http://bugs.winehq.org/show_bug.cgi?id=31392
Bug #: 31392
Summary: Wine crashes while attempting to install
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spenzarious(a)gmail.com
Classification: Unclassified
Created attachment 41251
--> http://bugs.winehq.org/attachment.cgi?id=41251
This is what I get in the detailed Error window for wine
Whenever I try to install the game on my computer, it crashes before I even get
to the user agreement.
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http://bugs.winehq.org/show_bug.cgi?id=27140
Summary: wow4.x crash when flying on windrider
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roblinux(a)gmail.com
Created an attachment (id=34661)
--> (http://bugs.winehq.org/attachment.cgi?id=34661)
winedebug logs of 2 sessions of wow
Ubuntu 11.04 natty x86_64
Lenovo R500 intel GM45
1280x800 12 fps 600 ns
wow 4.0.1-14007 cata
wine1.2 1.2.2
linux-image 2.6.38
xserver-xorg-video-intel 2.14.0
pulseaudio 0.9.22
Logs for 2 wow sessions in both was riding a windrider when fault occured
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http://bugs.winehq.org/show_bug.cgi?id=34219
Bug #: 34219
Summary: Dragon's Propet installer/launchpad not workin
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
Create new prefix & set to windows 7.
$ WINEPREFIX=~/winegames/dragprof wine Downloads/DPT_setup.exe
Cancel DirectX setup. On the first run a progress window saying updating
components will appear.
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:setupapi:do_file_copyW Unsupported style(s) 0x144
err:setupapi:do_file_copyW Unsupported style(s) 0x144
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:time:GetSystemTimes (0x33f494,0x33f484,0x33f48c): Stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x333758,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:time:GetSystemTimes (0x33a2a0,0x33a290,0x33a298): Stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3397e8,0x00000000), stub!
fixme:browseui:ProgressDialog_SetAnimation (0x140e10, 0xf7110000, 161) - stub
fixme:browseui:ProgressDialog_StartProgressDialog Flags PROGDLG_AUTOTIME not
supported
**************************************
* Detected a fatal error *
**************************************
fixme:dbghelp:elf_search_auxv can't find symbol in module
Crash data saved:
C:\users\kid\Temp\SCE\wws_crashreport\LaunchPad.exe-00000120cc32b8a4.session
Connecting to recap.station.sony.com
Unable to upload crash report: Error: Unable to connect to server.
Further attempts to run LaunchPad.exe will result in the same error without the
progress window appearing.
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http://bugs.winehq.org/show_bug.cgi?id=27851
Summary: Super Street Fighter IV AE + fglrx = blank screen
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
After the splash screens, the game will only display a black screen.
In the console, I get a lot of:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawArrays @ drawprim.c / 58
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ drawprim.c / 46
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http://bugs.winehq.org/show_bug.cgi?id=25367
Summary: Webdicty won't start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
In wine 1.2.rc2 it worked perfectly.
Despite the functional bug, the program should start!
Look at http://bugs.winehq.org/show_bug.cgi?id=23117 to see the program i'm
talking about.
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http://bugs.winehq.org/show_bug.cgi?id=32379
Bug #: 32379
Summary: DT lite v4.46.1.327 crashes once opened
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: connor.sutton3000(a)gmail.com
Classification: Unclassified
Created attachment 42724
--> http://bugs.winehq.org/attachment.cgi?id=42724
backtrace of error message.
Daemon tools lite version 4.46.1.0327 crashes after the initial creation of
virtual drive and asking of permission to use stats. works fine on windows xp
on same computer. Have also tried replacing the files incase they were
corrupted, no luck there.
Wine used: 1.4.1 stable
OS used: Linux Mint MATE 14 Nadia x64
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http://bugs.winehq.org/show_bug.cgi?id=25841
Summary: Company of Heroes Talos of Valor crashes when starting
a building
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfd+winehq(a)butonic.de
Created an attachment (id=32925)
--> (http://bugs.winehq.org/attachment.cgi?id=32925)
grep -B3 seh coh+debug.log
The game runs after installing vcrun2005 and d3dx9_36 with winetricks.
following the debugging wild metal country wiki page i came up with several
exceptions in the attached log. just post which debug runs you want and i will
provide them
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http://bugs.winehq.org/show_bug.cgi?id=25565
Summary: No Textures/flashing textures in 3d games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjornaugustyn(a)yahoo.com
Created an attachment (id=32553)
--> (http://bugs.winehq.org/attachment.cgi?id=32553)
soldier of fortune 1
missing textures and flashing textures in 3d games.
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https://bugs.winehq.org/show_bug.cgi?id=36885
Bug ID: 36885
Summary: winedbg: unsupported symbols when analyzing a VC 2010
exe
Product: Wine
Version: 1.7.22
Hardware: Other
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48977
--> https://bugs.winehq.org/attachment.cgi?id=48977
testcase
In an effort to get better backtraces for wine-gecko under valgrind, I've been
experimenting compiling wine-gecko with msvc. While looking at some other
valgrind stuff, I noticed Dan Kegel's old pdbdemo, which exposes a new problem
when testing a testcase compiled with Visual Studio 2010 (on windows):
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 113e
fixme:dbghelp_msc:dump 00000000: 16 00 3e 11 7d 10 00 00 01 00 53 63 6f 70 65
54 ..>.}.....ScopeT
fixme:dbghelp_msc:dump 00000010: 61 62 6c 65 00 00 00 00
able....
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1141
fixme:dbghelp_msc:dump 00000000: 0e 00 41 11 18 00 00 00 60 16 00 00 01 00 24
00 ..A.....`.....$.
etc.
I'll attach the compiled binaries with debugging symbols (along with the
source).
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http://bugs.winehq.org/show_bug.cgi?id=23674
Summary: wine 1.2-rc7 reset the .wine directory when upgrade it
so all the installed applications deleted
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
wine 1.2-rc7 reset the .wine directory when upgrade it so all the installed
applications deleted
upgraded from rc6
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http://bugs.winehq.org/show_bug.cgi?id=28925
Bug #: 28925
Summary: World of Warcraft - Wow.exe crashes on login button
sometimes
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.mcintyre(a)gmail.com
Classification: Unclassified
Created attachment 37186
--> http://bugs.winehq.org/attachment.cgi?id=37186
Error/debug log
Sometimes when logging into WoW (pressing the button to login) Wow.exe will
freeze with the error "wine: Unhandled page fault on execute access to
0x00000001 at address 0x1 (thread 0009), starting debugger..." and I have to
force kill it with the 'kill' command from a tty (since you cannot alt-tab out
of WoW).
Sometimes, however, it will login normally with no problems. I do nothing
different whether it works or not.
