https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #85 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Bartosz from comment #83)
> @Zebediah Figura
> A lot of applications which is duplication of bug 9127 are using
> MPEGSplitter filter directly:
>
> - Capitalism 2 demo: bug 30666
> - Grisaia no Kajitsu: bug 34727
> - OU Video Player: bug 18267
> - Drakensang Gold Edition: bug 24174
>
> You could notice following message in logs, when MPEGSplitter filter is used
> directly:
>
> fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet
> supported.
That message doesn't mean that an application has created the MPEG-1 splitter
filter directly. The operative difference is in whether the application creates
the filter using CoCreateInstance and adds it to the graph by itself, or
whether it uses Render/RenderEx/RenderFile/Connect() to let the filter graph
handle it. All of the applications you linked for which +quartz logs are
available show the latter.
I did check all of the duplicates of this bug, however, and it seems that
exactly one does indeed create the splitter directly: Drome Racers, from bug
21152. Note that Tomb Raider, from the same bug, uses RenderEx().
> The game which doesn't use MPEGSplitter filter directly is for example:
> - Commandos Behing Enemy Lines
That application doesn't seem to use the MPEG splitter at all, so it's another
issue entirely.
> Maybe we should separate this two cases in separate bug reports?
Eh, probably not; arguably it's the same problem in both cases, it's just a
matter of figuring out the better approach toward solving it.
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Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gang65(a)poczta.onet.pl
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--- Comment #84 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 63139
--> https://bugs.winehq.org/attachment.cgi?id=63139
WINEDEBUG=+quartz wine Comandos.exe logs (without MPEG splitter usage)
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--- Comment #83 from Bartosz <gang65(a)poczta.onet.pl> ---
@Zebediah Figura
A lot of applications which is duplication of bug 9127 are using MPEGSplitter
filter directly:
- Capitalism 2 demo: bug 30666
- Grisaia no Kajitsu: bug 34727
- OU Video Player: bug 18267
- Drakensang Gold Edition: bug 24174
You could notice following message in logs, when MPEGSplitter filter is used
directly:
fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet
supported.
The game which doesn't use MPEGSplitter filter directly is for example:
- Commandos Behing Enemy Lines
Maybe we should separate this two cases in separate bug reports?
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://dl.google.com/picasa |https://web.archive.org/web
|/picasa2-current.exe |/20070613130155if_/http://d
| |l.google.com/picasa/picasa2
| |-current.exe
--- Comment #24 from Dan Kegel <dank(a)kegel.com> ---
Still happens with 4.0-rc4.
Fixed download link.
Don't forget to remove Z:\ from the do-not-scan list if you want to scan your
linux home directory for photos...
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--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> ---
Download link is burst. Does the bug still occur with wine-4.0-rc3?
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https://bugs.winehq.org/show_bug.cgi?id=45714
Bug ID: 45714
Summary: macOS packages need to ship GnuTLS
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
GnuTLS is needed to fix bugs like bug 35902 (and its duplicate 45329) and other
bcrypt/crypt32 related bugs.
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https://bugs.winehq.org/show_bug.cgi?id=46380
Bug ID: 46380
Summary: user32/tests/winstation.c leaves behind an explorer
window under valgrind
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
This is likely a regression, though I haven't checked/bisected.
If I do:
$ cd $WINE/dlls/user32/tests/
$ make winstation.ok
The tests finish (with one failure, bug 36676), and no explorer process
remaining according to ps.
If I instead do:
$ . ~/vg-wrapper.sh
$ cd $WINE
$ ./wine start /min winemine
$ cd $WINE/dlls/user32/tests/
$ make winstation.ok
The tests again complete, but there's an orphaned explorer process that sticks
around:
austin 5790 15.5 1.1 2179776 186928 pts/4 Sl 22:59 0:26 valgrind
/home/austin/wine-valgrind/loader/wine-preloader
/home/austin/wine-valgrind/loader/wine C:\windows\system32\ex
plorer.exe /desktop
Which screws up my scripts, as they wait for wineserver -w to consider the
tests to be done. I have to manually kill that process afterward.
I'll try to see if it's a regression as time permits over next few days.
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|imwellcushtymelike(a)gmail.co |
|m |
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https://bugs.winehq.org/show_bug.cgi?id=45805
Bug ID: 45805
Summary: IoCreateDriver failed to insert driver
L"\\Driver\\WineHID" in tree
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
On wine startup, the following error is always printed (usually 3) times:
002a:err:ntoskrnl:IoCreateDriver failed to insert driver L"\\Driver\\WineHID"
in tree
Tested on wine-3.15 (Staging), macOS 10.13.
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http://bugs.winehq.org/show_bug.cgi?id=35603
Bug ID: 35603
Summary: Wine64 build produces extra warning in setupapi
comparing to Wine32 build
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47552
--> http://bugs.winehq.org/attachment.cgi?id=47552
64bit build log
Similarly to bug 35602, but this time for setupapi:
* warning: cast from pointer to integer of different size
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https://bugs.winehq.org/show_bug.cgi?id=42719
Bug ID: 42719
Summary: Natsuiro Asagao Residence (demo): complains about
timezone settings.
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Demo version of 夏色あさがおレジデンス (Natsuiro Asagao Residence) doesn't run and it
shows following error message:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
コンピュータの現在のタイムゾーン設定は『Korea Standard Time』です。
タイムゾーンを『日本(大阪、札幌、東京)』に設定してください。
ゲームを終了します。
-----
Translated:
-----
Japanese version Windows detection
-----
This Game is Japan Only
This game is only playable in Japan.
"Japanese version Windows" is required to operate.
Current timezone settings for this PC is "Korea Standard Time".
Please set the timezone to "Japan (Osaka, Sapporo, Tokyo)".
Quitting the game.
-----
Of course, I ran it with Japan Standard Time, i.e. /etc/localtime points to
/usr/share/zoneinfo/Asia/Tokyo.
This issue is common among SiglusEngine.exe.
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https://bugs.winehq.org/show_bug.cgi?id=46364
Bug ID: 46364
Summary: Gecko and Mono packages doesn't save in the target
folder
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: f184a396a86782318886cd5b7239ebf655809033
Distribution: ---
Files aren't present in '/.cache/wine'
Creating a new prefix leads to re-downloading.
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https://bugs.winehq.org/show_bug.cgi?id=46296
Bug ID: 46296
Summary: Wine 4.0-rc1 does not compile with freetype 2.3.7 or
2.4.4
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
Created attachment 63020
--> https://bugs.winehq.org/attachment.cgi?id=63020
build log
There is a build error on openSUSE 11.4 and GCC 4.5 compiler:
freetype.c: In function 'get_fontconfig_family':
freetype.c:5230:34: error: 'FC_NAMELANG' undeclared (first use in this
function)
freetype.c:5230:34: note: each undeclared identifier is reported only once for
each function it appears in
freetype.c:5232:34: error: 'FC_PRGNAME' undeclared (first use in this function)
Also I attach the same error with SLES 11 SP4 and GCC 4.8. The last version
that successfully compiling is 3.21
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https://bugs.winehq.org/show_bug.cgi?id=46244
Bug ID: 46244
Summary: incorrect font rendering in WinOmega splash screen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Created attachment 62940
--> https://bugs.winehq.org/attachment.cgi?id=62940
before
This appears to be a regression introduced in
11ab9ff7b3c43bb41c0325fe9417b1d7f44ad516
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https://bugs.winehq.org/show_bug.cgi?id=40884
Bug ID: 40884
Summary: Lord of the Rings Online crashes instantly or hangs on
start.
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
On wine-1.9.11 LotRO crashes on start after launcher:
TurbineLauncher.exe -> login, select server -> hit Play -> lotroclient.exe
crashes
If I try to ligin and hit Play again without restarting TurbineLauncher.exe,
lotroclient.exe hangs.
Regression testing result:
2fb97be1871a78ea6a2889ed975d33515d5468ea is the first bad commit
commit 2fb97be1871a78ea6a2889ed975d33515d5468ea
Author: Maarten Lankhorst <wine(a)mblankhorst.nl>
Date: Tue May 17 13:40:33 2016 -0500
dsound: Prevent reopening device from leaving dsound object in invalid
state.
Signed-off-by: Andrew Eikum <aeikum(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 546a238b75a2219fc428fc7ad895865b50b2ca9b
b086126d2d7ec109aef808212d2268ab89e11d13 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=46362
Bug ID: 46362
Summary: Natsuiro Asagao Residence (demo) fails to start
Product: Wine
Version: 4.0-rc3
Hardware: x86
URL: Natsuiro Asagao Residence (demo) also suffers on this
issue. It's available from
http://13cm.jp/ku-chu/games/asagao/mp3/asa_web.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: b18a53a5b44b651cde8e05200c75eacf54f49926
Distribution: Ubuntu
Demo version of 夏色あさがおレジデンス (Natsuiro Asagao Residence) shows the following
error message when it starts:
-----
夏色あさがおレジデンス
-----
ゲームの初期化処理で例外が発生しました。ゲームを終了します。
デバイスの復元に失敗しました。
関数 Reset においてエラーが発生しました。
hr = 0x887686c (D3DERR_INVALID_CALL)
-----
Translated:
-----
Natsuiro Asagao Residence
-----
An exception occurred when initializing the game. Quitting the game.
Failed to restore the device.
An error occurred at Reset function.
hr = 0x887686c (D3DERR_INVALID_CALL)
-----
This issue also occurs Summer Pockets (demo) which uses SiglusEngine.exe, too.
Please note that you need to set the time zone to Asia/Tokyo before launch.
Otherwise, it complains, "This Game is Japan Only".
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https://bugs.winehq.org/show_bug.cgi?id=46329
Bug ID: 46329
Summary: [regression] world of tanks hangs in hangar with
winsock error
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: magist3r(a)gmail.com
Distribution: ---
Hi.
World of Tanks 1.3.0.1 hangs in hangar with following error:
0114:err:winsock:interface_bind Failed to bind to interface, receiving
broadcast packets will not work on socket 1f80.
0114:err:winsock:interface_bind Failed to bind to interface, receiving
broadcast packets will not work on socket 1f80.
With wine 3.21 all works fine.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #82 from Zebediah Figura <z.figura12(a)gmail.com> ---
If there are applications that try to create and use the MPEG-1 splitter filter
directly, we will need to support system streams in the MPEG-1 splitter.
Otherwise, winegstreamer is probably a more workable solution. I haven't yet
seen any evidence of applications that insist on using the MPEG-1 splitter.
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--- Comment #81 from Bartosz <gang65(a)poczta.onet.pl> ---
In my opinion this issue should be resolved in quartz and winegstreamer.
Can someone attach the Debug logs with traces enabled for quartz and
winegstreamer?
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Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gang65(a)poczta.onet.pl
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https://bugs.winehq.org/show_bug.cgi?id=39097
Bug ID: 39097
Summary: comdlg32/tests/filedlg.c hangs under valgrind
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: sebastian(a)fds-team.de
Distribution: Fedora
Regression, introduced by:
[austin@localhost wine-valgrind]$ git bisect good
4a1629c4117fda9eca63b6f56ea45771dc9734ac is the first bad commit
commit 4a1629c4117fda9eca63b6f56ea45771dc9734ac
Author: Sebastian Lackner <sebastian(a)fds-team.de>
Date: Fri Jul 17 06:46:47 2015 +0200
ntdll: Avoid possible deadlock by using _exit() in NtTerminateProcess.
When threads are killed with SIGQUIT some locks can be in an undefined
state, and it not safe to call exit handlers.
:040000 040000 f8e2115ed5cca792efaf44c7d8e4ffd84255f1aa
5f5b86ac550c0d754ed0fdb5a89540bd5947a967 M dlls
Using valgrind from svn:
[austin@localhost valgrind]$ svn info
Path: .
Working Copy Root Path: /home/austin/src/valgrind
URL: svn://svn.valgrind.org/valgrind/trunk
Relative URL: ^/trunk
Repository Root: svn://svn.valgrind.org/valgrind
Repository UUID: a5019735-40e9-0310-863c-91ae7b9d1cf9
Revision: 15540
Node Kind: directory
Schedule: normal
Last Changed Author: philippe
Last Changed Rev: 15540
Last Changed Date: 2015-08-13 18:49:32 -0400 (Thu, 13 Aug 2015)
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Josh Holland <anowlcalledjosh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |anowlcalledjosh(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=32251
Bug #: 32251
Summary: ... i dont know
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandazadiego(a)gmail.com
Classification: Unclassified
>Runes of magic cant run.
I followed the instructions you have given and I'll get up in the middle of the
game and update locks. how do I?
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http://bugs.winehq.org/show_bug.cgi?id=24963
Summary: Okad2: Unhandled page fault at address 0x00007f8a
during startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pandolfo(a)gis.net
Created an attachment (id=31617)
--> (http://bugs.winehq.org/attachment.cgi?id=31617)
a description of the page fault plus an annotated backtrace
During program startup, Okad2-xx-pd (xx = version) generates an unhandled page
fault when loading an icon. The page fault is caused by CreateFileW as it
processes the name of the file from the parameter list. The name pointer is
0x00007f8a, which is an address in an unmapped page. This value is also an
index into Windows resources, selecting the hourglass icon.
What has happened is that the application was attempting to load the hourglass
icon and passed in BOTH the Windows resource index and a flag indicating
LOADFROMFILE. Wine attempted to load-from-file and looked for the file name
through the "name" parameter (0x00007f8a) generating the page fault. Native
Windows appears to give the value of the "name" pointer precedence and
determines that the "name" parameter is actually a resource number; hence it
does not page fault and runs Okad2 normally.
Wine *DOES* check the "name" parameter to see if it is a resource index, but
several subroutine calls later it forgets this fact and branches based on the
LOADFROMFILE bit. The backtrace has been annotated to provide both a
description and source lines involved in the decision.
This behavior was found in the latest version of Wine for Debian (.1.42) and in
a MacOS X version.
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https://bugs.winehq.org/show_bug.cgi?id=46367
Bug ID: 46367
Summary: Visual Basic Game has "Run-time error 91"
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
When trying to run a visual basic game there's a "Run-time error 91"
Homepage for the game: https://jrmus.webcindario.com/jrtute.html
Link to game: https://app.box.com/s/l9byadx2cknjq4gvz7cx (It's free and legal)
The game requires a dll: Msvbvm50.dll
Logs: https://www.pastiebin.com/5c22cd45a912c
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https://bugs.winehq.org/show_bug.cgi?id=46337
Bug ID: 46337
Summary: Autodesk Inventor 2016
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magr198(a)gmail.com
Distribution: ---
Created attachment 63087
--> https://bugs.winehq.org/attachment.cgi?id=63087
Error to install Autodesk Inventor 2016 64 bits
"The accoreconsole.exe program has encountered a serious problem and needs to
close." When leaving this error the installation process fails and Inventor and
its components are not installed
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https://bugs.winehq.org/show_bug.cgi?id=46363
Bug ID: 46363
Summary: Accordance 12 (Lite) UI Render Issues
Product: Wine-staging
Version: 4.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewomer(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63095
--> https://bugs.winehq.org/attachment.cgi?id=63095
WINEDEBUG="-all,warn-all,+tid,+seh,+relay" wine Accordance.exe
When running Accordance 12 (Lite) the UI experiences several rendering issues
with specific parts of the UI. The menu's render fine, its the tool bar and the
rest of the interface that has the issues.
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https://bugs.winehq.org/show_bug.cgi?id=46307
Bug ID: 46307
Summary: Dishonored 2 blackscreen on startup
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
Distribution: ---
Created attachment 63034
--> https://bugs.winehq.org/attachment.cgi?id=63034
default_debug.log
Dishonored 2 (Steam Version) opens in blackscreen and became unresponsive.
Installed xact, dxdx9, corefonts.
Dishonored 2 is able to open with performance issues on lutris = Suspect
missing libs.
More info: https://github.com/RXT067/Research/tree/master/WINE-Dishonored2
Related bugs(?): #45620 #45855
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https://bugs.winehq.org/show_bug.cgi?id=42466
Bug ID: 42466
Summary: Accordance fails to load
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Trying to run Accordance 12 (https://www.accordancebible.com/)
And it fails to load:
wine Accordance.exe
fixme:atl:AtlAxWinInit version 0300 semi-stub
fixme:heap:RtlCompactHeap (0x1f60000, 0x0) stub
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
fixme:wlanapi:WlanEnumInterfaces (0x1, (nil), 0x1c2fd74) stub
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
fabian@f:~/Accordance$ wine --version
wine-2.1
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https://bugs.winehq.org/show_bug.cgi?id=42205
Bug ID: 42205
Summary: winegcc requires gcc 4.7 but 6.1 is installed
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karmo.rosental(a)gmail.com
Distribution: ---
I installed wine-devel 2.0-rc4 from Wine repositories and also had to install
GCC 4.7 next to GCC 6.1 to use winegcc.
I got an error every time:
winebuild: gcc-4.7 failed with status 1
winegcc: winebuild failed
After installing GCC 4.7 this error dissapeared and let me compile.
winegcc from Official Ubuntu wine-stable 1.8.5 package worked well with GCC
6.1.
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https://bugs.winehq.org/show_bug.cgi?id=44775
Bug ID: 44775
Summary: [winevulkan] Failed to open dynamic library
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: gillg02(a)hotmail.com
Distribution: ---
Hi,
I have an issue with the new winevulkan.
I created a winevulkan.json in c:/windows/ :
{
"file_format_version": "1.0.0",
"ICD": {
"library_path": "c:\\windows\\syswow64\\winevulkan.dll",
"api_version": "1.0.68"
}
}
I added registry keys for 32 & 64bits to use vulkan json file in drivers
I installed le last 1.0.x vulkan sdk (1.0.68.0 with winetricks)
I installed the last release of dxvk (0.31 from here
https://github.com/doitsujin/dxvk/releases/)
--------------------------------------------------------------------------------
When I tried to run "c:/Program Files (x86)/VulkanRT/1.0.68.0/vulkaninfo.exe" I
get an error :
0009:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting
Vulkan.
ERROR: [loader] Code 0 : Failed to open dynamic library
"c:\windows\syswow64\winevulkan.dll" with error 1114
Cannot create Vulkan instance.
C:\VulkanSDKBuild\workspace\LoaderAndValidationLayers\demos\vulkaninfo.c:808:
failed with VK_ERROR_INCOMPATIBLE_DRIVER
But... When I run vunlkaninfo on my system (ubuntu 16.04 with package
vulkan-utils) I get :
===========
VULKAN INFO
===========
Vulkan API Version: 1.0.61
INFO: [loader] Code 0 : Found ICD manifest file
/usr/share/vulkan/icd.d/intel_icd.x86_64.json, version "1.0.0"
INFO: [loader] Code 0 : Found ICD manifest file
/usr/share/vulkan/icd.d/radeon_icd.x86_64.json, version "1.0.0"
Instance Extensions:
====================
Instance Extensions count = 9
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2: extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
VK_KHR_external_semaphore_capabilities: extension revision 1
VK_EXT_debug_report : extension revision 8
Layers: count = 0
=======
Presentable Surfaces:
=====================
GPU id : 0 (Intel(R) HD Graphics 520 (Skylake GT2))
Surface type : VK_KHR_xcb_surface
Formats: count = 2
B8G8R8A8_SRGB
B8G8R8A8_UNORM
Present Modes: count = 3
IMMEDIATE_KHR
MAILBOX_KHR
FIFO_KHR
------------------------------------------------------------------------------
I don't know if it's a bug with winevulkan.dll or if something is wrong in my
conf, but it seems stange...
