http://bugs.winehq.org/show_bug.cgi?id=58173
Bug ID: 58173
Summary: Save As... truncated text for EOL due to word wrap
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78463
--> http://bugs.winehq.org/attachment.cgi?id=78463
Truncated word wrap
Open Notepad
Save As... truncated text for EOL due to word wrap
ReactOS affected too: https://jira.reactos.org/browse/CORE-19803
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http://bugs.winehq.org/show_bug.cgi?id=58174
Bug ID: 58174
Summary: NS Basic Palm 6.0 installer shows incorrect label
("verification failed ?")
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78464
--> http://bugs.winehq.org/attachment.cgi?id=78464
Screenshot in Wine 10.6
NS Basic Palm 6.0 installer
https://palmdb.net/content/files/tools-dev/nsbasic/NSBasic_Palm.zip
Wine 10.6
installer shows incorrect label ("verification failed ?")
Note: ReactOS affected similarly https://jira.reactos.org/browse/CORE-19555
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http://bugs.winehq.org/show_bug.cgi?id=58165
Bug ID: 58165
Summary: winedbg/cmd: Cannot enter BackSpace on jp106 keyboard
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Cannot enter BackSpace on jp106 keyboard. Entering BackSpace will enter ^H.
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https://bugs.winehq.org/show_bug.cgi?id=52531
Bug ID: 52531
Summary: Can not use backspace to delete in cmd in xterm
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
When running cmd with `wine cmd`, the shell run Wine's cmd.
But when I press "Backspace" on the keyboard to delete the previous character,
the Wine's cmd instead display "^H" instead of delete the character.
The terminal emulator I'm using is `xterm`, which use "Backspace" control
character (\x08) instead of "Delete" control character (\x7f) as the Erase
character.
Terminal output
```
$ wine cmd
Microsoft Windows 6.1.7601
Z:\home\huupoke12>aaaa^H^H^H
```
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http://bugs.winehq.org/show_bug.cgi?id=58172
Bug ID: 58172
Summary: Core Temp: label display with cut text in all Settings
tabs
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78461
--> http://bugs.winehq.org/attachment.cgi?id=78461
core temps settings Wine 10.6
Core Temp 1.18.1 in Wine 10.6
Open Core Temp
Open Settings
Wrong display on all tabs (truncated text)
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https://bugs.winehq.org/show_bug.cgi?id=57936
Bug ID: 57936
Summary: Incorrect audio volume level read by app from the
system - 100% all the time.
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: greblus(a)gmail.com
Distribution: ---
Hi guys.
I'm trying to use Yousician on Linux and it works amazingly well, maybe even
smoother than on W11, but there is one small problem: It's impossible to
preform latency calibration as the app is checking global system volume, if
it's too high, it disallows calibration to prevent hearing damage if the sounds
it produces are too loud.
On wine and wine-staging the volume in Yousician is always 100%. I use
pipewire-pulse backend and plasma-pa, I'm changing volume from plasma settings
or alsamixer, or pulsemixer but it stays 100% in Yousician.
Hope there's an easy fix for it :).
Regards,
W.
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http://bugs.winehq.org/show_bug.cgi?id=58107
Bug ID: 58107
Summary: PlayOnline Viewer: Minimised window restores behaving
as if it was inactive.
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: Gentoo
After 3ae66c75cf4 [1], PlayOnline Viewer sometimes restores from a minimised
state behaving as if it was not the active window.
Normally, when the PlayOnline Viewer window is visible but not the active
window, it will lower its FPS to ~5 and the mouse cursor will not change over
it, nor do the buttons respond to the cursor until the window is activated.
Once it is the active window, the FPS for me will be above 40 depending on what
is on the screen, and the mouse cursor is a custom cursor from the application.
With the mentioned commit, the application window acts as if it is not the
active window, with the reduced FPS and non-custom cursor, but it responds to
clicks on buttons and such as usual when it is the active window.
This does not happen 100% of the time, sometimes taking a handful or
minimise/restore actions.
Thank you!
1.
https://gitlab.winehq.org/wine/wine/-/commit/3ae66c75cf443c0be403d9fe4e4da3…
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https://bugs.winehq.org/show_bug.cgi?id=49651
Bug ID: 49651
Summary: Wizard101 Graphic crash error
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darksaber203(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67864
--> https://bugs.winehq.org/attachment.cgi?id=67864
The wine error backlog it gave me
After Playing Wizard101 for a while it always keeps crashing with the error
"WizardGraphicalClient.exe has encountered a serious problem and needs to
close"
When i first open the game is runs amazing but after a while it will start
lagging then later on it crashes due to this bug.
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https://bugs.winehq.org/show_bug.cgi?id=56444
Bug ID: 56444
Summary: Plogue sforzando GUI is always one animation frame
behind
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: s_chriscollins(a)hotmail.com
Distribution: ---
Created attachment 76204
--> https://bugs.winehq.org/attachment.cgi?id=76204
video showing the bug
The free VST plugin Plogue sforzando always lags one animation frame behind
what it should be. I believe this might only happen with NVIDIA GPUs, as the
issue does not occur on my laptop (radeon driver) or in VirtualBox. Please see
the attached video for a demonstration of the bug.
STEPS TO REPRODUCE
1. Download and install Plogue sforzando: https://www.plogue.com/downloads.html
2. Launch "sforzando x64" from the application menu.
3. Click on the tabs and keyboard keys.
ACTUAL RESULT
The GUI always displays the preceding frame generated by the application, but
not the current frame, making things appear laggy/unresponsive, etc.
EXPECTED RESULT
The GUI should update as soon as I click on an interactable element.
MY COMPUTER
OS: KDE Neon 6.0 User Edition (Plasma Desktop 6.0.2, KDE Frameworks 6.0.0, Qt
6.6.2)
Linux Kernel: 6.5.0-25-lowlatency (64-bit)
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7-990x Gulftown (3.46 GHz hexa-core, Socket 1366) @ 4.15 GHz
RAM: 24GB (6x G.Skill 4GB DDR3 PC3-10666 1333 MHz) @ 1430 MHz
Video: EVGA NVIDIA GeForce RTX 2080 SUPER w/ 8GB RAM
NVIDIA video driver: 550.54.14
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https://bugs.winehq.org/show_bug.cgi?id=48107
Bug ID: 48107
Summary: Animated cursor are not played when loaded into a
static control.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
If you try to assign an animated cursor to a static control, the animation is
not played. Instead, it works fine on Windows XP.
To verify this defect, you can use the test program "AniTest.zip" from this
page:
https://jira.reactos.org/browse/CORE-16344
It just shows the first frame and then it stops.
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http://bugs.winehq.org/show_bug.cgi?id=25394
Summary: MPQEdit beta: Rebar menus don't work properly
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=32314)
--> (http://bugs.winehq.org/attachment.cgi?id=32314)
Coolbar Menu source
Download: http://zezula.net/download/mpqediten32_beta.zip
- Run $ wine mpqeditor
- Open a menu
- Hover an element in the menu
The effects are complicated to explain, but at that point everything goes
crazy.
Ladislav Zezula, author of MPQEditor, has kindly agreed to share the relevant
bits of source; I have attached them in a zip:
"""
TCoolMenu::Create is the function that creates the menu, it requires
to be called when the coolbar is empty.
The WndMain.cpp is heavily cut, and it just shows how the window
messages are handled by the cool menu.
"""
No relevant log messages.
Note: I have not tried compiling & running the attached source; if someone
could build an exe and attach it it'd be great.
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http://bugs.winehq.org/show_bug.cgi?id=58171
Bug ID: 58171
Summary: Breath of Fire IV, Ys VI crashes on the opening video
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: smazza(a)codeweavers.com
Regression SHA1: 277c8924c1ecd8626b26e19206908f648cc86e2c
Distribution: ArchLinux
Created attachment 78459
--> http://bugs.winehq.org/attachment.cgi?id=78459
terminal output
The GOG version of Breath of Fire IV and YS VI: The Ark of Naphistim crash when
the first opening video is about to play.
No demo versions exist.
Reverting commit
277c8924c1ecd8626b26e19206908f648cc86e2c
[amstream: Implement dynamic formats in ddraw stream.]
fixes the crash for me.
wine-10.6-71-gf7503d0a996
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https://bugs.winehq.org/show_bug.cgi?id=56976
Bug ID: 56976
Summary: Diggles The Myth of Fenris v2.1.1.10: intro video
doesn't work
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 2a0a43627b9bf3d2073e06322d651a827af64cc7
Distribution: ArchLinux
Created attachment 76803
--> https://bugs.winehq.org/attachment.cgi?id=76803
plain terminal output, gst-discoverer output
This bug report is about the 2020 remake/re-release of the game
Diggles/Wiggles. The game is available on Steam and GOG. I tested with the
GOG.com version (v2.1.1.10).
Description: the video file startup.mov should be played on game start but the
video doesn't work: only black screen is shown and there is no audio either.
Pressing <Esc> is skipping the unplayable video and the game loads the main
menu.
gst-play opens and plays the video properly.
Reverting commit
commit 2a0a43627b9bf3d2073e06322d651a827af64cc7
(winegstreamer: Implement MPEG-4 audio to wg_format conversion.)
fixes the problem and the intro video works properly.
As far as I know there is no demo version available.
Please let me know if you need debug logs.
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http://bugs.winehq.org/show_bug.cgi?id=58170
Bug ID: 58170
Summary: apt archive broken
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebunger44(a)gmail.com
Distribution: ---
Hi,
I am mirroring the WineHQ package archive for our CI system using reprepro. A
few days (? not entirely sure when) ago, this process started failing with the
following error message:
aptmethod error receiving
'https://s3.amazonaws.comhttps//s3.amazonaws.comhttps://s3.amazonaws.comhttp…':
'Could not resolve 's3.amazonaws.comhttps' [IP: 151.101.166.217 80]'
Nowhere in my setup of reprepro is s3.amazonaws.com mentioned and nothing in
that setup has changed anyway since it last worked. So I suspect some form of
redirect or something is broken.
Rosanne DiMesio mentioned that the archive has recently moved to AWS, so I
suspect that breakage is somewhere at your end.
Cheers,
Seb
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http://bugs.winehq.org/show_bug.cgi?id=58160
Bug ID: 58160
Summary: Wine cannot download mono
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Recently, wine seems uncapable of downloading mono. The progress bar does not
move from 0 an everything hangs. Might be an issue with wine itself or with the
servers from which mono is meant to be developed. In either case, lack of a
proper timeout and diagnostics in wine seems problematic.
To repro: `wine 'C:\windows\system32\control.exe' appwiz.cpl install_mono`
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https://bugs.winehq.org/show_bug.cgi?id=38284
Bug ID: 38284
Summary: Last Half of Darkness: Society of the Serpent Moon
demo has slow performance without native d3dx9_36
Product: Wine
Version: 1.7.39
Hardware: x86-64
URL: http://www.lasthalfofdarkness.com/moon/demo.htm
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 51117
--> https://bugs.winehq.org/attachment.cgi?id=51117
+tid+d3dx
Just when a hero is talking by phone at the beginning.
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https://bugs.winehq.org/show_bug.cgi?id=50888
Bug ID: 50888
Summary: FlatOut 2 shadows are red with builtin d3dx9_30
Product: Wine
Version: 6.5
Hardware: x86-64
URL: https://www.pcworld.pl/ftp/pobierz/gry/3642.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69701
--> https://bugs.winehq.org/attachment.cgi?id=69701
+d3dx
wine-6.5-41-g6ca1a92684f
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https://bugs.winehq.org/show_bug.cgi?id=45469
Bug ID: 45469
Summary: MotoGP 13 Demo - Black screen after launch
Product: Wine
Version: 3.12
Hardware: x86-64
URL: https://www.gamewatcher.com/downloads/motogp-13-downlo
ad/motogp-13-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0009:fixme:d3dx:d3dx9_sprite_Begin Flags unsupported: 0x18
0009:fixme:d3dx:d3dx9_sprite_SetWorldViewLH iface 0x130510, world 0x10456c40,
view 0x10456c40 stub!
Solves with native d3dx9_43
wine-3.12-110-g414fe80aeb
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http://bugs.winehq.org/show_bug.cgi?id=58169
Bug ID: 58169
Summary: Trae installer fails: "Failed to expand shell folder
constant userpf"
Product: Wine
Version: 10.6
Hardware: x86-64
URL: https://lf-cdn.trae.ai/obj/trae-ai-us/pkg/app/releases
/stable/1.0.12120/win32/Trae-Setup-x64.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Someone reported this on reddit.
A messagebox appears with the message mentioned in the title, and the installer
exits.
Patch below makes the installer succeed, but I'm too unfamiliar with the code
in shellpath.c to know id this is right. Any pointers welcome.
diff --git a/dlls/shell32/shellpath.c b/dlls/shell32/shellpath.c
index 1a52717651e..20670b854b2 100644
--- a/dlls/shell32/shellpath.c
+++ b/dlls/shell32/shellpath.c
@@ -2039,7 +2039,7 @@ static const CSIDL_DATA CSIDL_Data[] =
},
{ /* 0x6e */
.id = &FOLDERID_UserProgramFiles,
- .type = CSIDL_Type_Disallowed, /* FIXME */
+ .type = CSIDL_Type_User,//CSIDL_Type_Disallowed, /* FIXME */
.category = KF_CATEGORY_PERUSER,
.name = L"UserProgramFiles",
.parent = &FOLDERID_LocalAppData,
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https://bugs.winehq.org/show_bug.cgi?id=55990
Bug ID: 55990
Summary: KakaoTalk incorrectly renders certain user profile
elements
Product: Wine
Version: 8.21
Hardware: x86-64
URL: https://app-pc.kakaocdn.net/talk/win32/KakaoTalk_Setup
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: gang65(a)poczta.onet.pl, infyquest(a)gmail.com
Distribution: ---
Created attachment 75597
--> https://bugs.winehq.org/attachment.cgi?id=75597
actual profile rendering (gdiplus=builtin)
Attached are some screenshots of the same profile in builtin and native.
Note that the profile has animated elements and "snowing" background; no
attempt has been made to capture the exact same frame.
Steps to reproduce:
1. Create a KakaoTalk account via mobile client (Android or iOS).
2. Log in to the account.
3. Use the "multi-profile" feature to place elements.
Expected behavior:
See attachment "expected profile rendering (gdiplus=native)"
Actual behavior:
See attachment "actual profile rendering (gdiplus=builtin)"
a. Translucent background and border on some widgets/components are absent.
b. Font rendering is slightly different; pay special attention on the kerning.
c. Sampling and anti-aliasing is slightly different.
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https://bugs.winehq.org/show_bug.cgi?id=50712
Bug ID: 50712
Summary: explorer.exe crash when is closed
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: testing.tigerwolf(a)mail.com
Distribution: ---
Created attachment 69457
--> https://bugs.winehq.org/attachment.cgi?id=69457
explorer.exe crash log
launching explorer.exe from drive_c/windows
It works but when exiting a "page fault" appears
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https://bugs.winehq.org/show_bug.cgi?id=46699
Bug ID: 46699
Summary: total commander cursor color
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
Hello, I have a red cursor in total commander, when I am not at the top of the
window, and I open a new tab with "ctrl + t", I have two cursors, one at the
top, and another on the previous position. But the correct one is the one at
the top. When I click down button, only the the one in the second column is
seen as it should be. Can someone reproduce that? Thank you
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https://bugs.winehq.org/show_bug.cgi?id=46698
Bug ID: 46698
Summary: delete a file name in tabs
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
A name of the map in the tab of total commander is not shown correctly. It is
only shown correctly if it is in the beginning of the window, but if it is in
the middle or at the end, the name overlaps with the left tabs. The name of the
map is long.
Can someone reproduce that?
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https://bugs.winehq.org/show_bug.cgi?id=49557
Bug ID: 49557
Summary: Clip Studio Paint paghe faults when using fonts
Product: Wine-staging
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: applchu(a)firemail.cc
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67696
--> https://bugs.winehq.org/attachment.cgi?id=67696
the error log
Clip Studio Paint (ver.19.11) crashes when accessing fonts on wine-staging 5.9
You may ask "why not use the latest 5.12 version?" and that's because ver 5.9
is the last version Clip Studio Paint opens on. in version 5.12 it wont boot,
as it immediately page faults. using a 32-bit wineprefix does not solve the
issue, nor does it occur naively on windows.
Specs:
Wine build: wine-5.9 (Staging)
Platform: x86_64
Version: Windows 7
Host system: Linux
Host version: 5.7.7-arch1-1
CPU: AMD Ryzen 7 3700X (16) @ 4.050GHz
GPU: AMD ATI Radeon RX 5700/5700 XT
OS: Arch Linux x86_64
Kernel: 5.7.7-arch1-1
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https://bugs.winehq.org/show_bug.cgi?id=49669
Bug ID: 49669
Summary: Fixfoto 4: Crashes with Unhandled page fault on read
access at startup
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)ff42.net
Distribution: ---
Created attachment 67910
--> https://bugs.winehq.org/attachment.cgi?id=67910
Program Error Details
Fixfoto 4 (trial version here:
http://downloads.panodapter.com/fixfoto/ffsetup.exe) crashes at startup without
reaching the active state at all. No idea what is the cause or the direction of
the problem.
Fixfoto 3 always ran just fine.
This is on a fresh install of Wine 5.14 and a fresh .wine directory.
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https://bugs.winehq.org/show_bug.cgi?id=49704
Bug ID: 49704
Summary: Voicemod: setup closes after stating that an
uninstaller is already running even though it's not
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sssandum(a)gmail.com
Distribution: ---
Created attachment 67950
--> https://bugs.winehq.org/attachment.cgi?id=67950
Log from launching Voicemod setup
Doesn't crash, setup closes after saying "An uninstaller is running. Setup will
now close" even though Voicemod has never been installed on my computer.
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http://bugs.winehq.org/show_bug.cgi?id=35254
Bug ID: 35254
Summary: Freemake Video Converter 4.1 installer complains about
running Freemake processes (builtin 'findstr' stub app
always returns "match")
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32937
Code of extracted batch file 'CheckRunningInstance.cmd':
--- snip ---
tasklist | findstr "FreemakeAC | FreemakeVD | FreemakeMB | FreemakeVC |
FreemakeYC"
--- snip ---
Relevant part of trace log:
--- snip ---
0052:Call KERNEL32.CreateProcessW(00000000,00995cec
L"\"C:\\windows\\system32\\cmd.exe\" /C
\"\"C:\\users\\focht\\Temp\\is-PQPUK.tmp\\CheckRunningInstance.cmd\"\"",00000000,00000000,00000000,04000000,00000000,00966a5c
L"C:\\users\\focht\\Temp\\is-PQPUK.tmp",0033f9e0,0033f9d0) ret=004ac6a1
...
005c:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
0052:Ret KERNEL32.CreateProcessW() retval=00000001 ret=004ac6a1
...
005c:Call KERNEL32.CreateProcessW(00329964
L"C:\\windows\\system32\\tasklist.EXE",00145f28 L"tasklist
",00000000,00000000,00000001,00000000,00000000,00000000,00329920,00329e24)
ret=7ed031b2
...
005e:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
005c:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7ed031b2
...
005e:Starting process L"C:\\windows\\system32\\tasklist.exe"
(entryproc=0x7edfd7b8)
005e:fixme:tasklist:wmain stub: L"tasklist"
005e:Call KERNEL32.ExitProcess(00000000) ret=7edfd846
...
005c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=7ed03270
005c:Call KERNEL32.GetExitCodeProcess(0000004c,7edc7ce0) ret=7ed0328b
005c:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=7ed0328b
...
005c:Call KERNEL32.CreateProcessW(00329964
L"C:\\windows\\system32\\findstr.EXE",00145f28 L"findstr \"FreemakeAC |
FreemakeVD | FreemakeMB | FreemakeVC |
FreemakeYC\"",00000000,00000000,00000001,00000000,00000000,00000000,00329920,00329e24)
ret=7ed031b2
...
0060:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
005c:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7ed031b2
...
005c:Call KERNEL32.WaitForSingleObject(0000004c,ffffffff) ret=7ed03270
...
0060:Starting process L"C:\\windows\\system32\\findstr.exe"
(entryproc=0x7edfd7b8)
0060:fixme:findstr:wmain stub: L"findstr" L"FreemakeAC | FreemakeVD |
FreemakeMB | FreemakeVC | FreemakeYC"
0060:Call KERNEL32.ExitProcess(00000000) ret=7edfd846
...
005c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=7ed03270
005c:Call KERNEL32.GetExitCodeProcess(0000004c,7edc7ce0) ret=7ed0328b
005c:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=7ed0328b
...
