http://bugs.winehq.org/show_bug.cgi?id=24086
Summary: VirtualDub: invisible text in some dialogs
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=30302)
--> (http://bugs.winehq.org/attachment.cgi?id=30302)
Preferences dialog, in a winXP box and in a wine emulation.
In preferences, when selecting "Timeline", the description statements below the
text box don't appear. I attach a screenshot together with the dialog as it
appears opened in a windowsXP box. (notice the size is quite different!)
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http://bugs.winehq.org/show_bug.cgi?id=13593
Summary: Microsoft Office 95 installer fails during setup
procedure
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Created an attachment (id=13557)
--> (http://bugs.winehq.org/attachment.cgi?id=13557)
wine log
Microsoft Office 95 installer fails during setup procedure with a message:
"ODBC's SQLRemoveDriver failed for driver Microsoft Access Driver (*.mdb)"
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http://bugs.winehq.org/show_bug.cgi?id=34500
Bug #: 34500
Summary: wine 1.7
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Linuxhelper2881(a)yahoo.com
Classification: Unclassified
Not be an Ace or any thing but not sure what it is prob just my computer but
wine 1.4 is 3X faster then 1.7.1. on the speed not sure if that 1.7 could be
more stable then 1.4 but just a little heads up.
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https://bugs.winehq.org/show_bug.cgi?id=37207
Bug ID: 37207
Summary: FreeOrion needs
msvcp100.dll.?iostream_category@std@@YAABVerror_catego
ry@1@XZ
Product: Wine
Version: 1.7.25
Hardware: x86
URL: https://sourceforge.net/projects/freeorion/files/FreeO
rion/FreeOrion%20Version%200.4.4/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49459
--> https://bugs.winehq.org/attachment.cgi?id=49459
terminal output
The game crashes on start with the built-in msvcp100.dll:
>...
>wine: Call from 0x7b83aa8e to unimplemented function msvcp100.dll.?iostream_category@std@@YAABVerror_category@1@XZ, aborting
>...
mscodescan output:
./boost_regex-vc100-mt-1_51.dll imports following stub symbols:
msvcp100:_Strxfrm
./GiGi.dll imports following stub symbols:
msvcp100:?iostream_category@std@@YAABVerror_category@1@XZ
./python27.dll imports following stub symbols:
msvcr100:_getwch
msvcr100:_getwche
wine-1.7.25-51-g60de497
FreeOrion-v0.4.4-RC4-7641-Win32-Setup.exe
md5sum: 55ab2bc94ff6df77b6f5eed30f3fc8df
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http://bugs.winehq.org/show_bug.cgi?id=25577
Summary: Microsoft Flight Simulator X: Demo/Deluxe edition,
crashes on exit
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32566)
--> (http://bugs.winehq.org/attachment.cgi?id=32566)
terminal output + backtrace
Install the game, after working around bug 25558. Run the game. Wait for menu
to load (it's blank though, that is bug 25576). Click close. Game will crash.
Backtrace attached.
winetricks ie7 works around it (and bug 25576).
You may not always get a good backtrace (or one at all), but if you click on
'debug' in the games crash handler window, you should get a nice one.
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http://bugs.winehq.org/show_bug.cgi?id=29292
Bug #: 29292
Summary: "The Settlers - Rise of Cultures" - directx9 error
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxistxxl(a)yahoo.de
Classification: Unclassified
Created attachment 37888
--> http://bugs.winehq.org/attachment.cgi?id=37888
output of `wine SADK.exe-crack'
Since I can't start "The Settlers - Rise of Cultures" the normal way (see Bug
29290), I downloaded a no cd crack.
With this, RoC can be started only, if before `winetricks directx9' was
executed. Then RoC starts but crashes, when I try to start a game. It crashes
in the exact moment, when everything was loaded successfully and the "loading
page" has to dissappear and the game-screen has to appear. Please find wine's
output attached.
sincerely,
Max Görner
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http://bugs.winehq.org/show_bug.cgi?id=18567
Summary: Universe at War - Reports installation failed but seem
to install just fine
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost_zero5(a)gmx.at
Hi,
I haven't tried this with v1.0.1 but in v1.1.21 the installation reports to
have failed at the end but it even created the entries in the Deinstallation
manager of wine. It still didn't work though but I guess that is because of a
different problem.
I also want to mention that with the Sacred 2 installer I also get an error
message at the end (aborted by the user) which I also reported in bug #18565
BUT there it REALLY failed because it never asked for the second disk and the
error is about the second disk anyway, so this one is a different bug -
therefore own bug posted. Furthermore, this game consists only of one
installation DVD.
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https://bugs.winehq.org/show_bug.cgi?id=36551
Bug ID: 36551
Summary: Bittorrent Sync needs bcrypt.dll.BCryptGetProperty
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.bittorrent.com/sync/downloads/complete/os/w
indows
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
[austin@localhost ~]$ sha1sum BTSync.exe
3c608e79d7cbf17bc1c0076083f0fc116b32b55d BTSync.exe
[austin@localhost ~]$ du -h BTSync.exe
2.9M BTSync.exe
[austin@localhost ~]$ wine --version
wine-1.7.19-70-gd6a59f7
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http://bugs.winehq.org/show_bug.cgi?id=25683
Summary: Quicktime Player buttons not visible
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
'winetricks quicktime76' and 'winetricks quicktime72'
install the quicktime video player,
and if you follow its advice to set vista mode to avoid bug 1347,
and set gdi safe mode to avoid bug 11681, it even
plays movies nicely... but the UI buttons don't show up. You
have to click blindly to find them.
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http://bugs.winehq.org/show_bug.cgi?id=25638
Summary: Bryce 7 crashes
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yesint3(a)ukr.net
Bryce 7 crashes under wine
The program could be downloaded for free from
http://www.daz3d.com/i/software/bryce7?_m=d, no need to purchase to reproduce
this bug.
I've installed vcrun6 and vcrun2005sp1 with winetricks in order to start it.
The program starts, shows the splash screen and reaches the license key dialog.
There is no keyboard input there - can't type username and a key. After
pressing "Ok" the program crashes with various error messages. The most
frequent is
err:dbghelp:SymCleanup this process has not had SymInitialize() called for it!
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http://bugs.winehq.org/show_bug.cgi?id=24537
Summary: TimezAttack Demo has no sound, hangs after intro movie
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Oddly enough, winetricks corefonts fixes both problems.
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https://bugs.winehq.org/show_bug.cgi?id=7920
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.30.
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https://bugs.winehq.org/show_bug.cgi?id=37178
Bug ID: 37178
Summary: Dota 2 under Wine freezes with Nouveau Drivers
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Steps to reproduce:
1. Install Steam under Wine
2. Launch Dota 2
3. Start Bot match. Lock in a hero.
Expected Results:
Game starts
Actual Results:
Dota 2 will freeze with the following error in the Wine terminal:
err:seh:setup_exception_record stack overflow 2160 bytes in thread 008b eip
7bc5e05a esp 47cb0ac0 stack 0x47cb0000-0x47cb1000-0x47db0000
tested with:
wine-1.7.24
OpenGL version string: 3.0 Mesa 10.4.0-devel (git-83503f9 2014-08-25
trusty-oibaf-ppa+gallium-nine)
Note if I reboot with the Nvidia proprietary drivers, Dota 2 runs flawlessly
under Wine. Dota 2 also works under Wine with AMD catalyst drivers.