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https://bugs.winehq.org/show_bug.cgi?id=46349
Bug ID: 46349
Summary: wininet/tests/http.c shows uninitialized memory use
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==23151== Thread 5:
==23151== Syscall param sendmsg(msg.msg_iov[0]) points to uninitialised byte(s)
==23151== at 0x425091F: sendmsg (sendmsg.c:30)
==23151== by 0x60591C4: WS2_send (socket.c:2628)
==23151== by 0x60594BB: WS2_sendto (socket.c:5606)
==23151== by 0x605FBC5: WS_send (socket.c:5521)
==23151== by 0x4A93CF4: server_thread (http.c:2443)
==23151== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==23151== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== Address 0x4a2d031 is 4,193 bytes inside a recently re-allocated
block of size 8,000 alloc'd
==23151== at 0x7BC483AD: notify_alloc (heap.c:260)
==23151== by 0x7BC4BD6D: RtlReAllocateHeap (heap.c:1893)
==23151== by 0x4A931F3: server_thread (http.c:2156)
==23151== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==23151== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== Uninitialised value was created by a client request
==23151== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==23151== by 0x7BC4A643: initialize_block (heap.c:245)
==23151== by 0x7BC4BDEE: RtlReAllocateHeap (heap.c:1915)
==23151== by 0x4A931F3: server_thread (http.c:2156)
==23151== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==23151== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151==
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https://bugs.winehq.org/show_bug.cgi?id=36587
Bug ID: 36587
Summary: valgrind shows uninitialized memory use in
user32/tests/winstation.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M user32.dll -p
user32_test.exe.so winstation && touch winstation.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==25156== Syscall param write(buf) points to uninitialised byte(s)
==25156== at 0x4226CF3: __write_nocancel (syscall-template.S:81)
==25156== by 0x7BC7FD72: send_request (server.c:198)
==25156== by 0x7BC7FF91: wine_server_call (server.c:294)
==25156== by 0x519D2EE: send_hardware_message (message.c:3331)
==25156== by 0x5173BEB: SendInput (input.c:185)
==25156== by 0x4D9FB49: test_inputdesktop (winstation.c:530)
==25156== by 0x4DA2430: func_winstation (winstation.c:939)
==25156== by 0x4DA3978: run_test (test.h:584)
==25156== by 0x4DA3D67: main (test.h:654)
==25156== Address 0x510f6a8 is on thread 1's stack
==25156== Uninitialised value was created by a stack allocation
==25156== at 0x4D9F748: test_inputdesktop (winstation.c:492)
==25156==
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https://bugs.winehq.org/show_bug.cgi?id=36636
Bug ID: 36636
Summary: valgrind shows an uninitialized write in
shell32/tests/appbar.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20270== Syscall param writev(vector[...]) points to uninitialised byte(s)
==20270== at 0x4E952886: writev (in /usr/lib/libc-2.18.so)
==20270== by 0x7BC7FE6F: send_request (server.c:213)
==20270== by 0x7BC80001: wine_server_call (server.c:294)
==20270== by 0x5254AF8: put_message_in_queue (message.c:3141)
==20270== by 0x5254EA9: send_inter_thread_message (message.c:3209)
==20270== by 0x525518A: send_message (message.c:3277)
==20270== by 0x52555D1: SendMessageTimeoutW (message.c:3414)
==20270== by 0x4D221BC: SHAppBarMessage (appbar.c:142)
==20270== by 0x4A59513: test_setpos (appbar.c:222)
==20270== by 0x4A5ABF9: func_appbar (appbar.c:442)
==20270== by 0x4AB44E4: run_test (test.h:584)
==20270== by 0x4AB48D3: main (test.h:654)
==20270== Address 0x4cdfb20 is on thread 1's stack
==20270== Uninitialised value was created by a stack allocation
==20270== at 0x4A5940F: test_setpos (appbar.c:203)
==20270==
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https://bugs.winehq.org/show_bug.cgi?id=46348
Bug ID: 46348
Summary: rpcrt4/tests/server.c shows uninitialized memory use
in union_tests()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M rpcrt4.dll -p
rpcrt4_test.exe.so server && touch server.ok
==19697== Syscall param sendmsg(msg.msg_iov[0]) points to uninitialised byte(s)
==19697== at 0x425091F: sendmsg (sendmsg.c:30)
==19697== by 0x56081C4: WS2_send (socket.c:2628)
==19697== by 0x56084BB: WS2_sendto (socket.c:5606)
==19697== by 0x560EBC5: WS_send (socket.c:5521)
==19697== by 0x552C19C: rpcrt4_conn_tcp_write (rpc_transport.c:1424)
==19697== by 0x551F74C: rpcrt4_conn_write (rpc_binding.h:197)
==19697== by 0x5520FD0: RPCRT4_SendWithAuth (rpc_message.c:850)
==19697== by 0x5521CE2: RPCRT4_Send (rpc_message.c:1249)
==19697== by 0x5522C8E: I_RpcSend (rpc_message.c:1813)
==19697== by 0x5522F6E: I_RpcSendReceive (rpc_message.c:1926)
==19697== by 0x54FFBFF: NdrSendReceive (ndr_clientserver.c:215)
==19697== by 0x4A6B3E6: ip_test (server_c.c:5576)
==19697== by 0x4A59939: union_tests (server.c:1120)
==19697== by 0x4A5E4EB: run_tests (server.c:1613)
==19697== by 0x4A5E78F: client (server.c:1674)
==19697== by 0x4A60399: func_server (server.c:2229)
==19697== by 0x4A7AFD8: run_test (test.h:617)
==19697== by 0x4A7BA16: main (test.h:701)
==19697== Address 0x492d4c8 is 24 bytes inside a recently re-allocated block
of size 100 alloc'd
==19697== at 0x7BC483AD: notify_alloc (heap.c:260)
==19697== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==19697== by 0x5521086: RPCRT4_SendWithAuth (rpc_message.c:809)
==19697== by 0x5521CE2: RPCRT4_Send (rpc_message.c:1249)
==19697== by 0x5522C8E: I_RpcSend (rpc_message.c:1813)
==19697== by 0x5522F6E: I_RpcSendReceive (rpc_message.c:1926)
==19697== by 0x54FFBFF: NdrSendReceive (ndr_clientserver.c:215)
==19697== by 0x4A6B3E6: ip_test (server_c.c:5576)
==19697== by 0x4A59939: union_tests (server.c:1120)
==19697== by 0x4A5E4EB: run_tests (server.c:1613)
==19697== by 0x4A5E78F: client (server.c:1674)
==19697== by 0x4A60399: func_server (server.c:2229)
==19697== by 0x4A7AFD8: run_test (test.h:617)
==19697== by 0x4A7BA16: main (test.h:701)
==19697== Uninitialised value was created by a stack allocation
==19697== at 0x4A595F7: union_tests (server.c:1069)
==19697==
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https://bugs.winehq.org/show_bug.cgi?id=46347
Bug ID: 46347
Summary: ole32/tests/clipboard.c shows an invalid read in
test_flushed_getdata()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M ole32.dll -p ole32_test.exe.so
clipboard && touch clipboard.ok
==17967== Invalid read of size 2
==17967== at 0x7B443E1B: GlobalFree (heap.c:762)
==17967== by 0x4E5DCE3: get_stgmed_for_storage (clipboard.c:1303)
==17967== by 0x4E5E2DB: snapshot_GetData (clipboard.c:1467)
==17967== by 0x4A8132D: IDataObject_GetData (objidl.h:6604)
==17967== by 0x4A8132D: test_flushed_getdata (???:0)
==17967== by 0x4A83A71: func_clipboard (clipboard.c:1875)
==17967== by 0x4AD412F: run_test (test.h:617)
==17967== by 0x4AD4B6D: main (test.h:701)
==17967== Address 0x492ac78 is 280 bytes inside a block of size 306 free'd
==17967== at 0x7BC48418: notify_free (heap.c:268)
==17967== by 0x7BC4AFB7: RtlFreeHeap (heap.c:1772)
==17967== by 0x7B4433BC: HeapFree (heap.c:276)
==17967== by 0x7B455BEC: load_library (module.c:985)
==17967== by 0x7B455C94: LoadLibraryExW (module.c:1035)
==17967== by 0x51B4AE5: RegLoadMUIStringW (registry.c:3243)
==17967== by 0x7B475895: reg_load_mui_string (time.c:383)
==17967== by 0x7B4771D1: GetDynamicTimeZoneInformation (time.c:1475)
==17967== by 0x7B4776D5: TIMEZONE_InitRegistry (time.c:827)
==17967== by 0x7B44526D: process_attach (kernel_main.c:92)
==17967== by 0x7B445371: DllMain (kernel_main.c:142)
==17967== by 0x7B47F372: __wine_spec_dll_entry (dll_entry.c:40)
==17967== by 0x7BC4CFB1: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==17967== by 0x7BC5074B: MODULE_InitDLL (loader.c:1218)
==17967== by 0x7BC50A3E: process_attach (loader.c:1312)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC532E9: attach_dlls (loader.c:3298)
==17967== Block was alloc'd at
==17967== at 0x7BC483AD: notify_alloc (heap.c:260)
==17967== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==17967== by 0x7B443394: HeapAlloc (heap.c:271)
==17967== by 0x7B4558B6: MODULE_get_dll_load_path (module.c:759)
==17967== by 0x7B455AC9: load_library (module.c:951)
==17967== by 0x7B455C94: LoadLibraryExW (module.c:1035)
==17967== by 0x51B4AE5: RegLoadMUIStringW (registry.c:3243)
==17967== by 0x7B475895: reg_load_mui_string (time.c:383)
==17967== by 0x7B4771D1: GetDynamicTimeZoneInformation (time.c:1475)
==17967== by 0x7B4776D5: TIMEZONE_InitRegistry (time.c:827)
==17967== by 0x7B44526D: process_attach (kernel_main.c:92)
==17967== by 0x7B445371: DllMain (kernel_main.c:142)
==17967== by 0x7B47F372: __wine_spec_dll_entry (dll_entry.c:40)
==17967== by 0x7BC4CFB1: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==17967== by 0x7BC5074B: MODULE_InitDLL (loader.c:1218)
==17967== by 0x7BC50A3E: process_attach (loader.c:1312)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
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https://bugs.winehq.org/show_bug.cgi?id=46340
Bug ID: 46340
Summary: comctl32//tests/edit.c shows uninitialized memory use
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so edit && touch edit.ok
==28392== Syscall param writev(vector[...]) points to uninitialised byte(s)
==28392== at 0x43567D3: writev (writev.c:26)
==28392== by 0x7BC75457: send_request (server.c:228)
==28392== by 0x7BC76158: server_call_unlocked (server.c:288)
==28392== by 0x7BC761AD: wine_server_call (server.c:321)
==28392== by 0x4F60D1B: SetClipboardData (clipboard.c:904)
==28392== by 0x4A9C057: test_paste (edit.c:2919)
==28392== by 0x4A9DCBF: func_edit (edit.c:3214)
==28392== by 0x4B2BBBD: run_test (test.h:617)
==28392== by 0x4B2C5FB: main (test.h:701)
==28392== Address 0x4940bce is 30 bytes inside a recently re-allocated block
of size 263 alloc'd
==28392== at 0x7BC483AD: notify_alloc (heap.c:260)
==28392== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==28392== by 0x7B4433A0: HeapAlloc (heap.c:271)
==28392== by 0x7B443603: GlobalAlloc (heap.c:389)
==28392== by 0x4A9BF57: test_paste (edit.c:2908)
==28392== by 0x4A9DCBF: func_edit (edit.c:3214)
==28392== by 0x4B2BBBD: run_test (test.h:617)
==28392== by 0x4B2C5FB: main (test.h:701)
==28392== Uninitialised value was created by a client request
==28392== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==28392== by 0x7BC4A643: initialize_block (heap.c:245)
==28392== by 0x7BC4B8E7: RtlAllocateHeap (heap.c:1727)
==28392== by 0x7B4433A0: HeapAlloc (heap.c:271)
==28392== by 0x7B443603: GlobalAlloc (heap.c:389)
==28392== by 0x4A9BF57: test_paste (edit.c:2908)
==28392== by 0x4A9DCBF: func_edit (edit.c:3214)
==28392== by 0x4B2BBBD: run_test (test.h:617)
==28392== by 0x4B2C5FB: main (test.h:701)
==28392==
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https://bugs.winehq.org/show_bug.cgi?id=43380
Bug ID: 43380
Summary: valgrind shows an uninitialized memory in
dlls/ntdll/tests/pipe.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M ntdll.dll -p ntdll_test.exe.so
pipe && touch pipe.ok
==30664== Syscall param write(buf) points to uninitialised byte(s)
==30664== at 0x424CE7F: ??? (syscall-template.S:84)
==30664== by 0x7BC4A163: NtWriteFile (file.c:1314)
==30664== by 0x7B441F2B: WriteFile (file.c:570)
==30664== by 0x4A6D51F: read_pipe_test (pipe.c:810)
==30664== by 0x4A7031A: func_pipe (pipe.c:1133)
==30664== by 0x4AA25B4: run_test (test.h:603)
==30664== by 0x4AA2A13: main (test.h:687)
==30664== Address 0x4befc1c is on thread 1's stack
==30664== in frame #3, created by read_pipe_test (pipe.c:787)
==30664== Uninitialised value was created by a stack allocation
==30664== at 0x4A6D285: read_pipe_test (pipe.c:787)
==30664==
==30664== Syscall param write(buf) points to uninitialised byte(s)
==30664== at 0x424CE7F: ??? (syscall-template.S:84)
==30664== by 0x7BC4A163: NtWriteFile (file.c:1314)
==30664== by 0x7B441F2B: WriteFile (file.c:570)
==30664== by 0x4A6DE84: read_pipe_test (pipe.c:876)
==30664== by 0x4A7031A: func_pipe (pipe.c:1133)
==30664== by 0x4AA25B4: run_test (test.h:603)
==30664== by 0x4AA2A13: main (test.h:687)
==30664== Address 0x4befc1d is on thread 1's stack
==30664== in frame #3, created by read_pipe_test (pipe.c:787)
==30664== Uninitialised value was created by a stack allocation
==30664== at 0x4A6D285: read_pipe_test (pipe.c:787)
==30664==
==30664== Syscall param writev(vector[...]) points to uninitialised byte(s)
==30664== at 0x433804F: ??? (syscall-template.S:84)
==30664== by 0x7BC8946B: send_request (server.c:228)
==30664== by 0x7BC89626: wine_server_call (server.c:309)
==30664== by 0x7BC4867A: server_write_file (file.c:624)
==30664== by 0x7BC49E71: NtWriteFile (file.c:1238)
==30664== by 0x7B441F2B: WriteFile (file.c:570)
==30664== by 0x4A6D51F: read_pipe_test (pipe.c:810)
==30664== by 0x4A70352: func_pipe (pipe.c:1135)
==30664== by 0x4AA25B4: run_test (test.h:603)
==30664== by 0x4AA2A13: main (test.h:687)
==30664== Address 0x4befc1c is on thread 1's stack
==30664== in frame #6, created by read_pipe_test (pipe.c:787)
==30664== Uninitialised value was created by a stack allocation
==30664== at 0x4A6D285: read_pipe_test (pipe.c:787)
==30664==
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https://bugs.winehq.org/show_bug.cgi?id=46345
Bug ID: 46345
Summary: mstask/tests/task.c shows uninitialized memory use in
task_set_trigger()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: mstask
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M mstask.dll -p
mstask_test.exe.so task && touch task.ok
==19487== Syscall param write(buf) points to uninitialised byte(s)
==19487== at 0x424EC7F: write (write.c:27)
==19487== by 0x7BC443F7: NtWriteFile (file.c:1305)
==19487== by 0x7B43CC9A: WriteFile (file.c:571)
==19487== by 0x5ADBC76: write_triggers (task.c:1587)
==19487== by 0x5ADE779: MSTASK_IPersistFile_Save (task.c:1760)
==19487== by 0x42282EA: IPersistFile_Save (objidl.h:4652)
==19487== by 0x42282EA: save_job (???:0)
==19487== by 0x422A3E2: test_Run (task.c:606)
==19487== by 0x422ABBE: func_task (task.c:793)
==19487== by 0x4230331: run_test (test.h:617)
==19487== by 0x4230D6F: main (test.h:701)
==19487== Address 0x4954690 is 40 bytes inside a recently re-allocated block
of size 48 alloc'd
==19487== at 0x7BC483AD: notify_alloc (heap.c:260)
==19487== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==19487== by 0x5ADDDCD: heap_alloc (heap.h:29)
==19487== by 0x5ADEA7D: MSTASK_ITask_CreateTrigger (task.c:327)
==19487== by 0x5ADBBFC: ITask_CreateTrigger (mstask.h:1210)
==19487== by 0x5ADBBFC: write_triggers (???:0)
==19487== by 0x5ADE779: MSTASK_IPersistFile_Save (task.c:1760)
==19487== by 0x42282EA: IPersistFile_Save (objidl.h:4652)
==19487== by 0x42282EA: save_job (???:0)
==19487== by 0x422A1E2: test_Run (task.c:571)
==19487== by 0x422ABBE: func_task (task.c:793)
==19487== by 0x4230331: run_test (test.h:617)
==19487== by 0x4230D6F: main (test.h:701)
==19487== Uninitialised value was created by a stack allocation
==19487== at 0x5ADEC03: task_set_trigger (task.c:153)
==19487==
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https://bugs.winehq.org/show_bug.cgi?id=46344
Bug ID: 46344
Summary: valgrind shows some invalid reads in
mshtml/tests/htmldoc.c
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M mshtml.dll -p
mshtml_test.exe.so htmldoc && touch htmldoc.ok
==14162== Thread 6:
==14162== Syscall param writev(vector[...]) points to uninitialised byte(s)
==14162== at 0x4356813: writev (writev.c:26)
==14162== by 0x7BC75457: send_request (server.c:228)
==14162== by 0x7BC76158: server_call_unlocked (server.c:288)
==14162== by 0x7BC761AD: wine_server_call (server.c:321)
==14162== by 0x7BC419E5: server_write_file (file.c:621)
==14162== by 0x7BC43FCB: NtWriteFile (file.c:1229)
==14162== by 0x53E1016: rpcrt4_conn_np_write (rpc_transport.c:416)
==14162== by 0x53D374C: rpcrt4_conn_write (rpc_binding.h:197)
==14162== by 0x53D4FD0: RPCRT4_SendWithAuth (rpc_message.c:850)
==14162== by 0x53D5CE2: RPCRT4_Send (rpc_message.c:1249)
==14162== by 0x53D78DD: process_request_packet (rpc_server.c:462)
==14162== by 0x53D85EE: RPCRT4_process_packet (rpc_server.c:517)
==14162== by 0x53D867F: RPCRT4_worker_thread (rpc_server.c:539)
==14162== by 0x7BC85243: process_rtl_work_item (threadpool.c:349)
==14162== by 0x7BC867A7: threadpool_worker_proc (threadpool.c:2126)
==14162== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==14162== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==14162== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==14162== Address 0x49c2b0c is 44 bytes inside a recently re-allocated block
of size 92 alloc'd
==14162== at 0x7BC483AD: notify_alloc (heap.c:260)
==14162== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==14162== by 0x53D5086: RPCRT4_SendWithAuth (rpc_message.c:809)
==14162== by 0x53D5CE2: RPCRT4_Send (rpc_message.c:1249)
==14162== by 0x53D78DD: process_request_packet (rpc_server.c:462)
==14162== by 0x53D85EE: RPCRT4_process_packet (rpc_server.c:517)
==14162== by 0x53D867F: RPCRT4_worker_thread (rpc_server.c:539)
==14162== by 0x7BC85243: process_rtl_work_item (threadpool.c:349)
==14162== by 0x7BC867A7: threadpool_worker_proc (threadpool.c:2126)
==14162== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==14162== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==14162== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==14162== Uninitialised value was created by a client request
==14162== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==14162== by 0x7BC4A643: initialize_block (heap.c:245)
==14162== by 0x7BC4B8E7: RtlAllocateHeap (heap.c:1727)
==14162== by 0x4BE5298: IMalloc_fnAlloc (ifs.c:187)
==14162== by 0x4BE572E: IMalloc_Alloc (objidl.h:1414)
==14162== by 0x4BE572E: CoTaskMemAlloc (???:0)
==14162== by 0x4C12F6A: RemUnknown_RemQueryInterface (stubmanager.c:719)
==14162== by 0x4C1B589: IRemUnknown_RemQueryInterface_Stub (dcom_p.c:366)
==14162== by 0x53B2DB4: CStdStubBuffer_Invoke (cstub.c:490)
==14162== by 0x4BFC003: IRpcStubBuffer_Invoke (objidl.h:7887)
==14162== by 0x4BFC003: RPC_ExecuteCall (???:0)
==14162== by 0x4BCB493: apartment_wndproc (compobj.c:1500)
==14162== by 0x4F06F0D: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==14162== by 0x4F0752B: call_window_proc (winproc.c:246)
==14162== by 0x4F09554: WINPROC_call_window (winproc.c:921)
==14162== by 0x4ECF35F: DispatchMessageW (message.c:4055)
==14162== by 0x4AA1F06: IEWinMain (iexplore.c:1193)
==14162== by 0x4A419F3: wWinMain (main.c:92)
==14162== by 0x4A41C48: wmain (exe_wmain.c:51)
==14162== by 0x4A41B3F: __wine_spec_exe_wentry (exe_wentry.c:36)
==14162== by 0x7B45C1E1: ??? (in
/home/austin/wine-valgrind/dlls/kernel32/kernel32.dll.so)
==14162== by 0x7B460231: start_process (process.c:1273)
==14162==
==13345== Thread 40:
==13345== Syscall param writev(vector[...]) points to uninitialised byte(s)
==13345== at 0x4356813: writev (writev.c:26)
==13345== by 0x7BC75457: send_request (server.c:228)
==13345== by 0x7BC76158: server_call_unlocked (server.c:288)
==13345== by 0x7BC761AD: wine_server_call (server.c:321)
==13345== by 0x7BC419E5: server_write_file (file.c:621)
==13345== by 0x7BC43FCB: NtWriteFile (file.c:1229)
==13345== by 0x53A8016: rpcrt4_conn_np_write (rpc_transport.c:416)
==13345== by 0x539A74C: rpcrt4_conn_write (rpc_binding.h:197)
==13345== by 0x539BFD0: RPCRT4_SendWithAuth (rpc_message.c:850)
==13345== by 0x539CCE2: RPCRT4_Send (rpc_message.c:1249)
==13345== by 0x539E8DD: process_request_packet (rpc_server.c:462)
==13345== by 0x539F5EE: RPCRT4_process_packet (rpc_server.c:517)
==13345== by 0x539F67F: RPCRT4_worker_thread (rpc_server.c:539)
==13345== by 0x7BC85243: process_rtl_work_item (threadpool.c:349)
==13345== by 0x7BC867A7: threadpool_worker_proc (threadpool.c:2126)
==13345== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==13345== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==13345== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==13345== Address 0x8eb5f64 is 44 bytes inside a recently re-allocated block
of size 92 alloc'd
==13345== at 0x7BC483AD: notify_alloc (heap.c:260)
==13345== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==13345== by 0x539C086: RPCRT4_SendWithAuth (rpc_message.c:809)
==13345== by 0x539CCE2: RPCRT4_Send (rpc_message.c:1249)
==13345== by 0x539E8DD: process_request_packet (rpc_server.c:462)
==13345== by 0x539F5EE: RPCRT4_process_packet (rpc_server.c:517)
==13345== by 0x539F67F: RPCRT4_worker_thread (rpc_server.c:539)
==13345== by 0x7BC85243: process_rtl_work_item (threadpool.c:349)
==13345== by 0x7BC867A7: threadpool_worker_proc (threadpool.c:2126)
==13345== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==13345== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==13345== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==13345== Uninitialised value was created by a client request
==13345== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==13345== by 0x7BC4A643: initialize_block (heap.c:245)
==13345== by 0x7BC4B8E7: RtlAllocateHeap (heap.c:1727)