005c:Call KERNEL32.ExitProcess(00000000) ret=7ed07262
...
0052:Ret user32.MsgWaitForMultipleObjects() retval=00000000 ret=004af027
0052:Call KERNEL32.GetExitCodeProcess(0000007c,0033fb8c) ret=004af038
0052:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=004af038
...
0052:Call user32.MessageBoxW(00010196,00644fec L"Setup has detected that one or
more of Freemake programs are currently running.\r\n\r\nPlease close all
instances of Freemake running programs now, then click OK to continue, or
Cancel to exit.",0065b51c L"Setup",00000021) ret=0047c446
...
--- snip ---
Wine builtin 'tasklist' and 'findstr' are stub apps that return exit code 0 -
regardless what was passed in (because they do nothing as of now).
This gets propagated through cmd.exe exit code to caller (GetExitCodeProcess).
cmd.exe -> 0
findstr.exe -> 0
tasklist.exe -> 0
The problem is that Windows 'findstr' uses inverted logic.
Match -> exit code = 0
No match -> exit code = 1
Wine 'findstr' always returns 0 hence the installer takes this a process list
match and complains.
Source:
http://source.winehq.org/git/wine.git/blob/3ce21826c87434e9aea6fad5e62bd37b…
--- snip ---
23 int wmain(int argc, WCHAR *argv[])
24 {
25 int i;
26
27 WINE_FIXME("stub:");
28 for (i = 0; i < argc; i++)
29 WINE_FIXME(" %s", wine_dbgstr_w(argv[i]));
30 WINE_FIXME("\n");
31
32 return 0;
33 }
--- snip ---
It shouldn't be too hard to implement a minimal string/pattern matching.
Another way is to change the default behaviour to "no match" (return 1).
I'm not sure if it breaks apps that currently depend on stub "match" behaviour.
$ sha1sum FreemakeVideoConverterSetup.exe
20cbd93a0041da2eeef6350f6426407df660858d FreemakeVideoConverterSetup.exe
$ du -sh FreemakeVideoConverterSetup.exe
1.3M FreemakeVideoConverterSetup.exe
$ wine --version
wine-1.7.9-209-gb231b4b
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50226
Bug ID: 50226
Summary: Native Access Installer installs infinitely
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
Created attachment 68732
--> https://bugs.winehq.org/attachment.cgi?id=68732
Native Access Installer terminal output
https://www.native-instruments.com/fileadmin/downloads/Native_Access_Instal…
035c:fixme:msvcrt:__clean_type_info_names_internal (0C9424E4) stub
0300:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0BE0FA1C 1 C) semi-stub
0300:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0BE0F9A4 1 C) semi-stub
0300:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0BE0F8A4 1 C) semi-stub
0300:fixme:service:I_ScRegisterDeviceNotification Notification filters are not
yet implemented.
0300:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
0300:fixme:msvcrt:__clean_type_info_names_internal (0C9424E4) stub
02a0:fixme:heap:RtlSetHeapInformation 00000000006E0000 0 000000000021FD90 4
stub
02a0:fixme:setupapi:UpdateDriverForPlugAndPlayDevicesW Unhandled flags 0x1.
$ wine --version
wine-5.22 (Staging)
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http://bugs.winehq.org/show_bug.cgi?id=16726
Summary: aTube Catcher is showing the text with underline where
it shouldn't
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://atube-catcher.dsnetwb.com/get-video-software-
windows-home/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=18396)
--> (http://bugs.winehq.org/attachment.cgi?id=18396)
Screenshot of the problem
In the upper right corner of the aTube catcher there's a text that is
underlined and it should not be like that. Check the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=58140
Bug ID: 58140
Summary: ODBC using unixodbc stopped working due to regression
merge between 9.0 and 10.0
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: heiko.rabe+winehq(a)peopleware.com
Distribution: ---
The following fix prevent proper usage of ODBC interface based on unixodbc
provided DSN's:
https://gitlab.winehq.org/wine/wine/-/commit/85047505f342b6767b9f48cbcdae2b…
I'm using an odbc.ini as follows located at `/etc/odbc.ini`
```
[test]
Driver=PostgreSQL Unicode
Description=PostgreSQL Data Source
Servername=xyz.internal.com
Port=5432
UserName=xyz
Password=xyz_password
Database=test
SSLMode=prefer
Debug=0
CommLog=0
```
This leads to following wine registry entries in `system.reg` file:
```
[Software\\ODBC\\ODBC.INI\\test] 1744806811
#time=1dbaecbc3836bb4
"Driver"="PostgreSQL Unicode"
[Software\\ODBC\\ODBCINST.INI\\ODBC Drivers] 1744806811
#time=1dbaecbc3834d1e
"PostgreSQL ANSI"="Installed"
"PostgreSQL Unicode"="Installed"
```
Testing it with `isql` tool on linux the connect is successful and i can select
data from database:
```
isql test
+---------------------------------------+
| Connected! |
| |
| sql-statement |
| help [tablename] |
| quit |
| |
+---------------------------------------+
SQL>
```
The Windows application using a driverconnect with connect string "DSN=test".
Unfortunately the fix linked above searches the driver key now on a complete
different registry key and tries only to open it from there. Versions previous
to 10.0 are using the registry keys shown above and are working, version 10.0
now tries only:
```
[Software\\ODBC\\ODBC.INI\\ODBC Data Sources] 1744806811
#time=1dbaecbc3836bb4
```
which is not present, will be created by requesting the driver and fails, cause
the driver key can only be found on the above shown reg key, that 9.0 correctly
supports.
This stops working with ODBC based on unixodbc in version 10.0 and higher now.
To me it's not clears, what problem the fix linked above should address. My
guess would be, that one of following relates to the problem:
- ODBC supports user and system DNS (system DNS seems now not longer be valid)
- Wine runtime doesn't create the correct registry entries on 'wineboot' (leads
to failing fix)
- overlooked to support unixodbc at all and only tested with Microsoft ODBC
drivers only.
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http://bugs.winehq.org/show_bug.cgi?id=36668
Bug ID: 36668
Summary: Under Wine, Installation of Hotspot Shield
Fails/Crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)piouseye.com
Created attachment 48713
--> http://bugs.winehq.org/attachment.cgi?id=48713
Report Generated By Wine @ Failure
Hotspot Shield crashes during installation. This does not SEEM to be the same
issue as in Bug 16002 or other "Possible Duplicates," so I'm passing along the
report Wine generated.
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https://bugs.winehq.org/show_bug.cgi?id=37543
Bug ID: 37543
Summary: Stickies 8.0 - visual glitches
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jfbxehupf(a)jadamspam.pl
Distribution: ---
Created attachment 49964
--> https://bugs.winehq.org/attachment.cgi?id=49964
Last line cut
There are problems:
1. last line is cut in the middle
2. after removing content and adding it again, I' having less than full width
available (it seems to wrap too early)
3. when receiving links in stickies from other people there's no content
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https://bugs.winehq.org/show_bug.cgi?id=50225
Bug ID: 50225
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code when attempting to install
Splice
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: deliev.a(a)gjh.sk
Distribution: ---
Created attachment 68730
--> https://bugs.winehq.org/attachment.cgi?id=68730
Log
Attempting to install InstallSplice.exe, downloaded from
https://splice.com/download
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http://bugs.winehq.org/show_bug.cgi?id=26326
Summary: Add .desktop shortcut files for winecfg and wine
uninstaller
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wooptoo(a)gmail.com
It would be nice if wine had .desktop shortcut files for "winecfg" and "wine
uninstaller". These two are the most useful applications bundled with wine.
This way users will know about them.
Ubuntu has this by default and they are placed in the wine menu.
Also, a default icon for wine would be nice (placed in /usr/share/icons or
/usr/share/pixmaps).
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http://bugs.winehq.org/show_bug.cgi?id=18926
Summary: In Winamp, the "send to..." submenu in the playlist
menu does not appear
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olhzilla(a)gmail.com
In Winamp's playlist window, the right-click menu should contain a "send to..."
submenu that lets the user send the selected track to the format transcoder or
the ReplayGain analysis tool, but under wine the submenu does not appear. It
did appear in the previous version of either Winamp or wine (I'm not sure) but
did not work - selecting any item from the submenu simply did nothing. There
used to be a workaround for this bug posted in wine's app database, but it got
deleted.
Steps to reproduce:
1. Install Winamp, making sure that the transcoding tool and/or the ReplayGain
analysis tool are selected.
2. In the playlist window, right-click on any track.
3. The menu should contain a "send to..." submenu, but it does not.
Ubuntu 9.04, Winamp 5.552, wine 1.0.1-0ubuntu6
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https://bugs.winehq.org/show_bug.cgi?id=41242
Bug ID: 41242
Summary: Unhandled exception: page fault on read access to
0xffffffff in 32-bit code (0x7d3a1aad). when trying to
load
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ldc7675(a)yahoo.com
Distribution: ---
Created attachment 55537
--> https://bugs.winehq.org/attachment.cgi?id=55537
imsdesign doublecad program fails on load backtrace
Doublecad serial number DCAK-6746-0366-4350-3180
link to program https://www.turbocad.com/doublecad-download
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https://bugs.winehq.org/show_bug.cgi?id=42295
Bug ID: 42295
Summary: Loaded TurboCAD Delux 2D/3D into WINE. Appeared to
load normally, but when attempted to run program
received a critical error problem and the program shut
down. Attached is the back trace that was provided.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rsmach.rl(a)gmail.com
Distribution: ---
Created attachment 57016
--> https://bugs.winehq.org/attachment.cgi?id=57016
Report or error occurance that was generated when attempting to run the
program.
The program is set to run in a Windows 7 environment and was attempting to run
in Wine. The program is a computer aided design, TurboCAD Deluxe 2D/3D v. 20.
Loading of the program went smoothly but a critical error occurs when the
program is started,
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https://bugs.winehq.org/show_bug.cgi?id=41919
Bug ID: 41919
Summary: Regression : impossible to finish installation of
Indiana Jones The Original Trilogy
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: Ubuntu
Ubuntu 16.10
It seems the regression appear between Wine 1.7.18 and 1.7.29.
Normally, no problem
Regression : a pop up window say "Insert the disk : 1" but the disk is inserted
Nothing different between versions in the poor logs.
The regression page say to test with the latest code. I will try but I don't
think it will be useful. For a "git bisect" method : too expensive for my
computer, but I will try to have a look at the commits' information.
It doesn't work In wine 1.9.24.
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http://bugs.winehq.org/show_bug.cgi?id=58167
Bug ID: 58167
Summary: Pegasus Mail immediately restores window
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
After upgrading from 10.5 to 10.6 I can't minimize Pegasus Mail. When I click
minimize the window only flashes, seems like it minimizes but immediately
restores to open window with the same size as before.
No error messages in console.
git bisect suggests it may be related to commit
6b04bdf25796c9c76815588bf7bdc36ff44b9e13
OS: XUbuntu 24.04.2 LTS
NVIDIA Driver Version: 535.183.01
Using X11 (not Wayland)
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http://bugs.winehq.org/show_bug.cgi?id=58166
Bug ID: 58166
Summary: misexec.exe crashes on Corel app install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tacosleaze(a)gmail.com
Distribution: ---
Created attachment 78450
--> http://bugs.winehq.org/attachment.cgi?id=78450
Screen shot of error
I keep getting this error that msiexec.exe has encountered a serious problem.
I am trying to install Corel Graphics Suite X3 into Ubuntu.
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=49672
Bug ID: 49672
Summary: Mesen Nes Emulator Crashes on Startup
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xsonesbackup(a)gmail.com
Distribution: ---
Created attachment 67912
--> https://bugs.winehq.org/attachment.cgi?id=67912
Crash info - backtrace.txt
Mesen NES emulator crashes on startup (does not load)
I think my wine version is 2.21 not sure though.
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https://bugs.winehq.org/show_bug.cgi?id=48874
Bug ID: 48874
Summary: Faststone Image Viewer - pencil colour is black so
wrong component
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phil4000n(a)gmail.com
Distribution: ---
Created attachment 66809
--> https://bugs.winehq.org/attachment.cgi?id=66809
FSViewer 75 pencil colour bug
FSViewer75
Wine55 with wine-mono
Current behaviour:
When using the drawing tools, such as rectangle, lines, etc. it is possible to
select the colour of the contour.
There is no issue, but with PENCIL
Whatever colour you pick, PENCIL stays black.
Expected behaviour:
Like under Windows, pencil colour must apply.
Very strange that only pencil is affected by this bug.
Attached:
Video to illustrate the issue
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https://bugs.winehq.org/show_bug.cgi?id=48872
Bug ID: 48872
Summary: Faststone Image Viewer doesn't show file names
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phil4000n(a)gmail.com
Distribution: ---
Created attachment 66805
--> https://bugs.winehq.org/attachment.cgi?id=66805
FSViewer 75 bug description
FSViewer75
Wine55 with wine-mono
Strangely, in the viewpane the image file names do not appear, while when
hovering on an image it does display it.
see attached picture
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http://bugs.winehq.org/show_bug.cgi?id=22634
Summary: Yahoo! Widgets will not display EULA
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wwarsin(a)gmail.com
Created an attachment (id=27820)
--> (http://bugs.winehq.org/attachment.cgi?id=27820)
$wine YahooWidgets.exe
After the Yahoo! widget engine is install the first time it runs it asks you to
accept the EULA, which will not show... This is kind of hard to explain but its
like the yahoowidgets.exe does open, and you can mouse over the area and you
can click the "I accept" button and it will the go to open the widgetengine
(from what i breifly saw it worked fine)
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http://bugs.winehq.org/show_bug.cgi?id=58162
Bug ID: 58162
Summary: GetPrivateProfileIntA/W and
WritePrivateProfileStringA/W does not detour properly.
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 78443
--> http://bugs.winehq.org/attachment.cgi?id=78443
sone_patch's debug log under Windows 10.
When trying to detour a Recettear - An Item Shop's Tale's custom.exe using
https://gitlab.com/redpolline/sone_patch, all attempts to update the game's
config ini file fail under Wine, but work under Windows.
The game's custom.exe uses the GetPrivateProfileIntA() and
WritePrivateProfileStringA() functions to access the game's ini file instead of
calling CreateFileA(), ReadFile(), and WriteFile() directly.
I assume that the cause is Wine possibly having GetFullPathNameW() as a
statically linked symbol within the context of GetPrivateProfileIntA() and
WritePrivateProfileStringA(). (As all three of them are exported by
kernel32.dll, and therefore the compiler would not need to search for the
symbol at build time.) But I could be wrong here.
What matters is that when sone_patch detours GetFullPathNameA/W(),
GetPrivateProfileIntA() and WritePrivateProfileStringA() should be affected by
that detour without being detoured themselves.
A good way to see this is by using sone_patch's debug build, as it logs when a
detoured function is hit, along with the given arguments.
Under Windows 10, multiple calls to GetFullPathNameA/W() are seen in the log.
(But no CreateFileA/W() for the ini file.)
Under Wine, no calls are logged at all for the ini file. The only call to
GetFullPathNameW() seen under Wine is for
C:\windows\resources\themes\light\light.msstyles. Which isn't present under the
Windows log, so that one is Wine specific.)
As a result, the game's button config and display settings cannot be altered by
the game's custom.exe. As it gets the original (developer intended) file which
is read-only (and owned by another user) on my system. Which sone_patch is
supposed to workaround through the detouring of GetFullPathNameA/W() to point
custom.exe to an accessible file elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=44322
Bug ID: 44322
Summary: Rapid Environment Editor startup error
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.kz.main(a)gmail.com
Distribution: ---
Created attachment 60180
--> https://bugs.winehq.org/attachment.cgi?id=60180
Logs 1
Startup error
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http://bugs.winehq.org/show_bug.cgi?id=58164
Bug ID: 58164
Summary: WINTAB32.dll: When the pen is pressed against the
board, pkStatus is given TPS_QUEUE_ERR after a second
or two and Queue overflows.
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
When the pen is pressed against the board, pkStatus is given TPS_QUEUE_ERR
after a second or two and Queue overflows.
After the queue overflows, no signal is sent. (After raising the pen again,
until it is pressed against the board again)
Cannot draw anything or the line thickness is messed up.
https://github.com/wine-mirror/wine/blob/f7503d0a996ae1243dd6c87b39a9143624…
Macromedia Flash MX
X11
Section "InputClass"
Identifier "Tablet"
Driver "wacom"
MatchDevicePath "/dev/input/event*"
MatchUSBID "28bd:0905"
Option "Suppress" "0"
Option "Threshold" "1"
Option "RawSample" "1"
EndSection
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http://bugs.winehq.org/show_bug.cgi?id=58163
Bug ID: 58163
Summary: WINTAB32.dll: AzPainter2 pressure does not work with
pen tablet
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
AzPainter2 pressure does not work with pen tablet.
The bug is here.
https://github.com/wine-mirror/wine/blob/f7503d0a996ae1243dd6c87b39a9143624…
or
https://github.com/wine-mirror/wine/blob/f7503d0a996ae1243dd6c87b39a9143624…
(button_state & 0x01) or XQueryDeviceState's (XButtonState.buttons[0] & 0x01)
appears to be unused.
Shifting the above "button_state" 1bit to the right fixed it.
Case XP-Pen Deco 01 v2 (and Unknown old pen tablet)
When the pen is released:
WT_PACKET's buttons 0x0
When you are drawing with the pen pressed against the board:
WT_PACKET's buttons 0x2
Pen lower button:
WT_PACKET's buttons 0x4
Pen top button:
WT_PACKET's buttons 0x8
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https://bugs.winehq.org/show_bug.cgi?id=57686
Bug ID: 57686
Summary: Thief (2014) requires
'GroupMemoryBarrierWithGroupSync' support
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
09b4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
09b4:err:d3dcompiler:D3DCompile2 Shader log:
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:35:51: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:35:5: E5002: Can't implicitly
convert from <error type> to int.
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:42:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:43:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:44:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:45:83: E5000: Invalid subscript
"Length".
09b4:err:d3dcompiler:D3DCompile2
..\..\Engine\\Shaders\Compute\DoFBlurBGCS.hlsl:46:1: E5005: Function
"GroupMemoryBarrierWithGroupSync" is not defined.
09b4:err:d3dcompiler:D3DCompile2
1.14-278-ga082daeb
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https://bugs.winehq.org/show_bug.cgi?id=49063
Bug ID: 49063
Summary: missing parts of contents of downlaod page of files
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoud.elswerky(a)gmail.com
Distribution: ---
Created attachment 67041
--> https://bugs.winehq.org/attachment.cgi?id=67041
screenshot shows that most of downlaod page contents are missing
I usually use wine to run internet downlaod manager on linux
but since last 3 updates of idm ,, the downlaod popup page of idm doesn't show
full contents
some parts are misssing
if i installed old version of idm it is working fine
but latest 3 updates shows this bug
i don't know what is the cause of this
but hope you can find its cause and fix it
here is an attachment screeshots shows what i mean and version installed
as i said old version of idm works fine on wine without this error
os Arch_deepin
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http://bugs.winehq.org/show_bug.cgi?id=36490
Bug ID: 36490
Summary: wine all versions on ubuntu 14.04 winbox.exe
aplication view problem
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juraj(a)mikrocom.sk
Created attachment 48564
--> http://bugs.winehq.org/attachment.cgi?id=48564
problem in view, aplication winbox.exe
Hello, regarding the problem of wine while using winbox.exe version of ubuntu
14.04 and mint 17RC in any version of wine, does not fit font and cursor does
not display all the text and different font size changes, example screenshots
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http://bugs.winehq.org/show_bug.cgi?id=58161
Bug ID: 58161
Summary: Unimplemented function advapi32.dll.SystemFunction036
in LTSpice
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
LTSpice has traditionally been a wine-friendly application. Not long ago, its
website used to explicitly suggest using wine to run the application in Linux.
Recently, LTSpice has become impossible to install because it stops with the
error in subject.
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http://bugs.winehq.org/show_bug.cgi?id=58159
Bug ID: 58159
Summary: Forum user reports apt-update redirects to malformed
URL for Ubuntu 24.04 since move to AWS server
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
A user reported this on the forum, and also mentioned they were unable to file
a bug because they were blocked by Cloudflare, so I'm reporting it here.
https://forum.winehq.org/viewtopic.php?p=147056#p147056
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https://bugs.winehq.org/show_bug.cgi?id=52811
Bug ID: 52811
Summary: Apps starting with wrong non-client area decoration
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leandrohr(a)riseup.net
Distribution: ---
Created attachment 72186
--> https://bugs.winehq.org/attachment.cgi?id=72186
Small client to reproduce the bug
Arch Linux
wine-6.0-rc1-11894-gafd7b319e56
---
# Bug description
During the development of the Wine Wayland driver we've noticed a bug that also
affects the X11 driver when using client-side decorations.
