https://bugs.winehq.org/show_bug.cgi?id=44862
Bug ID: 44862
Summary: "Brothers in Arms: Road to Hill 30" crashes while load
chapter 6
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
Created attachment 60919
--> https://bugs.winehq.org/attachment.cgi?id=60919
Video of incident
"Brothers in Arms: Road to Hill 30" crashes while load chapter 6 (Rommel's
Asparagus)
after crashed it displays custom window with this message (full in attachment):
Application: bia.exe
Build: BIAPCRC1.11 (Jan 31 2007 16:53:19)
....
Script Stack: Not executing script code
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https://bugs.winehq.org/show_bug.cgi?id=44853
Bug ID: 44853
Summary: wine 2.0
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thandolenkosinomzamo(a)gmail.com
wine 2.0 for Mac OS
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https://bugs.winehq.org/show_bug.cgi?id=44791
Bug ID: 44791
Summary: File => Print Setup causes Unhandled exception: page
fault on write access
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: john_a_jones(a)hotmail.com
Distribution: ---
Created attachment 60819
--> https://bugs.winehq.org/attachment.cgi?id=60819
ECAD32 Print Setup Unhandled exception documentation.
In order to print a CAD drawing the File => Print Setup needs to be done. A
Unhandled exception occurs.
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https://bugs.winehq.org/show_bug.cgi?id=44782
Bug ID: 44782
Summary: WINED3DFMT_B8G8R8X8_UNORM is stub
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
WINED3DFMT_B8G8R8X8_UNORM is stub in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44779
Bug ID: 44779
Summary: Office 2010 HUP German: setup.exe fails with
"Installation language is not supported"
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelof(a)rocketmail.com
Distribution: ---
Created attachment 60806
--> https://bugs.winehq.org/attachment.cgi?id=60806
WINEDEBUG file "office_install_output.txt"
OpenSuse Leap 42.3,
Wine 2.0.1-1.21 from OpenSuse repos.
Office 2010 HUP "Home Use Program". Shipped by Microsoft as self-extracting
.exe, putting all files into a folder.
started with a new wineprefix, as follows:
export WINEARCH=win32
export WINEPREFIX=~/.wine_office
WINEDEBUG=+relay,+seh,+tid wine Z:\\home\\michael\\Office_HUP\\setup.exe >>
/home/michael/MSOffice_WINE/office_install_output.txt 2>&1
Installations starts with first dialogue, then after a few seconds stops with
error message: "Installation language is not supported".
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https://bugs.winehq.org/show_bug.cgi?id=44774
Bug ID: 44774
Summary: Steinberg elicenser
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angelpc.home(a)gmail.com
Distribution: ---
Created attachment 60799
--> https://bugs.winehq.org/attachment.cgi?id=60799
Screen window of error message
Unable to start program. Has operated successfully over many past versions of
wine, as recently as 3.3. Shows attached message.
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https://bugs.winehq.org/show_bug.cgi?id=44763
Bug ID: 44763
Summary: Photoshop CS6 setup failed.
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
Created attachment 60783
--> https://bugs.winehq.org/attachment.cgi?id=60783
pherr
Photoshop setup failed after decompress setup file to install folder.
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https://bugs.winehq.org/show_bug.cgi?id=44761
Bug ID: 44761
Summary: GOG installer for Might and Magic 6 produces a broken
installation
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: koz.ross(a)retro-freedom.nz
Distribution: ---
Created attachment 60779
--> https://bugs.winehq.org/attachment.cgi?id=60779
The errors I got in the popups
I ran the GOG installer for Might and Magic 6 in a clean prefix. After it
concluded, I got several popups with errors (attached). When I tried to run the
resulting game, I got a message saying that my installation was broken and
needed reinstalling.
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https://bugs.winehq.org/show_bug.cgi?id=44758
Bug ID: 44758
Summary: PCBWeb-3.1.61.0 installer throws up ``Runtime Error``
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60772
--> https://bugs.winehq.org/attachment.cgi?id=60772
debuglog,2500 lines
As the title says. I attach debuglog before msgbox (2500 lines)
Interesting bit i guess:
0053:Call KERNEL32.LoadLibraryExW(0033f5a2
L"C:\\windows\\system32\\wbem\\wbemdisp.dll",00000000,0000000b) ret=7ec2919c
0053:Ret KERNEL32.LoadLibraryExW() retval=60660000 ret=7ec2919c
0053:Call KERNEL32.FindResourceW(60660000,00000001,7ecf66e8 L"TYPELIB")
ret=7ec291d4
0053:Ret KERNEL32.FindResourceW() retval=00000000 ret=7ec291d4
0053:Call KERNEL32.FreeLibrary(60660000) ret=7ec290f9
0053:Ret KERNEL32.FreeLibrary() retval=00000001 ret=7ec290f9
0053:Ret oleaut32.LoadRegTypeLib() retval=80029c4a ret=6067039d
0053:Call user32.LoadStringW(00400000,0000fef3,0033d960,00001000) ret=00408da6
0053:Ret user32.LoadStringW() retval=0000000e ret=00408da6
0053:Call KERNEL32.RaiseException(0eedfade,00000001,00000007,0033f950)
ret=004a06dd
0053:trace:seh:raise_exception code=eedfade flags=1 addr=0x7b43f1b7 ip=7b43f1b7
tid=0053
0053:trace:seh:raise_exception info[0]=004a06dd
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https://bugs.winehq.org/show_bug.cgi?id=44745
Bug ID: 44745
Summary: Overwatch graphical error caused by commit
72de747c6a6cdd0be84a24932a4452f453861dbe
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 60755
--> https://bugs.winehq.org/attachment.cgi?id=60755
screenshot of overwatch error
I noticed between two wine-staging rebases that overwatch suddenly had a
graphical error with the logo. I went back and began bisecting wine between the
two rebases. This commit:
72de747c6a6cdd0be84a24932a4452f453861dbe
(and probably the following 2-3 related to it afterwards), cause this error
(see screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=44727
Bug ID: 44727
Summary: I cant install last version wine 3.0 or 3.3 from
interenet and there are more errors
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Hello,
In fisrt I install clear ubuntu 16.04.4, then I instal from CLI wine, and I saw
that version 1.6.2. Further I visit page wine and again try to install wine
using hint from winehq donwload page. and when all I do I restart my PC, and I
open CLI and see version is wine-2.4. But I prepare to see wine-3.0 or
wine-3.3. Then I decide to update wine, think it can help to change wine
version and again I restart PC. And again I saw what in below ----->>>
sergey@sergey-System-Product-Name:~$ wine --version
wine-2.4
sergey@sergey-System-Product-Name:~$ wine upgrade
wine: created the configuration directory '/home/sergey/.wine'
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
err:process:__wine_kernel_init boot event wait timed out
wine: cannot find L"C:\\windows\\system32\\upgrade.exe"
sergey@sergey-System-Product-Name:~$ fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:dwmapi:DwmIsCompositionEnabled 0x6dbd1518
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de, context
0x9c64e0, init_notify 0, handle 0x12ae1a0): stub
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:dwmapi:DwmIsCompositionEnabled 0x6d5d3018
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context
0x938728, init_notify 0, handle 0x116e794): stub
wine: configuration in '/home/sergey/.wine' has been updated.
sergey@sergey-System-Product-Name:~$ wine --verion
wine: cannot find L"C:\\windows\\system32\\--verion.exe"
sergey@sergey-System-Product-Name:~$ wine --version
wine-2.4
Why there is again wine-2.4???? If I have Ubuntu 16.04.4 LTS version.
THANKS
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https://bugs.winehq.org/show_bug.cgi?id=44737
Bug ID: 44737
Summary: how to close the microsoft office
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sourarsarkar68(a)gmail.com
Distribution: ---
Created attachment 60743
--> https://bugs.winehq.org/attachment.cgi?id=60743
this is the problem and microsoft office can not work or nor removed
i want microsoft office has.it closed.it can't work or not open .
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https://bugs.winehq.org/show_bug.cgi?id=44673
Bug ID: 44673
Summary: 1844►441►1177 AOL Phone Number AOL Support Number
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: vvhu(a)p.9q.ro
Distribution: ---
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number1844►441►1177 AOL Phone Number
AOL Support Number1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
v
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
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https://bugs.winehq.org/show_bug.cgi?id=44663
Bug ID: 44663
Summary: StepMania 5.0.12 installer crashes when running in
Unicode path.
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
I am using Latvian locale and also regional settings.
When I try to run installer from in directory:
"/home/<my_user>/Lejupielādes/" , installer, downloaded from
https://github.com/stepmania/stepmania/releases/download/v5.0.12/StepMania-…
,fails with standard NSIS error "Error launching installer"
When I copy it in directory "/home/<my_user>/Dokumenti/" , it runs perfectly
fine.
Same issue applies to The Settlers Online installer bug, as mentioned in AppDB
entry: https://appdb.winehq.org/objectManager.php?sClass=version&iId=36179
System information:
\[<my_user>@kompiic Lejupielādes]$ sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20180217-next - sha256sum:
a05e185b4e21a7aab1bd1a66fe20ac4295bdf44cf85a955a4bc1e4cfb86dbf77 with wine-3.3
and WINEARCH=win64
binkw32
d3dx9_36
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
setupapi
steam
tahoma
vcrun2008
vcrun2010
vcrun2012
vcrun2015
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https://bugs.winehq.org/show_bug.cgi?id=44652
Bug ID: 44652
Summary: Rebel Galaxy: Connected gamepad (xbox360) doesn't show
up in input method dropdown
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: ---
Created attachment 60660
--> https://bugs.winehq.org/attachment.cgi?id=60660
Console output
Steps to reproduce:
1. Install Rebel Galaxy (1.08b) from GOG [1]
2. Start the GOG Launcher
3. Click on the "Controls" dropdown.
Expected result:
There should be a "Gamepad" entry in the dropdown.
Actual result:
The dropdown only contains a "Mouse and Keyboard" entry.
Additional info:
The results are identical with both the kernel driver, xpad, and the userspace
driver, xboxdrv.
I have attached the console output.
[1] https://www.gog.com/game/rebel_galaxy
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Some additional info about my system (just in case):
Distro: elementary OS 4.1 (64 bit)
Kernel: 4.4.0-116-lowlatency
Graphics: Proprietary NVIDIA 387.34
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https://bugs.winehq.org/show_bug.cgi?id=44631
Bug ID: 44631
Summary: Malformed line 1 in source list
/etc/apt/sources.list.d/additional-repositories.list
(dist parse)
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinflower2000(a)protonmail.com
Distribution: ---
Novice user of Linux Mint 17.2
Simply trying to install Wine 3.0.
Follow WineHQ install instructions.
CMD reads:
@ ~ $ sudo apt-add-repository 'deb
https://dl.winehq.org/wine-builds/ubuntu/trusty main'
@ ~ $ sudo apt-get update
E: Malformed line 1 in source list
/etc/apt/sources.list.d/additional-repositories.list (dist parse)
E: The list of sources could not be read.
@ ~ $ sudo apt-get install --install-recommends winehq-stable
Reading package lists... Error!
E: Malformed line 1 in source list
/etc/apt/sources.list.d/additional-repositories.list (dist parse)
E: The list of sources could not be read.
E: The package lists or status file could not be parsed or opened.
Wine install fails.
I hope I haven't made a nooby mistakes. I don't mean to divert your attention.
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https://bugs.winehq.org/show_bug.cgi?id=44621
Bug ID: 44621
Summary: Quake 2 Game not working
Product: Wine
Version: 3.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rexax007(a)gmail.com
forum.xda-developers.com/attachment.php?attachmentid=1640830&d=1358070370
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https://bugs.winehq.org/show_bug.cgi?id=44531
Bug ID: 44531
Summary: wine_get_host_version corrupts stack
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
Ubuntu 17.10
Once wine_get_host_version is called, the pointers it returns goes out of
scope, hence corrupt stack.
ie the object which goes out of scope is buf;
and its pointers: buf.sysname
Wine Code:
/*********************************************************************
* wine_get_host_version (NTDLL.@)
*/
void CDECL NTDLL_wine_get_host_version( const char **sysname, const char
**release )
{
#ifdef HAVE_SYS_UTSNAME_H
static struct utsname buf;
static BOOL init_done;
if (!init_done)
{
uname( &buf );
init_done = TRUE;
}
if (sysname) *sysname = buf.sysname;
if (release) *release = buf.release;
#else
if (sysname) *sysname = "";
if (release) *release = "";
#endif
}
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https://bugs.winehq.org/show_bug.cgi?id=44518
Bug ID: 44518
Summary: Wine 3.0 can't run Aquad 7 (data analysis program)
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utentevino(a)20boxme.org
Distribution: ---
As per title Wine 3.0 is unable to run this free and open source data analysis
program. I had reported in the forum that an older version of Wine (2.18) would
throw the following error:
wine: Unhandled exception 0x0eedfade in thread 140 at address
0x7bca1ce0:0x7b43c69c (thread 0140), starting debugger...
err:seh:setup_exception_record stack overflow 880 bytes in thread 0140 eip
f7576c37 esp 00230fc0 stack 0x230000-0x231000-0x330000
With Wine 3.0 things did not improve, the software "initiliazes" but after
clicking ok it just crashes. In fact with the 3.0 when click to see more about
the error it doesn't produce anything as it gets stuck.
In the same thread an user replied with:
"Hi, I gave the program a try and got the same crash,
>From debuglog it appears it was printer-related. I have no printer installed,
but did not believe a program can crash because of that. But remarkebly the
following did the trick to get the program running:
sudo apt-get --no-install-recommends install cups-pdf
I`m not sure if this is a bug in wine and /or the program?."
It would be very useful having Wine run this software as it is a very powerful
(and one of the few actively maintained) open source data analysis software
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https://bugs.winehq.org/show_bug.cgi?id=44495
Bug ID: 44495
Summary: Touhou 14 starts but crashes with non-ASCII path
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: regretfulumbrella(a)gmail.com
Distribution: ---
Created attachment 60456
--> https://bugs.winehq.org/attachment.cgi?id=60456
Backtrace of the crash
If Touhou 14 (Double Dealing Character) is in a folder with non-ASCII
characters (e.g. "東方"), it "[encounters] a serious problem" (Wine crashes)
after clicking "Play" on the "Choose resolution" picker. Renaming the folder to
use ASCII characters prevents the crash. This might have something to do with
file read/write access.
A demo, that will display the same issues if the extracted directory is renamed
to contain non-ASCII characters, can be found here:
http://playism-games.com/game-demo/215
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https://bugs.winehq.org/show_bug.cgi?id=44479
Bug ID: 44479
Summary: Battle.net "Failed to create a graphics context. "
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
As of today, battle-net doesn't work anymore. I believe the app just updated.
After logging in, the app window comes up all black, and a few seconds later
halts with the following error:
"Failed to create a graphics context. "
https://us.battle.net/support/en/article/12706
Curiously that Blizz support page even says "Note: This error is also occurring
with some Linux-based installations using WINE." but does not say anything
else.
I tried several things that helped Windows users having the "Failed to create a
graphics context." error in the past, as well as some Wine related suggestions.
- Tried setting QT_ANGLE_PLATFORM to "warp"
- Ensured my nVidia drivers and Wine are up to date
- Ensured I have 32 bit packages for nVidia
- Disabled browser acceleration
- Tried using both Windows' DX11 dlls as well as Wine's built in ones
I have noticed the following in console:
err:ntdll:NtQueryInformationToken Unhandled Token Information class 24!
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems
Arch Linux
KDE 5
Wine 2.21 Staging
Posted to Blizz forums too, just in case:
https://us.battle.net/forums/en/bnet/topic/20761646679
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https://bugs.winehq.org/show_bug.cgi?id=44470
Bug ID: 44470
Summary: libmpg123.so.0: cannot open shared object file
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 60411
--> https://bugs.winehq.org/attachment.cgi?id=60411
Console output of winecfg
When I run winecfg, it get an error saying that libmpg123.so.0 cannot be loaded
(see attached log for the full message). Fortunately winecfg works well despite
of this error.
