https://bugs.winehq.org/show_bug.cgi?id=43022
Bug ID: 43022
Summary: Wine Staging 2.7 gives a multitude of OLE errors when
creating prefix
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Wine Staging installed from official archive on Ubuntu 17.10.
qwerty@qwerty-Inspiron-3520:~$ WINEARCH=win32
WINEPREFIX=/home/qwerty/cvfdxcvbhgfvbhgfv winecfg
wine: created the configuration directory '/home/qwerty/cvfdxcvbhgfvbhgfv'
fixme:winediag:start_process Wine Staging 2.7 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:dwmapi:DwmIsCompositionEnabled 0x6d5d3018
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context
0xa48928, init_notify 0, handle 0x127e794): stub
wine: configuration in '/home/qwerty/cvfdxcvbhgfvbhgfv' has been updated.
qwerty@qwerty-Inspiron-3520:~$
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https://bugs.winehq.org/show_bug.cgi?id=42938
Bug ID: 42938
Summary: NOX App Player - Not installing properly
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aswinkr77(a)gmail.com
Distribution: ---
Whenever i try to install NOX App Player way Wine, it successfully extracts.
But during installation when it reaches 99.5% an error occurs saying "The
program NoxVMSVC.exe has encountered serious problem and needs to close. We are
sorry for the inconvenience." And after the installation completes, the NOX
says that "Emulator has to reboot for some reasons."
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https://bugs.winehq.org/show_bug.cgi?id=43449
Bug ID: 43449
Summary: PassePartout Mexal
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maufel(a)gmail.com
Distribution: ---
Do not execute.
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https://bugs.winehq.org/show_bug.cgi?id=43462
Bug ID: 43462
Summary: Spotify (1.0.59.395) runs into multiple crashes
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
I updated version 1.0.42.151, which ran fine in Staging, to version 1.0.59.395.
The application doesn`t start anymore, I got multiple crashes. The application
seems to be protected by Themida, when I tried run with WINEDEBUG I get
different crahses. After that I only got an error-window and the app
exits....no crasg log.....
Maybe the crashes are related to the Themida protection;
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https://bugs.winehq.org/show_bug.cgi?id=42536
Bug ID: 42536
Summary: Watch_Dogs (1) complains about missing DX11 Adapter
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57437
--> https://bugs.winehq.org/attachment.cgi?id=57437
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=43529
Bug ID: 43529
Summary: Hacked
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbiepentest(a)gmail.com
Distribution: ---
Created attachment 58925
--> https://bugs.winehq.org/attachment.cgi?id=58925
Hacked
Hacked
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https://bugs.winehq.org/show_bug.cgi?id=39388
Bug ID: 39388
Summary: Tried to use Don't starve won't start and it popped up
an error
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugoandre96_sci(a)hotmail.com
Distribution: ---
Created attachment 52497
--> https://bugs.winehq.org/attachment.cgi?id=52497
Error details
Tried to use Don't starve.exe and it popped up an error
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https://bugs.winehq.org/show_bug.cgi?id=42643
Bug ID: 42643
Summary: winecfg: Race condition causing winecfg window to
break out of emulated virtual desktop
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
When Emulate a virtual desktop is enabled, winecfg sometimes displays as a
standalone window _outside_ of the emulated virtual desktop. The repro is
inconsistent -- sometimes I have to open winecfg 20+ times to repro, and
sometimes it happens back-to-back.
When it occurs, _sometimes_ the following appears in the console, but not
always:
$./wine winecfg
wine: Unhandled page fault on read access to 0x00000014 at address 0x7bc50d57
(thread 002d), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc50d57
There is a secondary issue that arises when this race condition occurs. If the
race condition occurs, when the dislocated winecfg window is on a non-primary X
monitor, the winecfg window because unresponsive. It does not appear to respond
to mouse or keyboard input (escape key will close the window though). If I drag
the window back to the X primary monitor, it behaves normally again. In other
words, when the winecfg window is not contained within the emulated virtual
desktop AND is on a non-primary X monitor, the winecfg window is unresponsive.
I have repro'd this in 1.9.20-staging, 2.3, and the current master branch
(commit 4b14459). It occurs in both 64bit and WINARCH=win32.
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https://bugs.winehq.org/show_bug.cgi?id=43144
Bug ID: 43144
Summary: Distorted graphics in the game Starcraft 2.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58365
--> https://bugs.winehq.org/attachment.cgi?id=58365
So the game looks like graphics distortion after adding this registry key.
If I add this registry key so that Wine can detect the availability of OpenGL
4.5 in my system, the graphics in Starcraft 2 become distorted. I guess this is
probably due to the fact that in this case Starcraft2 starts using d3dx11
instead of d3dx9, but, unfortunately, this leads to distortions in the graphics
in the game. But, I can not say with absolute certainty that this assumption
completely corresponds to reality.
I've attached screenshots that show what the game looks like without distorting
graphics, and how it looks with graphics distortions after adding this registry
key.
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
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https://bugs.winehq.org/show_bug.cgi?id=43027
Bug ID: 43027
Summary: No GUI shoes up using wine last version staging on
Heroes of The Storm
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: bluesansdouze(a)gmail.com
Distribution: ---
Created attachment 58174
--> https://bugs.winehq.org/attachment.cgi?id=58174
Log when launching heroes of the storm
When playing Heroes of the Storm current version (2.25.3.53275) only the
background shoes up, no gui (buttons, bars...) is displayed.
The GUI remains clickable even if not shown.
This prevent playing the game completly. This is pretty recent and didn't
happened in wine 2.6
I'm running ArchLinux kernel version 4.10.13-1-ARCH, using latest wine-staging.
I've tried disabling d3d11 from winecfg but it doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=43294
Bug ID: 43294
Summary: Unimplemented DX11 function: Create1DTexture
(Battlefield 3 crash)
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: 0x0000053A(a)tut.by
Distribution: ---
Created attachment 58638
--> https://bugs.winehq.org/attachment.cgi?id=58638
wine bf3 2> log.txt
When I try to launch Battlefield 3, it can't load to the main menu and crashes
with this message: http://i.imgur.com/5f5mqyo.png
After pressing OK game window closes.
3 minutes of google told me that this unimplemented function belongs to DX11.
Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12799
Summary: Notepad++ : auto-completion window appears with a title
bar which is not the case under windows
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leohome(a)free.fr
Auto-completion feature works fine but when I use it, the window appears with
the title bar which is not the case under windows. This title bar hide the text
behind which prevents me to use this feature. (see attachment)
This problem occurs with all wine versions I have tested: 0.9.5x up to 0.9.60.
kubuntu 7.10
notepad++ version: all recent one I have tested
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https://bugs.winehq.org/show_bug.cgi?id=43289
Bug ID: 43289
Summary: Clarify previous packages to be removed when
installing Wine
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: documentation
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Ubuntu reads "If you have previously installed a Wine
package from another repository, please remove it and any packages that depend
on it (*e.g.*, wine-mono, wine-gecko, winetricks) before attempting to install
the WineHQ packages, as they may cause dependency conflicts."
I've removed those three packages, but the "e.g." suggests there may be others.
What is the *complete* list of packages that need to be removed? Can that list
please be put in those installation instructions?
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https://bugs.winehq.org/show_bug.cgi?id=43093
Bug ID: 43093
Summary: League of Legends installer hangs
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
League of Legends installer (i.e. LeagueofLegends_NA_Installer_2016_05_13.exe)
hangs after pressing "Install". A progress bar and the message "Installing
prerequisite software" are displayed, however, the window becomes unresponsive.
This seems to be an issue with named pipes, which I am currently investigating.
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https://bugs.winehq.org/show_bug.cgi?id=43111
Bug ID: 43111
Summary: Wine Staging 2.9 - can't launch multiple games anymore
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58310
--> https://bugs.winehq.org/attachment.cgi?id=58310
steam launch + KF2 launch
Wine staging 2.8 works fine.
Wine staging 2.9 will not launch Killing Floor 2 or Shadow Warrior 2, I also
tested a tiny free game Adventure Capitalist and that worked fine.
This happened on my ooold wine bottle, so thinking something have changed I
wiped it clean and started a new one with 2.9
Now Steam won't start with wine-devel 2.9 and I forgot what I did to make it
run, if anything at all, so I can't test if it's present in normal wine too.
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https://bugs.winehq.org/show_bug.cgi?id=43201
Bug ID: 43201
Summary: Moho 12 keeps crashing while opening.
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pramodsenevi(a)outlook.com
Distribution: ---
Created attachment 58476
--> https://bugs.winehq.org/attachment.cgi?id=58476
Moho 12 Crash Log
Moho 12 program always crashes on Stable, Development and Staging branches of
Wine. Please look into the issue. Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=42535
Bug ID: 42535
Summary: Spintires has a minor graphic glitch
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57436
--> https://bugs.winehq.org/attachment.cgi?id=57436
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
https://bugs.winehq.org/show_bug.cgi?id=39755 <- should be fixed by wine-2.2
(Staging), at least i don't have this bug anymore now
Video of the Bug: https://youtu.be/DMNgw6b8KZk
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https://bugs.winehq.org/show_bug.cgi?id=43244
Bug ID: 43244
Summary: EasyAntiCheat_Setup.exe: crashes on startup.
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shasharala(a)outlook.com
Distribution: ---
Created attachment 58551
--> https://bugs.winehq.org/attachment.cgi?id=58551
Backtrace from when EasyAntiCheat crashed.
EasyAntiCheat_Setup.exe crashes during launch.
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https://bugs.winehq.org/show_bug.cgi?id=42864
Bug ID: 42864
Summary: World of Tanks: crashes when clicking the play button.
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisromic(a)gmail.com
Distribution: ---
Created attachment 57969
--> https://bugs.winehq.org/attachment.cgi?id=57969
Program Error Details
Wine crashes when I click on the play button with World of Tanks 9.18. I'm
using the staging branch of Wine 2.6 with CSMT, VAAPI, EAX, and GTK3 theming
enabled in winecfg. I have done nothing else to wine other than the previous
changes mention before.
https://worldoftanks.com/en/game/download/
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https://bugs.winehq.org/show_bug.cgi?id=40795
Bug ID: 40795
Summary: Any Direct3D10 application crashes when using native
d3d10.dll after commit
fcc8553d8b8075542cd3edf26276c1915d29b0da
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 54708
--> https://bugs.winehq.org/attachment.cgi?id=54708
Sample app, patch, working compiled binaries
When you use native d3d10.dll from Windows Vista any Direct3D 10 application
crashes after start.
