http://bugs.winehq.org/show_bug.cgi?id=14368
Summary: enable more-robust debugging of signals and exceptions
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14665)
--> (http://bugs.winehq.org/attachment.cgi?id=14665)
ease debugging at lowest level of signals and exceptions
The code which handles signals and exceptions can be made more robust by using
symbols for some bare numeric constants (EXCEPTION_WRITE_FAULT,
EXCEPTION_EXECUTE_FAULT, EXCEPTION_READ_FAULT). Debugging can be made easier
with a *printf() that uses only a few hundred bytes of stack space, in contrast
to the several kilobytes required by the *printf() of glibc. With glibc it is
too easy to overflow the stack of only 12 KiB. Patch is attached, and will be
sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=23426
Summary: WoW Battlechest 3.2.0 patch can't put up release notes
with ie6
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This only happens with 'winetricks ie6', so take it with a grain of salt,
but while applying the 3.2.0 offline patch, one sees the dialog
Cannot find 'c:\users\dank\Temp\Blizzard Installer Temporary Data -
50ad729f\patch.html?'
Note the ? at the end. Looking at the disk, I see that
~/.wine/drive_c/users/dank/Temp/Blizzard Installer Temporary Data -
50ad729f/patch.html
definitely does exist at this point. Does the pathway that
triggers loading that web page have a string termination problem?
Clicking OK on that dialog lets the patch continue.
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http://bugs.winehq.org/show_bug.cgi?id=11906
Summary: werkkzeug3 TE does not work
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ripzonetriton(a)gmail.com
Created an attachment (id=11203)
--> (http://bugs.winehq.org/attachment.cgi?id=11203)
log
It installs/uninstalls fine but doesn't start properly and does not work.
Here is the download link: http://www.werkkzeug.com/
It's free to download but you have to follow a registration link.
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https://bugs.winehq.org/show_bug.cgi?id=38254
Bug ID: 38254
Summary: Corel Paint Shop Pro double entry
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
Corel Paint Shop Pro Photo is listed twice in entries: 6523 and 76
Have a good day,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=17662
Summary: Failed to connect to the mount manager error in winecfg
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsfrerot(a)egliseespoir.com
Created an attachment (id=19849)
--> (http://bugs.winehq.org/attachment.cgi?id=19849)
screen shot of the error
After a fresh install of ubuntu x64 and installing wine
1.1.16~winehq0~ubuntu~8.10-0ubuntu1, winecfg gives an error when going to the
"Drives" tab. "Failed to connect to the mount manager", see picture attached.
I tried to launch it from the command line and here is what I saw:
[jsfrerot@jsfrerot-desktop ~]$ winecfg
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
I copied the .wine folder from a 32bit ubuntu and the drives were shown in the
tab (no errors with the mount manager)
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http://bugs.winehq.org/show_bug.cgi?id=34825
Bug #: 34825
Summary: Nanocad 3.7 does not work in >wine-1.4.1
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitrider(a)mail.ru
Classification: Unclassified
1. Icons in menu panel has black background
2. File open dialogs not shown
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https://bugs.winehq.org/show_bug.cgi?id=38220
Bug ID: 38220
Summary: Chemcraft crashes with wine-1.7.38
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vityokster(a)gmail.com
Distribution: ---
Created attachment 51020
--> https://bugs.winehq.org/attachment.cgi?id=51020
Chemcraft crash backtrace
After upgrading wine from 1.7.33 to 1.7.38 Chemcraft_b405
(http://chemcraftprog.com/files/Chemcraft_b405_win.exe) doesn't start anymore.
I try bisecting following http://wiki.winehq.org/RegressionTesting.
Git says that f16cf541068831074a6891688d947f0ce32abdd9 comit is the first bad
commit. I try ot revert this commit but it's failed because of some commits
with this code was made.
Also I reproduce this crash with the current git wine
(ed92458754ce21b4d4719168515866fc1bb340ad).
I attach backtrace which was made by winedebugger.
P.S. Old versions of Chemcraft (b382 and below) works with wine-1.7.38.
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http://bugs.winehq.org/show_bug.cgi?id=10860
Summary: Poor graphics performance in Myst Online: Uru Live due
to software emulation
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Myst Online: Uru Live
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=9810) works
mostly fine using Wine, but what's noticeable is that the graphics is much
slower that on Windows. There I can use the best graphics settings and as long
as I'm alone in my age, the graphics is fluent (with my GeForce 8500 GT). On
Linux, I've got the lowest settings and it stutters all the time.
The reason seems to be that wine uses software emulation - I get the following
error many many times:
"fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked"
and the CPU load is between 70% and 100%, depending on what is rendered.
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https://bugs.winehq.org/show_bug.cgi?id=38067
Bug ID: 38067
Summary: Uplay launcher hangs on exit
Product: Wine
Version: 1.7.36
Hardware: x86
URL: https://ubistatic3-a.akamaihd.net/orbit/launcher_insta
ller/UplayInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50714
--> https://bugs.winehq.org/attachment.cgi?id=50714
terminal output
You don't need to have a Ubisoft account to reproduce the issue.
When closing Uplay it doesn't exit but remains in the process list, seemingly
idling (0% CPU usage, ~180 MB ram usage).
To reproduce the problem: download and install the client. When the login
window appears close the window. The window disappears but Uplay.exe is still
in the process list.
The client is updated frequently, the current version I tested:
UplayInstaller.exe
md5sum: c7410c9ff8e18397a98b20b8c3c888d9
wine-1.7.36-28-ga679cae
Fedora 21 x86
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https://bugs.winehq.org/show_bug.cgi?id=38226
Bug ID: 38226
Summary: EBWin(Unicode) crashes when searching katakana words.
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
An anonymous reporter said[1]:
When I search katakana words, EBWin (Unicode) [2] crashes.
A while ago, I searched "タオル" then it crashes.
I used wine version is 1.6 and Ubuntu 12.04 and specified PDD Hyakkajisho 0.4
[3] as a dictionary file.
[1] http://engawa.open2ch.net/test/read.cgi/linux/1348712072/24
[2] http://www.vector.co.jp/soft/winnt/writing/se403151.html
[3] http://www.vector.co.jp/soft/dl/data/writing/se312764.html
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http://bugs.winehq.org/show_bug.cgi?id=36951
Bug ID: 36951
Summary: no sound effects in BridgeMaster 2000
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: joe(a)nahmias.net
Hello,
When playing BridgeMaster 2000, I do not hear any of the sound effects. It
looks like this is because winmm:proc_PlaySound() is called without a filename
extension (.wav) so it doesn't find the file to play. Here's a listing of the
sound effect files that are supposed to be part of the game:
$ ls /home/joe/.wine/dosdevices/c\:/Program\ Files/Bridge\ Master\ 2000/sounds/
lose0.wav lose3.wav lose6.wav lose9.wav win2.wav win5.wav win8.wav
lose1.wav lose4.wav lose7.wav win0.wav win3.wav win6.wav win9.wav
lose2.wav lose5.wav lose8.wav win1.wav win4.wav win7.wav
And here's the debug log I captured running with WINEDEBUG=+winmm,+file
trace:winmm:MULTIMEDIA_PlaySound pszSound='0x32f640' hmod=(nil)
fdwSound=00020001
trace:winmm:proc_PlaySound SoundName=L"sounds\\lose3" !
trace:file:OpenFile sounds\lose3 OF_READ OF_SHARE_DENY_WRITE
trace:file:OpenFile sounds\lose3 0020
trace:file:RtlGetFullPathName_U (L"sounds\\lose3" 520 0x16fe368 (nil))
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3" 520 0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L".\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L".\\sounds\\lose3" 520 0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system\\sounds\\lose3" 520
0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fdf08
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fdf08
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
warn:file:OpenFile (sounds\lose3): return = HFILE_ERROR error= 2
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3" 520 0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L".\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L".\\sounds\\lose3" 520 0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system\\sounds\\lose3" 520
0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fe2e8
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fe2e8
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
trace:winmm:proc_PlaySound Done playing=L"sounds\\lose3" => ko!
