https://bugs.winehq.org/show_bug.cgi?id=46750
Bug ID: 46750
Summary: MS Office 2010 on Windows 7 crash
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63753
--> https://bugs.winehq.org/attachment.cgi?id=63753
Backtrace
I did a clean prefix as follows
created Win 7 32bit
Then installed from WineTricks: Core Fonts, Tahoma Font, msxml6, riched20,
usp10
Then installed Office 2010
Crash during installation. I tried to install it several times.
On Win XP installation works fine.
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http://bugs.winehq.org/show_bug.cgi?id=35882
Bug ID: 35882
Summary: Empire Earth 1.x display artifacts
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leonard.lawton(a)gmail.com
Upon opening the game, there are artifacts that follow the cursor. A temporary
solution I found is to change the graphics mode from d3d/TNL within the game(it
does not matter which order, just change them) and the graphics are normal one
the screen refershes. The artifacts return upon exiting an re-opening the
application. This is same with at least intel and radeon cards and different
driver versions.
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https://bugs.winehq.org/show_bug.cgi?id=55255
Bug ID: 55255
Summary: Dyson Sphere Program (Steam): mouse ignored if
switching windows
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74868
--> https://bugs.winehq.org/attachment.cgi?id=74868
Screen capture
If switching windows (ALT+TAB) and switching back to Dyson Sphere Program on
Steam, the mouse is apparently ignored. (See video) This is true at the menu
screen and during the game.
Workaround to get this far:
"winetricks arial" (Bug 47325)
I tried (from winetricks):
grabfullscreen=y|n
mwo=disabled|enabled|force
usetakefocus=y|n
but none of these made any difference.
Nothing new printed in the console:
https://bugs.winehq.org/attachment.cgi?id=74867
Workaround is using a virtual desktop, but this is not ideal for a game.
No demo available as far as I know.
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http://bugs.winehq.org/show_bug.cgi?id=58133
Bug ID: 58133
Summary: Gigapixel ai no longer starts 8.3.3
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 78409
--> http://bugs.winehq.org/attachment.cgi?id=78409
crash report
Gigapixel ai used to work (https://bugs.winehq.org/show_bug.cgi?id=57155) but
now it no longer starts.
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http://bugs.winehq.org/show_bug.cgi?id=10941
Summary: Wine does not print in a newly allocated console window
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=9867)
--> (http://bugs.winehq.org/attachment.cgi?id=9867)
The binary which recreates the bug
Wine does not print in a newly allocated console window using the function
FreeConsole(); and AllocConsole();
I've written a program which recreates the bug. I'll post the binary and the
source.
(compiled on Dev-C++ 4.9.9.2, in Wine)
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http://bugs.winehq.org/show_bug.cgi?id=58243
Bug ID: 58243
Summary: Geekbench 6 crashes at start.
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://www.geekbench.com/download/
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 78583
--> http://bugs.winehq.org/attachment.cgi?id=78583
patch
It seems to choke in a query for "MSSMBios_RawSMBiosTables" not returning
anything usefull.
AFAICT the code for getting the raw biosdata is already present in the current
code (in fill_bios), so I copied/pasted/modified it in the attached patch,
which makes the application start fine.
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http://bugs.winehq.org/show_bug.cgi?id=26017
Summary: 3D Pinball - Space Cadet: fullscreen does not work
properly
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
3D Pinball - Space Cadet
If you can copy the file from Windows XP in C:\Program Files\Windows NT\Pinball
(or if you dual-boot Windows XP with Linux and access the file) and run the
pinball.exe in Wine.
Fullscreen mode does not work properly. The title bar of the window still
shows when you press <F4> to go into fullscreen. Also, the top and bottom
GNOME panels in Ubuntu are still showing. The game is supposed to be in
fullscreen completely.
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https://bugs.winehq.org/show_bug.cgi?id=56859
Bug ID: 56859
Summary: Can't install photoshop CS6 through wine
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adammthe(a)proton.me
Distribution: ---
Created attachment 76660
--> https://bugs.winehq.org/attachment.cgi?id=76660
the log of me running Set-Up.exe on a 32bit wine pfx
log copy pasted because >> log.log doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=55254
Bug ID: 55254
Summary: Dyson Sphere Program (Steam): white artefact on
opening scene
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74867
--> https://bugs.winehq.org/attachment.cgi?id=74867
Wine 8.12 console log
During the opening scene of a new game of Dyson Sphere Program on Steam there
is an unusual white triangle that clearly shouldn't be there. Indeed, it isn't
there on Windows 10.
Artefact: https://youtu.be/8pVK9s-a--o
Normal: https://youtu.be/7hXvhXKy9TU?t=272
I can't figure out what should be there instead. It looks to me like nothing.
Workaround:
"winetricks arial" (Bug 47325)
No demo that I know of.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
(prog-if 00 [VGA controller])
Kernel modules: nvidiafb, nouveau, nvidia_drm, nvidia
Using the latest Nvidia drivers that support my hardware:
470.199.02-0ubuntu0.22.04.1
Tried setting the shader to "arb" but it made no difference.
Setting the shader to "none" upgrades the triangle to a full sphere surrounded
the ship, which is obviously not better.
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http://bugs.winehq.org/show_bug.cgi?id=58277
Bug ID: 58277
Summary: Virtual desktop doesn't resize correctly
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://www.moddb.com/games/airline-tycoon/downloads/a
irline-tycoon-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: bf0813e39470c5682c784b1db9812fb4ff5e13cc
Distribution: ---
Similar to bug #58066.
Airline Tycoon uses a fixed 640X480 resolution. When you start the game in a
virtual desktop sized anything higher than that (800X600, 1024X768 etc) the
area of the virtual desktop beyond 640X480 is black.
Reverting commits
290fd532ee7376442d272e3833528256bfe5e9dc
bf0813e39470c5682c784b1db9812fb4ff5e13cc
fix the problem for me.
X.Org X Server 1.21.1.16
XFCE/XFWM 4.20
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http://bugs.winehq.org/show_bug.cgi?id=58269
Bug ID: 58269
Summary: Build regression in wine 10.7 using clang on aarch64
(error in backend: Invalid register name "x18")
Product: Wine
Version: 10.7
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: lav(a)etersoft.ru
Distribution: ---
When compiling wine for aarch64, a build regression appeared in Wine 10.7 when
using clang (any version).
Error is that register x18 is used, and clang reports it as an hard error.
[00:04:11] fatal error: error in backend: Invalid register name "x18".
[00:04:11] PLEASE submit a bug report to
https://github.com/llvm/llvm-project/issues/ and include the crash backtrace,
preprocessed source, and associated run script.
[00:04:11] Stack dump:
[00:04:11] 0. Program arguments: clang-19 -c -o dlls/msvcr100/crt_main.o
dlls/msvcrt/crt_main.c -Idlls/msvcr100 -Idlls/msvcrt -Iinclude -Iinclude/msvcrt
-D_MSVCR_VER=100 -D__WINESRC__ -D_CRTIMP= -Wall -pipe -fcf-protection=none
-fvisibility=hidden -fno-stack-protector -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self
-Wpointer-arith -Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter
-Wvla -Wwrite-strings -gdwarf-4 -fPIC -fasynchronous-unwind-tables -D_WIN32
-fno-builtin -fshort-wchar -Wno-format -pipe -Wall -g -O2
[00:04:11] 1. <eof> parser at end of file
[00:04:11] 2. Code generation
[00:04:11] 3. Running pass 'Function Pass Manager' on module
'dlls/msvcrt/crt_main.c'.
[00:04:11] 4. Running pass 'AArch64 Instruction Selection' on function
'@mainCRTStartup'
[00:04:11] #0 0x0000ffff9b5805e8
llvm::sys::PrintStackTrace(llvm::raw_ostream&, int)
(/usr/lib/llvm-19.1/bin/../lib64/libLLVM.so.19.1+0x39705e8)
Simular bug discussed here https://bugs.winehq.org/show_bug.cgi?id=55051
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http://bugs.winehq.org/show_bug.cgi?id=58217
Bug ID: 58217
Summary: The Journeyman Project 3 doesn't work in virtual
desktop mode
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: ArchLinux
This is an old game from 1998 and is currently available only on GOG.com.
The problem occurs in virtual desktop mode but not in fullscreen.
After the main menu loaded an error window appears with the cryptic
message:'LOT System OSError: -209'
Dismissing the message just respawns another instance of it. This is repeated
about 10 times then the game can no longer be interacted with.
Reverting
commit 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
fixes the problem for me.
wine-10.7-73-gf9741837a3b
XFCE/XFWM 4.20
X.Org X Server 1.21.1.16
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http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
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https://bugs.winehq.org/show_bug.cgi?id=54899
Bug ID: 54899
Summary: EA app launcher problem with text display
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.bz(a)list.ru
Distribution: ---
Created attachment 74401
--> https://bugs.winehq.org/attachment.cgi?id=74401
Wine log
Distro: Ubuntu 20.04 x64
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Mesa: 23.0.3 (Kisak PPA)
EA app installer:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
Steps to reproduce:
- Running the installation file (EAappInstaller.exe).
