https://bugs.winehq.org/show_bug.cgi?id=43858
Bug ID: 43858
Summary: Font smoothing no longer takes effect for my font with
freetype2 2.8.1
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
Created attachment 59419
--> https://bugs.winehq.org/attachment.cgi?id=59419
freetype2 2.8.1, not smooth
I run "winetricks fontsmooth=rgb" to change the settings, but the font is still
not smooth as before. The font I'm using is simsun. However *some* font does
display as before e.g. simfang.
I attach two screenshots of winecfg to show the difference.
Actually it's lib32-freetype2 2.8.1 because I'm using WINEARCH=win32.
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http://bugs.winehq.org/show_bug.cgi?id=17181
Summary: Winbench 96 disk test fails during recursive directory
deletion; bug in INT21_FindFirst/FindNext?
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run Ziff-Davis PC Benchmarks WinBench 96
(on the Winstone 32 cd-rom).
Start it with
cd .wine/drive_c/ZDBENCH/WB96
wine WB96
Get past the hangs described in bug 12267 by killing and restarting twice.
Run the "Disk Tests". Get past the abort
"A DOS file operation that was supposed to fail succeeded during the test.
The following information is for ZDBOp use:
Drive: C Operation: GetFileAttrib
Script Location: 0d0b11 0
Pathname(s): C:\~WBDM.TMP\ZDBENCH\WS96.B03\WORK\PDOX50\"
by applying the patch
http://www.winehq.org/pipermail/wine-patches/2009-January/068579.html
The test runs for a long time, then tries to delete its temporary
directory, C:\~WBDM.TMP, but fails with the dialog
and the app aborts with
"A DOS file operation failed during the test.
The following information is for ZDBOp use:
Drive: C Operation: DeleteTestDir
Pathname(s): SB, ???????????
Working Dir: ~WBDM.TMP
Int 21 Function: 3a 00 CF: 1 Expected CF: 0"
Looking at the log, it seems as if Wine trips over its shoelaces
when the app is doing its recursive directory list,
and does not tell the app about one directory,
C:\~WBDM.TMP\MGA\CPANEL. As a result, the app doesn't
delete its contents, and when the app then tries to
delete C:\~WBDM.TMP\MGA, it fails with 'directory not empty'.
INT21_FindHelper looks awfully tricky. It seems to have
a loop to skip over some directory entries, and maybe this
is firing improperly here. The code seems to date from
2003-11-14, mostly written by Eric Pouech in
http://source.winehq.org/git/wine.git/?a=commit;h=8ca6cadab1ebb386f1dfa2e47…
and touched up by Alexandre same day in
http://source.winehq.org/git/wine.git/?a=commit;h=adfa5e101fc2e01d4276c3f3e…
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http://bugs.winehq.org/show_bug.cgi?id=15700
Summary: Unable to set/get cursor location through VGA registers
0x3b4 or 0x3d4
Product: Wine
Version: 0.9
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Created an attachment (id=16781)
--> (http://bugs.winehq.org/attachment.cgi?id=16781)
Output from Space Quest 5
Apps trying to set or get the text cursor position using VGA registers directly
get an error similar to the following:
fixme:ddraw:VGA_ioport_in Unsupported index, register 0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3d4: 0x0f (value 0x66)
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http://bugs.winehq.org/show_bug.cgi?id=15688
Summary: DOS games (e.g. Colonel's Bequest) need vga Color plane
write enable register
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.abandonia.com/en/games/218/Laura+Bow+1+-
+The+Colonels+Bequest.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several DOS games, e.g. Colonel's Bequest, complain and display nothing
because Wine does not yet support register 0x3c4 index 2:
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x01)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x02)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x04)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x08)
http://www.qzx.com/pc-gpe/vgaregs.txt documents this register/index as follows:
Port-Index: 02h Port: 03c4h
usage: Color plane write enable register
d7,d6 Reserved
d3 Plane 3 Write enable
d2 Plane 2 Write enable
d1 Plane 1 Write enable
d0 Plane 0 Write enable
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http://bugs.winehq.org/show_bug.cgi?id=15570
Summary: Fake BIOS unable to render text in graphics mode
Product: Wine
Version: 0.9
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Fake BIOS interrupt 10h service number 9 has routines to handle character
displaying in a text mode terminal window, but no code exist for handling
graphics modes. No text is therefore displayed in graphics modes. Currently
only 256 color modes (and possibly linear memory 16 color modes) are supported
as graphics modes & these should be fixed first.
Currently Wine tests for text mode by looking at color depth (Wine 1.1.6) and
calls to this BIOS service could cause Fake VGA memory corruption in monochrome
graphics modes (which aren't supported anyways). That is a separate issue but
the patches for it need to be applied before addressing this issue.
I would suggest a use of the OEM_FIXED_FONT, which I believe is defined in GDI,
and converting it to a bitmaps of the proper resolution for desired chars.
GetStockObject(OEM_FIXED_FONT), GetObject, SelectObject, wglUseFontBitmap may
all be useful functions, but I'll have to investigate more later.
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http://bugs.winehq.org/show_bug.cgi?id=11570
Summary: VDMSound crashes with illegal instruction
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://sourceforge.net/project/showfiles.php?group_id=20
091
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=10741)
--> (http://bugs.winehq.org/attachment.cgi?id=10741)
Trace log and backtrace of crash
VDMSound is used on NT-based Windows systems for emulating audio cards (digital
and midi) for DOS apps. Trying to run the provided dosdrv.exe results in an
illegal instruction when trying to load vddloader.dll. The instruction it seems
to crash on is
popl %gs
in the vm86_[enter|return] assembly functions (in ntdll/signal_i386.c).
I have an AMD X2 4200+ CPU which is a 64-bit CPU, however I'm running a full
32-bit system (32-bit Linux kernel and all; nothing 64-bit). I should also
probably note that the app I'm trying to run through VDMSound (Daggerfall) does
not crash with an illegal instruction, but complains that it can't run under
Windows 3.1, and exits. VDMSound is supposed to help allow the game to run
under real Win2k/XP.
Attached is a +all,-gdi,-syslevel,-heap winedebug trace, along with the winedbg
dump at the very end. You can search for "code=c000001d" to find the point
where it crashes. For some reason, some of the threads' traces in the log get
intermingled at points, and I can't seem to help it much.
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https://bugs.winehq.org/show_bug.cgi?id=2203
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Status|RESOLVED |CLOSED
--- Comment #39 from André H. <nerv(a)dawncrow.de> ---
closing wontfix
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https://bugs.winehq.org/show_bug.cgi?id=42188
Bug ID: 42188
Summary: Flåklypa Grand Prix (CD-COPS protection) Need full
access to the first megabyte for DOS mode
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 56819
--> https://bugs.winehq.org/attachment.cgi?id=56819
Logfile from starting FGP.exe
Flåklypa Grand Prix is an old (2001), Norwegian PC-game with CD-Cops protection
(http://www.gamecopyworld.eu/games/pc_flaklypa_gp.shtml).
It would be nice to get this game to run without cracking it.
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https://bugs.winehq.org/show_bug.cgi?id=44323
Bug ID: 44323
Summary: Spotify Install: Please install Spotify using a normal
account instead of an an Administrator account.
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Chris.Samberg(a)Gmail.com
Distribution: ---
Created attachment 60186
--> https://bugs.winehq.org/attachment.cgi?id=60186
Error Message Received
Whenever I try to install the latest Spotify version, I get the error message
mentioned in the title.
I tried installing using a clean 32-bit Wine prefix as described in bug 33508,
but I still get the same error message.
I downloaded the installer straight from Spotify's Windows download page.
Lubuntu 17.10 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=44261
Bug ID: 44261
Summary: wine registers its mime type handlers with too high
priority
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
This happens on Debian and Suse so is probably not distro specific.
When you install wine text files open in notepad, html pages, images and PDF
files in winebrowser.
It is completely fine to have these as low priority fallback but they should
not override the viewers and editors provided by Gnome or other X11 desktop.
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https://bugs.winehq.org/show_bug.cgi?id=44269
Bug ID: 44269
Summary: SlingPlayer 2.0 crashes when starting to stream
(dsound)
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9e093936e27a29993979f36c18d6c627e36bd737
Distribution: Ubuntu
Created attachment 60080
--> https://bugs.winehq.org/attachment.cgi?id=60080
Wine 3.0-rc4 console output
Working around Bug 44204, SlingPlayer 2.0.4 crashes again with a very similar
(if not identical) trace. This never used to occur.
9e093936e27a29993979f36c18d6c627e36bd737 is the first bad commit
commit 9e093936e27a29993979f36c18d6c627e36bd737
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 21 13:50:43 2017 +0100
ntdll: Use a separate stack when starting new threads.
Based on a patch by Sebastian Lackner.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 83bc8da7933520fab32843cb311cfa17c3547465
5fcc59ec383bc25a754287bc21c0de0613762e64 M dlls
Which appears in wine-2.21-89-g9e09393.
https://source.winehq.org/git/wine.git/commit/9e093936e27a29993979f36c18d6c…
This commit cannot be automatically reverted in Wine 3.0-rc4.
The workaround is a native dsound.
To get this far, the following overrides are needed:
Compile Wine with -O2 - Bug 44204
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
Ignore the installer crash - Bug 17289
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https://bugs.winehq.org/show_bug.cgi?id=44318
Bug ID: 44318
Summary: Magic: The Gathering Online regression with 2.21 (does
not start anymore)
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
c222b86a528e71207bbde57e177ff5be3ee211dc is the first bad commit
commit c222b86a528e71207bbde57e177ff5be3ee211dc
Author: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Date: Fri Nov 10 19:34:18 2017 +0800
kernel32/nls: Add LOCALE_SPARENT entries.
Signed-off-by: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 cf8cc980f30e59a3d5015ac090afc1daebb5ee96
13895aad089ad2763506f21c009ee0b9b94883f9 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=44320
Bug ID: 44320
Summary: Can't locate dll from windows system directory
(err:module:import_dll)
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 60173
--> https://bugs.winehq.org/attachment.cgi?id=60173
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# The problem
I installed a program (Traktor Pro 2) onto a new fresh 64 bit wineprefix like
this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/Downloads/Traktor\ 2\ 2.11.2\ Setup\
PC.exe
This software also installed Microsoft Visual C++ 2017 Redistributable package
which provides msvcp140.dll, see below.
find ~/.wine -type f -name 'msvcp140.dll'
/home/geza/.wine/drive_c/windows/system32/msvcp140.dll
/home/geza/.wine/drive_c/windows/syswow64/msvcp140.dll
Now I added a library override for msvcp140.dll by winecfg to use the native
dll.
Finally I started the installed program like this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# Actual result
I get an error saying msvcp140.dll not found. See attached console output for
details.
# Expected result
I expect wine to be able to load dlls from Windows system directory.
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https://bugs.winehq.org/show_bug.cgi?id=44362
Bug ID: 44362
Summary: King Arthur The Role-playing Wargame - crash on
loading battle with unimplemented function
d3dx9_41.dll.D3DXComputeNormalMap
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 60267
--> https://bugs.winehq.org/attachment.cgi?id=60267
Backtrace
Game starts fine but crashes on loading of the tutorial battle.
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https://bugs.winehq.org/show_bug.cgi?id=44364
Bug ID: 44364
Summary: Wincfg does not save graphics preferences
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)stty.io
When using wine 2.6 under MacOS 10.12.6 (Sierra), when opening winecfg and
trying to change the settings under the graphics tab, it is not saved upon
apply->OK.
The changes made were
"Emulate a virtual desktop" -> YES
"Desktop size" -> 2560x1440
This is required to prevent wine from using two monitors (the secondary monitor
is just blacked out) when trying to run full screen applications (mostly
games).
I understand that wine 2.6 does not keep a ~/.wine configuration directory but
rather uses registry settings but I can't find the required keys in regedit and
I can't find where it is set by looking through the source:
https://github.com/wine-mirror/wine/blob/master/programs/winecfg/x11drvdlg.c
Please let me know if I'm missing anything or if this is intended behavior.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44377
Bug ID: 44377
Summary: Gray Screen on Start, Android
Product: Wine
Version: 3.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacob.a.mcswain(a)gmail.com
Created attachment 60292
--> https://bugs.winehq.org/attachment.cgi?id=60292
logcat grepping for wine
Exactly the same problem as this bug:
https://bugs.winehq.org/show_bug.cgi?id=44245 but it has gotten no traction
since the build they were using, now with 3.0 being released, I'm hoping it
will get more attention.
I can provide any logs needed as well as manual verification of things in the
/data dirs since I am rooted.
After intalling and running Wine 3.0 ARM from
https://dl.winehq.org/wine-builds/android/, it unpacks, then shows "Setting up
windows environment". After that, the screen goes grey and stays like that. I
have let it sit for over 10 minutes with no changes in the log, other than
recognizing touch events. I'll attach a log
Android version: 8.1.0
Phone: Essential-PH1
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https://bugs.winehq.org/show_bug.cgi?id=44380
Bug ID: 44380
Summary: Battle.net fails to launch with wine 3.0
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 60300
--> https://bugs.winehq.org/attachment.cgi?id=60300Battle.net Launcher.exe
The login screen opens and closes. See log.
ii wine-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-amd64 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-i386:i386 3.0.0~artful
i386 WINE Is Not An Emulator - runs MS Windows programs
ii winehq-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
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https://bugs.winehq.org/show_bug.cgi?id=44401
Bug ID: 44401
Summary: Unhandled page fault during loading of a stored game
for “Civilization 4”
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
Created attachment 60325
--> https://bugs.winehq.org/attachment.cgi?id=60325
backtrace from loading of a file
Yesterday I successfully installed the update “Civ4Patch1.74_Final.exe” by
running the software “Wine 3.0-743.3” once more. I could play for a moment
then.
But I got the following information for another test run according to a loading
of the attached stored game (map setup).
elfring@Sonne:~> env WINEPREFIX="/home/elfring/.wine" wine
C:\\windows\\command\\start.exe /Unix
/home/elfring/.wine/dosdevices/c:/users/Public/Desktop/Sid\ Meier\'s\
Civilization\ 4\ starten.lnk
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:exec:SHELL_execute flags ignored: 0x00004100
elfring@Sonne:~> 0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4
0x157160 0 0x33f080 - semi-stub
0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4 0x150bf0 28
0x33f080 - semi-stub
0037:fixme:service:SetServiceObjectSecurity 0x156ea8 4 0x33effc
0037:fixme:system:SystemParametersInfoW Unimplemented action: 55
(SPI_SETMOUSEKEYS)
0037:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0037:fixme:gameux:GameExplorerImpl_VerifyAccess (0x1635a8, L"C:\\Program Files
(x86)\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe", 0x33fb68)
…
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
…
0037:fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
…
0037:fixme:d3dx:ID3DXEffectImpl_ValidateTechnique iface 0x18c1d450, technique
0x18c1ea10 semi-stub.