I am running Debian Squeeze 64-bit with mostly stable packages and compiled
wine to run in 32-bit mode (for ease of use).
I have attached a debug log of the issue. It occurs even on a fresh wine
install and prefix, also.
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http://bugs.winehq.org/show_bug.cgi?id=33924
Bug #: 33924
Summary: Microphone not working Ubuntu 12.04
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mroberts000(a)yahoo.com
Classification: Unclassified
Using rosetta stone 3.4.7 on wine 1.6 rc4 the microphone doesn't work
everything else does.
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http://bugs.winehq.org/show_bug.cgi?id=33818
Bug #: 33818
Summary: Stops me from playing planetside 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nwb2424(a)yahoo.com
Classification: Unclassified
Created attachment 44830
--> http://bugs.winehq.org/attachment.cgi?id=44830
error that comes up after I try to launch planetside 2
I used wineskin to install planetside 2 on my mac, but as soon as I click the
play button from the launcher the screen goes black and tells me there was an
error and this document was what the error supposedly was or something like
that. If you can help me fix it it would be greatly appreciated, I just want to
be able to access the game.
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http://bugs.winehq.org/show_bug.cgi?id=36861
Bug ID: 36861
Summary: wineboot fails if a parent dir of the prefix doesn't
exist yet
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
While the rest of wine programs fail after this, if you use winetricks on a
script where this happens, winetricks creates the full path and prefix for you,
and subsequent commands start working, totally misconfigurated of course.
I also find it a bit strange, principle of least astonishment wise, that any
wine script must start with basically:
#!/bin/bash
export WINEPREFIX=$HOME/.local/share/wineprefixes/Risen
mkdir -p "$WINEPREFIX"
wineboot -i (this was added before i found the real problem, and it's
unnecessary)
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http://bugs.winehq.org/show_bug.cgi?id=26708
Summary: Stronghold Legends 1.2 crashes with Unhandled page
fault on read access
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imbericle(a)gmail.com
Created an attachment (id=34016)
--> (http://bugs.winehq.org/attachment.cgi?id=34016)
Log!
When running Stronghold Legends 1.2 with either lowest or highest graphic
settings, I can start the'Singe Player' -> 'Legends Campaign' and send out my
troups, but when the initiating voice tells me something the second time the
game always crashes.
When trying to play 'Single Player' -> 'Legends Trial' -> The pink fluffy nice
and full of love and cuteness trial' , the game crashes showing the logo of
Stronghold Legends
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http://bugs.winehq.org/show_bug.cgi?id=31571
Bug #: 31571
Summary: WOW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gordonsegall(a)hotmail.com
Classification: Unclassified
Created attachment 41519
--> http://bugs.winehq.org/attachment.cgi?id=41519
error report
Happend while using Wow launcher
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http://bugs.winehq.org/show_bug.cgi?id=35238
Bug ID: 35238
Summary: dynamarisa have no texture when using d3dx9_36.dll
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: simotsa(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46998
--> http://bugs.winehq.org/attachment.cgi?id=46998
Attached log for WINEDEBUG=+d3d when using wine's d3dx9 (built-in)
Wine cannot render the texture in dynamarisa when using native d3dx9_36.dll,
and will crash if not using d3dx9_36.dll. dynamarisa can be downloaded from
http://www.tasofro.net/dynamarisa/index.html
Here's the error when not using native dll:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5bec38, 47652, (nil), (nil), (nil),
0, (nil), 0x51b6f64, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000005a
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5ca660, 46036, (nil), (nil), (nil),
0, (nil), 0x51b6f6c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000001f
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5d5a38, 12388, (nil), (nil), (nil),
0, (nil), 0x51b6f74, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000000d
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5b8fd8, 23644, (nil), (nil), (nil),
0, (nil), 0x51b6f7c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000024
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are
not supported, yet.
When using d3dx9_36.dll, it will only have the fixme message, but the textures
are missing:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
System information:
Portage 2.2.7 (default/linux/amd64/13.0, gcc-4.8.1, glibc-2.15-r3,
3.12.0-gentoo x86_64)
=================================================================
System uname:
Linux-3.12.0-gentoo-x86_64-Intel-R-_Core-TM-_i5-4570S_CPU_(a)_2.90GHz-with-gentoo-2.2
It happens on all version of xf86-video-intel, regardless of sna/uxa.
Screenshot can be found on
http://picpaste.com/screenshoot-9ReZokxM.png
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http://bugs.winehq.org/show_bug.cgi?id=36862
Bug ID: 36862
Summary: Lord of the Rings War in the North Crashes on Start
from Steam
Product: Wine
Version: 1.7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: mthees08(a)gmail.com
Created attachment 48955
--> http://bugs.winehq.org/attachment.cgi?id=48955
The Stack dump upon closing
I installed WitN in a fresh x32 prefix. Installed Directx9 ie6 vcrun2005/8/10
vcrun6 set the winecfg to winxp.
Open up steam, a few issues nothing serious, then I start witn and I get a
black screen, and the game/system crashes.
System info:
Linux Debian Wheezy/Testing
Kernel 3.2.0-4-amd64
AMD FX8330 Processor
8GB Ram
AMD XFX R9 270X
Wine version 1.7.21 compiled in a clean 32bit chroot of wheezy.
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http://bugs.winehq.org/show_bug.cgi?id=19832
Summary: 3D models messed up in Phantasy Star Universe:
Ambition of the Illuminus
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://phantasystaruniverse.com/illuminus_info.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=23244)
--> (http://bugs.winehq.org/attachment.cgi?id=23244)
Screenshot
The 3D models look all messed up. All characters look really strange, with
parts like hands, shoes, arms all over the place.
Some character animations are defective, and some won't animate at all.
I suppose it has to do with this fixme:
fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by
hardware
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http://bugs.winehq.org/show_bug.cgi?id=26636
Summary: Metal Fatigue: OpenGL renderer causes crash on game
start
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
Created an attachment (id=33908)
--> (http://bugs.winehq.org/attachment.cgi?id=33908)
Backtrace of OpenGL crash
Metal Fatigue crashes every time I try to start a game, if OpenGL is selected
as renderer instead of DirectDraw.
Attached a backtrace log. Please tell me what info you need to narrow down this
issue.
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http://bugs.winehq.org/show_bug.cgi?id=8919
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |81ae4182f532c813781c87053f6
| |b820db2bd131b
Component|gdiplus |shdocvw
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http://bugs.winehq.org/show_bug.cgi?id=9362
Summary: Incredimail install fails
Product: Wine
Version: CVS
Platform: Other
URL: http://incredimail.com
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This app's installer requires winxp and doesn't
bundle the visual C++ 6 runtimes. It also needs
some XML functions we don't yet implement. To get
past those issues, do
wget http://kegel.com/wine/winetricks
sh winetricks msxml3 vcrun6 winver=winxp
The installer gets pretty far, but fails with
wine: Call from 0x7ee51f20 to unimplemented function
gdiplus.dll.GdipGetImageEncodersSize, aborting
and a dialog box offering to send a crash report for ImpCnt.exe.
