http://bugs.winehq.org/show_bug.cgi?id=22782
Summary: Battlefield 1942: missing some textures inside
vehicles
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=28110)
--> (http://bugs.winehq.org/attachment.cgi?id=28110)
screenshot of missing textures at top of screen and at bottom
Somewhere maybe around 1.1.38 this was working but now the textures of the
inside of vehicles, eg tanks was correct now they are partly missing so that
the ground and sky can be seen. (see screenshot)
I should be able to complete a regression test in the next few days.
wine-1.1.44-322-g5cc00e8 geforce 8, 195.36.15.
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https://bugs.winehq.org/show_bug.cgi?id=36271
Bug ID: 36271
Summary: valgrind shows several leaks in dmime/tests/dmime.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48390
--> https://bugs.winehq.org/attachment.cgi?id=48390
valgrind log
Lots of
==26861== 20 bytes in 1 blocks are definitely lost in loss record 160 of 830
==26861== at 0x7BC4C735: notify_alloc (heap.c:255)
==26861== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==26861== by 0x5D39C11: create_dmlyricstrack (lyricstrack.c:272)
==26861== by 0x5D33088: ClassFactory_CreateInstance (dmime_main.c:100)
==26861== by 0x4AAEE26: CoCreateInstance (unknwn.h:226)
==26861== by 0x4946639: test_COM_track (dmime.c:338)
==26861== by 0x49469C8: func_dmime (dmime.c:385)
==26861== by 0x4948B90: run_test (test.h:584)
==26861== by 0x4948F7F: main (test.h:654)
==26861==
and:
==6372== 44 bytes in 1 blocks are definitely lost in loss record 366 of 864
==6372== at 0x7BC4C735: notify_alloc (heap.c:255)
==6372== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6372== by 0x5F9CB1E: create_dmaudiopath (audiopath.c:642)
==6372== by 0x5FA99FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==6372== by 0x5FA95BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==6372== by 0x4954F43: test_COM_audiopath (dmime.c:58)
==6372== by 0x49569AF: func_dmime (dmime.c:380)
==6372== by 0x4958B90: run_test (test.h:584)
==6372== by 0x4958F7F: main (test.h:654)
==6372==
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http://bugs.winehq.org/show_bug.cgi?id=33907
Bug #: 33907
Summary: Civilization 4: missing some sound (could not read
file)
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
No some sound (footstep, diplomaci) -- could not read file. in wine-1.4 is OK.
settings: msxml3 -> native, dxd9_36 -> native
in attach -- audio.log from game.
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http://bugs.winehq.org/show_bug.cgi?id=22579
Summary: Outlook Express does not show menu bar
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Outlook Express, installed with winetricks does not show menu bar. See the
screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17597
Summary: CharmTale2 crashes when releasing mshtml if gecko not
installed
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.playfirst.com/game/charmtale2
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Trying out a game a user wanted in
https://answers.edge.launchpad.net/ubuntu/+source/wine/+question/61290
If you decline to install gecko, the game crashes quickly with
Unhandled exception: page fault on read access to 0x00000008 in 32-bit code
(0x7d026c32).
Backtrace:
=>0 SupportErrorInfo_Release+0x12(iface=0x74112c) [dlls/mshtml/htmldoc.c:1597]
1 0x00407900 in charmtale2 (+0x7900) (0x0032cfcc)
2 0x00407a2e in charmtale2 (+0x7a2e) (0x00000000)
SupportErrorInfo_Release+0x12 [dlls/mshtml/htmldoc.c:1597] in mshtml: call
*0x8(%eax)
1597 return IHTMLDocument_Release(HTMLDOC(This));
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http://bugs.winehq.org/show_bug.cgi?id=29636
Bug #: 29636
Summary: QQ International crash after login (riched20)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install qq:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl1.0.exe
sha1sum:
10f67ede6b52f260257d2217800dd2a700332f9d QQIntl1.0.exe
2. Start QQ and login to QQ
$ cd ".wine/drive_c/Program Files/Tencent/QQIntl/Bin"
$ wine QQ.exe
3. if the password is correct, then there will be a crash without backtrace,
however, a minidump file will be generated by QQ
open the minidump file with winedbg:
Backtrace:
=>0 0x7bd59369 ME_GetOLEObjectSize+0x196(c=0x32c544, run=0xd263044,
pSize=0x32c3dc) [/home/fracting/wine-git/dlls/riched20/richole.c:1569] in
riched20 (0x0032c3a8)
1 0x7bd5bb77 ME_GetRunSizeCommon+0x24e(c=0x32c544, para=0xd262a3c,
run=0xd263044, nLen=0x1, startx=0, pAscent=0xd263058, pDescent=0xd26305c)
[/home/fracting/wine-git/dlls/riched20/run.c:661] in riched20 (0x0032c408)
2 0x7bd5bc7d ME_CalcRunExtent+0x7c(c=0x32c544, para=0xd262a3c, startx=0,
run=0xd263044) [/home/fracting/wine-git/dlls/riched20/run.c:697] in riched20
(0x0032c458)
winetricks riche20 will workaround for this crash, but there will be another
crash in iexplore
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https://bugs.winehq.org/show_bug.cgi?id=9210
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #80 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.47.
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http://bugs.winehq.org/show_bug.cgi?id=25289
Summary: Civilization 4: fails with 'error loading shader
libraries' unless native d3dx9_26 is used
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://download.cnet.com/Civilization-IV-demo/3000-748
9_4-10465206.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32132)
--> (http://bugs.winehq.org/attachment.cgi?id=32132)
terminal output
Terminal doesn't d3d/d3dx9 related stuff, but I'll attach it anyway.
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https://bugs.winehq.org/show_bug.cgi?id=36194
Bug ID: 36194
Summary: valgrind shows some possible leaks in
mmdevapi/tests/dependency.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12067== 28 bytes in 1 blocks are possibly lost in loss record 170 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FB483E: COMPOBJ_DllList_Add (compobj.c:526)
==12067== by 0x4FB6B7A: apartment_getclassobject (compobj.c:1335)
==12067== by 0x4FBA2C4: get_inproc_class_object (compobj.c:2894)
==12067== by 0x4FBA783: CoGetClassObject (compobj.c:3032)
==12067== by 0x4FBAD45: CoCreateInstance (compobj.c:3197)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 28 bytes in 1 blocks are possibly lost in loss record 177 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FB483E: COMPOBJ_DllList_Add (compobj.c:526)
==12067== by 0x4FB6B7A: apartment_getclassobject (compobj.c:1335)
==12067== by 0x4FBA2C4: get_inproc_class_object (compobj.c:2894)
==12067== by 0x4FBA783: CoGetClassObject (compobj.c:3032)
==12067== by 0x4FBAD45: CoCreateInstance (compobj.c:3197)
==12067== by 0x60B8344: MMDevice_Activate (devenum.c:594)
==12067== by 0x4E56737: func_dependency (mmdeviceapi.h:395)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 120 bytes in 3 blocks are definitely lost in loss record 446 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==12067== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==12067== by 0x655D652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==12067== by 0x60B7860: set_format (audioclient.h:330)
==12067== by 0x60B79DF: load_driver_devices (devenum.c:464)
==12067== by 0x60B9231: MMDevEnum_Create (devenum.c:852)
==12067== by 0x60BC445: MMCF_CreateInstance (main.c:252)
==12067== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 240 bytes in 6 blocks are definitely lost in loss record 505 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==12067== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==12067== by 0x655D652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==12067== by 0x60B7860: set_format (audioclient.h:330)
==12067== by 0x60B79DF: load_driver_devices (devenum.c:464)
==12067== by 0x60B9225: MMDevEnum_Create (devenum.c:851)
==12067== by 0x60BC445: MMCF_CreateInstance (main.c:252)
==12067== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
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https://bugs.winehq.org/show_bug.cgi?id=36357
Bug ID: 36357
Summary: valgrind shows a leak in dswave/tests/dswave.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22533== 24 bytes in 1 blocks are definitely lost in loss record 156 of 566
==22533== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==22533== by 0x5DC1E5A: create_dswave (dswave.c:730)
==22533== by 0x5DC2670: WaveCF_CreateInstance (dswave_main.c:97)
==22533== by 0x4CB14DD: CoCreateInstance (unknwn.h:226)
==22533== by 0x4B48E2E: func_dswave (dswave.c:57)
==22533== by 0x4B49F8C: run_test (test.h:584)
==22533== by 0x4B4A37A: main (test.h:654)
==22533==
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http://bugs.winehq.org/show_bug.cgi?id=11499
Summary: sound effects not played correctly Battlefield 1942
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.54, Ubuntu 7.04
When playing Battlefield 1942 with audio set to either oss or alsa, sound
effects are not played correctly, some are not audible, some sound muffled or
cut short at the start and end.
I've searched through bugzilla for "dsound" "directsound" and "sound effects"
but I haven't been able to spot anything similar to this. I did try the patch
on bug 9358 but if anything, subjectively it seemed worse.