==13345== by 0x4CAC298: IMalloc_fnAlloc (ifs.c:187)
==13345== by 0x4CAC72E: IMalloc_Alloc (objidl.h:1414)
==13345== by 0x4CAC72E: CoTaskMemAlloc (???:0)
==13345== by 0x4CD9F6A: RemUnknown_RemQueryInterface (stubmanager.c:719)
==13345== by 0x4CE2589: IRemUnknown_RemQueryInterface_Stub (dcom_p.c:366)
==13345== by 0x5379DB4: CStdStubBuffer_Invoke (cstub.c:490)
==13345== by 0x4CC3003: IRpcStubBuffer_Invoke (objidl.h:7887)
==13345== by 0x4CC3003: RPC_ExecuteCall (???:0)
==13345== by 0x4C92493: apartment_wndproc (compobj.c:1500)
==13345== by 0x4FCDF0D: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==13345== by 0x4FCE52B: call_window_proc (winproc.c:246)
==13345== by 0x4FD0554: WINPROC_call_window (winproc.c:921)
==13345== by 0x4F9635F: DispatchMessageW (message.c:4055)
==13345== by 0x4C98407: CoWaitForMultipleHandles (compobj.c:4591)
==13345== by 0x4CC1047: ClientRpcChannelBuffer_SendReceive (rpc.c:913)
==13345== by 0x53782FE: IRpcChannelBuffer_SendReceive (objidl.h:7075)
==13345== by 0x53782FE: NdrProxySendReceive (???:0)
==13345== by 0x2327655D: ITargetFramePriv2_AggregatedNavigation2_Proxy
(actxprxy_htiface_p.c:3445)
==13345== by 0x6EDE7BE: ITargetFramePriv2_AggregatedNavigation2
(htiface.h:600)
==13345== by 0x6EDE7BE: navigate_new_window (???:0)
==13345== by 0x6ED00E4: HTMLWindow2_open (htmlwindow.c:1012)
==13345==
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https://bugs.winehq.org/show_bug.cgi?id=46343
Bug ID: 46343
Summary: kernel32/pipe tests shows uninitialized memory in
test_SuspendProcessState()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==9035== Syscall param writev(vector[...]) points to uninitialised byte(s)
==9035== at 0x43567D3: writev (writev.c:26)
==9035== by 0x7BC75457: send_request (server.c:228)
==9035== by 0x7BC76158: server_call_unlocked (server.c:288)
==9035== by 0x7BC761AD: wine_server_call (server.c:321)
==9035== by 0x7BC945E5: NtWriteVirtualMemory (virtual.c:3439)
==9035== by 0x7B46392C: WriteProcessMemory (process.c:3914)
==9035== by 0x4B34A74: test_SuspendProcessState (process.c:3244)
==9035== by 0x4B36147: func_process (process.c:3873)
==9035== by 0x4B6E8E4: run_test (test.h:617)
==9035== by 0x4B6F322: main (test.h:701)
==9035== Address 0x4eaf5ee is on thread 1's stack
==9035== in frame #6, created by test_SuspendProcessState (process.c:3154)
==9035== Uninitialised value was created by a stack allocation
==9035== at 0x4B34742: test_SuspendProcessState (process.c:3154)
==9035==
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http://bugs.winehq.org/show_bug.cgi?id=26044
Summary: atl/atl_ax tests show several valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Most seem related to:
Conditional jump or move depends on uninitialised value(s)
at USER_SetWindowPos (winpos.c:2039)
by SetWindowPos (winpos.c:2141)
by activate_inplace (oleobject.c:148)
by OleObject_DoVerb (oleobject.c:454)
by IOCS_Init (atl_ax.c:919)
by IOCS_Create (atl_ax.c:952)
by AtlAxAttachControl (atl_ax.c:1091)
by test_AtlAxAttachControl (atl_ax.c:96)
by func_atl_ax (atl_ax.c:127)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at IOCS_Init (atl_ax.c:911)
there's also:
64 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IOCS_Create (atl_ax.c:934)
by AtlAxAttachControl (atl_ax.c:1091)
by test_AtlAxAttachControl (atl_ax.c:96)
by func_atl_ax (atl_ax.c:127)
by run_test (test.h:556)
by main (test.h:624)
64 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IOCS_Create (atl_ax.c:934)
by AtlAxAttachControl (atl_ax.c:1091)
by test_AtlAxAttachControl (atl_ax.c:109)
by func_atl_ax (atl_ax.c:127)
by run_test (test.h:556)
by main (test.h:624)
and perhaps a few more. I'll attach the full log.
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https://bugs.winehq.org/show_bug.cgi?id=42593
Bug ID: 42593
Summary: CEMU crashes on radeonsi mesa
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: giovanni.nicola(a)ticino.com
Distribution: ---
Created attachment 57529
--> https://bugs.winehq.org/attachment.cgi?id=57529
log of the crash
When launching cemu 1.7.2 the screen becomes black and after a while it crashes
attached log (happens with wine and wine staging)
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https://bugs.winehq.org/show_bug.cgi?id=46311
Bug ID: 46311
Summary: Notepad++ doesn't stat
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
After update Wine 3.20 to 4.0rc2 Notepad++ doesn't start anymore.
Small log:
wine notepad++.exe > log.txt
0016:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\aksfridge":
c000007a
0014:err:service:process_send_command service protocol error - failed to write
pipe!
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"aksfridge" failed to start: 127
001c:fixme:ntoskrnl:IoGetConfigurationInformation partial stub
001c:fixme:ntoskrnl:ExInitializeNPagedLookasideList stub: 0x4a1840, (nil),
(nil), 0, 4520, 875972929, 0
001c:fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 1 0x49b3d0 0x12fd0
0x4aadd0 0x13648 0x4a1748) stub
001c:fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 1 0x49b3b0 0x12fd0
0x4aaec0 0x13648 0x4a1750) stub
001c:fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 1 0x49b830 0x12fd0
0x49a310 0x13648 0x4a1968) stub
0030:fixme:plugplay:build_report_descriptor Clamping joystick to 6 axis
0038:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
003c:fixme:kernelbase:AppPolicyGetThreadInitializationType 0xfffffffffffffffa,
0x35fda0
abnormal program termination
0036:err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
0038:fixme:ver:GetCurrentPackageId (0x23fd40 (nil)): stub
001d:fixme:ntoskrnl:IoReportResourceForDetection (0x12fd0, 0x44f888, 4, (nil),
(nil), 0, 0x44f870): stub
001d:fixme:ntoskrnl:ExDeleteNPagedLookasideList (0x4a1840) stub
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https://bugs.winehq.org/show_bug.cgi?id=39562
Bug ID: 39562
Summary: Fable 3 crashes
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theatrex(a)riseup.net
Distribution: ---
Created attachment 52709
--> https://bugs.winehq.org/attachment.cgi?id=52709
F3 backtrace
Whenever I launch Fable 3, I get an error that says this:
"The program F3Secu.exe has encountered a serious error and needs to close".
Backtrace is attached
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Gijs Vermeulen <gijsvrm(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #35 from Gijs Vermeulen <gijsvrm(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=45059
Bug ID: 45059
Summary: Every test crashes under valgrind (kernel32/timezinfo)
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: fracting(a)gmail.com, leslie_alistair(a)hotmail.com
Regression SHA1: 4c2cc57c7f43237afd58bd747e0b2ec13a386702
Distribution: Gentoo
Regression introduced by:
commit 4c2cc57c7f43237afd58bd747e0b2ec13a386702
Author: Qian Hong <qhong(a)codeweavers.com>
Date: Wed Apr 18 07:44:29 2018 +0000
kernel32: Init TimezoneInformation registry.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=23526
Summary: Daytona USA Evolutions: menu bar shows in fullscreen,
doesn't in windows
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://sega.jp/pc/daytonae/trial.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29368)
--> (http://bugs.winehq.org/attachment.cgi?id=29368)
screenshot
It's an old Direct 6.1 game...luckily, it's got a free download (only 42 mb).
Run the game. It'll start in fullscreen, but its toolbar shows at the top of
the screen. In windows, it doesn't appear, unless you press 'Alt'.
Terminal output is pretty short:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f1a8,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x163a00,0x1641c8): stub
austin@laptop:~/.wine/drive_c$ fixme:d3d:swapchain_init The application
requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
err:ole:CoUninitialize Mismatched CoUninitialize
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Gijs Vermeulen <gijsvrm(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Gijs Vermeulen <gijsvrm(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=46228
Bug ID: 46228
Summary: Mac loader can't be compiled
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression
Severity: critical
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Regression SHA1: cb1750b6f11602103b024209165771bd11f01fd0
Compilation of the loader fails with "dynamic main executables must link with
libsystem.dylib"
Using macOS High Sierra in a VM. Reverting
cb1750b6f11602103b024209165771bd11f01fd0 fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=35666
Bug ID: 35666
Summary: HEDZ crashes on startup
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cweiske(a)cweiske.de
Created attachment 47627
--> http://bugs.winehq.org/attachment.cgi?id=47627
hedz 1.6.1 crash
When starting HEDZ (aka H.E.D.Z.) using
$ xinit /usr/bin/wine HEDZ.EXE -- :1 -ac -depth 16
I get a crash "Unhandled exception: page fault on read access to 0x00000000 in
32-bit code (0x7d6be628)."
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https://bugs.winehq.org/show_bug.cgi?id=46128
Bug ID: 46128
Summary: Warcraft III TFT: Using `-graphicsapi OpenGL2` after
Blizzard's 1.30 patch displays black screen
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sim.desaulniers(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62774
--> https://bugs.winehq.org/attachment.cgi?id=62774
Wine output
The title says it all.
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https://bugs.winehq.org/show_bug.cgi?id=45204
Bug ID: 45204
Summary: Rendering issues in Guild Wars since 3.7
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnvsor(a)gmail.com
Distribution: ---
Somewhere between 3.6 and 3.7 rendering order and text rendering broke in Guild
Wars.
Compare the attached screenshot: The top with the crisp text and character
boxes rendered in front of the environment is 3.6, the one with blurry text
where the character boxes are rendered behind the environment is 3.7 (And 3.8)
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http://bugs.winehq.org/show_bug.cgi?id=27124
Summary: Happy Cloud can't download game
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Their plugin seems to install ok.
winetricks ie6 or ie7 are needed for the web page to show up (ie7 looks
better),
you can request an account and log in ok,
and you can "purchase" one of the free demos in that web page,
but when you try to play, it complains
"The game requires that you have the latest version of Happy Cloud installed."
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https://bugs.winehq.org/show_bug.cgi?id=46110
Bug ID: 46110
Summary: installation link is brokken
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rg1693(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
installation link on github is broken:
https://wine-staging.com/installation.html redirects to
https://wiki.winehq.org/Wine-Staging, which links to github, and the loops
closes here.
Where are the actual installation instructions ? To I have to compile wine
staging on my laptop or can I install it ?
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https://bugs.winehq.org/show_bug.cgi?id=46013
Bug ID: 46013
Summary: Regression Wavelab 6.1.1 unable to install
insufficient disk space
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Wavelab 6 was able to be installed in wine 2.16 but no longer can be.
2 error messages pop up:
1/ Insufficient free disk space.
2/ Cannot prepare main package. Probably incorrect TMP/TEMP variables or there
is no execute permission for temporary folder.
There is significant available space, $ df returns:
Filesystem 1K-blocks Used Available Use% Mounted on
/dev/sdc2 3844123664 17652788 3631129872 1% /
Requires winetricks mfc42
Kubuntu 18.04.01
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https://bugs.winehq.org/show_bug.cgi?id=42237
Bug ID: 42237
Summary: UnrealEngine has low fps when window is focused
Product: Wine
Version: 2.0-rc5
Hardware: x86
URL: http://download.informer.com/win-1192762707-d95684bc-5
71071e5/udkinstall-dln.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 56896
--> https://bugs.winehq.org/attachment.cgi?id=56896
Screenshot showing the fps drop
I assume this issue is specific to UnrealEngine, I tested it with two different
games "Hunted - Demon Forge" from Steam, and the free horror game "Don't Look
now."
I linked to the installer of the second game, taken from a mirror since the
original is down.
Both games have exactly the same issue, low framerate that makes it unplayable.
But interestingly only as long as the window is focused, if you just watch it
while another window is focused, the fps shoot up. Note that the game isn't
paused, it's still rendering everything, just up to 10 times quicker.
If you look at the attached screenshot, you see very clearly where I unfocused
the window, and where I focused it again.
Also, while the window is focused it doesn't use up more CPU, there's plenty
resources left.
Tested with mesa 13.0.3 on a Radeon R9 285. FPS taken from the
"GALLIUM_HUD=fps" environment setting, but the stuttering is pretty obvious,
too.
Ideas what could cause this issue?
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https://bugs.winehq.org/show_bug.cgi?id=46269
Bug ID: 46269
Summary: Metatrader 5 File handlers aren't flushed when calling
FileFlush() / flush
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: roberto(a)spadim.com.br
Distribution: ---
Hi guys, there's a problem with metatrader 5 file handlers
All calls to FileFlush / fflush aren't flush to disk
A file being openned to shared read, can't be read since data isn't at disk, in
other works no one see new data until application close. after application
close all data can be read, but if application close with a signal (kill
<pid>), all filewrite operations are lost
I can share some examples if you need, but the easiers is
start terminal64.exe with:
terminal64.exe /portable
read logs/<current day>.log
file with "tail -f logs/..."
you don't see anything
close the metatrader window with "X" windows button
now you can see data at file
i don't know if wineserver have a buffer at memory or temporary files, but it's
a bit strange. the normal windows behaviour is write to file at each
"fileflush" / fflush operation, wine is working different
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https://bugs.winehq.org/show_bug.cgi?id=46227
Bug ID: 46227
Summary: Microsoft .NET 4 Framework: fails to install (hangs)
32-bit WINEPREFIX
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shannon.vanwagner(a)gmail.com
Distribution: ---
Created attachment 62919
--> https://bugs.winehq.org/attachment.cgi?id=62919
.NET installer dialog shows progress at hang
dotNetFx40_Full_x86_x64.exe (sha246sum
65e064258f2e418816b304f646ff9e87af101e4c9552ab064bb74d281c38659f) hangs on
install (see attached screenshot).
If it will help, please let me know what WINEDEBUG= channel to capture.
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https://bugs.winehq.org/show_bug.cgi?id=46271
Bug ID: 46271
Summary: Metatrader 5 Log Filearen't flushed, kill <pid> lose
all log data
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: roberto(a)spadim.com.br
Distribution: ---
this bug is a second problem found in 46269, the original bug was just to
FileFlush MQL5 function, but it works, the problem now is the logs/<date>.log
files saved by terminal64.exe
when killing terminal64.exe the logs are lost, that's a critical bug since
brokers need logs to help clients solving problem with trading strategies and
sometimes paying the money losed in a broker side problem
---
grep output of: #"strace wine terminal64.exe /portable &> wine.strace.txt"
root@rspadim-Latitude-E5450:/home/rspadim/.wine/drive_c/mt5/1# grep "logs/"
wine.strace.txt
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/MQL5/logs/",
0x22c0a0) = -1 ENOENT (No such file or directory)
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/tester/logs/",
0x22be30) = -1 ENOENT (No such file or directory)
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/logs/20181210.log",
{st_mode=S_IFREG|0664, st_size=18784, ...}) = 0
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/tester/logs/20181210.log",
0x2270c0) = -1 ENOENT (No such file or directory)
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/Tester/logs/20181210.log",
0x227150) = -1 ENOENT (No such file or directory)
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/tester/logs/20181210.log",
0x2270c0) = -1 ENOENT (No such file or directory)
stat("/root/.wine/dosdevices/z:/home/rspadim/.wine/drive_c/mt5/1/Tester/logs/20181210.log",
0x227150) = -1 ENOENT (No such file or directory)
i will start strace of wineserver
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https://bugs.winehq.org/show_bug.cgi?id=37561
Bug ID: 37561
Summary: Skype cannot access web camera
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Here's what can be seen in console when you try to use web camera:
err:d3d:context_create Failed to set pixel format 1 on device context 0x10071.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x20081.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:d3d:context_create Failed to set pixel format 25 on device context 0x2009d.
err:d3d:context_create Failed to set pixel format 13 on device context
0xba00cf.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context
0x1b500bb.
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee08,0x00000000), stub!
err:d3d:context_create Failed to set pixel format 1 on device context
0x22d00d2.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x6f00fd.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:d3d:context_create Failed to set pixel format 25 on device context 0x80111.
err:d3d:context_create Failed to set pixel format 13 on device context 0xa0112.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x10118.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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https://bugs.winehq.org/show_bug.cgi?id=46112
Bug ID: 46112
Summary: photoshop 5.5 (from 1999, NOT CS5) crashes on startup
following Ubuntu automatic upgrade
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gtoal(a)gtoal.com
Distribution: ---
Created attachment 62746
--> https://bugs.winehq.org/attachment.cgi?id=62746
terminal backtrace output on crash
starting photoshop 5.5 (the old one from 1999) which was installed and working
OK in August of this year now crashes with a memory write error on startup as
soon as the main winow is drawn. This is particularly frustrating as
Linux+Wine was the only remaining way to run this software - it no longer
installs on Win10.
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https://bugs.winehq.org/show_bug.cgi?id=46282
Bug ID: 46282
Summary: Dymola installer does not work
Product: Wine
Version: 4.0-rc1
Hardware: x86
URL: http://www.3ds.com/products-services/catia/capabilitie
s/systems-engineering/modelica-systems-simulation/dymo
la/trial-version/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 62992
--> https://bugs.winehq.org/attachment.cgi?id=62992
Console output with msi channel enabled
The installer of Dymola close very quickly. Launchy directly the mis file with
the command msiexec /i does not work too.
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https://bugs.winehq.org/show_bug.cgi?id=46124
Bug ID: 46124
Summary: StepMania 5.0.12 crashes on startup
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62770
--> https://bugs.winehq.org/attachment.cgi?id=62770
game log
When using desktop shortcut, the game crashes with an attached log.
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https://bugs.winehq.org/show_bug.cgi?id=46211
Bug ID: 46211
Summary: Please delay X11 initialization until needed by the
application in order to avoid spurious X error message
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: vincent-wine(a)vinc17.net
Distribution: ---
Wine should delay X11 initialization until it knows that X is needed by the
application. Otherwise one can get a spurious error message such as "Invalid
MIT-MAGIC-COOKIE-1 key" (in the past from Xlib, now from libxcb) while X11 is
actually not needed.
When Wine is used in scripts, e.g. for software testing (GNU MPFR in my case)
in such an environment, the error message can yield issues when parsing the
output.
I initially reported this bug in the Debian BTS:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=914822
Note 1: Bug 2972 was about a similar issue: a spurious Xlib error message when
DISPLAY is not set. In my case, this is about a DISPLAY value that is no longer
valid because the X server has shut down in the meantime (I recall that X11 is
not needed for my tests, so that this shouldn't yield any failure). Thus this
is a bit different. Redirecting stderr to a file as suggested in bug 2972
(before it was fixed) may not be a solution as real error messages on stderr
can provide useful information and one may want to keep it together with normal
output.