Some applications start with the wrong decoration. It's a visual-only issue, as
the application starts with focus and works nicely. But its non-client area
starts with the decoration of inactive applications (greyed out).
This is how it should start:
https://share.collabora.com/index.php/s/tZQxBEaybgwGgpi
But this is how it looks like:
https://share.collabora.com/index.php/s/bQbASjTXg8oxg3W
---
# How to reproduce
You can easily reproduce this by running notepad with the X11 driver option
"Decorated" set to "N". I wrote some small clients to debug this, and the
simple program attached reproduces the issue. TLDR: it is a program that
activates a window of a non-foreground thread and then tries to show it.
---
# What I think is going on
When we call SetActiveWindow(hwnd), hwnd does not become the foreground window,
as the application thread is not the foreground thread yet (at this point the
desktop window is the foreground window). SetActiveWindow() activates the
non-client area only if the window is the foreground window, so we have
activated the window but didn't activate its non-client area (which is correct
AFAIU).
Next we call ShowWindow(hwnd), and now the thread that owns hwnd should become
foreground and SetActiveWindow(hwnd) is called. But as hwnd is already active
it does nothing and returns, so the non-client area is draw as inactive.
---
# Possible fix
In order to fix this, we could change SetActiveWindow() behavior to the
following:
if (hwnd == current active window)
if (hwnd == NtUserGetForegroundWindow() && non-client area of hwnd not
active)
activate non-client area of hwnd
bail out
I wrote a test for this, and I could see that this fix didn't break any other
tests. I've decided to post here in order to know if the fix seems reasonable
to you.
Also, I had a question while debugging this and still couldn't figure out. I
thought that focus was a global property related to the foreground window. But
it seems that when a window is set to active the function to change the focus
to it may also be called (even when the window does not belong to the
foreground thread). So can a non-foreground window be active and have the
focus?
---
Thanks a lot!
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http://bugs.winehq.org/show_bug.cgi?id=58158
Bug ID: 58158
Summary: Regression: Sacred Gold 2.28 ASE crashes when
initialising multiplayer
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zergling.man42(a)gmail.com
Distribution: ---
Created attachment 78442
--> http://bugs.winehq.org/attachment.cgi?id=78442
git diff 3aa18cc5d01028bda126624ba5f5bfb11ebc4f77
8714eb2fef7182a9c73b9963493935decca89fdc
Can be triggered by running Sacred.exe and navigating multiplayer -> any of the
three options (local network, closed internet, open internet), or by running
GameServer.exe.
Causes an unhandled page fault on read access, probably in tincat2.dll.
After two bisects, I believe it's caused by
3aa18cc5d01028bda126624ba5f5bfb11ebc4f77, but reverting it doesn't fix it.
It's definitely somewhere between 7.2 and 7.3.
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https://bugs.winehq.org/show_bug.cgi?id=56431
Bug ID: 56431
Summary: Dotnet TreeView disappearing plus-sign
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wagner.a18(a)yahoo.com
Distribution: ---
I try to get a dotnet application, which has a treeview element on board,
running.
If I expand a tree node to display the next level of child tree nodes with a
press on the plus-sign and collapse
the child tree node level with the minus-sign after that. The plus-sign
disappears and I am not able to expand the tree node again.
I have to restart the whole application to be able to expand the tree node
again.
I installed this packages
- WINEPREFIX=~/.wine-32 winetricks vcrun2005 vcrun2008 vcrun2010 vcrun2012
vcrun2013 vcrun2015
- WINEPREFIX=~/.wine-32 winetricks msxml3
- WINEPREFIX=~/.wine-32 winetricks msxml4
- WINEPREFIX=~/.wine-32 winetricks msxml6
- WINEPREFIX=~/.wine-32 winetricks mdac28
- WINEPREFIX=~/.wine-32 winetricks jet40
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http://bugs.winehq.org/show_bug.cgi?id=58155
Bug ID: 58155
Summary: Use space-saving APFS clones instead of copying file
data blocks to each WINEPREFIX on macOS
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
CC: dimesio(a)earthlink.net
When a WINEPREFIX is created using Wine on macOS, files from the Wine .app are
copied using actual copying of data blocks, instead of the space-saving
Copy-on-Write cloning mechanism of APFS (Apple File System), which only
references the already existing data blocks.
When using Gcenx's macOS package builds, the data blocks of files are copied
(from I believe Wine.app/Contents/Resources/wine/lib/wine/) to
$WINEPREFIX/drive_c/windows/. This wastes over 300 MB of space for each
WINEPREFIX created, which can add up, especially as it's recommended to install
each Windows app in its own WINEPREFIX. They should instead use APFS CoW clones
(similar to Linux btrfs reflinks).
Solution: use APFS Copy-on-Write when creating WINEPREFIXes, so it is faster
and saves space
How?: using the macOS terminal command `cp -c` uses CoW
see macOS's man pages for `cp(1)` and `clonefile(2)`
macOS 10.14 Mojave man pages online:
https://www.unix.com/man_page/mojave/1/cphttps://www.unix.com/man_page/mojave/2/clonefile/
A Stack Exchange answer mentioning that macOS's "`cp -c` is equivalent to
[Linux] `cp --reflink=always` (not `auto`), and will fail when copy-on-write is
not possible":
https://unix.stackexchange.com/a/504330
APFS was released for macOS devices on September 25, 2017, with the release of
macOS 10.13 High Sierra.
(https://en.wikipedia.org/wiki/Apple_File_System#History)
Gcenx's Wine 10.0 and later package releases for macOS
(https://github.com/Gcenx/macOS_Wine_builds/releases) only support macOS 10.15
Catalina and later. (macOS 10.12 Sierra though macOS 10.14 Mojave can be
installed via MacPorts).
How to test that Wine is not currently using APFS CoW clones: open Disk Utility
before creating a new WINEPREFIX, click on your Container disk and look at the
free space. Now create a new WINEPREFIX, the free space will decrease by about
300 MB. Delete the WINEPREFIX and empty the trash, watch the free space grow
back
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https://bugs.winehq.org/show_bug.cgi?id=40994
Bug ID: 40994
Summary: Exits only from pull-down menu, then reports error.
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslarkin(a)aim.com
Distribution: ---
Created attachment 55155
--> https://bugs.winehq.org/attachment.cgi?id=55155
Program error dump after program exit
I can't exit by clicking on the 'x' in the red circle in the upper left corner
of the app window. I also can't exit by right-clicking on the Wine icon in my
Launcher bar, and clicking 'Quit'. The only way to exit is by clicking the
app's 'Settings' pull-down menu, then clicking 'Exit'.
After an apparently successful exit, I get an error window with the attached
bactrace.txt file.
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http://bugs.winehq.org/show_bug.cgi?id=14738
Summary: Sacred Underworld crashes when opening a lan game
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=15232)
--> (http://bugs.winehq.org/attachment.cgi?id=15232)
Sacred Underworld crash output when opening a lan game
Sacred Underworld crashes when clicking "Multiplayer" -> "Local Network". The
game version is 2.28.
System:
- Fedora 9 x86_64 (2.6.25.11-97.fc9.x86_64)
- NVIDIA Geforce 8800GTS, proprietary driver 173.14.09
- Firewall disabled
The game runs fine in single player mode. There is a demo version available but
I think it doesn't have the multiplayer part.
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http://bugs.winehq.org/show_bug.cgi?id=58157
Bug ID: 58157
Summary: Lollipop Chainsaw dont use all virtual desktop area
(1024x768)
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Lollipop Chainsaw dont use all virtual desktop area (1024x768 in my case)
In wine 10.0 and before work correctly using all virtual desktop area but in
lastest wine dont use all area like wine 10.0
I leave some screenshots showing this problem
Seeking some commits i think could have a relation with this commits:
https://gitlab.winehq.org/wine/wine/-/merge_requests/7354https://gitlab.winehq.org/wine/wine/-/merge_requests/6947
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=57925
Bug ID: 57925
Summary: winewayland.drv: Games are not filled to my monitor's
resolution
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.penalized(a)proton.me
Distribution: ArchLinux
Created attachment 78178
--> https://bugs.winehq.org/attachment.cgi?id=78178
SWAT 4 output log (in this log I opened the settings and tried to set the
maximum resolution that the game supports)
Old games (specifically Ghost Recon, Splinter Cell 1, Splinter Cell 2 and SWAT
4) won't fill to my monitor's resolution, even if I switch to a higher
resolution in the game settings.
This MR (https://gitlab.winehq.org/wine/wine/-/merge_requests/6804) was
supposed to work with winewayland.drv and fix this issue, but it doesn't work
or fix it. However, this MR
(https://gitlab.winehq.org/wine/wine/-/merge_requests/5057) does work and fixes
that issue.
There is a workaround (at least for SWAT 4): which is to take the game window
out of fullscreen, then toggle the maximization state of the game window and
put the game window back into fullscreen (In labwc/openbox terms:
ToggleFullscreen > ToggleMaximize > ToggleFullscreen). I think it also works
for Ghost Recon.
Splinter Cell 1 even supports 16:9 resolutions, but only in game (in the menus,
loadings and cut-scenes are still not filled in for my monitor's resolution)
and Splinter Cell 2 is worse, there's no support for 16:9 resolutions or even a
workaround.
- I use labwc/wlroots as WM.
- I'm using the new WoW64 mode. I did some tests with normal wine, but it's
been a few weeks or months, so I'm not sure if the new WoW64 mode has any
impact here, but I don't think so.
(Sorry if the paraphrases seem disconnected from each other, if I'm not very
clear or if I'm giving too little information. I've been doing a lot of testing
over the last few hours and my mind isn't in a good place to come up with a
good text here :/)
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http://bugs.winehq.org/show_bug.cgi?id=58156
Bug ID: 58156
Summary: Star Wars: Jedi Knight - Dark Forces II Demo: won't
launch, "smackw32.DLL" failed to initialize
Product: Wine
Version: 10.6
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78437
--> http://bugs.winehq.org/attachment.cgi?id=78437
Wine-devel 10.6 log for "wine jkdemo.exe -windowgui"
the Star Wars: Jedi Knight - Dark Forces II Demo: won't launch, it says
"smackw32.DLL" failed to initialize. This is a Windows 95 game demo
I tried setting the Windows Version to Windows 10, Windows 95, and Windows 98
in winecfg. I also tried launching the demo with and without the windowgui
flag: `wine jkdemo.exe -windowgui` as mentioned in AppDB HowTo section.
This is a regression because a lot of users report this game demo as Gold in
AppDB, including on macOS
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=10948)
The jedi.exe file is a launcher GUI which works fine, but when clicking "Play
Jedi Knight Demo" it fails with the error:
`file` command info for: jkdemo.exe
PE32 executable (GUI) Intel 80386, for MS Windows
Unable to start the Jedi Knight Demo game program. Try running JK.EXE where you
installed the Demo directly. Also make sure you have the latest DirectX drivers
installed on your system.
The macOS terminal shows this error as one of the last things in the log:
"err:module:loader_init "smackw32.DLL" failed to initialize, aborting"
(the module is normally unzipped next to the jkdemo.exe executable)
tested with Gcenx's Wine-devel 10.6
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.6) on macOS 11
and Wine-devel 9.21
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/9.21)
and Gcenx's Wine CrossOverFOSS 23.7.1-1 based on Wine 8.0.1
(https://github.com/Gcenx/winecx/releases/tag/crossover-wine-23.7.1-1)
download page (choose Download this File > Agree > Jedi Knight Demo.zip):
https://community.pcgamingwiki.com/files/file/1308-jedi-knight-dark-forces-…
sha256: 7bc013918cf79879a086a10c27306f2f3511852726f4b4a9fec09668ed221d18
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http://bugs.winehq.org/show_bug.cgi?id=32279
Bug #: 32279
Summary: Treeview control in IsoBuster keeps resetting itself
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://www.isobuster.com/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug shows up with IsoBuster 3.0.
Download and run the IsoBuster installer. Run IsoBuster. Choose File->Open
Image File and load an ISO image (or I guess you could select the disc in the
DVD drive). Try to choose an image file which contains quite a few directories,
subdirectories and files.
Use the treeview on the left side to browse the directory hierarchy. If you
click on various entries, notice that after a few clicks the treeview is reset
to the all-collapsed state. That happens with both built-in and native
comctl32. There's no console output when the treeview resets.
(There's also an access violation dialog on quitting the program, but that's
probably not related.)
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http://bugs.winehq.org/show_bug.cgi?id=58095
Bug ID: 58095
Summary: err:edit:EDIT_UnlockBuffer es->text == 0 ... please
report
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Using ReactOS notepad.exe to edit ReactOS explorer.exe
Ubuntu / Wine 10.5 shows
err:edit:EDIT_UnlockBuffer es->text == 0 ... please report
Also shows in ReactOS (using an older Wine comctl32)
https://jira.reactos.org/browse/CORE-18944
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http://bugs.winehq.org/show_bug.cgi?id=58085
Bug ID: 58085
Summary: foobar2000. Columns UI user interface error listing
fonts using DirectWrite
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paregistrase(a)yahoo.es
Distribution: ---
Columns UI is an Alternative user interface to foobar2000.
foobar2000 https://www.foobar2000.org/download
Columns UI https://github.com/reupen/columns_ui/releases
When I tried to change the interface fonts it gives an error
"Error initialising fonts list"
"There was an error listing fonts using DirectWrite"
the foobar2000 console prints:
"G:\foobar2000\columns_ui\foo_ui_columns\font_picker.cpp(376)\foo_ui_columns.dll!6E595EC5:
(caller: 6E595731) LogHr(1) tid(24) 80004001 No implementado.
Msg:[G:\foobar2000\columns_ui\ui_helpers\direct_write.cpp(69)\foo_ui_columns.dll!6E6AEE43:
(caller: 6E6B28BF) Exception(1) tid(24) 80004001 No implementado.
] "
Ans the linux console:
"0024:fixme:dwrite:dwritefontcollection2_GetFontSet 1BB89EC8, 0031DDCC.
0024:fixme:dwmapi:DwmSetWindowAttribute (000202BE, 14, 0031D4C8, 4) stub
0024:fixme:dwrite:dwritefontcollection2_GetFontSet 192224D0, 0031DCF4."
Asked about the problem the component author (musicmusic) wrote in
hydrogenaud.io forum
https://hydrogenaud.io/index.php/topic,28647.msg1061771.html#msg1061771
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http://bugs.winehq.org/show_bug.cgi?id=58138
Bug ID: 58138
Summary: Page fault Unable to access file
'/usr/src/packages/BUILD/dlls/kernelbase/locale.c'
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: w9uwm(a)icloud.com
Distribution: ---
Created attachment 78419
--> http://bugs.winehq.org/attachment.cgi?id=78419
Backtrace of error
Error received using RT Systems Version 5 software. Seems to load fine, then
the error above appears on startup.
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http://bugs.winehq.org/show_bug.cgi?id=58115
Bug ID: 58115
Summary: KIOXIA SSD Utility
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jveikanm(a)nic.fi
Distribution: ---
This crashes almost immediately so it's totally unusable.
https://europe.kioxia.com/en-europe/personal/software/ssd-utility.html
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http://bugs.winehq.org/show_bug.cgi?id=58145
Bug ID: 58145
Summary: Out of Ctrl 1.2: game doesn't launch, gives error
Product: Wine
Version: 10.6
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78425
--> http://bugs.winehq.org/attachment.cgi?id=78425
Wine-devel 10.6 terminal log
The game Out of Ctrl 1.2 doesn't launch and gives the following error in a
pop-up window on launch:
Error
Failed to initialize player
Details:
Failed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
tested using Gcenx's wine-devel 10.6 build
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.6) with GStreamer
1.26.0
download link (20 MB) (choose "OutOfCtrl_v1_2_EXE.zip"):
https://miknugget.itch.io/out-of-ctrl
shas256: 5d26c746c4e85b98af2f1f9fb4a4daeed837deb49427bf108935545f8958dba9
I'm using macOS 11
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http://bugs.winehq.org/show_bug.cgi?id=58102
Bug ID: 58102
Summary: Anarch: Regression in wine-devel 10.3 (21 Mar 2025
repack): game crashes on startup
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
The game Anarch crashes on startup since the wine-devel 10.3 (21 Mar 2025
repack) for macOS. It will load the fullscreen game window and play the
background music for around 1 second before crashing.
The last lines in the macOS Terminal before the crash with wine-devel 10.3 (21
Mar 2025 repack) are:
0124:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back
buffer 0 (00014AA0).
0124:fixme:vulkan:wine_vkAllocateMemory Using VK_EXT_external_memory_host
0140:fixme:d3d:wined3d_sampler_vk_cs_init Unhandled srgb_decode 0.
[mvk-warn] VK_ERROR_FEATURE_NOT_PRESENT: Metal does not support disabling
primitive restart.
[mvk-info] Created 2 swapchain images with size (1440, 900) and contents scale
1.0 in layer CAMetalLayer: WineMetalView (0x20a61cb80) on screen Main Screen.
0140:err:msvcrt:_wassert (L"!status &&
\"vkQueueSubmit\"",L"/tmp/wine-devel-10.3/dlls/winevulkan/loader_thunks.c",6260)
Assertion failed: !status && "vkQueueSubmit", file
/tmp/wine-devel-10.3/dlls/win
evulkan/loader_thunks.c, line 6260
It appears Vulkan was updated to version 1.1.0 with the wine-devel 10.3 (21 Mar
2025 repack) compared to the original wine-devel 10.3 release
game: Anarch v1-01 (Anarch_winshitxp_sdl_1-1.exe)
download link:
https://gitlab.com/drummyfish/anarch/-/raw/master/bin/Anarch_winshitxp_sdl_…
sha256: b8d109102e7cd012f34ba59ef4a89f07e6db9e5edfe9ed476b63158b19141a67
Wine downloaded from Homebrew sources, with GStreamer 1.26.0 installed.
Wine versions tested working (macOS):
- wine CrossOverFOSS 23.7.1-1 (based on wine 8.0.1)
- wine-stable 10.0
- wine-devel 10.3 (original release - now renamed
"wine-devel-10.3-osx64_20240320.tar.xz")
download link:
https://github.com/Gcenx/macOS_Wine_builds/releases/download/10.3/wine-deve…
sha256: aa7016e7e2461e2357e42526554fea03a745ee6cc71f8401351e47c0367ea709
Wine versions tested broken (macOS):
- wine-devel 10.3 (21 Mar 2025 repack)
download link:
https://github.com/Gcenx/macOS_Wine_builds/releases/download/10.3/wine-deve…
sha256: 0f3f75dce91f189ae0125cd7dcd5a2adc633330f03fb5bf231b92b44835ea884
- wine-devel 10.4
- wine-devel 10.5
- wine-staging 10.5
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http://bugs.winehq.org/show_bug.cgi?id=58149
Bug ID: 58149
Summary: HWiNFO 8.24: mouse-hover tooltips disappear almost
instantly
Product: Wine
Version: 10.6
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
In the settings window of HWiNFO 8.24, the hover tooltips that give more info
about the option on mouse-over disappear almost instantly.
Steps to reproduce:
launch HWiNFO64.exe, in the intro window click on Settings, hover the mouse
over a setting (tooltip works correctly and doesn't disappear at first), then
hover the mouse over another setting. Now the tooltip will always disappear
almost intantly
download link:
https://sourceforge.net/projects/hwinfo/files/Windows_Portable/hwi_824.zip/…
sha256: 74c71b6a8a3498f5a5254b4e692345c45ec5cf88246bf3516cd7c35faf516ca4
I'm using Gcenx's wine-devel 10.6 build
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.6) on macOS 11
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http://bugs.winehq.org/show_bug.cgi?id=58146
Bug ID: 58146
Summary: HWiNFO 8.24 (latest): doesn't work unless winecfg is
set to Windows 7
Product: Wine
Version: 10.6
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78427
--> http://bugs.winehq.org/attachment.cgi?id=78427
Wine-devel 10.6 log using default Windows 10 in winecfg
HWiNFO 8.24 (latest version, compatible with Windows 10) doesn't work unless
winecfg is set to Windows 7 (instead of the default Windows 10). The intro
window will load, but after clicking "Start" the app will crash.
The progess bar stops at this stage:
Examining system configuration...
Initializing Kernel Driver...
With this error message:
Error
Cannot install the HWiNFO driver !