I'm happy to help test patches to address this.
Thanks,
--Joe
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http://bugs.winehq.org/show_bug.cgi?id=33447
Bug #: 33447
Summary: Wine GUI on Mac display Traditional Chinese instead
when host language is Simplify Chinese
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Step to reproduce:
1. Install Wine from macport, or build from wine-git
2. Create a fresh MacOS user, set Mac UI language to Simplified Chinese.
$ locale
LANG="zh_CN.UTF-8"
LC_COLLATE="zh_CN.UTF-8"
LC_CTYPE="zh_CN.UTF-8"
LC_MESSAGES="zh_CN.UTF-8"
LC_MONETARY="zh_CN.UTF-8"
LC_NUMERIC="zh_CN.UTF-8"
LC_TIME="zh_CN.UTF-8"
LC_ALL=
3. start winecfg/regedit/notepad
Expect result:
The default GUI language should be Simplified Chinese
Actual result:
The default GUI language is Traditional Chinese. I've tried many way to
modified locale related environment value, but still can't find any way to
display Simplified Chinese in Wine GUI. locale things on Mac seems different as
Linux.
+font log show that Wine do have the correct codepage (936 for Simplified
Chinese, 950 for Traditional Chinese), not sure why it still display
Traditional Chinese.
Will attach some screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=27141
Summary: Brink (Splash Damage, Bethesda Softworks) won't launch
from Steam
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34662)
--> (http://bugs.winehq.org/attachment.cgi?id=34662)
brink console output
The game appears to start with the brink icon showing in the panel, but then
hangs up everything and produces a wine/program error dialog.
Tested with wine-1.3.19-284-g35c743b, please see attached brinkconsole.txt.
Note: I have not loaded any winetricks yet (except steam of course) because I
wanted to have as pristine console output as possible.
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https://bugs.winehq.org/show_bug.cgi?id=37202
Bug ID: 37202
Summary: MSWord hangs on opening a document opened in other
program
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Created attachment 49455
--> https://bugs.winehq.org/attachment.cgi?id=49455
Backtrace from winedbg. Process stopped by Ctrl+C after hanging.
How to reproduce:
1. Have a .doc file
2. Open it in LibreOffice
3. Try opening it from MS Word
4. See Word hang
5. Close LibreOffice
6. See file finally opened in MS Word, it's no longer hung
As I've tested similar scenario in a virtual machine, there Word gives a dialog
saying that the file is locked for reading by another process.
It's a regression:
65887802c502c4eeeb3fc905990e3e2f4548a482 is the first bad commit
commit 65887802c502c4eeeb3fc905990e3e2f4548a482
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Fri Apr 18 16:37:56 2014 -0500
ole32: Initial storage file locking implementation.
:040000 040000 b86f27a6f6561d9f35fd01166388e2e7a0380c28
68646bad80d38b40a014cb1cbd57b62aa19abad2 M dlls
The hang occurs in NtDelayExecution called by NtLockFile (see attached
backtrace).
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https://bugs.winehq.org/show_bug.cgi?id=38177
Bug ID: 38177
Summary: d3d: Card 10de:0849 not found in driver DB
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
(Opening this ticket as I got suggested in bug #33969.)
When starting "Volvo - The Game" with wine 1.7.37 I get such a line:
err:d3d:init_driver_info Card 10de:0849 not found in driver DB.
Later the game complained also about too less graphics memory.
Therefore I tried raising it by using the registry key "VideoMemorySize" to 256
and that made the game work.
Unfortunately because this is an onboard graphics card with shared memory I do
not know exactly which value would be correct.
Due to dmesg the nouveau driver uses "VRAM: 256 MiB".
The board is this one: http://www.asrock.com/mb/NVIDIA/K10N78M/
There the graphics card is described as: "GeForce 8100"
with "Max. shared memory 512MB".
Also it mentions the graphic device is a Geforce 8100 (10de:084f), but
wine gets the pci id 10de:0849 which is currently not in use.
(And 10de:0849 would be the Geforce 8200.)
This all is while using the nouveau driver from current Debian/testing.
(Because the nvidia binary driver 340 from debian made the system unstable.)
Attached is the output of dmesg, lspci -nnn and a patch to have
10de:0849 recognized with 256MB.
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https://bugs.winehq.org/show_bug.cgi?id=38221
Bug ID: 38221
Summary: Wrong parameter assignment in
get_family_names_from_stream()
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
File /dll/dwrite/font.c: line 786
In function
HRESULT get_family_names_from_stream(IDWriteFontFileStream *stream, UINT32
index, DWRITE_FONT_FACE_TYPE facetype,
IDWriteLocalizedStrings **names)
there is an assignment names=NULL;
There is no sense to assign a value to function parameter.
I think there should be
~~~~
*names = NULL;
~~~~
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http://bugs.winehq.org/show_bug.cgi?id=31819
Bug #: 31819
Summary: Animated GIF images are rendered incorrectly
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://bugs.winehq.org/attachment.cgi?id=41594
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Continuation from bug 31596. Animated GIF images rendered by .NET PictureBox
component are displayed incorrectly. First frame of animation looks good, the
subsequent frames have some pieces missing. The download URL contains a sample
.NET application with source that displays animated GIF image. That image was
downloaded from here:
http://en.wikipedia.org/wiki/Graphics_Interchange_Format
Guessing from the visual results and documentation, probably subsequent
animation frames should be rendered over the previous ones, and are not.
The application shows the same results with MS .NET and wine mono.
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https://bugs.winehq.org/show_bug.cgi?id=38209
Bug ID: 38209
Summary: WshScriptExec's Terminate method is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: ptubbytaylor(a)gmail.com
Distribution: ---
It appears that behavior of the Terminate method, in windows, sends WM_CLOSE to
some/all of the program's windows (I've had hit and miss results for which
windows get a WM_CLOSE, but that could be a problem on my script's end), then
waits for up to two seconds for the process to end. If the process closes
during this time, it immediately returns to the caller. If, after the full two
seconds, the process has not yet closed, it kills the process and returns to
caller.
The ExitCode property of the WshScriptExec object does not appear to be changed
from what it was previously if the process is closed through the Terminate
method.
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https://bugs.winehq.org/show_bug.cgi?id=38251
Bug ID: 38251
Summary: Assign value to function parameter (again?)
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
wine/dlls/ieframe/clients
function InPlaceSite_OnInPlaceActivateEx, line 300
pfNoRedraw = FALSE;
There is no sense to assign value to function parameter
it must be
if (!pfNoRedraw) {
return S_OK;
}
*pfNoRedraw = FALSE;
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http://bugs.winehq.org/show_bug.cgi?id=26300
Summary: Screensavers don't look right in Wine Desktop
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Screensavers work fine if they go full screen, but if virtual wine desktop is
enabled in graphics settings it makes alpha wrong and causes streaking.
Attaching picture of Sports.scr as reference.
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https://bugs.winehq.org/show_bug.cgi?id=38203
Bug ID: 38203
Summary: MSYS2 needs FileNetworkOpenInformation support in
NtQueryInformationFile
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
Created attachment 50993
--> https://bugs.winehq.org/attachment.cgi?id=50993
Patch: implemented FileNetworkOpenInformation class support
Wine already implemented FileNetworkOpenInformation support in
NtQueryFullAttributesFile, but MSYS2 also wants FileNetworkOpenInformation
support in NtQueryInformationFile.