Note 2: Since bug 2972 has been fixed, a workaround is to unset DISPLAY for the
tests (e.g. with "TESTS_ENVIRONMENT = env -u DISPLAY" in tests/Makefile.am), as
one knows that DISPLAY is useless. Still, I think that if DISPLAY is set, X11
initialization should be delayed until needed.
Note 3: The problem was made worse by the fact the error message does not end
with a newline character. This is what actually broke the parsing in my case. I
reported this bug there:
https://gitlab.freedesktop.org/xorg/lib/libx11/issues/80
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https://bugs.winehq.org/show_bug.cgi?id=46204
Bug ID: 46204
Summary: Corrupt textures with World of Warcraft (Legion, BfA)
Product: Wine-staging
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rankincj(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora has just upgraded from Wine 3.19-staging to 3.20-staging, and now the
textures in World of Warcraft (D3D11) are corrupt. This corruption is mainly
visible in outside regions, but within a radius around my avatar. There are
also flashes and slices of primary red/green/blue in the dark regions which
seem to occur randomly.
Screen controls, such as a menus, action bars and maps/mini-maps are
unaffected.
My graphics card is AMD R7 360, and Linux 4.19.4 kernel with amdgpu driver.
Mesa reports itself as:
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD Radeon (TM) R7 300 Series (BONAIRE, DRM 3.27.0, 4.19.4, LLVM
7.0.0) (0x665f)
Version: 19.0.0
Accelerated: yes
Video memory: 2048MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 4.5
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
although the same Mesa drivers played WoW OK with Wine 3.19-staging.
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http://bugs.winehq.org/show_bug.cgi?id=36816
Bug ID: 36816
Summary: Xenonauts 1.06 always crash when I defeat an ufo with
a F-17 condor
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiretto(a)gmail.com
Hello,
It's a pretty annoying bug because it's happen always when I defeat an ufo in
air combat mode.
Because of this I can't continue with the game :(
I attached a log
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https://bugs.winehq.org/show_bug.cgi?id=46317
Bug ID: 46317
Summary: ucrtbase doesn't install when running
vcrun2015/vc_redist.x64.exe
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
Created attachment 63050
--> https://bugs.winehq.org/attachment.cgi?id=63050
Change ucrtbase.dll version to 10.0.1.0
Install of ucrtbase fails when running vc_redist.x64.exe (to install Visual C++
Redistributable for Visual Studio 2015).
This is because of the following condition:
002b:trace:msi:calculate_install_state keeping L"ucrtbase.dll" (new version
L"10.0.10137.0" old version 10.0.14393.2247)
I can see version 10.0.14393.2247 was introduced in commit
1622abbb081c1afe052d16769898976e90f98062 as a result of bug #45928. But the
only requirement I could find in this bug is for the ucrtbase version to be
greater than 10.0.x.
Therefore I was able to resolve this by changing the version in
dlls/ucrtbase/version.rc to 10.0.1.0. Proposed patch is attached.
After applying this patch the output for the above condition is:
002b:trace:msi:calculate_install_state overwriting L"ucrtbase.dll" (new version
L"10.0.10137.0" old version 10.0.1.0)
Note that winetricks is not impacted by this as it manually installs
ucrtbase.dll.
Also note that the prefix must be configured as WinXP otherwise install fails
with this condition:
0054:trace:msi:msi_get_property returning L"601" for property L"VersionNT"
0054:trace:msi:COND_GetString Got identifier L"502"
0054:trace:msi:MSI_EvaluateConditionW 0 <- L"(VersionNT = 501) OR (VersionNT =
502)"
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http://bugs.winehq.org/show_bug.cgi?id=30311
Bug #: 30311
Summary: nfsmwres - The installer of the screen resolution no
NFS Most Wonted
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vova7890(a)mail.ru
Classification: Unclassified
Created attachment 39615
--> http://bugs.winehq.org/attachment.cgi?id=39615
TraceBack
Run nfsmwres.exe, set own resolution, press start. Then game starting and
segfault. Traceback in attach
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http://bugs.winehq.org/show_bug.cgi?id=36883
Bug ID: 36883
Summary: Euro Truck Simulator 2: Game crashes after logo
screen.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raddyroro(a)gmail.com
Whenever I load up the game, the loo will show and then the game will crash
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https://bugs.winehq.org/show_bug.cgi?id=45512
Bug ID: 45512
Summary: TERA Crashes - Unhandled Excpetion
Product: Wine-staging
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 61888
--> https://bugs.winehq.org/attachment.cgi?id=61888
TERA Crash Log
Hi
I haven't looked at TERA in quite some time. However, over the last couple of
days I wanted to visit for a little bit.
Unfortuneately I was unable to becuase after clicking on play, the program
crashes with an unhandled excecption error.
I did not see that anyone currently playing has reported the problem in their
forums... There does not seem to be a problem with the game.
So...
I created a completely clean prefix. Successfully installed TERA and produced
the output that I will attach to this report.
If there is something else I could to help resolve this issue, I would be very
very happy to help if I can.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=35162
Bug ID: 35162
Summary: F-secure Younited: Client crashes when adding files
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaska2000(a)hotmail.com
Classification: Unclassified
Wine crashes when trying to add files to the cloud service. Both drag & drop
and adding via dialogs causes crash. Looks like most crashes are related to
addding / handling files.
Sometimes it crashes without backtrace window and sometimes it gives backtrace
information. I attached text file with console outputs and backtrace of few
unsuccesfulll attemtps to upload files to the cloud.
Software download link: https://download.sp.f-secure.com/younited/younited.exe
Installer: d01cbfcc38c80a1239308b6cc149a9d72532e7ad younited.exe
Installed exe: 887d641b7295537b920d2f91ad05e859bd62d284 younited.exe
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http://bugs.winehq.org/show_bug.cgi?id=34427
Bug #: 34427
Summary: Star Citizen launcher has several graphics issues
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Created attachment 45828
--> http://bugs.winehq.org/attachment.cgi?id=45828
Screenshot on wine-1.7.1
Lots of hsls/d3dcompiler spam:
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:hlsl_parser:hlsl_parse Array.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
Screenshots and log attached
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https://bugs.winehq.org/show_bug.cgi?id=45897
Bug ID: 45897
Summary: Magic The Gathering Arena Launcher crashes on start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
000b:fixme:winediag:start_process Wine Staging 3.16 is a testing version
containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing
bug reports on winehq.org.
0014:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0014:fixme:process:SetProcessDEPPolicy (1): stub
0014:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0009:fixme:thread:SetThreadStackGuarantee (0x32fc54): stub
0009:fixme:thread:RtlCreateUserThread stack_commit != 0 is unimplemented
0009:fixme:shell:URL_ParseUrl failed to parse L"INIFileParser"
0009:fixme:shell:URL_ParseUrl failed to parse L"System.Net.Http"
0009:fixme:nls:get_dummy_preferred_ui_language (0x0 0x32aff0 (nil) 0x32afec)
returning a dummy value (current locale)
0009:fixme:nls:get_dummy_preferred_ui_language (0x0 0x32aff0 0x13db80 0x32afec)
returning a dummy value (current locale)
0009:fixme:ntdll:EtwRegisterTraceGuidsW (0x97080a, (nil),
{8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 1, 0x32befc, (null), (null), 0xcc2ba4):
stub
0009:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{8e9f5090-2d75-4d03-8a81-e5afbf85daf1}
0009:fixme:shell:URL_ParseUrl failed to parse L"System.Net.Http"
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System.Net.Http, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. File not found.
at MtgaLauncher.Program.CheckUpdate()
I have .Net 4.0 installed (tried also with 45/452/46/62) in a win32 prefix set
to win7
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https://bugs.winehq.org/show_bug.cgi?id=46097
Bug ID: 46097
Summary: Cannot build wine-i386 on a x86-64 host
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
make[1]: Entering directory '/tmp/wine-3.19/dlls/joy.cpl'
../../tools/winegcc/winegcc -o joy.cpl.so -B../../tools/winebuild
-fasynchronous-unwind-tables -shared joy.cpl.spec \
main.o joy.res ../../dlls/dxguid/libdxguid.a ../../dlls/dinput/libdinput.a \
../../dlls/dinput8/libdinput8.a -lole32 -lcomctl32 -luser32 -ladvapi32 \
../../libs/port/libwine_port.a -m32 -Wl,-O1 -Wl,--hash-style=gnu
ld: relocatable linking with relocations from format elf64-x86-64
(../../dlls/dinput8/libdinput8.a(dinput8.kc7iBi.o)) to format elf32-i386
(joy.iEAF1I.o) is not supported
winebuild: ld failed with status 1
winegcc: ../../tools/winebuild/winebuild failed
make[1]: *** [Makefile:237: joy.cpl.so] Error 2
make[1]: Leaving directory '/tmp/wine-3.19/dlls/joy.cpl'
make: *** [Makefile:8177: dlls/joy.cpl] Error 2
This are is my compilation routine (has always worked previously):
$ export CFLAGS="-O2 -march=pentium-m -m32 -pipe"
$ export LDFLAGS="-m32 -Wl,-O1 -Wl,--hash-style=gnu"
$ setarch i686 ./configure
$ make
Host: fedora 29 x86-64 with all updates installed.
Strangely libdinput.a doesn't get built when make enters wine-3.19/dlls/dinput
directory. It's wine-3.19/dlls/joy.cpl which builds it.
This is what's inside libdinput.a:
data_formats.o: ELF 32-bit LSB relocatable, Intel 80386, version 1 (SYSV), not
stripped
dinput.6vh9eu.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not
stripped
dinput.CtsDd6.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not
stripped
dinput.tP5ioN.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not
stripped
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http://bugs.winehq.org/show_bug.cgi?id=29024
Bug #: 29024
Summary: K!TV crashes on selecting capture source - v4l headers
were not available
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Classification: Unclassified
Created attachment 37371
--> http://bugs.winehq.org/attachment.cgi?id=37371
K!TV crashes on selecting capture source
capture source : WDM (generic)
Problem with v4l headers ?
see attachement
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https://bugs.winehq.org/show_bug.cgi?id=46202
Bug ID: 46202
Summary: AutoClicker doesn't work properly
Product: Wine
Version: 3.21
Hardware: x86
URL: https://www.softpedia.com/get/System/System-Miscellane
ous/AutoClicker-2.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
I downloaded AutoClicker 2.1 from
https://www.softpedia.com/get/System/System-Miscellaneous/AutoClicker-2.sht…
The program starts and it works in his window, but if put the pointer in
another window then it dowsn't work. I used this program to repeatedly click in
Habbo games (www.habbo.com and www.habbo.it) with a speed of a click every 500
milliseconds; but the same problem is also present with everything else outside
the AutoClciker window.
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https://bugs.winehq.org/show_bug.cgi?id=46141
Bug ID: 46141
Summary: World of Warcraft renders in black and white with
artifacts
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dan.farr01(a)gmail.com
Distribution: ---
After updating from Staging 3.19 to 3.20 World of Warcraft world renders in
black and white with lots of artifacts. After reverting back to 3.19 everything
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=32463
Bug #: 32463
Summary: Font artefacts in Path of Exile
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julusp(a)gmail.com
Classification: Unclassified
Created attachment 42822
--> http://bugs.winehq.org/attachment.cgi?id=42822
Font distortion
The font in the path of exile produces artefacts/distortion as in the
screenshot. (The font on screenshot is substituted to arial). In the original
font (fontin) some of the italic words are almost impossible to read because of
the distortion.
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https://bugs.winehq.org/show_bug.cgi?id=46310
Bug ID: 46310
Summary: Slide control error (old software)
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Created attachment 63042
--> https://bugs.winehq.org/attachment.cgi?id=63042
Software
Attached I sent a software originally made to run in Win98. I use in wine
because is difficult install and find a Win98 machine. The software is used to
control a equipment in my laboratory through the serial (and I am able to do it
works fine).
The problem is specific one control called "Frequency", if I try to change the
value it goes/saturate at 5000.0, not mattes the value.
I made it works fine once at Wine 3.20. I will try some debugs and attach them
here.
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https://bugs.winehq.org/show_bug.cgi?id=43756
Bug ID: 43756
Summary: Copy pasting images from clipboard - Transparency info
missing (Adobe Photoshop)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59251
--> https://bugs.winehq.org/attachment.cgi?id=59251
Photoshop - transparency info missing (screenshot)
When copying images from X11/Linux clipboard to Photoshop workspace, Photoshop
doesn't correctly handle transparency information included, for example, in PNG
images.
Please see my screenshot attachment for (demonstration) details. On the
screenshot, a transparent image is copied but transparency has been handled as
a black color and gradient transparency does not work at all.
Original clipboard PNG here: https://i.imgur.com/hH52SuU.png (This sample PNG
image has gradient transparency)
Transparency issue is not a case, for example, in Microsoft Office products
(2010) or in GIMP (64-bit / 32-bit).
---------------------------
The bug affects both 32-bit and 64-bit Photoshop versions. Tested with the
following configurations:
- Wine 2.17 Staging. Clean 64-bit prefix. Win7 mode. Adobe Photoshop CC 2015
64-bit
- Wine 2.17 Staging. Clean 32-bit prefix. Win7 mode. Adobe Photoshop CC 2015
32-bit
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https://bugs.winehq.org/show_bug.cgi?id=44299
Bug ID: 44299
Summary: Windows Media Player 7.1 installer conflicts with stub
wmplayer.exe
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
wmp71/7.1/W982KMe/EN-US/mp71.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Wine has a wmplayer.exe stub and prevents the Windows Media Player 7.1
installer from replacing it. This results in Windows Media Player 7.1 not
working. Execution results in:
002f:fixme:wmplayer:wmain stub: L"C:\\Program Files\\Windows Media
Player\\wmplayer.exe"
Stub:
https://www.winehq.org/pipermail/wine-cvs/2015-November/109824.html
Manually replacing the file from the installer corrects the problem.
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~zesty from dl.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=20632
Summary: Windows Picasa cannot order photos
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jake.msstate(a)gmail.com
When trying to order pictures (Shop) through the Windows version of Picasa
(specifically 3.1.0 Build 71.4300,0), the application brings up an empty list
of providers.
The URL that it is trying to bring up is
https://client4.google.com/providers/printers.html
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http://bugs.winehq.org/show_bug.cgi?id=23318
Summary: Bus Simulator 2008 (demo) complains about insufficient
memory on startup
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.gamershell.com/download_25660.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=29068)
--> (http://bugs.winehq.org/attachment.cgi?id=29068)
console log when the demo crashes
Wine pops up an error dialogue when starting Bus Simulator 2008 (at least the
demo I can test):
'Error E1004: Not enough memory (50 MB required)!' Afterwards Wine crashes.
The game was rated to Gold in AppDB by the submitter, using 1.1.4. After trying
out several Wine versions it turned out the game doesn't crash when using
Wine-1.1.24 or any earlier versions.
Result of regression testing:
09712593c8496be5e952b7316099f9eed5043203 is the first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
The commit cannot be reverted even on the top of the nearest 1.1.25 version,
but after
git checkout 09712593c8496be5e952b7316099f9eed5043203 >> the game crashes
git revert 09712593c8496be5e952b7316099f9eed5043203 >> the game starts up
correctly.
There are other bugreports mentioning the same commit: bug #21198, bug #20986,
bug #21630 and bug #22187.
Author of the patch added to CC.
Link to the demo added to url.
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https://bugs.winehq.org/show_bug.cgi?id=46334
Bug ID: 46334
Summary: wine dose not see file.exe
Product: Wine-staging
Version: 3.0.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keghnfeem(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Within wine director I type:
wine clientlaunch.exe
I get error:
wine: cannot find L"C:\\windows\\system32\\clientlaunch.exe"
Other file that within work. Like clock.exe.
I did:
wine start /d C:/windows/system32/clientlauncher.exe
This gave me a DOS terminal. I type in the clientlaunch.exe and
gave me this:
clientlauncher.exe is not recognized as a internal or external command,
operable program or batch file.
I could run clock.exe in this dos terminal.
When i typed this into the dos prompt:
dir
This list all of the file in the directory. clock.exe is there but not
clientlaunch.exe.
From the Linux side i can ls clientlaunch.exe in bash terminal,
and see with a Linux file manager.
Thanks for any help.
keghn
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https://bugs.winehq.org/show_bug.cgi?id=46308
Bug ID: 46308
Summary: SofTalk 1.56: Incorrect icon/text rendering
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
URL: https://www.vector.co.jp/soft/winnt/art/se412443.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: 3dcd048175914e7b5c372b5dc201c517028f0f64
Distribution: ---
Created attachment 63039
--> https://bugs.winehq.org/attachment.cgi?id=63039
Screenshot (3dcd048 or newer)
Since commit 3dcd048175914e7b5c372b5dc201c517028f0f64, icons in buttons ("▶",
"■", etc.) and text images ("音量" and "速度") are incorrectly rendered.
Steps to reproduce:
1. Download stk01560.zip from
https://www.vector.co.jp/soft/winnt/art/se412443.html
2. Download Winetricks from
https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetric…
3. Run "chmod +x winetricks"
4. Run "./winetricks vb6run comctl32ocx"
5. Unpack stk01560.zip
6. Run softalk/SofTalk.exe on Japanese locale
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https://bugs.winehq.org/show_bug.cgi?id=36283
Bug ID: 36283
Summary: valgrind shows an invalid read in imm32/tests/imm32.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28442== Invalid read of size 4
==28442== at 0x400AD40: memcpy (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==28442== by 0x4ED078F6: FT_Stream_ReadAt (in
/usr/lib/libfreetype.so.6.10.2)
==28442== by 0x4ED45CA7: ??? (in /usr/lib/libfreetype.so.6.10.2)
==28442== by 0x4ED06223: FT_Load_Sfnt_Table (in
/usr/lib/libfreetype.so.6.10.2)
==28442== by 0x50B72E9: get_font_data (freetype.c:4422)
==28442== by 0x50B89E7: get_gasp_flags (freetype.c:4873)
==28442== by 0x50BAF28: freetype_SelectFont (freetype.c:5489)
==28442== by 0x54C7F20: X11DRV_SelectFont (init.c:319)
==28442== by 0x54FE488: xrenderdrv_SelectFont (xrender.c:858)
==28442== by 0x50A1F7F: FONT_SelectObject (font.c:723)
==28442== by 0x50C5C37: SelectObject (gdiobj.c:1174)
==28442== by 0x4B70F46: get_text_metr_size (sysparams.c:472)
==28442== by 0x4B717AC: normalize_nonclientmetrics (sysparams.c:634)
==28442== by 0x4B73F45: SystemParametersInfoW (sysparams.c:1583)
==28442== by 0x4B77496: GetSystemMetrics (sysparams.c:2414)
==28442== by 0x4B77647: GetSystemMetrics (sysparams.c:2433)
==28442== by 0x4B8D9D7: WINPOS_GetMinMaxInfo (winpos.c:774)
==28442== by 0x4B859BB: WIN_CreateWindowEx (win.c:1568)
==28442== by 0x4B862E0: CreateWindowExA (win.c:1719)
==28442== by 0x4967EC9: test_ImmDefaultHwnd (imm32.c:708)
==28442== Address 0x582d5fc is on thread 1's stack
==28442==
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https://bugs.winehq.org/show_bug.cgi?id=45279
Bug ID: 45279
Summary: Final Fantasy XI crashes on startup
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
Created attachment 61539
--> https://bugs.winehq.org/attachment.cgi?id=61539
crash backtrace
This is new behaviour with wine 3.9, with wine 3.8 and older the game starts
successfully.
This is mostly probably related to the switch to core contexts.
The following output is shown right before the crash:
003c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
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https://bugs.winehq.org/show_bug.cgi?id=42546
Bug ID: 42546
Summary: DSOUND_PrimaryOpen() incorrect set buf size
Product: Wine
Version: 2.2
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: rozhuk.im(a)gmail.com
Wine (1.x, 2.x) crashes on FreeBSD 11 release with wineoss.drv
With winealsa.drv on FreeBSD 11 - OK.
With winoss.drv on FreeBSD 10 - OK.
I made some investigation and make patch to fix problem.
I test it and it work. But looks like dsound needs review.
DSOUND_ReopenDevice() call DSOUND_PrimaryOpen() with forcewave = FALSE
DSOUND_PrimaryOpen()
calculate:
new_buflen = device->buflen;
new_buflen -= new_buflen % wfx->nBlockAlign;
(wrong alig code, but newer mind)
Then calculated
DWORD alloc_len = frames * sizeof(float);
and allocated buffer
if (device->buffer)
newbuf = HeapReAlloc(GetProcessHeap(), 0, device->buffer,
alloc_len);
else
newbuf = HeapAlloc(GetProcessHeap(), 0, alloc_len);
final: save new buffer pointer and size:
device->buffer = newbuf;
device->buflen = new_buflen;
!!!
