https://bugs.winehq.org/show_bug.cgi?id=7068
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|INVALID |DUPLICATE
--- Comment #3 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Duplicate.
*** This bug has been marked as a duplicate of bug 7055 ***
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https://bugs.winehq.org/show_bug.cgi?id=7055
--- Comment #7 from Nikolay Sivov <bunglehead(a)gmail.com> ---
*** Bug 7068 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=42049
Bug ID: 42049
Summary: VSphere install crashes with
ntoskrnl.exe.KeWaitForMultipleObjects, "Failed to
install the hcmon driver"
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
As stated. The VSphere 6.0.0 installation crashes about halfway through with a
popup titled "VMInstallHcmon" saying "Failed to install the hcmon driver".
However, the console output reveals wine crashed due to an unimplemented
"ntoskrnl.exe.KeWaitForMultipleObjects".
The last few lines of output:
regsvr32: Successfully registered DLL 'C:\Program Files (x86)\Common
Files\VMware\VMware Remote Console Plug-in 5.5\Internet
Explorer\vmwareRemoteConsole.dll'
fixme:msvcrt:__clean_type_info_names_internal (0x11072b4c) stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:ntoskrnl:IoWMIRegistrationControl (0x64a880 2147549185) stub
fixme:ntoskrnl:IoCsqInitialize (0x156a8 0x64730c 0x64735c 0x647394 0x6473ec
0x647410 0x647424) stub
fixme:ntoskrnl:KeInitializeEvent stub: 0x15630 0 0
fixme:ntoskrnl:KeInitializeEvent stub: 0x15648 0 0
fixme:ntoskrnl:KeInitializeEvent stub: 0x15660 0 0
fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 0 0x649310 0x12fe0 0x6468e4
0x151c8 0x15698) stub
fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 1 0x6492b0 0x12fe0 0x646cf0
0x151c8 0x156a0) stub
fixme:ntoskrnl:ObReferenceObjectByHandle stub: 0x3c 1f03ff 0x0 0 0x15678 0x0
wine: Call from 0x7b430d32 to unimplemented function
ntoskrnl.exe.KeWaitForMultipleObjects, aborting
wine: Unimplemented function ntoskrnl.exe.KeWaitForMultipleObjects called at
address 0x7b430d32 (thread 00a0), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44577
Bug ID: 44577
Summary: QBlade: The application has encountered a serious
error
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jkimhong13(a)gmail.com
Distribution: ---
Created attachment 60549
--> https://bugs.winehq.org/attachment.cgi?id=60549
Program Error Details
It's my first time installing Wine (along with XQuartz).
On the website of QBlade (http://q-blade.org), it says Wine can emulate QBlade
for linux. I'm wondering if this means it's limited to linux only and not mac
even if there is a mac version of Wine.
I downloaded the QBlade package and ran the .exe file. The application opens
under Wine so I click the menu buttons to see if they really work. There are a
few buttons (such as the Turbulent Windfield Generator) that always result in
Wine closing QBlade.
I'm using Wine 3.0, XQuartz 2.7.7, QBlade win_v0.96.3_64bit
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https://bugs.winehq.org/show_bug.cgi?id=44575
Bug ID: 44575
Summary: installing dotnet452 failed: echo '%ProgramFiles%'
returned empty string
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
This is happens when installing dotnet452. I'm using Wine installed from
http://winebottler.kronenberg.org/
###BOTTLING### applywinetricks.sh
###BOTTLING### Gathering debug Info...
Versions
OS...........................: darwin17
Wine.........................: 1.8.3
WineBottler..................: 1.8.3
Wineticks....................: 20180217-next - sha256sum:
6dd23a6c59febc56a2c5a31aabc0c1b92545ec176c64b494aa088c5d993bf588
BUNDLERESOURCEPATH...........:
/var/folders/32/4w12jr5s07jbl07_wm7jgc8c0000gn/T/AppTranslocation/6B7D7A6D-60A2-47C6-A121-D2240DF5E30F/d/Wine.app/Contents/Frameworks/WBottler.framework/Resources
INETRICKS_ITEMS.............: dotnet452 vcrun6 vcrun2017 winhttp wininet
DLL_OVERRIDES................:
EXECUTABLE_PATH..............: notneeded
EXECUTABLE_ARGUMENTS.........:
EXECUTABLE_VERSION...........: 1.0.0
BUNDLE_COPYRIGHT.............:
BUNDLE_IDENTIFIER............: org.kronenberg.winebottler
BUNDLE_CATEGORYTYPE..........: public.app-category.utilities
SILENT.......................:
Hardware:
Hardware Overview:
Model Name: MacBook Pro
###BOTTLING### installing dotnet452
### LOG ### Command 'source
/private/tmp/winebottler_1519248378/nospace/winetricks.sh --no-isolate
dotnet452' returned status 1.
warning: taskset/cpuset not available on your platform!
------------------------------------------------------
/private/tmp/winebottler_1519248378/nospace/wine cmd.exe /c echo
'%ProgramFiles%' returned empty string, error message "wine: chdir to
/private/tmp/winebottler_1519248378/nospace/wineprefix
: No such file or directory"
------------------------------------------------------
###ERROR### Command 'source
/private/tmp/winebottler_1519248378/nospace/winetricks.sh --no-isolate
dotnet452' returned status 1.
Task returned with status 1.
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https://bugs.winehq.org/show_bug.cgi?id=43948
Bug ID: 43948
Summary: d3dx9 effects - pixel shader 2.0 does not render well
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 59587
--> https://bugs.winehq.org/attachment.cgi?id=59587
d3dx9 effects
I have strange behaviour of effects in d3dx9 application where I have access to
source code. I tried to reduce code size to the minimum where this bug is still
reproduciable. The problem is, when I apply attached shaders.fx effects (VS +
PS) on some objects (triangle for example), then the object is black in Wine,
while in Windows or Gallium Nine it is grey.
Here is list of configuration where it works as expected (expected = how it
works on native Windows):
Windows 7 + D3D9 + AMD graphics
Windows 7 + D3D9 + Intel graphics
Linux + Wine + Gallium Nine + AMD graphics (Mesa)
Here is list of configuration where it does not work (renders black objects):
Windows 7 + WineD3D + AMD graphics
Windows 7 + WineD3D + Intel graphics
Linux + Wine + WineD3D + AMD graphics (Mesa)
Linux + Wine + WineD3D + Intel graphics (Mesa)
There are possibly two issues in attached pixel shader:
1) uninitialized IN.lightVec
2) usage of normalize() function (and possible division by zero)
But here is the strange behaviour:
1) when I set IN.lightVec red, green or blue to 0.0 (one or two of them, but
not all of them, because it cause crash), then it is rendered black in Windows
and in Wine as well.
2) when I set IN.lightVec.r (for example) to "IN.lightVec.r + 0.0f", then it
has no effect.
>From point 2 it looks like IN.lightVec default values are 0.0f, but from point
1 it looks opposite. So I have no idea what are values of uninitialized vector.
I thought that it could be related to bug #34266 [1], but:
1) created patch did not work for me
2) when I set IN.lightVec to zero, the bug disappears
I can upload simple d3d app which use these effect and also binary file (exe).
I have no D3D (and D3D shaders) deep knowledge, so maybe I something understand
wrong.
I also used native d3dcompiler_43 so Wine could compile these shaders.
[1] https://bugs.winehq.org/show_bug.cgi?id=34266
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https://bugs.winehq.org/show_bug.cgi?id=39148
Bug ID: 39148
Summary: Guild Wars 2: Hangs on Close
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: soulhuntor(a)gmail.com
Distribution: ---
Guild Wars 2: Hangs on Close
Starting with 1.7.50 when trying to close Guild Wars 2 the program looks like
it closes but the Gw2.exe is still running.
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https://bugs.winehq.org/show_bug.cgi?id=44523
Bug ID: 44523
Summary: When visual style is enabled wine explorer column
header doesn't draw until mouseover
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Using current wine from git:
9d897b73a877e5eaae26df87930c951ff8273c14
First open wine explorer using no theme, and notice the column headers are
drawn correctly.
Next - set a visual style using winecfg (I confirmed with Royale Noir and
ubuntu light).
Royale Noir theme
http://www.istartedsomething.com/20061029/royale-noir/
This time the column headers are not drawn until you mouseover them - as shown
in the linked video
Video of bug
https://www.youtube.com/watch?v=YBcduwqQt48&feature=youtu.be
Terminal output while reproducing the bug -
$ wine explorer
0086:fixme:nstc:NSTC2_fnSetControlStyle2 mask & style (0x00000004) contains
unsupported style(s): 0x00000004
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1026, a003,
0, 0x33f508)
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1026, a004,
1, 0x33f508)
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1025, a003,
1, 0x33f508)
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1025, a004,
1, 0x33f508)
0086:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x002100f2
0086:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x002100f2
[repeated]
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https://bugs.winehq.org/show_bug.cgi?id=44569
Bug ID: 44569
Summary: Winecfg - new desktop colour doesn't apply immediately
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Run winecfg with wine set to emulate a desktop.
Open Winecfg, go to desktop integration
choose Item->Desktop
Choose a new colour and click apply or OK.
The new colour does not show up until you start wine again.
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https://bugs.winehq.org/show_bug.cgi?id=44568
Bug ID: 44568
Summary: wine 3.0 ends with "wine_kernel_init boot event wait
timed out" on Mac OS X 10.13.3
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teenylasers(a)gmail.com
Created attachment 60536
--> https://bugs.winehq.org/attachment.cgi?id=60536
on-screen output after executing "wine <my.exe>"
Hello,
I recently updated wine to 3.0 using Homebrew on Mac OS X High Sierra. What
used to work with wine 2.0.2 now produce the attached error when I try to do
"wine <my.exe>". At the same time, Wine launches with a window that says "“The
Wine configuration in /home/user/.wine is being updated, please wait…”, but it
never exits.
I have tried deleting ~/.wine and ~/.local/share/<wine-related>, brew uninstall
wine and then reinstall xquartz and wine. The result is the same. Can you
please help?
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44522
Bug ID: 44522
Summary: Window titlebar doesn't support visual style
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 60477
--> https://bugs.winehq.org/attachment.cgi?id=60477
Screenshot of current wine with unthemed titlebars + royale noir visual style
Using wine from current git:
9d897b73a877e5eaae26df87930c951ff8273c14
And the freely available Royale Noir theme
http://www.istartedsomething.com/20061029/royale-noir/
Titlebars are not themed at all (trying with desktop emulation and without, and
also toggled the setting to allow the window manager to manager windows)
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https://bugs.winehq.org/show_bug.cgi?id=44555
Bug ID: 44555
Summary: Native windows file associations (not Linux's) are
automatically replaced with winebrowser
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Hi there.
So I want to open image files with a Windows application, e.g. Microsoft Photo
Editor, provided by Office 97.
After installation, the file association is created in the registry. Thus, a
key is written in the entry 'HKEY_CLASSES_ROOT\pngfile\shell\open\command' with
the value 'C:\Program Files\Common Files\Microsoft Shared\PhotoEd\PhotoEd.exe
"%1"'.
With this registry configuration, the wine-extension-png.desktop file which
runs 'wine start /ProgIDOpen pngfile %f' properly opens files with Microsoft
Photo Editor from the Linux file manager.
In certain conditions, such as after a wine update, a 'The configuration in
($WINEPREFIX) is being updated, please wait...' dialog box appears and, from
then on, the value of the key I mentioned above is changed back to '"C:\Program
Files\Internet Explorer\iexplore.exe" -nohome'.
Therefore, 'wine start /ProgIDOpen pngfile %f' does no longer open Microsoft
Photo Editor, but winebrowser.
I would like not to have my file associations replaced anytime wine wants to.
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https://bugs.winehq.org/show_bug.cgi?id=36014
Bug ID: 36014
Summary: secur32/{negotiate,ntlm} tests fail with debian's
samba/winbind 4
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Follow up to bug 35965.
The secur32 tests fail on a default installation of samba/winbind4 on Debian 7
(wheezy):
../../../tools/runtest -q -P wine -T ../../.. -M secur32.dll -p
secur32_test.exe.so negotiate && touch negotiate.ok
WARNING: gnome-keyring:: couldn't connect to:
/home/austin/.cache/keyring-mD4V6F/pkcs11: No such file or directory
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
fixme:secur32:nego_AcquireCredentialsHandleW forwarding to NTLM
fixme:secur32:nego_AcquireCredentialsHandleW forwarding to NTLM
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
Unable to setup messaging listener for
'/var/lib/samba/private/smbd.tmp/msg/msg.10803.179872511':NT_STATUS_OBJECT_NAME_NOT_FOUND
negotiate.c:295: Test failed: server returned 80090304, more tests will fail
negotiate.c:305: Tests skipped: authentication failed, skipping remaining tests
negotiate.c:349: Test failed: DeleteSecurityContext returned 80090301
make: *** [negotiate.ok] Error 2
that lack of version information message seems bad, and makes the tests fail
even worse later (in ntlm.c):
../../../tools/runtest -q -P wine -T ../../.. -M secur32.dll -p
secur32_test.exe.so ntlm && touch ntlm.ok
WARNING: gnome-keyring:: couldn't connect to:
/home/austin/.cache/keyring-mD4V6F/pkcs11: No such file or directory
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
..
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
===============================================================
INTERNAL ERROR: Signal 11 in pid 10826 (4.0.0beta2)
Please read the Trouble-Shooting section of the Samba HOWTO
===============================================================
PANIC: internal error
but, as Dmitry points out in https://bugs.winehq.org/show_bug.cgi?id=35965#c9,
the wiki says that only ntlm_auth needs to be available, nothing is said about
the configuration:
"To get access to all the features while using NtlmSigningAndSealing, you need
an up-to-date version of ntlm_auth. Samba 3.0.26 or later will do. In some
distributions, you need to install the "winbind" package to get ntlm_auth.
If you want client mode NTLM for Wine, e.g. reading your email using Outlook
over a connection with NTLM encryption, that's all you need. "
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https://bugs.winehq.org/show_bug.cgi?id=44325
Bug ID: 44325
Summary: Microsoft Powerpoint 2010: hangs up when seeking mp4
video
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: deto.haz(a)gmail.com
Distribution: ---
Microsoft Powerpoint 2010 hangs up when seeking playing video.
I have tried to install MS Office 2010 on Wine 3.0-rc4, everything works like a
charm. I was able to embed and play mp4 videos (only mp4) with Powerpoint; but
when seeking, Powerpoint was suspended and could not return.
But when I completely remove the audio channel from the file by "ffmpeg -i
videoAndAudio.mp4 -c copy -an onlyVideo.mp4" command (only keep the video
channel) and insert again, this hangup error has disappearred.
So when I rebuilt from source to reproduce this error, I found that the bug
occurs at dlls/winegstreamer/gst_cbs.c:call_cb function, where wait for
condition pthread_cond_wait(&cbdata->cond, &cbdata->lock); and somewhere in
dlls/winegstreamer/gstdemux.c:dispatch_thread. May be there is a deadlock with
the synchronization of the audio and video channel.
OS: Kubuntu 17.04 zesty
MSOffice 2010 with no service pack
riched20 (natice, builtin)
msxml6 from winetricks (native, builtin)
libgstreamer1.0-0
libgstreamer-pligins-{bad,base,good}1.0-0
Give me feedback if you need more information.
Thanks & best regards
Ha Binh Xuyen
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http://bugs.winehq.org/show_bug.cgi?id=31393
Bug #: 31393
Summary: Nvidia force antialiasing no longer works
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Regression SHA1: 09443f14e75e134328643b5d33aff61bdf4dca32
After AlwaysOffscreen has become enabled by default, games such as GTAIII and
GTAVC (which are unaware of FSAA) can't benefit from nvidia antialiasing
settings out of the box. I'm not sure if it's intended result, but despite it
being possible to disable it back, new default seems no good to me as e.g. on
Windows it's enough to set antialiasing in the driver utility and there's no
need to change D3D configuration.
Maybe wine should check whether default render target is multisampled and
toggle the default?