Precondition:
1. You need to implement simple stub export function D3D10CoreGetVersion to
d3d10core.dll
2. You need d3d10.dll at least from Windows Vista RTM
Steps to repro:
1. Apply patch 0001-d3d10core-Add-D3D10CoreGetVersion-implementation.patch
2. Compile WineD3D including this patch also Wine-Staging patches are
recommended
3. Copy and paste native d3d10.dll from Windows Vista to a folder where app's
executeble is
3. Start app
As I figured out this is a regression after commit
https://github.com/wine-mirror/wine/commit/fcc8553d8b8075542cd3edf26276c191…
Because before this commit I was able to run Direct3D 10 applications using
native d3d10.dll and implementing stub function D3D10CoreGetVersion()
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https://bugs.winehq.org/show_bug.cgi?id=41724
Bug ID: 41724
Summary: Wine Config -> Drives -> Autodetect crashed.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bhendry(a)cheerful.com
Distribution: ---
Created attachment 56158
--> https://bugs.winehq.org/attachment.cgi?id=56158
Wwine Config Error log
First time I tried to start Wine Config failed. Instructions say to submit bug
report. See attached log.
This is the first time I attempted to use Wine. I was in Wine Config -> Drives
-> Autodetect when it crashed.
Hardware is actually amd64
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http://bugs.winehq.org/show_bug.cgi?id=33136
Bug #: 33136
Summary: TTS Balabolka not show list of voices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burrbull(a)yandex.ua
Classification: Unclassified
TTS program Balabolka (http://www.cross-plus-a.com/balabolka.htm) and its
console version give error
err:ole:CoGetClassObject class {d941651c-44e6-4c17-badf-c36826fc3424} not
registered
when try show list of voices.
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https://bugs.winehq.org/show_bug.cgi?id=43138
Bug ID: 43138
Summary: Wine incorrectly detects the maximum available in my
system version of OpenGL when using AMD Radeon + MESA.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
When using AMD Radeon + MESA, Wine incorrectly detects the maximum available in
my system version of OpenGL as OpenGL3.0, but Mesa 17.1.1 supports OpenGL4.5
for my model of graphics hardware. This leads to the fact that games launched
with Wine do not detect the possibility of using D3DX11 and, as a result, they
can not work if they do not have D3DX9 support, or work in D3DX9 mode if they
have support of both D3DX9 and D3DX11.
I know that it is possible to manually add this registry key to manually
explicitly set the maximum available in my system version of OpenGL:
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
But, in my opinion, it would be better if the maximum available version of
OpenGL could be detected automatically.
Moreover, not everyone knows about the possibility of adding this registry key.
And not everyone even knows how to detect the maximum available version of
OpenGL in their systems.
Он неправильно детектирует максимально available в моей с системе версию ОпенгЛ
как ОпенГЛ 3.0, но меса 17.1.1 поддерживает ОпенгЛ 4.5 для моей модели
графического оборудования. Это приводит к тому, что игры, запущенные с ним не
детектируют возможность поддержки Д3ДХ11 и в резульате этого не могут работать
если у них нет поддержки Д3DX9, либо работают только в режиме Д3ДХ9 если у них
есть поддержва обеих Д3ДХ9 и Д3ДХ11.
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https://bugs.winehq.org/show_bug.cgi?id=43139
Bug ID: 43139
Summary: program ODSERV.EXE crashes While running microsoft
office diagnostics
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abhisecondarymail(a)gmail.com
Distribution: ---
Created attachment 58354
--> https://bugs.winehq.org/attachment.cgi?id=58354
Error report after the crash of ODSERV.EXE while running memory diagnostics
section of microsoft office diagnostics
MS office 2007 : While closing word, an error message appears saying MSXML is
not properly installed.
While running microsoft office diagnostics, the program ODSERV.EXE crashes
(Unhandled exception: unimplemented function KERNEL32.dll). The error occurs
when Memory diagnostics section begins in the MS office diagnostics program.
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https://bugs.winehq.org/show_bug.cgi?id=42531
Bug ID: 42531
Summary: Red Faction Armageddon has minor graphic glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game has Directx9 and DirectX10/11 support.
The performance was better in wine-2.1 (Staging)
Video: https://youtu.be/i-svamT37PM
Logfile: https://dl.dropboxusercontent.com/u/16996758/winelogrfa.txt
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https://bugs.winehq.org/show_bug.cgi?id=43727
Bug ID: 43727
Summary: native dlls exists in the same exe directory wont
first load before builtin same name dlls
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
native dlls such as riched20 msvcp90 msvcr90, if copy into the same directory
with the exe to run, wont default first load before builtin dlls any more.
before wine1.9.x dont have this problem. i always load native dlls in this way,
its simple, and easy to compare with builtin dlls.
does wine2.x drop this feature?
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=43526
Bug ID: 43526
Summary: sims 4 doesn't want to start
Product: Wine
Version: 0.9.3.
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.loncarski(a)gmail.com
Created attachment 58922
--> https://bugs.winehq.org/attachment.cgi?id=58922
file bug
when I run this game,it starts but crashes couple seconds later saying it has
some problems with wine or instalization.
I already played it for couple of days but all of the sudden it stoped working.
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https://bugs.winehq.org/show_bug.cgi?id=43134
Bug ID: 43134
Summary: The Witcher 3: water is missing
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 58343
--> https://bugs.winehq.org/attachment.cgi?id=58343
Witcher 3: stream with no water
When running The Witcher 3 water doesn't show up in various locations like
rivers and etc. They all look dried up.
See attached screenshot.
Game version: GOG, 1.31.
System: Debian testing, x86_64.
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1),
Mesa 17.1.0-devel (git-af73acca2b).
Resolution: 1920x1200.
Settings: Max settings for all graphics, except Nvidia hairworks is off.
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http://bugs.winehq.org/show_bug.cgi?id=36423
Bug ID: 36423
Summary: League of Legends : store menu doesn't display
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Created attachment 48455
--> http://bugs.winehq.org/attachment.cgi?id=48455
terminal output without specific channels
In the League of Legends menu, when I try to access to the store menu, I only
see a black background with nothing displaying.
Gentoo kernel 3.12.13, nvidia GT630, drivers 331.49-r3, Xorg 1.15.0
Here is terminal output, tell me if you need more specific debug channel please
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http://bugs.winehq.org/show_bug.cgi?id=35510
Bug ID: 35510
Summary: Adobe CC installer cannot connect to the Internet
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: https://creative.adobe.com/products/photoshop
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47402
--> http://bugs.winehq.org/attachment.cgi?id=47402
wine-1.7.11-206-g82b3813 console output
The Adobe Creative Cloud installer immediately stops and asks the user to
connect to the Internet.
Native winhttp works around the error message but nothing much else occurs.
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https://bugs.winehq.org/show_bug.cgi?id=42718
Bug ID: 42718
Summary: Photoshop CC 2015 "Double free or corruption" crash
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Created attachment 57695
--> https://bugs.winehq.org/attachment.cgi?id=57695
Console output with backtrace
Installed and ran PS CC 2015 succesfully as per AppDB instructions. Then, I
used the built in updater to update. After that I get the following error when
trying to run it:
"double free or corruption (!prev): 0x7d0247a0"
Console output with backtrace attached.
OS: Arch 64 bit
Wine Staging
32 bit prefix
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https://bugs.winehq.org/show_bug.cgi?id=42964
Bug ID: 42964
Summary: ffxiv dx11
fixme:d3d11:d3d11_immediate_context_RSSetViewports
Floating-point viewports not implemented.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
showed up 200k times in 1 min
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https://bugs.winehq.org/show_bug.cgi?id=42778
Bug ID: 42778
Summary: boson netsim 11 installation error and unable to run
the application using wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: dhanpal530(a)gmail.com
Distribution: ---
Created attachment 57794
--> https://bugs.winehq.org/attachment.cgi?id=57794
screenshot while installing the boson netsim 11
console output is following
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~$ winecfg
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~$ cd download
bash: cd: download: No such file or directory
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~$ cd downloads
bash: cd: downloads: No such file or directory
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~$ cd Downloads
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~/Downloads$ wine netsim11.exe
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x32b5ac
L"C:\\users\\dhanpal\\Temp\\{ABC07229-1B76-4EC1-AEF8-A31A34F3B3B5}\\Boson
NetSim 11.msi"
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=550000004e, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=2a0000003d, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=6300000061, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621f60,0x32b33c): stub
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621f8a,0x32b220): stub
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621f8e,0x32b240): stub
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621fb2,0x32b33c): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=5e00000049, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621f60,0x32b33c): stub
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621f8a,0x32b220): stub
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621f8e,0x32b240): stub
fixme:ole:NdrClearOutParameters (0x32aff4,0x7e621fb2,0x32b33c): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=450000005d, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621f60,0x329e14): stub
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621f8a,0x329cf8): stub
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621f8e,0x329d18): stub
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621fb2,0x329e14): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=340000004b, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621f60,0x329e14): stub
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621f8a,0x329cf8): stub
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621f8e,0x329d18): stub
fixme:ole:NdrClearOutParameters (0x329acc,0x7e621fb2,0x329e14): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=5f00000044, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=620000002c, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=370000004d, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=2700000032, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621f60,0x329f88): stub
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621f8a,0x329e6c): stub
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621f8e,0x329e8c): stub
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621fb2,0x329f88): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=4f00000061, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621f60,0x329f88): stub
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621f8a,0x329e6c): stub
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621f8e,0x329e8c): stub
fixme:ole:NdrClearOutParameters (0x329c40,0x7e621fb2,0x329f88): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=1f00000049, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=170000005d, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=5a00000044, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x329a34,0x7e621f60,0x329d7c): stub
fixme:ole:NdrClearOutParameters (0x329a34,0x7e621f8a,0x329c60): stub
fixme:ole:NdrClearOutParameters (0x329a34,0x7e621f8e,0x329c80): stub
fixme:ole:NdrClearOutParameters (0x329a34,0x7e621fb2,0x329d7c): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=4200000050, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:ieframe:taskbar_list_SetProgressState iface 0x1548c8, hwnd 0x800b4, flags
2 stub!
fixme:ieframe:taskbar_list_SetProgressValue iface 0x1548c8, hwnd 0x800b4,
ullCompleted 0, ullTotal 64 stub!
err:module:import_dll Library MSVBVM60.DLL (which is needed by L"C:\\Program
Files (x86)\\Boson Software\\Boson NetSim 11\\bosonlc.dll") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by L"C:\\Program
Files (x86)\\Boson Software\\Boson NetSim 11\\bosonlc.dll") not found
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Boson
Software\\Boson NetSim 11\\" 1 4 (nil) (nil) 0xf490b8 (nil)
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Boson
Software\\Boson NetSim 11\\" 1 4 (nil) (nil) 0xf484a0 (nil)
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Boson
Software\\Boson NetSim 11\\" 1 4 (nil) (nil) 0xf490b8 (nil)
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Boson
Software\\Boson NetSim 11\\Logs\\" 1 4 (nil) (nil) 0xf48a48 (nil)
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Boson
Software\\Boson NetSim 11\\Logs\\" 1 4 (nil) (nil) 0xf47b40 (nil)
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Boson
Software\\Boson NetSim 11\\Logs\\" 1 4 (nil) (nil) 0xf48a48 (nil)
^[OA^[OA^[OA^[OA^[OA^[OA^[OA^[OA^[OA^[OA^[OA^[OAerr:ole:ClientRpcChannelBuffer_SendReceive
called from wrong apartment, should have been 0x4700000066
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=6700000030, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-5600-000047000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-5600-000047000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-5600-000047000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-5600-000047000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-5600-000047000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~/Downloads$ sudo apt-get install
libGL1:i386
[sudo] password for dhanpal:
Reading package lists... Done
Building dependency tree
Reading state information... Done
Package libgl1:i386 is a virtual package provided by:
libgl1-mesa-swx11:i386 8.0.4-0ubuntu0.7
libgl1-mesa-glx-lts-trusty:i386 10.1.3-0ubuntu0.2~precise2
libgl1-mesa-glx-lts-saucy:i386 9.2.1-1ubuntu3~precise1
libgl1-mesa-glx-lts-raring:i386 9.1.7-1ubuntu2~precise1
libgl1-mesa-glx-lts-quantal:i386 9.0.3-0ubuntu0.4~precise1
libgl1-mesa-glx:i386 8.0.4-0ubuntu0.7
You should explicitly select one to install.
