http://bugs.winehq.org/show_bug.cgi?id=15689
Summary: Onenote 2007: no drawing.
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Crazedhamster(a)hotmail.com
Created an attachment (id=16752)
--> (http://bugs.winehq.org/attachment.cgi?id=16752)
Backtrace
Clicking on the drawing tool causes it to go grey and disappear.
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http://bugs.winehq.org/show_bug.cgi?id=12804
Summary: winecfg: pressing enter in library override closes
winecfg
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jeffzaroyko(a)gmail.com
Pressing enter when entering a dll override doesn't add the override. For those
of us that find mice an exercise in masochism and prefer keyboards, it's quite
a pain...
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http://bugs.winehq.org/show_bug.cgi?id=20194
Summary: Far Cry 2: major graphical glitches
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=23807)
--> (http://bugs.winehq.org/attachment.cgi?id=23807)
terminal output, first 5000 lines
The main menu loads, the level loading screen works fine. When starting a new
game, the screen is mostly black, part of the light from the sun is seen and
some other parts of the scenery creep into view for a moment here and there.
OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
OpenGL version string: 3.1.0 NVIDIA 190.18
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #40 from super_man(a)post.com ---
Still fails.
This might be interesting quartz errror
fixme:quartz:AMGetErrorTextW (80004002,0x33da70,160) stub
wine 1.7.51
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.35.
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--- Comment #20 from Austin English <austinenglish(a)gmail.com> ---
Probably still an issue, Samuel, could you confirm in 1.7.51?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
CC| |austinenglish(a)gmail.com
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukasz.wojnilowicz(a)gmail.co
| |m
--- Comment #60 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 21152 has been marked as a duplicate of this bug. ***
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winebugs140(a)gmail.com
--- Comment #59 from Bruno Jesus <00cpxxx(a)gmail.com> ---
*** Bug 34722 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=30869
Bug #: 30869
Summary: Word 2010 UI uses wrong font size - leads to huge UI
elements
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Whole Word UI including ribbon, window title and status bar is displayed with
huge font size, ribbon height is about 2 times larger than it should be.
Regression test shows that's a recently introduced problem from:
cca41207c161250d709ae3f8e0b002ac5c794de9 is the first bad commit
commit cca41207c161250d709ae3f8e0b002ac5c794de9
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Jun 4 12:05:25 2012 +0900
gdi32: Fix parameters of some GDI stock fonts.
:040000 040000 78dfe59e027790bf6e171283d317c8214629312d
c1aee58caa05e216e80a12b4ecf15f799c715696 M dlls
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
--- Comment #27 from Austin English <austinenglish(a)gmail.com> ---
(In reply to Rosanne DiMesio from comment #26)
> (In reply to Marcus Meissner from comment #23)
>
> >
> > also Wine should defer to DOSBOX these days, please retest with 1.4.
>
> I downloaded and tested the 4 apps from comment 4 in 1.7.50, and Wine
> successfully starts all of them in DOSBox svn r3932. My guess is that they
> probably won't work when run from Wine with DOSBox 0.74, which is what is
> still packaged by most distros.
>
> Duplicate of bug 18118 (or vice versa)?
Dupe.
*** This bug has been marked as a duplicate of bug 18118 ***
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--- Comment #58 from mrdeathjr28(a)yahoo.es ---
(In reply to Bruno Jesus from comment #57)
> Can anyone share any demo game or other way to reproduce the issue? I read
> the comments and maybe I missed something but there is no download URL for
> any of the mentioned applications.
This games stay affected for this bug maybe this demos can help you
Bloodrayne 1
http://www.gamershell.com/download_856.shtml
Bloodrayne 2
http://www.gamershell.com/download_7530.shtml
Chaos Legion
http://www.gamershell.com/download_3459.shtml
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http://bugs.winehq.org/show_bug.cgi?id=26378
Summary: Can`t play a game
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danirtoma(a)gmail.com
J can`t play the game 4story.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://www.gamershell.com/d
| |ownload_13220.shtml
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--- Comment #57 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Can anyone share any demo game or other way to reproduce the issue? I read the
comments and maybe I missed something but there is no download URL for any of
the mentioned applications.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |oliver.deisenroth.foren@onl
| |ine.de
--- Comment #56 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 14066 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=39137
Bug ID: 39137
Summary: Adobe Primetime CDM: Implement mfplat.dll
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neffi(a)neffi.net
Distribution: ---
There is a new CDM module available for (and bundled with) Firefox for Windows
(Vista or later, 32-bit only) developed by Adobe called the Primetime CDM. It
implements the necessary DRM for sites such as Netflix to function using HTML5
video, without other third-party modules such as Silverlight. Therefore, it
might be a good candidate for getting Netflix playback on non-Linux *nix such
as FreeBSD (the only other alternative would be Silverlight, which is also
currently broken, but which will be phased out eventually anyway).
If you install Firefox for Windows (version 38 or later) 32-bit version under a
wine prefix which is set to Windows Vista or later (I tested with Windows 7),
Firefox will automatically download and install this plugin when visiting a
site that requires it, such as Netflix (you may need to log in and click on a
video for this to happen).
Currently, Firefox will crash when opening a video with this plugin enabled,
with the following error:
wine: Call from 0x7b83d7a9 to unimplemented function
mfplat.dll.MFGetPluginControl, aborting
Tested using wine-staging 1.7.49 on Arch Linux and FreeBSD.
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https://bugs.winehq.org/show_bug.cgi?id=36938
Bug ID: 36938
Summary: Couldn't launch Reason needed MFPlat.DLL and
MFReadWrite.dll library
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
$ wine .wine/drive_c/Program\ Files/Propellerhead/Reason/Reason.exe
err:module:import_dll Library MFPlat.DLL (which is needed by
L"Z:\\home\\mikhail\\.wine\\drive_c\\Program
Files\\Propellerhead\\Reason\\Reason.exe") not found
err:module:import_dll Library MFReadWrite.dll (which is needed by
L"Z:\\home\\mikhail\\.wine\\drive_c\\Program
Files\\Propellerhead\\Reason\\Reason.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\mikhail\\.wine\\drive_c\\Program
Files\\Propellerhead\\Reason\\Reason.exe" failed, status c000013
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http://bugs.winehq.org/show_bug.cgi?id=35105
Bug #: 35105
Summary: Ableton Live 9.1 crashes, probably because of
IFileDialog2
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bique.alexandre(a)gmail.com
Classification: Unclassified
Created attachment 46825
--> http://bugs.winehq.org/attachment.cgi?id=46825
Log of the IFileDialog usage
When setting wine to >=Vista, Ableton Live 9.1 do not use GetOpenFile() anymore
but IFileDialog according to Microsoft recommendations.
With the GetOpenFile() code path, Ableton does not crash. But with the
IFileDialog code path Ableton does crash. I believe that wine's implementation
has different result values than the Windows one and that would explain why
Ableton crashes.
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https://bugs.winehq.org/show_bug.cgi?id=38343
Bug ID: 38343
Summary: Wine Internet Explorer crashes when visiting Adobe
website.