0037:fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
0037:fixme:win:EnumDisplayDevicesW ((null),0,0x33efd4,0x00000000), stub!
…
0037:fixme:msxml:domdoc_putref_schemas (0x1cd95b70)->(0x33e530 {VT_DISPATCH:
0x1cde310c}): semi-stub
0037:fixme:msxml:domdoc_get_readyState stub! (0x1cd95b70)->(0x33e5e8)
wine: Unhandled page fault on read access to 0x00000013 at address 0x42bc41
(thread 0037), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44407
Bug ID: 44407
Summary: Page fault (libllvm-5.0.so / opengl32)
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eochgls(a)web.de
Distribution: ---
Created attachment 60330
--> https://bugs.winehq.org/attachment.cgi?id=60330
backtrace of page fault
Hi! :-)
Trying to run Asterix & Obelix XXL which has had "garbage" rating for almost 10
years in wine.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=13367
Reason is a page fault which is triggered by opengl32 >
libnvidia-glcore.so.384.111 > gamemodule.elb. I attached both cmd line output
warnings and backtrace error log.
I did a reinstall of libgl1-mesa-glx-lts-utopic:i386, libgl1-mesa-glx:i386,
bumblebee, bumblebee-nvidia, primus, linux-headers-generic (I dont really know
what I did there), didnt help.
I replaced the crashing asm instructions with NOPs but that did not go anywhere
really. This seems to be some serious loading error (?)
This game is kind of being revived right now, due to recent speedruns. Would be
great to get it running in Linux.
Any hints or a bugfix will be much appreciated.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44415
Bug ID: 44415
Summary: No idea what happened
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Fisherwalker10(a)gmail.com
Created attachment 60343
--> https://bugs.winehq.org/attachment.cgi?id=60343
This is what happened
Im new at this if there a way to fix this please do tell me how.
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https://bugs.winehq.org/show_bug.cgi?id=44433
Bug ID: 44433
Summary: WOLF RPG Editor: Broken font rendering when
SoftModeFlag=0; black screen in game when
SoftModeFlag=1
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chanksjoseph(a)gmail.com
Created attachment 60375
--> https://bugs.winehq.org/attachment.cgi?id=60375
A screenshot of the broken text (Game used: Misao)
When opening a game made in Wolf RPG Editor, the font rendering is broken and
will create broken letters and words. When software rendering mode is enabled
through editing Game.ini, a black screen is shown.
Wine version used is wine-2.0.2 because the user is unable to download version
3.0 due to being unable to locate the binary package.
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https://bugs.winehq.org/show_bug.cgi?id=44445
Bug ID: 44445
Summary: SIGMA Photo Pro 6: Crashed when trying to start
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vamp898(a)ignaz.org
Distribution: ---
Created attachment 60389
--> https://bugs.winehq.org/attachment.cgi?id=60389
BackTrace
SIGMA Photo Pro 5 worked quite well, but since Version 6 (which is needed for
newer cameras) it no longer works.
Installation works fine but it is not possible to start the application
The application can be downloaded for free from the SIGMA Website, i tested
with Versin 6.0.0 up to 6.5.4 (current Version)
https://www.sigma-global.com/common/download/cameras/sigma-photo-pro/data/S…
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https://bugs.winehq.org/show_bug.cgi?id=44461
Bug ID: 44461
Summary: various builtins crash
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 60400
--> https://bugs.winehq.org/attachment.cgi?id=60400
an example of a backtrace from regedit
OK, I don't know what's going on and the combination of randomness of pick and
determinate nature of crashes sends me into scary places, like compiler bugs.
winecfg crashes if pretty much any of dialog opening buttons is pressed
(meaning that - for example - sound test button doesn't).
regedit crashes upon regkey import/export/deletion.
Yet, neither wordpad nor notepad crash upon opening their file selection
dialogs...
I just don't see a common theme, especially that it happens even with a clean
prefix.
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https://bugs.winehq.org/show_bug.cgi?id=44477
Bug ID: 44477
Summary: Elex black screen/crash after startup videos
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 60427
--> https://bugs.winehq.org/attachment.cgi?id=60427
Terminal log 3.1
When I try to start up Elex with wine 3.1 the game hangs with black screen
after the startup videos.
With wine-staging 2.21 I get into the game but with graphic glitches (
https://bugs.winehq.org/show_bug.cgi?id=43896)
Linux 4.14
Mesa 17.3.3 AMDGPU
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https://bugs.winehq.org/show_bug.cgi?id=44220
Bug ID: 44220
Summary: Battle.net client crashes moments after launch
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: ---
Created attachment 60012
--> https://bugs.winehq.org/attachment.cgi?id=60012
Terminal output from attempting to launch Battle.net.exe
I can't get the Battle.net client to launch. I get the login window, and after
a few seconds, a crash dialog comes up, offering to send crash data to
Blizzard. I've attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43958
Bug ID: 43958
Summary: Graphical Glitches in Sniper Ghost Warrior 3
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
Created attachment 59603
--> https://bugs.winehq.org/attachment.cgi?id=59603
Screenshot #1
Everything looks good and no other problems.
During gameplay a swarm of tiny squares pop out
disappear like a swarm.
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https://bugs.winehq.org/show_bug.cgi?id=43901
Bug ID: 43901
Summary: battle.net login screen broken UI elements
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
Created attachment 59527
--> https://bugs.winehq.org/attachment.cgi?id=59527
screenshot battle.net login screen with broken UI elements
When starting battle.net after a clean install on wine-staging 2.18 with wine
configured to Windows 7 the login screen shows the regular username and
password fields but these don't work (i.e. putting you username and password in
them and submitting results in a message that no username or password was
entered) and additional unstyled fields and buttons are shown below the regular
username and password fields. These unstyled fields do work.
See attached screenshot of the login screen.
Steps to reproduce:
- Create a new 32 bits wine prefix
- Download battle.net installer
(https://www.battle.net/download/getInstallerForGame?os=win&locale=enUS&vers…
from https://eu.battle.net/account/download/index.xml?show=bnetapp#bnetapp) and
install it
- When the install is finished the login window is shown with the above
mentioned issues
This doesn't happen when setting Wine to Windows XP.
But since Blizzard has stopped supporting Windows XP (and other Windows
versions up/until 2008R2) and their games don't even run on it anymore one has
to switch to Windows 7 or newer.
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https://bugs.winehq.org/show_bug.cgi?id=43712
Bug ID: 43712
Summary: Metatrader 5: crash when execute application.
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: will.cutlass(a)gmail.com
Distribution: ---
Created attachment 59184
--> https://bugs.winehq.org/attachment.cgi?id=59184
backtrace log.
I'm on XUbuntu 17.04. Wine ppa, devel version.
Installed by : wine MT5Setup.exe.
Installation done with mono, proposed automatically by installer. No need to
install .NET framework.
When I launch the program terminal64.exe, it crashes.
I attach the log. Doesn't seem to be related to other bug about MT5.
Regards,
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=43314
Bug ID: 43314
Summary: Missing characters/models in d3d11 Unity 5 games
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldrad(a)autistici.org
Distribution: ---
Most Unity 5 games are missing the character models in directx11 mode.
In some games this can be worked around by using d3d9 mode (ie, like Homeworld:
Deserts of Kharak), but not all games support it (like Shadow Tactics: Blades
of the Shogun).
The best way to reproduce this is using the GOG Demo for Shadow Tactics: Blades
of the Shogun.
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https://bugs.winehq.org/show_bug.cgi?id=42571
Bug ID: 42571
Summary: H1Z1 King of the KIll
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tadgeee(a)gmail.com
Distribution: ---
WHen you try and play H1Z1 battleye does not work as I think you need to run it
as admin not sure. Trying to play it on ubuntu but not working.
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https://bugs.winehq.org/show_bug.cgi?id=42248
Bug ID: 42248
Summary: Faststone Image VIewer (and other apps) shows multiple
times in "open with" dialog
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
Created attachment 56927
--> https://bugs.winehq.org/attachment.cgi?id=56927
sample screenshot #1
In right-click (on file) context menu those apps are also shown twice.
Mint 18.1 x64 MATE edition.
ls -1 ~/.local/share/applications/wine-extension-*.desktop | wc -l
48
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https://bugs.winehq.org/show_bug.cgi?id=41230
Bug ID: 41230
Summary: Startup crash in FAR Manager v2.0 if wineconsole size
is too large
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ctruta(a)gmail.com
Distribution: ---
This crash occurs inconsistently, perhaps because it's caused by a race
condition. Sometimes, it prints the following trace:
*** Error in `far': double free or corruption (!prev): 0xNNNNNNNN ***
For diagnostics, use FAR Manager v2.0 (e.g. latest build 1807). Do not use the
newer version FAR v3.0, which crashes in a different place and for a different
reason.
http://www.farmanager.com/history/far2.x86.msi
I git-bisect'ed it and found it to be a regression of the following commit:
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: 2012-09-04 13:34:15 +0200
Subject: winex11: Create the whole window at window creation time.
It only occurs under X11. On Mac, using the native Mac driver, everything runs
well.
I have found it easier to reproduce under Ubuntu 14.04 / Linux Mint 17.x than
under Ubuntu 16.04 / Linux Mint 18.x, although it does crash under the later
Linux OS, also. (Just less frequently so.)
Moreover, I have found it easier to reproduce if the wineconsole height is
larger. It works ok most of the time if the height is 40 characters, but it
crashes much more frequently if the height is, say, 60 characters.
The behavior is roughly the same at the time of regression
(wine-1.5.12-36-gea07c310ec) and as of latest version (wine-1.9.17).
I noticed two types of crashes: one that has __clone() calling itself until the
stack runs out, and the other that doesn't have any __clone() calls at all. See
the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=39840
Bug ID: 39840
Summary: winefile: Unhandled page fault if media mounted or
unmounted
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53185
--> https://bugs.winehq.org/attachment.cgi?id=53185
Backtrace from error dialog
Steps to reproduce:
1. Start winefile
2. Mount or unmount a CD, USB Flash drive, etc.
3. Boom.
May be related to bug #39839.
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https://bugs.winehq.org/show_bug.cgi?id=37728
Bug ID: 37728
Summary: [regression][workaround] Misplaced mountains in
Elevated because of changes in shader generator
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debuser1(a)mt2014.com
Distribution: ---
Created attachment 50226
--> https://bugs.winehq.org/attachment.cgi?id=50226
elevated_1024x768.exe
Steps to reproduce:
1. Install `winetricks winxp vd=1024x768 d3dx9` in empty wineprefix (d3dx9_33
is enough, but winetricks doesn't have a term for it)
2. Run elevated_1024x768.exe ( http://www.pouet.net/prod.php?which=52938 )
3. Get several misplaced mountains, white holes in textures, camera going
through walls sometimes
(see attached screenshots)
Regression since wine-1.5.27-205-g667f422:
commit 667f4225b5cc25c5e4f2f725d55a7c011e12c388
wined3d: Put local constants into the shader code again.
Notes:
May be specific to my videocard (NVidia 8600 GTS), or driver version (295.59),
don't have a newer card around to test.
Patches for bug 37723 are required to make Elevated working
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https://bugs.winehq.org/show_bug.cgi?id=44383
Bug ID: 44383
Summary: Starcraft Remastered 1.18+ no longer launching in Wine
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iop_jr(a)yahoo.com
Distribution: ---
Created attachment 60305
--> https://bugs.winehq.org/attachment.cgi?id=60305
segmentation fault
After the new patch, there is a Segmentation Fault when trying to launch the
game. The game does not work.
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https://bugs.winehq.org/show_bug.cgi?id=44195
Bug ID: 44195
Summary: Wine crashes with Diablo II LoD, while working
flawlessly for the last over 12 months
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kovachev.b(a)gmail.com
Distribution: ---
Created attachment 59961
--> https://bugs.winehq.org/attachment.cgi?id=59961
The screen pop-up, which is non-responsive and provides no further info
Used the Wine 1.6* as download/installed from official destro depository (no
command line, uber-noob here) under Linux Mint for over a'year with no issues
to speak of. A week ago, (soon after I'd realized D2Lod Ladder had been reset)
the wine-thing started popping up an error window, which blocked soon-after the
game and the entire system. This problem persists regardless of graphic card
configuration and drivers, and continued on into a fresh installation of Mint
18.3 Mate 32 bit and various gpu-driver setups. Below I've attached a
screenshot from the pop-up window, which when "asked" for further details
displays NOTHING. Please help. A short ctr+c/ctr+v list of commands would be
appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=37226
Bug ID: 37226
Summary: Mass Effect 2 in ATI 6850 not working
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markmarques(a)gmail.com
Created attachment 49498
--> https://bugs.winehq.org/attachment.cgi?id=49498
Mass effect shell wine log
Although in the AppDB is reporting everything in this title as working ,
It installed correctly , started with the correct screen with sound passes to
the (BIoware logo ) bink animations and it goes almost blank with the
attached winelog.txt errors.
using the ATI HD 6850, Linux Mint 17 and the latest ATI proprietary drivers and
Wine 1.7.25.
Tried several settings like the activation of the virtual desktop and so on ,
as stated somewhere in the forums.
Any ideas how to debug further ?
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http://bugs.winehq.org/show_bug.cgi?id=35514
Bug ID: 35514
Summary: WinZip 18: licence doesn't show up, halting the
installation
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.winzip.com/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47409
--> http://bugs.winehq.org/attachment.cgi?id=47409
Screenshot
The WinZip 18 installer comes to a window with a "Decline" and "Next" button.
This is, presumably, where as licence should be.
Clicking next prints:
fixme:ieframe:ControlSite_OnFocus (0x2a72148)->(1)
fixme:imm:ImmGetOpenStatus (0x14da768): semi-stub
None of the buttons do anything and the installation cannot continue.
Tried mshtml, ieframe, wininet, ie6, ie7 and ie8 but they either don't make any
difference or cause their own problems.
On occasion, following a failure, the installer will ask you if you would like
to go ahead and install the .msi on its own (which would be nice), but when
saying "Yes" the download immediately fails.
Note: there is an invisible button to the right of the language selection
drop-down. Probably related.
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http://bugs.winehq.org/show_bug.cgi?id=33308
Bug #: 33308
Summary: Assasin creed 2 steam version
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarkko_korpi(a)hotmail.com
Classification: Unclassified
I got assasin creed working with uplay (bought via steam). The version that
playonlinux recommeds is a bit old. I switched it to the newest one and I get
fps boost. Game was a bit laggy before.
BUT
with the newest wine 1.527 the lady in the game seems like fantastic four guy,
who has too long hands.
I tried to get a screenshot of it, but I was not able.
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http://bugs.winehq.org/show_bug.cgi?id=14495
Summary: NVIDIA Dawn Demo Fails to run
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.nzone.com/object/nzone_dawndemo_home.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=14820)
--> (http://bugs.winehq.org/attachment.cgi?id=14820)
Debug Verbosity
NVIDIA's "Dawn" graphical demo crashes on execution with the following messageL
wine: Unhandled page fault on read access to 0x00000044 at address 0x406609
(thread 0009), starting debugger...
