https://bugs.winehq.org/show_bug.cgi?id=40144
Bug ID: 40144
Summary: stopped working
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bjt2(a)hotmail.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
trying to install a canon printer
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http://bugs.winehq.org/show_bug.cgi?id=58258
Bug ID: 58258
Summary: TWAIN + SANE integration does not appear to work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tshah.dental(a)gmail.com
Distribution: ---
There is some documentation about the SANE integration here:
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-User's-Guide#scanners
However, I have tried to make it work with various scanners and each time I use
xsane or some other sane front-end, it doesn't detect my scanner. Is any work
being done on this?
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http://bugs.winehq.org/show_bug.cgi?id=58259
Bug ID: 58259
Summary: Qt Installer for Windows doesn't work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tshah.dental(a)gmail.com
Distribution: ---
So if you were to download the official Qt for Windows installer (located at
https://download.qt.io/official_releases/online_installers/qt-online-instal…
), it would start the program but nothing would show up.
Before, it should show an error message:
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
So I installed winbind and libntlm0 and now the error does not show up anymore
but the installer still doesn't show any window. It maxes out a single thread
and stays like that forever.
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http://bugs.winehq.org/show_bug.cgi?id=58353
Bug ID: 58353
Summary: Wiki FAQ page: missing header in .reg-file examples
for import
Product: WineHQ Gitlab
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gitlab-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spin.in.het(a)web.de
Distribution: ---
On the section
https://gitlab.winehq.org/wine/wine/-/wikis/FAQ#how-do-i-associate-a-native…,
samples of registry snippets for importing do not work because the following
header line is not part of the snippets (it took some time to figure this out):
> Windows Registry Editor Version 5.00
It would be nice if this can be added.
Note: doing import via command line (regedit file.reg) shows no error. Only
when import is done from the regedit gui, an error is specified. Tested with
wine-9.0 (Ubuntu 9.0~repack-4build3), as part of Kubuntu 24.04.
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http://bugs.winehq.org/show_bug.cgi?id=58352
Bug ID: 58352
Summary: Magic School Bus Explores in the Age of Dinosaurs
doesn't play videos.
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ir50_32
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Under wine 10.9, attempting to start Magic School Bus Explores in the Age of
Dinosaurs in a clean prefix results in a silent black screen that requires
clicking the mouse a bunch of times to get past it.
Playing the game results in certain areas where the game will seem to stop
responding while waiting for a video to complete. Such as exiting the bus. The
BGM keeps playing, and the background image keeps updating, but the video
itself doesn't play at all, and the user's input is ignored until the video
finishes "playing".
When this happens, we see stub messages from mciavi in the console.
As a workaround for the required clicking, placing a copy of ir32_32.dll from a
WinXP SP3 x86 installation in the game's install directory will result in the
audio playing during the initial black screen and allow it to continue without
user input, but we still get no video output.
Console log attached.
As a note for anyone trying to reproduce this bug: The game's installer won't
work due it requiring 256 color mode to run, and the suggested workaround on
the Wiki (DxWnd) not being able to handle 16-bit NE executables.
To get past the installer issues, You'll either need to have old enough
hardware to run X in 256 color mode, or use a VM to install it and copy the
resulting files (and "HKLM\Software\Microsoft\Microsoft Kids" registry keys)
over.
You'll also need to fix the system.ini in the wine prefix, to enable the
vidc.IV31 and vidc.IV32 lines or the game will refuse to start.
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https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233
Summary: Disabling strict draw ordering causes background
textures in FFXIV not to render properly
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear
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https://bugs.winehq.org/show_bug.cgi?id=55593
Bug ID: 55593
Summary: F.E.A.R crashes with "Out of memory" error when
starting a new game
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 75121
--> https://bugs.winehq.org/attachment.cgi?id=75121
Console output in Wine 8.0.2 and 8.15
The game was working fine in wine 7.0 but was broken in 8.0, where it was
constantly crashing in the middle of intro movie after a new game has been
started. In wine 8.0.2 the error have changed - now it crashes with "Out of
memory" error or with another "Program error" (console output attached). When
using the recent wine 8.15, the result is the same.
System: Linux Mint Debian Edition 5
CPU: Core-I5 12500
RAM: 16 Gb
Video: RTX 3060 Ti (driver 525.105.17)
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https://bugs.winehq.org/show_bug.cgi?id=56883
Bug ID: 56883
Summary: Dualshock bumpers registering as two buttons on wine
9.9 and later
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quackdoctech(a)gmail.com
Distribution: ---
As of wine 9.9 and later a dualshock (Playstation 5) controller when connected
via bluetooth and only bluetooth, the left and right bumpers will trigger two
button presses at the same time.
Right bumper will trigger the buttons number 5 and 13 instead of just 5
Left bumper will trigger the buttons number 4 and 13 instead of just 4
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https://bugs.winehq.org/show_bug.cgi?id=40916
Bug ID: 40916
Summary: The Bureau: XCOM Declassified (Steam) fails to start
(.Net4 installed)
Product: Wine
Version: 1.9.13
Hardware: x86
URL: http://store.steampowered.com/app/65930/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55015
--> https://bugs.winehq.org/attachment.cgi?id=55015
plain terminal output + Protection Id log
I installed .Net4 via winetricks in the 32-bit Wine prefix to prevent an early
crash due to bug #34643. Other than that, only corefonts and Nvidia Physx are
installed, gameoverlayrenderer.dll is disabled.
When I launch the game an empty, black window is opened, titled 'The Bureau:
XCOM Declassified (32-bit, DX9)'. The game executable constantly uses 100% CPU,
but the game doesn't load. The process has to be killed to quit.
Changing Windows profile to Vista or Seven doesn't help.
This bug seems to be specific to the Steam version because the game starts
properly when using an 'unofficial' .exe for the game.
wine-1.9.13-114-gb1930ee
Fedora 24 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=20843
Summary: Virtual colour depth & full screen resolution?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Would it be technically possible to implement a virtual desktop that allows you
to set the colour depth and resolution, but then wine will stretch the virtual
desktop to full-screen or to a custom resolution?
What would happen if you fooled a game that needed 256 colour depth into
thinking that's what it is running in while it is actually running at 24bit?
I ask this as I am unable to change my colour depth and reduce my resolution
below 640x480. And even when I could change my colour depth it meant restarting
the X-server. I assume other people will also have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=31367
Bug #: 31367
Summary: "OK" button in folder selecting dialog of XMPSetup is
always unavailable
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41208
--> http://bugs.winehq.org/attachment.cgi?id=41208
Log: XMPSetup folder open dialog broken
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
1.5. (Optional)
Works around bug 31366 with `winetricks riched20` for displaying file path in
the file open dialog
2. Start with Wine XMPSetup
3.
- Click "接受"/"OK"
- Click "下一步"/"Next"
- Click "浏览"/"open" to open the "Select an Folder Dialog"/"选择文件夹"
- Select any folder in the dialog
Expect result:
the "OK"/"确定" button should be available
Actual result:
the button is always grey and unavailable
Not sure if the below message is related:
--- snip ---
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:shell:BrsFolder_OnCreate flags 110 not implemented
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=19226
Summary: Braid: Both Shift keys needed to move puzzle pieces
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.playgreenhouse.com/game/NNONE-000001-01/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Steps to reproduce:
-Download Braid Demo from http://www.playgreenhouse.com/game/NNONE-000001-01/
-Install and run it
-Enter the first level and play until you have collected at least one puzzle
piece
(this takes just one minute)
-You can now exit the level and go back to the house
-Stand in front of the puzzle area and use it
-On this screen you are supposed to be able to move the pieces around by
placing
the cursor over them, holding any Shift key and using the cursor keys or WASD
-This works on Windows; but with Wine I need to press both (left and right)
Shift
keys to be able to move a piece
Notes:
-Only the puzzle screen is affected. Rest of the game works with any Shift key.
-Once both Shift keys have been pressed in order to "grab" a piece one can let
go
one key and is still able to move the piece around until one lets go of the
2nd
Shift key. Only then the piece is "released"
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http://bugs.winehq.org/show_bug.cgi?id=32445
Bug #: 32445
Summary: PuTTY window does not receive focus when "Allow window
manager to control windows" option disabled
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://www.chiark.greenend.org.uk/~sgtatham/putty/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
I noticed this issue testing PuTTY 0.62 with wine-1.5.19-74-g4bb92e1. Testing
on Lubuntu 11.10 (OpenBox 3.5.0 WM).
When the "Allow the window manager to control the windows" option has been
disabled using winecfg, the PuTTY terminal window does not receive keyboard
input. Instead the console window which you ran putty.exe from receives input.
That only applies to the PuTTY terminal window, not the initial settings
window. It also only applies when *not* in virtual desktop mode.
To reproduce:
- Disable "Allow the window manager to control the windows" in winecfg
- Download and run putty.exe. The PuTTY Configuration window appears. Note
that initially it does not seem to have focus; the window title bar is grey not
blue. However the window does actually have focus and receives keyboard input.
- Connect to a server. E.g. enter telehack.com for Host Name, Telnet for
connection type and click the Open button.
- The terminal window appears after a few seconds. It seems to be focused
(title bar blue) but even if you click in the window, the characters you type
appear in the console. (If you activate another window before clicking in the
PuTTY one, input goes to that window instead.)
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https://bugs.winehq.org/show_bug.cgi?id=44120
Bug ID: 44120
Summary: Steam Big Picture mode fails to start, it shows a
black screen (d3d10, d3d11, more)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Steam Big Picture mode does not work properly. It shows a black screen instead
of the Steam Big Picture UI. No sound output, either.
I've marked the component as directx-d3d as most of the problems seem to be
with d3d, d2d, dxgi, d3d10, and d3d11.
Steam Big Picture STDERR Log from Wine 2.22: https://pastebin.com/ayhgum69
Please see the "Depends on" section for individual problems with d3d et al
preventing Steam Big Picture from working properly.
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http://bugs.winehq.org/show_bug.cgi?id=23301
Summary: Steam 2010 version: tooltips popups even when the
steam windows isn't top-active one
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Created an attachment (id=29052)
--> (http://bugs.winehq.org/attachment.cgi?id=29052)
Fragment of a screenshot showing the bug in action.
If I've got Steam client window opened on a page where some help tooltips are
expected to popup on mouseover's over some UI elements they would popup and
show as a top z-order window no matter is the Steam windows currently active
one or not. An example how might it look like may be seen in attached
screenshot.
Easiest page to trigger the bug is the "Game details" view in the games library
for the games with "Achievements" available - there would be tooltip popups
when moving the mouse pointer over the pictures representing the achievements.
This behavior was spotted with wine versions starting at about 1.2-rc1 and up
to current 1.2-rc4. Can't tell if earlier versions of Wine suffered the same
bug as I haven't got enough free time to compile and do some tests with em.
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https://bugs.winehq.org/show_bug.cgi?id=51310
Bug ID: 51310
Summary: Steam - gameoverlayrenderer.dll issue, fps loss and/or
stuttering if not disabled
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Basically many games relies on gameoverlayrenderer.dll, if I disable it (which
I did for now) they won't launch at all... a game that doesn't launch is
"Spintires - Mudrunner" for example.
Disabling it though resolves a lot of problems, more FPS in a lot of games
(with it enabled there is an annoying stuttering and constant FPS drop, every
second) BUT there is this little problem: many games won't launch with it
disabled.
So, I tried to disable the steam overlay and re-enabling
gameoverlayrenderer.dll, it should've fixed the FPS issue, only a few games
benefits from this though.
I think that disabling the overlay through steam settings doesn't completely
remove that garbage, thus the FPS drop/stuttering even without overlay.
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https://bugs.winehq.org/show_bug.cgi?id=43355
Bug ID: 43355
Summary: Age of Empires 2 HD (Steam) locks up on joining
multiplayer in lobby
Product: Wine-staging
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58701
--> https://bugs.winehq.org/attachment.cgi?id=58701
screenshot freeze window
Age of Empires 2 HD (Steam) locks up on joining multiplayer in lobby. You can
see the list with games, but when joining, the screen freezes after waiting a
bit. You have to force quit Age2 HD to get out of the screen.
Wine output debug is this:
https://drive.google.com/open?id=0B1hInJN7W9-hNVNQblVYRGUzMDQ
Attached screenshot of where it freezes. Normal Wine has not the issue.
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http://bugs.winehq.org/show_bug.cgi?id=33967
Bug #: 33967
Summary: Mavis Beacon 8: Page fault on all typing lessons/games
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 45118
--> http://bugs.winehq.org/attachment.cgi?id=45118
Wine 1.6-rc4 crash log
This is version 8 of Mavis Beacon Teaches Typing and it has a pagefault on all
lessons and games. Attached is the log running first in WinXP mode and then in
Win98 with backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=24525
Summary: Sharing of Files does not work - Application
"DVRManager" from Kathrein Germany - MFSServer
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panther(a)toppoint.de
panther@Akela:~/.wine/drive_c/Programme/Kathrein/DVRManager$ wine UFS822.exe
fixme:advapi:RegisterEventSourceW ((null),L"bgsvcgen"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0001,0x00000000,0x73e7d4,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
--- Main Menue is shown.... selecting MFS-Server ... selecting Shareing
Server...
fixme:share:NetShareEnum Stub ((null) 502 0x33dbb4 -1 0x33dba8 0x33dbb8
0x33dbbc)
fixme:share:NetShareEnum Stub ((null) 502 0x33d538 -1 0x33d52c 0x33d53c
0x33d540)
--- asked for user/password....
so no crash anymore... but the NetShare does not work!
Any help? A new bug!
Download:
http://www.kathrein.de/esc-kathrein/data/receiver/pc-programm/dvr-manager-2…
YS
Panther
PS: It was a test with version Wine 1.3.3
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http://bugs.winehq.org/show_bug.cgi?id=22647
Summary: MindManager X5 Pro and MindManager 7
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crramirez(a)gmail.com
Created an attachment (id=27859)
--> (http://bugs.winehq.org/attachment.cgi?id=27859)
Mindmap without showing text
This application runs well, but they do not draw text correctly or do not draw
text at all. See the screenshots.
The applications are fast enough to be usable. The strange thing is that in
CrossOver 9.0 that is wine 1.1.34 based. It draws correctly but it is to slow.
I think that could be one of two problems:
* Font engine, due to CrossOver and wine have different ones.
* DIB Engine, maybe the dib engine was changed in recent wine versions and in
CrossOver don't.
Anyone can help me to do further tests in order to this issue be fixed?
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48327
Bug ID: 48327
Summary: game sinvr fails to load <Missing stacktrace
information>
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raistlinlives101(a)hotmail.com
Distribution: ---
Created attachment 66052
--> https://bugs.winehq.org/attachment.cgi?id=66052
backtrace
upon attempting to execute game.exe file an error is encountered.
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https://bugs.winehq.org/show_bug.cgi?id=47147
Bug ID: 47147
Summary: Visual Pinball X crash with wine staging but works
with normal wine dev
Product: Wine-staging
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Visual Pinball X does not run in wine staging but does in normal wine
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https://bugs.winehq.org/show_bug.cgi?id=48380
Bug ID: 48380
Summary: Visual Basic 6 - Error
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopiodz00(a)gmail.com
Distribution: ---
Created attachment 66137
--> https://bugs.winehq.org/attachment.cgi?id=66137
backtrace.txt & Visual Basic 6 portable .exe
This error presents itself when you try to load a project.
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http://bugs.winehq.org/show_bug.cgi?id=34952
Bug #: 34952
Summary: I wanna be the guy game: crashes after playing for
long periods
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Classification: Unclassified
Created attachment 46578
--> http://bugs.winehq.org/attachment.cgi?id=46578
Backtrace produced by Wine on game crash.
This game crashes completely, after playing for a long time and then Wine
creates a debug screen to save.
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https://bugs.winehq.org/show_bug.cgi?id=47659
Bug ID: 47659
Summary: Game crashes when started
Product: Wine
Version: 4.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phorcys19(a)gmail.com
Created attachment 65102
--> https://bugs.winehq.org/attachment.cgi?id=65102
Bug report
Monster Girl Rancher game (https://aryion.com/forum/viewtopic.php?f=79&t=52831)
crashes on startup.
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https://bugs.winehq.org/show_bug.cgi?id=40161
Bug ID: 40161
Summary: TrackMania United Forever - the vehicle turns left
itself
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcin.marcin.m(a)gmail.com
Distribution: ---
Installed TrackMania United Forever, applied the latest patch (2.11.26).
Started the race. After the countdown, the vehicle turns left as though the
left arrow were pressed and held. After pressing the right arrow, the game
proceeds as usually.
Apart from a flood of fixme's, nothing interesting can be found in the logs.
Using Wine1.8. Tried wine-staging 1.9.3, but the results are exactly the same.
Installing d3d9 by winetricks changes absolutely nothing (but why should it?)
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https://bugs.winehq.org/show_bug.cgi?id=48332
Bug ID: 48332
Summary: Age of Mythology: The Titans multiplayer isn't
working.
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miltiadesxri(a)gmail.com
Distribution: ---
Hello,
this is an old bug but i don't know how to fix it. So I installed the gold
edition and voobly to be able to play multiplayer, used winetricks to install
directplay and msxml 4.0. Everything works fine till I get in the in-game lobby
where I see that my ip is 0.0.0.0 and no other players are able to connect, if
I try to join and existing game it just times out. After some search I found
this: [https://source.winehq.org/patches/data/110549], this nice guy seemed to
provide a solution, so I tried to edit the socket.c file to make it look like
his patch, the thing is that the 4.0.3 socket.c file is a bit different and
almost all the functions have different names so that makes it to difficult to
compare. I'm sorry if this a bad written post and my explanation might be off
but I would like to ask your advice.
Thanks in advance and Merry Christmas,
Miltiades
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https://bugs.winehq.org/show_bug.cgi?id=39434
Bug ID: 39434
Summary: GTA Vice City: Textures dissapears or blinks while
moving or rotating camera
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: geeronzero(a)gmail.com
Distribution: ---
Created attachment 52544
--> https://bugs.winehq.org/attachment.cgi?id=52544
screenshots
Textures dissapears or blinks while moving or rotating camera. Gta Vice City
version is 1.1. This bug is in normal game and my mods. Textures dissapears
only on stock game objects - buildings, roads, trees. The handmade models are
ok(cars, roads, buildings, e.t.c). Also there is a problem with a movie in the
begginning - there is a music, but i see the blank screen.
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https://bugs.winehq.org/show_bug.cgi?id=48299
Bug ID: 48299
Summary: GAMES CRASH WHEN RUN WITH TRAINERS
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chakravarthy918(a)gmail.com
Distribution: ---
i was playing some old games like MAX PAYNE 1 AND IGI 1 AND 2(MY LAPTOP IS A
COMPLETE TRASH). i finished everything so i tried to use some mods using
trainers.i downloaded some and ran it using wine. but inside the game (i mean
after started playing the game) if i tried to pause the game or press the
buttons to activate the trainers it just crashes. IGI 1 works perfect(with
trainer on) but MAX PAYNE and IGI 2 crashes instantly
I think i am using an older version of wine (again my laptop is a potato one
and the OS i have is a ancient one [14.04 LTS] an old i3 with 2 GB ram)
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https://bugs.winehq.org/show_bug.cgi?id=39046
Bug ID: 39046
Summary: Implement User Mode Driver Framework
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jxkxpnd(a)mailforspam.com
Distribution: ---
UMDF allows developers to write drivers hosted as usermode processes.
https://msdn.microsoft.com/en-us/library/windows/hardware/dn384105.aspx
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https://bugs.winehq.org/show_bug.cgi?id=48281
Bug ID: 48281
Summary: installing wine 4.21 ./configure
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adriandonraadt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 65962
--> https://bugs.winehq.org/attachment.cgi?id=65962
install errors
see attachment
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https://bugs.winehq.org/show_bug.cgi?id=48117
Bug ID: 48117
Summary: Scarlet Blade Can not start game (launcher)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pre_drag_ovic(a)yahoo.com
Distribution: ---
Created attachment 65711
--> https://bugs.winehq.org/attachment.cgi?id=65711
screenshot of bug
When I press "start" button nothing happens.
https://sb.vendettagn.com/download.vgn
FTP, there may be alternate cdns. This one is official.
