https://bugs.winehq.org/show_bug.cgi?id=39006
Bug ID: 39006
Summary: ISAXAttributes.getLocalName should only return an
empty string for namespace attributes that are not
xmlns
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: ott(a)mirix.org
Distribution: ---
According to the specification the local name if a namespace propery is only an
empty string if it is exactly "xmlns":
"For "xmlns", this value is empty."
(https://msdn.microsoft.com/en-us/library/ms757865%28v=vs.85%29.aspx)
This makes sense because it would be impossible to get the namespace prefix
otherwise.
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http://bugs.winehq.org/show_bug.cgi?id=36680
Bug ID: 36680
Summary: Program starts, but does not react, probably does not
process windows messages
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Artur.Linhart(a)centrum.cz
Created attachment 48721
--> http://bugs.winehq.org/attachment.cgi?id=48721
Delphi 2007 window after start-not redrawing and responding
I have successfully installed Borland Delphi 2007, but if I start the program,
it does not run correctly. The main window isshown with docked subwindows, but
the content of the subwindows and menus and such stuff is not drawed (is
black), it also does not react on mouse or keyboard - similar stuff like if
developed windows application where runs the loop without calling the
Application.ProcessMessages() (in Pascal syntax). The only possibility is to
kill the application.
I can remember, during the installation also the screen has not been redrawn
correctly (progress bar of installer has frozen for very long time and the
progress hasnot been shown at all)
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https://bugs.winehq.org/show_bug.cgi?id=8277
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |905bf79337e04ed31d2823508e9
| |0169298049697
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #19 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
this is fixed by commit
https://source.winehq.org/git/wine.git/commitdiff/905bf79337e04ed31d2823508…
(along with previously mentioned 845164004b4b6f2e0c64a588fe858d5a26664980)
Thanks Sebastian
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38996
Bug ID: 38996
Summary: color profile swtch on application quit
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: efa(a)iol.it
Distribution: ---
wine 1.7.44 running Perseus Demo 1.9.1:
http://www.perseus.it/en/demo.php
switch the color profile to uncalibrated blueish on application quit.
The profile remain selected on Gnome Settings panel, but I had to switch to
another in the list to get profile applied.
Seems different than:
https://bugs.winehq.org/show_bug.cgi?id=33759
as never happen on application start or while running, it happened only at
application quit.
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https://bugs.winehq.org/show_bug.cgi?id=38954
Bug ID: 38954
Summary: One barrel shotgun gets rendered with wrong
orientation on Serious Sam HD: The Second Encounter
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
On Serious Sam HD: The Second Encounter one of the weapons gets rendered with a
wrong orientation (see attachment). I haven't systematically checked them all
but all the other weapons I've seen so far seem to render correctly.
I'm using the proprietary nvidia drivers (352.21).
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https://bugs.winehq.org/show_bug.cgi?id=38995
Bug ID: 38995
Summary: kernel32/tests/volume.c: IOCTL_DVD_READ_STRUCTURE test
fails with Fedora 22 installer DVD in drive
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
I ran the test suite on a fresh Fedora 22 install (with the dvd still in the
drive) and the test failed:
[austin@localhost tests]$ rm volume.ok ; make volume.ok
../../../tools/runtest -q -P wine -T ../../.. -M kernel32.dll -p
kernel32_test.exe.so volume && touch volume.ok
fixme:volume:DefineDosDeviceW
(0x00000000,L"a:",L"Z:\\home\\austin\\wine-git\\dlls\\kernel32\\tests")
DDD_RAW_TARGET_PATH flag not set, not supported yet
volume.c:134: Tests skipped: can't test removing fake drive
fixme:volume:GetVolumeNameForVolumeMountPointW Mounted Folders are not yet
supported
volume.c:1099: Test failed: IOCTL_DVD_READ_STRUCTURE should have failed
Makefile:709: recipe for target 'volume.ok' failed
make: *** [volume.ok] Error 1
But if I eject the DVD, it skips:
[austin@localhost tests]$ eject
[austin@localhost tests]$ make volume.ok
../../../tools/runtest -q -P wine -T ../../.. -M kernel32.dll -p
kernel32_test.exe.so volume && touch volume.ok
fixme:volume:DefineDosDeviceW
(0x00000000,L"a:",L"Z:\\home\\austin\\wine-git\\dlls\\kernel32\\tests")
DDD_RAW_TARGET_PATH flag not set, not supported yet
volume.c:134: Tests skipped: can't test removing fake drive
fixme:volume:GetVolumeNameForVolumeMountPointW Mounted Folders are not yet
supported
volume.c:1072: Tests skipped: IOCTL_DVD_READ_STRUCTURE not supported: 87
Linux localhost.localdomain 4.0.4-301.fc22.x86_64+debug #1 SMP Thu May 21
12:56:19 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=33898
Bug #: 33898
Summary: AliWangwang(TradeManager) can't save password
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download from
http://download.wangwang.1688.com/aliim/AliIM6_ATM/bin/AliIM2013_ATM(7.00.0…
1. winetricks something:
vcrun2010 for bug 33724
ie7 for bug 29719
2. install, then run $ wine AliIM.exe
3. login(Website choose Alibaba.com), it works successfully.
4. log-out, and try to login again, and the password isn't saved
TEST ACCOUNT:
winetesting(a)sina.com
testWINE
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
--- Comment #17 from Sebastian Lackner <sebastian(a)fds-team.de> ---
Some parts are fixed, but the entry_point for the main thread is not correct
yet. I'll submit another patch for that shortly.
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https://bugs.winehq.org/show_bug.cgi?id=38991
Bug ID: 38991
Summary: Source Insight title bar does not refresh
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wo4chenkewen(a)163.com
Distribution: ---
Created attachment 51949
--> https://bugs.winehq.org/attachment.cgi?id=51949
do you find the file name is not the correct name of the title bar
Source Insight title bar does not refresh the new file name. especially when we
press ctrl+ mouse "left click" to jump to new file. then new file new do not
update, while the old file name is presented also.
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http://bugs.winehq.org/show_bug.cgi?id=15219
Summary: Microsoft Office 2007: Infopath outputs an error when
attempting to fill out a form
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15974)
--> (http://bugs.winehq.org/attachment.cgi?id=15974)
output in git
Not sure what this program does, but it doesn't work :-P.
Start infopath:
$ wine INFOPATH.EXE
You're given a bunch of sample forms to fill out.
Choose any one, double click:
'Infopath encountered an error. The operation failed.'
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17045
Summary: Microsoft OneNote 2007 crashes on "Copy Hyperlink";
needs msctf.dll?
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Edit / Copy Hyperlink To ..." causes a crash:
err:ole:CoGetClassObject no class object {33c53a50-f456-4884-b049-85fd643ecfed}
could be created for context 0x1
...
trace:seh:raise_exception code=c0000005 flags=0 addr=0x78144d3a ip=0x78144d3a
tid=003a
33C53A50-F456-4884-B049-85FD643ECFED is TF_InputProcessorProfiles,
from msctf.dll, Text Services Framework.