More verbose debugging is attached as a text file.
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https://bugs.winehq.org/show_bug.cgi?id=40631
Bug ID: 40631
Summary: Denuvo support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roman(a)hargrave.info
Distribution: ---
It should be looked in to whether it is possible to support applications using
`Denuvo` copy protection without any effort from the publisher of
aforementioned copy protection.
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https://bugs.winehq.org/show_bug.cgi?id=41166
Bug ID: 41166
Summary: World of Warcraft Legion 7.0.3 OpenGL Artifacting
Product: Wine-staging
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liam(a)lpmdesigns.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hello,
So I have gotten World of Warcraft running perfectly well in wine-staging
1.9.16. In fact, the performance is excellent at 4k with my GTX 1070.
However, there is some nasty graphical glitches/artifacting going on.
I contacted Blizzard, and they said that it's a Wine problem, not with their
OpenGL implementation.
I made a video of the issue: https://www.youtube.com/watch?v=UHOmLNZ2ejY
What I expect to happen:
- For World of Warcraft to run in OpenGL without said graphical glitches
What did happen:
- Again, I was very surprised from the performance. So if the game can be run
without these glitches, I am as good as golden.
- As a side note, running in Directx 9 does not have these issues, but the
performance is quite worse.
Hoe to reproduce:
- I have a GTX 1070 using proprietary drivers, tested the 367.35 and 370 beta.I
presume this would happen with AMD and other GPU's.
- Launch WoW with patch 7.0.3, and make sure OpenGL is the selected API.
I don't know what logs I could attach, so please let me know if you need any
and I will attach.
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https://bugs.winehq.org/show_bug.cgi?id=42364
Bug ID: 42364
Summary: Very low texture resolution in Trackmania Nations
Forever / United (Regression)
Product: Wine
Version: 2.0
Hardware: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: joseph.kucia(a)gmail.com
Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd
Distribution: Debian
Created attachment 57141
--> https://bugs.winehq.org/attachment.cgi?id=57141
ddraw log
I tested Trackmania Nations Forever and noticed that many of the textures have
a very low resolution. Even the small time display (top bar in main menu /
in-game) seems blurred. Since I could not remember having such problems the
last time I tested the application, I did a bisect and found the guilty commit:
commit 90909951154e1d663bebc134263b4025eacbdabd
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Mon Jan 2 10:44:38 2017 +0100
ddraw: Subtract framebuffer size from reported available video memory.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The game uses ddraw only to detect the available memory while the actual
drawing is done using d3d9. See attachment for a +ddraw log. The test was done
on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution.
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https://bugs.winehq.org/show_bug.cgi?id=43379
Bug ID: 43379
Summary: valgrind shows an invalid read in
dlls/ntdll/tests/file.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==30466== Invalid read of size 1
==30466== at 0x7BCAD43B: virtual_check_buffer_for_write (virtual.c:1718)
==30466== by 0x7BC48F48: NtReadFile (file.c:854)
==30466== by 0x4A47FDE: test_read_write (file.c:3504)
==30466== by 0x4A4DEE9: func_file (file.c:4288)
==30466== by 0x4AA25B4: run_test (test.h:603)
==30466== by 0x4AA2A13: main (test.h:687)
==30466== Address 0xdeadbeef is on thread 1's stack
==30466==
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https://bugs.winehq.org/show_bug.cgi?id=43748
Bug ID: 43748
Summary: Dead or Alive Last Round ntdll crash on Wine newer
than 1.8.7 under Linux, but not in OS X
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: tod.jackson(a)gmail.com
Distribution: ---
Created attachment 59244
--> https://bugs.winehq.org/attachment.cgi?id=59244
staging-2.17 console/debug output
I got Dead or Alive Last Round (free on Steam) working without issues under OS
X, with multiple Wine versions tested: 2.0.2, 2.13, 2.16-staging. However,
under Linux, no version of Wine newer than 1.8.7 even proceeds beyond a brief
white window.
I attached a log with the default debug settings, please let me know what
further to enable as I'm not sure what the issue is.
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https://bugs.winehq.org/show_bug.cgi?id=44113
Bug ID: 44113
Summary: World of Tanks(WoT) crashes on AMD GPU the moment
entering hangar starting version 0.9.20.1.3 of WoT
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 59834
--> https://bugs.winehq.org/attachment.cgi?id=59834
wine ./WorldOfTanks.exe -clientGraphicsAPI d3d9 &>./WorldOfTanks.log
Starting with WoT version 0.9.20.1.3 game now crashes right after entering the
hangar.
It happens only with AMD GPU, I have couple of PC's, one with AMD/ATI Radeon RX
460 and nVidia GeForce GTX 570, it works on nVidia but crashes on AMD/ATI.
It happened without Me updating anything so I'm assuming it is something
WarGaming changed some thing in the WoT.
I am currently on Gentoo profile 13 and wine-staging-2.19,
gentoo-sources-4.13.4.
I tried with kernel versions gentoo-sources-4.13.4 to gentoo-sources-4.13.10
and wine-staging-2.19 to wine-staging-2.21 without any success, with staging
enabled and not, with gcc-5.4.0.
I've tried to re-download the game on clean prefix, WinXP and Win7 installing
or not d3dx9_36, xact_jun2010, msvcp110/msvcr110, msvcp140/msvcr140, no change.
Without sound or not.
I am currently rebuilding my system with gcc-6.4.0, gcc version 5.4.0 was not a
problem before, but now I simply do not know what to do!
P.S.: All this is on RU region.
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https://bugs.winehq.org/show_bug.cgi?id=44287
Bug ID: 44287
Summary: Possible access to unintended variable in
"wine/dlls/gdi32/freetype.c" line 2349
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/gdi32/freetype.c" line 2349 function
map_font_family
Family *family = find_family_from_any_name(repl);
if (family != NULL)
{
Family *new_family = HeapAlloc(GetProcessHeap(), 0, sizeof(*new_family));
if (new_family != NULL)
{
TRACE("mapping %s to %s\n", debugstr_w(repl), debugstr_w(orig));
new_family->FamilyName = strdupW(orig);
new_family->EnglishName = NULL;
list_init(&new_family->faces);
new_family->replacement = &family->faces; //HERE
list_add_tail(&font_list, &new_family->entry);
return TRUE;
}
}
Shouldn't new_family be used (instead of family) at the mentioned position?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44290
Bug ID: 44290
Summary: Possible access to unintended field in
"wine/dlls/winmm/mmio.c" line 788
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/winmm/mmio.c"" line 788 function mmioRead
size = MMIO_GrabNextBuffer(wm, TRUE);
if (size <= 0) break;
if (size > cch) size = cch;
memcpy(pch, wm->info.pchBuffer, size);
wm->info.pchNext += size; //HERE
pch += size;
cch -= size;
count += size;
Shouldn't wm->info.pchBuffer be incremented at the mentioned line (instead of
wm->info.pchNext)?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44293
Bug ID: 44293
Summary: Possible access to unintended field in
"wine/tools/widl/header.c" line 1292
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/tools/widl/header.c" line 1292, function
write_locals
write_type_decl_left(fp, type_function_get_rettype(func->type));
fprintf(fp, " __RPC_STUB %s_%s_Stub(\n", iface->name, get_name(m)); //HERE
write_args(fp, type_get_function_args(func->type), iface->name, 1, TRUE);
fprintf(fp, ")");
Shouldn't func be used instead of m in the mentioned line? The lines around
that line both make use of func and it is not clear why m is in use in line
1292.
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44371
Bug ID: 44371
Summary: Rising Kingdoms crashes on launch
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: ---
Created attachment 60276
--> https://bugs.winehq.org/attachment.cgi?id=60276
The crash log.
Running Rising Kingdoms results in the game menu displaying briefly before the
game crashes, with the backtrace produced attached below.
This occurs whether the game is run in a 64-bit or 32-bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=44378
Bug ID: 44378
Summary: Office 2010 Installer (32 bit) fails during the end of
the installation process (=> Rollback)
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schanz89(a)web.de
Distribution: ---
Created attachment 60296
--> https://bugs.winehq.org/attachment.cgi?id=60296
Tail of the log from a failed installation (wine 3.0)
Unfortunately, the Office 2010 installer fails to work (again) after it was
fixed in #44036 for wine 3.0-rc5. The problem occurs in wine-3.0-rc6 and wine
3.0. The installer aborts (during the very end of the installation process)
with the message (loosely translated) "The installer has noticed a problem" and
then performs a rollback. I think this was the problem in wine-3.0-rc3 already.
I am running an Arch Linux system and installed office in a clean win32 prefix
with Windows XP mode.
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https://bugs.winehq.org/show_bug.cgi?id=44413
Bug ID: 44413
Summary: vcarve pro9: doesn't redraw graphics when necessary,
rightli-clicking will reveal refreshed area -- could
also be a more sever problem with X11 window server
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kirkpatrickian6(a)gmail.com
how to reproduce:
download vcarvepro9 trial from http://www.vectric.com/products/vcarve.htm
run installer with wine -- default config
open new document, perform some operation that would require the inner window
to redraw
right click and then right click somewhere else, part under initial right click
will have been redrawn.
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https://bugs.winehq.org/show_bug.cgi?id=43734
Bug ID: 43734
Summary: Identical CUPS printers MUST have different
DESCRIPTIONs to be available to wine
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: pfortin(a)pfortin.com
Distribution: ---
New installation of Linux Mageia 6 with wine 2.0.2.
I have 2 identical printers -- 1 local and 1 remote. However, with...
/etc/printcap:
hpoj|HP Officejet Pro 8600:rm=prf.pfortin.com:rp=hpoj:
PW|HP Officejet Pro 8600:rm=prf.pfortin.com:rp=PW:
only the first printer was available to the applications.
Changing the printer DESCRIPTIONs so that they are different:
hpoj|HP Officejet Pro 8600 (PF):rm=prf.pfortin.com:rp=hpoj:
PW|HP Officejet Pro 8600 (PW):rm=prf.pfortin.com:rp=PW:
^^^^
Applications can now see both printers.
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http://bugs.winehq.org/show_bug.cgi?id=34836
Bug #: 34836
Summary: Jagged Alliance 2 1.x orginal cd version crash.
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lahtis(a)gmail.com
Classification: Unclassified
Created attachment 46440
--> http://bugs.winehq.org/attachment.cgi?id=46440
Backtrace wine 1.7.5 versions.
Testing Jagged Alliance 2 original cd (2 cd's) 1x version. Game install
correctly. But game crash when starting. I’m tested a latest wine 1.7.5
version.
Im also tested a many old versions 1.0.1 etc.. And the end result is the same.
Im added a latest 1.7.5 wine versions backtrace in attachments.
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https://bugs.winehq.org/show_bug.cgi?id=37693
Bug ID: 37693
Summary: No color printing within applications
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: powersurge69(a)hotmail.com
Distribution: ---
I recently loaded Linux Mint 17 on my mother's computer and one of the programs
that she likes to use is CreataCard 3. I loaded this program on her machine
using PlayOnLinux and the latest version of Wine and the program almost runs
perfectly. The only issue that it's having is that the cards are printing in
grayscale on her color HP PSC1410 printer. The same thing happened when I
installed Hallmark Card Studio on her machine. Her printer prints full color
images just fine using other Linux programs. I tested it with another printer
and got the same result. I even tried testing it with an older version of
Linux Mint 13 and it still printed in grayscale so this leads me to believe
that it's a Wine issue. I think this is the same issue that was reported in
bug# 8428 that was abandoned.
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https://bugs.winehq.org/show_bug.cgi?id=43837
Bug ID: 43837
Summary: LINE (Powered by Naver): Window flickers when
maximized
Product: Wine
Version: 2.18
Hardware: x86
URL: https://scdn.line-apps.com/client/win/new/LineInst.exe
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cges30901(a)gmail.com
Distribution: ---
Created attachment 59388
--> https://bugs.winehq.org/attachment.cgi?id=59388
terminal output
If I maximize any window of LINE, the window flickers. Unchecking "Allow the
window manager to decorate the windows" in Graphics tab in winecfg is a
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=15726
Summary: incorrect text background on listview in Paf 5.2
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
In Paf 5.2
In the dialog from Edit/Add -> Individual, the list view has white instead of
transparent backgrounds for the following text on the left side: "PERSONAL:"
"EVENTS:" "OTHER:".
There's also these partial grey backgrounds that show up on the selected row
that aren't supposed to be there.
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https://bugs.winehq.org/show_bug.cgi?id=43784
Bug ID: 43784
Summary: Updating a 2.16 prefix to 2.17 causes Wine to hang
forever updating the configuration.
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Running winecfg (with wine 2.17) on a 2.16 prefix causes the "The Wine
configuration in X is being updated, please wait..." dialog to appear. However,
it never finishes, and the Activity Monitor reveals an unresponsive process
using 58% CPU.
Eventually, this message is printed:
err:process:__wine_kernel_init boot event wait timed out
and the winecfg window appears. However, the unresponsive process continues
using 58% CPU and never exits, even when winecfg is closed.
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http://bugs.winehq.org/show_bug.cgi?id=31422
Bug #: 31422
Summary: Generate Website fails to display with iexplore
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 41303
--> http://bugs.winehq.org/attachment.cgi?id=41303
Sample generated website
Attempt to load the attached web site results in an error message being display
"It appears that you may have Javascript disabled. ".
If you use native JScript the same error message is displayed.
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https://bugs.winehq.org/show_bug.cgi?id=7984
--- Comment #19 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Let's keep this open for now, comment 8 has some useful links. If by any chance
we have a better test application for Static differences we can abandon this
report then.
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http://bugs.winehq.org/show_bug.cgi?id=26263
Summary: __wine_call_from_regs violates x86 ABI
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Created an attachment (id=33470)
--> (http://bugs.winehq.org/attachment.cgi?id=33470)
Valgrind output
As far as I know x86 applications should not modify data below the stack
pointer. Running the latest (2011-02-27) git version of Wine under Valgrind
results in many "address is just below the stack pointer" complaints. See also
the attachment for the output of the following command:
valgrind --suppressions=wine-memcheck.supp --trace-children=yes
--trace-children-skip=/usr/bin/wineserver
--trace-children-skip-by-arg=wineboot.exe,winemenubuilder.exe,services.exe,winedevice.exe,plugplay.exe,explorer.exe
--vex-iropt-precise-memory-exns=yes --num-callers=32
--fullpath-after=$HOME/software --error-limit=no --gen-suppressions=all wine
notepad
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https://bugs.winehq.org/show_bug.cgi?id=8439
--- Comment #43 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, obviously still present.
https://source.winehq.org/git/wine.git/blob/f9181daa1ddc2c10d3b6ddd4610bc14…
--- snip ---
$ grep -Hrni PathFindOnPath dlls/shell32/shlexec.c
--- snip ---
$ wine --version
wine-3.1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=9493
Summary: Cosmetic Errors when using Default Luna theme from
Windows XP
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=7842)
--> (http://bugs.winehq.org/attachment.cgi?id=7842)
errors using luna theme
Background for dragbar is black and Frame and Checkbox labelsdo not blend with
the background. Component is just a guess
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #20 from unxed <unxed(a)mail.ru> ---
Have you tried removing wineprefix completely?