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https://bugs.winehq.org/show_bug.cgi?id=40591
Bug ID: 40591
Summary: a program doesn´t run it begin but in a few time it
crash
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhony.ardila03(a)gmail.com
Distribution: ---
Created attachment 54442
--> https://bugs.winehq.org/attachment.cgi?id=54442
the game start, then when the game begin it stop and show this report
the game is darksiders 2, im using ubuntu 14.04 lts, the game show the intro,
then it crash and say, we have a serious prooblem.
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https://bugs.winehq.org/show_bug.cgi?id=47949
Bug ID: 47949
Summary: .NET 4.x and later do not run on MacOS with 64 bit
prefix
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
No matter the release version, I have not seen a .NET 4.x implementation
running on Mac OS in a win64 prefix.
After many attempts, all paths of installing, upgrading, repairing, etc. end
with:
Application: 64-console4.exe\nFramework Version: v4.0.30319\nDescription: The
process was terminated due to an internal error in the .NET Runtime at IP
000006447F1D6F19 (000006447F100000) with exit code 80131506.\n"
That memory address is the clr.dll itself.
Is anyone aware of any users ever getting MacOS + win64 + .NET 4.x or later
working with wine?
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https://bugs.winehq.org/show_bug.cgi?id=48098
Bug ID: 48098
Summary: Internet Explorer does not accept cookies. Does it
accept ActiveX commands?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: lvalledm(a)gmail.com
Distribution: ---
Internet Explorer does not accept cookies. I need to use a web that only runs
in Internet Explorer, because of ActiveX commands, but it also uses cookies.
Not sure if ActiveX commands are working, because web doesn't allow to get that
point, as web browser doesn't accept cookies, and can't enable/disable in
application properties
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https://bugs.winehq.org/show_bug.cgi?id=48081
Bug ID: 48081
Summary: Oregon Trail II will not start in 16-bit mode
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)stillion.com
Distribution: ---
Created attachment 65632
--> https://bugs.winehq.org/attachment.cgi?id=65632
Detailed report of the bug
The 16-bit version of Oregon Trail II will not run. It will crash if you try to
run it. Will run on 32-bit and 16-bit versions of Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47881
Bug ID: 47881
Summary: Whenever I try to solve an ODE, a window pops up
saying that there has been a serious issue. Pretty
sure it has something to do with Wine and not my
Polymath license.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erica.rs45(a)gmail.com
Distribution: ---
Created attachment 65376
--> https://bugs.winehq.org/attachment.cgi?id=65376
Polymath crashes when trying to solve ODEs
Polymath crashes when trying to solve ODEs
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https://bugs.winehq.org/show_bug.cgi?id=48005
Bug ID: 48005
Summary: Dynamic Auto Painter MacAir crashes
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haemengine(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
Using Dynamic Auto Painter on a Mac Air to photopaint a picture (D'Orcia
filter) consistently causes a crash when starting the detailed paint phase of
the program.
C:\Program Files\DAPPRO05\DaPainter32.exe
""This application has requested the Runtime to terminate in an unusual way.
Please contact the application's support team for more information.
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https://bugs.winehq.org/show_bug.cgi?id=47983
Bug ID: 47983
Summary: Error when trying to play the game Duskers via
standalone exe
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: catx.catcraft(a)gmail.com
Distribution: ---
Created attachment 65499
--> https://bugs.winehq.org/attachment.cgi?id=65499
Backtrace log generated by wine
Error when trying to play the game Duskers via standalone exe
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https://bugs.winehq.org/show_bug.cgi?id=47962
Bug ID: 47962
Summary: foobar2000 occasionally starts with a black screen and
won't go back to normal without deleting a
configuration file that is corrupted.
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.farmer.android(a)gmail.com
Distribution: ---
foobar2000 occasionally starts with a black screen and won't go back to normal
until you delete an (apparently) corrupt configuration file
There is a workaround, involving deleting the file foo_ui_std.dll.cfg from the
foobar2000 configuration directory under "Application Data" in the Wine folder,
and restarting the program.
It has been doing this for at least several versions of both foobar2000
(including the 1.4.x releases and 1.5.x betas) and Wine, but I never got around
to reporting it.
it has happened under Fedora 30 and 31, using GNOME on Wayland, on Intel
Skylake graphics (if that has anything to do with it).
I'll submit a screenshot when it happens again.
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https://bugs.winehq.org/show_bug.cgi?id=47861
Bug ID: 47861
Summary: Application Postbox crashes when composing new mail
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: subs(a)qcontinuum.plus.com
Distribution: ---
Created attachment 65365
--> https://bugs.winehq.org/attachment.cgi?id=65365
Output from postbox.exe when running under wine 4.17
Before compiling wine from sources (see bug 47755) I ran wine 4.0.2 from the
stable binary branch for Ubuntu from winehq. The application ran just fine.
Following the aforementioned bug, I had to remove the binary and compile wine
4.17 from the recent sources. From this point onward, my Postbox e-mail
application crashes each time I try to create a new e-mail message. The
application launches and seems to run OK and I can browse messages, but I
cannot create a new message.
I have attached the output log.
I am running on Linux Mint 19.2.
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https://bugs.winehq.org/show_bug.cgi?id=47946
Bug ID: 47946
Summary: RichEdit Components with Fast Report are freezing the
application
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: tanasa(a)daarwin.de
Distribution: ---
Hello,
We are developing an application using Delphi 10 Seattle and we are having some
issues with the FastReport Component with wine in Linux. We are using in
FastReport a component that should display some RTF from Database, a RichEdit
Component and when we want to preview the report the application is freezing
and there is no way to use or even close the application. The entire
application is working perfectly, we are only having problems handling the
RichEdit component from FastReport.
Do you have any idea or some tips for us to fix this problem?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=47921
Bug ID: 47921
Summary: I have been trying to use chemistry program but they
all come whit these errors
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: clau_diita(a)hotmail.es
Distribution: ---
Created attachment 65418
--> https://bugs.winehq.org/attachment.cgi?id=65418
Problem with Magtran program.
I have been trying to use chemistry program, MagTran, but they all come whit
these errors
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https://bugs.winehq.org/show_bug.cgi?id=41580
Bug ID: 41580
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
CC: winetest(a)luukku.com
Distribution: ---
Created attachment 55916
--> https://bugs.winehq.org/attachment.cgi?id=55916
Log file at the end
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Creating IO
manager" a popup appears and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows XP, having followed all steps. I
would be so appreciative if you can help with this issue as I would absolutely
need and love Vegas in Wine. This is my first report so I hope I did it right!
Thank you for your time. I got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=41571
Bug ID: 41571
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
Distribution: ---
Created attachment 55907
--> https://bugs.winehq.org/attachment.cgi?id=55907
Log file outputted after has generated an exception that could not be handled
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Initializing UI"
a popup appears saying "Application has generated an exception that could not
be handled" Process ID=0x7a(122) Thread ID=0x41(65)and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows 7. I would be so appreciative if
you can help with this issue as I would absolutely need and love Vegas in Wine.
This is my first report so I hope I did it right! Thank you for your time. I
got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=43639
Bug ID: 43639
Summary: "Log In" and "Forgot Password" links on main page are
broken
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
CC: austinenglish(a)gmail.com
Distribution: ---
On the main page https://bugs.winehq.org/ there are two links:
- Log In
- Forgot Password
I mean the actual links and not the buttons.
The "Log In" link has no effect.
The "Forgot Password" link actually changes the "Log In" button above.
Probably those two links are unnecessary. They are confusing at least.
I suggest to either fix them or probably better, remove them.
Cheers, Ingo =;->
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https://bugs.winehq.org/show_bug.cgi?id=47632
Bug ID: 47632
Summary: Installation instructions for popular Ubuntu-based
distros
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jebeld17(a)gmail.com
With Ubuntu being the most popular distro and Ubuntu having a lot of popular
forks, like Linux Mint, ElementaryOS, and Pop!_OS, it's a good idea to have
individualized instructions for install on these few sub-distros as well.
Reason being: Some sub-distros like ElementaryOS have different software
version dependencies and modified app catalogues when compared to the source OS
Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=37007
Bug ID: 37007
Summary: Wine crashes when my program calls LoadLibrary
function under valgrind
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zt20055453(a)163.com
Created attachment 49171
--> http://bugs.winehq.org/attachment.cgi?id=49171
output info and valgrind logs
I want to run wine under valgrind to get my program's memory leaks info. When
the program is run to LoadLibrary function, the wine crashes。 Myvalgrind
version is 3.9.0, wine version is 1.7.22.
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https://bugs.winehq.org/show_bug.cgi?id=48003
Bug ID: 48003
Summary: Complete crash on program startup
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmra(a)gmx.com
Distribution: ---
Created attachment 65533
--> https://bugs.winehq.org/attachment.cgi?id=65533
Back trace
Hi,
file attached with the back trace Wine provided.
This is a genealogy program, Legacy Family Tree. They have a free version, in
case of need to test.
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https://bugs.winehq.org/show_bug.cgi?id=45063
Bug ID: 45063
Summary: win64 / 64-bit .NET 4.0 - c0000005 from
ntdll:RtlGetDaclSecurityDescriptor
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
After fighting for some to get .NET 4.0 running on 64 bit (great progress here
after overcoming multiple msi/msiexec/installer issues), I've hit an access
violation exception running a very basic 'hello world' 64-bit console app. This
is on `portable-winehq-staging-3.6-osx64` - but almost certainly the devel and
stable branches as well.
136984.882:0008:0041:Call
advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW(19e1f7f8
L"D:P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)",00000001,19e1f780,19e1f7c8)
ret=6447f2c4d3e
136984.884:0008:0041:trace:advapi:ConvertStringSecurityDescriptorToSecurityDescriptorW
L"D:P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 1, 0x19e1f780, 0x19e1f7c8
136984.884:0008:0041:trace:heap:RtlAllocateHeap (0x10000,70000062,00000062):
returning 0xf60b0
136984.885:0008:0041:trace:advapi:ParseStringAclToAcl
L"P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)"
136984.885:0008:0041:trace:advapi:ParseStringSidToSid
L"BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 0x0, 0x19e1f514
136984.885:0008:0041:trace:advapi:ParseStringSidToSid only size requested,
returning TRUE with 16
136984.885:0008:0041:trace:advapi:ParseStringSidToSid L"S-1-5-21-0-0-0-1000)",
0x0, 0x19e1f514
136984.885:0008:0041:trace:advapi:ParseStringSidToSid only size requested,
returning TRUE with 28
136984.885:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0xf60b0):
returning TRUE
136984.886:0008:0041:trace:heap:RtlAllocateHeap (0x10000,7000006a,00000058):
returning 0x46340
136984.886:0008:0041:trace:heap:LocalAlloc (flags=0040) returning 0x46340
136984.886:0008:0041:trace:heap:RtlAllocateHeap (0x10000,70000062,00000062):
returning 0x46420
136984.886:0008:0041:trace:advapi:ParseStringAclToAcl
L"P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)"
136984.886:0008:0041:trace:advapi:ParseStringSidToSid
L"BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 0x46364, 0x19e1f514
136984.886:0008:0041:trace:advapi:ParseStringSidToSid returning TRUE
136984.886:0008:0041:trace:advapi:ParseStringSidToSid L"S-1-5-21-0-0-0-1000)",
0x4637c, 0x19e1f514
136984.886:0008:0041:trace:advapi:ParseStringSidToSid returning TRUE
136984.887:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0x46420):
returning TRUE
136984.887:0008:0041:trace:advapi:ConvertStringSecurityDescriptorToSecurityDescriptorW
ret=1
136984.887:0008:0041:Ret
advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW() retval=00000001
ret=6447f2c4d3e
136984.887:0008:0041:Call ntdll.RtlFreeHeap(00010000,00000000,000f5f30)
ret=6447f2c4dc8
136984.887:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0xf5f30):
returning TRUE
136984.887:0008:0041:Ret ntdll.RtlFreeHeap() retval=00000001 ret=6447f2c4dc8
136984.887:0008:0041:trace:ntdll:RtlGetSaclSecurityDescriptor
(0x46340,0x19e1f716,0x19e1f718,0x19e1f715)
136984.887:0008:0041:trace:ntdll:RtlGetDaclSecurityDescriptor
(0x46340,0x19e1f717,0x19e1f720,0x19e1f715)
136984.887:0008:0041:trace:heap:RtlAllocateHeap (0x10000,7000006a,0000009c):
returning 0x46570
136984.888:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0x46570):
returning TRUE
136984.888:0008:0041:trace:seh:NtRaiseException code=c0000005 flags=0
addr=0x6447f1d6f19 ip=6447f1d6f19 tid=0041
136984.888:0008:0041:trace:seh:NtRaiseException info[0]=0000000000000000
136984.888:0008:0041:trace:seh:NtRaiseException info[1]=0000000000000010
136984.888:0008:0041:trace:seh:NtRaiseException rax=0000000000000000
rbx=000006447f27fd30 rcx=0000000019e1fce0 rdx=0000000019e21ad0
136984.888:0008:0041:trace:seh:NtRaiseException rsi=0000000019e1fce0
rdi=0000000000000000 rbp=0000000019e1fe00 rsp=0000000019e1fc20
136984.888:0008:0041:trace:seh:NtRaiseException r8=0000000019e1f298
r9=0000000000000010 r10=0000000019e21b25 r11=ffffffffffffffa9
136984.888:0008:0041:trace:seh:NtRaiseException r12=0000000000000000
r13=0000000000000000 r14=0000000000044860 r15=0000000000000000
136984.888:0008:0041:trace:seh:call_vectored_handlers calling handler at
0x6447f30a954 code=c0000005 flags=0
...
136984.967:0008:0041:err:eventlog:ReportEventW L"Application:
Console64.exe\nFramework Version: v4.0.30319\nDescription: The process was
terminated due to an internal error in the .NET Runtime at IP 000006447F1D6F19
(000006447F100000) with exit code 80131506.\n"
Possibly related to https://bugs.winehq.org/show_bug.cgi?id=27680?
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https://bugs.winehq.org/show_bug.cgi?id=47831
Bug ID: 47831
Summary: Unity game critical error
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: king.liam.bottoms.0(a)gmail.com
Distribution: ---
Created attachment 65339
--> https://bugs.winehq.org/attachment.cgi?id=65339
backtrace file. may help?
I want to run a game called Streets of Rogue. (exe file). Unity crashes on me.
Backtrace file attached.
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https://bugs.winehq.org/show_bug.cgi?id=47662
Bug ID: 47662
Summary: VMware vSphere Client 6 don't work with wine 4.0.1
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jerome(a)artpro-cppe.com
Distribution: ---
Created attachment 65105
--> https://bugs.winehq.org/attachment.cgi?id=65105
wine backtrace
Hello,
I've installed wine 4.0.1 on Linux Mint 19.1 Tessa. I want use VMware vSphere
Client 6 (or 5.5). The installation work and i've a link in my desktop but when
i execute this link i have a crash. Report in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47704
Bug ID: 47704
Summary: Wine app does not display in Expose' (mission control)
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nospam2k(a)gmail.com
When using the 3 finger swipe to view windows, the Wine app window is not
displayed.
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https://bugs.winehq.org/show_bug.cgi?id=45991
Bug ID: 45991
Summary: PassMark Performance Test 9.0 - 2D Graphics - Fonts
and Text using Direct2D is very slow
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
PassMark Performance 9.0 is very slow when executng Direct2D test (Fonts and
Text) even on high-end hardware. Approximately 50 times slower than native
Direct2D on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47702
Bug ID: 47702
Summary: City of heroes for mac mojave crashes on load. Divide
by zero error
Product: Wine
Version: 1.6.2
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmay1248(a)gmail.com
Created attachment 65172
--> https://bugs.winehq.org/attachment.cgi?id=65172
text save as from program error details window mac mojave
when I click ready to play in island rum as soon as coh starts to load it
crashes. Attaching program error details txt file.
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https://bugs.winehq.org/show_bug.cgi?id=46462
Bug ID: 46462
Summary: Drop fps
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mietkong(a)gmail.com
Distribution: ---
Hi When im playing elder scrolls oblivion fps drops down to 5-10 fps only when
i moving mouse . If mouse is not moving fps is high how to solve this
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https://bugs.winehq.org/show_bug.cgi?id=47512
Bug ID: 47512
Summary: when running into a intractable it says wine can
support what happening
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadowwolf0644(a)gmail.com
Created attachment 64901
--> https://bugs.winehq.org/attachment.cgi?id=64901
why playing the game A zombie's life when waking into a barricade to cut it
down with a crafted hatchet it crash use as I walk into it not giving the means
to say cut it yes or no
why playing the game A zombie's life when waking into a barricade to cut it
down with a crafted hatchet it crash use as I walk into it not giving the means
to say cut it yes or no
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https://bugs.winehq.org/show_bug.cgi?id=47335
Bug ID: 47335
Summary: Warcraft III Frozen Throne States Already Running
During Latest Update
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blakeoconnornavy(a)gmail.com
Distribution: ---
Warcraft III Frozen Throne will not work since latest patches. States Warcraft
III is already running. Tried everything I can think of to resolve. Any
assistance would be greatly appreciated. I've read many others are having this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=43292
Bug ID: 43292
Summary: The game Grimm Dark Legacy crashes
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mantvius(a)gmail.com
Distribution: ---
Created attachment 58636
--> https://bugs.winehq.org/attachment.cgi?id=58636
Program error details
The game Grimm Dark Legacy crashes upon starting it.
Program error details attached.
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https://bugs.winehq.org/show_bug.cgi?id=43364
Bug ID: 43364
Summary: Steins;Gate crashes upon launch
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xanthsjunk(a)gmail.com
Distribution: ---
I installed Steins;Gate English edition via Steam. An error message is output
upon launch of the game. See screenshot: https://i.imgur.com/kXYpVpb.png
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https://bugs.winehq.org/show_bug.cgi?id=47211
Bug ID: 47211
Summary: Crash on launching Anno 1800 with
tkg-protonified-4.6-x86_64
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonasmarx(a)posteo.de
Distribution: ---
Created attachment 64479
--> https://bugs.winehq.org/attachment.cgi?id=64479
Backtrace of error
Hello!
Im not sure if this is the right place - but i thought i might share this error
backtrace with you in case it helps. :)
Im using lutris -> uplay (offline mode, ingame windows disabled) and get the
following error on launch (see attached backtrace).
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https://bugs.winehq.org/show_bug.cgi?id=43982
Bug ID: 43982
Summary: Pokemon insurgence keeps on crashing once I finish a
battle or catch a pokemon. Plz contact the team that
made the game.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanflorio2(a)gmail.com
Pokemon insurgence crashing after every battle or when I receive mystery gift.