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https://bugs.winehq.org/show_bug.cgi?id=43679
Bug ID: 43679
Summary: PDF-XChange's typewriter tool works only once
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matteo.guglielmi(a)gmail.com
Distribution: ---
When using the 'typewriter' tool of pdf-xchange, which is used to add text on
pdf pages, it works only the first time it is used (typewriter box appears and
text can be typed in).
>From the second time on, the typewriter box appears but it is not possible to
type in any text.
Also editing the first typewriter box does not work either.
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https://bugs.winehq.org/show_bug.cgi?id=44480
Bug ID: 44480
Summary: Rabi-Ribi v1.88: Game crashes during startup
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mf_messias(a)protonmail.com
Distribution: ---
Created attachment 60430
--> https://bugs.winehq.org/attachment.cgi?id=60430
Latest backtrace
Description of problem:
Game crashes during early loading, with or without DLCs.
How reproducible:
Always reproducible.
Steps to Reproduce:
1. Load Rabi-Ribi from Steam (Windows) with default flags
2. Wait until it crashes.
Additional info:
Changing startup flags don't see to affect it.
A current "workaround" is downgrading the game back to version 1.80 in
"Proprieties -> Betas" if one wishes to play it.
Seems like startup code was changed and it might be related to the crash:
https://steamcommunity.com/app/400910/discussions/0/1482109512320896025/
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https://bugs.winehq.org/show_bug.cgi?id=5219
Gabriel <rlicup808(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rlicup808(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=44509
Bug ID: 44509
Summary: PlayHome: Textures not loading correctly (Body, eyes,
etc)
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: yugizuze(a)endrix.org
Distribution: ---
Every version of the game was tested, the textures load with no problem forcing
DX9 mode, but trying to launch the game with the default DX11 mode won't show a
lot of textures.
--It's a Unity game, so it can be a common issue for this engine--
There is more info about this hentai game here:
http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/5830…
Buy here: https://www.amazon.co.jp/gp/product/B0744GPTC5?ie=UTF8&redirect=true
Download here: https://sukebei.nyaa.si/view/2427663
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |451f5835859b8494fb37d81b5f5
| |b344c5a0c66bc
Resolution|--- |FIXED
Status|REOPENED |RESOLVED
--- Comment #83 from Jeff Zaroyko <jeffz(a)jeffz.name> ---
Marking fixed.
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https://bugs.winehq.org/show_bug.cgi?id=44335
Bug ID: 44335
Summary: Blizzard App crashes at start because of d3d11.dll
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abel.thorne(a)free.fr
Distribution: ---
Just got an update of Battle.net/Blizzard App (which was working perfectly).
Now it doesn't start anymore and triggers the following errors:
err:module:import_dll Library d3d11.dll (which is needed by L"C:\\Program Files
(x86)\\Blizzard App\\Battle.net.9737\\libcef.dll") not found
err:module:import_dll Library libcef.dll (which is needed by L"C:\\Program
Files (x86)\\Blizzard App\\Battle.net.9737\\battle.net.dll") not found
fixme:ver:GetCurrentPackageId (0x33fda4 (nil)): stub
Using Wine Staging 2.21 if that matters.
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https://bugs.winehq.org/show_bug.cgi?id=44484
Bug ID: 44484
Summary: Wine segfaults after running Matlab's compiler (mcc)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
With current Git (ff4a02fe3cf2eb096508ac7d553986c3e4830372) when running the
compiler from Matlab 2016b 64-bit version, everything works fine, but Wine
always segfaults in the end. Even when just letting it list its arguments,
there will be a segfault in the end.
The application itself works fine. Somehow when it quits, a segfault is
triggered.
I tested it on RHEL6 and RHEL7, on both systems I see this behavior.
This message is printed a lot:
002d:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
After that this message is printed once:
0030:fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
Then there is the segfault.
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--- Comment #82 from joaopa <jeremielapuree(a)yahoo.fr> ---
Looks like this bug is fixed. Can anyone mark it FIXED ?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #30 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still there in current wine-3-2.
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https://bugs.winehq.org/show_bug.cgi?id=44533
Bug ID: 44533
Summary: All releases and current in github
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fotodigitallab(a)gmail.com
Distribution: ---
wine/dlls/crypt32/base64.c
Line 822 LPCWSTR trailer = CERT_TRAILER_START_W;
Should be
LPCWSTR trailer = CERT_TRAILER_W;
Because it has to put
-----END CERTIFICATE-----
I found this with this program
http://georgekarras.blogspot.gr/2018/02/base64-using-crypt32-in-m2000-not-f…
using CRYPT_STRING_BASE64HEADER=0x0 (without altering to 0x1 to prevent error,
but then missing headers)
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http://bugs.winehq.org/show_bug.cgi?id=32580
Bug #: 32580
Summary: Copy text+images into Word 2007, 2010 doesn't work!!
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: randommaxi(a)yahoo.com
Classification: Unclassified
When I copy a wall of text with images in it from Linux into MS Office, it'll
copy the text, but completely ignores the images.
Please fix. It's kind of a deal breaker with Linux. - My client is pretty
pissed off and I may have to switch all the computers back to windows if he
can't cut&paste.
_
Details:
I can copy text just fine, I can copy images (individually) just fine, but when
I want to copy long documents with both, it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=39237
Bug ID: 39237
Summary: urlmon:sec_mgr fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen on the fg-winxp-lusr box which is a Limited
user account running on Windows XP configuration:
sec_mgr.c:774: Test failed: RegCreateKey failed: 5
sec_mgr.c:777: Test failed: RegSetValueEx failed: 6
sec_mgr.c:919: testing zone domain mappings...
sec_mgr.c:931: Test failed: Expected URLZONE_CUSTOM, but got 3
The error code (ERROR_ACCESS_DENIED) corresponds to a registry permission
error.
The tests regression was introduced by the following commit:
commit b9308fa06f4bcce4c340e6d9199c52c6b5ad9130
Author: Thomas Mullaly <tmullaly(a)codeweavers.com>
Date: Fri Mar 11 00:55:31 2011 -0500
urlmon/tests: Added zone domain mapping tests.
See:
https://test.winehq.org/data/tests/urlmon:sec_mgr.html
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http://bugs.winehq.org/show_bug.cgi?id=32439
Bug #: 32439
Summary: notepad++: selecting text in items
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
As i remember in windows version of notepad++ when tabbing from one
"edit" item to another makes in an new focused one whole text selection if any.
In wineversion it doesn.t work.
E.g. In "replace" dialog box. Focus in "replace what".
Tab-> focusing in "replace with" edit but text in this edit doesn't selected by
default.
I.e. EM_SETSEL message doesn't properly proceed or not sent.
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https://bugs.winehq.org/show_bug.cgi?id=43126
Bug ID: 43126
Summary: format DXGI_FORMAT_R8G8B8A8_UNORM stub
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: martin.ramke(a)ramtrix.de
Distribution: ---
Created attachment 58329
--> https://bugs.winehq.org/attachment.cgi?id=58329
full log
Since hearthstone patch 8.2.0.19506 which seems to make the switch to d3d11,
several effects are not working properly.
Including hovering over the played card history some card animations and the
winning/losing screen. Instead of the usual effects the screen turns partially
or completely black, while this is happening the following is output to the
console:
fixme:d3d11:d3d11_immediate_context_ResolveSubresource iface 0x14ba2c,
dst_resource 0x118eaea0, dst_subresource_idx 0, src_resource 0x89b3f60,
src_subresource_idx 0, format DXGI_FORMAT_R8G8B8A8_UNORM stub!
The game can be made more playable by turning graphical effects to minimal but
problems in the card history and other screens using special effects persist.
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https://bugs.winehq.org/show_bug.cgi?id=44095
Bug ID: 44095
Summary: bspedit crashes in usp10 (but native usp10 doesn`t
help)
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi, a user reported trouble with this app in the forum.
Steps to reproduce:
Download
https://files.gamebanana.com/tools/_84-.exehttps://files.gamebanana.com/maps/closedhell-zt.zip and unzip it
Open the exe, and select closedshell.bsp in the left window --> crash in usp10.
I will add +relay debuglog later on; for now you can see the backtrace here:
https://forum.winehq.org/viewtopic.php?f=8&t=29810
The bug is most likely not in usp10, because native usp10 doesn`t help, you get
the same crash.
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https://bugs.winehq.org/show_bug.cgi?id=44330
Bug ID: 44330
Summary: Some WinSCP buttons are black
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 60200
--> https://bugs.winehq.org/attachment.cgi?id=60200
Startup window
Some of WinSCP buttons in the startup window are completely black.
It's a regression.
I'm deeply sorry but I cannot perform a regression testing.
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https://bugs.winehq.org/show_bug.cgi?id=44483
Bug ID: 44483
Summary: 7zip installer cannot start on wine 3.1
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
On wine 3.1 7zip installer (versions 16.04, 17.01, 18.01 both32 and 64 bit)
cannot start.
excuting wine 7z1891.exe wine return wth exit code -1.
Wine doesn't log anything (no err, warn or fixme).
It IS working with wine 3.0
Im currently doing a git bisect to see what commit intorduced the regression.
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https://bugs.winehq.org/show_bug.cgi?id=42819
Bug ID: 42819
Summary: The Witness: transparency problems
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
Created attachment 57885
--> https://bugs.winehq.org/attachment.cgi?id=57885
wine screenshot
Many objects ingame like grass and trees are rendered as blocks instead of
having parts of them transparent.
With wine 2.6 the game has become playable (when MSAA is off), it would be
great if this could be fixed to improve the aesthetics.
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https://bugs.winehq.org/show_bug.cgi?id=44510
Bug ID: 44510
Summary: Winecfg - Going to "desktop integration" can crash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 60466
--> https://bugs.winehq.org/attachment.cgi?id=60466
backtrace
On Ubuntu 17.10 I compiled wine from git.
Version is: 9d897b73a877e5eaae26df87930c951ff8273c14
If I:
Open Winecfg, and set a theme (I tried ubuntu_light, and the Vista Luna Basic
theme from here http://www.gratos.be/wincustomize/msstyle.htm )
Quit winecfg and reload.
Click the "Desktop Integration" tab, then wine crashes.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|user32 |-unknown
--- Comment #24 from Nikolay Sivov <bunglehead(a)gmail.com> ---
This looks unrelated to user32.
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https://bugs.winehq.org/show_bug.cgi?id=44528
Bug ID: 44528
Summary: Microsoft Money Plus crashes
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tonicelian(a)yahoo.com.br
Created attachment 60482
--> https://bugs.winehq.org/attachment.cgi?id=60482
Bug report
The program opens with some screen colors problem and when you try to ope a
file it crashes and says that "The program msmoney.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience." Also
says that "This can be caused by a problem in the program or a deficiency in
Wine. You may want to check the Application Database for tips about running
this application."
A file with bug report as attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35993
Bug ID: 35993
Summary: Graphical Glitches in Agarest Generations of War
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)yahoo.com
In some menus, (anything but the inital main menu, save / load game menus, and
world map), there are rapidly changing and rainbow colored polygons being made
all over the game's window. They seem to change based on what is actually being
rendered by the game and the user can influcnce them to a degree by changing
the current selected menu item.
In addition there seems to be missing textures for some menu entries, although
the menu entries can still be selected and used.
This happens in both wine-1.7.13 and wine-1.7.16.
Some hardware info:
OS: Fedora 20 x86_64
GPU: Nvidia Geforce 9800 GTX+
Drivers: akmod-nvidia-331.49-2.fc20.x86_64 (From rpmfusion)
I did have to install some directshow filters (K-Lite Codec Pack 10.4.0) as the
game attempts to play several mpeg 1 videos before the main menu, and will
crash with an error message if it is unable to play them. Even with gstreamer
installed properly it crashes, so the filters were necessary.
Attached are two examples of a broken menu, and what it's supposed to look
like.
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Bug ID: 44519
Summary: Wine 3.0 draws empty borders in LINE 5.6.0.1625
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utentevino(a)20boxme.org
Distribution: ---
Created attachment 60472
--> https://bugs.winehq.org/attachment.cgi?id=60472
line bug screen
As per title.
Steps to reproduce:
- Launch LINE
- It launches minimized to tray
- Click on the tray
- The main menu/ conversation screen appears
- It shows empty screen with thick black boxes (Bug no 43030)
Clicking on the minimized app draws the screen correctly and LINE is usable.
The empty screen can also be seen when grabbing a screen and moving it around,
the screen will move but the borders will remain behind.
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https://bugs.winehq.org/show_bug.cgi?id=44513
Bug ID: 44513
Summary: the game stops with an error when I buy a soul shots
lineage2
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bortikigor8(a)gmail.com
Distribution: ---
Created attachment 60467
--> https://bugs.winehq.org/attachment.cgi?id=60467
the game stops with an error when I buy a soul shots lineage2
the game stops with an error when I buy a soul shots lineage2
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https://bugs.winehq.org/show_bug.cgi?id=44464
Bug ID: 44464
Summary: Cannot move the camera in Manhunt
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
I can get into the game, move my character back around via wasd, and perform
any action that used the keyboard. But, the camera does not move when I move
the mouse. I installed this game via steam running on the default wine
settings. I switched to windows xp mode to see if that would work, but the
issue remained.
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https://bugs.winehq.org/show_bug.cgi?id=44437
Bug ID: 44437
Summary: World of Warcraft 3.3.5: Black screen
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: anton.sudak(a)gmail.com
Distribution: ---
Created attachment 60379
--> https://bugs.winehq.org/attachment.cgi?id=60379
Logs
World of Warcraft Warth of the Lich King shows black screen latest version of
wine. It run perfectly on wine up to version 2.22.0 but starting from 3.0~rc1
it displays a black screen. I can hear title screen theme so game doesn't hang,
it just have some issues with render. A lot of errors are generated in console
output, see attachment.
To reproduce the issue will be enough to launch the game. It should show login
screen.
Game could be obtained in download section of different private servers (e.g.
https://www.warmane.com/download).
Tested on Ubuntu 17.10 x64, AMD Radeon 7650A, latest Mesa from git
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https://bugs.winehq.org/show_bug.cgi?id=43595
Bug ID: 43595
Summary: Rainmeter doesn't run, demands windows 7 or later
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.rainmeter.net/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Tested with rainmeter 4.0 final release and 4.1 beta. Tested with wine 2.15 and
wine-staging 2.15.
Install works after setting the windows verison t owindows 10, but when running
the program it quits with a messagebox:
> Rainmeter requires Windows 7 SP1 (with Platform Update) or later.
> For Windows XP or Vista, you can download Rainmeter 3.3 from ww.rainmeter.net
Log is empty except for
> fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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http://bugs.winehq.org/show_bug.cgi?id=22033
Summary: World of Warcraft Crashes on statup
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Created an attachment (id=26793)
--> (http://bugs.winehq.org/attachment.cgi?id=26793)
Console and Wowerror output
OS: OpenSolaris snv_134
Wine: 1.1.40 (Compiled)
When launching WoW, I get a screen that looks like it's going to start, but
then immediately crashes. I can here the sound from the app running, but no
video and the wowerror crash screen comes up, follow by the wine "This program
had an error" dialog. I've appended the the console and wowerror output into
an attachment.
In the OSOL contrib repo, there is a binary version of wine 1.0.1. With this
version, WoW runs fine, except there's no sound (the contrib version doesn't
detect any sound drivers).
Help appreciated, very willing to try recommendations and get more output to
you if need be.
I've also tried using WoW in full screen, with a virtual desktop in full screen
and in windowed mode.
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https://bugs.winehq.org/show_bug.cgi?id=43858
Bug ID: 43858
Summary: Font smoothing no longer takes effect for my font with
freetype2 2.8.1
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
Created attachment 59419
--> https://bugs.winehq.org/attachment.cgi?id=59419
freetype2 2.8.1, not smooth
I run "winetricks fontsmooth=rgb" to change the settings, but the font is still
not smooth as before. The font I'm using is simsun. However *some* font does
display as before e.g. simfang.
I attach two screenshots of winecfg to show the difference.