So the missing gdiplus function is the subject of this bug.
(You can get further by installing native gdiplus,
but the install hangs about 2/3 through the progress bar.
WINEDEBUG=+ole wine incredimail_install.exe
shows
warn:file:CreateFileW Unable to create file L"C:\\Program
Files\\IncrediMail\\bin\\Licenses\\IM_PREM.imk" (status c000011f)
trace:ole:ICreateErrorInfoImpl_SetDescription (0x147c930): L"Keylib error: #7
-> CANNOT OPEN FILE"
Adding +file shows that it is successfully opened many, many
times, and it does exist. Maybe we're running out of file handles,
or something, because of a possible leak in the installer. The leak might
not matter on windows - maybe there's some other bug that makes
the leak matter.)
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |f39d39e35f2d2c04bb3fecc48f2
| |7046d2ae502f0
Component|kernel32 |user32
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |99892d6bae31a34c7972b86f8e6
| |1671168801189
CC| |focht(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=10040
Summary: Steam crashes during the startup
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://steampowered.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
While starting steam crashes and writes the crash log. However it continues on
and starts. It seems it allows some parts to fail start up but still be usable
to say play games.
Here is a snipped from the +relay:
-----
0017:Call advapi32.RegOpenKeyExA(80000002,0e76a2a8
"SOFTWARE\\Microsoft\\Cryptography",00000000,00020019,7b6428c4) ret=0e702b59
0017:Ret advapi32.RegOpenKeyExA() retval=00000000 ret=0e702b59
0017:Call advapi32.RegQueryValueExA(00001910,0e76a2c8
"machineguid",00000000,7b6428cc,7b642ae0,7b6428c8) ret=0e702b87
0017:Ret advapi32.RegQueryValueExA() retval=00000002 ret=0e702b87
......
0017:Call KERNEL32.OutputDebugStringA(7b6414c0 "hardware.cpp (590) : Assertion
Failed: bRet\n") ret=1002129f
-----
So it's looking for
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography]
machineguid
Which Wine does not have. Creating this value fixes the crash.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |a555658ba1cfcfc887b973fa8b7
| |ae260a17e7fca
CC| |focht(a)gmx.net
Component|kernel32 |-unknown
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|Abandoned? |obfuscation
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
Fixed by SHA1| |2143dee78a0acf8be8c07062e84
| |cc12ef18ef7cb
URL|http://appdb.winehq.org/app |www.dreamfall.com
|view.php?iVersionId=7546 |
CC| |focht(a)gmx.net
Component|-unknown |mountmgr.sys
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
Fixed by SHA1| |586970365736da41cfac8d9cfc8
| |5b38962c91202
CC| |focht(a)gmx.net
Component|-unknown |tools
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http://bugs.winehq.org/show_bug.cgi?id=10343
Summary: SetTimer won't wait for specified time
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmda(a)yandex.ru
Windows supports the following semantic for SetTimer():
hTimer = SetTimer(0, MY_ID, TIMEOUT, NULL);
note: hWnd is zero, callback is NULL.
In this case Windows sends WM_TIMER to the thread queue after specified TIMEOUT
milliseconds with wParam==hTimer returned by the function (not MY_ID! and this
is because of zero hWnd!)
When SetTimer is called this way it returns somewhat special in hTimer, for
example 0x7edc.
Under wine, it returns 1 and sends WM_TIMER immediately, regardless of TIMEOUT
(I tried with 6000ms==6s)
Reference: MSDN:
If the function succeeds and the hWnd parameter is NULL, the return value is an
integer identifying the new timer. An application can pass this value to the
KillTimer function to destroy the timer.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |ae8e8a0a57954f4091c147e91d9
| |fc78d206bbc79
CC| |focht(a)gmx.net
Component|-unknown |wintrust
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
Fixed by SHA1| |c5134b77c67ea158394bb70bed7
| |9de2b83e04f5a
CC| |focht(a)gmx.net
Component|-unknown |ntdll
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
CC| |focht(a)gmx.net
Severity|major |normal
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |7aa1b2e419976a14495227bfd45
| |b37cdae219207
CC| |focht(a)gmx.net
Component|comctl32 |comdlg32
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c2ae970e6055f6d18a9166c4cd2
| |d760edfabf20d
CC| |focht(a)gmx.net
Component|-unknown |winex11.drv
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
Fixed by SHA1| |3baf4dbe76c61cbeee0e0880c2e
| |3c56c2572d03a
CC| |focht(a)gmx.net
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |obfuscation
Fixed by SHA1| |63ea015c65e517979b01c8de2e7
| |44517fe05c36b
CC| |focht(a)gmx.net
Component|ole |ole32
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |590bf1be88fc8516f5eb84051ce
| |a8ad9452b052d
CC| |focht(a)gmx.net
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |0197c2c2928eb6d6f4833243b96
| |769f2151643ec
CC| |focht(a)gmx.net
Component|kernel32 |shdocvw
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http://bugs.winehq.org/show_bug.cgi?id=10393
Summary: Wine fails to launch
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cardcaptorstacey(a)gmail.com
Created an attachment (id=9081)
--> (http://bugs.winehq.org/attachment.cgi?id=9081)
Error logs returned in the Konsole
Wine fails to launch when I open Episode 4-6 of Sam & Max. (Previous episodes
work fine)
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Fixed by SHA1| |cc90b25aef7ec8a357733c98b2e
| |56105a1ee26e6
URL| |http://download.imgburn.com
| |/SetupImgBurn_2.2.0.0.exe
CC| |focht(a)gmx.net
Component|-unknown |user32
Severity|major |normal
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Fixed by SHA1| |2ca1de9973923749812614fcf18
| |7cdb52ac4763a
URL| |http://maps.nationalgeograp
| |hic.com/TOPO/
CC| |focht(a)gmx.net
Component|gdi32 |comdlg32
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |ee40cb4b9f67eb5aa93033b25d2
| |bba0ad881a01f
CC| |focht(a)gmx.net
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |e14b6dcf7c02b79344476023daa
| |4555e497cfc10
CC| |focht(a)gmx.net
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |67e2c97a88ce75dbbe22eefcd31
| |37bf8315786e2
CC| |focht(a)gmx.net
Component|-unknown |advapi32
Version|unspecified |0.9.9.
