http://bugs.winehq.org/show_bug.cgi?id=29458
Bug #: 29458
Summary: Explorer sometimes crashes on drag-and-drop in folders
accessed from "/
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Builtin explorer sometimes crashes when attempting to drag-and-drop a file.
Other times, it doesn't allow this.
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https://bugs.winehq.org/show_bug.cgi?id=40190
Bug ID: 40190
Summary: 7z fails at enumerating network places
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pierre(a)reactos.org
Distribution: ---
When trying to enumerate network places in 7z, only the network providers are
enumerated. Then their root directory and shares are not enumerated when
clicking on the network provider.
I could track it to the fact that, on network providers enumeration,
lpRemoteName is set to network provider name (as on Windows) and this makes
enumeration later failing with this network resource. It seems that in this
case, the later call to WNetOpenEnum() doesn't pass the lpRemoteName to the
network provider, to be able to get the root directory of the network provider.
I'll provide a patch in that direction.
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http://bugs.winehq.org/show_bug.cgi?id=34303
Bug #: 34303
Summary: underlined 8 point Times New Roman text doesn't
display as underlined
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
To reproduce:
* Open wordpad.
* Type some text.
* Set the font to 8 point and underlined.
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http://bugs.winehq.org/show_bug.cgi?id=17540
Summary: Zondervan Pradis cannot function due to unimplemented
function ole32.dll.CoGetCurrentLogicalThreadId
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanoudt(a)gmail.com
Created an attachment (id=19680)
--> (http://bugs.winehq.org/attachment.cgi?id=19680)
WINEDEBUG output for +ole
Zondervan Pradis 6.0 (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11417 ) cannot
actually do anything useful
The system relies on COM to open books served up by a database. Whenever it
tries to do this, it brings up in the console:
wine: Call from 0x602e9940 to unimplemented function
ole32.dll.CoGetCurrentLogicalThreadId, aborting
A +ole log is attached below
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http://bugs.winehq.org/show_bug.cgi?id=21475
Summary: TI Interactive application fails when attempting to
display the TI math palette
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://education.ti.com/downloads/files/computer_softw
are/tiitrial.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25861)
--> (http://bugs.winehq.org/attachment.cgi?id=25861)
TI Interactive +ole trace
With wine-1.1.37, after using winetricks to install vcrun6sp6 and installing
the TI Interactive trial, launching TI Interactive, dismissing the trial and
registration dialogs, and then pressing Ctrl+M (or doing Insert -> Math Box)
yields a message box that states:
"Failed to create object. Make sure the object is entered in the system
registry."
Using native ole32 from the dcom98 redist allows the TI Interactive application
to display the TI math palette panel as expected. From the +relay log:
0009:Call
ole32.OleCreate(0032e754,40a3fca8,00000001,00000000,00e62710,001b7938,00e626c8)
ret=40a2b858
0009:trace:ole:OleCreate ({5af21a82-ca6e-11d2-9613-004033a5109d},
{00000000-0000-0000-c000-000000000046}, 1, (nil), 0xe62710, 0x1b7938, 0xe626c8)
...
0009:Ret ole32.OleCreate() retval=80070057 ret=40a2b858
...
0009:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0032e64c)
ret=40a09610
It seems that the failure of OleCreate is the culprit. A +ole log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=40009
Bug ID: 40009
Summary: Lego Mindstorms EV3 Software does not find EV3 brick
using Bluetooth: needs
irprops.cpl.BluetoothFindFirstRadio implementation
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Lego Mindstorms EV3 software does not find the EV3 brick, needs
irprops.cpl.BluetoothFindFirstRadio implementation. Brick is turned on and has
Bluetooth enabled.
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https://bugs.winehq.org/show_bug.cgi?id=37838
Bug ID: 37838
Summary: Chessmaster X: Absent chess piece lighting with
Direct3D
Product: Wine
Version: 1.7.33
Hardware: x86
URL: https://archive.org/download/Chessmaster10thEditionDem
o/Chessmaster10thEditionDemo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: multitude(a)internode.on.net
Distribution: ---
Chessmaster 10 (and Chessmaster 11 Grandmaster Edition) do not light chess
pieces correctly. This is most noticable for wooden chess sets (the default).
1. Install the Chessmaster 10 demo from the URL (you may need to be in a 32-bit
WINE environment for the installation to work).
2. Run the configuration program 'cmsettings.exe'.
3. Select 'OpenGL (Low Performance Video Cards)' and save.
4. Run 'game.exe'.
5. Once you've created a user, select the icon left of the rotating chess board
and then select the 'Training Mode' icon.
RESULT: When the chess board is displayed, the pieces are correctly lit (see
OpenGL attachment).
6. Close the Chessmaster demo and re-run 'cmsettings.exe', this time selecting
'Direct3D (Full Effects)', and save.
7. Re-run 'game.exe' and go to the same 'Training Mode'.
RESULT: The chess pieces do not have any lighting on them (see Direct3D
attachment).
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https://bugs.winehq.org/show_bug.cgi?id=38358
Bug ID: 38358
Summary: Chessmaster X/XI dynamic lighting no longer present in
wine-1.7.40 (regression)
Product: Wine
Version: 1.7.40
Hardware: x86
URL: https://archive.org/download/Chessmaster10thEditionDem
o/Chessmaster10thEditionDemo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: multitude(a)internode.on.net
Regression SHA1: 7a8ac888de232578dd36f799cf203e5a59fe5b70
Distribution: ---
Dynamic lighting in Chessmaster X/XI is no longer working in Wine v1.7.40.
According to a 'git bisect':
7a8ac888de232578dd36f799cf203e5a59fe5b70 is the first bad commit
commit 7a8ac888de232578dd36f799cf203e5a59fe5b70
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Thu Mar 26 20:12:17 2015 +0100
wined3d: Don't use the builtin FFP uniform for the normal matrix.
:040000 040000 a3b3bc5c8d13f32c179f38dab44e33b53e780736
d8d2fb22b22ffa85e0e05a41cf1873fef04bce60 M dlls
TESTING INSTRUCTIONS
1. Install the Chessmaster 10 demo from the URL (you may need to be in a 32-bit
WINE environment for the installation to work).
2. Run 'game.exe'.
3. Once you've created a user, select the icon left of the rotating chess board
and then select the 'Training Mode' icon.
Dynamic lighting works in v1.7.39, albeit incorrectly. See
https://bugs.winehq.org/show_bug.cgi?id=37838
cheers,
multitude
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https://bugs.winehq.org/show_bug.cgi?id=40296
Bug ID: 40296
Summary: WNASPI32.DLL should migrate to DeviceIoControl()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I would like to suggest to remove from the WNASPI32.DLL implementation in WINE
all references to linux ioctl() and the various conditional code like "#ifdef
linux" and migrate to a plain Windows-like based code, by using
DeviceIoControl() instead for sending SCSI commands.
This change will make possible to write a DLL that will work in other
environment besides linux and it will leave this kind of complexity limited in
NTDLL.
PS: WNASPI32 is missing in the list of components when you file a bug in
bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=34454
Bug #: 34454
Summary: Do not use builtin TTF fonts when native appropriate
fonts are present in the system
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a continuation of bug 34446.
I'd like to propose that Wine should never try to load or use builtin fonts
(which don't exactly look nice under certain fontconfig settings, like full
hinting) when native appropriate fonts are present in the system.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=11951
Summary: Tide prediction cursor popup or tag creates "Untitled
Window"
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
WXTide32 includes a feature to show tide data by creating a cursor that tracks
time of day and water height. It appears when the main window is opened and
showing the realtime, graph, or overview display, and the user presses either
the left-arrow or right-arrow key. A popup or tag follows the vertical part of
the cursor line, showing the data for the time (vertical cursor line) and depth
or height of water (horizontal cursor line).
Under Wine, the cursor lines are drawn but the cursor popup or tag is missing
or flashes briefly (hard to tell which is happening). At the same time, a new
entry appears in the task bar: "Untitled Window". The app then blinks between
idle (based on the regular movable cursor, controlled by a mouse, etc.) and
busy, with "Untitled Window" showing in the task bar while the mouse cursor
signals "busy". On minimizing the main window (showing the tide levels), the
"Untitled Window" entry remains in the task bar. It cannot be maximized,
opened, or closed. Only terminating the application removes "Untitled Window".
No messages are written to stdout or stderr when the problem occurs.
Under Windows, the key-controlled cursor moves as expected, with a popup
attached to the scrolling cursor. No additional tasks appear in the task bar.