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mzs.112000(a)gmail.com
Distribution: ---
Created attachment 51187
--> https://bugs.winehq.org/attachment.cgi?id=51187
Backtrace file
The Wine Internet Explorer crashes, when I visit a web site.
I visited the Adobe Flash website, when it crashed.
The backtrace(attached) says it is an unimplemented function.
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https://bugs.winehq.org/show_bug.cgi?id=39014
Bug ID: 39014
Summary: ddraw, o2jam having pink artifacts on wine 1.7.48
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
Distribution: ---
ddraw, o2jam having pink artifacts on wine 1.7.48
you can try it out here
it calls for ddraw, it works fine, until you play one song, you will see pink
artifacts, make sure you enabled the 3d on the options
install .net 2.0 and 4.0
http://o2jam.intgamerz.net/index.php
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--- Comment #26 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
(In reply to Marcus Meissner from comment #23)
>
> also Wine should defer to DOSBOX these days, please retest with 1.4.
I downloaded and tested the 4 apps from comment 4 in 1.7.50, and Wine
successfully starts all of them in DOSBox svn r3932. My guess is that they
probably won't work when run from Wine with DOSBox 0.74, which is what is still
packaged by most distros.
Duplicate of bug 18118 (or vice versa)?
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http://bugs.winehq.org/show_bug.cgi?id=29380
Bug #: 29380
Summary: sonic Generations: The detected configuration does not
match your current hardware
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38027
--> http://bugs.winehq.org/attachment.cgi?id=38027
Terminal output when starting Sonic Generations
First you Select what hardware you have in the sonic generations configuration
tool.
Then when you run sonic generations, it tells you "The detected configuration
does not match your current hardware"
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https://bugs.winehq.org/show_bug.cgi?id=36589
Bug ID: 36589
Summary: valgrind shows uninitialized memory use in
usp10/tests/usp10.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25656== Invalid read of size 2
==25656== at 0x4E326DE: _ItemizeInternal (usp10.c:1486)
==25656== by 0x4E33398: ScriptItemizeOpenType (usp10.c:1658)
==25656== by 0x4CB50D3: _test_items_ok (usp10.c:77)
==25656== by 0x4CB832D: test_ScriptItemize (usp10.c:596)
==25656== by 0x4CC7B59: func_usp10 (usp10.c:3201)
==25656== by 0x4CC8A3E: run_test (test.h:584)
==25656== by 0x4CC8E2C: main (test.h:654)
==25656== Address 0x49c46c0 is 0 bytes after a recently re-allocated block of
size 8 alloc'd
==25656== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==25656== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==25656== by 0x4E306B6: heap_alloc_zero (usp10.c:719)
==25656== by 0x4E320D6: _ItemizeInternal (usp10.c:1375)
==25656== by 0x4E33398: ScriptItemizeOpenType (usp10.c:1658)
==25656== by 0x4CB50D3: _test_items_ok (usp10.c:77)
==25656== by 0x4CB832D: test_ScriptItemize (usp10.c:596)
==25656== by 0x4CC7B59: func_usp10 (usp10.c:3201)
==25656== by 0x4CC8A3E: run_test (test.h:584)
==25656== by 0x4CC8E2C: main (test.h:654)
==25656==
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http://bugs.winehq.org/show_bug.cgi?id=29880
Bug #: 29880
Summary: Sonic Generations: no audio
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38852
--> http://bugs.winehq.org/attachment.cgi?id=38852
Terminal output while playing sonic generations
There is no sound when playing sonic generations
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http://bugs.winehq.org/show_bug.cgi?id=22978
Summary: SimCity2000: race condition causes crash in MCI during
startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=28457)
--> (http://bugs.winehq.org/attachment.cgi?id=28457)
mci+winmm trace & crash backtrace
The attached log shows a crash that is triggered because the asynchronous
mciseq/mcimidi player is still attempting to open the device while the main
thread already successfully called MCI_CLOSE.
The mcimidi player does not implement proper locking. Unlike mciwave, its state
variable is not yet set to MCI_MODE_PLAY when opening the MIDI device, which
lets MCI_CLOSE not see something is busy playing.
Actually, even looking at mciwave, one can construct unfortunate sequences of
scheduling that would cause mciwave to hang in such a situation. So there's no
trivial patch simply moving
wmm->dwStatus = MCI_MODE_PLAY;
a couple of lines up.
The crash generally occurs when starting SimCity 2000 using
"wine 'C:\Program...\Game\simcity.exe'"
Curiously, "wine start simcity.exe" always works. As I said, it's a race
condition.
It seems like sometimes, the initialisation of WINMM and MIDI takes a long
time.
The bug is then triggered when MCI_CLOSE is called by the application.
MCI_CLOSE is called, among others, when clicking "exit" in the initial menu.
Often enough, the app crashes before showing this menu. IMHO, the fact that the
app calls MCI_CLOSE that early is triggered by another bug in Wine that AppDB
testers have mentioned every now and often, but never put to Bugzilla: SimCity
2000 starts fine (showing its logo) when using full screen mode, but needs a
resize or uniconify when using a virtual desktop: then presumably, the app
sends MCI_CLOSE to stop the music, causing or not a crash via the present race
condition.
BTW, since the crash occurs in the asynchronous MCI MIDI player, the app
nevertheless works...
This issue has nothing to do with the bug, presumably in the app, that "wine
simcity.exe" crashes whereas "wine 'c:\full\path\simcity.exe'" (should) work.
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http://bugs.winehq.org/show_bug.cgi?id=30170
Bug #: 30170
Summary: Afterburner 3D: screen not drawn properly (orm=fbo)
Product: Wine
Version: 1.4
Platform: x86
URL: http://digilander.iol.it/brodarodasoft2/AB3D_Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39373
--> http://bugs.winehq.org/attachment.cgi?id=39373
terminal output (orm=fbo)
Now that bug #8433 has been fixed, the game can get past the initial loading
screen without crashing, but the screen is not refreshing after the loading
screen is displayed. You can hear audio playing and various text is displayed
(overwritten) on the loading screen.
At some point menu options appear at the bottom of the screen and you can start
a new game by pressing <Enter>. You can hear audio from the game but the screen
is still showing the corrupted loading screen.
Setting OffscreenRenderingMode to backbuffer acts as a workaround. One of the
drawbacks of this setting is that the opening screens showing the graphic card
and input setup are displayed upside down. Once the game begins to load, the
screen is displayed normally.