I also tested the demo for bug 7755 but didn't find any problems with sound
effects.
I've created a log of WINEDEBUG=+dsound, it's 80+ MB uncompressed for loading
the game, loading a level and firing a weapon and then exiting immediately.
The log does mention "Buffer starting or buffer underrun" - I don't know if
this message is normal though.
2.5MB bzip2'd log http://members.iinet.net.au/~something/dsound.log.bz2
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https://bugs.winehq.org/show_bug.cgi?id=38796
Bug ID: 38796
Summary: dwrite analyzer test crashes on my system
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
Created attachment 51724
--> https://bugs.winehq.org/attachment.cgi?id=51724
stdout of the test run
See attached file.
For some reason gdiinterop_CreateFontFromLOGFONT seems to fail.
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http://bugs.winehq.org/show_bug.cgi?id=34945
Bug #: 34945
Summary: AppleWin 1.23.0: CPU usage is very high when should be
minimal
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.lutynski(a)gmail.com
Classification: Unclassified
Created attachment 46567
--> http://bugs.winehq.org/attachment.cgi?id=46567
htop showing CPU usage
A performance issue where Wine puts an excessive load upon the CPU; CPU usage
should be marginal.
Both of my cores in my dual-core computer run at nearly 100% when I run
AppleWin 1.23.0, a self-contained Apple II emulator.
Mentioning this issue to the AppleWin developers, they say this is how AppleWin
is functioning internally, which may be of help:
>>>
During *normal* emulation, the emulator will:
i) Start a 1ms timer
ii) Execute AppleII for 1ms of emulated time
iii) Wait for 1ms timer to expire
So assuming you have a sufficiently fast PC (ie. any PC from the past 10 years)
then the wait at step-(iii) will dominate the above sequence.
Also, Applewin is single-threaded, so on your dual-core, it will at most
consume 50% of the CPU capacity.
<<<
To replicate:
Just run Applewin.exe, and when the main window appears, press F2 to start the
emulator. A flashing prompt appears and the Applewin.exe CPU usage runs at, for
example, 72% and wineserver is at 66% (see attached screenshot from htop).
Download link:
http://download.berlios.de/applewin/AppleWin1.23.0.0.zip
51cbe8790d5fdbd3809a17a5b8b66923e676605b AppleWin1.23.0.0.zip
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https://bugs.winehq.org/show_bug.cgi?id=38822
Bug ID: 38822
Summary: FotoSketcherPortable errors but works
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51762
--> https://bugs.winehq.org/attachment.cgi?id=51762
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
A nice app where you can apply some effects to images.
http://portableapps.com/apps/graphics_pictures/fotosketcher-portable
The app works but it pops-up error codes etc.
Terminal output included.
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https://bugs.winehq.org/show_bug.cgi?id=6955
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #181 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.47.
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https://bugs.winehq.org/show_bug.cgi?id=38492
Bug ID: 38492
Summary: vcrun2008 does not install via Winetricks under
Kubuntu 15.04. Works in Kubuntu 14.04.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scott.borisch(a)gmail.com
Distribution: ---
Launch Winetricks.
Select "Select the default wineprefix"
Select "Install a Windows DLL or component"
Select "vcrun2008"
Error message:
"Installation package could not be opened.
Contact the application vendor that this is a valid Windows Installer package"
"Note: Command 'wine vcredist_x86.exe' returned status 84. Aborting"
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http://bugs.winehq.org/show_bug.cgi?id=15924
Summary: Program freezes during login
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.cmsfx.com/en/trading-software/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
When installing this application in wine the following error occurs "Module not
found (msls31.dll)"
The rest of the installation goes smoothly. Clicking the application after
install appears to do nothing yet it is listed in "services" in Xubuntu as
"zombie".
After "killing" the "zombie" and clicking the application again, it gets all
the way to the login screen. At that point a username and passwaord can be
entered but the application then gives the error " failed to connect to
server".
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http://bugs.winehq.org/show_bug.cgi?id=31001
Bug #: 31001
Summary: SecureCRT: could not write to the host key database
file
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Doesn't seem to affect anything, as far as I can tell, but when connecting to a
new host, it can't save the host's key:
Could not write to the host key database file
C:\users\austin\Application Data\VanDyke\Config\KnownHosts\hostsmap.txt
Access Denied
if you click ok to dismiss it, the connection seems fine.
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http://bugs.winehq.org/show_bug.cgi?id=27286
Summary: Source Insight: Crashes when jumping to function
definition.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philbyjohn(a)gmail.com
Created an attachment (id=34894)
--> (http://bugs.winehq.org/attachment.cgi?id=34894)
Log of error dump.
Source Insight crashes when jumping to certain function definitions.
A demo version of Source Insight can be obtained here.
http://www.sourceinsight.com/downeval.html
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http://bugs.winehq.org/show_bug.cgi?id=28125
Summary: unimplemented function msctf.dll.TF_InitMlngInfo
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. get a native msutb.dll and native ctfmon.exe from WinXP.
(native msutb.dll to avoid Bug 28124)
2. start ctfmon.exe
$ wine ctfmon.exe
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
wine: Call from 0x7b83a537 to unimplemented function msctf.dll.TF_InitMlngInfo,
aborting
err:module:attach_process_dlls "MSUTB.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\fracting\\\4e0b\8f7d\\system32\\tmp\\ctfmon.exe" failed, status
80000100
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http://bugs.winehq.org/show_bug.cgi?id=36837
Bug ID: 36837
Summary: Steam fallout new vegas error
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacobgold12(a)hotmail.com
Created attachment 48921
--> http://bugs.winehq.org/attachment.cgi?id=48921
Back trace codes
So i am new to the community and just starting to use wine, need some help
trying to figure it out, i am currently using steam and it works fine game runs
great except sometimes it just drops randomly not sure how to fix error please
advise.
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https://bugs.winehq.org/show_bug.cgi?id=36164
Bug ID: 36164
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==763== Conditional jump or move depends on uninitialised value(s)
==763== at 0x4EE36BD: WCMD_execute (wcmdmain.c:1335)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4ECEFD0: WCMD_batch (batch.c:95)
==763== by 0x4EE30A0: WCMD_run_program (wcmdmain.c:1187)
==763== by 0x4EE4383: WCMD_execute (wcmdmain.c:1618)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4EE6CE7: wmain (wcmdmain.c:2590)
==763== by 0x4EE724A: __wine_spec_exe_wentry (exe_wentry.c:36)
==763== by 0x7B8641DB: ??? (process.c:1045)
==763== by 0x7B864328: start_process (process.c:1097)
==763== by 0x7BC87017: ??? (signal_i386.c:2571)
==763== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==763== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==763== by 0x7BC5A14C: start_process (loader.c:2840)
==763== by 0x403DFD4: ??? (port.c:60)
==763== Uninitialised value was created by a client request
==763== at 0x7BC4C4AE: mark_block_uninitialized (heap.c:209)
==763== by 0x7BC4C619: initialize_block (heap.c:240)
==763== by 0x7BC50F25: RtlAllocateHeap (heap.c:1717)
==763== by 0x4EE134A: heap_alloc (wcmdmain.c:444)
==763== by 0x4EE358C: WCMD_execute (wcmdmain.c:1310)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4ECEFD0: WCMD_batch (batch.c:95)
==763== by 0x4EE30A0: WCMD_run_program (wcmdmain.c:1187)
==763== by 0x4EE4383: WCMD_execute (wcmdmain.c:1618)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4EE6CE7: wmain (wcmdmain.c:2590)
==763== by 0x4EE724A: __wine_spec_exe_wentry (exe_wentry.c:36)
==763== by 0x7B8641DB: ??? (process.c:1045)
==763== by 0x7B864328: start_process (process.c:1097)
==763== by 0x7BC87017: ??? (signal_i386.c:2571)
==763== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==763== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==763== by 0x7BC5A14C: start_process (loader.c:2840)
==763== by 0x403DFD4: ??? (port.c:60)
==763==
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https://bugs.winehq.org/show_bug.cgi?id=36273
Bug ID: 36273
Summary: valgrind shows several leaks in
dmstyle/tests/dmstyle.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7603== 20 bytes in 1 blocks are definitely lost in loss record 127 of 598
==7603== at 0x7BC4C735: notify_alloc (heap.c:255)
==7603== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==7603== by 0x5F8ABD0: ???
==7603== by 0x5F8F189: ???
==7603== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==7603== by 0x49557C2: test_COM_track (dmstyle.c:179)
==7603== by 0x4955B3F: func_dmstyle (dmstyle.c:223)
==7603== by 0x495693C: run_test (test.h:584)
==7603== by 0x4956D2A: main (test.h:654)
==7603==
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http://bugs.winehq.org/show_bug.cgi?id=31156
Bug #: 31156
Summary: Skyrim does not work with ENB
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franchukrom(a)gmail.com
Classification: Unclassified
Created attachment 40902
--> http://bugs.winehq.org/attachment.cgi?id=40902
Console output
ENB ( http://enbdev.com/ ) does not work with wine.