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http://bugs.winehq.org/show_bug.cgi?id=29182
Bug #: 29182
Summary: Edit control WS_EX_CLIENTEDGE is not drawn if
initially not WS_VISIBLE
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37648
--> http://bugs.winehq.org/attachment.cgi?id=37648
Hack to workaround the problem
This is rather odd as I couldn't figure it out where the problem occurs deeper
but the attached patch should give a good hint to someone who knows better.
If the edit control is not WS_VISIBLE when created, WS_EX_CLIENTEDGE will be
ignored through it's life and only show the background color without border.
As I'm probably wrong this can be tested using the freeware program ResEdit by
creating a new dialog and adding a normal text edit control. It seems there are
more problems regarding updating the control on-the-fly with the properties
editor.
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https://bugs.winehq.org/show_bug.cgi?id=40294
Bug ID: 40294
Summary: winecfg starts with starts with 2 errors
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Specs:
Wine-1.9.5 (from the multilib repo, not staging) installed from the official
Arch repos
32-bit prefix
Issue:
This might be minor but whenever I run "winecfg" I get the following errors in
terminal:
err:service:process_send_command service protocol error - failed to write pipe!
fixme:service:scmdatabase_autostart_services Auto-start service
L"clr_optimization_v4.0.30319_32" failed to start: 1053
I looked through Bugzilla to see if anyone else filed a bug report about this
but so far my searches have come up empty.
Please let me know if you need more information or if this is something I
should not be concerned about.
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https://bugs.winehq.org/show_bug.cgi?id=38703
Bug ID: 38703
Summary: Page fault to 0x0 when installing fxupdater.exe
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
Created attachment 51631
--> https://bugs.winehq.org/attachment.cgi?id=51631
Unhandled exception backtrace while running InstallWare Wizard
I'm using InstallWare Wizard to install FXCM Trading Station under OS X,
however it crashes on Installing updates.
Binary file: fxupdater.exe
Backtrace:
=>0 0x00439d4b in fxupdater (+0x39d4b) (0x0033feb0)
1 0x7b8534ec call_process_entry+0xb() in kernel32 (0x0033fec8)
2 0x7b856f57 start_process+0x66() in kernel32 (0x0033ff08)
3 0x7bc6f65c call_thread_func_wrapper+0xb() in ntdll (0x0033ff28)
4 0x7bc7065a call_thread_func+0x89() in ntdll (0x0033ffa8)
5 0x7bc6f622 call_thread_entry_point+0x11() in ntdll (0x0033ffc8)
6 0x7bc465ee start_process+0x1d() in ntdll (0x0033ffe8)
0x00439d4b: movl 0x0(%eax),%edx
See more details in the attachment.
Link to the self-extracting exe file:
http://download.fxcorporate.com/FXCM/FXTS2Install.EXE
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https://bugs.winehq.org/show_bug.cgi?id=37248
Bug ID: 37248
Summary: Floating point stack fault in a program compiled with
Silverfrost FTN95
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pepalogik(a)seznam.cz
I use Silverfrost FTN95 compiler
<http://www.silverfrost.com/11/ftn95/ftn95_fortran_95_for_windows.aspx> for
debugging a Fortran 77 code. This compiler has quite a unique CHECKMATE feature
which performs various run-time checks, but this compiler is Windows-only.
First it seemed to work fine in Wine but then, when I used a larger code, the
program execution resulted in a floating point stack fault. Note that the
compiler itself works correctly in Wine, but the resulting CHECKMATE-enabled
executable fails (while the very same executable runs well on Windows).
I was happy when I found a workaround: to compile the program with /F_STDCALL.
Unfortunately, this turned out to be insufficient for an even larger code (it
is actually the same program with just larger parameter values and thus larger
arrays and more iterations in various cycles). For this code, /F_STDCALL only
causes the floating point stack fault to occur later.
I cannot 100% guarantee that the code is correct - a floating point stack fault
can be caused e.g. by calling a function with an incorrectly specified return
type. However, I think this is unlikely for the following reasons:
1. It does work on MS Windows,
2. It has been checked with two different compilers (FTN95 and gfortran).
3. It has been checked with Silverfrost's CHECKMATE run-time checking (as it
runs on Windows without failure).
4. It has been checked by me.
Hence I guess it is a bug in Wine.
What files do you need to tackle this problem? As the executable needs a
Silverfrost's runtime library, you will have to install FTN95 in any case. I
suggest that I will upload these files and information:
* program source,
* compiling instructions,
* input files (which are required by the program).
I will now wait for either your response or the appearance of Wine 1.7.26 in
the PPA (it seems to be to complicated for me to build it from the source). If
the latter happens earlier, I will check if the bug persists and upload the
files I have suggested.
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https://bugs.winehq.org/show_bug.cgi?id=39783
Bug ID: 39783
Summary: Trickster Online (Playtrickster) fails to run
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: flaviozavan(a)gmail.com
Distribution: ---
Playtrickster's (http://www.playtrickster.com/) Trickster client fails to run.
As there is no official server anymore, this is one of the most populated
servers.
Running the client fails with:
$ wine Trickster.exe
err:module:attach_process_dlls "TrickLib.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"E:\\pt\\Trickster.exe" failed, status c0000096
How to reproduce:
Download the Full Client and install it.
http://board.playtrickster.com/index.php?/topic/47-game-download/
Download the patch(es) and extract it/them to the directory where the game was
installed (there's an update every month)
Running Trickster.exe with wine
Tested on a clean prefix.
Any suggestions on how to get more information on this?
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https://bugs.winehq.org/show_bug.cgi?id=7369
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.softprogres.sk/f |http://www.softprogres.sk/f
|iles/eislpinstall.exe |iles/eISLP/eislpinstall.exe
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https://bugs.winehq.org/show_bug.cgi?id=40257
Bug ID: 40257
Summary: Tooltips brand in in the background of tray icons
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
If I'm starting an application that has a tray icon (like Steam) and then
hovering the mouse over an application in the taskbar so that the tooltip is
over the related tray icon it will brand in on the background of the tray icon
while this does not appear with tray icons from native applications (this all
was tested with LXPanel).
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https://bugs.winehq.org/show_bug.cgi?id=6194
Dwayne <atreyuadamzickthomas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |atreyuadamzickthomas@gmail.
| |com
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Dwayne <atreyuadamzickthomas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |atreyuadamzickthomas@gmail.
| |com
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https://bugs.winehq.org/show_bug.cgi?id=556
Dwayne <atreyuadamzickthomas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |atreyuadamzickthomas@gmail.
| |com
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Dwayne <atreyuadamzickthomas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |atreyuadamzickthomas@gmail.
| |com
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https://bugs.winehq.org/show_bug.cgi?id=40255
Bug ID: 40255
Summary: Cannot delete or modify 1Password items
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhessin(a)gmail.com
Distribution: ---
While using 1Password ver. 4.6.0.604 I am unable to delete or modify any
passwords in my shared vault. The vault works perfectly fine on my windows
computer. This is the error report generated by the application: NOTE: personal
information has been removed.
Application:
> -------------------------------------------------------
> 1.1 Start Date : Sat, 5 Mar 2016 09:11:42 -0700
> 1.2 Name/Description: 1Password.exe - (1Password)
> 1.3 Version Number : 4.6.0.604
> 1.4 Parameters :
> 1.5 Compilation Date: Tue, 23 Feb 2016 13:07:31 -0700
> 1.6 Up Time : 1 minute, 5 seconds
>
> Exception:
> --------------------------------------------------------------------------
> ------------------------------------- 2.1 Date : Sat, 5 Mar
> 2016 09:12:48 -0700 2.2 Address : 005F3654
> 2.3 Module Name : 1Password.exe - (1Password)
> 2.4 Module Version: 4.6.0.604
> 2.5 Type : EAccessViolation
> 2.6 Message : Access violation at address 005F3654 in module
> '1Password.exe'. Read of address 00000004.