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http://bugs.winehq.org/show_bug.cgi?id=36899
Bug ID: 36899
Summary: I'm not sure how severe this bug is, but i can't play
this game, Unturned
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farris(a)bikerider.com
So i was just playing a game on steam that was only for windows with Wine, and
it comes up with some fatal error messages (sorry if i'm vague)
The game is called Unturned, and it was made in unity if i remember correctly
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WORKSFORME
--- Comment #28 from Austin English <austinenglish(a)gmail.com> ---
Agreed, thanks for following up.
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--- Comment #27 from Erich Hoover <erich.e.hoover(a)gmail.com> ---
(In reply to Austin English from comment #26)
> Erich, do you still have hardware to test this?
Nope, that computer has been dead a long time. We should probably just close
this one, reproducing it is probably not worth the trouble.
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--- Comment #26 from Austin English <austinenglish(a)gmail.com> ---
Erich, do you still have hardware to test this?
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http://bugs.winehq.org/show_bug.cgi?id=35405
Bug ID: 35405
Summary: NoLimits Coaster 2, Direct3D not supported
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)truthiness.biz
Classification: Unclassified
NoLimits Coaster 2 was recently released. When attempting to open the
application, it gives the message: "windowed Direct3D rendering not supported
in current display mode"
A demo can be downloaded and tested here:
http://www.maddata.com/nolimits2/download03/NoLimits_2000_Demo_Install.exe
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Summary: "Path not found" error prevents NCLauncher from
updating itself to latest
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killzenator(a)gmail.com
Created an attachment (id=28376)
--> (http://bugs.winehq.org/attachment.cgi?id=28376)
compressed log
The Launcher can successfully start and download the patch but when it tries to
apply it (im guessing at least thats what its trying to do) an error window
pops up with "Path not found" and the application closes
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Bug ID: 36563
Summary: valgrind shows some invalid reads in
mshtml/tests/htmldoc.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18965== Invalid read of size 4
==18965== at 0x66124F6: Binding_Abort (binding.c:852)
==18965== by 0x70B953D: abort_window_bindings (urlmon.h:408)
==18965== by 0x70A21B3: release_outer_window (htmlwindow.c:198)
==18965== by 0x70A25C7: HTMLWindow2_Release (htmlwindow.c:282)
==18965== by 0x7044EDB: CustomDoc_Release (mshtml.h:47873)
==18965== by 0x7032D3F: htmldoc_release (mshtml_private.h:544)
==18965== by 0x7033535: HTMLDocument_Release (htmldoc.c:140)
==18965== by 0x4F77749: release_document (htmldoc.c:7164)
==18965== by 0x4F7A3FC: test_HTMLDocument_http (htmldoc.c:7710)
==18965== by 0x4F7E357: func_htmldoc (htmldoc.c:8489)
==18965== by 0x4FA96B0: run_test (test.h:584)
==18965== by 0x4FA9A9F: main (test.h:654)
==18965== Address 0x11c534e0 is 176 bytes inside a block of size 276 free'd
==18965== at 0x7BC4C72C: notify_free (heap.c:263)
==18965== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==18965== by 0x5A457D9: free_font (freetype.c:4396)
==18965== by 0x5A46449: release_font (freetype.c:4624)
==18965== by 0x5A495AC: freetype_SelectFont (freetype.c:5499)
==18965== by 0x6B01E48: X11DRV_SelectFont (init.c:319)
==18965== by 0x6B381D8: xrenderdrv_SelectFont (xrender.c:858)
==18965== by 0x5A30686: FONT_SelectObject (font.c:723)
==18965== by 0x5A54177: SelectObject (gdiobj.c:1174)
==18965== by 0x69E67268: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x69E67B6A: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x6A436A1E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x6A32A1DE: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x69E537E1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x69F750BE: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==18965== by 0x56214F5: ??? (winproc.c:173)
==18965== by 0x562166A: call_window_proc (winproc.c:244)
==18965==
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Bug ID: 36559
Summary: valgrind shows a definite leak in
ieframe/tests/webbrowser.c (fd_sets_to_poll)
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13698== 8 bytes in 1 blocks are definitely lost in loss record 428 of 11,275
==13698== at 0x7BC4C75D: notify_alloc (heap.c:255)
==13698== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==13698== by 0x7F61C60: fd_sets_to_poll (socket.c:4299)
==13698== by 0x7F6232A: WS_select (socket.c:4422)
==13698== by 0x7F0F0F0: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/nspr4.dll)
==13698== by 0x7F062D2: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/nspr4.dll)
==13698==
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Bug ID: 36552
Summary: valgrind shows a definite leak in ieframe/tests/ie.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Similar to 36312, but in a different dll (and a definite, not possible, leak):
==11346== 16 bytes in 1 blocks are definitely lost in loss record 206 of 1,182
==11346== at 0x7BC4C75D: notify_alloc (heap.c:255)
==11346== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==11346== by 0x519E855: IMalloc_fnAlloc (ifs.c:186)
==11346== by 0x519F170: CoTaskMemAlloc (objidl.h:1236)
==11346== by 0x5BB3661: VARIANT_UserUnmarshal (usrmarshal.c:589)
==11346== by 0x5BB38D5: VARIANT_UserUnmarshal (usrmarshal.c:634)
==11346== by 0x59F2679: NdrUserMarshalUnmarshall (ndr_marshall.c:4461)
==11346== by 0x59EE30F: ComplexUnmarshall (ndr_marshall.c:3138)
==11346== by 0x59EAE68: array_read_variance_and_unmarshall
(ndr_marshall.c:2267)
==11346== by 0x59F1A96: NdrComplexArrayUnmarshall (ndr_marshall.c:4231)
==11346== by 0x5BDEB41: IDispatch_RemoteInvoke_Proxy
(oleaut32_oaidl_p.c:837)
==11346== by 0x5BB525B: IDispatch_Invoke_Proxy (usrmarshal.c:1255)
==11346== by 0x4E2B21A: call_sink (oaidl.h:817)
==11346== by 0x4E3C11E: on_before_navigate2 (navigate.c:621)
==11346== by 0x4E3CE1E: navigate_bsc (navigate.c:871)
==11346== by 0x4E3CFF1: navigate_bsc_proc (navigate.c:917)
==11346== by 0x4E2694F: process_dochost_tasks (dochost.c:63)
==11346== by 0x4E35D6D: ie_window_proc (iexplore.c:689)
==11346== by 0x55EB5C1: ??? (winproc.c:173)
==11346== by 0x55EB736: call_window_proc (winproc.c:244)
==11346==
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http://bugs.winehq.org/show_bug.cgi?id=23736
Summary: Kingdom Heroes requires MSVCP80.dll
Product: Wine
Version: 1.2
Platform: x86
URL: http://kingdomheroes.aeriagames.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing the game goes fine, but running Loader.exe fails immediately with
err:module:import_dll Library MSVCP80.dll (which is needed by
L"C:\\AeriaGames\\KingdomHeroes\\Loader.exe") not found
winetricks vcrun2005 works around this, and gets you further.