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http://bugs.winehq.org/show_bug.cgi?id=34222
Bug #: 34222
Summary: package request for wine 1.6 on debian
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
There is no debian package available for wine 1.6
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http://bugs.winehq.org/show_bug.cgi?id=33782
Bug #: 33782
Summary: Black windows in 16-bit color mode when using the mac
driver
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M8R-45axwd(a)mailinator.com
Classification: Unclassified
Windows are black in 16-bit color mode when I use the mac driver. Try
launching, for example, Wine's registry editor in this color mode.
OS X Lion 10.7.5, ATI HD 2600 Pro
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http://bugs.winehq.org/show_bug.cgi?id=24606
Summary: 1.3.4 update just stopped MSOFFICE from working...
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcuseby(a)gmail.com
Created an attachment (id=31084)
--> (http://bugs.winehq.org/attachment.cgi?id=31084)
Backtrace of MS Dialog problem.
Upgraded Wine to 1.3.4 this afternoon.
Was working on a Word doc, in MSOFFICE 2007 through Wine.
Did the upgrade.
Then went and reloaded the document, it loaded fine.
However, as soon as I tried to open or save (file dialogs) I would receive the
Windows has crashed error, and given the debug button or restart office.
If I click debug, then wine crashes.
Tried changing all of my libraries to native, or builtin, or both, or disabled,
still happens.
All other software worked fine in Wine.
Adobe products... Fine.
Browsers... Fine.
MS products file dialogs, all broken...
Thanks guys, Backtrace attached.
Marcus
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http://bugs.winehq.org/show_bug.cgi?id=34860
Bug #: 34860
Summary: Star Wars Episode I: Racer: Black mesh appears on
graphical elements (Mac OS X only bug)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
The bug seems to be GPU independent.
On Ubuntu everything looks fine.
The problem can be reproduced in the demo (check out the link). Remember to
install it in Windows 95 mode.
Tested with:
Mac OS X 10.7 and 10.9, ATI HD 2600 Pro, ATI HD 6970M, Geforce 320M, Mac
Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=34991
Bug #: 34991
Summary: Need For Speed Hot Pursuit 2010 steam version
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46628
--> http://bugs.winehq.org/attachment.cgi?id=46628
wine debug log
Hello,
I just installed Need For Speed Hot Pursuit 2010 steam version and it crash at
start.
The game launch, a screen with all cars logo appear and it crash.
Thank you for your help.
LGDN
Ubuntu 13.10
wine 1.7.7 32 bits
NFS hot pursuit 2010 steam version
AMD radeon 7850 with last catalyst drivers version: 13.11 LINUX Beta V9.4
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https://bugs.winehq.org/show_bug.cgi?id=8051
Luke Horwell <luke_horwell(a)hotmail.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |luke_horwell(a)hotmail.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=31161
Bug #: 31161
Summary: Need For Speed Hot Pursuit (2010): GL_INVALID_ENUM
(0x500) from glTexSubImage2D
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
I tried running the game under opensource video drivers and couldn't see the
menu.
Also I have a plenty of messages:
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2369
Googling around: https://bugs.freedesktop.org/show_bug.cgi?id=49484
tells it is because "an application tries to use a (D3D) format (e.g.
DXT/s3tc) even though it's not available."
I think it is a bug in wine. It should check for available formats and stop if
requested is not available and print a message how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=29753
Bug #: 29753
Summary: glibc double free or memory corruption error
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reinhard.karcher(a)gmx.net
Classification: Unclassified
Created attachment 38625
--> http://bugs.winehq.org/attachment.cgi?id=38625
crashreport on console
Borland Delphi Version 5 crashes in glibc
linux is 64 bit, wine is 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=28906
Bug #: 28906
Summary: Wrong window behaviour
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.qlock.com/recommend.php?dl=qlock&src=downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Window sometimes opens middle of screen and has titlebar, when it should not
have it.This only happens maybe about 1 out of 5. On my slower machine it never
happens. Both have same Ubuntu 11.04
I now have 2 samples where this occurs.
Qlock: http://www.qlock.com/recommend.php?dl=qlock&src=download
When I restart application few times, sometimes one of the windows is broken.
Tdateedit Lazarus sample http://netikka.net/dev/dateedit.exe
When I start clicking that button, sooner or later broken calendar window
appears.
I'll add screenshots, when it's broken.
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https://bugs.winehq.org/show_bug.cgi?id=7499
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Bruno Jesus <00cpxxx(a)gmail.com> ---
After changing the password the message "The changes to your account
information have been saved." is displayed together with the same password
change screen. From what I understand this was not shown before so I think it's
safe to close this.
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http://bugs.winehq.org/show_bug.cgi?id=24076
Summary: starcraft 2 crashes immediately after starting
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipe.contreras(a)gmail.com
CC: wine-bugs(a)winehq.org
This seems to happen only when:
"OffscreenRenderingMode"="fbo"
However, with "backbuffer" I get other issues: textures are not rendered.
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http://bugs.winehq.org/show_bug.cgi?id=17639
Summary: FEAR 1.08: Geometry errors / zbuffer precision problems
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Encountering various graphical artifacts with FEAR 1.08.
Something that looks like random (garbage) polygons, which sometime pop in in
the scene.
Then artifacts that affect the floor and look like zbuffer precision issues.
Going to post some screenshots later.
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http://bugs.winehq.org/show_bug.cgi?id=34238
Bug #: 34238
Summary: Wine 1.6 Fails To Initialize Direct X in old Intel
cards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
In wine 1.4 all programs run fine with direct X but in 1.6 nothing runs unless
there is a GL backend
My specs are and all runs well in 1.4 but not in 1.6
Ubuntu 13.04
Memory 1.5 GiB
Processor Intel® Pentium(R) 4 CPU 2.80GHz × 2
Graphics Intel® 915G x86/MMX/SSE2
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x1437d8.
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http://bugs.winehq.org/show_bug.cgi?id=34200
Bug #: 34200
Summary: Antialiasing glitches wih intel gfx
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aesomerville(a)gmail.com
Classification: Unclassified
Using intel onboard gfx, in my case intel i5-3570k, when I enable antialiasing
under wine I get glitches, but only using the resolution of my monitor
(1680x1050). For some reason, the problem does not manifest when using a lower
resolution.
Simplest way to reproduce:
1) Instal 3D Mark 2001 SE using winetricks
2) Launch 3D Mark 2001 SE and enable antialiasing
3) Run benchmark
The glitches appear as white dots.
This problem also affects GTA San Andreas. Please see the attached screenshot
which reveals the particular nature of the glitches.
Result is that I cannot use antialiasing.
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http://bugs.winehq.org/show_bug.cgi?id=29982
Bug #: 29982
Summary: Starcraft II stops working after upgrade to mesa 8.0.1
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petkra(a)chem.gla.ac.uk
Classification: Unclassified
Created attachment 39029
--> http://bugs.winehq.org/attachment.cgi?id=39029
Error log with GLSL disabled.
Hello.
Starcraft 2 has been working absolutely fine on my PC, until I upgraded my
distribution to use mesa-8.0.1 (up from 7.11.2). Then I get the error described
in the log1 attachment.