I have checked the file exists and readable by users:
$ file /usr/lib/libmpg123.so.0
/usr/lib/libmpg123.so.0: symbolic link to libmpg123.so.0.44.7
$ file /usr/lib/libmpg123.so.0.44.7
/usr/lib/libmpg123.so.0.44.7: ELF 64-bit LSB shared object, x86-64, version 1
(SYSV), dynamically linked,
BuildID[sha1]=037a06d675c5ddd57e1e9872ab589c8be6b00d15, stripped
$ ls -l /usr/lib/libmpg123.so.0.44.7
-rwxr-xr-x 1 root root 322624 Dec 25 10:54 /usr/lib/libmpg123.so.0.44.7
What could be the problem then?
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https://bugs.winehq.org/show_bug.cgi?id=44458
Bug ID: 44458
Summary: CBM prg 3.12.0Studio crashes with .NET 4.0 installed
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gonzomdx(a)gmail.com
Distribution: ---
Created attachment 60398
--> https://bugs.winehq.org/attachment.cgi?id=60398
log/stacktrace
When trying to start CBM prg Studio 3.12.0 it crashes.
.NET Framework 4.0 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=44420
Bug ID: 44420
Summary: Error intalling Firefox on Wine for Android
Product: Wine
Version: unspecified
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rexax007(a)gmail.com
Created attachment 60351
--> https://bugs.winehq.org/attachment.cgi?id=60351
Screen-Shot
Installer and portable both are not working
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https://bugs.winehq.org/show_bug.cgi?id=44039
Bug ID: 44039
Summary: Starcraft 64 bits fails to launch
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tukkek(a)gmail.com
Distribution: ---
Created attachment 59707
--> https://bugs.winehq.org/attachment.cgi?id=59707
Console output after the "play" button is clicked
Hello and first of all let me address that the 32 bit version of the game seems
to be working near-flawlessly (despite some non-Wine crashes confirmed by
Blizzard). I'd like to thank each and every person involved with Wine in any
capacity for this, it's been amazing to enjoy the game since it became
free-to-play yesterday :)
Now for the bug itself, as I said, the game runs fine when, in the launcher,
you set it to run with 32-bit. Otherwise it fails with a message "your
operating system is not supported". I'll attach some console output to this
issue too.
I am running a clean install of Wine-staging installed via apt-get from the
official WineHQ repository. When run for the first time, I let it install the
missing dependencies for me (some Mono and Gecko stuff if I'm not mistaken).
I'd like to note though that I had confirmation from 2 different users on
reddit that staging seems to run the 64 bit version fine, so maybe this is a
problem with my system only
https://www.reddit.com/r/linux_gaming/comments/7cymon/blizzard_might_be_mov…
Anyway, thanks again, the game works great when running 32 bit, so I'm making
this a minor issue. Just thought I'd give some information back to you guys in
return for all the great work you've done so far with Wine :)
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https://bugs.winehq.org/show_bug.cgi?id=43555
Bug ID: 43555
Summary: No audio output from programs in 32-bit prefix
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukeoftheaura(a)protonmail.com
Distribution: ---
I can't get any audio output from any program running under a 32-bit prefix.
The sound test in winecfg works fine, and all programs in a 64-bit prefix also
work fine. I'm using the pulseaudio driver.
Tested programs:
Guitar hero III: legends of rock 1.3.1
VLC win32
Foobar2000 win32
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https://bugs.winehq.org/show_bug.cgi?id=42082
Bug ID: 42082
Summary: Painkiller screen bad with nvidia drivers
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 56586
--> https://bugs.winehq.org/attachment.cgi?id=56586
screen shots
After start painkiller screen bad (see attachment) when using nvidia drivers.
With nouveau using DRI_PRIME=1 game looks ok.
Environment:
Arch Linux
Nvidia 760M
Nvidia driver version - 375.26
This reproduced on "Painkiller Daniel's Ordeal" and "Painkiller NecroGenesys"
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https://bugs.winehq.org/show_bug.cgi?id=41628
Bug ID: 41628
Summary: 3DMark v1.5.915 needs unimplemented function
MSVCR100_CLR0400.dll._excep
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Download
https://www.techpowerup.com/downloads/2497/futuremark-3dmark-2013-v1-5-915/…
You just run the installer and it spams that unimplemnted message. It cant be
even installed.
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https://bugs.winehq.org/show_bug.cgi?id=40068
Bug ID: 40068
Summary: Windows program crashes under Wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53548
--> https://bugs.winehq.org/attachment.cgi?id=53548
backtrace.txt
Program is a 32 bit assembly program I wrote that runs fine in Windows XP, but
crashes in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=5898
--- Comment #50 from nille <newilkman(a)yahoo.com> ---
Sorry to say but 2014 doesn't work with Wine 3.8.
But if you syncronice 2017 and 2014 it works in both versions!?
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--- Comment #49 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Does 2014 work with Wine 3.8?
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--- Comment #48 from nille <newilkman(a)yahoo.com> ---
(In reply to Nikolay Sivov from comment #47)
> Ok, marking fixed then. Could you please test if it works with 3.6 and 3.7
> too? Just to get an idea when it was fixed.
The test gave strange results:
if I use WT Library 2014 and Wine 3.6 the bug is there,
but if I use WT Library 2017 and Wine 3.6 it works OK!
Strange, seems that the code in 2017 version has changed in some way.
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--- Comment #47 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Ok, marking fixed then. Could you please test if it works with 3.6 and 3.7 too?
Just to get an idea when it was fixed.
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https://bugs.winehq.org/show_bug.cgi?id=45178
Bug ID: 45178
Summary: The ppa for Ubuntu 18.04 doesnor work.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlos.sevcik.s(a)gmail.com
Distribution: ---
Installin or using the Ubuntu Mate 18.04 fails with the following error
message:
Hit:15 http://archive.canonical.com/ubuntu artful InRelease
Reading package lists... Done
E: The repository 'https://dl.winehq.org/wine-builds/ubuntu bionic Release'
does not have a Release file.
N: Updating from such a repository can't be done securely, and is therefore
disabled by default.
N: See apt-secure(8) manpage for repository creation and user configuration
details.
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--- Comment #46 from nille <newilkman(a)yahoo.com> ---
(In reply to Nikolay Sivov from comment #45)
> Please retest with Wine 3.8.
Yes it works with wine 3.8
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https://bugs.winehq.org/show_bug.cgi?id=3864
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|RedMon v1.7/1.9 |RedMon v1.7/1.9
|(Redirection Port Monitor) |(Redirection Port Monitor)
|fails to install/run |fails to install
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https://bugs.winehq.org/show_bug.cgi?id=45176
Bug ID: 45176
Summary: menubuilder recreates existing icons
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msharov(a)users.sourceforge.net
Distribution: ---
Running winecfg recreates many icons in ~/.local/share/icons/hicolor, such as
7765_winebrowser.0.png, 2EF4_wordpad.0.png, 1CD8_rundll32.0.png, etc. When
running a windows application, its icon is also recreated.
Icons that already exist should not be recreated. The wear caused by the extra
writes is a problem when the home directory is on an SSD.
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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--- Comment #45 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Please retest with Wine 3.8.
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https://bugs.winehq.org/show_bug.cgi?id=45173
Bug ID: 45173
Summary: Framemaker 7.2 crashes after toolbar change commit
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Framemaker 7.2 crashes after commit
>From 0645fa1373822629ad82d754fc7232d170e14859 Mon Sep 17 00:00:00 2001
From: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon, 30 Apr 2018 19:29:06 +0300
Subject: [PATCH] comctl32/toolbar: Fix tooltip notification forwarding.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/comctl32/tests/toolbar.c | 3 +--
dlls/comctl32/toolbar.c | 59 ++++++++++++++++++++++++++++++++++++++-----
2 files changed, 54 insertions(+), 8 deletions(-)
The crash happens when opening the "File->Open" Dialog box and using the "Up"
button in the toolbar. An internal error is raised with no more useful
information.
After reverting this commit and later commits on top of this, the crash
disappeats
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https://bugs.winehq.org/show_bug.cgi?id=45157
Bug ID: 45157
Summary: Acrobat Reader 6.0 crashes inside comctl32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 61352
--> https://bugs.winehq.org/attachment.cgi?id=61352
crash log
See attachment
To reproduce:
Click on ``open`` button, then hoover over the button right next to the green
arrow (the buttom looks like desktop) --> crash
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http://bugs.winehq.org/show_bug.cgi?id=30449
Bug #: 30449
Summary: GDIPaint does not paint (works with native gdiplus)
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 39806
--> http://bugs.winehq.org/attachment.cgi?id=39806
screenshot with builtin gdiplus
Doodle is a basic paint package in GDI+
Project page with source and binary:
http://www.codeproject.com/Articles/1160/Doodle-a-basic-paint-package-in-GDI
Press LMB and moving the mouse does not paint at all:
0024:fixme:gdiplus:GdipDrawLineI graphics object has no HDC
The window background is wrong (unimplemented hatch style 45),
but that's for a different bug.
Infopage for GDIplus Hatch Styles with examples:
http://www.mitov.com/wiki/index.php?title=Enum_IGDIPlus.TGPHatchStyle
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https://bugs.winehq.org/show_bug.cgi?id=44959
Bug ID: 44959
Summary: Adobe Premiere Elements 14 fails to install: ERROR:
DF039: Cannot set folder icon. Error 2 File not
found.(Seq 4)
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 61067
--> https://bugs.winehq.org/attachment.cgi?id=61067
Terminal output from installer
Fresh 32-bit wineprefix, windows 7, winetricks msxml3 to work around bug#30239
. Note that a (free) Adobe account is required to start the trial and there are
reports of winetricks corefonts also being necessary.
Manually created $WINEPREFIX/drive_c/windows/system32/catroot to work around
bug #44944.
Started the installer in trial mode and the installer failed during the install
operation. The error summary file contains the following text:
Exit Code: 7
Please see specific errors below for troubleshooting. For example, ERROR:
DF039 ...
-------------------------------------- Summary
--------------------------------------
- 0 fatal error(s), 1 error(s)
----------- Payload: Adobe Premiere Elements 14 14.0.0.0
{F2B38266-FCB4-4577-9F5F-7C93D9AECBA2} -----------
ERROR: DF039: Cannot set folder icon. Error 2 File not found.(Seq 4)
-------------------------------------------------------------------------------------
Some discussion of this issue can also be found in bug #44944
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https://bugs.winehq.org/show_bug.cgi?id=45033
Bug ID: 45033
Summary: Check WMI Service returns 602 error
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
I tried to install Dragon Naturally Speaking 15, which uses its own net 4.5.2
and needs WMI.
So I install WMI, which changes the version to XP. So I changed the version
back with winetricks winver=.
Then I used winetricks to force mono.
The installation went fine through the installation of net 4.5.2, but then hung
up with this message:
(in pop-up box)
Windows management instrumentation service is disable or missing.
(in terminal)
{2b72133b-3f5b-4602-8952-803546ce3344} could be created for context 0x15
00f1:err:msi:ITERATE_Actions Execution halted, action L"CheckWMIService"
returned 1602
I will run any tests needed.
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http://bugs.winehq.org/show_bug.cgi?id=21530
Summary: Tooltip message TTN_NEEDTEXT not being sent to
application
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.secureneterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Created an attachment (id=25937)
--> (http://bugs.winehq.org/attachment.cgi?id=25937)
Example program to show tooltip failure on wine.
In a Win32 .c program, the TTN_NEEDTEXT is normally sent when text is needed
for the display of a toolbar tip message. Wine does not send this message. I
have included a sample Microsoft program that will clearly show the
TTN_NEEDTEXT message is sent on all Microsoft based computers, but not on Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44914
Bug ID: 44914
Summary: Wrong cursor for IDC_SIZEWE
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download the BCG demo's.
Run BCGPGanttDemo.exe
In the right hand pane, place the cursor at the end of an item. The cursor
should be a icon with two arrows.
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https://bugs.winehq.org/show_bug.cgi?id=38073
Bug ID: 38073
Summary: GdipDrawPath graphics object has no HDC ( graphical
glitches in Adobe Premiere Pro)
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 50722
--> https://bugs.winehq.org/attachment.cgi?id=50722
gdiplus trace log sample (Adobe Premiere Pro CS3)
Current GDIPlus library functionality makes some program windows to be rendered
in a wrong way or not rendered at all (black areas). One affected program is
Adobe Premiere Pro CS3. See sample images provided.
Terminal output (without tracing):
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
Trace log is provided as an attachment, too.
Some practical examples described below.
Bug example 1:
If you right click to get a popup settings window in the program, the window is
black until you move your cursor on it. Cursor movement makes features such as
texts inside the popup window rendered correctly (though the popup window
borders still stay black). This is repeatable every time.
Bug example 2:
If you shrink the main application window (do not minimize it to the toolbar)
and then maximize it again, some features which were previously rendered
correctly, are now either unrendered (black areas) or rendered in a wrong way.
Bug example 3:
Wrong GUI rendering leads also to partially or completely disabled
functionality in Premiere Pro, such as:
Video & audio tracks are not rendered correctly in the timeline sequence. You
can't see important information of your project audio/video tracks on the left
side as you normally would do, thus preventing you to change any settings
relevant to the tracks themselves.
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https://bugs.winehq.org/show_bug.cgi?id=45136
Bug ID: 45136
Summary: Wine does not behave as Windows when using
TBM_SETPAGESIZE call before TBM_SETRANGE
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.maillot(a)gmail.com
The TBM_SETPAGESIZE message can be called before a TBM_SETRANGE message in
Windows and this will not affect the value or behavior of the TBM_SETPAGESIZE
parameter.
Wine's function 'TRACKBAR_SetRangeMin', at line 1288 of file
https://github.com/wine-mirror/wine/blob/master/dlls/comctl32/trackbar.c force
sets the Wine 'lPageSize' value ( infoPtr->lPageSize = (infoPtr->lRangeMax -
infoPtr->lRangeMin) / 5;). So when TBM_SETRANGE message is sent after a
TBM_SETPAGESIZE message, the TBM_SETPAGESIZE parameter is reset. This is not
the Windows behavior.
A quick fix is to ensure in Windows one always calls TBM_SETPAGESIZE parameter
after TBM_SETRANGE. A better fix would be not to force update the lPageSize
variable in the TRACKBAR_SetRangeMin function.
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http://bugs.winehq.org/show_bug.cgi?id=23757
Summary: Free Pascal 2.4.0 segfaults on Wine 1.2
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saempylae(a)gmail.com
I downloaded the Free Pascal 2.4.0 installer (file fpc-2.4.0.i386-win32.exe)
and installed it. Running:
wine C:\\FPC\\2.4.0\\bin\\i386-win32\\fp.exe
from the command line results in a segmentation file.
Attaching a log extracted using:
WINEDEBUG=+all wine C:\\FPC\\2.4.0\\bin\\i386-win32\\fp.exe > fp.out 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=41280
Bug ID: 41280
Summary: Photoshop crashes when i try to put text on an image.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ctaklis(a)gmail.com
Distribution: ---
Created attachment 55591
--> https://bugs.winehq.org/attachment.cgi?id=55591
Photoshop is crashing when i try to add text on an image.
I am editing an image, and when i try to put some text it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=37741
Bug ID: 37741
Summary: Photoshop CS4 crashes
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seann.giffin(a)gmail.com
Distribution: ---
Created attachment 50254
--> https://bugs.winehq.org/attachment.cgi?id=50254
Backtrace from "Add Text" crash
When creating an image, Photoshop CS4 crashes when attempting to use various
layer related functions (in this case, add text to layer).