> 2.7 ID : 1001
> 2.8 Count : 1
> 2.9 Status : New
> 2.10 Note :
>
> Active Controls:
> ----------------------------------------------
> 4.1 Form Class : TFrm1pMain
> 4.2 Form Text : 1Password
> 4.3 Control Class: TTntListView.UnicodeClass
> 4.4 Control Text :
>
> Computer:
> -------------------------------------------------------
> 5.1 Name : #########
> 5.2 Total Memory : 3097 Mb
> 5.3 Free Memory : 1739 Mb
> 5.4 Total Disk : 913.32 Gb
> 5.5 Free Disk : 821.71 Gb
> 5.6 System Up Time: 2 hours, 1 minute, 38 seconds
> 5.7 Processor : Intel(R) Pentium(R) 4 CPU 2.40GHz
> 5.8 Display Mode : 1366 x 768, 32 bit
> 5.9 Display DPI : 96
> 5.10 Video Card : X11 Windowing System (driver )
> 5.11 Printer :
>
> Operating System:
> ---------------------------------------------
> 6.1 Type : Microsoft Windows XP (64 bit)
> 6.2 Build # : 3790
> 6.3 Update : Service Pack 2
> 6.4 Language: English
> 6.5 Charset : 0
>
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http://bugs.winehq.org/show_bug.cgi?id=36713
Bug ID: 36713
Summary: Watch_Dogs does not start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hatbollen(a)gmail.com
Trying to start watch_dogs.exe gives an error dialog from Disrupt_b64.dll: The
procedure entry point inet_pton could not be located in the dynamic link
library WS2_32.dll.
Console output after closing the dialog:
~/.wine/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game
Launcher/games/Watch_Dogs/bin$ wine watch_dogs.exe
fixme:heap:HeapSetInformation 0x3b0000 0 0x23fc90 4
fixme:heap:HeapSetInformation 0x4c0000 0 0x23fc90 4
fixme:heap:HeapSetInformation 0x5d0000 0 0x23fc90 4
fixme:heap:HeapSetInformation 0x920000 0 0x23fc90 4
err:module:attach_process_dlls "Disrupt_b64.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Ubisoft\\Ubisoft Game Launcher\\games\\Watch_Dogs\\bin\\watch_dogs.exe"
failed, status c0000142
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https://bugs.winehq.org/show_bug.cgi?id=8226
super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #16 from super_man(a)post.com ---
The patch that Austin submited still applies quite cleanly
patching file dlls/user32/dialog.c
Hunk #1 succeeded at 1837 (offset 71 lines).
wine 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=22039
Summary: Lego Island: failed to start.
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26806)
--> (http://bugs.winehq.org/attachment.cgi?id=26806)
err:d3d:wined3d_unregister_window Window 0x20054 is not registered with
wined3d.... and more...
Lego Island simply boots up to a black scree, then I get an error prompt
saying:
"Lego Island failed to start. Please quit all other applications and try
again."
This seems similar to bug:
http://bugs.winehq.org/show_bug.cgi?id=13875
But that guy didn't get the prompt. Log and debugging of d3d attached.
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https://bugs.winehq.org/show_bug.cgi?id=39376
Bug ID: 39376
Summary: Error while running Kontakt 5.0 standalone or VST in
FL Studio 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1910567646(a)qq.com
Distribution: ---
Created attachment 52487
--> https://bugs.winehq.org/attachment.cgi?id=52487
Log when running kontakt 5 standalone
I found msvcp120 is missing, which means MS VC++ 2013 Redist missing. So I
download it from http://www.microsoft.com/en-us/download/details.aspx?id=40784
and install it, configuring native libraries in winecfg.
However it doesn't work and an exception was thrown when running:
wine: Unhandled exception 0x40000015 in thread 9 at address
0x7bcd0073:0x02867676 (thread 0009), starting debugger...
(See also attached log kontakt_standalone.log)
When running in FL Studio 11, I added Kontakt 5 as an VST plugin, but it just
get into endless waiting of critical section.
fixme:win:RegisterDeviceNotificationW (hwnd=0x1020e,
filter=0x33eed0,flags=0x00000004) returns a fake device notification handle!
fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation,
...) semi-stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:ntdll:RtlpWaitForCriticalSection section 0x1352f70 "?" wait timed out in
thread 0033, blocked by 0009, retrying (60 sec)
Looking forward to some solution.
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http://bugs.winehq.org/show_bug.cgi?id=17448
Summary: Impossible to insert an MPEG file in PowerPoint
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Trying to insert an mpeg video in PowerPoint 2003 gives the following error
message:
PowerPoint cannot insert a movie from the selected file. Verify that the path
and file format are correct, and then try again.
And this trace:
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO".
So it seems like this is because we are missing an mpeg codec in Wine so this
is probably not specific to PowerPoint 2003.
To reproduce:
* download an mpg file from anywhere
* install PowerPoint 2003 and start it
* Insert -> Movies and Sounds -> Movie from File...
* select your mpg file and validate
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https://bugs.winehq.org/show_bug.cgi?id=40186
Bug ID: 40186
Summary: mscoree:mscoree test regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below causes the mscoree:mscoree test to crash on several Windows
VMs:
* wxppro-sp4v3.1a (Windows XP SP3, latest installed .net runtime v2.0.50727)
* win7u64: All the versions with .Net 2.0.50727, which is all of them except
the one with no service pack (-0sp).
The crash happens after these traces:
mscoree.c:108: latest installed .net runtime: L"v2.0.50727"
mscoree.c:129: latest installed .net installed in directory:
L"C:\\Windows\\Microsoft.NET\\Framework\\v2.0.50727\\"
mscoree.c:137: installed in directory
L"C:\\Windows\\Microsoft.NET\\Framework\\" is .net version L"v2.0.50727"
mscoree.c:431: Tests skipped: .NET 4 not installed.
mscoree.c:453: Test failed: CLRCreateInstance failed, hr=0x80004001
mscoree.c:453: this is the last test seen before the exception
mscoree: unhandled exception c0000005 at 0040414A
test failed: crash
So most likely when the tests tries to use metahost after the failed
CLRCreateInstance(&CLSID_CLRMetaHost...) call.
ole32:compobj results on test.winehq.org:
https://test.winehq.org/data/tests/ole32:compobj.html
commit fdeaf812e2d0d5bd26146325272892f1b3d8d1ce
Author: Charles Davis <cdavis5x(a)gmail.com>
Date: Tue Feb 16 18:14:19 2016 -0700
mscoree: Implement ICorRuntimeHost::CreateDomain{, Ex}().
Signed-off-by: Charles Davis <cdavis5x(a)gmail.com>
Signed-off-by: Vincent Povirk <vincent(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Obviously the test should (win_)skip these tests if there is no suitable .Net
runtime so as not to cause failures or a crash.
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http://bugs.winehq.org/show_bug.cgi?id=29583
Bug #: 29583
Summary: JScript is missing 'new XMLHttpRequest();' support
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Found that while testing for bug 29574, builtin jscript won't create an object
using 'new XMLHttpRequest();'.
There's several important things needed to implement this properly:
- it wraps msxml functionality;
- ::open() is always asynchronous with readystate handlers installed;
- msxml object is called directly without IDispatch;
- url passed to ::open() is expanded from relative url before it's passed to
msxml, probably with same object site functionality that msxml uses.
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https://bugs.winehq.org/show_bug.cgi?id=40194
Bug ID: 40194
Summary: drag and drop doesn't work because of typo in xdnd.c
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: yokoyama(a)graco.c.u-tokyo.ac.jp
Distribution: ---
Created attachment 53700
--> https://bugs.winehq.org/attachment.cgi?id=53700
patch for dlls/winex11.drv/xdnd.c
Drag and Drop(D&D), from nemo (Cinnamon's file manager) to Hidemaru.exe
(Windows text editor), does not work.
Step to reproduce:
(1) drag a textfile icon in nemo.
(2) drop off on a Hidemaru window.
Expected Result: Hidemaru opens the textfile.
Actual Result: Nothing happens.
debug log
> 150512.532:0008:0009:warn:xdnd:X11DRV_XDND_PositionEvent IDropTarget_DragOver failed, error 0x00000000
> 150512.532:0008:0009:trace:xdnd:X11DRV_XDND_PositionEvent action req: 528 accept(1) at x(754),y(358)
> 150512.539:0008:0009:trace:xdnd:X11DRV_XDND_DropEvent
> 150512.541:0008:0009:trace:xdnd:create_stream_from_map size 4096
> 150512.810:0008:0009:trace:xdnd:X11DRV_XDND_FreeDragDropOp
hr == 0x00000000 (S_OK) should be successful return, but the return value
logged as error.
I found a miscoding in xdnd.c (c965894),
http://source.winehq.org/git/wine.git/commitdiff/c96589421a5fdf216daed54f20…
and fixed it, D&D worked correctly.