- Fonts are displayed as placeholder.
Installing corefonts using winetricks does not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22018
Summary: No MIDI music in Alonix
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://www.axysoft.com/alonix/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26766)
--> (http://bugs.winehq.org/attachment.cgi?id=26766)
Terminal output
The summary pretty much describes the problem: the background music (MIDI) in
Alonix doesn't play. These are the minimum tweaks required to get it working at
present:
DLL overrides from winetricks directx9:
dmband
dmime
dmsynth
dmusic
File copied from Windows:
C:\windows\system32\drivers\gm.dls
Take away any one of these, and there's no background music in-game.
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http://bugs.winehq.org/show_bug.cgi?id=58285
Bug ID: 58285
Summary: Crystal of Atlan - Hard crash after server selection
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reelix(a)gmail.com
Distribution: ---
Created attachment 78633
--> http://bugs.winehq.org/attachment.cgi?id=78633
CoA Wine Log
1.) Launch game
2.) On server selection screen, click play
3.) Receiving loading
4.) Game hard-crashes to Desktop
Wine Log attached.
Most notable seems to be
wine: Call from 00006FFFFF3ED127 to unimplemented function
pdh.dll.PdhGetRawCounterArrayW, aborting
However, my knowledge is extremely limited in this regards.
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https://bugs.winehq.org/show_bug.cgi?id=56068
Bug ID: 56068
Summary: No "Timeout" command
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: frauguelle(a)gmail.com
Distribution: ---
On windows exists a "timeout" command in cmd.
On Wine, there don't exists a "timeout" command.
The "timeout" command is needed by several BAT programms so it needs to be
fixed.
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https://bugs.winehq.org/show_bug.cgi?id=51644
Bug ID: 51644
Summary: Implementation of wsplitpath_s required for The Legend
of Heroes: Trails of Cold Steel
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ramchyld(a)gmail.com
Distribution: ---
I came across a upstream bug where The Legend of Heroes: Trails of Cold Steel
could not play FMV and crashes on load. Upon consideration of the error, I
decided that the problem is a upstream one and thus I should report to Wine
developers.
Wine was crashing because the game was calling an unimplemented function called
_wsplitpath_s from ntdll.dll. This call was not made if the option to skip all
FMVs are selected in the game's configuration utility, and thus I have reason
to believe that the game uses this for FMV playback.
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https://bugs.winehq.org/show_bug.cgi?id=57178
Bug ID: 57178
Summary: toolbar control doesn't forward WM_NOTIFY to it's
original parent
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: alanas.00(a)mail.ru
Distribution: Debian
Created attachment 77077
--> https://bugs.winehq.org/attachment.cgi?id=77077
foo2.c — test program, compile `x86_64-w64-mingw32-gcc-13 -std=c11 -Wall
-Wextra -Wpedantic -Wno-unused-parameter -O3 -o foo2.exe foo2.c -lcomctl32`
in windows xp professional x64 edition service pack 2 and windows 7 ultimate
service pack 1 and maybe other windowses that I didn't test but not wine
NMDDR nmhdr={
.hwndFrom=NULL,
.idFrom=0xfedcba9876543210,
.code=0xabc
};
SendMessageA(
toolbar,
WM_NOTIFY,
0x4444444444444444,
(LPARAM)nmhdr
);
does something similar to
NMDDR nmhdr={
.hwndFrom=NULL,
.idFrom=0xfedcba9876543210,
.code=0xabc
};
SendMessageA(
toolbar_original_parent,
WM_NOTIFY,
0xfedcba9876543210,
(LPARAM)nmhdr
);
except if nmhdr.code is one of 0xfffffc4a, 0xfffffc4b, 0xfffffc4c, 0xfffffc4d,
0xfffffc4e, 0xfffffc4f, 0xfffffc50, 0xfffffc51, 0xfffffc52, 0xfffffc53,
0xfffffc54, 0xfffffc55, 0xfffffc56, 0xfffffc57, 0xfffffc58, 0xfffffc59,
0xfffffc5a, 0xfffffc5b, 0xfffffc5c, 0xfffffc5d, 0xfffffc5e, 0xfffffc5f,
0xfffffc60, 0xfffffc61, 0xfffffc62, 0xfffffc63, 0xfffffc64, 0xfffffc65,
0xfffffc66, 0xfffffc67, 0xfffffc68, 0xfffffc69, 0xfffffc6a, 0xfffffc6b,
0xfffffc6c, 0xfffffc6d, 0xfffffc6e, 0xfffffc6f, 0xfffffc70, 0xfffffc71,
0xfffffc72, 0xfffffc73, 0xfffffc74, 0xfffffc75, 0xfffffc76, 0xfffffc77,
0xfffffc78, 0xfffffc79, 0xfffffc7a, 0xfffffc7b, 0xfffffc7c, 0xfffffcd7,
0xfffffcda, 0xfffffdee
nmhdr.hwndFrom is not accessed and can be inside PAGE_NOACCESS page except if
nmhdr.code is one of 0xfffffcd7, 0xfffffcda (didn't test what happens if
nmhdr.hwndFrom is readable)
nmhdr.code gets overwritten if nhmdr.code is one of 0xfffffcd9, 0xfffffd17,
0xfffffd18, 0xfffffd19, 0xfffffd1a, 0xfffffd30, 0xfffffd31, 0xfffffe34,
0xfffffe35, 0xfffffe36, 0xfffffe37, 0xfffffe38, 0xfffffe39, 0xfffffe3a,
0xfffffe3b, 0xfffffe3c, 0xfffffe3d, 0xfffffe3e, 0xfffffe62, 0xfffffeb7,
0xfffffeb8, 0xfffffeb9, 0xfffffeba, 0xfffffebb, 0xfffffebd, 0xfffffebe,
0xfffffebf, 0xfffffec0, 0xffffff4d, 0xffffff4e, 0xffffff4f, 0xffffff50,
0xffffff51, 0xffffff5d, 0xffffff5f, 0xffffff62 (see foo2.txt)
(toolbar_original_parent gets the message after overwriting nmhdr.code)
note: 0xfedcba9876543210, 0xabc, 0x4444444444444444 are arbitrary garbage
numbers
note: foo2.c code is not very good because I didn't care about non-x64
windowses and first time using windows-specific api
note: toolbar_original_parent is called h1 in foo2.c
I think this bug is reason why pressing enter in 7-zip file manager path input
doesn't work in wine and reactos (
https://old.reddit.com/r/winehq/comments/16ah3ze )
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http://bugs.winehq.org/show_bug.cgi?id=58309
Bug ID: 58309
Summary: unable to select sound driver
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thegamers906(a)gmail.com
Distribution: ---
Created attachment 78663
--> http://bugs.winehq.org/attachment.cgi?id=78663
winecfg output with arch wine package
I'm unable to select audio devices or select a sound driver in any way.
I tried on Arch wine package 10.8, wine tkg 10.2, 10.5, 10.8 and even
configured the tkg build with --with-pulse so it has to be build with pulse
available but every time I go into winecfg's audio settings it says "Selectred
driver: (none)" and I'm unable to select devices.
the sound is still working tho so some kind of driver is loaded and selected.
also I can select the audio devices useing proton tricks and proton
(GE-Proton-27) so it's also not an issue with my system.
If you need any more information please let me know
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http://bugs.winehq.org/show_bug.cgi?id=58308
Bug ID: 58308
Summary: Empire Earth cannot restore from a minimised state
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://www.gamepressure.com/download/empire-earth-dem
o/z63ba
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78659
--> http://bugs.winehq.org/attachment.cgi?id=78659
Wine 10.8 console log
Empire Earth, and its demo, cannot restore from being minimised (alt-tab out of
the game). The screen either remains black, or the mouse pointer appears with
distorted graphics behind it (like seen in Bug 35882).
Also, tabbing out again sometimes keeps the black screen visible, sometimes it
doesn't.
Either way the game has to be killed to restore normality. It's not clear if
the game itself has locked up, or just the graphics.
Workaround is to start the game in a virtual desktop. The game escapes the VD
when starting a campaign, but it can be minimised and restored.
NOISE WARNING: when starting the demo for the first time the music was
deafening! Lower your volume just in case.
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http://bugs.winehq.org/show_bug.cgi?id=9333
Summary: WM_LBUTTONDOWN message is not generated reliably
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ecentanni(a)lsijax.com
using wine-devel rpm package for Red Hat Enterprise Client Ver 5. Version
0.9.42. Release 1.el5. Source rpm is wine-0.9.42-1.el5.src.rpm
When clicking on the main window of the application the WM_LBUTTONDOWN message
is not generated reliably. If I change focus to another application and then
back to the subject program I may get one or two WM_LBUTTONDOWN message and
then no more.