I had also re-enabled GLSL using wine regedit, but that doesn't help (log2).
The distribution I am using:
Arch Linux x86_64:
lib32-mesa 8.0.1
lib32-ati-dri 8.0.1
lib32-libgl 8.0.1
xorg-server 1.11.99.903
xf86-video-ati 6.14.3
wine 1.4rc4
When I force-downgrade lib32-ati-dri to 7.11.2 (without downgrading the rest),
Starcraft 2 starts working again - I am guessing the issue is in that part of
the code.
I am not sure if it's a bug in mesa, or wine. Any help is appreciated!
Peter
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http://bugs.winehq.org/show_bug.cgi?id=29914
Bug #: 29914
Summary: [1.3.15-1.4_rc3] Civ4 too dark:
EXT_texture_sRGB_decode broken on GM45 (again?)
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.sturmlechner(a)gmail.com
Classification: Unclassified
Created attachment 38913
--> http://bugs.winehq.org/attachment.cgi?id=38913
wine regression test log
Starting a new bug after hijacking bug 23498 already. Two screenshots of the
problem can be found there.
System:
Intel GMA 4500, Gentoo amd64, kernel-3.2.6/drm-3.3_rc3
Latest Intel userspace drivers
Mesa 32bit libs: 7.11.2
Summary:
- Starting Civilization IV from wine-1.3.15 onwards (wine.git 12/02/15) it
paints too dark images as soon as accessing the main menu.
- The rendering is less, but still too dark with Hardware Vertex-/Pixelshader
switched off (a wine graphics option present in 1.3.15 but not anymore)
- As pointed out in the previous bug, a similar/the same issue should have
already been fixed in mesa-7.11 ->
https://bugs.freedesktop.org/show_bug.cgi?id=35373
Temporary solution:
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode", taken from the linked
freedesktop bug, fixes the problem
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http://bugs.winehq.org/show_bug.cgi?id=26229
Summary: FEAR: waterplane rendering triggers SW fallback in
mesa
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
while profiling FEAR with sysprof I found out that rendering certain objects
trigger a software fallback in mesa.
If you check the demo version of the game, you can find such an object after
the first underground section: Once the game renders the waterplane that exists
in the next section the fallback becomes active and the performance collapses
(this happens once you leave the underground area with the ladder).
The engine probably uses an FBO for reflection of the world geometry on the
waterplane.
Profiling was done on my Intel i965, but I also noticed a slowdown on r600g, so
probably the fallback is also triggered there (going to check this later).
sysprof shows these two function consuming the majority of CPU time:
_mesa_texstore_s8_z24 54.21%
intel_ReadDepthSpan_z24_s8 32.06%
The span functions are used in the driver for software fallbacks. Tracing back
intel_ReadDepthSpan_z24_s8 shows:
IWineD3DDeviceImpl_DrawIndexedPrimitive
drawPrimitive
surface_load_ds_location
glCopyTexImage2D
copyteximage
intelCopyTexImage2D
copy_tex_image
intelReadPixels
_swrast_ReadPixels
read_depth_stencil_pixels
intel_ReadDepthSpan_z24_s8
My guess is that the fallback is triggered by the lack of using
EXT_packed_depth_stencil for stencil/depth handling.
Greets,
Tobias
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https://bugs.winehq.org/show_bug.cgi?id=5941
--- Comment #26 from Aleksey Midenkov <midenok(a)gmail.com> ---
(In reply to jUrner from comment #22)
> Created attachment 30828 [details]
> resize PokerStars table without issues sending WM_ENTERSIZEMOVE +
> WM_EXITSIZEMOVE only
Would you be so kind to explain how to use your script?
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Aleksey Midenkov <midenok(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |midenok(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=36934
Bug ID: 36934
Summary: Command and Conquer: Red Alert 2 - Installation won't
start and complains about debugger
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 49042
--> http://bugs.winehq.org/attachment.cgi?id=49042
Console output Wine 1.7.22 CentOS 32-Bit
Hello everyone,
CentOS 6.5 with 32-bit wine 1.7.22 here. I had a look at the AppDB and bug
30155 but I think that my issue is a bit different.
According to the system requirements the game was written for Windows
95/98/2000 and Windows NT. I set my "winecfg" to Windows 98.
When I run Setup.exe from the Soviet-Disk to install the game there is a
complaint that "the debugger should be disabled".
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https://bugs.winehq.org/show_bug.cgi?id=37447
Bug ID: 37447
Summary: compiling with -fprofile-generate fails in loader/ due
to undefined reference
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 18832.
[austin@localhost loader]$ gcc -v
Using built-in specs.
COLLECT_GCC=/usr/bin/gcc
COLLECT_LTO_WRAPPER=/usr/libexec/gcc/x86_64-redhat-linux/4.9.1/lto-wrapper
Target: x86_64-redhat-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla
--enable-bootstrap --enable-shared --enable-threads=posix
--enable-checking=release --enable-multilib --with-system-zlib
--enable-__cxa_atexit --disable-libunwind-exceptions --enable-gnu-unique-object
--enable-linker-build-id --with-linker-hash-style=gnu
--enable-languages=c,c++,objc,obj-c++,fortran,ada,go,lto --enable-plugin
--enable-initfini-array --disable-libgcj
--with-isl=/builddir/build/BUILD/gcc-4.9.1-20140930/obj-x86_64-redhat-linux/isl-install
--with-cloog=/builddir/build/BUILD/gcc-4.9.1-20140930/obj-x86_64-redhat-linux/cloog-install
--enable-gnu-indirect-function --with-tune=generic --with-arch_32=i686
--build=x86_64-redhat-linux
Thread model: posix
gcc version 4.9.1 20140930 (Red Hat 4.9.1-11) (GCC)
[austin@localhost loader]$ git describe
wine-1.7.29-57-gfbf2557
[austin@localhost loader]$ make
ccache gcc -m32 -o wine-preloader -static -nostartfiles -nodefaultlibs
-Wl,-Ttext=0x7c400000 preloader.o ../libs/port/libwine_port.a --coverage
/usr/lib/gcc/x86_64-redhat-linux/4.9.1/32/libgcov.a(_gcov.o): In function
`gcov_write_block':
(.text+0x27): undefined reference to `fwrite'
/usr/lib/gcc/x86_64-redhat-linux/4.9.1/32/libgcov.a(_gcov.o): In function
`gcov_write_words':
(.text+0xb5): undefined reference to `abort'
/usr/lib/gcc/x86_64-redhat-linux/4.9.1/32/libgcov.a(_gcov.o): In function
`gcov_read_words':
(.text+0x119): undefined reference to `fread'
/usr/lib/gcc/x86_64-redhat-linux/4.9.1/32/libgcov.a(_gcov.o): In function
`gcov_read_words':
(.text+0x161): undefined reference to `abort'
/usr/lib/gcc/x86_64-redhat-linux/4.9.1/32/libgcov.a(_gcov.o): In function
`free_fn_data':
...
to reproduce:
./configure CFLAGS="--coverage" LDFLAGS="--coverage"
make
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https://bugs.winehq.org/show_bug.cgi?id=37464
Bug ID: 37464
Summary: wacom tablet doesnt work...