It might be blocked by the system other applications.
download link:
https://sourceforge.net/projects/hwinfo/files/Windows_Portable/hwi_824.zip/…
sha256: 74c71b6a8a3498f5a5254b4e692345c45ec5cf88246bf3516cd7c35faf516ca4
I'm using Gcenx's wine-devel 10.6 build
(https://github.com/Gcenx/macOS_Wine_builds/releases/tag/10.6) on macOS 11
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https://bugs.winehq.org/show_bug.cgi?id=58027
Bug ID: 58027
Summary: trivial use of Win32 GNU make failes with Wine 10.x
but not with Wine 9.0
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dl.soluz(a)gmx.net
Distribution: ---
Created attachment 78286
--> https://bugs.winehq.org/attachment.cgi?id=78286
contains the specific make.exe (with MD5, and source-infos)+makefile and
scenarios
its a super simple makefile that does nothing more then
clean:
del *.not_existing_at_all
and make fails to run the del command on 10.x Wine versions but works on Wine
9.0
i created a git-repo with the make.exe (with MD5) a makefile and a clear
description whats happening - in short Wine 10.x breaks someway the del command
run
the repo: https://github.com/LowLevelMahn/bug_repo0
(i also attached the 3 files of the repo as zip)
i don't know if that is a real Wine bug but its strange that is does not happen
with a older Wine version (tested only 9.0 so far)
tested with
up-to-date Ubuntu 24.10 (up-to-date) + sudo apt install wine32 => wine 9.0
up-to-date WSL2/SUSE Tumbleweed + sudo zypper install wine => wine 10.0
up-to-date Fedora 42 (Beta) + sudo dnf install wine32 => wine 10.4
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https://bugs.winehq.org/show_bug.cgi?id=57848
Bug ID: 57848
Summary: Wrong alignment of GUI elements
Product: Wine
Version: 10.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
Created attachment 78067
--> https://bugs.winehq.org/attachment.cgi?id=78067
9.17 (on the top) vs 10.0 (bellow)
Hello, I've decided to try a new version of wine
(wine-staging-10.0-osx64.tar.xz) with my existing WINEPREFIX and specifically
with Sparx Enterprise Architect tool. There is an issue with displaying
diagrams, it seems that text is aligned differently (in a wrong way) to my
current version of wine (wine-staging-9.17). Please see images in attachment.
Thanks for help !!!
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http://bugs.winehq.org/show_bug.cgi?id=58142
Bug ID: 58142
Summary: Teraterm 5.4.0 / Serial communication not functional
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janne.kekkonen(a)gmail.com
Distribution: ---
tested with wine 10.5-staging
When data is sent to serial port that is opened with TeraTerm, GUI becomes very
sluggish and data received is not shown on the terminal.
When data sending is stopped. Received data is shown and GUI responsivenes
becomes normal.
This behavior seems very similar that is described in bug(s): 57246 and 50591.
Download link:
https://github.com/TeraTermProject/teraterm/releases
Side note:
Wine registry do not have serial port friendly name information.
Teraterm needs to be started with command line parameter which defines port:
wine ttermpro.exe /C=2
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http://bugs.winehq.org/show_bug.cgi?id=58139
Bug ID: 58139
Summary: Empires: crashes on pressing "GO!" button
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)giganttech.net
Distribution: ArchLinux
Created attachment 78420
--> http://bugs.winehq.org/attachment.cgi?id=78420
Archive containing backtrace and terminal output
Download Link: https://conspiracy.hu/get/74/cns!empf.zip
Trying to run this demoscene by clicking the "GO!" button on the will result in
a crash.
NVIDIA GeForce GTX 1660 SUPER with proprietary drivers, Driver Version:
570.133.07
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http://bugs.winehq.org/show_bug.cgi?id=58136
Bug ID: 58136
Summary: Toolbar is black
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Created attachment 78412
--> http://bugs.winehq.org/attachment.cgi?id=78412
test(exe+src)
Toolbar is black. It changes color when the mouse passes over the tool buttons.
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https://bugs.winehq.org/show_bug.cgi?id=45585
Bug ID: 45585
Summary: canot run mobrise 4.8
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wildanrgz(a)gmail.com
Distribution: ---
Created attachment 62006
--> https://bugs.winehq.org/attachment.cgi?id=62006
i dont know the error im just want to report
aplication hang and canot exit the aplication blank too
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http://bugs.winehq.org/show_bug.cgi?id=18562
Summary: foxtrader crash with page fault (regression)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xrfang(a)gmail.com
Created an attachment (id=21225)
--> (http://bugs.winehq.org/attachment.cgi?id=21225)
log messages
FoxTrader (http://wizard.stock.hexun.com/webtornado/download/SetupGold.exe)
crashes with page fault, please see log.
Note
1. This is a regression
2. The program is Chinese, and it needs MFC42.DLL.
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http://bugs.winehq.org/show_bug.cgi?id=20172
Summary: Button "Alt Gr" triggers access violation in Teach2000
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.teach2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teach2000(a)basement.nl
OS: Ubuntu 9.04
App: Teach2000 8.42
Download the latest Teach2000 from www.teach2000.org.
Install.
Start.
Press "Alt Gr" (right Alt).
Exp.: Nothing happens.
Act.: Error: Access violation at address 00000000 in module 'teach2000.exe'.
Read of address 00000000.
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http://bugs.winehq.org/show_bug.cgi?id=31775
Bug #: 31775
Summary: Misaligned icons in icon bar
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Classification: Unclassified
Created attachment 41813
--> http://bugs.winehq.org/attachment.cgi?id=41813
How the icons appear
Have a look at the Nautic Tools http://www.nautictools.de/download.html
The icons in the icon bar are completely misaligend. Is this an issue of Nautic
Tools to fix or of wine?
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http://bugs.winehq.org/show_bug.cgi?id=33624
Bug #: 33624
Summary: winhelp: Popups appear with bogus scrollbars which
disappear when you click them
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 44504
--> http://bugs.winehq.org/attachment.cgi?id=44504
ROMTECH.HLP compressed with bzip2
Some help files have links which when clicked open a popup window.
Wine winhlp32 supports that, but the popups (at least for some HLP files)
appear with scrollbars even when scrollbars are not needed, i.e. when all text
would fit in the popup. The unnecessary scrollbars can obscure much of the text
if the popup is small. If you click one of the scrollbar buttons the scrollbars
disappear.
Open the attached ROMTECH.HLP in Wine winhlp32 and click on various parts to
open popups. Pics show a popup as it initially appears, and after clicking on
one of the scrollbar buttons. (Note that you can only click the links in the
left half of the large images to open popups; see bug 14296.)
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http://bugs.winehq.org/show_bug.cgi?id=58082
Bug ID: 58082
Summary: race condition in GlobalMemoryStatusEx()
implementation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)rastos.org
Distribution: ---
I suspect that there is a race condition implementation of Win32 API function
GlobalMemoryStatusEx().
This function has a local static variable cached_status of type MEMORYSTATUSEX.
The content of this structure is returned by GlobalMemoryStatusEx() if tick
count since last call is less then 1000.
https://gitlab.winehq.org/wine/wine/-/blob/6b04bdf25796c9c76815588bf7bdc36f…
However when there are multiple threads calling GlobalMemoryStatusEx() at
nearly the same time, then it can happen that:
1) Thread 1 checks (NtGetTickCount() - last_check) < 1000 and finds that it is
false (e.g. because long time elapsed since system start and last_check is 0
because it is static). It sets last_check = NtGetTickCount() and proceeds with
retrieving the information.
2) Thread 2 checks (NtGetTickCount() - last_check) < 1000 and finds that it is
true because last_check was set by Thread 1 just a few ticks ago. And returns
content of cached_status which is not yet filled.
3) Thread 1 proceeds with filling the structure retrieved via parameter and
after filling it in, it saves it into cached_status.
The Thread 2 received content of cached_status that not yet populated with real
information.
As a solution I suggest to move
last_check = NtGetTickCount();
after
cached_status = *status;
assignment which means that (NtGetTickCount() - last_check) < 1000 condition
will be satisfied only after cached_status is actually filled in.
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http://bugs.winehq.org/show_bug.cgi?id=58129
Bug ID: 58129
Summary: shlwapi::PathCombineW does not manage path starting
with dots
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78395
--> http://bugs.winehq.org/attachment.cgi?id=78395
sample app
Inspired by https://bugs.winehq.org/show_bug.cgi?id=4309 and
https://jira.reactos.org/browse/CORE-20129
Use this simple NSI script :
Section
System::Call 'shlwapi::PathCombineW(w.r1,w "C:\", w "...xx")'
MessageBox MB_OK $1
SectionEnd
Shows "C:.xx" in Wine while it shows "C:\...xx" in Windows
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http://bugs.winehq.org/show_bug.cgi?id=58124
Bug ID: 58124
Summary: Unspecified Wine version on x86-64 hardware in Debian
12.10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ily.djjjj(a)gmail.com
Distribution: ---
Created attachment 78386
--> http://bugs.winehq.org/attachment.cgi?id=78386
Avast One crash bug report
Avast One(AvastUI.exe) crashed during run attempt; Wine debugger suggested
submitting a bug report(attached below).
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https://bugs.winehq.org/show_bug.cgi?id=57954
Bug ID: 57954
Summary: Watch_Dogs black splash screen 10.3
rawinput:add_device Failed to open device
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78201
--> https://bugs.winehq.org/attachment.cgi?id=78201
wd-winedbg
10.2 seems to work fine, 10.3 gives an error about rawinput and the splash
screen that should have the main character and game title is a black box and
hangs
using wow64 build, other 32bit games seem to work fine.
running with WINEDBEUG ends in multiple varying lines of
`0158:warn:rawinput:add_device Failed to open device file
L"\\??\\HID#some-device-name#{hex-hash-id}", status 0xc0000034.`
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http://bugs.winehq.org/show_bug.cgi?id=58114
Bug ID: 58114
Summary: Opera 36 Installer - Terms & Conditions hyperlink is
missing
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78370
--> http://bugs.winehq.org/attachment.cgi?id=78370
Win11_OK
Opera 36 Installer
https://download.opera.com/download/get/?partner=www&opsys=Windows&product=…
Installer misses T&C hyper link
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http://bugs.winehq.org/show_bug.cgi?id=58084
Bug ID: 58084
Summary: Commit d813ffc3 (ntdll: Align virtual memory
allocations to the host page size) breaks Wine in a
Rosetta emulated Docker environment
Product: Wine
Version: 10.5
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)willner.ws
**Version:** 10.5 and 10.4
**Steps that will reproduce the problem:**
On an arm64 M2 run macOS 15.4 (24E248) and execute with Docker version 28.0.4
(b8034c0):
docker run --platform linux/amd64 --rm scottyhardy/docker-wine:devel-10.4 sh -c
'wine --version && winecfg'
**What is the expected result:**
> % docker run --platform linux/amd64 --rm scottyhardy/docker-wine:devel-10.5 sh -c 'wine --version && winecfg'
> wine-10.5
> wine: created the configuration directory
> ...
**What happens instead:**
> wine-10.5
> wine: dlls/ntdll/unix/virtual.c:253: anon_mmap_fixed: Assertion `!((UINT_PTR)start & host_page_mask)' failed.
> qemu: uncaught target signal 6 (Aborted) - core dumped
> Aborted
**Possible workaround:**
Downgrade to Wine 10.4:
> % docker run --platform linux/amd64 --rm scottyhardy/docker-wine:devel-10.4 sh -c 'wine --version && winecfg'
> wine-10.4
> wine: created the configuration directory
> ...
*Any additional information:**
See Commit d813ffc3: ntdll: Align virtual memory allocations to the host page
size.
https://gitlab.winehq.org/wine/wine/-/commit/d813ffc3557083fd135a28d59f490b…
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http://bugs.winehq.org/show_bug.cgi?id=58112
Bug ID: 58112
Summary: Unimplemented function
KERNEL32.dll.InitializeSynchronizationBarrier
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: git.ceeac(a)gmail.com
Distribution: ---
I am developing a cross-platform application that uses barriers as a
synchronization primitive.
This works fine when the application is started on Windows, however when
started on Linux (Arch) + WINE (10.5), the application crashes with
wine: Unimplemented function KERNEL32.dll.InitializeSynchronizationBarrier
called at address 00006FFFFFC695E8 (thread 012c)
Presumably, all of the following functions are unimplemented in WINE:
- InitializeSynchronizationBarrier
- DeleteSynchronizationBarrier
- EnterSynchronizationBarrier
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https://bugs.winehq.org/show_bug.cgi?id=57941
Bug ID: 57941
Summary: Build broken with libglvnd <=1.3.3
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: krkos(a)mail.muni.cz
Distribution: ---
Introduced in commit 1c9cd1bfd75a3e8d022d46ec7bafc3a546831035, winewayland.drv
unconditionally uses the extension EGL_EXT_present_opaque and the corresponding
define EGL_PRESENT_OPAQUE_EXT. These were added in EGLEXT version 20210629,
which became part of libglvnd 1.3.4 or Mesa 21.3.0.
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http://bugs.winehq.org/show_bug.cgi?id=58153
Bug ID: 58153
Summary: Error capturing phone screen in apowermirror
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 78435
--> http://bugs.winehq.org/attachment.cgi?id=78435
apowermirror error
Hello, how are you?
Well, let me briefly explain the error. I was trying out apowermirror, an app
for viewing your phone's screen on your PC. The USB part isn't working for
reasons you may know (I tried it, and it doesn't detect the phone in debug
mode. I know Wine doesn't load drivers, but I wanted to test everything). But
what I wanted to test, which was the Wi-Fi part, was installing the app on the
phone, connecting it, and the phone screen went blank, not playing what's
coming out.
I sent the txt file with the log that appears to me regarding the error that
keeps popping up.
I'm including the official website for this program:
https://www.apowersoft.es/phone-mirror
Could you please check it?
Regards
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http://bugs.winehq.org/show_bug.cgi?id=58148
Bug ID: 58148
Summary: Wine-staging 10.6-1 again without internet connection
Product: Wine-staging
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kvradio(a)seznam.cz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
In Wine 10.6-1 and also in Wine-staging 10.6-1 (CachyOS) the internet
connection in the application (Swisslog in a dx or LOTW cluster) is again
without internet connection stopped working. In Wine 10.5 -3 everything is
fine.
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https://bugs.winehq.org/show_bug.cgi?id=57838
Bug ID: 57838
Summary: it just wont load the app
Product: Wine
Version: unspecified
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sifato6092(a)owlny.com
Created attachment 78053
--> https://bugs.winehq.org/attachment.cgi?id=78053
backtrace
it just wont load the app i useing
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https://bugs.winehq.org/show_bug.cgi?id=44344
Bug ID: 44344
Summary: A serious bug with the program sparkchess
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sander.lagas(a)ziggo.nl
Distribution: ---
The game was installed and then it said there is a serious problem
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https://bugs.winehq.org/show_bug.cgi?id=54336
Bug ID: 54336
Summary: Wow64 compatibility breaks on newer 64-bit glibc
releases
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruanformigoni(a)gmail.com
Distribution: ---
Newer versions of 64-bit glibc break current Wow64 compatibility
implementation.
For a new vm of fedora 36:
$ ./wine-ge-7-35-continuous-x86_64.AppImage --version
Usage: wine PROGRAM [ARGUMENTS...] Run the specified program
wine --help Display this help and exit
wine --version Output version information and exit
glibc.x86_64 version is 2.35-20.fc36
glibc.i686 is not installed.
--
For a new vm of fedora 37:
$ /wine-ge-7-35-continuous-x86_64.AppImage --version
/tmp/.mount_wine-gEI9DJM/bin/wine: No such file or directory
glibc.x86_64 version is 2.36-9.fc37
glibc.i686 is not installed (installing fixes it).
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http://bugs.winehq.org/show_bug.cgi?id=58152
Bug ID: 58152
Summary: MusicBee and KDE Plasma: Tooltip focus issues - loses
focus on mouseover, tooltip sometimes shows wrong
target
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_winebugs(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Seems like WINE in general has issues with tooltip focus but I didn't want to
hijack other similar issues.
MusicBee running on Bazzite 42, WINE 10.4 layered on top, KDE Plasma 6.3.4.
When mousing over on items in MusicBee, the tooltip seems to have pretty
unpredictable behaviour from it being classed as its own window. The seekbar
when set to the Wave Bar will cause focus to be lost from MusicBee, and
sometimes the tooltip is just a black rectangle instead of the timestamp.
Mousing over song names can also sometimes show the wrong song name as well.
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https://bugs.winehq.org/show_bug.cgi?id=37813
Bug ID: 37813
Summary: Defiance fails to connect to login Server
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bastyjuice(a)aol.com
The Game is patching and ist Starting without any Trouble but after launching
Defiance, the Game pop ups with a Dialog "The defiance service is unavailable
please try again later"
Michael Bond tells that he Have turned on all debug for winsock and dug through
the log. He see it create a socket and connect to login-live-us-pc.defiance.com
port 50000. After that there's a handful of failed setsockopt calls for send
and recv buffer sizes followed by a series of select and WSAFDIsSet calls
waiting for socket activity, and finally shutdown and closesocket.
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https://bugs.winehq.org/show_bug.cgi?id=48006
Bug ID: 48006
Summary: Final Fantasy XIV Launcher stuck on splash screen
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.eloelo(a)spamgourmet.com
Distribution: ---
Created attachment 65534
--> https://bugs.winehq.org/attachment.cgi?id=65534
wine output
The FFXIV launcher has been updated and is now frozen on the splash screen.
(Just a big "Final Fantasy XIV Online" logo).
For now there is a workaround: Set Browser to 1 in FFXIV_BOOT.CFG.
This browser type isn't supposed to last forever, so this is just a temporary
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=58151
Bug ID: 58151
Summary: MusicBee: fonts for certain Unicode symbols not being
redirected
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_winebugs(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 78432
--> http://bugs.winehq.org/attachment.cgi?id=78432
MusicBee font redirection bug screenshots
Font redirection for CJK scripts seems to be working reliably since 10.x, which
is great. But I don't think the font redirection bug is 100% dealt with yet.
I've come across two artists that seem to test the limits of WINE's
Unicode/font handling: ???????????? ???????????????????????? ("SKY SPORTS"
written in bold mathematical lettering, different from regular Latin letters)
and ⣎⡇ꉺლ༽இ•̛)ྀ◞ ༎ຶ ༽ৣৢ؞ৢ؞ؖ ꉺლ - ...yeah, don't ask. This is an alias for Four Tet, so
I'll refer to this as "Four Tet's alias" from here on out.
These artists' gimmick seem to be messing about Unicode symbols - for SKY
SPORTS' case it's using bold mathematical lettering to give the illusion of
bold text, for the case of Four Tet's alias, it's using whatever symbols they
can find to make Unicode gibberish. I'll link their entries on MusicBrainz if
you want to have a further look:
SKY SPORTS: https://musicbrainz.org/artist/1cc8899d-3d78-49ac-b3dd-64ec7a15259d
Four Tet alias:
https://musicbrainz.org/artist/2d9745dd-5dc6-4145-9453-fec582cfa9b8
No matter what font, these artists' names and releases do not show up on
MusicBee, they show up as boxes. This is not reproducible on Windows. In the
past, changing to Tahoma would show CJK letters somewhere or other except when
it's bold. In this case, Tahoma does nothing to fix this. Unifont is installed
(through winetricks allfonts) and that does display the symbols in Four Tet's
alias, so this is likely a bug with font redirection again.
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http://bugs.winehq.org/show_bug.cgi?id=58150
Bug ID: 58150
Summary: MusicBee: Inconsistent directory monitoring
performance on SMB mounts via CIFS compared to native
filesystem (Linux)/SMB mount (Windows)
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_winebugs(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
MusicBee has a feature to continuously monitor the library's directory for any
new files that have ended up in the library. On Windows, this is pretty
reliable both on native NTFS as well as network drives via SMB. On Linux,
however, only the native drive seems to be reliable.
With my SMB drive mounted via Linux's CIFS driver, even though performance is
good on WINE's built-in file picker as well as KDE Dolphin, the continuous
monitor on MusicBee seems to be lacking in performance in comparison to native
on Linux and the network drive on Windows. Having 10 albums being scanned and
imported into the inbox can take up to 2 minutes if at all (MusicBee will
sometimes work, but most times not, you have to restart it to get it to see the
files where you don't need to on Windows), while it's basically instant on
Windows.
Also, sometimes MusicBee's monitor will immediately import the tracks, then
think the tracks are gone. Doesn't seem to happen with native drives on Linux,
neither does it happen with MusicBee on an SMB setup in Windows.
OS is Bazzite 42, WINE Staging 10.4 layered on top, MusicBee version 3.6.9202.