Maybe something is wrong in the registry, for example.
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https://bugs.winehq.org/show_bug.cgi?id=2203
Vijay Kamuju <infyquest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WONTFIX
--- Comment #38 from Vijay Kamuju <infyquest(a)gmail.com> ---
DOS support is removed from wine from version 3.1.
Hence marking as wont fix.
Please use dosbox
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https://bugs.winehq.org/show_bug.cgi?id=44379
Bug ID: 44379
Summary: Visual Novel "A Clockwork Ley-Line":
ntdll.dll.RtlPushFrame called
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60297
--> https://bugs.winehq.org/attachment.cgi?id=60297
Crashlog
The launcher of "A Clockwork Ley-Line" (leylinelauncher.exe) crashes due to
unimplemented ntdll.dll.RtlPushFrame.
As workaround you can start the game directly (run LeyLine.exe).
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https://bugs.winehq.org/show_bug.cgi?id=40418
Bug ID: 40418
Summary: Doom 4 requires bcrypt AES provider
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: charles.gorand.dev(a)gmail.com
Distribution: ---
Continuation of bug 40406.
fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"AES" not supported
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https://bugs.winehq.org/show_bug.cgi?id=42716
Bug ID: 42716
Summary: IsDebuggerPresent returning TRUE
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dmpeletronic(a)gmail.com
Distribution: ---
The function above is always returning true, depending on the machine. It seems
that the struct is not initialized correctly.
BOOL WINAPI IsDebuggerPresent(void)
{
return NtCurrentTeb()->Peb->BeingDebugged;
}
Please check the Peb and BeingDebugged initialization.
As consequence, some applications sometimes cannot be run, such as MetaTrader5,
and we get a DialogBox:
“A debugger has been found running in your system. Please unload it from your
memory and restart your program”.
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https://bugs.winehq.org/show_bug.cgi?id=38064
Bug ID: 38064
Summary: Using alt+enter to fullscreen any rpgmaker XP game
causes keyboard input lose and not fullscreen
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: t_arceri(a)yahoo.com.au
Distribution: ---
Full screen used to work fine in wine-1.7.31 and broke in wine-1.7.31.
Now when I try to go full screen it doesn't take input from the keyboard
meaning I can't exit and have to power off my laptop.
Also it doesn't fullscreen properly just part of the window is redrawn in the
top left.
I've bisected the input issue to this commit:
45d530461bf29c953f5f4532cc0e917b4c4fc296 is the first bad commit
commit 45d530461bf29c953f5f4532cc0e917b4c4fc296
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Nov 13 20:39:25 2014 +0100
wined3d: Minimize device windows on focus loss.
And bisected the drawing issue to:
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
Example app:
http://www.itsqueeze.com/wp-content/uploads/2015/02/Custom_Mouse_System.tar…
You also need the run time package for Rpgmaker XP:
http://www.rpgmakerweb.com/download/additional/run-time-packages
Just run Game.exe and press alt+enter
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https://bugs.winehq.org/show_bug.cgi?id=44277
Bug ID: 44277
Summary: WOLF RPG Editor: Certain background music doesn't stop
when using XAudio2
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/10030
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
Created attachment 60102
--> https://bugs.winehq.org/attachment.cgi?id=60102
savegame
In a game created with WOLF RPG Editor v2.10 (Japanese), certain background
music doesn't stop when using XAudio2. If
WINEDLLOVERRIDES="xaudio2_7=;xaudio2_8=" is specified, it works as expected
(DirectSound is used instead).
Steps to reproduce:
1. Download the game "Time Flow" from https://www.freem.ne.jp/dl/win/10030
2. Unpack TimeFlow.zip (e.g. unar -e cp932 TimeFlow.zip)
3. Unpack timeflow-save.tar.xz and put the *.sav files into "TimeFlow/Save/"
4. Run Game.exe without disabling XAudio2
5. Hold "Enter" key for a while (Load savegame, start battle, and defeat all
enemies)
6. The background music (in the battle) doesn't stop and the program plays
multiple music at the same time
$ sha1sum TimeFlow.zip
4242dbbbce3f610647841e8b45d375cad76a189d TimeFlow.zip
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https://bugs.winehq.org/show_bug.cgi?id=44365
Bug ID: 44365
Summary: armel build fails: selected processor does not support
`strd r4,[sp]' in ARM mode
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: https://buildd.debian.org/status/fetch.php?pkg=wine-de
velopment&arch=armel&ver=3.0%7Erc3-1&stamp=1516136421&
raw=0
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: Debian
Beginning with 3.0-rc2 Wine started to fail to build on armel in Debian again:
gcc -c -o relay.o relay.c -I. -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall \
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -Werror -Wdate-time -g -O2
-fdebug-prefix-map=/<<PKGBUILDDIR>>=.
-specs=/usr/share/dpkg/no-pie-compile.specs -fstack-protector-strong -Wformat
-Werror=format-security -march=armv5t -Wno-error -marm -mfloat-abi=soft
[...]
{standard input}: Assembler messages:
{standard input}:51: Error: selected processor does not support `strd r4,[sp]'
in ARM mode
Makefile:521: recipe for target 'relay.o' failed
make[2]: *** [relay.o] Error 1
make[2]: Leaving directory '/<<PKGBUILDDIR>>/dlls/ntdll'
Makefile:13147: recipe for target 'dlls/ntdll' failed
make[1]: *** [dlls/ntdll] Error 2
I put the link to the complete buildlog in the URL field. For now I only tested
rc2 and rc3, but will do the rest the next days. Looking at the changes in
dlls/ntdll/ I don't expect any existing fixes, so I guess it's better to report
as soon as possible.
I didn't bisect the issue but assume it's in these commits:
5e3534ee411a8c5baea5022705eac0e3c7f3cc70
8a07ee48fa96e12474cb6f7c1d365858aaebcdff
f492efdb3c77f015247f6b73d98110a0353035b3
d147c4c3239a367381ac5dbccbc1cab40699fedb
btw, Wine 3.0-rc1 built fine again on armel in Debian. Thanks for taking care
of #44010!
Greets
jre
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https://bugs.winehq.org/show_bug.cgi?id=44158
Bug ID: 44158
Summary: QueryProcessCycleTime() causing exception/crash
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: aj664(a)hotmail.com
Distribution: ---
it's got a ok/fail return value, so if it's not implemented, it should be a
no-op FIXME thingy, returning a fail value.
or is it actually implemented, and just crashes?!?
OS.. up-to-date Lubuntu x86-64 running in a Virtual Box v5.1.20 VM.
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https://bugs.winehq.org/show_bug.cgi?id=44294
Bug ID: 44294
Summary: Possible access to unintended macro in
"wine/dlls/comdlg32/fontdlg.c" line 592
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/comdlg32/fontdlg.c" line 592, function
CFn_FitCharSet
SendDlgItemMessageW(hDlg, cmb5, CB_SETCURSEL, i, 0);
SendMessageW(hDlg, WM_COMMAND, MAKEWPARAM(cmb5, CBN_SELCHANGE),
(LPARAM)GetDlgItem(hDlg,cmb2)); //HERE
return TRUE;
Is it correct to use cmb2 in that line? Or cmb5 should have been used instead?
Similar in line 599. Or, there might be some kind of relation between cmd5 and
cmd2 (that is not clear to me)?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44035
Bug ID: 44035
Summary: Xenia emulator doesn't start
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59699
--> https://bugs.winehq.org/attachment.cgi?id=59699
Terminal output
After start, Xenia crashes with "wine: Unimplemented function
api-ms-win-shcore-scaling-l1-1-1.dll.GetDpiForMonitor called at address
0x7b44f707 (thread 0031), starting debugger..."
OS: Lubuntu 16.04.3, Wine 2.21 from official repo.
File link:
https://ci.appveyor.com/api/buildjobs/x5wbr0mq2bgj8ulf/artifacts/xenia-mast…
sha256: 0940748ed2e7771b0477d96b271b27f92f1f135a26d401afd511e9e277958ec2
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https://bugs.winehq.org/show_bug.cgi?id=44347
Bug ID: 44347
Summary: Touhou Shinpiroku trial terminates
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
URL: http://dl.studio-ramble.com:8081/nolook/tasofro/th145_
trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Touhou Shinpiroku (東方深秘録) ~ Urban Legend in Limbo is a fighting game developed
by Twilight Frontier and Team Shanghai Alice.
The demo (th145.exe, SHA1:8113139ce9734714f6743ace20b0829f1f6ea1d0) starts
without errors, but it immediately terminates without messages.
In the terminal, no messages are shown, too.
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https://bugs.winehq.org/show_bug.cgi?id=40078
Bug ID: 40078
Summary: With IrfanView copied image detail is horizontally
flipped
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
Distribution: ---
Please refer to this bug:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1540693
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https://bugs.winehq.org/show_bug.cgi?id=40623
Bug ID: 40623
Summary: DOOM (2016) crashes on launch
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
The game does not launch at all. From what I understand from the backtrace, it
crashes in something related to xinput1_3.
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https://bugs.winehq.org/show_bug.cgi?id=38436
Bug ID: 38436
Summary: Grand Theft Auto V failed to launch
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franklin(a)goodhorse.idv.tw
Distribution: ---
Created attachment 51297
--> https://bugs.winehq.org/attachment.cgi?id=51297
Backtraces of page fault when launching GTA5 on Linux.
When launching GTA5, it crashed with page fault. My GTA5 was installed via
steam running on Linux. My steam was installed with winetricks.
However, I found that when installing steam with winetricks, it installed
32-bit(x86) version instead of 64-bit version. I wonder if this is why it
failed to launch.
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https://bugs.winehq.org/show_bug.cgi?id=42330
Bug ID: 42330
Summary: Grand Theft Auto V (Steam): black screen, only audio
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
Created attachment 57087
--> https://bugs.winehq.org/attachment.cgi?id=57087
Console logs
Grand Theft Auto V is now able to launch from the launcher but you only have
audio and a blank screen. The game also crashes if you get it as far as
pressing the play button (Which is difficult as there appears to be an input
delay, also you cant see anything with the screen being black).
Have tried in windowed mode, enabled virtual desktop, enabled/disabled CMST
along with letting the launcher launch GTA V in safe mode.
Heres a video of a previous attempt: https://vid.me/KMp4
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http://bugs.winehq.org/show_bug.cgi?id=13332
Summary: widl fails with unknown embedded type for somedata (0x0)
Product: Wine
Version: 1.0-rc1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sachin_bhandare(a)persistent.co.in
Created an attachment (id=13211)
--> (http://bugs.winehq.org/attachment.cgi?id=13211)
Sample IDL file
Attached sample IDL file fails with following error.
$>widl -I $WINE_HOME/include/wine/windows -I. -s -u -p -h test.idl
error: write_embedded_types: unknown embedded type for somedata (0x0)
I am using following WIDL version
$>widl -V
Wine IDL Compiler version 1.0-rc1
Copyright 2002 Ove Kaaven
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https://bugs.winehq.org/show_bug.cgi?id=42505
Bug ID: 42505
Summary: Physx 3.4 new GRB feature (Gpu rigid bodies) doesn't
work on GPU on WineStaging 2.2
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
Distribution: ---
Hi,
Physx 3.4 features a new GRB pipeline running almost all Physx engine features
on GPU with great speedup..
Currently it's in late beta:
https://github.com/NVIDIAGameWorks/PhysX-3.4
you have to register to obtain but seems final public version will be coming
next week GDC..
anyway I compiled this SDK and run a GRB sample..
in Windows runs with great speedup on a GTX970..
Running Wine-Staging 2.2 which supports Physx get:
fixme:nvapi:unimplemented_stub function 0x36e39e6b is unimplemented!
No PhysX capable GPU suggested.
If you have a PhysX capable GPU, verify that PhysX is not set to CPU in the
NVIDIA Control Panel.
..\..\SimulationController\src\ScScene.cpp (665) : warning : GPU solver
pipeline failed, switching to software
..\..\SimulationController\src\ScScene.cpp (679) : warning : GPU Bp pipeline
failed, switching to software
so seems nvapi function 0x36e39e6b returns exactly the toogle in Nvidia Control
Panel on Windows of running Physx on CPU/GPU as if I change on Windows that
toggle to force running Physx on CPU i get exactly same output:
No PhysX capable GPU suggested.
If you have a PhysX capable GPU, verify that PhysX is not set to CPU in the
NVIDIA Control Panel.
..\..\SimulationController\src\ScScene.cpp (665) : warning : GPU solver
pipeline failed, switching to software
..\..\SimulationController\src\ScScene.cpp (679) : warning : GPU Bp pipeline
failed, switching to software
can nvapi function 0x36e39e6b be implemented so GRB works?
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https://bugs.winehq.org/show_bug.cgi?id=44452
Bug ID: 44452
Summary: Blade Runner does not start anymore
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marus_it(a)hotmail.com
Created attachment 60393
--> https://bugs.winehq.org/attachment.cgi?id=60393
wine run log
Hi,
Blade Runner wrapper seems not working.
I had an older version of the wrapper working like a charm but not working
anymore after Mac OS upgrade, so I went for wrapper update but it does not
work.
I tried to rebuild a new wrapper from porting kit too, so installing the game
again from DVD but I keep having problems, a Wineskine error (see attachment).
Any way to make it work?
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=44447
Bug ID: 44447
Summary: winconsole incorrect redirects output to terminal when
running a cmd file.
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Create file native.cmd and add
@echo off
set PATHEXT=%PATHEXT%;.;
/bin/bash winepath -u "C:\users\Desktop\test.txt"
....
Run wineconsole
call "native.cmd"
The output from native.cmd appears in the terminal wineconsole was run from and
not within wineconsole itself.
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http://bugs.winehq.org/show_bug.cgi?id=20902
Summary: (winehq.org) Navigation improvements on docs
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://winehq.org/site/docs/winelib-guide
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Just a couple of nav improvements for the winelib guide.
http://winehq.org/site/docs/winelib-guide is a 404. It would be nice to make it
a redirect to http://winehq.org/site/docs/winelib-guide/index - complying with
the Jump to Parent feature in some browsers/browser addons and dealing with one
less 404.
Home/Up links are only at the bottom of the page which is very annoying. A
small breadcrumb atop of the page would be very useful.
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https://bugs.winehq.org/show_bug.cgi?id=41938
Bug ID: 41938
Summary: source.winehq.org should redirect to
https://source.winehq.org
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: jnewman(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
source.winehq.org supports HTTPS now, but we don't redirect users from the HTTP
url to the HTTPS url.
Side note: I've been using the HTTPS for a while (via HTTPS-Everywhere), and
haven't noticed any issues.