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https://bugs.winehq.org/show_bug.cgi?id=37514
Bug ID: 37514
Summary: Photoshop CS6 crash on File - New
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gosha.say(a)gmail.com
Distribution: ---
Created attachment 49924
--> https://bugs.winehq.org/attachment.cgi?id=49924
backtrace.txt
Ubuntu 14.04
Intel® Core™ i5-3470 CPU @ 3.20GHz × 4
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https://bugs.winehq.org/show_bug.cgi?id=44539
Bug ID: 44539
Summary: Photoshop cs5 crashed on Text instrument
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 375333400829(a)ya.ru
Distribution: ---
Created attachment 60495
--> https://bugs.winehq.org/attachment.cgi?id=60495
winelog
when i click to Button with Text instrument photoshop crashed. Log attach
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https://bugs.winehq.org/show_bug.cgi?id=40903
Bug ID: 40903
Summary: Adobe Reader 11 crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy_90254(a)yahoo.com
Distribution: ---
Created attachment 54999
--> https://bugs.winehq.org/attachment.cgi?id=54999
Adobe Reader Dump
Adobe Reader 11 crashes when open a PDF file with XFA forms - such as various
gov't documents.
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https://bugs.winehq.org/show_bug.cgi?id=40514
Bug ID: 40514
Summary: Photoshop CS6: crashes when open any image
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: player0k(a)mail.ru
Distribution: ---
Created attachment 54318
--> https://bugs.winehq.org/attachment.cgi?id=54318
backtrace
Wine crashes when I tried to open image from local drive in the Photoshop CS6.
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https://bugs.winehq.org/show_bug.cgi?id=37696
Bug ID: 37696
Summary: Adobe Reader 11 edit file error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petrus(a)life.pl
Distribution: ---
Created attachment 50176
--> https://bugs.winehq.org/attachment.cgi?id=50176
Adobe Reader Problem
Adobe Reader 11 edit file error
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http://bugs.winehq.org/show_bug.cgi?id=36988
Bug ID: 36988
Summary: CANNOT USE ADOBE READER WITH FILLABLE FIELDS AND
DIGITAL SIGNATURES
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: ddrraaqqll(a)gmail.com
Created attachment 49128
--> http://bugs.winehq.org/attachment.cgi?id=49128
BACKTRACE.TXT FROM WINE AFTER CRASH
FILLABLE AND DIGITAL SIGNABLE PDF CRASHES UNDER WINE
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http://bugs.winehq.org/show_bug.cgi?id=32283
Bug #: 32283
Summary: Adobe Reader XI crashes on opening interactive form
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles(a)mcevoy.com
Classification: Unclassified
Created attachment 42606
--> http://bugs.winehq.org/attachment.cgi?id=42606
Backtrace
Installs fine (albeit no protected mode) and opens simple documents but crashes
when a complex interactive document is opened.
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http://bugs.winehq.org/show_bug.cgi?id=34680
Bug #: 34680
Summary: Photoshop CS6 crashes whenever I open PSD
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roseblood(a)gmail.com
Classification: Unclassified
Photoshop crashes whenever I try to open a PSD file. Regardless of the file or
its location
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http://bugs.winehq.org/show_bug.cgi?id=25835
Summary: Adobe Reader X crashes when opening complex pdf
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
When opening a test file from http://www.dor.state.wi.us/wi_efile/index.html
Adobe Reader X crashes
log file attached
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http://bugs.winehq.org/show_bug.cgi?id=24976
Summary: Wine Adobe Photoshop Elements 8.0 crashes on
Photomerge
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivor(a)sarifu.com
Photoshop Elements 8.0, free trial download from:
https://www.adobe.com/cfusion/tdrc/index.cfm?product=photoshop_elements&loc…
The following errors occur after install:
Error message pop-up when Editor first clicked from the elements Welcome Screen
" The Program PhotoshopElementsEditor.exe has encountered a serious problem and
needs to close... this can be caused by a problem in the program or a
deficiency in wine..." On the second attempt the Elements Welcome Screen
crashes and, after a minute long wait, the Editor opens.
All Photomerge functions cause the Elements to crash (File>New>Photomerge>)
using Ubuntu 10.10, wine 1.3.5
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https://bugs.winehq.org/show_bug.cgi?id=39924
Bug ID: 39924
Summary: bug on starting a PlayOnLinux games (AION)
Product: Wine
Version: 1.7.3
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utente.giochi97(a)gmail.com
Distribution: ---
Created attachment 53319
--> https://bugs.winehq.org/attachment.cgi?id=53319
the text file that describe the bug's details
i tryed to install aion (a ncsoft mmorpg) on ubuntu 15.04.
after all the download process i tried to run the game, but after che gameforge
launcher finished it's work wine open a page that notify me an error.
i attach down here the text appear after cliccking the bug's details.
i looked about this issue on internet and heard about a CrySystem.dll error
that was fixed in the 1.7.38 wine version. i updated my wine in 1.7 but the bug
still happen.
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https://bugs.winehq.org/show_bug.cgi?id=7984
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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http://bugs.winehq.org/show_bug.cgi?id=9408
Summary: Irfanview cannot scan images
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.irfanview.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is different from bug 9406.
With the sane test backend, Irfanview still crashes when attempting to scan.
The test backend works just fine with Picasa though.
To scan, select File -> Acquire/batch scanning. You can bypass bug 9404 by
removing gphoto2.ds.so.
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https://bugs.winehq.org/show_bug.cgi?id=838
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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http://bugs.winehq.org/show_bug.cgi?id=31994
Bug #: 31994
Summary: AquadelicGT: Socket error, code=10013
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starous(a)volny.cz
Classification: Unclassified
Created attachment 42173
--> http://bugs.winehq.org/attachment.cgi?id=42173
Wine log - WINEDEBUG="-all,+winsock"
Hello,
I am trying to play AquadelicGT game under wine for long time - the game works
fine approx. from version 1.5.8 in single player mode if msxml4.dll is replaced
by native Windows DLL (As I wrote in AppDB -
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18692 ).
But the game is still not working in multiplayer mode - there is displayed
message box "Socket error, code=10013" and game freezes every time when I try
to start "Join multiplayer game".
First I thought it can be related to CAP_NET_RAW problem - I tried set this
capability to game EXE files - Launcher.exe and Run.exe - but this does not
help.
Then I found bug 7929 - it looks similarly like my problem, so I waited for fix
of this bug. Bug 7929 was fixed in latest release 1.5.15, so I tried it today -
but the problem is still the same.
Wine log with debug setting WINEDEBUG="-all,+winsock" is included in
attachment.
(Note: The game itself is Run.exe file - but it (probably) cannot be started
directly, it is started via Launcher.exe file.)
Best regards,
Ales
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The address CPE-60-224-220-43.wa.bigpond.net.au (60.224.220.43) failed too many login attempts (5) for
the account hugh.mcmaster(a)outlook.com.
The login attempts occurred at these times:
2018-05-09 08:08:36 CDT
2018-05-09 08:08:44 CDT
2018-05-09 08:08:51 CDT
2018-05-09 08:09:03 CDT
2018-05-09 08:09:15 CDT
This IP will be able to log in again using this account at
2018-05-09 08:38 CDT.
https://bugs.winehq.org/show_bug.cgi?id=45159
Bug ID: 45159
Summary: Fonts created in DialogBoxParamW are aliased while
fonts created in comctl32 are anti-aliased
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: taisfmq(a)live.cn
Distribution: ---
When font dpi is set to 144, in regedit main window the fonts are pretty, but
in the edit window the fonts are ugly, while all fonts are in the same size, as
shown in the attachment.
The edit window is created here
https://github.com/wine-mirror/wine/blob/7f955f22d317cad1e7d5323179e9a0ee63…
The main listview is created here
https://github.com/wine-mirror/wine/blob/7f955f22d317cad1e7d5323179e9a0ee63…
BTW, why small fonts are all aliased and ugly?
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https://bugs.winehq.org/show_bug.cgi?id=45154
Bug ID: 45154
Summary: lauch crossout game crashes
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galode(a)protonmail.ch
Distribution: ---
Created attachment 61343
--> https://bugs.winehq.org/attachment.cgi?id=61343
bug game crossout
Crossout is a post-apocalyptic MMO actiongame for PC and consoles. Described as
a crafting and combat MMO, the game allows players to construct their own
post-apocalyptic vehicles to be used in PvP engagements with real players and
PvE missions involving AI-participants.
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https://bugs.winehq.org/show_bug.cgi?id=45108
Bug ID: 45108
Summary: Sigma Data Center - Certificate error
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 61288
--> https://bugs.winehq.org/attachment.cgi?id=61288
Console Output wine 3.6
Hello everyone,
somebody asked for support regarding this sports tracking application on the
ubuntuusers.de-Forum and I thought I give it a try.
The application is not listed in the AppDB but can be downloaded from
http://sigma-data-center.com/
I used 5.4.8 version and had to do a "winetricks corefonts" to get the fonts to
show correctly but when launching the application it complains that there is a
"problem with the site. The certificate has been issued by an untrusted party."
This might not be related to wine but I thought I file the bug anyway.
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http://bugs.winehq.org/show_bug.cgi?id=30465
Bug #: 30465
Summary: BridgeCentral: Invalid floating point operation in
mozjs.dll (fldcw in JSDOUBLE_IS_INT32)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: u.dickow(a)gmail.com
Classification: Unclassified
When BridgeCentral 2.2.3 is logged in to a club database on the Internet, it
will be fatally hit by an "Invalid floating point operation" dialog box after
at most (and often exactly) 9 minutes of operation, i.e. 9 minutes after
opening of the main window displaying the very simple web page
http://bridge.dk/bridgecentral/nyheder/Welcome/Welcome.html . When you press
OK to the dialog box, the application is either completely confused and
unusable, or it immediately crashes with 2 more dialog boxes about Access
violation in mozjs.dll for read of an address, and the general wine "Serious
problem" box. The crash happens completely reproducibly if you just let the
application wait at the Welcome window after login and don't touch it.
"Unfortunately" (from a debugging point of view) the bug does _not_ appear when
BridgeCentral 2.2.3 uses only a local database, without any Firebird TCP
connection. So although anyone can download BridgeCentral from
http://bridgecentral.dk/ , you cannot easily reproduce the bug without being a
privileged member of a Danish DBf bridge club.
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http://bugs.winehq.org/show_bug.cgi?id=35721
Bug ID: 35721
Summary: Black and White: Unhandled page fault on read access
to 0x00000138 at address 0x37f204
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linus(a)folkdatorn.se
Created attachment 47710
--> http://bugs.winehq.org/attachment.cgi?id=47710
Complete output from wine runblack.exe
When trying to run Black and White on wine 1.7.13 it crashes when starting with
the following error:
wine: Unhandled page fault on read access to 0x00000138 at address 0x37f204
(thread 003e), starting debugger...
This does NOT happen when using wine 1.7.5.
My computer takes forever just to build one version of wine so I haven't had
the time for regression testing yet. If someone could do it for me I would be
very thankful.
Attached is the complete output from `wine runblack.exe`.
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https://bugs.winehq.org/show_bug.cgi?id=44633
Bug ID: 44633
Summary: Checboxes and Radiobuttons blank out the text area
that follows them
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
Because it's not possible to control the text color for themed checkboxes and
radiobuttons, I have implemented a kludge in my app that works on Windows, but
not WINE. I create checkboxes and radiobuttons as two widgets: the button,
with a null text string (but sized as if it contained the text so that clicking
on the text still activates the button), followed by a static text item for the
label, which I draw in black or white depending on the background color.
I process the WM_CTLCOLOR... messages, and set the background mode to
TRANSPARENT, but I return a non-null background brush. If I don't do that, the
button's focus rectangle doesn't go away when it loses focus. But since the
text is null, Windows doesn't draw anything where the text would go. My static
text control draws in the same place - resulting in what looks like a normal
check/radiobutton, but with the text in the color I want.
This works fine on Windows, and I think it used to work under WINE (but don't
quote me - this is a recent feature, and I may have never tested it under a
prior version of WINE). In version 3.2 at least, the radiobutton or checkbox
seems to be overwriting my static text control - so that I don't see the text
at all. I.e., WINE is drawing the full text rectangle, even though it contains
a null string. Either Windows only draws the rectangle for the actual 0-sized
text string, or it's order of operations allows my static text to remain
visible. But in Windows, there's no 'flashing' of the text, so I suspect the
background rectangle is being sized to the null string and the static label is
never erased and redrawn.
In WINE, when I click the radiobutton, I can see my static text label flash on
- but it is immediately overwritten by a blank text rectangle drawn by WINE.
Yes, my code is a bit of a kludge, but it works on Windows (and I know of no
other way to control the color of check/radiobutton text). It'd be nice if it
worked on WINE too, no?
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https://bugs.winehq.org/show_bug.cgi?id=45004
Bug ID: 45004
Summary: Mouselook is not working for FPS games..
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
I have tested Quake Steam version, where console command +Mlook should give you
mouselook option, same with Hexen 2 demo and Unreal Tournament 99 - which is
running only in safe mode.
Where is this option turn on, its not working at it should and its uplayable
regardless of mouse sensitivity settings.
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https://bugs.winehq.org/show_bug.cgi?id=45082
Bug ID: 45082
Summary: Hyperview fails to open
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: jgc.eaglescout51(a)gmail.com
Distribution: ---
Created attachment 61236
--> https://bugs.winehq.org/attachment.cgi?id=61236
Terminal Output and Backtrace
Wine encounters issues handling dlls when program starts.
Installer comes on disk but can be uploaded upon request.
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=44969
Bug ID: 44969
Summary: Apartment doesn't close RPC server connection (ole32
should release IRemUnknown stub manager?)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 61090
--> https://bugs.winehq.org/attachment.cgi?id=61090
rpcrt4: Add a test for returning an interface pointer.
I came across this bug while trying to write a test for using interface
pointers in rpcrt4. I've attached the test. The parts I wanted to test work
fine, but it causes another failure later:
server.c:1772: Test failed: RpcMgmtIsServerListening returned 0, expected 1715
This occurs because ole32 is still listening to the server, on a connection
associated with the IRemUnknown stub manager. As far as I can tell we never
release this stub manager until the apartment is closed, which seems like
incorrect behaviour.
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https://bugs.winehq.org/show_bug.cgi?id=44963
Bug ID: 44963
Summary: gdi32: GetTextExtentExPoint* broken wrt. fake_bold
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not sure if I can describe it properly.
The chain goes about this way:
- CreateFontIndirectEx is passed size (-22) and weight Bold
- SelectFont runs and returns a *fake_bold* font with MaxCharWidth = 24
- based upon that GetTextExtentExPoint will be called with nMaxExtent = 24
- that call will incorrectly fail (return FALSE), as artificial bold will make
the glyph 25px wide (because of get_advance_metric)
Adding 1 to max_ext in '(nfit && dx > (unsigned int)max_ext)' check makes
things relying on GetTextExtentExPoint *not* failing work, but isn't really a
proper fix...
Noticed with GetTextExtentExPointW, but (given content of the functions) most
likely could be triggered by GetTextExtentExPointI too.
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https://bugs.winehq.org/show_bug.cgi?id=45014
Bug ID: 45014
Summary: Wine 3.6 Androidx86 7.1.2 missing cant move icons on
Wine desktop
Product: Wine
Version: 3.6
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Wine 3.6 Androidx86 7.1.2 missing cant move icons on Wine desktop.. When i try
to hold mouse and move desktop shortcut, app is just executed, if Wine deskop
wants to simulate Windows desktop. Icon movement is mandaroty.
Maybe could be done by right click, but its not working on Android Wine
either.
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https://bugs.winehq.org/show_bug.cgi?id=45022
Bug ID: 45022
Summary: The Adventure Pals: Crashes on exit but locks up
system (have to kill it)
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
Created attachment 61143
--> https://bugs.winehq.org/attachment.cgi?id=61143
error log file
Game partially crashes on exit but has to be killed because of soft lock?
