http://bugs.winehq.org/show_bug.cgi?id=15478
Summary: Unity Web Player 2.1.0 doesn't show graphics in browser
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://unity3d.com/unity-web-player-2.x.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Unity Web Player is a browser plugin for Firefox for running rich 3d
applications.
After installing Firefox 3 then installing the Unity Web Player, visiting
http://unity3d.com/gallery/live-demos/tropical-paradise loads a demo (you can
hear the audio, birds chirping) where you're supposed to see and navigate a 3d
tropical paradise.
The graphics are not drawn in the display area of the page.
Right clicking on where the graphics are supposed to be gives an option for
fullscreen, which appears to work sometimes.
wine-1.1.5-207-gc425c8a, NVIDIA 8800, 177.13.
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http://bugs.winehq.org/show_bug.cgi?id=22697
Summary: wine iexplore browserchoice.eu is not displayed
Product: Wine
Version: 1.1.44
Platform: x86
URL: browserchoice.eu
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=27968)
--> (http://bugs.winehq.org/attachment.cgi?id=27968)
+mshtml,+shdocvw,+shell,+urlmon
The iexplore window is empty, when using an url without a scheme
0020:trace:urlmon:parse_schema (L"browserchoice.eu" 00000000 0x33f81a 64 (nil))
0020:fixme:shdocvw:bind_to_object BindToObject failed: 80004005
wine iexplore www.browserchoice.eu works as expected
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http://bugs.winehq.org/show_bug.cgi?id=26504
Summary: Unhandled exception: page fault on write access to
"blah" in 32-bit code
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NixonInnes(a)gmail.com
Created an attachment (id=33744)
--> (http://bugs.winehq.org/attachment.cgi?id=33744)
Some system descriptions & Application Log
Runes of Magic, a 3D application crashes on start-up.
I am running a 64-bit version of Debian "Squeeze", and the nVidia graphics
drivers (installed via 'the debian way'), which to as far as my knowledge work
fine.
I have Wine version 1.1.42 and with it I have installed "Microsoft Visual C++
2005" via 'winetricks'. VC++ is required by the application. I have also
installed D3DX9.
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http://bugs.winehq.org/show_bug.cgi?id=36717
Bug ID: 36717
Summary: DeltaCad 8.0 crashes when trying to set printer or
print
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charlie.farnsbarns(a)gmail.com
Created attachment 48762
--> http://bugs.winehq.org/attachment.cgi?id=48762
Output from error
DeltaCad version 8.0 has a fatal error which closes the program when trying to
set the printer. On trying to print, reports error "Can't initialize the
default printer". When trying to set up the printer (either printer, I have
two), it crashes and reports the error "The program DELTACAD.EXE has
encountered a serious problem and needs to close. We are sorry for the
inconvenience."
This occurs when trying to print or to set the paper orientation.
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http://bugs.winehq.org/show_bug.cgi?id=22091
Summary: Dragon Age Awakening setup crashes with ntdll error
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=26923)
--> (http://bugs.winehq.org/attachment.cgi?id=26923)
Log
As reported in the test, the setup for the game fails with the following
output.
err:ntdll:RtlpWaitForCriticalSection section 0x7efec7e4 "loader.c:
loader_section" wait timed out in thread 0009, blocked by 001a, retrying (60
sec)
Complete terminal output is added as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35948
Bug ID: 35948
Summary: Starcraft Campaign Editor displays incorrect numeric
values when editing triggers
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Created attachment 48014
--> http://bugs.winehq.org/attachment.cgi?id=48014
trace+richedit
To reproduce, open the Campaign Editor, click Scenario, click Triggers,
double-click "Current player commands at most 0 buildings", click Conditions,
double-click "Current player commands at most 0 buildings", click "at most 0",
change the value 0 to 5, and click OK.
The condition will now erroneously read "Current player commands at most 50
buildings" instead of "Current player commands at most 5 buildings".
There is actually a second bug here: the "0" in "at most 0" is clickable on
Windows, but it is not in Wine. In Wine, only the "at most " is clickable.
"winetricks dlls riched20" fixes these problems.
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https://bugs.winehq.org/show_bug.cgi?id=36722
Bug ID: 36722
Summary: dmusic/tests/dmusic.c crashes under
WINEDEBUG=warn+heap
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: mstefani(a)redhat.com
commit d82e2935e41da81bd9e5576046c362ea091d0fe1
Author: Michael Stefaniuc <mstefani(a)redhat.de>
Date: Sat May 31 19:20:55 2014 +0200
dmusic: Release the clock when destroying the IDirectMusic8 object.
:040000 040000 7db05f4ebfa00e0190c93da681b85bb0d66fcc9d
e1ff02526d818b3cbada2e8b78f4729081361005 M dlls
Backtrace:
=>0 0x7e736416 IDirectMusic8Impl_Release+0x46(iface=<couldn't compute
location>) [/home/austin/wine-git/dlls/dmusic/dmusic.c:77] in dmusic
(0x0033f998)
1 0x7eff45f5 test_dmusic+0x694()
[/home/austin/wine-git/dlls/dmusic/tests/dmusic.c:122] in dmusic_test
(0x0033fc78)
2 0x7eff50f8 func_dmusic+0x627() [/home/austin/wine-git/dlls/dmusic/tests
0x7e736416 IDirectMusic8Impl_Release+0x46
[/home/austin/wine-git/dlls/dmusic/dmusic.c:77] in dmusic: call *0x8(%edx)
77
IReferenceClock_Release(&This->pMasterClock->IReferenceClock_iface);
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http://bugs.winehq.org/show_bug.cgi?id=31349
Bug #: 31349
Summary: Office 2013 web installer aborts early
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 41193
--> http://bugs.winehq.org/attachment.cgi?id=41193
Logfile from the Office 2013 web installer
Related console output:
0009:fixme:advapi:ParseStringSidToSid String constant not supported: L"LA"
Related message from the Office Bootstrapper.log
2012/07/28 14:52:49:236::[9] Error: failed to create security descriptor from
string
D:(A;OI;GA;;;LS)(A;OI;GA;;;BA)(A;OI;GA;;;LA)(A;OI;GA;;;BG)(A;OI;GA;;;AU), error
= 1336 ErrorCode: 1336(0x538). exception caught, exiting bootstrapper.
--------------------
You need my patches to fix a different failure with current git:
http://source.winehq.org/patches/data/88736http://source.winehq.org/patches/data/88737
Current git failure is:
0009:err:ntdll:NtQueryInformationToken Unhandled Token Information class 25!
Related message from the Office Bootstrapper.log
2012/07/28 09:52:17:796::[9] Error: Failed to get token's integrity level
information ErrorCode: 1(0x1). exception caught, exiting bootstrapper.
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https://bugs.winehq.org/show_bug.cgi?id=36595
Bug ID: 36595
Summary: valgrind shows several memory leaks in
windowscodecs/tests/metadata.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==24667== 8 bytes in 1 blocks are definitely lost in loss record 38 of 560
==24667== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==24667== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==24667== by 0x4E4AEE9: ComponentFactory_CreateInstance (imgfactory.c:1044)
==24667== by 0x4E3A55B: ClassFactoryImpl_CreateInstance (clsfactory.c:138)
==24667== by 0x5124F06: CoCreateInstance (unknwn.h:226)
==24667== by 0x4CBE594: test_create_reader (metadata.c:837)
==24667== by 0x4CC3DA5: func_metadata (metadata.c:1786)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667==
==24667== 16 bytes in 1 blocks are definitely lost in loss record 106 of 560
==24667== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==24667== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==24667== by 0x4E76AC9: ungif_alloc (ungif.c:61)
==24667== by 0x4E76BD9: MakeMapObject (ungif.c:155)
==24667== by 0x4E7734D: DGifGetImageDesc (ungif.c:413)
==24667== by 0x4E77F9F: DGifSlurp (ungif.c:891)
==24667== by 0x4E442E2: GifDecoder_Initialize (gifformat.c:1131)
==24667== by 0x4CC00CF: test_metadata_gif (wincodec.h:3511)
==24667== by 0x4CC3DAF: func_metadata (metadata.c:1788)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667==
==24667== 32 bytes in 1 blocks are definitely lost in loss record 204 of 560
==24667== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==24667== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==24667== by 0x514316C: CreateStreamOnHGlobal (hglobalstream.c:591)
==24667== by 0x4CB9DC8: create_stream (metadata.c:195)
==24667== by 0x4CBE5E9: test_create_reader (metadata.c:841)
==24667== by 0x4CC3DA5: func_metadata (metadata.c:1786)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667==
==24667== 34 bytes in 1 blocks are definitely lost in loss record 207 of 560
==24667== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==24667== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==24667== by 0x7B8457FF: HeapAlloc (heap.c:271)
==24667== by 0x7B845B34: GlobalAlloc (heap.c:388)
==24667== by 0x4CB9D2E: create_stream (metadata.c:187)
==24667== by 0x4CBE5E9: test_create_reader (metadata.c:841)
==24667== by 0x4CC3DA5: func_metadata (metadata.c:1786)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667==
and one possible leak:
==24667== 8 bytes in 1 blocks are possibly lost in loss record 37 of 560
==24667== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==24667== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==24667== by 0x7B8457FF: HeapAlloc (heap.c:271)
==24667== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==24667== by 0x4CB9D2E: create_stream (metadata.c:187)
==24667== by 0x4CBE5E9: test_create_reader (metadata.c:841)
==24667== by 0x4CC3DA5: func_metadata (metadata.c:1786)
==24667== by 0x4CD57DA: run_test (test.h:584)
==24667== by 0x4CD5BC9: main (test.h:654)
==24667==
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https://bugs.winehq.org/show_bug.cgi?id=36188
Bug ID: 36188
Summary: valgrind shows an invalid free for
comctl32/tests/listview.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7218== Invalid free() / delete / delete[] / realloc()
==7218== at 0x7BC4C704: notify_free (heap.c:263)
==7218== by 0x7BC51049: RtlFreeHeap (heap.c:1762)
==7218== by 0x7B845837: HeapFree (heap.c:276)
==7218== by 0x7B8467DB: GlobalFree (heap.c:751)
==7218== by 0x7B846EDF: LocalFree (heap.c:1016)
==7218== by 0x5160A33: Free (comctl32undoc.c:119)
==7218== by 0x5182D36: notify_forward_header (listview.c:806)
==7218== by 0x5198A0C: LISTVIEW_Notify (listview.c:10451)
==7218== by 0x519B585: LISTVIEW_WindowProc (listview.c:11594)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542A7A0: WINPROC_CallProcAtoW (winproc.c:603)
==7218== by 0x542B991: CallWindowProcA (winproc.c:961)
==7218== by 0x4E89125: listview_subclass_proc (listview.c:619)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542B5DF: WINPROC_CallProcWtoA (winproc.c:858)
==7218== by 0x542B78A: WINPROC_call_window (winproc.c:902)
==7218== by 0x53E80F8: call_window_proc (message.c:2223)
==7218== by 0x53EAF96: send_message (message.c:3260)
==7218== Address 0x513fb28 is on thread 1's stack
==7218==
doesn't require a virtual desktop to occur
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http://bugs.winehq.org/show_bug.cgi?id=23219
Summary: AT4RE FastScanner v3.0 exe scanning bug
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: https://www.woodmann.com/collaborative/tools/images/Bi
n_AT4RE_FastScanner_2010-1-10_4.2_FastScanner_v3.0_Fin
al.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
There is an inconsistency between what happens on Windows and what happens in
Wine, that causes the program to not do a "normal scanning":
On Windows:
1) Run the app
2) Click "Open"
3) Select a dll or exe file
4) Click "Open" in the dialog
5) The program will scan the file and display the scan result in its window
On Wine:
1-4) Same as above
5) The program doesn't automatically scan the selected file.