E: Package 'libgl1:i386' has no installation candidate
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~/Downloads$ sudo apt-get install
libgl1-mesa-swx11:i386 8.0.4-0ubuntu0.7
Reading package lists... Done
Building dependency tree
Reading state information... Done
E: Unable to locate package 8.0.4-0ubuntu0.7
E: Couldn't find any package by regex '8.0.4-0ubuntu0.7'
dhanpal@dhanpal-HP-Pavilion-15-Notebook-PC:~/Downloads$
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https://bugs.winehq.org/show_bug.cgi?id=42814
Bug ID: 42814
Summary: Unhandled exception: Overwatch crash on launch
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sezbowley(a)yahoo.com.au
Distribution: ---
Created attachment 57875
--> https://bugs.winehq.org/attachment.cgi?id=57875
backtrace from wine
Blizzard App opens fine using wine program launcher. However when attempting to
open Overwatch the game crashes immediately stating a serious error has
occurred.
I have attached the backtrace of the error given from Wine
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https://bugs.winehq.org/show_bug.cgi?id=43539
Bug ID: 43539
Summary: Wine won't boot, de-elevation error
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carussell2001(a)gmail.com
Distribution: ---
Created attachment 58936
--> https://bugs.winehq.org/attachment.cgi?id=58936
Copy Paste of wine output while trying to run GOG galaxy
When trying to boot GOG Galaxy with a 32bit prefix, win7, in manjaro 17.0.2, I
get the result that is posted in the text doc attached, and the app doesn't
boot. I'm not too experienced with linux or troubleshooting on my own, so I'm
not quite sure what to do. This could be an extrmely simple fix but I haven't
seen any other bug reports about it and I couldn't find a solution from those
similar.
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https://bugs.winehq.org/show_bug.cgi?id=43350
Bug ID: 43350
Summary: Paladins: Champions of the Realm:: Crashes when
launching game from the Hi-Rez launcher.
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shasharala(a)outlook.com
Distribution: ---
Created attachment 58687
--> https://bugs.winehq.org/attachment.cgi?id=58687
Backtrace created when launching Paladins: Champions of the Realm from the
Hi-Rez launcher.
While Paladins: Champions of the Realm might install the Hi-Rez launcher, the
entire game, and any pre-requisites required of it, the game itself does not
launch when pressing 'Play' from the Hi-Rez launcher. Instead it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43135
Bug ID: 43135
Summary: The Witcher 3. Game don't start anymore after update
to wine-staging 2.9. On wine-staging 2.8 game works.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58345
--> https://bugs.winehq.org/attachment.cgi?id=58345
I see this logs when I try to run The Witcher 3 with wine-staging 2.9
The Witcher 3. Game no longer run after updating to wine-staging 2.9. But, with
wine-staging 2.8 the game runs well.
Arch Linux x86_86, Linux 4.11.3, Rolling release.
AMD Radeon HD7770, Mesa 17.1.1, OpenGL 4.5.
I was add this reg key, because without it Wine detect only OpenGL 3.0 as
maximum OpenGL version, so, the game don't runs and shows an error message "The
Witcher 3 minimal require DirectX11, but your video hardware don't support it".
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
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https://bugs.winehq.org/show_bug.cgi?id=42960
Bug ID: 42960
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000202.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=43200
Bug ID: 43200
Summary: The Witcher 3. The game does not start.
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58473
--> https://bugs.winehq.org/attachment.cgi?id=58473
The Witcher 3. The game does not start.
I know about
https://bugs.winehq.org/show_bug.cgi?id=43167
but I have another console output, another hardware, and, most likely, other
reasons for this problem.
I have Wine Staging 2.10, Arch Linux x86_64, AMD Radeon HD7770, Mesa 17.1.2,
Linux 4.11.6.
I applied this registry key, because without it, Wine can not correctly detect
my current version of OpenGL 4.5, only as OpenGL 3.0.
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
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https://bugs.winehq.org/show_bug.cgi?id=43130
Bug ID: 43130
Summary: The Witcher 3: hair is causing distortion
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 58338
--> https://bugs.winehq.org/attachment.cgi?id=58338
The Witcher 3: hair distortion
When running The Witcher 3, there are occasional white threads appearing on the
screen (which look like hair), and they are usually accompanied by some
distorted semi-transparent white shape. Also, Geralt's hair looks black which
might be related.
See attached screenshot.
Game version: GOG, 1.31.
System: Debian testing, x86_64.
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1),
Mesa 17.1.0-devel (git-af73acca2b).
Resolution: 1920x1200.
Settings: Max settings for all graphics (ambient occlusion: HBAO+), except
Nvidia hairworks is off.
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https://bugs.winehq.org/show_bug.cgi?id=43132
Bug ID: 43132
Summary: The Witcher 3: minimap distortion
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 58340
--> https://bugs.winehq.org/attachment.cgi?id=58340
The Witcher 3: minimap distortion
When running The Witcher 3, minimap sometimes gets an oval shape appearing
around it, which isn't supposed to be there.
See attached screenshot.
Game version: GOG, 1.31.
System: Debian testing, x86_64.
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1),
Mesa 17.1.0-devel (git-af73acca2b).
Resolution: 1920x1200.
Settings: Max settings for all graphics (ambient occlusion: HBAO+), except
Nvidia hairworks is off.
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https://bugs.winehq.org/show_bug.cgi?id=42742
Bug ID: 42742
Summary: Exception when running DDFCreator 3.0
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fxedel(a)gmail.com
Distribution: ---
Created attachment 57745
--> https://bugs.winehq.org/attachment.cgi?id=57745
That's the exception that was created by the DDFCreator program
I successfully installed DDFCreator
(http://www.dmxcontrol.de/downloads/file/49-ddfcreator-3-0.html) with wine, but
when running it, there's an exception: "Specified argument was out of the range
of valid values. Parameter name: Column index is out of range."
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https://bugs.winehq.org/show_bug.cgi?id=43867
Bug ID: 43867
Summary: Microsoft Visual C++ 2015 Redistributable (x86 and
x64) shows "Setup failed" after installing
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59453
--> https://bugs.winehq.org/attachment.cgi?id=59453
Wine 2.18 terminal output (x86)
Wine 2.18 (devel): after installing Microsoft Visual C++ 2015 Redistributable
2015 (x86 or x64) from installer on Microsoft site, it shows "Setup failed".
Wine 2.0.2 (stable): it shows "Setup successful".
OS: Lubuntu 16.04.3, Wine from official Wine repos.
File link: https://www.microsoft.com/en-us/download/details.aspx?id=48145
sha256 (x86): fdd1e1f0dcae2d0aa0720895eff33b927d13076e64464bb7c7e5843b7667cd14
sha256 (x64): 5eea714e1f22f1875c1cb7b1738b0c0b1f02aec5ecb95f0fdb1c5171c6cd93a3
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http://bugs.winehq.org/show_bug.cgi?id=24815
Summary: Far Cry 2: Setting "Shading" option to "High" disables
skybox
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Hi,
since 1.3.4, Far Cry 2 has worked great! It used to always crash during loading
in 1.1.x version, but that has been fixed. I can now play Far Cry 2 without
rebooting my computer!
However. When I change the shading option in the settings menu from "medium" to
"high", the skybox is no longer rendered. The bug can be seen in the attached
screenshots. I've also attached a screenshot of the offending menu option and a
log of wine.
The command used to start to game was:
wine "/media/Data/Programs/Steam/steamapps/common/far cry 2/bin/FarCry2.exe" 2>
~/wine.log
I will gladly provide any additional information required.
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https://bugs.winehq.org/show_bug.cgi?id=43566
Bug ID: 43566
Summary: Risen 2 does failes to start
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vindrg(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58975
--> https://bugs.winehq.org/attachment.cgi?id=58975
Risen startup log
I've installed latest wine-staging 2.14 on Kubuntu 16.04, and now I cannot
start Risen 2 (Steam version). It just freezes. I see "Banner" title bar on
bottom on virtual Wine desktop, mouse cursor disappears, but game does not show
up. It does start with wine-devel fine though.
I have attached console output when launching like this:
wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/steamapps/common/Risen\
2/system/Risen2.exe 2>&1 | tee /tmp/risen_wine.log
Same result with CSMT or virtual desktop enabled or not.
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http://bugs.winehq.org/show_bug.cgi?id=28636
Bug #: 28636
Summary: Imvu chat client will not start.
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyler.collins(a)live.ca
Classification: Unclassified
After installing, the Imvu login window appears. As soon as you sign in, an
error pops up, stating that a critical error involving
''Devicefingerprint_old.exe''has occured. Then, the imvu logo remains on teh
top bar in Ubuntu 11.10, but will not open the main window. I left it like this
for an entire night (about 9 hours) and it did not open, so it is not a matter
of slow loading. Also, i tried setting the installer, client exe and quality
agent to run on different versions of windows, none of which helped. i also
tried changing the d3dx9_43 library to wine only. Nothing worked. Previous
versions of IMVU simply crash before the login window. Ive tried re-installing
different versions of wine and imvu, and have reinstalled ubuntu 4 times.