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: foxtrees(a)hotmail.com
Distribution: ---
tablet pressure is not working with TVpaint or Plastic animation paper
programs. :/
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http://bugs.winehq.org/show_bug.cgi?id=34155
Bug #: 34155
Summary: EA Sims 3 startup failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans195710(a)freenet.de
Classification: Unclassified
Created attachment 45436
--> http://bugs.winehq.org/attachment.cgi?id=45436
log file of startup EA Sims 3
EA Sims 3 fails to continue after startup, intro displayed, but normal programm
action impossible. Screen "hangs" with mouse pointer.
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http://bugs.winehq.org/show_bug.cgi?id=30032
Bug #: 30032
Summary: Photoshop CS5.1 hangs or crashes when using Text tool.
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 39120
--> http://bugs.winehq.org/attachment.cgi?id=39120
Photoshop.exe crash log.
Title says all. Program runs well and I can use certain tools on it, but
whenever I use the text tool it either hangs up, or crashes. This may seem to
be similar to other PS-related atmlib errors, but Dan told me that it's a tad
different.
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http://bugs.winehq.org/show_bug.cgi?id=28492
Summary: Photoshop CS5 - switching to 'Design' workspace causes
crash
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allcoms(a)gmail.com
Created attachment 36547
--> http://bugs.winehq.org/attachment.cgi?id=36547
stderr output from PS CS5 workspace switch crash
When running PS CS5 under wine 1.3.29 / Debian Wheezy x64, switching to the
'Design' workspace - either with its dedicated icon or via the workspace
drop-down - causes PS to freeze.
See stderr attachment for backtrace etc.
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https://bugs.winehq.org/show_bug.cgi?id=37435
Bug ID: 37435
Summary: Corrupted image in various games with vsync in wine
1.7.29
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
CC: mrdeathjr28(a)yahoo.es
Distribution: ---
In this wine 1.7.29 when activate vsync appears corrupted image (psychodelic
colors) in various games like as: assassins creed brotherhood, test drive
unlimited 2, dead rising 2, need for speed hot pursuit 2010 and others
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http://bugs.winehq.org/show_bug.cgi?id=33354
Bug #: 33354
Summary: Yahoo Messenger can't log in
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmazzone0(a)aol.com
Classification: Unclassified
Starting from wine 1.5.15, yahoo messenger can't login, I've done a regression
test and found this patch causing the regression:
commit 0ae458cc94fec9cda7736faf7bd4a2c119c5f717
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Oct 9 11:26:18 2012 +0200
mshtml: Wine Gecko 1.8 release.
:040000 040000 6203dd2bed5b49b6e7351b5c5629d9dfae699715
7d45abcb7b1f9c8f64d51e85e7edd65ea8194636 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=15745
Summary: Dark horizon complains that the font Verdana is missing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.jeuxvideopc.com/demo/42045-dark-horizon.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
As described in the summary, Dark horizon complains about the lack of Verdana
font. As a workaround, putting Verdana.ttf in the Fonts directory fixes the
problem.
I use a git version of wine and fontforge is well installed.
Joaopa
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https://bugs.winehq.org/show_bug.cgi?id=37459
Bug ID: 37459
Summary: debian6 wine-1.7.29 winetricks ie8
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lyh_baggio(a)hotmail.com
Distribution: ---
Created attachment 49829
--> https://bugs.winehq.org/attachment.cgi?id=49829
ie8 wine crashed
winetricks install ie8
and then when I am running ie8 , just about 30 seconds , the ie8 crashed
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https://bugs.winehq.org/show_bug.cgi?id=37450
Bug ID: 37450
Summary: cannot install windowscodecs
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 49820
--> https://bugs.winehq.org/attachment.cgi?id=49820
wine error on install
Hi,
I cannot seem to install windowscodecs using winetricks on archlinux (x86_64,
wine 1.7.29, latest everything):
rm -rf ~/.wine && WINEARCH=win32 winetricks windowscodecs
even on a clean 32 bits bottle, see attached log.
I thought it was the exec filesystem flag error, but it was not set besides
"winetricks dotnet20" succeeds.
I also found this report:
https://code.google.com/p/winetricks/issues/detail?can=2&start=0&num=100&q=…
But it's not a winetricks bug: I try manually I've got the same error:
taskset -c 0 wine wic_x86_enu.exe /passive
...
Note: command 'taskset -c 0 wine wic_x86_enu.exe /passive' returned status 67.
Aborting.
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http://bugs.winehq.org/show_bug.cgi?id=31595
Bug #: 31595
Summary: Unreal Tournament 3 crashes on launch
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
This is a two part bug: I have been unable to launch Unreal Tournament 3 Black
on Steam using any release of wine newer than 1.5.1 (wine 1.5.2-1.5.12 as of
this writing).
Wine 1.5.1 runs well enough. When joining multiplayer campaigns via a direct ip
connection, while joining before the start of the first match is reliable and
staying in the campaign as the matches progess, I can not rejoin a game in
progess with the in-game error "Sorry, you are not authorized by STEAM to play
this game at this time." It appears that this error plagues everybody across
the board.
I rarely make bug reports, so please let me know what I can provide to assist
in troubleshooting this bug.
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http://bugs.winehq.org/show_bug.cgi?id=34150
Bug #: 34150
Summary: formatfactory.exe works find but keep bringing up this
error at finish?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollywood188(a)live.com
Classification: Unclassified
Created attachment 45429
--> http://bugs.winehq.org/attachment.cgi?id=45429
formatfactory.exe ending error
formatfactory.exe works find but keep bringing up this error at finish?
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http://bugs.winehq.org/show_bug.cgi?id=25600
Summary: Skype crashes after login.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Run skype.
Login form.
Click "Log in".
Segmentation fault.
See attached log.
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https://bugs.winehq.org/show_bug.cgi?id=37455
Bug ID: 37455
Summary: Arma 3 Launch crash
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaron.e.g.jennings(a)gmail.com
Created attachment 49825
--> https://bugs.winehq.org/attachment.cgi?id=49825
This is it..
I am booting a windows steam with wine and tried to launch arma 3, this is the
bug report that wine gave me. (see attached)
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http://bugs.winehq.org/show_bug.cgi?id=33493
Bug #: 33493
Summary: C&C: Red Alert 2 black screen at the title
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brymaster(a)gmail.com
Classification: Unclassified
Since Wine 1.5.28, C&C Red Alert 2 black screens at the title after the intro
videos thus making it unplayable. This issue is still present in 1.5.29
Compounding this issue (http://bugs.winehq.org/show_bug.cgi?id=33211), it seems
this game has had a lot of trouble running in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=37462
Bug ID: 37462
Summary: Sid Meier's Civilization: Beyond Earth will not run
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theblueweasel(a)gmail.com
Created attachment 49836
--> https://bugs.winehq.org/attachment.cgi?id=49836
back trace error
Most likely due to the fact that it is a brand new game Sid Meier's
Civilization: Beyond Earth will not run through Steam through WineSkin.
It would make me super happy if anyone could solve this problem. I have run to
the limit of my techfu and cannot make it work. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=34180
Bug #: 34180
Summary: wine cannot launch "portable thunderbird" in a USB
drive in xubuntu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcdunord(a)gmail.com
Classification: Unclassified
wine cannot launch "portable thunderbird" residing in a USB external drive in
xubuntu.
portable thunderbird runs fine from same drive under windows XP...