When I run Skyrim (TESV.exe) with ENBInjector started, it fails. Console output
of wine is in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=38474
Bug ID: 38474
Summary: Quake Live launcher fails to start
Product: Wine
Version: 1.7.41
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Distribution: ---
Created attachment 51315
--> https://bugs.winehq.org/attachment.cgi?id=51315
Console output
Install Quakelive, start Launcher.exe, notice a "Launcher: Launcher has
encountered a problem and needs to close." dialog.
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http://bugs.winehq.org/show_bug.cgi?id=17402
Summary: Battlefield 2 runs unplayably slow (and mission loading
takes longer) on ATi with GLSL
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When trying to play Battlefield 2 with an ATi card and GLSL enabled, the
mission loading takes far, far longer than it should (several minutes) when it
reaches the "Loading Geometry" stage. When it finally loads it runs at about
0.2fps and has odd graphics corruption (mainly on remote hills and the far
right part of the screen, unfortunately print screen is black).
Disabling GLSL fixes both these issues but that in turn locks the game to all
low quality settings.
ATi driver is 2.1.8395 (9.1) although was present with 8.11 and 8.12 as well
(only started using ATi at 8.11).
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https://bugs.winehq.org/show_bug.cgi?id=36236
Bug ID: 36236
Summary: valgrind shows a leak in comctl32/tests/propsheet.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25320== 56 bytes in 1 blocks are definitely lost in loss record 389 of 894
==25320== at 0x7BC4C735: notify_alloc (heap.c:255)
==25320== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25320== by 0x7B84586B: HeapAlloc (heap.c:271)
==25320== by 0x7B845A92: GlobalAlloc (heap.c:364)
==25320== by 0x7B846ECF: LocalAlloc (heap.c:967)
==25320== by 0x4C84A16: Alloc (comctl32undoc.c:74)
==25320== by 0x4CD47F0: CreatePropertySheetPageA (propsheet.c:2918)
==25320== by 0x49BEBFD: test_PSM_ADDPAGE (propsheet.c:781)
==25320== by 0x49BF142: func_propsheet (propsheet.c:852)
==25320== by 0x4A14A1C: run_test (test.h:584)
==25320== by 0x4A14E0B: main (test.h:654)
==25320==
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https://bugs.winehq.org/show_bug.cgi?id=36171
Bug ID: 36171
Summary: valgrind shows several leaks in winmm/waveform.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4477== 6,156 bytes in 342 blocks are definitely lost in loss record 823 of
838
==4477== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==4477== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==4477== by 0x4FEACEF: WINMM_OpenDevice (waveform.c:1093)
==4477== by 0x4FEB8D0: WOD_Open (waveform.c:1272)
==4477== by 0x4FEF2F1: WINMM_DevicesMsgProc (waveform.c:2409)
==4477== by 0x514943D: ??? (winproc.c:173)
==4477== by 0x51495B2: call_window_proc (winproc.c:244)
==4477== by 0x514B74B: WINPROC_call_window (winproc.c:900)
==4477== by 0x51080F8: call_window_proc (message.c:2223)
==4477== by 0x510A2FC: peek_message (message.c:2953)
==4477== by 0x510BDA2: PeekMessageW (message.c:3757)
==4477== by 0x4FEF773: WINMM_DevicesThreadProc (waveform.c:2503)
==4477== by 0x7BC87017: ??? (signal_i386.c:2571)
==4477== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4477== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4477== by 0x7BC8E43C: start_thread (thread.c:428)
==4477== by 0x4218F92: start_thread (pthread_create.c:309)
==4477== by 0x431D7ED: clone (clone.S:129)
==4477== 240 bytes in 6 blocks are definitely lost in loss record 575 of 838
==4477== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==4477== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==4477== by 0x5823590: IMalloc_fnAlloc (ifs.c:186)
==4477== by 0x5823EAB: CoTaskMemAlloc (objidl.h:1236)
==4477== by 0x69AE652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==4477== by 0x6510860: set_format (audioclient.h:330)
==4477== by 0x65109DF: load_driver_devices (devenum.c:464)
==4477== by 0x6512225: MMDevEnum_Create (devenum.c:851)
==4477== by 0x6515445: MMCF_CreateInstance (main.c:252)
==4477== by 0x5804D96: CoCreateInstance (unknwn.h:226)
==4477== by 0x4FE9C53: WINMM_InitMMDevices (waveform.c:843)
==4477== by 0x4FEF50F: WINMM_DevicesThreadProc (waveform.c:2468)
==4477== by 0x7BC87017: ??? (signal_i386.c:2571)
==4477== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4477== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4477== by 0x7BC8E43C: start_thread (thread.c:428)
==4477== by 0x4218F92: start_thread (pthread_create.c:309)
==4477== by 0x431D7ED: clone (clone.S:129)
==4477==
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https://bugs.winehq.org/show_bug.cgi?id=36265
Bug ID: 36265
Summary: valgrind shows a couple leaks in dmband/tests/dmband.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4122== 32 bytes in 1 blocks are possibly lost in loss record 72 of 263
==4122== at 0x7BC4C735: notify_alloc (heap.c:255)
==4122== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4122== by 0x5BBE7DE: ???
==4122== by 0x5BBED52: ???
==4122== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4122== by 0x49552AF: test_COM_bandtrack (dmband.c:114)
==4122== by 0x49556B9: func_dmband (dmband.c:161)
==4122== by 0x49564B4: run_test (test.h:584)
==4122== by 0x49568A2: main (test.h:654)
==4122==
==4122== 848 bytes in 1 blocks are definitely lost in loss record 226 of 263
==4122== at 0x7BC4C735: notify_alloc (heap.c:255)
==4122== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4122== by 0x5BBE847: ???
==4122== by 0x5BBED52: ???
==4122== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4122== by 0x4955320: test_COM_bandtrack (dmband.c:119)
==4122== by 0x49556B9: func_dmband (dmband.c:161)
==4122== by 0x49564B4: run_test (test.h:584)
==4122== by 0x49568A2: main (test.h:654)
==4122==
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http://bugs.winehq.org/show_bug.cgi?id=24850
Summary: Explorer++ resets custom toolbar buttons on each
startup
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31445)
--> (http://bugs.winehq.org/attachment.cgi?id=31445)
terminal output
The buttons displayed in the main toolbar can be customized by right-clicking
it and choosing "customize..." (or until bug 24843 is fixed, the lowest bit of
blank space in that menu). On Windows, it saves any changes made there and
restores them on each startup. No such luck in Wine, where it resets to the
defaults on each startup.
Native comctl32 (v6) makes it work as expected. This line might be suspicious:
fixme:toolbar:TOOLBAR_Save save to L"Software\\Explorer++\\Settings"
L"ToolbarState"
P.S. There's an easy workaround which just started working in git (it'll make
the program crash on startup in 1.3.5 or earlier): go into options and enable
portable mode.
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https://bugs.winehq.org/show_bug.cgi?id=36270
Bug ID: 36270
Summary: valgrind shows several leaks in
dmcompos/tests/dmcompos.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5170== 848 bytes in 1 blocks are definitely lost in loss record 517 of 584
==5170== at 0x7BC4C735: notify_alloc (heap.c:255)
==5170== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==5170== by 0x5F9D528: ???
==5170== by 0x5F9B9A6: ???
==5170== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==5170== by 0x49559DF: test_COM_track (dmcompos.c:207)
==5170== by 0x4955CE4: func_dmcompos (dmcompos.c:246)
==5170== by 0x4956AE0: run_test (test.h:584)
==5170== by 0x4956ECE: main (test.h:654)
==5170==
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http://bugs.winehq.org/show_bug.cgi?id=31391
Bug #: 31391
Summary: anarchy online game crashing after login
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dazsul76(a)gmail.com
Classification: Unclassified
Created attachment 41250
--> http://bugs.winehq.org/attachment.cgi?id=41250
program internal error report
Re: Game Anarchy online.
Game is crashing after login screen (note occasionally game works. about 1 time
in 15 login attempts)
wine v1.5.10
Linux mint 13
Anyhelp would be appreciated. console file attached
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https://bugs.winehq.org/show_bug.cgi?id=3077
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.47.
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http://bugs.winehq.org/show_bug.cgi?id=35789
Bug ID: 35789
Summary: Morrowind random crashes during game play.
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: naughtmcnoone(a)gmail.com
Created attachment 47782
--> http://bugs.winehq.org/attachment.cgi?id=47782
Backtrace file created by system when game crashed.
Morrowind crashes randomly during game play.
Was very stable, with no problems until I added the Tribunal and Bloodmoon add
ons.
Also, did Morrowind Code Patch at the same time.
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http://bugs.winehq.org/show_bug.cgi?id=30686
Bug #: 30686
Summary: Wineord 2010 adds spaces before umlauts
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stasik0(a)front.ru
Classification: Unclassified
I am using Word 2010 with Wine. After a document is opened there are often
extra space before German umlauts e.g. "für" becomes "f ür". This is really
annoying and makes Word unusable. A rollback on 1.4 seems to solve the problem.