We allocate 6144 (0x00001800) bytes but set buf size to 65536.
DSOUND_MixToPrimary() and norm16() in DSOUND_mixthread use device->buflen and
corrupt heap after first call.
First I make more proper alignment:
new_buflen = (device->buflen + wfx->nBlockAlign);
new_buflen -= (new_buflen % wfx->nBlockAlign);
and change calculation to:
DWORD alloc_len = ((new_buflen / wfx->nBlockAlign) * sizeof(float));
It works.
Next I replace alloc_len->new_buflen and return original calc code:
new_buflen = (frames * sizeof(float));
This work but sound with a bit noise and game crash after some time.
Finnaly:
new_buflen = ((frames + 1) * wfx->nBlockAlign * sizeof(float));
This work OK.
This not looks like proper buf size.
Also in DSOUND_ReopenDevice() after DSOUND_PrimaryOpen():
device->fraglen = frag_frames * wfx->nBlockAlign;
device->aclen = aclen_frames * wfx->nBlockAlign;
device->buflen should somehow be synced with this.
606723.622:0034:0035:trace:heap:RtlAllocateHeap (0x110000,70000062,00000030):
returning 0x11d438
606723.622:0034:0035:trace:oss:AudioClient_Start (0x1ecb38) now playing...
606723.622:0034:0035:trace:oss:AudioClient_GetStreamLatency
(0x1ecb38)->(0x335f590)
606723.622:0034:0035:trace:oss:AudioClient_GetBufferSize
(0x1ecb38)->(0x335f58c)
606723.622:0034:0035:trace:oss:AudioClient_GetBufferSize buffer size: 3840
606723.622:0034:0035:trace:dsound:DSOUND_ReopenDevice period 11 ms fraglen 2048
buflen 6144
606723.622:0034:0035:trace:dsound:DSOUND_PrimaryOpen (0x11e4d8)
606723.622:0034:0035:trace:heap:RtlAllocateHeap (0x110000,70000062,00001800):
returning 0x1fc1e8
606723.622:0034:0035:trace:dsound:DSOUND_PrimaryOpen buflen: 65536, fraglen: 0
606723.622:0034:0035:trace:oss:AudioClient_IsFormatSupported (0x1ecb38)->(0,
0x335f650, 0x335f64c)
...
606723.688:0034:003e:trace:dsound:DSOUND_mixthread (0x11e4d8)
606723.688:0034:003e:trace:dsound:DSOUND_PerformMix (0x11e4d8)
606723.688:0034:003e:trace:oss:AudioClient_GetCurrentPadding
(0x1ecb38)->(0x1448f6b8)
606723.688:0034:003e:trace:oss:AudioClient_GetCurrentPadding pad: 0
606723.688:0034:003e:warn:dsound:DSOUND_PerformMix Probable buffer underrun
606723.688:0034:003e:trace:oss:AudioRenderClient_GetBuffer (0x1ecb38)->(1536,
0x1448f6b0)
606723.690:0034:003e:trace:heap:RtlAllocateHeap (0x110000,70000062,00001810):
returning 0x141908b0
606723.690:0034:003e:trace:dsound:DSOUND_MixToPrimary (0,6144)
606723.690:0034:003e:trace:dsound:norm16 0x1fc1e8 - 0x141908b0 6144
606723.690:0034:003e:trace:oss:AudioRenderClient_ReleaseBuffer
(0x1ecb38)->(1536, 0)
606723.690:0034:003e:trace:oss:AudioRenderClient_ReleaseBuffer writen: 6144
606723.690:0034:003d:err:heap:HEAP_ValidateInUseArena Heap 0x110000: block
0x1fc1e8 tail overwritten at 0x1fd9e8 (byte 0/8 == 0x00)
Heap: 0x110000
...
Sub-heap 0x110014: base=0x110000 size=00110000 committed=00110000
Block Arena Stat Size Id
...
0x1f0118 00bedead pend 00000430
0x1f0550 00bedead pend 00002c18
0x1f3170 00bedead pend 00000430
0x1f35a8 00bedead pend 00008c30
0x1fc1e0 00455355 used 00001808
0x1fd9f0 00000000 pend 00000000
0x1fd9f8 00000000 pend 00000000
0x1fda00 00000000 pend 00000000
0x1fda08 00000000 pend 00000000
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https://bugs.winehq.org/show_bug.cgi?id=36354
Bug ID: 36354
Summary: valgrind shows a leak in ddraw/tests/dsurface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8690== 24 bytes in 1 blocks are definitely lost in loss record 250 of 943
==8690== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==8690== by 0x4A868D9: ddraw7_CreatePalette (ddraw.c:3385)
==8690== by 0x4A86D09: ddraw1_CreatePalette (ddraw.c:3458)
==8690== by 0x4DB8A62: PaletteTest (dsurface.c:2247)
==8690== by 0x4DC8FA4: func_dsurface (dsurface.c:3962)
==8690== by 0x4DDD6DC: run_test (test.h:584)
==8690== by 0x4DDDACB: main (test.h:654)
==8690==
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http://bugs.winehq.org/show_bug.cgi?id=28766
Bug #: 28766
Summary: DIB engine multiple invalid memory accesses
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In gdi32/tests, running "make bitmap.ok dib.ok font.ok pen.ok"
makes Valgrind go bonkers. Huw asked for a bug to track these,
and said one big bug would suffice.
I'll attach the initial log, and will do more valgrind runs on request.
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http://bugs.winehq.org/show_bug.cgi?id=26042
Summary: advapi32/crypt tests show two leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:360)
by LocalAlloc (heap.c:960)
by CryptGenKey (crypt.c:1433)
by test_incorrect_api_usage (crypt.c:241)
by func_crypt (crypt.c:1130)
by run_test (test.h:556)
by main (test.h:624)
...
996 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ???
by ???
by ???
by CryptGenKey (crypt.c:1441)
by test_incorrect_api_usage (crypt.c:241)
by func_crypt (crypt.c:1130)
by run_test (test.h:556)
by main (test.h:624)
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https://bugs.winehq.org/show_bug.cgi?id=36655
Bug ID: 36655
Summary: valgrind shows an unitialized variable in
mountmgr.sys/device.c (d3d9/tests/d3d9ex.c)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==6715== Thread 4:
==6715== Syscall param writev(vector[...]) points to uninitialised byte(s)
==6715== at 0x431A82C: writev (writev.c:54)
==6715== by 0x7BC7FE0B: send_request (server.c:213)
==6715== by 0x7BC7FF9D: wine_server_call (server.c:294)
==6715== by 0x5B66A38: put_message_in_queue (message.c:3141)
==6715== by 0x5B66DE9: send_inter_thread_message (message.c:3209)
==6715== by 0x5B670CA: send_message (message.c:3277)
==6715== by 0x5B67511: SendMessageTimeoutW (message.c:3414)
==6715== by 0x5B692FD: bcast_childwindow (message.c:4265)
==6715== by 0x5B9B07A: EnumDesktopWindows (win.c:3336)
==6715== by 0x5B6967E: bcast_desktop (message.c:4315)
==6715== by 0x5BA9587: EnumDesktopsW (winstation.c:454)
==6715== by 0x5B697DB: bcast_winsta (message.c:4329)
==6715== by 0x5BA8CFB: EnumWindowStationsW (winstation.c:238)
==6715== by 0x5B69B06: BroadcastSystemMessageExW (message.c:4398)
==6715== by 0x5B698F9: BroadcastSystemMessageW (message.c:4350)
==6715== by 0x5710683: send_notify (device.c:186)
==6715== by 0x571214A: add_dos_device (device.c:812)
==6715== by 0x570F70C: udisks2_add_device (dbus.c:479)
==6715== by 0x570F90D: udisks2_add_devices (dbus.c:517)
==6715== by 0x570FEC6: dbus_thread (dbus.c:717)
==6715== Address 0x599e5ce is on thread 1's stack
==6715== Uninitialised value was created by a stack allocation
==6715== at 0x571062B: send_notify (device.c:178)
==6715==
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https://bugs.winehq.org/show_bug.cgi?id=46323
Bug ID: 46323
Summary: Rally Trophy: Controller configuration cannot be
opened
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Rally-Trophy
.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: jettis(a)gmail.com
CC: leslie_alistair(a)hotmail.com
Regression SHA1: 56345c8757887431ada9f2347b43fc372d72872a
Distribution: ArchLinux
Created attachment 63062
--> https://bugs.winehq.org/attachment.cgi?id=63062
Rally trophy run with bug occurring
DirectInput controller configuration cannot be opened.
In game's main menu go to options -> controls -> configure controllers.
Controller configuration should open but the game just falls back to controls
menu instantly.
The regression is caused by a commit 56345c8757887431ada9f2347b43fc372d72872a.
Reverting the commit fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=36162
Bug ID: 36162
Summary: valgrind shows several leaks in
programs/cmd/tests/batch.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19001== 24 bytes in 2 blocks are definitely lost in loss record 77 of 302
==19001== at 0x7BC4C735: notify_alloc (heap.c:255)
==19001== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==19001== by 0x4B2544E: heap_alloc (wcmdmain.c:444)
==19001== by 0x4B1E203: WCMD_pushoperator (builtins.c:3615)
==19001== by 0x4B1F18F: WCMD_handleExpression (builtins.c:3932)
==19001== by 0x4B1F84D: WCMD_setshow_env (builtins.c:4098)
==19001== by 0x4B282D6: WCMD_execute (wcmdmain.c:1553)
==19001== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==19001== by 0x4B130E0: WCMD_batch (batch.c:95)
==19001== by 0x4B27185: WCMD_run_program (wcmdmain.c:1187)
==19001== by 0x4B28467: WCMD_execute (wcmdmain.c:1618)
==19001== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==19001== by 0x4B2ADC4: wmain (wcmdmain.c:2590)
==19001== by 0x4B2B328: __wine_spec_exe_wentry (exe_wentry.c:36)
==19001== by 0x7B864247: ??? (process.c:1045)
==19001== by 0x7B864394: start_process (process.c:1097)
==19001== by 0x7BC87087: ??? (signal_i386.c:2571)
==19001== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==19001== by 0x7BC87065: ??? (signal_i386.c:2571)
==19001== by 0x7BC5A1C0: start_process (loader.c:2840)
==19001==
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http://bugs.winehq.org/show_bug.cgi?id=26070
Summary: user32/class tests show some valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Invalid read of size 2
at RtlImageNtHeader (loader.c:2508)
by RtlImageDirectoryEntryToData (loader.c:2684)
by find_entry (resource.c:189)
by LdrFindResource_U (resource.c:303)
by find_resourceW (resource.c:139)
by FindResourceExW (resource.c:183)
by FindResourceW (resource.c:192)
by LoadMenuW (menu.c:4359)
by WIN_CreateWindowEx (win.c:1372)
by CreateWindowExA (win.c:1550)
by check_instance_ (class.c:266)
by test_instances (class.c:441)
by func_class (class.c:995)
by run_test (test.h:556)
by main (test.h:624)
Address 0x12345678 is not stack'd, malloc'd or (recently) free'd
...
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DIALOG_get_info (defdlg.c:335)
by DIALOG_CreateIndirect (dialog.c:669)
by CreateDialogIndirectParamAorW (dialog.c:755)
by CreateDialogIndirectParamA (dialog.c:764)
by CreateDialogParamA (dialog.c:729)
by CreateDialogParamTest (class.c:878)
by func_class (class.c:990)
by run_test (test.h:556)
by main (test.h:624)
...
42,420 bytes in 21 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by get_tls_data (test.h:240)
by winetest_set_location (test.h:275)
by check_instance_ (class.c:263)
by thread_proc (class.c:292)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
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https://bugs.winehq.org/show_bug.cgi?id=36328
Bug ID: 36328
Summary: valgrind shows a leak in rsaenh/tests/rsaenh.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==16347== 88,188 (416 direct, 87,772 indirect) bytes in 7 blocks are definitely
lost in loss record 2,195 of 2,200
==16347== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==16347== by 0x4ED03DAB: ??? (in /usr/lib/libfreetype.so.6.10.2)
==16347== by 0x4ED08C5A: ft_mem_qalloc (in /usr/lib/libfreetype.so.6.10.2)
==16347== by 0x4ED08CCE: ft_mem_alloc (in /usr/lib/libfreetype.so.6.10.2)
==16347== by 0x4ED0DF8E: FT_Add_Module (in /usr/lib/libfreetype.so.6.10.2)
==16347== by 0x4ED040FE: FT_Add_Default_Modules (in
/usr/lib/libfreetype.so.6.10.2)
==16347== by 0x4ED04169: FT_Init_FreeType (in
/usr/lib/libfreetype.so.6.10.2)
==16347== by 0x6296169: ???
==16347== by 0x6298F85: ???
==16347== by 0x62B4A52: ???
==16347== by 0x7BC53B24: ??? (in
/home/austin/wine-valgrind-known/dlls/ntdll/ntdll.dll.so)
==16347== by 0x7BC5644E: MODULE_InitDLL (loader.c:1068)
==16347== by 0x7BC56AE7: process_attach (loader.c:1157)
==16347== by 0x7BC56AB9: process_attach (loader.c:1149)
==16347== by 0x7BC56AB9: process_attach (loader.c:1149)
==16347== by 0x7BC56AB9: process_attach (loader.c:1149)
==16347== by 0x7BC596E6: LdrLoadDll (loader.c:2129)
==16347== by 0x7B8581FE: load_library (module.c:933)
==16347== by 0x7B8582C9: LoadLibraryExW (module.c:990)
==16347== by 0x7B8584AC: LoadLibraryW (module.c:1032)
==16347==
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https://bugs.winehq.org/show_bug.cgi?id=36356
Bug ID: 36356
Summary: valgrind shows a possible leak in
dinput/tests/device.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9098== 28 bytes in 1 blocks are possibly lost in loss record 230 of 825
==9098== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9098== by 0x5981BB8: apartment_getclassobject (compobj.c:526)
==9098== by 0x5984FC6: get_inproc_class_object (compobj.c:2894)
==9098== by 0x5987D2F: CoGetClassObject (compobj.c:3032)
==9098== by 0x59884B7: CoCreateInstance (compobj.c:3197)
==9098== by 0x4A56A80: func_device (device.c:216)
==9098== by 0x4A5E18C: run_test (test.h:584)
==9098== by 0x4A5E57B: main (test.h:654)
==9098==
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https://bugs.winehq.org/show_bug.cgi?id=44443
Bug ID: 44443
Summary: jet40 crashes with wine-2.6 & wine-3.0 and not before
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msd+bugs.winehq.org(a)msd.im
Distribution: ---
Hello,
I think there is a regression in wine-2.6.0.
The following code is working from wine-1.6 to wine-2.5 and _NOT_ working with
wine-2.6 and later.
```
Dim DBADO As ADODB.Connection
MsgBox "Create new ADODB Object..."
Set DBADO = New ADODB.Connection
MsgBox "ADODB Object created ! Opening Jet DB"
DBADO.Open "Provider=Microsoft.Jet.OLEDB.4.0; Data Source=" & App.Path &
"\test.mdb" ' <<<<< Error 429
MsgBox "Connexion open. Status :" & DBADO.State
```
1. Do you know what happens ?
2. What can I do to help you ?
Regards,
Guillaume
Installed packages inside the wine directory : vb6run mdac28 jet40
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https://bugs.winehq.org/show_bug.cgi?id=36290
Bug ID: 36290
Summary: valgrind shows a leak in mscms/tests/profile.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==17956== 19,636 (192 direct, 19,444 indirect) bytes in 1 blocks are definitely
lost in loss record 225 of 225
==17956== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==17956== by 0x4ED03DAB: ??? (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED08C5A: ft_mem_qalloc (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED08CCE: ft_mem_alloc (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED09CCB: FT_New_Library (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED04142: FT_Init_FreeType (in
/usr/lib/libfreetype.so.6.10.2)
==17956== by 0x550C7F0: ???
==17956== by 0x550D39B: ???
==17956== by 0x551B635: ???
==17956== by 0x553A646: ???
==17956== by 0x7BC52FC0: ??? (loader.c:138)
==17956== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==17956== by 0x7BC5597C: process_attach (loader.c:1157)
==17956== by 0x7BC5592C: process_attach (loader.c:1149)
==17956== by 0x7BC5592C: process_attach (loader.c:1149)
==17956== by 0x7BC5592C: process_attach (loader.c:1149)
==17956== by 0x7BC585E2: LdrLoadDll (loader.c:2129)
==17956== by 0x7B85A79A: load_library (module.c:933)
==17956== by 0x7B85A908: LoadLibraryExW (module.c:990)
==17956== by 0x7B85A869: LoadLibraryExA (module.c:970)
==17956==
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http://bugs.winehq.org/show_bug.cgi?id=29975
Bug #: 29975
Summary: Ankh: fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Somewhere between wine-1.3.24 and wine-1.4rc2, Ankh1 regressed to the point of
being unable to start:
- on Ubuntu Intrepid with Intel graphics, no logo is displayed, the menu
flickers heavily but text (start game/exit etc.) is missing.
- on MacOS X 10.5.8 with NVidia graphics, it aborts with a runtime exception
requester.
When the screen flickering starts, one OUT_OF_MEMORY is displayed every few
seconds.
err:d3d:context_bind_texture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBindTexture @ context.c / 1938
Much earlier messages are:
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x1c0): unexpected
iPixelFormat(3104) vs nFormats(46), returns FALSE
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x1c0): unexpected
iPixelFormat(1296236546) vs nFormats(46), returns FALSE
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x1c0): unexpected
iPixelFormat(13158564) vs nFormats(46), returns FALSE
[and many other iPixelFormats]
This does not happen (at least with Intel gfx) when using the default
Plugin=RenderSystem_Direct3D9
in bin/release/plugins.cfg. However
Plugin=RenderSystem_GL
is still needed because of the black screen bug #21351.
In bug #21351, comment #8, Henri Verbeet notes that the (demo's?) menu works
for him (NVidia?). Henri, did you you use Direct3D9?
I'd be grateful if somebody could reproduce this and perform regression testing
on a fast machine.
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https://bugs.winehq.org/show_bug.cgi?id=36316
Bug ID: 36316
Summary: valgrind shows a possible leak in
quartz/tests/avisplitter.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32461== 32 bytes in 1 blocks are possibly lost in loss record 197 of 561
==32461== at 0x7BC4C735: notify_alloc (heap.c:255)
==32461== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==32461== by 0x7BC39AE9: RtlInitializeCriticalSectionEx (critsection.c:326)
==32461== by 0x7B876B51: InitializeCriticalSectionEx (sync.c:356)
==32461== by 0x7B876AD0: InitializeCriticalSection (sync.c:313)
==32461== by 0x605E935: ???
==32461== by 0x5FFBAC3: ???
==32461== by 0x5FCFC00: ???
==32461== by 0x5FF4AC0: ???
==32461== by 0x5017E26: CoCreateInstance (unknwn.h:226)
==32461== by 0x494548B: create_avisplitter (avisplitter.c:64)
==32461== by 0x494733E: func_avisplitter (avisplitter.c:457)
==32461== by 0x49557E4: run_test (test.h:584)
==32461== by 0x4955BD3: main (test.h:654)
==32461==
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https://bugs.winehq.org/show_bug.cgi?id=39279
Bug ID: 39279
Summary: valgrind shows uninitialized memory in
winmm/tests/mcicda.c
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M winmm.dll -p winmm_test.exe.so
mcicda && touch mcicda.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
mcicda.c:174: Tests skipped: No CD-ROM in drive.
==21071== Syscall param ioctl(arg) contains uninitialised byte(s)
==21071== at 0x455603C9: ioctl (in /usr/lib/libc-2.21.so)
==21071== by 0x7BC36D16: CDROM_StopAudio (cdrom.c:1362)
==21071== by 0x7BC38E8C: CDROM_DeviceIoControl (cdrom.c:3024)
==21071== by 0x7BC469AD: NtDeviceIoControlFile (file.c:1614)
==21071== by 0x7B841301: DeviceIoControl (file.c:2658)
==21071== by 0x5B7C3E8: MCICDA_Stop (mcicda.c:1087)
==21071== by 0x5B79D76: MCICDA_Close (mcicda.c:505)
==21071== by 0x5B7CF3B: MCICDA_DriverProc (mcicda.c:1310)
==21071== by 0x48D58FF: DRIVER_SendMessage (driver.c:136)
==21071== by 0x48D5A04: SendDriverMessage (driver.c:156)
==21071== by 0x48DBDD0: MCI_SendCommandFrom32 (mci.c:894)
==21071== by 0x48DE8BA: MCI_Close (mci.c:1875)
==21071== by 0x48DF591: MCI_SendCommand (mci.c:2099)
==21071== by 0x48DFD6E: mciSendCommandW (mci.c:2295)
==21071== by 0x48DFED4: mciSendCommandA (mci.c:2318)
==21071== by 0x476663F: test_openclose (mcicda.c:577)
==21071== by 0x47667B6: func_mcicda (mcicda.c:604)
==21071== by 0x477E3B5: run_test (test.h:584)
==21071== by 0x477E7FD: main (test.h:666)
==21071== Uninitialised value was created by a stack allocation
==21071== at 0x7BC36D08: CDROM_StopAudio (cdrom.c:1362)
==21071==
Note this also exposes a valgrind bug:
==21071== Warning: noted but unhandled ioctl 0x5307 with no size/direction
hints.