The problem is that there is no other way to scan a file "normally" than by
opening the file. If you press "Smart scan" the program will apply different
methods to scanning and thus sometimes detects different things than the
"normal" scan that -should- be done when you select a file.
There is no output from Wine in console.
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http://bugs.winehq.org/show_bug.cgi?id=19889
Summary: Steam client major lag
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmodiscool(a)yahoo.com
OS: Ubuntu 9.04 32 Bit
CPU: Intel Quad Q9300
GPU: ATI Radeon HD 4870 512mb
(Obviously a good enough computer to run Steam)
Whenever I run Steam, the window lags at around 5 FPS.
For instance, when trying to stretch/shrink the window by placing the cursor on
the side of the window and dragging it, it will move but not smooth at all.
Looks as if it's moving at about 5 FPS.
This is my first bug report so please tell me if you need more information.
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https://bugs.winehq.org/show_bug.cgi?id=36598
Bug ID: 36598
Summary: valgrind shows a definite leak in
windowscodecs/tests/tiffformat.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19240== 190 bytes in 1 blocks are definitely lost in loss record 402 of 566
==19240== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19240== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19240== by 0x7B8457FF: HeapAlloc (heap.c:271)
==19240== by 0x7B845B34: GlobalAlloc (heap.c:388)
==19240== by 0x4CD3788: create_stream (tiffformat.c:106)
==19240== by 0x4CD3CCB: test_QueryCapability (tiffformat.c:187)
==19240== by 0x4CD49C3: func_tiffformat (tiffformat.c:276)
==19240== by 0x4CD57DA: run_test (test.h:584)
==19240== by 0x4CD5BC9: main (test.h:654)
==19240==
==19240== 8 bytes in 1 blocks are possibly lost in loss record 37 of 566
==19240== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19240== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19240== by 0x7B8457FF: HeapAlloc (heap.c:271)
==19240== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==19240== by 0x4CD3788: create_stream (tiffformat.c:106)
==19240== by 0x4CD3CCB: test_QueryCapability (tiffformat.c:187)
==19240== by 0x4CD49C3: func_tiffformat (tiffformat.c:276)
==19240== by 0x4CD57DA: run_test (test.h:584)
==19240== by 0x4CD5BC9: main (test.h:654)
==19240==
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https://bugs.winehq.org/show_bug.cgi?id=36240
Bug ID: 36240
Summary: valgrind shows several leaks in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48376
--> https://bugs.winehq.org/attachment.cgi?id=48376
valgrind log
e.g.,
==26266== 1 bytes in 1 blocks are definitely lost in loss record 5 of 596
==26266== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==26266== by 0x49C9EBC: pp_xmalloc (preproc.c:82)
==26266== by 0x49C9FAC: pp_xstrdup (preproc.c:112)
==26266== by 0x49CA840: pp_add_define (preproc.c:349)
==26266== by 0x49BC0A3: ppy_parse (ppy.y:278)
==26266== by 0x49BB69C: wpp_parse (wpp.c:214)
==26266== by 0x4992643: preprocess_shader (compiler.c:348)
==26266== by 0x4992E85: D3DAssemble (compiler.c:485)
==26266== by 0x4DA88A1: D3DXAssembleShader (shader.c:214)
==26266== by 0x4DA921E: D3DXAssembleShaderFromResourceA (shader.c:370)
==26266== by 0x4A21FFE: assembleshader_test (asm.c:341)
==26266== by 0x4A22B4E: func_asm (asm.c:518)
==26266== by 0x4AB42A0: run_test (test.h:584)
==26266== by 0x4AB468F: main (test.h:654)
==26266==
full valgrind log attached
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http://bugs.winehq.org/show_bug.cgi?id=36334
Bug ID: 36334
Summary: The Chosen (Well of Souls) demo has graphical glitches
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.gamershell.com/download_21290.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 162bc8db6e1bf0ba1222c0bfb09319313c803e29
Created attachment 48407
--> http://bugs.winehq.org/attachment.cgi?id=48407
in-game screenshot
The first sign of the problem can be observed in the main menu of the game,
where the flames in the background are very pixelated. If you start a new game
you'll see that the whole 3D world is rendered without textures as can be seen
in the attached screenshot.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec78,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2d8,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_R8G8_SNORM.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x28.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
A regression from 1.7.14:
162bc8db6e1bf0ba1222c0bfb09319313c803e29 is the first bad commit
commit 162bc8db6e1bf0ba1222c0bfb09319313c803e29
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Mar 4 10:21:35 2014 +0100
ddraw: User memory surfaces should be created with an explicit pitch.
:040000 040000 4bdc52f9603765d75d68cdb513f3a33879940a9d
c8ded2d89d8c0254621b5fe3425dacebb2a31bf5 M dlls
Fedora 20
Wine 1.7.18
Nvidia binary drivers 337.12
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https://bugs.winehq.org/show_bug.cgi?id=36351
Bug ID: 36351
Summary: valgrind shows a few leaks in d3drm/tests/d3drm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48414
--> https://bugs.winehq.org/attachment.cgi?id=48414
valgrind log
==5655== 24 bytes in 2 blocks are definitely lost in loss record 191 of 711
==5655== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==5655== by 0x6375E37: ???
==5655== by 0x63292C3: ???
==5655== by 0x632A146: ???
==5655== by 0x6324FDC: ???
==5655== by 0x4A4F19D: func_d3drm (d3drm.c:1595)
==5655== by 0x4A52C44: run_test (test.h:584)
==5655== by 0x4A53033: main (test.h:654)
==5655==
etc., full log attached.
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https://bugs.winehq.org/show_bug.cgi?id=36596
Bug ID: 36596
Summary: valgrind shows a definite leak in
windowscodecs/tests/propertybag.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19133== 40 bytes in 2 blocks are definitely lost in loss record 227 of 550
==19133== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19133== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19133== by 0x51537AF: IMalloc_fnAlloc (ifs.c:186)
==19133== by 0x51540CA: CoTaskMemAlloc (objidl.h:1236)
==19133== by 0x4E729DC: copy_propbag2 (propertybag.c:225)
==19133== by 0x4E72B85: PropertyBag_GetPropertyInfo (propertybag.c:255)
==19133== by 0x4CDCC90: test_propertybag_getpropertyinfo (ocidl.h:5658)
==19133== by 0x4CDDF43: test_filled_propertybag (propertybag.c:270)
==19133== by 0x4CDDFC6: func_propertybag (propertybag.c:287)
==19133== by 0x4CE87DA: run_test (test.h:584)
==19133== by 0x4CE8BC9: main (test.h:654)
==19133==
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http://bugs.winehq.org/show_bug.cgi?id=34525
Bug #: 34525
Summary: Marine Benefit freezes in Stages 1-3 due to gstreamer
error
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Created attachment 45965
--> http://bugs.winehq.org/attachment.cgi?id=45965
Wine 1.7.1 output
Touhou Kaikeidou ~ Marine Benefit (all versions) freeze upon starting Stages 1,
2, and/or 3. These three stages have .avi files for their backgrounds rather
than .png/.jpg/etc.
I have attacked terminal output.
At first I believed this bug to be related to Bug 26495, but after that bug was
closed, the problem still remained.
Bug 31616 is a related issue but does not involve gstreamer; that bug has been
fixed.
I have attached terminal output. Please note that I deleted much of the
repeating text to save space and that I had to force kill wine via Force Quit
in order to obtain the output.