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https://bugs.winehq.org/show_bug.cgi?id=38223
Bug ID: 38223
Summary: So many euros program doesnt run
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teras(a)luukku.com
Distribution: ---
It installs just fine.
wine SoManyEuros.exe
fixme:olepicture:OleLoadPictureEx
(0xa0080c,24638,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x33fa40),
partially implemented.
fixme:olepicture:OLEPictureImpl_SaveAsFile (0x125780)->(0x131668, 0, (nil)),
hacked stub.
fixme:ole:CLSIDFromProgIDEx L"Scripting.FileSystemObject",0x33f6a0: semi-stub
fixme:scrrun:filesys_QueryInterface Unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
fixme:scrrun:filesys_QueryInterface Unsupported interface
{37d84f60-42cb-11ce-8135-00aa004bb851}
fixme:scrrun:file_get_Path (0x208738)->(0x33f4b8)
Direct downlaod link
http://www.somany.de/download/sme_deluxe_test.zip
wine-1.7.38-186-g0e24c33
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http://bugs.winehq.org/show_bug.cgi?id=14563
Summary: picasa can't play mp3 files during slideshows
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://picasa.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
1) install and run picasa for windows 2.7
2) Tools / Options / Slideshow
3) check
"Play MP3 tracks during slideshow"
4) under
"Select folder of mp3 tracks", browse to where you have mp3's, then click ok.
5) Select some image, play it as a slideshow.
There won't be any music. On the console, you see
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
You can reproduce this with the attached tiny C program; to run it,
find a .mp3 file (say, foo.mp3), and run
wine a.exe play foo.mp3 from 0
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https://bugs.winehq.org/show_bug.cgi?id=38110
Bug ID: 38110
Summary: Winhttp sample doesn't always work
Product: Wine
Version: 1.3.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Distribution: ---
Created attachment 50787
--> https://bugs.winehq.org/attachment.cgi?id=50787
winhttp, tid
Continuation from bug36650
Sample still doesn't always work.
Attached is winhttp log, when fails
wine-1.7.36-144-g4d43d36
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https://bugs.winehq.org/show_bug.cgi?id=38184
Bug ID: 38184
Summary: Application crash when calling WScript.Shell's "exec"
method
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: ptubbytaylor(a)gmail.com
Distribution: ---
Created attachment 50957
--> https://bugs.winehq.org/attachment.cgi?id=50957
backtrace.txt
When calling WScript.Shell's exec method using AutoHotkey v1.1.19.03, WINE
crashes and displays a wind "The program AutoHotkey.exe has experienced a
serious problem and needs to close"
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http://bugs.winehq.org/show_bug.cgi?id=23977
Summary: Steam overlay can't use shift or caps lock
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seanaloisi(a)gmail.com
Like the summary says, when I'm in Steam overlay it doesn't respond to shift or
caps lock, making all my characters stay in lower case and disabling some
others. All other features of Stem overlay work, and this is just a minor
inconvenience. If anyone knows how to fix, please tell me.
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--- Comment #161 from JHaleIT <jhaleit(a)gmail.com> ---
I'm on a Mac BTW
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--- Comment #158 from ax 34noff <otaku(a)rambler.ru> ---
p.s. don't know if ARB_VERTEX_BLEND present in Catalyst... i don't use Catalyst
because of bugs.
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--- Comment #157 from ax 34noff <otaku(a)rambler.ru> ---
AMD, linux, opensource drivers:
redneck@pylesos:~$ glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(padoka PPA)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.0-devel (padoka PPA)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (padoka PPA)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
redneck@pylesos:~$ glxinfo | grep vertex_blend
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--- Comment #156 from Wojtek Arabczyk <arabek(a)gmail.com> ---
Sorry, please disregard my comments, it seems Mac is the only platform
supporting the extension, and it's doing it by the means of a software
implementation instead.
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--- Comment #155 from Wojtek Arabczyk <arabek(a)gmail.com> ---
Verified the same for the Intel GPU:
[ macbook: ~ ]$ glxinfo | grep OpenGL
OpenGL vendor string: Intel Inc.
OpenGL renderer string: Intel HD Graphics 4000 OpenGL Engine
OpenGL version string: 2.1 INTEL-10.2.46
OpenGL shading language version string: 1.20
OpenGL extensions:
[ macbook: ~ ]$ glxinfo | grep vertex_blend
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
I'll retest on Linux opensource & closed drivers later.
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Wojtek Arabczyk <arabek(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arabek(a)gmail.com
--- Comment #154 from Wojtek Arabczyk <arabek(a)gmail.com> ---
(In reply to Teras from comment #151)
> According to my understanding there is no such opengl function anymore
>
> ARB_VERTEX_BLEND
>
> This needs to be fixed some otherway.
[ macbook: ~ ]$ glxinfo | grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 650M OpenGL Engine
OpenGL version string: 2.1 NVIDIA-10.2.1 310.41.15f01
OpenGL shading language version string: 1.20
[ macbook: ~ ]$ glxinfo | grep ARB_vertex_blend
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
https://www.opengl.org/registry/specs/ARB/vertex_blend.txt
Seems pretty valid to me. Well... at least for the nvidia binary driver.
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http://bugs.winehq.org/show_bug.cgi?id=32120
Bug #: 32120
Summary: The Programm Femm has an error
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.c.rossmann(a)t-online.de
Classification: Unclassified
Created attachment 42368
--> http://bugs.winehq.org/attachment.cgi?id=42368
I to work with the program Femm, but when i try to analyze to the electric
problem, the Program crashed
I to work with the program Femm, but when i try to analyze to the electric
problem, the Program crashed
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--- Comment #153 from JHaleIT <jhaleit(a)gmail.com> ---
I'm surprised that this bug has been in wine for almost 10 years and it hasn't
been touched... :/
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http://bugs.winehq.org/show_bug.cgi?id=9500
Summary: [StarCraft] Hitting the Browse button hangs the game
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rzadzins(a)wit.edu.pl
When I want to create a game, exactly when I try to browse for maps, after
hitting the browse button starcraft hangs (but responds to alt-f4 and exits
eventually). This didnt happen in 0.9.42, not sure about 0.9.43, happens every
time in 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=25875
Summary: PokerStars Hangs when you minimise and then maximise
table window or switch virtual desktops
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
If I open any poker table in PokerStars client and then minimise or maximise
it. PokerStars hangs. The same apperas when i switch vurtual desktops.
The bug appears after the last PokerStars update. Before poker stars update
all works exellent.
Revertins wine to 1.2.2 chane nothing. Wine version 1.3.11 also affected.
Using Ubuntu 10.10.
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--- Comment #152 from JHaleIT <jhaleit(a)gmail.com> ---
(In reply to Teras from comment #151)
> According to my understanding there is no such opengl function anymore
>
> ARB_VERTEX_BLEND
>
> This needs to be fixed some otherway.
Well it's not only that, but even 1.5.24 patch does nothing these days too.
These graphics card makers must have changed something for it to not work any
more.
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Teras <teras(a)luukku.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |teras(a)luukku.com
--- Comment #151 from Teras <teras(a)luukku.com> ---
According to my understanding there is no such opengl function anymore
ARB_VERTEX_BLEND
This needs to be fixed some otherway.
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--- Comment #150 from JHaleIT <jhaleit(a)gmail.com> ---
(In reply to Fincer from comment #148)
> Created attachment 51015 [details]
> Patch implementing software vertex blending for wine 1.7.38
>
> @JHaleIT
>
> Maybe this helps you? See the attachment.
I got it to build, but it didn't fix the problem. A new patch seems to be
created I'm guessing...
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--- Comment #9 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in 1.7.38.
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--- Comment #20 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.7.38. same as comment 13.
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--- Comment #39 from salem.sallnas(a)gmail.com ---
(In reply to salem.sallnas from comment #38)
> Omg east, thank you soooo much. I got Delta Force Xtreme 2 up and running
> with your patch!