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https://bugs.winehq.org/show_bug.cgi?id=36167
Bug ID: 36167
Summary: valgrind shows a leak in mshtml/tests/activex.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2469== 132 bytes in 1 blocks are definitely lost in loss record 5,572 of
7,067
==2469== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2469== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2469== by 0x661486A: heap_alloc_zero (urlmon_main.h:241)
==2469== by 0x6623917: Uri_Construct (uri.c:5654)
==2469== by 0x6623B2F: CreateUri (uri.c:5727)
==2469== by 0x6612C77: CreateURLMonikerEx (umon.c:651)
==2469== by 0x6612F8F: CreateURLMoniker (umon.c:734)
==2469== by 0x7377856: PersistStreamInit_Load (persist.c:885)
==2469== by 0x4E6DDEE: doc_load_string (ocidl.h:5115)
==2469== by 0x4E6E33D: create_doc (activex.c:2331)
==2469== by 0x4E6EA12: test_flash_ax (activex.c:2418)
==2469== by 0x4E706A4: func_activex (activex.c:2726)
==2469== by 0x4EEF686: run_test (test.h:584)
==2469== by 0x4EEFA75: main (test.h:654)
==2469==
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http://bugs.winehq.org/show_bug.cgi?id=24257
Summary: wrong wow64 installation path for debian
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbill.lam(a)gmail.com
commit b32653235a03d1edca3d5698a1dcbd6ea56e2fb0
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 21 12:28:22 2010 +0200
configure: Default to /lib64 as libdir for 64-bit builds, and use plain
/lib for 32-bit builds.
diff --git a/configure.ac b/configure.ac
index 4aa7cfd..83b3240 100644
--- a/configure.ac
+++ b/configure.ac
@@ -192,7 +192,9 @@ then
enable_fonts=${enable_fonts:-no}
enable_server=${enable_server:-no}
enable_tools=${enable_tools:-no}
- test "x$libdir" != "x\${exec_prefix}/lib" ||
libdir="\${exec_prefix}/lib32"
+elif test "x$enable_win64" = "xyes"
+then
+ test "x$libdir" != "x\${exec_prefix}/lib" ||
libdir="\${exec_prefix}/lib64"
This commit change configure and configure.ac, however for debian, /lib is for
64-bit,
and /lib64 is a just a symlink to /lib. The net effect of this patch will
effectively.
install and overwrite wine64 files in /usr/lib when install files for wine
wow64.
workaround: add back the deleted line for debian.
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http://bugs.winehq.org/show_bug.cgi?id=35064
Bug #: 35064
Summary: The app is called Daemon Tools
Product: Wine
Version: 1.4-rc1
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolasmartin1(a)hotmail.es
Classification: Unclassified
I try to open it with wine and the program opens for a second and then a
message appears telling me there has been a problem and the program needs to
close.
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http://bugs.winehq.org/show_bug.cgi?id=9958
Summary: Albatross18 returns to the console immediately
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download2.gamershell.com/cgi-
bin/fhx.pl?auth=dJulWPE62z3m6&id=21281&ts=1191871805&cat
=demo&filename=albatross18_setup.zip
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I 've been seeing people sending in test reports for this app every now and
then , so i decided to give it a go myself. The only thing it does is spit out
a few fixme's (shdocvw) and then exits. With native shdocvw (and shlwapi) the
update screen comes up fine and the update process goes fine. However , while
trying to start the game it just hangs. (This bugreport is only for the first
part)
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http://bugs.winehq.org/show_bug.cgi?id=35147
Bug ID: 35147
Summary: Audiosurf: Quest3D error on startup
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)fruitbat.org
Classification: Unclassified
Since most issues that are related to Audiosurf not loading are closed, except
for the one that's unconfirmed, I'll submit a new one. Whenever I try to load
Audiosurf from Steam, I get this error that says "Unable to load startup
channelgroup". The file in question is "start - project loader.cgr". This
appeared when I upgraded to wine 1.7.8 from 1.7.7 because of Steam. I also
tried running the game under a clean wine prefix (The one I use often isn't so
clean.), but I reach the same error. Reverting to Wine 1.6 lets the game loader
to start, but Steam is needed to play the game. Let me know if I need to do
anythig else, like regression tests.
Wine Version: 1.7.8
Operating System: Kubuntu 12.04.3
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http://bugs.winehq.org/show_bug.cgi?id=32207
Bug #: 32207
Summary: Planetside 2 (Beta) Crash when opening ingame Menus
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 42483
--> http://bugs.winehq.org/attachment.cgi?id=42483
Console log of crash
Plnetside 2 Crashes upon opening any of the fullscreen menus (ESC-Menu, Map,
Any terminal). This started to appear with the 11.02.2012 patch (added Amerish
Continent). Beforehand it worked fine.
Meanwhile there has been an new Patch which didn't fix it.
According to the Comments on the AppDB page for the Game this issue occurs with
Nvidia driver 304.64/60 and 310.14.
I tested with all combinations of Windowed/Full screen/Full screen Window and
Emulated Desktop On/Off with no change. Game Graphics setting also make no
Difference.
I tested it on Git Builds of Wine (self compiled), I did not change the Build
over the patch (same build before and after the patch), and any newer build did
not fix it.
Installed winetricks: d3dx9_43 dinput8 physx vcrun2005 vcrun2008
Attached is the Console Crashlog, notable thing I've seen is that it is always
a Unhandled page fault on write access to 0x00000014.
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https://bugs.winehq.org/show_bug.cgi?id=7404
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #33 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.22.
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https://bugs.winehq.org/show_bug.cgi?id=36810
Bug ID: 36810
Summary: valgrind shows a definite leak in
winspool.drv/tests/info.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27687== 22 bytes in 1 blocks are definitely lost in loss record 139 of 616
==27687== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27687== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27687== by 0x4D098B1: strdupWtoA (info.c:405)
==27687== by 0x4D11AC1: DocumentPropertiesA (info.c:2379)
==27687== by 0x4BBD700: test_DocumentProperties (info.c:2680)
==27687== by 0x4BBF42C: func_info (info.c:3030)
==27687== by 0x4BC02B1: run_test (test.h:584)
==27687== by 0x4BC069F: main (test.h:654)
continuation of bug 36604
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http://bugs.winehq.org/show_bug.cgi?id=10182
Summary: Hapedit doesn't launch web browser
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://hapedit.free.fr
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I stumbled across
http://slashdot.org/~Spy+der+Mann/journal/185683
which complains that his favorite html editor, Hapedit,
doesn't work well ("the font's all messed up").