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https://bugs.winehq.org/show_bug.cgi?id=55521
Bug ID: 55521
Summary: Wine 8.14 have also the same error when i will start a
Prog from Office 2014
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: volker(a)schlothmann.info
Distribution: ---
Created attachment 75083
--> https://bugs.winehq.org/attachment.cgi?id=75083
Enclosed the error_report from wine_8.15
If i will start a program from Office 2014 wine is unable to read the setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=38842
Bug ID: 38842
Summary: MS Office 2010, can't start installer, Ubuntu 15.04
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: showard314(a)gmail.com
Distribution: ---
Created attachment 51773
--> https://bugs.winehq.org/attachment.cgi?id=51773
backtrace
Following:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=17336
wine 1.7.44, Ubuntu 15.04, amd64 (x86-64)
1) Created win32 wineprefix
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 winecfg
2) Tried the installer:
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 wine setup.exe
I get a pop up "Error: Newer windows version needed."
3) Told winecfg to use windows 7 (even though appdb says to use windows xp)
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 winecfg
4) Tried installer again:
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 wine setup.exe
"Program Error: The program setup.exe has encountered a serious problem..."
and generates the attached backtrace and console output
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=30033
Bug #: 30033
Summary: Office 2010 Standard: Volume activation fails
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean(a)techobrien.com
Classification: Unclassified
Created attachment 39121
--> http://bugs.winehq.org/attachment.cgi?id=39121
Activation failure inside of winword.exe
Product activation of Office 2010 Standard Edition with a Volume License Key
fails when using change product key method for activation. (VLK installer does
not require a key during setup, only after installation for activation)
"Configuring Microsoft Office Standard 2010" fails with error message
"Microsoft Office Standard 2010 configuration did not complete successfully
Attached log is of changing product key inside of winword.exe, but process and
failure is the same for all office applications.
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https://bugs.winehq.org/show_bug.cgi?id=51316
Bug ID: 51316
Summary: Office 2010 user form resize bug
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yuri6037(a)yuristudio.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When you attempt to resize a user form on an EXCEL macro in both O2007 and
O2010 the window freezes and you have to open back the user form. However when
you change the value of "width" and "height" manually it does seem to work.
This happens on both NVIDIA graphics and Intel Graphics no idea about AMD but I
expect the same bug.
When running EXCEL from terminal, I can see two fixme logs that occurs
everytime I click on the corners of a user form:
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 47 0 21eaa4)
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 3 0 405ed)
This occurs when I release the mouse button:
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 47 0 21eaa4)
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 3 0 4061f)
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https://bugs.winehq.org/show_bug.cgi?id=46597
Bug ID: 46597
Summary: Awkward Arabic letter in Office 2010
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63496
--> https://bugs.winehq.org/attachment.cgi?id=63496
Awkward Arabic letter in Office 2010
I am using Manjaro (Arch Linux) latest version, 18. Installed latest version of
Wine 4.0rc6, Wine mono, Gecko, Winetricks.
I setup Wine WinXP (32bit) with the following dll over-ride
amstream (n, b)
atl (n, b)
crypt32 (n, b)
d3dxof (n, b)
dciman32 (n)
devenum (n, b)
dplay (n, b)
dplayx (n, b)
dpnaddr (n, b)
dpnet (n, b)
dpnhpast (n, b)
dpnlobby (n, b)
dxdiagn (n, b)
hhctrl.ocx (n, b)
hlink (n, b)
itss (n, b)
jscript (n, b)
mlang (n, b)
mshtml (n, b)
msi (b)
msvcirt (n, b)
msvcrt40 (n, b)
msvcrtd (n, b)
odbc32 (n, b)
odbccp32 (n, b)
ole32 (b)
oleaut32 (b)
olepro32 (b)
quartz (n, b)
rpcrt4 (b)
rsabase (n, b)
shdoclc (n, b)
shdocvw (n, b)
softpub (n, b)
urlmon (n, b)
wininet (b)
wintrust (n, b)
with the following apps installed with WineTricks:
msxml3, msxml6, all-fonts, msfedit, usp, msls31, vcrun2015, vb6run
Installed Office 2010 (English/Arabic version) successfully. Then run
MS Word with no problem except. It doesn't type Arabic in the right manner.
Arabic is not connected, typed from left to right and some times it places the
last letter of a word in between and connects the letter with broken connection
or skipped ones. Also words order is left to right.
I attached one pic showing:
MS Word (wrong Arabic representation) and bellow it
LibreOffice (correct Arabic representation)
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https://bugs.winehq.org/show_bug.cgi?id=44753
Bug ID: 44753
Summary: set up error
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sourarsarkar68(a)gmail.com
Distribution: ---
Created attachment 60765
--> https://bugs.winehq.org/attachment.cgi?id=60765
set up error file
set up error problem when i install ms office 10.please solve my problem.
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https://bugs.winehq.org/show_bug.cgi?id=53730
Bug ID: 53730
Summary: Happens when trying to install Office 2010 in HP
Probook 440 G8
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sulaksono(a)gmail.com
Distribution: ---
Created attachment 73165
--> https://bugs.winehq.org/attachment.cgi?id=73165
Error log
Error happens when trying to install Office 2010 32bit in wine.
It does not happen in my other hardwares (Probook 440 G4, phenom II, or
Pavilion DM1) just on HP Probook 440 G8.
Similar error also happen when trying to install dotnet3.5 in this specific
hardware.
Tried in Linux Mint 20 and Mint 21 with similar error.
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http://bugs.winehq.org/show_bug.cgi?id=58307
Bug ID: 58307
Summary: Cannot delete bug link
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Ooops! Something has gone terribly wrong!
Our monkey train has derailed! Worry not, a webmaster gopher help army has been
dispatched and is on the way.
If this error continues to be a problem, please report it to us on our Forums
error details:
Error Message: Uncaught Error: Non-static method error_log::log_error() cannot
be called statically in /home/winehq/opt/appdb/include/objectManager.php:1470
Stack trace: #0 /home/winehq/opt/appdb/objectManager.php(81):
ObjectManager->processForm() #1 {main} thrown
File: objectManager.php:1470
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https://bugs.winehq.org/show_bug.cgi?id=57377
Bug ID: 57377
Summary: Microsoft Office 2010 won't get installed
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
Created attachment 77347
--> https://bugs.winehq.org/attachment.cgi?id=77347
the logs
Microsoft Office 2010 won't get installed... (i got it from
https://archive.org/details/microsoft-office-2010-professional-plus-64bit)
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https://bugs.winehq.org/show_bug.cgi?id=55325
Bug ID: 55325
Summary: msiexec.exe office 2016 on manjaro
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanpablocacioli(a)gmail.com
Distribution: ---
Created attachment 74922
--> https://bugs.winehq.org/attachment.cgi?id=74922
This is the report of the errror
Try installing office 2016 and 2010 on manjaro linux gnome. During the
installation process this error appears, I send an attached file with the
error.
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http://bugs.winehq.org/show_bug.cgi?id=58303
Bug ID: 58303
Summary: make install for arm-linux-gnueabihf on
aarch64-linux-gnu host fails at libaclui.a
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)alexrp.com
Distribution: ---
I did the following:
git clone https://gitlab.winehq.org/wine/wine.git
cd wine
mkdir build32 build64
cd build64
../configure --enable-win64
make -j$(nproc)
cd ../build32
PKG_CONFIG_PATH=/usr/lib/arm-linux-gnueabihf ../configure
--with-wine64=../build64 --host=arm-linux-gnueabihf
make -j$(nproc)
That all succeeds. However, when I try to `make install` in `build32`, I
eventually get:
../build64/tools/winebuild/winebuild -w --implib -o dlls/aclui/libaclui.a
-b arm-linux-gnueabihf --export \
../dlls/aclui/aclui.spec
tmp68634c48/libaclui-00000000.s: Assembler messages:
tmp68634c48/libaclui-00000000.s:2: Error: unrecognized symbol type ""
tmp68634c48/libaclui-00000000.s:9: Error: junk at end of line, first
unrecognized character is `,'
winebuild: /usr/bin/arm-linux-gnueabihf-as failed with status 1
make: *** [Makefile:1602: dlls/aclui/libaclui.a] Error 1
Unfortunately, I'm not familiar enough with the build system to know how to get
at that temporary file to try to diagnose the problem.
This is on a Ubuntu 25.04 machine, FWIW.
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https://bugs.winehq.org/show_bug.cgi?id=40436
Bug ID: 40436
Summary: huge sound latency delay in some games
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: validemail(a)mailinator.com
Distribution: ---
Games such as Spooky's House of Jump Scares and Barkley, Shut Up and Jam:
Gaiden have a huge sound delay of nearly a second when using either the alsa
driver or the pulseaudio driver.
dsound and directmusic are installed as components in order to ensure that
every single sound from the game actually plays.
The bug does not appear to affect an rpgmaker game called Space Funeral,
however the above titles have it very noticeably.
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https://bugs.winehq.org/show_bug.cgi?id=52959
Bug ID: 52959
Summary: Some games are rendered in square instead fullscreen
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Some games (like Empire Earth: Gold, Commandos: Behind Enemy Lines) do not
render property. It renders only in top-left square (full game frame). Rest of
screen is black.
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http://bugs.winehq.org/show_bug.cgi?id=58280
Bug ID: 58280
Summary: ME: Andromeda (Steam) graphics are barely drawn
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78627
--> http://bugs.winehq.org/attachment.cgi?id=78627
Wine 10.8 screenshot
The graphics for Mass Effect: Andromeda on Steam are barely drawn. Screenshot
attached.
