https://bugs.winehq.org/show_bug.cgi?id=44170
Bug ID: 44170
Summary: MSMoney data File password no more recognized
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hutou01(a)gmail.com
Distribution: ---
As of Wine 3.0-rc1, Microsoft Money 2001 data file cannot be opened : file
password is no more recognized.
Reverting to Wine 2.22 solves the problem : the data file can be open as usual.
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https://bugs.winehq.org/show_bug.cgi?id=41220
Bug ID: 41220
Summary: Provide fallback implementation of strnlen for OS
versions that don't have it in their Libc (Leopard,
Snow Leopard, et al)
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremyhu(a)freedesktop.org
wine-1.9.17 is failing to build on Leopard and Snow Leopard due to strnlen not
being available on those OS versions, where d3d10.dll.so and d3d11.dll.so fail
to link with:
Undefined symbols for architecture i386:
"_strnlen", referenced from:
_fx10_get_string in effect.o
Undefined symbols for architecture i386:
"_strnlen", referenced from:
_shader_parse_signature in shader.o
A fallback implementation of strnlen should be provided for such cases.
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https://bugs.winehq.org/show_bug.cgi?id=42570
Bug ID: 42570
Summary: dinput/tests/mouse intermittently fails in Acquire()
and GetDeviceData()
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 57480
--> https://bugs.winehq.org/attachment.cgi?id=57480
log with +dinput
The following lines are sometimes printed:
mouse.c:143: Test failed: Acquire() should have failed: 00000000
mouse.c:147: Test failed: Acquire() failed: 00000001
Less often, 2-4 of the following lines may be printed as well:
mouse.c:152: Test failed: GetDeviceData() failed: 00000000 cnt:0
mouse.c:158: Test failed: GetDeviceData() failed: 00000000 cnt:0
mouse.c:166: Test failed: GetDeviceData() failed: 00000000 cnt:0
mouse.c:177: Test failed: GetDeviceData() failed: 00000000 cnt:0
This affects at least the f25 and hd6800 test machines. If there is any
relevant information I can provide about my machine, please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=43905
Bug ID: 43905
Summary: pCon Planner crashes using builtin msvcp: access
violation reading location 0x60 at
basic_ios_char_widen in module msvcp140.
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 59532
--> https://bugs.winehq.org/attachment.cgi?id=59532
+seh,+tid,+msvcp log, last 20000 lines
Follow up of bug 39955
Prerequisite: winetricks msxml6 (to work around bug 39955)
With native msvcp140 the application starts, with builtin msvcp140 there`s the
crash like in the attached debuglog
wine --version wine-2.18 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=43217
Bug ID: 43217
Summary: Wine cannot execute position-independent (PIE) host
executables via CreateProcess()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: osmanx(a)problemloesungsmaschine.de
Distribution: ---
Created attachment 58504
--> https://bugs.winehq.org/attachment.cgi?id=58504
script.sh: Test script to reproduce the problem; test.c: Windows program;
hello.c: Host/Linux program
The problem arises from the fact that `create_process_impl()` in
`dlls/kernel32/process.c` ultimately calls `MODULE_get_binary_info()` in
`dlls/kernel32/module.c` which detects PIE exectuables as ELF shared objects
and thus sets `info->type = BINARY_UNIX_LIB;` instead of `info->type =
BINARY_UNIX_EXE;`. I do not have enough knowledge about the precise way that
Winelib apps are implemented or supposed to work, but the fact that PIE
executables are in fact ELF shared objects and not ELF executables according to
the ELF header, causes Wine to detect these as Winelib apps and ultimately
invoke the wrong process creation path.
The problem especially manifests on the just released Debian 9 Stretch because
Debian 9 now uses PIE executables throughout the distribution and these cannot
be started any more from within programs running on Wine. Tested with
winehq-devel packages 2.10 as well as Debian 9 packaged Wine 1.8.7 and 2.0.
Looking at Wine git master, the relevant code paths have not changed at all for
quite some time, thus this very likely also applies to all other Wine versions
as well. Non-PIE executables work fine.
Test script (script.sh) to reproduce the problem as well as output of the test
script attached.
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https://bugs.winehq.org/show_bug.cgi?id=40866
Bug ID: 40866
Summary: DigitalMicrograph: crashes when a new script is added
to the menu
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: niermann(a)physik.tu-berlin.de
Distribution: ---
Created attachment 54885
--> https://bugs.winehq.org/attachment.cgi?id=54885
Wine output during crash
DigitalMicrograph by Gatan crashes when the "Install Script" dialog is closed.
Independently of whether the dialog is opened via the "File->Install Script" or
the "File->Install Script File" command.
To reproduce: Create new script (File->New Script) and try to install it
(File->Install Script). In the "Install script" dialog simply press Enter
without changing anything.
Bug occurs on DigitalMicrograph versions 1.8.3 and 2.3.0 (others not tested)
and with wine 1.6.2 and wine-1.9.13 (others not tested).
>From tracing the outputs and by debugging wine I found the reason for the crash
to be in dlls/user32/edit.c: The application calls EM_GETHANDLE and later
WM_SETFONT on an edit control (without sending EM_SETHANDLE in between). During
processing WM_SETFONT the es->text field is accessed, which at this point
contains NULL due to the inhibited buffer locking after EM_GETHANDLE.
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https://bugs.winehq.org/show_bug.cgi?id=44168
Bug ID: 44168
Summary: Wizardry 8 hangs when starting a new game or loading a
saved game
Product: Wine
Version: 3.0-rc1
Hardware: x86
URL: https://www.fileplanet.com/81227/80000/fileinfo/Wizard
ry-8-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: ee33d38c5041a8293c64257801572d1c742b0aba
Distribution: ---
Created attachment 59933
--> https://bugs.winehq.org/attachment.cgi?id=59933
terminal output
I tested this bug with the GOG.com version of the game, but it can be
reproduced with the demo version, too.
The demo contains only a sample save game but that will do to reproduce the
bug.
The game becomes unresponsive when I start a new game (after the party
selection and intro video), or when I try to load a previously saved game. The
game executable constantly pegging the CPU at 100% and the game needs to be
closed forcibly.
To reproduce the problem in the demo:
1. Install the demo and start Wiz8.exe. On first launch the game configuration
window will appear (requires mfc42.dll). Just accept the default settings and
get in the game.
2. In the menu select load game and choose the only available save game the
demo offers --> the game hangs for good.
Reverting the following commit fixes the problem for me:
commit ee33d38c5041a8293c64257801572d1c742b0aba
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Nov 27 20:29:44 2017 +0100
msvcrt: Call cdecl functions with empty FPU stack in _CI* functions.
The FPU stack should be empty on cdecl function call. Failing to do so
breaks GCC 6.4.0 -O2 optimized code.
Using native msvcrt.dll also works around the problem (winetricks vcrun6).
I'm on Arch Linux (64-bit) and gcc version is: gcc version 7.2.1 20171128 (GCC)
I compiled Wine without compiler optimizations '-O0 -g' but that didn't solve
the problem.
wine-3.0-rc1-23-g081eae7ac3
Wiz8NetDemoEB.exe (143M)
md5sum: 728f87e9768102c71017675a1bb06425
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http://bugs.winehq.org/show_bug.cgi?id=36441
Bug ID: 36441
Summary: joy.cpl crashes when PS4 Gamepad connected via
Bluetooth
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lp-san(a)lostpoint.ru
Created attachment 48464
--> http://bugs.winehq.org/attachment.cgi?id=48464
crash log available via gui crash message
First of all, I'd like to apologize if I came to the wrong bigtracker, since
I'm a wineskin user, not pure wine user. But I believe the problem is a
wine-specific, not wineskin specific.
I'm using Wineskin 2.6.0 (latest) with Wine Engine WS9Wine1.7.18 (the latest
available via Wineskin).
I'm connecting PS4 Gamepad via Bluetooth, then I start a Wine/Wineskin Command
Line Shell, executing "control joy.cpl" and the control panel applet crashes.
If I disconnect the gamepad, the applet works fine.
I attached the crash log information in a text file. I can provide any debug
information from the wine logs if needed.
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https://bugs.winehq.org/show_bug.cgi?id=44148
Bug ID: 44148
Summary: DX Library: Multiple PlaySoundMem() calls don't work
when using XAudio2
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: e2c73fc394bace00c4463b6fcb6dfe9dc64084bc
Distribution: ---
Created attachment 59902
--> https://bugs.winehq.org/attachment.cgi?id=59902
Testcase
When using XAudio2, multiple PlaySoundMem() calls don't play the same audio
repeatedly.
"git bisect" says e2c73fc394bace00c4463b6fcb6dfe9dc64084bc is the first bad
commit.
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https://bugs.winehq.org/show_bug.cgi?id=43000
Bug ID: 43000
Summary: wine can't be compiled by gcc-2.95.4
(dsound/dsound_convert.c, C99 ~ lrintf)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
wine-2.7 @ gcc-2.95.4: compilation fails:
/dlls/dsound/dsound_convert.c: In function `f_to_8':
/dlls/dsound/dsound_convert.c:123: warning: implicit declaration of function
`lrintf'
/dlls/dsound/dsound_convert.c: At top level:
/dlls/dsound/dsound_convert.c:342: Internal compiler error:
/dlls/dsound/dsound_convert.c:342: Internal compiler error in `output_die', at
dwarf2out.c:5433
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https://bugs.winehq.org/show_bug.cgi?id=41209
Bug ID: 41209
Summary: The Magic School Bus Explores the Solar System: Error
message asking for the game to be reinstalled
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 55464
--> https://bugs.winehq.org/attachment.cgi?id=55464
Output of wine 1.9.17 with WINEDEBUG=+file,+relay,+seh,+tid,+int21
When launching The Magic School Bus Explores the Solar System, an error message
pops up asking me to reinstall the game because files cannot be found or
loaded. I'm using the French version of that video game.
I've launched the game on a clean win32 prefix, and set the windows version as
Windows 95 (I used to play this game on a Windows 95 machine).
The game is a win16 New Executable.
I've attached the output of wine with the flag
WINEDEBUG=+file,+relay,+seh,+tid,+int21
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https://bugs.winehq.org/show_bug.cgi?id=43316
Bug ID: 43316
Summary: Process Hacker 2.x needs
ADVAPI32.dll.LsaLookupPrivilegeName
Product: Wine
Version: 2.12
Hardware: x86
URL: https://github.com/processhacker2/processhacker/releas
es/tag/v2.39
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 58656
--> https://bugs.winehq.org/attachment.cgi?id=58656
wine backtrace
Using Process Hacker to view the token privileges for a process.
1. Launch Process Hacker.
2. Open Properties for a process.
3. Click on the Token tab.
Unhandled exception: unimplemented function ADVAPI32.dll.LsaLookupPrivilegeName
called in 32-bit code (0x7bc52989).
sha1sum processhacker-2.39-setup.exe
162b08b0b11827cc024e6b2eed5887ec86339baa processhacker-2.39-setup.exe
du -sh processhacker-2.39-setup.exe
2.2M processhacker-2.39-setup.exe
Patches already in Wine Staging by Michael Müller.
https://dev.wine-staging.com/patches/68/
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https://bugs.winehq.org/show_bug.cgi?id=37336
Bug ID: 37336
Summary: U-blox U-Center crashes when importing or exporting
config file
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshuapcloud(a)gmail.com
Created attachment 49650
--> https://bugs.winehq.org/attachment.cgi?id=49650
error generated
App runs well, but when I try to import a .txt configuration file, the app
crashes.
Tools > GNSS Configuration > Browse for file > Check the Store Config...box >
Click either GNSS to File (or File to GNSS), I get:
Program Error
The program u-Center.exe as encountered a serious problem and needs to close.
We are sorry for the inconvenience.
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http://bugs.winehq.org/show_bug.cgi?id=36517
Bug ID: 36517
Summary: slovoeb.exe: unhandled exception: 0xe0434352 in 32-bit
code (0x7b83bcd5)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pr0sto(a)hotmail.com
Created attachment 48589
--> http://bugs.winehq.org/attachment.cgi?id=48589
backtrace.txt of exception by "slovoeb.exe" v.2.1
I get exception when I click open with WINE on "slovoeb.exe" v.2.1
(http://keycollector.ru/SlovoEB.zip)
--------------------------------------------
...see more on backtrace.txt in attachment
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http://bugs.winehq.org/show_bug.cgi?id=33722
Bug #: 33722
Summary: Stereo IMA ADPCM encoding in WINE produces loud static
instead of sound
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder to convert PCM (44100Hz 16-bit Stereo)
wave file to IMA ADPCM (44100Hz 4-bit Stereo), and saved to a wave file.
When I played the file in MPlayer, instead of the desired sound,
it played a loud static on the right channel, and a mashup of both
original channels on the left channel.
Mono encoding didn't affected though.
Other codecs are fine, except PCM (crashes; bug #26388), MS ADPCM
and MP3 (unavailable).
To reproduce:
- Start Microsoft Sound Recorder (use Windows XP version or below):
$ wine sndrec32.exe
- Open some PCM wave file that is 44100Hz 16-bit Stereo.
- Go to File > Properties
- Click "Convert Now"
- Choose "IMA ADPCM" codec with 44100Hz 4-bit Stereo configuration.
- Click "OK"
- Save it to another wave file. (No matter play button is grayed out or not)
- Play that wave file with any player that supports IMA ADPCM.
You'll hear a loud static on the right channel, and mashed-up sound
on the left.
Another thing is after encoded, Sound Recorder saw a doubled length of audio,
MPlayer also saw so. When played, playhead moved twice the normal speed.
(Which is a strange behavior)
Note: I filed this as msacm32 since Sound Recorder is using it
directly for encoding.
Using WINE 1.3.8 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4
2.66GHz)
WINE Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
WINE installed without GStreamer support.
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http://bugs.winehq.org/show_bug.cgi?id=14937
Summary: Astroplanner crash
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/A
stroPlannerWindows.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s9999(a)penguinmail.com
Created an attachment (id=15529)
--> (http://bugs.winehq.org/attachment.cgi?id=15529)
Segment of relay output
I'm trying to get Astroplanner to run with Wine. The author has a low opinion
of Linux users being willing to pay for his software. So it only runs natively
on Windows and OSX. I'd like to prove him wrong, but I need to get it running
first. I'm doing this on an up to date Ubuntu 8.04 laptop. I've installed
Wine from the repository. I've attached a segment of the relay output around
what I think is causing the problem. Recreating the problem is very easy.
Download Astroplanner from
http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/AstroPlannerWindows.….
It runs in demo mode until registration. There is no installation process, so
just run it under Wine. After a lot of initialization, the application comes
up. Create a new plan when that screen comes up. Open the Edit,
Preferences... window. The problem occurs when you close that window. This
seems quite reliable. The problem seems to be an unhandled page fault in
ntdll, but I really don't know if that is the real problem. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44130
Bug ID: 44130
Summary: Possible access to unintended variable in
"dlls/comctl32/imagelist.c" line 299
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "dlls/comctl32/imagelist.c" line 299 function
add_with_alpha
mask_info->bmiHeader = info->bmiHeader;
mask_info->bmiHeader.biBitCount = 1;
mask_info->bmiHeader.biSizeImage = mask_width * height;
//299 line is the next one
if (!(mask_bits = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, /*HERE*/
info->bmiHeader.biSizeImage )))
goto done;
if (!GetDIBits( hdc, hbmMask, 0, height, mask_bits, mask_info, DIB_RGB_COLORS
)) goto done;
Shouldn't you access mask_info (instead of info)?