I do use a native riched20 library.
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https://bugs.winehq.org/show_bug.cgi?id=38864
Bug ID: 38864
Summary: Page fault when installing Microsoft Lync Basic 2013
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: kosa.gyula.77(a)gmail.com
Distribution: ---
Created attachment 51792
--> https://bugs.winehq.org/attachment.cgi?id=51792
Debug Output
I get an unexpected application error when installing Microsoft Lync Basic 2013
(32 Bit):
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:EventRegister {8736922d-e8b2-47eb-8564-23e77e728cf3}, 0x100326a5,
0x10068a90, 0x1009b7b0
fixme:process:GetSystemDEPPolicy stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:advapi:EventRegister {8736922d-e8b2-47eb-8564-23e77e728cf3}, 0xa0743e,
0xc9bbb0, 0xcd9148
fixme:system:SetProcessDPIAware stub!
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:advapi:EventRegister {f562bb8e-422d-4b5c-b20e-90d710f7d11c}, 0xa0743e,
0xcd52d0, 0xcdc4c8
wine: Unhandled page fault on read access to 0x00000000 at address 0xb5128e
(thread 0026), starting debugger...
Download Microsoft Lync Basic 2013 (32 Bit) from
https://www.microsoft.com/en-US/download/details.aspx?id=35451
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https://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #149 from Saulius K. <saulius2(a)gmail.com> ---
Being the original reporter, I am all for marking this bloated bug report
dependent on bug 38875. When the 38875 gets fixed, this one could be closed
too.
But then some patches from here (Charles Welton, Stefan Doesinger, Ken
Thomases, Gražvydas Ignotas and probably from related bug reports) will need to
be linked to the new report. I already lost the track of technical discussion
to be exact (for a while).
Are there any objections?
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Dan Weiss <danweiss(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |danweiss(a)gmail.com
--- Comment #148 from Dan Weiss <danweiss(a)gmail.com> ---
I just submitted a bug report for another problem with DirectDraw which was
resulting in a black screen being drawn, bug 38875. Let me know if that should
be marked as a duplicate of this bug, or it should be considered as a separate
issue.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Regression SHA1| |5db70db76e8d9d947852cf5af01
| |f55cd8565930c
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https://bugs.winehq.org/show_bug.cgi?id=38775
Bug ID: 38775
Summary: Planetside 2 64bit: crash on launch in
NtProtectVirtualMemory
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bucaneer(a)gmail.com
Distribution: ---
Created attachment 51707
--> https://bugs.winehq.org/attachment.cgi?id=51707
Crash backtrace
The game crashes on launch with a win64 profile, making it unplayable since the
32bit executable was discontinued recently.
This Wine patch is needed to make the launcher work:
https://bugs.winehq.org/show_bug.cgi?id=38021#c2
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http://bugs.winehq.org/show_bug.cgi?id=31702
Bug #: 31702
Summary: Mouselook (raw input) is bound to a box every other
click in Guild Wars 2
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valczir.darkvein(a)gmail.com
Classification: Unclassified
The below description was copied from a comment by voidcastr on another,
somewhat related bug - I feel like it does a pretty good job of explaining the
problem.
---
When trying to turn the view in Guild Wars 2, every SECOND time -- this is
exactly reproducible -- the camera rotation (by right-clicking and dragging the
mouse) stops like when the (invisible) cursor hit the edge of the screen. The
other time, I can rotate the view without such a limit.
These two cases literally take turns. In both of them, the cursor properly
re-appears at the position I started dragging, as soon as I release the mouse
button.
The first rotation attempt is unlimited.
---
I confirmed this with the latest Wine git as of this posting, including the
latest changes to raw input
(http://source.winehq.org/git/wine.git/commitdiff/54efd8a430e52d6fd8977d169b…).
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http://bugs.winehq.org/show_bug.cgi?id=30680
Bug #: 30680
Summary: MS Office 2010: Unhandled exception: 0xc06d007e in
32-bit code (0x7b839e92).
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Miroslav.Ilias(a)umb.sk
Classification: Unclassified
Created attachment 40171
--> http://bugs.winehq.org/attachment.cgi?id=40171
simple log file
Hi,
with fresh wine-1.5.4, on my Ubuntu x86_64, with Wine Mono 0.0.2, my MS Office
2010 installation crashed, see the log.
The MS Office 2010 package shows to be installed, but launching of Word,
Excel.. failed.
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http://bugs.winehq.org/show_bug.cgi?id=14162
Summary: Watchtower Library: Crashes when using Search window
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kinneyconsulting(a)cox.net
Toshiba Tecra 8100, Watchtower Library 2007, Clean install, Debian Linux 4.0r3,
wine-v1.0. WT library runs and you can browse categories but when you type in
the "search" window, The WT-2007 Library crashes with this message "Watchtower
Library has experienced a problem and cannot execute"; press OK to continue.
When you press OK, the application closes out.
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http://bugs.winehq.org/show_bug.cgi?id=28642
Bug #: 28642
Summary: Office 2007: installer and installed apps crash
immediately
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Regression SHA1: 70caadbf34807e96ed8543abd7efddc302b7798c
The Office 2007 installer, and installed Word, Excel, and Powerpoint, all crash
as soon as the splash screen appears.
Regression test results:
70caadbf34807e96ed8543abd7efddc302b7798c is the first bad commit
commit 70caadbf34807e96ed8543abd7efddc302b7798c
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Sat Oct 8 20:11:34 2011 +0900
user32: Add support for iPaddedBorderWidth in NONCLIENTMETRICS.
:040000 040000 41f8764ce5a743bf876397832b36389ca1bdf123
eb09b1349a365d5e1c7c0e352a8aed59b1bee671 M dlls
:040000 040000 35d3ee8c412cd448eaf456815348984ebe6b92ff
ddd0093384670cdaf651fee9c04f36cdd9e97c91 M include
The patch does not revert cleanly.
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https://bugs.winehq.org/show_bug.cgi?id=37309
Bug ID: 37309
Summary: MathCad 14 don't show up standard and formatting bars
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saulwladimir(a)gmail.com
Created attachment 49618
--> https://bugs.winehq.org/attachment.cgi?id=49618
What terminal gave me
I finally installed MathCAD 14 under these instructions
"https://appdb.winehq.org/objectManager.php?sClass=version&iId=10538".
The toolbars (standard and formatting bars don't show up but the Math one
does).
In terminal I get the attached.
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Bug ID: 37507
Summary: Mathcad 14 crashes when reaching Traces tab in a plot
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saulwladimir(a)gmail.com
Distribution: ---
Created attachment 49896
--> https://bugs.winehq.org/attachment.cgi?id=49896
Logs
When I'm trying to edit a plot through traces tab, programm crashes by opening
a windows saying there was an internal error and it must end.
The logs are in the attachment
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Daniel Oom <daoo314(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|daoo314(a)gmail.com |
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Julian Rüger <jr98(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jr98(a)gmx.net
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thomas.mertes(a)gmx.at
--- Comment #120 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
*** Bug 31725 has been marked as a duplicate of this bug. ***
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dredgingthelake(a)gmail.com
--- Comment #61 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 13767 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=35104
Bug #: 35104
Summary: PowerPoint crashes when I click twice in a document to
open it
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabybosetti(a)gmail.com
Classification: Unclassified
Created attachment 46824
--> http://bugs.winehq.org/attachment.cgi?id=46824
Error
Hi! I'm having a trouble with my PowerPoint. It crashes every time I click
twice in a document to open it, and it shows me the error I attached to this
form.
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http://bugs.winehq.org/show_bug.cgi?id=31333
Bug #: 31333
Summary: freezes running ScottradeElite app from Scottrade.com
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bookgrampy(a)yahoo.com
Classification: Unclassified
Created attachment 41174
--> http://bugs.winehq.org/attachment.cgi?id=41174
Trace from dump
Application runs for 15 to 30 minutes and freezes, dumps and exits.
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Bug 3356 depends on bug 3077, which changed state.
Bug 3077 Summary: WeatherScope: Right mouse button stuck
https://bugs.winehq.org/show_bug.cgi?id=3077
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |FIXED
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |FIXED
--- Comment #28 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Reported fixed
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http://bugs.winehq.org/show_bug.cgi?id=33567
Bug #: 33567
Summary: mouse probleme in excel
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agneschaussonnaud(a)voila.fr
Classification: Unclassified
When I work in Excel my mouse do anything except what I want and reduce my
tables.
Thank you for your help.
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #79 from Wylda <wylda(a)volny.cz> ---
> (In reply to Wylda from comment #73)
> > >
> > > 3DMark06 no longer whines about missing shaders 2.0 support...
> >
> > I can't confirm that. I still see the problem even in wine-1.7.11 NVIDIA
> > binary.
>
> What's your GPU? Have you tried the latest NVIDIA drivers?