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https://bugs.winehq.org/show_bug.cgi?id=45015
Bug ID: 45015
Summary: crash when copy text
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fraizor(a)gmail.com
Distribution: ---
Created attachment 61135
--> https://bugs.winehq.org/attachment.cgi?id=61135
backtrace
cant copy text or object in b4a
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https://bugs.winehq.org/show_bug.cgi?id=45075
Bug ID: 45075
Summary: Hyper Electronic Mapper Software fails on connection
to LAN
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter(a)mcrhome.plus.com
Distribution: ---
Created attachment 61222
--> https://bugs.winehq.org/attachment.cgi?id=61222
Program Error Details - Software Produced by Wine
Wine build: wine-3.0
Platform: i386
Version: Windows XP
Troubled software;- HEM 5.4.8.1 (Hyper Electronic Mapper)
I run a number of old circa 2000 'trusted' programs on Wine with no problem.
This program HEM, is the front end for a CCTV system. This software works
perfectly on the Windows 8 system (as Win XP) adjacent to this Linux machine.In
fact I have used it for the last fifteen years on Windows machines.
The front end of the program, the log on and its main screen display on Ubuntu
is fine, and renders correctly - menus open correctly.
The program crashes as soon as it is asked through the appropriate menu to
connect to the remote Digital Recorder via the domestic LAN - as all pictures
and admin are stored on the 8 channel Camera Recorder and transferred by the
network to this HEM software on the PC.
The same fault had occured when trying with Ver 1.6 of Wine etc, prior to
updating to Ver 3.0
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https://bugs.winehq.org/show_bug.cgi?id=44748
Bug ID: 44748
Summary: Crystal Reports XI: Number fields are invisible
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twilightinzero(a)gmail.com
Distribution: ---
Created attachment 60759
--> https://bugs.winehq.org/attachment.cgi?id=60759
Console output with WINEDEBUG=""
I have installed Crystal Reports XI in its own wine prefix. The tricks I have
currently run on it to fix 44208 and another unreported issue are riched20 and
ie8. I also ran corefonts on it to try and fix this to no avail.
Number fields and their placeholders are currently invisible, both in design
view and preview. They are also invisible in the dialogs that are used to
configure them. *However*, that is only if they are standalone fields. If I
drag a number field into a text box, I can see the placeholder and the
resulting number. But I still can't see it in the formatting dialog.
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https://bugs.winehq.org/show_bug.cgi?id=45097
Bug ID: 45097
Summary: Wrong process name when using CreateProcess from
kernel32
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
Distribution: ---
After using CreateProcess from kernel32 on Linux, lpCommandLine is used as the
process name, although lpApplicationName should be used.
=================================================================================
BOOL WINAPI CreateProcess(
_In_opt_ LPCTSTR lpApplicationName,
_Inout_opt_ LPTSTR lpCommandLine,
_In_opt_ LPSECURITY_ATTRIBUTES lpProcessAttributes,
_In_opt_ LPSECURITY_ATTRIBUTES lpThreadAttributes,
_In_ BOOL bInheritHandles,
_In_ DWORD dwCreationFlags,
_In_opt_ LPVOID lpEnvironment,
_In_opt_ LPCTSTR lpCurrentDirectory,
_In_ LPSTARTUPINFO lpStartupInfo,
_Out_ LPPROCESS_INFORMATION lpProcessInformation
);
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https://bugs.winehq.org/show_bug.cgi?id=41438
Bug ID: 41438
Summary: fastone image viewer 5.9 "crop" window do not show if
called by hotkey from full screen mode
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
steps to reproduce:
1. get faststone image viewer from here:
http://www.faststone.org/FSViewerDownload.htm
2. select any image
3. press "enter" to go to fullscreen mode
4. prexx "x" for crop properties window
5. the window will be shown in background, with no way to switch to it:
actually unusable
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=45099
Bug ID: 45099
Summary: SetWindowPlacement doesn't restore the normal position
correctly
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
Consider an application which calls GetWindowPlacement() on its main window to
store its geometry on exit and SetWindowPlacement() on startup to restore the
previously stored values. If the window of such application is maximized on
exit, then the window is correctly restored to the maximized state during the
next run, but restoring this window, i.e. returning it to the normal,
unmaximized state, doesn't restore it to the previous position (although it
does restore its size).
Here are some excerpts from the logs I see with WINEDEBUG=win for the last
execution:
0009:trace:win:WINPOS_SetPlacement 0x10050: setting min 0,0 max 0,55 normal
(3440,1910)-(3840,2160) flags 6 ajusted to min 0,0 max 0,55 normal
(3440,1910)-(3840,2160)
0009:trace:win:SetWindowPos hwnd 0x10050, after (nil), 3440,1910 (400x250),
flags 00000014
...
0009:trace:win:WINPOS_MinMaximize 0x10050 3
0009:trace:win:GetWindowPlacement 0x10050: returning min -1,-1 max 0,55 normal
(3440,1910)-(3840,2160)
0009:trace:win:GetWindowRect hwnd 0x10050 (3440,1910)-(3840,2160)
... I restore the window here ...
0009:trace:win:WINPOS_MinMaximize 0x10050 9
0009:trace:win:GetWindowPlacement 0x10050: returning min -1,-1 max 0,55 normal
(3440,1910)-(3840,2160)
... almost immediately after ...
0009:trace:win:USER_SetWindowPos status flags = 1807
0009:trace:win:GetWindowRect hwnd 0x10064 (3445,2119)-(3835,2155)
0009:trace:win:GetWindowRect hwnd 0x10064 (3445,2119)-(3835,2155)
0009:trace:win:GetWindowRect hwnd 0x10064 (3445,2119)-(3835,2155)
0009:trace:win:GetWindowRect hwnd 0x10050 (3440,1910)-(3840,2160)
0009:trace:win:SetWindowPos hwnd 0x10050, after (nil), 115,87 (400x250), flags
00000015
... when closing the program ...
0009:trace:win:GetWindowPlacement 0x10050: returning min -1,-1 max 0,55 normal
(115,87)-(515,337)
I.e. SetWindowPlacement() is passed the correct position (3440,1910
corresponding to the lower right corner), and even restoring it still uses the
same correct position, but then the window is somehow moved to the wrong
position (115,87) for some reason which I don't understand.
This is just a minor irritant, of course, but I'd still like to open this bug
just in case it's also simple to fix.
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=45107
Bug ID: 45107
Summary: Total Commander 8.01 crashes with GTK+3 theming
enabled
Product: Wine-staging
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bodqhrohro(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 61287
--> https://bugs.winehq.org/attachment.cgi?id=61287
stderr
Looks like it fails decorating the TreeView widget.
Theme: OneStepPlat.
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https://bugs.winehq.org/show_bug.cgi?id=45146
Bug ID: 45146
Summary: IBus not working properly for MS Word 2010 输入法工作不正常
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: taisfmq(a)live.cn
Distribution: ---
OS: Fedora 27
Wine: 3.7 from dl.winehq.org
WINEARCH=win32
winetricks winxp
1. Install Word and MS Pinyin Input from official Office 2010 Chinese Volume
ISO 从中文版官方批量授权版ISO安装Word 2010和微软拼音输入法
2.a. Deactivate IME control in Word settings, and Western characters are
inputted flawlessly, but Chinese characters will be inputted after a delay via
IBus
取消勾选“选项”-“高级”-“输入法控制处于活动状态”,则IBus输入的字符将在下一个字符键入后才显示。例:键入ceshi<Space>,没有反应,再键入字符j,文档中出现“测试”二字,再键入ingya<Space>,没有反应,必须再键入一个英文字母才能输入“惊讶”二字。若键入完ceshi<Space>后键入数字或特殊字符,则“测试”二字不会被输入,必须重新键入拼音
2.b. Activate IME control in Word settings, Chinese characters can be inputted
without IBus, but the candidates list will not be displayed
勾选“选项”-“高级”-“输入法控制处于活动状态”,则将IBus调至英语语言后可正常输入中文,但微软拼音输入法的候选词窗口不会显示
3. There is no way to open MS Pinyin IME settings 不知道怎么开启微软拼音输入法的设置
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Kyle Auble <kyle.auble(a)zoho.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|kyle.auble(a)zoho.com |
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http://bugs.winehq.org/show_bug.cgi?id=30762
Bug #: 30762
Summary: msxml3/domdoc tests flaky
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
ca48dac8821e128db8991dc54b4dedc8c321e816 and
9c0486d7a802c2f618a56a2074c5d790d329e3cf
both seem to have introduced some flaky tests in msxml3/domdoc.
Here's the result of 455 runs in a loop on ubuntu 12.04 (though I
also saw these on Centos 6):
342 domdoc.c:11537: Test failed: got L"http://blahblah.org"
342 domdoc.c:11542: Test failed: got L"http://blah.org"
350 domdoc.c:11647: Test failed: got L"http://blahblah.org"
350 domdoc.c:11652: Test failed: got L"http://blah.org"
3 domdoc.c:2098: Test failed: can't create file
C:\users\dank\Temp\leading_spaces.xml: 32
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http://bugs.winehq.org/show_bug.cgi?id=28578
Bug #: 28578
Summary: Editing a wiki page strips out carriage returns from
all preformatted text on that page
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
This most recently happened with the Regression Testing page (bug 28575), but
I've seen it before on other pages: carriage returns are removed from
preformatted text, even if that part is not edited directly, and the
preformatted text turns into an unreadable mess. It used to be possible to
avoid this by staying in GUI mode and not previewing, but that seems to no
longer work.
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http://bugs.winehq.org/show_bug.cgi?id=33470
Bug #: 33470
Summary: Don't allow to create wiki pages with external links
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
CC: dimi(a)lattica.com
Classification: Unclassified
Just have a look at http://wiki.winehq.org/RecentChanges, it really starts
to take quite a bit of an effort to clean Wine wiki from spam.
Apparently, spammers can't be stopped by keywords listed in the stop list
http://wiki.winehq.org/LocalBadContent, and that's another problem.
Disallowing to create wiki pages with external links is considered main and
very efficient way to stop wiki spam, there are many resources explaining how
to do that for various wiki engines.
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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Grant <ggustaf(a)math.utah.edu> changed:
What |Removed |Added
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CC| |ggustaf(a)math.utah.edu
--- Comment #22 from Grant <ggustaf(a)math.utah.edu> ---
Workarounds for the thumbnail bug, existing fresh Faststone install under Wine
1.6.2, Wine 1.7.52, Wine 2.0 in Linux Mint 17.3 and 18.3.
Symptom: Thumbnails are generated but only a few are visible.
Issue: Cannot find the image or the file name.
Workaround: Find the image/filename another way.
Workaround #1: Click on the empty spaces after the visible thumbnails. The
image shows in the PREVIEW sub-window lower left corner of the FastStone
window. Double-click on the PREVIEW sub-window for full screen, which shows the
file name as well. Not useful on large directories: see #2 below.
Workaround #2: Double-click on any visible thumbnail. The image is displayed in
full screen. Use arrow keys to find the image desired. Press ESC key. The image
will be in the PREVIEW window, ready to crop (key "x"), resize (key ctrl-R),
save (key ctrl-S).
Workaround #3: Applies to cropping and resizing an image, a usual task for
email. Find any thumbnail in the directory, click once to make it appear in the
PREVIEW sub-window lower left of the Faststone window. Press "x" to launch the
crop window. Click on the left or right arrow icon in the crop window, which
loads a new image into the crop window and also into the PREVIEW sub-window.
Proceed as in workaround #2.
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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--- Comment #161 from Alexandr Oleynikov <sashok.olen(a)gmail.com> ---
Created attachment 61321
--> https://bugs.winehq.org/attachment.cgi?id=61321
Updated swswine patch for 3.7 with staging patches.
Updated swswine patch for 3.7 with staging patches.
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https://bugs.winehq.org/show_bug.cgi?id=45126
Bug ID: 45126
Summary: PDF-xchange viewer 2.5 crash, when I try to save a
file.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peterfro(a)gmail.com
Distribution: ---
Created attachment 61309
--> https://bugs.winehq.org/attachment.cgi?id=61309
PDF-xchange viewer (free) works perfectly, but chrash when I try to save a
file.
PDF-xchange viewer (free) works perfectly, but chrash when I try to save a
file.
This editor is much better than any Linux offer. :-)
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https://bugs.winehq.org/show_bug.cgi?id=45102
Bug ID: 45102
Summary: Deathsmiles: crashes on launch
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewfbrooks(a)mailbox.org
Distribution: ---
Created attachment 61273
--> https://bugs.winehq.org/attachment.cgi?id=61273
Console output
The game crashes on launch.
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https://bugs.winehq.org/show_bug.cgi?id=40642
Bug ID: 40642
Summary: Show windows application menu in OS X global menubar
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: f.platte(a)platte-web.de
Distribution: ---
The MacDriver has evolved significantly from when it was introduced and I have
no need to use the X11 window environment since quiet some time. However what
is still missing menubar integration. I don't know if this ever was planed,
however I think this is one of the most logical progression for wine on OS X.
I'm posting this now because I just came across a windows tool which does
exactly that. While there were always attempts to theme windows like OS X and
emulating the global menubar now someone found a way to do just that
(http://lee-soft.com/el-capitan-menubar-for-windows/). So as it's possible to
extract windows applications' menus it might be possible to integrate them into
OS X's menubar as GTK and Java can inject menus there, too.
While I related this "bug report" to the MacDriver and OS X it might also be
useful for Ubuntu, as it (optionally) also features a global menubar.
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https://bugs.winehq.org/show_bug.cgi?id=43231
Bug ID: 43231
Summary: Dai-Senryaku Perfect 3.0:Not draw background with GDI.
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing Dai-Senryaku Perfect 3.0 for PC (大戦略バーフェクト3.0
http://www.ss-alpha.co.jp/products/dsperfect3.html ), using with GDI as DDraw
renderer, not show background and map.
When using OpenGL as renderer, background and map were drawn, but, very slowly.
Too slow to unplayable.
With Wine 2.0, with GDI, play fine.But with 2.0 with OpenGL, very slowly.
Note:
1. Trial version is available:
http://www.ss-alpha.co.jp/download/dsperfect3_tk.html
2. For product version, set registry values to "DSP3.bin", do not set to
"DSP3.exe".
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=43971
Bug ID: 43971
Summary: Wine 2.20 Bcrypt compilation fails under older linux
systems while Wine 2.0.3 compiles fine
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: vfrederix(a)gmail.com
Distribution: ---
LOG:
make[1]: Entering directory
`/home/frd/Software_Packages/source_compile/wine/builds/wine-2.20/dlls/bcrypt'
gcc -c -o bcrypt_main.o bcrypt_main.c -I. -I../../include -D__WINESRC__
-D_REENTRANT -fPIC -Wall -pipe \
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter -Wvla
-Wwrite-strings -Wpointer-arith \
-Wlogical-op -gdwarf-2 -gstrict-dwarf -fno-omit-frame-pointer -g -O2
-U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0
bcrypt_main.c:830:1: error: ‘key’ defined as wrong kind of tag
{
^
make[1]: *** [bcrypt_main.o] Error 1
make[1]: Leaving directory
`/home/frd/Software_Packages/source_compile/wine/builds/wine-2.20/dlls/bcrypt'
make: *** [dlls/bcrypt] Error 2
GCC version: 4.8.1
Configure output:
configure: libgnutls development files too old, bcrypt encryption won't be
supported.
So why is bcrypt compilling ?
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https://bugs.winehq.org/show_bug.cgi?id=44117
Bug ID: 44117
Summary: Games using the CoherentUI renderer require functional
Chromium-based renderer
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Games using CoherentUI, such as Planetary Annihilation, require a functional
Chromium-based renderer to draw the menus and interface. Currently, Planetary
Annihilation draws a black screen on startup, though it does play music.