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http://bugs.winehq.org/show_bug.cgi?id=32968
Bug #: 32968
Summary: Sengoku Rance unbearable slow
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
Classification: Unclassified
When trying to play Sengoku Rance with the latest patches (english patched
version) everything is extremly slow.
Sengoku Rance uses the Alisesoft System4.0 Ver1.3 engine.
I installed it with a clean wine prefix,googled like hell for help and tested
it on two laptops each with the newest wine version on Arch:
1.6ghz dual core with ati hd 6320 (with the ati driver from git)
2.5 ghz dual core with geforce 9300gs (with nouveau from git)
This is an old game using directx 6.
Running the game itself from the console gives no output whatsoever.
And everything after and including the main menu runs at roughly a third of the
speed.
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https://bugs.winehq.org/show_bug.cgi?id=52380
Bug ID: 52380
Summary: Logos 9 Bible Software (.NET 4.7 app) menus glitching,
flickering and not showing regression
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 71593
--> https://bugs.winehq.org/attachment.cgi?id=71593
Video showing menu glitch regression.
Menu Items docs guides tools and layout work on first click and then flash
there after. This is a regression which only appears in 7.0rc5-staging. devel
doesn't have this bug. Please see the video for demonstration.
N.b. this is not the same as bug 51984 which was resolved.
Help is much appreciated! Below is the installation guide.
The app is a bit like kindle in so much as the engine is free but the resources
cost so there is a free download. Unlike kindle it has many advanced research
features and books link together etc. The main app is free but there are paid
features, resources and subscriptions. To use the app you need a free account
https://www.logos.com/product/194909/logos-9-basic. It uses a downloader app
which last I tried doesn't work with wine. The actual msi link is
https://downloads.logoscdn.com/LBS9/Installer/9.6.0.0024/Logos-x64.msi
Manual Install Procedure:
1 Install wine 6 or newer
2 winetricks corefonts
3 winetricks settings fontsmooth=rgb
4 winetricks dotnet48
5 winetricks settings renderer=gdi (you might need to set the reg key
manually)
6 Install the Logos.msi download but don't run it.
7 wine64 reg add "HKCU\\Software\\Wine\\AppDefaults\\LogosIndexer.exe" /v
Version /t REG_SZ /d vista /f
8 Run Logos and sign in with your free account.
There is a script which downloads a preconfigured wine bottle and sets it all
up in $USER/Logos_BibleP directory which you can then easily remove etc.
https://github.com/ferion11/LogosLinuxInstaller/releases Choose fast install
without wine AppImage.
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https://bugs.winehq.org/show_bug.cgi?id=49482
Bug ID: 49482
Summary: unhandled exception: page fault on read access to
0x00000018
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noel.kuntze+bugs.winehq(a)thermi.consulting
Distribution: ---
Created attachment 67596
--> https://bugs.winehq.org/attachment.cgi?id=67596
backtrace.exe from wine crash window
Caused by autoconf conftest.exe
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http://bugs.winehq.org/show_bug.cgi?id=35057
Bug #: 35057
Summary: Corel Paint Shop Pro X trial fails to install
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 22959
Classification: Unclassified
Created attachment 46749
--> http://bugs.winehq.org/attachment.cgi?id=46749
terminal output/backtrace
I noticed this while looking at bug (22959). There are a couple other bugs for
other versions of this program, but I'm not clear which version this is (X
isn't very clear), and the installer names are different, so filing a clean
bug. The others, for reference, are bug 27240 and bug 34377.
Installer used:
http://www.freedownloads.be/downloaddetail/1763-Corel-Paint-Shop-Pro-X
austin@aw25 ~ $ sha1sum Corel_PaintShopPro1000_EN_TBYB_TrialESD.exe
f9685288f5c9d922f51c0f39194bf71d3935bb4c
Corel_PaintShopPro1000_EN_TBYB_TrialESD.exe
austin@aw25 ~ $ du -h Corel_PaintShopPro1000_EN_TBYB_TrialESD.exe
106M Corel_PaintShopPro1000_EN_TBYB_TrialESD.exe
austin@aw25 ~ $ wine --version
wine-1.7.7-199-g608b1e1
fails pretty early, with a dialog saying it failed prematurely. There's also an
msi crash:
err:msi:ITERATE_Actions Execution halted, action L"PCU_Callit" returned 1603
...
=>0 0x7ed36636 msi_destroy_assembly_caches+0x26(package=0x148e88)
[/home/austin/wine-git/dlls/msi/../../include/fusion.h:250] in msi (0x0033fbc8)
1 0x7ed7c84f MSI_FreePackage+0x1e(arg=0x148e88)
[/home/austin/wine-git/dlls/msi/package.c:351] in msi (0x0033fc18)
2 0x7ed60ca7 msiobj_release+0x66(info=0x148e88)
[/home/austin/wine-git/dlls/msi/handle.c:259] in msi (0x0033fc58)
3 0x7ed6c371 MsiInstallProductW+0xe0(szPackagePath=<is not available>,
szCommandLine=<is not available>) [/home/austin/wine-git/dlls/msi/msi.c:252] in
msi (0x0033fca8)
4 0x7ee12e4f WinMain+0x79e(hInstance=<is not available>, hPrevInstance=<is
not available>, lpCmdLine=<is not available>, nCmdShow=<is not available>)
[/home/austin/wine-git/programs/msiexec/msiexec.c:983] in msiexec (0x0033fd88)
5 0x7ee11a64 main+0xb3(argc=<couldn't compute location>, argv=<couldn't
compute location>) [/home/austin/wine-git/dlls/winecrt0/exe_main.c:49] in
msiexec (0x0033fe18)
6 0x7ee14a10 __wine_spec_exe_entry+0x7f(peb=<couldn't compute location>)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in msiexec (0x0033fe58)
7 0x7b8601cc call_process_entry+0xb() in kernel32 (0x0033fe78)
8 0x7b8611e3 start_process+0x62(peb=<couldn't compute location>)
[/home/austin/wine-git/dlls/kernel32/process.c:1097] in kernel32 (0x0033feb8)
9 0x7bc807e0 call_thread_func_wrapper+0xb() in ntdll (0x0033fed8)
10 0x7bc8378d call_thread_func+0x7c(entry=0x7b861180, arg=0x7ffdf000,
frame=0x33ffc8) [/home/austin/wine-git/dlls/ntdll/signal_i386.c:2602] in ntdll
(0x0033ffa8)
11 0x7bc807be call_thread_entry_point+0x11() in ntdll (0x0033ffc8)
12 0x7bc5576e start_process+0x1d(kernel_start=0x7b861180)
[/home/austin/wine-git/dlls/ntdll/loader.c:2762] in ntdll (0x0033ffe8)
13 0xf75cab2d wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
14 0xf75cabeb wine_switch_to_stack+0x2a(func=0x7bc55750, arg=0x7b861180,
stack=0x340000) [/home/austin/wine-git/libs/wine/port.c:59] in libwine.so.1
(0xffde17d8)
I'll attach logs
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https://bugs.winehq.org/show_bug.cgi?id=48149
Bug ID: 48149
Summary: Paintshop Pro X2 does not install
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bignintyfan(a)gmail.com
Distribution: ---
Created attachment 65764
--> https://bugs.winehq.org/attachment.cgi?id=65764
Paintshop Pro X2 Log
While trying to test 16978, I found that the installer for Paint Shop Pro X2
stops at the "Preparing the InstallShield Wizard" step in Wine 4.20.
To download to test use this link:
https://web.archive.org/web/2015*/http://download.oldapps.com/Paint_Shop_Pr…
See the attached log for details
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http://bugs.winehq.org/show_bug.cgi?id=58092
Bug ID: 58092
Summary: Wine on aarch64 fails to run Windows ARM applications:
missing ntdll.dll in WOW64 mode
Product: Wine
Version: 9.0
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
I'm experimenting with running Wine on an ARM64 (aarch64) Linux system and I’ve
run into issues trying to execute Windows applications compiled for Windows on
ARM.
I compiled Wine for aarch64 from source, and some built-in tools like Notepad
work fine. However, when trying to run Windows ARM apps like Google Chrome or
Firefox (ARM versions), I encounter errors and the applications fail to launch.
For example, running the Chrome ARM setup (ChromeStandaloneSetup.exe) results
in the following output:
wine ChromeStandaloneSetup.exe
0050:err:vulkan:vulkan_init_once Wine was built without Vulkan support.
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth"
failed to start: 1359
0024:err:environ:init_peb starting
L"Z:\\root\\Downloads\\ChromeStandaloneSetup.exe" in experimental wow64 mode
wine: failed to load L"\\??\\C:\\windows\\syswow64\\ntdll.dll" error c0000135
The key issue seems to be:
wine: failed to load L"\\??\\C:\\windows\\syswow64\\ntdll.dll" error c0000135
From what I understand, this suggests a missing or misconfigured WOW64
environment. I would appreciate any guidance on whether this functionality is
expected to work yet, or if additional configuration or patches are required.
System details:
Architecture: aarch64
Wine version: wine-10.4-203-ge956c4ec71d
Distro: Rocky Linux 8.10 (Green Obsidian)
Any pointers on how to get Windows ARM applications working under Wine on
ARM64, or whether this is still in development, would be greatly appreciated.
If you need any more logs or build configuration info, I'm happy to provide
them.
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http://bugs.winehq.org/show_bug.cgi?id=58147
Bug ID: 58147
Summary: Texts not shown in RTL session
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: moceap(a)hotmail.com
Distribution: ---
Created attachment 78430
--> http://bugs.winehq.org/attachment.cgi?id=78430
Example of the bug
Both RTL and LTR texts not shown correctly in RTL session, in fresh wine
releases. (Was worked before.)
The error message is:
0168:fixme:uniscribe:GSUB_apply_ContextSubst Unhandled Context Substitution
Format 3
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https://bugs.winehq.org/show_bug.cgi?id=57988
Bug ID: 57988
Summary: BigPEmu 1.18: D3D12 rendering issues
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Created attachment 78238
--> https://bugs.winehq.org/attachment.cgi?id=78238
intro with D3D12
In BigPEmu (an Atari Jaguar emulator), .png images are not loaded/rendered
correctly when using the D3D12 renderer
Steps to reproduce:
1. launch BigPEmu 1.18 as follows and note how the intro animation looks using
the default OpenGL renderer:
wine ~/BigPEmu_v118/BigPEmu.exe
2. use backspace/enter to navigate backward/forward in BigPEmu, go to main menu
> Input > Input Device 1 > Set Bindings, and note how the controller image
looks in the top right
3. change to D3D12 renderer: go back to the main menu > Video > Video Plugin >
BigPEmu_Video_D3D12
4. exit and relaunch BigPEmu, note how the intro looks, and once inside the app
note how the background looks. Go back to the Set Bindings menu and note how
the controller image looks. Check the attached screenshots
tested with BigPEmu 1.18 for Windows x64
download link: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.ziparchive.org link: https://archive.org/download/bigpemu-v1.00/BigPEmu_v118.zip
SHA-256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
tested on macOS 11.7.10
Intel CPU (Haswell), integrated Intel GPU (HD Graphics 5000)
Wine Devel 10.3 from homebrew
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https://bugs.winehq.org/show_bug.cgi?id=57975
Bug ID: 57975
Summary: screen shaders don't work in BigPEmu.exe
Product: Wine
Version: 10.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
BigPEmu is an Atari Jaguar emulator, it runs Atari Jaguar games fine under Wine
Stable 10.0 on macOS 11. The problem is there is a "screen effects" feature
(which are like screen shaders in RetroArch, used to emulate old CRTs, etc)
which doesn't work. By default, BigPEmu uses OpenGL (BigPEmu main menu > Video
> Video Plugin > BigPEmu_Video_OpenGL) but can also be changed to use D3D12
which will cause it crash at startup on macOS 11.
Steps to reproduce:
1. launch BigPEmu 1.18 with the following options (also opens a console):
wine ~/BigPEmu_v118/BigPEmu.exe * -conout
2. use backspace/enter to navigate backward/forward in BigPEmu, go back to the
main menu, then Video > Screen Effect > choose any screen effect
3. an error message pops up: "Failed to set the selected screen effect. It may
be incompatible with your hardware or video plugin. You can enable logging and
check the log for more details."
4. check the console which shows this error: "[1;31mError: Graphics hardware
isn't equipped to run screen effects. If this error occurs with
SM5.0-compatible hardware, try updating your graphics drivers."
tested with BigPEmu 1.18 for Windows x64
download link: https://www.richwhitehouse.com/jaguar/builds/BigPEmu_v118.zip
SHA-256: 9863390fca342e7c6bff0d7dc7d70d181bdff92796aa8d262d91e8fc909104b2
tested on macOS 11.7.10
Intel CPU (Haswell), integrated Intel GPU (HD Graphics 5000)
Wine Stable 10.0 with GStreamer 1.24.12 from homebrew
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https://bugs.winehq.org/show_bug.cgi?id=51139
Bug ID: 51139
Summary: Application T@X 2021 freezes when trying to transmit
data to Elster (German Tax Application)
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.jurzitza(a)harman.com
Distribution: ---
T@X20XX can be used with wine since years. This year it apparently worked as
usual, with one frustrating exception: when trying to transfer the entire
documetation to the finance office at the end the application freezes and does
noting any more.
Unfortunately no error shows in the logs when starting wine with a
corresponding debug option (WINEDEBUG=+relay, I hope this is ok ...). I have 32
GByte of logging code what is meaningless to upload - but no "real" error
message inside.
"top" shows 100% CPU - load by the wine process stman.exe. Messages show like:
01b8:Call ntdll.RtlAllocateHeap(00220000,00000000,00000024) ret=089a10d6
01b8:Ret ntdll.RtlAllocateHeap() retval=3ec3bbe0 ret=089a10d6
01b8:Call ntdll.RtlAllocateHeap(00220000,00000000,00000024) ret=089a10d6
01b8:Ret ntdll.RtlAllocateHeap() retval=2f24da98 ret=089a10d6
01b8:Call KERNEL32.HeapFree(00220000,00000000,2f24da98) ret=0899e7eb
01b8:Ret KERNEL32.HeapFree() retval=00000001 ret=0899e7eb
01b8:Call KERNEL32.HeapFree(00220000,00000000,3ec3bbe0) ret=0899e7eb
01b8:Ret KERNEL32.HeapFree() retval=00000001 ret=0899e7eb
in fast sequence and this:
01b8:Call ntdll.RtlAllocateHeap(00220000,00000000,00000014) ret=6be509ba
01b8:Ret ntdll.RtlAllocateHeap() retval=31991020 ret=6be509ba
0238:Call ntdll._strnicmp(17f9c7cc "Inter-| Receive
| Transmit\n",17f9ca0c "eth1",00000004) ret=7eceaa21
01b8:Call ntdll.RtlAllocateHeap(00220000,00000008,00000014) ret=6be7960b
0238:Ret ntdll._strnicmp() retval=00000001 ret=7eceaa21
01b8:Ret ntdll.RtlAllocateHeap() retval=31983590 ret=6be7960b
0238:Call ntdll._strnicmp(17f9c7cd "face |bytes packets errs drop fifo frame
compressed multicast|bytes packets errs drop fifo colls carrier
compressed\n",17f9ca0c "eth1",00000004) ret=7eceaa21
01b8:Call ntdll.RtlAllocateHeap(00220000,00000000,00000020) ret=6be798c1
0238:Ret ntdll._strnicmp() retval=00000001 ret=7eceaa21
01b8:Ret ntdll.RtlAllocateHeap() retval=31992478 ret=6be798c1
0238:Call ntdll._strnicmp(17f9c7d0 "lo: 376975 3786 0 0 0 0
0 0 376975 3786 0 0 0 0 0
0\n",17f9ca0c "eth1",00000004) ret=7eceaa21
0238:Ret ntdll._strnicmp() retval=00000001 ret=7eceaa21
01b8:Call ntdll.RtlAllocateHeap(00220000,00000000,0000000c) ret=6be7974e
0238:Call ntdll._strnicmp(17f9c7ce "eth1: 727671935 574392 0 0 0
0 0 2870 31275660 279019 0 0 0 0 0
0\n",17f9ca0c "eth1",00000004) ret=7eceaa21
01b8:Ret ntdll.RtlAllocateHeap() retval=31991978 ret=6be7974e
0238:Ret ntdll._strnicmp() retval=00000000 ret=7eceaa21
cycling through eth0, eth1, wlan0 etc ...
Finally I see once this at the begin (when the trouble starts ...):
01b8:Ret ntdll.RtlAllocateHeap() retval=3ecc7cc8 ret=089a10d6
01b8:Call KERNEL32.OutputDebugStringW(3ecc7cd8 L"void __thiscall
BTS::FormViewerPage::enablePrevNext(void) -1 21\n") ret=67020427
01b8:Call ntdll.RtlInitUnicodeString(0021d000,3ecc7cd8 L"void __thiscall
BTS::FormViewerPage::enablePrevNext(void) -1 21\n") ret=7b0125fa
01b8:Ret ntdll.RtlInitUnicodeString() retval=00000082 ret=7b0125fa
with the "void __thiscall entries - but no clue on my behalf. Any support is
very much appreciated, most specifically what could I do and how could I better
debug the process without flooding my harddisk with trillions (ok, maybe less
:-)) of messages.
Thank you very much,
take care
Dieter Jurzitza
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http://bugs.winehq.org/show_bug.cgi?id=58144
Bug ID: 58144
Summary: Wordpad: garbage in dialog when opening
Edit>Advanced>Complete Text
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
As logged in ReactOS https://jira.reactos.org/browse/CORE-19868 with possible
fix in https://github.com/reactos/reactos/pull/7922
Open Wordpad
Do NOT enter any content
Edit>Advanced>Complete Text
Shows a first "empty" dialog (expected, as no content)
then shows a second dialog with some garbage ==> Should not happen.
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http://bugs.winehq.org/show_bug.cgi?id=58143
Bug ID: 58143
Summary: Variable refresh rate does not work properly with
winewayland.
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: jogamer1(a)protonmail.com
Distribution: ---
When using Wine's wayland backend, variable refresh rate is not working
properly according to the monitor's built in refresh rate counter. It works
fine on xwayland.
Steps to reproduce:
1. Have a monitor and GPU that supports VRR
2. Set up a framerate limiter such as Mangohud, cap the game to a framerate
within the monitor's VRR range (most 1080p 144hz monitors with
VRR/Freesync/G-Sync have a range of 144hz to 48hz).
3. Launch a game in native wayland mode with 'MANGOHUD=1 DISPLAY= wine
game.exe' (assuming dxvk is set up and your GPU supports Vulkan), make sure the
game is in fullscreen.
4. Cap the game's framerate, if your monitor has a refresh rate on-screen
display watch it spike from the framerate you capped it at to the monitor's max
refresh rate.
5. Test it again with xwayland wine in fullscreen 'MANGOHUD=1 wine game.exe',
cap the framerate and actiavte the monitor's refresh rate on-screen display. It
will stay at/around the game's capped framerate.
Using KWin Wayland 6.3.4, Kernel 6.14 Mesa 25.0.3, AMDGPU RX 6000 graphics with
a 144hz monitor connected via Display Port. Most Unity engine games launch fine
in wayland mode for games to test.
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http://bugs.winehq.org/show_bug.cgi?id=58101
Bug ID: 58101
Summary: Experimental wow64 mode issue Wine Arm64
Product: Wine
Version: 10.5
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdfrosty(a)gmail.com
Distribution: ---
Created attachment 78360
--> http://bugs.winehq.org/attachment.cgi?id=78360
Experimental wow64 mode issue Wine Arm64 failing to load ntdll.dll
Now thanks to the hard work done on this issue report:
https://bugs.winehq.org/show_bug.cgi?id=52715 I can now compile for Arm64
I just want to report that binaries that use the experimental wow64 mode will
fail and fail to load L"\\??\\C:\\windows\\syswow64\\ntdll.dll"
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https://bugs.winehq.org/show_bug.cgi?id=47240
Bug ID: 47240
Summary: Sketchup 2018 web dialogs not displaying (Dynamic
components attributes)
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: BEAULIEU.Florian(a)hotmail.fr
Distribution: ---
Created attachment 64524
--> https://bugs.winehq.org/attachment.cgi?id=64524
Console output Dynamic Components Attributes window.
Hello,
The dynamic components attributes window is not displaying correctly (white
window).