It should look like this:
https://www.reddit.com/r/masseffect/comments/5wkze2/spoilers_all_andromeda_…
Workarounds:
- arial (Bug 32342 for Steam & EA App)
- virtual desktop (Bug 58279)
Steam launches the EA App with launches the game.
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I cannot find a demo to test.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=58279
Bug ID: 58279
Summary: ME: Andromeda (Steam) will not start without virtual
desktop
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78626
--> http://bugs.winehq.org/attachment.cgi?id=78626
Wine 10.8 console log
When launching Mass Effect: Andromeda for Steam, it first launches the EA App,
which then launches the game. Steam and the EA App work (with workarounds) but
there appears (via htop) to be no attempt to actually load the game.
Running in a virtual desktop allows the game to launch. The graphics are
terrible but that's another issue.
Workarounds:
- arial (Bug 32342) [for Steam & EA App - both CEF]
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I couldn't find a demo to test.
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http://bugs.winehq.org/show_bug.cgi?id=58302
Bug ID: 58302
Summary: winedmo deprecation warnings during compilation
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘wave_format_ex_init’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:84:5: warning: ‘channels’ is
deprecated [-Wdeprecated-declarations]
84 | format->nChannels = params->channels;
| ^~~~~~
In file included from /usr/include/i386-linux-gnu/libavformat/avformat.h:314,
from /home/test/wine-git/dlls/winedmo/unix_private.h:28,
from /home/test/wine-git/dlls/winedmo/unix_media_type.c:26:
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘audio_format_from_codec_params’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:183:5: warning: ‘channels’
is deprecated [-Wdeprecated-declarations]
183 | if (!(channels = params->channels)) channels = 1;
| ^~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c:184:5: warning:
‘channel_layout’ is deprecated [-Wdeprecated-declarations]
184 | channel_mask = params->channel_layout;
| ^~~~~~~~~~~~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:166:14: note: declared here
166 | uint64_t channel_layout;
| ^~~~~~~~~~~~~~
I don't see these on Ubuntu Jammy but I do on Debian Stable, the latter having
newer relevant libraries.
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https://bugs.winehq.org/show_bug.cgi?id=56014
Bug ID: 56014
Summary: Steam app displays a black screen on the Wayland
driver with the new wow64 mode but not x11
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
*with dxvk if I remember correctly steam doesn't work on the new wow64 mode
without it
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https://bugs.winehq.org/show_bug.cgi?id=53573
Bug ID: 53573
Summary: Warcraft III Reforged 1.33.0.19194 has black main menu
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 72950
--> https://bugs.winehq.org/attachment.cgi?id=72950
STDOUT/STDERR log when warcraft-iii-reforged-1.33.0.19194 is starting an
switching to black main menu
Last night (2022-08-18) Blizzard released an update for Warcraft III Reforged
from version 1.32.x to 1.33.0.19194.
Since then the main menu of the game is just black!
But I can hear the sound of the main menu.
I attached a STDOUT/STDERR log.
Version 1.32.x of the game was running fine using wine-staging-7.14.
(didn't test any other wine version before)
Wine versions I just tried:
wine-staging-7.14
wine-staging-7.15
wine-devel-7.15
OS: Debian-11
Wine: https://dl.winehq.org/wine-builds/debian/
GPU: Radeon RX 590
Neither standard Wine D3D11 OpenGL based implementation (WineD3D) nor DXVK is
working.
Maybe slightly related:
Warcraft III: staying in menus quickly gobs all system memory
https://github.com/doitsujin/dxvk/issues/1866
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http://bugs.winehq.org/show_bug.cgi?id=58250
Bug ID: 58250
Summary: Wine 10.8 [winedmo] Compile Error
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonfarr87(a)gmail.com
Distribution: ---
Created attachment 78590
--> http://bugs.winehq.org/attachment.cgi?id=78590
Terminal log
As of 10.8, Wine fails to compile, error seems to be related to dll - winedmo
Using compiler GCC 8.5.0. I can confirm that the issue doesn't occur with Wine
10.7.
Tried both vanilla Wine and Staging patches - same issue persists.
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https://bugs.winehq.org/show_bug.cgi?id=49515
Bug ID: 49515
Summary: Star Wars: The Old Republic unable to patch on Debian
but works on Mint
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toad(a)amphibian.dyndns.org
Distribution: ---
Created attachment 67644
--> https://bugs.winehq.org/attachment.cgi?id=67644
Wine log of running the launcher
The SWTOR launcher is unable to patch itself, or to patch the game, and hence
refuses to start the game even if it is actually up to date. However, it works
on Linux Mint 19.3 (with the Xenial packages; the recommended bionic packages
do not install).
Debug output from Wine is not obviously helpful. Logs from SWTOR show an
UnzipFailed error which is suspicious. Wine logs show nothing obviously
helpful.
I am using all the usual precautions for SWTOR:
- Run the original installer in wine-devel. The installer does not work with
staging. However, the patcher has the same issues on both.
- On an affected system, the launcher hangs trying to patch itself, with errors
in the SWTOR log. This can be fixed using the launcher repair utility. On Mint,
it shows a bunch of assertion error dialogs, and works.
- Login and accept the EULA, at this point it will complain about BitRaider.
Exit and modify launcher.settings as usual to turn off BitRaider.
- At this point, on Mint, Wine 5.11 is downloading the game successfully. On
any version of Debian, it shows the error "Unable to retrieve patch data.
Please check network connection. (206)". The TOR log shows the unzip error. I
think the unzip error and the problems with the patcher patching itself are
probably the same bug.
This stopped working around the time of Wine 5.10, I think because of an update
to the launcher. It does not work on Debian 9, 10 or 11 on staging 5.11. On
Debian 11, it does not work on staging 5.11 or devel 5.12.
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https://bugs.winehq.org/show_bug.cgi?id=57412
Bug ID: 57412
Summary: Steam launcher is black
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
Created attachment 77398
--> https://bugs.winehq.org/attachment.cgi?id=77398
steam launcher black, wayland log
When starting the steam windows version with wine 9.21, with the waylanddriver,
the launcher or better said steam is black and takes up the whole screen.
I cant change the size of the window. Its always fullscreen and just black.
When i launch it with x11 then steam look normal except that the store page is
black.
It gets visible for a fraction of a second whenever i move over a hyperlink or
button and so on.
here is the log of the x11 test: https://file.io/WoQksUpWYv7e
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http://bugs.winehq.org/show_bug.cgi?id=58278
Bug ID: 58278
Summary: Steam UI doesn't redraw (GPU accel off)
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 78624
--> http://bugs.winehq.org/attachment.cgi?id=78624
Wine 10.8 screenshot
With GPU acceleration disabled (Bug 56758, Bug 47331, ...) the Steam UI remains
black until you mouse over the UI. Screenshot attached. Same is true with or
without a virtual desktop.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=58300
Bug ID: 58300
Summary: Steam fails to start with --without-mingw
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78652
--> http://bugs.winehq.org/attachment.cgi?id=78652
wine-10.8-247-ge0bb1dba3d6 console output
The Steam client appears to repeatedly crash when attempting to start its GPU
process if Wine is built --without-mingw.
When Wine is built --with-mingw this can be worked around with arial (Bug
32342), but when built --without-mingw the workaround appears not to work.
I tried with and without GPU-accelerated web views and it makes no difference.
I tried adding the whole of corefonts but it makes no difference.
Attached log shows the process trying to start before HUPing steam.exe.
Built in a Debian Stable chroot.
I tried Wine 9.0 but the result is the same. Wine 8.0.1 has other issues so I
stopped there. It doesn't look like a regression, probably an updated client.
The client auto-updates so I have saved the wineprefix for further testing.
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http://bugs.winehq.org/show_bug.cgi?id=58260
Bug ID: 58260
Summary: winehq repo giving checksum doesn't match??
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
CC: austinenglish(a)gmail.com
Distribution: ---
WineHQ packages
100% | 816.8 KiB/s | 237.7 KiB | 00m00s
>>> Downloading successful, but checksum doesn't match. Calculated: 7a01302c17a9ce348c3b055863df8a417ac2fcb41de105236c57b72648907
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http://bugs.winehq.org/show_bug.cgi?id=58101
Bug ID: 58101
Summary: Experimental wow64 mode issue Wine Arm64
Product: Wine
Version: 10.5
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdfrosty(a)gmail.com
Distribution: ---
Created attachment 78360
--> http://bugs.winehq.org/attachment.cgi?id=78360
Experimental wow64 mode issue Wine Arm64 failing to load ntdll.dll
Now thanks to the hard work done on this issue report:
https://bugs.winehq.org/show_bug.cgi?id=52715 I can now compile for Arm64
I just want to report that binaries that use the experimental wow64 mode will
fail and fail to load L"\\??\\C:\\windows\\syswow64\\ntdll.dll"
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http://bugs.winehq.org/show_bug.cgi?id=58170
Bug ID: 58170
Summary: apt archive broken
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebunger44(a)gmail.com
Distribution: ---
Hi,
I am mirroring the WineHQ package archive for our CI system using reprepro. A
few days (? not entirely sure when) ago, this process started failing with the
following error message:
aptmethod error receiving
'https://s3.amazonaws.comhttps//s3.amazonaws.comhttps://s3.amazonaws.comhttp…':
'Could not resolve 's3.amazonaws.comhttps' [IP: 151.101.166.217 80]'
Nowhere in my setup of reprepro is s3.amazonaws.com mentioned and nothing in
that setup has changed anyway since it last worked. So I suspect some form of
redirect or something is broken.