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https://bugs.winehq.org/show_bug.cgi?id=39242
Bug ID: 39242
Summary: oleaut32:typelib fails in the Korean locale
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following test failures happen specifically in the Korean locale, such as
on the fg-win7u64-1spie9-ko WineTest box:
typelib.c:2184: Test failed: got: L"default\3213"
typelib.c:2196: Test failed: got: L"default\3213"
typelib.c:2982: Test failed: got: L"default\3213"
typelib.c:2994: Test failed: got: L"default\3213"
See:
https://test.winehq.org/data/tests/oleaut32:typelib.html
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https://bugs.winehq.org/show_bug.cgi?id=39636
Bug ID: 39636
Summary: Assassin's Creed Syndicate crashes due to lack of
DisplayConfigGetDeviceInfo in user32.dll
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: n8bk13(a)gmail.com
Distribution: ---
After trying to launch Assassin's Creed Syndicate, it crashed and showed a
message box with text: "The procedure entry point DisplayConfigGetDeviceInfo
could not be located in the dynamic link library USER32.dll". It doesn't matter
whether it was started directly from exe file or from UPlay. I found out that
this function was first introduced in Windows Vista, so I tried to change
operating system in winecfg from default "Windows XP" to "Windows 7", but it
didn't help either.
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https://bugs.winehq.org/show_bug.cgi?id=40191
Bug ID: 40191
Summary: ntdll:rtl test regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below introduced a test failure on Windows 8, 8.1 and 10.
Failure:
rtl.c:2079: Test failed: expected SpinCount == 0, got 33556432
ntdll:rtl results on test.winehq.org:
https://test.winehq.org/data/tests/ntdll:rtl.html
commit 2689b7b1be096c8b7755ac3e75d2d366cb3debab
Author: Sebastian Lackner <sebastian(a)fds-team.de>
Date: Tue Feb 16 08:41:21 2016 +0100
ntdll/tests: Add tests for RtlInitializeCriticalSectionEx.
Signed-off-by: Sebastian Lackner <sebastian(a)fds-team.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=9790
Summary: Regression in Heroes of Might and Magic 5
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
This is observed on the full version of Heroes of Might and Magic 5 (but is
probably reproducible on the demo). After updating to Wine 0.9.45 (coming from
0.9.44), I started experiencing application lockups in Heroes 5 during game
play on the map screen. The lockup consists of no further mouse or keyboard
instructions being recognize, although the background music continues to play.
An ALT-TAB to a shell and a "kill -9" get me back in control.
The problem is triggered somewhat randomly, but I've reproduced it twice by
loading up a saved game, panning around the map, viewing a hero's status
screen, and returning to the map. At this point, some of the status windows
are no longer drawing themselves completely and my system starts thrashing on
my hard drive. A little more panning around the map results in the lockup.
This issue did not exist in Wine 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=9791
Summary: Heroes of Might and Magic 5 (full) requires d3dx9_25.dll
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
After a clean installation of Heroes 5 in Wine, attempting to run it fails.
The console reports that d3dx9_25.dll is required by H5_Game.exe. My
workaround is to either copy this file from a Windows installation, or copy
Wine's d3dx8.dll.so to d3dx9_25.dll. Nasty hack, but it seems to work. I'd
like to request an enhancement to include a more proper version of this DLL in
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=17483
Summary: EngInSite CSS Editor font distance rendering problem
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ar(a)esoma.org
Created an attachment (id=19577)
--> (http://bugs.winehq.org/attachment.cgi?id=19577)
Screenshot
In the editor window all fonts are monospaced but the display font does not
adapt to that and inserts spaces. You can see the problem in the attached
screenshot:
I don't know if that is related to
fixme:system:SetProcessDPIAware stub!
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http://bugs.winehq.org/show_bug.cgi?id=21581
Summary: GTA4 crashes during "Lure" mission
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knaprigt(a)gmail.com
Created an attachment (id=26030)
--> (http://bugs.winehq.org/attachment.cgi?id=26030)
Output after crash during the Lure mission in GTA4
GTA4 crashes during the mission "Lure" when the player is supposed to kill a
drug dealer. Everything seems fine until the player reaches the roof where he
should take the shot. First a cutscene is shown and when the player's returned
to the controls the game crashes.
Tested with versions 1.0.0.4 and 1.0.4.0 of the game with the same results.
See attachment for terminal output displayed after the crash.
... also I don't know if this bugs component really is ntdll (maybe wined3d?),
so someone may want to change that one.
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https://bugs.winehq.org/show_bug.cgi?id=40228
Bug ID: 40228
Summary: Program does not run--Program creates a sound like a
ringing telephone
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53761
--> https://bugs.winehq.org/attachment.cgi?id=53761
Corrected source code and executable
Assembly program will not run.
Cursor blinks when run.
No messages or back trace.
Attached is source and executable.
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http://bugs.winehq.org/show_bug.cgi?id=35450
Bug ID: 35450
Summary: Clean up 'Version' in bugzilla
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
There are too many old versions to choose, which may waste time
Would Wine Bugzilla hide the *very old* versions, or re-arrange them?
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https://bugs.winehq.org/show_bug.cgi?id=37862
Bug ID: 37862
Summary: Wrong instruction on Bugzilla and Bugs page.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
URL: http://wiki.winehq.org/Bugs
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iritrozen(a)gmail.com
Distribution: ---
Page http://wiki.winehq.org/Bugs, in chapter "How to report" says
* Attach complete terminal output ... You have to _Submit_ the bug first before
you're given the option to attach files.
It is not true. User can attach files when creating a new bug.
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https://bugs.winehq.org/show_bug.cgi?id=40141
Bug ID: 40141
Summary: Package download link
https://www.winehq.org/site/download is broken
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hmyjr(a)yahoo.co.uk
Distribution: ---
Package download link https://www.winehq.org/site/download is broken
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http://bugs.winehq.org/show_bug.cgi?id=16301
Summary: wine user guide asks the user to run programs without
explaining how
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://www.winehq.org/site/docs/wineusr-guide/running
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The introductory page under "Running Wine"
(http://www.winehq.org/site/docs/wineusr-guide/running) says this:
"Assuming you are using a fake Windows installation, you install applications
into Wine in the same way you would in Windows: by running the installer."
and gives several examples of wine command lines, including an example for
starting a program after it has been installed to C:. Yet there is no
explanation of how to run a program or use the wine command.
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https://bugs.winehq.org/show_bug.cgi?id=5706
Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
See Also| |https://bugs.winehq.org/sho
| |w_bug.cgi?id=25790
--- Comment #12 from Sebastian Lackner <sebastian(a)fds-team.de> ---
The issue with the installer is bug
https://bugs.winehq.org/show_bug.cgi?id=25790. I assume the bug originally was
opened for a different issue. Is anyone still able to reproduce it?
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https://bugs.winehq.org/show_bug.cgi?id=39450
Bug ID: 39450
Summary: The polish FAQ is absolutely terrible
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d33tah(a)gmail.com
Distribution: ---
I just stumbled upon this wiki article:
http://wiki.winehq.org/FAQ_pl
Somewhere in the middle of the article there are so many spelling mistakes and
the style is so bad it's barely comprehensible. There might be some useful
information there, but the article needs a lot of work from someone who knows
how to write proper Polish. Could you let the Polish translation team know?
Also, I replaced a word starting with "drug" (drugi? drugą? either of those)
meaning "second" to "kolejny" ("next") because the word "drug" is not allowed.
The spam filter is actually making it much more difficult to write articles.
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https://bugs.winehq.org/show_bug.cgi?id=7106
Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |dmitry(a)baikal.ru,
| |erich.e.hoover@wine-staging
| |.com, michael(a)fds-team.de,
| |sebastian(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/krnl386.exe16-
| |Invalid_Console_Handles
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https://bugs.winehq.org/show_bug.cgi?id=40091
Bug ID: 40091
Summary: InDesign cs6 crashes in pmruntime (may be caused by
font manager plugin component)
Product: Wine
Version: 0.9.2.
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brainstormtrooper(a)free.Fr
Distribution: ---
Created attachment 53582
--> https://bugs.winehq.org/attachment.cgi?id=53582
program error details
after starting indesign, it crashes after a few seconds.
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |michael(a)fds-team.de
--- Comment #21 from Michael Müller <michael(a)fds-team.de> ---
I can't reproduce the issue with Wine 1.9.3. When adding a new configuration, I
can select between a Network, Dial-In and Serial connection. The wizard window
also doesn't look unusual (i.e. it is not tiny or huge), so I assume the bug
was fixed in the mean time. Can someone confirm this?