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https://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #112 from Austin English <austinenglish(a)gmail.com> ---
(In reply to mactrix from comment #111)
> How to apply this patch? This is not part of an engine, right?
http://wiki.winehq.org/Patching
Please use the forums if you need further help, bugzilla is for bugs, not user
support.
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Jeffrey Finkelstein <jeffrey.finkelstein(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jeffrey.finkelstein(a)gmail.c |
|om |
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mactrix <b.adamski(a)mac.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |b.adamski(a)mac.com
--- Comment #111 from mactrix <b.adamski(a)mac.com> ---
How to apply this patch? This is not part of an engine, right?
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http://bugs.winehq.org/show_bug.cgi?id=31643
Bug #: 31643
Summary: Gothic 3 demo crashes without native vcomp.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Gothic 3 has a freely downloadable standalone demo,
095b5f736dd57f30a45a4ac2d9369354c601dfc9 Gothic3Demo.exe
which runs ok with "winetricks d3dx9_36" (see bug 28055).
With vcomp=builtin, it crashes with
unimplemented function vcomp.dll._vcomp_fork
mscodescan says it references
vcomp:_vcomp_enter_critsect
vcomp:_vcomp_for_static_end
vcomp:_vcomp_for_static_simple_init
vcomp:_vcomp_fork
vcomp:_vcomp_leave_critsect
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https://bugs.winehq.org/show_bug.cgi?id=38848
Bug ID: 38848
Summary: valgrind shows several uninitialized values in
dmime/tests/dmime.c:test_track()
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: mstefani(a)redhat.com
Distribution: ---
==13484== Conditional jump or move depends on uninitialised value(s)
==13484== at 0x4F6F3D73: _itoa_word (in /usr/lib/libc-2.21.so)
==13484== by 0x4F6F71AE: vfprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4F7176D8: vsprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4F6FE737: sprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4AF2502: wine_dbgstr_guid (test.h:533)
==13484== by 0x4AF03FD: test_track (dmime.c:516)
==13484== by 0x4AF0766: func_dmime (dmime.c:558)
==13484== by 0x4AF270F: run_test (test.h:584)
==13484== by 0x4AF2B57: main (test.h:666)
==13484== Uninitialised value was created by a stack allocation
==13484== at 0x4AF01A6: test_track (dmime.c:474)
==13484==
==13484== Conditional jump or move depends on uninitialised value(s)
==13484== at 0x4F6F5DAB: vfprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4F7176D8: vsprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4F6FE737: sprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4AF2502: wine_dbgstr_guid (test.h:533)
==13484== by 0x4AF03FD: test_track (dmime.c:516)
==13484== by 0x4AF0766: func_dmime (dmime.c:558)
==13484== by 0x4AF270F: run_test (test.h:584)
==13484== by 0x4AF2B57: main (test.h:666)
==13484== Uninitialised value was created by a stack allocation
==13484== at 0x4AF01A6: test_track (dmime.c:474)
==13484==
==13484== Conditional jump or move depends on uninitialised value(s)
==13484== at 0x4F6F5E9E: vfprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4F7176D8: vsprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4F6FE737: sprintf (in /usr/lib/libc-2.21.so)
==13484== by 0x4AF2502: wine_dbgstr_guid (test.h:533)
==13484== by 0x4AF03FD: test_track (dmime.c:516)
==13484== by 0x4AF0766: func_dmime (dmime.c:558)
==13484== by 0x4AF270F: run_test (test.h:584)
==13484== by 0x4AF2B57: main (test.h:666)
==13484== Uninitialised value was created by a stack allocation
==13484== at 0x4AF01A6: test_track (dmime.c:474)
==13484== Conditional jump or move depends on uninitialised value(s)
==13484== at 0x400A6B5: bcmp (vg_replace_strmem.c:1007)
==13484== by 0x4AF0441: test_track (dmime.c:516)
==13484== by 0x4AF0766: func_dmime (dmime.c:558)
==13484== by 0x4AF270F: run_test (test.h:584)
==13484== by 0x4AF2B57: main (test.h:666)
==13484== Uninitialised value was created by a stack allocation
==13484== at 0x4AF01A6: test_track (dmime.c:474)
==13484==
==13484== Conditional jump or move depends on uninitialised value(s)
==13484== at 0x400A6E4: bcmp (vg_replace_strmem.c:1007)
==13484== by 0x4AF0441: test_track (dmime.c:516)
==13484== by 0x4AF0766: func_dmime (dmime.c:558)
==13484== by 0x4AF270F: run_test (test.h:584)
==13484== by 0x4AF2B57: main (test.h:666)
==13484== Uninitialised value was created by a stack allocation
==13484== at 0x4AF01A6: test_track (dmime.c:474)
==13484==
==13484== Conditional jump or move depends on uninitialised value(s)
==13484== at 0x4AF1BE5: winetest_vok (test.h:311)
==13484== by 0x4AF1DC0: winetest_ok (test.h:357)
==13484== by 0x4AF045B: test_track (dmime.c:516)
==13484== by 0x4AF0766: func_dmime (dmime.c:558)
==13484== by 0x4AF270F: run_test (test.h:584)
==13484== by 0x4AF2B57: main (test.h:666)
==13484== Uninitialised value was created by a stack allocation
==13484== at 0x4AF01A6: test_track (dmime.c:474)
==13484==
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https://bugs.winehq.org/show_bug.cgi?id=37281
Bug ID: 37281
Summary: Lord of The Rings Online: Crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gird.bogdan(a)gmail.com
Created attachment 49579
--> https://bugs.winehq.org/attachment.cgi?id=49579
program error details from wine
I can login and select my server. After pressing "Play" the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=33989
Bug #: 33989
Summary: iexplore.exe crash when logging in to www.roblox.com
Product: Wine-gecko
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: alfonsojon1997(a)gmail.com
Classification: Unclassified
Created attachment 45164
--> http://bugs.winehq.org/attachment.cgi?id=45164
backtrace of crash.
Wine's native iexplore.exe crashes upon logging into this website.
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http://bugs.winehq.org/show_bug.cgi?id=34939
Bug #: 34939
Summary: Dragon NaturallySpeaking does not install in 64-bit
version
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Classification: Unclassified
Created attachment 46557
--> http://bugs.winehq.org/attachment.cgi?id=46557
Dragon Naturally Speaking Home 12.5 installation log
Regression, maybe. Maybe not. Here's why.
I downloaded wine 1.7.6 today for the first time from the Ubuntu ppa
repository. Then, starting with a new wineprefix, I set the version to Windows
8 and did winetricks fontfix.
Then I tried re-installing Dragon NaturallySpeaking. NatSpeak installs with a
single EXE file, but it auto-detects whether the system is 32-bit or 64-bit,
and installs accordingly.
The installation seemed to go very well, and very fast, until at the very end,
something went amiss, and I did not get the closing message that I usually do.
I looked at the terminal log (see first attachment) but nothing jumped out at
me.
I tried running the program. After a feeble attempt it crashed. Again, the log
seemed to tell me nothing. (See second attachment.)