Tried with wine-staging 4.8,
winetricks comdlg32ocx dotnet472 gdiplus gdiplus_winxp msls31 msxml6 vcrun2013
vcrun2017 xmllite corefonts
Nvidia proprietary drivers version 418.56
Env vars : __GL_MaxFramesAllowed=1
Sincerely,
FloBEAUG
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https://bugs.winehq.org/show_bug.cgi?id=48644
Bug ID: 48644
Summary: Kodak EasyShare installer doesn't populate list of
countries
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.kuznetsov(a)metamint.ru
Distribution: ---
Created attachment 66502
--> https://bugs.winehq.org/attachment.cgi?id=66502
Combo box on Vista
While Kodak EasyShare is impossible to download and use (see: bug 17294 comment
25 ), I found one issue with the installer/downloader: it doesn't populate list
of countries on one of the steps.
Steps to reproduce:
1) Start the installer. On Language selection screen, press "Next"
2) On the next screen, accept License Agreement and press "Next"
Expected result:
On the appeared screen, there is should be a combo box "Select your country"
with a list of countries (on Windows Vista it is populated)
Actual result:
The combo box is empty, nothing in the terminal.
wine version:
wine-5.2-203-gb253bd6
sha1sum install_easyshare_8.2.0.exe
d4725af6e42d49b2dfee83a24979ece235d66fd5 install_easyshare_8.2.0.exe
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https://bugs.winehq.org/show_bug.cgi?id=57713
Bug ID: 57713
Summary: Tom Clancy's Rainbow Six: Lockdown leads to a black
screen on launch
Product: vkd3d
Version: 1.14
Hardware: x86-64
URL: https://www.moddb.com/games/tom-clancys-rainbow-six-lo
ckdown/downloads/rainbow-six-lockdown-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 56855.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown
demo/data/shaders/vsdiffusepmsmsemdynlit.hlsl:499:20: W5300: Implicit
truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown
demo/data/shaders/vsdiffusepmsmsemdynlit.hlsl:549:25: W5300: Implicit
truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown
demo/data/shaders/vsdiffusepmsmsemdynlit.hlsl:550:25: W5300: Implicit
truncation of vector type.
0024:err:d3dcompiler:D3DCompile2
...
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown demo/data/shaders/skinfragments.hlsl:510:20:
W5300: Implicit truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown demo/data/shaders/skinfragments.hlsl:632:6:
W5300: Implicit truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown demo/data/shaders/skinfragments.hlsl:666:22:
W5300: Implicit truncation of vector type.
0024:err:d3dcompiler:D3DCompile2
vkd3d:0024:fixme:fold_cast Cast from float to float4.
vkd3d:0024:fixme:fold_cast Cast from float to float3.
1.14-325-g5bfcd811
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http://bugs.winehq.org/show_bug.cgi?id=58141
Bug ID: 58141
Summary: [MDK] [WOW64] Stack overflow
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
MDK (be it software MDK95.EXE or 3D-accelerated MDKD3D/MDK3DFX) causes an STACK
OVERFLOW error on experimental WOW64 as soon as the executable is run:
0148:err:environ:init_peb starting L"Z:\\root\\wine\\MDK\\MDK3DFX.EXE" in
experimental wow64 mode
0148:err:virtual:virtual_setup_exception stack overflow 1280 bytes addr
0x6fffffc226b7 stack 0x7ffffe100b00
(0x7ffffe100000-0x7ffffe101000-0x7ffffe1ffd20)
The game works fine in 32bit mode. The problem is clearly related to WOW64
(which is how I run all my Windows games and has a pretty good compatibility
nowadays).
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https://bugs.winehq.org/show_bug.cgi?id=48744
Bug ID: 48744
Summary: Crash on installation of Dynacadd 98
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmcnally(a)mcnally.ca
Distribution: ---
Created attachment 66637
--> https://bugs.winehq.org/attachment.cgi?id=66637
backtrace.txt is the file produced when the installation of Dynacadd 98
stopped. If useful I can supply the Dynacadd 98 program. Plase advise how to do
the supply.
Crash on installation of Dynacadd 98
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https://bugs.winehq.org/show_bug.cgi?id=58072
Bug ID: 58072
Summary: LVSCW_AUTOSIZE does not include the size of the state
imagelist
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78326
--> https://bugs.winehq.org/attachment.cgi?id=78326
TweakUI Wine 10.5
See:
https://jira.reactos.org/browse/CORE-20080https://jira.reactos.org/browse/CORE-15423
TweakUI v2 sets LVS_NOCOLUMNHEADER and uses a custom state image list and a
normal image list causing the text of items to be cut off with no way to adjust
it.
Size calculation checks for LVS_EX_CHECKBOXES instead of the size of the state
imagelist when calculating the size of column 0.
Fix proposal: https://github.com/reactos/reactos/pull/7873
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https://bugs.winehq.org/show_bug.cgi?id=37706
Bug ID: 37706
Summary: ScrollWindowEx() returns ERROR if the window is not
visible (in the Windows API sense); real Windows
returns NULLREGION
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Distribution: ---
Created attachment 50192
--> https://bugs.winehq.org/attachment.cgi?id=50192
Sample program that demonstrates bug (source)
I'm using a dummy scroll (as in
http://blogs.msdn.com/b/oldnewthing/archive/2003/07/31/54601.aspx) to update
the scrollbars in my custom Windows control when necessary. In my test program,
this happens before the window is shown for the first time, and in wine, my
error checking code triggers because the ScrollWindowEx() call fails with
ERROR. This does not happen on real Windows; it instead returns NULLREGION.
The attached program creates several configurations that attempt to reproduce
this issue under different circumstances. On wine, I get
ScrollWindowEx() before ShowWindow(nCmdShow): ERROR
ScrollWindowEx() after ShowWindow(nCmdShow) and ShowWindow(SW_HIDE): ERROR
ScrollWindowEx() after only ShowWindow(nCmdShow): SIMPLEREGION
On Windows XP 32-bit, Windows 7 32-bit, and Windows 7 64-bit, I get
ScrollWindowEx() before ShowWindow(nCmdShow): NULLREGION
ScrollWindowEx() after ShowWindow(nCmdShow) and ShowWindow(SW_HIDE): NULLREGION
ScrollWindowEx() after only ShowWindow(nCmdShow): SIMPLEREGION
I can't find anything pointing to this use of ScrollWindowEx() being wrong... I
also do not know if any other scroll functions are equally affected.
I am running wine-1.7.28 from the Wine PPA on Ubuntu GNOME 14.10.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21449
Summary: Scrolling in Delphi 5 quickreport preview doesn't work
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://home.scarlet.be/linux/compteco/pqr.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Run test program.
It's a proprietary previewer.
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https://bugs.winehq.org/show_bug.cgi?id=47257
Bug ID: 47257
Summary: Icecream PDF Editor shows white screen
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Created attachment 64543
--> https://bugs.winehq.org/attachment.cgi?id=64543
terminal log
Icecream PDF Editor shows white screen, and I can't minimize the main screen.
One more interesting thing: I can see the main screen correctly in the taskbar
thumbnail! (I will upload a picture in the attachments to show that clearly)
The program uses QT5, and OpenGl.
The program can be downloaded for this link >>>
https://icecreamapps.com/PDF-Editor/
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http://bugs.winehq.org/show_bug.cgi?id=58137
Bug ID: 58137
Summary: Installation of WISO MeinGeld is impossible after
entering the license key
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guentera(a)gmx.de
Distribution: ---
Created attachment 78415
--> http://bugs.winehq.org/attachment.cgi?id=78415
Enter the License Key
After entering the license key and confirming the licensing conditions, you
will be asked to confirm the conditions again and again. Unable to complete the
installation.
WISO "Mein Geld Professional" is a German finance Software.
Follow this link to get a free 30-day trial:
https://www.buhl.de/c-j/wiso-meingeld-pro-2025/
Download:
https://download.buhl.de/Download/MeinGeld/MG2025/ESD/WISOFinanz2025.exe
Wine-Mono and Wine-Gecko must be installed.
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https://bugs.winehq.org/show_bug.cgi?id=45744
Bug ID: 45744
Summary: Bug in AirDc++ network config
Product: Wine
Version: 3.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: fsoeltl87(a)gmail.com
Problem in AirDc++ network config.
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https://bugs.winehq.org/show_bug.cgi?id=47076
Bug ID: 47076
Summary: LoadImage with option LR_SHARED and specified
resolution does loading only that icon resolution,
skipping others
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
LoadImage with option LR_SHARED and specified resolution(eg 32x32) does loading
only that icon resolution, skipping others. Next time loading the same resource
with all resolutions(by specifying 0,0) does return only the previously loaded
resolution, skipping others. Putting that icon on a button makes button image
giant due to wrong resolution.
eg:
HICON hIconBig = (HICON)LoadImage(HInstance, MAKEINTRESOURCE(iIconLarge),
IMAGE_ICON, 32, 32, LR_DEFAULTCOLOR | LR_SHARED);
Loads and cache only 32x32 image
LoadImage(LGetHInstance(), MAKEINTRESOURCE(iIconSmall), IMAGE_ICON, 16, 16,
LR_DEFAULTCOLOR | LR_SHARED)
Returns 32x32 from cache instead of 16x16
HICON hIcon2 = (HICON)LoadImage(HInstance, MAKEINTRESOURCE(iIconLarge),
IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR | LR_SHARED);
Returns the 32x32 image, even though the icon(.ico resource) has images with
other resolution.
To reproduce - load an icon from a resource with the resolution and LR_SHARED
using the code above, then put it on a button and see the size (or see the size
in a debugger).
This bug does not happen on windows.
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https://bugs.winehq.org/show_bug.cgi?id=46980
Bug ID: 46980
Summary: Can't View Airing Anime in Taiga
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)hannahi.com
Created attachment 64139
--> https://bugs.winehq.org/attachment.cgi?id=64139
Backtrace
Hi,
When I run Taiga (taiga.moe), most features work well (except autodetection of
media players; expected), except the viewing of airing anime.
When 'airing anime' is clicked and a season is specified, the application
crashes and a backtrace is generated.
This feature works flawlessly in a Windows VM on the same hardware.
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https://bugs.winehq.org/show_bug.cgi?id=46600
Bug ID: 46600
Summary: Crash in regedit
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mt2015.com
Distribution: ---
Created attachment 63499
--> https://bugs.winehq.org/attachment.cgi?id=63499
page fault on read
I created new prefix in wine 4.1, opened regedit and single clicked string key.
Then pressed enter to edit it and regedit crashed with attached error.
"InstallTav" "1.00" was the key name and value
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https://bugs.winehq.org/show_bug.cgi?id=46433
Bug ID: 46433
Summary: TAB key may not select all window elements - system
wide (μTorrent 2.2.1 example)
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zcooger(a)gmail.com
Distribution: ---
Created attachment 63206
--> https://bugs.winehq.org/attachment.cgi?id=63206
Video Example from Wine, ReactOS and Windows
This is a very minor and subtle bug, it's present on presented µTorrent dialog
and several other apps.
Pressing repeatedly TAB key does not iterate over all window elements.
In ReactOS & Wine only links are selected while M$ Windows focuses buttons and
checkboxes too.
This issue may apply system-wide to other 3rd party applications however I
noticed it first in μTorrent 2.2.1 (25302). Did not notice that using Wine
apps.
Pressing buttons and checkboxes using mouse (button down only+move) selects
them but they still can't be selected after TAB meets first/upper window
element.
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http://bugs.winehq.org/show_bug.cgi?id=58131
Bug ID: 58131
Summary: Game-Helper MATRIC
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mihart1(a)web.de
Distribution: ---
Created attachment 78403
--> http://bugs.winehq.org/attachment.cgi?id=78403
Backtrace-File from Wine
Game-Helper MATRIC will not complete run under Wine
Matric-Hompage:
https://matricapp.com
System information:
Wine build: wine-10.5
Platform: x86_64 (guest: i386)
Version: Windows 10
Host system: Linux
Host version: 6.14.0-1-MANJARO
Many thanks for your Help
Happy Easter
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https://bugs.winehq.org/show_bug.cgi?id=46487
Bug ID: 46487
Summary: File-Chooser-Dialog blocks slashes in file text field
when why could mean subdirectories
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 63323
--> https://bugs.winehq.org/attachment.cgi?id=63323
what the dialog shows
For many wine versions, when includes
the fill directory path .e.g copy-pasty short-hand,
it blocks it,
couldn't it re-interpret as go into folder directory?
(less steps required , easier)
i encounter this papercut too frequently...
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https://bugs.winehq.org/show_bug.cgi?id=54858
Bug ID: 54858
Summary: Multiple games call for
"Windows.System.DispatcherQueue" (Tannenberg, The Last
Stand: Aftermath, The Long Dark)
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Lots of
0e8c:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue",
{00000035-0000-0000-c000-000000000046}, 00007FEEE4A0FA00): semi-stub
0e8c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.DispatcherQueue"
8.6-29-ga19c1ff1697
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https://bugs.winehq.org/show_bug.cgi?id=46420
Bug ID: 46420
Summary: Button selection has wrong size
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zcooger(a)gmail.com
Distribution: ---
Created attachment 63188
--> https://bugs.winehq.org/attachment.cgi?id=63188
Enlarged example.
This is a very minor and subtle bug, it's visible on all buttons that were
selected by TAB.
Similar ReactOS issue: https://jira.reactos.org/browse/CORE-15241
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https://bugs.winehq.org/show_bug.cgi?id=45964
Bug ID: 45964
Summary: Winamp top level menus drawn offset to the right and
downwards by a few pixels
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 62514
--> https://bugs.winehq.org/attachment.cgi?id=62514
Screenshot
In Winamp 5.666 and the community update version [1] top level menus have an
extra grey border on the left and top.
As the content is offset, some parts of the right and bottom are not drawn.
Submenus don't appear to have the same problem.
Tested on crossover wine, and wine
[1] - available by getting on the beta program at https://getwacup.com/
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http://bugs.winehq.org/show_bug.cgi?id=58135
Bug ID: 58135
Summary: Drag&Drop: Wrong WM_DROPFILES sent to the top level
window when dropping a file into ChildView
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Created attachment 78411
--> http://bugs.winehq.org/attachment.cgi?id=78411
test(exe+src)
Wrong WM_DROPFILES sent to the top level window when dropping a file into
ChildView.
X11
debian bookworm x64
wine10.6
MainFrame window <-- WM_DROPFILES is sent here
|
----ChildView window (Only DragAcceptFiles()) <-- Drop txt file from KDE
desktop into this view. WM_DROPFILES will never come to the WndProc of this
child view.
Drop2.exe's result:
Windows - MsgBox(_T("OK! ChildView"), _T("ChildView"), MB_OK);
//OnDropFiles@Drop2View.h@line 49
Linux(wine10.6) - MsgBox(_T("Failed!!!! MainFrame"), _T("!!!!MainFrame's
Handler!!!!"), MB_OK); //OnDropFiles@MainFrame.h@line 43
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http://bugs.winehq.org/show_bug.cgi?id=58134
Bug ID: 58134
Summary: GTA San Andreas: A required security module can not be
activated.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Hello,
when i want to start GTA San Andreas using the original disc copy then i do get
the message "A required security module can not be activated. This program can
not be executed".
The game is using SecuROM.
Tested with Wine 10.3
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=58133
Bug ID: 58133
Summary: Gigapixel ai no longer starts 8.3.3
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 78409
--> http://bugs.winehq.org/attachment.cgi?id=78409
crash report
Gigapixel ai used to work (https://bugs.winehq.org/show_bug.cgi?id=57155) but
now it no longer starts.
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https://bugs.winehq.org/show_bug.cgi?id=45553
Bug ID: 45553
Summary: the hiarcs program stopped working after the
installation of wine 3.12
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: visconde77(a)yahoo.com.br
Distribution: ---
Created attachment 61974
--> https://bugs.winehq.org/attachment.cgi?id=61974
stop
the hiarcs program stopped working after the installation of wine 3.12
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https://bugs.winehq.org/show_bug.cgi?id=44898
Bug ID: 44898
Summary: Microsoft DirectX 9.0c Redistributable (June 2010)
installer crashes (when installing without prefix that
is created earlier)
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60970
--> https://bugs.winehq.org/attachment.cgi?id=60970
Wine 3.0 terminal output
I used to create prefixes for games with installed DirectX 9.0c by command
wine '<folder>/DXSETUP.exe'
It's comfortable and saves my time.
But in Wine 3.5, DirectX crashes in the beginning of installing and says
"Internal system error occured. Please refer to DXError.log and DirectX.log in
your Windows folder to determine problems".
And now I have to create the game prefix by any other command like
winecfg
and install DirectX in this already created prefix, it doesn't crash in this
way.
Here are all logs from Wine 3.5 and output terminals from Wine 3.0 and 3.5.
OS: Lubuntu 16.04.4, Wine from official Wine repos.
File link: https://www.microsoft.com/en-us/download/details.aspx?id=8109
sha256: 8746ee1a84a083a90e37899d71d50d5c7c015e69688a466aa80447f011780c0d
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https://bugs.winehq.org/show_bug.cgi?id=40864
Bug ID: 40864
Summary: Error message on Exit from PDF Eraser
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi. During evaluation of PDF eraser on version 1.9.13 of winehq, I get error
message after closing PDF eraser (after I failed to register PDF eraser due to
bug 40779) & assessment of bug 40778 & bug 40505. Please look for attached
files:
file 1, 2, 3 are screenshots show part of message.
file backtrace error message by using option "save as" that existing in error
message window
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http://bugs.winehq.org/show_bug.cgi?id=58132
Bug ID: 58132
Summary: HoMM4 map editor crashes on a specific map
Product: Wine-staging
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ww.lss.su(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 78407
--> http://bugs.winehq.org/attachment.cgi?id=78407
backtrace and the map in question in the archive
How to repeat:
1. Run the Heroes of Might and Magic IV map editor (I used GOG version).
2. Open the attached map.
3. In the editor toolbar click "Selection tool" and "Underground".
4. In the middle of the map (in the underground) find the quest hut, the quest
log entry for it must be "Seasonal workers' hut.". Click the "Triggered script"
tab.
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http://bugs.winehq.org/show_bug.cgi?id=30819
Bug #: 30819
Summary: File|Open and File|Save doesn't work, crash with Wine
COMCTL32.DLL, COMDLG32.DLL
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alejandronova(a)gmail.com
Classification: Unclassified
Created attachment 40360
--> http://bugs.winehq.org/attachment.cgi?id=40360
Backtrace of the crash I get while trying to open files with this editor.
APP REPORT:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=14244
Basically, when I press "Utility | File | Open...", "Utility | File | Save...",
the following happens.
- Pressing the "Desktop" button leads me to an immediate crash.
- There are many issues with file associations.
* PCG files, Utility | File | Import... : They flash for a moment and then
disappear.
* .M50all, .M50prog and .M50combi files: They appear after an F5. If I try to
open them, I get a crash.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=57684
Bug ID: 57684
Summary: Games do not receive keyboard input in virtual desktop
mode
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: lojorix20(a)yandex.ru
Distribution: ---
Tested on wine 8.0, wine 9.0, wine proton 9.0, wine 10.0-rc4, wine staging
10.0-rc4 (On ubuntu noble with x11). Games like Stray, The Forest, and others
may not receive keyboard input, however mouse input is working. This happens in
virtual desktop mode, none of options in winecfg->Graphics have impact, the
registry option UseTakeFocus=N also does not help (but helps in other games).
The problem does not happen if running the game immediately after starting
virtual desktop (without even touching taskbar or opening other windows).
Otherwise the game initially has no keyboard input.
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http://bugs.winehq.org/show_bug.cgi?id=18803
Summary: PokerStars windows disappear on alert
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carl.gherardi(a)gmail.com
Some discussion of this issue here:
http://appdb.winehq.org/commentview.php?iAppId=2029&iVersionId=2899&iThread…
This is a long standing issue that occurs using the Compiz window manager.
Easy enough to trigger.
1. Open table and be seated
2. Change workspace so you can no longer see the table, and wait for the
application to alert you that its your turn.
3. Return to the workspace the table is supposed to be on and you will find it
has disappeared.
The application is definitely still running, and the table window is definitely
still active (you can here the alert sounds and cards being dealt)
When I came across this issue initially, it didn't occur when using metacity as
a window manager.
Using Ubuntu packages from deb http://wine.budgetdedicated.com/apt intrepid
main
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http://bugs.winehq.org/show_bug.cgi?id=58122
Bug ID: 58122
Summary: WSAENOTSOCK error when calling winsock.Send() on
duplicated socket
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: digitman63(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Process A creates a listening socket, accepts an incoming connection, and
obtains a socket handle hSock.
Process A spawns Process B with the InheritHandles flag, passing its own
ProcessID and the socket handle hSock as command-line arguments.