Regards,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=42307
Bug ID: 42307
Summary: [download] knownfolder_GetRedirectionCapabilities
needs to be implemented for Temple+
Product: Wine
Version: 2.0
Hardware: x86
URL: https://github.com/GrognardsFromHell/TemplePlus/releas
es
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
The config application for the Temple+ mod uses a library that calls
knownfolder_GetRedirectionCapabilities.
It crashes on startup because the method currently returns E_NOTIMPL;
To implement this correctly wine needs its known folder definition expanded by
the redirection capabilities as this is currently completely missing.
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https://bugs.winehq.org/show_bug.cgi?id=44175
Bug ID: 44175
Summary: stack corruption and crash with OpenSSH port
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ossman(a)cendio.se
Distribution: ---
We have a port of OpenSSH to Windows that work well on a real Windows system,
but crashes under Wine. I've tried to pinpoint the issue but I get very weird
stack behaviours under winedbg. I've attached a binary with debug symbols.
A simple "ssh.exe server.example.com" crashes. Stepping shows that the crash is
on this code:
sshconnect.c:641
> if (sscanf(server_version_string, "SSH-%d.%d-%[^\n]\n",
> &remote_major, &remote_minor, remote_version) != 3)
However the stack is already corrupt when this code is reached.
Stepping earlier in the program causes it to crap out when doing this call:
ssh.c:1095
> direct = option_clear_or_none(options.proxy_command) &&
options.proxy_command is NULL before the function is called, but once
option_clear_or_none() the stack is bonkers with local variables and the call
trace messed up. However it still executes a lot of code correctly after this,
so it might just be a winedbg bug.
Not sure how to proceed at this point.
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https://bugs.winehq.org/show_bug.cgi?id=44180
Bug ID: 44180
Summary: TMIDI Player: Crash on startup with a stack overflow
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
URL: https://www.vector.co.jp/soft/win95/art/se038910.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Distribution: ---
TMIDI Player (TMIDI.EXE) crashes on startup with a stack overflow since Wine
3.0-rc1.
"git bisect" says 01676c5dd6f9fb61b9c4e52595f6e75e21050009 is the first bad
commit.
$ sha1sum tmidi_3_7_3.exe
b3e0d159b8e68dce899e1b325ac7087945a148e2 tmidi_3_7_3.exe
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http://bugs.winehq.org/show_bug.cgi?id=29871
Bug #: 29871
Summary: drawing in photoshop cs5 is almost impossible
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenashou(a)gmail.com
Classification: Unclassified
launch photoshop cs5
open a new document (white background)
select the brush tool (black color for example)
try to draw something with the mouse.
most of the time, only the first click work, drawing the shape of the brush.
and sometime.. for whatever reason, you can draw something, as long as you keep
the left mouse button pushed.
the problem is not only on the brush, but on every tool where you need to keep
the left mouse button pushed.
this bug wasn't there in wine 1.3.28.
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http://bugs.winehq.org/show_bug.cgi?id=27106
Summary: EuroDEEM: Fails to start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://re.jrc.ec.europa.eu/energyefficiency/eurodeem/e
urodeem%20version%201_0_17/IMSSA_EuroDEEM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34548)
--> (http://bugs.winehq.org/attachment.cgi?id=34548)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko mfc42
3) install EuroDEEM
4) wine IMSSA.exe
Behaviour:
See attachment.
Expected behaviour:
I should be able to start application.
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https://bugs.winehq.org/show_bug.cgi?id=43940
Bug ID: 43940
Summary: Runtime error: Invalid floating point operation in
Dys-Vocal2 installer
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This error window comes up while starting the installer in Staging, then exits.
The error is not present in wine-2.19.
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http://bugs.winehq.org/show_bug.cgi?id=33318
Bug #: 33318
Summary: 3DMark2001 SE: upgrading to Wine 1.5.27 reduces
performance score by 20%
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vernetzt(a)mail.ua
Classification: Unclassified
Created attachment 44068
--> http://bugs.winehq.org/attachment.cgi?id=44068
Screenshots with example scores for Wine 1.5.27 and Wine 1.4.1
I'm running Linux Mint 13 x86_64 with kernel 3.5.0-26-generic and X.Org Server
1.13.0 on my laptop (ThinkPad X61s with Intel X3100 graphics, see [1]). Before
upgrading Wine from 1.4.1 version to version 1.5.27 using the Ubuntu Wine PPA
[2] I decided to run 3DMark to see if the upgrade affected performance. I then
ran 3DMark after upgrading Wine. The result was an unexpected, consistent 20%
drop in the score.
The scores (averaged from three trials) were as follows:
Wine 1.4.1: 2614
Wine 1.5.27: 2080
I'll see if this can be reproduced on a machine with a different graphics chip.
[1] http://www.thinkwiki.org/wiki/Category:X61s
[2] http://www.ubuntuupdates.org/ppa/wine?dist=precise
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http://bugs.winehq.org/show_bug.cgi?id=29986
Bug #: 29986
Summary: IE6 and IE4 have greenish toolbar icons
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 39036
--> http://bugs.winehq.org/attachment.cgi?id=39036
Screenshots
The toolbar buttons' icons in IE6 and IE4 are slightly greenish compared to
Windows, especially the refresh and home buttons. This first occurred in
1.3.30, and regression testing indicated:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 -> bad
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1^ -> good
To reproduce, install IE6 with 'winetricks ie6' and set it to display large
toolbar icons (view -> toolbars -> customize -> icon options: large icons).
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http://bugs.winehq.org/show_bug.cgi?id=32202
Bug #: 32202
Summary: ActiveX install attempts to run wrong inf section
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
In install_cab_file in axinstall.c, RunSetupCommandW is used to install ActiveX
controls from their INF files in the CAB.
A typical INF file might look like this:
http://msdn.microsoft.com/en-us/library/aa751974%28v=vs.85%29.aspx#Creating…
The one I'm working with looks like this:
---- SNIP ----
; INF file for install activex
[version]
signature="$CHICAGO$"
AdvancedINF=2.0
[Add.Code]
AxUMF.ocx=AxUMF.ocx
UMFTracer.dll=UMFTracer.dll
[UMFTracer.dll]
file-win32-x86=thiscab
FileVersion=1,0,3,4181
DestDir=11
[AxUMF.ocx]
file-win32-x86=thiscab
FileVersion=2,1,1,5830
clsid={D3BBBE84-3866-4FA1-A4D4-EFA9B9FE611D}
RegisterServer=yes
---- SNIP ----
RunSetupCommandW is always invoked with szInfSection=NULL, which causes it to
attempt to use the [DefaultInstall] section which is not present.
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https://bugs.winehq.org/show_bug.cgi?id=44194
Bug ID: 44194
Summary: Serious Sam Classic (First and Second Encounter)
shifts the view and makes the game unplayable
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Running with the GOG.com versions of both games, the view changes camera angles
semi-randomly and makes the game practically unplayable, as WASD keys don't
match up with on-screen movements.
I've made a YouTube video of the bug in action: https://youtu.be/jyNJK_4AePQ
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https://bugs.winehq.org/show_bug.cgi?id=43810
Bug ID: 43810
Summary: PLaykey.exe crashes
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: terrylapard(a)gmail.com
Distribution: ---
Created attachment 59350
--> https://bugs.winehq.org/attachment.cgi?id=59350
log report
Playkey.exe crushes in wine (fedora 26)
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https://bugs.winehq.org/show_bug.cgi?id=40963
Bug ID: 40963
Summary: Upward, lonely robot Demo crashes with Too many
buffers queued
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 55110
--> https://bugs.winehq.org/attachment.cgi?id=55110
Log of +xaudio2
Running Upward, lonely robot Demo, crash after it detects "Too many buffers
queued".
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=44075
Bug ID: 44075
Summary: Unable to set subsystem version with VC++ 2013
link.exe
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: kervala(a)gmail.com
Distribution: ---
Created attachment 59791
--> https://bugs.winehq.org/attachment.cgi?id=59791
Full build log with all warnings
I'm using VC++ 2013 command-line compilers under Linux with WINE.
I'm specifying /SUBSYSTEM:WINDOWS,5.1 to link.exe to target Windows XP for x86
32 bits.
Unfortunately, when using WINE VC++ runtimes, I got :
LINK : warning LNK4010: invalid subsystem version number 5.1; default subsystem
version assumed
I tried to check what warnings WINE returned but I think the only relevant one
was : fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
When I check the PE header of compiled executable, the minimum Windows version
is set to 6.0.
When using native msvcr120.dll by specifying :
export WINEDLLOVERRIDES="msvcr120.dll=n"
Everything link perfectly without warning and the PE headers has Windows 5.1
minimum version.
I attached the full build log with all warnings.
If you need a test case, I can create a small one with required VC++
executables and all files to reproduce the issue.
Thanks :)
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http://bugs.winehq.org/show_bug.cgi?id=13548
Summary: Wine's setupapi does not know how to recursively delete
registry keys
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
On Windows (XP) the following inf file deletes the Telephony registry key
without trouble, even though it has lots of subkeys and values.
---
[version]
signature="$CHICAGO$"
[DelTest]
DelReg=DelTestReg
[DelTestReg]
HKLM,Software\Microsoft\Windows\CurrentVersion\Telephony
---
In Wine this fails unless the Telephony registry key has no subkey.
Notes:
* You can run the inf file with the following command:
rundll32 setupapi.dll,InstallHinfSection DelTest 128 c:\deltest.inf
* The above command needs a full path to the inf file.
* Obviously, don't do this on a real Windows machine unless you know how to
restore your Telephony registry key. If you must try this on Windows, then the
best is to do it in a virtual machine with a good snapshot.
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https://bugs.winehq.org/show_bug.cgi?id=44153
Bug ID: 44153
Summary: ShellExecute crash when opening explorer.exe
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Here is the simplest test case to show the crash.
int main(int argc, char *argv[])
{
ShellExecute(NULL, _T("OPEN"), _T("explorer.exe"), _T("/select,
\"C:\\temp\\hello.txt\""), NULL, SW_SHOW);
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=38334
Bug ID: 38334
Summary: SpinTires crashes with unimplemented function
d3dx9_36.dll.D3DXFrameFind
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes at launch.
wine: Call from 0x7b8394e4 to unimplemented function
d3dx9_36.dll.D3DXFrameFind, aborting
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https://bugs.winehq.org/show_bug.cgi?id=42414
Bug ID: 42414
Summary: The Witcher 3 intro video doesn't play
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57236
--> https://bugs.winehq.org/attachment.cgi?id=57236
Witcher 3 Wine log
I'm running The Witcher 3 (GOG/1.31) in Wine staging 2.1.0 with CSMT enabled.
After clicking new game and selecting a few options, the intro video doesn't
play as it should, and the game goes straight into the tutorial section (with
still broken graphics).
I tried to find anything suspicious in the log (I had to reduce the noise from
d3d and etc, using: WINEDEBUG=-dxgi,-d3d11,-d3d,-d3d_shader
See attached log for errors, but none of them look video related.
OS: Debian testing x86_64.
GPU: AMD RX 480, Mesa 13.0.3 (same happens on Mesa master).
Any suggestions how to drill down to what fails?
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https://bugs.winehq.org/show_bug.cgi?id=44196
Bug ID: 44196
Summary: Autocad 2002 - Scrambled numbers in output
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Regression in Wine 3.0-rc2 (upgraded from Wine 2.22)
Autocad 2002 worked almost flawlessly in earlier versions of Wine. Now with
3.0-rc2, the numbers that Autocad reports in the output window are scrambled,
or all have a value 0.01. Without accurate numerical output, Autocad is nearly
useless.
DIST Specify first point: nil
Specify first point: Specify second point:
Distance = 2-1.+1, Angle in XY Plane = 0.01, Angle from XY Plane = 0.01
Delta X = 2-1.+1, Delta Y = 0.01, Delta Z = 0.01
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https://bugs.winehq.org/show_bug.cgi?id=43800
Bug ID: 43800
Summary: Winamp's associations setup window has broken check
boxes appearance
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 59329
--> https://bugs.winehq.org/attachment.cgi?id=59329
WinAMP's associations setup window
Steps to reproduce:
Install Wine. Run Wine.
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https://bugs.winehq.org/show_bug.cgi?id=43884
Bug ID: 43884
Summary: MSVC LINK.EXE version 14.11.25547.0 crashes due to
unimplemented function _memicmp_l
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: MTest31(a)outlook.com
Distribution: ---
Created attachment 59491
--> https://bugs.winehq.org/attachment.cgi?id=59491
stdout/stderr output with the crash
Hi there,
I've downloaded the very latest (I think its the very latest) MSVC LINK.EXE
from Microsoft and tried to get it working with my locally compiled Wine
version 2.19.
You can download the linker from this URL [1] that points to a zip file
containing the linker. Inside that zip file the link.exe is located in the path
[2]. The linker is a 64 bit binary, so it needs 64 bit Wine. WOW64 is not
needed.
You'll obviously also need a Windows SDK handy to try out the linker, and some
object files to feed it with. I haven't tried out whether cl.exe works, its not
my priority. My object files were generated by rustc which uses llvm, its msvc
based target only uses the linker.
You can see that my setup is a bit hard to reproduce, therefore it would
probably be the best idea to just send me a patch that I can then test.
Just invoking the linker without any args works as expected. It prints all the
options and then complains that it didn't get any args fed.
If you use the linker to link actual payloads however, you'll get an error,
boiling down to the following error message: wine: Call from 0x7b44f727 to
unimplemented function api-ms-win-crt-string-l1-1-0.dll._memicmp_l, aborting
I've attached a file containing stdout/stderr output of the linker with the
crash happening and the /VERBOSE option passed.
I've created a patch for wine to implement the stubbed out _memicmp_l in all
the dlls that reference it and with the patch applied the linker is able to
produce working binaries for me!
Now I am afraid I can't share the patch with you because I can't fulfill your
requirements for contributions. However, I hope my information that
implementing that function fixes the issue for me, will lead to the function
being implemented in upstream Wine as well. I am ready to test any patches you
send me.
Thank you!
[1]:
https://download.visualstudio.microsoft.com/download/pr/11436965/d360453cfd…
[2]: Contents/VC/Tools/MSVC/14.11.25503/bin/Hostx64/x64/
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https://bugs.winehq.org/show_bug.cgi?id=44064
Bug ID: 44064
Summary: Sims 4: unimplemented function
msvcr120.dll._get_purecall_handler
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: skotlex(a)mailforce.net
Distribution: ---
Ever since a recent Sims 4 update, the game crashes on startup due to this
missing function.
wine: Call from 0x7b437c67 to unimplemented function
msvcr120.dll._get_purecall_handler, aborting
I checked the changelogs for wine 2.20 and 2.21 and didn't see any reference to
it, so I am guessing it hasn't been reported/fixed yet.