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http://bugs.winehq.org/show_bug.cgi?id=31063
Bug #: 31063
Summary: Crash bug after finishing convertion in FormatFactory
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trinidadracer(a)gmail.com
Classification: Unclassified
FormatFactory 2.x crashes after finishing the convertion on Wine V1.4
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http://bugs.winehq.org/show_bug.cgi?id=31984
Bug #: 31984
Summary: Starlaxis needs d3dx9_36.dll.D3DXComputeTangentFrameEx
(purist)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.starlaxis.de/en_starlaxis%20kaufen.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42151
--> http://bugs.winehq.org/attachment.cgi?id=42151
terminal output
The game comes bundled with it's own d3dx9_30, d3dx9_42, d3dcompiler_42 dlls.
If I remove those files or set them to built-in in winecfg, the game crashes
after the splash screen with
...
wine: Call from 0x7b839aa2 to unimplemented function
d3dx9_36.dll.D3DXComputeTangentFrameEx, aborting
...
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http://bugs.winehq.org/show_bug.cgi?id=11059
Summary: Sid Meier's Railroads Demo carshes on startup
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=10078)
--> (http://bugs.winehq.org/attachment.cgi?id=10078)
Sid Meier's Railroads Demo crash output
At first it was complaining about missing dx dll.
err:module:import_dll Library d3dx9_28.dll (which is needed by L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe" failed, status c0000135
I tried to copy that dll from existing Windows install.
With this dll the Demo crashes on startup (dereferencing null pointer).
Output log attached.
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http://bugs.winehq.org/show_bug.cgi?id=26439
Summary: Chernobyl terrorist attack demo crashes on start,
appears to want ID3DXFontImpl_DrawTextA
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_71174.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I see a flood of:
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ä, -1, 0x32fa4c, 1024,
0xffffffff): stub
then the game crashes on start. winetricks d3dx9_36 works around it.
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https://bugs.winehq.org/show_bug.cgi?id=38914
Bug ID: 38914
Summary: valgrind shows uninitialized memory in
dlls/dwrite/tests/layout.c
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Distribution: Fedora
==22864== Conditional jump or move depends on uninitialised value(s)
==22864== at 0x492911F: bidi_compute_isolating_runs_set (bidi.c:966)
==22864== by 0x4929974: bidi_computelevels (bidi.c:1102)
==22864== by 0x492461F: dwritetextanalyzer_AnalyzeBidi (analyzer.c:768)
==22864== by 0x49365E4: IDWriteTextAnalyzer_AnalyzeBidi (dwrite.h:6279)
==22864== by 0x49365E4: layout_compute_runs (???:0)
==22864== by 0x4937653: layout_compute (layout.c:900)
==22864== by 0x49385A1: layout_compute_effective_runs (layout.c:1316)
==22864== by 0x493D09D: dwritetextlayout_GetLineMetrics (layout.c:2821)
==22864== by 0x47CB482: IDWriteTextLayout_GetLineMetrics (dwrite.h:5216)
==22864== by 0x47CB482: test_GetLineMetrics (???:0)
==22864== by 0x47CE508: func_layout (layout.c:3254)
==22864== by 0x47CF29B: run_test (test.h:584)
==22864== by 0x47CF6E3: main (test.h:666)
==22864== Uninitialised value was created by a client request
==22864== at 0x7BC4B34B: mark_block_uninitialized (heap.c:208)
==22864== by 0x7BC4B4A0: initialize_block (heap.c:239)
==22864== by 0x7BC4F802: RtlAllocateHeap (heap.c:1716)
==22864== by 0x4922BE6: heap_alloc (dwrite_private.h:34)
==22864== by 0x49245BA: dwritetextanalyzer_AnalyzeBidi (analyzer.c:759)
==22864== by 0x49365E4: IDWriteTextAnalyzer_AnalyzeBidi (dwrite.h:6279)
==22864== by 0x49365E4: layout_compute_runs (???:0)
==22864== by 0x4937653: layout_compute (layout.c:900)
==22864== by 0x49385A1: layout_compute_effective_runs (layout.c:1316)
==22864== by 0x493D09D: dwritetextlayout_GetLineMetrics (layout.c:2821)
==22864== by 0x47CB482: IDWriteTextLayout_GetLineMetrics (dwrite.h:5216)
==22864== by 0x47CB482: test_GetLineMetrics (???:0)
==22864== by 0x47CE508: func_layout (layout.c:3254)
==22864== by 0x47CF29B: run_test (test.h:584)
==22864== by 0x47CF6E3: main (test.h:666)
==22864==
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https://bugs.winehq.org/show_bug.cgi?id=38952
Bug ID: 38952
Summary: PDF-Xchange Viewer crashes when we launch OCR
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: menfin(a)free.fr
Distribution: ---
Created attachment 51898
--> https://bugs.winehq.org/attachment.cgi?id=51898
log du crash
When we launch an OCR on a file PDF, systematically we obtain a crash. See
attachment file
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http://bugs.winehq.org/show_bug.cgi?id=18191
Summary: Notepad always saves as ISO-8859, instead of UTF-8
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There's actually a few bugs here, but I'll start with the first one I noticed:
$ wine notepad
Type/paste "Stefan Dösinger" # First UTF-8 I found in git log :-)
File, Save as foobar.txt
$ cat foobar.txt
Should get Stefan Dösinger back, but instead you get something like
"Stefan Dösinger".
With windows notepad, however, you'll get "Stefan Dösinger".
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http://bugs.winehq.org/show_bug.cgi?id=16519
Summary: EssentialPIM: Bold text not rendering correctly
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bugs found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
This bug is reproducible every time, and it never happens in windows.
In "Notes", the default text (I'm in wine now, so I can't see which one
exactly - I suppose Times New Roman) renders correctly underlined, italics and
strikethrough,
but (BUG) doesn't render at all the bold; it marks it as bold, but the text
is still plain. This never happens in windows.
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https://bugs.winehq.org/show_bug.cgi?id=37129
Bug ID: 37129
Summary: Clang Static Analyzer: Buffer overflow
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies a possible buffer overflow
File: tools/widl/typegen.c
Location: line 1158, column 28
Description: String copy function overflows destination buffer
static unsigned int write_new_procformatstring_type(...)
{
char buffer[64];
...
strcpy( buffer, "/* flags:" );
if (flags & MustSize) strcat( buffer, " must size," );
if (flags & MustFree) strcat( buffer, " must free," );
if (flags & IsPipe) strcat( buffer, " pipe," );
if (flags & IsIn) strcat( buffer, " in," );
if (flags & IsOut) strcat( buffer, " out," );
if (flags & IsReturn) strcat( buffer, " return," );
if (flags & IsBasetype) strcat( buffer, " base type," );
if (flags & IsByValue) strcat( buffer, " by value," );
if (flags & IsSimpleRef) strcat( buffer, " simple ref," );
...
}
Even if not all the conditions are true, you still risk getting a too lengthy
string that won't suit the buffer.
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http://bugs.winehq.org/show_bug.cgi?id=17506
Summary: Achtung die Kurve: Game doesn't start
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Masternoob(a)gmx.at
The Screen stays black when i start the game...
The Game can be downloaded here:
http://overgood.ov.funpic.de/xtacka/downloads.php
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https://bugs.winehq.org/show_bug.cgi?id=38697
Bug ID: 38697
Summary: wineconsole: Cannot enable or disable Insert Mode
through user dialog
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hugh.mcmaster(a)outlook.com
Distribution: ---
Currently, wineconsole has InsertMode enabled permanently.