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https://bugs.winehq.org/show_bug.cgi?id=42523
Bug ID: 42523
Summary: Bioshock 2 Remastered crashes on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57418
--> https://bugs.winehq.org/attachment.cgi?id=57418
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=39989
Bug ID: 39989
Summary: The Gameguard 64.des program crashes when it is
running with wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.moosbauer95(a)web.de
Distribution: ---
Created attachment 53427
--> https://bugs.winehq.org/attachment.cgi?id=53427
Crash Log
When I'm running a Windows game called Elsword, crashes GameGuard and wine
shows me an error message.
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https://bugs.winehq.org/show_bug.cgi?id=43082
Bug ID: 43082
Summary: adapter->vram_bytes = 128 * 1024 * 1024
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
dlls/wined3d/directx.c#l6590
function
static BOOL wined3d_adapter_init_nogl
few lines later
adapter->driver_info.name = "Display";
6598 adapter->driver_info.description = "WineD3D DirectDraw Emulation";
6599 if (wined3d_settings.emulated_textureram)
6600 adapter->vram_bytes = wined3d_settings.emulated_textureram;
6601 else
6602 adapter->vram_bytes = 128 * 1024 * 1024;
6603
In worst case wine sets the gpu memory amount only 128 Mb. That's really low
even for cpu integrated gpus nowadays. I don't know the limits of DirectDraw
applications or Games, but would think that they would handle higher amount
just fine.
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https://bugs.winehq.org/show_bug.cgi?id=43094
Bug ID: 43094
Summary: Toybox Turbos menus not working as expected
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58279
--> https://bugs.winehq.org/attachment.cgi?id=58279
gzipped log file from a run of Toybox Turbos
I've tried to get Toybox Turbos running, and I managed to get it running when
adding the following registry key.
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"MaxVersionGL"=dword:00040005
But, the menus seems to not be redrawn as they should. The first menu item
seems to work fine, but the rest does not appear.
I've attached a debug-log.
There seems to be a lot of the following log-statements:
err:d3d:wined3d_debug_callback 0x243ea70: "GL_INVALID_OPERATION in
glUseProgram(program 3 not linked)".
fixme:dxgi:dxgi_swapchain_GetDesc iface 0x243c100, desc 0x33f1ec partial stub!
fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and
SwapEffect.
fixme:dxgi:dxgi_swapchain_GetFrameStatistics iface 0x243c100, stats 0x33f228
stub!
fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1
fixme:dxgi:dxgi_swapchain_GetFrameStatistics iface 0x243c100, stats 0x33f228
stub!
fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring depth bias.
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https://bugs.winehq.org/show_bug.cgi?id=43198
Bug ID: 43198
Summary: Itunes failed to run
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2peter.vdt(a)gmail.com
Distribution: ---
Created attachment 58471
--> https://bugs.winehq.org/attachment.cgi?id=58471
Crash report
Tried installing Itunes (most recent version, downloaded on June 18th 2017),
installer works fine, but when the program opens it says that iTunes.exe has
encountered a serious problem and had to be closed. Log file is in the
attachment. Does it have something to do with a missing dll?
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https://bugs.winehq.org/show_bug.cgi?id=43524
Bug ID: 43524
Summary: Hacked By KingSkrupellos Cyberizm.Org Digital Security
Technological Turkish Moslem Army
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: k1ngskrup3ll0s(a)gmail.com
Distribution: ---
Created attachment 58921
--> https://bugs.winehq.org/attachment.cgi?id=58921
Hacked By KingSkrupellos Cyberizm.Org Digital Security Technological Turkish
Moslem Army
Hacked By KingSkrupellos Cyberizm.Org Digital Security Technological Turkish
Moslem Army
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http://bugs.winehq.org/show_bug.cgi?id=36064
Bug ID: 36064
Summary: When click on autodetect drives in winecfg, whole
system freezes, REISUB is useless.
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Created attachment 48249
--> http://bugs.winehq.org/attachment.cgi?id=48249
screenshot
When i click on this button, whole system freezes. It happens random and only
in versions 1.7.16 & 1.7.17.
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https://bugs.winehq.org/show_bug.cgi?id=42632
Bug ID: 42632
Summary: attempt to open Doom wine-2.3 staging fails to open
Product: Wine-staging
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)fermulator.fastmail.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57571
--> https://bugs.winehq.org/attachment.cgi?id=57571
wine patches output
Followed
- https://github.com/wine-compholio/wine-staging/wiki/Installation
Installed Doom (legit version PAID!).
Upon attempt to open, via wine-staging 2.3, nothing really happens but for a
few seemingly irrelevant log messages.
What am I missing?
(is it a bug or user fail?)
{{{
$ /opt/wine-staging/bin/wine64 --version
wine-2.3 (Staging)
$ /opt/wine-staging/bin/wine64 ./DOOMx64.exe
fixme:winediag:start_process Wine Staging 2.3 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:heap:RtlSetHeapInformation 0x340000 0 0x33fd20 4 stub
fixme:ver:GetCurrentPackageId (0x32ded0 (nil)): stub
}}}
The patches output is attached, and check-libs:
{{{
$ /opt/wine-staging/bin/wine64 --check-libs
libcairo.so.2: /usr/lib/x86_64-linux-gnu/libcairo.so.2
The futex facility returned an unexpected error code.Aborted
}}}
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https://bugs.winehq.org/show_bug.cgi?id=43101
Bug ID: 43101
Summary: Need for Speed Hot Pursuit (2010): Black screen when
setting MaxVersionGL="40005"
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
I recently tried to set MaxVersionGL="40005" on my wine drive in order to try
some games. What I found was that Need for Speed Hot Pursuit does not render
correctly.
The intro video and menus render correctly, but the "select paint" screen and
in-game are not rendered correctly. All I get is a black screen with visible
overlay.
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https://bugs.winehq.org/show_bug.cgi?id=40428
Bug ID: 40428
Summary: Lichdom: Battlemage will not launch
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 54172
--> https://bugs.winehq.org/attachment.cgi?id=54172
Terminal output for Lichdom Battlemage in Wine 1.9.7 Staging
Hi,
I have a 64-bit prefix with d3dx10 installed via winetricks.
I installed the GOG version of Lichdom Battlemage and I ran the 64-bit version
of the game with "wine LichdomBattlemage.exe" and the game simply refuses to
start.
It fails to load so there's no backtrace but I do have some terminal output in
case it helps any.
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https://bugs.winehq.org/show_bug.cgi?id=42883
Bug ID: 42883
Summary: CMS (DVR viewer app ) crashes when first run
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
The application requires winetricks mfc42 to install properly. After
installation, logging in with the pre-filled in credentials leads to a window
appearing and then the application crashes.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:ntdll:server_ioctl_file Unsupported ioctl 88000009 (device=8800 access=0
func=2 method=1)
fixme:winsock:server_ioctl_sock Unsupported ioctl 88000009 (device=8800
access=0 func=2 method=1)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (SIO_MULTIPOINT_LOOPBACK)
fixme:ntdll:server_ioctl_file Unsupported ioctl 88000009 (device=8800 access=0
func=2 method=1)
fixme:winsock:server_ioctl_sock Unsupported ioctl 88000009 (device=8800
access=0 func=2 method=1)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (SIO_MULTIPOINT_LOOPBACK)
fixme:winsock:WSAJoinLeaf stub.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000004 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x2a1254,0x00000000), stub!
err:listview:LISTVIEW_WindowProc unknown msg 1044 wp=00000000 lp=002a1888
fixme:dbghelp:elf_search_auxv can't find symbol in module
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x5f4159c7
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https://bugs.winehq.org/show_bug.cgi?id=43645
Bug ID: 43645
Summary: Tech@~1888 305 2111~@Microsoft Phone Number Microsoft
Support Number Customer Support8376
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: rootrubeen4(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Tech@~1888 305 2111~@Microsoft Phone Number Microsoft Support Number Customer
Support8376
phone number for windows support call from microsoft technical support phone
number for microsoft tech support technical support microsoft call microsoft
help desk microsoft email support team Microsoft Support Phone Number contact
windows tech support microsoft windows help number windows phone number for
support how to contact microsoft microsoft phone help microsoft phone customer
support microsoft help line no microsoft help phone windows customer support
phone number microsoft account tech support microsoft office call center
support microsoft phone number microsoft office technical support number
microsoft customer support windows microsoft tech support microsoft phone
number for support ms support desk microsoft office customer support phone
number contact microsoft office support phone number microsoft contact windows
support contact Microsoft Office Number microsoft office customer service
number contact microsoft windows support contact microsoft office microsoft
account contact number microsoft contact details support for microsoft
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https://bugs.winehq.org/show_bug.cgi?id=42646
Bug ID: 42646
Summary: GdipDrawPath call raises "Invalid floating point
operation." exception
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: remk_1(a)yahoo.com
Distribution: ---
Created attachment 57579
--> https://bugs.winehq.org/attachment.cgi?id=57579
Testcase - Unzip and run under Wine to see the error
Applications calling GdipDrawPath function (part of gdiplus.dll) raise "Invalid
floating point operation." exception when the following two conditions are met:
- pen width used to draw the path is 1 (the shape is drawed correctly when the
pen is wider)
- the graphics object used to draw the shape is a bitmap (when it is drawn
directly on a form canvas without the temporary bitmap, there is no exception
raised)
See the attached WineGdipBug.exe file that demonstrates the problem. I attach
also a very simple Delphi XE2 source code used to build the testcase.
Under native Windows, the testcase application correctly displays simple form
with a rectangle drawn inside it.
In wine-2.0 or higher, including wine-2.3, the application displays exception
window with a message "Invalid floating point operation." The message is shown
several times, whenever the form has to be repainted.
In older Wine versions up to wine-1.9.9, the exceptions are not risen, but
the path rectangle was not drawn either. Shell windows shows a warning
"fixme:gdiplus:GdipDrawPath graphics object has no HDC", which is probably
related to the bug. Needless to say that the missing frame and warning was just
a little annoyance compared to the current Wine versions, that makes affected
applications almost unusable.
Tested at Fedora 24 and Ubuntu 16.04 LTS
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https://bugs.winehq.org/show_bug.cgi?id=42100
Bug ID: 42100
Summary: demul v0.7 alpha
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
build date aug 18 2016
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https://bugs.winehq.org/show_bug.cgi?id=43729
Bug ID: 43729
Summary: Magic: The Gathering Online has no sound
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
no sound at all in wine
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https://bugs.winehq.org/show_bug.cgi?id=42842
Bug ID: 42842
Summary: Updating wine reset desktop integration preferences
Product: Wine-staging
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mushimk(a)yahoo.co.jp
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Version : wine-staging 2.5 (wineprefix 32 bits) in Fedora 25 x64
Running wine after a recent update always reset the paths/preferences to
default in the desktop integration tab (assuming its the english name, I'm
using wine in french). I'm not sure whether it's a wine or wine-staging bug or
even if anyone besides me has this (annoying but minor) issue.