Rosanne DiMesio mentioned that the archive has recently moved to AWS, so I
suspect that breakage is somewhere at your end.
Cheers,
Seb
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https://bugs.winehq.org/show_bug.cgi?id=50375
Bug ID: 50375
Summary: Celemony Melodyne 3 demo: application starts, but
suddenly stops responding to user actions, without any
errors
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suenish.salkimbaev(a)gmail.com
Distribution: ---
The application starts at the beginning without any errors, but does not
respond to any user actions.
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http://bugs.winehq.org/show_bug.cgi?id=58208
Bug ID: 58208
Summary: Notepad : Seclect all only works with line return
enabled
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78518
--> http://bugs.winehq.org/attachment.cgi?id=78518
Sample text
Copy to clipboard content of "long_url" text
Open notepad, paste
If line return is enabled, CTRL+A or Select all works
If line return is disabled, CTRL+A or Select all or double click does nothing
Likely caused by https://bugs.winehq.org/show_bug.cgi?id=58207
ReactOS (and its own notepad) affected too :
https://jira.reactos.org/browse/CORE-20177
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http://bugs.winehq.org/show_bug.cgi?id=58292
Bug ID: 58292
Summary: Mirror sync issue for several hours trying to install
on Ubuntu Noble
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emrul.i(a)gmail.com
Distribution: ---
Reporting here since the Release file says it was created a week ago and I've
not been able to install Wine all day so it doesn't appear to be a temporary
issue.
E: Failed to fetch
http://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/Packag…
File has unexpected size (136613 != 134606). Mirror sync in progress? [IP:
151.101.130.217 80]
Hashes of expected file:
- Filesize:134606 [weak]
-
SHA512:875d9a2ceb42c0d77e49b4af6585c96117953e0000edd2d189b5e7a4a5bb555a3fa1a06cd12c278c3d69318785e1fe46e1d63080d91fc5e18a0a75943e7c0757
- SHA256:56c59dd497733502a32404d591887390757631318820282367ded9028e46152e
- SHA1:69cbb0d6e9e550c40c1241ebd86a46c50828664a [weak]
- MD5Sum:395fc48d304e73a1d68b565b4a5c99b4 [weak]
Release file created at: Sat, 17 May 2025 13:11:11 +0000
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https://bugs.winehq.org/show_bug.cgi?id=41112
Bug ID: 41112
Summary: Wine does not open .log files automatically
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
When running CPU-Z sometimes it will fail to load its driver and then will ask
if you want to see the log file. This will always fail with a second message
box saying the file was not found. By running +process we can see this:
trace:process:create_process_impl app (null) cmdline
L"\"C:\\users\\wine\\Temp\\\\cpuz_driver_8.log\""
Then I opened the .exe and changed .log for .txt and voilà , the file was opened
in notepad.
trace:process:create_process_impl app (null) cmdline
L"\"C:\\users\\wine\\Temp\\\\cpuz_driver_8.txt\""
...
trace:process:create_process_impl starting
L"C:\\windows\\system32\\notepad.exe" as Win32 binary (0x10000000-0x1002f000,
arch 014c, fakedll)
Is it possible to make .log files also open in notepad?
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http://bugs.winehq.org/show_bug.cgi?id=58251
Bug ID: 58251
Summary: Microsoft Edit does not run since ReadConsoleInputExW
is not correctly implemented?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
https://github.com/microsoft/edit
wine: Call from 00006FFFFF70429B to unimplemented function
KERNEL32.dll.ReadConsoleInputExW, aborting
wine: Unimplemented function KERNEL32.dll.ReadConsoleInputExW called at address
00006FFFFF70429B (thread 0024), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=49704
Bug ID: 49704
Summary: Voicemod: setup closes after stating that an
uninstaller is already running even though it's not
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sssandum(a)gmail.com
Distribution: ---
Created attachment 67950
--> https://bugs.winehq.org/attachment.cgi?id=67950
Log from launching Voicemod setup
Doesn't crash, setup closes after saying "An uninstaller is running. Setup will
now close" even though Voicemod has never been installed on my computer.
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https://bugs.winehq.org/show_bug.cgi?id=39871
Bug ID: 39871
Summary: Evernote: Fatal error dialog is unable to open the log
file
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 53235
--> https://bugs.winehq.org/attachment.cgi?id=53235
Fatal error dialog with the 'Open Log' button
After a crash Evernote presents a dialog which can be used to send feedback to
the dev team and also open the error log. When trying to open the error log I
get a dialog which says that
There is no Windows program configured to open this type of file
The terminal output after pressing the button is only
fixme:exec:SHELL_execute flags ignored: 0x00004100
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http://bugs.winehq.org/show_bug.cgi?id=58262
Bug ID: 58262
Summary: Battle.net Launcher login dbghelp problem
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fymfifa(a)gmail.com
Distribution: ---
Created attachment 78601
--> http://bugs.winehq.org/attachment.cgi?id=78601
bug when using battle.net launcher (on login)
When battle.net launcher is started a problem occures that prevents the app
from loging in...
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http://bugs.winehq.org/show_bug.cgi?id=58165
Bug ID: 58165
Summary: winedbg/cmd: Cannot enter BackSpace on jp106 keyboard
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Cannot enter BackSpace on jp106 keyboard. Entering BackSpace will enter ^H.
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https://bugs.winehq.org/show_bug.cgi?id=55639
Bug ID: 55639
Summary: OSS driver sends output to wrong device
Product: Wine
Version: 8.16
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sean-freebsd(a)farley.org
Created attachment 75175
--> https://bugs.winehq.org/attachment.cgi?id=75175
trace:oss of test sound using default device in winecfg
Sometime after Wine 8.11, the OSS driver sends to the device node one higher
than selected. Whether the "System Default" or the specific node device is
picked in winecfg, the "Test Sound" goes to one higher than chosen.
In my case, the speakers are on /dev/dsp4. In the log, that device is
considered the default devnode. However, the devnode chosen for output is
/dev/dsp5. If I chose /dev/dsp3 specifically, then the audio will be output
via the speakers.
It definitely looks like an off-by-one bug.
Workaround: select lower device by number
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http://bugs.winehq.org/show_bug.cgi?id=58281
Bug ID: 58281
Summary: WineHQ Debian Trixie Package Fetch Error - Unexpected
File Size, Possible Mirror Sync Issue
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: chris.wallis+winehqbug(a)c-tek.org
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 78629
--> http://bugs.winehq.org/attachment.cgi?id=78629
Error from APT.
Please see attachment for error
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http://bugs.winehq.org/show_bug.cgi?id=58202
Bug ID: 58202
Summary: Radiodity GD-73 CPS no text shown in english language,
works in chinese
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zbox(a)atlas.cz
Distribution: ---
Fedora 41, wine-10.4-2.fc41.x86_64.
Steps to reproduce:
- download Radiodity GD-73 CPS:
https://radioddity.s3.amazonaws.com/2021-01-27_GD-73_v1.06_update_package.z…
- install "GD-73 Software/GD-73 V_1.05.exe"
- add libusub0.dll, e.g. from the https://www.dll-files.com/libusb0.dll.html
- run the CPS: wine ./CPS.exe
Current result:
Application doesn't show text
Expected result:
Application shows text
It works OK in Windows 10.
I tried the following (nothing helped):
- installing all fonts from the winetricks
- copying Fonts folder from the Windows 10 machine
If the application is switched to chinese (e.g. in the settings.ini, change
language from "english" to "chinese") the text is correctly shown, but the UI
is in chinese :).
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http://bugs.winehq.org/show_bug.cgi?id=58160
Bug ID: 58160
Summary: Wine cannot download mono
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Recently, wine seems uncapable of downloading mono. The progress bar does not
move from 0 an everything hangs. Might be an issue with wine itself or with the
servers from which mono is meant to be developed. In either case, lack of a
proper timeout and diagnostics in wine seems problematic.
To repro: `wine 'C:\windows\system32\control.exe' appwiz.cpl install_mono`
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http://bugs.winehq.org/show_bug.cgi?id=58215
Bug ID: 58215
Summary: Unable to install MS Office 97 Pro
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78528
--> http://bugs.winehq.org/attachment.cgi?id=78528
Screenshot
Unable to install MS Office 97 Pro
Fails when attempting to copy tahoma.ttf
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http://bugs.winehq.org/show_bug.cgi?id=58178
Bug ID: 58178
Summary: err:ole:StdMarshalImpl_MarshalInterface
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: rkoptev70(a)gmail.com
Distribution: ---
Created attachment 78473
--> http://bugs.winehq.org/attachment.cgi?id=78473
winecfg
Laptop: Lenovo G15 V4 IRU
OS: Ubuntu 24.04 LTS and 22.04 LTS
Wine versions tested: 9.0~repack-4build3, 10.0.0.0~noble-1, 10.6~noble-1
When running winecfg on a clean OS install - ole/rpcss errors occur in the
terminal. These errors prevent wine-mono to be installed and it ultimately
makes it not possible to run the windows app I want to run.