Actually it's lib32-freetype2 2.8.1 because I'm using WINEARCH=win32.
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http://bugs.winehq.org/show_bug.cgi?id=17181
Summary: Winbench 96 disk test fails during recursive directory
deletion; bug in INT21_FindFirst/FindNext?
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run Ziff-Davis PC Benchmarks WinBench 96
(on the Winstone 32 cd-rom).
Start it with
cd .wine/drive_c/ZDBENCH/WB96
wine WB96
Get past the hangs described in bug 12267 by killing and restarting twice.
Run the "Disk Tests". Get past the abort
"A DOS file operation that was supposed to fail succeeded during the test.
The following information is for ZDBOp use:
Drive: C Operation: GetFileAttrib
Script Location: 0d0b11 0
Pathname(s): C:\~WBDM.TMP\ZDBENCH\WS96.B03\WORK\PDOX50\"
by applying the patch
http://www.winehq.org/pipermail/wine-patches/2009-January/068579.html
The test runs for a long time, then tries to delete its temporary
directory, C:\~WBDM.TMP, but fails with the dialog
and the app aborts with
"A DOS file operation failed during the test.
The following information is for ZDBOp use:
Drive: C Operation: DeleteTestDir
Pathname(s): SB, ???????????
Working Dir: ~WBDM.TMP
Int 21 Function: 3a 00 CF: 1 Expected CF: 0"
Looking at the log, it seems as if Wine trips over its shoelaces
when the app is doing its recursive directory list,
and does not tell the app about one directory,
C:\~WBDM.TMP\MGA\CPANEL. As a result, the app doesn't
delete its contents, and when the app then tries to
delete C:\~WBDM.TMP\MGA, it fails with 'directory not empty'.
INT21_FindHelper looks awfully tricky. It seems to have
a loop to skip over some directory entries, and maybe this
is firing improperly here. The code seems to date from
2003-11-14, mostly written by Eric Pouech in
http://source.winehq.org/git/wine.git/?a=commit;h=8ca6cadab1ebb386f1dfa2e47…
and touched up by Alexandre same day in
http://source.winehq.org/git/wine.git/?a=commit;h=adfa5e101fc2e01d4276c3f3e…
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http://bugs.winehq.org/show_bug.cgi?id=15700
Summary: Unable to set/get cursor location through VGA registers
0x3b4 or 0x3d4
Product: Wine
Version: 0.9
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Created an attachment (id=16781)
--> (http://bugs.winehq.org/attachment.cgi?id=16781)
Output from Space Quest 5
Apps trying to set or get the text cursor position using VGA registers directly
get an error similar to the following:
fixme:ddraw:VGA_ioport_in Unsupported index, register 0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3d4: 0x0f (value 0x66)
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http://bugs.winehq.org/show_bug.cgi?id=15688
Summary: DOS games (e.g. Colonel's Bequest) need vga Color plane
write enable register
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.abandonia.com/en/games/218/Laura+Bow+1+-
+The+Colonels+Bequest.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several DOS games, e.g. Colonel's Bequest, complain and display nothing
because Wine does not yet support register 0x3c4 index 2:
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x01)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x02)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x04)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x08)
http://www.qzx.com/pc-gpe/vgaregs.txt documents this register/index as follows:
Port-Index: 02h Port: 03c4h
usage: Color plane write enable register
d7,d6 Reserved
d3 Plane 3 Write enable
d2 Plane 2 Write enable
d1 Plane 1 Write enable
d0 Plane 0 Write enable
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http://bugs.winehq.org/show_bug.cgi?id=15570
Summary: Fake BIOS unable to render text in graphics mode
Product: Wine
Version: 0.9
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Fake BIOS interrupt 10h service number 9 has routines to handle character
displaying in a text mode terminal window, but no code exist for handling
graphics modes. No text is therefore displayed in graphics modes. Currently
only 256 color modes (and possibly linear memory 16 color modes) are supported
as graphics modes & these should be fixed first.
Currently Wine tests for text mode by looking at color depth (Wine 1.1.6) and
calls to this BIOS service could cause Fake VGA memory corruption in monochrome
graphics modes (which aren't supported anyways). That is a separate issue but
the patches for it need to be applied before addressing this issue.
I would suggest a use of the OEM_FIXED_FONT, which I believe is defined in GDI,
and converting it to a bitmaps of the proper resolution for desired chars.
GetStockObject(OEM_FIXED_FONT), GetObject, SelectObject, wglUseFontBitmap may
all be useful functions, but I'll have to investigate more later.
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http://bugs.winehq.org/show_bug.cgi?id=11570
Summary: VDMSound crashes with illegal instruction
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://sourceforge.net/project/showfiles.php?group_id=20
091
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=10741)
--> (http://bugs.winehq.org/attachment.cgi?id=10741)
Trace log and backtrace of crash
VDMSound is used on NT-based Windows systems for emulating audio cards (digital
and midi) for DOS apps. Trying to run the provided dosdrv.exe results in an
illegal instruction when trying to load vddloader.dll. The instruction it seems
to crash on is
popl %gs
in the vm86_[enter|return] assembly functions (in ntdll/signal_i386.c).
I have an AMD X2 4200+ CPU which is a 64-bit CPU, however I'm running a full
32-bit system (32-bit Linux kernel and all; nothing 64-bit). I should also
probably note that the app I'm trying to run through VDMSound (Daggerfall) does
not crash with an illegal instruction, but complains that it can't run under
Windows 3.1, and exits. VDMSound is supposed to help allow the game to run
under real Win2k/XP.
Attached is a +all,-gdi,-syslevel,-heap winedebug trace, along with the winedbg
dump at the very end. You can search for "code=c000001d" to find the point
where it crashes. For some reason, some of the threads' traces in the log get
intermingled at points, and I can't seem to help it much.
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https://bugs.winehq.org/show_bug.cgi?id=2203
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Status|RESOLVED |CLOSED
--- Comment #39 from André H. <nerv(a)dawncrow.de> ---
closing wontfix
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https://bugs.winehq.org/show_bug.cgi?id=42188
Bug ID: 42188
Summary: Flåklypa Grand Prix (CD-COPS protection) Need full
access to the first megabyte for DOS mode
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 56819
--> https://bugs.winehq.org/attachment.cgi?id=56819
Logfile from starting FGP.exe
Flåklypa Grand Prix is an old (2001), Norwegian PC-game with CD-Cops protection
(http://www.gamecopyworld.eu/games/pc_flaklypa_gp.shtml).
It would be nice to get this game to run without cracking it.
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https://bugs.winehq.org/show_bug.cgi?id=44323
Bug ID: 44323
Summary: Spotify Install: Please install Spotify using a normal
account instead of an an Administrator account.
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Chris.Samberg(a)Gmail.com
Distribution: ---
Created attachment 60186
--> https://bugs.winehq.org/attachment.cgi?id=60186
Error Message Received
Whenever I try to install the latest Spotify version, I get the error message
mentioned in the title.
I tried installing using a clean 32-bit Wine prefix as described in bug 33508,
but I still get the same error message.
I downloaded the installer straight from Spotify's Windows download page.
Lubuntu 17.10 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=44261
Bug ID: 44261
Summary: wine registers its mime type handlers with too high
priority
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
This happens on Debian and Suse so is probably not distro specific.
When you install wine text files open in notepad, html pages, images and PDF
files in winebrowser.
It is completely fine to have these as low priority fallback but they should
not override the viewers and editors provided by Gnome or other X11 desktop.
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https://bugs.winehq.org/show_bug.cgi?id=44269
Bug ID: 44269
Summary: SlingPlayer 2.0 crashes when starting to stream
(dsound)
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9e093936e27a29993979f36c18d6c627e36bd737
Distribution: Ubuntu
Created attachment 60080
--> https://bugs.winehq.org/attachment.cgi?id=60080
Wine 3.0-rc4 console output
Working around Bug 44204, SlingPlayer 2.0.4 crashes again with a very similar
(if not identical) trace. This never used to occur.
9e093936e27a29993979f36c18d6c627e36bd737 is the first bad commit
commit 9e093936e27a29993979f36c18d6c627e36bd737
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 21 13:50:43 2017 +0100
ntdll: Use a separate stack when starting new threads.
Based on a patch by Sebastian Lackner.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 83bc8da7933520fab32843cb311cfa17c3547465
5fcc59ec383bc25a754287bc21c0de0613762e64 M dlls
Which appears in wine-2.21-89-g9e09393.
https://source.winehq.org/git/wine.git/commit/9e093936e27a29993979f36c18d6c…
This commit cannot be automatically reverted in Wine 3.0-rc4.
The workaround is a native dsound.
To get this far, the following overrides are needed:
Compile Wine with -O2 - Bug 44204
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
Ignore the installer crash - Bug 17289
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https://bugs.winehq.org/show_bug.cgi?id=44318
Bug ID: 44318
Summary: Magic: The Gathering Online regression with 2.21 (does
not start anymore)
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
c222b86a528e71207bbde57e177ff5be3ee211dc is the first bad commit
commit c222b86a528e71207bbde57e177ff5be3ee211dc
Author: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Date: Fri Nov 10 19:34:18 2017 +0800
kernel32/nls: Add LOCALE_SPARENT entries.
Signed-off-by: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 cf8cc980f30e59a3d5015ac090afc1daebb5ee96
13895aad089ad2763506f21c009ee0b9b94883f9 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=44320
Bug ID: 44320
Summary: Can't locate dll from windows system directory
(err:module:import_dll)
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 60173
--> https://bugs.winehq.org/attachment.cgi?id=60173
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# The problem
I installed a program (Traktor Pro 2) onto a new fresh 64 bit wineprefix like
this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/Downloads/Traktor\ 2\ 2.11.2\ Setup\
PC.exe
This software also installed Microsoft Visual C++ 2017 Redistributable package
which provides msvcp140.dll, see below.
find ~/.wine -type f -name 'msvcp140.dll'
/home/geza/.wine/drive_c/windows/system32/msvcp140.dll
/home/geza/.wine/drive_c/windows/syswow64/msvcp140.dll
Now I added a library override for msvcp140.dll by winecfg to use the native
dll.
Finally I started the installed program like this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# Actual result
I get an error saying msvcp140.dll not found. See attached console output for
details.
# Expected result
I expect wine to be able to load dlls from Windows system directory.
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https://bugs.winehq.org/show_bug.cgi?id=44362
Bug ID: 44362
Summary: King Arthur The Role-playing Wargame - crash on
loading battle with unimplemented function
d3dx9_41.dll.D3DXComputeNormalMap
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 60267
--> https://bugs.winehq.org/attachment.cgi?id=60267
Backtrace
Game starts fine but crashes on loading of the tutorial battle.
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https://bugs.winehq.org/show_bug.cgi?id=44364
Bug ID: 44364
Summary: Wincfg does not save graphics preferences
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)stty.io
When using wine 2.6 under MacOS 10.12.6 (Sierra), when opening winecfg and
trying to change the settings under the graphics tab, it is not saved upon
apply->OK.
The changes made were
"Emulate a virtual desktop" -> YES
"Desktop size" -> 2560x1440
This is required to prevent wine from using two monitors (the secondary monitor
is just blacked out) when trying to run full screen applications (mostly
games).
I understand that wine 2.6 does not keep a ~/.wine configuration directory but
rather uses registry settings but I can't find the required keys in regedit and
I can't find where it is set by looking through the source:
https://github.com/wine-mirror/wine/blob/master/programs/winecfg/x11drvdlg.c
Please let me know if I'm missing anything or if this is intended behavior.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44377
Bug ID: 44377
Summary: Gray Screen on Start, Android
Product: Wine
Version: 3.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacob.a.mcswain(a)gmail.com
Created attachment 60292
--> https://bugs.winehq.org/attachment.cgi?id=60292
logcat grepping for wine
Exactly the same problem as this bug:
https://bugs.winehq.org/show_bug.cgi?id=44245 but it has gotten no traction
since the build they were using, now with 3.0 being released, I'm hoping it
will get more attention.
I can provide any logs needed as well as manual verification of things in the
/data dirs since I am rooted.
After intalling and running Wine 3.0 ARM from
https://dl.winehq.org/wine-builds/android/, it unpacks, then shows "Setting up
windows environment". After that, the screen goes grey and stays like that. I
have let it sit for over 10 minutes with no changes in the log, other than
recognizing touch events. I'll attach a log
Android version: 8.1.0
Phone: Essential-PH1
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https://bugs.winehq.org/show_bug.cgi?id=44380
Bug ID: 44380
Summary: Battle.net fails to launch with wine 3.0
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 60300
--> https://bugs.winehq.org/attachment.cgi?id=60300Battle.net Launcher.exe
The login screen opens and closes. See log.
ii wine-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-amd64 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-i386:i386 3.0.0~artful
i386 WINE Is Not An Emulator - runs MS Windows programs
ii winehq-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
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https://bugs.winehq.org/show_bug.cgi?id=44401
Bug ID: 44401
Summary: Unhandled page fault during loading of a stored game
for “Civilization 4”
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
Created attachment 60325
--> https://bugs.winehq.org/attachment.cgi?id=60325
backtrace from loading of a file
Yesterday I successfully installed the update “Civ4Patch1.74_Final.exe” by
running the software “Wine 3.0-743.3” once more. I could play for a moment
then.
But I got the following information for another test run according to a loading
of the attached stored game (map setup).
elfring@Sonne:~> env WINEPREFIX="/home/elfring/.wine" wine
C:\\windows\\command\\start.exe /Unix
/home/elfring/.wine/dosdevices/c:/users/Public/Desktop/Sid\ Meier\'s\
Civilization\ 4\ starten.lnk
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:exec:SHELL_execute flags ignored: 0x00004100
elfring@Sonne:~> 0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4
0x157160 0 0x33f080 - semi-stub
0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4 0x150bf0 28
0x33f080 - semi-stub
0037:fixme:service:SetServiceObjectSecurity 0x156ea8 4 0x33effc
0037:fixme:system:SystemParametersInfoW Unimplemented action: 55
(SPI_SETMOUSEKEYS)
0037:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0037:fixme:gameux:GameExplorerImpl_VerifyAccess (0x1635a8, L"C:\\Program Files
(x86)\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe", 0x33fb68)
…
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
…
0037:fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
…
0037:fixme:d3dx:ID3DXEffectImpl_ValidateTechnique iface 0x18c1d450, technique
0x18c1ea10 semi-stub.
0037:fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
0037:fixme:win:EnumDisplayDevicesW ((null),0,0x33efd4,0x00000000), stub!
…
0037:fixme:msxml:domdoc_putref_schemas (0x1cd95b70)->(0x33e530 {VT_DISPATCH:
0x1cde310c}): semi-stub
0037:fixme:msxml:domdoc_get_readyState stub! (0x1cd95b70)->(0x33e5e8)
wine: Unhandled page fault on read access to 0x00000013 at address 0x42bc41
(thread 0037), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44407
Bug ID: 44407
Summary: Page fault (libllvm-5.0.so / opengl32)
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eochgls(a)web.de
Distribution: ---
Created attachment 60330
--> https://bugs.winehq.org/attachment.cgi?id=60330
backtrace of page fault
Hi! :-)
Trying to run Asterix & Obelix XXL which has had "garbage" rating for almost 10
years in wine.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=13367
Reason is a page fault which is triggered by opengl32 >
libnvidia-glcore.so.384.111 > gamemodule.elb. I attached both cmd line output
warnings and backtrace error log.
I did a reinstall of libgl1-mesa-glx-lts-utopic:i386, libgl1-mesa-glx:i386,
bumblebee, bumblebee-nvidia, primus, linux-headers-generic (I dont really know
what I did there), didnt help.
I replaced the crashing asm instructions with NOPs but that did not go anywhere
really. This seems to be some serious loading error (?)
This game is kind of being revived right now, due to recent speedruns. Would be
great to get it running in Linux.
Any hints or a bugfix will be much appreciated.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44415
Bug ID: 44415
Summary: No idea what happened
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Fisherwalker10(a)gmail.com
Created attachment 60343
--> https://bugs.winehq.org/attachment.cgi?id=60343
This is what happened
Im new at this if there a way to fix this please do tell me how.