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http://bugs.winehq.org/show_bug.cgi?id=35922
Bug ID: 35922
Summary: Texture Corruption of Certain Elements on osu! When
Using AMD Graphics Hardware
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espionage724(a)gmail.com
Certain textures in osu! become corrupted when ran on AMD graphics hardware
(tested on a 7850, 7660G, and 7670M), regardless of the driver in-use (can
confirm it on various fglrx versions, and mesa/radeon too).
The elements corrupted seem to be the scoreboard, and CtB avatars and fruit
(basically making that game mode entirely unplayable). osu! (Standard), Taiko,
and osu!mania seem unaffected though gameplay-wise (but the scoreboard is still
corrupted.
The song title fly-in when you start a beatmap, and comments seen during
replays are also corrupted.
All corruption can be fixed by either having StrictDrawOrdering set to enabled,
or by using a CSMT-patched version of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=43622
Bug ID: 43622
Summary: After the update from 2.14 to 2.15 Racer (racer.nl)
crashes on start
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael.kogan(a)gmx.net
Distribution: ---
Created attachment 59042
--> https://bugs.winehq.org/attachment.cgi?id=59042
Error output with wine 2.15
I am running Arch Linux (64 bit) and using the wine version from the Arch repo.
Recently, Wine has been updated from 2.14 to 2.15 and after this update Racer
(https://appdb.winehq.org/objectManager.php?sClass=application&iId=6150) fails
to start. Downgrading to 2.14 solves the problem, so it is a regression (or
some incompatibility) in 2.15. Output log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=42746
Bug ID: 42746
Summary: Empire Earth don't start
Product: Wine-staging
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petr-akhlamov(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57752
--> https://bugs.winehq.org/attachment.cgi?id=57752
screenshot
Wine 2.4 + Linux Mint 18.1 + Empire Earth 1 (with NOCD)
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https://bugs.winehq.org/show_bug.cgi?id=43721
Bug ID: 43721
Summary: winetricks windowscodecs failure status 67 on Ubuntu
17.04
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: tomasz.piotr.kowalczyk(a)gmail.com
Distribution: ---
I'm using WINE 2.17 on Ubuntu 17.04 with clean wineprefix. I tried to play Path
of Exile which works correctly on the other machine with WINE 2.15 and Ubuntu
16.04. The following happens when I try to install windowscodecs which is
required by that game:
$ WINEARCH=win32 winetricks windowscodecs
Using winetricks 20170101 - sha1sum: c844fda0cca25ac9ed0ed1b55cd138cab6a4af16
with wine-2.17 and WINEARCH=win32
Executing w_do_call windowscodecs
Executing load_windowscodecs
Executing rm -f
/home/thunderer/.wine/dosdevices/c:/windows/system32/windowscodecs.dll
/home/thunderer/.wine/dosdevices/c:/windows/system32/windowscodecsext.dll
/home/thunderer/.wine/dosdevices/c:/windows/system32/photometadatahandler.dll
Using native override for following DLLs: windowscodecs windowscodecsext
Executing winetricks_early_wine regedit
C:\windows\Temp\_windowscodecs\override-dll.reg
Executing cd /home/thunderer/.cache/winetricks/windowscodecs
------------------------------------------------------
Working around wine bug 32859 -- Working around possibly broken libX11
------------------------------------------------------
Executing taskset -c 0 wine wic_x86_enu.exe /passive
fixme:clusapi:GetNodeClusterState ((null),0x33ebd4) stub!
fixme:advapi:DecryptFileA ("c:\\7ffde90007ab38bbc6f9d3ecb58bf4e3\\", 00000000):
stub
fixme:setupapi:pSetupGetGlobalFlags stub
------------------------------------------------------
Note: command taskset -c 0 wine wic_x86_enu.exe /passive returned status 67.
Aborting.
------------------------------------------------------
Some environment info to help troubleshoot the issue:
$ cat /etc/lsb-release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=17.04
DISTRIB_CODENAME=zesty
DISTRIB_DESCRIPTION="Ubuntu 17.04"
$ apt list --installed | grep -i wine
wine-devel/zesty,now 2.17.0~zesty amd64 [installed,automatic]
wine-devel-amd64/zesty,now 2.17.0~zesty amd64 [installed,automatic]
wine-devel-i386/zesty,now 2.17.0~zesty i386 [installed,automatic]
winehq-devel/zesty,now 2.17.0~zesty amd64 [installed]
winetricks/zesty,zesty,now 0.0+20170101-1ubuntu2 all [installed]
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https://bugs.winehq.org/show_bug.cgi?id=43594
Bug ID: 43594
Summary: Trackmania now fails
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steveamigauk(a)yahoo.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59008
--> https://bugs.winehq.org/attachment.cgi?id=59008
Backtrace
Trackmania works just fine with 2.13, but both 2.14 and 2.15 fail. I've
attached the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=42294
Bug ID: 42294
Summary: MultiSpec 3.4 32-bit crashes after upgrade to Ubuntu
16.04
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.legg(a)blueyonder.co.uk
Distribution: ---
Created attachment 57011
--> https://bugs.winehq.org/attachment.cgi?id=57011
backtrace generated after multispec crash
I have been using MultiSpec under Wine on Ubuntu for seven years. Just upgraded
Ubuntu to 16.04. MultiSpec programme loads fine, image for display can be
selected, then band combination. When image display is initiated, programme
crashes. Report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=42760
Bug ID: 42760
Summary: desktop resolution not restored after application
crash
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
After running some older games (eg commandos 2, settlers 4 etc) which are low
resolution. When they crash either a crash during exit, or needing a force
kill. The desktop resolution is not restored.
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https://bugs.winehq.org/show_bug.cgi?id=36926
Bug ID: 36926
Summary: valgrind shows a couple unitialized variables in
dlls/ieframe/tests/ie.c (codeOneLoopStart)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==14107== Conditional jump or move depends on uninitialised value(s)
==14107== at 0x81280EED: codeOneLoopStart (sqlite3.c:108584)
==14107== Uninitialised value was created by a client request
==14107== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==14107== by 0x7BC4C075: initialize_block (heap.c:240)
==14107== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==14107== by 0x77D619E: msvcrt_heap_alloc (heap.c:70)
==14107== by 0x77D6D63: MSVCRT_malloc (heap.c:408)
==14107== by 0x812510B5: sqlite3MemMalloc (sqlite3.c:15744)
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https://bugs.winehq.org/show_bug.cgi?id=39105
Bug ID: 39105
Summary: [win16] AmiPro 3.1 crashes (unhandled page fault)
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: staal1978(a)gmail.com
Distribution: ---
Created attachment 52103
--> https://bugs.winehq.org/attachment.cgi?id=52103
Debug output from Ami Pro 3.1 crash
Working around bug #39104 by installing via dosbox / windows 3.1 and copying
all relevant files to a clean wineprefix makes the application start under
Wine, but crashes shortly after.
Attached is the debug output (WINEDEBUG=+relay,+seh,+tid)
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http://bugs.winehq.org/show_bug.cgi?id=30409
Bug #: 30409
Summary: RealTerm Serial Terminal Crashes on Start
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: calcprogrammer1(a)gmail.com
Classification: Unclassified
The RealTerm serial port terminal is a very useful Windows-only program for
serial debugging. I use it often for microcontroller and embedded systems
projects which frequently use the serial port for communication. I have used
this program in Wine in the past and it has worked perfectly, but with newer
releases it crashes with a "Program Error Details" dialog on any attempt to
start the program. I'm using the latest Wine and latest RealTerm. I run this
program on Windows XP and Windows 7 with no problems.
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https://bugs.winehq.org/show_bug.cgi?id=43623
Bug ID: 43623
Summary: Space Engine: crashes on start since 2.15
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aarda.uunlu(a)gmail.com
Distribution: ---
Created attachment 59043
--> https://bugs.winehq.org/attachment.cgi?id=59043
back trace
It worked almost perfectly on 2.14 but crashes on start on 2.15.
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https://bugs.winehq.org/show_bug.cgi?id=42781
Bug ID: 42781
Summary: An application runs from a graphical terminal, but
crashes when being run from a link
(application.desktop)
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
There is a very peculiar regression in Wine 2.5.
Adobe Photoshop CS2 runs fine from Konsole (KDE 3.5.10).
However when I launch it from the Start Menu shortcut, it crashes immediately
without any back trace:
QMetaObject::findSignal:smoothblend::smoothblendClient: Conflict with
KDecoration::keepAboveChanged(bool)
QMetaObject::findSignal:smoothblend::smoothblendClient: Conflict with
KDecoration::keepBelowChanged(bool)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 20
Minor opcode: 0
Resource id: 0x5200005
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 20
Minor opcode: 0
Resource id: 0x5200005
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 20
Minor opcode: 0
Resource id: 0x5200005
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 20
Minor opcode: 0
Resource id: 0x5200005
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 20
Minor opcode: 0
Resource id: 0x5200005
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 20
Minor opcode: 0
Resource id: 0x5200005
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 19
Minor opcode: 0
Resource id: 0x5200002
This didn't happen in Wine 2.3. I feel like there's some conflict but I've no
idea what's happening. Perhaps it's related to bug 2624.
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https://bugs.winehq.org/show_bug.cgi?id=43532
Bug ID: 43532
Summary: Summary
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: Dark081199(a)gmail.com
Distribution: ---
Created attachment 58928
--> https://bugs.winehq.org/attachment.cgi?id=58928
cz
New
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http://bugs.winehq.org/show_bug.cgi?id=17276
Summary: broken encoding in AppDB PM E-Mails
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Text entered into AppDB's personal e-mail form at
http://appdb.winehq.org/contact.php?iRecipientId=NNNN
is not transmitted correctly to the recipient, as e.g. Umlauts are broken
somewhere in between.
For instance, ö (o Umlaut) becomes "A?"
This is presumably different from bug #16514, because I don't expect the text
we type into the PM form to transit via a database. Even if it would, my
understanding is that the redesigned AppDB site consistently uses UTF-8 and
"only" broke all old content.
There may be several bugs involved:
1. E-Mail contains "MIME-Version: 1.0" header, but no mention of encoding.
2. The Subject line in the header is not recoded when Umlauts are present (the
RFC-headers must be all ASCII).
A simple test: In the body, -äöüÄÖÜß- becomes
-A$A?A1/4A"A-AoeAY-
-------------------------------------------------------
The following message was sent to you from JA?rg HA?hle through the Wine AppDB
contact form.