Users should be able to enable or disable the mode whenever they want to, but
the dialog box does not have an option to do this.
I'm writing patches to resolve this problem.
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http://bugs.winehq.org/show_bug.cgi?id=27238
Summary: Tesla: The Weather Man demo: movement keys not working
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.thoughtquake.com/content/TeslaDemo_1.01.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The movement keys are not interpreted by the game. By default the game assigns
WASD for movement and <Space> for jumping. None of them work in Wine.
Interestingly, other keys work:
<R>: brings up the research tab
<Backspace>: restart the level
<Esc>: back to the menu
<X>: skips the videos
I can reassign the keys in the options menu but whatever I choose for movement,
they are not accepted by the game.
Terminal output doesn't reveal too much:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f440,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Native dinput/dinput8 dlls don't help: the game seems not to use either of them
(+loaddll).
The same problem exists in Wine-1.0.1, too.
I've tried the game in virtual desktop as well as in fullscreen mode.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
Gnome + Metacity
Xserver 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=36336
Bug ID: 36336
Summary: NaturallySpeaking doesn't work with alsa or
pasuspender
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Created attachment 48412
--> http://bugs.winehq.org/attachment.cgi?id=48412
natspeak runtime log with pasuspender
Dragon NaturallySpeaking works very well on linux systems that rely on
pulseaudio.
However, if it is installed on a system that does not come preloaded with
pulseaudio (such as Lubuntu) the audio does not work.
I tried installing in a clean Lubuntu system, and then tried installing
pulseaudio. No good.
I tried installing with pulseaudio running. Yay. Success. Then I tried to run
the program with pasuspender, with the following results.
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
fixme:mmdevapi:MMDevice_Activate IID_IDeviceTopology unsupported
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=36966
Bug ID: 36966
Summary: Turkey - Europe/Istanbul timezone is not detected
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaankasim88(a)gmail.com
Created attachment 49086
--> http://bugs.winehq.org/attachment.cgi?id=49086
.net crash
Wine throws a timezone error and this causes .net applications to crash. My
timezone is set to Europe/Istanbul, and checking timezone info with timedatectl
shows it as correctly set. I looked at the wine registry and there doesn't seem
to be a Turkey tz, I tried importing one from windows but it didn't help. (I
also changed display name to Europe/Istanbul in registry, no luck)
Changing timezone to GMT or something else fixes it, but this is not
acceptable.
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https://bugs.winehq.org/show_bug.cgi?id=38806
Bug ID: 38806
Summary: Starcraft Campaign Editor does not scroll to bottom
after copying a trigger
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce, click Scenario, Triggers, then click Copy twice. On Windows, the
trigger list scrolls to the bottom, but on Wine it only scrolls to the top of
the last trigger.
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https://bugs.winehq.org/show_bug.cgi?id=38712
Bug ID: 38712
Summary: win-key press incorrectly recognized
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amosonn(a)gmail.com
Distribution: ---
I use wmii, a (linux) window manager in which the modifier key, usually
configured as the win-key, is used to switch windows. As a consequence, when
focused on a wine window, I sometimes use win+<some other key>, and then the
focus switches to another window, which means that wine never receives the
release key event.
When I go back to that wine window, if I do so in another method (e.g. by
mouse) then it still thinks that the win-key is pressed (e.g. when configuring
keyboard shortcuts, it adds win- to the list of modifiers currently pressed). A
press-and-release on the win-key solves this.
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https://bugs.winehq.org/show_bug.cgi?id=38925
Bug ID: 38925
Summary: ipstats.c:1992 runtime error: index 32 out of bounds
for type 'char [32]'
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: vitti570(a)gmail.com
Distribution: ---
Running iphlpapi test case, in ipstats.c line 1992
if ((len = readlink( link, name, 32 )) > 0) name[len] = 0
len==32 thus exceeding the bounds of line[32].
I did double check with
if ((len = readlink( link, name, 32 )) > 0) assert(len<32),name[len] = 0
I found this one with a sanitized version of wine.
Best regards
Vittorio
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http://bugs.winehq.org/show_bug.cgi?id=35493
Bug ID: 35493
Summary: IMVU shows loading bar, but will not start.
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: WhiteTigerTails(a)gmail.com
Classification: Unclassified
Created attachment 47381
--> http://bugs.winehq.org/attachment.cgi?id=47381
backtrace/log
After an install, IMVU will not start after the loading bar. i386 machine
running ATI graphics card. Log posted below.
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https://bugs.winehq.org/show_bug.cgi?id=38904
Bug ID: 38904
Summary: Ufo Aftermath launcher hangs on start (missing
"HKLM\Software\Microsoft\Windows
NT\CurrentVersion\OpenGLDrivers" registry key)
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
The launcher for the game just hangs after starting with 100% CPU usage, but
there is no visible window at all.
After creating an empty 'OpenGLDrivers' key under
'HKLM\Software\Microsoft\Windows NT\CurrentVersion\' the launcher starts
properly.
Nothing obvious is printed in the terminal.
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers]
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https://bugs.winehq.org/show_bug.cgi?id=38913
Bug ID: 38913
Summary: valgrind shows some definite leaks in
d3drm/tests/d3drm.c:
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==21842== 36 bytes in 1 blocks are definitely lost in loss record 308 of 901
==21842== at 0x7BC4B53F: notify_alloc (heap.c:254)
==21842== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==21842== by 0x48FC3D3: Direct3DRMDevice_create (device.c:976)
==21842== by 0x48F5BF4: d3drm2_CreateDeviceFromSurface (d3drm.c:597)
==21842== by 0x47A7EBD: test_create_device_from_surface (d3drm.c:2197)
==21842== by 0x47A9D4B: func_d3drm (d3drm.c:2553)
==21842== by 0x47ACA0F: run_test (test.h:584)
==21842== by 0x47ACE57: main (test.h:666)
==21842==
==21842== 36 bytes in 1 blocks are definitely lost in loss record 309 of 901
==21842== at 0x7BC4B53F: notify_alloc (heap.c:254)
==21842== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==21842== by 0x48FC3D3: Direct3DRMDevice_create (device.c:976)
==21842== by 0x48F5D21: d3drm2_CreateDeviceFromClipper (d3drm.c:616)
==21842== by 0x47A6AC1: test_create_device_from_clipper (d3drm.c:2000)
==21842== by 0x47A9D46: func_d3drm (d3drm.c:2552)
==21842== by 0x47ACA0F: run_test (test.h:584)
==21842== by 0x47ACE57: main (test.h:666)
==21842==
==21842== 36 bytes in 1 blocks are definitely lost in loss record 310 of 901
==21842== at 0x7BC4B53F: notify_alloc (heap.c:254)
==21842== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==21842== by 0x48FC3D3: Direct3DRMDevice_create (device.c:976)
==21842== by 0x48F5D21: d3drm2_CreateDeviceFromClipper (d3drm.c:616)
==21842== by 0x47A6B52: test_create_device_from_clipper (d3drm.c:2004)
==21842== by 0x47A9D46: func_d3drm (d3drm.c:2552)
==21842== by 0x47ACA0F: run_test (test.h:584)
==21842== by 0x47ACE57: main (test.h:666)
==21842==
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https://bugs.winehq.org/show_bug.cgi?id=3297
Julian Rüger <jr98(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jr98(a)gmx.net
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https://bugs.winehq.org/show_bug.cgi?id=38953
Bug ID: 38953
Summary: Linux kernel version 4.2 will prevent Battle.net App
from launching in Wine
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aapmak(a)gmail.com
Distribution: ---
When using Linux kernel version 4.2 (all of the release candidates exhibit this
phenomenon), the Battle.net will fail to launch in Wine (1.7.47). When
switching back to the stable 4.1.2, it will resume functioning as expected.