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https://bugs.winehq.org/show_bug.cgi?id=44433
Bug ID: 44433
Summary: WOLF RPG Editor: Broken font rendering when
SoftModeFlag=0; black screen in game when
SoftModeFlag=1
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chanksjoseph(a)gmail.com
Created attachment 60375
--> https://bugs.winehq.org/attachment.cgi?id=60375
A screenshot of the broken text (Game used: Misao)
When opening a game made in Wolf RPG Editor, the font rendering is broken and
will create broken letters and words. When software rendering mode is enabled
through editing Game.ini, a black screen is shown.
Wine version used is wine-2.0.2 because the user is unable to download version
3.0 due to being unable to locate the binary package.
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https://bugs.winehq.org/show_bug.cgi?id=44445
Bug ID: 44445
Summary: SIGMA Photo Pro 6: Crashed when trying to start
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vamp898(a)ignaz.org
Distribution: ---
Created attachment 60389
--> https://bugs.winehq.org/attachment.cgi?id=60389
BackTrace
SIGMA Photo Pro 5 worked quite well, but since Version 6 (which is needed for
newer cameras) it no longer works.
Installation works fine but it is not possible to start the application
The application can be downloaded for free from the SIGMA Website, i tested
with Versin 6.0.0 up to 6.5.4 (current Version)
https://www.sigma-global.com/common/download/cameras/sigma-photo-pro/data/S…
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https://bugs.winehq.org/show_bug.cgi?id=44461
Bug ID: 44461
Summary: various builtins crash
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 60400
--> https://bugs.winehq.org/attachment.cgi?id=60400
an example of a backtrace from regedit
OK, I don't know what's going on and the combination of randomness of pick and
determinate nature of crashes sends me into scary places, like compiler bugs.
winecfg crashes if pretty much any of dialog opening buttons is pressed
(meaning that - for example - sound test button doesn't).
regedit crashes upon regkey import/export/deletion.
Yet, neither wordpad nor notepad crash upon opening their file selection
dialogs...
I just don't see a common theme, especially that it happens even with a clean
prefix.
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https://bugs.winehq.org/show_bug.cgi?id=44477
Bug ID: 44477
Summary: Elex black screen/crash after startup videos
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 60427
--> https://bugs.winehq.org/attachment.cgi?id=60427
Terminal log 3.1
When I try to start up Elex with wine 3.1 the game hangs with black screen
after the startup videos.
With wine-staging 2.21 I get into the game but with graphic glitches (
https://bugs.winehq.org/show_bug.cgi?id=43896)
Linux 4.14
Mesa 17.3.3 AMDGPU
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https://bugs.winehq.org/show_bug.cgi?id=44220
Bug ID: 44220
Summary: Battle.net client crashes moments after launch
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: ---
Created attachment 60012
--> https://bugs.winehq.org/attachment.cgi?id=60012
Terminal output from attempting to launch Battle.net.exe
I can't get the Battle.net client to launch. I get the login window, and after
a few seconds, a crash dialog comes up, offering to send crash data to
Blizzard. I've attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43958
Bug ID: 43958
Summary: Graphical Glitches in Sniper Ghost Warrior 3
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
Created attachment 59603
--> https://bugs.winehq.org/attachment.cgi?id=59603
Screenshot #1
Everything looks good and no other problems.
During gameplay a swarm of tiny squares pop out
disappear like a swarm.
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https://bugs.winehq.org/show_bug.cgi?id=43901
Bug ID: 43901
Summary: battle.net login screen broken UI elements
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
Created attachment 59527
--> https://bugs.winehq.org/attachment.cgi?id=59527
screenshot battle.net login screen with broken UI elements
When starting battle.net after a clean install on wine-staging 2.18 with wine
configured to Windows 7 the login screen shows the regular username and
password fields but these don't work (i.e. putting you username and password in
them and submitting results in a message that no username or password was
entered) and additional unstyled fields and buttons are shown below the regular
username and password fields. These unstyled fields do work.
See attached screenshot of the login screen.
Steps to reproduce:
- Create a new 32 bits wine prefix
- Download battle.net installer
(https://www.battle.net/download/getInstallerForGame?os=win&locale=enUS&vers…
from https://eu.battle.net/account/download/index.xml?show=bnetapp#bnetapp) and
install it
- When the install is finished the login window is shown with the above
mentioned issues
This doesn't happen when setting Wine to Windows XP.
But since Blizzard has stopped supporting Windows XP (and other Windows
versions up/until 2008R2) and their games don't even run on it anymore one has
to switch to Windows 7 or newer.
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https://bugs.winehq.org/show_bug.cgi?id=43712
Bug ID: 43712
Summary: Metatrader 5: crash when execute application.
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: will.cutlass(a)gmail.com
Distribution: ---
Created attachment 59184
--> https://bugs.winehq.org/attachment.cgi?id=59184
backtrace log.
I'm on XUbuntu 17.04. Wine ppa, devel version.
Installed by : wine MT5Setup.exe.
Installation done with mono, proposed automatically by installer. No need to
install .NET framework.
When I launch the program terminal64.exe, it crashes.
I attach the log. Doesn't seem to be related to other bug about MT5.
Regards,
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=43314
Bug ID: 43314
Summary: Missing characters/models in d3d11 Unity 5 games
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldrad(a)autistici.org
Distribution: ---
Most Unity 5 games are missing the character models in directx11 mode.
In some games this can be worked around by using d3d9 mode (ie, like Homeworld:
Deserts of Kharak), but not all games support it (like Shadow Tactics: Blades
of the Shogun).
The best way to reproduce this is using the GOG Demo for Shadow Tactics: Blades
of the Shogun.
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https://bugs.winehq.org/show_bug.cgi?id=42571
Bug ID: 42571
Summary: H1Z1 King of the KIll
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tadgeee(a)gmail.com
Distribution: ---
WHen you try and play H1Z1 battleye does not work as I think you need to run it
as admin not sure. Trying to play it on ubuntu but not working.
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https://bugs.winehq.org/show_bug.cgi?id=42248
Bug ID: 42248
Summary: Faststone Image VIewer (and other apps) shows multiple
times in "open with" dialog
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
Created attachment 56927
--> https://bugs.winehq.org/attachment.cgi?id=56927
sample screenshot #1
In right-click (on file) context menu those apps are also shown twice.
Mint 18.1 x64 MATE edition.
ls -1 ~/.local/share/applications/wine-extension-*.desktop | wc -l
48
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https://bugs.winehq.org/show_bug.cgi?id=41230
Bug ID: 41230
Summary: Startup crash in FAR Manager v2.0 if wineconsole size
is too large
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ctruta(a)gmail.com
Distribution: ---
This crash occurs inconsistently, perhaps because it's caused by a race
condition. Sometimes, it prints the following trace:
*** Error in `far': double free or corruption (!prev): 0xNNNNNNNN ***
For diagnostics, use FAR Manager v2.0 (e.g. latest build 1807). Do not use the
newer version FAR v3.0, which crashes in a different place and for a different
reason.
http://www.farmanager.com/history/far2.x86.msi
I git-bisect'ed it and found it to be a regression of the following commit:
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: 2012-09-04 13:34:15 +0200
Subject: winex11: Create the whole window at window creation time.
It only occurs under X11. On Mac, using the native Mac driver, everything runs
well.
I have found it easier to reproduce under Ubuntu 14.04 / Linux Mint 17.x than
under Ubuntu 16.04 / Linux Mint 18.x, although it does crash under the later
Linux OS, also. (Just less frequently so.)
Moreover, I have found it easier to reproduce if the wineconsole height is
larger. It works ok most of the time if the height is 40 characters, but it
crashes much more frequently if the height is, say, 60 characters.
The behavior is roughly the same at the time of regression
(wine-1.5.12-36-gea07c310ec) and as of latest version (wine-1.9.17).
I noticed two types of crashes: one that has __clone() calling itself until the
stack runs out, and the other that doesn't have any __clone() calls at all. See
the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=39840
Bug ID: 39840
Summary: winefile: Unhandled page fault if media mounted or
unmounted
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53185
--> https://bugs.winehq.org/attachment.cgi?id=53185
Backtrace from error dialog
Steps to reproduce:
1. Start winefile
2. Mount or unmount a CD, USB Flash drive, etc.
3. Boom.
May be related to bug #39839.
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https://bugs.winehq.org/show_bug.cgi?id=37728
Bug ID: 37728
Summary: [regression][workaround] Misplaced mountains in
Elevated because of changes in shader generator
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debuser1(a)mt2014.com
Distribution: ---
Created attachment 50226
--> https://bugs.winehq.org/attachment.cgi?id=50226
elevated_1024x768.exe
Steps to reproduce:
1. Install `winetricks winxp vd=1024x768 d3dx9` in empty wineprefix (d3dx9_33
is enough, but winetricks doesn't have a term for it)
2. Run elevated_1024x768.exe ( http://www.pouet.net/prod.php?which=52938 )
3. Get several misplaced mountains, white holes in textures, camera going
through walls sometimes
(see attached screenshots)
Regression since wine-1.5.27-205-g667f422:
commit 667f4225b5cc25c5e4f2f725d55a7c011e12c388
wined3d: Put local constants into the shader code again.
Notes:
May be specific to my videocard (NVidia 8600 GTS), or driver version (295.59),
don't have a newer card around to test.
Patches for bug 37723 are required to make Elevated working
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https://bugs.winehq.org/show_bug.cgi?id=44383
Bug ID: 44383
Summary: Starcraft Remastered 1.18+ no longer launching in Wine
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iop_jr(a)yahoo.com
Distribution: ---
Created attachment 60305
--> https://bugs.winehq.org/attachment.cgi?id=60305
segmentation fault
After the new patch, there is a Segmentation Fault when trying to launch the
game. The game does not work.
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https://bugs.winehq.org/show_bug.cgi?id=44195
Bug ID: 44195
Summary: Wine crashes with Diablo II LoD, while working
flawlessly for the last over 12 months
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kovachev.b(a)gmail.com
Distribution: ---
Created attachment 59961
--> https://bugs.winehq.org/attachment.cgi?id=59961
The screen pop-up, which is non-responsive and provides no further info
Used the Wine 1.6* as download/installed from official destro depository (no
command line, uber-noob here) under Linux Mint for over a'year with no issues
to speak of. A week ago, (soon after I'd realized D2Lod Ladder had been reset)
the wine-thing started popping up an error window, which blocked soon-after the
game and the entire system. This problem persists regardless of graphic card
configuration and drivers, and continued on into a fresh installation of Mint
18.3 Mate 32 bit and various gpu-driver setups. Below I've attached a
screenshot from the pop-up window, which when "asked" for further details
displays NOTHING. Please help. A short ctr+c/ctr+v list of commands would be
appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=37226
Bug ID: 37226
Summary: Mass Effect 2 in ATI 6850 not working
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markmarques(a)gmail.com
Created attachment 49498
--> https://bugs.winehq.org/attachment.cgi?id=49498
Mass effect shell wine log
Although in the AppDB is reporting everything in this title as working ,
It installed correctly , started with the correct screen with sound passes to
the (BIoware logo ) bink animations and it goes almost blank with the
attached winelog.txt errors.
using the ATI HD 6850, Linux Mint 17 and the latest ATI proprietary drivers and
Wine 1.7.25.
Tried several settings like the activation of the virtual desktop and so on ,
as stated somewhere in the forums.
Any ideas how to debug further ?
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http://bugs.winehq.org/show_bug.cgi?id=35514
Bug ID: 35514
Summary: WinZip 18: licence doesn't show up, halting the
installation
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.winzip.com/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47409
--> http://bugs.winehq.org/attachment.cgi?id=47409
Screenshot
The WinZip 18 installer comes to a window with a "Decline" and "Next" button.
This is, presumably, where as licence should be.
Clicking next prints:
fixme:ieframe:ControlSite_OnFocus (0x2a72148)->(1)
fixme:imm:ImmGetOpenStatus (0x14da768): semi-stub
None of the buttons do anything and the installation cannot continue.
Tried mshtml, ieframe, wininet, ie6, ie7 and ie8 but they either don't make any
difference or cause their own problems.
On occasion, following a failure, the installer will ask you if you would like
to go ahead and install the .msi on its own (which would be nice), but when
saying "Yes" the download immediately fails.
Note: there is an invisible button to the right of the language selection
drop-down. Probably related.
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http://bugs.winehq.org/show_bug.cgi?id=33308
Bug #: 33308
Summary: Assasin creed 2 steam version
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarkko_korpi(a)hotmail.com
Classification: Unclassified
I got assasin creed working with uplay (bought via steam). The version that
playonlinux recommeds is a bit old. I switched it to the newest one and I get
fps boost. Game was a bit laggy before.
BUT
with the newest wine 1.527 the lady in the game seems like fantastic four guy,
who has too long hands.
I tried to get a screenshot of it, but I was not able.
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http://bugs.winehq.org/show_bug.cgi?id=14495
Summary: NVIDIA Dawn Demo Fails to run
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.nzone.com/object/nzone_dawndemo_home.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=14820)
--> (http://bugs.winehq.org/attachment.cgi?id=14820)
Debug Verbosity
NVIDIA's "Dawn" graphical demo crashes on execution with the following messageL
wine: Unhandled page fault on read access to 0x00000044 at address 0x406609
(thread 0009), starting debugger...
More verbose debugging is attached as a text file.
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https://bugs.winehq.org/show_bug.cgi?id=40631
Bug ID: 40631
Summary: Denuvo support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roman(a)hargrave.info
Distribution: ---
It should be looked in to whether it is possible to support applications using
`Denuvo` copy protection without any effort from the publisher of
aforementioned copy protection.
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https://bugs.winehq.org/show_bug.cgi?id=41166
Bug ID: 41166
Summary: World of Warcraft Legion 7.0.3 OpenGL Artifacting
Product: Wine-staging
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liam(a)lpmdesigns.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hello,
So I have gotten World of Warcraft running perfectly well in wine-staging
1.9.16. In fact, the performance is excellent at 4k with my GTX 1070.
However, there is some nasty graphical glitches/artifacting going on.
I contacted Blizzard, and they said that it's a Wine problem, not with their
OpenGL implementation.
I made a video of the issue: https://www.youtube.com/watch?v=UHOmLNZ2ejY
What I expect to happen:
- For World of Warcraft to run in OpenGL without said graphical glitches
What did happen:
- Again, I was very surprised from the performance. So if the game can be run
without these glitches, I am as good as golden.
- As a side note, running in Directx 9 does not have these issues, but the
performance is quite worse.
Hoe to reproduce:
- I have a GTX 1070 using proprietary drivers, tested the 367.35 and 370 beta.I
presume this would happen with AMD and other GPU's.
- Launch WoW with patch 7.0.3, and make sure OpenGL is the selected API.
I don't know what logs I could attach, so please let me know if you need any
and I will attach.
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https://bugs.winehq.org/show_bug.cgi?id=42364
Bug ID: 42364
Summary: Very low texture resolution in Trackmania Nations
Forever / United (Regression)
Product: Wine
Version: 2.0
Hardware: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: joseph.kucia(a)gmail.com
Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd
Distribution: Debian
Created attachment 57141
--> https://bugs.winehq.org/attachment.cgi?id=57141
ddraw log
I tested Trackmania Nations Forever and noticed that many of the textures have
a very low resolution. Even the small time display (top bar in main menu /
in-game) seems blurred. Since I could not remember having such problems the
last time I tested the application, I did a bisect and found the guilty commit:
commit 90909951154e1d663bebc134263b4025eacbdabd
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Mon Jan 2 10:44:38 2017 +0100
ddraw: Subtract framebuffer size from reported available video memory.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The game uses ddraw only to detect the available memory while the actual
drawing is done using d3d9. See attachment for a +ddraw log. The test was done
on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution.