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http://bugs.winehq.org/show_bug.cgi?id=31006
Bug #: 31006
Summary: Font in Notepad++ is not smoothed
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elvinas(a)elvinas.lt
Classification: Unclassified
Starting with 1.5.6 font in editor area is not smoothed, scrolling is laggy and
slow.
Font settings in Notepad++ are default, so it should use system default font
(Courier New).
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http://bugs.winehq.org/show_bug.cgi?id=34053
Bug #: 34053
Summary: Wine stopped working while installing 3Dsex villa 2
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: villajockey(a)hotmail.com
Classification: Unclassified
Created attachment 45261
--> http://bugs.winehq.org/attachment.cgi?id=45261
Error details
Denial for install program for setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=31461
Bug #: 31461
Summary: Starcraft II (patch 1.5.1) crashes after playing
Squadron TD for a while
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.koehler(a)gmail.com
Classification: Unclassified
If I play Squadron TD for a while (Starcraft II, patch 1.5.1), graphics errors
show up and eventually (usually 30sec later), Starcraft II crashed with the
following error of the Microsoft Visual C++ Runtime Library:
R6034, An application has made an attempt to load the C runtime library
incorrectly. Sometimes, Starcraft also reports that my computer doesn't have
enough graphics memory.
It's quite undeterministic. Sometimes, I can play whole games without a crash.
But it usually crashes.
This might be related to Bug 16577.
I'm using nvidia-drivers 304.22 and 295.71. My graphics card has 512MB RAM.
Starcraft runs without crashes on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=34096
Bug #: 34096
Summary: winemenubuilder.exe crashes when starting winecfg
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)hushmail.com
Classification: Unclassified
Created attachment 45336
--> http://bugs.winehq.org/attachment.cgi?id=45336
Backtrace
It crashed once but I can't repeat it.
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https://bugs.winehq.org/show_bug.cgi?id=37448
Bug ID: 37448
Summary: 程序11pkt.exe遇到严重的问题需要关闭
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m15002757009_1(a)163.com
Distribution: ---
Created attachment 49819
--> https://bugs.winehq.org/attachment.cgi?id=49819
程序11pkt.exe遇到严重的问题需要关闭
11Game.exe war3.exe
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https://bugs.winehq.org/show_bug.cgi?id=37442
Bug ID: 37442
Summary: GOG.com Aliens versus Predator Classic 2000 doesn't
install
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 49813
--> https://bugs.winehq.org/attachment.cgi?id=49813GOG.com AVP Classic 2000 setup log
When you click on "Install", an error message with a single character in it (a
colon ":") shows up, and the game doesn't install.
GOG.com setup version: 2.0.0.24
Tested on Mac OS X 10.9.5
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http://bugs.winehq.org/show_bug.cgi?id=32586
Bug #: 32586
Summary: Guild Wars 2: Installation window is hidden
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After reinstalling my system I wanted to install Guild Wars 2 too. The
installer downloaded the initial files (~10 MB) and after this it switched to
the window where I can install the game but it was visible for less than a
second. The window was still available in my taskbar but I couldn't maximize it
anymore.
A workaround to still install the game is to click the installation button in
the few milliseconds the installation window is visible.
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The address bbnat.betterbe.com (95.130.232.136) failed too many login attempts (5) for
the account uwog(a)uwog.net.
The login attempts occurred at these times:
2014-10-27 09:33:22 CDT
2014-10-27 09:33:37 CDT
2014-10-27 09:38:00 CDT
2014-10-27 09:38:12 CDT
2014-10-27 09:39:03 CDT
This IP will be able to log in again using this account at
2014-10-27 10:03 CDT.
https://bugs.winehq.org/show_bug.cgi?id=7372
lameventanas(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|lameventanas(a)gmail.com |
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
--- Comment #62 from Sebastian Lackner <sebastian(a)fds-team.de> ---
Hi,
I looked at this patch, and the basic idea seems correct. Nevertheless while
reviewing I noticed some issues:
try 2 (with libxml):
* When copying part of a table or enumeration, then the HTML snippet will look
like "<tr><td>...</td></tr>". This confuses libxml, and no <HTML><BODY> tag
will be added. The code will later error out with a message that no body tag
was found. Not sure if its caused by my specific version of libxml, but it
doesn't seem to be safe to assume, that libxml will do the whole job.
try 3 (manual adding tags):
* In the example above only a <HTML><BODY> tag is added, but no <table> tag. To
create meaningful HTML the code should also add other tags, where it is
possible to guess in which context they are used.
* The code to detect "startOfMarkup" is wrong. It is of course also possible
that the HTML code begins with text, not with an HTML tag. In this situation
the tag will be inserted at the wrong position. I have also no idea what the
memchr(...) check is for?!
* The code for startOfMarkup is executed even when its not required. Since this
code is relatively slow a better method is to skip over it, when all header
fields are already present.
* It looks a bit unnecessary complicated that the whole memory block is copied
several times. First of all one time for the UTF-16 decoding, then another time
for adding the tags, and a third time to add the headers. I am not sure yet if
there is an easy method, but we should probably try to get rid of at least one
copy step.
* The <BODY> tag is searched, although the position is already known in some
cases. By merging both functions its probably possible to get rid of that.
I have fixed the most critical issue (incorrect calculation of startOfMarkup)
and added a fixed version of the patch to our staging tree.
https://github.com/wine-compholio/wine-staging/blob/master/patches/winex11-…
@Damjan: Not sure if you're still working on it, but if you want some feedback
on your next attempt before sending it on the mailing lists just contact me. ;)
Regards,
Sebastian
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https://bugs.winehq.org/show_bug.cgi?id=4489
Matt <sand--demon(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sand--demon(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=1533
Matt <sand--demon(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sand--demon(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=37432
Bug ID: 37432
Summary: Warcraft III Demo version doesn't start up
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 49795
--> https://bugs.winehq.org/attachment.cgi?id=49795
Warcraft 3 Console Output - 1.7.28
Hello everyone,
I am having problems on getting "Warcraft 3 Demo" to run. The installation
works fine but when I am trying to launch it, the screen goes black, music
plays and it results in a fatal error that the application must be terminated.
I will attach a screenshot of the error message as well as my console output.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|patch |
CC| |00cpxxx(a)gmail.com
--- Comment #36 from Bruno Jesus <00cpxxx(a)gmail.com> ---
This is a kernel trap. The game is doing setsockopt(SO_SNDBUF, 65536) but as
stated in the docs the (linux) kernel will double the value and when asked for
the size with getsockopt(SO_SNDBUF) it will return 131072. This makes the game
very sad because the comparison is probably != instead of >=
By dividing the value from getsockopt by 2 the game will be happy and will
attempt to connect to Novaworld and ask for an update. Unfortunately the ftp is
no longer active (at least for me) and then the update process will sit forever
waiting.
See SO_SNDBUF at http://man7.org/linux/man-pages/man7/socket.7.html
It's possible to fix this by storing the requested buffer size in the
wineserver socket object. Then we would do the getsockopt and return the min()
from what wineserver has and getsockopt returned.