Obviously, this hints at an issue somewhere in the Linux kernel but,
ultimately, there is no way to bug report on kernel.org when the problem is one
individual application.
There have been some (very) low level changes in the Linux kernel between 4.1
and 4.2 and consequently, it may have affected Wine in some fashion. I suspect
something related to the low level ASM changes (see changelogs for the 4.2
rc's).
This was tested with all currently available release candidates for Linux
kernel version 4.2 (rc1, rc2, rc3).
Hardware: AMD A6-3650
Kernel versions: 4.1.2 amd64 low latency (works); 4.2rc1/rc2/rc3 amd64 low
latency (does not work)
Wine: 1.7.47
Graphics stack: Mesa 10.7 (git, oibaf).
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https://bugs.winehq.org/show_bug.cgi?id=38418
Bug ID: 38418
Summary: TLS not working in MyTaxExpress on Ubuntu 15.04
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: soft(a)kristal.ca
Distribution: ---
Up until Ubuntu Gnome 14.10 I was able to use TLS 1.2 for submitting tax
returns in MyTaxExpress. As of version 15.04 with Wine 1.74 I'm getting a TLS
error.
For the moment I'm sharing the folder with Win7 in VirtualBox but it's not
nearly as convenient as using it in Wine.
I also have an email checker: PopTray which uses SSL and I have no issues with
at all.
I tried creating a partition with Ubuntu Mate 15.04 with the same result.
Any ideas would be greatly appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=38376
Bug ID: 38376
Summary: Elder Scrolls V: Skyrim (Steam) launcher.exe fails to
start (crashes), installed thro PlayOnLinux
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lwjohnst(a)gmail.com
Distribution: ---
Created attachment 51223
--> https://bugs.winehq.org/attachment.cgi?id=51223
Backtrace of the log output for the errors and crash report
I have tried installing Skyrim on Ubuntu 14.04 several times. Whether I install
Steam separate and then install Skyrim, or if I install Skyrim via PlayOnLinux,
it crashes at the splash screen. And while I have a 64bit laptop, I use (I
believe) the 32 bit version of Wine for Steam/Skyrim installs.
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https://bugs.winehq.org/show_bug.cgi?id=37905
Bug ID: 37905
Summary: DatamngrCoordinator.exe
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maazarifbutt(a)gmail.com
Distribution: ---
The program DatamngrCoordinator.exe has encountered a serious problem and needs
to close. We are sorry for the inconvenience
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https://bugs.winehq.org/show_bug.cgi?id=38831
Bug ID: 38831
Summary: wiki.winehq.org is down
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kreiger(a)linuxgods.com
http://wiki.winehq.org/
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https://bugs.winehq.org/show_bug.cgi?id=38026
Bug ID: 38026
Summary: Need test search by submitter or non-email monitoring
function
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
It would be very helpful to me if there was a summary page like "Maintainership
Overview" but for apps/versions I've submitted test results for but am not the
maintainer.
Alternatively, instead of only email-based monitoring of an app version (which
gets spammy), allow monitoring of an app and/or version that can be reviewed in
a summary page that indicates what the last version of Wine it was tested on.
This way I can quickly see what apps I have interest in, but am not willing to
be maintainer of, have significantly outdated test results.
Currently the only way I can check status of non-maintained apps is to do a
Google site-restricted search of my name and dig through the results
individually.
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Bug ID: 38025
Summary: Whitespace modification notification spam
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Most of my application, version, and test result submissions result in an email
notification that they have been modified. Most of these are whitespace
changes. I'm not sure if this is another reoccurrance of bug #9063 but I don't
need that much info.
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https://bugs.winehq.org/show_bug.cgi?id=38405
Bug ID: 38405
Summary: Star Wars: Knights of the Old Republic II black screen
and crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grodrigues.math(a)gmail.com
Distribution: ---
Created attachment 51255
--> https://bugs.winehq.org/attachment.cgi?id=51255
log file with d3d channel
Star Wars: Knights of the Old Republic II, the Sith Lords, in a GOG install,
crashes every time: the game starts correctly, (quick) creation proceeds
normally, the crawl text appears as well as the Ebon Hawk, but then it the
screen goes black and the game crashes.
I tried every solution that I have read as a work around (but admittedly not
every combination of them) with *always* the same result: black screen then
crash. This includes lowering resolutions, disabling movies, emulating virtual
desktop, etc.
note(s):
- this *may* be related to these old, still open bugs:
https://bugs.winehq.org/show_bug.cgi?id=28114https://bugs.winehq.org/show_bug.cgi?id=24495
But since I really do *not* know, I decided to just go ahead and open a new bug
report.
If I do a
WINEDEBUG=+d3d wine swkotor2.exe &> errors.log
I see this on the errors.log file:
trace:d3d:wined3d_device_decref 0x1b8140 decreasing refcount to 0.
trace:d3d:wined3d_decref 0x1b4f68 decreasing refcount to 1.
trace:d3d:wined3d_device_decref Freed device 0x1b8140.
trace:d3d:wined3d_decref 0x1b4f68 decreasing refcount to 0.
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0009), starting debugger...
So, to my untrained eye, it seems that d3d is trying to decrease the refcount
(that is, accessing) an already freed object.
Specs:
- Kubuntu 14.10
- wine 1.7.38
- nouveau drivers for GeForce GT630
- x86_64 intel i7-4770S 3.10GHz
- the errors.log attachment was taken in a normal 64bit prefix; but 32 bit
prefix yielded the same error.
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https://bugs.winehq.org/show_bug.cgi?id=38782
Bug ID: 38782
Summary: Creative Cloud 2015 does not allows to download apps
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurikoles(a)gmail.com
Distribution: ---
Created attachment 51711
--> https://bugs.winehq.org/attachment.cgi?id=51711
screenshot of error
First of all you need to set Windows version to 7.
Creative Cloud downloads it's installer, installs. I can see that it can use
network because I can login, I see content in other tabs, but in Apps tab there
is error message about network problems, so apps is not installable.
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http://bugs.winehq.org/show_bug.cgi?id=24588
Summary: 64 bit issue within qsort()
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31054)
--> (http://bugs.winehq.org/attachment.cgi?id=31054)
Patch to fix 64 bit issue within qsort()
Change all types from int to size_t within NTDLL_mergesort().