Sorry Artem, i miss that. Well i no longer see that "Pixel Shader 2.0" pop-up
anymore. Tested under wine-1.7.46-193-g8b566b1. But it's true, that i'm also
running newer Nvidia binary: v340.65
It is also few times confirmed, that 3DMark06 no longer whines about missing
shaders 2.0 support... Also this is bug report is already mixture of different
probles. So let's close this and if anyone is affected, then open a new bug.
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WineBuG <winebugs140(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |doh123(a)gmail.com
--- Comment #180 from WineBuG <winebugs140(a)gmail.com> ---
Hooray! Let's hope that someone will fix Bug 8854 as well in the near future.
:)
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http://bugs.winehq.org/show_bug.cgi?id=30647
Bug #: 30647
Summary: $WINEPREFIX "not owned by you" unnecessarily
restrictive
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beryllium(a)shaddybaddah.name
Classification: Unclassified
I am unable to point my WINEPREFIX at a path that is off an ext2 partition, or
more specifically, a vboxsf mount.
$ mkdir /vboxsf/HostUser/workarea-linux/wine-1
$ WINEPREFIX=/vboxsf/HostUser/workarea-linux/wine-1/; export WINEPREFIX
$ wine winecfg
wine: /vboxsf/HostUser/workarea-linux/wine-1 is not owned by you
$ ls -ld /vboxsf/HostUser/workarea-linux/wine-1
drwxrwxr-x 1 root sharedfs 0 May 11 22:16
/vboxsf/HostUser/workarea-linux/wine-1
$ id -a
uid=20000(shaddy) gid=20000(shaddy)
groups=20000(shaddy),27(sudo),10000(sharedfs)
It is true in this case, that I don't own the targetted directory. But you can
see that by group permissions, I have full access to that directory. In fact, I
created it. It is just not owned by me.
I've read up on this, and I've come to understand that the reason for this
setting is because people were "hosing" their ~/.wine when running as
root/sudo.
But the solution seems to me like applying "extreme prejudice". Wouldn't it
have been more polite to simply test for superuser-like privileges and then
disallow.
Even having a "relax, I know what I'm doing" override would make more sense to
me.
Any chance of making an improvement in this area?
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http://bugs.winehq.org/show_bug.cgi?id=17337
Summary: Prevent running as root
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.winehq.org/pipermail/wine-devel/2009-
February/072843.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Been tried a few times, need to make it harder to run as root, but not
disabled. Alexandre proposed:
No, warning message boxes are just as useless, users have been
conditioned by MS to click through without reading.
If you really want to prevent users from running as root you have to
refuse to create the prefix and abort, and then make them jump through
hoops to create it manually, by running wineboot explicitly or something
like that.
See this thread for my most recent patch, which started this discussion:
http://www.winehq.org/pipermail/wine-devel/2009-February/072843.html
Filing a bug since I'm not sure when I'll be able to work on this.
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http://bugs.winehq.org/show_bug.cgi?id=36916
Bug ID: 36916
Summary: Command and Conquer Tiberium Wars complains about
DirectX
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Hello wine-team,
I just tested the "Command and Conquer 3 - Tiberium Wars" Demo version. AppDB
entry is under the following link:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7155
The problems that I am having is that it doesn't seem to like my graphics
chipset which is an:
00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated
Graphics Controller (rev 02)
I have attached my console output in .txt-format and hope it helps.
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |johan.palmqvist(a)home.se
--- Comment #62 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
*** Bug 20827 has been marked as a duplicate of this bug. ***
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--- Comment #179 from Austin English <austinenglish(a)gmail.com> ---
(In reply to JHaleIT from comment #178)
> Wait... Are you saying this will be in the next released version of Wine? :D
In 1.7.47, yes. If some game doesn't work at that point, please open a new bug
rather than continuing here.
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--- Comment #178 from JHaleIT <jhaleit(a)gmail.com> ---
Wait... Are you saying this will be in the next released version of Wine? :D
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http://bugs.winehq.org/show_bug.cgi?id=27451
Summary: Morrowind: inventory windows self moving and shrinking
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dhns(a)poczta.fm
When i'm playing Morrowind everything seems to be OK except for the inventory
screen. When I'm clicking right mouse button few times, all inventory windows
shrinks and moves to the up left corner of the screen. Then I'm trying to
stretch and move them to the right position. But when I'm leaving the inventory
screen, they shrink and move themselves to the corner again. Everything looks
this way:
http://i54.tinypic.com/m775sg.jpg
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |4a8e0ec3d639e68a5f04dfdf408
| |41b08722d65aa
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #177 from joaopa <jeremielapuree(a)yahoo.fr> ---
Indeed fixed in git.
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http://bugs.winehq.org/show_bug.cgi?id=36562
Bug ID: 36562
Summary: Leisure Suit Larry: Magna Cum Laude : 3D models
rendered incorrectly
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.gamershell.com/download_8478.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48654
--> http://bugs.winehq.org/attachment.cgi?id=48654
terminal output
The bodies of the 3D characters in the game are messed up: their heads, legs
and arms are separated as if they didn't belong to their bodies.
At first, I thought this could be the same as bug #6955, but the latest patch
from #6955 (applied on 1.7.19) doesn't correct the issue.
The only remarkable line in the terminal:
>fixme:d3d:wined3d_device_set_software_vertex_processing device 0x13a430, software 0x1 stub!
This line is absent when running the game with the vertex blending patch
applied, yet, 3D models are not rendered correctly.
Fedora 20
Nvidia binary drivers 337.19
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--- Comment #176 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
*** Bug 36562 has been marked as a duplicate of this bug. ***
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--- Comment #175 from Józef Kucia <joseph.kucia(a)gmail.com> ---
Fixed in 4a8e0ec3d639e68a5f04dfdf40841b08722d65aa
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--- Comment #174 from Józef Kucia <joseph.kucia(a)gmail.com> ---
(In reply to mrdeathjr28 from comment #173)
> Thanks for patch, in my case testing with wine 1.7.46 in this titles
Thanks for extensive testing.
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https://bugs.winehq.org/show_bug.cgi?id=38853
Bug ID: 38853
Summary: Nostale: Bug's while using multiple monitor's.
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theszczepancio(a)gmail.com
Distribution: ---
Created attachment 51779
--> https://bugs.winehq.org/attachment.cgi?id=51779
Screenshot from buggy wine screen where nostale is running.
Nostale under Wine 1.7.44 is not working correctly with multiple monitors
(emulation of virtual desktop is turned off).
It's automatically turning buggy fullscreen, even running from windows
partition with game configured to use window (the same files are running with
window under Windows8.1 64bit).
"Options" button from launcher is not working, launching it from folder
(NTConfig.exe) either.
Fullscreen is buggy and not easy to play with, I will attachment my screenshot.
Second monitor is set to 1366x768 resolution (that where wine is displaying
Nostale).
~Szczepancio
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https://bugs.winehq.org/show_bug.cgi?id=38846
Bug ID: 38846
Summary: valgrind shows a possible leaks in winmm/tests/wave.c
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==31082== 12 bytes in 1 blocks are possibly lost in loss record 77 of 761
==31082== at 0x7BC4AAA3: notify_alloc (heap.c:254)
==31082== by 0x7BC4ED46: RtlAllocateHeap (heap.c:1715)
==31082== by 0x6126E65: MMDevEnum_RegisterEndpointNotificationCallback
(devenum.c:1253)
==31082== by 0x4C57B7B:
IMMDeviceEnumerator_RegisterEndpointNotificationCallback (mmdeviceapi.h:757)
==31082== by 0x4C57B7B: WINMM_InitMMDevices (???:0)
==31082== by 0x4C5CC9C: WINMM_DevicesThreadProc (waveform.c:2465)
==31082== by 0x7BC81E27: ??? (signal_i386.c:2682)
==31082== by 0x7BC81E6E: call_thread_func (signal_i386.c:2741)
==31082== by 0x7BC81E05: ??? (signal_i386.c:2682)
==31082== by 0x7BC88FE8: start_thread (thread.c:443)
==31082== by 0x4F88F37F: start_thread (in /usr/lib/libpthread-2.21.so)
==31082== by 0x4F7ABD4D: clone (in /usr/lib/libc-2.21.so)
==31082==
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https://bugs.winehq.org/show_bug.cgi?id=38844
Bug ID: 38844
Summary: valgrind shows a possible leak in
ieframe/tests/intshcut.c
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==30614== 8 bytes in 1 blocks are possibly lost in loss record 35 of 729
==30614== at 0x7BC4AAA3: notify_alloc (heap.c:254)
==30614== by 0x7BC4ED46: RtlAllocateHeap (heap.c:1715)
==30614== by 0x7B84376E: HeapAlloc (heap.c:271)
==30614== by 0x7B8439EE: GlobalAlloc (heap.c:377)
==30614== by 0x4C4EB83: OLEClipbrd_Initialize (clipboard.c:1756)
==30614== by 0x4C841F1: OleInitialize (ole2.c:214)
==30614== by 0x4AF0814: func_intshcut (intshcut.c:397)
==30614== by 0x4B03E73: run_test (test.h:584)
==30614== by 0x4B042BB: main (test.h:666)
==30614==
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https://bugs.winehq.org/show_bug.cgi?id=38684
Bug ID: 38684
Summary: PDF-XChange Editor crashes on opening the Preferences
dialog
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: https://appdb.winehq.org/objectManager.php?sClass=appl
ication&iId=15599
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: klasse(a)partyheld.de
Distribution: Mint
Created attachment 51603
--> https://bugs.winehq.org/attachment.cgi?id=51603
Wine backtrace
Previous version (5.5.312.1 release - 09-02-2015) works fine. The latest
version 5.5.313.0 (Updated on 28 May 2015) crashes on opening the Preferences
dialog. A change log can be seen under
http://www.tracker-software.com/PDFXE_history.html#5.5.313
Test procedure:
1. Open PDF-XChange Editor
2. Go to the menu Edit -> Preferences
Expected results:
2. The preferences window opens
Actual results:
2. "Program needs to close" notification is shown instead. (Backtrace attached)
Notes:
- Upon PDF-XChange viewer installation, everything except "Plugins" was
un-selected. Additional un-selection of the "Plugins" has no effect on the
issue occurrence.
