https://bugs.winehq.org/show_bug.cgi?id=43337
Bug ID: 43337
Summary: Conditional command with parentheses not working.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: distjubo(a)gmail.com
Distribution: ---
If a conditional command contains parentheses, it fails to execute properly.
Example 1:
Command:
echo C:\Program Files (x86)\
Output:
C:\Program Files (x86)\
Example 2:
Command:
if ""=="" echo C:\Program Files (x86)\
Example 2 fails to execute. On Windows, the output of Example 1 and Example 2
are identical, but wine complains about not having found the command "x86".
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https://bugs.winehq.org/show_bug.cgi?id=56769
Bug ID: 56769
Summary: Death to Spies: intro videos have audio only but no
video
Product: Wine
Version: 9.7
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: blubban(a)gmail.com
Regression SHA1: e870f31d773376f3824c7803b5451f7025c3e92b
Distribution: ArchLinux
Created attachment 76570
--> https://bugs.winehq.org/attachment.cgi?id=76570
terminal output
Intro videos have audio but the screen remains black during video playback.
The video files in question are using WMV9/WMV3 codec in an AVI container.
Reverting commit e870f31d773376f3824c7803b5451f7025c3e92b
fixes the problem.
Another bug report blaming the same commit: Bug #56698.
I tried the proposed patches from
https://gitlab.winehq.org/wine/wine/-/merge_requests/5744
but they didn't help in this case.
The video files can be played correctly with gst-play or with ffplay.
The problem can be reproduced with Death to Spies: Moment of Truth demo.
DTS_Demo_Installer.zip (590 M)
md5sum: 0a8112c4a4056428c47ea9619fff62cb
Still present in Wine-9.10.
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https://bugs.winehq.org/show_bug.cgi?id=52344
Bug ID: 52344
Summary: Can't substitute variables as a command
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
Created attachment 71511
--> https://bugs.winehq.org/attachment.cgi?id=71511
Bug screenshot
In Windows environment (10.0.19043.1415) everything works fine.
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https://bugs.winehq.org/show_bug.cgi?id=56839
Bug ID: 56839
Summary: App packager from Windows SDK (MakeAppx.exe) 'pack'
command crashes due to unimplemented functions in
ntdll.dll
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 0456523(a)gmail.com
Distribution: ---
The following functions are present in MakeAppx's import table and are
commented out of ntdll.spec:
- RtlEnumerateGenericTableWithoutSplayingAvl
- RtlNumberGenericTableElementsAvl
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https://bugs.winehq.org/show_bug.cgi?id=56840
Bug ID: 56840
Summary: Regression since 9.11
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Apps don't launch with wayland driver, showing these errors:
0138:err:sync:RtlpWaitForCriticalSection section 7BF9B2E0
"../wine/dlls/ntdll/loader.c: loader_section" wait timed out in thread 0138,
blocked by 0134, retrying (60 sec)
0144:err:sync:RtlpWaitForCriticalSection section 7BF9B2E0
"../wine/dlls/ntdll/loader.c: loader_section" wait timed out in thread 0144,
blocked by 0134, retrying (60 sec)
014c:err:sync:RtlpWaitForCriticalSection section 7BF9B2E0
"../wine/dlls/ntdll/loader.c: loader_section" wait timed out in thread 014c,
blocked by 0134, retrying (60 sec)
bisected to 71ff81bc of
https://gitlab.winehq.org/wine/wine/-/merge_requests/5833
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https://bugs.winehq.org/show_bug.cgi?id=53190
Bug ID: 53190
Summary: cmd.exe incorrectly parses a line with nested if
commands
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 72628
--> https://bugs.winehq.org/attachment.cgi?id=72628
example_batch_file.cmd
The attached batch file shows on windows the lines A B.
But wine gives this output:
----
$ LANG=C wine64 example_batch_file.cmd
C:\>if 0 == 0 echo A& (if 0 == 0 (echo B) else (echo C))
A
B
C
Can't recognize ')' as an internal or external command, or batch script.
----
This isse was found during investigation to bug #53155, which leads
to an endless loop in this batch file:
https://github.com/msys2/MSYS2-packages/blob/fb3dffb7c4583f9b172fb67ba6df58…
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https://bugs.winehq.org/show_bug.cgi?id=50723
Bug ID: 50723
Summary: Can't recognize ... as an internal or external
command, or batch script
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 69476
--> https://bugs.winehq.org/attachment.cgi?id=69476
Linux shell
As I had trouble starting the icedtea-web in the wine git version, I asked for
help from the icedtea-web staff and some guy sent me a command to perform to
determine what it was all about.
The original command is:
"d:\jdk-10-oracle\bin\java -splash:
d:\icedtea-web-image-1.8.4.win\share/icedtea-web\javaws_splash.png
@d:\icedtea-web-image-1.8.4.win\bin\itw-modularjdk.args
--patch-module=jdk.jsobject=d:\icedtea-web-image-1.8.4.win\share/icedtea-web\jsobject.jar
-Xbootclasspath
/a:d:\icedtea-web-image-1.8.4.win\share/icedtea-web\javaws.jar;d:\icedtea-web-image-1.8.4.win\share/icedtea-web\plugin.jar;d:\icedtea-web-image-1.8.4.win\share
/icedtea-web\jsobject.jar;d:\icedtea-web-image-1.8.4.win\win-deps-runtime\js.jar;d:\icedtea-web-image-1.8.4.win\win-deps-runtime\tagsoup.jar;d:\icedtea-web-image-1.8.4.win\win-deps-runtime\mslinks.jar;d:\jdk-10-oracle\lib\ext\nashorn.jar;
-classpath d:\jdk-10-oracle\lib\rt.jar;d:\jdk-10-oracle\lib\ext\jfxrt.jar;
-Dicedtea-web.bin.name=itweb-settings.exe
-Dicedtea-web.bin.location=d:\icedtea-web-image-1.8.4.win\bin\itweb-settings.exe
net.sourceforge.jnlp.controlpanel.CommandLine -verbose"
Based on it, I created a linux script to determine if that command works or
not. However, although in my opinion the script command is correct, wine
reports that it is incorrect.
Vladimir Koković, DP senior(70),
Serbia, Belgrade, 25.February 2021
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https://bugs.winehq.org/show_bug.cgi?id=44063
Bug ID: 44063
Summary: Parentheses cause cmd.exe failing to recognize '2>&1'
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhasse(a)gmail.com
Distribution: ---
On Windows
cmd.exe /C "(echo foo) 2>&1"
works (only outputs "foo"), while on wine it results in:
foo
Can't recognize '2' as an internal or external command, or batch script.
and a non-zero exit code. Removing the parenthesis would work:
wine cmd.exe /C "echo foo 2>&1"
I need them though, since I want to do stuff like this:
wine cmd.exe /C "(echo foo && echo bar) 2>&1"
Maybe related: https://bugs.winehq.org/show_bug.cgi?id=43337
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https://bugs.winehq.org/show_bug.cgi?id=55899
Bug ID: 55899
Summary: Daily Chthonicle - performance regression
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 75437
--> https://bugs.winehq.org/attachment.cgi?id=75437
Hack to work around the issue
Since wine-8.9 the already very slow game (bug 53947) is even slower. It takes
approximately 3 times longer to render each image
Bisected to commit 62173699c38453777c7d5638ed2e779790506b75
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue May 30 12:11:51 2023 +0200
include: Don't align the stack for PE builds.
Attaching a small hack to partially revert that commit, that works around the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=56880
Bug ID: 56880
Summary: error in camtasia 9.1.5
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 76689
--> https://bugs.winehq.org/attachment.cgi?id=76689
camtasia 9 error (in wineprefix for 64)
Hey Hello.
I have tried version 9 of this program (which I will put in the APPDB) and I
got the following error that I will put in the attachment
I got this error when I ran the application after installing it, I installed
DXVK2030, directshow (which the installer insisted a lot on), framework 4.6 and
visual C++ 2022
can you review it?
All the best
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https://bugs.winehq.org/show_bug.cgi?id=56438
Bug ID: 56438
Summary: Iron Harvest has texture glitches
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 76199
--> https://bugs.winehq.org/attachment.cgi?id=76199
example
Obviously after commit
https://source.winehq.org/git/wine.git/commit/f6a1844dbed91b441ad69e7b15b5b…
0948:err:d3d_shader:shader_glsl_load_bindless_samplers No uniform location for
shader 0x1, binding 1, name vs_sampler1.
0948:err:d3d_shader:shader_glsl_load_bindless_samplers No uniform location for
shader 0x1, binding 2, name vs_sampler2.
0948:err:d3d_shader:shader_glsl_load_bindless_samplers No uniform location for
shader 0x1, binding 3, name vs_sampler3.
0948:err:d3d:wined3d_debug_callback 00007FA945252010: "GL_INVALID_OPERATION
error generated. Texture is immutable.".
9.4-117-g65864f92f22
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https://bugs.winehq.org/show_bug.cgi?id=53115
Bug ID: 53115
Summary: 3D graphics program crashes when going full screen
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
Error message from Wine is
0104:fixme:explorerframe:taskbar_list_MarkFullscreenWindow iface
0000000000083450, hwnd 000000000001004A, fullscreen true stub!
after which the program aborts due to the graphics context failing.
Program runs successfully on Windows 10.
More details at
https://github.com/BVE-Reborn/rend3/issues/399
Reproduce by:
git clone https://github.com/John-Nagle/ui-mock.git
cd ui-mock
git checkout bug-windows-full-screen
cargo build --target x86_64-pc-windows-gnu
cd target/x86_64-pc-windows-gnu/debug
wine ui-mock.exe
This is a mockup of a game GUI. It brings up 2D EGUI menus atop a 3D Rend3
image. It's a very simple program for checking out graphics libraries.