==21071== This could cause spurious value errors to appear.
==21071== See README_MISSING_SYSCALL_OR_IOCTL for guidance on writing a
proper wrapper.
That's https://bugs.kde.org/show_bug.cgi?id=352767
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https://bugs.winehq.org/show_bug.cgi?id=38324
Bug ID: 38324
Summary: Dead or Alive 5 Last Round and Ridge Racer Unbounded
models/geometry problems
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadowflash(a)gmail.com
Distribution: Ubuntu
Both games start (DoA5LR requires wmp9 and native quartz) but have problems
with 3D models:
In Ridge Racer Unbounded you see spiky polygon mess instead of cars when you
enter the race.
In DoA5LR you see only some parts of character costume at character select and
in the game, rest of the model is invisible.
Both games run with Wine 1.7.10 without any graphical glitches. I had no time
yet to test every version between 1.7.10 and 1.7.24 to find exactly where that
regression happened but problem is still here in the latest version.
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https://bugs.winehq.org/show_bug.cgi?id=46335
Bug ID: 46335
Summary: public key not available
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.pochard(a)free.fr
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 63079
--> https://bugs.winehq.org/attachment.cgi?id=63079
message from mint-update specidying a "missing pblic key"
Problem during mint-update, see attached message (in french)
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https://bugs.winehq.org/show_bug.cgi?id=44835
Bug ID: 44835
Summary: Can't install using winehq repositories on Trisquel
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: gnarlin(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I recently decided to try and switch to Trisquel, but I still want to run one
proprietary game via wine which doesn't work on the old wine package which is
in the Trisquel 8 repos so I attempted to use the winehq devel repo but I
couldn't install it. Can you add support for Trisquel in the winehq repos
please?
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https://bugs.winehq.org/show_bug.cgi?id=7287
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Staged patchset| |https://github.com/wine-sta
| |ging/wine-staging/tree/mast
| |er/patches/user32-minimized
| |_windows
Status|NEW |STAGED
--- Comment #24 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Zebediah Figura from comment #22)
> A proper fix would probably implement the minimized titlebars that Windows
> itself later switched to.
This is staged now,
https://github.com/wine-staging/wine-staging/tree/master/patches/user32-min….
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https://bugs.winehq.org/show_bug.cgi?id=46226
Bug ID: 46226
Summary: [IDEA] Split wine in multiple libraries for use in
container formats
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: okgomdjgbmoij(a)gmail.com
Distribution: ---
Now container formats( appimage, flatpack, snap) are all hyped up. A reason for
this is probably available bandwidth.
A windows developer could decide to make a container package for his app. But
right now, it's inconvenient, as he must put in everything from wine, including
the kitchen sink. If they were official wine libs, packagers would have an
easier time packaging windows programs, since they would include what's
actually needed. Also, they could pick libs of different versions, depending
what's more compatible for their app. Instead of been forced to use one giant
package. Since normal users could find the best lib combinations by trial and
error, for a particular app, it would make it easier for the devs to simply use
what users have found.Right now, inconvenient hacky ways with strace and sed -e
are used.
I'm imagining that for the distro, you'll have a wine meta package, that
depends on certain wine libs, and been able to install many versions of the
same lib. The user can always install an other meta package, or a custom one.
For example wine-starcraft or wine-photoshop as opposed to wine-generic. So you
run starcraft with that wine, and it automatically uses the correct libs. Or
fine tune the libs used in wineconfig of a certain bottle. Packagers could fine
tune the installation for a container package that never brakes, with just a
simple apt command in their chroot, not with hacks and binary edits.
That would be a more convenient solution then what lutrix/playonlinux is
currently doing. Even they, they try to pick the best wine version, they don't
pick and chose individual components between different versions of wine. If
wine X has functional component x and wine Y has functional component y,
currently the application will simply be broken and have an additional garbage
app in the database. Steam/proton might be interested in something like this.
Also it will be more convenient for Proton/ReactOS or who ever wants to fork
parts of wine for their own little niche reason, since they could still
directly use upstream libs.
For testing, this will also be more convenient. You have something that half
works, you change one lib at a time to see if it works better...
To make the process as easy as possible. The libs should mirror the libs in
windows, so that to minimize resistance from windows developers.
(Yep, yet an other stupid idea...)
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https://bugs.winehq.org/show_bug.cgi?id=40842
Bug ID: 40842
Summary: libpng12-0 is as dependency missing
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
With Wine 1.9.12 on starting Guild Wars 2 I'm noticing that the launcher is in
its first state black and showing only the initialization/downloading text and
if I'm looking into the console I'm getting spammed with the line
"err:wincodecs:PngDecoder_CreateInstance Failed reading PNG because unable to
find libpng12.so.0". Installing libpng12-0 solves the issue so maybe it should
be a dependency.
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https://bugs.winehq.org/show_bug.cgi?id=39884
Bug ID: 39884
Summary: .exe files no longer run directly when using the new
wine-builds PPA packages (linux binfmts not installed)
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)ixio.org
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
For years, and until very recently, winehq.org recommended packages from the
ubuntu-wine PPA for Ubuntu users. Those packages install linux binfmts
support, which allows .exe files to be run directly instead of having to run
"wine programname.exe". This is not merely a convenience; it is also helpful
for security because it allows each Windows program to be run with different
AppArmor profile.
After switching to the packages from the new official wine-builds PPA, this
functionality is gone. Please bring it back!
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https://bugs.winehq.org/show_bug.cgi?id=45877
Bug ID: 45877
Summary: Unable to upgrade wine-stable-i386:i386 package in
Unbuntu 16.04 due to file not found error
(notepad.exe.dpkg-new)
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manasvi.gupta6(a)gmail.com
Distribution: ---
Created attachment 62383
--> https://bugs.winehq.org/attachment.cgi?id=62383
wine-stable-i386 upgrade logs (indicating error)
Hello,
OS -> Ubuntu 16.04
Installed Wine -> wine-stable-i386 (3.0.2~xenial)
Issue -> upgrade fails (i.e. broken dpkg) with error "unable to open
'/opt/wine-stable/lib/wine/fakedlls/notepad.exe.dpkg-new': No such file or
directory".
"
Preparing to unpack .../wine-stable-i386_3.0.3~xenial_i386.deb ...
Unpacking wine-stable-i386:i386 (3.0.3~xenial) over (3.0.2~xenial) ...
dpkg: error processing archive
/var/cache/apt/archives/wine-stable-i386_3.0.3~xenial_i386.deb (--unpack):
unable to open '/opt/wine-stable/lib/wine/fakedlls/notepad.exe.dpkg-new': No
such file or directory
"
Upgrade logs are attached.
Any suggestions on how to resolve this issue?
Thanks
Manasvi
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https://bugs.winehq.org/show_bug.cgi?id=44599
Bug ID: 44599
Summary: visual basic program can't open jpeg files - wine
aborts with jpeg not compile in
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gcos7(a)yahoo.com
Distribution: ---
I have a program I wrote in Visual Basic Express 2008 on a Windows 10 PC. It
works fine on Windows 10 so I thought I'd try it under wine on an old laptop I
also have. It starts up fine, finds and loads png and gif images. The user
selects a jpeg image and when the program tries to open it the program dies and
winedbg shows the following error:
[code]002a:err:wincodecs:JpegDecoder_CreateInstance Trying to load JPEG
picture, but JPEG support is not compiled in.
Process of pid=0029 has terminated[/code]
I have tried this with the released version of wine 3.0 and tried the newest
development release and they both fail like this.
On the wine forum I was told to report this as a bug.
I am very much a novice at this.
The Visual Basic program is using things for which net3.5 is required so I
installed that before I started.
Any help would be greatly appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=46326
Bug ID: 46326
Summary: The software is not working.
Product: Wine
Version: 3.0.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssserkkk(a)yahoo.com
Distribution: ---
The software is not working. The program's link :
http://f.eba.gov.tr/kurmay-yayinlari/src/5-Practice-Book.exe.zip
For other similar programs;
http://www.eba.gov.tr/eicerik/kurmay-yayinlari
I tried it on wine3.0.4 and wine4.0 rc2.
Konsole outputs;
serkan@debian-pc:~/Downloads/5-Practice-Book.exe$ wine "More&More 5 Practice
Book.exe"
0081:fixme:shell:SHAutoComplete stub
0081:fixme:exec:SHELL_execute flags ignored: 0x00000180
serkan@debian-pc:~/Downloads/5-Practice-Book.exe$
0086:fixme:sync:SetWaitableTimerEx (0xb4, 0x1b8fe14, 0, (nil), (nil), (nil),
500) semi-stub
0083:fixme:nls:get_dummy_preferred_ui_language (0x8 0x33e270 (nil) 0x33e274)
returning a dummy value (current locale)
0083:fixme:nls:get_dummy_preferred_ui_language (0x8 0x33e270 0x4bd218 0x33e274)
returning a dummy value (current locale)
0083:fixme:lsa:LsaGetLogonSessionData 0x33ec28 0x33ec38 stub
0083:fixme:pulse:AudioSessionControl_RegisterAudioSessionNotification
(0x49cad0)->(0x4c3d70) - stub
0083:fixme:pulse:AudioSessionControl_UnregisterAudioSessionNotification
(0x49cad0)->(0x4c3d70) - stub
0083:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status
0x2733
0083:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status
0x2733
System:
Debian 9 amd64, KDE, the multiarch is active
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https://bugs.winehq.org/show_bug.cgi?id=46331
Bug ID: 46331
Summary: Error loading game eve online
Product: Wine-staging
Version: 3.0.4
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: perseo.f.2012(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 63073
--> https://bugs.winehq.org/attachment.cgi?id=63073
There is a problem installing the eve online game
There is a problem installing the eve online game, it produces an error message
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https://bugs.winehq.org/show_bug.cgi?id=46324
Bug ID: 46324
Summary: On the Ubuntu installation page, the gpg key listed is
incorrect
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bo(a)vircio.com
Distribution: ---
https://wiki.winehq.org/Ubuntu
The release key is out of date, so the following:
wget -nc https://dl.winehq.org/wine-builds/Release.key
sudo apt-key add Release.key
should be changed to:
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
but it would be even better to add the key like this...
wget -q https://dl.winehq.org/wine-builds/winehq.key -O- | sudo apt-key add -
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https://bugs.winehq.org/show_bug.cgi?id=43100
Bug ID: 43100
Summary: Release key overwrite
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I got the following error message from my package manager Synaptic:
"W: GPG-Fehler: https://dl.winehq.org/wine-builds/ubuntu xenial InRelease: Die
folgenden Signaturen konnten nicht überprüft werden, weil ihr öffentlicher
Schlüssel nicht verfügbar ist: NO_PUBKEY 818A435C5FCBF54A
W: The repository 'https://dl.winehq.org/wine-builds/ubuntu xenial InRelease'
is not signed."
I followed the instructions from the wine manual, however
wget https://dl.winehq.org/wine-builds/Release.key
saved as Release.key.3 as the file was preexisting.
According to the wget manual:
"When running Wget without ‘-N’, ‘-nc’, ‘-r’, or ‘-p’, downloading the same
file in the same directory will result in the original copy of file being
preserved and the second copy being named ‘file.1’. If that file is downloaded
yet again, the third copy will be named ‘file.2’, and so on. "
I recommend to change the phrase in the documentation
https://wiki.winehq.org/Ubuntu
to:
wget -nc https://dl.winehq.org/wine-builds/Release.key
or rename the Release.key file as 818A435C5FCBF54A.key so there won't be any
overlap with other release keys you previously downloaded. Furthermore it makes
sense to delete the downloaded key after adding it successfully.
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https://bugs.winehq.org/show_bug.cgi?id=44385
Bug ID: 44385
Summary: opencl.dll not included in Ubuntu package
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emblemparade(a)gmail.com
Distribution: ---
The latest winehq-stable version "3.0.0~artful" does not support OpenCL. I get
errors such as the following:
0009:err:module:import_dll Library OpenCL.dll
Downgrading to version "2.0.4~artful" fixes this problem.
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https://bugs.winehq.org/show_bug.cgi?id=39782
Bug ID: 39782
Summary: Provide source entry for debian to allow self-build.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temnota.am(a)gmail.com
Distribution: ---
Please provide source files for debian to allow self-build.
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https://bugs.winehq.org/show_bug.cgi?id=46062
Bug ID: 46062
Summary: Please provide packages for Ubuntu 18.10 Cosmic
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: ruediix(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Ubuntu 18.10 was released a bit ago, and a few packages have gone by without
listing in the winehq repository.
This is currently blocking my ability to upgrade to 18.10.
I'm sure it's just a matter of time until it's done, but I figured I'd make a
bug rep in case it got forgotten.
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http://bugs.winehq.org/show_bug.cgi?id=11521
Summary: SimRubik's 2 z-order problem
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.pcwelt.de/cgi-
bin/download/download.pl?fileid=4772
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=10688)
--> (http://bugs.winehq.org/attachment.cgi?id=10688)
The program window after moving another window across it
The program windows draws fine on startup, but pressing any button will "hide"
all the buttons, also if the cube is turned with the mouse. When another window
is moved over the program window the buttons are redrawn but the cube
disapears.
(System is debian etch running kde with the nvidia x driver)
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https://bugs.winehq.org/show_bug.cgi?id=4291
--- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug is still there in current wine(4.0-rc2)
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https://bugs.winehq.org/show_bug.cgi?id=42640
Bug ID: 42640
Summary: Install of winehq-staging (2.3.0~ubuntu16.04.1) fails
because of unmet dependencies
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: depaoli.renzo(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Installation sequence as described on
https://wiki.winehq.org/Ubuntu "Installing WineHQ packages".
Note: No other version of Wine was installed earlier.
sudo apt-get install --install-recommends winehq-staging
results in error message
>> The following packages have unmet dependencies.
>> winehq-staging : Depends: wine-staging (= 2.3.0~ubuntu16.04.1)
>> E: Unable to correct problems, you have held broken packages.
System Details:
Kubuntu 16.04
KDE Plasma 5.5.5
QT Version 5.5.1
Kernal Version 4.4.0-66-generic
OS Type 64bit
Processors 6x AMD Phenom II X6 1055T
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https://bugs.winehq.org/show_bug.cgi?id=46241
Bug ID: 46241
Summary: Champion of Regnum crash after character selection
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Distribution: ---
Hello,
The game crash, not always but very often like 1/3 try, after character
selection when comming back from game.
To reproduce:
Start the game, take your chararcter, play 2 minutes, go back to character
selection, enter again the game... repeat between 2 and 5 times and you crash
when the game load.
It's with winxp setup in winecfg, with win7 or win10 it crash way less but the
game has huge fps drop if something above winXP is selected. WinXP setup is
very smooth in game and good fps with wine 2.x (wine 3.x has too many fps drop
in any setup).
Tha game and wine is in 64 bits on macos
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=44722
Bug ID: 44722
Summary: Wine 3.3 is compiled without sdl und udev, limiting
gamepad support
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Xbox360 controllers won't work for some games if wine was compiled without sdl
and udev.
See https://bugs.winehq.org/show_bug.cgi?id=44652 for the original bug report.
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https://bugs.winehq.org/show_bug.cgi?id=38899
Bug ID: 38899
Summary: Stuck at wine-1.7.44
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keghn(a)netscape.net
Distribution: ---
"sudo apt-get install wine1.7", installs wine 1.7.44 when 1.7.46 is current.
ppa is installed and has never updated to the current installation to
to later version. Wine-1.7.44 will not run my game of command and conquer 3.
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https://bugs.winehq.org/show_bug.cgi?id=46306
Bug ID: 46306
Summary: Failed to fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/bionic/
main/binary-i386/Packages.xz
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: mrturcot(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Hello, Im getting an error updating winehq repos on linux mint 19 Bionic
Err:14 https://dl.winehq.org/wine-builds/ubuntu bionic/main i386 Packages
File has unexpected size (17932 != 18476). Mirror sync in progress? [IP:
151.101.54.217 443]
Hashes of expected file:
- Filesize:18476 [weak]
- SHA256:c85bc397ea8d2e0a96f01f80c024ba7d0c815a4e5dbba0647e3599fd927a90f0
- SHA1:9d593363f04e761cdbcae0c3c3c38063c9e2b375 [weak]
- MD5Sum:bbca5eed9429103794da41cd276be4e7 [weak]
Release file created at: Sun, 16 Dec 2018 21:22:49 +0000
E: Failed to fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/bionic/main/binary-i386/Pack…
File has unexpected size (17932 != 18476). Mirror sync in progress? [IP:
151.101.54.217 443]
Hashes of expected file:
- Filesize:18476 [weak]
- SHA256:c85bc397ea8d2e0a96f01f80c024ba7d0c815a4e5dbba0647e3599fd927a90f0
- SHA1:9d593363f04e761cdbcae0c3c3c38063c9e2b375 [weak]
- MD5Sum:bbca5eed9429103794da41cd276be4e7 [weak]
Release file created at: Sun, 16 Dec 2018 21:22:49 +0000
Please investigate, I am not able to install after "sudo apt update"
Best Regards
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https://bugs.winehq.org/show_bug.cgi?id=43080
Bug ID: 43080
Summary: When installing WineHQ vie apt, apt started
uninstalling every package present on my system.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: willemschipper2(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
When installing WineHQ:
#apt install winehq-devel
Apt started uninstalling every package present on my system. I was too late to
stop it, the desktop manager and keyboard manager were already uninstalled.
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https://bugs.winehq.org/show_bug.cgi?id=45958
Bug ID: 45958
Summary: The winbind package is necessary to create a Wine
prefix but it is not included as a dependency.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
When creating a new Wine prefix with:
$ WINEARCH=win32 WINEPREFIX=~/.test1 winecfg
Terminal output always shows an error as follows (1 line only):
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
The package winbind needs to be installed with the Wine installation.
System:
Kubuntu 18.04.01 (x64)
Wine version 3.17
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https://bugs.winehq.org/show_bug.cgi?id=697
Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|WONTFIX |---
--- Comment #13 from Dmitry Timoshkov <dmitry(a)baikal.ru> ---
(In reply to François Gouget from comment #12)
> As far as I know this bug is still present. However I think that nowadays
> nobody uses Postscript fonts so I'm marking this bug as wontfix.
There are a lot of high quality Type1 fonts, and FreeType these days has
very good rendering of them thanks to Adobe contributions and this year
GSoC work. I'd argue that there is no reason Wine shouldn't add support
for them.
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https://bugs.winehq.org/show_bug.cgi?id=46322
Bug ID: 46322
Summary: ROS can't open
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: milicasmiljanic123(a)gmail.com
Distribution: ---
Created attachment 63057
--> https://bugs.winehq.org/attachment.cgi?id=63057
Can't open ROS game in Linux
I installed ROS in Linux Mint with PlayOnLinux but when i open game it show
this.
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François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WONTFIX
--- Comment #12 from François Gouget <fgouget(a)codeweavers.com> ---
As far as I know this bug is still present. However I think that nowadays
nobody uses Postscript fonts so I'm marking this bug as wontfix.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with current wine(4.0-rc2)?
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https://bugs.winehq.org/show_bug.cgi?id=9127
pattietreutel <katyaberezyaka(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |katyaberezyaka(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=43067
Bug ID: 43067
Summary: Grand Theft Auto: Vice City (Steam) doesn't launch
(Unhandled Exception)
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58239
--> https://bugs.winehq.org/attachment.cgi?id=58239
Backtrace when launching from Steam
Hello everyone,
I tried GTA: Vice City today but couldn't get it to run with latest wine 2.8.
The game opens a window with an Unhandled Exception error message inside. I
managed to get a backtrace which might be related to bug 40231.