Blocked by: https://bugs.winehq.org/show_bug.cgi?id=21232
Related: https://bugs.winehq.org/show_bug.cgi?id=43415
Fixing 21232 will likely fix all of these bugs.
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https://bugs.winehq.org/show_bug.cgi?id=37105
Bug ID: 37105
Summary: PortableApps 11.2 - Chrome 36 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Created attachment 49327
--> https://bugs.winehq.org/attachment.cgi?id=49327
Unhandled exception: unimplemented function USERENV.dll.GetAppliedGPOListW
chrome Version 36.0.1985.143 crashes (does not load) . It is a portable app
http://portableapps.com/apps/internet/google_chrome_portable
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https://bugs.winehq.org/show_bug.cgi?id=35697
Bug ID: 35697
Summary: Comodo Dragon, can't start.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giorgosk67(a)gmail.com
Comodo Dragon can be installed, but can't be run.
My system is Open SUSE 13.1 x64 KDE.
Comodo Dragon can be download from here:
http://www.comodo.com/home/browsers-toolbars/browser.php
DragonSetup.exe SHA1: ded820f6e3f8e9b43b124138d53081ed6d54c43b
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https://bugs.winehq.org/show_bug.cgi?id=6893
Maik Wagner <maiktapwagner(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maiktapwagner(a)aol.com
--- Comment #20 from Maik Wagner <maiktapwagner(a)aol.com> ---
Created attachment 61292
--> https://bugs.winehq.org/attachment.cgi?id=61292
Backtrace on wine 3.6
wine: Unhandled page fault on read access to 0x0000e308 at address
0x124f:0x00004d84 (thread 0052), starting debugger...
0054:fixme:dbghelp:addr_to_linear Failed to linearize address 0012:3f23 (mode
0)
0054:fixme:dbghelp:addr_to_linear Failed to linearize address 0012:4f0d (mode
0)
0054:err:dbghelp_dwarf:eval_expression Couldn't read memory at ec06
0054:err:dbghelp_dwarf:eval_expression Couldn't read memory at ec06
Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41295
Bug ID: 41295
Summary: Necropolis (DX11 mode) crashes at start with
"shader.c:1237: unsafe_impl_from_ID3D11GeometryShader:
Assertion `iface->lpVtbl ==
&d3d11_geometry_shader_vtbl' failed."
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55618
--> https://bugs.winehq.org/attachment.cgi?id=55618
Terminal output Wine 1.9.18
Game version = 1.1.0 (this is the new Brutal Edition version)
Clean prefix.
When I attempt to run this game in DirectX 11 mode, the game crashes as soon as
it gets to the main menu with the following error in terminal:
../../../wine/dlls/d3d11/shader.c:1237: unsafe_impl_from_ID3D11GeometryShader:
Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed.
Also, the game generates a crash.dmp and an error.log and I will attach those
as well in case they are of any use.
Full terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=44808
Bug ID: 44808
Summary: Regression in 3.4: Graphics show as garbage with
multisampled textures enabled in The Witness
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zerooneo(a)01101001.net
Distribution: ---
In the game The Witness, multisampling must be enabled in order for objects
with transparent areas, such as trees and plants, to render correctly. These
are an important aspect of the game.
Wine version 3.3, it's possible to play The Witness at full graphics quality,
as long as the 64-bit version of the game is used with the 64-bit Wine, and
multisampling is enabled.
However, in Wine version 3.4, all in-game graphics show as garbage data when
running The Witness with multisampling enabled.
Somehow, the ability to display multisampled textures correctly has disappeared
between versions 3.3 and 3.4.
This observation was made on a mobile graphics card bought in 2012, using the
open source AMD driver.
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noe.le.cam.nlc(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |noe.le.cam.nlc(a)gmail.com
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Zhiyi Zhang <zzhang(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zzhang(a)codeweavers.com
--- Comment #20 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
Still in wine-3.7-9-gb7c9d03737
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Zhiyi Zhang <zzhang(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zzhang(a)codeweavers.com
--- Comment #21 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
Confirm in wine-3.7-9-gb7c9d03737
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https://bugs.winehq.org/show_bug.cgi?id=37791
Bug ID: 37791
Summary: Midnight castle: unhandled exception on exit
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lainme993(a)gmail.com
Distribution: ---
Created attachment 50335
--> https://bugs.winehq.org/attachment.cgi?id=50335
Terminal output
There is no problem in launching and running the game. But when I exit it, an
error window appears and the terminal shows an unhandled exception occurs.
Here is the download link of the game (It will first install a game manager):
http://www.bigfishgames.com/download-games/25388/midnight-castle/index.html
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https://bugs.winehq.org/show_bug.cgi?id=44891
Bug ID: 44891
Summary: Stuttering sound in Turok (Remaster, GOG-Version)
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)stefannaumann.de
Distribution: ---
In Turok Remaster (GOG-Version) there is stuttery sound. It seems to only
occur, when there are bass-tones playing, e.g. when the pillars retract, there
are some low tones, where wine seems to have problems.
This does not occur with the bgm music only, but it does occur, when the bgm is
set to 0. So the problem definitely lies in the effect-sounds and / or their
handling.
For reference: https://www.youtube.com/watch?v=Y4OzibDaeZI
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=44100
Bug ID: 44100
Summary: Kindle for PC 1.21.x won't start
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: lanfrda1(a)gmail.com
Distribution: ---
Created attachment 59820
--> https://bugs.winehq.org/attachment.cgi?id=59820
Kindle 1.21.x Terminal Log
This actually affects two components, msvcp, and msvcrt. msvcp ignores flags
and msvcrt complains about stubs in multiple addresses.
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https://bugs.winehq.org/show_bug.cgi?id=42879
Bug ID: 42879
Summary: Shotcut 17.04 does not start with a OpenGL context for
QSurfaceFormat error
Product: Wine
Version: 2.6
Hardware: x86-64
URL: https://github.com/mltframework/shotcut/releases/downl
oad/v17.04/shotcut-win32-170402.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58002
--> https://bugs.winehq.org/attachment.cgi?id=58002
standard output log
File Info:
1b1d2bffb1d82ef61e5f479f1d9f5d7b04955b01 win32-170402.exe 72Mb
Tested on both NVIDIA binary and Intel (MaxVersionGL 0x30002), log shows
multiple d3d11 messages. Program message box (also dumped to console):
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options
QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1,
blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1,
swapBehavior 2, swapInterval 1, profile 0) .
This is most likely caused by not having the necessary graphics drivers
installed.
Install a driver providing OpenGL 2.0 or higher, or, if this is not possible,
make sure the ANGLE Open GL ES 2.0 emulation libraries (libEGL.dll,
libGLESv2.dll and d3dcompiler_*.dll) are available in the application
executable's directory or in a location listed in PATH.
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https://bugs.winehq.org/show_bug.cgi?id=45006
Bug ID: 45006
Summary: Quake 3 / or demo not running on Androidx86
Product: Wine
Version: 3.6
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Quake 3 demo is not working, probably because of whole OpenGL is not working on
Androidx86 7.1, native Android games are running fine.
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https://bugs.winehq.org/show_bug.cgi?id=44067
Bug ID: 44067
Summary: autocompletion in codesys 2.2.9.41 on wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valera.ovchinnikov(a)gmail.com
Distribution: ---
Hello. Not working autocompletion in codesys 2.3.9.41 on wine. System for
testing is Debian 8 x64 XFCE and Linux Mint 18.2 x64 XFCE/Cinnamon. Modal
blinking, not opened.
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https://bugs.winehq.org/show_bug.cgi?id=45094
Bug ID: 45094
Summary: Fitbit OS 2.0 Simulator choosing the Versa Option
causes it to crash
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stillpointx(a)gmail.com
Distribution: ---
When I select the Versa option in the Fitbit Simulator 2.0 an error occurs and
can't use the Versa option.
The issue is produced in wine 3.0 and 3.6
Issue occurs when installed in Ubuntu 18.04 64bit and in a Ubuntu 18.04 64bit
Virtualbox 5.2.10 installed in the guest OS.
See link below to video of showing the problem.
https://youtu.be/QB5Va1YEPlA
The issue does not occur when running Ubuntu 18.04 64bit and having the Fitbit
program installed in a windows 7 64bit VirtualBox 5.2.10 guest OS
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https://bugs.winehq.org/show_bug.cgi?id=45050
Bug ID: 45050
Summary: Railroad Tycoon 3 crashes when trying to host a
Multiplayer game
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 61181
--> https://bugs.winehq.org/attachment.cgi?id=61181
Railroad Tycoon 3 - Backtrace when starting a server (wine 3.6)
Hello everyone,
I am using the latest 2.0.0.6 Gog.com version of Railroad Tycoon 3 and tried to
host a Multiplayer game from the main menu. It throws a backtrace immediately
afterwards.
There is also mention of a demo version in the AppDB (download link no longer
valid though).
Somebody in the German ubuntuusers.de Forum also has this problem with 3.0:
https://forum.ubuntuusers.de/topic/playonlinux-railroad-tycoon-3-multiplaye…
Hope this helps.
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https://bugs.winehq.org/show_bug.cgi?id=42000
Bug ID: 42000
Summary: Battle.net: invisible window elements with Win7+ mode
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: thesource(a)mail.ru
Distribution: ---
Created attachment 56428
--> https://bugs.winehq.org/attachment.cgi?id=56428
wine output on battle.net (Win7 mode)
When OS is set to something higher than Win XP, many elements of Battle.net
main windows and dialogs are invisible: authenticator code input dialog is
completely blank, online content on the main windows is not displayed. This is
different than https://bugs.winehq.org/show_bug.cgi?id=38845
disabling d3dcompiler_46 does not help.
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https://bugs.winehq.org/show_bug.cgi?id=40453
Bug ID: 40453
Summary: Dark Souls 3 crashes after showing a white window
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elric.templin(a)t-online.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 54202
--> https://bugs.winehq.org/attachment.cgi?id=54202
Dark Souls 3 staging first
Dark Souls 3 run in wine-staging.
In crossovers wine version there is only an error message.
Still have to test it with wine normal.
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https://bugs.winehq.org/show_bug.cgi?id=44070
Bug ID: 44070
Summary: Beamng.drive fails due to error creating 1D texture
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 59785
--> https://bugs.winehq.org/attachment.cgi?id=59785
Contains wine log file and beamng log files for 2.22 and 2.21-staging
As requested from https://bugs.winehq.org/show_bug.cgi?id=43514
The game works fine with Wine-2.21-staging and fails to launch with Wine-2.22
(non staging)
Beamng.drive own log files suggest its due to missing Create 1D Texture
|E|GFXD3D11Device::_ErrorHandle|D3D11 ERROR: D3D11 Error #80004001.
GFXD3D11TextureManager::_createTexture - Error creating 1D texture
0.59090|E|GFXTextureManager::_createTexture|GFXTextureManager - failed to
create texture (1) for 'core/scripts/client/lighting/advanced/depthviz'
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https://bugs.winehq.org/show_bug.cgi?id=43746
Bug ID: 43746
Summary: Just Cause 3 floor doesn't render properly
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 59238
--> https://bugs.winehq.org/attachment.cgi?id=59238
visual description of the bug
Using Wine-2.17-staging (csmt on or off, no difference)
As you can see in the attached picture, the floor doesn't render properly. The
LOD in the far seems fine, in the middle it doesn't show anything and very
close, it renders wrong, but it renders something.
The black walls you can see also render on Windows, they are hidden below the
map usually.
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Robert Walker <bob.mt.wya(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bob.mt.wya(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=45062
Bug ID: 45062
Summary: The Sims 4 fails to detect intel graphics adapter
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: siim(a)p6drad-teel.net
Distribution: ---
Starting The Sims 4 in stable and staging wine fails with a message about the
graphics card being unsupported.
The system has an intel HD 6000 which is in fact explicitly supported by Sims 4
so it sounds like possibly something with how Sims 4 is checking the vendor and
device IDs does not work well and leads to incorrect conclusions.
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https://bugs.winehq.org/show_bug.cgi?id=44521
Bug ID: 44521
Summary: Kingdom Come Deliverance, flickering artifacts ingame
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 60475
--> https://bugs.winehq.org/attachment.cgi?id=60475
terminal log
To startup the game I need to use the native d3dcompiler_46 and d3dcompiler_47
bundled from the game to get it running.
In the game everything seems to work (Only played for about 15 min) performance
is not great 15 - 20 FPS and there are some heavy artifacts going on.
Im using
AMDGPU R290
Mesa 17.3.3
Archlinux 4.15.3
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https://bugs.winehq.org/show_bug.cgi?id=45055
Bug ID: 45055
Summary: cannot get into help topics
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdmmpm2017(a)gmail.com
Created attachment 61185
--> https://bugs.winehq.org/attachment.cgi?id=61185
wine back trace
selected Help menu. asked me to install wine gecko, brought up AceMoney Help in
gray and dumped.
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https://bugs.winehq.org/show_bug.cgi?id=44871
Bug ID: 44871
Summary: Age of Empires II HD crashes often when restarting a
scenario
Product: Wine
Version: 3.2
Hardware: x86
URL: http://store.steampowered.com/app/221380/Age_of_Empire
s_II_HD/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5
Distribution: ArchLinux
Created attachment 60932
--> https://bugs.winehq.org/attachment.cgi?id=60932
backtrace from minidump
Although it is not always reproducible, the crash occurs fairly often (8 times
out of 10 attempts) when I select <Restart> from the in-game menu. The Wine
debugger never starts, the game simply quits and it creates a minidump in the
game directory. There is nothing remarkable in the terminal before the crash.
Native d3dx9_43.dll is installed. No demo version is available.
According to my testing the problem was introduced by
commit 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Tue Feb 13 01:00:42 2018 +0100
d3d9: Handle D3DUSAGE_AUTOGENMIPMAP textures entirely in d3d9.
Wine 3.5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 390.48
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https://bugs.winehq.org/show_bug.cgi?id=37760
Bug ID: 37760
Summary: Several .Net applications fail under wine-mono with
System.TimeZoneNotFoundException
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://dlm.cypress.com.edgesuite.net/akdlm/downloadman
ager/software/PSoCDesignerSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I noticed this in
http://dlm.cypress.com.edgesuite.net/akdlm/downloadmanager/software/PSoCDes…
while looking at bug 31369, but it's also been reported in bug 28177 (and I
recall seeing it in some other applications, but I don't have a note of which
ones they were).