The game worked fine without any winetricks, but the workaround currently would
be to use vcrun2012-2013:
https://www.reddit.com/r/wine_gaming/comments/7bgnny/the_sims_4ts4exe_error…
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https://bugs.winehq.org/show_bug.cgi?id=43068
Bug ID: 43068
Summary: Armed and Dangerous: severe performance degradation
Product: Wine
Version: 2.1
Hardware: x86
URL: http://www.geforce.com/games-applications/pc-games/arm
ed-and-dangerous
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: afb2aa2512d4c5ffa7256ce5137bc2c142a5d065
Distribution: ---
Created attachment 58243
--> https://bugs.winehq.org/attachment.cgi?id=58243
terminal output
Mouse movement in the menus (Options -> Graphics/Audio/Controls) is very
sluggish, it is lagging a lot.
Performance degradation also occurs in mid-game: the game runs much slower than
it used to.
Disabling the option 'Enable Decals' in the video option menu helps improve
performance (framerate) in the game, but it doesn't affect the lagging mouse in
the menus.
The game used to run perfectly (without the reported performance issue) before
commit afb2aa2512d4c5ffa7256ce5137bc2c142a5d065
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jan 30 13:04:40 2017 +0100
wined3d: Try to avoid stalling on dynamic buffer maps.
Particularly for applications that use dynamic buffers without
WINED3D_MAP_DISCARD/WINED3D_MAP_NOOVERWRITE.
armed_and_dangerous.exe
sha1: 8e3d04f09feac299df5056480b7729991668781b
wine-2.8-133-g3f01ab4c39
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 381.22
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https://bugs.winehq.org/show_bug.cgi?id=1840
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|gdi32 |mscms
CC| |focht(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=24436
Summary: the ping command with a wine cmd does nothing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
I built wine from the git version
wine-1.3.2-225-g5815b63.
Then I called "wine cmd", so the cmd utility is started. Then I enter
ping 131.246.137.16
(that is a valid IP address), but the output is only
fixme:ping:main this command currently just sleeps based on -n parameter
and nothing more happens.
My platform: Fedora14 with all updates, kernel 2.6.35.4-12.fc14.i686, network
is fully operable.
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http://bugs.winehq.org/show_bug.cgi?id=26304
Summary: Rayman 2 Demo system menu item doesn't work
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 26303, but is about the system menu, not desktop
icons.
The system menu item created by winemenubulder for Rayman 2 Demo does this:
env WINEPREFIX="/home/dank/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\command\\start.exe /Unix
/home/dank/.local/share/wineprefixes/rayman2_demo/dosdevices/c:/users/dank/Start
Menu/Programs/Ubi Soft Games/Rayman 2 Demo/1 To Play Rayman 2 Demo.lnk
This doesn't work, it says file not found. If you quote the path to the
.lnk file, you get a second problem.
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http://bugs.winehq.org/show_bug.cgi?id=31151
Bug #: 31151
Summary: Pegasus Mail v4.63 - err:seh:setup_exception_record
stack overflow 848 bytes in thread 0009 eip 681d24b8
esp 00230fe0 stack 0x230000-0x231000-0x330000
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
Created attachment 40895
--> http://bugs.winehq.org/attachment.cgi?id=40895
terminal output (debug)
Pegasus Mail 4.63 build 325 w/ IERenderer 2.4.7.2
pmail: http://download-us.pmail.com/w32-463.exe
Wine 1.5.8
Gecko: wine-1.5.6 (wine_gecko-1.6-x86.msi)
stack overflow
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https://bugs.winehq.org/show_bug.cgi?id=41687
Bug ID: 41687
Summary: odd effect of activating font smoothing
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not sure if this is a bug or not, yet the effect can potentially negatively
affect various apps.
Probably even regedit shows it, but to pick a random external app that shows a
problem, let's look at Cheat Engine 6.6.
In its Help Menu, there's 'Cheat Engine Tutorial(64-bit)' option.
If FontSmoothing (that registry option) is off, it fits the menu. But if it's
on, the text is just a bit too wide, so it's cut off. It's also noticeable on
keyboard shortcuts.
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https://bugs.winehq.org/show_bug.cgi?id=44541
Bug ID: 44541
Summary: Waterfox crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: orwel01(a)gmail.com
Distribution: ---
Created attachment 60499
--> https://bugs.winehq.org/attachment.cgi?id=60499
Crash log of Waterfox
I installed Waterfox on Linux Mint 18.3 Cinnamonn (64bit). Installation process
OK.
By trying to run Waterfox it crashes. I attach log.
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https://bugs.winehq.org/show_bug.cgi?id=44363
Bug ID: 44363
Summary: MA 3D crash on starting
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: privat(a)lgruhlke.org
Distribution: ---
Created attachment 60272
--> https://bugs.winehq.org/attachment.cgi?id=60272
the outputs
MA 3D crash on starting
The free Download of MA 3D is to find @
http://www.lightpower-files.de/Assets/MA3D_v3.3.4.3.exe
...
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https://bugs.winehq.org/show_bug.cgi?id=44366
Bug ID: 44366
Summary: WeChat does not render typed text
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gyunaev(a)ulduzsoft.com
Distribution: ---
When using WeChat with default Wine installation (no library overrides), any
text typed in the chat window is not shown. The text input window remains
empty. The text however is indeed being accepted, and pressing "send" sends it
correctly.
Using winetricks riched32 fixes this completely.
In the original dump the following functions might be relevant (only unique
entries):
fixme:richedit:fnTextSrv_OnTxPropertyBitsChange 0x73a77c0: STUB
fixme:richedit:ME_HandleMessage EM_SETLANGOPTIONS: stub
fixme:richedit:fnTextSrv_OnTxInplaceActivate 0x73a77c0: STUB
fixme:richedit:fnTextSrv_TxDraw 0x73a77c0: STUB
fixme:richedit:fnTextSrv_OnTxInplaceActivate 0x73a77c0: STUB
fixme:richedit:fnTextSrv_TxDraw 0x73a77c0: STUB
fixme:richedit:fnTextSrv_OnTxSetCursor 0x73a77c0: STUB
fixme:richedit:ME_GetTextEx GETTEXTEX flags 0x00000004 not supported
fixme:richedit:IRichEditOle_fnGetObjectCount stub 0x10c43c8
fixme:richedit:fnTextSrv_OnTxInplaceActivate 0x73a77c0: STUB
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https://bugs.winehq.org/show_bug.cgi?id=40390
Bug ID: 40390
Summary: When using a UX theme, owner-drawn buttons don't draw
until you click them once
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
This may be a duplicate of 11521, but I'm not sure.
I have owner drawn buttons in my own app, and they work fine in WINE - unless I
enable a theme in the 'desktop integration' settings. Then the buttons don't
appear at all until I click them. Without a desktop theme, the buttons also
redraw on mouse-over, but not with a theme. You have to actually click them,
and then they show up - but they don't redraw on mouse over even then.
I think this used to work prior to version 1.8. Otherwise, I wouldn't have had
theming enabled on this machine. It's an old Linux machine that I recently
brought up to date - don't know what WINE version was on it previously.
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https://bugs.winehq.org/show_bug.cgi?id=44672
Bug ID: 44672
Summary: Blackscreen (possible oreo incompatibility)
Product: Wine
Version: 3.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gouster4(a)gmail.com
Wine for Android 3.3 (arm release) gives me black screen after setting up
enviroment. Device: ARM64; OS: Android 8.1
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https://bugs.winehq.org/show_bug.cgi?id=44551
Bug ID: 44551
Summary: The Witcher 3 - crash on startup with stack overflow
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dahlberg(a)lysator.liu.se
Distribution: ---
Symptom/Failure:
When launching a black screen is displayed instead of the loading/intro
cinematic.
Hangs with the following printout on the screen.
0101:err:seh:setup_exception stack overflow 1808 bytes in thread 0101 eip
000000007bc5e079 esp 0000000065e80f00 stack 0x65e80000-0x65e81000-0x67e80000
How to reproduce:
Install winehq-devel (wine 3.2)
Create a new 64-bit wineprefix
Install Steam
Install Witch 3
Play/Launch the game
What should happen:
Using winehq-stable (wine 3.0) successfully launches the game including videos
etc. (but with 3-4fps performance).
Let me know how to add any necessary/helpful logs and I will be happy to do so.
:-)
System info:
Ryzen 7 1700 on Linux 4.15.3-041503-generic
GTX 1080 with 390.25
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https://bugs.winehq.org/show_bug.cgi?id=40783
Bug ID: 40783
Summary: Wine segfault on 3d in Openindiana Hipster (Solaris)
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Distribution: ---
Created attachment 54682
--> https://bugs.winehq.org/attachment.cgi?id=54682
Output of wine command
Compiled win 1.9.10 on Openindiana Hipster (Solaris) and every basic wine 32
app is working fine but 3D applications make wine crash.
Tried furmark
Tried Anarchy Online
Please find attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43648
Bug ID: 43648
Summary: Waves Central: Crash in Windows 7 mode at startup
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viking991(a)gmx.de
Distribution: ---
Created attachment 59073
--> https://bugs.winehq.org/attachment.cgi?id=59073
backtrace of Waves Central in Win7 mode
Hi there,
I got an issue with Waves Central and Wine64
http://www.waves.com/downloads/central
Direct download link:
http://www.waves.com/dlrdr?id=central-win
Tested Waves Central Version: V1.3.3.4
sha1sum Install_Waves_Central.exe
0f90b9333855a8713e3f9ced767369364a46aa33 Install_Waves_Central.exe
Wine Version (winehq debian package):
(:~$ wine64 --version wine-2.16)
runing on latest debian stretch
Installer works fine:
wine64 Install_Waves_Central.exe
when installation is done, starting the real application also works:
:~/wine64_test/drive_c/Program Files (x86)/Waves Central$ wine64 Waves\
Central.exe
But it detects it is running in "Windows 5.2" and needs at least windows 7 to
work. OK, fine...
using winecfg, switch Windows Version from XP to Windows 7, the application
crashes at startup. See attached backtrace
Also tried:
- using the installer with Windows version set to Windows 7 upfront
- all other windows variants in winecfg before starting the application
- created a 32 Bit Wineprefix as described in FAQ 6.5.3 and installed there
Thanks for your help!
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https://bugs.winehq.org/show_bug.cgi?id=43361
Bug ID: 43361
Summary: BFBC2 crashes/freezes will loading first campaign
missson with DX11
Product: Wine-staging
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58721
--> https://bugs.winehq.org/attachment.cgi?id=58721
Crashlog
Hi,
using Wine-Stging 2.12 and trying to use DX11 the game crashes during load of
the first campaign mission.
Last log output:
err:d3d11:d3d11_immediate_context_ClearRenderTargetView Failed to clear view,
hr 0x8876086c.
err:seh:setup_exception_record stack overflow 1200 bytes in thread 003f eip
7bc67d86 esp 09a70e80 stack 0x9a70000-0x9a71000-0x9b70000
I attached a longer log output.
Many thanks
Christian
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https://bugs.winehq.org/show_bug.cgi?id=43916
Bug ID: 43916
Summary: [Battle.net] SystemSurvey.exe crashes on startup
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
When the Battle.net client (now called Blizzard app) starts, SystemSurvey.exe
crashes every time.
This does not seem to affect any functions of the App or games.
64 bit prefix, Win 7 mode, Staging, Arch.
Backtrace did never finish loading.
No idea if it is the same thing as
https://bugs.winehq.org/show_bug.cgi?id=41573
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https://bugs.winehq.org/show_bug.cgi?id=44000
Bug ID: 44000
Summary: Empire of the Ants (french version "les fourmis") -
InitVid crashed
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59659
--> https://bugs.winehq.org/attachment.cgi?id=59659
Les Fourmis - WIne 2.20 backtrace
Hello,
I tried to play the french version of the game "Empire of the Ants" (Les
Fourmis) from the famous novel.
Install OK
InitVid crashed
Game crashed
This bug is about the InitVid crash.
The InitVid is an executable to configure the hardware options:
graphic card, resolution, audio card, modem
If you launch it it simply crash.
The terminal log:
fixme:winediag:start_process Wine Staging 2.20 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
wine: Call from 0x7b440872 to unimplemented function
msvcirt.dll.??0fstream@@QAE@PBDHH@Z, aborting
wine: Unimplemented function msvcirt.dll.??0fstream@@QAE@PBDHH@Z called at
address 0x330023:0x7b440872 (thread 0009), starting debugger...
I joined you the the backtrace too.
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https://bugs.winehq.org/show_bug.cgi?id=44506
Bug ID: 44506
Summary: "GL_INVALID_OPERATION in glUseProgram(program 15 not
linked)"
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mimi.vx(a)gmail.com
Distribution: ---
Created attachment 60462
--> https://bugs.winehq.org/attachment.cgi?id=60462
console
Blizzard Battle.net and Diablo 3 starts with black/ grey screen with console
full of err:d3d
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https://bugs.winehq.org/show_bug.cgi?id=44370
Bug ID: 44370
Summary: World of Warcraft crashes with "Game initialization
failed"
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
World of warcraft 7.3.5 crashes with "Game initialization failed!" when using
wine-3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44596
Bug ID: 44596
Summary: Delphi 7 component palette order is not preserved
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Component palette tab order is not preserved between sessions.
Delphi 7 relies on registry value enumeration (for
HKEY_CURRENT_USER\Software\Borland\Delphi\7.0\Palette) preserving RegSetValueEx
call order, however this is not currently true for Wine.
There's a testcase added in 1a38b7bf5e561a89c571feab7193ea9b382f9f19 (marked as
todo_wine).
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https://bugs.winehq.org/show_bug.cgi?id=44716
Bug ID: 44716
Summary: Browser doesn't work on wine.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shinoyumi456(a)gmail.com
Distribution: ---
Hi
Can someone please help me with configuring Wine.
I have Coowon.exe, which is executable for browser i need for windows, now i
have Play on linux and Wine.
play on linux is useless, it even doesnt install it.
Wine will install it but it will be in taskbar and you cant open it unless you
click right on it and select Maximize window.
then it will looks like it does work, but it dont, because pages never load and
you cant even go to settings and so
There is picture of browser in Wine http://i.imgur.com/QBr7lvv.png
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https://bugs.winehq.org/show_bug.cgi?id=44579
Bug ID: 44579
Summary: I do not want to turn on mysql and php in the
UwAmp.exe application
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: pajo12(a)o2.pl
Distribution: ---
Created attachment 60552
--> https://bugs.winehq.org/attachment.cgi?id=60552
I do not want to turn on mysql
I do not want to turn on mysql and php in the UwAmp.exe application
link. apolication : https://www.uwamp.com
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https://bugs.winehq.org/show_bug.cgi?id=40195
Bug ID: 40195
Summary: erro ao abrir "MEO MUSIC"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.silva77(a)gmail.com
Distribution: ---
Created attachment 53701
--> https://bugs.winehq.org/attachment.cgi?id=53701
erro ao abrir "MEO MUSIC"
erro ao abrir "MEO MUSIC"
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https://bugs.winehq.org/show_bug.cgi?id=44711
Bug ID: 44711
Summary: Acemoney : When trying to open APP HELP, the
application crashes
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: j_naik(a)hotmail.com
Created attachment 60717
--> https://bugs.winehq.org/attachment.cgi?id=60717
Acemoney crashes when trying to access Help
Acemoney crashes soon as you access help
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https://bugs.winehq.org/show_bug.cgi?id=43983
Bug ID: 43983
Summary: EVE online with d3d11 renders black/garbled screen
when anti-aliasing enabled
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: benshalom(a)gmail.com
Distribution: ---
When using directx 11, EVE online displays dark garbage when setting anti
aliasing to anything but "none". The game does not crash and allows the user to
press ESC, go to settings menu and set anti aliasing back to "none".