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https://bugs.winehq.org/show_bug.cgi?id=47004
Bug ID: 47004
Summary: advapi32 voilate
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
mpc——hc.exe crash on start.
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https://bugs.winehq.org/show_bug.cgi?id=46930
Bug ID: 46930
Summary: DirectX 1 installer Closes after open without
installing
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64037
--> https://bugs.winehq.org/attachment.cgi?id=64037
log
I change wine Windows version to 95 and open DirectX 1.0 installer, but window
instant closes and Installing stopped on unpacking. In logs I see msvcp error
missing shm_open() function. WTF???
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https://bugs.winehq.org/show_bug.cgi?id=46920
Bug ID: 46920
Summary: Microsoft .NET 4.6-4.7 official installer closes after
pressing the install button
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64013
--> https://bugs.winehq.org/attachment.cgi?id=64013
Logs
https://www.microsoft.com/ru-RU/download/confirmation.aspx?id=55167
Emulate Windows Version: 7
Native library in winecfg: mscoree.dll
I open installer, click continue; after that I press to install; installation
window shows for a second and closes.
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http://bugs.winehq.org/show_bug.cgi?id=32508
Bug #: 32508
Summary: StringFormatFlagsNoClip breaks StringAlignmentCenter
and (probably) StringAlignmentFar)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexpigna.dev(a)gmail.com
Classification: Unclassified
In method GdipDrawString if StringFormatFlagsNoClip flag is enabled the string
rect width is modified to be very large. This breaks how centered and probably
far alignments are handled since the string will be moved a crazy amount of
pixels to the right.
Since when StringFormatFlagsNoClip is on the clipping region is already
disabled I suspect that modifying the width is not only broken but also
unnecessary. I'm not sure though since I don't know gdiplus code well enough.
Leaving the width as it is fixes the issue for my case: a .net launcher for a
game.
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https://bugs.winehq.org/show_bug.cgi?id=46547
Bug ID: 46547
Summary: Game Not Opening when I run it on my mac. It is an exe
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o10218580(a)nwytg.net
Created attachment 63417
--> https://bugs.winehq.org/attachment.cgi?id=63417
It is a game made by Darktoz. when i try to open the game it gives me an error
screen. its happened to me two times for two different games
When I try to open the app i get an error screen and it tells me to "save the
file as" or something like that but i cannot save it.
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https://bugs.winehq.org/show_bug.cgi?id=46497
Bug ID: 46497
Summary: import_dll Library FLTLIB.DLL not found using
MfeEERM.exe
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: fltmgr
Assignee: wine-bugs(a)winehq.org
Reporter: woshizhangci(a)gmail.com
Distribution: ---
Created attachment 63345
--> https://bugs.winehq.org/attachment.cgi?id=63345
Wine error output when running MfeEERM.exe
When running McAfee removable media decrypter (MfeEERM.exe) using native
fltlib.dll, I got FLTLIB.DLL not found error, even fltlib.dll is under
~/.wine/drive_c/windows/system32.
Also when I use wine buildin dll, I got:
0009:fixme:fltlib:FilterConnectCommunicationPort (L"\\MfeProMPort", 0, (nil),
0, (nil), 0x32e114) stub
This issue is persistent in following testing environment:
4.0-rc7 binary on Ubuntu18.04(64-bit);
3.0.4 binary on Ubuntu16.04(32-bit);
2.18 source on CentOS7;
1.8.7 source on CentOS7;
1.6.2 binary on CentOS7
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https://bugs.winehq.org/show_bug.cgi?id=46418
Bug ID: 46418
Summary: I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not
implemented ye
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gautam.k(a)cisinlabs.com
Distribution: ---
Created attachment 63184
--> https://bugs.winehq.org/attachment.cgi?id=63184
I am install openssl using msi exec
Hi,
Please have a look at this error.
I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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https://bugs.winehq.org/show_bug.cgi?id=46439
Bug ID: 46439
Summary: error when installs mBlock 5 for PC
Product: Wine-staging
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulo_fg(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
software link: http://www.mblock.cc/mblock-software/
error:
012d:err:ole:CoGetClassObject class {56fdf344-fd6d-11d0-958a-006097c9a090} not
registered
012d:err:ole:CoGetClassObject no class object
{56fdf344-fd6d-11d0-958a-006097c9a090} could be created for context 0x1
winecfg: Windows 10
Tested on Linux Mint Tessa
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http://bugs.winehq.org/show_bug.cgi?id=58347
Bug ID: 58347
Summary: Crash when loading Tracktion Attracktive VST3 plugin
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 31core(a)tutanota.com
Distribution: ---
Created attachment 78730
--> http://bugs.winehq.org/attachment.cgi?id=78730
backtrace of loading with Ardour 8.12
Loading Tracktion Attracktive VST3 plugin cause a crash with common DAWs (I've
tested on Ardour 8.12 and REAPER 7.40)
Environment:
Attracktive plugin version: 1.0.9
Ardour version: 8.12 (x86_64)
OS: Ubuntu 25.04 x86_64
Kernel: Linux 6.14.0-15-generic
CPU: Intel(R) Core(TM) i3-9100 (4) @ 4.20 GHz
GPU: Intel UHD Graphics 630 @ 1.10 GHz [Integrated]
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https://bugs.winehq.org/show_bug.cgi?id=46367
Bug ID: 46367
Summary: Visual Basic Game has "Run-time error 91"
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
When trying to run a visual basic game there's a "Run-time error 91"
Homepage for the game: https://jrmus.webcindario.com/jrtute.html
Link to game: https://app.box.com/s/l9byadx2cknjq4gvz7cx (It's free and legal)
The game requires a dll: Msvbvm50.dll
Logs: https://www.pastiebin.com/5c22cd45a912c
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https://bugs.winehq.org/show_bug.cgi?id=46217
Bug ID: 46217
Summary: crashes when extracting a zip archive
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nickyradwal1609(a)gmail.com
Distribution: ---
when i download any game like PUBG or gta vice city it couldnot download
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https://bugs.winehq.org/show_bug.cgi?id=46094
Bug ID: 46094
Summary: wine not ok with Windows version =Windows XP.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fiens(a)hotmail.com
Distribution: ---
Hello.
When running a wine + a Windows app that uses "make" (and Makefile) there is a
error message and the application fail if wine uses Windows Version: Windows
XP.
----> make: *** windows32_openpipe(): DuplicateHandle(In) failed (e=6)
This not appears if using real Windows XP.
If you use winecfg and set Windows Version: Windows 7 (and up) the problem is
gone.
Thanks.
Fre;D
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https://bugs.winehq.org/show_bug.cgi?id=43682
Bug ID: 43682
Summary: Tribler keeps closing creating runtime error
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avemt1(a)gmail.com
Distribution: ---
Created attachment 59127
--> https://bugs.winehq.org/attachment.cgi?id=59127
application wine generated error log
Tribler keeps having persistent error while running.
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https://bugs.winehq.org/show_bug.cgi?id=41603
Bug ID: 41603
Summary: bbo software up wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: archibaldol(a)yahoo.fr
Distribution: ---
Created attachment 55949
--> https://bugs.winehq.org/attachment.cgi?id=55949
bug report from wine
i want to install bbo software to play like in windows, yhe software seem to be
installed, i have sound but i cant see anything and make none action!
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https://bugs.winehq.org/show_bug.cgi?id=45860
Bug ID: 45860
Summary: Installing Facebook Gameroom on Zorin OS 12.4 w/ Wine
v2.0.1
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjong2k16(a)gmail.com
Distribution: ---
Created attachment 62349
--> https://bugs.winehq.org/attachment.cgi?id=62349
Facebook Gameroom
Attached File Included
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https://bugs.winehq.org/show_bug.cgi?id=45755
Bug ID: 45755
Summary: Crititcal crash fusion 2.5
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrweber48(a)gmail.com
Created attachment 62199
--> https://bugs.winehq.org/attachment.cgi?id=62199
This is bugreport
The software Clickteam Fusion 2.5 works great until I add one to many objects
in my scene. Then It crashes when try to start the game. If I remove the last
created object then it works again. It seems to be some kind of object count
limit.
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https://bugs.winehq.org/show_bug.cgi?id=42430
Bug ID: 42430
Summary: Page fault on read access to 0x78c000bd in 32-bit code
when loading .Net application
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franknleslie(a)gmail.com
Distribution: ---
Created attachment 57261
--> https://bugs.winehq.org/attachment.cgi?id=57261
GarminExpressInstaller backtrace 1
When trying to execute GarminExpressInstaller.exe I run into a page fault
exception as the installer window is opening.
Environment:
openSUSE Tumbleweed x86_64
kernel 4.9.8-1-default
wine 2.1
Initially when the installer was launching I was receiving the following error:
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e414,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e528,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x6c1e528,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 3.9, 128 bits)").
I resolved that by installing Mesa-dri-nouveau-32bit (since I have a NVidia
video card).
After restarting the application I am now receiving the following unhandled
exception:
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e414,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e528,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x6c1e528,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e414,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e528,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x6c1e528,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e414,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6c1e528,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x6c1e528,0x00000000), stub!
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000402,(nil),0x0001,0x00000000,0x6c1c920,(nil)):
stub
err:eventlog:ReportEventW L"Application: GarminExpressInstaller.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an
unhandled exception.\nException Info: exception code c0000005, exception
address 7CB686E3\n"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
wine: Unhandled page fault on read access to 0x78c000bd at address 0x7cb686e3
(thread 0044), starting debugger...
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:service:QueryServiceConfig2W Level 6 not implemented
I have attached the backtrace to this bug.
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https://bugs.winehq.org/show_bug.cgi?id=45058
Bug ID: 45058
Summary: Neverwinter Nights GOG installer failure
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
GOG version of Neverwinter Nights Diamond Edition installer fails to run.
Looks possibly like a comctl32 issue?
Log here:
https://pastebin.com/
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https://bugs.winehq.org/show_bug.cgi?id=45534
Bug ID: 45534
Summary: Right after my first battle with Damien in Pokemon
Insurgence, it says that Game exe has stopped working
and there may be an issue in wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viyengar105(a)gmail.com
Distribution: ---
Created attachment 61937
--> https://bugs.winehq.org/attachment.cgi?id=61937
A picture of what the error is and what is says
The image of the error is in the attachment
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https://bugs.winehq.org/show_bug.cgi?id=45442
Bug ID: 45442
Summary: Jottacloud problems
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nada.manou(a)gmx.de
Distribution: ---
Created attachment 61775
--> https://bugs.winehq.org/attachment.cgi?id=61775
backtrace.txt
I am using Linux Mint 19 with Wine 3.11
Formerly I used Linux Mint 18.x with unknown version of wine, where Jottacloud
worked properly. I can install it, but then not open it. Other Wine Program is
running properly (Photoscape).
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https://bugs.winehq.org/show_bug.cgi?id=37245
Bug ID: 37245
Summary: Can't execute cmd /c "script.bat" "argument"
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mhlavink(a)redhat.com
Created attachment 49533
--> https://bugs.winehq.org/attachment.cgi?id=49533
trace
I'm trying to make Profili 2 Pro work in wine. So far I reached the point where
it works, but there is an issue when application tries to execute is *.bat
wrapper.
I get this error (more complete trace is attached):
Can't recognize 'C:\ProfiliProV2\xf.bat" "C:\ProfiliProV2\XFoil.exe' as an
internal or external command, or batch script.
With trace enabled, I get:
wmain Full commandline 'L"C:\\windows\\system32\\cmd.exe /c
\"C:\\ProfiliProV2\\xf.bat\" \"C:\\ProfiliProV2\\XFoil.exe\""'
WCMD_DumpCommands Parsed line:
WCMD_DumpCommands 0x121c18 0 00 (nil) L"C:\\ProfiliProV2\\xf.bat\"
\"C:\\ProfiliProV2\\XFoil.exe" Redir:L""
command has stripped first and last \" but the quotes in the middle remained
WCMD_process_commands Executing command: 'L"C:\\ProfiliProV2\\xf.bat\"
\"C:\\ProfiliProV2\\XFoil.exe"'
WCMD_execute param1: L":\\ProfiliProV2\\xf.bat\"", param2:
L"C:\\ProfiliProV2\\XFoil.exe"
param1 is missing 'C' as first character and has surplus \" at the end
WCMD_run_program first param='L"C:\\ProfiliProV2\\xf.bat
C:\\ProfiliProV2\\XFoil.exe"'
and looking for the command in that composed path fails (as expected):
Searching in 'L"C:\\ProfiliProV2\\xf.bat C:\\ProfiliProV2\\"' for
'L"XFoil.exe"'
The problem related to wcmdmain.c:wmain(...) around line 2590:
/* strip first and last quote characters if opt_s; check for invalid
* executable is done later */
if (opt_s && *cmd=='\"')
WCMD_strip_quotes(cmd);
before this, cmd is:
"C:\ProfiliProV2\xf.bat" "C:\ProfiliProV2\XFoil.exe"
after this, cmd is
C:\ProfiliProV2\xf.bat" "C:\ProfiliProV2\XFoil.exe
the quotes in the middle remains.
opt_s was not specified, but was triggered on by checks around 2450: there is
at least one quote (pass), there is a second quote(pass) and there is no more
quotes(fail) - the last one fails and sets opt_s. My guess would be that those
checks should be done on first argument, not all of them together.
The xf.bat is very simple wrapper:
%1 <XFoil.cmd >XFoil.out
exit
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https://bugs.winehq.org/show_bug.cgi?id=45300
Bug ID: 45300
Summary: Eviews 10SV: Crashes when performing ADF test on time
series
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ga.carvajal10(a)uniandes.edu.co
Created attachment 61560
--> https://bugs.winehq.org/attachment.cgi?id=61560
Backtrace of Eviews 10SV
Whenever I try to run an augmented Dickey-Fuller test on a time series, the
program crashes an says Eviews10SV.exe must be closed. I'm on a MacBook Pro 15'
TouchBar with the OS up to date and the program is also on the latest version.
The problem started earlier today after an update to Eviews 10SV, which the
program informed by its automatic updates service. Right now I have installed
Wviews10SV Jun 4 2018 Build.
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https://bugs.winehq.org/show_bug.cgi?id=44901
Bug ID: 44901
Summary: DS4Windows crashes DS4 Driver
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
Created attachment 60984
--> https://bugs.winehq.org/attachment.cgi?id=60984
backtrace
Crashes on the latest Version 1.4.52 of the application.
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https://bugs.winehq.org/show_bug.cgi?id=40354
Bug ID: 40354
Summary: Display Arabic character but not typing
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Serri(a)Hakmi.net
Distribution: ---
Hello ,
We Just Moving From Windows Env. to Ubuntu Env.
our System is build on Silverlight
so we used Wine-pipelight to run silverlight on Ubuntu 14, now when running
application labels and stored data is running perfect but if i want to add any
Arabic Text The System will Show ????? instead of Arabic Charterer, if i try to
copy and past it from some where else it's working fine but agin any typing to
silverlight in Arabic Language is showing only ?????,
so can anyone help with this problem other our project will Fail
With Best Regards
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https://bugs.winehq.org/show_bug.cgi?id=41397
Bug ID: 41397
Summary: cTrader .NET 4.0 'ClickOnce' install fails
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mglawing(a)gmail.com
Distribution: ---
cTrader is a .NET 4.0 ClickOnce application.
The cTrader installer fails to detect dotnet40 is already installed,
and tries to install it again,
the installer pop up window says "Installing Microsoft .NET Framework 4 Client
Profile (x86 and x64)", the progress bar is ticking forward slowly and when the
progress bar has reached 100% is goes down to 0% and this repeats in a loop
without ending. While the installer window is visible no network traffic is
generated.
Packages already installed by winetricks: dotnet40, corefonts, vcrun6, msxml6.
Windows version: 10.
OUTPUT
fixme:ole:DllRegisterServer stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will
not be available.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:LsaOpenPolicy ((null),0x33e628,0x00000001,0x33e614) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
err:wininet:HTTP_ParseDateAsAsctime unexpected weekday L"-1"
err:wininet:HTTP_ParseDate unexpected date format L"-1"
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:clusapi:OpenCluster ((null)) stub!
fixme:clusapi:ClusterOpenEnum (0xdeadbeef, 4) stub!
fixme:clusapi:ClusterEnum (0xdeadbeef, 0, 0x33f850, 0x13fde0, 261) stub!
fixme:clusapi:ClusterCloseEnum (0xdeadbeef) stub!
fixme:clusapi:CloseCluster (0xdeadbeef) stub!
fixme:advapi:DecryptFileW (L"C:\\0695b5cf8b51d7d2a5face020666cf\\", 00000000):
stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will
not be available.
fixme:ntdll:EtwRegisterTraceGuidsW (0x6cd15f38, 0x6cd20180,
{e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x33fca0, (null), (null),
0x6cd20188): stub
fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e2821408-c59d-418f-ad3f-aa4e792aeb79}
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:thread:SetThreadStackGuarantee (0x33fb58): stub
fixme:advapi:LsaOpenPolicy ((null),0x33f448,0x00000001,0x33f434) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:advapi:LsaOpenPolicy ((null),0xa5c378,0x00000001,0xa5c364) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:qmgr:BackgroundCopyJob_AddFileSet Check for valid filenames and supported
protocols
fixme:advapi:ControlTraceW (0, (null), 0xa558dc, 1) stub
fixme:qmgr:BackgroundCopyJob_AddFileSet Check for valid filenames and supported
protocols
fixme:qmgr:BackgroundCopyJob_SetPriority (0x135d50)->(0): stub
fixme:qmgr:BackgroundCopyJob_SetNoProgressTimeout (0x135d50)->(120): stub
err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for
{659cdeac-489e-11d9-a9cd-000d56965251} with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
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https://bugs.winehq.org/show_bug.cgi?id=40563
Bug ID: 40563
Summary: N1MM Logger+ version 1.0.5x crashes at launch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp7(a)n0sq.us
Distribution: ---
Created attachment 54401
--> https://bugs.winehq.org/attachment.cgi?id=54401
output from running from CLI
Program crashes at launch.
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https://bugs.winehq.org/show_bug.cgi?id=44589
Bug ID: 44589
Summary: The finally{} of a try/catch/finally on MS .NET
doesn't appear to be be respected as it should
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: epigramx(a)yahoo.com
Distribution: ---
My own code on MS seems to adhere to the notion that if something is in a
finally {} of a try/catch/finally it must always be called unless the program
doesn't continue at all.
On wine though (tested on current -devel and .NET 4.5.2) that doesn't seem to
be the case. Calls inside the finally{} may be ignored or in general be
inconsistent.
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https://bugs.winehq.org/show_bug.cgi?id=44453
Bug ID: 44453
Summary: 30525
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thekagles(a)gmail.com
Distribution: ---
Created attachment 60394
--> https://bugs.winehq.org/attachment.cgi?id=60394
30525
30525
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https://bugs.winehq.org/show_bug.cgi?id=44411
Bug ID: 44411
Summary: CRASHING AND LACKING FONT civilization call to power
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitisanutter(a)gmail.com
Distribution: ---
Game crashes with core fonts, there is nothing to suggest reason why other than
lack of core fonts.
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https://bugs.winehq.org/show_bug.cgi?id=44400
Bug ID: 44400
Summary: Elona+ custom crashes on exit, crash confirmation
windows appears in few senconds
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morichikarinnosukee(a)gmail.com
Distribution: ---
Created attachment 60323
--> https://bugs.winehq.org/attachment.cgi?id=60323
I tried all windows, but not work.
wine 1.8 tricks run elona+ custom1.75.1 is really good,But I update to 3.0 then
game crash when just show window.