Native .Net via winetricks works around it. (dotnet20sp2 in the case of PSoC
Designer)
Unhandled Exception:
System.TimeZoneNotFoundException: Exception of type
'System.TimeZoneNotFoundException' was thrown.
at System.TimeZoneInfo.get_Local () [0x00000] in <filename unknown>:0
at System.CurrentSystemTimeZone.GetUtcOffset (DateTime time) [0x00000] in
<filename unknown>:0
at System.TimeZone.GetLocalTimeDiff (DateTime time) [0x00000] in <filename
unknown>:0
at System.DateTime.get_Now () [0x00000] in <filename unknown>:0
at System.Windows.Forms.TextBoxBase..ctor () [0x00000] in <filename
unknown>:0
at System.Windows.Forms.RichTextBox..ctor () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.RichTextBox:.ctor ()
at Cypress.CyInstaller.Gui.CyInstallerWizard.InitializeComponent () [0x00000]
in <filename unknown>:0
at Cypress.CyInstaller.Gui.CyInstallerWizard..ctor
(Cypress.CyInstaller.Core.CyInstallerCore core) [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
Cypress.CyInstaller.Gui.CyInstallerWizard:.ctor
(Cypress.CyInstaller.Core.CyInstallerCore)
at psocdesignerinstaller.Program.Main (System.String[] commandLine) [0x00000]
in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TimeZoneNotFoundException: Exception
of type 'System.TimeZoneNotFoundException' was thrown.
at System.TimeZoneInfo.get_Local () [0x00000] in <filename unknown>:0
at System.CurrentSystemTimeZone.GetUtcOffset (DateTime time) [0x00000] in
<filename unknown>:0
at System.TimeZone.GetLocalTimeDiff (DateTime time) [0x00000] in <filename
unknown>:0
at System.DateTime.get_Now () [0x00000] in <filename unknown>:0
at System.Windows.Forms.TextBoxBase..ctor () [0x00000] in <filename
unknown>:0
at System.Windows.Forms.RichTextBox..ctor () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.RichTextBox:.ctor ()
at Cypress.CyInstaller.Gui.CyInstallerWizard.InitializeComponent () [0x00000]
in <filename unknown>:0
at Cypress.CyInstaller.Gui.CyInstallerWizard..ctor
(Cypress.CyInstaller.Core.CyInstallerCore core) [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
Cypress.CyInstaller.Gui.CyInstallerWizard:.ctor
(Cypress.CyInstaller.Core.CyInstallerCore)
at psocdesignerinstaller.Program.Main (System.String[] commandLine) [0x00000]
in <filename unknown>:0
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http://bugs.winehq.org/show_bug.cgi?id=15984
Summary: Black and White: crashes with page fault on temple
completion
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
Created an attachment (id=17170)
--> (http://bugs.winehq.org/attachment.cgi?id=17170)
log of entire Black and White run
Black and White runs pretty well (some textures are black) up until completion
of the temple at which point it appears to hang. I've logged the entire run
from start to the hang. The apparent hang appears to be due to an exception,
specifically:
wine: Unhandled page fault on read access to 0xffffffff at address 0x7deff986
(t
hread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7
deff986).
Full details are in the attached log file.
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http://bugs.winehq.org/show_bug.cgi?id=22545
Summary: ubuntu user
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Created an attachment (id=27652)
--> (http://bugs.winehq.org/attachment.cgi?id=27652)
error appears when WinDVD starts in terminalmode
When WinDVD starts, it can find entree SQPlus.dll this file do exist in the
folder.
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https://bugs.winehq.org/show_bug.cgi?id=44995
Bug ID: 44995
Summary: The Metadrader4 installation does not start
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sience74(a)gmail.com
Distribution: ---
There's nothing to invent, I run the installer, the first dialog box appears
and immediately disappears with these errors.
00ab:fixme:ver:GetCurrentPackageId (0x80fe8c (nil)): stub
00ab:fixme:iphlpapi:SendARP (DestIP 0x0101a8c0, SrcIP 0x00000000, pMacAddr
0x80e958, PhyAddrLen 0x80e948): stub
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
wine: Call from 0x7b43cddc to unimplemented function
sspicli.dll.AcquireCredentialsHandleW, aborting
00a2:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
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http://bugs.winehq.org/show_bug.cgi?id=22210
Summary: HTML-Kit Tools trial installer produces an error
message in Win7 mode
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.html-kit.com/tools/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27103)
--> (http://bugs.winehq.org/attachment.cgi?id=27103)
Terminal output
If the installer for the trial version of HTML-Kit Tools is run with Wine's
Windows version set to Windows 7, it produces an error dialog after creating
shortcuts:
IPropertyStore::SetValue failed, code 0x80004002
After this, the installer doesn't offer to start the program automatically, but
there appears to be no other impact on the installation. (That may not be
related to this message anyway for all I know.) This doesn't happen in
WinXP/Vista/2k mode.
This is a .NET app, but the installer doesn't seem to use it; behavior is the
same whether the .NET Framework is installed or not.
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https://bugs.winehq.org/show_bug.cgi?id=42106
Bug ID: 42106
Summary: Problem with user32.dll with Muv-Luv on steam
Product: Wine-staging
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maldun.finsterschreck(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56625
--> https://bugs.winehq.org/attachment.cgi?id=56625
backtrace of the error
When starting Muv-Luv on Steam on Fedora 25 with wine 1.9.2 (Staging) I get the
error message "Unimplemented function USER32.dll.GetAutoRotationState"
Then I installed latest wine staging on Fedora 25 (testing repo; wine-2.0-rc2
(Staging))and the error still appears.
Can't build latest wine from sources, due to missing libs ...
Attached the error log
Additional Info: Installed VCrun2015 with winetricks
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https://bugs.winehq.org/show_bug.cgi?id=44368
Bug ID: 44368
Summary: d3d_shader:print_glsl_info_log and multiple shader
errors
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: luisalvaradox(a)gmail.com
Distribution: ---
When starting Fallout 4 with Wine 3.0 RC6 I found out that the game LITERALLY
started. I am able to use it. I was actually expecting it to fail with an error
without showing anything, but it just worked, out of the box. I have only
tested 2 minutes of it, but here is the output am getting in the terminal just
to help along. For lines that repeated themselves many times, I put an
approximate amount of lines that showed at the end of the actual line (eg:
Showing 100x more lines):
002c:fixme:d3d11:d3d11_device_CreateTexture1D iface 0x8c4f0, desc 0x23cd60,
data (nil), texture 0x23ef60 stub! (1000x More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 16. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 17. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 18. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 19. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 20. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 21. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 22. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 23. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 24. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 25. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 26. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 27. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 28. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 29. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 30. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_IAGetVertexBuffers Failed to get
vertex buffer 31. (500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring DepthClipEnable 0.
(500 More Lines)
002c:fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented. (500 More Lines)
002c:fixme:d3d_shader:print_glsl_info_log
002c:fixme:d3d_shader:print_glsl_info_log -----------
002c:fixme:d3d_shader:print_glsl_info_log -------------
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[10]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[11]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[12]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[13]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[14]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[15]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[16]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[17]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[18]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[19]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[1].zw" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[20]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[21]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[22]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[23]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[24]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[25]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[26]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[27]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[28]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[29]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[2]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[30]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[31]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[3]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[4]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[5]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[6]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[7]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[8]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(19) : warning C7050:
"vs_out[9]" might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(37) : warning C7050: "R3.zw"
might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "R6.yzw"
might be used before being initialized
002c:fixme:d3d_shader:print_glsl_info_log Fragment info
002c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader
#552:
002c:fixme:d3d_shader:print_glsl_info_log Vertex info
002c:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543. (50 More Lines)
002c:fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1 (200 More
Lines)
002c:fixme:xinput:XInputSetState (index 0, vibration 0x23e7a0) Stub!
0046:fixme:thread:SetThreadIdealProcessor (0x4408): stub
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https://bugs.winehq.org/show_bug.cgi?id=44968
Bug ID: 44968
Summary: BASIC783Esetup.exe fails to install
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 61089
--> https://bugs.winehq.org/attachment.cgi?id=61089
stub for srclient
Hi, a user reported failing installer on the forum:
https://forum.winehq.org/viewtopic.php?f=8&t=30487
First it needs srclient, i add patch for stub dll here.
Then it still fails, it`s only happy if SRSetRestorePointA returns TRUE. This
might however cause regressions (?). I guess this needs more tests. Maybe we
could return TRUE and set nstatus to ERROR_SERVICE_DISABLED. But as said, needs
more tests
http://www.geocities.jp/thinking_math_education/BASIC783Esetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=43951
Bug ID: 43951
Summary: Fallout 4 not loading textures: 'd3d11:shdr_handler
Unhandled chunk "RDEF".' and others
Product: Wine-staging
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.marcaccini01(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59594
--> https://bugs.winehq.org/attachment.cgi?id=59594
errors
Hello, I tried to install fallout 4 on gentoo linux, but textures don't load
nor game videos. Only menu and texts appear. I tried also on 2.17, but i got
the same
Here's a screenshot: https://imgur.com/a/sAx7n (I don't care about audio)
Here's the guide I followed:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32863
And added configs in winecfg-staging from here:
https://www.reddit.com/r/wine_gaming/comments/72xvqh/fallout_4_winestaging_…
I attached the log I get when running the game
Thanks in advance
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http://bugs.winehq.org/show_bug.cgi?id=31630
Bug #: 31630
Summary: BlueStacks App Player fails to install
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://www.bluestacks.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)nerve.org.za
Classification: Unclassified
Created attachment 41596
--> http://bugs.winehq.org/attachment.cgi?id=41596
Unhandled exception backtrace
After running the BlueStacks Install Wizard (
BlueStacks_HD_AppPlayerPro_setup_REL.msi ), accepting the license agreement and
starting the installation the following dialog appears: "Program Error
The program rundll32.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.".
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https://bugs.winehq.org/show_bug.cgi?id=44343
Bug ID: 44343
Summary: Builtin WMP unable to play audio files from WPF's
MediaPlayer class
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 60223
--> https://bugs.winehq.org/attachment.cgi?id=60223
Minimal WPF app example
Affects .Net apps using .Net's MediaPlayer class
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http://bugs.winehq.org/show_bug.cgi?id=20954
Summary: Adobe CS4 installer crashes when going back, then
continuing
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=25119)
--> (http://bugs.winehq.org/attachment.cgi?id=25119)
wine-1.1.34-99-g8da7a00 console output
To recreate:
1. Run setup.
2. Click "I wish to trial..." and click next.
3. At the license screen click back.
4. Click next again.
Setup causes a page fault and has to be killed.
Backtrace:
=>0 0x7b73d27f call_cp_func+0x55(disp=(nil), dispid=-600)
[/home/test/wine-git/dlls/mshtml/htmlevent.c:771] in mshtml (0x0033e634)
1 0x7b73d95d call_event_handlers+0x519(doc=0x3f55218, event_obj=0x110276f8,
event_target=0x4421a68, cp_container=0x3ec1390, eid=EVENTID_CLICK,
this_obj=0x3f5524c) [/home/test/wine-git/dlls/mshtml/htmlevent.c:867] in mshtml
(0x0033e6f4)
2 0x7b73de2e fire_event+0x3a4(doc=0x3f55218, eid=EVENTID_CLICK,
target=0x412eab4, nsevent=0x12222a24)
[/home/test/wine-git/dlls/mshtml/htmlevent.c:934] in mshtml (0x0033e764)
3 0x7b77e334 handle_htmlevent+0x1b4(iface=0x3f553b8, event=0x12222a24)
[/home/test/wine-git/dlls/mshtml/nsevents.c:292] in mshtml (0x0033e7d4)
Tested in latest git.
Obvious workaround: don't click back.
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http://bugs.winehq.org/show_bug.cgi?id=20958
Summary: Photoshop CS4 fails to install in Vista mode
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=25124)
--> (http://bugs.winehq.org/attachment.cgi?id=25124)
Screenshot
In Vista mode, Photoshop CS4's setup stops doing anything. The setup is
responsive, but there are no buttons and closing isn't possible due to Bug
19571. Setup has to be killed.
To get this far, need to workaround Bug 18070.
Attached screenshot shows the point in which the installation stops.
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http://bugs.winehq.org/show_bug.cgi?id=15584
Summary: Adobe Dreamweaver CS3: Cancel button in the installer
does nothing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=drea
mweaver
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
If you press the cancel button during the installation wont happen anything.
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http://bugs.winehq.org/show_bug.cgi?id=19571
Summary: Photoshop CS4 can not be closed with the X button
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Adobe Photoshop CS4 brings up a Welcome screen during installation.
Normally, clicking on the X at the top-right of any window closes it. This
does not work for CS4's installer.
Clicking on the X prints a new line in the console, but does nothing:
fixme:mshtml:HTMLWindow2_execScript (0x2536c30)->(L"if(gWizardControl)
gWizardControl.NavCancel();" L"javascript" 0x33f6b0)
Workaround is native IE6.
Testing native jscript and mshtml separately is not possible due to other
errors.
Workaround to Bug 18070 required to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=19572
Summary: Photoshop CS4's installer's Quit window has no buttons
most of the time
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22809)
--> (http://bugs.winehq.org/attachment.cgi?id=22809)
Quit window
Adobe Photoshop CS4's intaller has a Welcome screen with a Quit button, but
clicking on Quit brings up a window with no buttons (screenshot attached) most
of the time...
Trying the same thing a number of times is eventually successful in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=20436
Summary: Toolbars in Photoshop CS3 do not render correctly with
wine's gdiplus
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mareko(a)mit.edu
Created an attachment (id=24261)
--> (http://bugs.winehq.org/attachment.cgi?id=24261)
Image showing the toolbars rendered incorrectly
When using wine's gdiplus, Photoshop CS3's toolbars are completely broken (see
attached screenshot). Things are slightly better when using a version of
gdiplus from windows (see second screenshot).
While photoshop cs3 is not easy to install currently (there is a bug that
prevents the setup from installing), there are workarounds to get the setup
going so it might be time to start fixing photoshop itself.
Note: I was able to install it using "winetricks msxml6 gecko vcrun2005 ie6"
and the attached patch (forward ported from the patch offered on
http://bugs.winehq.org/show_bug.cgi?id=18070) applied to
47ec8ab0f3fcd66e0a9b8000b0826066a7bdca8a.
Thank you!
Diffident
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http://bugs.winehq.org/show_bug.cgi?id=15582
Summary: Adobe Dreamweaver CS3 Installer crash if you reject the
license
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=drea
mweaver
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16585)
--> (http://bugs.winehq.org/attachment.cgi?id=16585)
Console output
The summary says everithing. Tested in Wine Ubuntu 8.10.
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http://bugs.winehq.org/show_bug.cgi?id=15583
Summary: Adobe Dreamweaver CS3 Installer looks really bad
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=drea
mweaver
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16586)
--> (http://bugs.winehq.org/attachment.cgi?id=16586)
Screenshot
Buttons are misplaced, and shows extra symbols. And also, the fonts in the
installer are rendered really bad.
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https://bugs.winehq.org/show_bug.cgi?id=37681
Bug ID: 37681
Summary: add required windows files for accessibility and
screen reader support along with NVDA screen reader
microsoft sapi5 with ESpeak.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshknnd1982(a)gmail.com
Distribution: ---
It is currently very difficult for visually impaired people who use screen
readers to install and use applications in wine. Please add a winetricks
package that installs microsoft accessibility components, installs and enables
the NVDA screen reader with speech. make it somehow so whenever say you are
visually impaired when ever you run something in wine NVDA will talk so people
can use whatever windows apps they want with the free NVDA screen reader.
thanks.
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The address 89-197-135-74.virtual1.co.uk (89.197.135.74) failed too many login attempts (5) for
the account gia_(a)inwind.it.
The login attempts occurred at these times:
2018-04-24 08:54:16 CDT
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http://bugs.winehq.org/show_bug.cgi?id=14721
Summary: cannot host multiplayer games for Giants Citizen Kabuto,
DirectPlay Failed to Initialize (Code 80040111)
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liebundartig(a)freenet.de
I installed Giants: Citizen Kabuto and the 1.4 patch it works like a charm.
However, when trying to host multiplayer games gives an error screen. That is
white background and text (that is below) in 3 blue boxes.
--8<--
Giants Citizen Kabuto
Wintry Cool Game Error Screen
DirectPlay Failed to Initialize (Code 80040111). Is DirectX Version 8 or better
installed?
Enter to Continue
Escape to Exit Game
--8<--
Both keys do not seem to work. I have to kill the program.
I have not used native DLLs or changed any other setting in Wine after
installation of wine.
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https://bugs.winehq.org/show_bug.cgi?id=44659
Bug ID: 44659
Summary: TeamViewer crashes on start
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 60662
--> https://bugs.winehq.org/attachment.cgi?id=60662
backtrace
TeamViewer crashes on start. This is regression introduced by commit
https://source.winehq.org/git/wine.git/commit/e1d8c176efdd04fb2a0f99426e1ad…
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https://bugs.winehq.org/show_bug.cgi?id=45048
Bug ID: 45048
Summary: Sacred 2 - dll not found, but exist
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Sacred 2 complains about not finding dll's which are located in the games
directory with the exec file.