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Kyle Auble <kyle.auble(a)zoho.com> changed:
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----------------------------------------------------------------------------
CC| |kyle.auble(a)zoho.com
--- Comment #41 from Kyle Auble <kyle.auble(a)zoho.com> ---
Hi, I just wanted to let you all know that while sorting through pages on the
old wiki for migration, I came across this:
http://oldwiki.winehq.org/JamesLiggett/PalmDesktop
It's old and there's not a lot, but at the bottom of the page he discusses some
of the Afx getters in relation to what (I think) ultimately turned out to be
this bug. He's coming at it from the angle of the PalmDesktop program, which is
marked as affected by this bug. I didn't see anyone here discussing the exact
same functions so I figured it might be useful knowledge.
If it's worth keeping, you might want to repost it here (or on the AppDB page);
the old wiki should be staying up for a while, but I think the plan is to turn
it off soon after everything has been moved to the new one.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=29590
Bug #: 29590
Summary: Search results do not update on webpage (IE8)
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
winetricks ie8
Open http://asunnot.oikotie.fi
Search should update automatically every time you make changes to form fields,
but does nothing.
Workaround winetricks msxml3
I'll attach msxml log. Most interesting parts are:
003d:fixme:msxml:httprequest_get_statusText stub 0x3c82428 0x2b53cd8
and many lines like:
003d:trace:msxml:domdoc_loadXML
(0x36ce620)->(L"{\"responseHeader\":{\"status\":0,\"QTime\":11},\"response\":{\"numFound\":22852,\"start\":0,\"docs\":[]}}"
0x268c612)
003d:err:msxml:doparse Start tag expected, '<' not found
003d:trace:msxml:domdoc_loadXML (0x3cef120)->(L"{\"time\":1326303123.1712}"
0x268bfb2)
003d:err:msxml:doparse Start tag expected, '<' not found
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super_man(a)post.com changed:
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CC| |austinenglish(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=40209
Bug ID: 40209
Summary: Acrobat X Pro crash when attempt to write one field in
adobe module form.
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fg.antonini(a)hotmail.it
Distribution: ---
Created attachment 53725
--> https://bugs.winehq.org/attachment.cgi?id=53725
Acrobat X Pro crash when attempt to write one field in adobe module form.
Acrobat X Pro crash when attempt to write one field in adobe module form.
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https://bugs.winehq.org/show_bug.cgi?id=40150
Bug ID: 40150
Summary: WineHQ 1.9.3 can not to handle surround audio
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jotape1960(a)yahoo.com
Distribution: ---
WineHQ 1.9.3, into Ubuntu Studio 15.10 & Lubuntu 15.10, can not to handle
surround audio (more than 2 output audio channels).
When we ask WineHQ (through "winecfg") to use Pulse Audio (which is the only
one audio system WineHQ can recognize) with more than 2 output audio channels
(doesn't matter the number we use), all the Windows audio apps (Adobe Audition,
ZaraRadio, WinAmp) will be freezed.
When we set "winecfg" to use Pulse Audio with only 2 audio channels (stereo),
then all works so fine.
SO... Here is something that somebody has to fix... Please!!!
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--- Comment #67 from mrdeathjr28(a)yahoo.es ---
(In reply to Andrew Eikum from comment #66)
> (In reply to mrdeathjr28 from comment #58)
> > This games stay affected for this bug maybe this demos can help you
> >
> >
> > Bloodrayne 1
> >
> > http://www.gamershell.com/download_856.shtml
> >
> >
> > Bloodrayne 2
> >
> > http://www.gamershell.com/download_7530.shtml
>
> With Wine 1.9.4 and working 32-bit gstreamer libraries installed, both of
> these demos have intro videos that work for me.
>
> > Chaos Legion
> >
> > http://www.gamershell.com/download_3459.shtml
>
> This game didn't have any obvious videos before starting the game proper. It
> behaves the same on Wine and Windows. Can you tell me what wasn't working in
> this game?
Respect bloodrayne with gstreamer, i cant tested because gstreamer 1.0 dev
broke all system
However if appears pre compiled version could test
In my case have complete chaos legion game and have MPEG cinematics movie
folder, them are used for main menu, capcom logos, prologue and others (around
15 mpeg movie files)
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https://bugs.winehq.org/show_bug.cgi?id=39778
Bug ID: 39778
Summary: Errror when starting app that using
LIBCEF(TChromiumEmbedded)
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: figufigu(a)mail.ru
Distribution: ---
Created attachment 53072
--> https://bugs.winehq.org/attachment.cgi?id=53072
backtrace.txt
Hi
I`m a developer of app, that using libcef.dll(TCHromiumEmbedded) components.
App developed with Delphi XE.
When I try to start it with Wine162 on Linux Mint 17.2 I have an error,
described in attached "backtrace.txt"
App was installed in system by standart Windows Installer.
Please help me to start it, if i could start it I could move hundreds of users
to Linux from Windows.
PS: After I temporary exclude TChromium from my App to test Wine, it run
succefully))
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Andrew Eikum <aeikum(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aeikum(a)codeweavers.com
--- Comment #66 from Andrew Eikum <aeikum(a)codeweavers.com> ---
(In reply to mrdeathjr28 from comment #58)
> This games stay affected for this bug maybe this demos can help you
>
>
> Bloodrayne 1
>
> http://www.gamershell.com/download_856.shtml
>
>
> Bloodrayne 2
>
> http://www.gamershell.com/download_7530.shtml
With Wine 1.9.4 and working 32-bit gstreamer libraries installed, both of these
demos have intro videos that work for me.
> Chaos Legion
>
> http://www.gamershell.com/download_3459.shtml
This game didn't have any obvious videos before starting the game proper. It
behaves the same on Wine and Windows. Can you tell me what wasn't working in
this game?
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https://bugs.winehq.org/show_bug.cgi?id=40079
Bug ID: 40079
Summary: WineHQ 1.9.2 doesn't recognize the ALSA audio system
in Ubuntu 15.10
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jotape1960(a)yahoo.com
Distribution: ---
WineHQ 1.9.2 doesn't recognize the Linux ALSA audio system under Ubuntu Studio
15.10.
There is no such option into the Winecfg app, and non of the Windows software
can use it.
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https://bugs.winehq.org/show_bug.cgi?id=39968
Bug ID: 39968
Summary: alsa sound problem recognizing Logitech USB wireless
soundcard
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)gmail.com
Distribution: ---
Wine alsa does not recognize my wireless usb sound card.
I have tested with Dragon Naturally Speaking 13 and Windows Audacity.
I set up the wine prefix with sound=alsa before installing.
Pulseaudio is disabled on my system.
Alsamixer info:
Card 2 (set as default using asoundrc)
USB-Audio - Logitech Wireless Headset
Logitech Logitech Wireless Headset at usb-0000:00:14.0-1, full speed
In winecfg, the device seems to be recognized appropriately. It has e.g. Out:
Logitech Wireless Headset - USB
And the Test Sound works.
But when running the program, the sound is very faint and is I believe coming
from my system's soundcard.
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http://bugs.winehq.org/show_bug.cgi?id=33100
Bug #: 33100
Summary: ALSA Audio playback in WINE locks up ALSA capture by
other applications
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torsten.crass(a)eBiology.de
Classification: Unclassified
Hi there,
when trying to record sound (e.g. using arecord) played by some
application running on WINE (e.g. vlc.exe) via ALSA, and if the
recording application is launched *before* the playback application,
recording stops immediately when playback starts, and after a while ALSA
reports an "Input/output error". This does not happen with native
playback applications, e.g. the Linux version of vlc.
Funny enough, if recordings starts *after* playback has begun,
everything works fine.
How to reproduce:
1. In a terminal, issue
sudo alsactl restore; arecord -D default -f dat -v -V stereo test.wav
2. In another terminal, launch vlc.exe by issuing something like
WINEPREFIX=/path/to/prefix wine /path/to/vlc.exe /path/to/some/audiofile
3. Wait for a few seconds... and see arecord complaining:
arecord: pcm_read:1801: read error: Input/output error
4. Re-launch arecrod:
sudo alsactl restore; arecord -D default -f dat -v -V stereo test.wav
5. Watch arecord recording happily ever after.
I initially suspected WINE to somehow force access to my soundcard's
capture device (A SB Live, which seems not to be dsnoop'd by default),
but after creating a dsnoop'd device (which did allow for multiple
simultaneous recordings with arecord when playing back audio with
Linux's vlc) and teaching WINE to actually use it, the problem
unfortunately remained.