This bug has been in existence since around 1.4.1, but did not freeze Wine
before then. It started freezing Wine in the 1.5.# devel stages.
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http://bugs.winehq.org/show_bug.cgi?id=21521
Summary: Improper audio selection
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thekevinday(a)gmail.com
On the olpc xo-1, when any application is started (like winecfg or regedit) the
wrong audio setting gets toggled.
That is, when I start one of these programs, the microphone gets turned on and
audio tries to play back through the microphone.
I confirmed this by selecting the test audio from winecfg and audible
electrical feedback was coming from the microphone area.
Under alsamixer I can turn the mic back off by disabling the "MIC Bias Enable"
option. I have watched this option get turned on when starting something like
regedit.
I am using a hardened linux from scratch system with uClibc-nptl and gcc-4.4.3.
As a comparison, I tested the same system on a different machine with no such
immediate weirdness.
wine-1.1.37
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http://bugs.winehq.org/show_bug.cgi?id=36487
Bug ID: 36487
Summary: Downloading AVAST
Product: Wine
Version: 0.9.59.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james_200122(a)yahoo.com
After the download of free version of AVAST, during the last part of the
installation, there is a critical error and must close program.
It cannot complete download or operation.
If there is a better anti virus software working with Linxus, please advise.
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http://bugs.winehq.org/show_bug.cgi?id=32000
Bug #: 32000
Summary: I CAN NOT EXECUTE APDL ANSYS.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanset.19(a)gmail.com
Classification: Unclassified
Created attachment 42182
--> http://bugs.winehq.org/attachment.cgi?id=42182
ERROR THAT DOES NOT LET ME EXECUTE ANSYS
I TRY TO EXECUTE APDL ANSYS LAUNCHER O WHATEVER FROM ANSYS AND IT SHOWS ME SOME
ERROR THAT I DO NOT UNDERSTAND. I NEED SOME HELP FOR UNDERSTANDING THE ERROR.
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https://bugs.winehq.org/show_bug.cgi?id=36350
Bug ID: 36350
Summary: valgrind shows a leak in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21144== 20 bytes in 1 blocks are definitely lost in loss record 119 of 568
==21144== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21144== by 0x4CA24CC: set_rel_reg.isra.2.part.3
(d3dcompiler_private.h:148)
==21144== by 0x4CA8B32: asmshader_parse (asmshader.y:1159)
==21144== by 0x4CA8F9D: parse_asm_shader (asmshader.y:1684)
==21144== by 0x4CB208E: SlAssembleShader (asmshader.l:497)
==21144== by 0x4C94EBC: D3DAssemble (compiler.c:400)
==21144== by 0x4B51962: exec_tests (asm.c:59)
==21144== by 0x4B54F88: vs_3_0_test (asm.c:1178)
==21144== by 0x4B55459: func_asm (asm.c:1717)
==21144== by 0x4B61200: run_test (test.h:584)
==21144== by 0x4B615EF: main (test.h:654)
==21144==
this is the only leak that doesn't involve preprocess_shader()
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http://bugs.winehq.org/show_bug.cgi?id=34215
Bug #: 34215
Summary: Adobe Creative Cloud installer fails
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kunitoki(a)gmail.com
Classification: Unclassified
Created attachment 45516
--> http://bugs.winehq.org/attachment.cgi?id=45516
backtrace of kernel32 unimplemented function
When launching the CreativeCloudSet-Up.exe provided by adobe we get a crashlog.
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http://bugs.winehq.org/show_bug.cgi?id=36737
Bug ID: 36737
Summary: Steel Armor: Blaze of War crashes on start with
built-in msvcr80
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48785
--> http://bugs.winehq.org/attachment.cgi?id=48785
+msvcrt,+relay debug log (uncompressed 30 MB)
After starting the game and skipping the intro video the game crashes during
the initial loading stage (when the progress bar reaches 54%). There's no Wine
crash dialog, the game quits silently and opens a 'last_bug.txt' file in
notepad which contains the following text:
'Critical error
001: An error has occurred while initializing the program'
The game installs various DirectX runtime components and MSVC++ 2010 libraries.
'winetricks vcrun2005' allows the game to load properly. It seems Wine's
built-in msvcr80 component does something wrong, because the problem doesn't
occur with native msvcr80.
There is no demo version of Steel Armor: Blaze of War.
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http://bugs.winehq.org/show_bug.cgi?id=36790
Bug ID: 36790
Summary: ACDSee v17.0 failed to start, and process become
"zombie" at end
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
wine version: wine-1.7.20-102-g889cce4
download ACDSee 17 from:
http://dl.acdsystems.com.s3.amazonaws.com/acdsee/en/acdsee.exe
after install ACDSee, start from
~/.wine/drive_c/Program Files/ACD Systems/ACDSee/17.0/
with:
wine ACDSee.exe
the program failed to start, and then turn to "zombie" process in the
gnome-system-monitor.
last output is:
err:seh:setup_exception_record stack overflow 912 bytes in thread 0009 eip
7e84c978 esp 00230fa0 stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=36593
Bug ID: 36593
Summary: valgrind shows a possible leaks in
windowscodecs/tests/bitmap.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3784== 44 bytes in 1 blocks are possibly lost in loss record 231 of 552
==3784== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==3784== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==3784== by 0x4E5C74F: PaletteImpl_Create (palette.c:635)
==3784== by 0x4E49494: ComponentFactory_CreateBitmapFromSource
(imgfactory.c:551)
==3784== by 0x4CA4E1A: test_createbitmapfromsource (wincodec.h:5998)
==3784== by 0x4CA97D9: func_bitmap (bitmap.c:991)
==3784== by 0x4CD57DA: run_test (test.h:584)
==3784== by 0x4CD5BC9: main (test.h:654)
==3784==
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https://bugs.winehq.org/show_bug.cgi?id=36597
Bug ID: 36597
Summary: valgrind shows several definite leaks in
user32/tests/msg.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27824== 28 bytes in 1 blocks are definitely lost in loss record 294 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x5163EB8: DIALOG_get_info (defdlg.c:342)
==27824== by 0x51697B0: DIALOG_CreateIndirect (dialog.c:675)
==27824== by 0x5169BF0: CreateDialogIndirectParamAorW (dialog.c:763)
==27824== by 0x5169C41: CreateDialogIndirectParamA (dialog.c:772)
==27824== by 0x5169AF4: CreateDialogParamA (dialog.c:737)
==27824== by 0x4D388A8: test_dialog_messages (msg.c:11563)
==27824== by 0x4D4745E: func_msg (msg.c:14588)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
==27824== 28 bytes in 1 blocks are definitely lost in loss record 296 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x5163EB8: DIALOG_get_info (defdlg.c:342)
==27824== by 0x51697B0: DIALOG_CreateIndirect (dialog.c:675)
==27824== by 0x5169BF0: CreateDialogIndirectParamAorW (dialog.c:763)
==27824== by 0x5169C41: CreateDialogIndirectParamA (dialog.c:772)
==27824== by 0x5169AF4: CreateDialogParamA (dialog.c:737)
==27824== by 0x4D38CA5: test_EndDialog (msg.c:11609)
==27824== by 0x4D47463: func_msg (msg.c:14589)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
==27824== 68 bytes in 1 blocks are definitely lost in loss record 504 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x7BC32765: RtlCreateActivationContext (actctx.c:4506)
==27824== by 0x7B827590: CreateActCtxW (actctx.c:124)
==27824== by 0x4D261D0: test_create (msg.c:6876)
==27824== by 0x4D26E87: test_interthread_messages (msg.c:7004)
==27824== by 0x4D473D9: func_msg (msg.c:14568)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
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https://bugs.winehq.org/show_bug.cgi?id=36185
Bug ID: 36185
Summary: comctl32/button tests shows an unitialized variable
under valgrind
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: dank(a)kegel.com
==2251== Conditional jump or move depends on uninitialised value(s)
==2251== at 0x4F10DEC: winetest_vok (test.h:311)
==2251== by 0x4F10FFA: winetest_ok (test.h:357)
==2251== by 0x4E65D82: test_button_class (button.c:748)
==2251== by 0x4E6628D: func_button (button.c:810)
==2251== by 0x4F119B1: run_test (test.h:584)
==2251== by 0x4F11DA0: main (test.h:654)
==2251== Uninitialised value was created by a stack allocation
==2251== at 0x4E65A95: test_button_class (button.c:722)
==2251==
{
<insert_a_suppression_name_here>
Memcheck:Cond
fun:winetest_vok
fun:winetest_ok
fun:test_button_class
fun:func_button
fun:run_test
fun:main
}
looking at the code, it's semi-expected, as it's a todo_wine:
ret = GetClassInfoExW(NULL, nameW, &ex2W);
todo_wine {
ok(ret, "got %d\n", ret);
ok(ex2W.lpfnWndProc == exW.lpfnWndProc, "got %p, %p\n", exW.lpfnWndProc,
ex2W.lpfnWndProc);
}
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https://bugs.winehq.org/show_bug.cgi?id=36768
Bug ID: 36768
Summary: valgrind shows a couple invalid reads in
windowscodecs/tests/tiffformat.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: madewokherd(a)gmail.com
preloader: Warning: failed to reserve range 7f000000-82000000
../../../tools/runtest -q -P wine -T ../../.. -M windowscodecs.dll -p
windowscodecs_test.exe.so tiffformat && touch tiffformat.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==3187== Invalid read of size 4
==3187== at 0x4F8B84E: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187== Address 0x4aac098 is 0 bytes inside a block of size 44 free'd
==3187== at 0x7BC4C72C: notify_free (heap.c:263)
==3187== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==3187== by 0x510E08A: TiffDecoder_Release (tiffformat.c:560)
==3187== by 0x4F8B772: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187==
==3187== Invalid read of size 4
==3187== at 0x510DF96: TiffDecoder_Release (winbase.h:2617)
==3187== by 0x4F8B85D: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187== Address 0x4aac09c is 4 bytes inside a block of size 44 free'd
==3187== at 0x7BC4C72C: notify_free (heap.c:263)
==3187== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==3187== by 0x510E08A: TiffDecoder_Release (tiffformat.c:560)
==3187== by 0x4F8B772: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187==
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https://bugs.winehq.org/show_bug.cgi?id=36782
Bug ID: 36782
Summary: valgrind shows a leak in kernel32/tests/thread.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: sebastian(a)fds-team.de
==26950== 12 bytes in 1 blocks are definitely lost in loss record 19 of 288
==26950== at 0x7BC49369: notify_alloc (heap.c:255)
==26950== by 0x7BC4D59F: RtlAllocateHeap (heap.c:1716)
==26950== by 0x7BC85CAE: RtlCreateUserThread (thread.c:517)
==26950== by 0x7B87363F: CreateRemoteThread (thread.c:88)
==26950== by 0x7B8735C4: CreateThread (thread.c:54)
==26950== by 0x4E37165: test_thread_actctx (thread.c:1587)
==26950== by 0x4E37B00: func_thread (thread.c:1772)
==26950== by 0x4E53A4E: run_test (test.h:584)
==26950== by 0x4E53E1A: main (test.h:654)
==26950==
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http://bugs.winehq.org/show_bug.cgi?id=20086
Summary: NewPGen: Doesn't restore from tray
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ken_g6151(a)yahoo.com
Problem: When minimized to the system tray, NewPGen cannot be restored.