I try use xp,win 7,8,or 10,but all not work.
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https://bugs.winehq.org/show_bug.cgi?id=45100
Bug ID: 45100
Summary: System.AccessViolationException for .Net when Form
start
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alekseenko_yan(a)mail.ru
Created attachment 61271
--> https://bugs.winehq.org/attachment.cgi?id=61271
Crashed log from Wine
I try to start Zeus Radio (hfrelectronics.com) written on .Net and using
DirectSound and OpenGL and application crashed.
PS. We try to start on Wine 3.6 under Linux Mint ant it WORKS.
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at System.Windows.Forms.SafeNativeMethods.ShowWindow(HandleRef hWnd, Int32
nCmdShow)
at System.Windows.Forms.Form.set_WindowState(FormWindowState value)
at CustomControls.CustomForm.OnLoad(EventArgs e) in
d:\Project\ZeusSDR\ZeusSDR\ui\Controls\CustomForm.cs:line 154
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at CustomControls.CustomForm.WndProc(Message& m) in
d:\Project\ZeusSDR\ZeusSDR\ui\Controls\CustomForm.cs:line 572
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr
wparam, IntPtr lparam)
at System.Windows.Forms.SafeNativeMethods.ShowWindow(HandleRef hWnd, Int32
nCmdShow)
at System.Windows.Forms.Control.SetVisibleCore(Boolean value)
at System.Windows.Forms.Form.SetVisibleCore(Boolean value)
at System.Windows.Forms.Control.Show()
at ZeusSDR.ZeusMainForm..ctor(Intro intro) in
d:\Project\ZeusSDR\ZeusSDR\ui\ZeusMainForm.cs:line 568
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https://bugs.winehq.org/show_bug.cgi?id=39056
Bug ID: 39056
Summary: Redirect a device printer port to a print command
(lpr)
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: hugocanalli(a)gmail.com
Distribution: ---
Sometimes I need to write directly to a print port.
That's because I have a old program that works only with ports named lpt[1-4]
or com[1-4]
I can do it creating a link to my device to the dosdevices folder.
E.g:
ln -s /dev/lp0 ~/wine/dosdevices/lpt1
ln -s /dev/ttyUSB0 ~/.wine/dosdevices/lpt2
Typing commands like echo 'hello' > lpt1 will work great.
There are some cases that my printer is not directly connected to my computer.
By example my Brother DCP-8085DN printer that works over network, a wireless
printer, or same my epson lx300 using lpt1 port but instead is installed on
another computer.
To map this kind of printers I use cups and it work on wine using print dialog
(e.g printing using notepad).
But what about if I need to use my old dos program or would like play around
with wine start.exe program and type commands like echo 'hello' > lpt1
Wine start.exe returns File not found.
Cups doesn't create /dev/xxx devices to printers. So I can't do a link to
dosdevices folder and I have to use the lpr command to print.
One solution is create a file named lpt1 on dosdevices folder and use loop
script in linux cheking for changes and redirect data to lpr.
I can do it easly using the following procedure:
cd ~/.wine/dosdevices
mkfifo lpt1
chmod 666 lpt1
And create a running forever script like:
while true
do
cat ~/.wine/dosdevices/lpt1 | lpr -o raw -P cups_printer_name
done
While this method can work would be great if we could do it only using wine
ways and therefore no need to such script.
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https://bugs.winehq.org/show_bug.cgi?id=43267
Bug ID: 43267
Summary: Wine error when trying to open a USB stick encrypted
by McAfee
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cranky.frankie(a)gmail.com
Distribution: ---
Created attachment 58596
--> https://bugs.winehq.org/attachment.cgi?id=58596
Wine error when trying to open a USB stick encrypted by McAfee
The attachment contains the error I get when trying to open a USB stick that
has been encrypted on a Windows machine with McAfee encryption software. I have
the password but I cannot get Wine to open the file system for read access.
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https://bugs.winehq.org/show_bug.cgi?id=58078
Bug ID: 58078
Summary: StarCraft Remastered: game is not started with
wine-10.5
Product: Wine-staging
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimich.dmb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The game is not started with wine-10.5
StarCraft.exe process is running and consuming 100% of one CPU core. No video
mode changed, no game window created.
Battle.net launcher is displaying StartCraft as "Playing Now".
After downgrading wine to 10.4 the game starts and works fine.
StartCraft: v1.23.10.13515
OS: Arch Linux
Kernel v6.14.1
GPU: Nvidia, proprietary driver v570.133.07
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https://bugs.winehq.org/show_bug.cgi?id=56713
Bug ID: 56713
Summary: Vampire: The Masquerade - Bloodlines Vampire.exe
process keeps lingering
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
After quitting Vampire: The Masquerade - Bloodlines, the "Vampire.exe" process
keeps lingering and must be killed or it will keep running endlessly.
This is especially noticeable when running the game in a virtual desktop,
because the virtual desktop will keep lingering too until the "Vampire.exe"
process is killed.
Despite the bug metadata being set to WINE 9.8, the current 9.9 build is
affected too (but is not proposed when opening a new bug report).
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http://bugs.winehq.org/show_bug.cgi?id=58335
Bug ID: 58335
Summary: Works 10.8 but fails 10.9?
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Created attachment 78708
--> http://bugs.winehq.org/attachment.cgi?id=78708
run wine notepad with 10.8 Fine Update to 10.9 then it fails
Have 5 machines that updated to 10.9 fine, but Acer notebook that works with
10.8 but fails with 10.9.
Run wine notebook fine with 10.8
upgrade to 10.9
wine notebook then fails.
downgrade to 10.8, and it works fine.
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https://bugs.winehq.org/show_bug.cgi?id=45754
Bug ID: 45754
Summary: GFXBench 5.0 benchmark doesn't run..
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
Distribution: ---
Created attachment 62198
--> https://bugs.winehq.org/attachment.cgi?id=62198
log
Hi,
just trying to run GFXBench 5.0 Windows binary as 5.0 isn't avaiable for Linux
(yet?)..
it's a Vulkan benchmark also and would be useful to catch some error when
running Android app on Android-x86 having also Vulkan Mesa drivers..
anyway here is output:
A window opens saying network error but I have Internet working correctly and
also kishonti server is working..
seems fatal lines:
[INFO ]: Handshake error:
[ERROR]: error: NetworkError: INTERNAL_ERROR
full log atached..
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https://bugs.winehq.org/show_bug.cgi?id=58064
Bug ID: 58064
Summary: Unreal 2 hangs with a black screen when switching to
1440X900 resolution
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://community.pcgamingwiki.com/files/file/265-unre
al-ii-the-awakening-single-player-demo/?do=download&cs
rfKey=dbe29bc7b5c23e8ee79b15e743414902
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: ab2b7ebfcd78f6a74068a5a79d90ee6fcf235a12
Distribution: ArchLinux
Unreal 2 starts in 1024X768 resolution and switching between 640X480, 800X600
or 1024X768 modes works properly, however when I try to switch to 1440X900 in
the video options menu, the game hangs with a black screen and Unreal2.exe is
consuming 100% CPU.
1440X900 is the max. resolution that my monitor supports.
Used to work before
commit ab2b7ebfcd78f6a74068a5a79d90ee6fcf235a12
winex11: Use win32u generic wgl(Get|Set)PixelFormat(WINE).
The same commit causes similar issue (black screen and game .exe pegging the
CPU) when trying to start the following games:
Art of Murder: Cards of Destiny
https://store.steampowered.com/app/836770/Art_of_Murder__Cards_of_Destiny/
Art of Murder - Hunt for the Puppeteer
https://store.steampowered.com/app/832540/Art_of_Murder__Hunt_for_the_Puppe…
Chronicles of Mystery: The Scorpio Ritual
https://store.steampowered.com/app/34800/Chronicles_of_Mystery_The_Scorpio_…
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.133.07
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http://bugs.winehq.org/show_bug.cgi?id=58349
Bug ID: 58349
Summary: Build failure with clang for x86_64 target due to
recent RTTI changes
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 9d05345d4419aa29e6d4b15456bfeab510d39823
Distribution: ---
Created attachment 78732
--> http://bugs.winehq.org/attachment.cgi?id=78732
build failure details
9d05345d4419aa29e6d4b15456bfeab510d39823 is the first bad commit
commit 9d05345d4419aa29e6d4b15456bfeab510d39823
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 10 12:43:11 2025 +0200
msvcrt: Define C++ type info using RVAs for PE builds.
dlls/msvcp90/cxx.h | 26 ++++++++++++++++++++++++++
dlls/msvcrt/cxx.h | 26 ++++++++++++++++++++++++++
2 files changed, 52 insertions(+)
See attachment for the build failure details. 32-build doesn't have this kind
of problem.
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http://bugs.winehq.org/show_bug.cgi?id=58351
Bug ID: 58351
Summary: Delete my account
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.penalized(a)proton.me
CC: austinenglish(a)gmail.com
Distribution: ---
Please, delete my account from here.
I must take this opportunity to say that there should be an option to delete
the WineHQ Bugzilla account and appropriate documentation. I found only 1
result on the Internet: in this result, it was said that it is not possible to
delete the WineHQ Bugzilla account and that the solution is to change to
another e-mail. I would like all my data to be deleted from this service and
the lack of an option to delete my account goes against the principles of
privacy.
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http://bugs.winehq.org/show_bug.cgi?id=58350
Bug ID: 58350
Summary: Build failure with clang for x86_64 target due to
recent RTTI changes
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 9d05345d4419aa29e6d4b15456bfeab510d39823
Distribution: ---
Created attachment 78733
--> http://bugs.winehq.org/attachment.cgi?id=78733
build failure details
9d05345d4419aa29e6d4b15456bfeab510d39823 is the first bad commit
commit 9d05345d4419aa29e6d4b15456bfeab510d39823
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 10 12:43:11 2025 +0200
msvcrt: Define C++ type info using RVAs for PE builds.
dlls/msvcp90/cxx.h | 26 ++++++++++++++++++++++++++
dlls/msvcrt/cxx.h | 26 ++++++++++++++++++++++++++
2 files changed, 52 insertions(+)
See attachment for the build failure details. 32-build doesn't have this kind
of problem.
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https://bugs.winehq.org/show_bug.cgi?id=51350
Bug ID: 51350
Summary: Horizon Chase freezes on startup
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 70207
--> https://bugs.winehq.org/attachment.cgi?id=70207
Horizon Chase default debug channels
When launching Horizon Chase, a game currently being given away on Epic Games
Store for free (until July 1st), the game seems to freeze on startup with the
music still playing.
Notably, in the logs, I see quite a few of error messages of this type,
although I'm not sure if they are related to the core issue:
0118:err:module:find_forwarded_export module not found for forward
'msvcr120.??0critical_section@Concurrency@@QAE@XZ' used by
L"C:\\windows\\system32\\concrt140.dll"
Full log with default debug channels is attached.
Let me know if you need more information or more detailed logs, I'm happy to
test and help resolve the issue.
Also, although I've tested with 6.10, 6.11 has the same issue, but that version
seems to be quite buggy from what I've heard, so I figured a test with 6.10
would be more useful.
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https://bugs.winehq.org/show_bug.cgi?id=57230
Bug ID: 57230
Summary: F.E.A.R Combat black screen at startup due to out of
memory error
Product: Wine
Version: 9.18
Hardware: x86-64
URL: https://web.archive.org/web/20240924151800/https://www
.fear-community.eu/files/fear_combat_202_community_ful
l_multilang_beta3.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingm+winebz(a)posteo.org
Distribution: ArchLinux
Created attachment 77147
--> https://bugs.winehq.org/attachment.cgi?id=77147
Wine 9.18 startup oom
This might be a duplicate of bug 55593, but the messages are a bit different
and it happens at program startup and not at starting a new game. Not to
mention that there might be a relevant difference between F.E.A.R and F.E.A.R
Combat.
F.E.A.R Combat is the multiplayer part of F.E.A.R, which was released freely
back in 2006. The official lobby server, download, and key generation were shut
down years ago, but are being kept alive by the community.
You can get all you need at
https://www.fear-community.eu/#update_fear_combat_sec2. I've also mirrored the
installer to archive.org and added that link in the URL field.
Getting a key requires a free registration with just an email address. If that
turns out to be a problem, I'm happy to share mine privately.
> $ du -h fear_combat_202_community_full_multilang_beta3.exe
> 2,0G fear_combat_202_community_full_multilang_beta3.exe
> $ md5sum fear_combat_202_community_full_multilang_beta3.exe
> dd38096e5bf31641a757c233718803f8 fear_combat_202_community_full_multilang_beta3.exe
For reproduction simply start FEARMP.exe. You should see a low resolution black
screen and messages like these in the console:
> 0024:err:d3dx:d3dx_pool_sync_shared_parameter Out of memory.
> 0024:fixme:d3dx:d3dx9_effect_init_from_binary Failed to parse effect.
> wine: Unhandled page fault on read access to 8075000D at address 7BB05298 (thread 0024), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=58336
Bug ID: 58336
Summary: You apparently didn't choose any bugs to modify.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Anubis can sometimes lose the data you are submitting to Bugzilla. Because
there's a redirect you cannot simply hit refresh and resubmit it. It is lost.
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http://bugs.winehq.org/show_bug.cgi?id=58338
Bug ID: 58338
Summary: HIDRAW support breaks when NZXT Kraken x52 hidraw has
user rw permissions
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: grantgj(a)gmail.com
Distribution: ---
Created attachment 78712
--> http://bugs.winehq.org/attachment.cgi?id=78712
WINEDEBUG=+hid,+dinput wine control
When the NZXT kraken /dev/hidraw is readable by user wines hidraw support
breaks and no input devices(vkb joystick and virpil throttle) show in control
panel.
Bus 001 Device 004: ID 1e71:170e NZXT Kraken X
/dev/hidraw5 is the nzxt kraken:
$ cat /sys/class/hidraw/hidraw5/device/uevent
DRIVER=nzxt-kraken2
HID_ID=0003:00001E71:0000170E
HID_NAME=NZXT.-Inc. NZXT USB Device
HID_PHYS=usb-0000:09:00.1-5.1/input0
HID_UNIQ=4981438A343
MODALIAS=hid:b0003g0001v00001E71p0000170E
Running with /dev/hidraw5 rw access by user:
crw-rw-rw- 1 root root 244, 5 Jun 8 17:47 /dev/hidraw5
$ wine control
WARNING: radv is not a conformant Vulkan implementation, testing use only.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:err:plugplay:enumerate_new_device Failed to create or open device
L"WINEBUS\\VID_3344&PID_0194&MI_01\\256&090C1B00&0&0&0", error 0xe000020b.
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address
00006FFFFB103BAC (thread 00ec), starting debugger...
0168:fixme:dbghelp:elf_search_auxv can't find symbol in module
00f0:err:wineusb:usb_main_loop Error handling events: System call interrupted
(perhaps due to signal)
00f0:err:wineusb:usb_main_loop Error handling events: System call interrupted
(perhaps due to signal)
0168:fixme:dbghelp:elf_search_auxv can't find symbol in module
00f0:err:wineusb:usb_main_loop Error handling events: System call interrupted
(perhaps due to signal)
00f0:err:wineusb:usb_main_loop Error handling events: System call interrupted
(perhaps due to signal)
When removing read access:
$ sudo chmod 660 /dev/hidraw5
chris@chrislinux:/etc/udev/rules.d$ wine control
WARNING: radv is not a conformant Vulkan implementation, testing use only.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:fixme:wineusb:query_id Unhandled ID query type 0x5.
00cc:err:plugplay:enumerate_new_device Failed to create or open device
L"WINEBUS\\VID_3344&PID_0194&MI_01\\256&090C1B00&0&0&0", error 0xe000020b.
devices then appear and work in control panel.
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https://bugs.winehq.org/show_bug.cgi?id=53793
Bug ID: 53793
Summary: ClrMAME crash when accessing multiple files using an
huge memory allocation
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
Distribution: ---
Hello.
Thanks for using you time reading my bug report.
ClrMAME is an software read files checksum and renaming. The files are zip and
7Z.
Have an task "scanner" read all files in an path.
That software works correctly in WINE development 7.8.
In an new OS Ubuntu 20.04.5 installation was installed the WINE stagging 7.18.
The software start, but in the "scanner" task happen an strange behavior begin
to use more OS memory in each second at point RAM memory is totally used and
after the swap totally too ... resulting in an high not stop disk activity
because the OS not have any memory free available.
The OS is using Kernel 6.00.
When happen that bug error need power off or reset the machine.
Only reporting to WINE developers.
Need any other information ? Please reply me.
I wish an nice day for you.
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https://bugs.winehq.org/show_bug.cgi?id=41916
Bug ID: 41916
Summary: [regression] wine >=1.9.21 PDF-XChange Editor
6.0.317.1 [last known stable] and above *crash* while
using "Sticky Note Tool" (annotation)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jackdachef(a)gmail.com
Distribution: ---
I've tried several versions of wine(-staging)
1.9.21-git
1.9.22
1.9.23
all in the staging variant,
currently compiling 1.9.21-staging
and will later try out vanilla 1.9.21 whether it also happens there (highly
probable).
OS is Gentoo ~amd64,
GCC 4.9.4 hardened, binutils 2.27
this also happens with GCC 6.2 hardened
hardened toolchain didn't make a difference in stability and operation before
since flags that break WINE are filtered out automatically.
Last known working and stable combination of using "Sticky Note Tool" (Bubbles
with Text in them) in PDF-XChange Editor and WINE is
WINE 1.9.21 and PDF-XChange Editor 6.0.317.1
all newer versions up to 6.0.319.0 crash while adding annotations and
attempting to add a "Sticky Note"
PDF-XChange Editor 6.0.317.1 and >WINE 1.9.21
while selecting "Sticky Note Tool" and pasting a bubble on the PDF file has a
problem of NOT displaying the content of the sticky note,
also AFTER the sticky note is added to the PDF file after a short amount of
time WINE / the program will crash
Will post stack-traces later when I don't need working WINE
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=51907
Bug ID: 51907
Summary: ddraw games don't work in xwayland
Product: Wine
Version: 6.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewtoombs(a)uwaterloo.ca
Distribution: ---
So far, I've tested Age of Empires II: The Conquerors 1.0c and Starcraft
Broodwar 1161. They both fail with the same error message:
```
0024:err:ddraw:ddraw_surface_create Failed to reset device.
```
Both games work fine in the standalone Xorg server. Neither works, whether I
use weston or sway.
Experimentally, I've determined that the games work in 5.13 and break in 5.14,
so I guess the bug was introduced in version 5.14.
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http://bugs.winehq.org/show_bug.cgi?id=58286
Bug ID: 58286
Summary: Cannot create a 64-bit wineprefix with old wow64
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, win64
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: cb87d40cd4a8837826ea76efc91371ab09eb9d63
Distribution: Ubuntu
Created attachment 78634
--> http://bugs.winehq.org/attachment.cgi?id=78634
config.logs
Since commit cb87d40cd4a8837826ea76efc91371ab09eb9d63 I have been unable to
create a 64-bit wineprefix when I build Wine. This is running without first
using "make install".
wine: created the configuration directory '/tmp/wine/wineprefix'
wine: WINEARCH set to win64 but '/tmp/wine/wineprefix' is a 32-bit
installation.
Whereas /tmp/wine/wineprefix does not initially exist. It is created by Wine,
but then insists it's 32-bit and immediately exits.