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https://bugs.winehq.org/show_bug.cgi?id=4588
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #28 from Fabian Maurer <dark.shadow4(a)web.de> ---
I couldn't find a download at the linked URLs. I found a copy here:
http://windowsdraw.altervista.org/TOPDRAW.zip (Hope this is the right software)
The "Shapes tool" is the square button in the toolbar to the left, above the
"post it note" button. You can double click this.
Not sure what the original issue was, but it seems to work fine for me using
wine-9.11.
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https://bugs.winehq.org/show_bug.cgi?id=4405
--- Comment #19 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still present in wine-9.11
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https://bugs.winehq.org/show_bug.cgi?id=5941
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #29 from Fabian Maurer <dark.shadow4(a)web.de> ---
Is https://www.pokerstars.de/en/poker/download/ the correct download? It only
seems to be downloadable on windows, a Linux browser can't download.
Is this still an issue? Because as far as I see, the table did resize.
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https://bugs.winehq.org/show_bug.cgi?id=786
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #18 from Fabian Maurer <dark.shadow4(a)web.de> ---
Nothing changed, still present in wine-9.11
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https://bugs.winehq.org/show_bug.cgi?id=625
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #36 from Fabian Maurer <dark.shadow4(a)web.de> ---
Nothing changes, still present in 9.11
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https://bugs.winehq.org/show_bug.cgi?id=2948
--- Comment #26 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still present as of wine-9.11
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https://bugs.winehq.org/show_bug.cgi?id=55007
Bug ID: 55007
Summary: Multiple applications fail to run if Wine is compiled
with CFLAGS="O2" (PlayOnline Viewer, Steam).
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: ---
If Wine is compiled with CFLAGS="-O2" after 62173699c38 [1], PlayOnline Viewer
(used to launch Final Fantasy XI Online) crashes right when the main window
should appear with:
nhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x69ec3194).
at
Backtrace:
=>0 0x69ec3194 in ddraw (+0x3194) (0x0069e334)
1 0x00417b0a in pol (+0x17b0a) (0x0069e668)
2 0x00417dcb in pol (+0x17dcb) (0x0069e7bc)
3 0x00000001 (0x00000000)
0x69ec3194 ddraw+0x3194: vmovdqa %xmm0, -0x318(%ebp)
This does /not/ happen when building with -O1 for example.
This seems to also affect at least Steam (did not have time to test anything
else so far):
=>0 0x6d489493 in secur32 (+0x9493) (0x0058e094)
1 0x6d48a58f in secur32 (+0xa58f) (0x0058e0f4)
2 0x6d49140a in secur32 (+0x1140a) (0x0058e154)
3 0x6c13491f in wininet (+0x3491f) (0x0058e3b4)
4 0x6c136058 in wininet (+0x36058) (0x0058e3d4)
5 0x6c121494 in wininet (+0x21494) (0x0058f464)
6 0x6c125206 in wininet (+0x25206) (0x0058f4b4)
7 0x00404490 in steamerrorreporter (+0x4490) (0x6c128360)
8 0x8b24ec83 (0x53e58955)
0x6d489493 secur32+0x9493: vmovdqa %xmm0, -0x38(%ebp)
1.
https://source.winehq.org/git/wine.git/commit/62173699c38453777c7d5638ed2e7…
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https://bugs.winehq.org/show_bug.cgi?id=56872
Bug ID: 56872
Summary: Altium CircuitMaker doesn't draw login screen
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76675
--> https://bugs.winehq.org/attachment.cgi?id=76675
Screenshot
Using CircuitMakerSetup_2.2.1.6.exe
Once the setup says "Ready to install" and you click next, a windows that asks
you to login should open. However, it isn't drawn properly, see attachment. It
is shortly visible when pressing ESC though, so it seems to be functional.
The terminal spams
> 015c:fixme:uxtheme:BufferedPaintSetAlpha Stub (02388D10 0151F4D0 255)
Might or might not be related.
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https://bugs.winehq.org/show_bug.cgi?id=56441
Bug ID: 56441
Summary: Illegal Instruction
Product: Wine
Version: 0.9.3.
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Distribution: ---
Created attachment 76201
--> https://bugs.winehq.org/attachment.cgi?id=76201
Tracefile - was requested by Program Error Details popup
Trying to run a program. It does work under Windows arm64.
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https://bugs.winehq.org/show_bug.cgi?id=56869
Bug ID: 56869
Summary: Bitdefender reports bsdtar and newdev.dll have
Gen.Variant.Lazy.506378 malware
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pschlesinger(a)cryoport.com
Hi all, my IT dept just reported that Bitdefender detected the
Gen.Variant.Lazy.506378 malware in bsdtar and newdev.dll in
/Users/<username>/Library/Caches/Homebrew/downloads/7d13c77af2d9d850e05e748be7e4c6b01b081a130464408b223bbdca168e6689--wine-stable-9.0_2-osx64.tar.xz
--directory /private/tmp/homebrew-unpack20240621-22640-h6te1q
Per the Homebrew forums, I'm to report stuff like this to WineHQ directly.
Probably a false-positive, but you never know.
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https://bugs.winehq.org/show_bug.cgi?id=54903
Bug ID: 54903
Summary: PeaZip can't open Z: drive
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74409
--> https://bugs.winehq.org/attachment.cgi?id=74409
Terminal output
When PeaZip starts, it displays a file explorer. Browsing files on the C drive
works fine, but if you double-click Z: or a directory symlinked to a directory
on drive Z, the program freezes. Then, if you click in the file explorer again,
an error dialog appears that says "Index Out of range".
This was a regression in Wine 5.5. `git bisect` says:
6b498d98a86b5179a025afbaaeaa3d60a8bd74ec is the first bad commit
commit 6b498d98a86b5179a025afbaaeaa3d60a8bd74ec
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Fri Mar 20 12:15:25 2020 -0500
ntdll: Consider mount points to be reparse points in get_file_info().
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Terminal output is attached. The relevant part appears to be:
0024:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
$ sha256sum peazip-9.2.0.WINDOWS.exe
67229ced7de6d27871b823ce7f61f69c7c61fd85ea13d844a7b085ce97adfd9b
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https://bugs.winehq.org/show_bug.cgi?id=56870
Bug ID: 56870
Summary: Final Fantasy XIV via XIV Launcher crashes upon
logging in
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: light.plan0535(a)fastmail.com
Distribution: ---
Created attachment 76669
--> https://bugs.winehq.org/attachment.cgi?id=76669
Backtrace of crash generated by XIV Launcher
Instance of repeated crash is when zoning into the Sharlayan zone. Wine
version selected by the XIV Launcher. Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=52501
Bug ID: 52501
Summary: TASInput (Mupen64-RR-Lua): TASInput window doesn't
close and stops responding
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jackyguo18(a)hotmail.com
Distribution: ---
source code:
https://github.com/mkdasher/mupen64-rr-lua-/tree/master/tasinput_plugin/src.
Checkboxes and radio buttons in the TASInput window are not cleared before
being redrawn, leading to weird overlapping graphics. See the attached
screenshot.
Wine version: 7.0 (winehq-stable)
Linux distro: Ubuntu 21.10 (impish)
Display server: Wayland, GNOME Mutter
To reproduce, download the package from https://repack.skazzy3.com, then simply
unzip to a folder and run mupen64.exe. From there:
- run an N64 ROM
- note that the TASInput window (the one with the fancy checkboxes) shows up
- File > Close ROM
- the TASInput window should close, but doesn't, and freezes up.
- Eventually, (at least for me) GNOME prompts me to force-quit Mupen.
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https://bugs.winehq.org/show_bug.cgi?id=56688
Bug ID: 56688
Summary: Audio input not working
Product: Wine
Version: 0.9.8.
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Audio input is not working. This message was output:
0118:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel
0xffffffff
0118:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel
0xffffffff
0118:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel
0xffffffff
Please let me know what info I can provide.
The program I ran was DSDPlus on MacOS.
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https://bugs.winehq.org/show_bug.cgi?id=56851
Bug ID: 56851
Summary: wineconsole runs at 20fps
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikm(a)zbackup.org
Distribution: ---
Created attachment 76657
--> https://bugs.winehq.org/attachment.cgi?id=76657
Continuously outputs text so you can see that scrolling is sluggish
Simply by running `wineconsole` and pressing some letter on your keyboard so it
autorepeats you can already see that the console window is sluggish to refresh.
If that's not evident enough, run the attached `test.bat` in `wineconsole`,
which will output some lines of text repeatedly. You can notice the way the
text scrolls isn't smooth at all. It's at about 20fps.
Any application run by wineconsole is sluggish like that. This wasn't the case
some years ago, where the updates were instantaneous.
I've traced this to commit 8ccf24ccb0a4362c407aea61927e604e60d41f6e ("conhost:
Delay window refresh on output update"), which introduces a 50ms delay for the
window refresh. There's no rationale as for why this change was made. It does
make life miserable though. Please revert this unless there's some actual
reason the console should run at 20fps. It used to be nice and speedy, now it's
a slog.
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https://bugs.winehq.org/show_bug.cgi?id=53636
Bug ID: 53636
Summary: System tray not visible, Ubuntu 20.0.2, Wine 7.16
Staging
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jubilantjerry(a)gmail.com
Distribution: ---
Created attachment 73034
--> https://bugs.winehq.org/attachment.cgi?id=73034
Tooltip from WeChat that should be from the system tray
System is running Ubuntu 20.04 LTS.
Kernel version is 5.4.0-125-generic.
Desktop environment is Unity 7.5.0.
Hardware is Dell Inspiron 7577, which has an Intel(R) Core(TM) i5-7300HQ CPU
and a Nvidia GTX 1060 Max-Q GPU.