I experience this on wine 2.20 (regular and staging) with nvidis gtx770 card
using the proprietary driver.
This is similar to bug #39536, but it happens only when setting the game to run
in directx 11 mode.
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https://bugs.winehq.org/show_bug.cgi?id=44713
Bug ID: 44713
Summary: "Invalid floating point operation" when rendering
reports in WinOmega
Product: Wine
Version: 2.1
Hardware: x86
URL: http://omega-software.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Regression SHA1: a60144ee74e1db170f04edeb8cfd3a5a17d36d46
Distribution: Ubuntu
Starting with wine-2.1 (commit a60144ee74e1db170f04edeb8cfd3a5a17d36d46),
rendering reports in WinOmega 11 (for example, selecting "Vista previa" inside
the "Facturación -> Listados -> IVA" dialog) results in "Invalid floating point
operation" error message.
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https://bugs.winehq.org/show_bug.cgi?id=43227
Bug ID: 43227
Summary: Installer for Republic Anywhere fails to launch
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hungrywinecats(a)mailinator.com
Distribution: ---
Created attachment 58525
--> https://bugs.winehq.org/attachment.cgi?id=58525
Log of problems encountered
Republic Wireless offers an application called "Republic Anywhere." The
installer for this application fails to launch (see attached error log).
The link I used to download it is: https://anywhr.info/l/download/windows
$ sha256sum 'Install Republic Anywhere.exe'
420f55b1e46fe98fc50e38b4fdb9bb894c20af70d1538b0e26abb9a6daca1212 Install
Republic Anywhere.exe
$ file 'Install Republic Anywhere.exe'
Install Republic Anywhere.exe: PE32 executable (GUI) Intel 80386, for MS
Windows
$ wine --version
wine-2.10 (Staging)
$ wine --check-libs
(missing: libgtk-3.so.0, libnetapi.so, libxslt.so.1)
$ alternatives --display wine
wine - status is auto.
link currently points to /usr/bin/wine32
slave wine-preloader: /usr/bin/wine32-preloader
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https://bugs.winehq.org/show_bug.cgi?id=41824
Bug ID: 41824
Summary: MSYS2 install crashes, so does bash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kai.extern+winehq(a)gmail.com
Distribution: ---
Created attachment 56239
--> https://bugs.winehq.org/attachment.cgi?id=56239
Console output
Wine Staging 1.9.23.
MSYS2 installer from
http://repo.msys2.org/distrib/x86_64/msys2-x86_64-20161025.exe
Ubuntu 15.10 wily
Installing into a new WINEPREFIX. Downloading
wine-mono-4.6.3[0]
wine_gecko-2.47-x86[0]
wine_gecko-2.47-x86_64[0]
during install.
Unfortunately, the crash dump generation hangs. The total console output is
attached.
During previous attempts with wine 1.6, install hung when starting a shell
window; a separate test of the installed bash.exe created a very similar crash
mentioning msys-2.0.dll. This seems to suggest that every msys2 app (all being
linked to this dll) will exhibit the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=40153
Bug ID: 40153
Summary: Unable to run iQiyi.exe
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erelation(a)gmail.com
Distribution: ---
Created attachment 53654
--> https://bugs.winehq.org/attachment.cgi?id=53654
Log of Bug when running qiyi program
Unable to run the application from iqiyi.com on my laptop using Ubuntu OS
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https://bugs.winehq.org/show_bug.cgi?id=39817
Bug ID: 39817
Summary: Saturn PCB Design Toolkit 6.86 installer aborts with
access violation (Caphyon 'Advanced Installer')
Product: Wine
Version: 1.8
Hardware: x86
URL: http://www.saturnpcb.com/pcb_toolkit.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64
Wine 1.8-rc3 (wine-staging)
Wine 1.8 (git)
The installer for Saturn PCB Design Toolkit 6.86 aborts during the start of the
active install phase:
"The application ran into a problem that it couldn't handle. Sorry for the
inconvenience"
Details:
[SEH_AV_READ_NULLPTR] ACCESS_VIOLATION (0xc0000005) at address [0x004c567f]
Enhanced UI 12.5 build 66677
*** Stack Trace (x86) ***
[0x004c567f] -----
[0x0040e6f7] -----
[0x004aaa58] -----
[0x004aabd0] -----
[0x004aa078] -----
[0x0044e8f9] -----
[0x0044ef1c] -----
[0x0044ee89] -----
[0x0044daa9] -----
[0x0044a77c] -----
[0x001c4ee0] -----
[0x00470b3c] -----
[0x00400000] MODULE_BASE_ADDRESS
It's using the Caphyon 'Advanced Installer' so bug #34989 applies but that bug
specifically indicates it hangs when the problem occurs. This installer does
hang but only after the error dialog is closed.
I originally tested this with Wine 1.8-rc3 and encountered the same error (also
filed bug #39792 for a different problem with the installed app). After 1.8
was released I complied it from git since I couldn't find a package for Xubuntu
14.04 (Trusty). I included the latest patch for the MSI bug:
https://bugs.winehq.org/show_bug.cgi?id=34989#c16
The same error occurred. Installing various native DLLs with winetricks
(identified with Dependency Walker) failed to change the result.
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https://bugs.winehq.org/show_bug.cgi?id=39093
Bug ID: 39093
Summary: Bermuda (indie game) crashes on start
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://store.steampowered.com/app/337640/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52086
--> https://bugs.winehq.org/attachment.cgi?id=52086
terminal output
The game crashes immediately on start. Can be reproduced with the demo version
too. The game can be launched directly, without Steam running.
Beside the Bermuda game, I have 2 more games on Steam that crash with the same
backtrace. Maybe it's only a coincidence that all these games require
msscript.ocx to start.The crash reported here occurs sooner, so it's doesn't
matter whether msscript.ocx is installed or not.
I remembered that those games used to start properly in previous Wine versions
(provided msccript.ocx was installed).
The result of the regression test is probably not the cause of the crash, but
it could have surfaced a different bug in Wine. I talked about it on irc with
Nikolay and he also has doubts that this commit has anything with the crash.
However, I verified that those games don't crash prior to
commit 50ad765cd604630214d87f9e696d7da216c0f814
kernel32: Added a message for WSAECONNRESET.
Fedora 22 32-bit
wine-1.7.49-41-g36a39ce
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https://bugs.winehq.org/show_bug.cgi?id=44671
Bug ID: 44671
Summary: Blackscreen (possible oreo incompatibility)
Product: Wine
Version: 3.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gouster4(a)gmail.com
Wine for Android 3.3 (arm release) gives me black screen after setting up
enviroment. Device: ARM64; OS: Android 8.1
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https://bugs.winehq.org/show_bug.cgi?id=41759
Bug ID: 41759
Summary: PlagiarismDetector.exe from DetectarePlagiat.ro
doesn't start
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: goesele(a)hfph.mwn.de
Distribution: ---
Created attachment 56207
--> https://bugs.winehq.org/attachment.cgi?id=56207
Error message on startup
I followed the instruction under
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32828 to install
The Microsoft .NET Framework 4.6 and then installed PlagiarismDetector.exe
using DetectarePlagiatInstaller.exe from
http://www.detectareplagiat.ro/dp/DetectarePlagiatInstaller.exe When I try to
start it I get the output in the attachment and the program doesn't start.
I use debian jessie.
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http://bugs.winehq.org/show_bug.cgi?id=35454
Bug ID: 35454
Summary: 酷我音乐(KuWo Music) installer crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 47326
--> http://bugs.winehq.org/attachment.cgi?id=47326
terminal output.txt
0. download from http://down.kuwo.cn/mbox/kwmusic2014.exe
$ sha1sum kwmusic2014.exe
50a3bcc2b64b64e0a8ae7f79332c76cd5c3f6c96 kwmusic2014.exe
1. wine kwmusic2014.exe
It crashed
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https://bugs.winehq.org/show_bug.cgi?id=44703
Bug ID: 44703
Summary: Cannot run the program in wine (Console app)
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: shangjiaxuan(a)pku.edu.cn
Created attachment 60713
--> https://bugs.winehq.org/attachment.cgi?id=60713
Current source code and backtrace log
Compiled with VC++(VS2017), cannot run with wine.
This toy project can be found at https://github.com/shangjiaxuan/Calculator,
was good and running with my Bootcamp partition with Windows 10, 1709 (Fall
Creators).
I did make some windows api calls in the current version. But it seems that the
older one on Github release also didn't run on wine. It only used "LoadLibrary"
function in that version. (Maybe it's C++17 compatibility? But I only included
filesystem library with the newer one.)
Any ideas? Source code and backtrace report attached.
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https://bugs.winehq.org/show_bug.cgi?id=44532
Bug ID: 44532
Summary: Nothing is happening when running DOOM ( Doom 4)
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
When I click the Doom desktop shortcut or run game EXE from terminal, nothing
happens.
Command I use when running from terminal:
wine "/home/linards/.wine/drive_c/Program Files (x86)/Doom/DOOMx64.exe"
If I check System Monitor, I can see that there is DOOMx64.exe binary and its
corresponding process running.
After checking known places of debug logs, there is nothing created for the
game.
Details about wine installation:
[linards@kompiic Lejupielādes]$ wine --version
wine-3.1
[linards@kompiic Lejupielādes]$ sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20171222-next - sha256sum:
46fa67fbddf8b7154bf7e030728e6dd8ca08374df1410a458accc0547ea2a1e8 with wine-3.1
and WINEARCH=win64
binkw32
d3dx9_42
dotnet40
dotnet452
dotnet_verifier
gmdls
l3codecx
lucida
mfc40
mfc42
physx
steam
tahoma
vcrun2008
vcrun2012
vcrun2015
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https://bugs.winehq.org/show_bug.cgi?id=44564
Bug ID: 44564
Summary: Program stopped working when update to wine-3.1
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aanm90(a)gmail.com
Distribution: ---
Created attachment 60526
--> https://bugs.winehq.org/attachment.cgi?id=60526
backtrace.txt
Program stopped working when updated to wine-3.1. It was working in
wine-2.20-1.fc27.x86_64
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https://bugs.winehq.org/show_bug.cgi?id=38265
Bug ID: 38265
Summary: World of Warcraft 64bit client can not open ticket
message from of GM
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hark110(a)163.com
Distribution: ---
GM send player ticket message can not display in the Customer Support of help
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https://bugs.winehq.org/show_bug.cgi?id=44505
Bug ID: 44505
Summary: Preinstall iexplorer.exe not working
Product: Wine
Version: 3.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rexax007(a)gmail.com
STR
1.Run
2.explorer.exe
3.Open C
4.Program Files
5. .....
Preinstall iexplorer.exe, page does not show up in browser area.
When google.com is type is redirects to unclean URL but page don't show up.
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https://bugs.winehq.org/show_bug.cgi?id=41178
Bug ID: 41178
Summary: RPG Maker MV, qtwebengineprocess page fault
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 55409
--> https://bugs.winehq.org/attachment.cgi?id=55409
wine backtrace
Not sure what to make of it, but I'm hoping it doesn't crash like this on
native windows.
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https://bugs.winehq.org/show_bug.cgi?id=41968
Bug ID: 41968
Summary: incorrect handling of desktop switch
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This is another one to the pile of wine/window manager conflicts.
In several apps (not sharing same origin/engine/etc.) I observe following:
- app is set to pause on loosing focus and running windowed
- I switch to another window on the same desktop (either by Alt-Tab or mouse)
- app pauses
- I switch to another desktop
- app is still paused
- I switch back to the desktop with the app
- ...the app gets unpaused, despite the app's window *not* having focus
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https://bugs.winehq.org/show_bug.cgi?id=44689
Bug ID: 44689
Summary: Regression: Civilization 4 crashes at start in Wine
3.3
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyurco(a)freemail.hu
Distribution: ---
Seems this commit:
commit fb6b3cc872077e641cf68165e04012a95c94699d (refs/bisect/bad)
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Thu Feb 22 16:43:14 2018 +0100
wined3d: Use multisample textures by default.
causes Civ4 to crash at start.
wine: Unhandled stack overflow at address 0x6a8e2768 (thread 0082), starting
debugger...
0082:err:seh:setup_exception_record stack overflow 1296 bytes in thread 0082
eip 7bc60e44 esp 19bd0e20 stack 0x19bd0000-0x19bd1000-0x19cd0000
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https://bugs.winehq.org/show_bug.cgi?id=40309
Bug ID: 40309
Summary: Cygwin 2.4.1 crashes on install. Every cygwin
executable will crash in the same way.
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: badkins79(a)msn.com
Distribution: ---
Created attachment 53949
--> https://bugs.winehq.org/attachment.cgi?id=53949
Wine crash log
When trying to install Cygwin 2.4.1 in Wine, the post install invocations of
bash.exe and dash.exe crash immediately. If you manually copy a cygwin
executable and the cygwin1.dll from a working Windows system into Wine, and try
to execute it in Wine, it fails in exactly the same way. Even an application
that immediately returns 0 in main will show this crash.
It looks to be an issue somewhere in the application load step.
To reproduce:
1. Install Wine stable.
2. Install minimal cygwin system. You will get lots of crashes during the post
install step. Each one seems to take about a minute to popup though.
I am including a sample of one of the crash logs, but they all look exactly the
same.
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https://bugs.winehq.org/show_bug.cgi?id=44685
Bug ID: 44685
Summary: GetVolumePathNameW Path Bug
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
Distribution: ---
volumenameW contains a path with unix / characters but the GetVolumePathNameW
loop routine uses a strrchrW function looking for backslash's in volumenameW
and the returned volumename is then incorrect.
changing
c = strrchrW( volumenameW, '\\' );
to
c = strrchrW( volumenameW, '/' );
results in correct volumename being returned.
Affects any windows app using GetVolumePathNameW and is mentioned in bug
reports
https://bugs.winehq.org/show_bug.cgi?id=42446https://bugs.winehq.org/show_bug.cgi?id=43240
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https://bugs.winehq.org/show_bug.cgi?id=43281
Bug ID: 43281
Summary: Assassin's Creed Syndicate: stack overflow when
anti-aliasing is enabled
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 58618
--> https://bugs.winehq.org/attachment.cgi?id=58618
tid,d3d,d3d11 debug log
How to reproduce;
Install the game, press play from the Uplay, and then the game fails to start
with; 0125:err:seh:setup_exception stack overflow 1808 bytes in thread 0125 eip
000000007b4503ba esp 0000000017570f00 stack 0x17570000-0x17571000-0x17670000
Looks like infinite recursion. It ping-pongs between
wined3d_texture_load_location and surface_load_location over 1300 times until
the stack overflow happens.
By default anti-aliasing is enabled after installing the game. The game starts
up when AntiAliasingMode is set to 0 from AC.ini.
+tid,+d3d,+d3d11 debug log attached.
Steam version, GTX980 (375.66 blob), Ubuntu 16.04.2, wine-2.11-staging (due to
Uplay).