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https://bugs.winehq.org/show_bug.cgi?id=38917
Bug ID: 38917
Summary: Path of Exile shadow bugs
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: nt(a)divzero.at
Distribution: ---
This is very apparent in the "Submerged Passage". There's some weird
black/transparent/flickering ground texture issues. Shadows need to be turned
off for this not to occur.
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https://bugs.winehq.org/show_bug.cgi?id=37206
Bug ID: 37206
Summary: Starcraft broodwar stops at the startup screen
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: glenn.schrader(a)verizon.net
Regression SHA1: 7366709d60f42ae09a37548e41c030c5e82fef6a
Created attachment 49458
--> https://bugs.winehq.org/attachment.cgi?id=49458
Log file captured using "WINEDEBUG=all+d3d,ddraw,wgl,x11drv"
The checkin log for the regression SHA1 says "wined3d: Restore the pixel format
of the window whose pixel format was actually changed".
The symptom is that when Broodwar starts up it stops at the loading screen. It
is not hung since the "Loading" text continues to flash. Left alone, it will
stay at this screen forever. The only way I found to get past the startup
screen is to manually trigger the screensaver. After the screensaver has
started and been terminated, Broodwar gets past the loading screen into the top
level game screen. The game will run at this point but there is no GPU
acceleration so everything is quite slow.
Note that SHA1 b8569d2f3006bbb14b973eca15a608f9575a0ebd works properly at full
speed with no problems (aside from the normal Battlenet issues, etc).
One thing that may or may not have a bearing on this is that I'm running on a
dell laptop with a NVIDIA GPU. This laptop only supports a single screen
resolution (1440x900). Before NVIDIA dropped re-scaling a while back Broodwar
would run full screen with no problem. Afterwards, it would start up in a
corner of the screen but I could scale it before starting Broodwar using
"xrandr --output LVDS-0 --scale-from 640x480".
I used "export WINEDEBUG=all+d3d,ddraw,wgl,x11drv" to capture diagnostic data
while the system was at the startup screen. The log file is attached. Note that
the place where the log starts being repetitive is around line 8043.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |enhancement
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http://bugs.winehq.org/show_bug.cgi?id=22274
Summary: Edit control continues scrolling after mouse leaves
window
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=27210)
--> (http://bugs.winehq.org/attachment.cgi?id=27210)
user32: edit control scrolling now properly follows mouse selection
I will attach the source code for a small test program that reproduces this
behavior.
Steps to reproduce:
$ wine et.exe (edit test program)
Alternate steps to reproduce:
$ wine notepad
1. Paste the text of this bug report into the window.
2. shrink window down to about the size of a business card
3. Edit Menu - > turn off Wrap long lines
* A horizontal scrollbar should appear.
4. left-click in the window
5. continue holding down the left mouse button
6. drag mouse to the right until it leaves the window
7. continue holding the left button down
8. wait...
* Notice that the text selection keeps growing. This doesn't happen on windows.
9. still holding the mouse, move it around outside the window
10. Try to select a paragraph of text without using the scrollbars.
* Notice that it is hard to select the exact amount of text you want because
the selection keeps growing spookily on its own. Again, this doesn't happen on
windows.
Well, I found out what's causing the spooky growing text selection.
It's a fixme of WM_TIMER in edit.c
The attached patch fixes it.
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |INVALID
--- Comment #14 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Metabug --> Please open new bug reports for specific issues. Things have
changed a great deal in twelve years.
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http://bugs.winehq.org/show_bug.cgi?id=21539
Summary: Using "Bare Streams" console mode with SRCDS does not
work.
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://srcds.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurikoivunen(a)hotmail.com
SRCDS ( Source Dedicated Server ) is designed to run both in GUI and CLI modes.
However, when trying to run the server in pure console without X and using
"bare streams" as described here (
http://www.winehq.org/docs/wineusr-guide/cui-programs ) I still receive the
error:
DISPLAY='' WINEDEBUG=+console wine srcds.exe -console ...
trace:console:AllocConsole ()
err:curses:WCCURSES_InitBackend (n)curses was not found.
err:wineconsole:WINECON_Init failed to init.
This is probably due to srcds running in "hybrid" mode where it is marked as a
GUI application, but uses AllocConsole to create a console hence resulting in a
new console creation, which currently fails.
As a workaround I stubbed AllocConsole and only returned TRUE. This allows the
application to start and reach a point where it tries to read the console and
where it then fails due to wine not being able to read from the console.
Could you add an option for true "bare streams" and so that input would also
work?
ps: I know that there is a linux version of SRCDS but there are no linux
binaries for the server I am trying to run. This bug forces a lot of server
hosters run X on their servers to be able to run SRCDS in wine. The server is
free to download and use.
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|enhancement |minor
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|enhancement |normal
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http://bugs.winehq.org/show_bug.cgi?id=23546
Summary: several wine programs fail to run under cygwin
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.cygwin.com
OS/Version: Windows XP
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
A user reported this in #winehq, so I tried it myself. After bug 21526 was
fixed, wine programs all compile, but several don't run. I haven't tried them
all, but, e.g., notepad runs, but cmd, dxdiag, eject do not. Trying to run them
gives:
/home/austin/wine-git/programs/cmd/cmd.exe: error while loading shared
libraries: libwine.dll: cannot open shared object file: No such file or
directory
seems to be the CLI programs that don't run..
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|enhancement |normal
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|enhancement |normal
--- Comment #7 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
No change in Wine 1.7.47.
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http://bugs.winehq.org/show_bug.cgi?id=23766
Summary: (Shift) Ctrl + Tab isn't handled in winecfg
application
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
The subject says it all.
I tried searching for any similar bugs filed previously and I couldn't find
anything.
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http://bugs.winehq.org/show_bug.cgi?id=34748
Bug #: 34748
Summary: Integrate GVFS just like you have integrated CUPS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: netapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n296869(a)rtrtr.com
Classification: Unclassified
Wine already integrates with CUPS to allow applications to print documents
exactly as they do it in Windows. My proposal is to integrate Wine with GVFS to
let applications automatically mount network shares. In Windows applications
can access network shares by just specifying a path like "//server/share". But
in Wine you first need to manually create a link to
"~/.wine/dosdevices/unc/server/share", and only then all applications will be
able to access this particular server.
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http://bugs.winehq.org/show_bug.cgi?id=18379
Summary: Photoshop 3 does install but not run (out of memory
error)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andreas.Schallenberg(a)Eurobild.com
Created an attachment (id=20953)
--> (http://bugs.winehq.org/attachment.cgi?id=20953)
Lzma-compressed WINE log file (Photoshop 3)
On Windows-Machines, Photoshop refuses to run
when much physical RAM is installed. Problems
typically start when it exceeds 512 MB.
The installation routine works but the real
application (photosle.exe) shows an "out of
memory" dialog and quits.
Running Photoshop 3 using WINE shows the same
behavior (tested with 1GB RAM and WINE 1.1.19).
The installer works fine and the app refuses
to start up.