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https://bugs.winehq.org/show_bug.cgi?id=43379
Bug ID: 43379
Summary: valgrind shows an invalid read in
dlls/ntdll/tests/file.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==30466== Invalid read of size 1
==30466== at 0x7BCAD43B: virtual_check_buffer_for_write (virtual.c:1718)
==30466== by 0x7BC48F48: NtReadFile (file.c:854)
==30466== by 0x4A47FDE: test_read_write (file.c:3504)
==30466== by 0x4A4DEE9: func_file (file.c:4288)
==30466== by 0x4AA25B4: run_test (test.h:603)
==30466== by 0x4AA2A13: main (test.h:687)
==30466== Address 0xdeadbeef is on thread 1's stack
==30466==
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https://bugs.winehq.org/show_bug.cgi?id=43748
Bug ID: 43748
Summary: Dead or Alive Last Round ntdll crash on Wine newer
than 1.8.7 under Linux, but not in OS X
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: tod.jackson(a)gmail.com
Distribution: ---
Created attachment 59244
--> https://bugs.winehq.org/attachment.cgi?id=59244
staging-2.17 console/debug output
I got Dead or Alive Last Round (free on Steam) working without issues under OS
X, with multiple Wine versions tested: 2.0.2, 2.13, 2.16-staging. However,
under Linux, no version of Wine newer than 1.8.7 even proceeds beyond a brief
white window.
I attached a log with the default debug settings, please let me know what
further to enable as I'm not sure what the issue is.
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https://bugs.winehq.org/show_bug.cgi?id=44113
Bug ID: 44113
Summary: World of Tanks(WoT) crashes on AMD GPU the moment
entering hangar starting version 0.9.20.1.3 of WoT
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 59834
--> https://bugs.winehq.org/attachment.cgi?id=59834
wine ./WorldOfTanks.exe -clientGraphicsAPI d3d9 &>./WorldOfTanks.log
Starting with WoT version 0.9.20.1.3 game now crashes right after entering the
hangar.
It happens only with AMD GPU, I have couple of PC's, one with AMD/ATI Radeon RX
460 and nVidia GeForce GTX 570, it works on nVidia but crashes on AMD/ATI.
It happened without Me updating anything so I'm assuming it is something
WarGaming changed some thing in the WoT.
I am currently on Gentoo profile 13 and wine-staging-2.19,
gentoo-sources-4.13.4.
I tried with kernel versions gentoo-sources-4.13.4 to gentoo-sources-4.13.10
and wine-staging-2.19 to wine-staging-2.21 without any success, with staging
enabled and not, with gcc-5.4.0.
I've tried to re-download the game on clean prefix, WinXP and Win7 installing
or not d3dx9_36, xact_jun2010, msvcp110/msvcr110, msvcp140/msvcr140, no change.
Without sound or not.
I am currently rebuilding my system with gcc-6.4.0, gcc version 5.4.0 was not a
problem before, but now I simply do not know what to do!
P.S.: All this is on RU region.
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https://bugs.winehq.org/show_bug.cgi?id=44287
Bug ID: 44287
Summary: Possible access to unintended variable in
"wine/dlls/gdi32/freetype.c" line 2349
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/gdi32/freetype.c" line 2349 function
map_font_family
Family *family = find_family_from_any_name(repl);
if (family != NULL)
{
Family *new_family = HeapAlloc(GetProcessHeap(), 0, sizeof(*new_family));
if (new_family != NULL)
{
TRACE("mapping %s to %s\n", debugstr_w(repl), debugstr_w(orig));
new_family->FamilyName = strdupW(orig);
new_family->EnglishName = NULL;
list_init(&new_family->faces);
new_family->replacement = &family->faces; //HERE
list_add_tail(&font_list, &new_family->entry);
return TRUE;
}
}
Shouldn't new_family be used (instead of family) at the mentioned position?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44290
Bug ID: 44290
Summary: Possible access to unintended field in
"wine/dlls/winmm/mmio.c" line 788
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/winmm/mmio.c"" line 788 function mmioRead
size = MMIO_GrabNextBuffer(wm, TRUE);
if (size <= 0) break;
if (size > cch) size = cch;
memcpy(pch, wm->info.pchBuffer, size);
wm->info.pchNext += size; //HERE
pch += size;
cch -= size;
count += size;
Shouldn't wm->info.pchBuffer be incremented at the mentioned line (instead of
wm->info.pchNext)?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44293
Bug ID: 44293
Summary: Possible access to unintended field in
"wine/tools/widl/header.c" line 1292
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/tools/widl/header.c" line 1292, function
write_locals
write_type_decl_left(fp, type_function_get_rettype(func->type));
fprintf(fp, " __RPC_STUB %s_%s_Stub(\n", iface->name, get_name(m)); //HERE
write_args(fp, type_get_function_args(func->type), iface->name, 1, TRUE);
fprintf(fp, ")");
Shouldn't func be used instead of m in the mentioned line? The lines around
that line both make use of func and it is not clear why m is in use in line
1292.
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44371
Bug ID: 44371
Summary: Rising Kingdoms crashes on launch
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: ---
Created attachment 60276
--> https://bugs.winehq.org/attachment.cgi?id=60276
The crash log.
Running Rising Kingdoms results in the game menu displaying briefly before the
game crashes, with the backtrace produced attached below.
This occurs whether the game is run in a 64-bit or 32-bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=44378
Bug ID: 44378
Summary: Office 2010 Installer (32 bit) fails during the end of
the installation process (=> Rollback)
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schanz89(a)web.de
Distribution: ---
Created attachment 60296
--> https://bugs.winehq.org/attachment.cgi?id=60296
Tail of the log from a failed installation (wine 3.0)
Unfortunately, the Office 2010 installer fails to work (again) after it was
fixed in #44036 for wine 3.0-rc5. The problem occurs in wine-3.0-rc6 and wine
3.0. The installer aborts (during the very end of the installation process)
with the message (loosely translated) "The installer has noticed a problem" and
then performs a rollback. I think this was the problem in wine-3.0-rc3 already.
I am running an Arch Linux system and installed office in a clean win32 prefix
with Windows XP mode.
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https://bugs.winehq.org/show_bug.cgi?id=44413
Bug ID: 44413
Summary: vcarve pro9: doesn't redraw graphics when necessary,
rightli-clicking will reveal refreshed area -- could
also be a more sever problem with X11 window server
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kirkpatrickian6(a)gmail.com
how to reproduce:
download vcarvepro9 trial from http://www.vectric.com/products/vcarve.htm
run installer with wine -- default config
open new document, perform some operation that would require the inner window
to redraw
right click and then right click somewhere else, part under initial right click
will have been redrawn.
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https://bugs.winehq.org/show_bug.cgi?id=43734
Bug ID: 43734
Summary: Identical CUPS printers MUST have different
DESCRIPTIONs to be available to wine
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: pfortin(a)pfortin.com
Distribution: ---
New installation of Linux Mageia 6 with wine 2.0.2.
I have 2 identical printers -- 1 local and 1 remote. However, with...
/etc/printcap:
hpoj|HP Officejet Pro 8600:rm=prf.pfortin.com:rp=hpoj:
PW|HP Officejet Pro 8600:rm=prf.pfortin.com:rp=PW:
only the first printer was available to the applications.
Changing the printer DESCRIPTIONs so that they are different:
hpoj|HP Officejet Pro 8600 (PF):rm=prf.pfortin.com:rp=hpoj:
PW|HP Officejet Pro 8600 (PW):rm=prf.pfortin.com:rp=PW:
^^^^
Applications can now see both printers.
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http://bugs.winehq.org/show_bug.cgi?id=34836
Bug #: 34836
Summary: Jagged Alliance 2 1.x orginal cd version crash.
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lahtis(a)gmail.com
Classification: Unclassified
Created attachment 46440
--> http://bugs.winehq.org/attachment.cgi?id=46440
Backtrace wine 1.7.5 versions.
Testing Jagged Alliance 2 original cd (2 cd's) 1x version. Game install
correctly. But game crash when starting. I’m tested a latest wine 1.7.5
version.
Im also tested a many old versions 1.0.1 etc.. And the end result is the same.
Im added a latest 1.7.5 wine versions backtrace in attachments.
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https://bugs.winehq.org/show_bug.cgi?id=37693
Bug ID: 37693
Summary: No color printing within applications
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: powersurge69(a)hotmail.com
Distribution: ---
I recently loaded Linux Mint 17 on my mother's computer and one of the programs
that she likes to use is CreataCard 3. I loaded this program on her machine
using PlayOnLinux and the latest version of Wine and the program almost runs
perfectly. The only issue that it's having is that the cards are printing in
grayscale on her color HP PSC1410 printer. The same thing happened when I
installed Hallmark Card Studio on her machine. Her printer prints full color
images just fine using other Linux programs. I tested it with another printer
and got the same result. I even tried testing it with an older version of
Linux Mint 13 and it still printed in grayscale so this leads me to believe
that it's a Wine issue. I think this is the same issue that was reported in
bug# 8428 that was abandoned.
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https://bugs.winehq.org/show_bug.cgi?id=43837
Bug ID: 43837
Summary: LINE (Powered by Naver): Window flickers when
maximized
Product: Wine
Version: 2.18
Hardware: x86
URL: https://scdn.line-apps.com/client/win/new/LineInst.exe
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cges30901(a)gmail.com
Distribution: ---
Created attachment 59388
--> https://bugs.winehq.org/attachment.cgi?id=59388
terminal output
If I maximize any window of LINE, the window flickers. Unchecking "Allow the
window manager to decorate the windows" in Graphics tab in winecfg is a
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=15726
Summary: incorrect text background on listview in Paf 5.2
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
In Paf 5.2
In the dialog from Edit/Add -> Individual, the list view has white instead of
transparent backgrounds for the following text on the left side: "PERSONAL:"
"EVENTS:" "OTHER:".
There's also these partial grey backgrounds that show up on the selected row
that aren't supposed to be there.
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https://bugs.winehq.org/show_bug.cgi?id=43784
Bug ID: 43784
Summary: Updating a 2.16 prefix to 2.17 causes Wine to hang
forever updating the configuration.
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Running winecfg (with wine 2.17) on a 2.16 prefix causes the "The Wine
configuration in X is being updated, please wait..." dialog to appear. However,
it never finishes, and the Activity Monitor reveals an unresponsive process
using 58% CPU.
Eventually, this message is printed:
err:process:__wine_kernel_init boot event wait timed out
and the winecfg window appears. However, the unresponsive process continues
using 58% CPU and never exits, even when winecfg is closed.
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https://bugs.winehq.org/show_bug.cgi?id=44476
Bug ID: 44476
Summary: winevdm crash during wizardry gold install
Product: Wine
Version: 2.0.3
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stanton_arch(a)mail.com
Created attachment 60426
--> https://bugs.winehq.org/attachment.cgi?id=60426
backtrace of crash
I'm trying to install wizardry gold and wine is crashing almost immediately
with apparent winevdm.exe errors.
I have the CD and copied it to my disk drive and tried running "wine
SETUP.EXE". I'm using NetBSD i386.
I also tried using wine 1.6.2 which failed also. It didn't crashed but seemed
to just hang.
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http://bugs.winehq.org/show_bug.cgi?id=31422
Bug #: 31422
Summary: Generate Website fails to display with iexplore
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 41303
--> http://bugs.winehq.org/attachment.cgi?id=41303
Sample generated website
Attempt to load the attached web site results in an error message being display
"It appears that you may have Javascript disabled. ".
If you use native JScript the same error message is displayed.
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https://bugs.winehq.org/show_bug.cgi?id=7984
--- Comment #19 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Let's keep this open for now, comment 8 has some useful links. If by any chance
we have a better test application for Static differences we can abandon this
report then.
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http://bugs.winehq.org/show_bug.cgi?id=26263
Summary: __wine_call_from_regs violates x86 ABI
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Created an attachment (id=33470)
--> (http://bugs.winehq.org/attachment.cgi?id=33470)
Valgrind output
As far as I know x86 applications should not modify data below the stack
pointer. Running the latest (2011-02-27) git version of Wine under Valgrind
results in many "address is just below the stack pointer" complaints. See also
the attachment for the output of the following command:
valgrind --suppressions=wine-memcheck.supp --trace-children=yes
--trace-children-skip=/usr/bin/wineserver
--trace-children-skip-by-arg=wineboot.exe,winemenubuilder.exe,services.exe,winedevice.exe,plugplay.exe,explorer.exe
--vex-iropt-precise-memory-exns=yes --num-callers=32
--fullpath-after=$HOME/software --error-limit=no --gen-suppressions=all wine
notepad
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https://bugs.winehq.org/show_bug.cgi?id=8439
--- Comment #43 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, obviously still present.
https://source.winehq.org/git/wine.git/blob/f9181daa1ddc2c10d3b6ddd4610bc14…
--- snip ---
$ grep -Hrni PathFindOnPath dlls/shell32/shlexec.c
--- snip ---
$ wine --version
wine-3.1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=9493
Summary: Cosmetic Errors when using Default Luna theme from
Windows XP
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=7842)
--> (http://bugs.winehq.org/attachment.cgi?id=7842)
errors using luna theme
Background for dragbar is black and Frame and Checkbox labelsdo not blend with
the background. Component is just a guess
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #20 from unxed <unxed(a)mail.ru> ---
Have you tried removing wineprefix completely?
Maybe something is wrong in the registry, for example.
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https://bugs.winehq.org/show_bug.cgi?id=2203
Vijay Kamuju <infyquest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WONTFIX
--- Comment #38 from Vijay Kamuju <infyquest(a)gmail.com> ---
DOS support is removed from wine from version 3.1.
Hence marking as wont fix.
Please use dosbox
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https://bugs.winehq.org/show_bug.cgi?id=44379
Bug ID: 44379
Summary: Visual Novel "A Clockwork Ley-Line":
ntdll.dll.RtlPushFrame called
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60297
--> https://bugs.winehq.org/attachment.cgi?id=60297
Crashlog
The launcher of "A Clockwork Ley-Line" (leylinelauncher.exe) crashes due to
unimplemented ntdll.dll.RtlPushFrame.
As workaround you can start the game directly (run LeyLine.exe).
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https://bugs.winehq.org/show_bug.cgi?id=40418
Bug ID: 40418
Summary: Doom 4 requires bcrypt AES provider
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: charles.gorand.dev(a)gmail.com
Distribution: ---
Continuation of bug 40406.
fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"AES" not supported
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https://bugs.winehq.org/show_bug.cgi?id=42716
Bug ID: 42716
Summary: IsDebuggerPresent returning TRUE
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dmpeletronic(a)gmail.com
Distribution: ---
The function above is always returning true, depending on the machine. It seems
that the struct is not initialized correctly.
BOOL WINAPI IsDebuggerPresent(void)
{
return NtCurrentTeb()->Peb->BeingDebugged;
}
Please check the Peb and BeingDebugged initialization.
As consequence, some applications sometimes cannot be run, such as MetaTrader5,
and we get a DialogBox:
“A debugger has been found running in your system. Please unload it from your
memory and restart your program”.
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https://bugs.winehq.org/show_bug.cgi?id=38064
Bug ID: 38064
Summary: Using alt+enter to fullscreen any rpgmaker XP game
causes keyboard input lose and not fullscreen
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: t_arceri(a)yahoo.com.au
Distribution: ---
Full screen used to work fine in wine-1.7.31 and broke in wine-1.7.31.
Now when I try to go full screen it doesn't take input from the keyboard
meaning I can't exit and have to power off my laptop.
Also it doesn't fullscreen properly just part of the window is redrawn in the
top left.
I've bisected the input issue to this commit:
45d530461bf29c953f5f4532cc0e917b4c4fc296 is the first bad commit
commit 45d530461bf29c953f5f4532cc0e917b4c4fc296
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Nov 13 20:39:25 2014 +0100
wined3d: Minimize device windows on focus loss.