When running an application that minimizes to the system tray when closed, the
application is effectively gone. There is no small system tray panel on the
screen, unlike what I see about the issue online. Maybe the system tray is size
0x0 on the top left corner, since the tooltip pop-ups that should appear on the
system tray icon appear on the top left of my screen.
The lack of system tray was observed with WeChat, I don't know of other
applications that use the system tray and have an automatic tooltip at the
moment, though if you point me to an installer I can try it to see if the
problem is reproduced.
Let me know if other information is needed.
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https://bugs.winehq.org/show_bug.cgi?id=56624
Bug ID: 56624
Summary: Steam fails to install and seems to be stuck in an
endless loop - Login screen can't be reached
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 76393
--> https://bugs.winehq.org/attachment.cgi?id=76393
Console output 9.7 (non-staging)
Dear wine-team,
I am running a Slackware 15.0 box with
bash-5.1$ wine --version
wine-9.7
Here are the steps I went through:
bash-5.1$ mkdir WineApps/Steam
bash-5.1$ export WINEPREFIX=/home/mwagner/WineApps/Steam/
bash-5.1$ winetricks steam 2&>/home/mwagner/Desktop/SteamConsoleOutput.txt
I originally thought that this has been an issue with winetricks but they
confirmed the issue and said is wasn't related to their script.
https://github.com/Winetricks/winetricks/issues/2216
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https://bugs.winehq.org/show_bug.cgi?id=56208
Bug ID: 56208
Summary: Inconsistent mouse speed tied to frame rate and mouse
polling rate
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: korbel00(a)gmail.com
Distribution: ---
Created attachment 75922
--> https://bugs.winehq.org/attachment.cgi?id=75922
logs and patch
In Secret World Legends the actual mouse speed depends on the current frame
rate in Wine which does not seem to happen in Windows. (if it does, it's not
noticeable for me)
Looking around with the camera, the mouse speeds up and slows down randomly,
making the game really hard to control if possible at all. It's even worse when
a fight is going on in one direction, and there nothing in the other, making it
impossible to turn around. (I have ~30 FPS looking into a fight and ~300 FPS
looking away, the mouse movement slows down so much that I cannot do a 180
turn)
I attempted to do some investigation and I think I could pinpoint the problem
which I'll try to explain here.
The game loop does the following to control the camera (this is an assumption
based on my calculations and on the logged relay messages):
```
loop {
screen_movement := ZERO
last_position := GetCursorPos()
SetCursorPos(CENTER_OF_SCREEN) // reset cursor
while msg = PeekMessage() {
if (msg.type == WM_MOUSEMOVE) {
screen_movement += msg->position - last_position
last_position = msg->position
}
translate and dispatch msg
}
convert `screen_movement` to camera movement and do some stuff
}
```
My tests and calculations confirms it:
- At 50FPS, it takes 2906px raw movement to do a 360 turn at 1000Hz polling
rate
- At 100FPS, it takes 4129px raw movement to do a 360 turn at 1000Hz polling
rate
In both cases, logging out the PeekMessage values and running the algorithm
above on the logs gave me approx 2080px on-screen movement which the game
translated into a 360 turn.
Interestingly at low polling rates the pattern reverses: high FPS gives faster
movement speed than low FPS.
For the algorithm to work, there are some assumption made:
- every mouse motion must enter the message queue
- there cannot be a new motion between calling GetCursorPos and SetCursorPos,
and the next motion after SetCursorPos should be the center of the screen.
With wine, neither of the conditions stands:
- GetCursorPos by default gives back the position from the wine server, even
though the display driver may have unsent motion messages in the output buffer.
- SetCursorPos will tell X11DRV_MotionNotify to ignore all these unprocessed
motions using the "warp_serial" value. The ignored messages won't translate to
camera movements and will get lost.
I modified the code so only the raw inputs get processed, effectively ignoring
all X11DRV_MotionNotify events, and commenting out all code that attempts to
sync the graphics driver position. This does not cause problems in this case
because for every frame SetCursorPos sends the center of the screen both
directly to the message queue and the graphics driver. It solved the issue and
the mouse movements became very smooth and uniform however it is not a proper
solution.
I will attach logs of me doing a 360 turn on both 50FPS and 100FPS.
To sum the raw values I used this script:
```
cat messages.log | grep map_raw_event_coords | sed -E 's/.*input
(-?[[:digit:]]+).*/\1/' | awk '{ sum += $1}; END { print sum }'
```
To run the algorithm which I think the game is doing (sum the PeekMessage
deltas) to calculate the total motion I used this:
```
cat messages.log | awk 'BEGIN { last = 960; sum = 0 }; { if (match($0,
"peek_message WM_MOUSEMOVE: \\(([[:digit:]]+) ", m)) { sum += m[1] - last; last
= m[1] } else if (match($0, "X11DRV_SetCursorPos warped to ([[:digit:]]+)", m))
{ last = m[1] } }; END { print sum }'
```
I will also attach the stripped down version of the relay log of the game loop
and my attempt at patching wine 9.0 git version.
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https://bugs.winehq.org/show_bug.cgi?id=56826
Bug ID: 56826
Summary: Warcraft III Reign of Chaos 1.27 black screen
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: zsolt_vadasz(a)protonmail.com
Regression SHA1: 2fc773199080dedbe64a33ef66be02a4f44bcd08
Distribution: Other
Created attachment 76635
--> https://bugs.winehq.org/attachment.cgi?id=76635
+msvcrt bad commit
When launching the game, the screen is black. You also need to kill it with
`wineserver -k`, since the game detaches from the terminal.
I bisected the issue starting from wine-8.10, because it's the latest tested
version in the AppDB.
Tested with a vanilla prefix.
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https://bugs.winehq.org/show_bug.cgi?id=56740
Bug ID: 56740
Summary: AvizoToGo fails with "EnableNonClientDpiScaling()
failed for HWND 0x100ea (120) (Call not implemented.)"
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 76520
--> https://bugs.winehq.org/attachment.cgi?id=76520
debug log when running AvizoToGo
Amira-Avizo 2023.2 contains a "gratis" viewer. When testing that version on
wine 9.9, it shows only the splash screen, and does not proceed. The wine debug
log is attached.
The crtical lines seem to be
0148:fixme:system:EnableNonClientDpiScaling (00000000000100EA): stub
EnableNonClientDpiScaling() failed for HWND 0x100ea (120) (Call not
implemented.)
In order to reproduce:
1) donwload the installer and run in wine
https://download.amira-avizo-software.com/private/MASTERS/AmiraAvizo3D/2023…
2) Then run the application:
wine $WINEPREFIX/drive_c/Program\ Files/Thermo\ Scientific\ Amira-Avizo3D\
2023.2/bin/arch-Win64VC16-Optimize/AvizoToGo.exe
Disclosure: Sveinar's nvidia-libs were installed in the WINEPREFIX, but I doubt
this makes a difference.
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https://bugs.winehq.org/show_bug.cgi?id=54630
Bug ID: 54630
Summary: Can't run installed VCarve Pro trial: Unhandled
exception: page fault on write access / invalid
program stack in 64-bit code
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: defsnotaburner0(a)gmail.com
Distribution: ---
Created attachment 74152
--> https://bugs.winehq.org/attachment.cgi?id=74152
backtrace from crash
Steps to reproduce:
1. download VCarve Pro V11.5 from
https://www.vectric.com/support/makerspace-sign-up
2. `wine VCarveProTrialEditionV11_SetupENU.exe`
3. install default steps, then run program
4. expected: run, actual: 'serious problem' message
system: Ubuntu 22.04,
wine development installation
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https://bugs.winehq.org/show_bug.cgi?id=56772
Bug ID: 56772
Summary: Starcraft2 installer crashes at the login screen (arch
linux/xorg)
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 76571
--> https://bugs.winehq.org/attachment.cgi?id=76571
the backtrace of the starcraft 2 installer
To reproduce:
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
Download
https://www.battle.net/download/getInstallerForGame?gameProgram=STARCRAFT_2
$ cp ~/Downloads/StarCraft-II-Setup.exe .
$ wine StarCraft-II-Setup.exe Now the installer starts.
Choose English, continue Now the installer downloads battle.net, and asks where
to install
Accept the defaults, continue. Now the installer installs battle.net
now battle.net shows the login screen, and then I see a crash.
versions (Arch linux running on Xorg)
$ uname -a
Linux cedric 6.9.3-arch1-1 #1 SMP PREEMPT_DYNAMIC Fri, 31 May 2024 15:14:45
+0000 x86_64 GNU/Linux
$ wine --version
wine-9.9
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http://bugs.winehq.org/show_bug.cgi?id=21806
Summary: Star Wars Empire at War: Demo crashes during battles
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26385)
--> (http://bugs.winehq.org/attachment.cgi?id=26385)
Tutorial 1 debugs, pagefaults, backtraces...
This seems to affect the game any time you are going into battle. At the
loading screen the game will issue a exception.
You have two choices, retry or cancel. I've provided a backtrace log that
results from each selection - as well as the game's built debugger log.
For anyone wishing to confirm, just try Tutorial 1. It will crash in under
2mins. The other tutorials may crash too, but not nearly as often since there's
not many battles to load. I was using the Demo CD I got in a promo.
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https://bugs.winehq.org/show_bug.cgi?id=53924
Bug ID: 53924
Summary: Vectric Aspire 11.5: crashes on load
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tmwsr3(a)gmail.com
Distribution: ---
Created attachment 73480
--> https://bugs.winehq.org/attachment.cgi?id=73480
Dump file from crash
Vectric Aspire 11.5 crashes on load. Previous version of program runs fine.
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https://bugs.winehq.org/show_bug.cgi?id=56419
Bug ID: 56419
Summary: MJUCjr VST plugin hangs
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xj(a)wp.pl
Distribution: ---
Free VST plugin MJUCjr hangs when trying open editor (GUI).