- Issue occurs in both, Win7 and WinXP Wine mode.
- Linux Mint 17.1 (based on Ubuntu 14.04 LTS), 64 bit
- Wine 1.6.2 (default distribution version)
- 32-bit PDF-XChange Editor MSI installation file (PDFXVE5.x86.msi) is used
(because, as far as I remember, the 64-bit version doesn't even start properly)
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https://bugs.winehq.org/show_bug.cgi?id=38206
Bug ID: 38206
Summary: Sound clicks in Blizzard's "Heroes of the Storm" and
"Diablo 3", and also some slightly annoying clicking
in "World of Tanks".
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 51001
--> https://bugs.winehq.org/attachment.cgi?id=51001
log generated as it suggested in <http://wiki.winehq.org/Sound> from output of
Diablo 3.
I am on Gentoo x86-64 multilib, OSSv4.
After performing <http://wiki.winehq.org/RegressionTesting> I found that the
culprit commit is d301254e72f018c3e04272115e20ffc70ffcbc12.
It is enough to revert wineoss.drv/mmdevdrv.c part of this commit to "fix" this
regression.
In "Heroes of the Storm" and "Diablo 3" there is a settings in "Option -> Sound
-> Quality -> Sound Quality:".
But only in "Heroes of the Storm" it helps if I set this to "Low", then the
clickering is reduced to once a minute or so.
But in "Diablo 3" this setting do not change anything.
In "World of Tanks" this only noticeable in hangar and when I view destroyed
tank during a battle.
And here is regression final output:
301254e72f018c3e04272115e20ffc70ffcbc12 is the first bad commit
commit d301254e72f018c3e04272115e20ffc70ffcbc12
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Dec 17 09:28:13 2014 -0600
mmdevapi: More accurately track device position.
:040000 040000 d2d3ae33a3b768fb03324d6c038bbcd79d9742d0
ec4be94754d577889ba445bd40dd097c9f2043f7 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #40 from Elias Vanderstuyft <Elias.vds(a)gmail.com> ---
(In reply to Austin English from comment #38)
> This is your friendly reminder that there has been no bug activity for over
> a year. Is this still an issue in current (1.7.37 or newer) wine? If so,
> please attach the terminal output in 1.7.37 (see
> http://wiki.winehq.org/FAQ#get_log).
The huge number of bugs in /dlls/dinput/effect_linuxinput.c is still present,
so no, FF doesn't work (perfectly) as how it should.
Attaching logs will not help much in this case.
I submitted an RFC to solve these bugs, but don't have time to create the patch
series right now:
https://www.winehq.org/pipermail/wine-devel/2014-March/103268.html
If anyone is willing to create this patch series, I would be glad to give
feedback.
(In reply to teribadactyl from comment #39)
> x86_64 Arch Linux 1.7.45, force feedback works perfectly in Richard Burns
> Rally but not in Project Cars (via Steam) or rFactor.
rFactor is known to use dynamic updating of periodic effects, such as Sine
effects.
This is not yet supported for the current Linux driver (assuming you're using
the ff-memless kernel driver).
(In reply to teribadactyl from comment #39)
>
> fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535)
> fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 0)
> fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming
> a disconnected device 240 "Invalid argument".
Probably the to-be-uploaded effect is not supported by your Linux driver.
If you add the "dinput" debug channel to the command-line, you might be able to
track down which effect type is involved.
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teribadactyl(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |teribadactyl(a)gmail.com
--- Comment #39 from teribadactyl(a)gmail.com ---
x86_64 Arch Linux 1.7.45, force feedback works perfectly in Richard Burns Rally
but not in Project Cars (via Steam) or rFactor.
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535)
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 0)
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 240 "Invalid argument".
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http://bugs.winehq.org/show_bug.cgi?id=29719
Bug #: 29719
Summary: Aliwangwang crash after login
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.3.37-447-ge79644e
1. Download installer of AliWangWang :
http://download.taobaocdn.com/wangwang/AliIM2011_taobao(6.50.27T).exe
( from http://www.taobao.com/wangwang/2010_fp/seller.php )
sha1sum AliIM2011_taobao\(6.50.27T\).exe
c70d449bc48eed24dce2e5274c636b5128c202d1 AliIM2011_taobao(6.50.27T).exe
2. install with wine:
$ LANG=C wine AliIM2011_taobao(6.50.27T).exe
(use LANG=C to workaround bug 10063)
3. download http://bugs.winehq.org/attachment.cgi?id=34748 as clsidall.reg,
import with regedit, works around Bug 27196 ( dup of bug 25340)
4. winetricks vcrun2008
5. Start wangwang:
$ wine AliIM.exe
6. login to WangWang
After some time, WangWang will crash. Different patterns of crash have been
found, winetricks ie8 will avoid the crash.
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http://bugs.winehq.org/show_bug.cgi?id=29948
Bug #: 29948
Summary: scanner Umax 4100 incompatible with simplescan and
skanlite
Product: Wine
Version: unspecified
Platform: All
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mu_joko(a)yahoo.com
Classification: Unclassified
scanner Umax 4100 incompatible with simplescan and skanlite. When I try to
instal with wine, it can not be installed
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https://bugs.winehq.org/show_bug.cgi?id=38808
Bug ID: 38808
Summary: Starcraft Campaign Editor does not select trigger
links unless the mouse is exactly over them
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce:
1. Click Scenario, Triggers, Modify, Actions, Modify.
2. Hover the mouse directly underneath a link. In Windows it is selected, but
in Wine it is not.
You can still click the links in Wine, you just have to hover directly over
them instead of either over or underneath them.
`winetricks dlls riched20` gets around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=34406
Bug #: 34406
Summary: regression: Finale Notepad 2012 doesn't copy/create
user files on program start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
Program: Finale NotePad 2012 (free download)
Download URL: http://www.finalemusic.com/products/finale-notepad/
Commit causing regression: 5851032d07c321f2c050187115cfd8e21b5f3f49 (advapi:
Implement SetNamedSecurityInfoW on top of SetSecurityInfo.)
Reproducing the Bug:
1) Download and install Finale NotePad 2012.
2) Run the Finale Notepad 2012 application.
3) Click "OK" or "Continue" on all the dialogs, and then you'll get to a
registration dialog. Click "Remind Me Later".
Result: Finale throws an error: "Finale NotePad cannot start the Wizard because
a necessary data file (Maestro Font Default.FTM) could not be found."
Expected result: NotePad should bring up the new song wizard, which it does
correctly using Wine 1.4 and all versions leading up to the commit listed
above.
Here's what appears to be happening:
When installing Finale NotePad, default user files are copied to
"drive_c/users/Public/Application Data/MakeMusic". When running the NotePad
application for the first time after installation, files are copied from this
public location to the current user at "drive_c/users/[username]/Application
Data/MakeMusic", and some additional configuration files are created in this
same location.