And bisected the drawing issue to:
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
Example app:
http://www.itsqueeze.com/wp-content/uploads/2015/02/Custom_Mouse_System.tar…
You also need the run time package for Rpgmaker XP:
http://www.rpgmakerweb.com/download/additional/run-time-packages
Just run Game.exe and press alt+enter
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https://bugs.winehq.org/show_bug.cgi?id=44277
Bug ID: 44277
Summary: WOLF RPG Editor: Certain background music doesn't stop
when using XAudio2
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/10030
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
Created attachment 60102
--> https://bugs.winehq.org/attachment.cgi?id=60102
savegame
In a game created with WOLF RPG Editor v2.10 (Japanese), certain background
music doesn't stop when using XAudio2. If
WINEDLLOVERRIDES="xaudio2_7=;xaudio2_8=" is specified, it works as expected
(DirectSound is used instead).
Steps to reproduce:
1. Download the game "Time Flow" from https://www.freem.ne.jp/dl/win/10030
2. Unpack TimeFlow.zip (e.g. unar -e cp932 TimeFlow.zip)
3. Unpack timeflow-save.tar.xz and put the *.sav files into "TimeFlow/Save/"
4. Run Game.exe without disabling XAudio2
5. Hold "Enter" key for a while (Load savegame, start battle, and defeat all
enemies)
6. The background music (in the battle) doesn't stop and the program plays
multiple music at the same time
$ sha1sum TimeFlow.zip
4242dbbbce3f610647841e8b45d375cad76a189d TimeFlow.zip
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https://bugs.winehq.org/show_bug.cgi?id=44365
Bug ID: 44365
Summary: armel build fails: selected processor does not support
`strd r4,[sp]' in ARM mode
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: https://buildd.debian.org/status/fetch.php?pkg=wine-de
velopment&arch=armel&ver=3.0%7Erc3-1&stamp=1516136421&
raw=0
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: Debian
Beginning with 3.0-rc2 Wine started to fail to build on armel in Debian again:
gcc -c -o relay.o relay.c -I. -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall \
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -Werror -Wdate-time -g -O2
-fdebug-prefix-map=/<<PKGBUILDDIR>>=.
-specs=/usr/share/dpkg/no-pie-compile.specs -fstack-protector-strong -Wformat
-Werror=format-security -march=armv5t -Wno-error -marm -mfloat-abi=soft
[...]
{standard input}: Assembler messages:
{standard input}:51: Error: selected processor does not support `strd r4,[sp]'
in ARM mode
Makefile:521: recipe for target 'relay.o' failed
make[2]: *** [relay.o] Error 1
make[2]: Leaving directory '/<<PKGBUILDDIR>>/dlls/ntdll'
Makefile:13147: recipe for target 'dlls/ntdll' failed
make[1]: *** [dlls/ntdll] Error 2
I put the link to the complete buildlog in the URL field. For now I only tested
rc2 and rc3, but will do the rest the next days. Looking at the changes in
dlls/ntdll/ I don't expect any existing fixes, so I guess it's better to report
as soon as possible.
I didn't bisect the issue but assume it's in these commits:
5e3534ee411a8c5baea5022705eac0e3c7f3cc70
8a07ee48fa96e12474cb6f7c1d365858aaebcdff
f492efdb3c77f015247f6b73d98110a0353035b3
d147c4c3239a367381ac5dbccbc1cab40699fedb
btw, Wine 3.0-rc1 built fine again on armel in Debian. Thanks for taking care
of #44010!
Greets
jre
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https://bugs.winehq.org/show_bug.cgi?id=44158
Bug ID: 44158
Summary: QueryProcessCycleTime() causing exception/crash
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: aj664(a)hotmail.com
Distribution: ---
it's got a ok/fail return value, so if it's not implemented, it should be a
no-op FIXME thingy, returning a fail value.
or is it actually implemented, and just crashes?!?
OS.. up-to-date Lubuntu x86-64 running in a Virtual Box v5.1.20 VM.
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https://bugs.winehq.org/show_bug.cgi?id=44294
Bug ID: 44294
Summary: Possible access to unintended macro in
"wine/dlls/comdlg32/fontdlg.c" line 592
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/comdlg32/fontdlg.c" line 592, function
CFn_FitCharSet
SendDlgItemMessageW(hDlg, cmb5, CB_SETCURSEL, i, 0);
SendMessageW(hDlg, WM_COMMAND, MAKEWPARAM(cmb5, CBN_SELCHANGE),
(LPARAM)GetDlgItem(hDlg,cmb2)); //HERE
return TRUE;
Is it correct to use cmb2 in that line? Or cmb5 should have been used instead?
Similar in line 599. Or, there might be some kind of relation between cmd5 and
cmd2 (that is not clear to me)?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44035
Bug ID: 44035
Summary: Xenia emulator doesn't start
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59699
--> https://bugs.winehq.org/attachment.cgi?id=59699
Terminal output
After start, Xenia crashes with "wine: Unimplemented function
api-ms-win-shcore-scaling-l1-1-1.dll.GetDpiForMonitor called at address
0x7b44f707 (thread 0031), starting debugger..."
OS: Lubuntu 16.04.3, Wine 2.21 from official repo.
File link:
https://ci.appveyor.com/api/buildjobs/x5wbr0mq2bgj8ulf/artifacts/xenia-mast…
sha256: 0940748ed2e7771b0477d96b271b27f92f1f135a26d401afd511e9e277958ec2
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https://bugs.winehq.org/show_bug.cgi?id=44347
Bug ID: 44347
Summary: Touhou Shinpiroku trial terminates
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
URL: http://dl.studio-ramble.com:8081/nolook/tasofro/th145_
trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Touhou Shinpiroku (東方深秘録) ~ Urban Legend in Limbo is a fighting game developed
by Twilight Frontier and Team Shanghai Alice.
The demo (th145.exe, SHA1:8113139ce9734714f6743ace20b0829f1f6ea1d0) starts
without errors, but it immediately terminates without messages.
In the terminal, no messages are shown, too.
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https://bugs.winehq.org/show_bug.cgi?id=40078
Bug ID: 40078
Summary: With IrfanView copied image detail is horizontally
flipped
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
Distribution: ---
Please refer to this bug:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1540693
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https://bugs.winehq.org/show_bug.cgi?id=40623
Bug ID: 40623
Summary: DOOM (2016) crashes on launch
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
The game does not launch at all. From what I understand from the backtrace, it
crashes in something related to xinput1_3.
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https://bugs.winehq.org/show_bug.cgi?id=38436
Bug ID: 38436
Summary: Grand Theft Auto V failed to launch
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franklin(a)goodhorse.idv.tw
Distribution: ---
Created attachment 51297
--> https://bugs.winehq.org/attachment.cgi?id=51297
Backtraces of page fault when launching GTA5 on Linux.
When launching GTA5, it crashed with page fault. My GTA5 was installed via
steam running on Linux. My steam was installed with winetricks.
However, I found that when installing steam with winetricks, it installed
32-bit(x86) version instead of 64-bit version. I wonder if this is why it
failed to launch.
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https://bugs.winehq.org/show_bug.cgi?id=42330
Bug ID: 42330
Summary: Grand Theft Auto V (Steam): black screen, only audio
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
Created attachment 57087
--> https://bugs.winehq.org/attachment.cgi?id=57087
Console logs
Grand Theft Auto V is now able to launch from the launcher but you only have
audio and a blank screen. The game also crashes if you get it as far as
pressing the play button (Which is difficult as there appears to be an input
delay, also you cant see anything with the screen being black).
Have tried in windowed mode, enabled virtual desktop, enabled/disabled CMST
along with letting the launcher launch GTA V in safe mode.
Heres a video of a previous attempt: https://vid.me/KMp4
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http://bugs.winehq.org/show_bug.cgi?id=13332
Summary: widl fails with unknown embedded type for somedata (0x0)
Product: Wine
Version: 1.0-rc1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sachin_bhandare(a)persistent.co.in
Created an attachment (id=13211)
--> (http://bugs.winehq.org/attachment.cgi?id=13211)
Sample IDL file
Attached sample IDL file fails with following error.
$>widl -I $WINE_HOME/include/wine/windows -I. -s -u -p -h test.idl
error: write_embedded_types: unknown embedded type for somedata (0x0)
I am using following WIDL version
$>widl -V
Wine IDL Compiler version 1.0-rc1
Copyright 2002 Ove Kaaven
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https://bugs.winehq.org/show_bug.cgi?id=42505
Bug ID: 42505
Summary: Physx 3.4 new GRB feature (Gpu rigid bodies) doesn't
work on GPU on WineStaging 2.2
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
Distribution: ---
Hi,
Physx 3.4 features a new GRB pipeline running almost all Physx engine features
on GPU with great speedup..
Currently it's in late beta:
https://github.com/NVIDIAGameWorks/PhysX-3.4
you have to register to obtain but seems final public version will be coming
next week GDC..
anyway I compiled this SDK and run a GRB sample..
in Windows runs with great speedup on a GTX970..
Running Wine-Staging 2.2 which supports Physx get:
fixme:nvapi:unimplemented_stub function 0x36e39e6b is unimplemented!
No PhysX capable GPU suggested.
If you have a PhysX capable GPU, verify that PhysX is not set to CPU in the
NVIDIA Control Panel.
..\..\SimulationController\src\ScScene.cpp (665) : warning : GPU solver
pipeline failed, switching to software
..\..\SimulationController\src\ScScene.cpp (679) : warning : GPU Bp pipeline
failed, switching to software
so seems nvapi function 0x36e39e6b returns exactly the toogle in Nvidia Control
Panel on Windows of running Physx on CPU/GPU as if I change on Windows that
toggle to force running Physx on CPU i get exactly same output:
No PhysX capable GPU suggested.
If you have a PhysX capable GPU, verify that PhysX is not set to CPU in the
NVIDIA Control Panel.
..\..\SimulationController\src\ScScene.cpp (665) : warning : GPU solver
pipeline failed, switching to software
..\..\SimulationController\src\ScScene.cpp (679) : warning : GPU Bp pipeline
failed, switching to software
can nvapi function 0x36e39e6b be implemented so GRB works?
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https://bugs.winehq.org/show_bug.cgi?id=44452
Bug ID: 44452
Summary: Blade Runner does not start anymore
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marus_it(a)hotmail.com
Created attachment 60393
--> https://bugs.winehq.org/attachment.cgi?id=60393
wine run log
Hi,
Blade Runner wrapper seems not working.
I had an older version of the wrapper working like a charm but not working
anymore after Mac OS upgrade, so I went for wrapper update but it does not
work.
I tried to rebuild a new wrapper from porting kit too, so installing the game
again from DVD but I keep having problems, a Wineskine error (see attachment).
Any way to make it work?
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=44447
Bug ID: 44447
Summary: winconsole incorrect redirects output to terminal when
running a cmd file.
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Create file native.cmd and add
@echo off
set PATHEXT=%PATHEXT%;.;
/bin/bash winepath -u "C:\users\Desktop\test.txt"
....
Run wineconsole
call "native.cmd"
The output from native.cmd appears in the terminal wineconsole was run from and
not within wineconsole itself.
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http://bugs.winehq.org/show_bug.cgi?id=20902
Summary: (winehq.org) Navigation improvements on docs
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://winehq.org/site/docs/winelib-guide
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Just a couple of nav improvements for the winelib guide.
http://winehq.org/site/docs/winelib-guide is a 404. It would be nice to make it
a redirect to http://winehq.org/site/docs/winelib-guide/index - complying with
the Jump to Parent feature in some browsers/browser addons and dealing with one
less 404.
Home/Up links are only at the bottom of the page which is very annoying. A
small breadcrumb atop of the page would be very useful.
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https://bugs.winehq.org/show_bug.cgi?id=41938
Bug ID: 41938
Summary: source.winehq.org should redirect to
https://source.winehq.org
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: jnewman(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
source.winehq.org supports HTTPS now, but we don't redirect users from the HTTP
url to the HTTPS url.
Side note: I've been using the HTTPS for a while (via HTTPS-Everywhere), and
haven't noticed any issues.
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https://bugs.winehq.org/show_bug.cgi?id=41937
Bug ID: 41937
Summary: test.winehq.org should redirect to
https://test.winehq.org
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: jnewman(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
test.winehq.org supports HTTPS now, but we don't redirect users from the HTTP
url to the HTTPS url.
Side note: I've been using the HTTPS for a while (via HTTPS-Everywhere), and
haven't noticed any issues.
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https://bugs.winehq.org/show_bug.cgi?id=43525
Bug ID: 43525
Summary: User Guide: Broken Links in Chapter 2
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://www.winehq.org/docs/wineusr-guide/getting-wine
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: achildofyhwh(a)gmail.com
Distribution: ---
In Chapter 2.1.1 and 2.1.2 of the User Guide, the links to the Downloads page
are broken. Did a little investigating and found that the links contain an
extra "site/" in the href. I had to do a search for downloads to find the
intended page.
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https://bugs.winehq.org/show_bug.cgi?id=40049
Bug ID: 40049
Summary: Firefox complains that it will leave https when
searching wine git log from an https connection
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://source.winehq.org/git/wine.git/shortlog
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Steps to reproduce:
1 - Browse to https://source.winehq.org/git/wine.git/shortlog
2 - Type anything in the search box and press enter.
Complete dialog box text from Firefox:
==============================================
Although this page is encrypted, the information you have entered is to be sent
over an unencrypted connection and could easily be read by a third party.
Are you sure you want to continue sending this information?
==============================================
Actually if you take a look at the page source every link points to http://
instead of inheriting the current scheme.
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https://bugs.winehq.org/show_bug.cgi?id=42073
Bug ID: 42073
Summary: Get a 404 error on https://www.winehq.org/devel
(Simplified Chinese)
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: befreer(a)outlook.com
I get a 404 error on https://www.winehq.org/devel.The language is Simplified
Chinese.
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https://bugs.winehq.org/show_bug.cgi?id=44098
Bug ID: 44098
Summary: Privacy Policy stub
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
AppdDB references a stub privacy policy:
https://wiki.winehq.org/WineHQ_Wiki:Privacy_policy
- orthography "the the"
- "WineHQ uses Google Analytics to better understand our user base. We will not
disclose this information to 3rd parties." - Google is a third party.
- the term "we" remains obscure.
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https://bugs.winehq.org/show_bug.cgi?id=44242
Bug ID: 44242
Summary: https://www.winehq.org/winapi_stats shows 404
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkensche(a)gmx.de
Distribution: ---
When entering https://www.winehq.org/winapi_stats into adress field of browser
I get a 404 Not Found web page. Some weeks ago a statistics table was
shownunder this adress.
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http://bugs.winehq.org/show_bug.cgi?id=28229
Summary: http://source.winehq.org/patches/data/foo doesn't have
proper character set header
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Patches with non-ascii characters in them, e.g.
http://source.winehq.org/patches/data/78111
do not render properly in web browsers.
Let's see what http headers are set:
$ wget -S http://source.winehq.org/patches/data/78111
HTTP request sent, awaiting response...
HTTP/1.1 200 OK
Date: Mon, 29 Aug 2011 21:53:21 GMT
Server: Apache/2.2.9 (Debian) mod_ssl/2.2.9 OpenSSL/0.9.8g mod_wsgi/2.5
Python/2.5.2
Last-Modified: Mon, 29 Aug 2011 21:50:01 GMT
ETag: "1509746-f335-4ababe07eb440"
Accept-Ranges: bytes
Content-Length: 62261
Keep-Alive: timeout=5
Connection: Keep-Alive
Content-Type: text/plain
Length: 62261 (61K) [text/plain]
text/plain doesn't give much idea what character set is in use.
$ hexdump 78111 -C | head
00000000 46 72 6f 6d 3a 20 41 6e 64 72 c3 a9 20 48 65 6e |From: Andr.. Hen|
http://www.utf8-chartable.de/ says that 'c3 a9' is é, so the page is
probably utf-8, and following http://www.w3.org/International/O-HTTP-charset
the page should probably be served with
Content-Type: text/plain; charset=utf-8
rather than
Content-Type: text/plain
(although until the entire wine tree is in utf-8, it's kind of hard to say
whether patches can actually be represented properly in utf-8.)