Plugin works well in old 1.3 version, but it failed in latest 1.5.
In reaper it show editor but it's frozen.
However it works when disabling "dxgi" in winecfg.
0150:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UIViewSettings",
{3694dbf9-8f68-44be-8ff5-195c98ede8a6}, 00000000012EF7A0): semi-stub
0150:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.UI.ViewManagement.UIViewSettings"
0150:fixme:win:RegisterTouchWindow hwnd 0000000000020078, flags 0 stub!
0150:fixme:msg:ChangeWindowMessageFilterEx 0000000000020078 233 1
0000000000000000
0150:fixme:msg:ChangeWindowMessageFilterEx 0000000000020078 4a 1
0000000000000000
0150:fixme:msg:ChangeWindowMessageFilterEx 0000000000020078 49 1
0000000000000000
0150:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0150:fixme:win:RegisterSuspendResumeNotification 0000000000020078, 0: stub.
015c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA,
000000000167FF50
015c:fixme:dxgi:dxgi_output_WaitForVBlank iface 0000000001036970 stub!
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https://bugs.winehq.org/show_bug.cgi?id=56858
Bug ID: 56858
Summary: CiscoJabber audio craking on ubuntu noble
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valia090695(a)gmail.com
Distribution: ---
i have some problems to make CiscoJabber working fine.
Functionality seems to be ok but the audio especially built-in is degraded.
System : Ubuntu 24.04 LTS
CiscoJabber : 14.1.4
I suppose a problem between CiscoJabber and pipewire.
Sound control under CiscoJabber are inactive, and generates this logs :
334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
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https://bugs.winehq.org/show_bug.cgi?id=56822
Bug ID: 56822
Summary: Genshin Impact game rendering error.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1519364926(a)qq.com
Genshin Impact game rendering error.
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https://bugs.winehq.org/show_bug.cgi?id=56750
Bug ID: 56750
Summary: Genshin impact launcher does not run
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavel1r(a)gmail.com
Distribution: ---
Created attachment 76534
--> https://bugs.winehq.org/attachment.cgi?id=76534
Console messages when running launcher
Starting from version 9.4 Genshin Impact launcher doesn't run. I'm able to
install it (installer in https://genshin.hoyoverse.com/en/), but when running
it, I see messages in attached log. Same happens if I upgrade prefix with
existing installation to any wine version above 9.3.
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https://bugs.winehq.org/show_bug.cgi?id=55887
Bug ID: 55887
Summary: Zofzpcb fails to instantiate algorithm 200, cipher 23
(GNUTLS_ECDHE_ECDSA_CHACHA20_POLY1305?)
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: winezilla(a)xobs.io
Distribution: ---
Created attachment 75420
--> https://bugs.winehq.org/attachment.cgi?id=75420
A crash of 3d_pcba_viewer.exe with +secur32,+crypt,+cryptnet,+chain trace
When launching zofzpcb.exe it performs a license check. This check apparently
uses the AEAD algorithm Chacha20 Poly1305.
By default, this fails with the following error:
> 0124:fixme:secur32:get_cipher_algid unknown algorithm 23
> 0124:fixme:secur32:get_mac_algid unknown algorithm 200, cipher 23
From other bug reports, and from a more thorough log, this appears to be
GNUTLS_ECDHE_ECDSA_CHACHA20_POLY1305.
I installed wininet based on a recommendation in bug #32479 but that simply
resulted in an exception getting thrown: `Unhandled exception: unimplemented
function urlmon.dll.414 called in 64-bit code`
I am running Ubuntu 22.04.1. For ease of debugging, I'm running this under
WSL2, however the ultimate goal is to get this running under macOs.
The software in question is https://www.zofzpcb.com/Gerber-Viewer-Download
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https://bugs.winehq.org/show_bug.cgi?id=56857
Bug ID: 56857
Summary: CiscoJabber audio craking on ubuntu noble
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valia090695(a)gmail.com
Distribution: ---
i have some problems to make CiscoJabber working fine.
Functionality seems to be ok but the audio especially built-in is degraded.
System : Ubuntu 24.04 LTS
CiscoJabber : 14.1.4
I suppose a problem between CiscoJabber and pipewire.
Sound control under CiscoJabber are inactive, and generates this logs :
334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
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https://bugs.winehq.org/show_bug.cgi?id=56727
Bug ID: 56727
Summary: Read access denied for device L"\\??\\Z:\\", FS volume
label and serial are not available.
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
This is inside the root of my system:
---
joerg@Archimedes ~/Downloads % ls -al /.*
-r--r--r-- 1 root root 10 Sep 1 2006 /.windows-label
-r--r--r-- 1 root root 9 Mar 21 2021 /.windows-serial
joerg@Archimedes ~/Downloads % cat /.windows-label
Linux_Root
joerg@Archimedes ~/Downloads % cat /.windows-serial
20210318
---
When I run "wine cmd.exe" and use the "dir" command this happens:
---
Z:\home\joerg\Downloads>dir
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
Volume in drive Z is Linux_Root
Volume Serial Number is 2021-0318
Directory of Z:\home\joerg\Downloads
---
This "wine: Read access denied for device L"\\??\\Z:\\", FS volume label and
serial" is misleading and wrong.
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https://bugs.winehq.org/show_bug.cgi?id=42698
Bug ID: 42698
Summary: FL Studio 12.4 setup does not show cursor
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanaubin(a)gmail.com
Distribution: ---
Running Linux Kernel 4.4.0 on Linux Mint 18 and installing FL Studio 12.4, the
cursor does not display during the install.
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https://bugs.winehq.org/show_bug.cgi?id=56746
Bug ID: 56746
Summary: Thermo Scientific License Manager.exe fails to run
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 76530
--> https://bugs.winehq.org/attachment.cgi?id=76530
wine debug log when running the thermo fisher license manager.
Attached the log file when trying to run the License manager for Amira and
Avizo3d. The license manager opens an empty window (it is expected that options
for the license configuration are shown). Because the LM does not run, the
applications Amira and Avizo3D are unusable.
The issue can be reproduced with the following steps.
1) download and run the installer
https://download.amira-avizo-software.com/private/MASTERS/AmiraAvizo3D/2023…
2) Then run the application:
wine $WINEPREFIX/drive_c/Program\ Files/Thermo\ Scientific\ License\
Manager/Thermo\ Scientific\ License\ Manager.exe
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https://bugs.winehq.org/show_bug.cgi?id=56820
Bug ID: 56820
Summary: error in bat file (operator ||)
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: nemos200408(a)gmail.com
Distribution: ---
error processing bat file (operator ||),
when use this operator bat script must execute command after || if command
before errorlevel is NOT 0, but command execute anyway
simple test bat file
echo 123 || echo error
on normal it must output only
123
but it output
123
error
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https://bugs.winehq.org/show_bug.cgi?id=56638
Bug ID: 56638
Summary: Error opening Foxit Phantom portable executable
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aosd1996(a)gmail.com
Distribution: ---
I tried to open a Foxit Phantom portable executable using wine and it showed me
this error.
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https://bugs.winehq.org/show_bug.cgi?id=55896
Bug ID: 55896
Summary: New FL Studio(21.2 build 3842) very slow when opening
the context menu
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
Created attachment 75433
--> https://bugs.winehq.org/attachment.cgi?id=75433
screenshot of FL Studio freeze
New FL Studio(21.2 build 3842) freezing for several seconds when opening the
context menu.
In the terminal I see such messages when it happens:
0174:fixme:dwmapi:DwmExtendFrameIntoClientArea (000000000002030C,
00007FFFFE1FEA70) stub
0314:fixme:file:ReplaceFileW Ignoring flags 2
0338:fixme:file:ReplaceFileW Ignoring flags 2
0284:fixme:dwmapi:DwmFlush () stub
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https://bugs.winehq.org/show_bug.cgi?id=56765
Bug ID: 56765
Summary: Wine compiled with the new wow64 mode can’t run stream
without dxvk
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 76566
--> https://bugs.winehq.org/attachment.cgi?id=76566
Steam
If you try to run steam on the new wow64 mode without dxvk you get a black
screen but the buttons work if you remember where they are
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https://bugs.winehq.org/show_bug.cgi?id=56290
Bug ID: 56290
Summary: msi: First feature not properly selected
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
You can test with Tortoise Git installer.
When entering the dialog where you can select the features, by default the
first feature should be selected. Also, all other fields should show
information for that feature. On Wine that doesn't work properly.
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https://bugs.winehq.org/show_bug.cgi?id=56678
Bug ID: 56678
Summary: broken horizontal scroll
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hsen_d_a_s(a)mail.ru
Distribution: ---
When working in applications, such as NotePad++, WinScp. When scrolling, the
file tabs in NotePad++ or the directories in WinScp change. And the program
does not scroll
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https://bugs.winehq.org/show_bug.cgi?id=56860
Bug ID: 56860
Summary: Universal Audio Connect: Plugin / App downloads fails
due to missing "tar" utility
Product: Wine-staging
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eoinoneill1991(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Trying to debug why UA Connect didn't work on my wine installation, I think I
found the source of my problem. Here's a log excerpt of the utility "UA Cloud
Helper" which seems to be responsible for downloading and extracting
applications.
17.33.39.205039(+2) AuthDownload@ERROR UAContextLowP
BundleExtractionFailed('uaudio_polymax'): 'auth.download_extraction_tar_error'
uaudio_polymax.lunacomponent/algo.bundle.tgz
17.33.39.205110(+70) AuthDownload@warn Main
Auth_DownloadMgr::CancelDownload: id='uaudio_polymax'
17.33.39.219965(+14855) AuthDownload@ERROR Main ExtractAndStage
- failed for uaudio_polymax
17.33.53.997567 AuthDownload@warn Main
Auth_DownloadMgr::DownloadPlugin: id='uaudio_polymax', ver.='', disk path=''
17.33.55.334587 AuthDownload@ERROR UAContextLowP
processTarExtract - 'tar' utility is not found! Process paths:
"C:\windows\system32"
"C:\windows"
"C:\windows\system32\wbem"
"C:\windows\system32\WindowsPowershell\v1.0"
Basically, my understanding of this error is that the application cannot find
an adequate "tar" extraction utility when checking the directories listed
above.