Best regards --
Torsten
P.S. If filed this bug with Debian's wine-unstable-alsa package some two months
ago already, but since there hasn't been a single reply up to now and since the
problem still remains with 1.5.25 (Debian is still at 1.5.6), I found it
appropriate to directly re-file this report at WINE's bug tracking system.
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https://bugs.winehq.org/show_bug.cgi?id=40050
Bug ID: 40050
Summary: Audio device hw:0 gets busy with some games but not
all
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
If I'm starting specific games (currently noticed this in "The Forest") and
then trying to capture the sound (for example with "ffmpeg -f alsa -i hw:0
~/tmp/test.mkv") ffmpeg claims that the audio device hw:0 is busy. But in other
games like Guild Wars the device doesn't get busy so that I can capture on it.
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https://bugs.winehq.org/show_bug.cgi?id=39743
Bug ID: 39743
Summary: Dragon NaturallySpeaking 13.0 does not train new user
or run old one with sound error
Product: Wine-staging
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 53012
--> https://bugs.winehq.org/attachment.cgi?id=53012
NaturallySpeaking 13.0 crash when installing user voice
I created a new 32-bit wine prefix this morning, set the Windows version to 10
(sorry) and installed Dragon NaturallySpeaking 13.0 into it.
(Under winecfg, the sound was set to default, which had worked previously.)
The NatSpeak installation appeared to go flawlessly.
But the program will not run. It starts normally but then says it cannot use my
"user," that is, the set of files with my voice data in it.
I have tried creating a new user, and that does not work either.
I also tried changing the sound to pulseaudio in winecfg, ditto on the no work.
An error message says that the program cannot find my sound source.
Debian LXDE with all updates.
wine-1.7.55 (Staging)
Attached: crash report, terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=35260
Bug ID: 35260
Summary: Sound weirdness with XCOM: Enemy Within
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: lama(a)lamamail.de
Classification: Unclassified
This is a strange one... I'll just describe what happened:
- I'm using the digital out on my sound card. This works fine with everything
but this game in WINE
- Got the game working after registering XAudio2_7.dll
- There is no sound whatsoever ingame (also no sound options beyond a mixer)
- After running the game I have no sound anywhere anymore, even after closing
all WINE processes. No errors while playing though (so it's not blocked), just
quiet
- Mixer settings are fine
- Turns out the default ALSA device has been changed to the analog output,
even after explicitly selecting the digital output (instead of default) in
WINE. Only a reboot fixes this. ALSA documentation doesn't even mention this as
a possibility. Oh, and game audio still isn't played through that either.
I've tested this with WINE 1.7.9 and built from GIT.
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https://bugs.winehq.org/show_bug.cgi?id=40200
Bug ID: 40200
Summary: ftell function problems
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eliidida(a)gmail.com
Distribution: ---
Hello,
I have a console application for Windows so it's a .exe. The console .exe only
has one function, no GUI or anything. The console application basically
obfuscates a file. Command: ConsoleApp.exe FileName.dylib
I have tried Wine (stable or development builds) and while I can run the
console application fine, and it exits with "Success", the problem is the
output file that is ran using Wine on Linux has a slight difference compared to
the output file that was ran using the same .exe but on Windows.
After investigating the console .exe program, we found out that the whole
problem was due to a piece of code in the .exe "ftell function". Wine
apparently doesn't support it? Or something similar because if we compare the
two output files, the only difference is in here:
http://i.imgur.com/vghTN2X.png
Left is Wine on Linux (Ubuntu) and Right is normal Windows OS output file.
This is the ftell code:
https://imgur.com/UrkJ36V
Can you verify this? I did ask on IRC and on the Forums, they told me to submit
a bug report.
Thank you for your time and I hope a fix for this comes as soon as possible so
I can bring my project to life.
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Jörg Schulz <jschulz(a)sgbs.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jschulz(a)sgbs.de
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http://bugs.winehq.org/show_bug.cgi?id=36694
Bug ID: 36694
Summary: Using PBM_SETPOS to change the position of a progress
bar to what it was before after a style change (for
instance, leaving marquee mode) does not redraw the
progress bar
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Created attachment 48733
--> http://bugs.winehq.org/attachment.cgi?id=48733
The test program that can be used to duplicate this behavior.
If you do this when you switch out of marquee mode on a progress bar:
SendMessage(pbar, PBM_SETMARQUEE, FALSE, 0);
SetWindowLongPtr(pbar, GWL_STYLE, GetWindowLongPtr(hwnd, GWL_STYLE) &
~PBS_MARQUEE);
SendMessage(pbar, PBM_SETPOS, currentPos, 0);
the progress bar will not redraw, and thus will continue to show the marquee
animation frozen at the place it was at the time of the above call.
Attached is a sample program that will demonstrate this behavior. Set one
value, then click Marquee and Set again. On Windows XP (at least), the progress
bar will redraw properly with the second click of Set. The attached file is
also available at
https://github.com/andlabs/misctestprogs/blob/master/winprogresstest.c.
(As marquees are a comctl32 version 6 feature, you may need a manifest file.)
Looking at the soruce, I see here -
http://source.winehq.org/source/dlls/comctl32/progress.c#L639 - that the
implementation's handling of PBM_SETPOS only draws the progressbar if the new
position is different. Thus, I could come up with a variety of ways to fix it,
such as adding a style change check there, or always redrawing the progress
bar, or redrawing on a style change... but I don't know which is the most
correct, so I'll leave it to the experts.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=39760
Bug ID: 39760
Summary: MDK (MDKD3D.EXE) graphics not drawn correctly
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffz(a)jeffz.name
I'm not sure that bug #3569 was actually fixed, but seeing as two different
bugs were actually being discussed there (the DirectDraw version of MDK, and
the Direct3D version), things were not very clear. I'm splitting it here.
Tested on OSX 10.9.5.
http://jeffz.name/mdkdemo_repack.tar.bz2
winecfg virtual desktop set to 640x480
cd ~/.wine/drive_c && tar xf ~/mdkdemo_repack.tar.bz2 && cd mdkdemo_repack
wine MDKD3D.EXE
Credit/intro screen loads. Main menu loads. Start a new game and the loading
screen persists to flicker over the game graphics.
Confirmed that this bug does not happen on Windows 7. It works fine there.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #10 from super_man(a)post.com ---
Still valid 1.9.4
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https://bugs.winehq.org/show_bug.cgi?id=40184
Bug ID: 40184
Summary: Checksum on OS X
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: markco_ro(a)yahoo.co.uk
Created attachment 53693
--> https://bugs.winehq.org/attachment.cgi?id=53693
Screen Shot
I try to download Metatrader 4 and I get a message saying "The checksum of a
downloaded file did not match"
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https://bugs.winehq.org/show_bug.cgi?id=39010
Bug ID: 39010
Summary: Wine msiexec fails while trying to install PhysX
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: ban.artem.v(a)gmail.com
Distribution: ---
Created attachment 51964
--> https://bugs.winehq.org/attachment.cgi?id=51964
Output I got trying to install PhysX with winetricks
I tried to install Mass Effect 2. Firstly I tried to run PhysX installer
from game setup. I got message 'The program msiexec.exe has encountered
a serious problem and needs to close. We are sorry for the inconvenience'.
Then I tried to install PhysX with winetricks. Then I downloaded different
versions of PhysX from official site and runned 'wine msiexec /i' manually.
Then I tried using msiexec downloaded from the Internet. I got the same
error every time.
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https://bugs.winehq.org/show_bug.cgi?id=37538
Bug ID: 37538
Summary: WineBottler: winetricks flashplayer checksum error
Product: Wine
Version: 1.7.30
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darylhokw(a)gmail.com
Created attachment 49955
--> https://bugs.winehq.org/attachment.cgi?id=49955
Screenshot taken from the error message
Tried to isntall a .exe file using flashplayer in winetricks but i got
winetricks flashplayer checksum error
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http://bugs.winehq.org/show_bug.cgi?id=21454
Summary: Dolphin Wii/GCN Emulator Crashes On Rom Load Due To
Graphical Errors?
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justinsboyd(a)gmail.com
The Dolphin app starts up normally, and runs perfectly until you begin the
emulation.
When you launch a rom, the following occurs-
A window appears saying No Possible Memory Base Pointer Found!
Then I get a message saying that the app has encountered a serious problem and
needs to close...
I have traced the problem to a possible solution though-
A graphical error...
Looking at the Dolphin website, I saw the following.
======= Runtime Library Requirements =======
Dolphin needs you have to have the libraries listed below installed.