Performance is abysmal when you start a new game but I don't know if this is
due to the backbuffer setting.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=36498
Bug ID: 36498
Summary: Project64: about page is black
Product: Wine
Version: 1.5.9
Hardware: x86
URL: http://www.pj64-emu.com/downloads/func-startdown/34/
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Follow up to bug 31332. Now there's not an IE window popup, but the page is
black.
wine-1.7.19-47-g704d169
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http://bugs.winehq.org/show_bug.cgi?id=36875
Bug ID: 36875
Summary: Incorrect check in PlayEnhMetaFileRecord() with case
== EMR_SCALEWINDOWEXTEX
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: maksqwe1(a)ukr.net
enhmetafile.c 1419
if (!lpScaleWindowExtEx->xNum || !lpScaleWindowExtEx->xDenom ||
!lpScaleWindowExtEx->xNum || !lpScaleWindowExtEx->yDenom) // <===
break;
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https://bugs.winehq.org/show_bug.cgi?id=39165
Bug ID: 39165
Summary: dlls/xaudio2_7 fails to compile (unconditional
dependency on OpenAL)
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: aeikum(a)codeweavers.com
Regression SHA1: 1c643f39e2814dca59e284092aa3fb47f6280791
Distribution: ---
This is a regression, introduced by
commit 1c643f39e2814dca59e284092aa3fb47f6280791
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Aug 25 14:28:37 2015 -0500
xaudio2: Implement device activation.
This adds a build-time dependency on openal, and a run-time dependency
on openal-soft's ALC_SOFT_loopback extension.
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https://bugs.winehq.org/show_bug.cgi?id=39077
Bug ID: 39077
Summary: o2jam doesnt close completely after exit the game, it
stays on the process
Product: Wine
Version: 20050930
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
game doesn't close on Windows 8-10
process stays even though you closed the game
http://o2jam.intgamerz.net
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https://bugs.winehq.org/show_bug.cgi?id=37865
Bug ID: 37865
Summary: echo/ not works as expected (like echo. and echo:)
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: ho-rr-or(a)mail.ru
Distribution: ---
echo/ should work similar to echo. or echo:, but it prints slash to output.
echo. 1
echo: 1
echo/ 1
Windows:
1
1
1
Wine:
1
1
/ 1
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https://bugs.winehq.org/show_bug.cgi?id=39111
Bug ID: 39111
Summary: Reinstalling Nvidia Physx adds path multiple times to
'HKLM\System\CurrentControlSet\Control\Session
Manager\Environment\Path'
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Steps to reproduce the problem:
1. create a new prefix, install Physx: 'winetricks physx'.
Open regedit and see that 'C:\Program Files\NVIDIA Corporation\PhysX\Common'
was added to the PATH registry key under
'HKLM\System\CurrentControlSet\Control\Session Manager\Environment', and it was
added only once.
2. start 'wine uninstaller', select Nvidia Physx entry and click <Modify...>.
In the Nvidia maintenance tool select <Repair>. It should report back that
Physx was (re)installed successfully.
3. open regedit and see that the same path was added again, so it is present
twice.
I tried this on Windows XP running in a VM, and reinstalling Physx added the
path only once.In Wine if you reinstall Physx multiple times, the path will
also be added multiple times.
wine-1.7.49-143-gcfbc37c
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http://bugs.winehq.org/show_bug.cgi?id=32527
Bug #: 32527
Summary: No Navigation in panel / Heredis 9
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: lebon.sylvain(a)gmail.com
Classification: Unclassified
The information panel in Heredis shows information about people. It should be
updated when another person is selected. It is not. Instead, a line is shown in
console:
fixme:ieframe:navigate_url Unsupported args (Flags 0x33f3c4:10; TargetFrameName
0x33f3b4:10)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
This happens with all wine versions up to 1.5.19.
It can be reproduced using Heredis 13 demo version found here:
http://www.heredis.com/en/heredis-pc/download-trial-pc/
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http://bugs.winehq.org/show_bug.cgi?id=9848
Summary: flipviewer fails to load
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eyecreate(a)gmail.com
Created an attachment (id=8321)
--> (http://bugs.winehq.org/attachment.cgi?id=8321)
Error log for flipviewer
The flipviewer(www.flipviewer.com) app installs and the library program works,
but the actual program fails. Backtrace log attached.
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https://bugs.winehq.org/show_bug.cgi?id=37266
Bug ID: 37266
Summary: Text is unreadable
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
In some applications providing text output, the output cannot be read because
the glyphs are mispaced and overlapped one to the other. Possibly this happens
when the text is monospaced.
To test
1) Install LTSpice this is an application given for free actually promoting the
use of Wine (http://www.linear.com/designtools/software/#LTspice)
2) Run the software
3) File->New Schematic
4) View->Spice Netlist
This only shows a couple of lines, because there is actually no schematic. But
typically the software can provide a lot of textual output that is rather
unreadable, making the software not very useful. The only work around is to
select the text, copy it into the clipboard, paste it into an editor to read.
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https://bugs.winehq.org/show_bug.cgi?id=39174
Bug ID: 39174
Summary: TP Link CPL administration tool crashed on :
unimplemented function wpcap.dll.pcap_parsesrcstr
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mvidal0001(a)gmail.com
Distribution: ---
Created attachment 52207
--> https://bugs.winehq.org/attachment.cgi?id=52207
Error when launching the exe file with sudo
Hi
TP Link has an administration program which help to configure a CPL network (I
hope it's usefull if you consider the huge security lack of these stuffs).
In french only (I didn't find this product on main site)
http://www.tp-link.fr/support/download/?model=TL-PA4025PKIT&version=V1#tbl_b
This tool seems to use libpcap.
Running a simple user instance of this exe do not detect the CPL device.
Running a root installation of this exe give the following result :
PS: component wpcap should be added in the component list when filling a bug.
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https://bugs.winehq.org/show_bug.cgi?id=37451
Bug ID: 37451
Summary: python 3.1.1: test_test_decimal failed
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 49821
--> https://bugs.winehq.org/attachment.cgi?id=49821
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_decimal
FAIL: test_create_decimal_from_float (__main__.DecimalPythonAPItests)
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http://bugs.winehq.org/show_bug.cgi?id=28186
Summary: uninstaller has no proper usage message
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
First uninstaller uses WINE_ERR() to tell the user he got the usage wrong (like
when he forgets a parameter). That's wrong as this is not a Wine error.
Second it never prints a usage message thus leaving the user guessing.
Finally if run in the wineconsole the user will see no output at all but that's
a somewhat independent issue (see bug 28185).
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https://bugs.winehq.org/show_bug.cgi?id=36300
Bug ID: 36300
Summary: valgrind shows an invalid read in
msxml3/tests/saxreader.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==30812== Invalid read of size 1
==30812== at 0x61B1797: update_position (saxreader.c:698)
==30812== by 0x61B43E1: libxmlStartElementNS (saxreader.c:1600)
==30812== by 0x648AAA5: ??? (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x648F5B0: xmlParseElement (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x648FC41: xmlParseDocument (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x61B6D79: internal_parseBuffer (saxreader.c:2552)
==30812== by 0x61B7193: internal_parse (saxreader.c:2637)
==30812== by 0x61B94B0: isaxxmlreader_parse (saxreader.c:3395)
==30812== by 0x4A7EEC3: test_saxreader (msxml2.h:18632)
==30812== by 0x4A963FA: func_saxreader (saxreader.c:5592)
==30812== by 0x4AAC96C: run_test (test.h:584)
==30812== by 0x4AACD5B: main (test.h:654)
==30812== Address 0x4550ef7 is 1 bytes before a block of size 4,096 alloc'd
==30812== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==30812== by 0x64F5E6D: xmlBufCreate (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x6477115: ??? (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x64786F2: xmlSwitchEncoding (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x648FF25: xmlParseDocument (in /usr/lib/libxml2.so.2.9.1)
==30812== by 0x61B6D79: internal_parseBuffer (saxreader.c:2552)
==30812== by 0x61B7193: internal_parse (saxreader.c:2637)
==30812== by 0x61B94B0: isaxxmlreader_parse (saxreader.c:3395)
==30812== by 0x4A7EEC3: test_saxreader (msxml2.h:18632)
==30812== by 0x4A963FA: func_saxreader (saxreader.c:5592)
==30812== by 0x4AAC96C: run_test (test.h:584)
==30812== by 0x4AACD5B: main (test.h:654)
==30812==
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https://bugs.winehq.org/show_bug.cgi?id=38870
Bug ID: 38870
Summary: regsvr32: Flags specified after the DLL file are not
handled
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hugh.mcmaster(a)outlook.com
Distribution: ---
MediaInfo does not follow the usual regsvr32.exe <flags> <DLL> syntax.