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http://bugs.winehq.org/show_bug.cgi?id=35768
Bug ID: 35768
Summary: Unity: Wine icon only appears for all Windows
applications
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
If I start an application using Crossover (or Wine), the application will
always be the Wine Logo instead of the application logo. This is the same
independent of the application being run or using Wine instead of Crossover.
That makes sense if the application has no logo, but it gets confusing running
multiple Microsoft Office programs - and all of them have the same logo.
The hint text for the icon is also "Wine Windows Program Loader" instead of
"Document 1 - Microsoft Word" as it should be.
Unity does not seem to allow Wine/Crossover to use application icons and title
text.
I have confirmed that this issue does NOT occur in Gnome Classic, and is only a
Unity flaw.
Downstream report is at
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1103833.
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https://bugs.winehq.org/show_bug.cgi?id=37428
Bug ID: 37428
Summary: Aura Kingdom: Launcher crashes when opening
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bettawarrior.e(a)gmail.com
Distribution: ---
Created attachment 49782
--> https://bugs.winehq.org/attachment.cgi?id=49782
Here is what I got when I try to play.
When I open the launcher to play Aura Kingdom, it crashes saying that it has
encountered a serious problem. I do not understand the problem, it installs and
everything and game guard doesn´t seem like trouble here, since I have Shaiya
installed and working under wine. Thank you to anyone who contributes to the
solution of this.
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https://bugs.winehq.org/show_bug.cgi?id=37417
Bug ID: 37417
Summary: The Sims 3: Texture corruption when changing any
graphic options
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Created attachment 49764
--> https://bugs.winehq.org/attachment.cgi?id=49764
Log showing d3d_surface messages that flood the console
Note: This bug appeared in 1.7.29 and did not occur in 1.7.28 or any of the
several versions prior to this. This was definitely introduced in 1.7.29. I've
switched back and forth several times to make sure.
Textures will become severely corrupted when changing any graphic options, and
sometimes it will just happen without making any changes. Console will flood
with d3d_surface messages, see attachment.
It does not seem to matter what the various graphic settings are, high, low,
full screen, windows, etc.
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https://bugs.winehq.org/show_bug.cgi?id=37384
Bug ID: 37384
Summary: Epson WF-4630 install under Win 7 mode fails
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spetro7788(a)gmail.com
Created attachment 49717
--> https://bugs.winehq.org/attachment.cgi?id=49717
Program fails Epson WF-3640 install
Using Epson CD for Wine install, fails in Win 7 mode.
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https://bugs.winehq.org/show_bug.cgi?id=37379
Bug ID: 37379
Summary: MATLAB 2010: Crashed when resolving the pathdef.m at
startup
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rounaksingh17(a)gmail.com
Created attachment 49712
--> https://bugs.winehq.org/attachment.cgi?id=49712
Matlab2010 error with wine 1.7.18
Matlab starts with startup errors... Matlab is unable to search path
Pathdef.m... The resolve procedure is provided by Mathworks...
http://www.mathworks.com/matlabcentral/answers/102432-why-do-i-receive-a-wa…
Three commands to execute:
1. restoredefaultpath;
2. matlabrc
3. savepath
However, the matlab crashes while executing the second command.
Attaching the terminal log collected while executing above two commands....
I think there is some java error ... please see attachment...
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https://bugs.winehq.org/show_bug.cgi?id=37367
Bug ID: 37367
Summary: Microsoft Office failed to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: askirsch(a)yahoo.com
Created attachment 49690
--> https://bugs.winehq.org/attachment.cgi?id=49690
backtrace of installation attempt msoffice 2000
Attempted to install MS Offcie 2000. Received error message summarized in
attached abcktrace. I am using Wine under ubuntu 14.04.1 on an Acer machine,
AMD 64-bit processor.
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https://bugs.winehq.org/show_bug.cgi?id=37364
Bug ID: 37364
Summary: Keyboard input freezes Audiosurf
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sonicspeedy(a)gmx.de
Created attachment 49686
--> https://bugs.winehq.org/attachment.cgi?id=49686
bug report
Hi all.
Was trying to run Audiosurf through Steam. The game itself seems to run fine,
connects to servers, achievements pop, graphics work without hiccups.
However, when I want to use the keyboard (be it steering the rocket or just
pressing ECS to open the options/pause the game), the whole game freezes up. I
can only end the process, 'cause it's been so far impossible to unfreeze. Wine
pops an errror message (bug file in the attachments).
Have done a few experiements, with clean prefix and a different version of Wine
(1.7.2 instead of the default 1.6.2 I was running). Same results. The only keys
I can press that don't cause a crash are the 'windows' key which flawlessly
opens the menu and the multimedia keys of my keyboard that change volume or
mute the sound. Those work.
Any other key, no matter if it has a function in the game or not, causes a
crash.
Have no problems in any other Wine program; also other Steam games are
unaffected.
Hope someone who's less of a newbie will know what to make of this bug...
Thanks in advance for looking.
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https://bugs.winehq.org/show_bug.cgi?id=37352
Bug ID: 37352
Summary: Deus Ex: Human revolution - Game crashes upon trying
to move
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Created attachment 49672
--> https://bugs.winehq.org/attachment.cgi?id=49672
Crash backtrace
After the intro video is completed and the player is first given control of the
character, the moment I try to move the game crashes.
Enabling/disabling "StrictDrawOrdering" (to fix visual glitches) doesn't fix
the crash.
OS: Arch Linux 64 bit 3.16.3-1
Desktop: KDE 4.14.1
Hardvare:
- Intel Core i3 550 @ 3.20GHz SSE4 (2 cores + Hyper Threading)
- NVIDIA GeForce 9500 GT 1GB
Wine version: 1.7.27-1 from official repositories
Game version: Augmented Edition (Steam) [includes Missing Link DLC]
Reproducible: Always for me.
Steps to reproduce:
1; Start a new game
2; After intro video completed try to move
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https://bugs.winehq.org/show_bug.cgi?id=37350
Bug ID: 37350
Summary: "Unhandled exception: C++ exception" when running
Adobe Flash CC
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pascaldelger(a)gmail.com
Created attachment 49670
--> https://bugs.winehq.org/attachment.cgi?id=49670
backtrace
Hello! I installed Adobe Flash CC under wine using offline installer from here:
http://prodesigntools.com/adobe-cc-2014-direct-download-links.html
Application installed successfull but when trying to launch I get a critical
error. Backtrace is in attach.
I'm using Wine1.7.27, Ubuntu 14.04 x64. I have not installed any dll with
inetricks.
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https://bugs.winehq.org/show_bug.cgi?id=37341
Bug ID: 37341
Summary: the app map65.exe crash at the beginning
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f6jig(a)free.fr
Apps map65.exe crash
you can download here
http://www.physics.princeton.edu/pulsar/K1JT/MAP65_250r4366.exe
see back traces below
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https://bugs.winehq.org/show_bug.cgi?id=37340
Bug ID: 37340
Summary: the app map65.exe crash at the beginning
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f6jig(a)free.fr
Created attachment 49655
--> https://bugs.winehq.org/attachment.cgi?id=49655
backtrace map65.exe
Apps map65.exe crash
you can download here
http://www.physics.princeton.edu/pulsar/K1JT/MAP65_250r4366.exe
see back traces below
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https://bugs.winehq.org/show_bug.cgi?id=37291
Bug ID: 37291
Summary: QQ 6.3 can't install
Product: Wine
Version: 1.7.26
Hardware: x86
URL: http://dldir1.qq.com/qqfile/qq/QQ6.3/12390/QQ6.3.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
CC: fracting(a)gmail.com
Created attachment 49594
--> https://bugs.winehq.org/attachment.cgi?id=49594
Error dialog showing the problem
Download and run the setup executable, it shows up a dialog, click '立即安装'
(install now) and it pops up a dialog saying '您选择的安装路径无效,请重新选择' (The path
you've selected is invalid, please select again).