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https://bugs.winehq.org/show_bug.cgi?id=41937
Bug ID: 41937
Summary: test.winehq.org should redirect to
https://test.winehq.org
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: jnewman(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
test.winehq.org supports HTTPS now, but we don't redirect users from the HTTP
url to the HTTPS url.
Side note: I've been using the HTTPS for a while (via HTTPS-Everywhere), and
haven't noticed any issues.
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https://bugs.winehq.org/show_bug.cgi?id=43525
Bug ID: 43525
Summary: User Guide: Broken Links in Chapter 2
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://www.winehq.org/docs/wineusr-guide/getting-wine
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: achildofyhwh(a)gmail.com
Distribution: ---
In Chapter 2.1.1 and 2.1.2 of the User Guide, the links to the Downloads page
are broken. Did a little investigating and found that the links contain an
extra "site/" in the href. I had to do a search for downloads to find the
intended page.
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https://bugs.winehq.org/show_bug.cgi?id=40049
Bug ID: 40049
Summary: Firefox complains that it will leave https when
searching wine git log from an https connection
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://source.winehq.org/git/wine.git/shortlog
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Steps to reproduce:
1 - Browse to https://source.winehq.org/git/wine.git/shortlog
2 - Type anything in the search box and press enter.
Complete dialog box text from Firefox:
==============================================
Although this page is encrypted, the information you have entered is to be sent
over an unencrypted connection and could easily be read by a third party.
Are you sure you want to continue sending this information?
==============================================
Actually if you take a look at the page source every link points to http://
instead of inheriting the current scheme.
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https://bugs.winehq.org/show_bug.cgi?id=42073
Bug ID: 42073
Summary: Get a 404 error on https://www.winehq.org/devel
(Simplified Chinese)
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: befreer(a)outlook.com
I get a 404 error on https://www.winehq.org/devel.The language is Simplified
Chinese.
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https://bugs.winehq.org/show_bug.cgi?id=44098
Bug ID: 44098
Summary: Privacy Policy stub
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
AppdDB references a stub privacy policy:
https://wiki.winehq.org/WineHQ_Wiki:Privacy_policy
- orthography "the the"
- "WineHQ uses Google Analytics to better understand our user base. We will not
disclose this information to 3rd parties." - Google is a third party.
- the term "we" remains obscure.
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https://bugs.winehq.org/show_bug.cgi?id=44242
Bug ID: 44242
Summary: https://www.winehq.org/winapi_stats shows 404
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkensche(a)gmx.de
Distribution: ---
When entering https://www.winehq.org/winapi_stats into adress field of browser
I get a 404 Not Found web page. Some weeks ago a statistics table was
shownunder this adress.
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http://bugs.winehq.org/show_bug.cgi?id=28229
Summary: http://source.winehq.org/patches/data/foo doesn't have
proper character set header
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Patches with non-ascii characters in them, e.g.
http://source.winehq.org/patches/data/78111
do not render properly in web browsers.
Let's see what http headers are set:
$ wget -S http://source.winehq.org/patches/data/78111
HTTP request sent, awaiting response...
HTTP/1.1 200 OK
Date: Mon, 29 Aug 2011 21:53:21 GMT
Server: Apache/2.2.9 (Debian) mod_ssl/2.2.9 OpenSSL/0.9.8g mod_wsgi/2.5
Python/2.5.2
Last-Modified: Mon, 29 Aug 2011 21:50:01 GMT
ETag: "1509746-f335-4ababe07eb440"
Accept-Ranges: bytes
Content-Length: 62261
Keep-Alive: timeout=5
Connection: Keep-Alive
Content-Type: text/plain
Length: 62261 (61K) [text/plain]
text/plain doesn't give much idea what character set is in use.
$ hexdump 78111 -C | head
00000000 46 72 6f 6d 3a 20 41 6e 64 72 c3 a9 20 48 65 6e |From: Andr.. Hen|
http://www.utf8-chartable.de/ says that 'c3 a9' is é, so the page is
probably utf-8, and following http://www.w3.org/International/O-HTTP-charset
the page should probably be served with
Content-Type: text/plain; charset=utf-8
rather than
Content-Type: text/plain
(although until the entire wine tree is in utf-8, it's kind of hard to say
whether patches can actually be represented properly in utf-8.)
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https://bugs.winehq.org/show_bug.cgi?id=41735
Bug ID: 41735
Summary: OSX downloads not mentioned in Download page
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
There is no mention of download instructions for OSX in the Download page in
the website:
https://www.winehq.org/download
Could point to:
https://wiki.winehq.org/MacOSX
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https://bugs.winehq.org/show_bug.cgi?id=44429
Bug ID: 44429
Summary: Links for downloading Android APKs
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Please, add download links for Android APKs
(https://dl.winehq.org/wine-builds/android/) to Download page:
https://www.winehq.org/download
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https://bugs.winehq.org/show_bug.cgi?id=44449
Bug ID: 44449
Summary: Opening Multiple files fails to set the Current
Working Directory
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When opening multiple files, the current Working directory isn't set, where as
selecting a single file does.
Using Enterprise Architect.
Use clt+alt+O
Select a single text file. (Working Folder is set).
Open another file, this time multiple files in a different directory.
(Working Folder isn't changed).
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https://bugs.winehq.org/show_bug.cgi?id=44446
Bug ID: 44446
Summary: Tribes2 Server: Connection Stutter
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: boldfilter(a)zoho.com
Distribution: ---
Running a tribes 2 server on a Linode VPS. Ubuntu 16.04 xfce4
Okay, so.
Program: Tribes 2 Dedicated Server
Released: March 2001
Port: 28000 Listening: 80
The actual bug: When a client connects to the server all the clients stutter.
There is an actual noticeable stutter when someone connects.
Things Ive done: MSVCRT set so enable. When I run DEBUG it puts out.
Winsock:WSACancelAsyncRequest (0xdeaf), stub
I have switched back to like 1.9 or something and the problem goes away, I have
also switch to 3.0 rc6, and it does seem to remedy it. Its not as bad, but rc6
seems sluggish to me. The server isn't as snappy. So...
Stable 3.0 is snappy tho, and the connection is flawless but there that
connection stutter. And with a server with alot of people its noticeable and
apparent.
If there's anything I can do on my end to get more info or anything I can try
plz let me know. Thanks
P.S. I dont know if its msvcrt or not. Just taking a wild guess.
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https://bugs.winehq.org/show_bug.cgi?id=43534
Bug ID: 43534
Summary: Write registry error while installing PokerStars.PT
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: r3pek(a)r3pek.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58931
--> https://bugs.winehq.org/attachment.cgi?id=58931
XZ'ed log with WINEDEBUG=+tid,+seh,+relay
Right after installing all the files, the installer complains about not having
permissions (?!) to update the registry and throws that error message ("Write
registry error").
This was from a fresh Fedora 26 install with the installer available at this
time at www.pokerstars.pt [1]
[1] https://www.pokerstars.pt/PokerStarsInstallPT.exe
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https://bugs.winehq.org/show_bug.cgi?id=44416
Bug ID: 44416
Summary: MorphIt 5.1 (32 bit): Fails to execute with a FATAL
UNHANDLED EXCEPTION
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thawkins(a)edge-ka.com
Distribution: ---
Created attachment 60346
--> https://bugs.winehq.org/attachment.cgi?id=60346
Stack Trace
wine MorphIt.exe fails to run
FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type
initializer for 'MorphIt.Application' threw an exception. --->
System.Security.Cryptography.CryptographicException: Improperly protected
machine's key pairs in 'C:\ProgramData\.mono\keypairs'.
Found in Ubuntu and the same problem on macOS
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https://bugs.winehq.org/show_bug.cgi?id=44384
Bug ID: 44384
Summary: 16-bit game crashes winevdm.exe with page fault almost
immediately
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elicoten(a)live.co.uk
Distribution: ---
Created attachment 60306
--> https://bugs.winehq.org/attachment.cgi?id=60306
Terminal output
The game launches and at least once or twice I saw the intitial publisher's
logo and heard a sound effect, and the mouse cursor changes to the one used
inside the game but then almost immediately a message pops up saying that
WineVDM has encountered a serious error and needs to close.
Please see attached log.
I believe the game can be downloaded from https://archive.org/details/DKMMPBBP
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https://bugs.winehq.org/show_bug.cgi?id=44421
Bug ID: 44421
Summary: The font does not display smoothly
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shidianwei(a)gmail.com
Created attachment 60352
--> https://bugs.winehq.org/attachment.cgi?id=60352
winecfg screen shot
With Xquartz 2.7.8, the font displays correctly.
After installation of Xquartz 2.7.11, the font displays very ugly.
This can be verified by running winecfg after installation of Xquartz 2.7.11.
The fonts displayed on winecfg are very unsmoothly.
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https://bugs.winehq.org/show_bug.cgi?id=38479
Bug ID: 38479
Summary: tab control: TAB_SetCurFocus ignores result
TCN_SELCHANGING.
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
Created attachment 51321
--> https://bugs.winehq.org/attachment.cgi?id=51321
patch to take care of TCN_SELCHANGING result. depends on patch at
https://bugs.winehq.org/show_bug.cgi?id=38363#c2
TAB_SetCurFocus
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https://bugs.winehq.org/show_bug.cgi?id=44382
Bug ID: 44382
Summary: Overcooked: Right shift is detected as left shift
instead
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: paradigmsort(a)gmail.com
Created attachment 60304
--> https://bugs.winehq.org/attachment.cgi?id=60304
wine stdout and stderr
In the Steam version of Overcooked, pressing right shift is interpreted as left
shift instead.
$ gsha1sum ~/.wine/drive_c/Program\
Files/Steam/steamapps/common/Overcooked/Overcooked.exe
23c37601e4b4a85b3e8fb6dc74393693dd805137
/Users/paradigmsort/.wine/drive_c/Program
Files/Steam/steamapps/common/Overcooked/Overcooked.exe
This occurs with built-in Macbook Pro 2015 keyboard, as well as with both
external USB keyboards I own.
Right shift is registered correctly in mac application on my system.
I reproduced with both devel 3.0-rc6 and stable 3.0.
Left shift is also reported as right shift in other windows applications, for
example this simple key press display app:
http://www.dcmembers.com/skrommel/download/showoff/#
$ gsha1sum ShowOff.exe
3357fa8259c79d4fcdfa7c14309edefe6622a074 ShowOff.exe
It does NOT occur (in either application) when I set the key "graphics"
HKCU/Software/Wine/Drivers to "x11" and use X11 graphics instead.
I don't believe this is a duplicate of 33142; that was about right shift key
having no functionality at all (and is from 2013 and a very old version of
wine).
Running MacOS Sierra 10.12.6
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falash143(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #60344|0 |1
is obsolete| |
--- Comment #57 from falash143(a)yahoo.com ---
Created attachment 60345
--> https://bugs.winehq.org/attachment.cgi?id=60345
live
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falash143(a)yahoo.com changed:
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CC| |falash143(a)yahoo.com
--- Comment #56 from falash143(a)yahoo.com ---
Created attachment 60344
--> https://bugs.winehq.org/attachment.cgi?id=60344
live
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https://bugs.winehq.org/show_bug.cgi?id=40905
Bug ID: 40905
Summary: PCSX2 1.4.0 needs
api-ms-win-crt-runtime-l1-1-0.d._get_narrow winmain
command line
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: http://pcsx2.net/download/releases/windows/send/40-win
dows/119-pcsx2-1-4-0-binaries.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
In order to run the PlayStation 2 emulator msvcp140 is needed otherwise it will
refuse to start. So "winetricks vcrun2015" and then when started again there is
a crash about the unimplemented function.
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http://bugs.winehq.org/show_bug.cgi?id=33104
Bug #: 33104
Summary: Joysticks/pads not detected in Kerbal Space Program.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sal_vager(a)o2.co.uk
Classification: Unclassified
Joysticks and gamepads are not detected in Kerbal Space Program, and cannot be
set as control devices in the games settings so they cannot be use in the game.
Kerbal Space Program is made in the Unity game engine, which uses rawinput for
cross platform compatibility, and while the rawinput patch that was added in
Wine 1.5.13 (
http://gitorious.org/chakra-packages/lib32/blobs/89c459680eb9a67ed8bf44c1ca…
) provides keyboard and mouse support, it doesn't work for joysticks.
Now that rawinput support is integrated, it'd help a lot if the support were
expanded to include sticks and pads.
The KSP demo can be found here:
https://kerbalspaceprogram.com/files/KSP_demo_win.zip
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Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|mellery(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=36946
Bug ID: 36946
Summary: FindFirstFileExW() needs FIND_FIRST_EX_CASE_SENSITIVE
support
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: anduchs(a)gmail.com
FindFirstFileExW() has no support for the FIND_FIRST_EX_CASE_SENSITIVE flag.
Instead it currently returns INVALID_HANDLE_VALUE.
Games affected: Marvel Heroes 2015
The attached patch does not introduce correct handling, but makes the flag
ignored and throws a warning (similar to other places).
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Mike Ellery <mellery(a)gmail.com> changed:
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Mike Ellery <mellery(a)gmail.com> changed:
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Mike Ellery <mellery(a)gmail.com> changed:
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https://bugs.winehq.org/show_bug.cgi?id=37385
Bug ID: 37385
Summary: Need to implement HTTPREQ_ReadFileEx
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: zhoujie.jchou(a)gmail.com
When I run a sns
software(http://w.x.baidu.com/alading/anquan_soft_down_normal/12035), I
encountered network problem that the software could not connect to internet.
Some logs were list as below:
fixme:wininet:HTTPREQ_ReadFileEx these dwFlags aren't implemented: 0x4.
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http://bugs.winehq.org/show_bug.cgi?id=35153
Bug ID: 35153
Summary: wine stops with Unhandled Exception during background
web activity. Application Quicken 2012.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dshelton(a)san.rr.com
Classification: Unclassified
Created attachment 46897
--> http://bugs.winehq.org/attachment.cgi?id=46897
terminal output with error
Wine terminates with following message:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc51760
Problem occurs with version 1.6.1 and 1.7.8.
Application is Quicken Deluxe 2012 financial software.
behavior is 80% consistent. works 1 out of 5 or 6 times.
log attached.
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--- Comment #19 from dodog <gaal(a)centrum.sk> ---
I reinstalled wine and Faststone, deleted database, moved to different folder,
but still same outcome. Screenshot
https://bugs.winehq.org/attachment.cgi?id=60341
Is there any other settings, that need to be done?
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--- Comment #17 from unxed <unxed(a)mail.ru> ---
(In reply to dodog from comment #16)
> FastStone 5.2 and native comctl32 does not work. FastStone stops at loading
> database. Without comctl32 shows only first 36 thumbnails.
Had the same issue. Try removing the database or reinstalling.
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rebe(a)gmx.net changed:
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CC| |rebe(a)gmx.net
--- Comment #21 from rebe(a)gmx.net ---
Still for 3.0.