- New wow64 works fine
- 32-bit works fine
- -O0 and -O2 make no difference
- The prebuilt debs work fine
commit cb87d40cd4a8837826ea76efc91371ab09eb9d63
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Feb 14 15:32:19 2025 +0100
makefiles: Create wine as a symlink to tools/wine/wine.
This commit cannot be reverted, but checking out the commit before fixes the
issue.
My process as per
https://gitlab.winehq.org/wine/wine/-/wikis/Building-Wine#shared-wow64
1. Build 64-bit-only
2. Build 32-bit
3. Build 64-bit-wow
This is the same process I have always used.
I know there's been a number of changes in this area so I don't know how to
work around it.
In all cases I use Debian Stable chroots (with schroot) but the same result
using Debian Testing.
If it's me doing something stupid then I apologise in advance.
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http://bugs.winehq.org/show_bug.cgi?id=58343
Bug ID: 58343
Summary: Kathy Rain 2 - Soothsayer: Screen is completely black,
making the game impossible to play
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: ---
Created attachment 78721
--> http://bugs.winehq.org/attachment.cgi?id=78721
Terminal output
Game: Kathy Rain 2: Soothsayer
Unity 2022 engine
GOG.com DRM-free Windows version
OS: Ubuntu 24.04 LTS
NVIDIA Driver Version (proprietary): 570.133.07 (Performance mode)
Windowing system: X11
Wine: wine-10.9 development version
Default Wine configuration, unmodified
Clean Wine prefix
Description: You can hear the music, but the screen is completely black, making
the game impossible to play.
Workaround: Installing DXVK using winetricks solves the issue.
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Bug ID: 58342
Summary: Loading/Generating SSL certificate for game server
fails (PFXImportCertStore flags 00000100 not
supported)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 78719
--> http://bugs.winehq.org/attachment.cgi?id=78719
wine generate log with WINEDEBUG=+crypt
I'm trying to run an in-dev game server for SPTarkov:
https://github.com/sp-tarkov/server-csharp
The software tries to generate a new cert via the following code:
https://github.com/sp-tarkov/server-csharp/blob/main/Libraries/SPTarkov.Ser…
Compiling the server for Linux natively and running it works fine & a
certificate.pfx file is created no issues.
When running the server through wine (main use case), cert creation fails with
the following lines (see attached log ''):
01c4:trace:crypt:PFXIsPFXBlob (00007F2C1898A390)
01c4:trace:crypt:CryptQueryObject returning 1
01c4:fixme:crypt:PFXImportCertStore flags 00000100 not supported
System.Security.Cryptography.CryptographicException: Success.
at
System.Security.Cryptography.X509Certificates.X509CertificateLoader.ImportPfx(ReadOnlySpan`1
data, ReadOnlySpan`1 password, X509KeyStorageFlags keyStorageFlags)
When generating a cert file via the Linux native server & then trying to run
the windows server, I get the following lines:
01dc:trace:crypt:CryptQueryObject returning 1
01dc:fixme:thread:NtQueryInformationThread ThreadIdealProcessorEx info class -
stub
01dc:fixme:thread:SetThreadIdealProcessorEx (FFFFFFFFFFFFFFFE 00007F2E5AB99EC0
00007F2E5AB99EC0): stub
01dc:fixme:crypt:PFXImportCertStore flags 00000100 not supported
01dc:fixme:thread:NtQueryInformationThread ThreadIdealProcessorEx info class -
stub
01dc:fixme:thread:SetThreadIdealProcessorEx (FFFFFFFFFFFFFFFE 00007F2E5AB979F0
00007F2E5AB979F0): stub
System.Security.Cryptography.CryptographicException: Success.
at
System.Security.Cryptography.X509Certificates.X509CertificateLoader.ImportPfx(ReadOnlySpan`1
data, ReadOnlySpan`1 password, X509KeyStorageFlags keyStorageFlags)
Since `01dc:fixme:crypt:PFXImportCertStore flags 00000100 not supported` is in
both logs, it's possible that the `PKCS12_PREFER_CNG_KSP` flag might be the
issue:
https://github.com/wine-mirror/wine/blob/master/include/wincrypt.h#L3993
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21855
Summary: WordPro Windows pull down does not show file names
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26459)
--> (http://bugs.winehq.org/attachment.cgi?id=26459)
Missing file names in Windows pull down
Hi All,
Would you guys fix this for me?
I am using Lotus Word Pro N9.8.0208.1200. When you open two files (documents)
from the command line (the jpeg I have attached), then go to the "Window" pull
down to select which file to bring into focus, the file names are missing. If
you start Word Pro, then use File, Open to select two files, one at a time, the
second file does not show.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=58344
Bug ID: 58344
Summary: Magic The Gathering Arena: Black screen in wine-10.9
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aguertin+wine(a)aguertin.net
Distribution: ---
Magic the Gathering Arena is showing a (mostly) black screen with no graphics,
starting in wine 10.9. The cursor is still shown, and hovering over where UI
elements should be plays the expected audio.
The regressing commit is:
d0fd9e87cf6152fbf14889a044e5a56415b1172c is the first bad commit
commit d0fd9e87cf6152fbf14889a044e5a56415b1172c (HEAD)
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Mon May 19 16:54:51 2025 +0800
d3d11: Add ID3D11Device3 stub.
Before the main UI loads, there are two loading screens. One of them is also
displaying as completely black instead of the expected image and text, but the
other one does display correctly (it shows the words "Waiting for the server"
and a spinner).
System info:
Wine 10.8/10.9/git
mesa git
kernel 6.15.1
GPU AMD RX 9070
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http://bugs.winehq.org/show_bug.cgi?id=47753
--- Comment #3 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Please retry in Wine 10.9 or later.
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https://bugs.winehq.org/show_bug.cgi?id=50537
Bug ID: 50537
Summary: Magic the gathering Arena Installer: shows a grey
background instead of black
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69200
--> https://bugs.winehq.org/attachment.cgi?id=69200
Screenshot_wine_A.png
wine-6.0-rc4
$ sha1sum MTGAInstaller.exe
2c8ebc796903d7701ed7bf442ac81f083f8657ae MTGAInstaller.exe
Run MTGAInstaller.exe
In wine, the background for the installer is grey, making it impossible to read
the text (white)
In Windows 7, the background is black
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https://bugs.winehq.org/show_bug.cgi?id=50588
Bug ID: 50588
Summary: Magic the gathering Arena: Game crashes after a game
finished
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69266
--> https://bugs.winehq.org/attachment.cgi?id=69266
backtrace.txt
1. Install the game (I copied the whole MTGA directory to ~/Downloads)
2. cd ~/Downloads/MTGA && wine MTGA.exe
3. Login, play a game
4. When the game finished, there was an MTGA error dialog related to Unity
5. Game crashed
--snip--
02a8:fixme:win:FlashWindowEx 000000000020EDB0 - semi-stub
0318:fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x15 at
ctx(0000000063D1A850,L"ntdll.so"), for
debug_info(abbrev:00007FAB0A373B38,symt:00007FAB07C3678C)
0318:fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
02b8:fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x15 at
ctx(000000000021A500,L"ntdll.so"), for
debug_info(abbrev:0000000001851868,symt:00000000018C7B9C)
02b8:fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
02b8:fixme:dbghelp:SymRegisterFunctionEntryCallback64 (0000000000000090
0000000140035A80 bda00): stub!
02b8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
wine: Unhandled page fault on read access to 0000000000000128 at address
00007FAC91E9B552 (thread 0318), starting debugger...
02b8:fixme:file:CancelSynchronousIo (0000000000000088): stub
----
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https://bugs.winehq.org/show_bug.cgi?id=50903
Bug ID: 50903
Summary: Magic the gathering Arena (MTGA) crashes when
launching the game
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69713
--> https://bugs.winehq.org/attachment.cgi?id=69713
backtrace.txt
Wine was performing well for MTGA. On 2021 March 24, an update for MTGA was
pushed. After that, I started to meet this issue
--------
"Versions": {
"0.1.3536.856069": "3/24/21"
},
---------
I think this is not a dup of bug 47753
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http://bugs.winehq.org/show_bug.cgi?id=58233
Bug ID: 58233
Summary: gitlab-ci shows occasional crashes in tests dmsynth,
dmusic, winmm:midi
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Some real world examples:
https://gitlab.winehq.org/wine/wine/-/jobs/157788#L913
dmsynth:dmsynth:0294 done (-1073741819) in 0s 132B
https://gitlab.winehq.org/wine/wine/-/jobs/157574#L910
dmsynth:dmsynth:0268 done (-1073741819) in 0s 132B
https://gitlab.winehq.org/wine/wine/-/jobs/157344#L2610
winmm:midi:01b4 done (-1073741819) in 0s 0B
https://gitlab.winehq.org/wine/wine/-/jobs/157314#L913
dmusic:dmusic:0250 done (-1073741819) in 0s 0B
This -1073741819 translates to 0xC0000005 - STATUS_ACCESS_VIOLATION.
I was able to receive such a crash in gitlab-ci with some modifications
to get winedbg called on it here:
https://gitlab.winehq.org/bernhardu/wine/-/jobs/157987#L138
wine: Unhandled page fault on execute access to 79014043 at address 79014043
(thread 0154), starting debugger...
Module Address Debug info Name (72 modules)
PE-Wine 78e40000-79066000 Deferred dmsynth
PE-Wine 78d50000-78e2c000 Deferred mmdevapi
0000014c (D) C:\users\gitlab\AppData\Local\Temp\wct\dmusic_test.exe
00000150 0
00000154 0 mmdevapi_midi_notify
00000160 15 audio_client_main
0000016c 0 <==
So the crash happens in the mmdevapi_midi_notify thread.
I was able to reproduce this when running the dmusic test with rr-debugger,
as this causes also to be unavailable.
There I could track it down to following events:
- main thread creates the notify thread,
for executing `notify_thread` located in mmdevapi.dll.
- main thread unloads mmdevapi.dll
- notify thread was kind of slow and reaches now the point
where it calls the previous address of `notify_thread`,
which is in the range of the now unloaded mmdevapi.dll.
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http://bugs.winehq.org/show_bug.cgi?id=58340
Bug ID: 58340
Summary: dbghelp: symt_add_func_line, possible use after free.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
ASan reports function `symt_add_func_line`.
There in line 446 memory gets accessed via the pointer `prev`
which got freed in `vector_add` by a HeapReAlloc.
An example ASan output is available here:
https://gitlab.winehq.org/bernhardu/wine/-/blob/asan-pe_2025-05-06_wine-10.…
This shows up only with ASAN_OPTION windows_hook_rtl_allocators=1.
A possible solution might be simply to repeat the assignment of `prev`
from line 429 after the `vector_add` in line 438?
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https://bugs.winehq.org/show_bug.cgi?id=50383
Bug ID: 50383
Summary: Sierra Chart crashing
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.benklian24(a)gmail.com
Created attachment 68993
--> https://bugs.winehq.org/attachment.cgi?id=68993
Backtrace
When I try to run Sierra chart 64 it says that wine encountered a critical
problem and needs to be closed.
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http://bugs.winehq.org/show_bug.cgi?id=58322
Bug ID: 58322
Summary: wine: Unhandled page fault on read access to
0000000000000000
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesperpedersen.db(a)gmail.com
Distribution: ---
Created attachment 78680
--> http://bugs.winehq.org/attachment.cgi?id=78680
NPE log
Hi,
I'm getting
wine: Unhandled page fault on read access to 0000000000000000 at address
00006FFFFEA40FB0 (thread 013c), starting debugger...
and the winedbg doesn't show any details.
Attached in the WINEDEBUG=warn+all log (it occurs at line 4217).
Any hints on debugging this further would be great !
Thanks for creating Wine !
Best regards,
Jesper
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http://bugs.winehq.org/show_bug.cgi?id=58246
Bug ID: 58246
Summary: HP Prime Virtual Calculator: crashes on start
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Misaka13514(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: df87b1c5d85eee4e1389ea28852dae98f8f47bb4
Distribution: ArchLinux
Created attachment 78586
--> http://bugs.winehq.org/attachment.cgi?id=78586
10.8 terminal output (crash)
Wine 10.8 crashes on start when I launch HP Prime Virtual Calculator
2.2.15270_2025_01_31.
It can be launched with Wine 10.7.
With the default Wine configuration, the unique lines in wine 10.8 logs are:
```
0164:fixme:enumeration:device_watcher_Start Unsupported filter:
L"System.Devices.AepService.ProtocolId:={4526e8c1-8aac-4153-9b16-55e86ada0e54}
AND System.Devices.Dnssd.Domain:=\"local\" AND
System.Devices.Dnssd.ServiceName:=\"_hpconnkit._tcp\""
0164:fixme:combase:GetRestrictedErrorInfo (00007FFFFE1FB8F0)
0164:fixme:combase:RoOriginateLanguageException 0x80004001, L"",
0000000000000000: stub
```
I have finished regression testing with the following results:
```
df87b1c5d85eee4e1389ea28852dae98f8f47bb4 is the first bad commit
commit df87b1c5d85eee4e1389ea28852dae98f8f47bb4
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue May 13 19:35:03 2025 +0200
windows.devices.enumeration: Implement DeviceWatcher async state changes.
dlls/windows.devices.enumeration/async.c | 143
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
dlls/windows.devices.enumeration/main.c | 87
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++------
dlls/windows.devices.enumeration/private.h | 2 ++
dlls/windows.devices.enumeration/tests/devices.c | 16 +++++++--------
4 files changed, 234 insertions(+), 14 deletions(-)
```
Distribution: Arch Linux
Architecture: x86_64
How to install:
Download
https://www.hpcalc.org/prime/pc/HP_Prime_Virtual_Calculator_x64_2025_01_31.…
sha256sum: 9858c0a3a889144ba17df351360effde759ba993a13ab1dd4b51b3e754654f2f
You can either use the installer or extract and run the program using the
following command:
```
binwalk -C "binwalk" -e "HP_Prime_Virtual_Calculator_x64_2025_01_31.exe"
msiextract -C "msi"
"binwalk/HP_Prime_Virtual_Calculator_x64_2025_01_31.exe.extracted/D10A8/a2"
wine "msi/HP/HP Prime Virtual Calculator/HPPrime.exe"
```
If you are using Arch Linux, you can also install it via AUR:
https://aur.archlinux.org/packages/hp-prime-virtual-calculator-bin
regression, win64
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http://bugs.winehq.org/show_bug.cgi?id=58107
Bug ID: 58107
Summary: PlayOnline Viewer: Minimised window restores behaving
as if it was inactive.
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: Gentoo
After 3ae66c75cf4 [1], PlayOnline Viewer sometimes restores from a minimised
state behaving as if it was not the active window.
Normally, when the PlayOnline Viewer window is visible but not the active
window, it will lower its FPS to ~5 and the mouse cursor will not change over
it, nor do the buttons respond to the cursor until the window is activated.
Once it is the active window, the FPS for me will be above 40 depending on what
is on the screen, and the mouse cursor is a custom cursor from the application.
With the mentioned commit, the application window acts as if it is not the
active window, with the reduced FPS and non-custom cursor, but it responds to
clicks on buttons and such as usual when it is the active window.
This does not happen 100% of the time, sometimes taking a handful or
minimise/restore actions.
Thank you!
1.
https://gitlab.winehq.org/wine/wine/-/commit/3ae66c75cf443c0be403d9fe4e4da3…
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http://bugs.winehq.org/show_bug.cgi?id=58346
Bug ID: 58346
Summary: Text is not shown in non-full screen Steam windows
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonis9898(a)hotmail.com
Distribution: ---
Created attachment 78723
--> http://bugs.winehq.org/attachment.cgi?id=78723
Installation window for Borderlands 2 in Steam. Any account details have been
painted over.
When running Steam through Wine at first no text is shown, but is restored it
the window is resized. The installation window can not be resized and stays
textless. The install buttons are also missing.
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https://bugs.winehq.org/show_bug.cgi?id=51666
Bug ID: 51666
Summary: HiSuite
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aykutboray(a)gmail.com
Distribution: ---
I installed Huawei Husite 11.0.0.550_OVE a few days ago and today I connected
my phone but it cannot see my phone. I did all the settings on the phone.
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https://bugs.winehq.org/show_bug.cgi?id=43489
Bug ID: 43489
Summary: Bug on Hi suite that provoc the no connection of the
smartphone
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shikaruko-ryukan(a)legtux.org
Distribution: ---
Created attachment 58871
--> https://bugs.winehq.org/attachment.cgi?id=58871
Bug at launch of Hi suite on Wine 1.6.2
Bug on Hi suite that provoc the no connection of the smartphone
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https://bugs.winehq.org/show_bug.cgi?id=57802
Bug ID: 57802
Summary: 10 is not saving WordPro's "view Settings"
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Dear Support,
SmartSuite-N99.8.0208.0800
Fedora 41
wine-stable-10.0.0-1.1.x86_64
winehq-stable-10.0.0-1.1.x86_64
Wine stable 10 is not saving Word Pro's "View setting". You have to set up
your view settings in a Windows virtual machine and export the view setting
from regedit. Then import them into Wine's regedit: for example:
REGEDIT4
[HKEY_CURRENT_USER\SOFTWARE\Lotus\WordPro\99.0\lwpuser.ini\WordProUser]
"ViewMode"="256"
"ViewPreference2"="514"
"ViewPreference"="527945365"
The above is margin width and show tabs. These entries were all missing in
Wine until I regedit imported them.
Please fix.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=58345
Bug ID: 58345
Summary: Far File Manage 3 x86-64 product features during
installation cannot be configured/are missing
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 78722
--> http://bugs.winehq.org/attachment.cgi?id=78722
Missing product features
Steps to reproduce:
1. https://www.farmanager.com/files/Far30b6446.x86.20250301.msi
2. wine start Far30b6446.x86.20250301.msi
3. See this:
Console log:
wine start Far30b6446.x64.20250301.msi
002c:err:wineboot:process_run_key Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
00e4:fixme:exec:SHELL_execute flags ignored: 0x00000100
00ec:fixme:file:NtLockFile I/O completion on lock not implemented yet
00ec:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00ec:fixme:msi:event_spawn_wait_dialog doing nothing
I've built wine this way:
./configure --prefix=/opt/wine64 --disable-tests --enable-archs=i386,x86_64
My Wine's DPI is set to 144.
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http://bugs.winehq.org/show_bug.cgi?id=58328
Bug ID: 58328
Summary: "msvcrt: Use RVAs in rtti and exception data on all
platforms except i386" breaks RTTI on arm32
Product: Wine
Version: 9.10
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: a794b0224e27f91bf0855cd7376d6af3de44523d
Distribution: ---
Created attachment 78697
--> http://bugs.winehq.org/attachment.cgi?id=78697
Repro binary
Since a794b0224e27f91bf0855cd7376d6af3de44523d, "msvcrt: Use RVAs in rtti and
exception data on all platforms except i386", a dynamically linked executable
that uses msvcp140.dll and vcruntime140.dll, crashes on startup on 32 bit arm.
The corresponding case seems to run fine on arm64 though.
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https://bugs.winehq.org/show_bug.cgi?id=45266
Bug ID: 45266
Summary: SHFileOperation FO_MOVE fails to move files to target
directory
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fheidenreich(a)gmail.com
When moving multiple files to one target directory, the SHFileOperation is
aborted with ERROR_CANCELLED.