It's a pain compiling wine manually though. Will we see a patch like this in
binaries any time soon? It's such a tiny patch, and it probably makes all
Novalogic games work. For a decade I've dual booted windows just to play DFX2.
Now, finally byebye windows for ever.
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salem.sallnas(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |salem.sallnas(a)gmail.com
--- Comment #38 from salem.sallnas(a)gmail.com ---
Omg east, thank you soooo much. I got Delta Force Xtreme 2 up and running with
your patch!
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http://bugs.winehq.org/show_bug.cgi?id=15834
Summary: Spanish translation of main page is incomplete.
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://www.winehq.org
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
I wonder if there's any possibility that I can help with site translation in
Spanish; currently I see that the main information is in Spanish, but the menu
is not yet translated.
IMHO there should be more content in Spanish, so Wine becomes more widely
available.
Or if you want, we can use this bug report for "Spanish translation patches" or
something in the like.
For example:
This quote:
"If you simply must run your Windows programs, chances are you can make them
work with Wine." - Tom's Hardware Guide
Is currently translated to this:
"Simplemente debe ejecutar sus programas de Windows, lo más probable es que
pueda hacer que funcionen con Wine." -- GuÃa de Hardware de Tom
While IMHO should be:
"Si simplemente debe ejecutar sus programas de Windows, lo más probable es que
pueda hacer que funcionen con Wine." -- GuÃa de Hardware de Tom
Or (with more emphasis):
"Si simplemente tiene que ejecutar sus programas de Windows, lo más probable
es que pueda hacer que funcionen con Wine." -- GuÃa de Hardware de Tom
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https://bugs.winehq.org/show_bug.cgi?id=38222
Bug ID: 38222
Summary: Crash when running windows VST pluggin
Product: Wine
Version: 1.7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 51022
--> https://bugs.winehq.org/attachment.cgi?id=51022
Linux Crash when running windows VST pluggin using Festige
Linux Crash when running windows VST pluggin using Festige
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http://bugs.winehq.org/show_bug.cgi?id=19858
Summary: cygwin tar upset it can't change timestamps; breaks
build of cygwin's bash
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://cygwin.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To debug bug 19856, I decided to try to build cygwin's bash
from source so I could see why it refuses to run some commands.
Hilarity ensued.
To repeat:
1) run
$ winetricks cygwin
and select gcc, automake, patch, and cygport
2) start a cygwin shell
$ cd ~/.wine/drive_c/cygwin
$ wine wineconsole cmd /c cygwin.bat
then use that for all further commands
3) read 'man cygport'
4) download the bash source package from your favorite cygwin mirror, e.g.
$ wget http://cygwin.osuosl.org/release/bash/bash-3.2.49-22-src.tar.bz2
5) unpack the source tarball and use cygport to prepare and build it
$ mkdir temp
$ cd temp
$ tar -xjvf ../bash-3.2.49-22-src.tar.bz2
$ cygport prep bash*cygport
First problem: when cygport prep tries to unpack the inner
tarball, it has a conniption fit because tar can't adjust
the timestamps on its output files.
...
tar: bash-3.2/tests/history.list: Kann utime nicht ausführen: Permission denied
tar: bash-3.2/ABOUT-NLS: Kann utime nicht ausführen: Permission denied
tar: Exiting with failure status due to previous errors
+ warn 'tar zxf bash-3.2.tar.gz failed'
Here's a minimal linux commandline to reproduce:
gunzip bash-3.2.tar.gz
wineconsole 'c:\cygwin\bin\tar.exe' -xf bash-3.2.tar
bash-3.2/examples/bashdb/PERMISSION
Looks like tar creates the file, then tries to create it again,
and gets confused? Maybe cygwin is cleverly trying to use
NtCreateFile somehow to change its timestamp... I'll attach a log.
Workaround: edit cygwin's /bin/cygport and change the two lines
warn "${unpack_cmd} ${unpack_file_name} failed"
to say
echo "${unpack_cmd} ${unpack_file_name} failed"
I'll file more bugs for the rest of the process.
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--- Comment #149 from JHaleIT <jhaleit(a)gmail.com> ---
Thank you for your help. Some reason I couldn't get it to compile after the
patch...
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--- Comment #148 from Fincer <fincer89(a)hotmail.com> ---
Created attachment 51015
--> https://bugs.winehq.org/attachment.cgi?id=51015
Patch implementing software vertex blending for wine 1.7.38
@JHaleIT
Maybe this helps you? See the attachment.
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--- Comment #147 from JHaleIT <jhaleit(a)gmail.com> ---
Is it possible for someone to create an updated patch?
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http://bugs.winehq.org/show_bug.cgi?id=31535
Bug #: 31535
Summary: OpenGeneral : sound and music don't play
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dragdasan(a)ymail.com
Classification: Unclassified
OpenGeneral turn based strategy :
http://sourceforge.net/projects/opengeneral/files/DailyBuild/
Sound and music (but also video -intro video ) don't work at all no matter what
version i try be it wine 1.5.10 or older. I have this bug confirmed by other
OpenGeneral players . Also the fact that the sound does not work is confirmed
here http://bugs.winehq.org/show_bug.cgi?id=31455 by Rosanne DiMesio .
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http://bugs.winehq.org/show_bug.cgi?id=29334
Bug #: 29334
Summary: Word 2010 cannot open sample template files with
builtin msxml6
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25494
Classification: Unclassified
Opening per http://bugs.winehq.org/show_bug.cgi?id=29308#c5 and setting version
to 1.3.9 because that was the first version where Office 2010 could be
installed.
Office Professional Plus 2010 installs sample templates, dotx files used to
create new files when accessed via File=>New=>Sample Templates. A few work, but
most throw up an error message about the template being corrupt, whether using
them to create a new file or trying to open them directly. The origin*, urban*,
and median* templates all demonstrate the problem. Native msxml6 works around
it.
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http://bugs.winehq.org/show_bug.cgi?id=30836
Bug #: 30836
Summary: Total Overdose: choppy audio playback with Diesel
Power 3D sound system
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://www.gamershell.com/download_10831.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 1cc9ecb558e09a94e1b92331ca132634e8dac8f9
Created attachment 40385
--> http://bugs.winehq.org/attachment.cgi?id=40385
7zipped +tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+alsa log
(uncompressed 5.3 MB)
Music and speech are skipping in Total Overdose when audio engine used by the
game is set to 'Auto' or 'Diesel Power 3D' in the options menu.
The demo version of the game doesn't let change audio systems, it always uses
Diesel Power 3d, so the problem can be reproduced with the demo version as
well.
After installation start the demo with TOD.exe. During the intro videos you can
observe that music playback is very choppy, skipping heavily.
This is a regression from Wine 1.5.5, caused by
1cc9ecb558e09a94e1b92331ca132634e8dac8f9 is the first bad commit
commit 1cc9ecb558e09a94e1b92331ca132634e8dac8f9
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue May 15 14:41:24 2012 -0500
dsound: Don't use IAudioClock::GetPosition to determine buffer fullness.
:040000 040000 6e93eb30269b9505a4196f15b1e81d2674d3dc01
a52ed8250ea70d34c40d382397c806ce9e06aba0 M dlls
Reverting the patch on wine-1.5.5-131-gbdd4294 fixes the problem for me.
Should be noted that there was a problem with audio in TOD, but that was fixed
in 1.5.4 (bug #27603).
Fedora 17 x86
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=37486
Bug ID: 37486
Summary: < and > are not escaped in the site news
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Created attachment 49877
--> https://bugs.winehq.org/attachment.cgi?id=49877
Firefox source viewer showing the error
In the wine announcement for 1.7.30 the last patch subject is:
msvcp90: Add ostream::operator<<complex implementation and tests.
But it's cropped to:
msvcp90: Add ostream::operator<
The < is interpreted as an HTML opening tag, that is also hiding Alexandre
signature in the end of the post.