The application is definitely written by a Borland product and uses their
custom widgets.
Note that the edit fields become functional once we click on them.
:fixme:edit:EditWndProc_common undocumented message 0xbf, please report
Message seems to be from dlls/user32/edit.c
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http://bugs.winehq.org/show_bug.cgi?id=29176
Bug #: 29176
Summary: Call To Power 1.2 produces
err:seh:setup_exception_record stack overflow
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Classification: Unclassified
err:seh:setup_exception_record stack overflow 2336 bytes in thread 002b eip
7ef6bcdb esp 025d0a10 stack 0x25d0000-0x25d1000-0x26d0000
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https://bugs.winehq.org/show_bug.cgi?id=41173
Bug ID: 41173
Summary: The Solus Project requires dcl_input_ps_siv support
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55406
--> https://bugs.winehq.org/attachment.cgi?id=55406
Terminal output Wine 1.9.16-277-g60f8b51
>From the terminal:
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
dcl_input_ps_siv.
The only overrides I used was vcrun2015 to work around this bug
https://bugs.winehq.org/show_bug.cgi?id=40926
Wine 1.9.16 from git updated just before the release of Wine 1.9.17. The prefix
I am using is a 64-bit prefix in Windows 7 mode.
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https://bugs.winehq.org/show_bug.cgi?id=44361
Bug ID: 44361
Summary: Winde Wordpad shows black boxes on buttons under
Windows 8.1
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neptunia(a)mail.ru
Distribution: ---
Created attachment 60265
--> https://bugs.winehq.org/attachment.cgi?id=60265
Screenshot of the bug.
The icons on the toolbar buttons of Wordpad are not visible. There are black
boxes instead. See the screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=5129
dodog <gaal(a)centrum.sk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gaal(a)centrum.sk
--- Comment #16 from dodog <gaal(a)centrum.sk> ---
FastStone 5.2 and native comctl32 does not work. FastStone stops at loading
database. Without comctl32 shows only first 36 thumbnails.
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https://bugs.winehq.org/show_bug.cgi?id=43847
Bug ID: 43847
Summary: Just Cause 2 and 3 require WINED3D_RS_MULTISAMPLEMASK
0xffff
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Non-breaking, but spammed a lot
fixme:d3d:state_multisampmask WINED3D_RS_MULTISAMPLEMASK 0xffff not yet
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=8051
Matheus Marinho <matheus4551(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matheus4551(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=41605
Bug ID: 41605
Summary: Importing a .sst (Serialized certificate store) does
nothing
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cryptui
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Hello,
On Windows I created a .sst file from Powershell with the cmdlet
Export-Certificate.
On Linux (Ubuntu 16.10, PlayOnLinux, Wine 1.9.20) I run the control panel,
Internet Settings, Content / Certificates / Import.
I tried to import the .sst file and it tells me "The import was successfull".
But there is no new certificate in any certificate store.
Thank you for your help,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=44360
Bug ID: 44360
Summary: Can't play Diablo 2 LOD via Battle.net
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zethan191(a)yahoo.com
Distribution: ---
Created attachment 60256
--> https://bugs.winehq.org/attachment.cgi?id=60256
Here is my system information.
Hi there,
I can't play Diablo 2 LOD via Battle.net. Right before the game quit, I would
see the password prompting, but once I typed in my Battle.net password and
clicked "Log In" button, the game would just crash. This would happen to any
WINE verion. I tried 10 different WINE version, including WINE 3.0-RC6, but
none would work.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=44354
Bug ID: 44354
Summary: grandMAonPC 3.3.4.3
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: privat(a)lgruhlke.org
Distribution: ---
Created attachment 60249
--> https://bugs.winehq.org/attachment.cgi?id=60249
after quit the program grandMAonPC 3.3.4.3 wine reports some error you will
find in the attachment
after quit the program grandMAonPC 3.3.4.3 wine reports some error you will
find in the attachment
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https://bugs.winehq.org/show_bug.cgi?id=44339
Bug ID: 44339
Summary: Quick Score Pro CRASH
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caltrop_3(a)yahoo.com
Distribution: ---
Created attachment 60215
--> https://bugs.winehq.org/attachment.cgi?id=60215
crash report
see attachment
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christian.baumgartner(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |christian.baumgartner@gmail
| |.com
--- Comment #26 from christian.baumgartner(a)gmail.com ---
Hi,
that's a very old thread, however I am experiencing the same problem with a
USB-Keyboard, a freshly installed Ubuntu-Gnome 16.04 and wine 1.6.2. If I press
delete with NumLock activated a dot is beeing inserted.
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https://bugs.winehq.org/show_bug.cgi?id=42777
Bug ID: 42777
Summary: Remove static list of obsolete stable versions from
the test submission form
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
The AppDB test submission form was originally designed to only display the 6
most recent releases because test reports for development versions older than
that are not useful.
When the stable branch was first added, updates to that branch were very
infrequent, and users were sometimes unable to submit test reports for the most
recent stable release because it had dropped off the list (bug 15419). To fix
that, a static list of stable releases to always display was added to
config.php.sample. This list could only be updated by sending patches, and as a
result, has always been poorly maintained.
With the 1.8.x series, updates to the stable branch became frequent enough that
the latest stable version always appeared as one of the 6 most recent versions.
1.8. was never added to the static list, and no one noticed.
With the stable branch now on a roughly bimonthly release schedule
(https://www.winehq.org/pipermail/wine-devel/2017-March/116943.html), there is
no reason to maintain the static list going forward, as the latest stable
version will always be one of the 6 most recent versions. The versions already
on the list are all obsolete, and should be deleted.
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https://bugs.winehq.org/show_bug.cgi?id=44036
Bug ID: 44036
Summary: office 2010 installation crashed
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ganesh.patibandla(a)gmail.com
Distribution: ---
Created attachment 59702
--> https://bugs.winehq.org/attachment.cgi?id=59702
office installation crashed
office 2010 installation crashes on wine 2.21
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https://bugs.winehq.org/show_bug.cgi?id=44088
Bug ID: 44088
Summary: expected declaration specifiers or ‘...’ before
‘va_list’
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 59804
--> https://bugs.winehq.org/attachment.cgi?id=59804
compile error
compiling wine-2.22 fails in the following two 32-bit distros.
----------------
puppy linux 4.31
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
----------------
racy puppy 5.5
# gcc --version
gcc (GCC) 4.3.4
# uname -r
3.0.66
# ldd --version
ldd (GNU libc) 2.10.1
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http://bugs.winehq.org/show_bug.cgi?id=14961
Summary: Clannad Full Voice will not run
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: at(a)drinian.org
Created an attachment (id=15569)
--> (http://bugs.winehq.org/attachment.cgi?id=15569)
Trace of REALLIVE.EXE crash
The latest version of the Japanese visual novel Clannad will not run in Wine.
Installer completes correctly, but the interpreter, REALLIVE.EXE, crashes
immediately on startup. Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12425
Summary: win16 test suite: user32 comm16 test fails
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://win16test.googlecode.com
OS/Version: other
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11964)
--> (http://bugs.winehq.org/attachment.cgi?id=11964)
Backtrace
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The kernel comm test hangs in current git. Attached is the backtrace in current
git.
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https://bugs.winehq.org/show_bug.cgi?id=44351
Bug ID: 44351
Summary: [Feature Request] Test Result Draft
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asembus(a)gmail.com
Distribution: ---
i thought it would be nice to have test result draft system in appdb just like
in blog service.
Why ? because IMO testing an app need a lot of *click and some misclick will
deliver me to another page and lost all my progress.
and sometime where i don't have stable internet to test a game i would like try
every offline feature first and test it again when i got more reliable
connection.
Thank you for keep working on this awesome project.
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https://bugs.winehq.org/show_bug.cgi?id=44352
Bug ID: 44352
Summary: Some textures is invisible on 7Days2die game
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: programmeur(a)yandex.ru
Distribution: ---
Created attachment 60246
--> https://bugs.winehq.org/attachment.cgi?id=60246
running log + screenshot
Some textures is invisible on 7Days2die game.
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https://bugs.winehq.org/show_bug.cgi?id=39629
Bug ID: 39629
Summary: Star Wars: Knights of the Old Republic outdoor "grass"
textures broken
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EoD(a)xmw.de
Distribution: ---
Created attachment 52806
--> https://bugs.winehq.org/attachment.cgi?id=52806
Screenshot showing the broken graphics
When playing Kotor1 with wine there are always distorted outdoor graphics when
"grass" is enabled.
See http://i.imgur.com/JGxfaDI.jpg and attachment.
This has been mentioned on the according wine page
https://appdb.winehq.org/objectManager.php?sClass=version&iId=4124
I tried the "normal", staging with csmt and the D3D9 wine backend with exactly
the same issue. I tried wine 1.7.45 and 1.7.55 together with mesa git.
I even created an apitrace gl-trace:
https://drive.google.com/file/d/0B42CQY2wGHumcXJyZTZRRWxVVWs/view?usp=shari…
which is broken on both Linux, Windows and AMD, Intel. While at the same time,
the game runs fine natively on Windows with both vendors.
As this is independent of the wine-backend (default, d3d9/nine, csmt) and the
graphics card, I highly suspect this to be a bug with wine.
For reference, also see https://bugs.freedesktop.org/show_bug.cgi?id=91729
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https://bugs.winehq.org/show_bug.cgi?id=43966
Bug ID: 43966
Summary: Wine crashes at launch in macOS 10.13.2 Beta (17C60c)
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxitg(a)icloud.com
Wine crashes immediately after launch in macOS 10.13.2 Beta (17C60c). Running
either "winecfg", "winedbg", or even "wine someString", produces the following
output:
i386_set_ldt: Invalid argument
Segmentation fault: 11
Apparently, the behavior of i386_set_ldt has changed in 10.13.2, so the call to
it at /libs/wine/ldt.c line 209 fails with errno = 22 (EINVAL).
The issue did not exist in macOS 10.13.1, however, I was able to reproduce it
with another computer running 10.13.2 and clean (first time) Wine installation.
This could be a macOS bug (especially since it's a beta), but I thought it
would make sense to post it here as well.
The issue is related to
https://forums.eveonline.com/t/client-closed-unexpectedly-cannot-launch-the….
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https://bugs.winehq.org/show_bug.cgi?id=43310
Bug ID: 43310
Summary: valgrind shows several definite leaks in
dlls/advapi32/tests/security.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==25974== 13 bytes in 1 blocks are definitely lost in loss record 22 of 264
==25974== at 0x7BC50812: notify_alloc (heap.c:254)
==25974== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25974== by 0x7B449A29: HeapAlloc (heap.c:271)
==25974== by 0x7B44B158: LocalAlloc (heap.c:970)
==25974== by 0x4E656F5: ConvertSidToStringSidA (security.c:5283)
==25974== by 0x4A68048: test_token_label (security.c:6787)
==25974== by 0x4A69DD5: func_security (security.c:7131)
==25974== by 0x4A7926E: run_test (test.h:603)
==25974== by 0x4A796C0: main (test.h:687)
==25974==
==25974== 20 bytes in 1 blocks are definitely lost in loss record 54 of 264
==25974== at 0x7BC50812: notify_alloc (heap.c:254)
==25974== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25974== by 0x7B449A29: HeapAlloc (heap.c:271)
==25974== by 0x7B44B158: LocalAlloc (heap.c:970)
==25974== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25974== by 0x4A66125: test_system_security_access (security.c:6479)
==25974== by 0x4A69DC1: func_security (security.c:7127)
==25974== by 0x4A7926E: run_test (test.h:603)
==25974== by 0x4A796C0: main (test.h:687)
==25974==
==25974== 148 bytes in 1 blocks are definitely lost in loss record 183 of 264
==25974== at 0x7BC50812: notify_alloc (heap.c:254)
==25974== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25974== by 0x7B449A29: HeapAlloc (heap.c:271)
==25974== by 0x7B44B158: LocalAlloc (heap.c:970)
==25974== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25974== by 0x4A5BCC5: test_GetSecurityInfo (security.c:4616)
==25974== by 0x4A69D85: func_security (security.c:7115)
==25974== by 0x4A7926E: run_test (test.h:603)
==25974== by 0x4A796C0: main (test.h:687)
==25974==
==25950== 13 bytes in 1 blocks are definitely lost in loss record 21 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7B449A29: HeapAlloc (heap.c:271)
==25950== by 0x7B44B158: LocalAlloc (heap.c:970)
==25950== by 0x4E656F5: ConvertSidToStringSidA (security.c:5283)
==25950== by 0x4A68048: test_token_label (security.c:6787)
==25950== by 0x4A69DD5: func_security (security.c:7131)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
==25950== 20 bytes in 1 blocks are definitely lost in loss record 52 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7B449A29: HeapAlloc (heap.c:271)
==25950== by 0x7B44B158: LocalAlloc (heap.c:970)
==25950== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25950== by 0x4A66125: test_system_security_access (security.c:6479)
==25950== by 0x4A69DC1: func_security (security.c:7127)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
==25950== 84 bytes in 1 blocks are definitely lost in loss record 153 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x4A68DF7: test_token_security_descriptor (security.c:6921)
==25950== by 0x4A69DDA: func_security (security.c:7134)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
==25950== 148 bytes in 1 blocks are definitely lost in loss record 179 of 258
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7B449A29: HeapAlloc (heap.c:271)
==25950== by 0x7B44B158: LocalAlloc (heap.c:970)
==25950== by 0x4E60D26: GetSecurityInfo (security.c:3267)
==25950== by 0x4A5BCC5: test_GetSecurityInfo (security.c:4616)
==25950== by 0x4A69D85: func_security (security.c:7115)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950==
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https://bugs.winehq.org/show_bug.cgi?id=38671
Bug ID: 38671
Summary: valgrind shows an uninitialized write in
dlls/advapi32/tests/security.c
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==11415== Syscall param writev(vector[...]) points to uninitialised byte(s)
==11415== at 0x4F7A0F4B: ??? (in /usr/lib/libc-2.21.so)
==11415== by 0x7BC7A9C5: send_request (server.c:228)
==11415== by 0x7BC7AB52: wine_server_call (server.c:309)
==11415== by 0x7BC43375: FILE_CreateFile (file.c:229)
==11415== by 0x7BC4357B: NtCreateFile (file.c:323)
==11415== by 0x7B85C7A1: CreateDirectoryW (path.c:1565)
==11415== by 0x7B85C84D: CreateDirectoryA (path.c:1589)
==11415== by 0x47D0DB7: test_CreateDirectoryA (security.c:3252)
==11415== by 0x47DE307: func_security (security.c:5863)
==11415== by 0x47EC923: run_test (test.h:584)
==11415== by 0x47ECD6B: main (test.h:666)
==11415== Address 0x46a18e0 is 88 bytes inside a block of size 120 alloc'd
==11415== at 0x7BC4A9F1: notify_alloc (heap.c:254)
==11415== by 0x7BC4EC94: RtlAllocateHeap (heap.c:1715)
==11415== by 0x7BC83236: NTDLL_create_struct_sd (sync.c:116)
==11415== by 0x7BC4327E: FILE_CreateFile (file.c:211)
==11415== by 0x7BC4357B: NtCreateFile (file.c:323)
==11415== by 0x7B85C7A1: CreateDirectoryW (path.c:1565)
==11415== by 0x7B85C84D: CreateDirectoryA (path.c:1589)
==11415== by 0x47D0DB7: test_CreateDirectoryA (security.c:3252)
==11415== by 0x47DE307: func_security (security.c:5863)
==11415== by 0x47EC923: run_test (test.h:584)
==11415== by 0x47ECD6B: main (test.h:666)
==11415== Uninitialised value was created by a client request
==11415== at 0x7BC4A7FD: mark_block_uninitialized (heap.c:208)
==11415== by 0x7BC4A952: initialize_block (heap.c:239)
==11415== by 0x7BC4ECB4: RtlAllocateHeap (heap.c:1716)
==11415== by 0x47D0C3D: test_CreateDirectoryA (security.c:3238)
==11415== by 0x47DE307: func_security (security.c:5863)
==11415== by 0x47EC923: run_test (test.h:584)
==11415== by 0x47ECD6B: main (test.h:666)
==11415==
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https://bugs.winehq.org/show_bug.cgi?id=44332
Bug ID: 44332
Summary: Powerpoint slideshow "unknown error"
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)wrzaczek.at
Distribution: ---
Im am using Arch Linux. Office 2010 Powerpoint works fine on Wine-2 (various
versions in Arch stable) but with release candidates in wine-3 (rested rc2,
rc3, rc4 and rc5) I get "Unknown error" when showing a slide show in
Powerpoint. Excel and Work work fine and also powerpoint except for the
slideshow.