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pattietreutel <katyaberezyaka(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |katyaberezyaka(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=35037
Bug #: 35037
Summary: Naruto Shippuden Ultimate Ninja Storm 3 Full Burst
sound sizzles
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46705
--> http://bugs.winehq.org/attachment.cgi?id=46705
wine log
Hello,
Naruto Shippuden Ultimate Ninja Storm 3 Full Burst sound menu and interface
sizzle.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=36346
Bug ID: 36346
Summary: valgrind shows a few leaks in d3d10core/tests/device.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32708== 4,096 bytes in 1 blocks are definitely lost in loss record 842 of 897
==32708== at 0x6F756F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==32708== by 0x6F71378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==32708== by 0x6B830C9: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6BB4710: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6B439B4: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6469B9B: ??? (in /usr/lib/libGL.so.1.2.0)
==32708== by 0x64392F4: ??? (in /usr/lib/libGL.so.1.2.0)
==32708== by 0x60A0DF2: create_glxcontext.isra.0 (opengl.c:1254)
==32708== by 0x60A1127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==32708== by 0x5432C29: wglCreateContextAttribsARB (wgl.c:268)
==32708== by 0x4FA3F13: wined3d_adapter_init.constprop.18 (directx.c:300)
==32708== by 0x4FAAD78: wined3d_init (directx.c:5272)
==32708== by 0x5030926: wined3d_create (wined3d_main.c:105)
==32708== by 0x4F25F50: dxgi_factory_create (factory.c:332)
==32708== by 0x4F24689: CreateDXGIFactory (dxgi_main.c:80)
==32708== by 0x4A9634F: D3D10CreateDevice (d3d10_main.c:63)
==32708== by 0x4A54D57: create_device (device.c:36)
==32708== by 0x4A54DBB: test_create_texture2d (device.c:53)
==32708== by 0x4A5559B: func_device (device.c:885)
==32708== by 0x4A5930C: run_test (test.h:584)
==32708==
==32708== 12,068 bytes in 1 blocks are possibly lost in loss record 868 of 897
==32708== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==32708== by 0x5030901: wined3d_create (wined3d_main.c:95)
==32708== by 0x4F25F50: dxgi_factory_create (factory.c:332)
==32708== by 0x4F24689: CreateDXGIFactory (dxgi_main.c:80)
==32708== by 0x4A9634F: D3D10CreateDevice (d3d10_main.c:63)
==32708== by 0x4A54D15: create_device (device.c:34)
==32708== by 0x4A58400: func_device (device.c:613)
==32708== by 0x4A5930C: run_test (test.h:584)
==32708== by 0x4A596FA: main (test.h:654)
==32708==
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https://bugs.winehq.org/show_bug.cgi?id=36320
Bug ID: 36320
Summary: valgrind shows several possible leaks in
opengl/tests/opengl.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12640== 56 bytes in 1 blocks are possibly lost in loss record 688 of 2,358
==12640== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==12640== by 0x82CFAFB: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x811B5D5: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x8120100: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x8092E3F: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x806BB65: OSMesaCreateContextExt (in
/usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x51EB28E: dibdrv_wglCreateContext (opengl.c:201)
==12640== by 0x4F20039: wglCreateContext (wgl.c:383)
==12640== by 0x4D4578F: test_bitmap_rendering (opengl.c:626)
==12640== by 0x4D4743C: func_opengl (opengl.c:1664)
==12640== by 0x4D4BEB4: run_test (test.h:584)
==12640== by 0x4D4C2A2: main (test.h:654)
==12640==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=43371
Bug ID: 43371
Summary: valgrind shows a definite leak in
dlls/d3drm/tests/d3drm.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==8686== 28 bytes in 1 blocks are definitely lost in loss record 1,029 of 2,577
==8686== at 0x7BC51061: notify_alloc (heap.c:254)
==8686== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==8686== by 0x4B7B77A: Direct3DRMCreate (d3drm.c:2311)
==8686== by 0x4A4366A: test_create_texture_from_surface (d3drm.c:6620)
==8686== by 0x4A47EFB: func_d3drm (d3drm.c:7341)
==8686== by 0x4A4AD93: run_test (test.h:603)
==8686== by 0x4A4B1F2: main (test.h:687)
==8686==
==8686== 672 bytes in 24 blocks are definitely lost in loss record 2,399 of
2,577
==8686== at 0x7BC51061: notify_alloc (heap.c:254)
==8686== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==8686== by 0x4B7B77A: Direct3DRMCreate (d3drm.c:2311)
==8686== by 0x4A20977: test_destroy_callback (d3drm.c:1418)
==8686== by 0x4A21934: test_object (d3drm.c:1600)
==8686== by 0x4A47E7E: func_d3drm (d3drm.c:7316)
==8686== by 0x4A4AD93: run_test (test.h:603)
==8686== by 0x4A4B1F2: main (test.h:687)
==8686==
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http://bugs.winehq.org/show_bug.cgi?id=19508
Summary: Cosmology of Kyoto crashes.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
Created an attachment (id=22696)
--> (http://bugs.winehq.org/attachment.cgi?id=22696)
Backtrace of Wine attempting to launch the game executable.
Ok, this one is of no major importance I guess. I just got nostalgic and
wanted to play Cosmology of Kyoto again. Anyway, upon trying to launch the
program I get a nice crash log, and no joy.
This one is an app made with Macromedia tools. I figured I'd go ahead an
introduce a bug for this one since none exist (surprising). The backtrace is
attached below. Cheers.
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https://bugs.winehq.org/show_bug.cgi?id=5941
--- Comment #28 from Austin English <austinenglish(a)gmail.com> ---
(In reply to Rubystar from comment #19)
> Created attachment 25921 [details]
> Resize test
>
> compile
> wineg++ resize-test.cpp -o resize-test -mwindows
> and try to resize window.
This still fails for me in 4.0-rc2 with XFCE.
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https://bugs.winehq.org/show_bug.cgi?id=46207
Bug ID: 46207
Summary: shaders broken in EVE Online
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: n.andrew.walsh(a)gmail.com
Distribution: ---
Created attachment 62889
--> https://bugs.winehq.org/attachment.cgi?id=62889
A combat site in EVE, which is surrounded by a giant black cube because of
broken shaders
Setting shaders to "high" quality in the graphics menu causes some shader
elements in EVE Online to render incorrectly. Notably in the new Abyssal sites,
as well as stars, around certain stargates, stations, and in certain anomaly
sites.
Józef Kucia submitted changes to the shaders in 3.16 and 3.17, which was around
when I started having the problem. I'm not sure if it's a regression, or just
work that still needs to be done. I've attached a screenshot to show what it
looks like: rather than a haze or gas-cloud effect, the whole site is
surrounded by a giant black cube. When inside this cube, visibility is poor,
most assets are invisible, and it's difficult to play.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=21351
Summary: Ankh: black screen since amid intro animation (autogen
mipmap)
Product: Wine
Version: 0.9.47.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: chris.kcat(a)gmail.com
commit fc96587b3d4390f16f9c7d572e27ec950f715404 past 0.9.46
Author: Chris Robinson <chris.kcat(a)gmail.com>
Date: Wed Oct 3 04:19:15 2007 -0700
wined3d: Set D3DCAPS2_CANAUTOGENMIPMAP flag when supported.
is the major regression in Ankh (the first from the trilogy) as it causes a
black screen amid the intro sequence, after the display of "Kapitel 1: Audienz
mit Hindernissen", before the father punishes Assil. The black screen remains
even after the player gets control. This imposes garbage rating in AppDB since
0.9.47.
The commit itself seems harmless:
if(GL_SUPPORT(SGIS_GENERATE_MIPMAP)) {
*pCaps->Caps2 |= WINED3DCAPS2_CANAUTOGENMIPMAP;
Likely either Ankh or Wine enter a different code path as a result of this flag
being set. Bug #11167 is related to autogen_mipmap but probably harmless (my
understanding so far is that autogenmipmap only makes textures look nicer),
because among the applications from Deck13 affected by that other bug (Luka,
Ankh2, Jack Keane), only Ankh1 goes black.
Removing that capability in wine-1.1.36 makes the screen display normally.
Using Ubuntu Intrepid with Intel i915 graphics. This app works in XP on
another hardware equipped with builtin Intel graphics. I don't know whether the
XP machine declares CANAUTOGENMIPMAP.
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https://bugs.winehq.org/show_bug.cgi?id=46072
Bug ID: 46072
Summary: Freelancer: Stutter when new NPC ships spawn
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
Distribution: ---
I've been trying to debug this for some time, however in the game Freelancer,
when new NPC ships spawn, the game stutters. This has happened every time I've
tried playing the game (First attempt last September, same issue with whatever
the latest wine version was then)
Video:
https://www.youtube.com/watch?v=fLnkWDsgcpc&feature=youtu.be
It's most pronounced at 00:57 but is often worse than that and happens each
time new NPCs spawn. In that video each time an NPC spawns ahead or behind the
player a stutter occurs. It seems to vary from 0.1 seconds to up to about a
second.
It is *always* when an NPC spawns so it seems like it's an I/O issue either
loading the 3d model or the related audio.
Nothing appears in the console using the default WINEDEBUG.
These lines get repeated:
0009:fixme:d3d:debug_d3dformat Unrecognized 0x38414144 (as fourcc: DAA8)
WINED3DFORMAT!
0009:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x38414144)
in the format lookup table.
But they do not coincide with the stutter. Running WINEDEBUG=all makes it
impossible to see when the issue occurs because the game runs as a slideshow.
I have tried the following:
1) Native Microsoft Windows on the same system works fine, no stutter
2) Using lower settings. It does not appear to be GPU related.
3) Using a d3d8 -> dx11 windows wrapper and DXVK. It works as intended, forcing
the d3d8 game to render using DXVK. The game still runs at 60fps except when
new ships load and the stutter occurs (showing < 20fps briefly though really
it's 0fps for a small amount of time)
4) Running from an SSD and NVME, no difference
5) Using the esync patches to reduce CPU/IO overhead, no difference
6) Using taskset to force the game to only use cores 1-4, no difference.
7) Disabling audio in WINE. Perhaps it's when the new NPC's engine sounds are
loaded? It doesn't help but this may be because the audio is still loaded, it's
just never played. It could still be an audio issue.
8) Using ALSA instead of pulse in winecfg.
9) wine-staging, no effect
System specifications:
AMD Threadripper 1950x
32gb DDR ram
nvidia 980ti.
It's a shame because the game runs beautifully except for the annoying stutter
every 20-30 or so seconds when new NPC ships spawn.
I can't see how it's a hardware issue as the game is from 2003 and even with
the overhead of WINE should run flawlessly on a modern PC.
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https://bugs.winehq.org/show_bug.cgi?id=45946
Bug ID: 45946
Summary: Regression in commit
580ea44bc65472c0304d74b7e873acfb7f680b85
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zerooneo(a)01101001.net
Distribution: ---
Created attachment 62487
--> https://bugs.winehq.org/attachment.cgi?id=62487
A screenshot showing several objects temporarily missing
A last-minute commit was included in release 3.17, numbered
580ea44bc65472c0304d74b7e873acfb7f680b85, and titled "wined3d: Use query buffer
objects for occlusion queries."
This commit seems to negatively affect the game "The Witness". When I play the
game with Wine compiled from this commit or a later one and go out into an open
area, the framerate drops considerably, and landscape features and buildings
that are at a distance start very rapidly flashing in and out of existence.
Areas that are close to the player or indoors are unaffected.
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https://bugs.winehq.org/show_bug.cgi?id=46217
Bug ID: 46217
Summary: crashes when extracting a zip archive
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nickyradwal1609(a)gmail.com
Distribution: ---
when i download any game like PUBG or gta vice city it couldnot download
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https://bugs.winehq.org/show_bug.cgi?id=3866
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #9 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur in wine-4.0-rc2?
I do not understand what the software does and what the bug is.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #24 from joaopa <jeremielapuree(a)yahoo.fr> ---
Download link is burst. Here is a working one
https://softfamous.com/clue-classic/download/
Can an administrator put this link at the URL place?
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https://bugs.winehq.org/show_bug.cgi?id=36191
Bug ID: 36191
Summary: valgrind shows some potential leaks in
crypt32/tests/cert.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36190
==17318== 20 bytes in 1 blocks are possibly lost in loss record 51 of 334
==17318== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17318== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17318== by 0x4EE398B: CryptMemAlloc (main.c:124)
==17318== by 0x4EF7661: ContextPropertyList_SetProperty (proplist.c:132)
==17318== by 0x4EAC507: CertContext_SetProperty (cert.c:703)
==17318== by 0x4EAB7AF: CertContext_GetHashProp (cert.c:399)
==17318== by 0x4EAB9DB: CertContext_GetProperty (cert.c:445)
==17318== by 0x4EABFDA: CertGetCertificateContextProperty (cert.c:579)
==17318== by 0x4EADEF3: compare_cert_by_sha1_hash (cert.c:1368)
==17318== by 0x4EAE423: cert_compare_certs_in_store (cert.c:1530)
==17318== by 0x4EAEF02: CertFindCertificateInStore (cert.c:1794)
==17318== by 0x4EAAD3C: add_cert_to_store (cert.c:192)
==17318== by 0x4EAB27F: CertAddCertificateContextToStore (cert.c:287)
==17318== by 0x4EAA852: CertAddEncodedCertificateToStore (cert.c:65)
==17318== by 0x4CC9495: testAddCert (cert.c:198)
==17318== by 0x4CD8F2F: func_cert (cert.c:3976)
==17318== by 0x4D33F67: run_test (test.h:584)
==17318== by 0x4D34356: main (test.h:654)
==17318==
==17318== 20 bytes in 1 blocks are possibly lost in loss record 52 of 334
==17318== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17318== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17318== by 0x4EE398B: CryptMemAlloc (main.c:124)
==17318== by 0x4EF7661: ContextPropertyList_SetProperty (proplist.c:132)
==17318== by 0x4EF788F: ContextPropertyList_Copy (proplist.c:215)
==17318== by 0x4EBE9AF: Context_CopyProperties (context.c:130)
==17318== by 0x4EAAB6C: Cert_clone (cert.c:139)
==17318== by 0x4F03664: MemStore_addContext (store.c:151)
==17318== by 0x4F03A35: MemStore_addCert (store.c:243)
==17318== by 0x4EAB119: add_cert_to_store (cert.c:263)
==17318== by 0x4EAB27F: CertAddCertificateContextToStore (cert.c:287)
==17318== by 0x4EAA852: CertAddEncodedCertificateToStore (cert.c:65)
==17318== by 0x4CC9495: testAddCert (cert.c:198)
==17318== by 0x4CD8F2F: func_cert (cert.c:3976)
==17318== by 0x4D33F67: run_test (test.h:584)
==17318== by 0x4D34356: main (test.h:654)
==17318==
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https://bugs.winehq.org/show_bug.cgi?id=46299
Bug ID: 46299
Summary: MIDI Program Changes don't work properly in Wine MacOS
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)jaybmusic.net
Distribution: ---
When using MIDI applications in Wine on MacOS (no matter which version of Wine
or OS or wrapper) a program change is transmitted twice to an external MIDI
interface. First there is a normal Program Change to e.g. no. 32. Then,
practically at the same time, another Program Change is transmitted with no. 0.
This means that Whatever you select or whatever MIDI file you play it's always
piano. This does not happen on the Linux version of Wine.
Log of MIDI Monitor:
12:25:37.021 From Port 8 Control 1 Bank Select 0
12:25:37.022 From Port 8 Control 1 Bank Select (fine) 0
12:25:37.023 From Port 8 Program 1 3
12:25:37.023 From Port 8 Program 1 0
12:25:37.812 From Port 8 Control 1 Bank Select 0
12:25:37.813 From Port 8 Control 1 Bank Select (fine) 0
12:25:37.814 From Port 8 Program 1 4
12:25:37.814 From Port 8 Program 1 0
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http://bugs.winehq.org/show_bug.cgi?id=25309
Summary: function_grep.pl should be killed
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Nov 25 12:28:58 <julliard> austin987: function_grep.pl should be killed,
and wine-preloader is for internal use
:-)
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http://bugs.winehq.org/show_bug.cgi?id=35440
Bug ID: 35440
Summary: All icons in dialogs are same or none
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2l82day(a)gmail.com
Classification: Unclassified
Created attachment 47297
--> http://bugs.winehq.org/attachment.cgi?id=47297
My inventory
When I play this game, which works, all icons in my Inventory, bank, skills,
talent bank, and my gear has all icons the same one,even though I have never
seen this icon in the game.
The talent and skills icons are either gone, or has another of the same icon,
also not ever seen before.
I can play the game, and accept quests and kill monsters, but can't see what I
pick up as drops or what skills I am using.
The game got updated to 1.7.11 and the game doesn't even run. I used to run
this game perfectly with 1.6-rc2. When the game got updated to 1.7.11.
I updated it to 1.6 myself, still thru the Ubuntu PPA, so it would work, just
not perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=25480
Summary: text missing in Qt Dominate
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryan(a)bryanrussell.com
This was discussed in the thread for bug 18120 but the conclusion was that this
is a separate issue. Running the application Qt Dominate (from
dominategame.com), the text in the status window at the bottom left disappears
after a bit with no way to read it or get it back.
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http://bugs.winehq.org/show_bug.cgi?id=30736
Bug #: 30736
Summary: treeview: excessive CPU usage while right mouse button
is pressed
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce:
- run regedit
- press and hold right mouse button over the left pane without moving the mouse
CPU usage jumps to about 20% on 4-threaded CPU and stays there until either the
mouse button is released or the mouse is moved.
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https://bugs.winehq.org/show_bug.cgi?id=42682
Bug ID: 42682
Summary: Titan Quest - Immortal Throne high cpu load when csmt
enabled
Product: Wine-staging
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
i compared enbale/disable wine-staging 2.4 csmt cpu load & fps with game Titan
Quest - Immortal Throne, record as bellow:
fps cpu
~30 >90% csmt enabled, StrictDrawOrdering disabled
~26 >85% csmt enabled
---------
~19 ~60% csmt diabled
yes, csmt patch improve fps over 50%, but cpu load came up very high makes me
obviously feel playing game is not smooth, including starting/load maps/roles
moving & fighting etc. desktop became slower too.
csmt cause very high cpu load, is it should be or bug?
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https://bugs.winehq.org/show_bug.cgi?id=42161
Bug ID: 42161
Summary: Darkest Dungeon crashes upon loading into seemingly
specific dungeons, resulting in a bricked save
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rh964(a)live.missouristate.edu
Distribution: ---
Created attachment 56737
--> https://bugs.winehq.org/attachment.cgi?id=56737
Darkest Dungeon save file that creates the crash
This occurred when loading a boss dungeon, and the game saves the fact that you
are in a boss dungeon right before crashing, so the save file just gets
bricked. It has worked for me in the past if you instead copy the save into
actual Windows, and have it load the dungeon there. Immediately closing windows
and copying the save back has produced mixed results for me.
I don't know how reliable the details of the crash circumstances are. I've had
similar circumstances, like a normal (non-boss) dungeon load screen crashing
but loading the dungeon and playing fine after reloading the game. I've
attached the crashing save in question for review. I would add the backtrace I
get, but I can only add one attachment as far as I can see.
Steps to reproduce:
1. Install the Windows GOG version of Darkest Dungeon
2. Unzip the attached save file to $WINEPREFIX\users\%user%\My
Documents\Darkest as profile_0\
3. Open game, and the load the existing first save slot Darkest Umbra
4. Freeze, Wine crash dialog shows upon exiting fullscreen
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http://bugs.winehq.org/show_bug.cgi?id=25097
Summary: Battlefield Bad Company 2 installer progress bar slams
X
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing BFBC2 is hard on the system - because of X, it seems.
The X server is at 100% while the installer's progress bar
creeps ahead... and it makes Firefox quite sluggish.
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https://bugs.winehq.org/show_bug.cgi?id=37267
Bug ID: 37267
Summary: First run of 1.7.26 seems to hang forever
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Maybe limited to the ubuntu build of 1.7.26.
To reproduce
WINEPREFIX=~/TESTX winecfg
(just use any untaken wine prefix)
Dialog about wine configuration appears and nothing happens.
In fact the application is not dead. If you wait enough (2-3 minutes) then the
application starts.
Same thing happens on a used wine prefix created by previous versions of WINE.
Subsequent runs are fine.
Issue is critical, as users can get the impression that the software is simply
not working at all.
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http://bugs.winehq.org/show_bug.cgi?id=10822
Summary: Dymola: gcc failes compiling simulation
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mauritzius(a)gmx.net
Created an attachment (id=9688)
--> (http://bugs.winehq.org/attachment.cgi?id=9688)
Dymola's Output
I'm trying to run the Demo-Version of Dymola (http://www.dymola.com) under Wine
0.9.51. Prior version of wine did not show the fonts correctly, since 0.9.51
fonts are displayed correctly and it is possible to use the model-editor.
When it comes to simulating, Dymola uses egcs in the background. egcs fails
with "gcc: installation problem, cannot exec `as': No such file or directory".
I tried adding the egcs/bin directory to Path using winecfg, however the
problem still persists.
Any clues?
Attached is the error-message Dymola gives (dymola.txt).