Tested in Firefox and IE8.
https://www.winehq.org/announce/1.7.30
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https://bugs.winehq.org/show_bug.cgi?id=38051
Bug ID: 38051
Summary: emisosft command line update generates tons of errors
and pop ups
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Dear Wine,
Would you please fix this for me?
wine-1.7.32.tar.bz2 (complied as 32 bit)
Scientific Linux 6.6, 64 bit
I am trying to do an command line update of my Emsisoft Emergency Kit from a
Linux script.
You can download this kit from:
http://www.emsisoft.com/en/software/eek/
I am currently on Version 9.0.0.4523.
The command to update the databases is:
wine [unzip directory]/bin/a2cmd.exe /u
And it does work.
Problem: there are so many crashes and fix me's and three a2ddax86.sys pop ups
that it becomes almost impossible to run.
Many thanks,
-T
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mrdeathjr28(a)yahoo.es changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mrdeathjr28(a)yahoo.es
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http://bugs.winehq.org/show_bug.cgi?id=33778
Bug #: 33778
Summary: Virtual Table-Top Game Software
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.barwich(a)hotmail.com
Classification: Unclassified
Created attachment 44744
--> http://bugs.winehq.org/attachment.cgi?id=44744
system and application configuration
Virtual Table-Top Game Software cannot be started although the directx/opengl
compatibility DLL is provided.
[root@thebrain Fantasy Grounds II]# wine FantasyGrounds.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f814,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=35399
Bug ID: 35399
Summary: Graphical bug since Nvidia driver update
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Classification: Unclassified
Created attachment 47225
--> http://bugs.winehq.org/attachment.cgi?id=47225
Invisible Sea
Hi,
Actually, there is a graphical bug when i play at FarCry with the Nvidia driver
331.20 from Debian repository.
As you can see in the screeshot, the water in the ocean is not drawn, it's
invisible.
After some test, the bug can be gone by these workaround :
1- Use Nvidia driver 331.20 and disable UseGLSL
2- Downgrade Nvidia driver from 331.20 to 319.76
I open this bug report but i don't if this bug can be resolved by
patch/correction in Wine. Or i must only send a message to Nvidia.
Thanks,
Max
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Johan Gardhage <johan.gardhage(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |johan.gardhage(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=33214
Bug #: 33214
Summary: User callback IAuthenticate interface is not used to
query for auth info
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Urlmon is supposed to call IAuthenticate_Authenticate() when underlying
protocol needs to authenticate (in response to code 401 in http case for
example), as far as I understand it.
Since httpreqeust code from msxml3 depends on urlmon that's a clean way to
supply these credentials. Original problem with test application is bug 26586.
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http://bugs.winehq.org/show_bug.cgi?id=33329
Bug #: 33329
Summary: winhelp: does not support '>XXX' (secondary window)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francois.melchior(a)belgacom.net
Classification: Unclassified
The help file path can be followed by '>' and the name of a second window to
open the help in (found info on
http://web.archive.org/web/20010615222811/http://msdn.microsoft.com/library…)
Currently if it happens winhlp32 does not find the file. It should at least
crop and ignore (with a fixme message) the '>' and what follows it.
Note that I have tested on Windows XP and it is not supported from command
line.
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http://bugs.winehq.org/show_bug.cgi?id=35508
Bug ID: 35508
Summary: File picker in LMMS 0.9.90 Win32 doesn't show files
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgerard(a)gmail.com
Classification: Unclassified
LMMS 0.9.90 works much better in Wine than previous versions of LMMS.
The only glitch I noticed was that the file picker - which I think is the Qt
file picker - doesn't show files that it should.
To reproduce:
1. File->Open
2. Go to Z: drive, tunnel down through the file tree to where your .mmpz (LMMS)
files are.
3. You won't see any of them.
Expected: You should see all your .mmpz files.
Workaround: If you know the file name, you can type it into the box. *Now* it
shows up in the file picker.
LMMS is open source, so you can look at precisely what it's doing:
https://github.com/LMMS/lmms
LMMS 0.9.90:
http://sourceforge.net/projects/lmms/files/lmms/0.9.90/lmms-0.9.90-win32.ex…
Some test .mmpz files: http://lmms.sourceforge.net/lsp/
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http://bugs.winehq.org/show_bug.cgi?id=36371
Bug ID: 36371
Summary: Visolve Deflector Black Screen
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gsw2(a)ix.netcom.com
Created attachment 48424
--> http://bugs.winehq.org/attachment.cgi?id=48424
Deflector screen under Wine 1.6.2 (should be 100% transparent)
I run a program by Ryobi System Solutions called ViSolve
(( http://www.ryobi-sol.co.jp/visolve/en/ ))
I run this program on Windows-XP; on Windows-Vista; on Windows-8; and on
Linux-Ubuntu.
I have to run the program on Ubuntu through WINE.
Prior to the recent O/S upgrade to version 14.04, Ubuntu was loading version
1.4 (and earlier versions) of Wine and Deflector (THE operating software of
Visolve) ran perfectly, as it does under the real Windows O/Ss.
However, when Ubuntu upgraded to version 14.04, it also loaded version 1.6.2 of
Wine. When the Visolve Deflector is invoked, the user is presented with a
black translucent screen instead of the required clear/transparent screen.
All other Windows programs appear to run normally under Wine 1.6.2
Deflector 4.4.1 (or any other version) presents the Black Screen when invoked
and is thus unusable.
Any help you can provide to correct the problem would be extremely appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=34809
Bug #: 34809
Summary: WinDirStat: command line here (right click on file)
doesn't work
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)zoho.com
Classification: Unclassified
Right clicking a file, selecting command line here option doesn't have effect
when started the graphical way (double clicking the exe file).
It works however when WinDirStat is started from the command line: it opens in
the same terminal window as where WinDirStat was started from.
Output in terminal:
Wine CMD version 5.2.3790 (1.7.4)
Z:\usr>
This bug could probably be fixed by ALWAYS starting a new terminal window when
selecting this option.
WinDirStat download page: www.windirstat.info
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http://bugs.winehq.org/show_bug.cgi?id=34582
Bug #: 34582
Summary: Gothic: problems with mouse look
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Mouse look in Gothic 1 works only when mouse is at a border of the game's
window/screen. Somehow mouse doesn't keep in a center of game's window.
MouseWrapOverride is not a workaround.
Is it a bug of Wine or it's one of Gothic ?
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http://bugs.winehq.org/show_bug.cgi?id=34518
Bug #: 34518
Summary: MS Powerpoint 2007: Crashes on embedded vector graphic
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs_winehq(a)merten-home.de
Classification: Unclassified
Created attachment 45952
--> http://bugs.winehq.org/attachment.cgi?id=45952
.pptx file causing the crash
When opening the attached .pptx file Powerpoint 2007 crashes.
I stripped the original .pptx file down and identified the graphic I left in
the file to cause the crash. Works fine under Windows XP Pro.
Steps to reproduce:
1. Try to open the attached .pptx file with Powerpoint 2007.
Actual result: For some time nothing happens and then Powerpoint crashes.
Expected result: Powerpoint can work with the file.
Wine version: wine 1.4-0ubuntu4.1 on Ubuntu
Crahes on x86_64 and on x86 architecture as well.
`riched20.dll` is set to native as is needed for MS Office 2007.
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http://bugs.winehq.org/show_bug.cgi?id=9610
Summary: Non-Windows(XP) behaviour for using themes in apps
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler takes information from Windows XP and higher to determine
different themes within the program; specifically a choice between Blue,
Silver, and Olive (mapping to NormalColor, Metallic and Homestead
respectively). In addition, my standard XP install gives DVD Profiler some more
options, including Obsidian.