OS: Ubuntu 9.04 64-bit
Application: NewPGen 2.82
Steps to reproduce:
1. Launch NewPGen from a directory without a NewPGen.ini file. (Remove it if
it's present.)
2. Dismiss the dialog.
3. Note that both a taskbar entry and a system tray icon appear.
4. Minimize the application. The system tray icon remains but the taskbar
entry disappears.
5. Double-click on the system tray icon. This should restore the application,
but it doesn't. The taskbar entry may briefly reappear, but then disappears.
6. Double-click on the system tray icon again. This time the taskbar entry
reappears, but again the application does not.
7. Click the taskbar entry. It cannot maintain focus, and the application does
not appear.
This bug is similar to Bug 16450, but there are subtle differences, such as the
tray icon never disappearing and the taskbar entry reappearing.
Also, with a previous Wine version (1.0.1 I think), I recall seeing the
application reappear, but without any window manager controls or trimming. I'd
enter this as a separate bug if I was willing to revert to the old Wine version
to verify it.
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http://bugs.winehq.org/show_bug.cgi?id=22404
Summary: Unigine Heaven Benchmark 2.0 lacks shadows and smoke
in Wine in d3d
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://unigine.com/products/heaven/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, and on both OS's when selecting openGL, but not on Wine with D3D9,
the houses in the opening scene of the Heaven benchmark 2.0 throw
nice big shadows and spew smoke from their chimneys.
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http://bugs.winehq.org/show_bug.cgi?id=29755
Bug #: 29755
Summary: Deadlock during crash while installing gecko?
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
I did a pure 64 bit build today, and the first time I started an app,
it crashed and hung when the "Wine Gecko Installer" dialog was at about 80%.
I then tried to repeat it, but it didn't happen in two more tries with clean
wineprefixes.
Console output:
wine: Unhandled page fault at address 0x7f1685983730 (thread 0018), starting
debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x100a8
"../../../wine-git/dlls/ntdll/heap.c: main process heap section" wait timed out
in thread 0017, blocked by 0018, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x100a8
"../../../wine-git/dlls/ntdll/heap.c: main process heap section" wait timed out
in thread 001a, blocked by 0018, retrying (60 sec)
This is like bug 28388, but presumably there's no midi involved in installing
gecko.
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http://bugs.winehq.org/show_bug.cgi?id=9898
Summary: Virtual Moon Atlas 3.5 expert Mostly black drawing
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://prdownloads.sourceforge.net/virtualmoon/avlsetup3
5.exe?download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Created an attachment (id=8392)
--> (http://bugs.winehq.org/attachment.cgi?id=8392)
Screen shot
With the new child window fixes this 3d expert version of this app which was
unusable now can be used. It was installed and run from a fresh prefix. Craters
and other features are labeled but during the display refresh they shown for a
split second and then are overwritten. Tested with and without virtual desktop.
This error is output when starting.
err:wgl:X11DRV_GetPixelFormat Unable to find a WineGLPixelFormat for
PixelFormat=0
See appdb for screen shot of basic version (non-3d)
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2081
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https://bugs.winehq.org/show_bug.cgi?id=36436
Bug ID: 36436
Summary: Popup menu is closed when clicking a sub-menu parent
item twice.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
When I click a sub-menu parent item twice, the popup menu disappears. This
behavior doesn't conform with Windows' one.
How to reproduce:
1. run regedit.exe,
2. click the right mouse button on the pane to show a popup menu,
3. click [New] item in the menu,
4. click [New] item in the menu again.
Actual behavior (wine 1.7.18):
After step 4, the menu is closed.
Expected behavior (Windows):
After step 4, the menu is still shown.
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http://bugs.winehq.org/show_bug.cgi?id=23220
Summary: AT4RE FastScanner v3.0 UI button rectangle bug
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: https://www.woodmann.com/collaborative/tools/images/Bi
n_AT4RE_FastScanner_2010-1-10_4.2_FastScanner_v3.0_Fin
al.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
When hovering the mouse over any of the three buttons "Detect compiler", "Smart
Scan" or "Information" Wine draws a white rectangle around the button which
doesn't disappear unless the window is redrawn (dragging it outside screen or
minimizing and maximizing again).
On Windows there is no such white rectangles at any times.
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http://bugs.winehq.org/show_bug.cgi?id=21275
Summary: python's test_startfile test fails
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.python.org
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=25584)
--> (http://bugs.winehq.org/attachment.cgi?id=25584)
test output
Install python and run:
wine 'c:\Python31\python.exe' -m test.test_startfile
File "C:\Python31\lib\test\test_startfile.py", line 24, in test_empty
startfile(empty)
WindowsError: [Error 0] Success: 'C:\\Python31\\lib\\test\\empty.vbs'
Full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17818
Summary: Runes of Magic menus like EULA or login doesn't appear
on some graphic cards.
Product: Wine
Version: unspecified
Platform: All
URL: http://www.runesofmagic.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivo.a.nunes(a)gmail.com
Runes of Magic should work with wine but it doesn't because of this bug.
For some people the menus appear and for some it doesn't. The problem is that
with some graphic cards the menus doesn't appear for an unknown reason. If you
try to click the buttons you can hear the click, so they are there.
Some cards where the menus doesn't appear are:
Nvidia 7300GT
Nvidia 7600GT
The problem is probably with the 7xxx cards.
Please confirm if you have one and the menus appear or if you have another
graphic card and they doesn't appear.
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http://bugs.winehq.org/show_bug.cgi?id=18316
Summary: Word Pro: dashed "-" in parameters not resolved in
command line
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
If I have a directory name with dashes in it ("a-b-c"), I can not get Word Pro
to recognize it as a valid parameter.
This does not work:
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe 'z:\home\a-b-c\Test.lwp'"
This also does not work:
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe z:\\home\\a-b-c\\Test.lwp'"
Or this:
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe z:\\home\\a\-b\-c\\Test.lwp"
But this does work:
$ ln -s /home/a-b-c /home/abc
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe 'z:\home\abc\Test.lwp'"
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http://bugs.winehq.org/show_bug.cgi?id=28824
Bug #: 28824
Summary: shell32/tests/recyclebin.ok: uninitialised value used
in TRASH_GetDetails
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make recyclebin.ok", valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at __mktime_internal (mktime.c:428)
by mktime (mktime.c:518)
by TRASH_GetDetails (trash.c:444)
by TRASH_EnumItems (trash.c:523)
by SHQueryRecycleBinW (recyclebin.c:859)
by SHQueryRecycleBinA (recyclebin.c:848)
by test_query_recyclebin (recyclebin.c:74)
by func_recyclebin (recyclebin.c:106)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at TRASH_GetDetails (trash.c:367)
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https://bugs.winehq.org/show_bug.cgi?id=36606
Bug ID: 36606
Summary: valgrind shows uninitialized memory use in
ws2_32/tests/protocol.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21539== Invalid write of size 4
==21539== at 0x402F31D: memset (vg_replace_strmem.c:1087)
==21539== by 0x4E1CFD5: WS_EnterSingleProtocolA (socket.c:1778)
==21539== by 0x4E1D22C: WS_EnumProtocols (socket.c:1832)
==21539== by 0x4E2CC95: WSAEnumProtocolsA (socket.c:7483)
==21539== by 0x4CA2650: test_WSAEnumProtocolsA (protocol.c:110)
==21539== by 0x4CA2D46: func_protocol (protocol.c:202)
==21539== by 0x4CCAD54: run_test (test.h:584)
==21539== by 0x4CCB143: main (test.h:654)
==21539== Address 0x499bf18 is 0 bytes after a block of size 744 alloc'd
==21539== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==21539== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==21539== by 0x4CA2624: test_WSAEnumProtocolsA (protocol.c:106)
==21539== by 0x4CA2D46: func_protocol (protocol.c:202)
==21539== by 0x4CCAD54: run_test (test.h:584)
==21539== by 0x4CCB143: main (test.h:654)
==21539==
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http://bugs.winehq.org/show_bug.cgi?id=19792
Summary: program "Antik Virtual set-top-box" crashes at startup
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
Created an attachment (id=23185)
--> (http://bugs.winehq.org/attachment.cgi?id=23185)
log
when trying to install application Antik Virtualny set-top-box (multimedia
application of my Internet provider called Antik for watching digital
TV/cameras/listen to radios on my PC) I got error which prevented it from
running.