During install it does this: regsvr32 "C:\Program
Files\MediaInfo\MediaInfo_InfoTip.dll" /s
This prints output to the terminal, even though the /s flag should invoke
Silent mode:
regsvr32: Failed to register DLL 'C:\Program
Files\MediaInfo\MediaInfo_InfoTip.dll'
Note that this failure is a different issue.
What makes this bug serious is the uninstall routine:
regsvr32 "C:\Programs Files\MediaInfo\MediaInfo_InfoTip.dll" /u /s
This prints the same error in the terminal:
regsvr32: Failed to register DLL 'C:\Program
Files\MediaInfo\MediaInfo_InfoTip.dll'
Note the issue here, though. Wine has attempted to register the DLL, not
unregister it.
MediaInfo is the only program that I currently know of using regsvr32 in this
way. There will be others.
Testers: be aware of ad-supported installer. Choose 'I do not accept' when
asked if you want to install 'One System Care'.
The bug is caused by Wine's handling of regsvr32 arguments. We process them in
a linear way, whereas Windows processes all flags first.
Using a dynamic array of char or int would probably fix the issue.
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http://bugs.winehq.org/show_bug.cgi?id=32213
Bug #: 32213
Summary: Tales of Pirates II Randomly Closes out.
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
URL: http://top2.igg.com/download/client.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 42487
--> http://bugs.winehq.org/attachment.cgi?id=42487
TalesofPiratesII
Tales of Pirates II Randomly Closes out on wine-1.5.17.
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http://bugs.winehq.org/show_bug.cgi?id=14915
Summary: FlushFileBuffers() fails on disk volume, sets
ERROR_INVALID_HANDLE when handle supposedly valid
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesselinpeev(a)hotmail.com
Ran under Wine, the following program receives ERROR_INVALID_HANDLE as a
Windows last error when the flushing call fails.
Note that if you are testing under Windows Vista, you need to run the program
with administrative privileges to be able to get the handle to the volume.
For brevity, I've omitted GetLastError() printing for failure cases except the
flushing one, but, needless to say, you may want to add them for full
correctness / error handling / safety, or do let me know and I'll happily add
these and re-post the code.
# include <windows.h>
# include <stdio.h>
# include <tchar.h>
int _tmain()
{
LPCTSTR volName = _T("\\\\.\\C:");
HANDLE hFile = CreateFile(volName, GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, 0,
OPEN_EXISTING, 0, 0);
if (hFile != INVALID_HANDLE_VALUE) {
_tprintf(_T("Opened volume %s\n"), volName);
SetLastError(0xdeadbeef); /* to make sure that it's really the next call
that sets the last error -- advice taken from Dmitry Timoshkov's comment at
http://bugs.winehq.org/show_bug.cgi?id=14855 */
if (FlushFileBuffers(hFile)) {
_tprintf(_T("File buffers flushed\n"));
}
else {
DWORD dwRet = GetLastError();
_ftprintf(stderr, _T("File buffers not flushed, GetLastError() returned
%lu"), dwRet);
if(dwRet == ERROR_INVALID_HANDLE) {
_ftprintf(stderr, _T(" (\"The handle is invalid\")"));
}
_ftprintf(stderr, ".\n");
}
}
else {
_ftprintf(stderr, _T("Could not open volume %s\n"), volName);
return -2;
}
if(! CloseHandle(hFile)) {
_ftprintf(stderr, _T("Could not close handle to volume %s\n"), volName);
return -3;
}
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=38751
Bug ID: 38751
Summary: El Matador has rendering issues with anti-aliasing
enabled
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://www.gamershell.com/download_15088.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: 4e53faf77b34387f6e59946f71e57365f3f97e79
Distribution: ---
Created attachment 51671
--> https://bugs.winehq.org/attachment.cgi?id=51671
terminal output
When in-game anti-aliasing is enabled lots of the textures are missing or
rendered incorrectly.
AA can be enabled/disabled in the launcher (pc_matador.exe)
Regression introduced by
commit 4e53faf77b34387f6e59946f71e57365f3f97e79
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Jun 9 22:48:14 2015 +0200
wined3d: Disable the depth stencil on multisample mismatch.
Nvidia GeForce 250 / binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=19425
Summary: notepad: running notepad with a non-existent file and
choosing yes to create a new file should do so
immediately (appinstall)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
'notepad foobar.txt'
pops up a dialog telling you that the file does not exist, and asking if you'd
like to create it.
Yes - Opens notepad with foobar.txt, but doesn't create a new file.
No - Opens notepad with a blank new document.
Cancel - Closes notepad.
On windows, choosing yes immediately creates the new (empty) file.
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http://bugs.winehq.org/show_bug.cgi?id=34244
Bug #: 34244
Summary: DARK (2013) doesn't launches without native quartz
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45569
--> http://bugs.winehq.org/attachment.cgi?id=45569
log
Needs native quartz.
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https://bugs.winehq.org/show_bug.cgi?id=38841
Bug ID: 38841
Summary: PunkBuster 'PnkBstrB.exe' initialization fails
(K32EnumProcessModules write to NULL pointer)
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
PunkBuster bundled with the game APB Reloaded failed to initialize PnkBstrB.exe
on my system.
--- +relay output ---
...
0031:Call KERNEL32.K32EnumProcessModules(ffffffff,00000000,00100000,0076e9a8)
ret=0044ef87
0031:Call KERNEL32.UnhandledExceptionFilter(0076e4c8) ret=7bc99dad
...
--- end +relay output ---
+relay debug output shows that PnkBstrB.exe call
kernel32.K32EnumProcessModules() with a NULL pointer as parameter 'lphModule'
and a non-zero value in parameter 'cb'. The current Wine code does not check if
lphModule is NULL, it writes module information in lphModule until cb size is
not enough. Writing to NULL pointer raises the exception.
I first tried to put this code in the K32EnumProcessModules() function:
--- code ---
if(!lphModule)
{
cb = 0;
}
--- end code ---
With this code, the K32EnumProcessModules() call succeeds, but after that
PnkBstrB.exe tries to read at the NULL pointer and crashes anyway.