Attached are XP and Linux comparisons for Blue, Olive, and Obsidian (XP on top,
Linux below). When taking shots from each OS, ONLY the theme from within the
application was changed (under the view menu item) - I made no change to the
actual themes in display properties (Window XP) or Winecfg.
Also attached is a screen shot of the application when it originally opens with
the 'blue' theme (its welcome screen). Note how the welcome screen displays the
correct colours, which change appropriately when you change the theme in DVD
Profiler.
I also copied the contents of the Resources/Themes directory from XP to Wine to
see the effect. It gave additional Theme options in Winecfg, but made no
difference when the same test was performed within DVD Profiler.
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https://bugs.winehq.org/show_bug.cgi?id=35781
Bug ID: 35781
Summary: kernel32/pipe test fails
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 47776
--> https://bugs.winehq.org/attachment.cgi?id=47776
WINEDEBUG=relay,seh,tid,process,sync
Looking at test.winehq.org, this fails on every linux/wine platform:
pipe.c:1853: Test failed: WaitForSingleObject returned 102
pipe.c:1855: Test failed: completion routine not called
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http://bugs.winehq.org/show_bug.cgi?id=33990
Bug #: 33990
Summary: MSVC 2013 std::mutex crashes
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)kode54.net
Classification: Unclassified
Created attachment 45165
--> http://bugs.winehq.org/attachment.cgi?id=45165
Source code which, when compiled with MSVC 2012 or 2013 with v*_xp SDK,
crashes.
A simple program using std::mutex, compiled with MSVC 2012 or 2013, crashes
wine on execution. I have attached the source code.
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http://bugs.winehq.org/show_bug.cgi?id=36874
Bug ID: 36874
Summary: Incorrect check in SrcColorKey32BlitTest()
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maksqwe1(a)ukr.net
dsurface.c 272
ok(ddsd3.lpSurface == ddsd3.lpSurface, // <===
"lpSurface from GetSurfaceDesc(%p) differs from the one returned by
Lock(%p)\n", ddsd3.lpSurface, ddsd2.lpSurface);
I think should be:
ok(ddsd2.lpSurface == ddsd3.lpSurface,
"lpSurface from GetSurfaceDesc(%p) differs from the one returned by
Lock(%p)\n", ddsd3.lpSurface, ddsd2.lpSurface);
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http://bugs.winehq.org/show_bug.cgi?id=34716
Bug #: 34716
Summary: HippoAnimator3: Invalid name at installation startup
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46286
--> http://bugs.winehq.org/attachment.cgi?id=46286
WINEDEBUG=+relay,+seh,+tid on Wine 1.7.4
Steps to reproduce:
1) remove ~/.wine
2) wine HippoAnimator3.exe
Behaviour:
Error message with "Invalid name" text.
Expected behaviour:
No error message.
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http://bugs.winehq.org/show_bug.cgi?id=33897
Bug #: 33897
Summary: TeamView Cannot Move or Resize Remote Linux
Application Window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rranc1st(a)hotmail.com
Classification: Unclassified
TeamViewer loses control of remote TeamViewer when you attempt to move or
resize an application window on remote Linux PC.
Same problem if Microsoft XP PC Teamviewer controls a Linux Installed
Teamviewer.
TeamViewer DOES NOT have this problem when Linux Teamviewer PC controls the
TeamViewer installed on Windows XP PC.
If someone is at the remote controlled Linux TeamViewer, you can have them
click their mouse so you get control back, otherwise your dead in the water.
Applies to UBUNTU and SLACKO Linux versions. TeamViewer DEB used on UBUNTU
came directly from TeamViewer Site.
Slackware TAR version also from TeamViewer Site.
BOTH VERSIONS ACT THE SAME.
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https://bugs.winehq.org/show_bug.cgi?id=38091
Bug ID: 38091
Summary: Desperados 2 v1.01: speech missing (needs
msvcp71.dll.?do_date_order@?$time_get@DV?$istreambuf_i
terator@DU?$char_traits@D@std@@@std@@@std@@MBE?AW4date
order@time_base@2@XZ)
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50756
--> https://bugs.winehq.org/attachment.cgi?id=50756
terminal output
Each time a character is speaking the following error is displayed in the
terminal:
wine: Call from 0x7b839454 to unimplemented function
msvcp71.dll.?do_date_order@?$time_get@DV?$istreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AW4dateorder@time_base@2@XZ,
aborting
The game doesn't crash, but the voice of the character cannot be heard.
This is most notable when subtitles are enabled: the corresponding subtitle is
displayed properly, but you cannot hear the character's voice.
The game comes with it's own msvcp71,msvcr71 installed, if I set msvcp71=native
then voices can be heard properly.
Mscodescan output:
./Desperados2.exe imports following stub symbols:
msvcp71:?_Getcat@facet@locale@std@@SAIPAPBV123@@Z
msvcp71:?do_date_order@?$time_get@DV?$istreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AW4dateorder@time_base@2@XZ
Tested with the GOG.com version. Demo is available elsewhere but it is using
Tages copy-protection and it won't start in Wine.
wine-1.7.36-83-gf75d1b0
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http://bugs.winehq.org/show_bug.cgi?id=33672
Bug #: 33672
Summary: Wine Internet Explorer unable to login to
http://cctvcamerapros.vmddns.com/
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Classification: Unclassified
Using Wine internet Explorer to log in to http://cctvcamerapros.vmddns.com/
will not render login. CCT Camera Pro is a company the sells security DVR's
that use Java VM to log in (must install Oracle Java) the site comes up but log
in dose not appear. To test login is guest and password is guest.
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http://bugs.winehq.org/show_bug.cgi?id=23560
Summary: Text missing and/or background not rendered in Peril
at End House
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.egames.com/game/download/agatha+christie+pe
ril+at+end+house.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game "Agatha Christie: Peril at End House". A
time-limited version can be downloaded from
http://www.egames.com/game/download/agatha+christie+peril+at+end+house.html
After installing you'll need to do "winetricks ie6" prior to running it.
Much text rendering is incorrect; see the attached screenshots. Text is either
missing or the background is not rendered (leaving the previous background
visible). There doesn't seem to be any relevant console output. I tested with
Xubuntu 9.10, Nvidia driver 256.35.
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http://bugs.winehq.org/show_bug.cgi?id=35369
Bug ID: 35369
Summary: differences between ./dlls/shlwapi/wsprintf.c and
./dlls/user32/wsprintf.c
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: wine13.10.hackie(a)spamgourmet.com
Classification: Unclassified
I was looking for an implementation of wsprintf, then I saw the comments in
these files:
dlls/shlwapi/wsprintf.c:
* This code is duplicated in user32. If you change something here make sure
* to change it in user32 too.
dlls/user32/wsprintf.c:
* This code is duplicated in shlwapi. If you change something here make sure
* to change it in shlwapi too.
This didn't always seem to happen in the past, as you can see in the diff:
--- ./dlls/shlwapi/wsprintf.c 2014-01-03 20:00:47.000000000 +0100
+++ ./dlls/user32/wsprintf.c 2014-01-03 20:00:47.000000000 +0100
(only the most remarkable changes:)
(see the data types UINT vs INT)
-INT WINAPI wvnsprintfA( LPSTR buffer, INT maxlen, LPCSTR spec, __ms_va_list
args )
+static INT wvsnprintfA( LPSTR buffer, UINT maxlen, LPCSTR spec, __ms_va_list
args )
- CHAR number[20];
+ CHAR number[21]; /* 64bit number can be 18446744073709551616 which is 20
chars. and a \0 */
Last one might possibly be the reason for some instabilities, depends where the
function is used. It's possibly a good idea to try to use the share the same
file on both places - and to look for more similar problems...
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https://bugs.winehq.org/show_bug.cgi?id=37888
Bug ID: 37888
Summary: mshtml: multi-line text inside a <pre> element is
rendered in a single line
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
wine's mshtml doesn't handle the <pre> element properly (or at all).
all the text is rendered in one line, making e.g. souce code, near impossible
to read.
this affects a bunch of programs, such as Sumatra PDF and wine's hh.exe and
iexplore.exe.