I downloaded and launched hapedit. Font seems fine to
me, but clicking on the "Browser" button fails to
launch a browser to preview the current document.
I peered at +reg traces but didn't see how it's trying
to detect the default browser. On Windows it brought
up Firefox fine for me.
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http://bugs.winehq.org/show_bug.cgi?id=25110
Summary: "PDF Password Cracker 3.2 Enterprise" immediately page
faults (downloadable)
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ranguvar(a)archlinux.us
Created an attachment (id=31843)
--> (http://bugs.winehq.org/attachment.cgi?id=31843)
Log of attempted start
PDF Password Cracker 3.2 Enterprise immediately page faults upon open.
This is reproducible with the trial version -- go to http://crackpdf.com/ , and
click "Free Download" under "PDF Password Cracker Ent v3.2". Install in a new
prefix, and run the program after.
Wine output attached, let me know if you want a gdb backtrace (and if so, how
you would like this backtrace obtained).
The problem, prematurely, appears to be in GetSysColor() of user32.dll.
Is the application trying to skin itself? I see a reference to "skinmagic",
which I would guess is http://www.appspeed.com/html/products.html 's "SkinMagic
C/C++ Toolkit".
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http://bugs.winehq.org/show_bug.cgi?id=22698
Summary: mshtml: iexplore crash after click "Install" at
www.browserchoice.eu
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.browserchoice.eu
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
After opening the browserlist with
wine iexplore www.browserchoice.eu
and click an "Install" butten, wine crashed in mshtml
(I tested with Safari, Firefox and SlimBrowser)
wine: Unhandled page fault on read access to 0x00000064 at address 0x78af9cee
(thread 0028), starting debugger...
Backtrace:
=>0 0x78af9cee on_start_uri_open+0x6e(nscontainer=0x244d3f8, uri=0x22f46b0,
_retval=0x33f158) [/home/detlef/wine-git/src/dlls/mshtml/nsio.c:231] in mshtml
(0x0033f098)
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http://bugs.winehq.org/show_bug.cgi?id=28465
Summary: shlwapi/path.c test crashes if
CFLAGS="-fstack-protector-all" is used
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://wiki.debian.org/Hardening
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=36503)
--> (http://bugs.winehq.org/attachment.cgi?id=36503)
backtraces
make test passes for me fine if I use -fstack-protector, but if I use
fstack-protector-all, some tests fail. Next up, shlwapi/path.c:
austin@aw25 ~/wine-git/dlls/shlwapi/tests $ make path.ok
../../../tools/runtest -q -P wine -M shlwapi.dll -T ../../.. -p
shlwapi_test.exe.so path.c && touch path.ok
*** stack smashing detected ***: shlwapi_test.exe.so terminated
======= Backtrace: =========
/lib/libc.so.6(__fortify_fail+0x50)[0x68278a50]
/lib/libc.so.6(+0xe39fa)[0x682789fa]
/home/austin/wine-git/dlls/shlwapi/shlwapi.dll.so(+0x50404)[0x6858f404]
/home/austin/wine-git/dlls/shlwapi/shlwapi.dll.so(+0x35d82)[0x68574d82]
/home/austin/wine-git/dlls/shlwapi/shlwapi.dll.so(PathCombineA+0x103)[0x68574fa3]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(+0x2a41d)[0x6851841d]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(func_path+0x754)[0x6851d4a4]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(+0x3d9ac)[0x6852b9ac]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(main+0x162)[0x6852bbc2]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(+0x3e8cc)[0x6852c8cc]
/home/austin/wine-git/dlls/kernel32/kernel32.dll.so[0x7b85f91c]
/home/austin/wine-git/dlls/kernel32/kernel32.dll.so[0x7b86361a]
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so[0x7bc77df8]
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so[0x7bc78061]
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so[0x7bc4ecd9]
/home/austin/wine-git/libs/wine/libwine.so.1(+0x984d)[0x6802884d]
Disabling the tests:
/* try a directory longer than MAX_PATH */
/* pszPath is too long */
allows it to pass.
testing this when I noticed that Debian is planning to harden packages by
default:
http://wiki.debian.org/Hardeninghttp://lists.debian.org/debian-devel/2011/09/msg00054.html
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http://bugs.winehq.org/show_bug.cgi?id=29159
Bug #: 29159
Summary: HTTP_HttpOpenRequestW Unable to escape string
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiri.humpolicek(a)seznam.cz
Classification: Unclassified
Created attachment 37613
--> http://bugs.winehq.org/attachment.cgi?id=37613
Binary and sources of test application
It seems that HTTP_HttpOpenRequestW has problems with escaping some characters.
In attachment there are simple application and its sources which tries to
download data from URL: "http://mapview.dyndns.org/Czech Republic - Ceska
Republika/CR-Mapy KCT/77_77 jihlavske vrchy/coordinates_list", but in wine we
get 404 because spaces is not escaped. There is error message on terminal which
informs us about escaping problems.
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http://bugs.winehq.org/show_bug.cgi?id=34015
Bug #: 34015
Summary: crash problem planetside 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baticta1(a)walla.com
Classification: Unclassified
i don't know the game planetside 2 crash when i'm in the server ready to play
and it stop and i can't play anymore
someone help me
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=36867
Bug ID: 36867
Summary: Localization bug in gdi32 font.c test
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
gdi32/tests/font.c fails with LANG=de_AT.UTF-8:
font.c:4917: Test failed: Arial: font face names don't match: returned Arial
Fett, expect Arial Bold
font.c:4927: Test failed: Arial: style names don't match: returned Fett, expect
Bold
"Fett" in this context means "Bold" in German.
with LANG=en_US.UTF-8 the test works. (Well, I'm running into bug 36233, but
that's a different story)
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http://bugs.winehq.org/show_bug.cgi?id=30416
Bug #: 30416
Summary: Cannot run LiveBaduk.exe after installing
http://download.eweiqi.com/service/eweiqi.exe
Product: Wine
Version: 1.4
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czsq888(a)163.com
Classification: Unclassified
$truss -o truss.log wine "c:/Program Files/eweiqi/LiveBaduk.exe"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
wine: Unhandled page fault on read access to 0x6c6e7763 at address 0x6c0f3922
(thread 0009), starting debugger...
Can't attach process 0008: error 5
then Wine program crash with message "Internal errors - invalid parameters
received"
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http://bugs.winehq.org/show_bug.cgi?id=30258
Bug #: 30258
Summary: Unhandled exception: unimplemented function
rpcrt4.dll.RpcSsDontSerializeContext called in 32-bit
code (0x7b839cf2).