I think it's caused by an erroneous check at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/shell32/shlfileop.c#…
if (!(lpFileOp->fFlags & FOF_MULTIDESTFILES) &&
!flFrom->bAnyDirectories &&
flFrom->dwNumFiles > flTo->dwNumFiles)
{
return ERROR_CANCELLED;
}
If the target is one single directory, FOF_MULTIDESTFILES is not set.
flFrom->bAnyDirectories is false, since no directories are moved. And
flFrom->dwNumFiles > flTo->dwNumFiles since we move multiple files to one
target directory.
I'm not sure what's the reasoning behind !flFrom->bAnyDirectories anyway. Maybe
it's just a typo and should read !flTo->bAnyDirectories
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https://bugs.winehq.org/show_bug.cgi?id=51064
Bug ID: 51064
Summary: Crash from Starcraft 2 game in Direct Strike mode
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69922
--> https://bugs.winehq.org/attachment.cgi?id=69922
screen
The bug is manifested for a long time. 100% repeatability. Through Proton no
problem. The problem is only in this mode.
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https://bugs.winehq.org/show_bug.cgi?id=57430
Bug ID: 57430
Summary: Guild Wars 2: erratic camera movements while holding
mouse buttons on Wine Wayland
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
using GNOME 47.1 (Wayland) and Wine 9.21 (Wine Wayland) the camera will do a
hefty jerk to the top anytime you hold the left or right mouse button and move
the mouse slightly. everything else seems to work as expected ingame.
tested on a clean wine prefix with only DISPLAY="" set + latest Guild Wars 2
(64-bit) client.
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http://bugs.winehq.org/show_bug.cgi?id=58339
Bug ID: 58339
Summary: intel graphics install error
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily12312332154(a)gmail.com
Distribution: ---
Created attachment 78715
--> http://bugs.winehq.org/attachment.cgi?id=78715
Error description
Tried to install intel graphics directly from Intel website for my computer's
specific intel core
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http://bugs.winehq.org/show_bug.cgi?id=58341
Bug ID: 58341
Summary: Incorrect mapping of "home" button of 8bitdo Pro 2
controller (in Xbox mode)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 78716
--> http://bugs.winehq.org/attachment.cgi?id=78716
Controller's home button
I noticed that 8bitdo Pro 2 (used in Xbox profile), maps to A instead of Home
(circle) button when testing it in
wine control > Game Controllers
See attached screenshots.
I'm using latest firmware for 8bitdo Pro 2 (3.06).
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https://bugs.winehq.org/show_bug.cgi?id=44887
Bug ID: 44887
Summary: Pressure sensitivity lost when file requester is
opened in ZBrush
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f2267911(a)nwytg.com
Distribution: ---
ZBrush (4r8 and 2018) works quite fine but when a file requester (to load or
save a tool) is opened, ZBrush does not response to the pressure sensitivity.
Before loading a tool the pressure sensitivity worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=57027
Bug ID: 57027
Summary: GetFinalPathNameByHandleW does not handle paths
exceeding MAX_PATH (260 chars)
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)purisa.me
Hello,
I am writing a Rust program that calls canonicalize() on a path that is over
260 characters long. The Windows implementation of this function calls
GetFinalPathNameByHandleW.
On Windows, this works just fine and returns a valid path. With Wine on macOS,
the call returns a win32 error code ERROR_MORE_DATA (234, 0xEA). I re-ran the
binary with WINEDEBUG=+relay and there is an NtStatus code
STATUS_BUFFER_OVERFLOW (0x80000005) coming from NtQueryObject.
I believe this is because the buffer allocated in Wine's implementation of
GetFinalPathNameByHandleW is not large enough for the ObjectInformation
NtQueryObject is trying to return. Should GetFinalPathNameByHandleW fall back
to a dynamically allocated buffer in this situation?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=56642
Bug ID: 56642
Summary: wine doesn't build on risc-v
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Ubuntu
The GNU Compiler farm has a couple risc-v machines available.
Wine doesn't get very far, though:
austin@cfarm92:~/wine$ ./configure
checking build system type... riscv64-unknown-linux-gnu
checking host system type... riscv64-unknown-linux-gnu
...
config.status: executing tools/makedep commands
In file included from tools/makedep.c:34:
tools/tools.h: In function 'get_default_target':
tools/tools.h:451:2: error: #error Unsupported CPU
451 | #error Unsupported CPU
| ^~~~~
Since Windows doesn't (yet?) support risc-v, it would be a winelib only
platform. I don't know if that's still something that we intend to support or
not..
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https://bugs.winehq.org/show_bug.cgi?id=51468
Bug ID: 51468
Summary: Crashes after disclaimer - 007: Quantum Of Solace
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kreyren(a)fsfe.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70307
--> https://bugs.winehq.org/attachment.cgi?id=70307
wine.log
Using myabadonware.com version on clean wineprefix the game shows `LOADING` at
the bottom-left of the screen, disclaimer and crashes with [wine.log].
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https://bugs.winehq.org/show_bug.cgi?id=51630
Bug ID: 51630
Summary: "Enemy Territory: Quake Wars SDK 1.5 (EditWorld)" When
typing in dialog forms (values, file names, etc.)
program crashes
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: tx3nl5aq(a)protonmail.com
Distribution: Slackware
Created attachment 70486
--> https://bugs.winehq.org/attachment.cgi?id=70486
console output with WINEDEBUG=+seh,+tid,+loaddll
DESCRIPTION:
-------------
When typing in dialog forms (values, file names, etc.) program crashes on first
character. Pasting text in these forms works with "SHIFT+INS", but confirming
it with "Enter" causes the program crash.
REPRODUCTION:
-------------
# set "Windows Version: Windows XP" with winecfg on new wineprefix
WINEARCH=win32 WINEPREFIX=[WINEPREFIX] winecfg
# install ETQW from disk
WINEPREFIX=[WINEPREFIX] wine /mnt/dvd/setup.exe
# upgrade game to 1.5 version from:
#
https://cdn.splashdamage.com/downloads/games/etqw/ETQW-client-1.0-1.5-updat…
# cfdea517cca5c34eda3100d6097f372e30484118 ETQW-client-1.0-1.5-update.exe
WINEPREFIX=[WINEPREFIX] wine ETQW-client-1.0-1.5-update.exe
# install ETQW-SDK-1.5 from:
# https://cdn.splashdamage.com/downloads/games/etqw/ETQW-SDK-1.5.exe
# 6ef6913398aa37401165328b4886bf5b33bd33f7 ETQW-SDK-1.5.exe
WINEPREFIX=[WINEPREFIX] wine ETQW-SDK-1.5.exe
# launch sdklauncher.exe from "SDK 1.5" installation directory
cd [WINEPREFIX]/[PATH]/SDK\ 1.5
WINEPREFIX=[WINEPREFIX] wine sdklauncher.exe
# set the game path and choose the tool to launch: "editWorld"
# click on "Property Editor" tab inside "Inspectors" window
# type something in "Value" form
# at this point the program crashes
ATTACHMENTS:
------------
console output with WINEDEBUG=+seh,+tid,+loaddll: "console.txt"
corresponding backtrace: "backtrace.txt"
images of windows forms: "save.jpg", "value.jpg"
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http://bugs.winehq.org/show_bug.cgi?id=58329
Bug ID: 58329
Summary: Smartsuite 3.1 installer crashes
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://archive.org/download/lotussmartsuiterelease3.1
forwindows/Lotus%20SmartSuite%20Release%203.1%20for%20
Windows.zip
OS: Linux
Status: NEW
Keywords: download, Installer, regression, win16
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: a0f4706a68f534c297817384bdb918b03ce38fd6
Distribution: Ubuntu
Created attachment 78698
--> http://bugs.winehq.org/attachment.cgi?id=78698
Wine 10.9 console output
The Lotus Smartsuite 3.1 installer crashes. I used all the default for testing.
The backtraces for Win 3.1 (16-bit) and Win NT4 (32-bit) look slightly
different so attaching both. Same with Win 10 mode so I'm assuming winver makes
no difference.
This started at
a0f4706a68f534c297817384bdb918b03ce38fd6 is the first bad commit
commit a0f4706a68f534c297817384bdb918b03ce38fd6
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue Mar 18 21:53:50 2025 +0100
win32u: Read the windows full handle from the shared memory
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https://bugs.winehq.org/show_bug.cgi?id=52150
Bug ID: 52150
Summary: GIANTS Editor new version (9.0.1) crashed
Product: Wine-staging
Version: 6.22
Hardware: x86-64
URL: https://gdn.giants-software.com
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jfor.fun(a)ya.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 71199
--> https://bugs.winehq.org/attachment.cgi?id=71199
terminal and backtrace
This version 9.0.1 editor run, but in dialog crash straightaway with shader
compute/compilate errors. In windows on same device works fine. Older versions
(8.2.2, etc) works fine.
Download editor https://gdn.giants-software.com/index.php (need registration).
Hardware:
CPU amd a8-6410 APU with amd radeon r5 graphics
GPU AMD Radeon R7 M260
amdgpu driver
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http://bugs.winehq.org/show_bug.cgi?id=58337
Bug ID: 58337
Summary: Forum slow to load, frequently times out
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Trying to moderate the forum today, it is taking almost 90 seconds for pages to
load, and half the time they time out.
I did manage to see that there are 42 new posts in the moderation queue, most
of them in Russian, so my guess is the forum is being hammered by spambots. Can
Anubis protection be added to the forum?
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http://bugs.winehq.org/show_bug.cgi?id=28759
Bug #: 28759
Summary: 'start inetcpl.cpl' fails
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Starting inetcpl.cpl directly via the start command doesn't seem to be possible
in Wine. Running 'wineconsole cmd' and then 'start inetcpl.cpl' from within cmd
gives:
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found
start C:/Windows/system32/inetcpl.cpl gives:
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: Success
Both cases bring up the Internet Options control panel applet on Windows XP.
Just running "wine inetcpl.cpl" also fails, with no output except "Segmentation
fault".
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https://bugs.winehq.org/show_bug.cgi?id=57975
Bug ID: 57975
Summary: screen shaders don't work in BigPEmu.exe
Product: Wine
Version: 10.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
BigPEmu is an Atari Jaguar emulator, it runs Atari Jaguar games fine under Wine
Stable 10.0 on macOS 11. The problem is there is a "screen effects" feature
(which are like screen shaders in RetroArch, used to emulate old CRTs, etc)
which doesn't work. By default, BigPEmu uses OpenGL (BigPEmu main menu > Video
> Video Plugin > BigPEmu_Video_OpenGL) but can also be changed to use D3D12
which will cause it crash at startup on macOS 11.
Steps to reproduce:
1. launch BigPEmu 1.18 with the following options (also opens a console):
wine ~/BigPEmu_v118/BigPEmu.exe * -conout
2. use backspace/enter to navigate backward/forward in BigPEmu, go back to the
main menu, then Video > Screen Effect > choose any screen effect
3. an error message pops up: "Failed to set the selected screen effect. It may
be incompatible with your hardware or video plugin. You can enable logging and
check the log for more details."
4. check the console which shows this error: "[1;31mError: Graphics hardware
isn't equipped to run screen effects. If this error occurs with
SM5.0-compatible hardware, try updating your graphics drivers."
tested with BigPEmu 1.18 for Windows x64
download link: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.zip
SHA-256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
tested on macOS 11.7.10
Intel CPU (Haswell), integrated Intel GPU (HD Graphics 5000)
Wine Stable 10.0 with GStreamer 1.24.12 from homebrew
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http://bugs.winehq.org/show_bug.cgi?id=58264
Bug ID: 58264
Summary: regression in multiple apps in Wine >=10.7, error:
"Assertion failed: !status && "vkAllocateMemory", file
/Users/gcenx/Documents/GitHub/wine-private/dlls/winevu
lkan/loader_thunks.c, line 93"
Product: Wine
Version: 10.7
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78605
--> http://bugs.winehq.org/attachment.cgi?id=78605
macOS Terminal log, wine-devel 10.8 running cpuz_x64.exe
On macOS, there is a regression in multiple Windows programs since Wine-devel
10.7 (including 10.8) releases by Gcenx, with the final lines of the terminal
output reading:
> -[MTLHeapDescriptorInternal validateWithDevice:]:327: failed assertion `Heap Descriptor Validation
> Placement heap type is not supported.
> '
> 01a0:err:msvcrt:_wassert (L"!status && \"vkAllocateMemory\"",L"/Users/gcenx/Documents/GitHub/wine-private/dlls/winevulkan/loader_thunks.c",93)
> Assertion failed: !status && "vkAllocateMemory", file /Users/gcenx/Documents/GitHub/wine-private/dlls/winevulkan/loader_thunks.c, line 93
These programs work fine in Wine-devel 10.6 and lower
tested with Wine-devel 10.7 and 10.8 binary releases from Gcenx
(https://github.com/Gcenx/macOS_Wine_builds/releases) on macOS 11.7.10
tested with CPU-Z 2.15 (portable) (cpuz_x64.exe)
download: https://download.cpuid.com/cpu-z/cpu-z_2.15-en.zip
sha256: c8461d995d77a8fe1e8c5823403e88b04b733165cc151083b26379f1fe4b9501
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https://bugs.winehq.org/show_bug.cgi?id=57988
Bug ID: 57988
Summary: BigPEmu 1.18: D3D12 rendering issues
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78238
--> https://bugs.winehq.org/attachment.cgi?id=78238
intro with D3D12
In BigPEmu (an Atari Jaguar emulator), .png images are not loaded/rendered
correctly when using the D3D12 renderer
Steps to reproduce:
1. launch BigPEmu 1.18 as follows and note how the intro animation looks using
the default OpenGL renderer:
wine ~/BigPEmu_v118/BigPEmu.exe
2. use backspace/enter to navigate backward/forward in BigPEmu, go to main menu
> Input > Input Device 1 > Set Bindings, and note how the controller image
looks in the top right
3. change to D3D12 renderer: go back to the main menu > Video > Video Plugin >
BigPEmu_Video_D3D12
4. exit and relaunch BigPEmu, note how the intro looks, and once inside the app
note how the background looks. Go back to the Set Bindings menu and note how
the controller image looks. Check the attached screenshots
tested with BigPEmu 1.18 for Windows x64
download link: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.ziparchive.org link: https://archive.org/download/bigpemu-v1.00/BigPEmu_v118.zip
SHA-256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
tested on macOS 11.7.10
Intel CPU (Haswell), integrated Intel GPU (HD Graphics 5000)
Wine Devel 10.3 from homebrew
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http://bugs.winehq.org/show_bug.cgi?id=58267
Bug ID: 58267
Summary: BigPEmu (game emulator): regression in Wine 10.8,
won't launch, error: "Failed to create an OpenGL
context" (macOS)
Product: Wine
Version: 10.8
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78613
--> http://bugs.winehq.org/attachment.cgi?id=78613
macOS Terminal log, wine-devel 10.8
On macOS, there is a regression in Wine-devel 10.8 that causes the BigPEmu
Atari Jaguar emulator not to launch, with the following error message on
startup:
> One or more vital systems failed to initialize. Enable logging and check the log for details.
These are the lines from the BigPEmu log
> Error: Failed to create an OpenGL context. This indicates a driver problem.
> Error: Video init failure: BigPEmu_Video_OpenGL
(to enabled logging, launch with `wine ~/BigPEmu/BigPEmu.exe * -logging`, then
check the log in ~/BigPEmu/debug_log.txt)
This program launched fine in Wine-devel 10.7 and lower
tested with Wine-devel 10.8 binary release from Gcenx
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.8) on macOS 11.7.10
tested with BigPEmu 1.18 for Windows x64
download: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.zip
sha256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
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http://bugs.winehq.org/show_bug.cgi?id=22273
Summary: CDBurnerXP doesn't start with Mono
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
The summary basically says it all... with winetricks mono26, the program
installs but won't start. With winetricks dotnet20, it's buggy but at least
somewhat usable. There's not much terminal output:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Native.CDBXP" (1.0.4.0)
fixme:reg:GetNativeSystemInfo (0x9c9bf58) using GetSystemInfo()
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http://bugs.winehq.org/show_bug.cgi?id=30018
Bug #: 30018
Summary: Creative Writer 2 fails to open RTF and plain text
files
Product: Wine
Version: 1.4-rc5
Platform: x86-64
URL: ftp://ftp.microsoft.com/deskapps/kids/cw2install.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39086
--> http://bugs.winehq.org/attachment.cgi?id=39086
terminal output
Creative Writer 2 fails to open files in plain text or RTF format with the
message "Oops! An unexpected error 0x80030050 occurred." Files in its native
format (.max) can be opened successfully.
In older Wine versions, it was possible to work around this with native ole32
from DCOM98.
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http://bugs.winehq.org/show_bug.cgi?id=25172
Summary: Creative Writer 2: partially-hidden "home" button on
the file dialogs
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://download.cnet.com/Microsoft-Creative-Writer/300
0-13455_4-15232.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31936)
--> (http://bugs.winehq.org/attachment.cgi?id=31936)
Terminal output
The open and save file dialogs in Creative Writer 2 have an extra "home" button
next to the location dropdown and some standard buttons (up one level, desktop,
new folder...). The button mostly displays fine, but the left edge is not
visible. It appears to be covered up by a border around the standard buttons?
Screenshot coming up...
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http://bugs.winehq.org/show_bug.cgi?id=21369
Summary: Tab bar isn't fully visible in HTML-Kit; must be
scrolled
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25731)
--> (http://bugs.winehq.org/attachment.cgi?id=25731)
Terminal output
In HTML-Kit build 292, one of the tab bars (the one below the current working
file) isn't displayed as expected in Wine. In Windows, the entire tab bar is
visible, but in Wine, part of it is cut off, with scroll arrows present to
bring the rest into view. Native comctl32 installed by winetricks fixes the
issue.
Interestingly, increasing Wine's DPI to 120 allows all the tabs to display at
once, though rendering is still a bit different from Windows.
Terminal output is from opening the program and entering "create a new file"
mode (which is when the tabs first become visible).
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http://bugs.winehq.org/show_bug.cgi?id=22448
Summary: Scrabble installer for Windows 3.1 crashes immediately
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27495)
--> (http://bugs.winehq.org/attachment.cgi?id=27495)
Crash log
Trying to launch the installer for the Windows 3.1 version of Scrabble results
in an immediate crash in winevdm. The same crash occurs in all Wine versions I
tested (the oldest being 0.9.33).
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https://bugs.winehq.org/show_bug.cgi?id=53401
Bug ID: 53401
Summary: regedit does not import .reg files
Product: Wine-staging
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72794
--> https://bugs.winehq.org/attachment.cgi?id=72794
.reg file that won't import
Fedora 36
Wine 7.12-1
Regedit
$ env WINEPREFIX="/home/todd/.wine.test" wine regedit &
--> Registry
--> Import Registry File
Does not actually import ./reg files, but says it has successfully done so.
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http://bugs.winehq.org/show_bug.cgi?id=33302
Bug #: 33302
Summary: [regedit] text gets cut away
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
Created attachment 44055
--> http://bugs.winehq.org/attachment.cgi?id=44055
screenshot with bug
regedit don't show about 4 char on the right side in edit dialog window if
value is multiline.
It's simulated bug 26365 (Geneforge 1)
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http://bugs.winehq.org/show_bug.cgi?id=58333
Bug ID: 58333
Summary: Lotus Freelance Graphics 2.1 reports a C runtime error
and exits
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://archive.org/download/lotussmartsuiterelease3.1
forwindows/Lotus%20SmartSuite%20Release%203.1%20for%20
Windows.zip
OS: Linux
Status: NEW
Keywords: download, win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78706
--> http://bugs.winehq.org/attachment.cgi?id=78706
Screenshot
Lotus Freelance Graphics 2.1 reports a C runtime error and either exits or
hangs.