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https://bugs.winehq.org/show_bug.cgi?id=39836
Bug ID: 39836
Summary: NetBrian not getting installed in MAC OS
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ray.amartya300787(a)gmail.com
Created attachment 53180
--> https://bugs.winehq.org/attachment.cgi?id=53180
Installation failure
Installation Failure.
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https://bugs.winehq.org/show_bug.cgi?id=39870
Bug ID: 39870
Summary: Uplay crashes at start
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 53232
--> https://bugs.winehq.org/attachment.cgi?id=53232
Uplay crash dialog box
Hello,
the new Uplay version always crashes at start, so I can no more play Uplay
games.
When I launch it I obtain only a dialog box.
Thanks for your help.
joined two attachments: dialog box error message picture and wine log
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https://bugs.winehq.org/show_bug.cgi?id=42785
Bug ID: 42785
Summary: Mini Ninjas Demo: Crash on startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When trying to run the Mini Ninja Demo, it crashes upon startup.
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https://bugs.winehq.org/show_bug.cgi?id=44591
Bug ID: 44591
Summary: Installation Failure
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reidinportland(a)gmail.com
Distribution: ---
Created attachment 60575
--> https://bugs.winehq.org/attachment.cgi?id=60575
Installation Failure
I CANT INSTALL ANYTHING
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https://bugs.winehq.org/show_bug.cgi?id=37593
Bug ID: 37593
Summary: Wine explorer column headers only appear on mouseover
when themed
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50028
--> https://bugs.winehq.org/attachment.cgi?id=50028
Video showing the bug
Run wine explorer when running under Luna or a freely available theme.
Column headers are invisible until mouseover.
Video is attachment and also available here:
https://www.youtube.com/watch?v=8GpPr-n8epI&feature=youtu.be
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https://bugs.winehq.org/show_bug.cgi?id=43551
Bug ID: 43551
Summary: EasyCash&Tax Toolbar Tipps not shown correctly
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58955
--> https://bugs.winehq.org/attachment.cgi?id=58955
Console Output wine 2.14 (Non-staging)
Hello everyone,
I am one of the maintainers of this application and would like to let you know
that there is a slight glitch when moving the mouse cursor over the icons in
"EasyCash&Tax".
Description of the problem: Tooltips do not display correctly when hovering
over icons and text. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41547
Bug ID: 41547
Summary: Can't open battlenet
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan-l-s(a)hotmail.com
Distribution: ---
Created attachment 55879
--> https://bugs.winehq.org/attachment.cgi?id=55879
Can't open battlenet
I m using ubintu 16.04
When I try start battlenet I cant, I try it with wine 1.9,and unistall it and
try with other version,
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https://bugs.winehq.org/show_bug.cgi?id=7054
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #18 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bun in current wine (wine-3.4) unfortunately.
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http://bugs.winehq.org/show_bug.cgi?id=32903
Bug #: 32903
Summary: Make test crash in d3d8
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 43455
--> http://bugs.winehq.org/attachment.cgi?id=43455
Backtrace of the crash
This is under Ubuntu 13.04 and wine-1.5.23-27-gef4b7c5
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 3.0 Mesa 9.0.2
OpenGL shading language version string: 1.30
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https://bugs.winehq.org/show_bug.cgi?id=44071
Bug ID: 44071
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x00000000).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 59786
--> https://bugs.winehq.org/attachment.cgi?id=59786
Backtrace from the error
program SPFLite Editor
Aborts at startup of this open source application
Wine build: wine-2.4 (Staging)
Platform: i386 (WOW64)
Version: Windows 7
app can be downloaded @ http://spflite.com/
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https://bugs.winehq.org/show_bug.cgi?id=44657
Bug ID: 44657
Summary: Wine-3.3 no longer compiles when configured without
kerberos (--without-krb5)
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)dolphinling.net
Regression SHA1: a110f87b83068652313e39ca5fc850d29e1e3980
Distribution: ---
As of a110f87b, wine no longer compiles when configured without kerberos
(--without-krb5).
https://source.winehq.org/git/wine.git/commitdiff/a110f87b8
The first compiler error is:
/wine-3.3/dlls/kerberos/krb5_ap.c: In function ‘init_creds’:
/wine-3.3/dlls/kerberos/krb5_ap.c:871:5: error: unknown type name
‘krb5_context’
See also Bug 44553, but this has a different regression range and my kerberos
is up to date.
This is on Gentoo x86_64 (I've updated the ebuild to 3.3 locally) but
presumably applies to all distros.
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https://bugs.winehq.org/show_bug.cgi?id=43828
Bug ID: 43828
Summary: The Witcher 3: some monsters have distorted surfaces
sticking out
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59378
--> https://bugs.winehq.org/attachment.cgi?id=59378
Alghoul distortion
For example, alghoul can get red, glass-like surfaces sticking out, bloated
stegosaurus style. It probably supposed to be its spikes, but they are messed
up. See attached screenshot.
Configuration:
Graphics:
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.15.0
/ 4.12.0-2-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-4b41361894)
(+Mesa freeze prevention patch).
Wine staging patches applied:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips
d3d11-Deferred_Context xaudio2-get_al_format
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http://bugs.winehq.org/show_bug.cgi?id=32699
Bug #: 32699
Summary: Add StartupWMClass to .desktop files.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schnuff_Forum(a)web.de
Classification: Unclassified
See launchpad bug here: https://bugs.launchpad.net/unity/+bug/702452
In Ubuntu Unity applications run via wine have the default wine-icon (the
wine-bottle) in the "Running Program-Icons"-bar (The Task-bar).
Thus all applications are getting "stacked" under one icon.
To stop this behavior you have to write in each (generated) .desktop-file the
Line:
StartupWMClass=<name of the exe-file>
Example Firefox:
StartupWMClass=firefox.exe
Wine should do this automatically after I installed my program, so the users
would get the expected Icons and "Stacking-Mechanism" in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=38626
Bug ID: 38626
Summary: Word 2007 image mode wrapping menu hides after a few
seconds
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: computergeoffrey(a)zoho.com
Distribution: ---
Reproduce:
1) Insert an image in a any Word document
2) Right click the image
3) Try changing the line/text wrap of the image to an item from the submenu
4) If you hover over an item in the submenu, it disappears. This should not
happen before a click.
If you navigate away (to another, native Linux window) before opening the
submenu, the context menu stays and you can open the submenu in the native
application (LOL!). That gives you more time.
A better workaround is to use the lint: Markup -> Text Wrapping icon and then
choose from the list.
What's causing this strange behaviour?
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https://bugs.winehq.org/show_bug.cgi?id=44515
Bug ID: 44515
Summary: assert from wxpython
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niki(a)vintech.bg
Distribution: ---
Ubuntu/64 v17.10
winehq-devel 3.1.0~artful
win64 python2.7 + wxpython 3.0.2
I have wxpython program which works fine on wine versions from 2.0 to 3.0.
Running on wine version 3.1 i got this assert message:
wx._core.PyAssertionError: C++ assertion "m_hDWP" failed at
..\..\src\msw\window.cpp(5198) in wxWindow::EndRepositioningChildren():
Shouldn't be called
from Window::SetSize(Size)
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http://bugs.winehq.org/show_bug.cgi?id=29774
Bug #: 29774
Summary: Texture filtering doesn't work in nGlide
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihal812ag(a)gmail.com
Classification: Unclassified
Created attachment 38665
--> http://bugs.winehq.org/attachment.cgi?id=38665
NFS: Porsche Unleashed as it works with nGlide
When I run games, such as Mortal Kombat 4, or Need for Speed: Porsche Unleashed
using nGlide Glide wrapper, there is no texture filtering. Textures look
pixelated as if it were sotware rendering.
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https://bugs.winehq.org/show_bug.cgi?id=44736
Bug ID: 44736
Summary: incorrect module loading order
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Created attachment 60742
--> https://bugs.winehq.org/attachment.cgi?id=60742
source of application that can be used to reproduce the problem
Module loading order has changed after following commit:
commit ed893d3591802bb562d100b277f968be402af740
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 21 13:13:35 2017 +0100
ntdll: Delay attaching to dlls loaded because of a forwarded entry point.
Based on a patch by Sebastian Lackner.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Because of that we're failing to load native msvcp140 when all other dlls are
set to builtin. I've written a small test application that shows the problem.
The important part of its output is:
func1 0
This means that func1 is called before DllMain.
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https://bugs.winehq.org/show_bug.cgi?id=44565
Bug ID: 44565
Summary: Forgotten Realms: Demon Stone has rendering issue
Product: Wine
Version: 3.2
Hardware: x86
URL: https://www.gog.com/game/forgotten_realms_demon_stone
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5
Distribution: ---
Created attachment 60529
--> https://bugs.winehq.org/attachment.cgi?id=60529
screenshot
Character models have corrupted face and hair, in certain camera angle their
bodies are black.
Disabling pixel and vertex shaders, shadows and advanced effects in the game
launcher doesn't resolve the issue. The problem is present with disabled csmt
too.
I reproduced the problem with nouveau/mesa 17.3.3 and with nvidia binary
drivers 390.25.
There is no demo version available.
Plain terminal output shows only
0033:fixme:win:EnumDisplayDevicesW ((null),0,0x33f7a4,0x00000000), stub!
0033:fixme:d3d9:Direct3DShaderValidatorCreate9 stub
0035:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
Regression introduced by
commit 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Tue Feb 13 01:00:42 2018 +0100
d3d9: Handle D3DUSAGE_AUTOGENMIPMAP textures entirely in d3d9.
The game renders properly with the previous commit.
wine-3.2-45-g538263d0ef
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 390.25
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https://bugs.winehq.org/show_bug.cgi?id=44643
Bug ID: 44643
Summary: akai midimix editor application crashes on start
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.artur.jankowski(a)gmail.com
Distribution: ---
Created attachment 60647
--> https://bugs.winehq.org/attachment.cgi?id=60647
akai midimix editor wine backtrace
the application installs correctly but would not launch (crashes upon launch)
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http://bugs.winehq.org/show_bug.cgi?id=10744
Summary: Robot Arena main menu is extremely slow
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.topdownloads.net/games/view.php?id=4536
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The main menu for this game is very, very slow. Sound seems to be okay though.
The Direct3D menu/cursor are lagged to hell though. This also makes it very
hard to click stuff. Fixme's present:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f5d8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x215cc0,0x8c32f0,0),stub!
fixme:dsound:mmErr Unknown MMSYS error 2
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)
Demo available at url. (Finally, an application with a bug that actually has a
*demo*...)
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https://bugs.winehq.org/show_bug.cgi?id=44208
Bug ID: 44208
Summary: Crystal Reports XI crashes after editing a field
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twilightinzero(a)gmail.com
Distribution: ---
Created attachment 59980
--> https://bugs.winehq.org/attachment.cgi?id=59980
Backtrace generated at crash
Crystal Reports is at this point the only thing I need to get running to be
able to shelve my virtual machine at work! :)
I am able to open up pre-existing reports, preview them, use the formula
editor, various "experts", and other such things in Crystal Reports XI. But if
I try to create a new text field or edit a pre-existing one, as soon as I
unfocus the field, the application crashes.
CRXI was installed in a completely fresh Wine prefix with nothing else existing
in it.
Thanks for your time.
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https://bugs.winehq.org/show_bug.cgi?id=44747
Bug ID: 44747
Summary: Farm Simulator 15 crashes
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adr.labuda(a)gmail.com
Distribution: ---
Created attachment 60757
--> https://bugs.winehq.org/attachment.cgi?id=60757
logs
Farm Simulator 15 starts OK, but if you want start new map it crashes.
Farm simulator 17 on the same machine goes OK.
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https://bugs.winehq.org/show_bug.cgi?id=40121
Bug ID: 40121
Summary: serial port issues with .NET applications
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla(a)k2c42.dy.fi
Distribution: ---
Created attachment 53604
--> https://bugs.winehq.org/attachment.cgi?id=53604
Output of NovaLCT Mars and MiniComPort
I tried to run NovaLCT Mars in wine (added it to appdb).
http://novastar-led.com/down/software/Sync/NovaLCT-MarsV4.4.0Setup.zip
It didn't find any serial ports.
I was using dotnet20 and dotnet40 from winetricks.
Then I tried this:
https://code.msdn.microsoft.com/windowsapps/SerialPort-Sample-in-VBNET-fb04…
When starting the serial port sample (MiniComPort.exe) it throws
IndexOutOfRangeException.
By looking at the source code it seems that
System.IO.Ports.SerialPort.GetPortNames returns an empty list.
If I ignore the exception, the rest of the MiniComPort program works. It can
send and receive some bytes.
Inotifywait revealed that NovaLCT Mars doesn't open the ttyUSB device like the
MiniComPort.exe does.
I also tried with wine-mono-4.5.6 but neither of those programs starts that
way.
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http://bugs.winehq.org/show_bug.cgi?id=11811
Summary: App sees no COM ports although COM1...5 defined in
dosdevices
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://rosepointnav.com/CoastalExplorer/Trial/default.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
Created an attachment (id=11072)
--> (http://bugs.winehq.org/attachment.cgi?id=11072)
Screen shot w/ error message
Coastal Explorer has an Options section for connecting the app to COM ports for
I/O (Tools -> Options -> Instruments -> Port Settings). All available COM
ports are listed when running under Windows. Under Wine, none are found (see
attached screen shot). Defined COM1...4 (/dev/ttyS0...3) and COM5
(/dev/ttyUSB0) were all chmod to 666 to ensure permissions weren't a problem;
the problem remains.
Without serial I/O, the app's function of reading a GPS' serial stream and
writing commands to an autopilot controller (also via serial stream) is lost.
Without it CE functions only as a trip planner and tide predictor.
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https://bugs.winehq.org/show_bug.cgi?id=44738
Bug ID: 44738
Summary: has a bug issue when i open ccapi won't let me add new
console
Product: Wine
Version: 1.8.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hectortrejo94(a)yahoo.com
Created attachment 60744
--> https://bugs.winehq.org/attachment.cgi?id=60744
briefly is good
when i go to ccapi and go to file add new console it says the program ccapi
console manager .exe has encountered a serious problem and needs to close
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http://bugs.winehq.org/show_bug.cgi?id=33302
Bug #: 33302
Summary: [regedit] text gets cut away
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
Created attachment 44055
--> http://bugs.winehq.org/attachment.cgi?id=44055
screenshot with bug
regedit don't show about 4 char on the right side in edit dialog window if
value is multiline.
It's simulated bug 26365 (Geneforge 1)
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https://bugs.winehq.org/show_bug.cgi?id=44731
Bug ID: 44731
Summary: unable to install RT System Radio Programming Software
for TH-D74
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jspady(a)mac.com
Created attachment 60739
--> https://bugs.winehq.org/attachment.cgi?id=60739
backtrace created by WINE
Installed from CD but was unable to run program.
Running Wine 3.0 (not 3.0-rc6 -- please change your version pull down)
I'll be installing the program on my Win 10 machine but I wanted to leave you
with this backtrace file.
Thanks.
John, Seattle
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https://bugs.winehq.org/show_bug.cgi?id=44725
Bug ID: 44725
Summary: Avaya one-X Communicator closes with backtrace
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: youssef.eldakar(a)bibalex.org
Distribution: ---
Created attachment 60727
--> https://bugs.winehq.org/attachment.cgi?id=60727
Backtrace from application close window
In a win32 prefix with dotnet40 installed, running Avaya one-X Communicator 6.2
is forced to close at the splash screen with the attache backtrace.