[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application
config" & model errors
Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
-The DirectX March 2009 Runtime: This fixes the plugin loading errors
Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or
10.1!!!!!!
Microsoft DirectX Updater
[Linux]
-install libbluetooth: fixes the "PANIC failed to load plugin
Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements =======
You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't
work anymore. We recommend using the Dolphin OpenGL Video plugin for better
video emulation.
Note: Make sure your drivers are up to date!
So I tried using winetricks to install these missing programs, but found that
Dolphin still encountered the same problem as before.
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http://bugs.winehq.org/show_bug.cgi?id=33581
Bug #: 33581
Summary: Wine does not quit gracefully
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olaf.schumann(a)gmx.de
Classification: Unclassified
Quitting Wine will not ask the open programs to quit. It just shuts down
everything.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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https://bugs.winehq.org/show_bug.cgi?id=40166
Bug ID: 40166
Summary: drcom.exe cannot run on wine
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu_133(a)yeah.net
Distribution: ---
Created attachment 53666
--> https://bugs.winehq.org/attachment.cgi?id=53666
wine relay log
drcom.exe cannot run on wine , wine has already configured with --with-pcap
Log and the exe file will be attached along
the log is generated using following command
> WINEDEBUG=+winsock,+relay,+wpcap,+tid wine drcom_gclient_jd.exe &>> wine.dump.1
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http://bugs.winehq.org/show_bug.cgi?id=19733
Summary: Pendulumania: Game crashes immediately
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.pcgaming.ws/viewgame.php?game=pendulumania
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlton.hobbs(a)gmail.com
This is a 9 year old game that runs fine on WinXP, though predates XP, and I've
not got any version of wine to run it, though I've occasionally tried over the
past 3 years starting with about 0.9.30. So the D3D errors in the output below
must be very old Wine D3D errors.
It is a very worthwhile freeware game, given the age, hopefully a simple fix?
I'm an accountant, if I could program I'd try to help. Note that the initial
text buttons that appear after starting PMania.exe also just have question
marks on Windows XP, I presume because I don't have a Japanese font installed.
That shouldn't matter as the game runs fine on WinXP when you click the top
button.
Terminal output:
----
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13ea80,0x13e9a0): stub
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e164,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e100,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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https://bugs.winehq.org/show_bug.cgi?id=37373
Bug ID: 37373
Summary: No Limits 2: Help files fails to show text.
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: jscll1234(a)gmail.com
Created attachment 49699
--> https://bugs.winehq.org/attachment.cgi?id=49699
Teminal output
In No Limits 2 roller coaster simulator, when the help file is viewed, no text
is displayed, only images.
A demo of the program is available:
"http://www.maddata.com/nolimits2/download02/NoLimits_Demo_Install.exe".
I have attached a copy of the terminal output, I believe the problem is related
to the final three lines of the output (those lines appear when I click on help
in the program.)
To Duplicate the bug, install the program, launch the program, on the main menu
click "Help".
This is a regression. This bug does not appear in wine version 1.7.12.
This problem is present in both the 32 and 64 bit versions.
I have been spending the last couple of weeks attempting to run a regression
test. I have attempted the test many times running wine in both 32 and 64 bit.
I can get a good install of wine64 compiling from source. However, every time
I try to run the bisect, I have a problem similar to this one:
"https://forum.winehq.org/viewtopic.php?p=76960".
I will be happy to get the regression test done, if I can get a bisected
version of wine to run.
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https://bugs.winehq.org/show_bug.cgi?id=40114
Bug ID: 40114
Summary: mshtml:style regression (crash)
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below causes mshtml:style to crash on machines with Internet
Explorer 6 such as the fg-winxp-1sp and fg-winxp-2p VMs. As a comparison point
one can look at fg-winxp-2pie7 which is the same Windows XP SP2 machine with IE
7 installed.
Crash:
style.c:2938: Test failed: Could not get IHTMLCurrentStyle4 iface: 80004002
style.c:2938: this is the last test seen before the exception
style: unhandled exception c0000005 at 0046287F
test failed: crash
This points the finger at the IHTMLCurrentStyle4_get_minWidth() call near the
end of test_current_style().
mshtml:style results on test.winehq.org:
https://test.winehq.org/data/tests/mshtml:style.html
commit 27182667ccbe6f903ab1986bf89f9e4b392c9fb8
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Jan 11 13:52:07 2016 +0100
mshtml: Added IHTMLCurrentStyle4::get_maxHeight implementation.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=9823
Summary: Mentioning "wine eject" in SGML
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8287)
--> (http://bugs.winehq.org/attachment.cgi?id=8287)
A patch for Wine Doc including a description of "wine eject"
In http://www.winehq.org/site/docs/wineusr-guide/command-line-options there
currently is no mention of "wine eject" command .
The patch in the attachment adds a section about wine eject.
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http://bugs.winehq.org/show_bug.cgi?id=29862
Bug #: 29862
Summary: BitComet v1.3x fails to start
Product: Wine
Version: 1.4-rc2
Platform: x86
URL: http://download.bitcomet.com/bitcomet/bitcomet_x86_set
up.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38801
--> http://bugs.winehq.org/attachment.cgi?id=38801
terminal output
The latest versions of the application (v1.30, v1.31) are showing an error
reporting dialog on startup.
The dialog offers to send the error report to the developers or to restart
BitComet (which results the same error message). Thus the application cannot be
started.
Previous versions of BitComet don't have this bug.
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https://bugs.winehq.org/show_bug.cgi?id=39433
Bug ID: 39433
Summary: mshtml:xmlhttprequest fails on IE 7
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following mshtml:xmlhttprequest failure happens 24 times on fg-winxp-2spie7
(XP SP2+IE7) and fg-winxp-3sp (XP SP3):
xmlhttprequest.c:242: Test failed: unexpected guid
{3051040a-98b5-11cf-bb82-00aa00bdce0b}
The common point is that both have Internet Explorer 7. fg-winxp-1sp (XP SP1)
and older have IE 6 which lacks IHTMLWindow5 so the test is skipped.
fg-winxp-3spie8 (XP SP3+IE8) have IE 8 and the test succeeds.
So the test needs to account for Internet Explorer 7.
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https://bugs.winehq.org/show_bug.cgi?id=40094
Bug ID: 40094
Summary: SimCity 4 Deluxe fails to start when set to use
hardware rendering
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: hverbeet(a)gmail.com
Regression SHA1: 7d45318aeac41e2efabb9ddfbf95ecbea103e67d
Distribution: ---
The intro video plays, then it just shuts down. Regression test results:
7d45318aeac41e2efabb9ddfbf95ecbea103e67d is the first bad commit
commit 7d45318aeac41e2efabb9ddfbf95ecbea103e67d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Feb 4 21:56:32 2016 +0100
ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to
ddraw_surface_create().
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 b0db5442f414ed76798c8707e27db29880d7b35e
d51e3076233a1fc2b550917f692dac63cee0bdea M dlls
There's an easy workaround (run the game with -d:opengl or -d:software), so
setting severity to minor.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Closing.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |ABANDONED
--- Comment #3 from Bruno Jesus <00cpxxx(a)gmail.com> ---
No new useful messages in 2.5 years, no reply to last request.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com,
| |super_man(a)post.com
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https://bugs.winehq.org/show_bug.cgi?id=7007
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
Summary|putty window does not |putty 0.60 window does not
|resize when wm resizes it |resize when wm resizes it
--- Comment #19 from Jeff Zaroyko <jeffz(a)jeffz.name> ---
Ah. I missed comment #14 and #15 explaining this is for putty 0.60 only. I
retested and confirm the behaviour is still the same per comment #15.
Revising title to make it clearer that it's 0.60 only.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #18 from Jeff Zaroyko <jeffz(a)jeffz.name> ---
I can't reproduce the issue with 1.9.3 on Ubuntu 15.10 livecd. Seems like it's
fixed.
Putty 0.63, Putty 0.66.
"Allow the window manager to decorate the windows" checked or unchecked -
resizing a connected ssh session, the terminal and window resizes fine. The
remote application (emacs) resizes just fine too.
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https://bugs.winehq.org/show_bug.cgi?id=39999
Bug ID: 39999
Summary: เช้าเกมไม่ได้
Product: Wine
Version: 1.7.30
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: papermint8767(a)gmail.com
เกมมีปันหา
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https://bugs.winehq.org/show_bug.cgi?id=39853
Bug ID: 39853
Summary: Ouch! I need help!