Installed with an earlier version of Wine to work around Bug 58329. Tested with
many version of Wine up to latest git (wine-10.9-62-g68bd146ae55).
$ wine 'c:\LOTSUITE\FLW\FLW.EXE'
0134:err:local:LOCAL_GetBlock not enough space in local heap 0b07 for 124 bytes
After many hours messing around I discovered that this was due to me adding a
single environment variable, such as WINEDEBUG=+server for example. Apparently
this was just enough to "break the donkey's back".
However, my environment variables aren't particularly large.
$ true | xargs --show-limits
Your environment variables take up 2260 bytes
POSIX upper limit on argument length (this system): 2092844
POSIX smallest allowable upper limit on argument length (all systems): 4096
Maximum length of command we could actually use: 2090584
Size of command buffer we are actually using: 131072
An +all trace (because I didn't know where to start) shows that Wine's
environment variables only come to around 3K, which also doesn't seem a lot.
I wanted to trace get_startup_info() but setting WINEDEBUG=+ntdll or +server
simply triggers the bug.
To prove... nothing I added 100 large variables and winevdm sat churning away
for five minutes before I got bored and stopped it.
0130:err:sync:RtlpWaitForCriticalSection section 78F049E0
"dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread 0130,
blocked by 0134, retrying (60 sec)
0134:trace:local:LOCAL_PrintHeap Local Heap ds=0b07 first=f2c0 last=fff4
items=5
0134:trace:local:LOCAL_PrintHeap f2c0: prev=f2c0 next=f2cc type=1
0134:trace:local:LOCAL_PrintHeap size=12 free_prev=f2c0 free_next=ff80
0134:trace:local:LOCAL_PrintHeap f2cc: prev=f2c0 next=f2fc type=1
0134:trace:local:LOCAL_PrintHeap f2fc: prev=f2cc next=ff80 type=1
0134:trace:local:LOCAL_PrintHeap ff80: prev=f2fc next=fff4 type=0
0134:trace:local:LOCAL_PrintHeap size=116 free_prev=f2c0 free_next=fff4
0134:trace:local:LOCAL_PrintHeap fff4: prev=ff80 next=fff4 type=0
0134:trace:local:LOCAL_PrintHeap size=12 free_prev=ff80 free_next=fff4
0134:err:local:LOCAL_GetBlock not enough space in local heap 0b07 for 124 bytes
“Does this mirror the behaviour seen on Windows?”
I'll have to come back to that.
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https://bugs.winehq.org/show_bug.cgi?id=57820
Bug ID: 57820
Summary: Cannot drag and drop files into apps with the Wayland
driver enabled
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78030
--> https://bugs.winehq.org/attachment.cgi?id=78030
Video of the issue
As the title says I cannot drag and drop files into applications when using the
Wayland driver, I've only tested FL Studio and when I try to drag and drop a
file inside it, an "x" symbol appears to the cursor and doesen't let me drop
the file into the application.
I've attached a video of the issue.
Also using the x11 driver, drag and drop works fine.
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https://bugs.winehq.org/show_bug.cgi?id=57367
Bug ID: 57367
Summary: DLNest crash due to unimplemented function
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
DLNest new 2.0 version use dotnet and shown following message
Unimplemented function ntdll.dll.NtCreateWaitCompletionPacket called at address
00006FFFFFC5F038 (thread 0140), starting debugger...
which is seems like unimplemented in wine
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http://bugs.winehq.org/show_bug.cgi?id=58331
Bug ID: 58331
Summary: Wait cursor does not display
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
Created attachment 78705
--> http://bugs.winehq.org/attachment.cgi?id=78705
Example
Starting from Wine version 9.0, the waiting cursor no longer appears when
attempting to set it to indicate a long-running operation in MFC applications
or other programs. The issue appears to have started after the commit on June
13, 2023.
Steps to Reproduce:
1. Run the attached simple MFC application.
2. Click the button "Start Long Operation"
Expected Result:
The waiting cursor should appear for the duration of the 3-second sleep.
Actual Result:
The waiting cursor does not appear during the Sleep call. The cursor remains
the default arrow.
Example Application:
The example application has been attached. It uses the most basic
implementation of the CWaitCursor class, as described in the official Microsoft
documentation:
https://learn.microsoft.com/en-us/cpp/mfc/reference/cwaitcursor-class?view=…
Regression Commit:
The issue seems to have started with the commits made on June 13, 2023:
https://github.com/wine-mirror/wine/commits/master/dlls?author=rbernon&sinc…
Notes:
This issue does not occur in Windows, where the waiting cursor appears as
expected.
Environment:
Wine version: 9.0+ (possibly Wine 8.x, but not 8.0)
Operating System: RHEL 7.9, RHEL 8.10
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http://bugs.winehq.org/show_bug.cgi?id=58334
Bug ID: 58334
Summary: ShowStopper crashes on unimplemented function
ntdll.dll.RtlQueryProcessHeapInformation
Product: Wine
Version: 10.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `wine ShowStopper.exe`
2. Click "Run Checks"
$ sha256sum ShowStopper1.0.0.1.zip
18707678dea01fecc3e1de1dacb66a1e9e134261de15d7f7190f3aee41edea77
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https://bugs.winehq.org/show_bug.cgi?id=55242
Bug ID: 55242
Summary: iperf 2.0.8 will not quit with CTRL+C
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://web.archive.org/web/20190523161058/https://ipe
rf.fr/download/windows/iperf-2.0.8-win32.zip
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
When iperf is run in dual mode it will not exit after hitting CTRL+C.
$ wine iperf.exe -c 127.0.0.1 -d -t 1 -P 5
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
connect failed: Connection refused
------------------------------------------------------------
connect failed: Connection refused
Server listening on TCP port 5001
TCP window size: 128 KByte (default)
------------------------------------------------------------
connect failed: Connection refused
------------------------------------------------------------
Client connecting to 127.0.0.1, TCP port 5001
connect failed: Connection refused
TCP window size: 16.0 KByte (default)
------------------------------------------------------------
[264] local 127.0.0.1 port 5001 connected with 127.0.0.1 port 53058
^CWaiting for server threads to complete. Interrupt again to force quit.
Pressing CTRL+C has no effect and the app has to be SIGKILLed.
$ sha1sum iperf-2.0.8-win32.zip
f312bf6ab7de3b1921cae7f4953aed0ce6b17afa iperf-2.0.8-win32.zip
iperf -s will exit with CTRL+C though. It also doesn't produce any "connection
failed" messages.
Source: https://iperf.fr/download/source/iperf-2.0.8-source.tar.gz
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http://bugs.winehq.org/show_bug.cgi?id=19661
Summary: Lotus Approach 3.1 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22944)
--> (http://bugs.winehq.org/attachment.cgi?id=22944)
Wine 1.1.27 console output
Lotus Approach 3.1 causes a page fault on loading and has to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=19662
Summary: Lotus Freelance Graphics 2.1 hangs at the splash
screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22946)
--> (http://bugs.winehq.org/attachment.cgi?id=22946)
Wine 1.1.27 +relay +seh +tid
Lotus Freelance Graphics 2.1 hangs at the splash screen and has to be killed.
Console output:
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
fixme:ole:OleRegisterServer16 (FLWPresentation,...): stub
fixme:toolhelp:InterruptUnRegister16 (0000), stub.
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https://bugs.winehq.org/show_bug.cgi?id=44476
Bug ID: 44476
Summary: winevdm crash during wizardry gold install
Product: Wine
Version: 2.0.3
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stanton_arch(a)mail.com
Created attachment 60426
--> https://bugs.winehq.org/attachment.cgi?id=60426
backtrace of crash
I'm trying to install wizardry gold and wine is crashing almost immediately
with apparent winevdm.exe errors.
I have the CD and copied it to my disk drive and tried running "wine
SETUP.EXE". I'm using NetBSD i386.
I also tried using wine 1.6.2 which failed also. It didn't crashed but seemed
to just hang.
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https://bugs.winehq.org/show_bug.cgi?id=53892
Bug ID: 53892
Summary: Page fault when attempting to run Calmira 3.3
Product: Wine
Version: 7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: hjlinq(a)gmail.com
Distribution: ---
Created attachment 73435
--> https://bugs.winehq.org/attachment.cgi?id=73435
dump produced after the "winevdm.exe has encountered a serious error" message
WineVDM page faults when attempting to run the Calmira 3.3 setup program.
System: Fresh install of alpine-extended-3.16.2-x86.iso
Hardware: Virtualbox
To replicate:
1. Install Alpine linux (setup-alpine)
(Important: must be the x86 version since musl-libc doesn't support multilib)
2. In "/etc/apk/repositories",
uncomment the edge/main and edge/community repositories
and comment out both v3.16 repositories
3. apk -alU upgrade
4. setup-xorg-base
5. apk add xinit xterm xfce4 wine
6. echo "exec winecfg" > .xinitrc
7. startx
8. in the "Graphics" tab, check "Emulate a virtual desktop", click "Apply" and
"Ok"
9. echo "exec wine explorer" > .xinitrc
10. wget http://www.calmira.de/downloads/files/erwin/c33setup.exe
11. startx
12. navigate to c33setup.exe using wine explorer and double-click on the
installer
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https://bugs.winehq.org/show_bug.cgi?id=53008
Bug ID: 53008
Summary: When playing civilizatin2, winevdm crash
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
Created attachment 72378
--> https://bugs.winehq.org/attachment.cgi?id=72378
backtrace of winevdm
When playing civilization 2, game menu start, but after some time, game crash.
I am sure that it worked before, but i need some time digging backup to find
which version of wine I used.
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https://bugs.winehq.org/show_bug.cgi?id=56593
Bug ID: 56593
Summary: The program winevdm.exe has encountered a serious
problem ...
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rquint(a)rain2.org
Distribution: ---
Using Wine 9.0 on a fresh install of Ubuntu 24.04 OED.EXE (The Oxford English
Dictionary version 1.14) was running without problems until this morning when
it crashed with the message "The program winevdm.exe has encountered a serious
problem needs to close." I am still able to run other old apps under Wine. I
have tried removing and reinstalling Wine and the OED with no change. I'm
attaching the details as "backtrace.txt"
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https://bugs.winehq.org/show_bug.cgi?id=49405
Bug ID: 49405
Summary: winevdm has encountered a serious problem
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rquint(a)rain2.org
Distribution: ---
Created attachment 67480
--> https://bugs.winehq.org/attachment.cgi?id=67480
backtrace.txt generated by WINE
Please bear with this long discursive report.
I'm trying to run the CD-ROM version of the OED (Oxford English Dictionary), an
old Windows 3.1 app, under WINE.
Currently I have it running successfully on
Ubuntu 18.04
rquint@Maria-Agnesi:~$ uname -a
Linux Maria-Agnesi 4.15.0-106-generic #107-Ubuntu SMP Thu Jun 4 11:27:52
UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
rquint@Maria-Agnesi:~$ wine --version
wine-3.0 (Ubuntu 3.0-1ubuntu1)
Ubuntu 19.10
rquint@Cosmic-Box:~$ uname -a
Linux Cosmic-Box 5.3.0-59-generic #53-Ubuntu SMP Wed Jun 3 15:52:15 UTC
2020 x86_64 x86_64 x86_64 GNU/Linux
rquint@Cosmic-Box:~$ wine --version
wine-4.0.2 (Ubuntu 4.0.2-1)
and
Ubuntu 20.04
rquint@Twenty4:~$ uname -a
Linux Twenty4 5.4.0-37-generic #41-Ubuntu SMP Wed Jun 3 18:57:02 UTC 2020
x86_64 x86_64 x86_64 GNU/Linux
rquint@Twenty4:~$ wine --version
wine-5.0 (Ubuntu 5.0-3ubuntu1)
On a second Ubuntu 20.04 installation the OED crashes
rquint@disco-box:~/.wine/drive_c/Program Files/OED$ uname -a
Linux disco-box 5.4.0-37-generic #41-Ubuntu SMP Wed Jun 3 18:57:02 UTC
2020 x86_64 x86_64 x86_64 GNU/Linux
rquint@disco-box:~/.wine/drive_c/Program Files/OED$ wine --version
wine-5.0 (Ubuntu 5.0-3ubuntu1)
I'm attaching the backtrace.txt generated when it crashes as
backtrace.txt.disco-box. Also, it may be significant that when I first ran the
app on Twenty4, an almost identical backtrace.txt was generated, but despite
the usual definition of insanity, I tried starting it several times and after
three or four attempts it ran without problems.
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https://bugs.winehq.org/show_bug.cgi?id=56946
Bug ID: 56946
Summary: Include fixes for mmsystem.dll16 and user.dll16 from
WineVDM project
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)jaybmusic.net
Distribution: ---
Hello!
I need to get old 16-bit software editors running on Linux / MacOS.
The programs in question:
https://www.jaybmusic.net/Downloads/X5D-Editor.zip (Korg SE05 Editor for
X5/D/R)
https://www.jaybmusic.net/Downloads/SED-02W.zip (Korg NS5R Editor)
The problems:
MIDI Out works with no issues. As soon as you open MIDI In it shows a "Not
Enough Memory" error.
The error log says:
00e0:fixme:winmm:MMSYSTDRV_Message NIY: no conversion yet 16->32 kind=1 msg=57
I reported this to the WineVDM project and they included a fix for the
mmsystem.dll16 code:
https://github.com/otya128/winevdm/pull/547/files
Another issue already fixed is linked to the GUI of the NS5R Editor where
window elements overlap and cause the program to crash eventually. This has
also been fixed in the user.dll16 code:
https://github.com/otya128/winevdm/pull/1239/files
Please merge these fixes into the official wine code so we can use these pieces
of old MIDI software properly. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=58301
Bug ID: 58301
Summary: SendInput(MOUSEEVENTF_MOVE) does nothing
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: mornickmylo(a)gmail.com
Distribution: ---
I'm creating a game mod and I need to move cursor pointer with gamepad. I use
SendInput(MOUSEEVENTF_MOVE) to simulate mouse movement. It's working just fine
on Windows, but in Wine this call does nothing. I've created a simple example
app that moves cursor pointer upon keyboard events, and again, it works in
Windows but not in Wine.
I had a guess that this may be related to my system, not Wine, but ydotool
works correctly and moves mouse as expected.
I also checked if applications receive WM_MOUSEMOVE events when SendInput is
called, and it works too. But the pointer is not moving.
I've looked at Wine sources and found nothing related to uinput or XTest. Is
there any purpose behind this?
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http://bugs.winehq.org/show_bug.cgi?id=58326
Bug ID: 58326
Summary: SetupDiGetClassDevs does not enumerate USB devices
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)3v1n0.net
Distribution: ---
Created attachment 78694
--> http://bugs.winehq.org/attachment.cgi?id=78694
Example device enumerator
In order to enumerate the USB devices in the system, a window application is
expected
(https://github.com/microsoft/Windows-driver-samples/blob/main/usb/usbview/e…)
to use SetupDiGetClassDevs with the `GUID_DEVINTERFACE_USB_DEVICE` GUID,
however this returns nothing in WINE.
Running a simpler example (attached) of the enumerator that extends to all the
device types, I get in fact:
```
Device info is 0x7ffffe8d4760
Device info Date is 1 {4D36E96E-E325-11CE-BFC1-08002BE10318}
Device desc name is Generic Non-PnP Monitor
Device driver name is {4D36E96E-E325-11CE-BFC1-08002BE10318}\0000
Failed at 186
Device info Date is 1 {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}
Device desc name is Wine HID device
Device driver name is {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}\0003
Failed at 186
Device info Date is 1 {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}
Device desc name is Wine HID device
Device driver name is {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}\0002
Failed at 186
Device info Date is 1 {4D36E968-E325-11CE-BFC1-08002BE10318}
Device desc name is Wine Adapter
Device driver name is {4D36E968-E325-11CE-BFC1-08002BE10318}\0000
Failed at 186
Device info Date is 1 {4D36E97D-E325-11CE-BFC1-08002BE10318}
Device desc name is Wine HID bus driver
Device driver name is {4D36E97D-E325-11CE-BFC1-08002BE10318}\0000
Failed at 186
Device info Date is 1 {4D36E97D-E325-11CE-BFC1-08002BE10318}
Device desc name is Wine USB bus driver
Device driver name is {4D36E97D-E325-11CE-BFC1-08002BE10318}\0001
Failed at 186
Device info Date is 1 {00000000-0000-0000-0000-000000000000}
Failed at 159
Device info Date is 1 {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}
Device desc name is Wine HID compatible device
Device driver name is {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}\0000
Failed at 186
Device info Date is 1 {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}
Device desc name is Wine HID compatible device
Device driver name is {745A17A0-74D3-11D0-B6FE-00A0C90F57DA}\0001
Failed at 186
Device info Date is 0 {00000000-0000-0000-0000-000000000000}
```
While under a windows VM the same code also returns (for example):
Device info Date is 1 {CA3E7AB9-B4C3-4AE6-8251-579EF933890F}
Device desc name is
USB Video Device
Device driver name is
{ca3e7ab9-b4c3-4ae6-8251-579ef933890f}\0001
As per this it's not possible to find out the device ID that it could be used
via `WinUsb_Initialize(deviceHandle, &winusbHandle)` (even though this doesn't
seem to work even passing an hardcoded path).
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http://bugs.winehq.org/show_bug.cgi?id=58332
Bug ID: 58332
Summary: ntdll: Session shared memory gets mapped with
MAP_PRIVATE, which causes rr-debugger to fail.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Debugging Wine with rr-debugger allows to record whole wine process trees,
and debug later different processes, e.g. wineserver and the .exe process,
debug early startup or exception code, debug in reverse and multiple times.
Therefore I asked for inclusion of [1] "spurious short writes",
which got accepted at 2025-04-25. Thank you very much for it.
Unfortunately short after it I found there is still an issue,
which was a few months not there.
So I started bisecting and arrived at [2] d9d012965de,
"ntdll: Always map files as writable and adjust permissions.",
committed at 2025-03-25.
Unfortuntately this can not be cleanly reverted at current git,
but with three more commits reverted it makes a wine tree,
which can be used with rr-debugger [2].
I could reduce the changes of this 4 commits to a few lines which,
are also able to produce a wine tree usable with rr-debugger [3].
This patch is only changing behaviour once for each
.exe process, when the session shared memory gets mapped in
via the fd received from wineserver.
With unmodified Wine this is currently done with a MAP_PRIVATE flag,
which turns out is currently just mapping the file content
into the process, but does not receive the updates from wineserver.
To investigate if this can be fixed in rr I opened [4].
Unfortunately this would be expected to create a overall slowdown for rr.
Therefore I wonder if this change was intentional,
to map the session shared memory with mmap(MAP_PRIVATE)?
When looking at virtual_map_user_shared_data the shared memory
gets mapped with mmap(MAP_SHARED).
Would something like [3] be acceptable for inclusion?
Kind regards,
Bernhard
[1] https://gitlab.winehq.org/wine/wine/-/commit/cd197f8588b
[2] https://gitlab.winehq.org/wine/wine/-/commit/07160a23fa2https://gitlab.winehq.org/wine/wine/-/commit/9e006e94c9chttps://gitlab.winehq.org/wine/wine/-/commit/8fd49c4d8e9https://gitlab.winehq.org/wine/wine/-/commit/d9d012965de
[3] https://gitlab.winehq.org/bernhardu/wine/-/commit/658e56801a7
[4] https://github.com/rr-debugger/rr/issues/3972
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http://bugs.winehq.org/show_bug.cgi?id=58327
Bug ID: 58327
Summary: Crash from d3d11 (assertion failed) in S.T.A.L.K.E.R.