There might be a way around this if someone clever enough with wine can help
direct me, but otherwise this might be a bug and could be related to issues
people have had with other VST download utilities.
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https://bugs.winehq.org/show_bug.cgi?id=52
--- Comment #46 from Fabian Maurer <dark.shadow4(a)web.de> ---
To test you need to run an X11 session, it doesn't seem to work on Wayland
(using the wine x11 driver).
It then scrambles, but still leaves some messed up tiles behind.
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Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.charlespetzold.c |https://web.archive.org/web
|om/src/ProgWin5.zip |/20240119115741/http://www.
| |charlespetzold.com/src/Prog
| |Win5.zip
CC| |dark.shadow4(a)web.de
--- Comment #45 from Fabian Maurer <dark.shadow4(a)web.de> ---
Download is broken, replacing with archived version.
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https://bugs.winehq.org/show_bug.cgi?id=56856
Bug ID: 56856
Summary: CiscoJabber audio craking on ubuntu noble
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valia090695(a)gmail.com
Distribution: ---
i have some problems to make CiscoJabber working fine.
Functionality seems to be ok but the audio especially built-in is degraded.
System : Ubuntu 24.04 LTS
CiscoJabber : 14.1.4
I suppose a problem between CiscoJabber and pipewire.
Sound control under CiscoJabber are inactive, and generates this logs :
334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
0334:err:mmdevapi:MMDevice_Activate Invalid/unknown iid
{c02216f6-8c67-4b5b-9d00-d008e73e0064}
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https://bugs.winehq.org/show_bug.cgi?id=56863
Bug ID: 56863
Summary: fieldday.exe startup fails with mscorlib can't load
type
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrewemt(a)hotmail.com
Distribution: ---
Created attachment 76666
--> https://bugs.winehq.org/attachment.cgi?id=76666
text from application error dialog and wine-launching terminal window
Successfully ran the installer for this year's version of N3FPJ's FIELDDAY
logging application (available at https://www.n3fjp.com/fieldday.html ). When I
tried to start the application in Wine (staging 9.11 version), nothing happened
(other than the usual flood of "fixme" messages), then suddenly a dialog box
popped up titled "Error Starting Program" (dialog text in attachment). Closing
the dialog terminated the application.
Enough terminal messages appeared that I wasn't able to capture the entire Wine
run, but attached is the console output up to the point where the dialog was
fully displayed.
Operating system: freshly upgraded Linux Mint 21.3 Virginia (as of 21 Jun 2024)
Wine: wine-staging 9.11-jammy-1:amd64
Don't know if it's another .Net issue or Wine not implementing all services
.Net is expecting.
I did try the stable version of Wine first, got the same error.
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https://bugs.winehq.org/show_bug.cgi?id=56862
Bug ID: 56862
Summary: Crash of Unreal Editor for fornite :
EXCEPTION_ACCESS_VIOLATION from d3d12core
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: florian.richer(a)protonmail.com
Distribution: ---
See informations here
https://github.com/HansKristian-Work/vkd3d-proton/issues/1986
Use wine (vanilla) : 9.11
dxvk v2.3.1 : work
vkd3d v2.12 : crash
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https://bugs.winehq.org/show_bug.cgi?id=56683
Bug ID: 56683
Summary: native wayland menus spawn out of place
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
- open regedit with native wayland wine
- click the "File" menu
- menu pops up in the middle of the screen on labwc (wm placement positioning)
i think xdg-shell protocol/extension that is in wine aleady should be able to
spawn menus in proper positions? at least that's what it sounds like from
skimming the xml
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https://bugs.winehq.org/show_bug.cgi?id=52820
Bug ID: 52820
Summary: Pokemon TCG Live Crashes During Login within Vuplex
Webview
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: algebro(a)tuta.io
Distribution: ---
Created attachment 72202
--> https://bugs.winehq.org/attachment.cgi?id=72202
Vuplex backtrace
Pokemon TCG Live crashes during the authentication flow when the program tries
to open a login page in a WebView created by Vuplex (which seems to be a
proprietary Unity plugin). Backtrace is attached to this ticket.
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https://bugs.winehq.org/show_bug.cgi?id=54829
Bug ID: 54829
Summary: Unhandled exception: page fault on write access to,
invalid program stack in 64-bit code
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philipp.heimpel(a)gmail.com
Distribution: ---
Created attachment 74334
--> https://bugs.winehq.org/attachment.cgi?id=74334
Error Details
When running wine VCarveDesktopTrialEdition.exe I receive the following error:
Unhandled exception: page fault on write access to, invalid program stack in
64-bit code
Installation went fine and without errors
Download link:
https://storage.googleapis.com/vectric_public/VCarveDesktopTrialEdition_Set…
Debian GNU/Linux 11 (bullseye)
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https://bugs.winehq.org/show_bug.cgi?id=56854
Bug ID: 56854
Summary: VCarve 12 pops up 100+ error dialogs on start in some
non-English locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
VCarve 12 pops up 100+ error dialogs on start in some non-English locales. More
specifically this happens when the decimal separator is not a dot, for instance
for French (fr_FR.UTF-8) where it is a comma. What happens is the following:
* VCarve has some built-in resource strings containing parameters in XML
format.
* Among the parameters some are scaling factors such as "0.0166" and "0.001".
* VCarve calls atof() to parse those but in locales where the decimal separator
is not a dot it gets 0.
* VCarve then pops up an error dialog complaining the resource is invalid
because 0 is not a valid scaling factor.
* atof() would succeed parsing the string if it was using the C locale.
* However VCarve calls setlocale() many times and one of the last is
setlocale(LC_ALL, "French_France.1252") which is why atof() expects a comma.
Further notes:
* As far as I can tell atof() is called by the application (or Visual C++ 2015
library) not Wine code.
* VCarve calls setlocale() many times. It gets the locale name from a
setlocale(LC_ALL, "") call but keeps calling setlocale() many times after.
* Shortly before the failing atof() call it does:
setlocale(LC_ALL, NULL);
setlocale(LC_ALL, "C");
setlocale(LC_ALL, "French_France.1252");
* VCarve has other threads that also manipulate the locale. However all the
above calls happen in the same thread.
* Another VCarve thread calls setlocale() between pairs of
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE) and
_configthreadlocale(_DISABLE_PER_THREAD_LOCALE). But these calls don't
necessarily overlap with the failing atof() and and preceding setlocale(LC_ALL,
"French_France.1252").
The failure can be reproduced with the trial Pro edition and happens in both
64-bit and 32-bit versions.
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https://bugs.winehq.org/show_bug.cgi?id=56853
Bug ID: 56853
Summary: login through browser_jwt fails to open for the
firmaOK! program of Poste Italiane (certified
signature)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.scala.phys(a)gmail.com
Distribution: ---
Created attachment 76659
--> https://bugs.winehq.org/attachment.cgi?id=76659
/home/scala/.wine/drive_c/Program\ Files\
\(x86\)/Postecert/firmaOK\!/Firma4NG_Windows/Firma4/browser_jwt/bin/backtrace.txt
WHen trying to make remote signature through firmaOK! the login windows for
Poste Italiane fails to open
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https://bugs.winehq.org/show_bug.cgi?id=46734
Bug ID: 46734
Summary: EditPad Pro 7: Cannot read/capture host (Linux)
application's stdout/stderr to display in its message
panel
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clay_dakota(a)yahoo.com
Distribution: ---
Created attachment 63726
--> https://bugs.winehq.org/attachment.cgi?id=63726
Python script to write "Hello World" to stdout.
Distribution: Linux Mint 17.3 ; 32-bit ; Trusty ; MATE Desktop
AppDB App: EditPad Pro 7
AppDB Entry: #8392
Wine Ver w/o Bug: 2.18 (devel) & 2.04 (stable)
Wine Ver w/ Bug: 2.19 (devel) & 3.04 (stable) & 4.0 (stable)
Steps to reproduce:
* Download EditPad Pro free trial version 7.6.5 and install
- URL: http://download.jgsoft.com/editpad/SetupEditPadProDemo.exe
* Install Wine 2.18 (devel)
* Run EditPad Pro (EPP) from Wine
- Executable: EditPadPro7.exe
* From the EPP menu, go to Tools -> Configure Tools
* Import the EPP Tool configuration file
- Attachment: RunWithPython.ini
* Open the Python source file
- Attachment: hello.py
* From the EPP menu, go to Tools -> Run w/ Python
* Will see the Python script's output in EPP's message panel as expected
- See attachment: EPP_Wine2.18_WithoutBug.png
* See Wine 2.18's terminal output file to see that the output did not go to
the terminal as expected
- Attachment: Con_Wine2.18_WithoutBug.out
* Install Wine 2.19 (devel)
* Run EditPad Pro (EPP) from Wine
- Executable: EditPadPro7.exe
* Open the Python source file
- Attachment: hello.py
* From the EPP menu, go to Tools -> Run w/ Python
* Will not see the Python script's output in EPP's message panel
- See attachment: EPP_Wine2.19_WithBug.png
* See Wine 2.19's terminal output file to see that the output went to the
terminal instead of EPP's message panel
- Attachment: Con_Wine2.19_WithBug.out
Note: This bug *may* be related to bug 23596. However, bug 23596 is reported
against Wine version: 1.2-rc7.