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgsmeall(a)me.com
Created attachment 53209
--> https://bugs.winehq.org/attachment.cgi?id=53209
MyHeritage Family Tree Builder
I was importing documents into MyHeritage Family Builder and the program came
up with an error message, so I saved the report on this bug that cropped up.
I am hoping some computer savvy individual can help me resolve this issue.
I appreciate any help that can be given with a modicum of experience in this
situation.
Sincerely,
dgsmeall(a)me.com
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https://bugs.winehq.org/show_bug.cgi?id=40080
Bug ID: 40080
Summary: Win32 programs that crash under Wine 1.9.2
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53563
--> https://bugs.winehq.org/attachment.cgi?id=53563
Programs that crash using wine 1.9.2
The attached programs crash using Wine 1.9.2.
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http://bugs.winehq.org/show_bug.cgi?id=18718
Summary: Symantec Antivirus 10.x fails to install
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21457)
--> (http://bugs.winehq.org/attachment.cgi?id=21457)
wine-1.1.22-219-gfbb43c4 +msi (4.3MB)
SAV 10.1 (for Windows XP) and SAV 10.2 (for Windows Vista) fail to install.
err:msi:ITERATE_Actions Execution halted, action
L"PrepareServiceGroupInstall.18376EA1_A7B1_41ED_A75C_CD6FAB0434AA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
There doesn't seem to be any trial versions, as it is a corporate product.
Note: This is not Norton Antivirus.
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https://bugs.winehq.org/show_bug.cgi?id=39862
Bug ID: 39862
Summary: Steam crashes on install
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drednot57(a)gmail.com
Distribution: ---
Created attachment 53217
--> https://bugs.winehq.org/attachment.cgi?id=53217
Backtrace created after steam crash
Installation gives crash error -- log file attached
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https://bugs.winehq.org/show_bug.cgi?id=40143
Bug ID: 40143
Summary: bleem! 1.4 wants to switch to ring 0 kernel mode using
a call gate
Product: Wine
Version: 1.9.3
Hardware: x86
URL: http://web.archive.org/web/20010607095803/http://www.bleem.com/files/demo-v1_4.exe
OS: Linux
Status: NEW
Keywords: download, obfuscation
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: focht(a)gmx.net
Distribution: ---
After fixing bug 36013 the application is getting a bit crazy:
003F74E7 52 PUSH EDX
003F74E8 237E 50 AND EDI,DWORD PTR DS:[ESI+50]
003F74EB E8 BB54237E CALL krnl386.UnMapLS
003F74F0 83E0 FE AND EAX,FFFFFFFE
003F74F3 50 PUSH EAX
003F74F4 E8 A052237E CALL krnl386.MapLS
003F74F9 A3 C0743F00 MOV DWORD PTR DS:[3F74C0],EAX
003F74FE 6A 01 PUSH 1
003F7500 6A 00 PUSH 0
003F7502 68 29002A00 PUSH 2A0029
003F7507 E8 184A247E CALL krnl386.VxDCall // int31 - allocate LDT entry
003F750C A3 C4743F00 MOV DWORD PTR DS:[3F74C4],EAX
UnMapLS leaks the address of the local descriptor table on Windows 9X. The LDT
seems to be directly mapped into the user process and the application now tries
to get a segment ptr for the LDT (not sure why though?). After getting a
pointer, it allocates a new LDT entry and saves the segment index in 0x3F74C4.
Now it is getting interesting:
003F7516 1E PUSH DS
003F7517 8E1D C2743F00 MOV DS,WORD PTR DS:[3F74C2]
003F751D C700 FFFF0000 MOV DWORD PTR DS:[EAX],0FFFF
003F7523 C740 04 009BCF00 MOV DWORD PTR DS:[EAX+4],0CF9B00
003F752A 1F POP DS
The application changes the data segment to the segment containing the LDT
table and starts changing the just allocated LDT entry. If you decode the
written values you get the following LDT entry: (type = 11011, dpl = 00,
present = 1, limithigh = 1111, sys = 0, reserved_0 = 0, default_big = 1,
granularity = 1). This means it wants to map the whole 4GB range of memory as
ring 0 (dpl = 0) code segment. You might already get an idea what the
application is trying to do.
After this bleem gets a second LDT entry using the same trick a second time:
003F752A 1F POP DS
003F752B 6A 01 PUSH 1
003F752D 6A 00 PUSH 0
003F752F 68 29002A00 PUSH 2A0029
003F7534 E8 EB49247E CALL krnl386.7E63BF24
003F7539 A3 C8743F00 MOV DWORD PTR DS:[3F74C8],EAX
003F753E 25 F8FF0000 AND EAX,0FFF8
003F7543 8B15 C2743F00 MOV EDX,DWORD PTR DS:[3F74C2]
003F7549 B9 EC753F00 MOV ECX,3F75EC
003F754E 66:8BD1 MOV DX,CX
However this time it doesn't want to get a code segment:
003F7551 1E PUSH DS
003F7552 8E1D C2743F00 MOV DS,WORD PTR DS:[3F74C2]
003F7558 8910 MOV DWORD PTR DS:[EAX],EDX
003F755A 66:B9 00EC MOV CX,0EC00
003F755E 8948 04 MOV DWORD PTR DS:[EAX+4],ECX
003F7561 1F POP DS
If you decode the written LDT entry, you will see that this is a call gate to
switch from ring 3 to ring 0. Afterwards the application uses the call gate to
switch to kernel mode and does funny stuff like:
003B194D CD20 61000100 VxDCall _CopyPageTable
[...]
003B1AC3 CD20 28010100 VxDCall _PageCommitPhys
I am pretty sure that we don't want and can't support this in Wine. I therefore
close this as WONT FIX and just create this bug report so that no one else
tries to debug this a second time.
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http://bugs.winehq.org/show_bug.cgi?id=32121
Bug #: 32121
Summary: ascont parohii v2.0 problem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: softliber(a)gmail.com
Classification: Unclassified
Created attachment 42370
--> http://bugs.winehq.org/attachment.cgi?id=42370
backtrace.txt
instalation of an windows app. "ascont parohii" v2.0 is ok, but
after register this app.:
has encountered a problem and needs to close ...
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http://bugs.winehq.org/show_bug.cgi?id=32268
Bug #: 32268
Summary: When attempting to install RaiderZ a new mmog that
launched yesterday the installer causes a stack a
record stack overflow.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince-wilson(a)att.net
Classification: Unclassified
Created attachment 42581
--> http://bugs.winehq.org/attachment.cgi?id=42581
bash output from wine RaiderZ install attempt (short due to hang upon stack
overflow)
Attempted to install into separate wineprefix.
verbs=
ie8
vcrun210 and 2008.
Kubuntu 12.04.1 amd64 and wine 1.4.
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http://bugs.winehq.org/show_bug.cgi?id=16776
Summary: Pyjs JSONRPC example test fails in wine iexplore
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://pyjs.org/examples/jsonrpc/output/JSONRPCExample.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18450)
--> (http://bugs.winehq.org/attachment.cgi?id=18450)
+mshtml, bzip2 -9'ed
Reported initially in wine-devel:
http://www.winehq.org/pipermail/wine-devel/2009-January/071705.html
Tried in firefox3, works fine (with PHP, python fails though). In iexplore,
hangs on:
fixme:mshtml:nsUploadChannel_SetUploadStream Unsupported aContentType argument:
"application/x-www-form-urlencoded; charset=UTF-8"
+mshtml attached
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https://bugs.winehq.org/show_bug.cgi?id=39982
Bug ID: 39982
Summary: xaudio2_5.spec:2: function 'DllGetClassObject' not
defined
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
Since last commit round building of wine generates errors.
Similar to the title mentioned.
I did do git reset --hard origin before git pull and compile.
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https://bugs.winehq.org/show_bug.cgi?id=40022
Bug ID: 40022
Summary: Steam.exe fails on wine-staging 1.9.1, but working on
the latest wine (official) at Git HEAD
Product: Wine-staging
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roman(a)hargrave.info
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
`wine Steam.exe` returns exit status 1 on wine-staging 1.9.1 from the `testing`
(`stretch`) debian repository.
Running Steam.exe two `ERROR` level items are logged by Steam
* WSALookupServiceBegin failed with: 8
* DNS Registry watch failed to start
Please note that I am using the 32-Bit version of wine-staging and NOT the
64-Bit version.
Steps to reproduce:
* Using debian testing/stretch install wine-staging
* Create and boot a new prefix for Steam
* Install Steam
* Attempt to run Steam
I will submit logs when I am in front of my computer.
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