To Reply, visit
http://appdb.winehq.org/contact.php?iRecipientId=NNNN&sSubject=Re%3A+test+-…
(The Umlauts got recoded in the URL).
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https://bugs.winehq.org/show_bug.cgi?id=43762
Bug ID: 43762
Summary: Wine crashes when running anything
Product: Wine-staging
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugo(a)barrera.io
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59261
--> https://bugs.winehq.org/attachment.cgi?id=59261
Output of running winecfg on a new prefix
Almost nothing runs as of wine-staging 2.17. I hate to be this vague, but I
basically tried different games on different prefixes, and even running
`winecfg` on a new prefix.
The ONLY thing that runs is the starcraft 2 installer on a new prefix (note:
winecfg wouldn't run on it though).
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https://bugs.winehq.org/show_bug.cgi?id=43559
Bug ID: 43559
Summary: Prefix creation exited with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tflo80(a)gmail.com
Created attachment 58964
--> https://bugs.winehq.org/attachment.cgi?id=58964
the install log
Prefix creation exited with error
While attempting to install application for a webcam like piece of hardware.
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https://bugs.winehq.org/show_bug.cgi?id=42696
Bug ID: 42696
Summary: Star Trek Online stopped working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: cyfer3(a)googlemail.com
Distribution: ---
Created attachment 57667
--> https://bugs.winehq.org/attachment.cgi?id=57667
STO log 24.03.2017
STO currently patched the D3dcompiler_47.dll and this message is Star Trek
Online returns:
"Fatal Error: Direct3D driver returned error code
(E_INVALIDARG) while Creating pixel shader."
I did attach a (hopefully helpful) log to determine the issue which might not
necessarily connected to the compiler-dll, nor to any previous issue.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=42607
Bug ID: 42607
Summary: Beamng.drive Bugs, Glitches and Crashes
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Beamng.drive in current status: https://youtu.be/rjjiSIhIMUU
Wine Version=wine-2.3 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=msvcr120(Native)->wine: Call from 0x7b45127a to unimplemented
function msvcr120.dll.fesetround, aborting
32bit executable starts
64bit executable fails
We spawn in the map (progress), but it is very unstable.
Lightning Quality set to any higher than lowest results in "fog" -> See video
Debug log like in the Video:
https://dl.dropboxusercontent.com/u/16996758/winelogbeamngdrive.txt
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https://bugs.winehq.org/show_bug.cgi?id=43183
Bug ID: 43183
Summary: Dark Souls 3 - no graphics render apart from menu/HUD
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 58454
--> https://bugs.winehq.org/attachment.cgi?id=58454
DS3 ingame logspam
using wine-staging 2.10, I can get in game, but can only see HUD and hear
sounds, the game is otherwise a black screen.
Seems to be caused by unimplemented D3D11 stuff, as the console gets spammed by
d3d11 lines.
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http://bugs.winehq.org/show_bug.cgi?id=37038
Bug ID: 37038
Summary: wineserver leaks memory when running my network
communication program
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zt20055453(a)163.com
In 1.7.22 wine, wineserver leaks memory when running my network communication
program. memory leaks 128kB at few seconds intervals. My program uses
asynchronous
function to receive video data.
I ran wineserver -f under valgrind --leak-check=yes to get memory leaks info,
but valgrind didn't catch anything useful.
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https://bugs.winehq.org/show_bug.cgi?id=39176
Bug ID: 39176
Summary: Sonic Generations: glitched out models on Nvidia
driver.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nieknooijens(a)gmail.com
Distribution: ---
enemies become invisible and the models are completely glitched out making it
very hard to play the game.
changing the graphic settings doesn't fix it, I tested it on a Nvidia 9600GT
and an Nvidia GT840M (optimus) switching to the intel GPU fixes the model
rendering but the intel GPU is too slow to properly play the game. my guess is
that it has something to do with the nvidia-driver not handling a specific wine
call properly.
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https://bugs.winehq.org/show_bug.cgi?id=42944
Bug ID: 42944
Summary: FFXIV Fuzzy Text
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
The game text is very Fuzzy in DX11 mode.
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https://bugs.winehq.org/show_bug.cgi?id=42524
Bug ID: 42524
Summary: Bioshock Infinite gets stuck on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
It has a native Linux version.
Video: https://youtu.be/WsCzTzopxc0
Debuglog: https://dl.dropboxusercontent.com/u/16996758/winelog.txt (too
big-32MB)
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https://bugs.winehq.org/show_bug.cgi?id=42738
Bug ID: 42738
Summary: Annoying flickering in Renegade Ops (needs
StrictDrawOrdering=enabled to remove it)
Product: Wine
Version: 2.1
Hardware: x86
URL: http://store.steampowered.com/app/99300/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 602a23a60aaab164acb8a2767094d545172ab4cf
Distribution: ---
Created attachment 57732
--> https://bugs.winehq.org/attachment.cgi?id=57732
terminal output
This is a DX10 game and needs native d3dcompiler_43 and d3dx10_42 to start.
>From the opening videos throughout the menus and in the main game the screen is
flickering heavily.
Changing in-game options e.g. screen resolution, MSAA, Vsync doesn't remove
this annoyance.
The problem doesn't occur in Wine Staging when CSMT is enabled or when
StrictDrawOrdering is enabled in pure Wine.
What makes this bug different from other similar issues reported here is that
that the problem is fairly new, there was no need to enable the
StrictDrawOrdering in the registry to avoid the screen flickering until
commit 602a23a60aaab164acb8a2767094d545172ab4cf
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jan 27 11:36:31 2017 +0100
wined3d: Just use glBufferSubData() in buffer_direct_upload().
It might seem like a good idea to try to use glMapBufferRange() in
buffer_direct_upload(), but it really isn't. The interesting cases for
glMapBufferRange() are GL_MAP_INVALIDATE_BUFFER_BIT or
GL_MAP_UNSYNCHRONIZED_BIT, but the only way for those to be set here
would be for the buffer to be mapped with WINED3D_MAP_DISCARD or
WINED3D_MAP_NOOVERWRITE before the buffer object was created. In that
case the GPU is obviously not using the buffer object, so
glMapBufferRange() doesn't help. On the other hand, if the buffer is
currently in use by the application and neither WINED3D_MAP_DISCARD nor
WINED3D_MAP_NOOVERWRITE is set, glMapBufferRange() would need to wait
for the GPU to finish using the buffer object, while glBufferSubData()
may decide not to.
With the previous commit there is no flickering at all.
No demo version available, let me know if you need debug logs.
wine-2.4-256-g4bfa0d829f
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 378.13
OpenGL core profile shading language version string: 4.50 NVIDIA
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https://bugs.winehq.org/show_bug.cgi?id=42831
Bug ID: 42831
Summary: Grand Theft Auto V: Social Club immediately looses
connection to Rockstar servers
Product: Wine-staging
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pablodevlinux(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57920
--> https://bugs.winehq.org/attachment.cgi?id=57920
PlayOnLinux log/Terminal output when launcher wasn't able to connect to
Rockstar servers.
Social Club launcher connects to Rockstar servers but immediately looses
connection. After few trials Social Club decides that Rockstar servers are
unavailable. Logs are filled mainly with fixme:wininet messages.
Because of it Social Club doesn't download updates and update the game so it's
unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=42167
Bug ID: 42167
Summary: NEOTOKYO occasionally crashes when joining a server
and mid game: GL_OUT_OF_MEMORY
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 56761
--> https://bugs.winehq.org/attachment.cgi?id=56761
backtrace
Terminal output is:
err:d3d:wined3d_check_gl_call >>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferData @ buffer.c / 753.
hl2.exe(66427,0xa53391c0) malloc: *** mach_vm_map(size=6221824) failed (error
code=3)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
Jan 7 11:34:37 hl2.exe[66427] <Error>: CGSImageDataLock: Cannot allocate
memory
err:module:load_builtin_dll failed to load .so lib for builtin L"usp10.dll":
dlopen(/usr/local/lib/wine/usp10.dll.so, 258): no suitable image found. Did
find:
/usr/local/lib/wine/usp10.dll.so: out of address space
err:module:DelayLoadFailureHook failed to delay load usp10.dll.ScriptBreak
wine: Call from 0x7b42c0f9 to unimplemented function usp10.dll.ScriptBreak,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=42976
Bug ID: 42976
Summary: demul v0.7 alpha
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
bios dreamcast v 1.04 japan
vmu shows black and white with resident evil showing
build date aug 18 2016
black screen after hearing intro and passing intro in game menu black screen
can hear up and down for selecting gamemodes
new game load game ect but no graphics just black screen
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/jap
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https://bugs.winehq.org/show_bug.cgi?id=43225
Bug ID: 43225
Summary: Syberia 3
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Created attachment 58518
--> https://bugs.winehq.org/attachment.cgi?id=58518
picture error
I want install Syberia 3, and first after clicking setup come this error on
wine development version
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http://bugs.winehq.org/show_bug.cgi?id=29188
Bug #: 29188
Summary: Serial Port Comm Failure for USB2Serial Converters?
Product: Wine
Version: 1.3.32
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogerx.oss(a)gmail.com
Classification: Unclassified
Created attachment 37657
--> http://bugs.winehq.org/attachment.cgi?id=37657
wine-serialfailure.log
I have an application trying to communicate to a serial port provided by a USB
to Serial Converter device (/dev/ttyUSB0).
The application fails to communicate and I think the following is where it
fails:
trace:comm:io_control 0x78 IOCTL_SERIAL_WAIT_ON_MASK (nil) 0 0x90e9f0 4
0x90e9bc
trace:comm:get_irq_info TIOCSERGETLSR err Invalid argument
The application states it fails to communicate even though I have blinking
lights on the device and can use picocom or screen to login.
ie.
$ picocom -b 115200 /dev/ttyUSB0
Or
$ screen /dev/ttyUSB0 115200
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https://bugs.winehq.org/show_bug.cgi?id=42532
Bug ID: 42532
Summary: Red Faction Guerilla has major graphic glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game supports DirectX9 and DirectX10/11.
Wine-2.1 (Staging) had better performance.
Video: https://youtu.be/Boe7b4o5iso
Logfile: https://dl.dropboxusercontent.com/u/16996758/winelogrfg.txt
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https://bugs.winehq.org/show_bug.cgi?id=42948
Bug ID: 42948
Summary: ffxiv dx11 fixme:d3d11:shdr_handler Unhandled chunk
"RDEF".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandeled
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https://bugs.winehq.org/show_bug.cgi?id=42959
Bug ID: 42959
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000182.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=43663
Bug ID: 43663
Summary: league of legends update 2017-09-06 call to
unimplemented function
msvcp140.dll.?get@?$time_get@DV(...)