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http://bugs.winehq.org/show_bug.cgi?id=23370
Summary: OpenBOR and many other application crashed.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
OpenBOR, an application that has worked consistantly since Wine 0.9.40, crashes
with this error:
wine: Unhandled page fault on write access to 0x0043649d at address 0x7ef8451e
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef8451e
This is the only error I get from it.
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https://bugs.winehq.org/show_bug.cgi?id=36594
Bug ID: 36594
Summary: valgrind shows uninitialized memory use in
windowscodecs/tests/metadata.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==24667== Conditional jump or move depends on uninitialised value(s)
==24667== at 0x4CD4D17: winetest_vok (test.h:333)
==24667== by 0x4CD4E23: winetest_ok (test.h:357)
==24667== by 0x4CBCD5A: compare_metadata (metadata.c:613)
==24667== by 0x4CBD126: test_metadata_IFD (metadata.c:694)
==24667== by 0x4CC3D9B: func_metadata (metadata.c:1784)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667== Uninitialised value was created by a client request
==24667== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24667== by 0x7BC4C641: initialize_block (heap.c:240)
==24667== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24667== by 0x4E5A55F: LoadIfdMetadata (metadatahandler.c:1129)
==24667== by 0x4E580FE: MetadataHandler_LoadEx (metadatahandler.c:424)
==24667== by 0x4CB9EE9: load_stream (wincodecsdk.h:1817)
==24667== by 0x4CBD05B: test_metadata_IFD (metadata.c:688)
==24667== by 0x4CC3D9B: func_metadata (metadata.c:1784)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667==
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https://bugs.winehq.org/show_bug.cgi?id=36005
Bug ID: 36005
Summary: windowscodecs/metadata tests fail with
WINEDEBUG=warn+heap
Product: Wine
Version: 1.7.16
Hardware: x86
URL: https://test.winehq.org/data/7e874aed75765f3c017673178
cfd64301b7ba3ed/linux_ae-fedora64-heap/wininet:http.ht
ml
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
rm *ok ; WINEDEBUG=warn+heap make metadata.ok
../../../tools/runtest -q -P wine -T ../../.. -M windowscodecs.dll -p
windowscodecs_test.exe.so metadata && touch metadata.ok
metadata.c:613: Test failed: 0: expected value 0x1/0 got 0x55550001/0x55555555
metadata.c:613: Test failed: 1: expected value 0xde/0 got 0xde/0x55555555
metadata.c:613: Test failed: 2: expected value 0x14d/0 got 0x14d/0x55555555
metadata.c:613: Test failed: 3: expected value 0x18/0 got 0x55550018/0x55555555
metadata.c:613: Test failed: 4: expected value 0x8005/0 got 0x8005/0x55555555
metadata.c:613: Test failed: 6: expected value 0x44/0 got 0x55555544/0x55555555
metadata.c:613: Test failed: 8: expected value 0x44/0 got 0x55555544/0x55555555
metadata.c:613: Test failed: 9: expected value 0x3344/0 got
0x55553344/0x55555555
metadata.c:613: Test failed: 11: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 12: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 23: expected value 0x44/0 got
0x55555544/0x55555555
metadata.c:613: Test failed: 24: expected value 0x3344/0 got
0x55553344/0x55555555
metadata.c:613: Test failed: 25: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 26: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 0: expected value 0x1/0 got 0x55550001/0x55555555
metadata.c:613: Test failed: 1: expected value 0xde/0 got 0xde/0x55555555
metadata.c:613: Test failed: 2: expected value 0x14d/0 got 0x14d/0x55555555
metadata.c:613: Test failed: 3: expected value 0x18/0 got 0x55550018/0x55555555
metadata.c:613: Test failed: 4: expected value 0x8005/0 got 0x8005/0x55555555
metadata.c:613: Test failed: 6: expected value 0x44/0 got 0x55555544/0x55555555
metadata.c:613: Test failed: 8: expected value 0x44/0 got 0x55555544/0x55555555
metadata.c:613: Test failed: 9: expected value 0x3344/0 got
0x55553344/0x55555555
metadata.c:613: Test failed: 11: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 12: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 23: expected value 0x44/0 got
0x55555544/0x55555555
metadata.c:613: Test failed: 24: expected value 0x3344/0 got
0x55553344/0x55555555
metadata.c:613: Test failed: 25: expected value 0x11223344/0 got
0x11223344/0x55555555
metadata.c:613: Test failed: 26: expected value 0x11223344/0 got
0x11223344/0x55555555
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http://bugs.winehq.org/show_bug.cgi?id=35429
Bug ID: 35429
Summary: Naver LINE crashes when you close a window
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p91paul(a)gmail.com
Classification: Unclassified
Created attachment 47282
--> http://bugs.winehq.org/attachment.cgi?id=47282
Terminal output from LINE
Every time you close a window in Naver LINE 3.4.0.21, the program crashes,
asking you to send a crash report (I've sent it, probably developers can see
it, don't know how to link it with this bug)
After crash, windows different from the one I closed remains opened but
unresponsive, and I need to kill Line.exe process. Tray icon disappears
immediately on crash.
Terminal output attached
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http://bugs.winehq.org/show_bug.cgi?id=33409
Bug #: 33409
Summary: ntdll: Unhandled exception
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene_knyshev(a)mail.ru
Classification: Unclassified
Created attachment 44203
--> http://bugs.winehq.org/attachment.cgi?id=44203
Backtrace
Mentor graphics ExpeditionPCB EE7.9 path 4
Application load normally include open dialog, but after any action crashed.
Bug observed also in wine 1.4
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http://bugs.winehq.org/show_bug.cgi?id=36090
Bug ID: 36090
Summary: Outside ground textures in WildStar Online are
corrupted
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wintertanz(a)gmail.com
Created attachment 48278
--> http://bugs.winehq.org/attachment.cgi?id=48278
Corrupted ground textures in the open world
In outside areas, ground textures in WildStar are skewed all over the place,
and the edges of the landscape polygons are clearly drawn, complete with
shadows. Although it is mostly just a cosmetic issue, it makes following a path
or road nearly impossible without glancing at the minimap.
Textures on the ground inside buildings, caves, spaceships etc. are rendered
correctly.
Tested with some older wine versions (down to 1.7.1) as well. No difference.
Playing around with the graphics settings did not change anything, either.
I was unable to find any hint of Windows users experiencing the same bug, so I
am reporting it against wine.
Setup:
Arch Linux 64 Bit
Phenom II X4 955 BE
Nvidia Geforce 760 GTX (with proprietary driver, 337.12)
Wine 1.7.17 with a clean 32 Bit prefix (with only the DLL overrides required
for the game and the launcher to work).
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http://bugs.winehq.org/show_bug.cgi?id=14367
Summary: revise stack-frame relay code never to touch other side
of stack pointer
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14664)
--> (http://bugs.winehq.org/attachment.cgi?id=14664)
always avoid memory on wrong side of stack pointer
The code which relays stack frames from one calling sequence to another can be
written never to touch memory that lies on the undefined side of the current
stack pointer. Even though in normal cases there may be no danger in
referencing below the stack pointer (because of precautions with alternate
signal stack, etc.), it is more robust to avoid this. Debuggers (both code and
human) and other tools may be unaware of the special precautions, or may find
it impossible to comply.
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=38111
Bug ID: 38111
Summary: Desperados 2 v1.01: assigned keys not displayed
properly in the options menu (needs
msvcp71.dll.?_Getcat@facet@locale@std@@SAIPAPBV123@@Z)
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
When I enter <Game Controls> in the Options menu to change the key bindings,
the available keys aren't displayed properly, I can only see the same
unrecognizable symbols instead of characters.