Process B calls OpenProcess() to get a handle hSrcProcess for the given
ProcessID, then duplicates hSock into hDupSock using
DuplicateHandle(hSrcProcess, hSock, GetCurrentProcess(), &hDupSock, ...);
Process B successfully receives data from the duplicated socket using
winsock.recv(hDupSock, ...).
Process B attempts to send data via winsock.send(hDupSock, ...), but the call
fails with WSAENOTSOCK (10038) ("Socket operation on non-socket").
Process B then tries sending the same data using kernel32.WriteFile(hDupSock,
...), and this operation succeeds.
Why does send() fail while WriteFile() works on the same duplicated handle?
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https://bugs.winehq.org/show_bug.cgi?id=54812
Bug ID: 54812
Summary: Wine file dialogs miss button to move up one dir
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
In the file dialog I get a `back` arrow, but not an `up` arrow button. To move
to the parent directory I can put `..` in the filename and press enter, but it
is not so nice.
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https://bugs.winehq.org/show_bug.cgi?id=56576
Bug ID: 56576
Summary: Program error window for Screamer Radio when updating
the aforementioned
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olav.magi(a)hotmail.com
Distribution: ---
Created attachment 76329
--> https://bugs.winehq.org/attachment.cgi?id=76329
Program Error from Wine Debugger
Hi!
I tried to update Screamer Radio from "Stable 2024-04-14" to "Stable
2024-04-15" but the updating was interrupted by the attached dialogue.
"Upgrade timed out" showed up in the Screamer Radio tab/bar where I clicked the
Upgrade button made available under the information of radio station.
How to update this software without the aforementioned error?
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https://bugs.winehq.org/show_bug.cgi?id=57915
Bug ID: 57915
Summary: A bug with weapons in the game Dungeon Siege 2.
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: evil.tyrael.666(a)gmail.com
Created attachment 78156
--> https://bugs.winehq.org/attachment.cgi?id=78156
weapon at the feet
Good morning! I want to report a bug in your program when using it in the game
Dungeon Siege 2. The characters' weapons move from their hands to their feet,
specifically to the very bottom of their legs (screenshot).
I used the following version of the program: WineD3DForWindows_10.2-staging.
There are many complaints about a similar issue in the comments on Steam under
this game (Dungeon Siege 2) when other people also used the WineD3D
application.
I hope my information is useful and helps to fix this issue.
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https://bugs.winehq.org/show_bug.cgi?id=57911
Bug ID: 57911
Summary: TUBERANK JEET AI SOFTWARE NOT OPENING
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Created attachment 78154
--> https://bugs.winehq.org/attachment.cgi?id=78154
tuberankjeet AI SOFTWARE FOR RANKIN YOUTUBE VIDEO BUG APP NOT OPENING
THE SOFTWARE CALLED TUBERANK JEET AI DOES NOT WORK DUE TO A BUG THAT DOES NOT
ALLOW THE SOFTWARE TO WORK. I'm asking the team to fix this bug. and there's
another program called YouTube By-Click that also doesn't work in Wine because
of a bug. Please fix the bugs of these two programs. Because I gave up on Linux
because these programs don't work. And I've reported their bugs a lot of times
and no one cares. I'm begging the wine team to fix these programs otherwise I'm
not going back to Linux anymore
If you want information about the software, here it is
https://www.byclickdownloader.com/https://tuberankjeet.com/freeversion
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https://bugs.winehq.org/show_bug.cgi?id=57851
Bug ID: 57851
Summary: Program Error Details
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bwa7v393t(a)penicuick.mozmail.com
Distribution: ---
Created attachment 78072
--> https://bugs.winehq.org/attachment.cgi?id=78072
Back Trace File
See back trace.
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http://bugs.winehq.org/show_bug.cgi?id=58081
Bug ID: 58081
Summary: Dynasty Warriors 4 Hyper extreme lag and slowness when
run with wow64 enabled dynamically
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erwiniosef(a)gmail.com
Distribution: ---
Created attachment 78336
--> http://bugs.winehq.org/attachment.cgi?id=78336
DW 4 Hyper terminal log with wow64 enabled dynamically
When running with wined3d and a fresh prefix with wow64 there is extreme lag
in-game. I've read that these maybe issues which reveal that this is a problem
with opengl or something but they seem to be old and there seems to be only one
or two of those reports.
It's my first time making a report here so I'm happy for any improvements to my
bug reporting and if there's more information needed I'll be happy to oblige.
Distro: Arch Linux
Arch: x86_64
Wine: 10.5 devel
[package](https://archlinux.org/packages/multilib/x86_64/wine/)
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https://bugs.winehq.org/show_bug.cgi?id=57944
Bug ID: 57944
Summary: wininet:InternetCheckConnectionW Error
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.astra(a)yopmail.com
Distribution: ---
Created attachment 78191
--> https://bugs.winehq.org/attachment.cgi?id=78191
Error captured with winedebug=+all
No download with embedded browsers (gecko or IE8) possible.
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http://bugs.winehq.org/show_bug.cgi?id=29758
Bug #: 29758
Summary: Wrong font after freeing link labels
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)jn-games.de
Classification: Unclassified
Created attachment 38634
--> http://bugs.winehq.org/attachment.cgi?id=38634
Minimal example, including Delphi source code
You can't remove link labels from the memory. I added a minimal example along
with its Delphi source code.
How to use the minimal example:
- Click create
- Click free
- (optional) Click create again
Actual result:
Font of the application changes to "System"
Expected result:
Font should stay like it was before
Notes:
- I did not have the chance to test this with the most recent version of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=57982
Bug ID: 57982
Summary: 0758:err:virtual:virtual_setup_exception nested
exception on signal stack in thread 0758 addr
0x3f0003f4af stack 0x7fedf170
Product: Wine
Version: 7.0.2
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liunixfinal(a)gmail.com
Distribution: ---
Created attachment 78235
--> https://bugs.winehq.org/attachment.cgi?id=78235
debugging logs generated after running the application under Wine
My program uses WaitForMultipleObjects to monitor multiple pipes. It runs
normally in a Windows environment, but under Wine, after running for some time,
WaitForMultipleObjects stops working. When data is written to the pipe, it does
not return, and simultaneously, the Wine debug log reports the following error:
0758:err:virtual:virtual_setup_exception nested exception on signal stack in
thread 0758 addr 0x3f0003f4af stack 0x7fedf170
After that, it continuously prints the following log:
04b8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 04b8, blocked by 048c, retrying (60 sec)
01f8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 01f8, blocked by 048c, retrying (60 sec)
and this is my code:
while (true)
{
DWORD dwWait = WaitForMultipleObjects(pPipeThread->chnNum + 1, // number
of event objects
pPipeThread->hEvents, // array of event objects
FALSE, // does not wait for all
INFINITE); // waits indefinitely
if (dwWait == WAIT_FAILED)
{
DWORD dwError = GetLastError();
char errorMsg[512];
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, dwError, 0, errorMsg, sizeof(errorMsg), NULL);
cerror("CPipeWrapper WaitForMultipleObjects failed, Error Code: %u,
Error Message: %s", dwError, errorMsg);
}
int i = dwWait - WAIT_OBJECT_0; // determines which pipe
if (i < 0 || i > PIPE_NUM_PER_THREAD)
{
_dout("WaitForMultipleObjects threadidx(%d) chnNum(%d) Index out of
range(%d).", pPipeThread->threadIdx, pPipeThread->chnNum, i);
continue;
}
if (i == 0)
{
if (CPipeMgr::Instance()->IsQuit())
{
_dout("PipeReadThread quit threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
return 0;
}
HandleChnCfgUpdate(pPipeThread);
_dout("PipeReadThread config update threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
continue;
}
--i;
unsigned int chnID = pPipeThread->chnIDs[i];
CNamePipe* pPipe = CPipeMgr::Instance()->GetPipe(chnID);
int rdLen = pPipe->GetOverlapReadedNum();
int reminderLen = pPipe->GetReminderLen();
if (rdLen > 0)
{
reminderLen = CMemDataMgr::Instance()->DecodeDrvData(chnID,
pPipe->GetReadedBuf(), reminderLen + rdLen);
}
int readed = 0;
pPipe->ReadPipe(reminderLen, readed);
}
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https://bugs.winehq.org/show_bug.cgi?id=57939
Bug ID: 57939
Summary: Anadius = - The Sims 4 Updater
Product: Wine
Version: unspecified
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwdcdn(a)hotmail.ca
When running DLC Unlocker/updater, the wrapper doesn't show text, and quits
unexpectedly.
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https://bugs.winehq.org/show_bug.cgi?id=51546
Bug ID: 51546
Summary: ran a application and it gave an error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrtbryanonlinux(a)gmail.com
Distribution: ---
Created attachment 70389
--> https://bugs.winehq.org/attachment.cgi?id=70389
Im trying to run Xenos64.exe for gta v and then that happened plz help
tried to run a application called xenos64.exe i use it for gta v so i wined it
then that happened. plz try and fix ASAP
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http://bugs.winehq.org/show_bug.cgi?id=13884
Summary: No music in Blue Wish Resurrection Plus
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www004.upp.so-net.ne.jp/x_xgameroom/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=13974)
--> (http://bugs.winehq.org/attachment.cgi?id=13974)
Normal Wine log
Music doesn't work in BWR+ 1.11.
The music is stored as MP3 data files.
This might be the same as bug 9554.
There are quite a few DirectMusic stubs in the log, so perhaps something is not
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=51378
Bug ID: 51378
Summary: Failures with `DetourCreateProcessWithDllEx` for
Microsoft's Detours Library
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.jones(a)vector.com
Distribution: ---
Created attachment 70234
--> https://bugs.winehq.org/attachment.cgi?id=70234
stderr from WINEDEBUG
I am trying to work with a third-party tool that use Microsoft's Detours
Library:
https://github.com/microsoft/Detours
but it seems that the API call `DetourCreateProcessWithDllEx` inside of Detours
does not work correctly when run under Wine.
The implementation for `DetourCreateProcessWithDllEx{A/W}` can be found here:
https://github.com/microsoft/Detours/blob/bc7688373bbbb185277788c04f68ae67b…https://github.com/microsoft/Detours/blob/bc7688373bbbb185277788c04f68ae67b…
Helpfully, Detours includes with a sample application `withdll.exe` that
utilises the `DetourCreateProcessWithDllEx` API:
https://github.com/microsoft/Detours/blob/fe7216c037c898b1f65330eda85e6146b…
I built Detours from git (fe7216c037c898b1f65330eda85e6146b6e3cb85) on Windows
10 (19042.1052) using MSVC 19.29.30038.1; this gave me the resulting binaries
`withdll.exe` and `simple64.dll`. Running `withdll.exe` to inject
`simple64.dll` on Windows 10 gives:
```
C:\Users\avj\Downloads\Detours-master\bin.X64>withdll.exe /d:simple64.dll
withdll.exe
withdll.exe: Starting: `withdll.exe'
withdll.exe: with
`C:\Users\avj\Downloads\Detours-master\bin.X64\simple64.dll'
simple64.dll: Starting.
simple64.dll: Detoured SleepEx().
Usage:
withdll.exe [options] [command line]
Options:
/d:file.dll : Start the process with file.dll.
/v : Verbose, display memory at start.
/? : This help screen.
simple64.dll: Removed SleepEx() (result=0), slept 0 ticks.
```
However, running this under a fresh Wine 6.11 built (64-bit only;
WINEARCH=win64) on openSUSE (gcc 10.3.0) gives me this:
```
withdll.exe: Starting: `withdll.exe'
withdll.exe: with `Z:\tmp\wine\simple64.dll'
withdll.exe: DetourCreateProcessWithDllEx failed: 2
```
I have attached the stderr from running
`WINEDEBUG=+timestamp,+process,+tid,+seh,+module wine64 withdll.exe
/d:simple64.dll withdll.exe 2>log.txt` to this case.
I have also uploaded the two binary files (`withdll.exe` and `simple64.dll`) to
Google Drive:
https://drive.google.com/file/d/1DmFHYcm4-quslIAsHV1fwbzi6-JxRZse/view?usp=…
Note: the source code for these files are MIT licensed, so there should be no
issues in me sharing my binary builds (i.e., I do not consider these files
proprietary).
Is it obvious what's wrong here? Is this a Wine bug or some configuration issue
that I can resolve?
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https://bugs.winehq.org/show_bug.cgi?id=44978
Bug ID: 44978
Summary: Text in WC3 World Editor isn't colored properly
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hededrk(a)gmail.com
Distribution: ---
Created attachment 61100
--> https://bugs.winehq.org/attachment.cgi?id=61100
How it is supposed to look
Modified data entries in the object editor are supposed to be highlighted with
a different with a purple color (or blue in campaign editor). However, they are
not.
Might be related to #11718.
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https://bugs.winehq.org/show_bug.cgi?id=57951
Bug ID: 57951
Summary: Ultrakill: level 1-1 has invisible tree leaves on
WINED3D, works fine on DXVK
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sacha.fazzari(a)protonmail.com
Distribution: ---
Created attachment 78198
--> https://bugs.winehq.org/attachment.cgi?id=78198
in this tarball there is 2 screenshots ( one with DXVK and one WINED3D ) and
the wine cli output
Hi,
While playing the level 1-1 of Ultrakill with WINED3D i saw that the leaves of
the trees were invisible (see attachment), however the leaves renders correctly
with DXVK. I have the wine cli output in the attachment. I'm using Wine 10.2
but it also happens on 10.3 and on git
To reproduce: go to level 1-1 with WINED3D and look at the leaves of the trees
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https://bugs.winehq.org/show_bug.cgi?id=58066
Bug ID: 58066
Summary: Virtual desktop doesn't resize correctly (missing
window border) when VD size = desktop size
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://www.moddb.com/games/airline-tycoon/downloads/a
irline-tycoon-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 7020807d11415b32341fa13f2354bd1e5477175b
Distribution: ArchLinux
Hello,
I have one more issue or rather an annoyance regarding the use of virtual
desktop since Wine-10.5.
When I set up a virtual desktop in winecfg that matches the size of my screen
(1440X900) and I start a game that uses a lower resolution (640X480, 800X600
etc) then the game appears in the upper left corner but the rest of the virtual
desktop is black. In other words the virtual desktop isn't resized to match the
game resolution.
The problem doesn't occur when I start the game in virtual desktop sized
smaller than my desktop (1024X768 etc).
Reverting the following commit restores the old behavior for me:
7020807d11415b32341fa13f2354bd1e5477175b
winex11: Use the state tracker for the desktop window _NET_WM_STATE.
The issue is somewhat similar to bug #56149.
You can reproduce the problem with Airline Tycoon demo. The game uses a fixed
640X480 resolution.
X.Org X Server 1.21.1.16
XFCE/XFWM 4.20
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https://bugs.winehq.org/show_bug.cgi?id=51053
Bug ID: 51053
Summary: Alan Wake Crashes After Intro Cut Scene
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 69915
--> https://bugs.winehq.org/attachment.cgi?id=69915
Log File
Seconds after the intro cut scene of Alan Wake the game crashes.I have attached
the log file. There is no visible error message on the crash. I am using the
GOG version 1.06.17.0155 of the game.
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.0.2
| Manjaro 21.0.2 | Mate 1.24.1 | Kernel 5.11.14-1-MANJARO
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https://bugs.winehq.org/show_bug.cgi?id=57738
Bug ID: 57738
Summary: Title of "Select Topic" window in hh.exe is not
translatable
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77937
--> https://bugs.winehq.org/attachment.cgi?id=77937
Screenshot
Steps to reproduce:
1. Download
https://raw.githubusercontent.com/HeliumProject/InnoSetup/refs/heads/master…
2. Run `wine ISetup.chm`
3. Go to the Index tab and double-click "runmaximized"
A window titled "Select Topic:" appears. Its title is hardcoded at
https://gitlab.winehq.org/wine/wine/-/blob/1f23d8934832a2a7e07db77d4d46cb6a…
and is consequently always in English regardless of the user's locale.
$ sha256sum ISetup.chm
120bef4bb235789a27a2c0d22f78c93cd5068d96182471e6a69b513e8fef7faf
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https://bugs.winehq.org/show_bug.cgi?id=39453
Bug ID: 39453
Summary: Graphs not rendering using gdiplus
Product: Wine
Version: 1.7.52
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: ldv1452(a)gmail.com
Created attachment 52566
--> https://bugs.winehq.org/attachment.cgi?id=52566
Comparison builtin gdiplus vs native gdiplus
Certain graphs (e.g. box plots) and graph components (e.g. axes) are not
rendered while using builtin gdiplus. This happens irrespective of the OS and
is solved when using native gdiplus (see attached examples).
The problem can be observed using this software:
https://sourceforge.net/projects/fruits/files/FRUITS2_installer.msi/download
a file needs to be loaded and run (by pressing Estimate in the software) to
generate the graphs:
https://sourceforge.net/projects/fruits/files/simple_CN_model.frt/download
I created the software (using Visual Studio). If requested I can provide the
source code.
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http://bugs.winehq.org/show_bug.cgi?id=29912
Bug #: 29912
Summary: No parent button in file selection dialog
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
In some types of file selection dialog, there is no parent button. The
equivalent dialog in Windows XP does have a parent button, which makes
navigating the directory tree much easier.
If the program opens a selection dialog positioned in a subdirectory, to
navigate to the parent you need to use the treeview on the left side to
navigate down the directory hierarchy instead.
I noticed this while testing WinUAE, but presumably any program which uses the
same type of dialog will be similar.
- Download and run the WinUAE installer. Check the box to run the program at
the end.
- When the WinUAE Properties window appears, click ROM in the treeview then
click one of the "..." buttons to show a file selection dialog. There is no
parent button in the dialog. (There is also no indication of where in the
directory tree the current view is.)
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https://bugs.winehq.org/show_bug.cgi?id=41729
Bug ID: 41729
Summary: 2GIS 3.0 application crashes on exit.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.rahmanov(a)gmail.com
Distribution: ---
Created attachment 56166
--> https://bugs.winehq.org/attachment.cgi?id=56166
Crash report.
2GIS crashes on every exit.
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https://bugs.winehq.org/show_bug.cgi?id=56073
Bug ID: 56073
Summary: Some Unity games don't receive keyboard input when
using virtual desktop
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: random-nick(a)mail.com
Distribution: ---
The issue seems to be absent in 5.11 and present in 5.12. Git bisect resulted
in commit 57124b9905bbdedfdd0bca777481d570ffa1769a
Setting UseTakeFocus to N successfully works around the issue, which led me to
believe it might be https://bugs.winehq.org/show_bug.cgi?id=48121 but the PoC
attached there still works properly in the virtual desktop (and the behaviour
without the virtual desktop seems unchanged).
I couldn't find a free Unity game which replicates the issue.
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https://bugs.winehq.org/show_bug.cgi?id=48121
Bug ID: 48121
Summary: Unity games do not fire
OnApplicationFocus/OnApplicationPause events on focus
regain
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
Created attachment 65713
--> https://bugs.winehq.org/attachment.cgi?id=65713
Proof of concept patch
I've tested with both stable and staging, neither gets unity to fire
OnApplicationFocus and OnApplicationPause events on focus regain. I've tracked
this down by reverse engineering the native unity binary.
There are 4 window messages to which the unity engine reacts by firing these
internal events. They are:
1. WM_SIZE (when wParam == 0 && unity's window is active)
2. WM_EXITSIZEMOVE
3. WM_NCPOINTERUP
4. WM_NCPOINTERDOWN (when DragDetect() says the pointer is in bounds for the
window; pointer coordinates are passed in lparam)
Of all these events, it seems to me, that the ones we should be firing and are
not currently, are WM_NCPOINTERUP and WM_NCPOINTERDOWN.
I was not sure how to get the pointer coordinates, but I was able to confirm
this finding, by firing WM_NCPOINTERUP with wparam=0, lparam=0 on focus regain
because that event had no such bounds check in the unity engine code. With this
change, my target application indeed unpauses.
Observing the issue is fairly easy,
https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationFocus.h…
adding this example behaviour to the camera and building the project for
windows then running it in wine reproduces.
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https://bugs.winehq.org/show_bug.cgi?id=57998
Bug ID: 57998
Summary: ClickOnce apps don't start after installing winetricks
dotnet472
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maemigh(a)gmail.com
Created attachment 78259
--> https://bugs.winehq.org/attachment.cgi?id=78259
Console log of trying to start clickonce app
After using winetricks to install dotnet472, clickonce apps won't start.