What information can I submit in order to fix this or am I missing some new
configuration requirement?
Many thanks in advance,
Michael
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https://bugs.winehq.org/show_bug.cgi?id=40653
Bug ID: 40653
Summary: Castle of Illusion start on black screen and crash
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 54524
--> https://bugs.winehq.org/attachment.cgi?id=54524
backtrace
Game begins normally but all appears in black however sound works correctly and
keyboard input too
Until game finish prologue after this crash
System Specs used in test
Nvidia Drivers 364.19
Xubuntu 16.04 64Bit - Kernel 4.4.0-22 generic (ubuntu mainline) - P-State:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
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https://bugs.winehq.org/show_bug.cgi?id=43309
Bug ID: 43309
Summary: valgrind shows an uninitialized write in
dlls/advapi32/tests/security.c (test_AddMandatoryAce)
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
May be related to bug 38671 / bug 43308
==25950== Syscall param writev(vector[...]) points to uninitialised byte(s)
==25950== at 0x433904F: ??? (syscall-template.S:84)
==25950== by 0x7BC88028: send_request (server.c:228)
==25950== by 0x7BC881DB: wine_server_call (server.c:309)
==25950== by 0x7BC624C7: NtDuplicateToken (nt.c:112)
==25950== by 0x4E661CE: DuplicateTokenEx (security.c:5516)
==25950== by 0x4A684EF: test_token_security_descriptor (security.c:6847)
==25950== by 0x4A69DDA: func_security (security.c:7134)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950== Address 0x48febc0 is 64 bytes inside a recently re-allocated block
of size 292 alloc'd
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7BC92E90: alloc_object_attributes (sync.c:117)
==25950== by 0x7BC62335: NtDuplicateToken (nt.c:93)
==25950== by 0x4E661CE: DuplicateTokenEx (security.c:5516)
==25950== by 0x4A684EF: test_token_security_descriptor (security.c:6847)
==25950== by 0x4A69DDA: func_security (security.c:7134)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950== Uninitialised value was created by a stack allocation
==25950== at 0x4A681D0: test_token_security_descriptor (security.c:6800)
==25950==
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https://bugs.winehq.org/show_bug.cgi?id=3864
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 3.0-rc6.
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https://bugs.winehq.org/show_bug.cgi?id=40254
Bug ID: 40254
Summary: mshtml:script test regression (timeout)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Since the commit below, the test times out on some Windows XP machines:
script.c:632: Test failed: L"XMLHttpRequest not found in window object\n"
script.c:632: Test failed: L"typeof(XMLHttpRequest) = undefined"
script.c:632: Test failed: L"got exception 'XMLHttpRequest' is undefined"
test failed: timed out
Looking at the test.winehq.org results this seems to specifically affect
pre-Internet Explorer 7 Windows XP configurations such as fgtb-fgtbwinxp,
fg-winxp-1sp and fg-winxp-2sp (for instance none of the fg-winxp-2spie7 and up
VMs is affected).
mshtml:script results on test.winehq.org:
https://test.winehq.org/data/tests/mshtml:script.html
commit c0fda9824e213e5a779bddfba6052dfc20b9c8d3
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Feb 24 15:21:24 2016 +0100
mshtml: Expose XMLHttpRequest constructor to scripts.
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https://bugs.winehq.org/show_bug.cgi?id=38799
Bug ID: 38799
Summary: RaidCall 7.x crashes when joining a group/trying to
test sound
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: antony.kikaxa(a)gmail.com
Distribution: ---
reopen https://bugs.winehq.org/show_bug.cgi?id=34684
with more details.
*
install latest raidcall from the http://raidcall.com/ and login.
Create a group, try to join it, raidcall crashes.
or try to test sound in settings.
*
the problem seems related to pulseaudio/winmm.
there is no crash without alsa-plugins-pulse package.
i get dozen of
"fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?"
right before crash.
crashes in 1.7.45, 1.5.31,
works fine in 1.5.1
i can bisect further if anyone wants to look into this.
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https://bugs.winehq.org/show_bug.cgi?id=44286
Bug ID: 44286
Summary: Regression: Default value in dropdown list is no
longer select
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
Steps to reproduce:
1. Download OpenMPT (https://openmpt.org/)
2. Create a new document
3. Activate the pattern tab.
4. In the pattern tab, click the icon in the toolbar resembling a question
mark.
5. The pattern properties dialog pops up. It contains a dropdown list, and the
current pattern size (64) should be selected.
This is a regression from older Wine versions. In Wine 2.19 (last version I
tested), the current pattern size is still selected, like on Windows. on Wine
3.0-rc4, the input field of the dropdown list remains empty instead.
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https://bugs.winehq.org/show_bug.cgi?id=43308
Bug ID: 43308
Summary: valgrind shows an uninitialized write in
dlls/advapi32/tests/security.c (test_AddMandatoryAce)
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
May be related to bug 38671
==25950== Syscall param writev(vector[...]) points to uninitialised byte(s)
==25950== at 0x433904F: ??? (syscall-template.S:84)
==25950== by 0x7BC88028: send_request (server.c:228)
==25950== by 0x7BC881DB: wine_server_call (server.c:309)
==25950== by 0x7BC93843: NtCreateEvent (sync.c:305)
==25950== by 0x7B47EBD0: CreateEventExW (sync.c:492)
==25950== by 0x7B47EA3E: CreateEventExA (sync.c:455)
==25950== by 0x7B47E8F5: CreateEventA (sync.c:423)
==25950== by 0x4A6460B: test_AddMandatoryAce (security.c:6245)
==25950== by 0x4A69DBC: func_security (security.c:7126)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950== Address 0x48d7f40 is 64 bytes inside a recently re-allocated block
of size 312 alloc'd
==25950== at 0x7BC50812: notify_alloc (heap.c:254)
==25950== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==25950== by 0x7BC92E90: alloc_object_attributes (sync.c:117)
==25950== by 0x7BC9378B: NtCreateEvent (sync.c:297)
==25950== by 0x7B47EBD0: CreateEventExW (sync.c:492)
==25950== by 0x7B47EA3E: CreateEventExA (sync.c:455)
==25950== by 0x7B47E8F5: CreateEventA (sync.c:423)
==25950== by 0x4A6460B: test_AddMandatoryAce (security.c:6245)
==25950== by 0x4A69DBC: func_security (security.c:7126)
==25950== by 0x4A7926E: run_test (test.h:603)
==25950== by 0x4A796C0: main (test.h:687)
==25950== Uninitialised value was created by a stack allocation
==25950== at 0x4A63EF0: test_AddMandatoryAce (security.c:6164)
==25950==
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https://bugs.winehq.org/show_bug.cgi?id=43928
Bug ID: 43928
Summary: Crysis 2: HD Texture can not be anbled (greyed out)
Product: Wine-staging
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
sadly i can't enable the HD textures in Crysis 2. I installed the necessary
patches, i am using a win64 Windows 7 bottle (the dx11 part works) and have
enough memory (16GB).
THe issue may be caused by this:
https://www.winehq.org/pipermail/wine-bugs/2014-May/387175.html
Crysis 2 is unable to detect my gpu memory size and therefore also complaining
about an unsupporte gpu at startup.As the HD texture feature requires a
specific amount of minimum video memory, the option might be "greyed out" cause
the memory isn't detected correctly.
I guess this is also an issue in the wine developer version but i can't proof
that right now.
Best regards,
Christian
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https://bugs.winehq.org/show_bug.cgi?id=43887
Bug ID: 43887
Summary: Black Screen on office2013
Product: Wine-staging
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronaldofas(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59497
--> https://bugs.winehq.org/attachment.cgi?id=59497
Crash report off the program
I've installed Office2013 in a new prefix and every done well, but when I start
some office program I have a black screen only.
I've try to use ddr=gdi but the crash in attachment has happen.
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https://bugs.winehq.org/show_bug.cgi?id=43562
Bug ID: 43562
Summary: Magic Online (Magic The Gathering: Online) Is
rendered with inverted colors
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58967
--> https://bugs.winehq.org/attachment.cgi?id=58967
log
This is when used with native wincodecs (trying to workaround issues with
wine's wincodecs)
Screenshot and log attached
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https://bugs.winehq.org/show_bug.cgi?id=38500
Bug ID: 38500
Summary: Can not input chinese in source insight
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sgwan2005(a)126.com
Distribution: ---
I cann't input chinese(using sunpinyin) in the Source file window of source
insight 3.50, but the input method works fine when I input chinese in standard
window controls.
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https://bugs.winehq.org/show_bug.cgi?id=43442
Bug ID: 43442
Summary: SCP Containment Breach 1.3.8 doesn't update the screen
without CSMT enabled
Product: Wine
Version: 2.13
Hardware: x86
URL: http://undertowgames.com/file/scp/SCP%20-%20Containmen
t%20Breach%20v1.3.8%20patch.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 58808
--> https://bugs.winehq.org/attachment.cgi?id=58808
The Launcher drawing an image from behind the window
Since update 1.3.8 of the game, the launcher seems stuck at "Checking for
updates...", but if you click around you notice it's just not redrawing the
screen.
When minimizing the game, it just draws whatever is behind the window into it,
until you minimize it again.
Enabling CSMT in wine-staging fixes the issue.
The game is free to play (link attached), and source code is available at
https://github.com/Regalis11/scpcb
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https://bugs.winehq.org/show_bug.cgi?id=43834
Bug ID: 43834
Summary: When exiting out of MSMoney Sunset Delux, The Program
continues to run in the background and does not close.
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eodcraft.staff(a)gmail.com
Distribution: ---
Same as Summary>>>>Pretty basic bug...
When exiting out of MSMoney Sunset Delux, The Program continues to run in the
background and does not close. The Program works flawlessly besides that.
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https://bugs.winehq.org/show_bug.cgi?id=43839
Bug ID: 43839
Summary: Overwatch doesn't start on Intel Graphics
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: tod.jackson(a)gmail.com
Distribution: ---
Created attachment 59394
--> https://bugs.winehq.org/attachment.cgi?id=59394
default debug output
Hi there. For a while now, through wine-overwatch (which has been closed and
presumably merged as of wine-staging 2.17) there have been reports of people
running Overwatch, albeit with graphical glitches.
I just built wine-staging 2.18 and Overwatch unable to start. The now closed
wine-overwatch issues tracker on github mentioned similar experiences on Intel
graphics. You might be able to find a cached result of the old page on Google,
though they didn't figure out a solution.
There are a lot of fixmes so I'll just attach everything it outputs with
WINEDEBUG= wine Overwatch.exe
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https://bugs.winehq.org/show_bug.cgi?id=44348
Bug ID: 44348
Summary: The Magic School Bus Explores the Human Body crashes
while loading
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: egahcut9(a)member.fsf.org
Distribution: ---
Created attachment 60230
--> https://bugs.winehq.org/attachment.cgi?id=60230
Output of wine 3.0-rc5 with WINEDEBUG=+file,+relay,+seh,+tid,+int21
Hello,
The Magic School Bus Explores the Human Body suffers from many problems under
wine.
The Magic School Bus Explores the Human Body is a 16-bit windows game.
My test was done on a clean 32-bit prefix, running as Windows 95, on ArchLinux
x86-64.
The installer doesn't work, so I installed it on a Windows virtual machine and
copied the installed files on the drive_c/ directory of the prefix.
The game starts, and plays the sound of the intro company logo, while showing a
black screen.
After that, it crashes.
I have joined a log with may WINEDEBUG flags enabled.
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https://bugs.winehq.org/show_bug.cgi?id=44307
Bug ID: 44307
Summary: Roli Equator: Crashing when attempting to run
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qqwy(a)gmx.com
Distribution: ---
Created attachment 60144
--> https://bugs.winehq.org/attachment.cgi?id=60144
Crash Backtrace
When attempting to run the Roli Equator software
(https://roli.com/products/software/equator-synth), the application crashes
before showing any kind of user interface.
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https://bugs.winehq.org/show_bug.cgi?id=44331
Bug ID: 44331
Summary: Counter Strike 1.6 freeze
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.kz.main(a)gmail.com
Distribution: ---
Created attachment 60202
--> https://bugs.winehq.org/attachment.cgi?id=60202
Logs
Counter-Strike 1.6 freezes while loading new game. Why?
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https://bugs.winehq.org/show_bug.cgi?id=38152
Bug ID: 38152
Summary: PureBasic IDE crashes when launching online help ("F1"
key)
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niffo(a)free.fr
Distribution: ---
Since lastest versions of Wine in Linux (seen in Wine v1.6.2 with PureBasic
32bits), lauching the online help of PureBasic with "F1" crashes the IDE.
It is a regression since it does not happens with older versions of Wine like
1.4.1.
To reproduce, you just have to download the demo version of PureBasic here :
http://www.purebasic.com/download/PureBasic_Demo.zip
Install it and launch the IDE then press "F1" keyboard key.
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https://bugs.winehq.org/show_bug.cgi?id=44326
Bug ID: 44326
Summary: Crash when changing controller settings in Yape 0.86
Product: Wine
Version: 2.0.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daveypy(a)outlook.com
Distribution: ---
Created attachment 60191
--> https://bugs.winehq.org/attachment.cgi?id=60191
Backtrace file
Wine crashes when changing controller settings in Yape 0.86 (Commodore 16
emulator).