I spent some long hours troubleshooting, trying to determine the root cause of
the issue and resolve it(even wiped an entire OS to switch to the latest LTS).
There are some posts on the forums with similar wine logs, however they were
either ignored as non braking errors or solved in other or untold ways.
What ultimately helped is to enable Secure Boot in BIOS settings (???).
Now it works just fine.
No idea why. Maybe my findings will provide you with a valuable troubleshooting
info, or become one of the solutions for a problem which does not seem to have
a common source or fix.
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https://bugs.winehq.org/show_bug.cgi?id=57942
Bug ID: 57942
Summary: WINE Staging 10.2 Ubuntu Noble not start
Product: Wine-staging
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello.
Thanks for reading that topic.
OS Lubuntu ( Ubuntu using LXQT ) Noble 24.04.
All WINE dependencies correctly installed. Run WINE 10.0-RC5 correctly.
Is possible install WINE-Staging 10.2 , but not start the process creation of
WINE files in path /home/username/.wine
When installing show the messages below
Preparing to unpack winehq-staging_10.2~noble-1_amd64.deb ...
Unpacking winehq-staging (10.2~noble-1) over (10.2~noble-1) ...
Preparing to unpack wine-staging_10.2~noble-1_amd64.deb ...
Unpacking wine-staging (10.2~noble-1) over (10.2~noble-1) ...
Preparing to unpack wine-staging-amd64_10.2~noble-1_amd64.deb ...
Unpacking wine-staging-amd64 (10.2~noble-1) over (10.2~noble-1) ...
Preparing to unpack wine-staging-i386_10.2~noble-1_i386.deb ...
Unpacking wine-staging-i386:i386 (10.2~noble-1) over (10.2~noble-1) ...
Setting up wine-staging-amd64 (10.2~noble-1) ...
/opt/wine-staging/bin/wine64-preloader (No such file or directory)
Setting up wine-staging-i386:i386 (10.2~noble-1) ...
/opt/wine-staging/bin/wine-preloader (No such file or directory)
Setting up wine-staging (10.2~noble-1) ...
Setting up winehq-staging (10.2~noble-1) ...
Processing triggers for gnome-menus (3.36.0-1.1ubuntu3) ...
Processing triggers for desktop-file-utils (0.27-2build1) ...
Processing triggers for man-db (2.12.0-4build2) ...
When trying create the wine environment in /home/username/.wine show the
messages below
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
0024:err:environ:run_wineboot failed to start wineboot 1
0024:fixme:winediag:loader_init wine-staging 10.2 is a testing version
containing experimental patches.
0024:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
0024:err:win:get_desktop_window failed to start explorer 1
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
0024:err:start:fatal_error FormatMessage failed
and other message too
wine: failed to open L"C:\\windows\\system32\\wineboot.exe": c0000135
0024:err:environ:run_wineboot failed to start wineboot c0000135
wine: could not load kernel32.dll, status c0000135
I not see details about fixes about that bug in WINE 10.3 changelog.
Only reporting that bug.
Have an nice day.
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http://bugs.winehq.org/show_bug.cgi?id=58184
Bug ID: 58184
Summary: Bad link on web page winehq.org > Download
(https://gitlab.winehq.org/wine/wine/-/wikis/Download)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.l.bridges(a)gmail.com
Distribution: ---
This unresolved problem is related to the resolved bugs 58159 and 58160.
As of this writing, if you browse to https://winehq.org > Download > Wine
Source Downloads
and click the link "WineHQ download server" (which has
https://dl.winehq.org/wine/source/ as its destination)
the following opens:
<Error>
<Code>NoSuchKey</Code>
<Message>The specified key does not exist.</Message>
<Key>wine/source/index.html</Key>
<RequestId>74541HB6RMB2DXGB</RequestId>
<HostId>
3+vwM4Y3NTbfalTIGt+Rm+fVuQABcWIIZ6g5rEWBx0YOlFvG/c839XasaBlLQ9PueRJ/RWVNfZA=
</HostId>
</Error>
A similar error occurs if one browses to https://dl.winehq.org/wine/wine-mono/
which previously made the Wine Mono .msi files available.
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http://bugs.winehq.org/show_bug.cgi?id=25872
Summary: dxdiag doesn't support /t option, needed by Guild Wars
'test system' button
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 25871.
Guild wars installs nicely, but if you press 'test system', you see
...
fixme:dxdiag:ProcessCommandLine /t unimplemented
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https://bugs.winehq.org/show_bug.cgi?id=48264
Bug ID: 48264
Summary: WineHQ Debian repos are missing Wine 4.21
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
WineHQ Debian repo (testing for example) is still at 4.20, even though 4.21
came out at the end of last month already:
https://dl.winehq.org/wine-builds/debian/dists/testing/main/binary-amd64/
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https://bugs.winehq.org/show_bug.cgi?id=54648
Bug ID: 54648
Summary: Call of Juarez needs "isnan" handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0718:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0718:err:d3dcompiler:D3DCompile2 Shader log:
0718:err:d3dcompiler:D3DCompile2 <anonymous>:18:6: E5005: Function "isnan"
is not defined.
1.6-195-g2880be64
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https://bugs.winehq.org/show_bug.cgi?id=54660
Bug ID: 54660
Summary: Call of Juarez shows 'Assertion failed:
deref->offset_regset == HLSL_REGSET_NUMERIC'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Assertion failed: deref->offset_regset == HLSL_REGSET_NUMERIC, file
../vkd3d/libs/vkd3d-shader/hlsl_codegen.c, line 3143
1.6-199-gda243570
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https://bugs.winehq.org/show_bug.cgi?id=46553
Bug ID: 46553
Summary: The Witcher: Enhanced Edition Director's Cut has
texture issue with builtin d3dx9_35
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63424
--> https://bugs.winehq.org/attachment.cgi?id=63424
screenshot
Some objects have bright textures when player isn't near to them and look
normal when near.
Native library helps with this.
wine-4.0-230-g78a8445a2a
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https://bugs.winehq.org/show_bug.cgi?id=42026
Bug ID: 42026
Summary: Monkey Island 2: Special Edition crashes to a black
window on launch.
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thedoogster(a)gmail.com
Distribution: ---
Created attachment 56488
--> https://bugs.winehq.org/attachment.cgi?id=56488
wine Monkey2 &> log.txt
When I use WINE to start Monkey Island 2: Special Edition (from GOG), the
screen turns black. Pressing ESC closes the game (with the full-screen, black
window), and I can see the attached output in my terminal.
I should be able to switch to another desktop and get a debug trace when the
black game window is on the screen, if you'd like me to do that.
I'm using 375.26 of NVidia's drivers. While I started having WINE issues
(including this one) after the driver upgrade, and I've recently had similar
issues with Shantae: Pirate's Curse (also from GOG), everything other than
WINE seems to be working fine.
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https://bugs.winehq.org/show_bug.cgi?id=48250
Bug ID: 48250
Summary: Mirror sync in progress for stable
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaskarisefthimios(a)gmail.com
Distribution: ---
https://forum.winehq.org/viewtopic.php?f=8&t=33242
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http://bugs.winehq.org/show_bug.cgi?id=58284
Bug ID: 58284
Summary: DriveThruRPG client crashes when downloading.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bgvaughan(a)gmail.com
Distribution: ---
Created attachment 78632
--> http://bugs.winehq.org/attachment.cgi?id=78632
Program error details
With the DriveThruRPG client, v3.6.3, the app crashes when attempting to
download files. This doesn't happen with the prior release of the DriveThruRPG
client, v3.4.7.
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http://bugs.winehq.org/show_bug.cgi?id=58298
Bug ID: 58298
Summary: Outdated JavaScript Libraries (jQuery / YUI)
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reelix(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
1.) Navigate to https://bugs.winehq.org/jquery.js
2.) Note "jQuery 1.2.6"
3.) Navigate to https://bugs.winehq.org/js/yui/cookie/cookie-min.js and
https://bugs.winehq.org/js/yui/yahoo-dom-event/yahoo-dom-event.js (Several of
the other libraries under the /yui/ folder as well)
4.) Note "version: 2.9.0"
jQuery 1.2.6 (1.x AND 2.x) are end of life.
https://github.com/jquery/jquery.com/issues/162
YUI 2.9.0 is susceptible to several known CVE's (CVE-2012-5881, CVE-2012-5882,
CVE-2012-5883)
These libraries should be updated to versions that are currently being
maintained.