After the regression, these user-specific files are never copied/created,
causing NotePad to throw the error. Once these files are created, perhaps by an
earlier version of Wine, NotePad will run even in newer versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=36192
Bug ID: 36192
Summary: valgrind shows a definite leak in
mmdevapi/tests/capture.c
Product: Wine
Version: 1.3.37
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
==11141== 120 bytes in 3 blocks are definitely lost in loss record 280 of 481
==11141== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==11141== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==11141== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==11141== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==11141== by 0x6541652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==11141== by 0x609B860: set_format (audioclient.h:330)
==11141== by 0x609B9DF: load_driver_devices (devenum.c:464)
==11141== by 0x609D231: MMDevEnum_Create (devenum.c:852)
==11141== by 0x60A0445: MMCF_CreateInstance (main.c:252)
==11141== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==11141== by 0x4E52328: func_capture (capture.c:1081)
==11141== by 0x4E67EAF: run_test (test.h:584)
==11141== by 0x4E6829E: main (test.h:654)
==11141==
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https://bugs.winehq.org/show_bug.cgi?id=38769
Bug ID: 38769
Summary: Additional AES algorithms in schannel break wine build
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Hi Jacek,
I finally found some time for wine and your todays patch broke my wine building
machine (no offence ;c)
commit 3617e2b2a9f028347702c87da97e6a74f854027e
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Jun 16 13:46:32 2015 +0200
secur32: Added support for a few more algorithms in
schannel_get_cipher_algid.
wine-1.7.45-88-g1342254 builds fine, but wine-1.7.45-89-g3617e2b fails with:
make[1]: Entering directory '/build/wine_git_build_32/dlls/secur32'
gcc -m32 -c -o schannel_gnutls.o
../../../wine_git_build/dlls/secur32/schannel_gnutls.c -I. \
-I../../../wine_git_build/dlls/secur32 -I../../include
-I../../../wine_git_build/include \
-I/usr/include/p11-kit-1 -D__WINESRC__ -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -fno-omit-frame-pointer -g -O0
../../../wine_git_build/dlls/secur32/schannel_gnutls.c: In function
‘schannel_get_cipher_algid’:
../../../wine_git_build/dlls/secur32/schannel_gnutls.c:302:10: error:
‘GNUTLS_CIPHER_AES_128_GCM’ undeclared (first use in this function)
case GNUTLS_CIPHER_AES_128_GCM: return CALG_AES_128;
^
../../../wine_git_build/dlls/secur32/schannel_gnutls.c:302:10: note: each
undeclared identifier is reported only once for each function it appears in
../../../wine_git_build/dlls/secur32/schannel_gnutls.c:304:10: error:
‘GNUTLS_CIPHER_AES_256_GCM’ undeclared (first use in this function)
case GNUTLS_CIPHER_AES_256_GCM:
^
Makefile:339: recipe for target 'schannel_gnutls.o' failed
make[1]: *** [schannel_gnutls.o] Error 1
make[1]: Leaving directory '/build/wine_git_build_32/dlls/secur32'
Makefile:13239: recipe for target 'dlls/secur32' failed
make: *** [dlls/secur32] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=38525
Bug ID: 38525
Summary: Winhttprequest follows redirects to wrong url
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Distribution: ---
Created attachment 51394
--> https://bugs.winehq.org/attachment.cgi?id=51394
Test app + FPC source
Noticed while looking bug38517 (but don't believe this is the cause of that
bug)
Run test app. It should give "Test passed" if it was redirected correctly.
Also pointing out, there is no way to prevent this faulty redirect because of
bug38516
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https://bugs.winehq.org/show_bug.cgi?id=38764
Bug ID: 38764
Summary: Improper device request/IRP handling causes heap
corruption in wineserver
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while testing Erich's patch in bug 21448 I encountered heap corruption in
wineserver.
This shouldn't happen regardless of any client side mishap :|
--- snip ---
$ gdb -q --args wineserver -f
Reading symbols from wineserver...done.
(gdb) r
Starting program: /home/focht/projects/wine/wine.repo/install/bin/wineserver -f
Missing separate debuginfos, use: dnf debuginfo-install
glibc-2.21-5.fc22.x86_64
*** Error in `/home/focht/projects/wine/wine.repo/install/bin/wineserver':
corrupted double-linked list: 0x0000000000aeb190 ***
======= Backtrace: =========
/lib64/libc.so.6[0x3f72a77e9d]
/lib64/libc.so.6[0x3f72a7e813]
/lib64/libc.so.6[0x3f72a802bd]
/lib64/libc.so.6(__libc_malloc+0x6e)[0x3f72a83b5e]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x43ff8c]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x4484a1]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x414e58]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x415232]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x415844]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x420ccd]
/lib64/libc.so.6(__libc_start_main+0xf0)[0x3f72a20790]
/home/focht/projects/wine/wine.repo/install/bin/wineserver[0x402cd9]
======= Memory map: ========
00400000-00498000 r-xp 00000000 00:22 8371574
/home/focht/projects/wine/wine.repo/install/bin/wineserver
00697000-00698000 r--p 00097000 00:22 8371574
/home/focht/projects/wine/wine.repo/install/bin/wineserver
00698000-00699000 rw-p 00098000 00:22 8371574
/home/focht/projects/wine/wine.repo/install/bin/wineserver
00699000-00bbc000 rw-p 00000000 00:00 0 [heap]
...
Program received signal SIGABRT, Aborted.
0x0000003f72a34a98 in raise () from /lib64/libc.so.6
Missing separate debuginfos, use: dnf debuginfo-install
libgcc-5.1.1-1.fc22.x86_64
(gdb) bt
#0 0x0000003f72a34a98 in raise () from /lib64/libc.so.6
#1 0x0000003f72a3672a in abort () from /lib64/libc.so.6
#2 0x0000003f72a77ea2 in __libc_message () from /lib64/libc.so.6
#3 0x0000003f72a7e813 in malloc_consolidate () from /lib64/libc.so.6
#4 0x0000003f72a802bd in _int_malloc () from /lib64/libc.so.6
#5 0x0000003f72a83b5e in malloc () from /lib64/libc.so.6
#6 0x000000000043ff8c in read_request (thread=0xae4910) at
/home/focht/projects/wine/wine.repo/src/server/request.c:284
#7 0x00000000004484a1 in thread_poll_event (fd=0xae4b40, event=1) at
/home/focht/projects/wine/wine.repo/src/server/thread.c:267
#8 0x0000000000414e58 in fd_poll_event (fd=0xae4b40, event=1) at
/home/focht/projects/wine/wine.repo/src/server/fd.c:446
#9 0x0000000000415232 in main_loop_epoll () at
/home/focht/projects/wine/wine.repo/src/server/fd.c:541
#10 0x0000000000415844 in main_loop () at
/home/focht/projects/wine/wine.repo/src/server/fd.c:886
#11 0x0000000000420ccd in main (argc=2, argv=0x7fffffffdae8) at
/home/focht/projects/wine/wine.repo/src/server/main.c:148
--- snip ---
Running with Valgrind:
--- snip ---
$ valgrind --leak-check=yes wineserver -f
==27752== Memcheck, a memory error detector
==27752== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==27752== Using Valgrind-3.10.1 and LibVEX; rerun with -h for copyright info
==27752== Command: wineserver -f
...
==27752== Invalid write of size 8
==27752== at 0x41054B: list_remove (list.h:100)
==27752== by 0x410BC5: set_irp_result (device.c:306)
==27752== by 0x411CBB: req_get_next_device_request (device.c:690)
==27752== by 0x43FDD6: call_req_handler (request.c:247)
==27752== by 0x43FF6B: read_request (request.c:281)
==27752== by 0x4484A0: thread_poll_event (thread.c:267)
==27752== by 0x414E57: fd_poll_event (fd.c:446)
==27752== by 0x415231: main_loop_epoll (fd.c:541)
==27752== by 0x415843: main_loop (fd.c:886)
==27752== by 0x420CCC: main (main.c:148)
==27752== Address 0x5e88368 is 104 bytes inside a block of size 112 free'd
==27752== at 0x4A07D29: free (in
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==27752== by 0x427235: release_object (object.c:320)
==27752== by 0x410B28: set_irp_result (device.c:291)
==27752== by 0x411CBB: req_get_next_device_request (device.c:690)
==27752== by 0x43FDD6: call_req_handler (request.c:247)
==27752== by 0x43FF6B: read_request (request.c:281)
==27752== by 0x4484A0: thread_poll_event (thread.c:267)
==27752== by 0x414E57: fd_poll_event (fd.c:446)
==27752== by 0x415231: main_loop_epoll (fd.c:541)
==27752== by 0x415843: main_loop (fd.c:886)
==27752== by 0x420CCC: main (main.c:148)
==27752==
==27752== Invalid write of size 8
==27752== at 0x41055E: list_remove (list.h:101)
==27752== by 0x410BC5: set_irp_result (device.c:306)
==27752== by 0x411CBB: req_get_next_device_request (device.c:690)
==27752== by 0x43FDD6: call_req_handler (request.c:247)
==27752== by 0x43FF6B: read_request (request.c:281)
==27752== by 0x4484A0: thread_poll_event (thread.c:267)
==27752== by 0x414E57: fd_poll_event (fd.c:446)
==27752== by 0x415231: main_loop_epoll (fd.c:541)
==27752== by 0x415843: main_loop (fd.c:886)
==27752== by 0x420CCC: main (main.c:148)
==27752== Address 0x5e88360 is 96 bytes inside a block of size 112 free'd
==27752== at 0x4A07D29: free (in
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==27752== by 0x427235: release_object (object.c:320)
==27752== by 0x410B28: set_irp_result (device.c:291)
==27752== by 0x411CBB: req_get_next_device_request (device.c:690)
==27752== by 0x43FDD6: call_req_handler (request.c:247)
==27752== by 0x43FF6B: read_request (request.c:281)
==27752== by 0x4484A0: thread_poll_event (thread.c:267)
==27752== by 0x414E57: fd_poll_event (fd.c:446)
==27752== by 0x415231: main_loop_epoll (fd.c:541)
==27752== by 0x415843: main_loop (fd.c:886)
==27752== by 0x420CCC: main (main.c:148)
...