Thank you for any suggestions.
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https://bugs.winehq.org/show_bug.cgi?id=41917
Bug ID: 41917
Summary: Uploading Screenshots fails
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
When i tried to upload a new screenshot, all i got was an error
"unable to move Screenshot from " to 'ho
me/winehq/opt/appdb/data/screenshots/originals/50324'
File format was PNG, in case that makes any diffrence
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https://bugs.winehq.org/show_bug.cgi?id=44417
Bug ID: 44417
Summary: WINE Does Not Detect Primary Display Correctly on
macOS
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)haravikk.com
The title mostly says it all with this one; while WINE detects both of my
displays at the correct resolution etc., it unfortunately doesn't get them in
the right order, which can be annoying with games that don't offer a choice of
which screen to use when running in fullscreen mode. Usually there's a
workaround, but in some cases there is not.
To give some detail; my machine has two monitors, one is a 1680x1050 monitor
attached via DVI, and the other is a 1080p screen attached via HDMI. It seems
that the DVI connection is considered the primary screen by the GPU, so it has
to be overridden under System Preferences -> Displays to reclassify which is
the primary display.
While it's understandable that WINE would likewise prioritise the DVI screen
first, it would be nice if it could use the system's display configuration to
reorder the displays.
Searching online the impression I got is that this may be what happens under a
Linux host, but it doesn't seem to occur under macOS.
While there may be an API call that can do this more easily, the information
can be obtained from a user's
~/Library/Preferences/ByHost/com.apple.windowserver.<machine_uuid>.plist file,
where <machine_uuid> is the UUID used to identify the machine itself, though
I'm not certain what value indicates which display is the primary one, or if
it's simply the order in which they are provided (i.e- primary first).
Anyway, if WINE's method of obtaining the display information could be changed
to either get them in the order as defined by macOS's Display settings, then
this would be great.
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https://bugs.winehq.org/show_bug.cgi?id=43197
Bug ID: 43197
Summary: 5Plus: regression: Print dialog crashes with illegal
floating point operation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: felix.huber(a)schyf.de
Distribution: ---
5Plus (a German school credits and report program) crashes with lately versions
of wine when trying to print a report. A pop-up with "Unzulässige
Gleitkommaoperation" (illegal floating point operation) occurs and the print
cancel button doesn't react anymore. Interestingly, the menu bar gets corrupted
with the first letters missing the left half.
The regression occurs here:
commit a60144ee74e1db170f04edeb8cfd3a5a17d36d46
Author: Huw Davies <huw(a)codeweavers.com>
Date: Thu Jan 26 09:30:20 2017 +0000
user32: Disable cached DCs once they are released.
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 e4b9b15bea9e9ba5c5e59a9bc1711793f8ef38db
82429bb454753e5dd76e396abababde24e0db498 M dlls
The error is in dlls/user32/painting.c
static INT release_dc( HWND hwnd, HDC hdc, BOOL end_paint )
{
if (!(dce->flags & DCX_NORESETATTRS)) SetHookFlags( dce->hdc,
DCHF_RESETDC );
if (end_paint || (dce->flags & DCX_CACHE)) delete_clip_rgn( dce );
if (dce->flags & DCX_CACHE)
{
dce->count = 0;
SetHookFlags( dce->hdc, DCHF_DISABLEDC );
}
ret = TRUE;
}
Commenting out SetHookFlags() bings back normal behaviour.
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https://bugs.winehq.org/show_bug.cgi?id=44700
Bug ID: 44700
Summary: call to arms dll error
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Free version available on steam:
http://store.steampowered.com/app/302670/Call_to_Arms/
When loading it gives the error "bugsplatrc resource dll not found" but that
dll is in the game folder.
See here:
https://pastebin.com/w5pUm9VK
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https://bugs.winehq.org/show_bug.cgi?id=44710
Bug ID: 44710
Summary: Give users push button solution thru winetricks or via
another means to sustain most common modern
dependencies
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakhar.nasimov(a)gmail.com
Distribution: ---
Most professional software such as the immensely popular photoshop and the
whole adobe suite in general along with virtually EVERY OTHER professional
grade software packages NEEDS at LEAST MS.NET and VISUAL C++ Im here suggesting
to make the life of the users easier by providing a push button solution to
install the most common dependent packages for the most popular productivity
softwares. Because winetricks is horrible, it not only allows you to install
outdated and obsolete packages but many of them are listed BEFORE the most
RECENT and most USEFULL packages. Using winetricks is already challenging, its
interface is horrible enough to revert to windows if one were to try using it
to no avail. Therefore a push button solution is extremely favorable.
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Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mstefani(a)winehq.org
--- Comment #40 from Michael Stefaniuc <mstefani(a)winehq.org> ---
The original bug is fixed.
Please open a new bug report and attach the output of running the game with:
WINEDEBUG="+seh,+dsound,+dsound3d,+dswave,+dmband,+dmcompos,+dmdump,+dmfile,+dmfileraw,+dmime,+dmloader,+dmobj,+dmscript,+dmstyle,+dmsynth,+dmusic"
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https://bugs.winehq.org/show_bug.cgi?id=44714
Bug ID: 44714
Summary: Warhammer Vermintide 2 black screen on startup
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 60720
--> https://bugs.winehq.org/attachment.cgi?id=60720
log of startup with wine 3.3
When I startup Warhammer Vermintide 2 I get an black screen. There are some err
in the log but I don't know what I could do about it.
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https://bugs.winehq.org/show_bug.cgi?id=44316
Bug ID: 44316
Summary: tried to load gecko and crashed
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davemitchell(a)swbell.net
Created attachment 60164
--> https://bugs.winehq.org/attachment.cgi?id=60164
crash report
crashed ace money
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https://bugs.winehq.org/show_bug.cgi?id=44705
Bug ID: 44705
Summary: Let users pick their favorite VMs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Now that it's possible to have multiple snapshots per VM there will be a lot
more test configurations. When a user submits a job he may only be interested
in some of them but currently he will have to systematically unselect those he
does not want (or select the extra ones he's interested in).
For instance one may not be interested in the various locale VMs when working
on a mutex test for instance; or on the contrary only be interested in the
locale VMs and not in the other Windows versions when working on a locale
related test.
When going through a few iterations of a test this can quickly become
bothersome. So it would be nice to provide a way for a user to pick the VMs to
be selected by default.
* This could be a user setting dialog.
* Or the TestBot could automatically remember that user's last VM selection and
reuse it for the next job.
* Or there could be a 'Use the same VMs as for the last job' button. This could
either go to the next step, or remain on the page and adjust the VM selection
using a bit of JavaScript.
On the backend side this information could be stored in the form of a UserVMs
table with the following columns:
UserName
VMName
Then the Submit.pl script would read from this table to initialize the VM
selection table for step 2 of the submission process.
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https://bugs.winehq.org/show_bug.cgi?id=44694
Bug ID: 44694
Summary: Puredata 0.48: cscript, cannot install plugins
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jp-dev(a)inbox.ru
Distribution: ---
Pd has a feature to download and install plugins into the software from an
internet repository.
Most plugins are contained in zip files. On Wine, these zips don't extract.
It's because the Windows version invokes a vbs file for the extraction, and in
Wine this fails.
OS: Arch Linux x86_64, latest
How to reproduce:
1) Install Pd 0.48 vanilla. (http://puredata.info/downloads/pure-data)
2) Run bin/pd.exe. Open Help>Find externals.
3) Enter search terms for a particular package (eg. "cyclone")
4) Pick one of the .zip versions. It shows the destination folder. Click yes
to validate.
5) There is a silent failure. The destination folder is empty.
This appears in the console
003a:fixme:vbscript:VBScript_SetScriptState unimplemented
SCRIPTSTATE_INITIALIZED
003a:fixme:vbscript:do_mcall NULL obj
Detail:
This is the source of the script in question, relevant lines highlighted,
embedded in Tcl code.
https://git.io/vApzO
In my limited understanding of vbs, I think it's because Shell.NameSpace is
attempted on a path which is not an ordinary directory, but a zip archive.
It returns the NULL value and results in the error message seen above.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
OS|other |Linux
Hardware|Other |x86
CC| |focht(a)gmx.net
Version|unspecified |0.9.30.
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https://bugs.winehq.org/show_bug.cgi?id=44674
Bug ID: 44674
Summary: The TL866 minipro programmer can't read data via USB
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: szg0000(a)freemail.hu
Distribution: ---
Created attachment 60681
--> https://bugs.winehq.org/attachment.cgi?id=60681
picture
The MiniPro programmer can't read device data via USB connection.
see Attachments
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https://bugs.winehq.org/show_bug.cgi?id=42611
Bug ID: 42611
Summary: Slides in Slide pane/New Slide dropdown are not
rendered properly in PowerPoint 2013
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: Ubuntu
Created attachment 57557
--> https://bugs.winehq.org/attachment.cgi?id=57557
Screenshot of PowerPoint 2013
In PowerPoint 2013, most slides in the Slide pane and New Slide dropdown appear
as black boxes, but sometimes they appear as white boxes with a red cross (in
the New Slide dropdown) or appear normally.
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https://bugs.winehq.org/show_bug.cgi?id=44107
Bug ID: 44107
Summary: Prey (2017) - Audio sometimes crackling
Product: Wine
Version: 2.21
Hardware: x86
URL: http://store.steampowered.com/app/480490/Prey/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Sometimes, especially after playing for a while, the audio starts crackling, it
seriously distorts voices. A restart of the game fixes the issue, at least
temporarily.
I don't know of a way to reliably reproduce this issue. I also should mention
that I use wine-staging-2.21, since I didn't get it to run with vanilla wine.
Demo is available on steam.
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http://bugs.winehq.org/show_bug.cgi?id=22078
Summary: Icon error in tree windows of CSPRO 4.0 using wine
1.1.40
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
CC: iip.umar.rifai(a)gmail.com
How to see/test:
1. download cspro here http://www.census.gov/ipc/www/cspro/
2. Run Cspro 4.0 program
3. Open file/application, goto examples/capi (under cspro 4.0 subdir), open
file "capi.ent".
4. You will see that the icon in the tree window on the left side are black.
Different when you see it in native windows.
Screenshot is here
http://sites.google.com/site/iipumarrifai2/wine-cspro-error0.jpg
Thanks,
-iip-
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http://bugs.winehq.org/show_bug.cgi?id=26749
Summary: in cmd, PATH=FOO should set PATH to FOO
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This affects the
"C:\\Program Files\\Mono-2.10.1\\bin\\setmonopath.bat"
batch file bundled with Mono.
To repeat, do
echo path=foo > foo.bat
echo path >> foo.bat
then run
wine cmd /c foo.bat
expected output:
PATH=foo
Observed output:
PATH=C:\PROG~FBU\MONO~KUH.1\bin;C:\windows\system32;C:\windows;C:\windows\system32\wbem
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https://bugs.winehq.org/show_bug.cgi?id=40375
Bug ID: 40375
Summary: CSPro 6.2 CAPI mode has different window/keystroke
behaviour between native windows and wine
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iip.umar.rifai(a)gmail.com
Distribution: ---
When running CSPro 6.2 in CAPI mode, during popup answer appeared and focus,
wine cannot catch any keystrokes (tab, shift-tab, number etc.), except I change
the focus to main entry windows. In native Windows OS keystrokes (tab,
shift-tab, number etc.) accept normaly in both popup or main window focus.
How to test:
1. Download and install CSPro 6.2 here
https://www.census.gov/population/international/files/cspro/cspro62.exe
2. Run CSPro application (listed "CSPro 6.2" in menu)
3. Open existing application (other files)
4. Goto to folder Examples\1 - Data Entry\Simple CAPI
5. Open Simple CAPI.ent
6. When Simple CAPI application opened, run it by pressing CTRL+R
7. in file dialog, Let's default data to "Simple CAPI Data.dat" and press OPEN
8. Enter any number in Household ID, press ENTER
9. Press any name in Name field and press ENTER
10. Now the popup windows appeared [HERE IS THE POINT OF THE PROBLEM]
In native Windows windows OS, I can press 1 or 2 to answer popup windows, but
in Wine I must click main windows first to allow entering 1 or 2, if the focus
still in popup windows it's not accept any keystrokes.
Best regards,
-iip-
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https://bugs.winehq.org/show_bug.cgi?id=5162
Jactry Zeng <jactry92(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Multiple applications need |Multiple applications need
|ITextServices::TxDraw and |ITextServices::TxDraw and
|ITextServices::TxGetNatural |ITextServices::TxGetNatural
|Size implementation (Google |Size implementation (Google
|Talk, WebLoad, XMPSetup, |Talk, WebLoad, XMPSetup,
|ICQ 6.x, Kugou Music, QQ) |ICQ 6.x, Kugou Music, QQ,
| |Wechat)
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Jactry Zeng <jactry92(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyunaev(a)ulduzsoft.com
--- Comment #48 from Jactry Zeng <jactry92(a)gmail.com> ---
*** Bug 44366 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=18368
Summary: D3D errors when trying to run Panzer General II.
Problem has occured on all releases since ~0.8
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homiad(a)alum.rpi.edu
Created an attachment (id=20931)
--> (http://bugs.winehq.org/attachment.cgi?id=20931)
Console Output
Since installing 1.20 some new errors have cropped up, but the d3d errors still
persist. Basically some people claim this game works out of the box while I
have never been successful across different machines and using different
installations.
The error I get is below:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f77c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:d3d:IWineD3DDeviceImpl_Release (0x141d98) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x14a148 with type
1,WINED3DRTYPE_SURFACE
I have also included a screen shot of what the game does. The background
should be showing a hex map but instead it retains the image of the previous
menu screen. Nothing will work to make the image go away.
I am running a stock installation of wine on Ubuntu Jaunty 64bit. I am not
using any "enhancement" dll's and I do not have a Windows partition. Thank
you.
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http://bugs.winehq.org/show_bug.cgi?id=25631
Summary: Visio 2007 Pro: "Page Setup" dialog is broken
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Open Vision
File-Page Setup.
See attached files
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https://bugs.winehq.org/show_bug.cgi?id=3452
--- Comment #32 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug can be closed as WONTFIX since Wine does not support 16-bit application
anymore.
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https://bugs.winehq.org/show_bug.cgi?id=44136
Bug ID: 44136
Summary: Zelda30Tribute (Zelda 30th Anniversary Tribute)
Program Error
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wellbeserious12(a)gmail.com
Distribution: ---
Created attachment 59885
--> https://bugs.winehq.org/attachment.cgi?id=59885
Program Error Details (backtrace.txt)
Zelda30Tribute (Zelda 30th Anniversary Tribute) 1.0
Opening results in:
Program Error
The Program Zelda 30th Anniversary Tribute.exe has encountered a serious
problem and needs to close. This can be caused by a problem in the program or a
deficiency in Wine. You may want to check the Application Database for tips
about running this application.