So I used this code instead:
--- code ---
if(!lphModule)
{
SetLastEror(ERROR_NOACCESS);
return FALSE;
}
--- end code ---
With that code, PnkBstrB.exe does not crash. It loads fine when the game
starts.
I could play the game 3 hours long without getting kicked, and I could play
again today. The pbcl.log file shows that everything PunkBuster related is
working.
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http://bugs.winehq.org/show_bug.cgi?id=28770
Bug #: 28770
Summary: Diablo 2 - sound works in menu, stops after starting
game (kind of regression)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
Classification: Unclassified
I've noticed that with recent Wine I don't hear any sound in Diablo 2 when
playing my character. When I start Game.exe - sound is here during watching
into and as long as I'm in the menu. When I start playing (the map and my
character show up) it stops. After that I don't hear anything anymore.
Bisection has resulted in the following:
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
901af51ea32f2d192a598808abab2d1b6a940773
be158e48ad8ee556941bd3f1ff94ca7116680d00
We cannot bisect more!
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
commit 901af51ea32f2d192a598808abab2d1b6a940773
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:24 2011 -0500
winmm: Remove driver implementation of waveOut*.
I'm using ALSA in Wine and Pulseaudio in my system.
I'm almost sure it's duplicate of #27908, but I was asked by Austin to create
new bugzilla report.
Right after starting Game.exe with affected Wine I get following fixmes:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
When starting real game (map and character, sounds goes away) nothing appears
in the console.
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https://bugs.winehq.org/show_bug.cgi?id=38672
Bug ID: 38672
Summary: valgrind shows uninitialized memory in set_mwm_hints()
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
Similar to bug 38593, shows up a lot of tests, this is in
comctl32/tests/listview.c:
../../../tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so listview && touch listview.ok
==11813== Syscall param writev(vector[...]) points to uninitialised byte(s)
==11813== at 0x4F7A0F23: __writev_nocancel (in /usr/lib/libc-2.21.so)
==11813== by 0x5E69A28: ??? (in /usr/lib/libxcb.so.1.1.0)
==11813== by 0x5E69F07: ??? (in /usr/lib/libxcb.so.1.1.0)
==11813== by 0x5E69FAB: xcb_writev (in /usr/lib/libxcb.so.1.1.0)
==11813== by 0x5D59113: _XSend (in /usr/lib/libX11.so.6.3.0)
==11813== by 0x5D594B4: _XFlush (in /usr/lib/libX11.so.6.3.0)
==11813== by 0x5D379BB: XFlush (in /usr/lib/libX11.so.6.3.0)
==11813== by 0x5C92C82: X11DRV_WindowPosChanged (window.c:2349)
==11813== by 0x4D4AEC2: set_window_pos (winpos.c:2147)
==11813== by 0x4D4B15D: USER_SetWindowPos (winpos.c:2220)
==11813== by 0x4D4B454: SetWindowPos (winpos.c:2294)
==11813== by 0x47BCF6A: create_parent_window (listview.c:623)
==11813== by 0x47D4FB2: func_listview (listview.c:5770)
==11813== by 0x4833607: run_test (test.h:584)
==11813== by 0x4833A4F: main (test.h:666)
==11813== Address 0x58a9d90 is 40 bytes inside a block of size 16,384 alloc'd
==11813== at 0x4008D02: calloc (vg_replace_malloc.c:626)
==11813== by 0x5D473B4: XOpenDisplay (in /usr/lib/libX11.so.6.3.0)
==11813== by 0x5C98E17: x11drv_init_thread_data (x11drv_main.c:658)
==11813== by 0x5C8CCC1: thread_init_display (x11drv.h:347)
==11813== by 0x5C914D2: X11DRV_create_win_data (window.c:1796)
==11813== by 0x5C92264: X11DRV_WindowPosChanging (window.c:2155)
==11813== by 0x4D4AA16: set_window_pos (winpos.c:2062)
==11813== by 0x4D400D2: WIN_CreateWindowEx (win.c:1580)
==11813== by 0x4D40723: CreateWindowExA (win.c:1718)
==11813== by 0x47BCF50: create_parent_window (listview.c:617)
==11813== by 0x47D4FB2: func_listview (listview.c:5770)
==11813== by 0x4833607: run_test (test.h:584)
==11813== by 0x4833A4F: main (test.h:666)
==11813== Uninitialised value was created by a stack allocation
==11813== at 0x5C8EF95: update_net_wm_states (window.c:963)
==11813==
also in d3d9/d3d9ex, d3d9/device, ddraw/dsurface, gdi32/clipping,
imm32/imm32...
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http://bugs.winehq.org/show_bug.cgi?id=35030
Bug #: 35030
Summary: Steam install program crash at the end of the install
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46692
--> http://bugs.winehq.org/attachment.cgi?id=46692
crash log
Hello,
when I launch Steam install program, it crashes at the end of the install, then
continue with downloading the whole client. It is not an important crash
because it doesn't stop the install. I joined the log of the crash.
Thank you for your help.
Config:
Ubuntu 13.10
wine 1.7.7 32 bits
AMD radeon 7850 with Ubuntu Catalyst drivers 13.101 version
Processor Intel i5-3570 3,4 Ghz
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--- Comment #26 from Sergio Callegari <scallegari(a)arces.unibo.it> ---
Created attachment 52260
--> https://bugs.winehq.org/attachment.cgi?id=52260
Log file with +richedit,+font
Here is the log file with the richedit and font channels. Compressed with xz.
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--- Comment #25 from Jactry Zeng <jactry92(a)gmail.com> ---
Hi all,
It seems bug of LTSPICE it is another bug of riched20.
And it was fixed by Huw:
commit 7a3c9889e38ede659230a66a167b82c024f0dc85
Author: Huw Davies <huw at codeweavers.com>
Date: Wed Jul 1 10:48:56 2015 +0100
riched20: Free the script cache when updating the default style.
Thanks Huw!
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--- Comment #24 from Jactry Zeng <jactry92(a)gmail.com> ---
(In reply to Sergio Callegari from comment #23)
> Seems fixed for LTSPICE with latest Wine (1.7.50)
Hi Sergio,
Could you upload a log of LTSPICE with +richedit,+font channel?
I'd like to know what font was used when you run LTSPICE.
I'm looking at another bug of proportional font
Thank you very much!
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--- Comment #23 from Sergio Callegari <scallegari(a)arces.unibo.it> ---
Seems fixed for LTSPICE with latest Wine (1.7.50)
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Jactry Zeng <jactry92(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jactry92(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=38004
Bug ID: 38004
Summary: Outlast crashes with unimplemented function
x3daudio1_7.dll.X3DAudioInitialize
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 50638
--> https://bugs.winehq.org/attachment.cgi?id=50638
log
Use native is a workaround.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #16 from super_man(a)post.com ---
fixed? I don't see the program doing anything crazy when pressed update.
wine 1.7.50(git)
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http://bugs.winehq.org/show_bug.cgi?id=35534
Bug ID: 35534
Summary: Oblivion: very loud/distorted/horrible collision
sounds
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit.sauvage(a)gmail.com
Classification: Unclassified
Reported also by other users:
-some mention can be fixed by making bUseSoftwareAudio3D=1 inside the
oblivion.ini, but that doesn't work for me.