In fact install worked but it crashed during startup.
Log (see log attachment) + steps to reproduce (see start attachment) script
will be attached to this bug.
Any help would be appreciated.
pb
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https://bugs.winehq.org/show_bug.cgi?id=36131
Bug ID: 36131
Summary: valgrind shows some multiple leaks in
ole32/clipboard.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48296
--> https://bugs.winehq.org/attachment.cgi?id=48296
valgrind log
==27504== 1,544 bytes in 1 blocks are definitely lost in loss record 740 of 802
==27504== at 0x7BC4E740: RtlReAllocateHeap (heap.c:1884)
==27504== by 0x7B841780: HeapReAlloc (heap.c:281)
==27504== by 0x7B8422D0: GlobalReAlloc (heap.c:679)
==27504== by 0x5371BD6: HGLOBALLockBytesImpl_SetSize (memlockbytes.c:430)
==27504== by 0x5390F90: StorageImpl_Construct.isra.27 (objidl.h:5759)
==27504== by 0x53933BD: Storage_Construct.isra.32 (storage32.c:5232)
==27504== by 0x53944C1: StgCreateDocfileOnILockBytes (storage32.c:7812)
==27504== by 0x5346AA4: render_format (clipboard.c:719)
==27504== by 0x5347D3A: clipbrd_wndproc (clipboard.c:1998)
==27504== by 0x587C549: ??? (in
/home/austin/wine-git/dlls/user32/user32.dll.so)
==27504== by 0x587CBB9: call_window_proc (winproc.c:244)
==27504== by 0x587EF08: WINPROC_call_window (winproc.c:909)
==27504== by 0x5844943: call_window_proc (message.c:2223)
==27504== by 0x584B82B: send_message (message.c:3260)
==27504== by 0x584BA70: SendMessageW (message.c:3454)
==27504== by 0x61E81DF: X11DRV_CLIPBOARD_RenderFormat (clipboard.c:694)
==27504== by 0x61EAE85: X11DRV_GetClipboardData (clipboard.c:2869)
==27504== by 0x5802AF7: GetClipboardData (clipboard.c:534)
==27504== by 0x5348461: snapshot_GetDataHere (clipboard.c:1449)
==27504== by 0x4D6C4CE: func_clipboard (objidl.h:7526)
==27504==
==27504== 1,544 bytes in 1 blocks are definitely lost in loss record 740 of 802
==27504== at 0x7BC4E740: RtlReAllocateHeap (heap.c:1884)
==27504== by 0x7B841780: HeapReAlloc (heap.c:281)
==27504== by 0x7B8422D0: GlobalReAlloc (heap.c:679)
==27504== by 0x5371BD6: HGLOBALLockBytesImpl_SetSize (memlockbytes.c:430)
==27504== by 0x5390F90: StorageImpl_Construct.isra.27 (objidl.h:5759)
==27504== by 0x53933BD: Storage_Construct.isra.32 (storage32.c:5232)
==27504== by 0x53944C1: StgCreateDocfileOnILockBytes (storage32.c:7812)
==27504== by 0x5346AA4: render_format (clipboard.c:719)
==27504== by 0x5347D3A: clipbrd_wndproc (clipboard.c:1998)
==27504== by 0x587C549: ??? (in
/home/austin/wine-git/dlls/user32/user32.dll.so)
==27504== by 0x587CBB9: call_window_proc (winproc.c:244)
==27504== by 0x587EF08: WINPROC_call_window (winproc.c:909)
==27504== by 0x5844943: call_window_proc (message.c:2223)
==27504== by 0x584B82B: send_message (message.c:3260)
==27504== by 0x584BA70: SendMessageW (message.c:3454)
==27504== by 0x61E81DF: X11DRV_CLIPBOARD_RenderFormat (clipboard.c:694)
==27504== by 0x61EAE85: X11DRV_GetClipboardData (clipboard.c:2869)
==27504== by 0x5802AF7: GetClipboardData (clipboard.c:534)
==27504== by 0x5348461: snapshot_GetDataHere (clipboard.c:1449)
==27504== by 0x4D6C4CE: func_clipboard (objidl.h:7526)
==27504==
etc., full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=20497
Summary: Smilebox cannot be installed
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.smilebox.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whynot(a)nurfuerspam.de
Created an attachment (id=24404)
--> (http://bugs.winehq.org/attachment.cgi?id=24404)
Console output after running "wine Downloads/SmileboxInstaller.exe"
The freely downloadable application Smilebox cannot be installed. The output
log of the shell is attached.
The problem is in supposedly in wininet.dll
I also downloaded the latest winetricks (as of today), and did "sh winetricks
wininet". This changes some of the errors, however, at the end the installer
crashes anyway.
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http://bugs.winehq.org/show_bug.cgi?id=36617
Bug ID: 36617
Summary: boost::wregex causes programs to crash
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.m.bugs(a)web.de
Created attachment 48668
--> http://bugs.winehq.org/attachment.cgi?id=48668
The test program
boost::wregex causes (at least my) programs to crash. I made a short test
program and attatched it.
This problems occurs while the boost::wregex object is created, but only with
the wregex version. The normal ones (boost::regex) are working fine.
I compiled this program and also boost (v1.55.0 from the AUR) with MinGW on my
Arch Linux.
I tested the compiled program also an my Windows 7 VM where it worked without
any errors or warnings.
Exactly the same error occurs when I use the std version of boost::wregex
OS: Arch Linux
MinGW:
x86_64-w64-mingw32-g++ (GCC) 4.9.0
Copyright (C) 2014 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Sorry for my bad English :)
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https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #142 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 19832 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=33611
Bug #: 33611
Summary: Metro: Last Light view of lights through the walls and
items
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44488
--> http://bugs.winehq.org/attachment.cgi?id=44488
screenshot
You can watching all lights through the walls and items.
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http://bugs.winehq.org/show_bug.cgi?id=30638
Bug #: 30638
Summary: wined3d in F.E.A.R. 3
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elcuriosoaqui(a)hotmail.com
Classification: Unclassified
Created attachment 40108
--> http://bugs.winehq.org/attachment.cgi?id=40108
wall with lights
-Wine without dlls. No winetricks.
-Only vcrun2008 (size 2.7 MB). That is within the DVD Fear 3
(/media/cdrom0/resources/redist/). That is installed automatically with FEAR 3.
-Nvidia GTS 250 (295.49).
-Settings
"AlwaysOffscreen"="enabled"
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"StrictDrawOrdering"="enabled"
"UseGLSL"="enabled"
"VertexShaders"="hardware"
-change "#-d3d9" to "-d3d9" to force D3D 9 support within the "options.cfg".
.wine/drive_c/Program Files/Steam/SteamApps/common/f.e.a.r. 3/options.cfg
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x18a02c68 Wrong thread,
returning 1. (this error appears in the game, this is caused by the lights of
the lamps on the stage (multiplayer and campaign). These lights can pass
through walls in the game and I can see supplies, soldiers, Alma Wade (girl)
and lamps. "0x18a02c68" changes many times and it delays the gameplay).
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https://bugs.winehq.org/show_bug.cgi?id=36799
Bug ID: 36799
Summary: Kindle 1.10.5 silently exits on startup.
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muzerakascooby(a)gmail.com
Created attachment 48872
--> https://bugs.winehq.org/attachment.cgi?id=48872
Complete output from running wine.
An installation of Kindle that was working last time I tried it (quite a long
time ago - months or years) now fails to work on the latest git version (as of
a few minutes ago). It simply exits on startup with no real useful clues (see
attachment). No sign of a window appears.
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http://bugs.winehq.org/show_bug.cgi?id=25564
Summary: Rosetta Stone 3.4.5 stuck after login screen
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: overjoyed(a)zoho.com
If Rosetta Stone 3.4.5 is started, the login screen appears, where one could
select the user, after clicking on the particular user the menu disappears and
an empty screen is left.
This problem is quite new and was never a problem before. Also different
versions of wine doesn't change the outcome.
One user suggested to install Direct X via winetricks, but for me it doesn't
change anything. Another idea was to delete the user database where all tracks
are listed, but that brought as well no success.
Any help or suggestions are appreciated.
Because the console output is quite short inserted directly here (run via
playonlinux 3.8.5):
Running Rosetta Stone 2
C:\Programme\Rosetta Stone\Rosetta Stone Version
3\support\bin\win\\RosettaStoneLtdServices.exe [v072420082200]
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https://bugs.winehq.org/show_bug.cgi?id=36795
Bug ID: 36795
Summary: Spore crashes on keyboard input
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xpd259(a)gmail.com
Created attachment 48869
--> https://bugs.winehq.org/attachment.cgi?id=48869
Crashlog from the Dialog pop up
sorry this this is my 1st bug report for wine,
This is for Spore
https://appdb.winehq.org/objectManager.php?sClass=version&iId=13652
I installed steam using the -no-dwrite flag (to show text on steam windows)
I then installed Spore and it ran perfectly with no issues untill I tried to
enter some text using the keyboard.