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https://bugs.winehq.org/show_bug.cgi?id=41735
Bug ID: 41735
Summary: OSX downloads not mentioned in Download page
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
There is no mention of download instructions for OSX in the Download page in
the website:
https://www.winehq.org/download
Could point to:
https://wiki.winehq.org/MacOSX
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https://bugs.winehq.org/show_bug.cgi?id=44429
Bug ID: 44429
Summary: Links for downloading Android APKs
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Please, add download links for Android APKs
(https://dl.winehq.org/wine-builds/android/) to Download page:
https://www.winehq.org/download
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https://bugs.winehq.org/show_bug.cgi?id=44449
Bug ID: 44449
Summary: Opening Multiple files fails to set the Current
Working Directory
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When opening multiple files, the current Working directory isn't set, where as
selecting a single file does.
Using Enterprise Architect.
Use clt+alt+O
Select a single text file. (Working Folder is set).
Open another file, this time multiple files in a different directory.
(Working Folder isn't changed).
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https://bugs.winehq.org/show_bug.cgi?id=44446
Bug ID: 44446
Summary: Tribes2 Server: Connection Stutter
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: boldfilter(a)zoho.com
Distribution: ---
Running a tribes 2 server on a Linode VPS. Ubuntu 16.04 xfce4
Okay, so.
Program: Tribes 2 Dedicated Server
Released: March 2001
Port: 28000 Listening: 80
The actual bug: When a client connects to the server all the clients stutter.
There is an actual noticeable stutter when someone connects.
Things Ive done: MSVCRT set so enable. When I run DEBUG it puts out.
Winsock:WSACancelAsyncRequest (0xdeaf), stub
I have switched back to like 1.9 or something and the problem goes away, I have
also switch to 3.0 rc6, and it does seem to remedy it. Its not as bad, but rc6
seems sluggish to me. The server isn't as snappy. So...
Stable 3.0 is snappy tho, and the connection is flawless but there that
connection stutter. And with a server with alot of people its noticeable and
apparent.
If there's anything I can do on my end to get more info or anything I can try
plz let me know. Thanks
P.S. I dont know if its msvcrt or not. Just taking a wild guess.
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https://bugs.winehq.org/show_bug.cgi?id=43534
Bug ID: 43534
Summary: Write registry error while installing PokerStars.PT
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: r3pek(a)r3pek.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58931
--> https://bugs.winehq.org/attachment.cgi?id=58931
XZ'ed log with WINEDEBUG=+tid,+seh,+relay
Right after installing all the files, the installer complains about not having
permissions (?!) to update the registry and throws that error message ("Write
registry error").
This was from a fresh Fedora 26 install with the installer available at this
time at www.pokerstars.pt [1]
[1] https://www.pokerstars.pt/PokerStarsInstallPT.exe
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https://bugs.winehq.org/show_bug.cgi?id=44416
Bug ID: 44416
Summary: MorphIt 5.1 (32 bit): Fails to execute with a FATAL
UNHANDLED EXCEPTION
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thawkins(a)edge-ka.com
Distribution: ---
Created attachment 60346
--> https://bugs.winehq.org/attachment.cgi?id=60346
Stack Trace
wine MorphIt.exe fails to run
FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type
initializer for 'MorphIt.Application' threw an exception. --->
System.Security.Cryptography.CryptographicException: Improperly protected
machine's key pairs in 'C:\ProgramData\.mono\keypairs'.
Found in Ubuntu and the same problem on macOS
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https://bugs.winehq.org/show_bug.cgi?id=44384
Bug ID: 44384
Summary: 16-bit game crashes winevdm.exe with page fault almost
immediately
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elicoten(a)live.co.uk
Distribution: ---
Created attachment 60306
--> https://bugs.winehq.org/attachment.cgi?id=60306
Terminal output
The game launches and at least once or twice I saw the intitial publisher's
logo and heard a sound effect, and the mouse cursor changes to the one used
inside the game but then almost immediately a message pops up saying that
WineVDM has encountered a serious error and needs to close.
Please see attached log.
I believe the game can be downloaded from https://archive.org/details/DKMMPBBP
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https://bugs.winehq.org/show_bug.cgi?id=44421
Bug ID: 44421
Summary: The font does not display smoothly
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shidianwei(a)gmail.com
Created attachment 60352
--> https://bugs.winehq.org/attachment.cgi?id=60352
winecfg screen shot
With Xquartz 2.7.8, the font displays correctly.
After installation of Xquartz 2.7.11, the font displays very ugly.
This can be verified by running winecfg after installation of Xquartz 2.7.11.
The fonts displayed on winecfg are very unsmoothly.
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https://bugs.winehq.org/show_bug.cgi?id=38479
Bug ID: 38479
Summary: tab control: TAB_SetCurFocus ignores result
TCN_SELCHANGING.
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
Created attachment 51321
--> https://bugs.winehq.org/attachment.cgi?id=51321
patch to take care of TCN_SELCHANGING result. depends on patch at
https://bugs.winehq.org/show_bug.cgi?id=38363#c2
TAB_SetCurFocus
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https://bugs.winehq.org/show_bug.cgi?id=44382
Bug ID: 44382
Summary: Overcooked: Right shift is detected as left shift
instead
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: paradigmsort(a)gmail.com
Created attachment 60304
--> https://bugs.winehq.org/attachment.cgi?id=60304
wine stdout and stderr
In the Steam version of Overcooked, pressing right shift is interpreted as left
shift instead.
$ gsha1sum ~/.wine/drive_c/Program\
Files/Steam/steamapps/common/Overcooked/Overcooked.exe
23c37601e4b4a85b3e8fb6dc74393693dd805137
/Users/paradigmsort/.wine/drive_c/Program
Files/Steam/steamapps/common/Overcooked/Overcooked.exe
This occurs with built-in Macbook Pro 2015 keyboard, as well as with both
external USB keyboards I own.
Right shift is registered correctly in mac application on my system.
I reproduced with both devel 3.0-rc6 and stable 3.0.
Left shift is also reported as right shift in other windows applications, for
example this simple key press display app:
http://www.dcmembers.com/skrommel/download/showoff/#
$ gsha1sum ShowOff.exe
3357fa8259c79d4fcdfa7c14309edefe6622a074 ShowOff.exe
It does NOT occur (in either application) when I set the key "graphics"
HKCU/Software/Wine/Drivers to "x11" and use X11 graphics instead.
I don't believe this is a duplicate of 33142; that was about right shift key
having no functionality at all (and is from 2013 and a very old version of
wine).
Running MacOS Sierra 10.12.6
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falash143(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #60344|0 |1
is obsolete| |
--- Comment #57 from falash143(a)yahoo.com ---
Created attachment 60345
--> https://bugs.winehq.org/attachment.cgi?id=60345
live
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falash143(a)yahoo.com changed:
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CC| |falash143(a)yahoo.com
--- Comment #56 from falash143(a)yahoo.com ---
Created attachment 60344
--> https://bugs.winehq.org/attachment.cgi?id=60344
live
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https://bugs.winehq.org/show_bug.cgi?id=40905
Bug ID: 40905
Summary: PCSX2 1.4.0 needs
api-ms-win-crt-runtime-l1-1-0.d._get_narrow winmain
command line
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: http://pcsx2.net/download/releases/windows/send/40-win
dows/119-pcsx2-1-4-0-binaries.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
In order to run the PlayStation 2 emulator msvcp140 is needed otherwise it will
refuse to start. So "winetricks vcrun2015" and then when started again there is
a crash about the unimplemented function.
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http://bugs.winehq.org/show_bug.cgi?id=33104
Bug #: 33104
Summary: Joysticks/pads not detected in Kerbal Space Program.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sal_vager(a)o2.co.uk
Classification: Unclassified
Joysticks and gamepads are not detected in Kerbal Space Program, and cannot be
set as control devices in the games settings so they cannot be use in the game.
Kerbal Space Program is made in the Unity game engine, which uses rawinput for
cross platform compatibility, and while the rawinput patch that was added in
Wine 1.5.13 (
http://gitorious.org/chakra-packages/lib32/blobs/89c459680eb9a67ed8bf44c1ca…
) provides keyboard and mouse support, it doesn't work for joysticks.
Now that rawinput support is integrated, it'd help a lot if the support were
expanded to include sticks and pads.
The KSP demo can be found here:
https://kerbalspaceprogram.com/files/KSP_demo_win.zip
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Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|mellery(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=36946
Bug ID: 36946
Summary: FindFirstFileExW() needs FIND_FIRST_EX_CASE_SENSITIVE
support
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: anduchs(a)gmail.com
FindFirstFileExW() has no support for the FIND_FIRST_EX_CASE_SENSITIVE flag.
Instead it currently returns INVALID_HANDLE_VALUE.
Games affected: Marvel Heroes 2015
The attached patch does not introduce correct handling, but makes the flag
ignored and throws a warning (similar to other places).
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Mike Ellery <mellery(a)gmail.com> changed:
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CC|mellery(a)gmail.com |
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Mike Ellery <mellery(a)gmail.com> changed:
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Mike Ellery <mellery(a)gmail.com> changed:
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https://bugs.winehq.org/show_bug.cgi?id=37385
Bug ID: 37385
Summary: Need to implement HTTPREQ_ReadFileEx
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: zhoujie.jchou(a)gmail.com
When I run a sns
software(http://w.x.baidu.com/alading/anquan_soft_down_normal/12035), I
encountered network problem that the software could not connect to internet.
Some logs were list as below:
fixme:wininet:HTTPREQ_ReadFileEx these dwFlags aren't implemented: 0x4.
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http://bugs.winehq.org/show_bug.cgi?id=35153
Bug ID: 35153
Summary: wine stops with Unhandled Exception during background
web activity. Application Quicken 2012.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dshelton(a)san.rr.com
Classification: Unclassified
Created attachment 46897
--> http://bugs.winehq.org/attachment.cgi?id=46897
terminal output with error
Wine terminates with following message:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc51760
Problem occurs with version 1.6.1 and 1.7.8.
Application is Quicken Deluxe 2012 financial software.
behavior is 80% consistent. works 1 out of 5 or 6 times.
log attached.
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--- Comment #19 from dodog <gaal(a)centrum.sk> ---
I reinstalled wine and Faststone, deleted database, moved to different folder,
but still same outcome. Screenshot
https://bugs.winehq.org/attachment.cgi?id=60341
Is there any other settings, that need to be done?
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--- Comment #17 from unxed <unxed(a)mail.ru> ---
(In reply to dodog from comment #16)
> FastStone 5.2 and native comctl32 does not work. FastStone stops at loading
> database. Without comctl32 shows only first 36 thumbnails.
Had the same issue. Try removing the database or reinstalling.
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rebe(a)gmx.net changed:
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CC| |rebe(a)gmx.net
--- Comment #21 from rebe(a)gmx.net ---
Still for 3.0.
The application is definitely written by a Borland product and uses their
custom widgets.
Note that the edit fields become functional once we click on them.
:fixme:edit:EditWndProc_common undocumented message 0xbf, please report
Message seems to be from dlls/user32/edit.c
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http://bugs.winehq.org/show_bug.cgi?id=29176
Bug #: 29176
Summary: Call To Power 1.2 produces
err:seh:setup_exception_record stack overflow
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Classification: Unclassified
err:seh:setup_exception_record stack overflow 2336 bytes in thread 002b eip
7ef6bcdb esp 025d0a10 stack 0x25d0000-0x25d1000-0x26d0000
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https://bugs.winehq.org/show_bug.cgi?id=41173
Bug ID: 41173
Summary: The Solus Project requires dcl_input_ps_siv support
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55406
--> https://bugs.winehq.org/attachment.cgi?id=55406
Terminal output Wine 1.9.16-277-g60f8b51
>From the terminal:
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
dcl_input_ps_siv.
The only overrides I used was vcrun2015 to work around this bug
https://bugs.winehq.org/show_bug.cgi?id=40926
Wine 1.9.16 from git updated just before the release of Wine 1.9.17. The prefix
I am using is a 64-bit prefix in Windows 7 mode.
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https://bugs.winehq.org/show_bug.cgi?id=44361
Bug ID: 44361
Summary: Winde Wordpad shows black boxes on buttons under
Windows 8.1
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neptunia(a)mail.ru
Distribution: ---
Created attachment 60265
--> https://bugs.winehq.org/attachment.cgi?id=60265
Screenshot of the bug.
The icons on the toolbar buttons of Wordpad are not visible. There are black
boxes instead. See the screenshot.
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dodog <gaal(a)centrum.sk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gaal(a)centrum.sk
--- Comment #16 from dodog <gaal(a)centrum.sk> ---
FastStone 5.2 and native comctl32 does not work. FastStone stops at loading
database. Without comctl32 shows only first 36 thumbnails.
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http://bugs.winehq.org/show_bug.cgi?id=23193
Summary: wine notepad: Slow to open large files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=28858)
--> (http://bugs.winehq.org/attachment.cgi?id=28858)
Long text file (3.1M uncompressed)
gunzip the attached file and open it in notepad. For me, it takes > 5 seconds
to open on a quadcore. WinXP notepad (both virtualbox and native) will open it
instantly.
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https://bugs.winehq.org/show_bug.cgi?id=43847
Bug ID: 43847
Summary: Just Cause 2 and 3 require WINED3D_RS_MULTISAMPLEMASK
0xffff
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Non-breaking, but spammed a lot
fixme:d3d:state_multisampmask WINED3D_RS_MULTISAMPLEMASK 0xffff not yet
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=8051
Matheus Marinho <matheus4551(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matheus4551(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=41605
Bug ID: 41605
Summary: Importing a .sst (Serialized certificate store) does
nothing
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cryptui
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Hello,
On Windows I created a .sst file from Powershell with the cmdlet
Export-Certificate.
On Linux (Ubuntu 16.10, PlayOnLinux, Wine 1.9.20) I run the control panel,
Internet Settings, Content / Certificates / Import.
I tried to import the .sst file and it tells me "The import was successfull".
But there is no new certificate in any certificate store.
Thank you for your help,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=44360
Bug ID: 44360
Summary: Can't play Diablo 2 LOD via Battle.net
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zethan191(a)yahoo.com
Distribution: ---
Created attachment 60256
--> https://bugs.winehq.org/attachment.cgi?id=60256
Here is my system information.
Hi there,
I can't play Diablo 2 LOD via Battle.net. Right before the game quit, I would
see the password prompting, but once I typed in my Battle.net password and
clicked "Log In" button, the game would just crash. This would happen to any
WINE verion. I tried 10 different WINE version, including WINE 3.0-RC6, but
none would work.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=44354
Bug ID: 44354
Summary: grandMAonPC 3.3.4.3
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: privat(a)lgruhlke.org
Distribution: ---
Created attachment 60249
--> https://bugs.winehq.org/attachment.cgi?id=60249
after quit the program grandMAonPC 3.3.4.3 wine reports some error you will
find in the attachment
after quit the program grandMAonPC 3.3.4.3 wine reports some error you will
find in the attachment
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https://bugs.winehq.org/show_bug.cgi?id=44339
Bug ID: 44339
Summary: Quick Score Pro CRASH
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caltrop_3(a)yahoo.com
Distribution: ---
Created attachment 60215
--> https://bugs.winehq.org/attachment.cgi?id=60215
crash report
see attachment
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christian.baumgartner(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |christian.baumgartner@gmail
| |.com
--- Comment #26 from christian.baumgartner(a)gmail.com ---
Hi,
that's a very old thread, however I am experiencing the same problem with a
USB-Keyboard, a freshly installed Ubuntu-Gnome 16.04 and wine 1.6.2. If I press
delete with NumLock activated a dot is beeing inserted.
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https://bugs.winehq.org/show_bug.cgi?id=42777
Bug ID: 42777
Summary: Remove static list of obsolete stable versions from
the test submission form
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
The AppDB test submission form was originally designed to only display the 6
most recent releases because test reports for development versions older than
that are not useful.
When the stable branch was first added, updates to that branch were very
infrequent, and users were sometimes unable to submit test reports for the most
recent stable release because it had dropped off the list (bug 15419). To fix
that, a static list of stable releases to always display was added to
config.php.sample. This list could only be updated by sending patches, and as a
result, has always been poorly maintained.