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https://bugs.winehq.org/show_bug.cgi?id=56850
Bug ID: 56850
Summary: Crash when playing audio in Awave Studio v12.5.0.2
Product: Wine
Version: 9.11
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: avrt
Assignee: wine-bugs(a)winehq.org
Reporter: fmj(a)fmjsoft.com
Created attachment 76656
--> https://bugs.winehq.org/attachment.cgi?id=76656
Log file from second crash
One of the users of my application Awave Studio has reported to me that Wine
crashes whenever he tries to play audio in the application.
Get the app from here: https://www.fmjsoft.com/awavestudio.html
From the log, it appeared to die when AvSetMmThreadPriority was called.
Sorry, I don't have the log file from that any more, but you should hopefully
be able to reproduce.
I commented that call out and sent a new test compile to the user, and after
that it seems to instead crash on a call to
IAudioClient3::GetSharedModeEnginePeriod.
I'm attaching the log from that.
Please let me know if I can be of any additional help. Alas, I do not have
access to a Mac myself though.
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https://bugs.winehq.org/show_bug.cgi?id=56577
Bug ID: 56577
Summary: QuarkXPress 2024 crashes on start with assertion error
"symt_check_tag(&func->symt, SymTagFunction) ||
symt_check_tag(&func->symt, SymTagInlineSite)"
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 76332
--> https://bugs.winehq.org/attachment.cgi?id=76332
Terminal output
On start, the program displays an error dialog titled "Wine C++ Runtime
Library" which says:
Assertion failed!
Program: C:\Program Files\Quark\QuarkXPress 2024\QuarkXPress 2024.exe
File: ../wine/dlls/dbghelp/symbol.c
Line: 543
Expression: "symt_check_tag(&func->symt, SymTagFunction) ||
symt_check_tag(&func->symt, SymTagInlineSite)"
Press OK to exit the program, or Cancel to start the Wine debugger.
$ sha256sum QX2024_57226_Win.zip
d3da582f0836db1bd6930e94b0f5c56b8e91c60a49928647acf75e4bb85e8b2c
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https://bugs.winehq.org/show_bug.cgi?id=56848
Bug ID: 56848
Summary: Crashes when entering certain screens.
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexis.auriac(a)gmail.com
Distribution: ---
Created attachment 76654
--> https://bugs.winehq.org/attachment.cgi?id=76654
backtrace
I was playing dofus (https://www.dofus.com/en), running it with the official
app image, the game keeps crashing when entering certain areas or screens. An
error window redirected me here.
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https://bugs.winehq.org/show_bug.cgi?id=50819
Bug ID: 50819
Summary: Source navigation to "programs" is broken
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lats(a)yless4u.com.au
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 69634
--> https://bugs.winehq.org/attachment.cgi?id=69634
Screenhot of the web response to clicking on "programs"
Navigating to https://source.winehq.org/source/programs/ yields "Malformed
UTF-8 character (fatal) at /home/winehq/opt/source/lib/Local.pm line 422."
Same result on chrome and firefox.
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https://bugs.winehq.org/show_bug.cgi?id=54773
Bug ID: 54773
Summary: https://dl.winehq.org/wine-builds/winehq.key has
expired
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)aitchison.me.uk
Distribution: ---
# curl https://dl.winehq.org/wine-builds/winehq.key 2> /dev/null | gpg
--show-keys -
pub rsa3072 2018-12-10 [SC]
D43F640145369C51D786DDEA76F1A20FF987672F
uid WineHQ packages <wine-devel(a)winehq.org>
sub rsa3072 2018-12-10 [E] [expired: 2020-12-09]
This URL appears in many web forum answers and the key is referenced in the
Debian and Ubuntu repo files, but since it expired several years ago I don't
know whether is actually used and checked.
Can the key be refreshed, or should a new URL be used ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=56611
Bug ID: 56611
Summary: Adding notes fails
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 76366
--> https://bugs.winehq.org/attachment.cgi?id=76366
Screenshot
When trying to add a note in the AppDB:
“Ooops! Something has gone terribly wrong!
Our monkey train has derailed! Worry not, a webmaster gopher help army has been
dispatched and is on the way.
If this error continues to be a problem, please report it to us on our Forums
error details:
Error Message: Database Error: Field 'linkedWith' doesn't have a default value
Comment:
File: query.php:149”
Haven't added a note for a while so don't know when it started, but it's been
at least 12 hours.
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https://bugs.winehq.org/show_bug.cgi?id=56679
Bug ID: 56679
Summary: Bugzilla seems flaky
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
The bugzilla, and to a lesser extent the AppDB, is timing out pretty much all
of the time.
I've been linking bugs to the AppDB and noticed this has happened multiple
times an hour for past few days, possibly weeks. Obviously the more you use it,
the more you notice it. Sometimes you even get the Cloudflare notice that the
server isn't responding, so it seems unlikely to be unique to me.
It used to be pretty stable, so I don't know what changed.
Querying DNS shows that different IP addresses are returned, presumably for
load balancing.
I don't know how to test this further...
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https://bugs.winehq.org/show_bug.cgi?id=56846
Bug ID: 56846
Summary: Erratic mouse fullscreen-mode in menu and outside
locked camera in Myst III Exile
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 76653
--> https://bugs.winehq.org/attachment.cgi?id=76653
Screencapture of the mouse in-game
When playing the game Myst III: Exile in fullscreen the mouse is slightly
erratic in the menu and when camera-locked making it quite difficult to do
fine adjustments. By erratic I mean that when dragging the mouse say north from
the center of the screen, the cursor kind of makes small jumps up and down
while traveling up. The cursor eventually reaches the desired location after
some patience and slow movements.
If the game is started in Virtual Desktop-mode (800x600) there are no issues.
This happens both in Direct3D-mode and in Software-mode (chosen prior to
starting the game).
My setup:
RTX 3070, driver 550.90.07
Kernel 6.1.92-1-MANJARO
Monitor Acer 28" Nitro XV282KKV 4K 144 Hz (x2) using DP
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https://bugs.winehq.org/show_bug.cgi?id=7955
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leslie_alistair(a)hotmail.com
--- Comment #13 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
(In reply to temp82 from comment #12)
> this bug report is mentioned on wine-staging's 9.11 list so it might be
> fixed in latest wine-staging.
This is just one of many patches that will be required.
Currently this is the known things to fix.
msado15 will require (at least)
command_CreateParameter
command_get_Parameters
oledb32 datainit_GetDataSource, needs to handle drivers that don't support all
the properties being set. (eg. Non fatal errors).
odbc32
SQLDrivers/W
SQLDataSources/W
Previous comments about odbccp32 is also at fault, though I haven't seen any as
yet.
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https://bugs.winehq.org/show_bug.cgi?id=56845
Bug ID: 56845
Summary: error in Encore
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: naxiyo4031(a)dovinou.com
Distribution: ---
Created attachment 76652
--> https://bugs.winehq.org/attachment.cgi?id=76652
error in Encore
error in Encore
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https://bugs.winehq.org/show_bug.cgi?id=56834
Bug ID: 56834
Summary: wine is removed
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vex112(a)mail.ru
Distribution: ---
wine is removed from the system when trying to install php, namely the libgd3
package, it is removed immediately and cannot be installed back on Ubuntu 22.04
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https://bugs.winehq.org/show_bug.cgi?id=56786
Bug ID: 56786
Summary: Proprietary native ODBC driver crashing
Product: Wine-staging
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steve.fawcett(a)bitnosis.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76592
--> https://bugs.winehq.org/attachment.cgi?id=76592
Backtrace of failing call
(Using wine-9.10 (Staging) as I believe staging id required for native odbc)
.Net app to retrieve data via odbc using a proprietary native 64 bit odbc
driver fails with System.AccessViolationException 'Attempted to read or write
protected memory' when interop is calling 'SQLDriverConnectW'
Tried c++ to remove .Net from the equation and depending on what connection
string is used it yields a different error. If connection details are passed in
the connectionstring ie:
Driver=xxxxx ODBC
driver;Server=x.x.x.x,yyy;DBNAME=xxxxx;UID=xxxxx;PWD=xxxxx;
The following error occurs:
Error in SQLDriverConnect(hDbc, GetDesktopWindow(), pwszConnStr, SQL_NTS,
NULL, 0, NULL, SQL_DRIVER_COMPLETE)
0024:fixme:odbc:SQLFreeHandle (HandleType 2, Handle 00000000006F3DA0)
0024:fixme:odbc:SQLFreeHandle (HandleType 1, Handle 00000000006F3D70)
A backtrace is not given and even when launching via 'wine winedbg ...',
setting $BreakOnFirstChance=0 and 'cont'inuing I do not get one.
If I pass a DSN in the connection string of a data source preconfigured in the
registry (exported from working windows machine and imported):
DSN=xxxxx;UID=xxxxx;PWD=xxxxx
A backtrace is produced (attached, albeit with failing dll renamed to xodbc64).
I can supply the driver privately on request.
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https://bugs.winehq.org/show_bug.cgi?id=44245
Bug ID: 44245
Summary: Gray screen on OnePlus 3 / 3T
Product: Wine
Version: 3.0-rc3
Hardware: arm
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha01945(a)gmail.com
Created attachment 60040
--> https://bugs.winehq.org/attachment.cgi?id=60040
Gray screen on OnePlus 3T
After running Win3.0 RC3, first unpacking, then writes "Setting up windows
environment".
After that, the gray screen (as in the screenshot).
Android version: 8.0.0
OhygenOS version: OP3T_0.2_Open_19
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temp82(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |temp82(a)luukku.com
--- Comment #12 from temp82(a)luukku.com ---
this bug report is mentioned on wine-staging's 9.11 list so it might be fixed
in latest wine-staging.