-some mention trying older versions of wine engine, but that doesn't seem to
help my case either.
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http://bugs.winehq.org/show_bug.cgi?id=32589
Bug #: 32589
Summary: Microsoft Money 2005 Program Crash on Selecting
Program Dropdown Box
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
On both:
wine 1.4.1
wine 1.5.19
Running under 32 bit Ubuntu 12.04.1.
Microsoft Money 2005 (UK edition) ran after installing Internet Explorer 6
using winetricks.
Entry submitted to AppDB describing installation and running of the program.
One action always crashed the program.
Drop down navigation menu hangs application. This is the main "browser" drop
down box in the main menu bar. All other dropdown boxes seemed to work ok. The
program is perfectly usable without this menu bar, it is the program crash if
you do use it that is the issue.
Checked for terminal error message when "Drop down navigation menu hangs
application". It was always:
err:seh:setup_exception_record stack overflow 912 bytes in thread 0027 eip
7b858550 esp 01170fa0 stack 0x1170000-0x1171000-0x1270000
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super_man(a)post.com changed:
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----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #21 from super_man(a)post.com ---
Doesn't work. This seem to be related
fixme:ddraw:ddraw7_Initialize Ignoring guid <guid-0x0001>.
1.7.50(git)
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super_man(a)post.com changed:
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CC| |super_man(a)post.com
--- Comment #10 from super_man(a)post.com ---
still an issue 1.7.50(git)
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https://bugs.winehq.org/show_bug.cgi?id=39151
Bug ID: 39151
Summary: Alone In The Dark - The new nightmare does not
install.
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: Slackware
Created attachment 52175
--> https://bugs.winehq.org/attachment.cgi?id=52175
Alone 4 backtrace
Hello Everyone,
Alone In The Dark - The new nightmare does not install. Segfaults backtrace
attached.
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https://bugs.winehq.org/show_bug.cgi?id=39182
Bug ID: 39182
Summary: Non-queued messages get activated during WaitMessage
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: elpochodelagente(a)gmail.com
Distribution: ---
Created attachment 52226
--> https://bugs.winehq.org/attachment.cgi?id=52226
very small test
When an app that is sleeping in WaitMessage receives a non-queued message, it
should be awaken first. Then wine should wait it to reenter before dispatching
the non-queued message (wait until the app calls GetMessage or PeekMessage?).
For a broader discussion see "Does wine send window messages without waiting
apps to reenter userdll?" thread in the mailing list. Attaching a test that
shows the incorrect behavior.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #23 from super_man(a)post.com ---
The download is dead. The patch on other hand applies quite cleanly.
patching file dlls/ntdll/loader.c
Hunk #1 succeeded at 1747 (offset 331 lines).
Hunk #2 succeeded at 1771 with fuzz 2 (offset 333 lines).
wine 1.7.50(git)
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super_man(a)post.com changed:
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CC| |super_man(a)post.com
--- Comment #8 from super_man(a)post.com ---
the same 1.7.50(git) version used same as austin.
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http://bugs.winehq.org/show_bug.cgi?id=26688
Summary: Risen requires vcrun2005
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game outputs no missing functions and mscodescan reveals nothing either,
yet the game complains about vcrun2005. winetricks vcrun2005 works around it
xavier@xavier /wine/risen/drive_c/jeu/bin $ wine Risen.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.OpenMP" (8.0.50727.762)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library vcomp.dll (which is needed by
L"C:\\jeu\\bin\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\bin\\Risen.exe") not found
err:module:import_dll Loading library Engine.dll (which is needed by
L"C:\\jeu\\bin\\Game.dll") failed (error c0000018).
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library Game.dll (which is needed by
L"C:\\jeu\\bin\\Risen.exe") not found
err:module:import_dll Loading library Engine.dll (which is needed by
L"C:\\jeu\\bin\\Importer.dll") failed (error c0000018).
err:module:import_dll Loading library Game.dll (which is needed by
L"C:\\jeu\\bin\\Importer.dll") failed (error c0000018).
err:module:import_dll Library vcomp.dll (which is needed by
L"C:\\jeu\\bin\\Importer.dll") not found
err:module:import_dll Library Importer.dll (which is needed by
L"C:\\jeu\\bin\\Risen.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\jeu\\bin\\Risen.exe" failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=38704
Bug ID: 38704
Summary: Crash During Update
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordan(a)bobich.net
Distribution: ---
Created attachment 51632
--> https://bugs.winehq.org/attachment.cgi?id=51632
Crash backtrace
Crash after WINE update in PlayOnLinux.
Running POL as a different user than the one logged in on the console using
sudo, and granting Xorg access using
xhost+SI:localuser:wineuser
where "wineuser" is the username I use for running wine applications.
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https://bugs.winehq.org/show_bug.cgi?id=38855
Bug ID: 38855
Summary: You have to specify a description for this bug.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yakavlev.2001(a)gmail.com
Distribution: ---
Created attachment 51781
--> https://bugs.winehq.org/attachment.cgi?id=51781
Enter the path to the file on your computer
You have to specify a description for this bug.
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https://bugs.winehq.org/show_bug.cgi?id=38948
Bug ID: 38948
Summary: Witcher crushes when I play
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: zel.aksoylar(a)gmail.com
Created attachment 51895
--> https://bugs.winehq.org/attachment.cgi?id=51895
bugreport for witcher
Hello.I downloaded witcher torrent and I am playing for two week or
something.Unfortunetly today while I play game has been crushed.When I open and
tryin to play again it crushes again at the same point and wine bug error pop
ups.Please help me I don't really understand about computers.
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https://bugs.winehq.org/show_bug.cgi?id=38617
Bug ID: 38617
Summary: GRID 2 requiers OLE
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: Fedora
Getting this in Terminal ( on Wine-Staging ):
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
MSDN:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682521%28v=vs.85…
Possible Fix:
https://bbs.archlinux.org/viewtopic.php?id=189137
Quote from the link:
"EDIT/UPDATE:
installing internet explorer in the same wineprefix solved it for me."
Unfourtinetly author did not specify wich version he installed and using
installer or winetricks.
Hope this helps.
Hope this is not spam so you do not waste time.
Cheers.
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https://bugs.winehq.org/show_bug.cgi?id=38820
Bug ID: 38820
Summary: PunkBuster pbsetup 3.8 fails to download
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Starting pbsetup in a clean 32bit wineprefix fails with the messagebox: "ERROR:
The attempt to download
'http://websec.evenbalance.com:6080/downloads/pbgame.htm' failed because the
connection timed out. Please make sure that you are properly connected to the
Internet and try updating again later."
Step to reproduce:
1. Create a new 32bit wineprefix.
2. Download pbsetup 3.8 from http://www.evenbalance.com/.
3. Unzip and copy pbsetup.exe to .wine/drive_c/.
4. cd to .wine/drive_c/ and run wine pbsetup.exe
5. Accept the licence agreement, click "ok" when pbsetup says it runs for the
first time.