Fails to load without these dll's
Log:
https://pastebin.com/qSxyVMvj
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https://bugs.winehq.org/show_bug.cgi?id=43417
Bug ID: 43417
Summary: World of Warcraft leaks memory in both 64 and 32 bit
modes.
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ycarus(a)gmail.com
Distribution: ---
While running the application its memory usage slowly creeps up until it take
up all of the available physical memory. This appears to occur in both the 64
and 32 bit versions of the software, this eventually results in an "Out of
memory" error causing the application to crash. (Much more quickly in the
32-bit version as there's less memory available to it.)
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https://bugs.winehq.org/show_bug.cgi?id=45028
Bug ID: 45028
Summary: Final Fantasy X HD does not display the system menu
properly
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadow(a)umbrox.de
Distribution: ---
Created attachment 61148
--> https://bugs.winehq.org/attachment.cgi?id=61148
Screenshot showing the issue
The system menu of Final Fantasy X is showing a lot of black which even
occludes the options. If you scroll down, the font of the options gets
displayed, although the black parts stay. I am using a NVIDIA GeForce GTX 660
with proprietary driver version 396.18.
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https://bugs.winehq.org/show_bug.cgi?id=45029
Bug ID: 45029
Summary: Final Fantasy X HD has occlusion/transparency issues
when MSAA is disabled
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadow(a)umbrox.de
Distribution: ---
Created attachment 61152
--> https://bugs.winehq.org/attachment.cgi?id=61152
Screenshot showing the issue (MSAA disabled)
In Final Fantasy X HD there are some strange transparency/occlusion issues. On
some scenes there are invisible obstacles occluding things that should be
visible. On the provided screenshot, for example, the bottom part of Tidus'
(left character) legs are cut off and Wakka's (right character) whole body
below the shoulders is missing. Additionally there are black rectangles
surrounding the pendant and other things on Tidus' clothes. Interestingly those
display errors are absent when any kind of MSAA is enabled in the graphics
options.
I am using a NVIDIA GeForce GTX 660 with proprietary driver version 396.18.
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https://bugs.winehq.org/show_bug.cgi?id=45027
Bug ID: 45027
Summary: 192-dpi icons ugly
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: computers57(a)hotmail.com
Distribution: ---
Created attachment 61147
--> https://bugs.winehq.org/attachment.cgi?id=61147
Ugly help
When set to 192 DPI, the help icon shown in "Descent: Levels of the World" (a
16-bit Windows app) when exiting is scaled up... oddly. Attached is what it
looks like. To me, it looks like it's the 48x48 pixel icon is being scaled up
to 64x64.
I think the quickest fix would be to include a 64x64 pixel icon variation.
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https://bugs.winehq.org/show_bug.cgi?id=45039
Bug ID: 45039
Summary: Mono: System.UnauthorizedAccessException when trying
to read from stdin when both stdout and stderr are
redirected
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mk+winehq1803(a)pimpmybyte.de
Distribution: ---
I wrote a simple C# program that reads a line from stdin and prints it in
uppercase (01_shout.cs in [1]).
The exe (compiled on Ubuntu with "mcs") is available for download at
http://l.proggr.de/?1839m7ier
It accepts interactive input when run in cmd.exe on windows 7, even with both
stdout and stderr redirected (02_log_win7.txt in [1]).
In Ubuntu, it crashes when trying to read the line while stdin is a TTY and
both stdout and stderr are redirected (03_log_wine.txt in [1]).
Ubuntu 14.04.5 LTS trusty, wine-3.6,
Mono JIT compiler version 3.2.8 (Debian 3.2.8+dfsg-4ubuntu1.1)
Kernel 3.13.0-142-generic #191-Ubuntu SMP Fri Feb 2 12:14:37 UTC 2018 i686 i686
i686 GNU/Linux
[1] https://gist.github.com/mk-pmb/adae211e875ff11274d9b81248d033a3
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http://bugs.winehq.org/show_bug.cgi?id=15999
Summary: Anycount 5.0 does not run
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Pursuant to bug 12301, Anycount 5.0 (see anycount.com) installs but does not
run. A message box appears that says:
An internal exception occured (Address: 0x7bc78355)
Please, contact support. Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=15789
Summary: Regression for Icewind Dale 2 : very low framerate
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
CC: stefan(a)codeweavers.com
I get very low fps, around 4 or 5 i would say. This renders the game
unplayable. Every animation in the game seems affected, even mouse movement is
not smooth.
This does not affect menus, the problem only appears once a game is launched.
The problem is still there with wine-1.1.7.
In case it might be useful, the video card used is Nvidia 8600M GT, with nvidia
drivers 177.80.
A git bisection gave:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
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https://bugs.winehq.org/show_bug.cgi?id=44692
Bug ID: 44692
Summary: Medieval Engineers crashes on startup
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 60700
--> https://bugs.winehq.org/attachment.cgi?id=60700
Backtrace with debug info
When running Medieval Engineers it crashes on startup.
Attached is a debug backtrace of the error.
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The address c-98-217-41-12.hsd1.nh.comcast.net (98.217.41.12) failed too many login attempts (5) for
the account susancragin(a)earthlink.net.
The login attempts occurred at these times:
2018-04-21 06:25:06 CDT
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https://bugs.winehq.org/show_bug.cgi?id=45017
Bug ID: 45017
Summary: Battle.net (SystemSurvey.exe)
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.fixer(a)rambler.ru
Distribution: ---
Created attachment 61137
--> https://bugs.winehq.org/attachment.cgi?id=61137
System info or something like that
Hi! When I start Battle.net it show error message.. I don't know what it's
about, but I guess it's problem with authorization cause I can't log in. App
work in offline mode and I even can run games with futher login in game. Also
app don't show advertisements. Best wishes.
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https://bugs.winehq.org/show_bug.cgi?id=45019
Bug ID: 45019
Summary: Bluestacks 3 installer exits silently
Product: Wine
Version: 3.6
Hardware: x86
URL: http://www.bluestacks.com/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
The Bluestacks 3 installer exits silently in wine-3.6-47-g5808f1d.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0043:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.0"
not implemented
0043:fixme:mscoree:ConfigFileHandler_startElement Unknown element L"system.net"
in state 2
0043:fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"defaultProxy" in state 6
The entry point method could not be loaded due to Could not load file or
assembly 'PresentationFramework, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
assembly:PresentationFramework, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35 type:<unknown type> member:<none>
Workaround is "winetricks dotnet40", which then hits Bug 39016.
Bluestacks 2 affected too.
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https://bugs.winehq.org/show_bug.cgi?id=3260
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=45012
Bug ID: 45012
Summary: X360 wired controller is not detected on Androidx86
Wine, by Wine gamepad control panel
Product: Wine
Version: 3.6
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
X360 controller working fine with AndroidX86 7.1.2 on Q170T MB, but not with
Wine - it can be used for Wine setting tabs modement, but its not pass through
to Wine machine.. Controller settings list is empty.
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https://bugs.winehq.org/show_bug.cgi?id=45013
Bug ID: 45013
Summary: Wine 3.6 Androidx86 8.12 missing in Wine wizzard for
change Wine desktop resolution, its tiny..
Product: Wine
Version: 3.6
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Wine on Androidx86 is using some, very small resolution - 800x600, i thing,
some windows parts are out of the screen - because are too big and there is not
option to change it to something bigger or native screen resolution.
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https://bugs.winehq.org/show_bug.cgi?id=3260
--- Comment #68 from Gijs Vermeulen <gijsvrm(a)gmail.com> ---
I think it would be a good idea to close this bug now. Multiple specific
Starforce bugs have been created recently and IMO it would be a good idea to
follow that trend.
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https://bugs.winehq.org/show_bug.cgi?id=45003
Bug ID: 45003
Summary: Wine 3.6 on Android x86, maximize button or ALT+TAB
etc, not working is not possible to enlarge game
without
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Distribution: ---
Tested on multiple machines, only few games now working on Wine on Android and
even them are almost uplayble because Wine internal esolution limitation -
usualy 800x600 or 1024x768 what sucks on 1080p screen..
There are running in windom mode and maximize button or alt+tab option are
not working.
Tested on Quake - Steam, Hexen 2 demo - software, Unreal Tournament 99 demo -
its running in safe mode with software renderer.
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https://bugs.winehq.org/show_bug.cgi?id=44987
Bug ID: 44987
Summary: Civilization V crashes on startup
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christophercormier(a)protonmail.com
Distribution: ---
Created attachment 61121
--> https://bugs.winehq.org/attachment.cgi?id=61121
Backtrace from running the game in DirectX 9 mode
When launching Civilization V in DirectX 9 mode on a clean 32-bit Wine prefix,
it immediately crashes with a program error of "The program CivilizationV.exe
has encountered a serious problem and needs to close."
The launcher does work, as it allows me to choose between DirectX 9 and DirectX
11. Neither DX9 or DX11 launch and both cause the same error. This is a
regression since, if I roll back the Wine version to 2.19, it works without any
issues in DX9 mode. It also previously would open a window for DX11 before
crashing, but now it does not even get that far.
I'm testing this on Kubuntu 17.10, with a GTX 960 graphics card using the
binary NVIDIA driver. This issue persists in both regular Wine 3.6 and Wine
3.6-staging, and with the multi-threaded command stream both enabled and
disabled. The backtrace for both the DX9 and DX11 versions have been attached
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https://bugs.winehq.org/show_bug.cgi?id=44992
Bug ID: 44992
Summary: Setting dpi in winecfg has no effect on application
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordon1drake(a)yahoo.com
Distribution: ---
I am using a "low" resolution monitor set at 1280x1024 and I have been setting
the dpi in winecfg to 128 otherwise the fonts are too small. With version 3.6,
however, the application still looks like it is set at 96 and changing the
value in winecfg has no effect.
The application is called Scrivener and it does have the ability to set the
font and size of the menu and other panes. It also has the ability to zoom on
the editor pane. Unfortunately, it now has to be set much higher than usual.
It should be noted that winecfg, task manager, etc do change. There was an
instance when the font did not change in these but I can't reproduce. It may
have happened when trying to upgrade an existing wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=44996
Bug ID: 44996
Summary: Enhancement requests related to Winetricks and Wine
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ricky.tigg(a)gmail.com
Distribution: ---
Created attachment 61128
--> https://bugs.winehq.org/attachment.cgi?id=61128
Snaphots related to designs and fonts sizes
1. As noticeable GUI messages associated to the launch of Winetricks are not
displayed properly as expected in any user-friendly designs
(winetricks_error.png, winetricks_One-time question about helping Winetricks
development.png, winetricks_Information.png).
2. With no exception in all windows associated to Wine, fonts' sizes are not
applied according to the size currently in use on Linux system, especially the
one which applies to interfaces (here set to Cantarell Regular 11). Window
title is Cantarell Bold 11. Wine persists to apply its own size set to
interfaces (probably size 7–8) regardless system set font sizes (Wine
configuration.png).
For comparison system fonts apply normally to windows related Wineprefix itself
(Winetricks - current prefix is "-home-yk-.wine"_006.png).
For convenience I opened the Wine windows from Winetricks | Select the default
Wineprefix.
Tested on Fedora desktop using components:
winetricks.noarch 20180217-1.fc28 @updates-testing
wine.x86_64 3.5-1.fc28 @updates-testing
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The address p54936861.dip0.t-ipconnect.de (84.147.104.97) failed too many login attempts (5) for
the account shadow(a)umbrox.de.
The login attempts occurred at these times:
2018-04-16 20:52:11 CDT
2018-04-16 20:52:27 CDT
2018-04-16 20:52:34 CDT
2018-04-16 20:52:53 CDT
2018-04-16 20:53:07 CDT
This IP will be able to log in again using this account at
2018-04-16 21:22 CDT.
https://bugs.winehq.org/show_bug.cgi?id=41265
Bug ID: 41265
Summary: Far Cry 1: game crashes when using mouse wheel
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: DanBrake0819(a)freenet.de
Distribution: ---
Created attachment 55565
--> https://bugs.winehq.org/attachment.cgi?id=55565
logfile
Far Cry 1.4 (and unofficial 1.5 patch) crashes when using the mouse wheel. It
happens in the latest Wine version (1.9.18). I also tested the latest stable
version (1.8.4) and an older stable version (1.6.2)... the same thing: crash
when using the mouse wheel.
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https://bugs.winehq.org/show_bug.cgi?id=44929
Bug ID: 44929
Summary: Anno 2205 crash at startup
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 61016
--> https://bugs.winehq.org/attachment.cgi?id=61016
Anno 2205 crash log
Anno 2205 crashes at startup with the following error:
Fatal Python error: Py_Initialize: can't initialize sys standard streams
LookupError: unknown encoding: cp437
002b:fixme:imm:NotifyIME NI_CLOSECANDIDATE
I installed different components one by one but the error is always the same.
First I tried clean prefix and than I add one by one DX9, after that DX 10,
DX11 and vcredist 2015. The error and the log is alwaus the same after
installing every component.
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https://bugs.winehq.org/show_bug.cgi?id=42378
Bug ID: 42378
Summary: Diablo 3 2.4.3 - incorrect and slow rendering on x64
client
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: f.volejnik(a)gmail.com
Distribution: ---
Created attachment 57164
--> https://bugs.winehq.org/attachment.cgi?id=57164
Wine-staging 2.0 log of diablo3 running the d3d11 x64 client.
Since the release wine-staging 2.0, diablo 3 is able to start in the 64bit
mode, which utilizes d3d11 for rendering (Thanks!).
It is not without issues, yet, though.
Namely, the performance is really bad, on my machine (core i5, GTX 770) it
renders about 3 frames per second (whereas the 32bit version runs with >60
FPS). The rendering is not without issues, too. Characters look matte and dark,
very different look from the one one sees in the 32bit client.
I am attaching a log from my machine (Arch linux, 64bit, nvidia blob 375.26,
wine-staging 2.0).
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https://bugs.winehq.org/show_bug.cgi?id=44783
Bug ID: 44783
Summary: Jedi Knight Dark Forces II/Mysteries of the Sith,
choppy audio causing very poor performance
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: libsanorec(a)hotmail.com
Distribution: ---
After a somewhat recent upgrade in Wine (don't remember from what version
though, but it was a very old one), I've been having problems with audio in
both JK and MotS, where sounds playing in-game will lower fps significantly and
sound very choppy.
In Jedi Knight, causing sounds to play continuously (say, by firing a very fast
gun right into a wall) will cause the framerate to drop drastically, from the
usual already very low average of 30fps to around 10fps. Needless to say, the
sound will become increasingly choppy the lower the framerate is. The problem
is less present but still there when playing the game without 3d Acceleration,
and the average FPS is a lot higher as well.
I normally use JACK audio with a Pulse Audio module, but having JACK on or off
doesn't seem to make any difference in game performance. Changing the Wine
audio driver to winealsa or winepulse also didn't have any noticeable
difference. I however did not experience any such performance drops when
running the game with Wine audio disabled.
Running from console won't cause any error or "fixme" messages to print when
choppiness happens.
In MotS the problem is even worse: audio choppiness happens in almost every
frame, leading to short freezes and overall complete unplayability. I believe
this might have something to do with the sample rate for the sounds in these
games: JK uses 22050Hz and MotS uses 11025Hz.
After resetting the ".wine" directory, overall performance seems much better
(still around 30fps, but far more stable), but the audio is still very choppy.
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https://bugs.winehq.org/show_bug.cgi?id=43046
Bug ID: 43046
Summary: Civilization VI (Windows version) - Crashed on startup
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: runemadsen16(a)hotmail.com
Distribution: ---
Created attachment 58208
--> https://bugs.winehq.org/attachment.cgi?id=58208
The output from wine (without fixme messages)
Trying to run Civilization VI (Windows version) with wine-2.8 (also tried with
wine-2.8 staging, same result) on Ubuntu, the game crashing, showing a black
screen and starting "Firaxis Crash Reporter", however not visible until the
Civilization process has been killed.