With the 1.8.x series, updates to the stable branch became frequent enough that
the latest stable version always appeared as one of the 6 most recent versions.
1.8. was never added to the static list, and no one noticed.
With the stable branch now on a roughly bimonthly release schedule
(https://www.winehq.org/pipermail/wine-devel/2017-March/116943.html), there is
no reason to maintain the static list going forward, as the latest stable
version will always be one of the 6 most recent versions. The versions already
on the list are all obsolete, and should be deleted.
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https://bugs.winehq.org/show_bug.cgi?id=44036
Bug ID: 44036
Summary: office 2010 installation crashed
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ganesh.patibandla(a)gmail.com
Distribution: ---
Created attachment 59702
--> https://bugs.winehq.org/attachment.cgi?id=59702
office installation crashed
office 2010 installation crashes on wine 2.21
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https://bugs.winehq.org/show_bug.cgi?id=44088
Bug ID: 44088
Summary: expected declaration specifiers or ‘...’ before
‘va_list’
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 59804
--> https://bugs.winehq.org/attachment.cgi?id=59804
compile error
compiling wine-2.22 fails in the following two 32-bit distros.
----------------
puppy linux 4.31
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
----------------
racy puppy 5.5
# gcc --version
gcc (GCC) 4.3.4
# uname -r
3.0.66
# ldd --version
ldd (GNU libc) 2.10.1
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http://bugs.winehq.org/show_bug.cgi?id=14961
Summary: Clannad Full Voice will not run
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: at(a)drinian.org
Created an attachment (id=15569)
--> (http://bugs.winehq.org/attachment.cgi?id=15569)
Trace of REALLIVE.EXE crash
The latest version of the Japanese visual novel Clannad will not run in Wine.
Installer completes correctly, but the interpreter, REALLIVE.EXE, crashes
immediately on startup. Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12425
Summary: win16 test suite: user32 comm16 test fails
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://win16test.googlecode.com
OS/Version: other
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11964)
--> (http://bugs.winehq.org/attachment.cgi?id=11964)
Backtrace
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The kernel comm test hangs in current git. Attached is the backtrace in current
git.
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https://bugs.winehq.org/show_bug.cgi?id=44351
Bug ID: 44351
Summary: [Feature Request] Test Result Draft
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asembus(a)gmail.com
Distribution: ---
i thought it would be nice to have test result draft system in appdb just like
in blog service.
Why ? because IMO testing an app need a lot of *click and some misclick will
deliver me to another page and lost all my progress.
and sometime where i don't have stable internet to test a game i would like try
every offline feature first and test it again when i got more reliable
connection.
Thank you for keep working on this awesome project.
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https://bugs.winehq.org/show_bug.cgi?id=44352
Bug ID: 44352
Summary: Some textures is invisible on 7Days2die game
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: programmeur(a)yandex.ru
Distribution: ---
Created attachment 60246
--> https://bugs.winehq.org/attachment.cgi?id=60246
running log + screenshot
Some textures is invisible on 7Days2die game.
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https://bugs.winehq.org/show_bug.cgi?id=39629
Bug ID: 39629
Summary: Star Wars: Knights of the Old Republic outdoor "grass"
textures broken
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EoD(a)xmw.de
Distribution: ---
Created attachment 52806
--> https://bugs.winehq.org/attachment.cgi?id=52806
Screenshot showing the broken graphics
When playing Kotor1 with wine there are always distorted outdoor graphics when
"grass" is enabled.
See http://i.imgur.com/JGxfaDI.jpg and attachment.
This has been mentioned on the according wine page
https://appdb.winehq.org/objectManager.php?sClass=version&iId=4124
I tried the "normal", staging with csmt and the D3D9 wine backend with exactly
the same issue. I tried wine 1.7.45 and 1.7.55 together with mesa git.
I even created an apitrace gl-trace:
https://drive.google.com/file/d/0B42CQY2wGHumcXJyZTZRRWxVVWs/view?usp=shari…
which is broken on both Linux, Windows and AMD, Intel. While at the same time,
the game runs fine natively on Windows with both vendors.
As this is independent of the wine-backend (default, d3d9/nine, csmt) and the
graphics card, I highly suspect this to be a bug with wine.
For reference, also see https://bugs.freedesktop.org/show_bug.cgi?id=91729
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https://bugs.winehq.org/show_bug.cgi?id=43966
Bug ID: 43966
Summary: Wine crashes at launch in macOS 10.13.2 Beta (17C60c)
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxitg(a)icloud.com
Wine crashes immediately after launch in macOS 10.13.2 Beta (17C60c). Running
either "winecfg", "winedbg", or even "wine someString", produces the following
output:
i386_set_ldt: Invalid argument
Segmentation fault: 11
Apparently, the behavior of i386_set_ldt has changed in 10.13.2, so the call to
it at /libs/wine/ldt.c line 209 fails with errno = 22 (EINVAL).
The issue did not exist in macOS 10.13.1, however, I was able to reproduce it
with another computer running 10.13.2 and clean (first time) Wine installation.
This could be a macOS bug (especially since it's a beta), but I thought it
would make sense to post it here as well.
The issue is related to
https://forums.eveonline.com/t/client-closed-unexpectedly-cannot-launch-the….
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https://bugs.winehq.org/show_bug.cgi?id=43310
Bug ID: 43310
Summary: valgrind shows several definite leaks in
dlls/advapi32/tests/security.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==25974== 13 bytes in 1 blocks are definitely lost in loss record 22 of 264
==25974== at 0x7BC50812: notify_alloc (heap.c:254)
==25974== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25974== by 0x7B449A29: HeapAlloc (heap.c:271)
==25974== by 0x7B44B158: LocalAlloc (heap.c:970)
==25974== by 0x4E656F5: ConvertSidToStringSidA (security.c:5283)
==25974== by 0x4A68048: test_token_label (security.c:6787)
==25974== by 0x4A69DD5: func_security (security.c:7131)
==25974== by 0x4A7926E: run_test (test.h:603)
==25974== by 0x4A796C0: main (test.h:687)
==25974==
==25974== 20 bytes in 1 blocks are definitely lost in loss record 54 of 264
==25974== at 0x7BC50812: notify_alloc (heap.c:254)
==25974== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25974== by 0x7B449A29: HeapAlloc (heap.c:271)
==25974== by 0x7B44B158: LocalAlloc (heap.c:970)
==25974== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25974== by 0x4A66125: test_system_security_access (security.c:6479)
==25974== by 0x4A69DC1: func_security (security.c:7127)
==25974== by 0x4A7926E: run_test (test.h:603)
==25974== by 0x4A796C0: main (test.h:687)
==25974==
==25974== 148 bytes in 1 blocks are definitely lost in loss record 183 of 264
==25974== at 0x7BC50812: notify_alloc (heap.c:254)
==25974== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25974== by 0x7B449A29: HeapAlloc (heap.c:271)
==25974== by 0x7B44B158: LocalAlloc (heap.c:970)
==25974== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25974== by 0x4A5BCC5: test_GetSecurityInfo (security.c:4616)
==25974== by 0x4A69D85: func_security (security.c:7115)
==25974== by 0x4A7926E: run_test (test.h:603)
==25974== by 0x4A796C0: main (test.h:687)
==25974==
==25950== 13 bytes in 1 blocks are definitely lost in loss record 21 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7B449A29: HeapAlloc (heap.c:271)
==25950== by 0x7B44B158: LocalAlloc (heap.c:970)
==25950== by 0x4E656F5: ConvertSidToStringSidA (security.c:5283)
==25950== by 0x4A68048: test_token_label (security.c:6787)
==25950== by 0x4A69DD5: func_security (security.c:7131)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
==25950== 20 bytes in 1 blocks are definitely lost in loss record 52 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7B449A29: HeapAlloc (heap.c:271)
==25950== by 0x7B44B158: LocalAlloc (heap.c:970)
==25950== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25950== by 0x4A66125: test_system_security_access (security.c:6479)
==25950== by 0x4A69DC1: func_security (security.c:7127)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
==25950== 84 bytes in 1 blocks are definitely lost in loss record 153 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x4A68DF7: test_token_security_descriptor (security.c:6921)
==25950== by 0x4A69DDA: func_security (security.c:7134)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
==25950== 148 bytes in 1 blocks are definitely lost in loss record 179 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7B449A29: HeapAlloc (heap.c:271)
==25950== by 0x7B44B158: LocalAlloc (heap.c:970)
==25950== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25950== by 0x4A5BCC5: test_GetSecurityInfo (security.c:4616)
==25950== by 0x4A69D85: func_security (security.c:7115)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
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https://bugs.winehq.org/show_bug.cgi?id=38671
Bug ID: 38671
Summary: valgrind shows an uninitialized write in
dlls/advapi32/tests/security.c
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==11415== Syscall param writev(vector[...]) points to uninitialised byte(s)
==11415== at 0x4F7A0F4B: ??? (in /usr/lib/libc-2.21.so)
==11415== by 0x7BC7A9C5: send_request (server.c:228)
==11415== by 0x7BC7AB52: wine_server_call (server.c:309)
==11415== by 0x7BC43375: FILE_CreateFile (file.c:229)
==11415== by 0x7BC4357B: NtCreateFile (file.c:323)
==11415== by 0x7B85C7A1: CreateDirectoryW (path.c:1565)
==11415== by 0x7B85C84D: CreateDirectoryA (path.c:1589)
==11415== by 0x47D0DB7: test_CreateDirectoryA (security.c:3252)
==11415== by 0x47DE307: func_security (security.c:5863)
==11415== by 0x47EC923: run_test (test.h:584)
==11415== by 0x47ECD6B: main (test.h:666)
==11415== Address 0x46a18e0 is 88 bytes inside a block of size 120 alloc'd
==11415== at 0x7BC4A9F1: notify_alloc (heap.c:254)
==11415== by 0x7BC4EC94: RtlAllocateHeap (heap.c:1715)
==11415== by 0x7BC83236: NTDLL_create_struct_sd (sync.c:116)
==11415== by 0x7BC4327E: FILE_CreateFile (file.c:211)
==11415== by 0x7BC4357B: NtCreateFile (file.c:323)
==11415== by 0x7B85C7A1: CreateDirectoryW (path.c:1565)
==11415== by 0x7B85C84D: CreateDirectoryA (path.c:1589)
==11415== by 0x47D0DB7: test_CreateDirectoryA (security.c:3252)
==11415== by 0x47DE307: func_security (security.c:5863)
==11415== by 0x47EC923: run_test (test.h:584)
==11415== by 0x47ECD6B: main (test.h:666)
==11415== Uninitialised value was created by a client request
==11415== at 0x7BC4A7FD: mark_block_uninitialized (heap.c:208)
==11415== by 0x7BC4A952: initialize_block (heap.c:239)
==11415== by 0x7BC4ECB4: RtlAllocateHeap (heap.c:1716)
==11415== by 0x47D0C3D: test_CreateDirectoryA (security.c:3238)
==11415== by 0x47DE307: func_security (security.c:5863)
==11415== by 0x47EC923: run_test (test.h:584)
==11415== by 0x47ECD6B: main (test.h:666)
==11415==
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https://bugs.winehq.org/show_bug.cgi?id=44332
Bug ID: 44332
Summary: Powerpoint slideshow "unknown error"
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)wrzaczek.at
Distribution: ---
Im am using Arch Linux. Office 2010 Powerpoint works fine on Wine-2 (various
versions in Arch stable) but with release candidates in wine-3 (rested rc2,
rc3, rc4 and rc5) I get "Unknown error" when showing a slide show in
Powerpoint. Excel and Work work fine and also powerpoint except for the
slideshow.
What information can I submit in order to fix this or am I missing some new
configuration requirement?
Many thanks in advance,
Michael
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https://bugs.winehq.org/show_bug.cgi?id=40653
Bug ID: 40653
Summary: Castle of Illusion start on black screen and crash
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 54524
--> https://bugs.winehq.org/attachment.cgi?id=54524
backtrace
Game begins normally but all appears in black however sound works correctly and
keyboard input too
Until game finish prologue after this crash
System Specs used in test
Nvidia Drivers 364.19
Xubuntu 16.04 64Bit - Kernel 4.4.0-22 generic (ubuntu mainline) - P-State:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
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https://bugs.winehq.org/show_bug.cgi?id=43309
Bug ID: 43309
Summary: valgrind shows an uninitialized write in
dlls/advapi32/tests/security.c (test_AddMandatoryAce)
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
May be related to bug 38671 / bug 43308
==25950== Syscall param writev(vector[...]) points to uninitialised byte(s)
==25950== at 0x433904F: ??? (syscall-template.S:84)
==25950== by 0x7BC88028: send_request (server.c:228)
==25950== by 0x7BC881DB: wine_server_call (server.c:309)
==25950== by 0x7BC624C7: NtDuplicateToken (nt.c:112)
==25950== by 0x4E661CE: DuplicateTokenEx (security.c:5516)
==25950== by 0x4A684EF: test_token_security_descriptor (security.c:6847)
==25950== by 0x4A69DDA: func_security (security.c:7134)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950== Address 0x48febc0 is 64 bytes inside a recently re-allocated block
of size 292 alloc'd
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7BC92E90: alloc_object_attributes (sync.c:117)
==25950== by 0x7BC62335: NtDuplicateToken (nt.c:93)
==25950== by 0x4E661CE: DuplicateTokenEx (security.c:5516)
==25950== by 0x4A684EF: test_token_security_descriptor (security.c:6847)
==25950== by 0x4A69DDA: func_security (security.c:7134)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950== Uninitialised value was created by a stack allocation
==25950== at 0x4A681D0: test_token_security_descriptor (security.c:6800)
==25950==
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https://bugs.winehq.org/show_bug.cgi?id=3864
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 3.0-rc6.
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https://bugs.winehq.org/show_bug.cgi?id=40254
Bug ID: 40254
Summary: mshtml:script test regression (timeout)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Since the commit below, the test times out on some Windows XP machines:
script.c:632: Test failed: L"XMLHttpRequest not found in window object\n"
script.c:632: Test failed: L"typeof(XMLHttpRequest) = undefined"
script.c:632: Test failed: L"got exception 'XMLHttpRequest' is undefined"
test failed: timed out
Looking at the test.winehq.org results this seems to specifically affect
pre-Internet Explorer 7 Windows XP configurations such as fgtb-fgtbwinxp,
fg-winxp-1sp and fg-winxp-2sp (for instance none of the fg-winxp-2spie7 and up
VMs is affected).
mshtml:script results on test.winehq.org:
https://test.winehq.org/data/tests/mshtml:script.html
commit c0fda9824e213e5a779bddfba6052dfc20b9c8d3
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Feb 24 15:21:24 2016 +0100
mshtml: Expose XMLHttpRequest constructor to scripts.
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https://bugs.winehq.org/show_bug.cgi?id=38799
Bug ID: 38799
Summary: RaidCall 7.x crashes when joining a group/trying to
test sound
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: antony.kikaxa(a)gmail.com
Distribution: ---
reopen https://bugs.winehq.org/show_bug.cgi?id=34684
with more details.
*
install latest raidcall from the http://raidcall.com/ and login.
Create a group, try to join it, raidcall crashes.
or try to test sound in settings.
*
the problem seems related to pulseaudio/winmm.
there is no crash without alsa-plugins-pulse package.
i get dozen of
"fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?"
right before crash.
crashes in 1.7.45, 1.5.31,
works fine in 1.5.1
i can bisect further if anyone wants to look into this.
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https://bugs.winehq.org/show_bug.cgi?id=44286
Bug ID: 44286
Summary: Regression: Default value in dropdown list is no
longer select
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
Steps to reproduce:
1. Download OpenMPT (https://openmpt.org/)
2. Create a new document
3. Activate the pattern tab.
4. In the pattern tab, click the icon in the toolbar resembling a question
mark.
5. The pattern properties dialog pops up. It contains a dropdown list, and the
current pattern size (64) should be selected.
This is a regression from older Wine versions. In Wine 2.19 (last version I
tested), the current pattern size is still selected, like on Windows. on Wine
3.0-rc4, the input field of the dropdown list remains empty instead.
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