6. pbsetup displays a progress bar.
What should happen:
pbsetup should download its game database and open the main window (empty at
first).
What actually happens:
pbsetup displays a dialog box with the aforementioned message. The program
closes when user clicks on the button.
Starting pbsetup with files copied from a wineprefix where it has run before
allows the program to start, but the error happens when clicking on "Update
PunkBuster".
Step to reproduce (continued):
6. click "add game" in the main window.
7. Select any game (APB Reloaded in my case).
8. Remove the path from the textbox and type C:\ in its place.
9. Click "add game".
What should happen:
The progress bar should move on while pbsetup downloads the files from the
server and ends with a successful update messagebox.
What actually happens:
Download doesn't start and pbsetup displays a dialog box with the
aforementioned message.
Additionnal info:
I get the error 99% of the time. Sometimes pbsetup manages to connect and
download. I'll roughly say that it works once every 4 hours or so.
I sent a ticket to evenbalance and they replied to me it was either a
firewall/antivirus blocking, or a temporary network issue.
However, I don't use any firewall/antivirus and I installed pbsetup in a
Windows Vista virtual machine on the same computer and it runs fine.
Here is the terminal output:
--- terminal output ---
~/.wine/drive_c$ wine pbsetup.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
--- end terminal output ---
My system is Debian Wheezy 64bit.
Wine is compiled from git in pure 32bit.
integrated iexplore can browse the web and even download the files that pbsetup
wants.
I have this problem since Wine 1.7.43. I'm now using Wine 1.7.46-1 from git.
The last time pbsetup ran successfully was with Wine 1.7.23. and I did not use
it again until 1.7.43 was released.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #65 from super_man(a)post.com ---
The installer had some crash, but also the game seem to have regressed. Can't
even start it with 1.7.50(git).
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https://bugs.winehq.org/show_bug.cgi?id=39067
Bug ID: 39067
Summary: Winetricks checksum vcrunredist 2013
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leighrhume(a)gmail.com
Leighs-MacBook-Pro:tmp lhume$ openssl sha1 /Users/lhume/Desktop/vcredist_x86\
\(1\).exe
SHA1(/Users/lhume/Desktop/vcredist_x86 (1).exe)=
df7f0a73bfa077e483e51bfb97f5e2eceedfb6a3
>From Winetricks
WINETRICKS_VERSION=20141130
load_vcrun2013()
{
# http://www.microsoft.com/en-us/download/details.aspx?id=40784
w_download
http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD…
18f81495bc5e6b293c69c28b0ac088a96debbab2
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https://bugs.winehq.org/show_bug.cgi?id=39082
Bug ID: 39082
Summary: "winetricks d3dx9" installation failing.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: cordaro.matthew(a)gmail.com
Distribution: ---
Created attachment 52072
--> https://bugs.winehq.org/attachment.cgi?id=52072
output of command, rerun of erroneous command for better description, proof of
lack of file necessary.
Install fails due to bad command.
rm and re-initialization of '.wine' directory does not solve.
Missing necessary file during installation.
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https://bugs.winehq.org/show_bug.cgi?id=39024
Bug ID: 39024
Summary: WINEARCH no longer creates a 32-bit wineprefix
properly
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)gmail.com
Distribution: ---
The program seems to default to a .wine64 prefix, even using the standard
WINEARCH=win32 command.
So WINEARCH=win32 wine-development winecfg
gets you a .wine64 prefix.
BUT if you add WINEPREFIX=~/.wine to the mix you get the 32-bit wineprefix but
then winecfg can't find it from the command line.
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https://bugs.winehq.org/show_bug.cgi?id=39089
Bug ID: 39089
Summary: Warframe doesn't work. It's fails after checking for
new content.
Product: Wine
Version: 1.7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfrescopain24(a)gmail.com
Distribution: ---
Please someone help. This part has gotten too technical for me to understand.
Warframe should have worked by now but I can't get past the "checking for new
content screen" it takes forever to finish and at the end just says "Update
failed." It get's hung up on the line:
fixme:ntdll:NtIsProcessInJob stub: (nil) 0x2a4
and this line kepps on repeating and repeating.
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https://bugs.winehq.org/show_bug.cgi?id=38302
Bug ID: 38302
Summary: Crash on launching The Settlers 7 - Path of King
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Created attachment 51135
--> https://bugs.winehq.org/attachment.cgi?id=51135
Image of exlprter.exe freeze when launching The Settlers 7 - Path of KIng.
Launching game, then uPlay opens, then I click the 'Play', and then whole wine
( and explorer.exe ) simply freezes. Only thing I can get is the screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=38312
Bug ID: 38312
Summary: Crysis 2 black screen or other graphical corruption
during gameplay
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Created attachment 51150
--> https://bugs.winehq.org/attachment.cgi?id=51150
Crysis 2 in-game menu
Screenshot of in-game menu and gameplay and Terminal log in attachments.
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https://bugs.winehq.org/show_bug.cgi?id=39060
Bug ID: 39060
Summary: help
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edybilla(a)gmail.com
Distribution: ---
Created attachment 52030
--> https://bugs.winehq.org/attachment.cgi?id=52030
install application not work
the program setup.exe has encountered a serious problem and needs to close.
the program setup.exe has encountered a serious problem and needs to close.
this can be caused by a problem in the program or a deficiency in wine
if this problem is not present under windows and has not been reported yet
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http://bugs.winehq.org/show_bug.cgi?id=17055
Summary: wine does not put wine executable path into desktop icon
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beagle7(a)shaw.ca
when installing an app, when wine installs a desktop icon (under KDE), it does
include the proper env WINEPREFIX, but it does not include the path to to wine
(e.g., /usr/local/1113/bin/wine) under which the app was installed. I.e., if I
do exactly this:
env WINEPREFIX=~/.wine-some-app /usr/local/wine-install-dir/wine
~/path/windows-app-installer.exe
the resulting desktop icon, in properties, would have under command, the
following:
env WINEPREFIX="~/.wine-app" wine "C:\Program Files\Path\app.exe"
or similar.
What I'd like it to have is:
env WINEPREFIX="~/.wine-app" /usr/local/wine-install-dir/wine "C:\Program
Files\Path\app.exe" (as appropriate)
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http://bugs.winehq.org/show_bug.cgi?id=33043
Bug #: 33043
Summary: Trying to install OCAD Trial Edition from
www.ocad.com/en/downloads/ocad-trial-edition using
Crossover
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ditchi56-bugzilla(a)yahoo.co.uk
Classification: Unclassified
Created attachment 43677
--> http://bugs.winehq.org/attachment.cgi?id=43677
Error trace produced by Crossover
Installation fails very quickly:
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http://bugs.winehq.org/show_bug.cgi?id=36851
Bug ID: 36851
Summary: The Wolf Among Us - crashes
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pepe(a)bloodkings.eu
Created attachment 48938
--> http://bugs.winehq.org/attachment.cgi?id=48938
backtrace from wine
This is the 2nd crash with this game. Nothing important, but its annoying.