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https://bugs.winehq.org/show_bug.cgi?id=38298
Bug ID: 38298
Summary: TTN_SHOW is not implemented correctly
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Distribution: ---
According to MSDN
(https://msdn.microsoft.com/en-us/library/windows/desktop/bb760314%28v=vs.85…),
TTN_SHOW in comctl32.dll >= 4.70 has special logic for allowing customization
of tooltip size and position:
Version 4.70. To display the tooltip in its default location, return zero.
To customize the tooltip position, reposition the tooltip window with the
SetWindowPos function and return TRUE.
Note: For versions earlier than 4.70, there is no return value.
This is needed to implement in-place tooltips, such as the ones you get when
you hover the mouse over a listview in report mode (with LVS_EX_LABELTIP) or a
tree view (by default, it seems), or in this picture:
https://i-msdn.sec.s-msft.com/dynimg/IC510747.png.
However, wine currently does not follow these rules. According to
http://source.winehq.org/source/dlls/comctl32/tooltips.c?!v=wine-1.7.39#0621,
it just sends the TTN_SHOW notification, ignoring the return value entirely,
then proceeds to set the default window position anyway. As such, in-place
tooltips will simply appear where they would if they were regular tooltips
(underneath the mouse cursor).
I personally tested with wine 1.7.34 (or some commit around that one) from
source and Windows XP and Windows 7 with my own in-place tooltips as part of a
table control of my own creation. On real Windows, Common Controls 5 and 6 both
have TTN_SHOW working properly (but given it says 4.70 I'm not surprised).
I'm not the first to notice wrong tooltip behavior. Someone (I don't know if
it's just a user or one of the authors of Cardbox) noticed that Cardbox relied
on another aspect of TTN_SHOW that wine doesn't imitate: real Windows computes
the default tooltip position before sending the notification, not after (as
wine still does). In fact, he noticed this back in 2007! I'm not sure why a bug
here was never filed...
https://cardboxeverywhere.wordpress.com/2007/12/11/programming-note-tooltip…
I don't have a minimal test program on hand (the source speaks for itself) but
here's something Raymond Chen wrote on the subject that can be constructed into
one: http://blogs.msdn.com/b/oldnewthing/archive/2006/06/26/647365.aspx
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=35592
Bug ID: 35592
Summary: Chinese input encoding error in multi-byte character
set exe with mac driver
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
Classification: Unclassified
The exe is compiled in multi-byte character set (not Unicode). When input
Chinese, the characters become corrupted.
I looked into this problem, and found that it is due to
dlls/user32/message.c@get_input_codepage
The "GetKeyboardLayout" returns a wrong language identifier 0x0404 (Chinese
Traditional), but it should be 0x0804 (Chinese Simplified). This may be mac
driver's problem.
And I don't think the 1st parameter of "GetLocaleInfoW" should be the language
identifier of the keyboard (returned from "GetKeyboardLayout"). It should be
constant "LOCAL_USER_DEFAULT". The keyboard language identifier does not always
match the code page of a program. The keyboard language identifier can be
changed by switching input method, but code page of a program can not change.
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https://bugs.winehq.org/show_bug.cgi?id=44651
Bug ID: 44651
Summary: Microsoft Office: context menu doesn't show properly
and font smoothing does not apply
Product: Wine-staging
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: genaloner(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60659
--> https://bugs.winehq.org/attachment.cgi?id=60659
On fisrt window vanilla wine with good-looking fonts. On second - staging
branch with context menu bug and weird fonts
Context menu in Office apps is not called when I press the right mouse button.
When I call the context menu from the keyboard, it is displayed. Sometimes
context menu shows, but at the top right of the screen.
This bug exists only in Staging branch since 2.21 to 3.3 (forked wersion from
https://github.com/wine-staging/wine-staging). On vanilla wine Office works
without any problems.
Also `winetricks fontsmooth=rgb` don't work with Office applications. On
wanilla wine this command makes fonts smooth. But on staging it does nothing.
On fir
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https://bugs.winehq.org/show_bug.cgi?id=44517
Bug ID: 44517
Summary: PSPP displays names of X-Y axis (in graphs)
incorrectly
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utentevino(a)20boxme.org
Distribution: ---
PSPP 1.0.1 under Wine 3.0 renders displays names of X-Y axis (in graphs)
incorrectly. On the vertical axis the names are cut and in the horizontal one
they are overlapping. And example is in this screenshot:
https://appdb.winehq.org/appimage.php?iId=52515
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https://bugs.winehq.org/show_bug.cgi?id=7984
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #20 from rebe(a)gmx.net ---
Download is:
http://web.archive.org/web/20070829042832/http://www.doylesroom.com:80/regi…
Connection does not work (err:wininet:open_http_connection create_netconn
failed: 12029) but a connecting window is said to be affected by the same issue
according to comment 5. I cannot confirm/test that.
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https://bugs.winehq.org/show_bug.cgi?id=41745
Bug ID: 41745
Summary: Killing Floor 2: Missing text
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: roman(a)hargrave.info
Distribution: ---
Killing Floor 2 is now _functioning_ in that it is /navigable/ by human.
That being said, currently text is missing in all manner of locations, and this
is possibly related to the following FIXME's in
d3d11_immediate_context_OMSetBlendState
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
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https://bugs.winehq.org/show_bug.cgi?id=44646
Bug ID: 44646
Summary: Auto hide after one click on the desktop
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mer3e3adel(a)hotmail.com
Distribution: ---
Hello
I am using an application called Cisco IP Communicator the file name and
extension is communicatorK9.exe, k9 means version 9 relatively an older version
of the communicator. This software will go to auto hide next to the clock if I
clicked any where on the desktop and will not show back again even after
clicking on it or clicking on the show option from the right click menu. I have
to close it and click on it again.
That is the only problem that I keep having other than that every thing is
working perfectly since it is communicates with a virtual server image on
vmware workstation 14 player 14.1.1.
This problem happens with or without running the workstation player.
note : my system is
OS : kubuntu 17.10 64 bit
KDE plasma : 5.10.5
I hope this bug can be fixed in the future and thank you for your time and
effort.
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https://bugs.winehq.org/show_bug.cgi?id=44630
Bug ID: 44630
Summary: SafeNet Sentinel driver not installing properly
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcondarelli(a)soft-in.com
Distribution: ---
I'm trying to use a win development environment (GHS Multi) under Linux.
Installation is ok and program starts, but I am unable to setup the license
server (SafeNet Sentinel).
Automatic installation of dongle driver gives a cryptic "File not found" error.
I relaunched with "WINEDEBUG=+all", but that resulted in a 7G+ log file I have
no idea how to analyze.
I need some help, please.
I am available to perform any test needed.
Host is an up-to-date Debian9 x86_64 installation.
I installed Wine from WineHQ via "deb https://dl.winehq.org/wine-builds/debian/
stretch main" and "apt install winehq-devel".
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https://bugs.winehq.org/show_bug.cgi?id=44537
Bug ID: 44537
Summary: WineMine: add the option for changing colors
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Hi, could you add the option for changing the mines' and background colors in
WineMine? Black and green ones are not comfortable for me (and maybe for others
who prefer bright ones like white or beige).
Lubuntu 16.04.3, Wine 3.1 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=43740
Bug ID: 43740
Summary: Just Cause 2 GenerateMips fails
Product: Wine-staging
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
(Since this is about a wine-staging patch, i selected wine-staging)
Since 2.17-staging we have this patch
(https://dev.wine-staging.com/patches/190/). It fixed the GenerateMips for
(some,most?) directx11 games, but it is missing for directx10.
Just Cause 2 reports fixme:d3d11:d3d10_device_GenerateMips iface 0x3625c24,
shader_resource_view 0xc61eb74 stub!
It *should* be very much the same function just with other structs i guess the
missing dx10 function is at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/device.c#l4175
we already have unsafe_impl_from_ID3D10ShaderResourceView at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/view.c#l2338
but i wasn't able to locate the equivalent of
device_from_immediate_ID3D11DeviceContext (at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/device.c#l42) for
directx10
but i gonna leave that to the real programmers anyway ;)
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http://bugs.winehq.org/show_bug.cgi?id=9914
Summary: Implement a Kerberos provider for SSPI
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: blin(a)gmx.net
ReportedBy: blin(a)gmx.net
SSPI is currently lacking a Kerberos v5 provider.
The plan is to implement this using libkrb5.
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https://bugs.winehq.org/show_bug.cgi?id=44542
Bug ID: 44542
Summary: Multiple Vista+ UAC-aware applications need support
for execution level information in manifest
data/activation context
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
dedicated ticket for the Wine-Staging patchset:
https://github.com/wine-compholio/wine-staging/tree/master/patches/ntdll-Ru…
currently posted on wine-patches.
* https://source.winehq.org/patches/data/141893
* https://source.winehq.org/patches/data/141894
It's mentioned in few tickets but as usual all them are messed up with multiple
problems = meta bugs = bad.
I found Oracle's JRE/JDK 7 installer a test-case for reproducing as many
binaries are UAC aware and the PE binary manifest data contains
'requestedExecutionLevel'.
--- snip ---
$ pwd
/home/focht/.wine/drive_c
$ grep -aHr requestedExecutionLevel | grep level
Program Files/Common Files/Java/Java Update/jaucheck.exe:
<requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
Program Files/Common Files/Java/Java Update/jaureg.exe:
<requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
Program Files/Common Files/Java/Java Update/jucheck.exe:
<requestedExecutionLevel level="requireAdministrator"
uiAccess="false"></requestedExecutionLevel>
Program Files/Common Files/Java/Java Update/jusched.exe:
<requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/client/jvm.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/fxplugins.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/glib-lite.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/gstreamer-lite.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/installer.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/jabswitch.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/java-rmi.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/java.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/javaw.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/jfxmedia.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/jfxwebkit.dll: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/jqs.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/keytool.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/kinit.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/klist.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/ktab.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/orbd.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/pack200.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/policytool.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/rmid.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/rmiregistry.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/servertool.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/tnameserv.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
Program Files/Java/jre7/bin/unpack200.exe: <requestedExecutionLevel
level="asInvoker" uiAccess="false"></requestedExecutionLevel>
users/focht/Application Data/Sun/Java/jre1.7.0_80/jre1.7.0_80.msi:
<requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
users/focht/Application Data/Sun/Java/jre1.7.0_80/jre1.7.0_80.msi:
<requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
users/focht/Application Data/Sun/Java/AU/au.msi:
<requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
windows/Installer/fc04.msi: <requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
windows/Installer/fc04.msi: <requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
windows/Installer/45b4.msi: <requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
windows/system32/java.exe: <requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
windows/system32/javaw.exe: <requestedExecutionLevel level="asInvoker"
uiAccess="false"></requestedExecutionLevel>
--- snip ---
$ sha1sum jre-7u80-windows-i586.exe
305c1493fca53ab63ba1686c9afdfb65142e59d3 jre-7u80-windows-i586.exe
$ du -sh jre-7u80-windows-i586.exe
29M jre-7u80-windows-i586.exe
$ wine --version
wine-3.2
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https://bugs.winehq.org/show_bug.cgi?id=39970
Bug ID: 39970
Summary: Bankperfect 8.0.0.373 defect
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gdpo22(a)orange.fr
Distribution: ---
Created attachment 53405
--> https://bugs.winehq.org/attachment.cgi?id=53405
Red circle and arrow shows the green button that fails
When you press the green mark in order to get budget forecast under
Bankperfect, it crashes (force to send SIGKILL to close the window).
Unfortunately this function is one of the highly interesting ones.
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http://bugs.winehq.org/show_bug.cgi?id=10347
Summary: Action Replay Code Manager crashes on start up
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
After executing, one is greeted with a nice crash. Crash log included.
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https://bugs.winehq.org/show_bug.cgi?id=42592
Bug ID: 42592
Summary: The Witcher 3 has poor performance
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57528
--> https://bugs.winehq.org/attachment.cgi?id=57528
The Witcher 3 with GALLIUM_HUD, CSMT on.
I tested latest TW3 in Wine 2.3 with staging patches applied (built from
source).
See the attached screenshot for results with low graphics settings.
Hardware:
CPU: Intel Core i7 4770.
RAM: 16GB.
GPU: AMD RX480 (4GB VRAM), Mesa 17.1.0-devel (git-4dc42ae792).
Resolution: 1920x1200.
Resulting is pretty bad (6fps inside the game). Not sure if it's specific to
Mesa or not. Anyone with Nvidia blob, feel free to post your benchmarks to
compare. If it's Mesa specific, I can open a Mesa bug too.
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https://bugs.winehq.org/show_bug.cgi?id=7284
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #84 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 3.3.
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https://bugs.winehq.org/show_bug.cgi?id=44486
Bug ID: 44486
Summary: stack overflow in The Witness
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
After multisampling patches went in running The Witness with multisampling
enabled results in stack overflow (instead of a solid colored screen):
002b:err:seh:setup_exception stack overflow 1696 bytes in thread 002b eip
000000007bc608f9 esp 0000000000130f70 stack 0x130000-0x131000-0x230000
Bisection returns:
commit f2e614b1f898de74276bef8a612420b6fb2d5b5d
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Mon Feb 5 13:13:39 2018 +0100
wined3d: Implement ld2dms instruction.
Can also be reproduced with d3d apitrace here:
https://drive.google.com/file/d/1TXpNn95gRnAxJDfHyeoh2bclcuejXQFk/view?usp=…
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http://bugs.winehq.org/show_bug.cgi?id=37025
Bug ID: 37025
Summary: Photo Renamer does not work, gives error report
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bart.kuijer(a)ziggo.nl
Created attachment 49197
--> http://bugs.winehq.org/attachment.cgi?id=49197
Error report
Photo Renamer does not work, gives error report
Installation works fine
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https://bugs.winehq.org/show_bug.cgi?id=40002
Bug ID: 40002
Summary: Control fails to refresh after focus is lost
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download these examples
http://www.bcgsoft.com/download/BCGControlBarProDemo.zip
Run the ToolbarEditBox.exe example
Click in the TypeText, Type Number or Calculator boxes
Click on the main Screen.
The text in these Edit boxes aren't updated.
If you Minimize and Maximum the text is redrawn.
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https://bugs.winehq.org/show_bug.cgi?id=44462
Bug ID: 44462
Summary: Stuttering/Low fps in Unigine Valley
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 60406
--> https://bugs.winehq.org/attachment.cgi?id=60406
Low fps / stuttering
Very low fps (3-4 fps) in DX11 mode (Ultra) in Unigine Valley.
Benchmark runs fine with wine-staging-2.21.
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https://bugs.winehq.org/show_bug.cgi?id=42851
Bug ID: 42851
Summary: The BaiduMusic can not be launch with msxml error
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: ---
Created attachment 57947
--> https://bugs.winehq.org/attachment.cgi?id=57947
BaiduMusic-error.log
Please Download form
http://musicmini.baidu.com/pc/download/BaiduMusic-11407102.exe and try to
install and launch. Then there are many xml error reports and the application
will crash.
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https://bugs.winehq.org/show_bug.cgi?id=44593
Bug ID: 44593
Summary: Improve Wine loader diagnostic output for .NET (IL)
applications in case of 'mscoree.dll' load failures
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
since commit
https://source.winehq.org/git/wine.git/commitdiff/39c8875ff8aa543eaa50e52db…
("ntdll: Add support for running IL-only .NET executables.") starting a .NET
application without proper mscoree setup results in obscure error message in
terminal, making it very hard for the end user to figure out what's wrong.