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https://bugs.winehq.org/show_bug.cgi?id=45266
Bug ID: 45266
Summary: SHFileOperation FO_MOVE fails to move files to target
directory
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fheidenreich(a)gmail.com
When moving multiple files to one target directory, the SHFileOperation is
aborted with ERROR_CANCELLED.
I think it's caused by an erroneous check at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/shell32/shlfileop.c#…
if (!(lpFileOp->fFlags & FOF_MULTIDESTFILES) &&
!flFrom->bAnyDirectories &&
flFrom->dwNumFiles > flTo->dwNumFiles)
{
return ERROR_CANCELLED;
}
If the target is one single directory, FOF_MULTIDESTFILES is not set.
flFrom->bAnyDirectories is false, since no directories are moved. And
flFrom->dwNumFiles > flTo->dwNumFiles since we move multiple files to one
target directory.
I'm not sure what's the reasoning behind !flFrom->bAnyDirectories anyway. Maybe
it's just a typo and should read !flTo->bAnyDirectories
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http://bugs.winehq.org/show_bug.cgi?id=32482
Bug #: 32482
Summary: Windows Sysinternals "PsInfo" tool fails to retrieve
"Physical Memory" value from
"HKLM\\Hardware\\ResourceMap\\System Resources"
registry key
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
Windows Sysinternals "PsInfo" tool fails to query for some system properties...
Making this bug about "Physical Memory".
Output:
--- snip ---
$ wine ./PsInfo.exe
PsInfo v1.77 - Local and remote system information viewer
Copyright (C) 2001-2009 Mark Russinovich
Sysinternals - www.sysinternals.com
Querying information for nexus4...fixme:ole:CoInitializeSecurity
((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
System information for \\nexus4:
Uptime: Error reading uptime
Kernel version: Microsoft Windows XP, Uniprocessor Free
Product type: Professional
Product version: 5.1
Service pack: 3
Kernel build number: 2600
Registered organization:
Registered owner:
IE version: 6.0000
System root: C:\windows
Processors: 4
Processor speed: 2.6 GHz
Processor type: Intel(R) Pentium(R) 4 CPU
Physical memory: 0 MB
Video driver:
--- snip ---
Trace log (processor info = ok, physmem = missing):
--- snip ---
...
0024:Call advapi32.RegOpenKeyExW(80000002,0042f520
L"Hardware\\Description\\System\\CentralProcessor\\0",00000000,00020019,0032f96c)
ret=00404a33
0024:Ret advapi32.RegOpenKeyExW() retval=00000000 ret=00404a33
0024:Call advapi32.RegQueryValueExW(00000054,0042f510
L"~MHz",00000000,0032f970,0043c0e4,0032f968) ret=00404a58
0024:Ret advapi32.RegQueryValueExW() retval=00000000 ret=00404a58
0024:Call advapi32.RegQueryValueExW(00000054,0042f4e8
L"ProcessorNameString",00000000,0032f970,0043d538,0032f968) ret=00404a81
0024:Ret advapi32.RegQueryValueExW() retval=00000000 ret=00404a81
0024:Call advapi32.RegCloseKey(00000054) ret=00404a95
0024:Ret advapi32.RegCloseKey() retval=00000000 ret=00404a95
0024:Call advapi32.RegOpenKeyW(80000002,0042f210
L"Hardware\\ResourceMap\\System Resources\\Physical Memory",0032f930)
ret=00403b17
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=00403b17
--- snip ---
Wineboot already creates a couple of hardware related registry keys:
Source:
http://source.winehq.org/git/wine.git/blob/7f9dfe273a80d31e3f8c5bd0c100c813…
Might be useful to add "Hardware\\ResourceMap\\System Resources" key here along
with actual physmem value.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=57202
Bug ID: 57202
Summary: steam client stops working on wine 8.19+ on Slackware
15.0 due to mono 8.10 update
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steampunque8(a)gmail.com
Distribution: ---
Created attachment 77100
--> https://bugs.winehq.org/attachment.cgi?id=77100
last step of bisect for steam client launch failure
I recently tried to run steam client on upstream wines and found that the
client will not start on any wine version 8.19 or above. I bisected the
problem to the update to mono 8.1.0. The last stage of bisect is attached.
When starting the client a ton of processes get created and then "Maximum
number of clients reached" messages get spammed infinitely on the console.
OS: Linux 5.15.140 Dist: Slackware 15.0 64 CPU: 9900k GPU: RTX 4070
I found a workaround to the problem to shut off mono as follows:
export WINEDLLOVERRIDES="mscoree="
This workaround seems OK since I don't think steam client itself relies on mono
but I am not sure some of the apps it launches wont.
Any tips or ideas what might be happening here would be appreciated. No issues
with the older wine versions up to 8.18 ran steam with mono enabled fine so I
am pretty sure some update in mono 8.10 is triggering the problem. There is a
good chance this is related to Slackware 15.0 distribution and has nothing to
do with wine or mono issue but I don't know where to start looking for the
breakage.export WINEDLLOVERRIDES="mscoree="
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https://bugs.winehq.org/show_bug.cgi?id=52750
Bug ID: 52750
Summary: Steam friends list does not connect
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Deresiant(a)protonmail.ch
Distribution: ---
Created attachment 72120
--> https://bugs.winehq.org/attachment.cgi?id=72120
wine log
The steam friends list through wine does not connect and prompts me to
reconnect.
I can give more information if necessary, I just don't know what to give.
The `wine log` attachment starts talking about steam friend list at around line
379
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https://bugs.winehq.org/show_bug.cgi?id=51146
Bug ID: 51146
Summary: Steam hangs up and starting very slow unless corefonts
installed
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 70019
--> https://bugs.winehq.org/attachment.cgi?id=70019
wine output with +font +nativefont +timestamp splitted until 1mb compressed
Since a while steam hangs up during the "connecting steam account" phase unless
"winetricks corefonts" has been entered.
The difference is immediately visible, without steam starting time is up to
two-three minutes, with is up to thirty seconds.
Bug is present in wine 6.0 and 6.8 (and, i Guess, in all versions within the
range) so I think this is introduced from an updated by Steam.
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https://bugs.winehq.org/show_bug.cgi?id=41223
Bug ID: 41223
Summary: IDA MDI doesn't have scrollbars when it should
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55488
--> https://bugs.winehq.org/attachment.cgi?id=55488
How it looks in Wine
To reproduce:
1. Launch IDA, have it maximized
2. Open a file, so that IDA begins analysis
3. Unmaximize main window
4. See lack of scrollbars in the MDI, despite child windows being too large to
fit.
5. Compare the same with Windows and see that there it does have the
scrollbars.
The only thing I get in the console is this:
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=56864
Bug ID: 56864
Summary: Comctl32 tooltip showing tofu blocks instead of TABS
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76667
--> https://bugs.winehq.org/attachment.cgi?id=76667
ToitoiseIDiff
Ubuntu / Win 9.11
Launch ToroiseIDiff
Tooltip shows "tofu blocks" while tabs are expected
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https://bugs.winehq.org/show_bug.cgi?id=56104
Bug ID: 56104
Summary: Combobox - list shall not close when a key is pressed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Combobox - list shall not close when a key is pressed. It should put selection
to the first entry of the list starting by this letter (then moving to the
next, etc...) but NOT automatically close the list
Fix : in COMBO_WindowProc, if list is dropped (CBF_DROPPED) and a key is
pressed, then the "no roll up" (CBF_NOROLLUP) shall be set
case WM_CHAR:
case WM_IME_CHAR:
{
HWND hwndTarget;
/* This is the fix */
if (lphc->wState & CBF_DROPPED)
lphc->wState |= CBF_NOROLLUP;
/* End of the fix */
if ( lphc->wState & CBF_EDIT )
hwndTarget = lphc->hWndEdit;
else
hwndTarget = lphc->hWndLBox;
return SendMessageW(hwndTarget, message, wParam, lParam);
}
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https://bugs.winehq.org/show_bug.cgi?id=57358
Bug ID: 57358
Summary: FlatOut 2 needs support for 'decl' modifier
Product: vkd3d
Version: 1.13
Hardware: x86-64
URL: https://www.gamepressure.com/download/flatout-2-demo/z
1365c
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0188:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0188:err:d3dcompiler:D3DCompile2 Shader log:
0188:err:d3dcompiler:D3DCompile2 <anonymous>:16:1: E5030: Unknown modifier
"decl".
0188:err:d3dcompiler:D3DCompile2 <anonymous>:17:1: E5000: syntax error,
unexpected '{'
0188:err:d3dcompiler:D3DCompile2
1.13-564-g5eff8bf9
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http://bugs.winehq.org/show_bug.cgi?id=58295
Bug ID: 58295
Summary: Transparent but visible boxes around weapons fire in
Halo: Reach (MCC - Steam)
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/976730/Halo_The_Mas
ter_Chief_Collection/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78646
--> http://bugs.winehq.org/attachment.cgi?id=78646
Video
The game in question is Halo: Reach and is part of The Master Chief Collection
installed via Steam.
Weapons fire often has unusual boxes around it. Sometimes they're transparent
(but visible) and sometimes they're all black. I've only noticed it on Covenant
weapons fire (lasers, etc) but haven't played for long.