Mannualy selecting the installation path doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=37282
Bug ID: 37282
Summary: No Limits 2: Crashes while loading park usuing 64 bit
wine
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jscll1234(a)gmail.com
Created attachment 49580
--> https://bugs.winehq.org/attachment.cgi?id=49580
Backtrace from opening Flying Beast park
No limits 2 coaster simulator crashes when I try to load a park. (To
replacate, open program, click play, select park, click ok. The backtrace
attached is from when I selected Flying Beast.)
This bug is only present when using wine64. (The simulator comes as both 32
and 64 bit, the installer automatically installs the appropeate version.)
A free Demo can be downloaded from
"http://www.maddata.com/nolimits2/download01/NoLimits_Demo_Install.exe".
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https://bugs.winehq.org/show_bug.cgi?id=37260
Bug ID: 37260
Summary: QT error while running Final Fantasy III in Windows 7
Mode
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: medeiros1990(a)yahoo.com
Basically, while running Final Fantasy III (Steam) in Windows 7 mode, I get an
error saying :
"This application failed to start because it could not find or load the QT
platform plugin 'Windows'.
Reinstalling the Application may fix this problem."
Switching back to XP mode works just fine..
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https://bugs.winehq.org/show_bug.cgi?id=37241
Bug ID: 37241
Summary: Warhammer Dawn of War II Demo doesn't install
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 49517
--> https://bugs.winehq.org/attachment.cgi?id=49517
Installer crash after selecting language - wine 1.7.25
Hello everyone,
As already indicated in bug 18081 I would like to open a new bug for the
installation issues of "Warhammer 40K - Dawn of War II".
Demo available at:
http://www.fileplanet.com/198771/190000/fileinfo/Warhammer-40,000:-Dawn-of-…
Could you have a look at the backtrace and let me know what is happening?
Thanks,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=37223
Bug ID: 37223
Summary: StarCraft2 installation program crashed on start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sbinsbin2(a)gmail.com
Created attachment 49495
--> https://bugs.winehq.org/attachment.cgi?id=49495
summary from Wine
mscorsvw.exe crashed on launching SC2 installation exe
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https://bugs.winehq.org/show_bug.cgi?id=37219
Bug ID: 37219
Summary: Heroes of Might and Magic III: The Shadow of Death
v3.2 Patch : Cannot start program
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: theoswe(a)gmail.com
Created attachment 49491
--> https://bugs.winehq.org/attachment.cgi?id=49491
Crash report
Game fails to start possible problems with directX11
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https://bugs.winehq.org/show_bug.cgi?id=37216
Bug ID: 37216
Summary: gog uninstaller fails with runtime error
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
The console shows:
fixme:wbemdisp:locator_ConnectServer 0x14f6c0, (null), L"root\\CIMV2", (null),
(nil), L"", L"", 0x00000000, (nil), 0x33f810
This happens to all Gog uninstallers I have tried.
I'll provide more info when I know what you are looking for.
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https://bugs.winehq.org/show_bug.cgi?id=37170
Bug ID: 37170
Summary: malwarebytes issues on ubuntu 14.o4
Product: WineHQ.org
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shannongraham74(a)gmail.com
Created attachment 49406
--> https://bugs.winehq.org/attachment.cgi?id=49406
backtrace
malwarebytes on ubuntu 14.04 problems. see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=37186
Bug ID: 37186
Summary: MWO will not install in wine 1.7.25
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bbaago(a)gmail.com
Created attachment 49427
--> https://bugs.winehq.org/attachment.cgi?id=49427
console log
wine 1.7.25 made it further into the install then wine 1.7.24 did but still
fails. See files below.
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http://bugs.winehq.org/show_bug.cgi?id=37077
Bug ID: 37077
Summary: GnuCash: Crashes when attempting to open reports
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bamoss.geo(a)yahoo.com
Created attachment 49279
--> http://bugs.winehq.org/attachment.cgi?id=49279
Backtrace after crash
GnuCash Crashes at any attempt to open the reports function
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http://bugs.winehq.org/show_bug.cgi?id=35379
Bug ID: 35379
Summary: WSJTX program does not load with Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ik0oky(a)gmail.com
Classification: Unclassified
Created attachment 47185
--> http://bugs.winehq.org/attachment.cgi?id=47185
wine crash backtrace trying to load WSJTX program by K1JT
Hello all,
trying to load the WSJTX program by Joe K1JT I got the attached report.
Can anybody help on this ?
My wine release 1.6.1
Many thanks indeed for your time to read this
Emilio
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http://bugs.winehq.org/show_bug.cgi?id=33327
Bug #: 33327
Summary: NCSoft Launcher crash after installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aniceweb(a)gmail.com
Classification: Unclassified
Created attachment 44078
--> http://bugs.winehq.org/attachment.cgi?id=44078
Screen of error
When, after install I launch the NCSoft Launcher I get this error:
"System.IO.FileLoadException: the specified user does not have a valid profile.
Unable to load".
I attach a screen with all details
Thank you in advance
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http://bugs.winehq.org/show_bug.cgi?id=17425
Summary: NanoEgineer-1: application not responding after startup
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.nanoengineer-1.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
Created an attachment (id=19498)
--> (http://bugs.winehq.org/attachment.cgi?id=19498)
NanoEngineer application log
Free open-source nano structures scientific tools are not working under wine.
The program installs without problems, but when I try to run it - it hangs
after drawing the interface.
This is unexpected, as the project uses cross-platform python language and QT4
library. It also may affect other applications which make use of these tools,
so I mark this bug as 'major'.
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https://bugs.winehq.org/show_bug.cgi?id=37300
Bug ID: 37300
Summary: Roblox stopped working on 9/19/2014
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddavidson72(a)gmx.com
Created attachment 49611
--> https://bugs.winehq.org/attachment.cgi?id=49611
console output during error dialog
I have two machines here operating Gentoo GNU/Linux, configured to be able to
play Roblox using Wine, Winetricks and the rlw script developed by alfonsojon.
This problem started when I was running Wine versions wine-1.7.24, but I also
tried to update to the latest development version wine-1.7.27 and I still have
the same problem.
It worked great up until a few days ago; I didn't change anything on these
systems except for an update to KDE, but I believe that the game still worked
after that. However, in the last few days, trying to launch any of the Roblox
games produces a dialog with the following error message:
First, I see the dialog "the server is ready, joining the game", but
immediately after, I see a dialog new window pop up with this error:
#####################################################
Dialog window title: Program Error
The program RobloxPlayerBeta.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency
in Wine. You may want to check the application database for tips about
running this application.