I restarted and tried to skip the intro scene and the game crashed again
it seems whenever I enter a key the game would stop
a pervious version of wine was reported as working but I can't get steam to
work with that version of wine.
I tried this with wine32 on Debian testing (jessie) and with playonlinux, both
failed with the same error
if you require other logs please ask and explain how to generate them and I
will
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http://bugs.winehq.org/show_bug.cgi?id=31666
Bug #: 31666
Summary: crash after win64 programs exit when more than 1 core
available?
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
For some time now, after I run a 64 bit program, even something as simple as
./wine64 cmd /c echo hi
a few seconds later, I see
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Bad file descriptor
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:1c: write: Bad file descriptor
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:1c: write: Bad file descriptor
If I run on only a single core, the problem does not happen, e.g. there's
no error with
$ taskset 1 ./wine64 cmd /c echo hi
This is on an i7 with 8 logical cores.
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http://bugs.winehq.org/show_bug.cgi?id=36786
Bug ID: 36786
Summary: Ford Racing 2 crashes at startup.
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 48858
--> http://bugs.winehq.org/attachment.cgi?id=48858
Crashlog
I tried running Ford Racing 2 again - it was working fine on Wine 1.7.11.
The game needs a wmp10 override, after that I can see the intro videos and as
soon as the menu would come up, it crashes with the attached output.
At the first look, the line "CoGetClassObject no class object
{6b6d0800-9ada-11d0-a520-00a0d10129c0}" would indicate that it simply can't
find the Windows Media Source Filters and quits. But I don't think that is the
problem - there is a fixed executable for this game available which worked
around this problem in 1.7.11.
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--- Comment #22 from Sergio Callegari <scallegari(a)arces.unibo.it> ---
Created attachment 48877
--> http://bugs.winehq.org/attachment.cgi?id=48877
Another screenshot, better illustrating the issue.
Issue is still present on Ubuntu Trusty and wine 1.7.19.
Unfortunately, the issue makes wine badly suited as a platform for running
software in teaching, since no-one is able to read the text when windows are
projected...
If this is possible, I would like to recommend this issue for fixing before
1.8.
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http://bugs.winehq.org/show_bug.cgi?id=18441
Summary: Google Video/Voice chat plugin installer puts plugin in
c:\Program Files\'Mozilla Firefox'
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.gmail.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To reproduce:
1. Install win32 Firefox 3.0.x.
2. Login to Gmail.
3. Attempt to try the video/voice chat, download the plugin. (downloading
http://dl.google.com/googletalk/googletalkplugin/GoogleVoiceAndVideoSetup.e…
directly does not work)
4. Close win32 Firefox.
5a. run winetricks msxml3
5b. install GoogleVoiceAndVideoSetup.exe (It will say error 0x80040509 even
though it installed)
Expected: npgoogletalk.dll gets installed in c:\Program Files\Mozilla
Firefox\plugins
Actual: npgoogletalk.dll gets installed in c:\Program Files\'Mozilla
Firefox'\plugins
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http://bugs.winehq.org/show_bug.cgi?id=36754
Bug ID: 36754
Summary: PDF x-change
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pierre.ulrich(a)gmail.com
Withe PDF X-change Reader,when I click in the icon save (floppy), I have an
error (wine error) and PDF x-change is closing.
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http://bugs.winehq.org/show_bug.cgi?id=36751
Bug ID: 36751
Summary: Steam Login Blank
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebyen(a)yahoo.com
Created attachment 48804
--> http://bugs.winehq.org/attachment.cgi?id=48804
resulting steam window
I'm admittedly new to Linux. Using ubuntu 14.04 LTS, 64-bit.
Wine 1.6.2 had the same issue so I switched to 1.7.20, same outcome. After
trying to install the windows version of steam, I got the screen attached
below.
Steam(linux) won't let me install skyrim :'(
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http://bugs.winehq.org/show_bug.cgi?id=19569
Summary: The Hunter not loading
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=22800)
--> (http://bugs.winehq.org/attachment.cgi?id=22800)
Console log
The Hunter running and quietly close.
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http://bugs.winehq.org/show_bug.cgi?id=32981
Bug #: 32981
Summary: StarForce MMOG anti-cheat/anti-bot protection crashes
wine
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: limited_choice(a)hotmail.com
Classification: Unclassified
This protection system is pretty much akin to what 'Hackshield' & 'GameGuard'
does...ie; preventing people from using memory hacks to cheat in MMOG games. As
such, it might be just as unfixable. At this stage I only know of 1 game that
uses it (RaceRoom), but there may be others. You can identify it by opening
'protect.dll' and searching for "S.F. .M.M.O.G"
I'll submit a debuglog over the next few days for completeness but
realistically I do not expect this to (ever) be fixed in my lifetime (for the
same reasons pertaining to gameguard/hackshield =)
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http://bugs.winehq.org/show_bug.cgi?id=36793
Bug ID: 36793
Summary: -c 0 workaround for ElsterFormular > 15.x
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: massimo.b(a)gmx.net
The mentioned solution at appdb [1] does not work. Calling wine -c 0 returns:
wine: cannot find L"C:\\windows\\system32\\-c.exe"
However taskset -c 0 works for me as mentioned in the comment [2]
[1] http://appdb.winehq.org/objectManager.php?sClass=version&iId=29795
[2]
http://appdb.winehq.org/objectManager.php?sClass=version&iId=29795#Comment-…
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http://bugs.winehq.org/show_bug.cgi?id=32712
Bug #: 32712
Summary: crash when installingg alcohol 120
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dream1518(a)gmail.com
Classification: Unclassified
Created attachment 43164
--> http://bugs.winehq.org/attachment.cgi?id=43164
crash while installing alcohohall120%
crash when installingg alcohol 120
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http://bugs.winehq.org/show_bug.cgi?id=26870
Summary: hl2.exe
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carioca-net(a)hotmail.com
Created an attachment (id=34253)
--> (http://bugs.winehq.org/attachment.cgi?id=34253)
Tela do erro
Instalei, abriu o jogo logo depois que iniciei deu o erro, fechando o jogo.
Informando erro no hl2.exe.
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https://bugs.winehq.org/show_bug.cgi?id=36189
Bug ID: 36189
Summary: valgrind shows an invalid write in
comctl32/tests/listview.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7218== Invalid write of size 4
==7218== at 0x53B6117: EDIT_WM_KillFocus (edit.c:3566)
==7218== by 0x53BB19C: EditWndProc_common (edit.c:5052)
==7218== by 0x542BF12: EditWndProcA (winproc.c:1077)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542B8CB: CallWindowProcA (winproc.c:955)
==7218== by 0x5184C7A: CallWindowProcT (listview.c:1560)
==7218== by 0x518ECEA: EditLblWndProcT (listview.c:5900)
==7218== by 0x518EDA5: EditLblWndProcA (listview.c:5942)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542B8CB: CallWindowProcA (winproc.c:955)
==7218== by 0x4E89662: editbox_subclass_proc (listview.c:729)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542B5DF: WINPROC_CallProcWtoA (winproc.c:858)
==7218== by 0x542B78A: WINPROC_call_window (winproc.c:902)
==7218== by 0x53E80F8: call_window_proc (message.c:2223)
==7218== by 0x53EAF96: send_message (message.c:3260)
==7218== by 0x53EB5B4: SendMessageW (message.c:3454)
==7218== Address 0x4a71ab4 is 12 bytes inside a block of size 114 free'd
==7218== at 0x7BC4C704: notify_free (heap.c:263)
==7218== by 0x7BC51049: RtlFreeHeap (heap.c:1762)
==7218== by 0x7BC75950: RtlFreeUnicodeString (rtlstr.c:319)
==7218== by 0x7BC667FF: RtlSetCurrentDirectory_U (path.c:1016)
==7218== by 0x7B8638D9: init_current_directory (process.c:906)
==7218== by 0x7B8645E0: __wine_kernel_init (process.c:1179)
==7218== by 0x7BC5AC35: __wine_process_init (loader.c:3103)
==7218== by 0x403C7FF: wine_init (loader.c:952)
==7218== by 0x7BF01192: main (main.c:237)
==7218==
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http://bugs.winehq.org/show_bug.cgi?id=28935
Bug #: 28935
Summary: cannot install foobar
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenniethecube(a)gmail.com
Classification: Unclassified
Mac OSX Version 10.7.1
wine-1.2.3
foobar2000 v1.1.8
I tried running wine foobar.exe and got all these errors (see attachment), not
sure what to do.
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http://bugs.winehq.org/show_bug.cgi?id=36735
Bug ID: 36735
Summary: Dreamweaver crashes
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fholiveira1(a)hotmail.com
Created attachment 48784
--> http://bugs.winehq.org/attachment.cgi?id=48784
Generated by the system.
Iḿ trying to use Dreamweaver and it don't open. After a few seconds (30/45 sec)
appears a message - warning - and a backtrace. It's attached for you see.
It's the first time it occurs.
Thanks for your attention.
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http://bugs.winehq.org/show_bug.cgi?id=36760
Bug ID: 36760
Summary: Page fault on kernel 3.15 when running Fallout : New
Vegas
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chloe.desoutter(a)gmail.com
Created attachment 48819
--> http://bugs.winehq.org/attachment.cgi?id=48819
Wine debug dump, Linux config and lsmod output
When running a properly installed Fallout : New Vegas, it crashes after any
keyboard input with a page fault (see attachment).
I'm under Gentoo, using a vanilla 3.15.1 kernel with a fairly standard
configuration.
FWIW I'm running it from a case-insensitive ZFS filesystem.
Attached is also my kernel config and lsmod output.