The first attachment to this report was created
using the following command:
WINEDEBUG=+relay wine photosle.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=18869
Summary: Use the system settings for default User and
Organization field
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/384990
If you install software in Wine that needs a User and Organization, you'll see
these strings set as the default:
Change preferred owner in ~/.wine/system.reg
Change preferred organization in ~/.wine/system.reg
Whenever possible, we should be using the system settings here -
System->Preferences->About Me (on Gnome at least) contains a great default for
owner and organization
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |juliantheel(a)gmail.com
--- Comment #57 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
*** Bug 35116 has been marked as a duplicate of this bug. ***
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |juliantheel(a)gmail.com
--- Comment #13 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
*** Bug 35116 has been marked as a duplicate of this bug. ***
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |shomari.sharpe(a)gmail.com
--- Comment #56 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
*** Bug 37961 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=11784
Summary: 3dsmax2008 installer
crashes:err:cursor:DIB_GetBitmapInfo (1633746944):
unknown/wrong size for header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: Installer
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, after James' patch got into git, the installer gets further, but now
crashes like below:
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Value in failed request: 0x0
Serial number of failed request: 49949
Current serial number in output stream: 49953
PS, I wonder why installers from AutoDesk run into so many bugs; either they
are very advanced and put wine to it's limits, or are they just a bit buggy??
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http://bugs.winehq.org/show_bug.cgi?id=16476
Summary: Turok crashes when starting a game
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://abandonia.com/en/games/658/Turok+-
+Dinosaur+Hunter.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Download the 17MB zip file, extract it, run Turok.exe - select any video
configuration and the game crashes with no useful backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17455
Summary: UnrealED 2: Cannot manipulate the viewports in any way.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbowler(a)draconx.ca
Created an attachment (id=19534)
--> (http://bugs.winehq.org/attachment.cgi?id=19534)
Log of UnrealED session
Now that bug 7451 is fixed, it is possible to start the unreal editor.
Everything works... except for any kind of viewport manipulation (which is done
by clicking and dragging in the viewport with various combinations of shift,
control, etc.) As a result, it is impossible to use the editor because you
simply cannot see all parts of the map nor move things around in the viewports.
It is, however, possible to subtract a cube and then apply textures to the
surfaces that are initially visible by clicking on them in the viewport.
This may affect other versions of the unreal editor, but I am not sure.
The attached log was output when starting an unrealed session, attempting to
click and drag on the main viewport, then quitting. However, all of the log
messages were output before I touched the viewport.
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http://bugs.winehq.org/show_bug.cgi?id=32741
Bug #: 32741
Summary: The Witcher CTD in a certain location in the game
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zinigor(a)gmail.com
Classification: Unclassified
Created attachment 43201
--> http://bugs.winehq.org/attachment.cgi?id=43201
Crash log without winedebug
GOG.com version of "The Witcher:Enhanced Edition" crashes to desktop when
trying to exit the Mage's Tower in the swamp in the end of the second chapter.
I am using wine 1.5.21 installed from the wine Launchpad PPA.
I am running Ubuntu Desktop 12.10 64-bit with Linux 3.7.0-7. I use the
following command to launch The Witcher:
env WINEPREFIX=~/.wine-test/witcher wine launcher.exe
The prefix that I use has WINEARCH set to "win32" and has d3dx9_36, d3dx9_43
and vcrun2005 installed from winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=34283
Bug #: 34283
Summary: witcher 1 enhanced crashes on mac OS X 10.8.4
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carsten(a)c-ase.de
Classification: Unclassified
Created attachment 45641
--> http://bugs.winehq.org/attachment.cgi?id=45641
mountain lion 10.8.4 - witcher enhanced crashes every 30-60 minutes.
witcher enhanced crashes every 30-60 minutes just by playing. sometimes when
entering builings, sometimes after a sequence, sometime after a fight, sometime
by just running around..
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https://bugs.winehq.org/show_bug.cgi?id=38807
Bug ID: 38807
Summary: Starcraft Campaign Editor new map view lacks star
indicator in menu
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce:
1. Make some changes to the map so that the window title changes from
Untitled.scm to Untitled.scm *
2. Click Window, New Map View
3. Click Window again and observe that the new window is listed as
"Untitled.scm *" on Windows, but "Untitled.scm" on Wine
Clicking the previous map view causes the new window to be listed correctly in
the menu.
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The address 108-233-245-5.lightspeed.miamfl.sbcglobal.net (108.233.245.5) failed too many login attempts (5) for
the account davec.bugs(a)gmail.com.
The login attempts occurred at these times:
2015-07-17 10:45:57 CDT
2015-07-17 10:47:42 CDT
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This IP will be able to log in again using this account at
2015-07-17 11:15 CDT.
https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #185 from Antonio López <amlopezalonso(a)gmail.com> ---
*** Bug 34611 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23851
Summary: Warhammer: Chaos Gate No sound outside of cutscenes
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29938)
--> (http://bugs.winehq.org/attachment.cgi?id=29938)
winedebug log with settings warn+alsa,warn+wave,warn+dsound
Sound plays normally for the opening cinematic and then goes silent for main
menu (Sounds should play on mouse over events, and I believe there is
background music on Windows). Sound returns during a second cinematic and is
silent again afterwards.
I've attached a log generated with WINEDEBUG=warn+alsa,warn+wave,warn+dsound.
It looks like the sound is failing when the application attempt to override the
existing Primary buffer, but we don't fully support this currently. Per the
following lines from the log.
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported
warn:dsound:DirectSoundDevice_CreateSoundBuffer Primary Buffer already created
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http://bugs.winehq.org/show_bug.cgi?id=19417
Summary: Hitman Blood Money [Gold Rated] Stuck on startup
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)elementarea.net
Created an attachment (id=22533)
--> (http://bugs.winehq.org/attachment.cgi?id=22533)
WINEDBG=+wgl
Hitman Blood Money stuck on startup with the Program Error box showing but not
accepting input. i need to kill it manually.
attached is a +wgl dump
the main error seems to be:
fixme:d3d:debug_fbostatus Unrecognied FBO status 0x00000000
fixme:d3d:context_check_fbo_status FBO status unrecognized (0)
wine: Unhandled page fault on read access to 0x00000008 at address 0x7eafd2cb
(thread 0009)
also i don't understand why
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False
but
glxinfo | grep direct
direct rendering: Yes
running on Intel GM45 hardware with KMS enabled
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http://bugs.winehq.org/show_bug.cgi?id=26705
Summary: Alliance: Future Combat - invisible infantry
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34011)
--> (http://bugs.winehq.org/attachment.cgi?id=34011)
console log
Infantry is not rendered correctly in the game (no demo available): they are
invisible, only their weapons and equipment are displayed. Vehicles are
rendered correctly.
It doesn't matter if I choose the lowest or high detail settings in the game.
If I disable vertex shaders both infantry *and* vehicles are invisible.
Native dlls in use: d3dx9 (via winetricks).
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=29495
Bug #: 29495
Summary: Art of Murder: FBI Confidential crashes when starting
a new game
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/download_22919.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dylan.ah.smith(a)gmail.com
Classification: Unclassified
Regression SHA1: 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Created attachment 38195
--> http://bugs.winehq.org/attachment.cgi?id=38195
terminal output
The game crashes when I try to start a new game from the menu. Reproducible
with the demo too.
The game utilizes the Wintermute Engine.