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 59109
--> https://bugs.winehq.org/attachment.cgi?id=59109
wine 2.16 default console log
Today (2017-09-06) update of League of Legends makes game crash after login
with:
wine: Call from 0x7b43bd2c to unimplemented function
msvcp140.dll.?get@?$time_get@DV?$istreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@QBE?AV?$istreambuf_iterator@DU?$char_traits@D@std@@@2@V32@0AAVios_base@2@AAHPAUtm@@PBD4@Z,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=43501
Bug ID: 43501
Summary: sims 4 crashes
Product: Wine
Version: 1.7.55
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: tongsonlk(a)yahoo.com
Created attachment 58882
--> https://bugs.winehq.org/attachment.cgi?id=58882
it's the program error details
it says initialization error and the program crashes
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https://bugs.winehq.org/show_bug.cgi?id=41779
Bug ID: 41779
Summary: Direct3D ignores VSync
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: diwulefi(a)nincsmail.com
Distribution: ---
Unreal with the Direct3D render mode runs extemely fast, because it does ignore
the vsync when wrapping to OpenGL.
I use the latest nVidia drivers (375.20), VSync is on and outside WINE, it
works (tested with glxgears and benchmarks).
WINE version is 1.9.23.
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https://bugs.winehq.org/show_bug.cgi?id=43064
Bug ID: 43064
Summary: fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
While testing Need For Speed demo bug 41080 and playing it shortly after
quiting my cosole was spammed with this message.
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
I don't know if this needs to be added in wine code, but if not I quess a check
for this and silencing it would be nice. Since I didnt notice any real problem,
setting this bug priority really low.
https://source.winehq.org/git/wine.git/blob/53bf72e266532f2f0533a0dfd7e90a2…
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https://bugs.winehq.org/show_bug.cgi?id=42950
Bug ID: 42950
Summary: ffxiv
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x00155543.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandled
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https://bugs.winehq.org/show_bug.cgi?id=42977
Bug ID: 42977
Summary: demul v0.7 alpha
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
bios dreamcast v 1.04 japan
vmu shows black and white with resident evil showing
build date aug 18 2016
black screen after hearing intro and passing intro in game menu black screen
can hear up and down for selecting gamemodes
new game load game ect but no graphics just black screen
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/usa
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https://bugs.winehq.org/show_bug.cgi?id=42530
Bug ID: 42530
Summary: Wreckfest has medium graphic glitches and...
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
crashes if (too many) ai players are set.
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
Video of 32-Bit executable with live debug: https://youtu.be/EIV-_IfNltA
Video of 64-Bit executable with live debug: https://youtu.be/K77NQkPYDWs
Debug log of 32-bit executeable:
https://dl.dropboxusercontent.com/u/16996758/winelog32bitEXE.txt (too big)
Debug log of 64-bit executeable:
https://dl.dropboxusercontent.com/u/16996758/winelog64bitEXE.txt (too big)
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https://bugs.winehq.org/show_bug.cgi?id=43521
Bug ID: 43521
Summary: BattlEye anti cheat service
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dawid.job(a)gmail.com
Distribution: ---
Installer of any game using anti cheat BattlEye runs fine, but game doesn't
start. On the first run the launcher tries to run battleye service, which it
seems to be running but game doesn't start.
Sometimes it shows error in BattlEye window:
Installing BattlEye Service...
Successfully installed BattlEye Service.
Failed to initialize BattlEye Service: Driver Init Error (2).
Official BattleEye support for Linux is now dead/discontinued.
Is there any chance to solve this problem from Wine side?
It's affect many popular games like PlayerUnknown Battlegrounds, H1Z1,
Planetside 2, Tibia. Older version of these games was running very well since
BattleEye made some changes on their side.
This ticket is connected to various other submits like:
https://bugs.winehq.org/show_bug.cgi?id=41670https://bugs.winehq.org/show_bug.cgi?id=42549https://bugs.winehq.org/show_bug.cgi?id=42571https://bugs.winehq.org/show_bug.cgi?id=31910
and many more duplicates of this bug.
I hope attachments added to tickets above will help to understand the problem
and it's scale.
Can someone explain what is the main problem and ideas to solve the problem?
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https://bugs.winehq.org/show_bug.cgi?id=43568
Bug ID: 43568
Summary: Themes get installed but they don't appear in the
drop-down in winecfg
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aekkusu(a)gmail.com
Distribution: ---
For a while now I've been having this issue where if I install a theme
(msstyles), it does not show up in the drop-down menu under "Desktop
Integration" in winecfg.
I've took a look under *prefix*/windows/Resources/Themes/*themename*/ and the
msstyles file is indeed there, but it still doesn't show up. This happens
irrespective of what theme I install. I've since tried a few of them, and none
show up in the menu.
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http://bugs.winehq.org/show_bug.cgi?id=12377
Summary: Capella does not load font
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anhaupt(a)gmx.ch
When Capella tries to load any font available for displaying notes (e.g.
capella3) it displays the following message:
"Damit dieser Stil richtig angezeigt wird, müssen sie die Schriftart
'capella3' installieren." (tranlsation: "To display this style correctly the
font 'capella3' has to be installed.").
The same message appears if you try to load any of the other fonts available
for capella.
Other programs (e.g. notepad) find the capella fonts and display them
correctly.
The problem exists in the current version (Capella 2008) as well as in earlier
versions.
A demo version that shows the error is available here:
http://www.capella.de/download_capella.htm
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https://bugs.winehq.org/show_bug.cgi?id=42618
Bug ID: 42618
Summary: ACDSee Pro 10 needs
msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@detail
s@Concurrency@@QEAAX_N@Z
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Using wine staging 2.3, it crashes on
wine: Call from 0x7b450c27 to unimplemented function
msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@details@Concurrency@@QEAAX_N@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=34288
Bug #: 34288
Summary: Dungeons & Dragons: Chronicles of Mystara hangs on
startup
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Classification: Unclassified
The game starts, captures the mouse, creates an empty 'Unnamed window,' then
hangs.
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https://bugs.winehq.org/show_bug.cgi?id=43176
Bug ID: 43176
Summary: RAGE doesn't start using MESA
Product: Wine-staging
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l.gambetta(a)alice.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58439
--> https://bugs.winehq.org/attachment.cgi?id=58439
RAGE error log
I'm triyng to launch RAGE game (http://store.steampowered.com/app/9200/RAGE/),
but the game crashes on startup complaining about a missing OpenGL extension.
I'm launching the game from a 32-bit WINE prefix.
This is my configuration:
~/t/rage> inxi -G -C -S
System: Host: accipigna Kernel: 4.9.31-1-MANJARO x86_64 (64 bit) Desktop:
Cinnamon 3.4.1
Distro: Manjaro Linux
CPU: Quad core AMD A10-7850K Radeon R7 12 Compute Cores 4C+8G (-MCP-)
cache: 8192 KB
clock speeds: max: 3700 MHz 1: 1700 MHz 2: 1700 MHz 3: 1700 MHz 4:
1700 MHz
Graphics: Card: Advanced Micro Devices [AMD/ATI] Pitcairn PRO [Radeon HD 7850
/ R7 265 / R9 270 1024SP]
Display Server: X.Org 1.19.3 driver: radeon Resolution:
1920x1080(a)60.00hz
GLX Renderer: Gallium 0.4 on AMD PITCAIRN (DRM 2.49.0 /
4.9.31-1-MANJARO, LLVM 4.0.0)
GLX Version: 3.0 Mesa 17.1.2
As shown I'm using latest MESA radeonsi drivers.
Attached are the error log and the glxinfo.
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https://bugs.winehq.org/show_bug.cgi?id=7316
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #44 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=43128
Bug ID: 43128
Summary: setup_exception stack overflow since upgrade to
wine-staging 2.9 from wine-staging 2.8
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cataldo.cigliola(a)gmail.com
Distribution: ---
Hello
I am using my "blizzard games" wine bottle since quite a few wine 2.x versions
without any issue and good performances on my Arch linux machine
Since the latest wine-staging 2.9 update my World of Warcraft game (
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33768 ) is
hanging after the char selection in the loading screen with the following
error:
err:seh:setup_exception stack overflow 2976 bytes in thread 00f8 eip
000000007bc99566 esp 0000000000140a70 stack 0x140000-0x142000-0x240000
(full output in attachment)
I'm using Antergos (Arch) Linux 64bit with a 64bit bottle (using distro
packages of wine-staging 2.9)
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https://bugs.winehq.org/show_bug.cgi?id=41995
Bug ID: 41995
Summary: Neverwinter broken graphics with DX11
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: xxx(a)muad-dib.net
Distribution: ---
Created attachment 56416
--> https://bugs.winehq.org/attachment.cgi?id=56416
wine log
Neverwinter / Star Trek online use the same engine and Cryptic will drop
support for DX9 in march 2017
The game just starts fine but shows a lot of vertex and shader errors in result
graphics are broken.
Up on loading a char the game crashes.
The attached log is with WINEDEBUG=-win since this just produces lots errors of
fixme:win:GetRawInputBuffer (pData=0x2f21db8, pcbSize=0x148ee8ec,
cbSizeHeader=16) stub!
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x148ee910, cbSizeHeader=16)
stub!
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https://bugs.winehq.org/show_bug.cgi?id=43611
Bug ID: 43611
Summary: The Evil Within needs D3D11CreateDeferredContext
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes on startup with D3D11CreateDeferredContext FAILED with error (0)
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https://bugs.winehq.org/show_bug.cgi?id=43619
Bug ID: 43619
Summary: Graphical Issues in Prey 2017 Demo
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59039
--> https://bugs.winehq.org/attachment.cgi?id=59039
Log
Hi,
the Prey 2017 demo starts fine and the menu is also without issues.
Going ingame there are a huge amount of graphical issues even when switching
all graphical options to the lowest possible setting.
Tons of different fixmes show up, therefore i guess the dx11 implementation is
not "finished enough" yet .
Cu,
Christian
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https://bugs.winehq.org/show_bug.cgi?id=42972
Bug ID: 42972
Summary: My Heritage Family Tree Program Error
Product: Wine
Version: 2.0.1
Hardware: ppc32
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: ghoffman1951(a)yahoo.ca
Created attachment 58107
--> https://bugs.winehq.org/attachment.cgi?id=58107
Program Error backtrace
I am operating Mac with OS Sierra 10.12.4 and XQuartz 2.7.11. My Heritage
Family Tree Maker application will not open. It displays a program error
message as noted in Bug ID 24384. The app closes when you close the error
message. The program was working for the last 6 weeks or more without an issue
and My Heritage Help Centre requested I refer the issue to yourselves.
Originally I did not have Wine or XQuartz installed directly on my computer. I
only recently added them so I could submit a bug report.