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https://bugs.winehq.org/show_bug.cgi?id=53013
Bug ID: 53013
Summary: Maplestory crashes after several minutes of gameplay
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: mazuz.eyal(a)gmail.com
Distribution: ---
Created attachment 72381
--> https://bugs.winehq.org/attachment.cgi?id=72381
last part of the wine debug info when maplestory crash
Maplestory now works when downloading through the Nexon launcher, it logs into
the game and even into the world, but after a few minutes of playing (it is
mostly random, but not more than 5 minutes). The game freezes for a bit then
crashes, where the last output in the console from wine is
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:key:X11DRV_ToUnicodeEx keyboard layout 0x10001000 is not supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:key:X11DRV_ToUnicodeEx keyboard layout 0x10001000 is not supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:key:X11DRV_ToUnicodeEx keyboard layout 0x10001000 is not supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
018c:fixme:winsock:setsockopt Unknown IPPROTO_TCP optname 0x00000003
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
01a0:fixme:userenv:UnregisterGPNotification 00000000000005B4
01a0:fixme:userenv:UnregisterGPNotification 00000000000005B8
0254:fixme:iphlpapi:CancelIPChangeNotify (overlapped 000003A6EB1CD5C8): stub
023c:fixme:ver:GetCurrentPackageId (000000000011FDA0 0000000000000000): stub
0164:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0000000000030178
0164:fixme:iphlpapi:CancelIPChangeNotify (overlapped 000001F0A11E2908): stub
0270:err:ole:CoUninitialize Mismatched CoUninitialize
05b8:fixme:winsock:setsockopt Ignoring SO_RANDOMIZE_PORT
attaching the last lines of the log when using WINEDEBUG=warn+all
it's only the last lines cause I can't for some reason run the Nexon launcher
using redirect operators to write to files (e.g. WINEDEBUG=warn+all wine
nexon_launcher.exe > wine.error.log), so the log is the output saved from the
console. The log corresponds to the time when the game crashed
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https://bugs.winehq.org/show_bug.cgi?id=46419
Bug ID: 46419
Summary: Multiple installers draw bottom text not as 3d
disabled text
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63185
--> https://bugs.winehq.org/attachment.cgi?id=63185
Screenshot wine
This is a very minor and subtle bug, on windows only really visible when the
old classic theme is used.
In all NSIS installers, the bottom line text should be rendered as 3d disabled
text, see screenshots.
As a sidenote, wine can draw 3d disabled text, it's just that for some reason
it is not applied here.
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https://bugs.winehq.org/show_bug.cgi?id=55565
Bug ID: 55565
Summary: Audio fails to initialize in yousician 4.85.0
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toni.fiz(a)gmail.com
Distribution: ---
Created attachment 75107
--> https://bugs.winehq.org/attachment.cgi?id=75107
Process output using WINEDEBUG="warn+all"
Application shows a warning during startup with an audio initialization error:
"Yousician is unable to start its audio system. Please check that you have a
microphone or instrument input set up, open the app settings, and select a
working setup."
When trying to change audio setup, application also throws an error.
Audio worked without major issues in previous versions, but it is not feasible
to roll back to a previous version as the application automatically updates.
Let me know if I can provide more info to help solve the issue.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=56776
Bug ID: 56776
Summary: Build failure with GCC 14 (mingw64-toolchain
12.0.0/GCC 14.1.0) due to
[-Wincompatible-pointer-types]
Product: Wine-staging
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timo.gurr(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76576
--> https://bugs.winehq.org/attachment.cgi?id=76576
01_0001-include-Check-element-type-in-CONTAINING_RECORD-and-.patch.error.log
While vanilla wine 9.10 builds fine, having the staging 9.10 patches applied
the build fails due to -Wincompatible-pointer-types with GCC 14
(mingw64-toolchain 12.0.0 / GCC 14.1.0).
This was also reported for Gentoo at the end of 2023 at
https://bugs.gentoo.org/919758 and a workaround being applied with
https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=d8c7ecb8fbbdbcbef6b980…
We're experiencing the same issues on Exherbo Linux now and I couldn't find any
previous report about the issue.
I could narrow it down to two offending patches, after removing those the build
succeeded:
rm
../wine-staging-9.10/patches/Compiler_Warnings/0001-include-Check-element-type-in-CONTAINING_RECORD-and-.patch
rm
../wine-staging-9.10/patches/shell32-IconCache/0001-shell32-iconcache-Generate-icons-from-available-icons-.patch
/var/tmp/paludis/build/app-emulation-wine-9.10/work/wine-9.10/configure
--build=x86_64-pc-linux-gnu --host=x86_64-pc-linux-gnu
--prefix=/usr/x86_64-pc-linux-gnu --bindir=/usr/x86_64-pc-linux-gnu/bin
--sbindir=/usr/x86_64-pc-linux-gnu/bin --libdir=/usr/x86_64-pc-linux-gnu/lib
--datadir=/usr/share --datarootdir=/usr/share --docdir=/usr/share/doc/wine-9.10
--infodir=/usr/share/info --mandir=/usr/share/man --sysconfdir=/etc
--localstatedir=/var/lib --disable-build-id --disable-tests --disable-werror
--with-dbus --with-fontconfig --with-freetype --with-gettext --with-gnutls
--with-inotify --with-pthread --with-udev --with-x --with-xcomposite
--with-xcursor --with-xfixes --with-xinerama --with-xinput --with-xinput2
--with-xrandr --with-xrender --with-xshape --with-xshm --with-xxf86vm
--without-coreaudio --without-gettextpo --without-opencl --without-pcsclite
--without-v4l2 --enable-win64 --without-odbc --without-alsa --without-unwind
--without-gphoto --with-cups --with-gstreamer --without-capi --with-gssapi
--with-krb5 --with-opengl --without-osmesa --without-oss --without-pcap
--with-pulse --without-netapi --without-sane --without-sdl --with-usb
--with-vulkan --with-wayland --with-mingw --enable-archs=x86_64,i386
Attached are the two logs / snippets with the actual build errors as requested
by bugzilla.
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https://bugs.winehq.org/show_bug.cgi?id=42895
Bug ID: 42895
Summary: HeroesofMight and Magic II: Gold - possible problems
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trufanovan(a)gmail.com
Distribution: ---
Created attachment 58029
--> https://bugs.winehq.org/attachment.cgi?id=58029
Save game
Hi,
As far as i can see HoMM2 has platinum support. I have a big doubts in that.
Just tried 2 game distributives:
1. Game in russian freezes on start screen. No menu labels highlighted when
user moves a mouse over it.
2. Same build but in english - freezes on campaign screen when user may choose
award. Can't start the game.
3. Another distributive (english) - after you win any campaign level the screen
is black and you must gues whee to click to start another level. Or press
Enter.
Attached is the save game at end of first level to reproduce no 3.
NVIDIA 378.13
GeForce GT 635M
Kubuntu 17.04
wine-stable 2.0.1~zesty
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https://bugs.winehq.org/show_bug.cgi?id=50288
Bug ID: 50288
Summary: Warcraft 3: Crashing on Wayland (mutter/gnome)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: thesleort(a)gmail.com
Distribution: ---
Created attachment 68856
--> https://bugs.winehq.org/attachment.cgi?id=68856
Wayland cinematics bug
I just installed Warcraft 3 (cd version) and I am mostly unable to play
Warcraft 3 on Wayland, but not in X11.
There are two errors. Both only occurs in Wayland and are fixable by playing
the game in X11 first. Both bugs happens on all my laptops (Ubuntu 20.10) and
my Vega 56 machine (Ubuntu 20.04 LTS)
Error 1:
The game will not start, since it plays a intro-video in the beginning the
first time it is launched. This can be circumvented by launching the game in
X11 first and then launching it in Wayland afterwards, since it is not shown in
launches afterwards.
This error occurs every time a video/cinematic is played in the game, so it
also happens when starting the Human campaign. Again the fix is to play in X11
first, since it follows the same "mechanic" as the intro video when launching
the game.
Error 2:
This error appears to happen when the game is forcefully shut down and then
trying to launch it again. Not entirely sure why, but in the logs it appears as
if it is not able to initialize some output. It also will not "reset" itself by
doing wineserver -k. Instead I have to log out of the current session and then
I can launch the game again.
---
I have installed gstreamer1.0-plugins-*:386 packages, which are required to
reach the cinematic bug. Otherwise wine will complain that gstreamer is not
installed. When i386 packages of gstreamer are installed it reaches the
aforementioned cinematic bug.
Also X11 is not able to playback the cinematics in-game, however, in contrast
to Wayland it recovers and I am able to advance further in the game.
---
sha1sum Warcraft\ III.exe
a4c13b9a075548347a4c63d0a292b1a500ba34b7 Warcraft III.exe
---
My current computer:
Wine version: wine-staging 6.0-rc1 (from winehq repos)
Ubuntu 20.10
CPU: Intel i5-6200U (4) @ 2.800GHz
GPU: Intel Skylake GT2 [HD Graphics]
$ glxinfo | grep OpenGL
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) HD Graphics 520 (SKL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.2.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.2.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.2.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
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https://bugs.winehq.org/show_bug.cgi?id=55596
Bug ID: 55596
Summary: ANONYMOUS;CODE: Media playback is broken
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: dmrcghn(a)gmail.com
Distribution: ---
Created attachment 75128
--> https://bugs.winehq.org/attachment.cgi?id=75128
Log with WINEDEBUG:
+timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree,+mfplat,+mfreadwrite
ANONYMOUS;CODE has video files it plays as cutscenes. They currently do not
play (both audio and video).
Reproduction: Start a new game and hold left CTRL key to skip until main
character enters a car. After the line "Why's all this happening anyway?",
proceed to trigger a video playback. While the video is supposed to be playing,
you can use mouse right click to bring up the option to skip to determine that
the game has not crashed and is still running.