--- snip ---
I'm attaching full log later.
$ wine --version
wine-1.7.45-62-g46bdb6e
Regards
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http://bugs.winehq.org/show_bug.cgi?id=24823
Summary: Miranda IM crashes with a modern contact list plugin
Product: Wine
Version: 1.3.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Obtain Miranda, set modern contact list as a default contact list plugin,
restart Miranda, get a crash.
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https://bugs.winehq.org/show_bug.cgi?id=38114
Bug ID: 38114
Summary: Steam doesn't allow to install games in different
locations (needs GetVolumePathName implementation)
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://media.steampowered.com/client/installer/SteamSe
tup.exe
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)gmail.com
Distribution: ---
When you are about to install a game on Steam in vanilla Wine, Steam doesn't
offer the drop-down menu to choose an install location. Games are always
installed in the current prefix under C:\Program Files\Steam.
When using the patch from wine-staging the drop-down menu is available and I
can select a different partition/directory to install games (if the partition
has been set in winecfg's drives tab).
https://github.com/wine-compholio/wine-staging/blob/master/patches/kernel32…
>fixme:volume:GetVolumePathNameW (L"\\\\?\\C:\\", 0x33df60, 260), stub!
>fixme:volume:GetVolumePathNameW (L"\\\\?\\D:\\", 0x33df60, 260), stub!
>fixme:volume:GetVolumePathNameW (L"\\\\?\\E:\\", 0x33df60, 260), stub!
>fixme:volume:GetVolumePathNameW (L"\\\\?\\Z:\\", 0x33df60, 260), stub!
wine-1.7.36-155-g5cd0457
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https://bugs.winehq.org/show_bug.cgi?id=38713
Bug ID: 38713
Summary: Link failure due to use of libunwind in ntdll
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ken(a)codeweavers.com
Regression SHA1: bbcfa6b4ee5d7fea47c61c84d0bbe789e1ec4466
Distribution: Other
Created attachment 51643
--> https://bugs.winehq.org/attachment.cgi?id=51643
build error
This was reported to me via direct email. The reporter didn't want to submit a
bug report, so I'm doing so.
After my commit bbcfa6b4ee5d7fea47c61c84d0bbe789e1ec4466 which uses libunwind
as an alternative to DWARF unwinding, ntdll fails to link on systems with
libunwind installed.
The issue is that I didn't add any new libraries for libunwind support. On OS
X, libunwind is part of the system library, so nothing was needed.
The reporter was using Manjaro Linux 64bit but I doubt it's relevant.
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http://bugs.winehq.org/show_bug.cgi?id=26791
Summary: backtraces broken on gcc 4.7
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr
Part 2 of bug 26718
"yes the backtrace is wrong because gcc aligns main's stack on 16bit
boundaries,
and the dwarf unwinder isn't smart enough yet to cope with it"
Backtrace:
=>0 0x685e23ca func_debugger+0x3ba()
[/home/austin/wine-git/dlls/kernel32/tests/debugger.c:177] in kernel32_test
(0x00000003)
1 0x6865afd4 main+0x393(argc=*** Invalid address 0x5c5c5c5c ***
, argv=*** Invalid address 0x5c5c5c60 ***
Internal symbol error: unable to access memory location 0x5c5c5c60)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0033fe68)
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http://bugs.winehq.org/show_bug.cgi?id=36780
Bug ID: 36780
Summary: The game on Steam states that an error has occurred
and must quit. How do I get it working?
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcmartin28(a)aol.com
Created attachment 48849
--> http://bugs.winehq.org/attachment.cgi?id=48849
This game apparently has an error preventing it from working.
The game will not work on Steam. I installed it and reinstalled it. There
still says that there is an error. How do I fix it? Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=38747
Bug ID: 38747
Summary: msvcrt.dll does not implement _getwch, _getwche, and
_ungetwch
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.bisch(a)gmail.com
Distribution: ---
Created attachment 51660
--> https://bugs.winehq.org/attachment.cgi?id=51660
debugging output from wine
It appears that msvcrt.dll does not implement _getwch, _getwche, and _ungetwch.
I ran into an issue where those were needed when building/installing twisted
using "python3.exe setup.py install" on my Linux machine. The python3.exe was
built on a Linux machine using Mingw, so I am not sure if this affects the
official Python 3 binaries.
While I am using wine 1.6.2 as provided by Debian, it is clear that this issue
still affects git master by looking at the appropriate file
(https://github.com/wine-mirror/wine/blob/master/dlls/msvcrt/msvcrt.spec).
See the attachment for the relevant debugging output from wine.
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https://bugs.winehq.org/show_bug.cgi?id=38691
Bug ID: 38691
Summary: dia portable crashes on startup 0x68df79c8 in
libcairo-2 (+0x379c8) (0x0033edd4)
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51613
--> https://bugs.winehq.org/attachment.cgi?id=51613
0x68df79c8 in libcairo-2 (+0x379c8) (0x0033edd4)
dia portable crashes on startup
http://portableapps.com/apps/office/dia_portable
backtrace included
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http://bugs.winehq.org/show_bug.cgi?id=31694
Bug #: 31694
Summary: A ton of 'error loading char 255 - bad news!' errors
when compiling wine with newer Freetype
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
This may be a bug in Freetype, but I couldn't get an answer on #winehackers
last time I asked...
$ cd ~/wine-git/fonts
$ make clean && make &> log
$ grep -c 'bad news' log
1688
So either:
A) there's a wine bug to fix
B) the error should be ignored (and the fprintf removed)
C) there's an upstream bug
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http://bugs.winehq.org/show_bug.cgi?id=36953
Bug ID: 36953
Summary: Galactic Civilizations II: stars not rendered
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://sdcbase.stardock.com/bounce/index.aspx?url=http
://stardock.cachefly.net/GalacticCivilizationsII_Demo.
exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49065
--> http://bugs.winehq.org/attachment.cgi?id=49065
terminal output
Stars are missing on the main map in the game. You can see the ships, planets
and other objects but not the stars (they should appear as tiny white/grey
dots).
Both the open source Noveau and the binary Nvidia drivers affected.
Native d3dx9_27 was used.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=38645
Bug ID: 38645
Summary: QQ 6.x crashes after open the qqzone tab
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: ---
1.Install QQ: winetricks qq
2.Login with the folloing testing account:
account: 1469264807
Password: winedebug
3.Open qqzone tab, then it crashes
But it works fine on wine 1.7.28.
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http://bugs.winehq.org/show_bug.cgi?id=19695
Summary: Gox Box window loses focus when list box is expanded
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.steamingcoffee.com/software/goxbox/GoxBox.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22995)
--> (http://bugs.winehq.org/attachment.cgi?id=22995)
Gox Box standard error output
With wine-1.1.27-40-g0c862de, when expanding the list box in the Gox Box chat
window, the Gox Box window seems to lose focus, which doesn't happen on
Windows. I've attached standard error output.
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http://bugs.winehq.org/show_bug.cgi?id=28148
Summary: Neuro Hunter: certain effects are invisible
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/158936/150000/fileinfo/Neuro
-Hunter-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36068)
--> (http://bugs.winehq.org/attachment.cgi?id=36068)
plain terminal output
Description: at the beginning of the game you encounter some mutants which are
spitting green, cloud-like acid at you. That cloud of acid is invisible when
running the game under Wine.
You can only notice that something hit you by the red blood effect and by the
fact that your HP is decreasing.
Steps to reproduce the issue in the demo:
1) Install the demo as usual. Launch it by NeuroHunter.exe
2) Start a new game from the menu. You can skip the conversation with the NPC
by pressing <Space>. Leave the cave, at the intersection turn left and follow
the shaft leading to a room occupied by two lizard-like creatures. Engage
them...they will answer with heavy spitting.
According to my tests Wine-1.3.22 is the first version which is able to start
the game (without crashing) and the problem is already there.
I don't have Windows installed so I can't show you a picture of the correct
behaviour.
In this video @3:15 you can see what that green cloud should look like:
http://www.youtube.com/watch?v=iL8eTEC6SWw
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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https://bugs.winehq.org/show_bug.cgi?id=38638
Bug ID: 38638
Summary: Mojibake in regsvr32 console output
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
$ LANG=ca_ES.utf8 wine regsvr32
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Utilitat de Wine de registraci¾ DLL
Proveeix serveis de registraci¾ DLL.
┌s:
regsvr32 [/u] [/s] [/n] [/i[:lÝnia d'ordres]] NomDll
Options:
[/u] Desregistra un servidor.
[/s] Mode silent (no es mostrarÓ cap missatge).
[/i] Truca DllInstall, passant una [lÝnia d'ordres] opcional.
Quan s'utilitza amb [/u], es truca DllInstall en el mode de desinstalaci¾.
[/n] No truquis DllRegisterServer. S'ha d'utilitzar aquesta opci¾ amb [/i].
If you think this is bad, try Russian: it's almost 100% garbled.
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