Anomaly when using a scope
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tactica.os4(a)gmail.com
Distribution: ---
Created attachment 78695
--> http://bugs.winehq.org/attachment.cgi?id=78695
Savegame to easily trigger the crash
East of the Yanov station in Jupiter, looking down the scope of your weapon
will crash d3d11 if you look East while you are at a specific location:
---snip---
Assertion failed!
Program:
Z:\home\tactica\Downloads\Anomaly\Anomaly-1.5.3-Full.2\bin\AnomalyDX11.exe
File:dlls/d3d11/inputlayout.c
Line: 416
Expression: "iface->lpVtbl == &d3d11_input_layout_vtbl"
---snip---
(note: the quoted text above was typed manually)
How to reproduce:
1. Download and unpack STALKER Anomaly. It doesn't require any installation.
2. Unpack the attached savegame files into /appdata/savedgames/ in the game
directory.
3. Use winecfg to install d3d11 as override for Wine.
3. Start the game running /bin/AnomalyDX11.exe
4. After the main menu opens, load the provided savegame.
5. Once in the game proper, simply click RMB to use the scope of your weapon
while looking at those ruined vehicles
The crash does not happen if:
a) You run AnomalyDX9.exe instead
b) You move the camera to point elsewhere before using the scope, say 90
degrees to your right or left
c) You use the shotgun instead (press 2), which doesn't have a long range scope
attached
c) You load the same savegame on 64-bit Windows 7 and play there, using exactly
the same visual settings (I double checked that)
This using 64-bit (only) Wine 10.9 on Void Linux (x86-64) with the stock AMDGPU
driver.
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http://bugs.winehq.org/show_bug.cgi?id=58325
Bug ID: 58325
Summary: wined3d swapchain use-after-free
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: yshuiv7(a)gmail.com
Distribution: ---
Releasing the swapchain brings us to wined3d_swapchain_cleanup, which destroys
the front/back buffer textures.
Texture destruction is async, happening on the device's command stream. This
means these textures can be destroyed way after the swapchain itself. But we
did set `texture->swapchain` to `NULL` before queuing their destruction, so
that bit is fine.
The problem is in texture_resource_unload. Here we try to acquire the context,
which goes adapter_gl_acquire_context -> wined3d_context_gl_acquire ->
wined3d_context_gl_activate -> wined3d_context_gl_update_window. And here we
try to access `context_gl->c.swapchain->win_handle`, which unfortunately points
to the swapchain that was just freed.
I am unsure what's the fix for this. Do we hold a refcount of the swapchain in
the context? Do we clear `context->swapchain` when a swapchain is being freed?
Should we release the front/back buffer synchronously? Or something else?
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http://bugs.winehq.org/show_bug.cgi?id=58330
Bug ID: 58330
Summary: Ami Pro 3.1 crashes
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://archive.org/download/lotussmartsuiterelease3.1
forwindows/Lotus%20SmartSuite%20Release%203.1%20for%20
Windows.zip
OS: Linux
Status: NEW
Keywords: download, win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 19660, 46232
Distribution: Ubuntu
Created attachment 78701
--> http://bugs.winehq.org/attachment.cgi?id=78701
Wine 10.9 backtrace
Lotus Ami Pro 3.1 crashes after a few seconds of loading.
There are similar bugs, but the backtraces are different: Bug 46232, Bug 19660
=>0 0x0f4f:0x0476 (0x09ef:0x5e34)
1 0x011f:0x044a in krnl386.exe16 (+0xa248) (0x09ef:0x5e72)
2 0x7e731115 K32WOWCallback16Ex+0x5b8(vpfn16=<couldn't compute location>,
dwFlags=<couldn't compute location>, cbArgs=<couldn't compute location>,
pArgs=<couldn't compute location>, pdwRetCode=<couldn't compute location>)
[/home/test/wine-git/dlls/krnl386.exe16/wowthunk.c:504] in krnl386.exe16
(0x01088168)
3 0x00004f03 (0x00005e72)
I tried bisecting but I was hit by a host of different bugs and incomplete
backtraces so I had to give up.
To work around Bug 58329 I installed with
60709d197926e78ec2d1e3d6d53620c801766ca5.
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https://bugs.winehq.org/show_bug.cgi?id=46232
Bug ID: 46232
Summary: Page fault in AmiPro 3.1
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Created attachment 62930
--> https://bugs.winehq.org/attachment.cgi?id=62930
Dump
AmiPro (https://winworldpc.com/product/amipro/3x) can now be installed without
errors. An earlier problem with too many fonts has been solved (the hack in
this bug has been implemented:
https://bugs.winehq.org/show_bug.cgi?id=15906#c9).
But when running the program, I get a "Unhandled exception: page fault on read
access to 0xffffffff in 16-bit code (1e2f:0476)."
I have tried with windows versions from 2.0, 3.1, xp, Windows 7. They all
through the same error.
Any suggestions?
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http://bugs.winehq.org/show_bug.cgi?id=19660
Summary: Lotus Ami Pro 3.1 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22942)
--> (http://bugs.winehq.org/attachment.cgi?id=22942)
Wine 1.1.27 console output
Lotus Ami Pro 3.1 causes a page fault on load.
3 0x7ec726cf enum_font_callback+0xf5(plf=0x73daa8, ptm=0x73da44, fType=4,
param=7593320) [/home/test/wine-git/dlls/gdi32/gdi16.c:219] in gdi32
(0x0073d7d8)
4 0x7ec9a5cd FONT_EnumInstance+0xfa(plf=0x73daa8, ptm=0x73da44, fType=4,
lp=7593092) [/home/test/wine-git/dlls/gdi32/font.c:615] in gdi32 (0x0073d928)
5 0x7ecaf7c1 WineEngEnumFonts+0x511(plf=0x73dd0c, proc=0x7ec9a4d3,
lparam=7593092) [/home/test/wine-git/dlls/gdi32/freetype.c:4143] in gdi32
(0x0073dc58)
"winetricks allfonts" doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=43490
Bug ID: 43490
Summary: Broken native support for comctl32.dll.
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: s3141p(a)gmail.com
Distribution: ---
# Summary
Broken native support for comctl32.dll.
This results in a number of popular Windows applications partially, or sometime
totally, not working anymore, such as IrfanView, Faststone Image Viewer, and
XPDF-Xchange viewer.
I confirmed that both wine 2.10 2.13, and 2.14 exhibit the same problem. I
hypothesize that this issue was introduced in wine 2.8 following the changes
for fake dll generation that were announced in
https://www.wine-staging.com/news/2017-05-16-release-2.8.html.
# Reproducing this issue
1. Install 32-bit wine 2.14.
2. Install 32-bit IrfanView 4.44 - latest version as of this writing.
3. Install `winetricks comctl32` - Microsoft COM control DLL 5.8 for Windows
XP, year 2001.
Note: #2 and #3 have worked together for me for all wine versions up to 2.6 (I
skipped 2.8-9, and 2.11-12).
4. Run IrfanView, select menu entry File > Open; IrfanView crashes. Terminal
output shows this message:
```
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
err:module:DelayLoadFailureHook failed to delay load
comctl32.dll.HIMAGELIST_QueryInterface
wine: Call from 0x7b4367c6 to unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface, aborting
wine: Unimplemented function comctl32.dll.HIMAGELIST_QueryInterface called at
address 0x2e0023:0x7b4367c6 (thread 0031), starting debugger...
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
```
Of course, the Microsoft Windows XP comctl32.dll doesn't implement
HIMAGELIST_QueryInterface, which, according to
https://msdn.microsoft.com/en-us/library/windows/desktop/bb761510(v=vs.85).…
requires at least Windows Vista. The corresponding wine API is documented in
https://source.winehq.org/WineAPI/HIMAGELIST_QueryInterface.html.
Other examples of Windows applications that fail with the same message include:
* PDF-Xchange Viewer version 2.5 - it doesn't start at all.
* FastStone Image Viewer 6.2 - it hangs with an hourglass mouse pointer.
The obvious work-around is not to load the native comctl32.dll and rely
entirely on the built-in dll. While this works, as it has always worked in the
past, the native implementation lacks enough functionality that at least
IrfanView and Faststone image capture do not work well. That is why several
forum threads recommend using Microsoft's comctr32.dll for such applications.
For IrfanView, the impairment is mainly cosmetic, so it can be tolerated.
Faststone Image Capture, however, can't display thumbnails past the first
screenful (about 20-30 pictures) if the native comctl32 DLL isn't loaded.
# Conclusion
IrfanView and other important Windows applications fail to work partially or
entirely when the native comctl32.dll is loaded. Before version wine 2.10
(possibly 2.8) they all worked without a glitch. The native comctl32.dll is
still needed for full application compatibility because the built-in
replacement DLL lacks some functionality (tested with wine 2.14).
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http://bugs.winehq.org/show_bug.cgi?id=33422
Bug #: 33422
Summary: reporting 'EditWndProc_common undocumented message
0xbf' on behalf of the message
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heinrich5991(a)gmx.de
Classification: Unclassified
fixme:edit:EditWndProc_common undocumented message 0xbf, please report
That's how you can reproduce it:
1. Download Kaiser 1.22a (http://www.yadam.de/KAISER/kaiser.htm).
2. Start it.
3. When prompted for the names of the players, focus the edit field and click
somewhere else in the window where no other input are.
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http://bugs.winehq.org/show_bug.cgi?id=58182
Bug ID: 58182
Summary: Virtual desktop corked in 10.6
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Created attachment 78478
--> http://bugs.winehq.org/attachment.cgi?id=78478
messed up virtual dektop
Fedora 41
wine-devel-10.6-1.1.x86_64
Xfce 4.18
This is a disaster!
$ wine explorer /desktop=Notepad,1680x1050
open full screen. The dimensions are ignored.
$ wine explorer /desktop=Notepad,1680x1050 notepad.exe (or what ever program
you want)
[1] opens in the upper left of the screen
[2] the top of the decorations bar opens underneath the "panel 1" bar, so you
can not grab the windows and move it
[3] once mouse clicked inside the virtual desktop, the mouse can not be used
off the virtual desktop. (You have to click the "X" in the upper right to
exist the program to get your mouse back.)
[4] the virtual desktop opens a shadow of the panel 1 off to its left (will
provide a screen shot). Note that it does not include itself in the shadow
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https://bugs.winehq.org/show_bug.cgi?id=57950
Bug ID: 57950
Summary: Debugger Found Error in Wine 10.3 - Unable to Run MT5
on Linux
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zareisajad98(a)gmail.com
Distribution: ---
I'm encountering a persistent "a debugger has been found on your system, unload
it from memory and restart your program" error while trying to run MetaTrader 5
using Wine on Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=57828
Bug ID: 57828
Summary: Approach Smart Icons do not show
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Created attachment 78036
--> https://bugs.winehq.org/attachment.cgi?id=78036
Smart Icon in Windows 10 and Wine
SmartSuite-N99.8.0208.0800
Fedora 41
wine-devel-10.1-1.1.x86_64
and
wine-stable-10.0.0-1.1.x86_64
winehq-stable-10.0.0-1.1.x86_64
In Approach, the View pull down, Smart Icon setting does not active. This
makes Approach very difficult to use.
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https://bugs.winehq.org/show_bug.cgi?id=52952
Bug ID: 52952
Summary: Jagex Launcher: Installer does not show
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: zanzu1(a)outlook.com
Distribution: ---
Created attachment 72322
--> https://bugs.winehq.org/attachment.cgi?id=72322
wine output
Running the setup for jagex launcher with wine does not show anything.
Tested on a clean prefix with wine 7.7 (staging).
Download link: https://cdn.jagex.com/Jagex%20Launcher%20Installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=18288
Summary: Quicktime 3 creates unusual menus / string value error
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime302.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20819)
--> (http://bugs.winehq.org/attachment.cgi?id=20819)
Wine 1.1.20 +menubuilder
The Quicktime 3.0.2 installer reports an error when attempting to create
program groups and icons:
"String variable is not large enough for string.
Check the string declarations.
Error 401."
The installer then creates an unusual directory structure:
ls -aR /home/test/.local/share/applications/wine/Programs
/home/test/.local/share/applications/wine/Programs:
. .. QuickTime QuickTime 3.0
/home/test/.local/share/applications/wine/Programs/QuickTime:
. .. MoviePlayer.desktop PictureViewer.desktop ReadMe.desktop UnInstall
QuickTime 3.0.desktop
/home/test/.local/share/applications/wine/Programs/QuickTime 3.0:
. .. .desktop
Setup completes successfully.
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https://bugs.winehq.org/show_bug.cgi?id=56634
Bug ID: 56634
Summary: Auto Tune Central installer exits silently on Debian
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Debian
Created attachment 76407
--> https://bugs.winehq.org/attachment.cgi?id=76407
Wine 9.7 console output
Auto_Tune_Central_1.3.7_x64.exe exits silently in Wine 9.7 when compiled in
Debian Testing, or with the official DEBs for D-T.
Using the official DEBs for Ubuntu Jammy does not have this issue. I can't get
Wine to compile under Jammy so haven't tested that.
$ sha1sum Auto_Tune_Central_1.3.7_x64.exe
39574a081e6552804ca61019e6e41536f5fd93c0 Auto_Tune_Central_1.3.7_x64.exe
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https://bugs.winehq.org/show_bug.cgi?id=39000
Bug ID: 39000
Summary: Netgear ReadyNAS Remote error during install
Product: Wine
Version: 1.7.48
Hardware: x86-64
URL: http://remote.readynas.com/ReadyNASRemoteSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51959
--> https://bugs.winehq.org/attachment.cgi?id=51959
wine-1.7.48-46-g571462c console output
During the installation of Netgear's ReadyNAS Remote a dialog pops up stating:
"The C:\windows\mono\mono-2.0\lib\mono\4.5\RegAsm.exe files was not found."
Indeed, the file does not exist, but I doubt it is looking in the correct
place.
Workaround is "winetricks dotnet40".
During installation there is another error about NPF not being found; this is
WinPcap and the same occurs on Windows 8.1 - WinPcap simply isn't installed.
$ sha1sum ReadyNASRemoteSetup.exe
e46dc008f3c082200b9332c0ca8364f08c331b88 ReadyNASRemoteSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=58321
Bug ID: 58321
Summary: Launch of windows application no longer works after
upgrading to Wine version 10.9
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: craigaschulstad(a)gmail.com
Distribution: ---
Created attachment 78679
--> http://bugs.winehq.org/attachment.cgi?id=78679
Log of application launch before and after 10.9 update
After installing the latest version of Wine (10.9) on my Linux Mint virtual
machine, launching a windows game application no longer worked. Fortunately, I
had made a backup of my virtual machine image back in mid-May which had version
10.7, I was able to restore and reset my virtual machine and then walk through
the point where my game application no longer worked.
Once reset, I manually launched my game application from a terminal window and
the game worked fine. Next, I ran the Linux update manager and updated all
software components and operating system updates except for Wine 10.9. Once
those updates were done, I again manually launched my game application from a
terminal window and the game still worked fine.
I next then used the Linux update manager and applied the Wine 10.9 update.
After the update was completed, I once again manually launched my game
application from the terminal window. I briefly saw the dialog box indicating
my Wine configuration was being updated, and then the process ended without
starting the game application. I retried launching the application but again
the process ended.
I am attaching some log snippets that detail the successful launch of the game
application and subsequently the failure. What I did see in the logs that
might provide a clue was that after the update to Wine 10.9, file "libEGL.so.1"
could not be found. While awaiting an answer back, I am going to investigate
this clue.
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=55243
Bug ID: 55243
Summary: Unimplemented function ndis.sys.NdisInitializeWrapper
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://readynas-remote.software.informer.com/1.7/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: ndis.sys
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
During install, Netgear ReadyNAS Remote sees a crash but continues, complaining
of unimplemented function ndis.sys.NdisInitializeWrapper
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https://bugs.winehq.org/show_bug.cgi?id=55985
Bug ID: 55985
Summary: S.T.A.L.K.E.R. Anomaly: Crashes when loading into save
file.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mythicalnewt(a)gmail.com
Distribution: ---
Created attachment 75589
--> https://bugs.winehq.org/attachment.cgi?id=75589
Stacktrace from winedebugger
Anomaly launches and the main menu works perfectly, however when loading a save
file it crashes in the loading screen and wine debugger launches.
Wine versions 7.x and below work perfectly fine only wine 8.x crash in this
manner.
I made sure to delete all wineprefixes and .wine folder before running the
program.
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http://bugs.winehq.org/show_bug.cgi?id=58324
Bug ID: 58324
Summary: Wondershare Uniconverter installation is insanely slow
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://download.wondershare.net/uniconverter13_full96
57.exe
OS: Linux
Status: NEW
Keywords: download, Installer, performance
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78689
--> http://bugs.winehq.org/attachment.cgi?id=78689
Wine 10.9 console output
In a Win 10 VM, installation of Wondershare Uniconverter takes around 3
minutes. In Wine this takes over 30 minutes.
The installer appears to launch a number of short-lived "helper" processes.
This line is printed a LOT with differing thread IDs:
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
sha1sum uniconverter13_full9657.exe 63abd946211d18758e2f64ba9eb16c07cc3437e0
Checked a few version of Wine back to 6.0.4 but didn't see any difference.
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https://bugs.winehq.org/show_bug.cgi?id=53002
Bug ID: 53002
Summary: Wondershare Uniconverter 13 not working
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 72370
--> https://bugs.winehq.org/attachment.cgi?id=72370
window shot
The program seems to install despite popping up a window saying it cannot
locate a file certutil.exe. Upon launching, the window displays in a
recognisable form although most text is displayed as little boxes and none of
the buttons do anything when clicked.
Copy of the window attached.
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https://bugs.winehq.org/show_bug.cgi?id=58001
Bug ID: 58001
Summary: "Eador. Masters of the Broken World" bad map textures
after starting game
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78262
--> https://bugs.winehq.org/attachment.cgi?id=78262
Broken game map
After starting campaign map is unplayable. See screenshot
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https://bugs.winehq.org/show_bug.cgi?id=44203
Bug ID: 44203
Summary: SlingPlayer 2 crashes under Wine Staging
Product: Wine-staging
Version: 2.21
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Ubuntu
Created attachment 59971
--> https://bugs.winehq.org/attachment.cgi?id=59971
Wine Staging 2.21 console output
Under Wine Staging 2.21, SlingPlayer 2.0 crashes in a way that it does not
under vanilla Wine 3.0-rc2.
I tried patching latest git with the dxva2 patches, as that seems to be the
last thing mentioned in the log before the crash but when I did that it doesn't
seem to be used:
0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxva2.dll"
at 0x7c020000: builtin
0009:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\dxva2.dll" : builtin
I guess something needs setting in the registry or the likes.
To get this far, the following overrides are needed:
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669
mf - Bug 44201
The application crashes on load so you do not need a Slingbox to test.
01:00.0 VGA compatible controller: NVIDIA Corporation NV34 [GeForce FX 5200]
(rev a1)
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https://bugs.winehq.org/show_bug.cgi?id=53071
Bug ID: 53071
Summary: wine version 6.0.3
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvpa(a)gmx.fr
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 72479
--> https://bugs.winehq.org/attachment.cgi?id=72479
logiciel de conversion vidéo
problème de compatibilité avec any video converter version windows.
je suis sous lubuntu.
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