It happened after 2 and 3 episode. In scene "Next time in The Wolf Among Us
will be:"
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https://bugs.winehq.org/show_bug.cgi?id=39112
Bug ID: 39112
Summary: Reaper Version 5.0 Crashes in Crossover
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chipperfield.ian(a)virginmedia.com
Distribution: ---
Created attachment 52114
--> https://bugs.winehq.org/attachment.cgi?id=52114
Trace file
Reaper 5.0 crashes in Crossover
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https://bugs.winehq.org/show_bug.cgi?id=1429
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Closing invalid bugs.
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http://bugs.winehq.org/show_bug.cgi?id=32985
Bug #: 32985
Summary: Need For Speed World Fatal error in gc
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43576
--> http://bugs.winehq.org/attachment.cgi?id=43576
installation output
Installed the nfs world and when I tried to launche it it gave me and error
Fatal error in gc
http://i.imgur.com/OHF8GZN.jpg
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https://bugs.winehq.org/show_bug.cgi?id=38840
Bug ID: 38840
Summary: Mouselook doesn't "loop" properly in Unity game (Grow
Home) with CSMT patches enabled
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: axfelix(a)gmail.com
Distribution: ---
Hi folks,
I'm not sure if I should be reporting Wine-CSMT issues here, so forgive me for
that, but I'm fairly sure I've isolated this issue to the CSMT patches being
enabled -- when playing Grow Home, a game that doesn't have an appDB entry but
which was written in Unity (so that it could theoretically be natively released
on Linux, but more importantly should have middleware in common with many other
titles;
http://steamcommunity.com/app/323320/discussions/0/604941528477623359/), it
seems impossible to rotate the camera using mouselook beyond a certain narrow
field of view. The mouse cursor is captured (and not visible) when the game has
focus, but it feels distinctly like the camera is only able to be rotated as
far as though I were actually moving the mouse cursor across the width of the
window (which in my case is 1680x1050 fullscreen).
This may be a known issue -- I know I saw some discussion around mouselook
issues in Guild Wars II when using the CSMT patches -- but it seems a bit
different in this context. I don't think I have any other Unity games that use
mouselook so I can't test further, but I wouldn't be surprised if this was more
widespread.
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https://bugs.winehq.org/show_bug.cgi?id=37650
Bug ID: 37650
Summary: visualTopo unexpetted crash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabrizio.toso63(a)gmail.com
Distribution: ---
Created attachment 50107
--> https://bugs.winehq.org/attachment.cgi?id=50107
backtrace
.
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http://bugs.winehq.org/show_bug.cgi?id=30756
Bug #: 30756
Summary: error, and white screens while playing Witcher:
Enhanced edition.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benboerma(a)yahoo.com
Classification: Unclassified
after going through loading screens my screen will turn white. I can still hear
music and gameplay, but the game itself is not visible. Also while playing
multiple times the game will come up with an Unknown error and make me have to
restart.
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https://bugs.winehq.org/show_bug.cgi?id=38246
Bug ID: 38246
Summary: Program won't run, cannot install some necessary files
it seems, trying to run skyrim on OS X
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qthomas27(a)hotmail.com
Created attachment 51056
--> https://bugs.winehq.org/attachment.cgi?id=51056
the text from the error message
Successfully downloaded skyrim on steam through wineskin, but it will not open,
also the specific wrapper is unable to run the winetricks "dlls" to provide the
necessary updates for running skyrim. This error message is what I receive when
trying to "play" skyrim through steam.
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https://bugs.winehq.org/show_bug.cgi?id=38860
Bug ID: 38860
Summary: nokia x manager,
NETFramework,Version=v4.0,Profile=Client" not
implemented
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
[Tool][Windows][v1.1.0.0] Nokia X Manager [Root Nokia X, XL 100% working]
http://forum.xda-developers.com/showthread.php?t=2746370
Although .net 4.0 is installed
(http://portableapps.com/apps/utilities/dotnetinspector-portable says I have
all .net except 1.0) http://ibin.co/27OUwuOHkvyZ
, the app does not load
~/.wine/drive_c/Program Files (x86)/Nokia X Manager$ wine "Nokia X Manager.exe"
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:exec:SHELL_execute flags ignored: 0x00000100
Can't find process Please Wait...
System.ComponentModel.Win32Exception: ApplicationName='adb.exe',
CommandLine='devices', CurrentDirectory='', Native error= File not found.
at System.Diagnostics.Process.Start_noshell
(System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process
process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common
(System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process
process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
at Nokia_X_Manager.Form1.Form1_Load (System.Object sender, System.EventArgs
e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Form.OnLoad (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Form.OnLoadInternal (System.EventArgs e) [0x00000] in
<filename unknown>:0
fixme:exec:SHELL_execute flags ignored: 0x00004100
Shutting down finalizer thread timed out.
~/.wine/drive_c/Program Files (x86)/Nokia X Manager$
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https://bugs.winehq.org/show_bug.cgi?id=38545
Bug ID: 38545
Summary: Calculate surface size is wrong sometimes
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Bug 38178 is closed resolved by prohibit DXTn texture.
The real reason for the game crash is wrong sizes calculation in case of
compressed textures.
Even if we are not supporting DXTn compress/decompress we should allow the
application do this by own libraries and we must correctly calculate sizes in
those cases.
First what I see is the procedure calculate_dds_surface_size(..)
It adopted to block based textures but not to compressed textures
According to MSDN
https://msdn.microsoft.com/en-us/library/windows/desktop/bb205578(v=vs.85).…
the formula should be
max(1, ( (width + 3) / 4 ) ) x max(1, ( (height + 3) / 4 ) ) x 8(DXT1) or
16(DXT2-5)
But I see there are more caveats...
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https://bugs.winehq.org/show_bug.cgi?id=37445
Bug ID: 37445
Summary: Gamestudio: Missing DLL's
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irrlight(a)yahoo.com
Distribution: ---
Created attachment 49818
--> https://bugs.winehq.org/attachment.cgi?id=49818
The output of wine when running WED and med
On the installation I clicked cancel on the second window (because the next
button not works). But when I try to run WED.EXE, med.exe it says that DLL's
are missing.
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https://bugs.winehq.org/show_bug.cgi?id=38118
Bug ID: 38118
Summary: Fallen Enchantress: text not rendered properly with
built-in usp10
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50803
--> https://bugs.winehq.org/attachment.cgi?id=50803
screenshot
The spacing between letters is broken, some letters are too close each other,
others are too far away.
Installing corefonts/allfonts doesn't help, but using native usp10.dll is a
workaround.
On the attached screenshot the images on the right are showing how text is
displayed with native usp10.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=32616
Bug #: 32616
Summary: No restart of Skype Portable of RPC
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)bennyott.info
Classification: Unclassified
If I want to start skype, I get no error messages at the beginning, but the
design looks totally wrong. As soon as I would log in, I get ne error and the
program can not close without a kill.
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https://bugs.winehq.org/show_bug.cgi?id=39100
Bug ID: 39100
Summary: winemenubuilder fails to extract icon from
steamsetup.exe
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 9
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 9
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
It has been like that for sometime already.
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