Setup: Proton Experimental (bleeding-edge branch) which as of writing is based
on
https://github.com/ValveSoftware/wine/commits/4dafea82d6098f67dda9edc853482…
. A WINEDEBUG log with traces for mfplat is attached as a file. This is on Arch
Linux x86_64 with Mesa drivers on Intel CPU and GPU (Intel Tiger Lake-LP GT2
and 11th Gen Intel i3-1115G4 to be exact). Notice I'm using a XAudio2_9
redistributable native DLL instead of the built-in ones to bypass a voiceline
related crash. I'm unable to provide a non-Proton log as the game is DRM'd,
unfortunately.
Related information: The related lines are as follows:
$ cat steam-2291020.log | grep mfplat | grep -v "trace:"
Effective WINEDEBUG:
+timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree,+mfplat,+mfreadwrite
934.461:016c:0170:warn:mfplat:bytestream_QueryInterface Unsupported
{279a808d-aec7-40c8-9c6b-a6b492c78a66}.
934.499:016c:0170:fixme:mfplat:src_reader_QueryInterface
({7b981cf0-560e-4116-9875-b099895f23d7}, 09EDD0FC)
Notice that there is a patch in the mailing list for IMFSourceReaderEx from a
year ago that was put on hold until deemed necessary:
https://www.winehq.org/pipermail/wine-devel/2022-February/208575.htmlhttps://www.winehq.org/pipermail/wine-devel/2022-February/208576.html
Patching Wine with this patch makes video playback's audio work correctly. I
couldn't find anything related to IMFMediaSource, unfortunately.
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https://bugs.winehq.org/show_bug.cgi?id=56744
Bug ID: 56744
Summary: Serial number in smbios system table is not filled on
Linux in practice
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Currently we fill this string from "/sys/class/dmi/id/product_serial" file,
which is not always readable by a regular user. I've seen it mentioned on some
bug reports that are years old, so I don't think it's some recent kernel
change.
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https://bugs.winehq.org/show_bug.cgi?id=56095
Bug ID: 56095
Summary: Clanbomber 1.05 starts after a long (30 seconds) delay
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Clanbomber 1.05 starts after a long (30 seconds) delay
To reproduce:
Download Clanbomber:
https://sourceforge.net/projects/clanbomber/files/ClanBomber%20%28ClanLib%2…
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ unzip ~/Downloads/clanbomber-1.05-win32.zip
$ cd clanbomber-1.05-win32/
$ wine ClanBomber.exe now clanbomber has a 30 second delay before it starts.
console output:
$ wine ClanBomber.exe
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:ddraw:ddraw_surface1_Flip Ignoring flags 0x9.
Software:
Arch linux, X11 (not wayland), with LXDE
$ wine --version
wine-9.0-rc3 made from this PKGBUILD:
https://aur.archlinux.org/packages/wine-git
==> Finished making: wine-git 9.0rc3.r0.gbba97115d1a-1 (Mon Dec 25 23:23:35
2023)
# pacman -U wine-git-9.0rc3.r0.gbba97115d1a-1-x86_64.pkg.tar
In gitlab, I see commit bba97115 has the tag wine-9.0-rc3
https://gitlab.winehq.org/wine/wine/-/commits/master
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
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https://bugs.winehq.org/show_bug.cgi?id=54615
Bug ID: 54615
Summary: dwrite:layout - test_system_fallback() gets unexpected
"Meiryo UI" font name in Japanese and Chinese on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwrite:layout - test_system_fallback() gets unexpected "Meiryo UI" font name in
Japanese and Chinese on Windows:
layout.c:5313: Test failed: 0: unexpected name L"Meiryo UI".
See https://test.winehq.org/data/patterns.html#dwrite:layout
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https://bugs.winehq.org/show_bug.cgi?id=55472
Bug ID: 55472
Summary: DTS Encoder Suite gets stuck with encode pending from
Wine 8.14
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 75031
--> https://bugs.winehq.org/attachment.cgi?id=75031
Backrace
The program no longer works as whenever a request is made to encode an audio
stream it's status remains as, "Pending".
Some Background. 8.13 introduced some instability where the program would just
freeze occasionally, again a java related error but could be worked around by
stopping and restarting the program.
Backtrace attached.
Due to the age of the program it may be preferable for me to compress my wine
prefix and make it available to you?
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https://bugs.winehq.org/show_bug.cgi?id=51174
Bug ID: 51174
Summary: api-ms-win-core-version-l1-1-0: Missing
GetFileVersionInfoW and GetFileVersionInfoSizeW
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
Created attachment 70043
--> https://bugs.winehq.org/attachment.cgi?id=70043
SteelSeries GG logfile
SteelSeries GG needs these two functions to run. Log from program attached.
(The log only mentions GetFileVersionInfoSizeW but it needs GetFileVersionInfoW
right after that call.)
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https://bugs.winehq.org/show_bug.cgi?id=56824
Bug ID: 56824
Summary: Postal 2 (20th Anniversary update) crashes when
loading the map
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 2fc773199080dedbe64a33ef66be02a4f44bcd08
Distribution: ArchLinux
This was tested with the GOG.com version of the game, updated to the 20th
Anniversary update. Can't reproduce the problem with the original Postal 2
(released back in 2003).
The game loads the main menu fine. When I start a new game or load a saved
game, the game exception handler throws a window about a critical error and the
game quits.
Occasionally the level is loaded but there are severe issues: world geometry is
broken, the player falls through the floor and he's stuck. In a matter of
seconds the window about critical error is displayed and the game bails out.
Reverting commit 2fc773199080dedbe64a33ef66be02a4f44bcd08
on top of current git fixes the crash.
Plain terminal output doesn't show anything relevant, let me know if you need
debug logs.
wine-9.10-171-g8ba51a6f711
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https://bugs.winehq.org/show_bug.cgi?id=56766
Bug ID: 56766
Summary: CDmage 1.01.5 does not redraw window contents fully
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msuhoruki(a)gmail.com
Distribution: ---
Created attachment 76567
--> https://bugs.winehq.org/attachment.cgi?id=76567
mess
Problem was noticed after updating to Wine 9.10 from 9.8.
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https://bugs.winehq.org/show_bug.cgi?id=56800
Bug ID: 56800
Summary: Nomad Factory plugins GUI is broken
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: xj(a)wp.pl
Distribution: ---
From wine 9.9 all nomad factory plugins GUI are broken.
It worked in wine 8.5.
I selected gdiplus because this is last log line.
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https://bugs.winehq.org/show_bug.cgi?id=56460
Bug ID: 56460
Summary: Stators in the games after version 9.2
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
Somewhere after version 9.2, changes were made and after that stators appeared
in games. At first I thought the problem was with my internet. But after
investigating and checking older versions of wine, it was confirmed that the
problem was caused by the latest changes in wine. Also, the Network Graph
(CTRL+SHIFT+N) in Overwatch 2 shows that there are problems with input lag and
freezes (white-gray zones) occur, and they often occur when you press the left
mouse button. Thus, we can conclude that the regression is most likely caused
by changes in the input system in user32.
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https://bugs.winehq.org/show_bug.cgi?id=50983
Bug ID: 50983
Summary: The Long Dark stops with a black screen (needs
MF_SCRUBBING_SERVICE implementation)
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0180:fixme:mfplat:media_source_get_service_GetService Unsupported service
{dd0ac3d8-40e3-4128-ac48-c0add067b714}.
wine-6.6-40-g4904d90870a
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https://bugs.winehq.org/show_bug.cgi?id=56397
Bug ID: 56397
Summary: Numlock status not recognized when using
winewayland.drv
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
While trying out winewayland, I noticed that seemingly the numlock status is
not recoginzed correctly, numpad keys always behave as the arrow / position
keys regardless if numlock is active or not.
It seems independent of the application, so it's most easily testable with
notepad.exe.
Games taht show the pressed keys when binding keys seem to see key events when
the Numlock key is pressed (tested for example with Kerbal Space Program), but
not the modifier when a numpad key is pressed. With XWayland toggling numlock
works as expected.
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https://bugs.winehq.org/show_bug.cgi?id=56813
Bug ID: 56813
Summary: Hard West 2 crashes before entering the main menu
(OpenGL renderer)
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: db63c8be29fdadf95e4ce2788f5b39e58b0cfe86
Distribution: ---
Created attachment 76615
--> https://bugs.winehq.org/attachment.cgi?id=76615
backtrace
As in the title.
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https://bugs.winehq.org/show_bug.cgi?id=56606
Bug ID: 56606
Summary: Running PhysX installer fails
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 76360
--> https://bugs.winehq.org/attachment.cgi?id=76360
Shell32 log
When installing PhysX either manually or by using winetricks, this fails using
wine-9.5 or newer.
eg. winetricks physx
The attached log is using WINEDEBUG=-all,+shell
Reverting this patch seems to fix the problem:
https://gitlab.winehq.org/wine/wine/-/commit/85d029e3b01f6dd35a86cc07796af9…
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https://bugs.winehq.org/show_bug.cgi?id=55362
Bug ID: 55362
Summary: NeuralNote: Crashes and Rendering issues (alson in
VST3 form)
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muydevaydi(a)gufum.com
Distribution: ---
Created attachment 74943
--> https://bugs.winehq.org/attachment.cgi?id=74943
text
NeuralNote suffers extreme GUI latency issues, idk
https://github.com/DamRsn/NeuralNote
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https://bugs.winehq.org/show_bug.cgi?id=56788
Bug ID: 56788
Summary: ComicRackCE crashes when viewing "info" for a comic
file
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sluggo(a)unknown.nu
Distribution: ---
Created attachment 76593
--> https://bugs.winehq.org/attachment.cgi?id=76593
Crash backtrace
When I select a comic in ComicRackCE and go to the info page, it crashes with
the attached backtrace. It works fine in 9.9.
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