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http://bugs.winehq.org/show_bug.cgi?id=18647
Summary: Custom textbox/combobox fields in a listview
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmail.com
Hi,
The use of a custom listview control (e.g. xlistctrl) with user drawn controls
like editable text fields and comboboxes there are various drawing bugs and you
can't properly 'enter' the control. I mean that in case of a combobox you can't
select custom values and in case of a text field it isn't always editable.
An example of a control which shows the problem is at
http://www.codeproject.com/KB/list/xlistctrl.aspx
Regards,
Roderick Colenbrander
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https://bugs.winehq.org/show_bug.cgi?id=44321
Bug ID: 44321
Summary: GTA Map Editor requires the GLU32.dll library
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: glu32
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.kz.main(a)gmail.com
Distribution: ---
Created attachment 60178
--> https://bugs.winehq.org/attachment.cgi?id=60178
Logs
I tried to copy this library from different sources into C:\windows\system32,
but this does not help.
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https://bugs.winehq.org/show_bug.cgi?id=44292
Bug ID: 44292
Summary: The Magic School Bus Explores The Solar System asks
for more RAM
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: egahcut9(a)member.fsf.org
Distribution: ---
Hello,
I've installed “The Magic School Bus Explores the Solar System” on a clean
Win95 32-bit prefix under ArchLinux x86-64.
When launching the game, the user can access several activities by clicking on
objects inside a classroom.
When clicking on the Earth globe, the game quits, showing an error message
asking to close other programs in order to have more memory.
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Bug ID: 44311
Summary: Boomerang deconpiler issue
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.kz.main(a)gmail.com
Distribution: ---
I tried to upload the file to the latest version of boomerang-gui and the
latest version of wine, but I see this:
fixme: shell: BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
Xlib: extension "SHAPE" missing on display ": 12".
Xlib: extension "SHAPE" missing on display ": 12".
fixme: imm: NotifyIME IMC_SETCANDIDATEPOS
fixme: imm: ImmReleaseContext (0x100d2, 0x1265a0): stub
Error: ElfBinaryFile :: GetMachine: Unsupported machine type: 40 (0x28)
(Please add a description for this type, thanks!).
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--- Comment #62 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
(In reply to Fabian Maurer from comment #57)
> Well, I thought this would fix the issue, but there seems to be something
> missing.
> Do you know how to build the tests? Could you please run "user32_test msg"
> on your linux machine and post the log? It should cover this issue, and I'm
> curious to see what the test says.
Oops, sorry, I haven't finished reading. I will post the test results later.
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--- Comment #61 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
(In reply to Fabian Maurer from comment #57)
> Well, I thought this would fix the issue, but there seems to be something
> missing.
> Do you know how to build the tests? Could you please run "user32_test msg"
> on your linux machine and post the log? It should cover this issue, and I'm
> curious to see what the test says.
wine: cannot find L"C:\\windows\\system32\\user32_test.exe"
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--- Comment #60 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
(In reply to Artem S. Tashkinov from comment #56)
>
> Wine developers, can easily figure it out by looking at Wine debug
> log. I can look at it for years and I won't understand anything.
>
You have to actually post one for anyone to look at it.
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--- Comment #59 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
(In reply to Rafal Stanilewicz from comment #58)
>
> it is slightly overlapping (about 50 pixels)
> with the textfields and buttons on the right.
That's bug 42171.
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--- Comment #58 from Rafal Stanilewicz <rst(a)fomar.com.pl> ---
Fedora 25 + clean wine 3.0 rc5 + winetricks mfc42, Irfan 4.38 x86.
I can see the picture, although it is slightly overlapping (about 50 pixels)
with the textfields and buttons on the right.
Exactly the same version of Irfan on Windows 7, does not expose the same - the
widow seems to be larger, and no overlapping occurs.
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--- Comment #57 from Fabian Maurer <dark.shadow4(a)web.de> ---
Well, I thought this would fix the issue, but there seems to be something
missing.
Do you know how to build the tests? Could you please run "user32_test msg" on
your linux machine and post the log? It should cover this issue, and I'm
curious to see what the test says.
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--- Comment #56 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
(In reply to Fabian Maurer from comment #55)
> If it's of use, the commit that fixed the issue (for me, at least) was
>
> commit 997d4ef44f0f9e2284f99d7ce9ec135d68b30c7b
> Author: Fabian Maurer <dark.shadow4(a)web.de>
> Date: Mon Feb 13 16:58:29 2017 +0100
>
> user32: Send WM_NCPAINT and WM_ERASEBKGND when window is shown.
>
> > Have you moved the about window or overlaid it with something? It works that
> > way. It won't work once you invoke it without doing anything else. Also your
> > composite window manager might have interfered - I don't use one.
>
> The issue at hand was that a newly shown windows didn't get a redraw
> message, this the image was missing. That also explains why it works when
> you move the window or overlay something. I don't really know why it doesn't
> work on your system. Maybe the tests I added in this commit can help gather
> insights?
If I understand this commit description correctly it _must_ fix the issue for
all use cases yet clearly it doesn't. I know nothing about Win32 API but I've
got a feeling something is going on that's not covered by this change and you,
Wine developers, can easily figure it out by looking at Wine debug log. I can
look at it for years and I won't understand anything.
And as a bug reporter and a person who wants to make Wine better I can only do
what I'm knowledgeable to do like post logs and screenshots ;-)
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--- Comment #55 from Fabian Maurer <dark.shadow4(a)web.de> ---
If it's of use, the commit that fixed the issue (for me, at least) was
commit 997d4ef44f0f9e2284f99d7ce9ec135d68b30c7b
Author: Fabian Maurer <dark.shadow4(a)web.de>
Date: Mon Feb 13 16:58:29 2017 +0100
user32: Send WM_NCPAINT and WM_ERASEBKGND when window is shown.
> Have you moved the about window or overlaid it with something? It works that
> way. It won't work once you invoke it without doing anything else. Also your
> composite window manager might have interfered - I don't use one.
The issue at hand was that a newly shown windows didn't get a redraw message,
this the image was missing. That also explains why it works when you move the
window or overlay something. I don't really know why it doesn't work on your
system. Maybe the tests I added in this commit can help gather insights?
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--- Comment #54 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
(In reply to Rosanne DiMesio from comment #53)
> I also tested it in 3.0-rc5 in both openSUSE 13.1 and 42.1, because a year
> ago I was able to reproduce the problem (comment 45). It was fixed in
> current Wine in both older openSUSE versions, too. So on my system, the
> problem really did exist a year ago and was fixed some time in the interim.
> I have no idea why it's still not working for you.
I'm running CentOS 6.7 and I can reproduce the bug just fine ;-)
Something about an old version of X.org? I'm not an expert.
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--- Comment #53 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
(In reply to Artem S. Tashkinov from comment #52)
>
> Have you moved the about window or overlaid it with something?
Yes. I dragged it all around the screen, dragged other windows over it, and
since alt-tabbing was mentioned in an early comment, tested that too. The
picture stayed visible no matter what.
> Also your
> composite window manager might have interfered - I don't use one.
I just tested it in IceWM, with no difference.
I also tested it in 3.0-rc5 in both openSUSE 13.1 and 42.1, because a year ago
I was able to reproduce the problem (comment 45). It was fixed in current Wine
in both older openSUSE versions, too. So on my system, the problem really did
exist a year ago and was fixed some time in the interim. I have no idea why
it's still not working for you.
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--- Comment #52 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
(In reply to Rosanne DiMesio from comment #51)
> Created attachment 60161 [details]
> Irfanview 4.44 under Wine 3.0-rc5 on openSUSE
>
> Adding a screenshot from my system, openSUSE Leap 42.2, in which it works.
>
> Artem, maybe the problem you're still seeing isn't in Wine, but some
> difference in our host systems?
Have you moved the about window or overlaid it with something? It works that
way. It won't work once you invoke it without doing anything else. Also your
composite window manager might have interfered - I don't use one.
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--- Comment #51 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
Created attachment 60161
--> https://bugs.winehq.org/attachment.cgi?id=60161
Irfanview 4.44 under Wine 3.0-rc5 on openSUSE
Adding a screenshot from my system, openSUSE Leap 42.2, in which it works.
Artem, maybe the problem you're still seeing isn't in Wine, but some difference
in our host systems?
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.1.
URL|http://appdb.winehq.org/app |http://www.schmitz-huebsch.
|view.php?appId=2548 |net/gs4word/
Summary|GS4Word does not work |GS4Word 3.x does not work
CC| |focht(a)gmx.net
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--- Comment #50 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
Created attachment 60158
--> https://bugs.winehq.org/attachment.cgi?id=60158
IrfanView 4.44 running under Wine 3.0-rc5
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Artem S. Tashkinov <t.artem(a)mailcity.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #49 from Artem S. Tashkinov <t.artem(a)mailcity.com> ---
This bug has never been resolved, there are no changes in comctl32 in regard to
it and I can perfectly reproduce it in Wine 3.0-rc5 and IrfanView 4.44.
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https://bugs.winehq.org/show_bug.cgi?id=40268
Bug ID: 40268
Summary: PokerStars - crash after opening 'challenges'
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jartom(a)gmail.com
Distribution: Mint
Created attachment 53893
--> https://bugs.winehq.org/attachment.cgi?id=53893
dump crash
Crash PokerStarBr.exe after opening 'challenges' window.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|gdi32 |spooler
Keywords| |download
URL|http://appdb.winehq.org/app |http://download.pdfforge.or
|view.php?appId=2549 |g/download/pdfcreator/PDFCr
| |eator-stable
CC| |focht(a)gmx.net
Version|unspecified |0.9.1.
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Bug 3866 depends on bug 3864, which changed state.
Bug 3864 Summary: RedMon v1.7/1.9 (Redirection Port Monitor) fails to install/run
https://bugs.winehq.org/show_bug.cgi?id=3864
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
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Bug 3867 depends on bug 3864, which changed state.
Bug 3864 Summary: RedMon v1.7/1.9 (Redirection Port Monitor) fails to install/run
https://bugs.winehq.org/show_bug.cgi?id=3864
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
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Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #48 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
I haven't tested this is quite a while so I'm not sure when this was actually
fixed, but it's fixed for 4.42 and 4.44 in wine-3.0-rc5.
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zaplo00(a)mailfence.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zaplo00(a)mailfence.com
--- Comment #27 from zaplo00(a)mailfence.com ---
redmon19.zip
"Installation succesful" popup and this shows in console:
0009:fixme:localspl:monitor_load L"redmon32.dll",InitializePrintMonitor2 not
implemented
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https://bugs.winehq.org/show_bug.cgi?id=43873
Bug ID: 43873
Summary: Magic: The Gathering Online crashes when trying to add
buddy
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 62 (X_CopyArea)
Serial number of failed request: 1569
Current serial number in output stream: 1582
[tested with staging]
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https://bugs.winehq.org/show_bug.cgi?id=44297
Bug ID: 44297
Summary: We Got Explosives! 2 crashes with assertion error
Expression: str != NULL
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomppeli12(a)gmail.com
Distribution: ArchLinux
Created attachment 60131
--> https://bugs.winehq.org/attachment.cgi?id=60131
Debugger backtrace
This game (We Got Explosives! 2) installs just fine, but it crashes on startup.
It is shareware and you can download it from
http://www.jonneweb.net/pelit/dl_start.php?f=993&m=3
The game crashes right after displaying the game's name in yellow on black
background but before showing game menu.
I used wine as packaged in Arch Linux (x86_64) and a new 32-bit wine prefix
with Wine configured to Windows XP. XP is the Windows I last used to play this
game (years ago though).
I will attach command line output shortly, because it looks like I can't put
more than one attachment to one message.
Keywords: download
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https://bugs.winehq.org/show_bug.cgi?id=43897
Bug ID: 43897
Summary: CHM viewer navigation items are not longer shown
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
Even when explicitely configured to be shown in the CHM file, Wine 2.19's CHM
viewer only shows the HTML content without the navigation toolbars. This
previously worked as expected as late as Wine 2.14 (see e.g. issue #41985).
To reproduce, download OpenMPT from https://openmpt.org/download and open the
CHM help from the "Help" menu, or try to open the CHM file directly from your
file browser.
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https://bugs.winehq.org/show_bug.cgi?id=44234
Bug ID: 44234
Summary: Alice: Madness Returns crashes upon launch
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: a89fdd58ecbd2d1e40ef2d9e00ead0d707601637
Distribution: ---
Created attachment 60034
--> https://bugs.winehq.org/attachment.cgi?id=60034
terminal output (Steam version)
Bug #43923 has a similar issue except that bug occurred only in Wine-Staging.
Since Wine-3.0-rc1 the game crashes in vanilla Wine too, just after starting
it.
Tested with the Origin version (installed in a 32-bit prefix) and with the
Steam version (in a WOW64 prefix).
Tried the game in Windows XP and in the default Windows 7 profiles.
There is no demo version available.
Regression introduced by
commit a89fdd58ecbd2d1e40ef2d9e00ead0d707601637
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Dec 1 19:18:44 2017 +0100
ntdll: Run the entire thread initialization code on the thread stack on
i386.
The game starts properly with the previous commit.
wine-3.0-rc3-8-g80a74873ad
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https://bugs.winehq.org/show_bug.cgi?id=44183
Bug ID: 44183
Summary: regedit/tests fail when run with limited user account
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is currently visible in test results page,
http://test.winehq.org/data/tests/regedit.exe:regedit.html. Some tests are
already skipped but still ~800 failures are reported.
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https://bugs.winehq.org/show_bug.cgi?id=44241
Bug ID: 44241
Summary: Memory optimiser tool in ProtectionID crashes
wineserver
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
URL: http://pid.gamecopyworld.com
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
ProtectionID has a "Memory optimiser" tool (button with two black bars, second
button up from the Scan button on the left side). If the "Flush HDD's" option
is checked and the Optimise button is clicked, wineserver crashes.
The problem affects ProtectionID 0.6.8.5 and 0.6.9.0 at least. While this
particular optimization is probably not useful on Wine, it shouldn't be able to
trigger a wineserver crash.
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http://bugs.winehq.org/show_bug.cgi?id=18557
Summary: Slingplayer 2.0 Setup Assistant fails and hangs app
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21218)
--> (http://bugs.winehq.org/attachment.cgi?id=21218)
wine-1.1.21-316-g8f33420 console output
Slingplayer 2.0 opens the Setup Assistant to set Slingplayer and Slingbox
settings, update firmware, and to log into Sling.com to retrieve personal
information.
The Setup Assistant is basically a web page loaded in a small window that
interacts with the Slingplayer via what appears to be Javascript and ActiveX.
Upon loading the Assistant, nothing happens, just a blank screen. Closing the
window makes the Slingplayer unusable and has to be killed.
Installing IE6 throws a bunch of scripting and ActiveX errors before also
failing.
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