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f_nietsje(a)hotmail.com
Classification: Unclassified
Created attachment 39529
--> http://bugs.winehq.org/attachment.cgi?id=39529
backtrace from wine error msg
Wine prompt 'unimplemented' mgs after starting NIPO Odin Developer, then shuts
down
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http://bugs.winehq.org/show_bug.cgi?id=30865
Bug #: 30865
Summary: Can't install Flash Player 11
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrana(a)gmail.com
Classification: Unclassified
Created attachment 40428
--> http://bugs.winehq.org/attachment.cgi?id=40428
log
wine install_flashplayer11x32_mssd_aih.exe hangs
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http://bugs.winehq.org/show_bug.cgi?id=31559
Bug #: 31559
Summary: Planetside 2 (Beta), extremely low FPS
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
Classification: Unclassified
Created attachment 41504
--> http://bugs.winehq.org/attachment.cgi?id=41504
Console output (edited)
Planetside 2 (Beta) is unplayably slow on my system, probably 0.5 FPS. The
character selection screens are a little slow as well, but manageable.
My system: AMD Phenom(tm) II X4 965 Processor, ATI RV770 [Radeon HD 4850], with
12.4 ati-drivers (fglrx), 3.4.0-gentoo.
I attached my console output (ps2-slow_fps-fglrx-console.txt). Notable errors
include:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 0 for
context 0x158d28, last error 0x591
and
err:winediag:shader_generate_glsl_declarations The hardware does not support
enough uniform components to run this shader, it may not render correctly.
I tried with the radeon driver, but the game pagefaults once you try to Play
(will attach as ps2-radeon-backtrace.txt).
I tried playing with the Direct3D registry settings, just to see if it's
something easy. When setting OffscreenRenderingMode to backbuffer, or when
setting PixelShaderMode to disabled, the game pagefaults when you hit Play
(attached as ps2-backbuffer-pagefault.txt, it's the same place for either
registry setting).
Any advice on things to try?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=19838
Summary: Treeview 'access violation' in ImgBurn v2.5.0.0's Disc
Layout Editor window
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.imgburn.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
v2.5.0.0 of ImgBurn has a new Advanced build mode interface known as the 'Disc
Layout Editor'.
If you right click an entry in the treeview on the left side of that window and
select 'New Folder' it'll crash with an access violation.
I'm unable to reproduce this issue on any real installation of Windows
(from Windows 95 -> Windows 7) so I can only assume it's something in Wine
(sorry!).
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http://bugs.winehq.org/show_bug.cgi?id=15520
Summary: DVD version of Riven fails to start.
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paul(a)pmarks.net
Created an attachment (id=16473)
--> (http://bugs.winehq.org/attachment.cgi?id=16473)
WINEDEBUG=+relay,+seh wine Riven.exe 2> riven.txt
I have the "10th Anniversary DVD Edition" of Riven. I'm able to install it,
but when I run "wine Riven.exe" it returns to the console almost immediately
without printing anything.
At the request of <scguy318> on IRC, I've attached the output of the following
command:
WINEDEBUG=+relay,+seh wine Riven.exe
Let me know if any further info is needed. I haven't managed to play this game
yet, as it won't run natively on OS X or Vista either.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.22.
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http://bugs.winehq.org/show_bug.cgi?id=15353
Summary: Crash when clicking on tab in Safari
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.zikan(a)gmail.com
Created an attachment (id=16188)
--> (http://bugs.winehq.org/attachment.cgi?id=16188)
Safari crash backtrace
In Windows version of Safari 3.1.2 installed on Kubuntu 8.04.1 I am browsing
web, I middle-click on one of the links in bookmarks panel and then left-click
on the newly opened tab. In that moment, Safari crashes with backtrace which I
include in the attachment
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http://bugs.winehq.org/show_bug.cgi?id=24904
Summary: No$Zoomer.exe crashes when run.
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c0rphan(a)gmail.com
Created an attachment (id=31537)
--> (http://bugs.winehq.org/attachment.cgi?id=31537)
log
No$Zoomer.exe crashes with a page fault. It does launch the NO$GBA.exe process,
but that hangs as well.
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http://bugs.winehq.org/show_bug.cgi?id=31966
Bug #: 31966
Summary: Babylon 9 does not install (page fault on read access
to 0x00000000 in 32-bit code (0x7cbb5bdd))
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gm89(a)hotmail.it
Classification: Unclassified
Babylon 9 installer crashes with the above error, I'm including the backtrace.
This is reproduceable so I can make further testing.
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http://bugs.winehq.org/show_bug.cgi?id=36829
Bug ID: 36829
Summary: Can not recieve kindle delivery
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poliltimmy(a)gmail.com
Created attachment 48904
--> http://bugs.winehq.org/attachment.cgi?id=48904
error report
Not all books get delivered
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http://bugs.winehq.org/show_bug.cgi?id=34456
Bug #: 34456
Summary: rift-install.exe is erroring out during installation,
saying rift-install.exe has encountered a serious
problem and needs to close.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattkral3(a)gmail.com
Classification: Unclassified
Created attachment 45873
--> http://bugs.winehq.org/attachment.cgi?id=45873
this is the backtrace bug report that it gives when it errors out.
rift-install.exe is failing to install properly do to it encountering a serious
error and needs to close. I am running Ubuntu 13.04 and want to play rift
which is fortunately a windows only game.
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http://bugs.winehq.org/show_bug.cgi?id=35703
Bug ID: 35703
Summary: Lingea Lexicon 5 crashes on start up
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukaschmela(a)gmail.com
The Lingea Lexicon 5 dictionary crashes on start up with all new wine versions
including the wine 1.7.13. The last working version was 1.5.8.
This issue was probably discussed in an already closed report
(http://bugs.winehq.org/show_bug.cgi?id=31446), though I do not understand why
it has been marked invalid.
A backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=29408
Bug #: 29408
Summary: Call to Power 1.2 produces: Unhandled page fault on
read access to 0x00000000 at address 0x4a6423
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Classification: Unclassified
Created attachment 38067
--> http://bugs.winehq.org/attachment.cgi?id=38067
crash log
I've retested the game in Windows NT mode (it's not designed to run under
Windows XP).
see attachment
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http://bugs.winehq.org/show_bug.cgi?id=27487
Summary: Rift crashes on exit in winebrowser
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Had to do
winetricks vcrun2008
to make patcher happy, and
winetricks d3dx9_36
to see anything but colored rectangles.
Then it ran fine, albeit at 10fps, on my gt 220 / e8400.
Switching to the old renderer in the game's video settings doubled fps,
and the game seems to run reasonably well.
But when you quit, you get a game crash dialog, and then wine's crash dialog.
The log shows
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
immediately before the crash. Wine's crash dialog says the crash is in
winebrowser.