I haven't found a PC demo of the game, but I'll test it if I do.
I note Bug 55320 but have no idea if it's related.
Same issue on Proton (with PROTON_USE_WINED3D=1 because it doesn't work with
dxvk).
To get Steam working needs arial (Bug 32342).
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http://bugs.winehq.org/show_bug.cgi?id=58296
Bug ID: 58296
Summary: Halo: MCC (Steam) will not load with EAC enabled
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/976730/Halo_The_Mas
ter_Chief_Collection/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78648
--> http://bugs.winehq.org/attachment.cgi?id=78648
Screenshot
Halo: The Master Chief Collection from Steam will not launch if Easy Anti Cheat
is enabled and reports "Launcher Error" and "Unexpected Error (#1)". The game
has an option to launch without it and it works fine.
With EAC disabled online multiplayer is not possible.
The game launches correctly with Proton Experimental and Hotfix (I've not
tested others).
I doubt there's a demo available for this anywhere, though I think it is
available directly through the Microsoft Store, so maybe.
arial needed for Steam (Bug 32342)
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https://bugs.winehq.org/show_bug.cgi?id=48390
Bug ID: 48390
Summary: Unable to launch War Thunder 64bit with EAC... Also
Pulse audio instead of ALSA
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanrkpm(a)yahoo.com
Distribution: ---
Created attachment 66153
--> https://bugs.winehq.org/attachment.cgi?id=66153
wine ./launcer.exe
https://forum.warthunder.com/index.php?/topic/473521-running-acesexe-with-w…
I can run 32 bit version of the game, but that doesn't launch with EAC. 64 bit
client must be used. or launcher program. This is what I get. Also inside
game (32 bit) it doesn't recognize ALSA and uses PULSE AUDIO, which I don't
have. I don't know if this'll carry over to 64 bit version or not as it
doesn't work.
But we need EAC to initialize to play the game now.
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https://bugs.winehq.org/show_bug.cgi?id=54240
Bug ID: 54240
Summary: wineserver crash when calling an rpc stub
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: memory.thrasher(a)gmail.com
Distribution: ---
"M.A.R.S." game would immediately crash when attempting to launch due to a
missing (stubbed) function. I implemented the function in the linked merge
request. Game submitted to app db, also linked below.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1888https://appdb.winehq.org/objectManager.php?sClass=version&iId=41241&iTestin…
With the above patch, the game progresses to a splashscreen before crashing
without any helpful errors, likely due to "easy anti-cheat" software. With
tracing enabled, I was able to confirm the rpc endpoint generated by my patch
was functioning correctly.
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https://bugs.winehq.org/show_bug.cgi?id=45375
Bug ID: 45375
Summary: Halo Online: Weird black display problems.
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: conmanx360(a)gmail.com
Distribution: ---
This issue happens on certain maps in Halo Online depending on what your
current Z position is. Not all maps suffer from it, only certain ones do. If
you're above the Z position that it begins happening at, everything below
renders normally, but once you go below it, a portion of the frame becomes
black. It seems to be in a pattern. Not all objects are blacked out, either. So
there must be some sort of "priority".
Image examples here: https://imgur.com/a/176i4xr
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https://bugs.winehq.org/show_bug.cgi?id=55105
Bug ID: 55105
Summary: libHttpClient requires
WINHTTP_OPTION_CLIENT_CERT_ISSUER_LIST support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
libHttpClient is the web socket abstraction layer for Xbox Live titles on
various platforms; on Windows it uses winhttp for http sources. Two example
games using this library are Gears 5 and Halo: The Master Chief collection.
One part of the implementation handles certificate authentication; in
particular it handles ERROR_WINHTTP_CLIENT_AUTH_CERT_NEEDED, which according to
MSDN should be handled by calling WinHttpQueryOption with
WINHTTP_OPTION_CLIENT_CERT_ISSUER_LIST, so that it can attempt to find a
relevant certificate chain and re-attempt the connection if a cert is found.
Luckily, libHttpClient is open source, so the exact block that does this can be
found here:
https://github.com/microsoft/libHttpClient/blob/1c8386866fb180dd31890186291…
As of the latest Git revision, Wine does not handle this parameter, so the
default case is tripped:
https://gitlab.winehq.org/wine/wine/-/blob/81859c9af70aa5ed6da3060488d1815a…
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https://bugs.winehq.org/show_bug.cgi?id=55106
Bug ID: 55106
Summary: libHttpClient requires CertFindChainInStore support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
libHttpClient is the web socket abstraction layer for Xbox Live titles on
various platforms; on Windows it uses winhttp for http sources. Two example
games using this library are Gears 5 and Halo: The Master Chief collection.
One part of the implementation handles certificate authentication; in
particular it attempts to search for a specific cert chain from the "MY" store
via CertFindChainInStore, and uses the results of this search to determine
whether or not it should try to connect again.
Luckily, libHttpClient is open source, so the exact block that does this can be
found here:
https://github.com/microsoft/libHttpClient/blob/1c8386866fb180dd31890186291…
As of the latest Git revision, CertFindChainInStore is a stub, and so the
search will always fail:
https://gitlab.winehq.org/wine/wine/-/blob/81859c9af70aa5ed6da3060488d1815a…
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http://bugs.winehq.org/show_bug.cgi?id=58291
Bug ID: 58291
Summary: eMule 0.50a: icons are too big in status bar
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78642
--> http://bugs.winehq.org/attachment.cgi?id=78642
Wine
eMule 0.50a: icons are too big in status bar
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http://bugs.winehq.org/show_bug.cgi?id=58290
Bug ID: 58290
Summary: eMule 0.50a: Toolbar icons show with black background
when in context menu
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78640
--> http://bugs.winehq.org/attachment.cgi?id=78640
Back background
eMule 0.50a: Toolbar icons show with black background when in context menu
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http://bugs.winehq.org/show_bug.cgi?id=58289
Bug ID: 58289
Summary: eMule 0.50a: "Journal" tab background incorrectly
initially paint as blue
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78639
--> http://bugs.winehq.org/attachment.cgi?id=78639
eMule Blue tab
eMule 0.50a: "Journal" tab background incorrectly initially paint as blue
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http://bugs.winehq.org/show_bug.cgi?id=58294
Bug ID: 58294
Summary: Free Solitaire (Steam): card deck invisible
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://store.steampowered.com/app/3330280/Free_Solita
ire/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: d0fd9e87cf6152fbf14889a044e5a56415b1172c
Distribution: ArchLinux
Created attachment 78645
--> http://bugs.winehq.org/attachment.cgi?id=78645
terminal output
The UI is visible and usable but the table with the cards is empty.
Used to work before
commit d0fd9e87cf6152fbf14889a044e5a56415b1172c
d3d11: Add ID3D11Device3 stub.
Don't know if it counts as a regression or rather a work in progress.
The game can be launched without Steam running.
wine-10.8-247-ge0bb1dba3d6
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.153.02
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http://bugs.winehq.org/show_bug.cgi?id=58288
Bug ID: 58288
Summary: Support for color management and HDR under wayland
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wiagn233(a)outlook.com
Distribution: ---
Currently, we have full color management support and also HDR support under
Wayland with the help of color-management-v1 and color-representation-v1
protocol. So I opened this issue to require color management and HDR support
for wine.
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http://bugs.winehq.org/show_bug.cgi?id=58287
Bug ID: 58287
Summary: Not all quick responses work when reviewing test
results
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
URL: https://appdb.winehq.org/objectManager.php
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78636
--> http://bugs.winehq.org/attachment.cgi?id=78636
Screenshot
For example, one of the quick responses when reviewing a test result doesn't
paste anything into the text box:
Please don't use: "Everything...", "All works", etc. in test submissions.
Please detail what works and what doesn't work.
See: http://wiki.winehq.org/AppDB_Test_Results_Guidelines
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https://bugs.winehq.org/show_bug.cgi?id=46816
Bug ID: 46816
Summary: Incorrect behavior of SHFileOperation
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: rndltrz(a)hotmail.com
Distribution: ---
Behavior of SHFileOperation differs from windows.
Here is some trivial code that copies a directory:
const wchar_t *const sourceDir = L"C:\\TestDir\0\0";
const wchar_t *const destDir = L"C:\\TestDir2\0\0";
SHFILEOPSTRUCTW do_copy = { 0 };
do_copy.wFunc = FO_COPY;
do_copy.fFlags = FOF_NOCONFIRMMKDIR | FOF_NOCONFIRMATION | FOF_NO_UI;
do_copy.pFrom = sourceDir;
do_copy.pTo = destDir;
SHFileOperationW(&do_copy);
If you add trailing backslash to destDir:
const wchar_t *const destDir = L"C:\\TestDir2\\\0\0";
On Windows result would be the same. However, on WINE+linux result would be
different:
no backslashes:
$ls TestDir
file.txt Subdir1 Subdir2
$ls TestDir2
file.txt Subdir1 Subdir2
with trailing backslash:
$ls TestDir
file.txt Subdir1 Subdir2
$ls TestDir2
TestDir
This causes issues with programs that rely on Windows behavior.
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