#####################################################
#####################################################
#CONSOLE OUTPUT DURING THIS EVENT:
#####################################################
Please see attachment
I also found another user in the Roblox forum who is also experiencing an
unhandled exception error, but thus far, nobody has been able to tell us much
about it:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=146365355
Can somebody please help me figure out if I have done something wrong?
If there is anything else I can submit that would support the effort to debug
the source of the problem then please let me know. I am new at this so please
forgive if I have not submitted enough data to provide intuitive information
that could identify the cause of the problem.
Thank you so much for your thoughts.
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https://bugs.winehq.org/show_bug.cgi?id=37249
Bug ID: 37249
Summary: WinMerge 2.14.0.0 crash during compare of folders
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcluskyism(a)alice.it
Created attachment 49537
--> https://bugs.winehq.org/attachment.cgi?id=49537
backtrace
Hello, this is my first bug report, so forgive mistakes and bad English.
Sometimes the app crash during folders comparison, doesn't matter the number of
files contained.
Errors emerge from rpcss.exe and then the app closes itself.
Works fine in real Windows XP SP3 and in VirtualBox.
Using WinMerge 2.14.0.0 from Portable Apps with current additional plugins,
packed into de default.
i A wine-gecko2.24
i A wine-mono4.5.2
i wine-rt Versione: 1:1.7.25-1~kxstudio1
i wine-rt-i386 Versione: 1:1.7.25-1~kxstudio1
i wineasio Versione: 0.9.0+git20110613-2kxstudio1
i wineasio-i386 Versione: 0.9.0+git20110613-2kxstudio3
i winetricks
Linux 3.2.0-4-rt-686-pae #1 SMP PREEMPT RT Debian 3.2.60-1+deb7u3 i686
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http://bugs.winehq.org/show_bug.cgi?id=30864
Bug #: 30864
Summary: Mono: Application hangs when calling AppDomain.Unload
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vgr.subscription(a)gmail.com
Classification: Unclassified
Created attachment 40426
--> http://bugs.winehq.org/attachment.cgi?id=40426
mono and wine test
I create AppDomain and when I calling AppDomain.Unload my application is hang
up.
I haven't this problem on Mono on Windows.
System: openSUSE 12.1 (i586)
Mono-2.11 for Windows
http://www.go-mono.com/mono-downloads/download.html
Tests Result:
Mono on Linux: It works correctly..
Mono on Windows: It works correctly.
Mono on Wine: Application hangs.
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https://bugs.winehq.org/show_bug.cgi?id=6971
mrdeathjr28(a)yahoo.es changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mrdeathjr28(a)yahoo.es
--- Comment #516 from mrdeathjr28(a)yahoo.es ---
mouse escapes from windows in legend of korra with wine 1.7.28-1.7.29 with
nvidia 343.22, in fullscreen only work in certain area
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https://bugs.winehq.org/show_bug.cgi?id=9068
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Closing abandoned bugs.
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http://bugs.winehq.org/show_bug.cgi?id=13718
Summary: rubber banding at start of motion (not lag) in City of
Heroes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
In City of Heroes / City of Villains, it is frequently possible to get rubber
banding when attempting to move from a static location (unlike lag which is
inconsistent or an intermittent slow down, this is only being able to move a
couple steps and then being bounced back for the entire time the app is
running).
Using the same system with the same set of steps right afterwards or before
doesn't produce this affect in Cedega (which is likely irrelevant but thought
I'd note it anyways). From the comments on the appdb page I'm led to believe
that this could be environment specific (me: Ubuntu 8.04 / Dell m1530 laptop
running game over wireless / nvidia graphics / all desktop effects disabled) to
a few people but I can replicate it.
Steps to reproduce:
1. Start City of Heroes/Villains via wine
2. Login to account, choose character
3. When loaded, attempt to move the character in any direction and you will be
bounced back to approximately where you started. If you're able to super jump
out of the "rubber banding field" where you start, motion is normal and fluid
until you land / stop and a new rubber banding field is born.
Any insight as to what debug flags to try to help isolate would be appreciated.
Thanks for your time.
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http://bugs.winehq.org/show_bug.cgi?id=17595
Summary: urlmon/protocol crashes if run with +heap under
OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-
heap/urlmon:protocol.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19758)
--> (http://bugs.winehq.org/attachment.cgi?id=19758)
+relay,+seh,+tid,+urlmon,warn+heap
ol.okn@opensolaris:~/wine-git/dlls/urlmon/tests$ WINEDEBUG=warn+heap make
protoco
../../../tools/runtest -q -P wine -M urlmon.dll -T ../../.. -p
urlmon_test.exe.so protocol.c && touch protocol.ok
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
err:wininet:NETCON_init failed to load symbol i2d_X509
wine: Unhandled page fault on read access to 0xaaaaaaaa at address 7f6bf1c2
(thread 0027), starting debugger...
Can't attach process 0026: error 6
The wininet error is a red herring...see bug 15707.
+relay,+seh,+tid,+urlmon,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=18995
Summary: Stronghold 2: 1.4 patch causes certain graphic to
disappear
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21889)
--> (http://bugs.winehq.org/attachment.cgi?id=21889)
Image showing problem
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that after patching Stronghold 2 (European version) from 1.0 (or
1.1 or 1.2) to 1.4 (or 1.4.1) some graphics like buildings or peoples
disappear, but the game is stable and doesn't crash like on 1.0.
I also noticed that in main menu background is sometimes black.
After pressing ESC in game the window that appears sometimes haven't got a
border.
These two issues aren't present on 1.0 version.
Additional information:
-d3dx9_27.dll overridden (wine didn't suggested that in terminal but without it
i cannot start game at all)
-gfx NVIDIA 9xxx (185.18.14)
-ORM=fbo (other also are causing problems)
-multisampling doesn't solve problem
-checked in game settable shaders version (disable 1.4 2.0 3.0) none of those
helped
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http://bugs.winehq.org/show_bug.cgi?id=19865
Summary: The City of Heroes installer hang after showing the
splash screen
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
When running the City of Heroes installer, the program displays the splash
screen and appears to hang: "top" shows no activity, and nothing happens if you
let it sit.
The console shows the following:
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
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http://bugs.winehq.org/show_bug.cgi?id=20791
Summary: Folders missing on smb shares on OS X when folders >
119
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
Hi,
On OS X I mount my NAS share via the Finder menu "Go to -> Connect to server".
This way my share will be in /Volumes/share.
In Wine the root of my OS X is mounted as z:\, so the NAS share will be on
Z:\Volumes\Share.
The problem is that when a folder in my share has over 119 subfolders, two
folders will always be invisible to winefile or the file open dialog of other
apps, for example notepad.
That is true as long as I'm browsing Z:\Volumes\Share.
When I'm browsing /Volumes/Share it will show all folders.
Unfortunately applications like Total Commander cannot browse /
I was able to reproduce this again and again with my NAS when connecting to it
via smb, when connecting via afp, all folders will be shown.
Steps to reproduce,
- connect the system to server via smb
- in folder make 119 sub folders
- make one more subfolder
- now when you browse with winefile z:\Volumes\yourshare\folder\ you will see
only 118 sub folders
- when you browse with winfile /Volumes\yourshare\folder\ you will see all 120
sub folders
Just keep in mind that this was found on OS X, it might be different on other
systems.
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