* Wine-Mono uninstalled/disabled via various methods (builtin order disabled,
native mscoree preferred, disabled during Wine build time), native .NET not yet
installed -> this is a standard use-case
* broken WINEPREFIX (mscoree improperly installed/Win64/Wow64 issues)
Console output before the change:
--- snip ---
$ wine ./foo.exe
0009:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\Program Files\\FooBar\\foo.exe") not found
0009:err:module:attach_dlls Importing dlls for L"C:\\Program
Files\\FooBar\\foo.exe" failed, status c0000135
--- snip ---
Console output after the change:
---- snip ---
$ wine ./foo.exe
0009:err:module:attach_dlls Importing dlls for L"C:\\Program
Files\\FooBar\\foo.exe" failed, status c0000135
---- snip ---
I suggest to add an ERR to hint it's actually 'mscoree' module load failure to
help end users/triagers diagnosing.
Source:
jttps://source.winehq.org/git/wine.git/blob/39c8875ff8aa543eaa50e52db0c5467…
--- snip ---
895 static NTSTATUS fixup_imports_ilonly( WINE_MODREF *wm, LPCWSTR load_path,
void **entry )
896 {
897 static const WCHAR mscoreeW[] =
{'m','s','c','o','r','e','e','.','d','l','l',0};
...
910 prev = current_modref;
911 current_modref = wm;
912 if (!(status = load_dll( load_path, mscoreeW, 0, &imp ))) wm->deps[0]
= imp;
913 current_modref = prev;
914 if (status) return status;
915
916 TRACE( "loaded mscoree for %s\n",
debugstr_w(wm->ldr.FullDllName.Buffer) );
...
--- snip ---
$ wine --version
wine-3.2-168-gc073701d02
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https://bugs.winehq.org/show_bug.cgi?id=7525
--- Comment #10 from Hin-Tak Leung <htl10(a)users.sourceforge.net> ---
I unzip'ed the exe then unshield data1.cab inside.
$ find . -type f -name '*.dll' -exec grep -l -i EngComputeGlyphSet {} \;
./Printer_Driver_NT_Common_PFR_Win2K/PFRNTMPM.dll
./Printer_Driver_NT_Common_PFR_WinNT4/PFRNTMPM.dll
./Printer_Driver_NT_Common_Sfdm_Files_Win2K/3/PFXNTMPM.dll
./Printer_Driver_NT_Common_Sfdm_Files_Win2K/PFXNTMPM.dll
./Printer_Driver_NT_Common_Sfdm_Files_WinNT4/2/PFXNTMPM.dll
./Printer_Driver_NT_Common_Sfdm_Files_WinNT4/PFXNTMPM.dll
./Printer_Driver_W2k_Common_PFR_Files/PFRNTMPM.dll
./Printer_Driver_W2k_Common_Sfdl2_Files/PFXNTMPM.dll
Also, for GDI printer, you need to turn off "enhanced meta files" or something
under the print driver panel for the host to actually use the driver. Otherwise
the host just do WMF spooling, and does not use the driver until it interacts
with the hard ware.
I think this needs to be re-opened, but I don't have the rights.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |ABANDONED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> ---
(In reply to Austin English from comment #8)
> Created attachment 53099 [details]
> test stub
>
> This needs to be cleaned up, but could be used for testing.
>
> Is there a demo or download available that I can use to reproduce? I tried
> pg1lae051209.exe from
> http://panasonic.net/pcc/support/mfp/dp-1820/gdi/download.html#01-2, but
> that didn't exhibit the issue for me (or does it require the hardware to
> reproduce)?
Several years with no reply. We're unlikely to ever support this, anyway,
marking abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=18472
Summary: Mafia hangs
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: retrry(a)gmail.com
Created an attachment (id=21090)
--> (http://bugs.winehq.org/attachment.cgi?id=21090)
wine output on crash
Mafia game hangs:
--after playing and trying to exit
--in-game
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https://bugs.winehq.org/show_bug.cgi?id=37584
Bug ID: 37584
Summary: Holding down mouse on themed button, unthemes it.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50009
--> https://bugs.winehq.org/attachment.cgi?id=50009
Video showing the bug
Using Luna, or another theme (also tested using the free Ambience theme).
Ambience theme that also displays the bug
http://www.omgubuntu.co.uk/2010/08/ubuntu-ambiance-theme-for-windows-xp-wine
When holding the mouse button down, the button becomes unthemed, navigating
with the keyboard will retheme it.
Video showing the bug (also attached)
https://www.youtube.com/watch?v=XdiO1a-B8ic&feature=youtu.be
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Bug ID: 44600
Summary: Memory leak in toos/wmc/po.c
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60588
--> https://bugs.winehq.org/attachment.cgi?id=60588
The bug trace of this ml bug.
We find a memory leak defect in the file toos/wmc/po.c.
I've uploaded a screenshot of the leak trace.
Gang
Sourcebrella
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tokktokk <fdsfgs(a)krutt.org> changed:
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https://bugs.winehq.org/show_bug.cgi?id=44614
Bug ID: 44614
Summary: DynEd: crash after log in
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alberto.piccioni(a)gmail.com
Distribution: ---
Created attachment 60603
--> https://bugs.winehq.org/attachment.cgi?id=60603
tis is the error file generate by Wine
DynEd start on wine, than when is logged in, it stop. The message is someting
as: The program Launchs.exe have found an error.
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Linards <linards.liepins(a)gmail.com> changed:
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--- Comment #22 from Linards <linards.liepins(a)gmail.com> ---
still present on wine 3.2-2.fc27
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rebe(a)gmx.net changed:
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--- Comment #23 from rebe(a)gmx.net ---
Still valid for Wine 3.2
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https://bugs.winehq.org/show_bug.cgi?id=44615
Bug ID: 44615
Summary: DynEd: crash after log in
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alberto.piccioni(a)gmail.com
Distribution: ---
DynEd start on wine, than when is logged in, it stop. The message is someting
as: The program Launchs.exe have found an error.
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https://bugs.winehq.org/show_bug.cgi?id=43451
Bug ID: 43451
Summary: Warhammer 40k: Eternal Crusade crash on startup
Product: Wine-staging
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michalkonec666(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Fedora
Created attachment 58817
--> https://bugs.winehq.org/attachment.cgi?id=58817
Wine log
When I ran Warhammer 40k: Eternal Crusade on 64-bit wine prefix, the game
showed splash screen and crashed.
Console output attached.
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https://bugs.winehq.org/show_bug.cgi?id=44595
Bug ID: 44595
Summary: Huge fonts in window apps titles
Product: Wine-staging
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60583
--> https://bugs.winehq.org/attachment.cgi?id=60583
ine User Reg
This bug was fixed in 2012 and is back in current Wine staging 2.4 that bug
was;
Bug 30869 - Word 2010 UI uses wrong font size - leads to huge UI elements
Now new wine-staging 2.4 using Word 2003 and other user apps. has the same bug
return all my win apps get same bug, huge Fonts on window titles.
Was OK in wineHQ but I upgraded since winehq is going away and now I cannot go
back and make it work either. I think it is something in the USER REG generated
by wine. I attached my User Reg as well as screen prints. Other users that
fixed the 2012 wine bug with win 2010 themselves, had modified their User Reg.
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https://bugs.winehq.org/show_bug.cgi?id=44584
Bug ID: 44584
Summary: Adobe CC 2018 installation
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: carina.eductio(a)gmail.com
Distribution: ---
Created attachment 60564
--> https://bugs.winehq.org/attachment.cgi?id=60564
Program Error Details
Can not install Adobe CC 2018 (with Adobe XD application)
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https://bugs.winehq.org/show_bug.cgi?id=44412
Bug ID: 44412
Summary: Wine logo unification for Linux and Android
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60339
--> https://bugs.winehq.org/attachment.cgi?id=60339
Linux settings
Wine has two different logos: in Linux settings (desktop.png) and Android
shortcut (android.png). Could it be fixed? It looks not good.
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https://bugs.winehq.org/show_bug.cgi?id=44611
Bug ID: 44611
Summary: Memory leak in [wrc.c:574]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60599
--> https://bugs.winehq.org/attachment.cgi?id=60599
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/wrc/wrc.c.
I've uploaded a screenshot of the leak trace.
I know this leak occurs in the main function, but I think it is better to free
it before the program terminates. You know many elementary school students are
learning programming by reading the src of wine. It is necessary to show them
what is a better practice.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=42458
Bug ID: 42458
Summary: Preserve the sort order and column with in Office file
open dialogs after deleting a file
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
1. Open Excel
2. Open a file in Excel, in a directory with some files you can delete
3. Resize the columns in the file open dialog, and change the sort order.
Typically, I widen the Name column so I can see longer filenames, and sort
descending by Modified date.
4. Click on a file then press Delete then Yes.
Notice how the columns reset to the default widths and sort order. This becomes
very annoying when opening one file after another, checking/pasting data, then
deleting the file.
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https://bugs.winehq.org/show_bug.cgi?id=44610
Bug ID: 44610
Summary: Memory leak in [po.c:1463]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60598
--> https://bugs.winehq.org/attachment.cgi?id=60598
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/wrc/po.c.
I've uploaded a screenshot of the leak trace.
If found is false on line 1455, the memory pointed by new is leaked without
being freed.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44608
Bug ID: 44608
Summary: Memory leak in [utils.c]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60596
--> https://bugs.winehq.org/attachment.cgi?id=60596
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/utils.c.
I've uploaded a screenshot of the leak trace.
make_c_identifier allocates a new buffer but strmake() won't free it.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44607
Bug ID: 44607
Summary: Memory leak in [parser.c:519]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60595
--> https://bugs.winehq.org/attachment.cgi?id=60595
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/parser.c.
I've uploaded a screenshot of the leak trace.
It looks like a developer frees this memory on line 486 but forget to do the
same thing on line 479 when an error occurs.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44606
Bug ID: 44606
Summary: Memory leak in [import.c:367]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60594
--> https://bugs.winehq.org/attachment.cgi?id=60594
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/import.c.
I've uploaded a screenshot of the leak trace.
The memory stored to dll_name is not freed anywhere in this function
(add_static_import_dll has not freed this memory, it allocated its own string
buffer instead. ).
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44605
Bug ID: 44605
Summary: Memory leak in [main.c:688]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60593
--> https://bugs.winehq.org/attachment.cgi?id=60593
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/main.c.
I've uploaded a screenshot of the leak trace.
Even though this leak happens in the main function, which means this cannot be
count as an actual leak. It is still recommended to free the resource for
better coding practice and for future wine newbies.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44604
Bug ID: 44604
Summary: Memory leak in [res32.c:316][import.c:332]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60592
--> https://bugs.winehq.org/attachment.cgi?id=60592
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/import.c.
I've uploaded a screenshot of the leak trace.
The memory allocated by get_dll_name should be freed somewhere in this
function.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44603
Bug ID: 44603
Summary: Memory leak in [import.c:290]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60591
--> https://bugs.winehq.org/attachment.cgi?id=60591
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/import.c.
I've uploaded a screenshot of the leak trace.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44602
Bug ID: 44602
Summary: Memory leak in [spec32.c:215]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60590
--> https://bugs.winehq.org/attachment.cgi?id=60590
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/spec32.c
I've uploaded a screenshot of the leak trace.
The function build_args_string() will allocate a piece of new mem and it should
be freed when finish using.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=44598
Bug ID: 44598
Summary: Hebrew font: rendering of vowels is offset
Product: Wine
Version: 3.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)vine-cottage.org.uk
Created attachment 60587
--> https://bugs.winehq.org/attachment.cgi?id=60587
Comparison of font rendering in wine and Windows
Using theWord http://www.theword.net/index.php?article.download&l=english to
view a Hebrew bible, the font rendering of Hebrew vowel points is incorrect.
All fonts I have tried show inconsistencies, the best font appears to be Cardo.
In the attached image, the top 2 lines of text shows the font rendering in
Wine. The bottom 2 lines of text are the same text rendered in Windows 7. I
have circled some of the incorrect rendering in Red. Other fonts show more
significant offsets of vowel points from the correct positions.
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https://bugs.winehq.org/show_bug.cgi?id=41633
Bug ID: 41633
Summary: Dark GTK3 Labels are white
Product: Wine-staging
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: electricprism(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56008
--> https://bugs.winehq.org/attachment.cgi?id=56008
wine gtk dark theme black text
When using GTK3, and a dark theme the labels on tabs have the text black
instead of white.
This is visible in both Notepad++ and also WineCFG
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http://bugs.winehq.org/show_bug.cgi?id=36849
Bug ID: 36849
Summary: eTax 2014 installation under Wine on Linux Mint 17
Qiana
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davidcousens(a)bigpond.com
Created attachment 48937
--> http://bugs.winehq.org/attachment.cgi?id=48937
Wine backtrace while trying to install Etax 2014
Hi,
When trying to install the ATO eTax application under Wine on a Linux Mint 17
system the installation reported an an error with rundll32.exe.
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https://bugs.winehq.org/show_bug.cgi?id=43654
Bug ID: 43654
Summary: Arx Fatalis: Candlelight / Porch light leaks through
the walls
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 59083
--> https://bugs.winehq.org/attachment.cgi?id=59083
lights through the wall
Game works fine in wine-2.7. It's bit broken in wine-2.8 (some black frames
with just porch light).
Commit wine-2.8-212-g2ed609f15d fixes those black screens with porch light, but
also intensifies those porch lights, that it leaks through the wall. Attachment
shows that better.
commit 2ed609f15da7c7f8bde54f6d4d895c72f96dd950
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 24 11:22:09 2017 +0200
wined3d: Add a conversion function for WINED3DFMT_X8D24_UNORM.
Problems remain in current version (wine-2.16)
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http://bugs.winehq.org/show_bug.cgi?id=21085
Summary: Comctl32 status control uses tooltip window wrongly
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
I've been debugging a private application and tracked down the source of a trap
to the way the status control initializes and uses the tooltip control.
The application in question traps because it receives a WM_CREATE message for
the tooltip window and calls GetWindowLong against an hwnd for a value it
should have set earlier - this fails but the code doesnt notice, and results in
a trap.
On windows, the status control does not create the tooltip until the first
WM_MOUSEMOVE event, and hence all application initialization would have
finished in my case. You can clearly see this by use of a simple application
with a statusbar control set to have a tooltip and text, and then use SPY++ to
monitor the window creation messages.
Note this also shows a 2nd problem which is that the status control passes the
tooltip text to the tooltip window to manage. This is wrong, because using the
status bar you can set and then get the tooltip text before the tooltip window
is ever created. Additionally, SPY++ shows that the notify messages (NEEDTEXT
type) are sent to the status window when the tooltip needs the text, both of
which mean that the status control should manage the text.
I have a simple application which has a button for get tip, set tip text, and
using it you can see the behaviour above. It doesnt replicate the trap but you
can see the behavious using it - you dont get a WM_CREATE for the tooltip until
such time as you move the mouse into the statusbar area on windows.
Simple workarounds for me: winetricks comctl32, or modifying the
STATUSBAR_WMCreate method to something like "if (0 && dwStyle & SBT_TOOLTIPS)
{" to prevent the tooltip altogether.
JECC
JECC
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