I am running it with (starting it as a DX11 game):
env WINEDEBUG=error+all,fixme-all env WINEPREFIX="[dir]" wine
C:\\windows\\command\\start.exe steam://rungameid/289070 >> games-log.txt 2>&1
The content of games-log.txt has been attached.
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http://bugs.winehq.org/show_bug.cgi?id=24011
Summary: Trackmania Nations Forever graphics test does not work
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
On first startup, Trackmania Nations Forever (free download at
http://www.trackmania.com/index.php?rub=downloads ) usually makes a benchmark
to set useful graphics detail settings. However, this does not work on wine:
Instead of a benchmark, the actual full game is started. When I quit, the
launcher tells me that the graphics data could not be found. I then get the
normal launcher, and can start the game again. This happens each time I start
the launcher.
Trackmania United Forever has the same issue.
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https://bugs.winehq.org/show_bug.cgi?id=43051
Bug ID: 43051
Summary: Rise of the Tomb Raider needs unimplemented function
msvcr110.dll.__crtCapturePreviousContext
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 58214
--> https://bugs.winehq.org/attachment.cgi?id=58214
ROTTR, unimplemented function msvcr110.dll.__crtCapturePreviousContext
As stated in the title, Rise of the Tomb Raider (64-bit Steam game) requires
unimplemented function msvcr110.dll.__crtCapturePreviousContext
Basically, Wine complains about:
wine: Call from 0x7b4567ea to unimplemented function
msvcr110.dll.__crtCapturePreviousContext, aborting
Lack of the function makes playing the game impossible (you can still access
the main menu but go no further).
Short log (relevant part) as an attachment.
Full log file here:
https://www.dropbox.com/s/s2ft59wg8jv81hn/rottr-unimplemented-msvcr110-func…
Full log includes the following steps:
1) Launching 64-bit Steam client
2) Launching the game
3) Accessing the main menu
4) Trying to start a new game
5) ROTTR doesn't show the intro movie which is presented before the actual
gameplay. Only black screen appears.
6) Killing ROTTR.exe & quitting Steam client
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http://bugs.winehq.org/show_bug.cgi?id=19241
Summary: winemenubuilder crashes when running any application
including notepad
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tmhikaru(a)gmail.com
Created an attachment (id=22260)
--> (http://bugs.winehq.org/attachment.cgi?id=22260)
snapshot of the crash dialog
whenever I run any application, winemenubuilder crashes. Disabling it via
winecfg in the libraries section (specifically putting winemenubuilder.exe and
toggling it to disabled) makes wine complain that it can't find the component
but it no longer crashes.
For a basic reproducable test I'll be running 'wine notepad' as an example
here.
I don't know what this component does or what it's a part of, but this crash
did not happen under any previous version of wine.
I'll be attaching a picture of the crash dialog as well as the stderr
information.
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https://bugs.winehq.org/show_bug.cgi?id=43994
Bug ID: 43994
Summary: page fault when running droid4x-0-9-0.exe
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
File URL: https://droid4x.en.softonic.com/download
$ wine droid4x-0-9-0.exe
wine: Unhandled page fault on read access to 0x00000001 at address 0x4b10d0
(thread 0009), starting debugger...
fixme:service:QueryServiceConfig2W Level 6 not implemented
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code
(0x004b10d0).
Backtrace:
=>0 0x004b10d0 in droid4x-0-9-0 (+0xb10d0) (0x0032ccfc)
1 0x0040b15a in droid4x-0-9-0 (+0xb159) (0x0032cfb4)
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https://bugs.winehq.org/show_bug.cgi?id=43096
Bug ID: 43096
Summary: rtpMidi cannot install.
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: massivenaked(a)yahoo.com
rtpMidi cannot install.
this is log.
[0036:0037][2017-05-27T22:59:07]i323: Registering package dependency provider:
{80D8C295-E035-4C68-B4F3-0DB34393A2C2}, version: 1.2.11.41, package:
teVirtualMIDI32MSI
[0036:0037][2017-05-27T22:59:07]i301: Applying execute package:
teVirtualMIDI32MSI, action: Install, path: C:\users\Public\Application
Data\Package
Cache\{80D8C295-E035-4C68-B4F3-0DB34393A2C2}v1.2.11.41\teVM32Burn.msi,
arguments: ' ALLUSERS="1" ARPSYSTEMCOMPONENT="1" MSIFASTINSTALL="7"
USING_BURN="yes" SUPPRESSWHQL="1"'
[0036:0037][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to install MSI
package.
[0036:0037][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to execute MSI
package.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to configure
per-machine MSI package.
[0031:0032][2017-05-27T22:59:57]i319: Applied execute package:
teVirtualMIDI32MSI, result: 0x80070643, restart: None
[0031:0032][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to execute MSI
package.
[0036:0037][2017-05-27T22:59:57]e000: Error 0x8007000e: Failed to allocate data
for message.
[0036:0037][2017-05-27T22:59:57]e000: Error 0x8007000e: Failed to get message
over pipe
[0036:0037][2017-05-27T22:59:57]e000: Error 0x8007000e: Failed to pump messages
in child process.
[0031:0032][2017-05-27T22:59:57]i319: Applied rollback package:
teVirtualMIDI32MSI, result: 0x0, restart: None
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write message
type to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write send
message to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to send
BURN_ELEVATION_MESSAGE_TYPE_EXECUTE_PACKAGE_PROVIDER message to per-machine
process.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to register the
package provider on per-machine package.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write message
type to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write send
message to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to send message
to per-machine process.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to end session
in per-machine process.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write message
type to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write send
message to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to send message
to per-machine process.
[0031:0032][2017-05-27T22:59:58]i399: Apply complete, result: 0x80070643,
restart: None, ba requested restart: No
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https://bugs.winehq.org/show_bug.cgi?id=38147
Bug ID: 38147
Summary: Batman: Arkham Asylum (non-steam) Demo - missing text
in launcher
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teras(a)luukku.com
Distribution: ---
Created attachment 50878
--> https://bugs.winehq.org/attachment.cgi?id=50878
screenshot of the issue
Downloaded the game from
http://www.gamershell.com/download_49402.shtml
it's around 2Gb.
The launcher doesnt work without winetricks -q dotnet20
There are some gdi related lines at console
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
wine-1.7.37-33-g31d51d4
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http://bugs.winehq.org/show_bug.cgi?id=28520
Bug #: 28520
Summary: Diablo II game menu fps regression
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 1aeee59bd8b6172c848c8029e1a55ddac1f93c44
There has been a behavior change in the game Diablo II caused by
http://source.winehq.org/git/wine.git/?a=commit;h=1aeee59bd8b6172c848c8029e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 15 20:01:50 2011 +0200
ddraw: Use offscreen backbuffers.
Before this patch the frame rate in the game menu (press Esc while in game) was
limited to <=60. Now the frame rate can reach hundreds. Behavior on Windows:
frame rate is limited at 60.
The reason I am reporting this: Shortly after opening the game menu there often
is a short but very noticeable phase where everything behaves sluggishly,
making it very hard to select the desired entry with the mouse.
The sluggishness/slowdown itself may not be a Wine bug since is not a problem
when I switch NVIDIA PowerMizer from its default "Adaptive" to "Prefer Maximum
Performance". That, however, is not an acceptable permanent solution on a
laptop. Sync to VBlank settings do not change the behavior.
So far I have only been able to observe the slowdown when running the game in
Direct3D mode, although the frame rate is now also unlimited when running in
DirectDraw mode. All observations have been made with Diablo II Lord of
Destruction 1.13c.
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https://bugs.winehq.org/show_bug.cgi?id=43863
Bug ID: 43863
Summary: Rollcage Redux no longer starts
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59442
--> https://bugs.winehq.org/attachment.cgi?id=59442
Rollcage Redux, Wine 2.18, full debug log (WINEDEBUG=+all)
Rollcage Redux doesn't start because Wine is looking for
$WINEPREFIX/drive_c/Program
Files/Psygnosis/Rollcage/IDXData/{Rollcage.idx,Rollcage.img} files from the
user's home directory.
I debugged the issue quite some time. If either of those files are missing from
user's home directory ($HOME/), the game just freezes during startup. Manually
putting those files to $HOME "fixes" the issue.
I have been able to reproduce the issue with Wine 1.9.24, 2.3 and 2.18, all
compiled from source. Error output is exactly the same.
Because I haven't been able to produce this error earlier on my system and due
to wide range of Wine versions used, I suspect that possibly some system
library file on my system may have had recent changes which break compatibility
with multiple Wine versions.
----------------------------------------------------------------
----------------------------------------------------------------
I am using Arch Linux 64-bit. I can provide /var/log/pacman.log information if
needed.
I used a clean 32-bit wineprefix for testing. I did separate testing with POL,
too.
Though I am aware POL is not supported here, I think it's still better to
supply the following information anyway.
----------------------------------------------------------------
----------------------------------------------------------------
POL testing
I am able to start the game on PlayOnLinux in some cases using precompiled Wine
POL versions & "system" version. Here are some highlights from POL testing:
1)
The game starts if I use PlayOnLinux and "system" Wine version, in this case
2.18 (no staging). However, this is true only if I use Intel HD4000 GPU instead
of Nvidia GTX 760M. I have an optimus laptop. With Nvidia, the game freezes and
is unable to open the game window. With Intel, the game starts.
2)
The game starts with Intel and Nvidia, if I use PlayOnLinux and precompiled POL
Wine 2.18 binaries. However, removing precompiled library files from
$HOME/.PlayOnLinux/wine/linux-x86/2.18/lib/ folder doesn't have any effect.
What I am trying to achieve is to force POL version of Wine to load system
libraries instead, narrowing down the issue as a result. However, I have been
unable to get satisfying outcome.
----------------------------------------------------------------
----------------------------------------------------------------
The game is free and can be downloaded here:
http://www.codemonkey.me.uk/downloads/rollcageredux.exe
You need to extract that exe file with "/extract:" parameter because Wine can't
handle the Installshield wizard installation procedure correctly at the moment.
I have attached full debug log and short "log" files. No POL used for producing
these log files.
----------------------------------------------------------------
----------------------------------------------------------------
Highlights from the full log (line 375 523 onwards):
143468.262:0008:0009:trace:file:wine_nt_to_unix_file_name
L"\\home\\fincer\\rollcage.iDX" not found in
/home/fincer/.wine_rollcage/dosdevices/z:/home/fincer
143468.262:0008:0009:trace:heap:RtlFreeHeap (0x110000,70000062,0x1a7550):
returning TRUE
143468.262:0008:0009:warn:ntdll:FILE_CreateFile
L"\\??\\Z:\\home\\fincer\\rollcage.iDX" not found (c0000034)
143468.262:0008:0009:warn:file:CreateFileW Unable to create file
L"rollcage.iDX" (status c0000034)
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https://bugs.winehq.org/show_bug.cgi?id=44881
Bug ID: 44881
Summary: MidRadio Player doesn't send SysEx messages to the
MIDI device.
Product: Wine
Version: 3.4
Hardware: x86
URL: http://download.music-eclub.com/mrplayer/win/mr7211.ms
i
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
MidRadio Player is a MIDI player distributed by Yamaha Corporation. When I
choose an external MIDI port in the option dialog, it doesn't send System
Exclusive (SysEx) message at all.
How to setup:
1) Download MidRadio player from the above URL.
2) Install mr7211.msi using msiexec, i.e. wine msiexec /i mr7211.msi.
3) Follow the setup wizards (written in Japanese).
How to reproduce:
1) Create a virtual MIDI port by "amidi -p virtual -d"
2) In another terminal, chdir to the install directory and run MidRadio
palyer, i.e. "wine MidRadio.exe"
3) Click No (or Yes) for cooperation in quality improvement. (first start up
time only)
4) Choose the following menu item:
オプション(Option) - MIDI出力先の設定(Setup MIDI output)
5) In the dialog, choose MIDIデバイスを使う(Use MIDI device) and
pick up the virtual MIDI device port, e.g. "Client-129 - Virtual RawMIDI",
from the drop down list.
6) Click [OK] and close the dialog window.
7) Press Ctrl+O or choose the following menu item:
ファイル(File) - ファイルを開く(Open a file)
8) Select a MIDI file which contains SysEx message.
I tested with Free Sample MIDI Files for Yamaha GM and XG Keyboards[1].
9) Click 開く(Open), then MidRadio Player plays it.
Expected behavior:
- amidi's terminal window shows SysEx message, e.g. F0 7E 7F 09 01 F7 for GM
System On. Then, shows another MIDI message, Note On, Note Off, etc.
- No playback voice as we're using virtual port.
Actual behavior:
- amidi's terminal window doesn't show SysEx message. However, it shows
common MIDI message, Note On, Note Off, etc.
- No playback voice.
[1]
http://faq.yamaha.com/us/en/article/musical-instruments/keyboards/digitalke…
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http://bugs.winehq.org/show_bug.cgi?id=27151
Summary: Ubuntu 11.04, last Wine version from repository
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsgonow11(a)mailinator.com
Проблема с приложением для Windows - игра Mafia Vizheneo. Вот ссылка для
скачивания - http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
На Ubuntu 11.04 игра запускается только с режимом совместимости Windows XP и
ниже. Игра запускается, но кроме "Добро пожаловать!" ничего нет.
Игра работает через интернет. На Windows после запуска (при работающем
интернете) появляется окно с вводом логина и пароля, и дальше игра отлично
работает.
Пожалуйста, решите эту проблему. С уважением, Moran.
The problem with an application for Windows - game Mafia Vizheneo. Here's a
link for download -
http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
On Ubuntu 11.04 a game only runs in compatibility with mode Windows XP and
below. The game starts, but except for "Welcome!" nothing.
The game works via the Internet. On Windows after startup (when the Internet
works), pops up a window with a login and password, and further, the game works
fine.
Please solve this problem. Sincerely, Moran.
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http://bugs.winehq.org/show_bug.cgi?id=33312
Bug #: 33312
Summary: QQ International 1.6 can't load Bulletin
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44059
--> http://bugs.winehq.org/attachment.cgi?id=44059
Screenshot in wine
0. download from http://dl_dir.qq.com/qqfile/qq/QQ2012/QQIntl1.6.exe
1.
compile wine with -O0 for Bug 24768
winetricks ie7 for Bug 29638
winetricks riche20 for Bug 29636
2. login, open a chat-box of a GROUP
3. It didn't crash, but the 'Bulletin' can't be loaded
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https://bugs.winehq.org/show_bug.cgi?id=44680
Bug ID: 44680
Summary: Support for DTM_GETIDEALSIZE not implemented
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
When "Windows Version" is set to "Vista" or later, date picker controls in
programs written using wxWidgets disappear because wxWidgets assumes that
DTM_GETIDEALSIZE is available in these Windows versions (see
https://github.com/wxWidgets/wxWidgets/blob/v3.1.1/src/msw/datetimectrl.cpp…),
but it isn't in Wine, so we just get "err:datetime:DATETIME_WindowProc unknown
msg 100f" on the console and the control is created with 0 size.
We could work around this in wx but, ideally, Wine should handle this message.
Even returning some hard coded size from it would be better than not handling
it at all.
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https://bugs.winehq.org/show_bug.cgi?id=41398
Bug ID: 41398
Summary: Starcraft 2 Editor: Crashes when Battle.net login
dialog is presented
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alzarath(a)archlinux.info
Distribution: ---
Created attachment 55752
--> https://bugs.winehq.org/attachment.cgi?id=55752
Terminal output from initial run/login
Whenever performing an action that requires login, such as the initial login
required to access the editor or logging in to access a dependency from
Battle.net, the editor crashes.
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