A new game can be started with Wine-1.3.18 and the result of the regression
test:
8cae5c23121ffbf76cce42947ac22a30f3b1f369 is the first bad commit
commit 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Wed Apr 20 16:20:53 2011 -0400
d3dxof: GetName can be used to just get the name length.
:040000 040000 39d4bb1cb85db00694042191a9a2f8767f394d3d
170cbef685302e15be5e88505dcdccb2a303bcdb M dlls
Native d3dxof.dll does not help.
git checkout 8cae5c23121ffbf76cce42947ac22a30f3b1f369 >>the game crashes
git reset --hard HEAD^ >>the game is loading correctly
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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MartÃn Perazzo <rechapita(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|rechapita(a)hotmail.com |
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John Mylchreest <jmylchreest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jmylchreest(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=38912
Bug ID: 38912
Summary: valgrind shows a possible leak in atl100/tests/atl.c:
nsIOService_NewURI()
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
==20779== 192 bytes in 6 blocks are possibly lost in loss record 1,203 of 1,855
==20779== at 0x7BC4B53F: notify_alloc (heap.c:254)
==20779== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==20779== by 0x52536AD: alloc_bstr (oleaut.c:162)
==20779== by 0x5253A40: SysAllocStringLen (oleaut.c:324)
==20779== by 0x669415B: pre_process_uri (uri.c:786)
==20779== by 0x66A0FFC: CreateUri (uri.c:5738)
==20779== by 0x70E667B: create_uri (persist.c:181)
==20779== by 0x70D605B: nsIOService_NewURI (nsio.c:3557)
==20779== by 0x6B4799DE: ???
==20779==
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http://bugs.winehq.org/show_bug.cgi?id=35558
Bug ID: 35558
Summary: Rift crashes when VT switch > 60 sec
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rift-wine(a)yopmail.com
Classification: Unclassified
Created attachment 47482
--> http://bugs.winehq.org/attachment.cgi?id=47482
Standard Output
Open Rift in a secondary X server.
Switch to primary X server : if time passed on primary X server is greater than
60 seconds, Rift will crash on secondary X server.
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https://bugs.winehq.org/show_bug.cgi?id=38910
Bug ID: 38910
Summary: Notepad should detect if there are characters in the
file which cannot be represented in the target
codepage
Product: Wine
Version: 1.1.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
See bug 18191 for the original discussion.
Windows XP Notepad remembers the encoding of the file when it is opened, and
uses the same encoding when saving (although UTF16-BE will become UTF16-LE). If
the file is new, the default encoding is the active ANSI codepage. When saving,
if there are characters in the file which cannot be represented in the target
codepage, Notepad will put up a warning:
== Notepad ==
<filename>
This file contains characters in Unicode format which will be lost if
you save this file as an ANSI encoded text file. To keep the Unicode
information, click Cancel below and then select one of the Unicode
options from the Encoding drop down list. Continue?
[ OK ] [ Cancel ]
We'd want to use MultiByteToWideChar, as IsTextUnicode doesn't support utf-8.
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https://bugs.winehq.org/show_bug.cgi?id=38903
Bug ID: 38903
Summary: Program Error Crash.
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boaralex2000(a)gmail.com
Created attachment 51836
--> https://bugs.winehq.org/attachment.cgi?id=51836
Crash Log
I downloaded terraria 1.3 for mac for free from this link:
https://mega.nz/#!LxM2jSxS!42Lq2v4SWRmpFmP4u97mQmpYh56MhcFuXk412PUvr7k
When i open the game black screen appears and says:
The program Terraria.exe has ecountered a serious problem and needs to close.
We are sorry for the inconvenience.
When i click "Show Details" this log comes up (attached file).
I use the wine 1.7.13 because i think thats the right one to use.
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http://bugs.winehq.org/show_bug.cgi?id=26802
Summary: Bully: Scholarship Edition has missing textures
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34151)
--> (http://bugs.winehq.org/attachment.cgi?id=34151)
terminal output
The game (version 1.2 here) has lots of missing textures: people are invisible
as well as certain objects (e.g. doors). Characters are invisible in the
cutscenes, too (I refer to those short conversations during gameplay not the
intro movie).
Maybe related to the problem, sky and floor textures turn into solid grey/black
as I turn the camera.
For confirmation, please have a look at the AppDB page of the game: all of the
submitted test results mention the problem.
http://appdb.winehq.org/objectManager.php?sClass=application&iId=8581
Disabling GLSL didn't solve the problem for me.
Native components in use: d3dx9_36 xact vcrun2005.
No demo available.
Fedora 14
Nvidia GeForce 250 GTS / driver 270.30
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https://bugs.winehq.org/show_bug.cgi?id=7517
Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dorch(a)laposte.net
--- Comment #16 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
*** Bug 38894 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=6316
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=38832
Bug ID: 38832
Summary: Painting artifacts when moving a window that clips its
children
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Created attachment 51769
--> https://bugs.winehq.org/attachment.cgi?id=51769
test application
Attached simple test application demonstrates painting bugs when a window
that clips its children is being moved. In order to force the bug a being
moved window should have update region that covers its children, and child
windows should not have an update region.
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https://bugs.winehq.org/show_bug.cgi?id=36364
Bug ID: 36364
Summary: valgrind shows a few leaks in ieframe/tests/intshcut.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==15610== 8 bytes in 1 blocks are possibly lost in loss record 34 of 732
==15610== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15610== by 0x7B8442B8: HeapAlloc (heap.c:271)
==15610== by 0x7B8444DA: GlobalAlloc (heap.c:376)
==15610== by 0x4E3DEF5: OLEClipbrd_Initialize (clipboard.c:1732)
==15610== by 0x4E72447: OleInitialize (ole2.c:215)
==15610== by 0x4A56DFF: func_intshcut (intshcut.c:396)
==15610== by 0x4A673B4: run_test (test.h:584)
==15610== by 0x4A677A3: main (test.h:654)
==15610==
==15610== 15 bytes in 1 blocks are definitely lost in loss record 76 of 732
==15610== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15610== by 0x4E63493: IMalloc_fnAlloc (ifs.c:186)
==15610== by 0x4E639D4: CoTaskMemAlloc (objidl.h:1236)
==15610== by 0x64A93F9: UniformResourceLocatorA_GetUrl (ieframe.h:386)
==15610== by 0x4A55E96: _check_string_transform (intshcut.c:149)
==15610== by 0x4A572E3: func_intshcut (intshcut.c:368)
==15610== by 0x4A673B4: run_test (test.h:584)
==15610== by 0x4A677A3: main (test.h:654)
==15610==
==15597== 36 bytes in 1 blocks are definitely lost in loss record 245 of 714
==15597== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15597== by 0x64AA693: create_shortcut (intshcut.c:809)
==15597== by 0x64AB9AC: InternetShortcut_Create (intshcut.c:855)
==15597== by 0x4E494DD: CoCreateInstance (unknwn.h:226)
==15597== by 0x4A56E3D: func_intshcut (intshcut.c:381)
==15597== by 0x4A673B4: run_test (test.h:584)
==15597== by 0x4A677A3: main (test.h:654)
==15597==
etc.
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