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http://bugs.winehq.org/show_bug.cgi?id=33332
Bug #: 33332
Summary: Flickering when playing videos or embedding
applications into another application
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anesu_email(a)yahoo.com.au
Classification: Unclassified
I am a windows developer that uses gml to program programs and games.
I have been trying to run several applications that i created and the ones that
embed a program or video players flicker during playback or when an application
is captured.
I think this is a problem with external objects like activex because even the
explorer activex (wine gecko)
In the attachment, there is a vlc capturing demo in order for you to test it do
the following:
1. Extract the contents
2. Open vlc.exe from anywhere on your hard drive
3. Open the vlc capturing example.exe
4. VLC should be captured and either flickering or half visible....
for the browser plugin
1. open the exe and see if you will see the browser part...
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https://bugs.winehq.org/show_bug.cgi?id=37409
Bug ID: 37409
Summary: Spotfire: kernel32 crashes in installer when doing
something with XML
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)ivo.palli.nl
Distribution: ---
Created attachment 49753
--> https://bugs.winehq.org/attachment.cgi?id=49753
Backtrace of kernel32 crash
Trying to get Spotfire 6.0.0 to install and work in Wine.
It needs the .NET 4.5 framework, so I installed it. I worked around a mkdir()
problem in mscorlib, but when the installer says 'Updating XML files' then
msiexec.exe crashes.
I'm running the latest development version of Wine. Setup instructions are
included below and the backtrace is added as attachment.
WINEPREFIX=/home/ren/.wine32 WINEARCH=win32 winecfg
WINEPREFIX=/home/ren/.wine32 winetricks -q dotnet35 dotnet40
WINEPREFIX=/home/ren/.wine32 winecfg # Set Windows version to 'Windows 7'
WINEPREFIX=/home/ren/.wine32 wine ./dotnetfx45_full_x86_x64.exe /q
/c:"install.exe /q"
WINEPREFIX=/home/ren/.wine32 wine setup-6.0.0.exe
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https://bugs.winehq.org/show_bug.cgi?id=46295
Bug ID: 46295
Summary: Some programs have problems with sound, easier to
notice when using alsa
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leozinho29_eu(a)hotmail.com
Distribution: ---
Created attachment 63019
--> https://bugs.winehq.org/attachment.cgi?id=63019
Winamp log with WINEDEBUG=+dsound
Some programs as Winamp and DiRT 3 Complete Edition have problems with sound,
where the sound skips sometimes.
Here is a YouTube video showing the problem happening on DiRT 3 Complete
Edition: https://www.youtube.com/watch?v=iowAAAWcQlE
Here is a video showing the problem with Winamp:
https://cdn.discordapp.com/attachments/457747189616214019/50830906937599590…
The attached file has the log with WINEDEBUG=+dsound set when using Winamp.
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http://bugs.winehq.org/show_bug.cgi?id=31491
Bug #: 31491
Summary: Trading software eror
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: balajiks2k(a)gmail.com
Classification: Unclassified
Created attachment 41395
--> http://bugs.winehq.org/attachment.cgi?id=41395
Error log for Nest Trader Application
Nest Trader is a software that works in Windows OS, when installed using Wine,
it gives error and exits. The back trace file is attached herewith.
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https://bugs.winehq.org/show_bug.cgi?id=7984
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |ABANDONED
Status|NEEDINFO |RESOLVED
--- Comment #21 from Nikolay Sivov <bunglehead(a)gmail.com> ---
This should be fixed with 927956db67544d84da6dc27922bb64ebd31f64aa. See bug
30103 for test application. I'm going to mark this abandoned, client no longer
works, and is stuck on Checking versions stage.
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https://bugs.winehq.org/show_bug.cgi?id=46270
Bug ID: 46270
Summary: STGMEDIUM_UserFree unconditional releases a HGLOBAL
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: mark.jansen(a)reactos.org
Distribution: ---
Created attachment 62980
--> https://bugs.winehq.org/attachment.cgi?id=62980
ReactOS +ole capture
When an STGMEDIUM is marshalled locally (just copied),
the HGLOBAL is actually deleted by the stub.
This leaves the recipient of the STGMEDIUM with a head object.
Before 5293cb71838bba86961f62e2317f532c9812db0c this was not a problem, because
an HGLOBAL was always treated as 'remote'.
Thanks to Zebediah Figura for figuring out the problem based on my very
incomplete description :)
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http://bugs.winehq.org/show_bug.cgi?id=23282
Summary: SpeQ: Wrong coded linefeed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samoth(a)gmx.de
Since the 1.1.4x releases the editor in SpeQ Mathematics doesn't work right
anymore. Normally if entering an expression an hitting the return key, SpeQ
prints the result. This works allright with the first wine-version I used
(1.1.38 ?).
But now hitting the return key results in additional unvisible characters and
nothing happens until I do a sheet-calculation. Then SpeQ cannot calculate the
expression due to these unvisible characters. Maybe it is the order of coding a
linefeed via 0d 0a.
SpeQ ist available for free at http://www.speqmath.com
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https://bugs.winehq.org/show_bug.cgi?id=43178
Bug ID: 43178
Summary: Prototype regression
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 58445
--> https://bugs.winehq.org/attachment.cgi?id=58445
Backtrace with CSMT
The Game Prototype
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=31948) was
working back in Wine-Staging-2.8 and fails to start up in 2.9 and 2.10
Since the logs with and without CSMT differ a bit, i will attach both
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Summary: Magic: The Gathering Battlegrounds trial hangs upon
startup
Product: Wine
Version: 1.3.11
Platform: x86-64
URL: http://www.fileplanet.com/134762/130000/fileinfo/Magic
:-The-Gathering---Battlegrounds-Trial
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trygve.vea(a)gmail.com
Created an attachment (id=32781)
--> (http://bugs.winehq.org/attachment.cgi?id=32781)
terminal output, and WINEDEBUG=+seh
Testing old bugs to see if they still occur. Were testing bug 18616, and is not
able to start the game.
The application shows a splash screen, followed by a window named "Browser"
with no content. I am able to close sayd window, and the application will
terminate.
A brief discussion on irc stated that this bug then blocks bug 18616.
Willing to test patches / assist debugging further.
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http://bugs.winehq.org/show_bug.cgi?id=19184
Summary: File copying fails during installation of Mordor
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
When installing the game, file copying fails.
Files are extracted to the temp dir (C:\MDRTMP.TM~) and copied to the
installation directory (C:\MORDOR).
A popup shows this error message:
"Mordor 1.1 is not properly installed. Please re-run setup at a later time to
install Mordor 1.1 properly."
Debug logs (file and file+relay channels) attached.
The problem seems to occur when copying SHOCK.WAV, or right after that.
The file is found in the installation directory after the error shows.
The contents of the installation diretory and the temp directory at time of the
error is attached.
To reproduce:
Download demo, unzip MORDOR1A.zip and MORDOR1B.zip, run setup.exe and check
(only) "Install MORDOR" and "Install WAVE files".
Optionally, first install MORDOR only (completes without error), then re-run
setup and install the WAVE files.
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https://bugs.winehq.org/show_bug.cgi?id=39736
Bug ID: 39736
Summary: prototype 2 work on 1.7.23 and older, but not work in
new engines
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitrybarynov(a)gmail.com
Created attachment 52995
--> https://bugs.winehq.org/attachment.cgi?id=52995
saved crash information
Hi.
When I use wine 1.7.23 or older down to 1.5.24 Prototype 2 fine work, but if I
choose new version from 1.7.24 to 1.7.55, I have crash game.
Log-file when game work, engine 1.7.23:
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:wbemprox:client_security_SetBlanket 0x4400a3ac, 0x160340, 10, 0, (null),
3, 3, 0x0, 0x00000000
fixme:wbemprox:client_security_Release 0x4400a3ac
fixme:win:EnumDisplayDevicesW ((null),0,0x33c94c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33cb3c,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 0x42563252 (as fourcc: R2VB)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x42563252) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:wbemprox:client_security_SetBlanket 0x4400a3ac, 0x237b1110, 10, 0,
(null), 3, 3, 0x0, 0x00000000
fixme:wbemprox:client_security_Release 0x4400a3ac
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:wbemprox:client_security_SetBlanket 0x4400a3ac, 0x237b1be8, 10, 0,
(null), 3, 3, 0x0, 0x00000000
fixme:wbemprox:client_security_Release 0x4400a3ac
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:msvcrt:__clean_type_info_names_internal (0x1100a2d4) stub
Log-file when game crash, engine 1.7.24 and higher(1.7.55):
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:wbemprox:client_security_SetBlanket 0x4400b3ac, 0x160360, 10, 0, (null),
3, 3, 0x0, 0x00000000
fixme:wbemprox:client_security_Release 0x4400b3ac
fixme:win:EnumDisplayDevicesW ((null),0,0x33c94c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33cb3c,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 0x42563252 (as fourcc: R2VB)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x42563252) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
wine: Unhandled page fault on read access to 0x00000000 at address 0x109a3165
(thread 0023), starting debugger...
I hope this helps.
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https://bugs.winehq.org/show_bug.cgi?id=36430
Bug ID: 36430
Summary: valgrind shows a possible leak in
shell32/tests/autocomplete.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7141== 28 bytes in 1 blocks are possibly lost in loss record 207 of 679
==7141== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==7141== by 0x5A28BB8: apartment_getclassobject (compobj.c:526)
==7141== by 0x5A2BFC6: get_inproc_class_object (compobj.c:2894)
==7141== by 0x5A2ED2F: CoGetClassObject (compobj.c:3032)
==7141== by 0x5A2F4B7: CoCreateInstance (compobj.c:3197)
==7141== by 0x4B5C18E: func_autocomplete (autocomplete.c:44)
==7141== by 0x4BA8888: run_test (test.h:584)
==7141== by 0x4BA8C77: main (test.h:654)
==7141==
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https://bugs.winehq.org/show_bug.cgi?id=43676
Bug ID: 43676
Summary: Hitman(TM) requires session_set_option - option 84
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
This missing option prevents Hitman(tm) from accessing online features
fixme:winhttp:session_set_option unimplemented option 84
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https://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #77 from Wylda <wylda(a)volny.cz> ---
(In reply to joaopa from comment #76)
> I tried the download of DEADLOCK. And the demo starts...
Yes, demo works, but GOG's full game locks up after initial intro video. Full
game starts with disabled mmdevapi.
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https://bugs.winehq.org/show_bug.cgi?id=46288
Bug ID: 46288
Summary: LINE (Powered by Naver) 5.12: Line is slow when I
switch between chats
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cges30901(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 67574e4440ac4d9786e52a669b40197d2a4cb505
Distribution: ArchLinux
After I update wine to 4.0-rc1, it takes about 2 seconds to switch between
chats, but in wine 3.21, switch between chats is almost instant.
You can download LINE from
https://scdn.line-apps.com/client/win/new/LineInst.exe
How to reproduce: Go to Chats tab, select a chat and then select a different
chat.
This is the result of bisection:
67574e4440ac4d9786e52a669b40197d2a4cb505 is the first bad commit
commit 67574e4440ac4d9786e52a669b40197d2a4cb505
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Fri Dec 7 20:42:46 2018 +0900
wine.inf: Add MUI time zone name settings.
Signed-off-by: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 352146964cdbbfea9d83eee6eb30b8803a91e13a
1e2f9a5f7b5a22900b4a5ca4611dbb675bd0dab0 M dlls
:040000 040000 f8d257e9815ce786405b98c8e1f4501ab675bba5
f178de9258785bf5c06dd59cfc62630f8f966c9b M loader
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https://bugs.winehq.org/show_bug.cgi?id=45808
Bug ID: 45808
Summary: Internet Download Manager tray icon not working in
latest version ,,,but in old version untill wine
v3.0.2
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoud.elswerky(a)gmail.com
Distribution: ---
Created attachment 62267
--> https://bugs.winehq.org/attachment.cgi?id=62267
screenshot showing the 3D classic icon of idm on topbar and that it is not
working
i want to report a bug i face on running internet download mangager on wine on
latest version
Note that this bug wasn't present in wine till version 3.0.2 as i remember
the bug is that internet downlaod manager system tray icon don't work if it is
set to default style (3D styel)
but works with classic style (but only the idm icon in system tray ,, but
scheduled running downloads icon still not working )
in old versions of wine till v3.0.2 the 3D icon in tray and scheduled running
downlaods was working ,,but in latest vesions it is like a freezing icon ,,or
just an icon in tray but not working ,,,
for example if i set say 10 files in a scheduled task ,, and then run the
scheduled task ,,,the icon appears in tray or topbar in linux meaning that a
scheduled task is running but i can't restore the currently active download
from its tray icon
-this was working before ,, and i tested it many times on latest vesions and on
old versions of wine to make sure before i write this bug
i will attach some screenshots from my deepin desktop showing both the classic
icon and 3D style icon on system tray of deepin or in topbar in deepin and how
it doesn't work with 3D style icon
again i can set the icon to classic style but still i have the problem of
scheduled active running downlaods icon not working and i can't restore these
downlaods or see its progress menu
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http://bugs.winehq.org/show_bug.cgi?id=28880
Bug #: 28880
Summary: No sound in some Directx games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rave002(a)o2.pl
Classification: Unclassified
I'm running openSuSE with recent (1.3.31) wine. Unfortunately even if Sound
Test in winecfg is working, sound in DirectX/sdl for windows based games does
not (GeneRally, RPG Maker 2003/2000-based games and others). I'm running
PulseAudio if it matters. I'll attach generally log.
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http://bugs.winehq.org/show_bug.cgi?id=13955
Summary: owner-drawn combobox height different to windows
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=14111)
--> (http://bugs.winehq.org/attachment.cgi?id=14111)
Screenshots
I make use of owner-drawn ComboBox's within my program (ImgBurn) and under
Ubuntu (via Wine 1.0 rc5 - and all versions before it that I've tested) they're
drawn too big and end up covering up the buttons below them.
It's only a matter of 2 or so pixels but it's enough to matter.
I've attached a zip containing a couple of PNG's.
1 from Windows (with 'Themes' disabled so it looks more like Ubuntu) showing
the expected height of the box and another from Ubuntu 8.04/Wine where the
combobox slightly overlaps the buttons below it.
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https://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #76 from joaopa <jeremielapuree(a)yahoo.fr> ---
I tried the download of DEADLOCK. And the demo starts. Can anyone confirm that
the bug is fixed for DEADLOCK?
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http://bugs.winehq.org/show_bug.cgi?id=17726
Summary: Civilization III Play the World: drop down menus in
multiplayer don't function
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strider1551(a)gmail.com
When setting up a multiplayer game, the drop down menus do not function.
Because players cannot be added, this bug prevents any multiplayer game from
being started.
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https://bugs.winehq.org/show_bug.cgi?id=44661
Bug ID: 44661
Summary: Add networking feature to wine configuration
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakhar.nasimov(a)gmail.com
Distribution: ---
This particular feature requests for simple networking options in particular to
disable or enable wine and all wine software to internet connectivity.
Currently gimmicks and workarounds are required to enforce this functionality.
It may be implemented as a tab in wine configurations editor, were Libraries,
Graphics, Audio, Drives along with other items are tabs, adding Network would
make wine more feature complete and far more usable. It also adds a layer of
security for any installed malware disabling its connectivity to the internet
if it a form of such malware.
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https://bugs.winehq.org/show_bug.cgi?id=46273
Bug ID: 46273
Summary: rand() doesn't get a unique state per-fiber like it
appears to on native windows
Product: Wine
Version: 1.8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winecrt0
Assignee: wine-bugs(a)winehq.org
Reporter: winebz(a)pengaru.com
Distribution: ---
I've been using WINE to test windows builds during game development in Debian
GNU/Linux.
I use the windows fibers API to implement coroutines and in testing on Win7
noticed a bunch of coroutine-backed game objects using rand() for randomized
visible things were unexpectedly looking uniform. In WINE they had all
appeared distinctly random.
I'm not an experienced windows developer, but it /appears/ that in Win7,
calling rand() in a newly created fiber restarts from the default seed rather
than sharing the same PRNG state with the other fibers. It's rather odd, but I
verified it with a smaller test program that only printed the return value from
rand() in new fibers, and they were all printing the same value.
It's possible this is already fixed in a newer WINE version, I'm limited to
what's bundled in debian 9.5 (1.8.7). Or maybe this is considered a Windows
bug and WINE's behavior is deliberately different.
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https://bugs.winehq.org/show_bug.cgi?id=35566
Bug ID: 35566
Summary: Dymola: installer hangs at 'computing space
requirements'
Product: Wine
Version: 1.3.0
Hardware: x86
URL: http://www.dymola.com/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 10822
Classification: Unclassified
Noticed while retesting bug 10822. First noticed in wine-1.3.0-167-g65d1c99,
still in 1.7.12.
austin@aw25 ~ $ sha1sum dymdemo2014fd01.zip
d2133332a53ca159465be7e574313e5d3f0719a6 dymdemo2014fd01.zip
austin@aw25 ~ $ du -h dymdemo2014fd01.zip
432M dymdemo2014fd01.zip
austin@aw25 ~ $ wine --version
wine-1.7.12-28-g0f2bed5
no terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=46272
Bug ID: 46272
Summary: Create TaskList and MAP linux PID to wine windows PID
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: roberto(a)spadim.com.br
Distribution: ---
Starting with 2 metatrader issues, i went to IRC and talked with zf and ken,
resume:
I need to kill a wine process, but don't hard kill it.
The windows solution is "taskkill /im <windows pid>"
The problem: we don't know what <windows pid> should be used
Workaround to get windows pid: each wine process should use
WINE_DEBUG=+process,+pid. and pattern match the stdout from wine command, lines
containing "__wine_kernel_init starting process" and "<imagename.exe>", if you
have more than one line get the last one
it's ugly (a lot)
we should resolve this writing a tasklist.exe to wine... that's the best of
both worlds wine windows and linux unix
ideas:
1) from winedbg --command 'info proc', we have a tasklist with only windows pid
2) somewhere in wineserver we have linux-windows pid
3) create a tool like windows tasklist.exe with a new column "wine host PID"
somework done here:
https://github.com/wine-mirror/wine/blob/6d801377055911d914226a3c6af8d8637a…
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http://bugs.winehq.org/show_bug.cgi?id=28436
Summary: Panzer Corps: Buttons unusable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36449)
--> (http://bugs.winehq.org/attachment.cgi?id=36449)
Panzer Corps: unusable buttons
Clicking on buttons like "next", "supply", etc. has the following results:
The buttons are highlighted when you click at them, but there is no appropriate
response from the game - for instance, clicking on supply doesn't supply the
unit. Instead, there are no mouse clicks recognized anymore.
By opening up the purchase menu (hotkey "b") and clicking on "cancel" the mouse
is working fine again. So you are limited to play the game using hotkeys
exclusively.
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http://bugs.winehq.org/show_bug.cgi?id=16968
Summary: environment variables not passed across to commands that
are run with popen
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
this is the python test from test_os.py, but it should work equally
as well in straight c-code. the only reason this test _happened_
to be run at all is because i have msys installed. normally, under
windows, this test would be entirely skipped.
# Bug 1110478
def test_update2(self):
if os.path.exists("/bin/sh"):
os.environ.update(HELLO="World")
value = os.popen("/bin/sh -c 'echo $HELLO'").read().strip()
self.assertEquals(value, "World")
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #14 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with current wine(4.0-rc1)?
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http://bugs.winehq.org/show_bug.cgi?id=19176
Summary: err:ddeml:WDML_CreateString Unknown code page 437
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=22166)
--> (http://bugs.winehq.org/attachment.cgi?id=22166)
Output of WINEDEBUG=+ddeml
The installer of "Mordor 1 The Depths of Dejenol" (demo and full version) fails
and the message "err:ddeml:WDML_CreateString Unknown code page 437".
This may or may not be the reason it crashes, but in any case it looks to be a
shortcoming in Wine's ddeml.dll
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https://bugs.winehq.org/show_bug.cgi?id=42672
Bug ID: 42672
Summary: Traffic Giant unable to sart
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skerit(a)kipdola.com
Distribution: ---
Created attachment 57623
--> https://bugs.winehq.org/attachment.cgi?id=57623
Wine log
Traffic Giant is unable to start, just the splash screen is shown and nothing
further.
The log seems to state "Cannot change screen BPP from 32 to 16". This seems to
be a regression, as this was fixed until wine 1.7.
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http://bugs.winehq.org/show_bug.cgi?id=25283
Summary: Unimplemented function urlmon.dll.410
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://http://download.microsoft.com/download/C/C/0/CC
0BD555-33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-E
NU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
IE8 for XP crashes out with unimplemented function urlmon.dll.410 once
installed.
winetricks urlmon doesn't help, but urlmon.dll from Windows XP does.
Tested in wine-1.3.7-233-g9867c39.
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https://bugs.winehq.org/show_bug.cgi?id=7586
Izam Ryan Bahrin <izamryan(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|izamryan(a)gmail.com |
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