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http://bugs.winehq.org/show_bug.cgi?id=11978
Summary: Southwest.com "Ding!" application not usable.
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: polpak(a)yahoo.com
The application is available for download from
http://www.southwest.com/ding/
It will download and install with no trouble. The application will start, after
prompting and downloading the Gecko engine installer, but the user registration
process complains that it cannot connect to southwest.com. The only error in
the debug output is :
err:wininet:NETCON_secure_connect couldn't verify the security of the
connection, 20
Since you can't register, I'm unable to verify whether the content pane (which
would show airfare rates and provide links which would direct the browser to a
url to purchase them) is correctly rendering the HTML, though it was reported
in appdb that this was also not working a few versions ago.
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http://bugs.winehq.org/show_bug.cgi?id=25267
Summary: Playchess starts but after a certain time it hangs
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Created an attachment (id=32091)
--> (http://bugs.winehq.org/attachment.cgi?id=32091)
Playchess log
It generates lots of
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
until it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=36746
Bug ID: 36746
Summary: Banished x64 crash on radeon-cards.
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roidal(a)googlemail.com
Banished x64 (Steam and Humblebundle-version) crash on
Intel Core i5-2410M
Radeon HD 6850M (using free radeon Driver)
4GB Ram
with a popup: "A fatal error has occurred in VideoDX9-x64.dll and the game
cannot continue!"
There are no additional infos in the console.
The same works on a Computer with nVidia card using propritary drivers.
32-bit Version of the Game works on *both* computers.
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http://bugs.winehq.org/show_bug.cgi?id=9992
Summary: Combit Addressmanager 13 trial hangs on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.combit.net
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installation is ok, with three minor nits:
1) it's slow
2) the progress dialog seems to be hidden behind the main window until
it gets to 90%
3) clicking the online help button runs into bug 5926
But the app locks up on startup, after putting up several
"unsupported operation" dialogs.
This is one of the apps listed in
http://wiki.winehq.org/LiMuxWineKellerApplications
I tried using dcom98, but that made things worse.
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http://bugs.winehq.org/show_bug.cgi?id=35012
Bug #: 35012
Summary: BattleCity: Unhandled page fault on read access to
0x00000004 at address 0x7e4a893b
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 46669
--> http://bugs.winehq.org/attachment.cgi?id=46669
Backtrace
BattleCity is an opensource city defence game, unfortunately it crashes in the
latest version of wine with... wine: Unhandled page fault on read access to
0x00000004 at address 0x7e4a893b (thread 0009)
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http://bugs.winehq.org/show_bug.cgi?id=36218
Bug ID: 36218
Summary: Deus ex human revolution steam - graphic glitchs
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Created attachment 48351
--> http://bugs.winehq.org/attachment.cgi?id=48351
capture 1
Hello,
Deus ex human revolution Steam has a lot of glitchs, as you can see on the
captures joined.
LGDN
Ubuntu 14.04 LTS Trusty 64 bits
NVIDIA GeForce GTX 770 with official Ubuntu Nvidia drivers 331.38
Processor Intel i5-3570 3,4 Ghz
8 Go RAM
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https://bugs.winehq.org/show_bug.cgi?id=8981
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=36783
Bug ID: 36783
Summary: valgrind shows two invalid writes in
kernel32/tests/thread.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27802== Invalid write of size 4
==27802== at 0x4E34830: test_SetThreadContext (thread.c:988)
==27802== by 0x4E37887: func_thread (thread.c:1763)
==27802== by 0x4E537EE: run_test (test.h:584)
==27802== by 0x4E53BBA: main (test.h:654)
==27802== Address 0x6a8e8d4 is on thread 1's stack
==27802==
==27802== Invalid write of size 4
==27802== at 0x4E34842: test_SetThreadContext (thread.c:989)
==27802== by 0x4E37887: func_thread (thread.c:1763)
==27802== by 0x4E537EE: run_test (test.h:584)
==27802== by 0x4E53BBA: main (test.h:654)
==27802== Address 0x6a8e8d0 is on thread 1's stack
==27802==
note: I disabled test_thread_fpu_cw() because of a valgrind bug, which you may
need to do to see this.
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http://bugs.winehq.org/show_bug.cgi?id=35139
Bug ID: 35139
Summary: stop working after update
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)sice.co.uk
Classification: Unclassified
Created attachment 46874
--> http://bugs.winehq.org/attachment.cgi?id=46874
stop working after update
stop working after update
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http://bugs.winehq.org/show_bug.cgi?id=21098
Summary: Clean up: ~/.config/menus/applications-merged after
uninstalling
Product: Wine
Version: 1.1.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sbastig(a)gmx.net
##This probably applies to the dll/appwiz or programs/uninstaller part of
wine##
Wine should clean up the directory:
~/.config/menus/applications-merged
after uninstalling applications. In recent versions of wine the uninstaller has
significantly improved already as applications now vanish from the uninstaller
(they tended to stay there too). But entries still remain in the directory
above in from of *.menu files. Deleting these files is save if the application
in question was already uninstalled from wine. Gnome does not seem to be
responsible to clean up this directory, so I suggest wine should do it.
Regards
P.S. this regards gnome, im not sure how other environments like kde etc.
handle this.
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http://bugs.winehq.org/show_bug.cgi?id=27747
Summary: Unity web player reports engine not installed,
autoupdate fails
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried
rm -rf ~/.wine
winetricks -q --no-isolate flash firefox35
wget http://webplayer.unity3d.com/download_webplayer-3.x/UnityWebPlayer.exe
wine UnityWebPlayer.exe
cd ~/.wine/drive_c
wine cmd /c run-firefox35.bat http://unity3d.com/webplayer
All seemed to go well, but the status box on the lower right said
Unity Plugin version:
3.3.0f4
Unity Engine version:
not installed
That's a bit worrying. But I tried the demos at
http://unity3d.com/gallery/live-demos
anyway; they all start an autoupdate of the web player, then fail; if you ask
for details, it says
"A newer version of Unity Web Player is required,
but the auto-update download failed.
Was trying to download
http://webplayer.unity3d.com/autodownload_webplugin-3.x/UnityPlayer3.x.x-wi…"
I downloaded the file manually and peeked inside it;
it contains UnityEngine.dll and a few other things.
Doing find ~/.wine -name UnityEngine.dll found it in
c:/users/dank/Temp/UnityWebPlayer/UnityWebPluginUpdate-5b1a87d831f27647bddce989c83c9769/
So perhaps the download succeeded, but there was some error
right after unpacking the zipfile. After some futzing, I
found that you can get past the download/unpack problem
by downloading and unpacking two zipfiles by hand; see
attached script. So that's what's supposed to be happening...
dunno why it doesn't happen in wine.
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http://bugs.winehq.org/show_bug.cgi?id=25425
Summary: King's Quest Collection Series (1997): KQ5, KQ6, and
LB2 fail to start, displaying "C RUNTIME ERROR"
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
After installing the game King's Quest Collection Series (the 1997 edition),
attempting to start the games King's Quest 5, King's Quest 6, or Laura Bow 2
(a.k.a. the Dagger of Amon Ra) results in an error dialog saying "C RUNTIME
ERROR", after which the program exits. In each case the terminal output shows
this:
err:local:LOCAL_GetBlock not enough space in local heap 11f7 for 3260 bytes
(sometimes with slightly different numbers)
Note that you need a WINE version from commit
8fb6b02d946d751a9c26c20d94c71a83e1088349 or later in order for installation to
succeed.
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http://bugs.winehq.org/show_bug.cgi?id=36728
Bug ID: 36728
Summary: GetPropW functoin returns not handle value
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
See
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/user32/property.c:lin….
The return type must be Handle(HIMC),but this only casts the poniter.
So this may break the compatibility.
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http://bugs.winehq.org/show_bug.cgi?id=20716
Summary: Dragon Age: DLC content not accessible. DLC tabs are
all empty: daupdatersvc.service.exe errors?
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://dragonage.bioware.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=24759)
--> (http://bugs.winehq.org/attachment.cgi?id=24759)
bzipped error log of "wine net start daupdatersvc", with WINEDEBUG=+relay
I am running Dragon Age on Linux with wine-1.1.33.
After successfully logging in into the bioware servers, clicking on
downloadable content should let me access the promotional items and other
online available content.
Instead, every tab is empty, as though there was no content.
My suspect is that it is related to the DAUpdaterSvc.service.exe, which reports
these errors when I start it:
$ wine net start daupdatersvc
The Dragon Age: Origins - Content Updater service is starting.
fixme:shell:URL_ParseUrl failed to parse L"System.ServiceProcess"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"DAUpdater.Engine"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{b5367df1-cbac-11cf-95ca-00805f48a192}: stub
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{b5367df2-cbac-11cf-95ca-00805f48a192}: stub
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{b5367df0-cbac-11cf-95ca-00805f48a192}: stub
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000109
The Dragon Age: Origins - Content Updater service was started successfully.
I also tried to start the service when the game is running, and the only
difference is that the service seems to actually register somewhere, since if I
try to start it again I get an error about the service being already running.
While starting it on the console without the game running does not seem to
leave any service running at all.
Attached is a WINEDEBUG=+relay of the "wine net start daupdatersvc"
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |NEW
CC| |focht(a)gmx.net
--- Comment #10 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
pinging this bug since a user in #winehq asked about this.
--- quote ---
Hello, I am new here. Can somebody tell me, if it's possible to use type1-fonts
with wine?
--- quote ---
He pointed to this:
http://www.winehq.org/pipermail/wine-patches/2007-November/046736.html
(Kusanagi Kouichi, "gdi32: Add support for Type1 fonts.")