This message is written in the terminal repeatedly while in the Game Controls
menu:
wine: Call from 0x7b839454 to unimplemented function
msvcp71.dll.?_Getcat@facet@locale@std@@SAIPAPBV123@@Z, aborting
The problem doesn't exist when using native msvcp71.
Mscodescan output:
./Desperados2.exe imports following stub symbols:
msvcp71:?_Getcat@facet@locale@std@@SAIPAPBV123@@Z
msvcp71:?do_date_order@?$time_get@DV?$istreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AW4dateorder@time_base@2@XZ
The other unimplemented function is reported in bug #38091.
wine-1.7.36-144-g4d43d36
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http://bugs.winehq.org/show_bug.cgi?id=29450
Bug #: 29450
Summary: fixme:gdiplus:Gdip<...> graphics object has no HDC
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: annacegu(a)yahoo.com.au
Classification: Unclassified
After trying to resolve the following problem, it was suggested that I open up
a ticket:
http://forum.winehq.org/viewtopic.php?p=70785
Essentially, there are GDI+ objects that are not displaying correctly, whereas
they appear correctly in windows. A forum member has been getting the following
error messages of the form below when trying to run the executable:
fixme:gdiplus:Gdip<...> graphics object has no HDC
The executable was created using Delphi 2010. It can be found through the
following link:
https://trac.macports.org/ticket/32640
where try2.exe is a demo program, and IMG...png is how it appears on windows.
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http://bugs.winehq.org/show_bug.cgi?id=26167
Summary: Crash in open file dialog when dragging folder upon
file
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=33342)
--> (http://bugs.winehq.org/attachment.cgi?id=33342)
Backtrace
Steps to reproduce:
* $ wine notepad
* File->Open or Ctrl+O
* Drag a folder upon a file
Attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16039
Summary: configure does not support detection of (n)cursesw
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)liebenowstudios.com
Created an attachment (id=17264)
--> (http://bugs.winehq.org/attachment.cgi?id=17264)
Proposed fix for configure script - not well tested
Some systems only provide wide character versions of the curses libraries.
This is the default on LFS and a few others. The built in AC macros are
correctly detecting the curses header files but the WINE_CHECK_SONAME macro
misses the actual libs.
On my system I fixed configure.ac the behavoir as shown in the attached diff
and then ran autoconf
I don't know if this is clean or would break detection of non-wide libraries.
The error stating that curses functionality will be disabled is no longer in my
configure logs but I don't know if I actually have curses support now.
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http://bugs.winehq.org/show_bug.cgi?id=27050
Summary: Audiosurf - mouse does not work properly
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
If you open Steam in Wine and try playing Audiosurf, you will find the mouse
does not work or you can only click on an option when the mouse is away from
the option, rather than hovering on top of it.
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https://bugs.winehq.org/show_bug.cgi?id=38165
Bug ID: 38165
Summary: F.E.A.R 1 freezing in the menu (network related)
Product: Wine
Version: 1.7.37
Hardware: x86
URL: http://www.gamershell.com/download_10167.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50913
--> https://bugs.winehq.org/attachment.cgi?id=50913
plain terminal output
This bug is present in the Steam, GOG as well as in the single-player demo
versions. As far as I remember there was no such problem with FEAR 1 before May
2014 when the Gamespy servers were shut down. It's not a regression in Wine.
To reproduce the problem install then start the single-player demo. The intro
movies should play properly. When you get to the main menu and move the mouse
pointer over a menu item, the game hangs up.
If I disable network connections in Linux so only the loopback device is
present, then the problem doesn't occur.
The problem doesn't exist if I use native ws2_32.dll + ws2help.dll (copied from
a Windows Xp running in a VM).
I started wireshark and noticed that 2 DNS queries were made:
fearsp.available.gamespy.com and motd.gamespy.com
Maybe the response from these servers (or the lack of response since they were
shut down in 2014) doesn't make Wine happy thus it's freezing (?)
Note: the issue often leads to a situation where the player profile gets
corrupted and you receive a crash on start, involving gamedatabase.dll in the
backtrace. If this occurs remove Profile000.gdb from
'drive_c/users/Public/Documents/Monolith Productions/FEARSPDemo/Profiles'
directory.
Fedora 21 x86
wine-1.7.37-143-g3b2cf06
fear_spdemo_en.exe
md5sum: 300b1ea76b7c840f05408e92ea896ee1
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https://bugs.winehq.org/show_bug.cgi?id=38129
Bug ID: 38129
Summary: Wavelab 6.1.1 under Wine 1.6.2
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stef.farad(a)gmail.com
Distribution: ---
Created attachment 50822
--> https://bugs.winehq.org/attachment.cgi?id=50822
Wavelab 6.1.1 error report at startup-closes program
Whenever I try to run/execute/open Wavelab 6.1.1, I get an error report saying
that the program has to close because of the following problem (see backtrace
attachment). I can see the program's interface but I cannot click or select
anything and the only thing I can do is to click the "Save as.." or "Close"
buttons from the error report.
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http://bugs.winehq.org/show_bug.cgi?id=24103
Summary: MYOB: won't print report
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)lager.freeserve.co.uk
Using MYOB 6.05c PCW GB on AMD64 with debian lenny 64-bit:
mostly works as expected except that all reports are blank and the program
freezes when clicking on"print".
Attachment is record on console when starting MYOB from prompt with:
env WINEPREFIX="/home/boss/.wine" wine "c:\MYOB6\MYOB.EXE" "j:\accounts.dat"
NB: j: = /home/userid
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http://bugs.winehq.org/show_bug.cgi?id=12717
Summary: Europa Universalis III: Borders drawn corrupted
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
The borders of the countries and provices are corrupt. I have attached a wine
screenshot and a windows screenshot so you can see the differences.
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https://bugs.winehq.org/show_bug.cgi?id=38143
Bug ID: 38143
Summary: IO completions cause wineserver to leak APC packets
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Created attachment 50870
--> https://bugs.winehq.org/attachment.cgi?id=50870
leaky io ports application
This started as a report that after long time execution (couple of days)
wineserver memory usage grows by tens hundreds of megabytes.
Attached is a simple .net application (with source) that demonstrates
the problem. Steps to reproduce:
1. rm -rf ~/.wine
2. winetricks -q dotnet40
3. wine IOPortsLeakyApp.exe
And in a separate terminal watch how wineserver heap usage starts to very
quickly grow:
pmap -X -p `pidof wineserver` | grep heap
The source of the leak is at server/async.c,async_set_result(), a queued
thread APC packet is never fetched from the queue and as a result is never
executed and freed.
The problem is that an APC packet is added to queue as APC_USER type and
that needs an alterable thread wait, otherwise server/thread.c,select()
handler (actually thread_dequeue_apc(), but that's minor detail) will fetch
only system APCs and never user ones.
One solution would be to put a thread into alertable wait so it has an
opportunity to handle user APCs, another is to add an IO completion APC
to the system instead of user APC queue.
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http://bugs.winehq.org/show_bug.cgi?id=34310
Bug #: 34310
Summary: Exiting Backyard soccer 2004 leaves only a small
portion of screen usable
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
After exiting "Backyard soccer 2004", the mouse is restricted to the upper left
hand of the screen. (Ubuntu 13.04, Unity interface) (Wine 1.7.0-114-g73aef40)
When started, the game goes full screen. In the Backyard Soccer Readme.txt file
are a couple of paragraphs that may apply:
VIDEO CARD CAPABILITY
Backyard Soccer 2004 must be played on a video card capable of 640x480 screen
resolution at a bit depth setting of 16 bits. The card and sofware drivers must
be DirectX 5.0 (or higher) compatible. ...
DISPLAY SETTINGS
The game will launch and lock your resolution to 640x480 with a bit depth of 16
bits.
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