A bunch of these errors show up 0158:err:ole:create_server class
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} not registered
0158:err:ole:com_get_class_object no class object
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} could be created for context 0x4
The following command attempts to start a sample hello world app. If it's
relevant, it doesn't work on wine 10.0 or 10.3, but it does work on crossover
25.
wine .wine/drive_c/windows/syswow64/rundll32.exe
dfshim.dll,ShOpenVerbApplication
https://maemigh.github.io/HelloWorldClickOnce/published/HelloWorldClickOnce…
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https://bugs.winehq.org/show_bug.cgi?id=55819
Bug ID: 55819
Summary: when alt+tab out and in again, the input no longer
working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
In Parasocial game that made by chilla art, when alt+tab out and in again, the
mouse no longer working.
Even alt+Enter to make it windows mode and full screen mode again, only mouse
work, keyboard is not working and there are choose in game.
Game is on Steam
call Parasocal
you can reproduce by play it in full screen, and alt+tab out and in again.
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https://bugs.winehq.org/show_bug.cgi?id=58061
Bug ID: 58061
Summary: [FL Studio] When holding CTRL to zoom in the playlist,
it also scrolls vertically - possible regression
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78314
--> https://bugs.winehq.org/attachment.cgi?id=78314
video of the issue
So basically the normal behavior is that if you hold CTRL in the playlist and
scroll the mouse wheel, it only zooms and doesen't scroll, but after Wine 10.4
the bug started appearing and instead of only zooming, it also started to
scroll up and down.
I've also just tested on Windows and it works correctly, so it's not a mouse
problem, I've also tested on 2 different distros with Wine 10.4 and 10.5 and I
have the same issue on both of them.
In the video that I've attached I was holding CTRL all the time, and as you can
see it zooms in the playlist, but it also scrolls vertically, which it
shouldn't, it should only scroll vertically when I'm NOT holding down CTRL.
My system info:
NVIDIA rtx 4060 with 570.133 drivers (latest arivers at the moment)
Wayland + xwayland for Wine
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https://bugs.winehq.org/show_bug.cgi?id=51575
Bug ID: 51575
Summary: Texconv fails with mipmap error unless "-nowic" is
supplied to disable WIC use
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)63bit.net
Distribution: ---
Texconv.exe returns mysterious errors about mipmaps if "-nowic" is not passed.
This appears to be some problem in the interaction between windowscodecs.dll
and texconv mipmap level detection.
Example (probably any DDS will work to repro):
Texconv.exe -nologo -y -sepalpha -f BC7_UNORM -bc q -o "C:\blah\out"
"C:\blah\TamrielTreeLod.dds"
returns FAILED [mipmaps] (80070057: Invalid parameter.)
Source for texconv is here:
https://github.com/microsoft/DirectXTex/blob/54ce2c8da97c3508899c31f80bfb1e…
Binary is available here:
https://github.com/microsoft/DirectXTex/releases/tag/aug2021
Passing "-nowic" parameter succeeds, causing me to suspect windowscodecs.dll
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https://bugs.winehq.org/show_bug.cgi?id=57492
Bug ID: 57492
Summary: Players can't join Astroneer dedicated server with
enabled encryption because BCryptExportKey encryption
of key not yet supported
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: joejoetv(a)joejoetv.de
Distribution: ---
The problem occurs when running an Astroneer dedicated server or the game
client using WINE while having encryption not disabled on at least one side
(which is required from some platforms to join).
In that case, when a player tries to join, they will not be able to connect and
the following message is printed by WINE:
```
0170:fixme:bcrypt:BCryptExportKey encryption of key not yet supported
```
This was tested using WINE staging 9.22 and GnuTLS 3.8.3 (which was causing
problems before this issue) and a game client running on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57665
Bug ID: 57665
Summary: The Medium game launcher has no background image
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 51b16963f6e0e8df43118deac63f640aee4698b7
Distribution: ---
Created attachment 77837
--> https://bugs.winehq.org/attachment.cgi?id=77837
before and after
As the title says.
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http://bugs.winehq.org/show_bug.cgi?id=6682
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #83 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 10.6.
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https://bugs.winehq.org/show_bug.cgi?id=57283
Bug ID: 57283
Summary: Queen of heart 99 SE : corrupted visual on KO
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 77223
--> https://bugs.winehq.org/attachment.cgi?id=77223
Log with ddraw and d3d trace
The game :
A Japanese fighting game.
The bug :
When a player or bot is KO'd, the camera zoom on the loser's body. The zoom in
itself is maybe okay, but the camera moving to follow the player ends up
corrupted a part of the screen.
How to launch the game :
The game needs "regsvr32 C:\windows\syswow64\ir50_32original.dll" but on
Linux/Wine this dll is not present in the prefix so deleting/moving
System/opening.avi from the game directory is easier.
Windows 10 needs a compatibility mode to force ddraw, but on Linux/Wine it just
works.
Launch qoh99.exe, LANG=ja_JP.UTF-8 is recommended.
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http://bugs.winehq.org/show_bug.cgi?id=31701
Bug #: 31701
Summary: Alan Wake crashes on start without native vcrun2008
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
Created attachment 41667
--> http://bugs.winehq.org/attachment.cgi?id=41667
Console output
The steam version will automatically install vcrun2008, but the GoG version
will not.
Installing native vcrun2008 will work around the problem (and encounter other
problems)
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https://bugs.winehq.org/show_bug.cgi?id=58057
Bug ID: 58057
Summary: Certificate import wizard does not give visual
confirmation when a specific certificate store is
selected
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cryptui
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78309
--> https://bugs.winehq.org/attachment.cgi?id=78309
Screenshot
Steps to reproduce:
1. Run `wine control`
2. Double-click "Internet Settings"
3. Click Content, Certificates, Import
4. Click Next, Browse, select a certificate file, and click Next again
5. Click Browse, select a certificate store, and click OK
Despite selecting a specific store, the wizard still says that the certificate
store is "Determined by the program". But when the wizard finishes, the
certificate is correctly imported into the selected store.
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https://bugs.winehq.org/show_bug.cgi?id=51584
Bug ID: 51584
Summary: Zafehouse: Diaries demo needs support for pixel format
DXT5 in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 6.14
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 70435
--> https://bugs.winehq.org/attachment.cgi?id=70435
output
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
I'm running Manjaro with a GTX750Ti with driver 470.57.02.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=35652
Bug ID: 35652
Summary: Aura Kingdom Will Not Start
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iyeru42(a)gmail.com
Created attachment 47610
--> http://bugs.winehq.org/attachment.cgi?id=47610
Windows Process backtrace
Aura Kingdom will crash before the launcher even starts.
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https://bugs.winehq.org/show_bug.cgi?id=52553
Bug ID: 52553
Summary: Resource Hacker 5.1.8 fails to render tree view on
left, shows white screen
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
Created attachment 71866
--> https://bugs.winehq.org/attachment.cgi?id=71866
Screenshot of the white tree view
- Download and run http://www.angusj.com/resourcehacker/reshacker_setup.exe.
- Run Resource Hacker.
- Click the Open toolbar icon, then double-click ResourceHacker.exe (or any
other Windows file for that matter).
There should be a tree view on the left of the window. Instead all you get is a
white screen, but the tree view is still present but invisible. With the tree
view focused, pressing arrow-right expands an item, causing a scrollbar to
appear. Clicking around or using up/down keyboard arrows causes items to show
in the right panel, but the tree view still fails to draw.
Looking at
https://appdb.winehq.org/objectManager.php?sClass=application&iId=2777, I think
this worked on 5.19. I first encountered rendering errors on 7.0, and they
continue to occur on 7.2.
The missing tree view occurs both with visual styles on and off. Tested on
system Wine with a dirty wine prefix, and Bottles with a cleaner one.
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https://bugs.winehq.org/show_bug.cgi?id=45460
Bug ID: 45460
Summary: Running EVE Online keeps locking up after a few hours
Product: Wine
Version: 2.22
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dtpbdrums(a)hotmail.com
Created attachment 61799
--> https://bugs.winehq.org/attachment.cgi?id=61799
Error Report when EVE Online freezes and quits.
Running EVE Online causes the game to freeze and generate an error report
attached below. This happens ever since the lasses release in May from CCP.
Before that, the game ran flawlessly.
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http://bugs.winehq.org/show_bug.cgi?id=23329
Summary: Medal of Honor games: wrong video card detection
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hello, in MOHAA, MOHA and MOHPA my video card isn´t recognized as it should. I
have a NVIDIA Geforce 9500 GT video card with 512mb, but these programs insist
I have a 256mb video card.
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http://bugs.winehq.org/show_bug.cgi?id=58128
Bug ID: 58128
Summary: Activeworlds : Crash on login
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nodo(a)kahanamura.com
Distribution: ---
Created attachment 78393
--> http://bugs.winehq.org/attachment.cgi?id=78393
AW Browser Crash Traceback
This bug relates to a report filed by me on April 11 2025 20:21:53 for the
latest version of the Activeworlds client:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=42607
Upon login, the 3D environment attempts to initialize but fails. Additionally,
the splash screen does not disappear, but this can be remedied by moving it
using DE-level features, such as right clicking the program on the taskbar and
selecting Move in XFCE.
I have enclosed my latest traceback from Wine-Staging 10.5, on Arch Linux.
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http://bugs.winehq.org/show_bug.cgi?id=58130
Bug ID: 58130
Summary: Listview "truncated" display in Icon mode with
multiline caption
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78397
--> http://bugs.winehq.org/attachment.cgi?id=78397
Test app
While attempting to propose a test app for
https://bugs.winehq.org/show_bug.cgi?id=58007 I've discovered another bug with
a simple test app (attached)
Rendering of a multiline caption while in "icon" mode just shows a fraction of
what is expected. See screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=58073
Bug ID: 58073
Summary: Pager: Incorrect PGM_RECALCSIZE behaviour
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78327
--> https://bugs.winehq.org/attachment.cgi?id=78327
Win11 Correct rendering
See https://jira.reactos.org/browse/CORE-7017
App tested: https://github.com/katahiromz/BeginBar/releases/tag/1.0
Code of the app: https://github.com/katahiromz/BeginBar
After installing, run the app, it will create a Taskbar. It begins in
"Horizontal" mode.
Right click on it, change it to "Vertical" mode.
In Windows, changing to "Vertical" mode means that the Taskbar has now a width
equal to button "Begin" width and a new height based on Desktop height.
In Ubuntu/Wine, when changing to "Vertical" mode a problem happens:
1)The new width is equal to the Horizontal width. -->Bug
2)The height is correctly calculated. --->Correct
Proposal fix: https://github.com/reactos/reactos/pull/7875
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https://bugs.winehq.org/show_bug.cgi?id=58067
Bug ID: 58067
Summary: [Regression] comctl32/edit: Unable to enter values in
Adobe Lightroom Classic 10.4
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
CC: bunglehead(a)gmail.com
Regression SHA1: d18a1fded2e2024ae2c8cdc4235654ff2d8dd5e9
Distribution: ---
Created attachment 78320
--> https://bugs.winehq.org/attachment.cgi?id=78320
the tool on mouseover
bug 56108 resp. https://gitlab.winehq.org/wine/wine/-/merge_requests/7606 has
broken ability to enter values in some of the edit boxes in Adobe Lightroom
Classic 10.4. Reverting the two mentioned changes fixes the issue.
FWIW, Adobe often modifies widget look and behaviour. In this case the
particular tool's value looks like a label, clicking and dragging the label
will change value of the slider on the left. Single click will turn the label
into an edit, which then acts normally - enter letters and numbers, either
confirm by the Enter key or cancel by the Escape key.
Tested against wine-10.5
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http://bugs.winehq.org/show_bug.cgi?id=19712
Summary: Template text instead of usual information in
VirtualBox installer
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=23024)
--> (http://bugs.winehq.org/attachment.cgi?id=23024)
Screenshot that illustrates the problem
Text labels are filled with a template text instead of components description,
installation path, size, etc. in VirtualBox 2.2.4 installer. Text in label (1)
substitutes with proper content after selecting component in the tree, and text
in label (3) substitutes with proper text after selecting installation path in
"Browse" dialog.
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https://bugs.winehq.org/show_bug.cgi?id=57594
Bug ID: 57594
Summary: Listview columns "swapped" when using
LVS_EX_CHECKBOXES (Defraggler)
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77708
--> https://bugs.winehq.org/attachment.cgi?id=77708
Defraggler Ubuntu
Piriform 2.21 from
https://web.archive.org/web/20200503230319/http://download.piriform.com/dfs…
Checkboxes are overlapping listbox items and columns are having wrong size :
Looks like LVS_EX_CHECKBOXES is not correctly supported as 2 first columns are
drawn in the wrong order
See https://jira.reactos.org/browse/CORE-19313 for more details
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http://bugs.winehq.org/show_bug.cgi?id=58127
Bug ID: 58127
Summary: No cutscene video in The Longest Journey (GOG)
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The screen is black during cutscene.
wine-10.5-142-gdfa2f19d4ce.
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https://bugs.winehq.org/show_bug.cgi?id=45857
Bug ID: 45857
Summary: Incorrect text color (The Longest Journey)
Product: Wine
Version: 3.16
Hardware: x86-64
URL: https://games.softpedia.com/get/Games-Demo/The-Longest
-Journey-161-Demo.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 62344
--> https://bugs.winehq.org/attachment.cgi?id=62344
Wine screenshot
In-game text is outlined in a magenta color. See attached screenshots.
Reproduced with demo 161 and full version (GOG.com) build 142.
MD5: 6d7f91e0a19513e859775862b2ac43d8 thelongestjourneydemo_english.exe
wine-devel 3.16.0~xenial from winehq.org
Xbuntu 16.04.5 x86_64
Nvidia GeFOrce GTX 750 Ti, driver version 384.130
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http://bugs.winehq.org/show_bug.cgi?id=58126
Bug ID: 58126
Summary: Display enumeration differs from winex11
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
Created attachment 78389
--> http://bugs.winehq.org/attachment.cgi?id=78389
Display enumeration in winewayland driver.
Enumeration of displays in winewayland driver differs from winex11 and doesn't
even follow order of reported wl_outputs.
I have 3 displays: with middle one (1440p, primary) being the first display. My
other displays are 1080p. In winex11 it's indeed the first, and it also
reported as first wl_output by my compositor (KWin). But winewayland driver
reports it the second and the leftmost display reported as the first.
It causes problem in old games that don't have display selection and enumerate
video modes only for primary (first) display, so I can't get resolution higher
than 1080p on my 1440p display that is supposed to be primary.
Although we don't have a way to determine primary screen on Wayland we can at
least follow order of reported wl_outputs. Here is what my compositor is
reporting and it doesn't correlate with order of winewayland driver.
interface: 'wl_output', version: 4, name: 61
name: DP-1
description: Xiaomi Corporation Mi monitor
x: 1920, y: 0, scale: 2,
physical_width: 598 mm, physical_height: 336 mm,
make: 'Xiaomi Corporation', model: 'Mi monitor',
subpixel_orientation: unknown, output_transform: normal,
mode:
width: 2560 px, height: 1440 px, refresh: 180.000 Hz,
flags: current
interface: 'wl_output', version: 4, name: 62
name: DP-2
description: Philips Consumer Electronics Company Philips 226V4
x: 0, y: 0, scale: 1,
physical_width: 477 mm, physical_height: 268 mm,
make: 'Philips Consumer Electronics Company', model: 'Philips 226V4',
subpixel_orientation: unknown, output_transform: normal,
mode:
width: 1920 px, height: 1080 px, refresh: 60.000 Hz,
flags: current
interface: 'wl_output', version: 4, name: 63
name: HDMI-A-1
description: Philips Consumer Electronics Company Philips 235PL
x: 3968, y: 0, scale: 1,
physical_width: 510 mm, physical_height: 287 mm,
make: 'Philips Consumer Electronics Company', model: 'Philips 235PL',
subpixel_orientation: unknown, output_transform: 90°,
mode:
width: 1920 px, height: 1080 px, refresh: 60.000 Hz,
flags: current
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https://bugs.winehq.org/show_bug.cgi?id=57097
Bug ID: 57097
Summary: Keyboard inputs for special characters on non-english
keyboards are switched in winewayland
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
I noticed that if I use a german keyboard layout, the key mapping seems to be
off. I'm using kwin_wayland (but also tested on sway, same result).
The regular lower keys are ok, but example, ö produces ü, # produces ä, etc.
Looking at dlls/winewayland.drv/wayland_keyboard.c, I saw that there are
different lookup tables for different languages (scan2vk_qwerty,
scan2vk_azerty. scan2vk_qwertz, ...), so my first quess was that something
might be switched there.
But that doesn't really seem the case, changing it to always use
`scan2vk_qwertz ` regardless of `lang` makes it work.
I don't really have a very good understanding of how this is supposed to work,
but does the appliaction really need to do such a translation? Isn't that
already handled by the layout being passed in? At least that would explain why
it works when doing no such lookup at all.
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https://bugs.winehq.org/show_bug.cgi?id=40481
Bug ID: 40481
Summary: Doctor Web Cureit crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxrexfax(a)yandex.ua
Distribution: ---
Created attachment 54249
--> https://bugs.winehq.org/attachment.cgi?id=54249
This backtrace was created by Wine
Cureit dont start working in Wine.
Download link http://free.drweb.com/cureit
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https://bugs.winehq.org/show_bug.cgi?id=56086
Bug ID: 56086
Summary: [9.0_rc regression] C&C Generals Zero Hour has graphic
errors in menu
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: herrtimson(a)yahoo.de
Distribution: ---
Created attachment 75751
--> https://bugs.winehq.org/attachment.cgi?id=75751
exit box dialogue broken
This was just fine with wine-8.0.2, when upgrading the prefix to 9.0_rc3 the
Exit Box Dialogue is broken. I have a screenshot attached.
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https://bugs.winehq.org/show_bug.cgi?id=54066
Bug ID: 54066
Summary: SysLink control shouldn't delete the HFONT it didn't
create
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
I believe there is a bug in `dlls/comctl32/syslink.c` where `WM_DESTROY`
handler calls `DeleteObject(infoPtr->Font)`, although this font is not owned by
the control -- it is (or can be) given to it via `WM_SETFONT` and doing this
means that a system font can be destroyed prematurely, resulting in plenty of
other problems later on in the program.
Amazingly, it looks like this code was there since a1f3756daab (Free allocated
font handles when control is destroyed., 2004-12-08) and I don't really
understand how could it not be noticed until now, but apparently somehow it
wasn't.
The following trivial patch:
```
diff --git a/dlls/comctl32/syslink.c b/dlls/comctl32/syslink.c
index 8130bf19641..efc3467838b 100644
--- a/dlls/comctl32/syslink.c
+++ b/dlls/comctl32/syslink.c
@@ -1709,7 +1709,6 @@ static LRESULT WINAPI SysLinkWindowProc(HWND hwnd, UINT
message,
case WM_DESTROY:
TRACE("SysLink Ctrl destruction, hwnd=%p\n", hwnd);
SYSLINK_ClearDoc(infoPtr);
- if(infoPtr->Font != 0) DeleteObject(infoPtr->Font);
if(infoPtr->LinkFont != 0) DeleteObject(infoPtr->LinkFont);
SetWindowLongPtrW(hwnd, 0, 0);
Free (infoPtr);
```
is enough to fix the problem for me.
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http://bugs.winehq.org/show_bug.cgi?id=36648
Bug ID: 36648
Summary: Alt+F4 key function error
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: szilipeter(a)freemail.hu
1. settings winecfg:
-- Graphics: Emulate a virtual desktop (UNCHECK)
When I run a program, for example "winecfg", and
- Select "Drives"
- Select "Add"
- press "Alt-F4"
This time : Close "Select Drive Letter" window, and focused the "Wine
configuration" windows.
When I setting 2. version:
-- Graphics: Emulate a virtual desktop (CHECK)
When I run a program, for example "winecfg", and
- Select "Drives"
- Select "Add"
- press "Alt-F4"
This time : Close the "winecfg" application. Why ?
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https://bugs.winehq.org/show_bug.cgi?id=39094
Bug ID: 39094
Summary: Edit control does not display correct charset
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stem(a)stem.de
Distribution: ---
Created attachment 52088
--> https://bugs.winehq.org/attachment.cgi?id=52088
image displaying the error
Hi,
I have an old application written with Borland C++ Builder/Delphi.
In this application, the edit control TEdit can display a given charset. With
Wine 1.7.49, this does not work.
The attached image shows a demo application displaying this problem: on the
left side Windows 7, on the right side Wine 1.7.49 (under Linux Mint 17.1). The
charset of the five components is "EASTEUROPE_CHARSET". The yellow rectangle
shows the problem with wine.
P.S. As TButton is a wrapper around a Windows control, the charset does not
work.
Read for example:
http://stackoverflow.com/questions/4829646/font-charset-and-tbutton
But I think that does not affect the problem with the edit control.
Thank you
stem
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