Regards
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |limited_choice(a)hotmail.com
--- Comment #61 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 32981 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=31774
Bug #: 31774
Summary: Font smoothing does not work in spite of registry
settings
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bizzone(a)hotbox.ru
Classification: Unclassified
Created attachment 41811
--> http://bugs.winehq.org/attachment.cgi?id=41811
Wine regedit
In Wine registry options related to font smoothing were set correctly, but
antialiasing still does not work.
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https://bugs.winehq.org/show_bug.cgi?id=36755
Bug ID: 36755
Summary: Can't run DOS applications (without dosbox)
Product: Wine
Version: 1.7.20
Hardware: x86-64
URL: http://www.dosgamesarchive.com/download/simcity/
OS: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48810
--> https://bugs.winehq.org/attachment.cgi?id=48810
+winevdm,+module,+relay,+tid
Noticed while looking at bug 7387. I'm not sure if my system is at fault or
wine, so leaving as unconfirmed for now.
austin@aw25 ~/oldbugs/7387 $ sha1sum simcity.zip
1b8bd90cabb66ec3b13ed0c877bcf977b8fbf3b9 simcity.zip
austin@aw25 ~/oldbugs/7387 $ du -h simcity.zip
568K simcity.zip
Trying to run the demo in a clean 32-bit prefix:
austin@aw25 ~/s $ wine SIMDEMO.EXE
winevdm: Cannot start DOS application Z:\home\austin\s\SIMDEMO.EXE
because vm86 mode is not supported on this platform.
You should install DOSBox.
I should have vm86 support:
austin@aw25 ~/s $ grep -i vm86 ~/wine-git/include/config.h
/* Define to 1 if you have the <sys/vm86.h> header file. */
#define HAVE_SYS_VM86_H 1
attached is a +winevdm,+module,+relay,+tid trace
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http://bugs.winehq.org/show_bug.cgi?id=21872
Summary: Webload crashes on WINE
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=26501)
--> (http://bugs.winehq.org/attachment.cgi?id=26501)
Copy of terminal contents from the starting process
I'm launching Webload and appears one error message screen and after, when I'm
trying to create something, the application closes.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://vetusware.com/downlo |http://www.dosgamesarchive.
|ad/SimCity%201.02/?id=3589 |com/download/simcity/
--- Comment #27 from Austin English <austinenglish(a)gmail.com> ---
austin@aw25 ~/s $ sudo sysctl -w vm.mmap_min_addr=0
vm.mmap_min_addr = 0
austin@aw25 ~/s $ wine INSTDEMO.EXE
winevdm: Cannot start DOS application Z:\home\austin\s\INSTDEMO.EXE
because vm86 mode is not supported on this platform.
You should install DOSBox.
austin@aw25 ~/s $ wine --version
wine-1.7.20-33-g3ccaad8
austin@aw25 ~ $ sha1sum simcity.zip
1b8bd90cabb66ec3b13ed0c877bcf977b8fbf3b9 simcity.zip
austin@aw25 ~ $ du -h simcity.zip
568K simcity.zip
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tristan.schmelcher(a)gmail.co
| |m
--- Comment #19 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 25425 has been marked as a duplicate of this bug. ***
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
URL|http://appdb.winehq.org/app |http://imupdate.myspace.com
|view.php?iVersionId=5007 |/nsis/MySpaceIM_Setup-A.exe
CC| |focht(a)gmx.net
Resolution|--- |ABANDONED
--- Comment #8 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
the download servers are dead (bootstrapper fails to resolve servers), hence
this can't be reproduced anymore.
Resolving 'abandoned'.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=36672
Bug ID: 36672
Summary: kernel32/tests/debugger.c fails under valgrind
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
wine: Unhandled page fault on write access to 0x00000000 at address 0x4c587ed
(thread 0058), starting debugger...
debugger.c:337: Test failed: Timed out waiting for the child to crash
debugger.c:351: Test failed: wrong exit code : 00000103
wine: Unhandled page fault on write access to 0x00000000 at address 0x4c587ed
(thread 003c), starting debugger...
debugger.c:337: Test failed: Timed out waiting for the child to crash
debugger.c:345: Test failed: wrong exit code : 00000103
wine: Unhandled page fault on write access to 0x00000000 at address 0x4c587ed
(thread 0063), starting debugger...
debugger.c:337: Test failed: Timed out waiting for the child to crash
debugger.c:351: Test failed: wrong exit code : 00000103
wine: Unhandled page fault on write access to 0x00000000 at address 0x4c587ed
(thread 0026), starting debugger...
debugger.c:337: Test failed: Timed out waiting for the child to crash
debugger.c:351: Test failed: wrong exit code : 00000103
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http://bugs.winehq.org/show_bug.cgi?id=19392
Summary: Runes of magic : crash while entering world
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonymous.xzxz(a)yahoo.fr
Created an attachment (id=22473)
--> (http://bugs.winehq.org/attachment.cgi?id=22473)
Console output
I start the game, accept the EULA, select a server, select a character and clic
'enter world'. A screen with a blue progression bar is displayed. Then afetr a
few seconds a crash occurs.
Console output attached.
wine version : wine-1.1.26-44-gc2ada64
Clean wineprefix except (else I hit bug #17818) :
HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL="disabled"
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http://bugs.winehq.org/show_bug.cgi?id=12371
Summary: Neural Noise Synthesizer fails to launch
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.transparentcorp.com/products/nns/trial.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11867)
--> (http://bugs.winehq.org/attachment.cgi?id=11867)
Neural Noise Synthesizer output and page fault backtrace
This bug pertains to 0.9.59, so the version should be changed when that
appropriate category is created. After installing the Neural Noise Synthesizer
application, launching the application results in a splash screen, but the
application closes after. Launched with winedbg, a page fault exception in
ntdll is caught. Attached are relevant application outputs and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=20630
Summary: Services written in Delphi 6: impossible to start by
"net start" command
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.slezak(a)centrum.cz
Created an attachment (id=24600)
--> (http://bugs.winehq.org/attachment.cgi?id=24600)
Patch to allow "net start service" for services written in Delphi 6
Any service written in Delphi 6 (maybe in higher versions too) cannot be
started by "net start" command. Surprisingly it starts during wine boot (if set
to SERVICE_AUTO_START).
output from "net start":
The Test Delphi service service is starting.
Service request timeout
Test service is attached including source code. Install test service by
"TestService.exe /install" command. Remove test service from system by
"TestService.exe /uninstall" command.
I track down the problem to programs/services directory, where autostarted
services are started with service names in first service argument (services.c,
scmdatabase_autostart_services), but services started by StartService WinAPI
function (thereby "net start" command) without special arguments are started
without any argument. Services made by Delphi always assume service name in the
first argument.
Because Microsoft documentation allows no service arguments in StartService
function, but if there are arguments, first of them must be service name, I
suggest modification of StartService WinAPI emulation code in
programs/services/rpc.c as shown in attached patch.
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http://bugs.winehq.org/show_bug.cgi?id=22494
Summary: Microsoft Office 2007 cannot be activated
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bdrung(a)ubuntu.com
I have a Microsoft Office Small Business 2007 system builder license. I
downloaded Microsoft Office Professional Hybrid 2007 (X16-69463.exe). The
installation was done with a clean system:
export WINEPREFIX=~/Desktop/wine
wine X16-69463.exe
export WINEDLLOVERRIDES="riched20=n"
wine c:/Programme/Microsoft\ Office/Office12/POWERPNT.EXE
An error dialog appears showing "Microsoft Office has not been installed for
the current user. Please run setup to install this application.". When clicking
on OK, the application will close. Instead the setup should be launched and
allow me to activate Office.
Attached the log from running PowerPoint.
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alexkozlov0(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alexkozlov0(a)gmail.com
--- Comment #10 from alexkozlov0(a)gmail.com ---
I think it's because GdiFlush() isn't implemented (it doesn't marked as a stub
though). The spider solitaire does something like this:
InvertRect(hDC, lprc); // invert card
GdiFlush(); // nop(!)
Sleep(250);
InvertRect(hDC, lprc); // invert card back
get_second_card_rect();
InvertRect(hDC, lprc); // invert second card
GdiFlush(); // nop(!)
Sleep(250);
ReleaseDC(hWnd, hDC); // implicitly invert second card back
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http://bugs.winehq.org/show_bug.cgi?id=23839
Summary: Neverwinter Nights 2 : Unable to detect video card
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When I attempt to start the game, I get some error messages stating that I do
not have a compliant video card to run the game.
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3f480,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 1094800211 (as fourcc: SSAA)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1094800211) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3e3a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3d8d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3d988,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
The workaround is to use native devenum.dll and dxdiagn.dll
Gentoo Linux X64
Nvidia 8800 GT
nvidia-drivers 256.35
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http://bugs.winehq.org/show_bug.cgi?id=22316
Summary: Wine should be built with -mincoming-stack-boundary=2
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel-gl(a)gmx.net
GCC 4.4 on Linux assumes the Stack is aligned to 16 bytes and thus assumes it
can use the movdqa instruction when manipulating 64 bit values on the stack.
For x86-32 Windows Microsoft specifies a stack alignment of 4 Bytes.
In my case I had wine compiled with -O3 -march=native and got an "Unhandled
page fault on read access to 0xffffffff" with the disassembly showing "movq
%mm5,%mm3" as the faulting instruction. Running objdump revealed the
instruction was in fact "movdqa %xmm3,-0x88(%ebp)" while ebp % 16 had been 4
since the app entered wine code.
Therefore I propose to compile wine with -mincoming-stack-boundary=2 where it
is available.
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