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http://bugs.winehq.org/show_bug.cgi?id=30829
Bug #: 30829
Summary: Sound cuts off while in game
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodmp(a)gmail.com
Classification: Unclassified
Created attachment 40373
--> http://bugs.winehq.org/attachment.cgi?id=40373
Fallout3 Bug
See attached backtrack trace log
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http://bugs.winehq.org/show_bug.cgi?id=10480
Summary: Safari refuses to load secure URLs
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)pajamian.dhs.org
Created an attachment (id=9213)
--> (http://bugs.winehq.org/attachment.cgi?id=9213)
Error message from Safari
Attempting to load secure (https) urls in Safari results in an error message
similar to the following:
Safari can’t open the page.
Safari can’t open the page “https://www.apple.com/” because it couldn’t
establish a secure connection to the server “www.apple.com”.
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http://bugs.winehq.org/show_bug.cgi?id=31224
Bug #: 31224
Summary: Wine and software rendering
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: couchpo8oe(a)gmail.com
Classification: Unclassified
Created attachment 41006
--> http://bugs.winehq.org/attachment.cgi?id=41006
Toribash works!
Arch Linux (up to date), I have tryed the latest git version and the version
from 1.5.6-1.5.8. As long as the program uses OpenGL (Possibly Direct X as
well), if you have your hardware acceleration off, the program crashes on start
up. In my case: nouveau nofbaccel=1 noaccel=1 in modprobe.d/noveau.conf will
prevent all my wine programs from launching other than steam (It is ran on
another computer and X forwarded to this one). But for all my games, the Linux
ports of them run just fine, but in wine they crash instantly on there first
render (Some games will still play audio). See attachments of toribash 3.5
(linux version) running fine, and Toribash 3.98 (Full up to date Windows
version).
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http://bugs.winehq.org/show_bug.cgi?id=22829
Summary: Systinternals RAMMap crashes
Product: Wine
Version: 1.2-rc1
Platform: x86-64
URL: http://download.sysinternals.com/Files/RAMMap.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
Created an attachment (id=28189)
--> (http://bugs.winehq.org/attachment.cgi?id=28189)
Crash log
RAMMap.exe (new tool from SysInternals) crashes when run. You need to change
the version to Vista or higher btw.
The crash in SysAllocString looks like reported as well in bug 3756.
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https://bugs.winehq.org/show_bug.cgi?id=36832
Bug ID: 36832
Summary: winetricks ie7
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48906
--> https://bugs.winehq.org/attachment.cgi?id=48906
backtrace
wine-1.7.21-31-g95ae71f
Linux phcole 3.13.0-30-generic #54-Ubuntu SMP Mon Jun 9 22:47:59 UTC 2014 i686
i686 i686 GNU/Linux
use "winetricks ie7" to install ie7,
when the window shows, cancel it, (or after the installation successed), the
"iesetup.exe" crashed.
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http://bugs.winehq.org/show_bug.cgi?id=27878
Summary: Picasa 3.8 in Fedora 15 just displays a black window
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danieljamesscott(a)gmail.com
When starting Picasa 3.8 on Fedora 15. All that is shown is a black window. The
mouse pointer changes as I hover over different locations on the screen, but
the display remains completely black within the window.
This may be related to:
http://bugs.winehq.org/show_bug.cgi?id=27713
However the user never actually states what the problem is.
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http://bugs.winehq.org/show_bug.cgi?id=36021
Bug ID: 36021
Summary: In the KDE Plasma desktop the mousepointer disappears
in wine windows
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: af(a)muc.de
When starting whatever wine program under KDE Plasma desktop (Fedora-20 in this
case) e.g. winefile or winecfg or notepad.exe, the window comes up and shows
the normal content, but when moving the mouse into it, the mousepointer
disappears and there is neither a chance to handle any widgets within the
window "blindly".
The problem does not show up under gnome or xfce.
With iTunes.exe the first usual popups appear the same way. They can be closed
using the window manager's controls, but not by pressing the buttons inside.
The final iTunes window remains black.
Additional infos:
i use a self compiled wine in 32 bit version on a x86_64 system. (reason:
installing only the 32 bit packages on Fedora 20 does not work - wineserver is
not found - i'll file a bug against Fedora-20, too).
The same thing happened under Fedora-19.
Switching off the desktop effects of the KDE plasma does not help.
When running it in a VNC server / viewer also with KDE plasma the problem is
absent and everything looks normal
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https://bugs.winehq.org/show_bug.cgi?id=4122
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.22.
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http://bugs.winehq.org/show_bug.cgi?id=27259
Summary: winemenubuilder hangs sometimes
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This problem was also mentioned in bug 14026.)
Every now and then, winemenubuilder seems to hang.
It happened to me just now installing progecad 2010 trial.
winedbg btall (see attachment) shows that winemenubuilder was started with -w,
which is described in the source like this:
* If the -w parameter is passed, and the shortcut cannot be created,
* this program will wait for the parent process to finish and then try
* again. This covers the case when a ShortCut is created before the
* executable containing its icon.
It hung in WaitForParentProcess().
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http://bugs.winehq.org/show_bug.cgi?id=31048
Bug #: 31048
Summary: Dolphin XPS Viewer crashes on load
Product: Wine
Version: 1.5.7
Platform: x86-64
URL: http://www.xpsviewer.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40764
--> http://bugs.winehq.org/attachment.cgi?id=40764
wine-1.5.7-158-g4a367c5 console output
Dolphin XPS Viewer crashes immediately after install but the debugger doesn't
run.
On attempt two the app crashes out with a page fault.
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https://bugs.winehq.org/show_bug.cgi?id=36651
Bug ID: 36651
Summary: shlwapi/tests/path.c: stack smashing detected
(valgrind/gcc-4.9.0)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48695
--> https://bugs.winehq.org/attachment.cgi?id=48695
output
If I compile wine with 4.9.0 and run it under valgrind, I noticed that
shlwapi/path crashes pretty spectacularly:
*** stack smashing detected ***: shlwapi_test.exe.so terminated
======= Backtrace: =========
/lib32/libc.so.6(+0x6e96d)[0x42a296d]
/lib32/libc.so.6(__fortify_fail+0x45)[0x43347d5]
/lib32/libc.so.6(+0x10078a)[0x433478a]
/home/austin/wine-valgrind/dlls/shlwapi/shlwapi.dll.so(+0x50314)[0x5100314]
/home/austin/wine-valgrind/dlls/shlwapi/shlwapi.dll.so(PathCombineW+0x2e1)[0x50dfa84]
/home/austin/wine-valgrind/dlls/shlwapi/shlwapi.dll.so(PathCombineA+0x18f)[0x50df743]
I'll attach the full output
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