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https://bugs.winehq.org/show_bug.cgi?id=43821
Bug ID: 43821
Summary: coreutils 8.28 breaks execution of unix pathnames
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: luca.cunegondi(a)ocme.com
Distribution: ---
on Archlinux installing coreutils 8.28 breaks Wine from executing unix
pathnames
with BAD exe format error.
This also occurs for earlier versions of Wine
Reverting to coreutils 8.27 works fine.
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https://bugs.winehq.org/show_bug.cgi?id=39668
Bug ID: 39668
Summary: Desktop file points to wine not wine64
Product: Wine-staging
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: decedion(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I've compiled and installed wine 64bits from git sources. But when I try to
execute the menu entry it doesn't appear because the .desktop file points to
wine: 'Exec=wine start /unix %f' when it should point to 'Exec=wine64 start
/unix %f'.
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http://bugs.winehq.org/show_bug.cgi?id=24516
Summary: In Win7 mode, steam has duplicate window decorations
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Steam has window manager's window decorations in addition to its own when run
in Windows 7 mode. This doesn't happen in Windows XP.
Maybe related: When run in virtual desktop, the desktop opens but steam isn't
bound to it (it's a separate window).
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https://bugs.winehq.org/show_bug.cgi?id=42921
Bug ID: 42921
Summary: DX11 Demo AMD Ladybug needs opcode ld2dms
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Split from bug 41207. To taggle the not handled opcode.
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https://bugs.winehq.org/show_bug.cgi?id=42958
Bug ID: 42958
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000142.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv
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https://bugs.winehq.org/show_bug.cgi?id=43573
Bug ID: 43573
Summary: Sony Xperia Companion crashes on start
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 58984
--> https://bugs.winehq.org/attachment.cgi?id=58984
Wine 2.14 terminal output
I am using Wine-2.14-50-g797a746fc2 and the Xperia Companion application
crashes on start when I attempt to use it in a clean prefix set to Windows 7
(the app requires Windows 7 or later).
Steps to reproduce:
1. Make a clean prefix set to Windows 7 and run the application's installer.
2. Run "wine XperiaCompanion.exe" and see the application crash.
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https://bugs.winehq.org/show_bug.cgi?id=37422
Bug ID: 37422
Summary: [DirectSound] Broken audio output for a hearing test
application
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://advsys.net/ken/util/heartest.exe
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Under Wine this application produces jagged very unpleasant audio.
No messages are logged in console.
Source code is available.
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https://bugs.winehq.org/show_bug.cgi?id=43778
Bug ID: 43778
Summary: fresh prefix and winecfg gives Unhandled page fault on
read access to 0x00000008
Product: Wine-staging
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: countmontecristo33(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59287
--> https://bugs.winehq.org/attachment.cgi?id=59287
output of executing winecfg
Fresh new WINEPREFIX=/z/wine-testing
Using Archlinux and ran "sudo pacman -Suyy" with no updates needed.
$ wine --version
wine-2.17 (Staging)
$ sha256sum winecfg
89350f5387df5a5c8805da64208ea89da82e0e8f3570f47c359d16c84cd41c29 winecfg
$ WINEPREFIX=/z/wine-testing WINEARCH=win64 winecfg &>
wine-staging-20170924-error.log
(please see attached file for more info)
--snip--
wine: Unhandled page fault on read access to 0x00000008 at address
0x7f597b3b2769 (thread 000b), starting debugger...
--snip--
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https://bugs.winehq.org/show_bug.cgi?id=42235
Bug ID: 42235
Summary: Nudo: Game randomly crashes after splash screen
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snesivan1(a)gmail.com
Distribution: ---
Created attachment 56881
--> https://bugs.winehq.org/attachment.cgi?id=56881
Terminal output + Backtrace of nudo.exe crash
Nudo randomly crashes after the splash screen. I ran the game 5 times and it
crashed 2 of them. Game tested on clean 32-bit wineprefix.
To reproduce, download Nudo at http://herotwin.com/nudo and run nudo.exe.
I am using Wine Staging 2.0-rc5 on Ubuntu 16.04.1 amd64.
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https://bugs.winehq.org/show_bug.cgi?id=40931
Bug ID: 40931
Summary: Battle.net: Shop not working on Win7+
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian.reisenhofer(a)aon.at
Distribution: ---
Created attachment 55045
--> https://bugs.winehq.org/attachment.cgi?id=55045
Warnings when opening Shop
When setting Wine to use a Windows version higher than Windows Vista, the Shop
doesn't work. This also applies to the News site and all game sites except
Overwatch.
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42947
Bug ID: 42947
Summary: ffxiv fixme:d3d11:shdr_handler Unhandled chunk "STAT".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv unhandeled dx11 feature
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https://bugs.winehq.org/show_bug.cgi?id=43010
Bug ID: 43010
Summary: Wine does not pass scancodes properly
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: ilmaisin(a)openmailbox.org
Distribution: ---
Wine does not seem to pass the scancodes properly to the Win32 apps.
- On Ubuntu 16.04's Unity desktop, Win32 apps see the situation like the
keyboard was physically rewired to the layout that is currently active.
- On Gnome 3 other hand, it looks like the keyboard was physically rewired to
the uppermost option in the Gnome's keyboard layout configuration (!).
In all cases, the apps that use resulting characters instaed of scancodes work
well, receiving those letters that they are supposed to. Also, xev receives the
proper scancodes.
Please modify Wine so that it will pass the actual, real, physical scancodes to
the apps requiring them. This is absolutely essential for gaming with non-US
and/or non-QWERTY keyboard layouts.
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https://bugs.winehq.org/show_bug.cgi?id=42843
Bug ID: 42843
Summary: Chuckie Egg: The Next Batch v1.2 has multiple issues;
regressions
Product: Wine
Version: 2.6
Hardware: x86-64
URL: http://retrospec.sgn.net/game/chuckie
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Several issues have occurred since the last couple of Wine releases:
1. Egg icons on title screen are no longer visible, although options can still
be selected.
2. Main game is now flickery and slow.
3. Game does not blank/redraw screen when exiting (by pushing escape).
This is with Nvidia card and binary driver.
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https://bugs.winehq.org/show_bug.cgi?id=40315
Bug ID: 40315
Summary: Galactic Civilizations II crashes on launch
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdaniels(a)fastmail.com
Distribution: ---
Created attachment 53964
--> https://bugs.winehq.org/attachment.cgi?id=53964
log of the crash
Note: this pertains to the current, digital download version (both from Steam
and the Stardock store) of GalCiv2: Ultimate. I did not test the retail disk
version.
Galactic Civilizations II installs, but crashes on launch, as described here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16336&iTestin…
As noted, I think this may be a regression of some kind, but I'm not
knowledgeable to speculate. See attachment for crash log. This log was obtained
by running the following command:
WINEPREFIX=/opt/wineprefixes/gc2/ wine /opt/wineprefixes/gc2/drive_c/Program\
Files\ \(x86\)/Steam/steamapps/common/Galactic\ Civilizations\ II\ -\ Ultimate\
Edition/Twilight/GC2TwilightOfTheArnor.exe &> crash.log
I am open to gathering and recording additional information, and to trying more
workarounds if anyone has suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=32821
Bug #: 32821
Summary: Some games runs extremally slow with Mesa >= 8.0
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
I wrote about it in bugs.freedesktop.org, you can see there:
https://bugs.freedesktop.org/show_bug.cgi?id=55396https://bugs.freedesktop.org/show_bug.cgi?id=57338
But regression test shows, that it's probably problem in Wine, not in Mesa
drivers.
First bug from freedesktop you can see in Sims 3 intro or Need for Speed Most
Wanted intro. Video below:
http://imageshack.us/clip/my-videos/444/f5f.mp4/
Second bug may be problem in mesa, I'm not sure. You can see it in Star Wars
Jedi Academy in multiplayer mode.
Configuration:
intel 965GM
xserver-xorg-video-intel 2.20.19
mesa 9.0.1
linux-image 3.7.4
wine 1.4.1
Lastest working configuration:
mesa 7.11.2
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https://bugs.winehq.org/show_bug.cgi?id=42005
Bug ID: 42005
Summary: "osu!" cannot connect to the internet
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldiablodivino(a)gmail.com
Distribution: ---
Created attachment 56439
--> https://bugs.winehq.org/attachment.cgi?id=56439
The logs produced by both Wine 2.0rc1 and Wine Staging 1.9.23-3 when WINEDEBUG
is set to "+wininet".
========
Summary:
========
I have been having a great deal of trouble getting Osu to work on Arch Linux.
The short version is that I have no internet access as far as both Osu itself,
and the Osu installer, are concerned. I have attached my +wininet debug logs to
this report. Please help.
============================================
Longer explanation / background information:
============================================
Originally, I was running Ubuntu 16.10. I had Osu installed via PlayOnLinux4 .
Usually I use PlayOnLinux just as a wine prefix manager, but in this case I
think I *did* install it via their automated installation script. In any case,
it was running with Wine 1.9.1, and it worked perfectly fine, with no issues
whatsoever.
Very recently, I switched to Arch Linux. This means that I am running a
relatively fresh installation. Unfortunately, I can no longer get Osu working.
Here is what I have tried:
1. First, I installed PlayOnLinux 4 via the "playonlinux" package from the
official repository. I then simply copied across my .PlayOnLinux folder from my
old Ubuntu install. This folder contains both the wine prefixes and the actual
wine binaries - in other words, it should contain everything needed to run Osu,
and it should all be set up EXACTLY as it was on Ubuntu. When I launch Osu via
PlayOnLinux, the game runs in offline mode. I can play it just fine, but I'm
limited to single-player and have no online statistics recording. At the bottom
of the screen, it constantly says "Connection failed. Retrying in 30s...". It
seems to repeatedly attempt to connect to the Osu servers, but always fails.
2. I then installed the "wine-gaming-nine" package from the Arch User
Repository, as well as "winetricks" from the official repository. This time, I
decided to try without touching PlayOnLinux, and just use Wine directly.
Following the guidance on the AppDB page for Osu, I set up a clean prefix with
the win32 architecture, and installed dotnet45 via winetricks. I then tried to
run the Osu installer... and the Osu installer fails, saying that it could not
connect to the internet! In other words, it has the same issue as before, just
moved to an earlier stage (since this time I was installing it from scratch).
3. I then replaced "wine-gaming-nine" with "wine-staging" from the official
repository. Again, I set up a clean win32 prefix, installed dotnet45, and tried
to install Osu. Again, it complains about not having internet access.
4. I then replaced "wine-staging" with "wine" from the official repository.
Again, I set up a clean win32 prefix, installed dotnet45, and tried to install
Osu. Again, it complains about not having internet access.
So to sum up, I've tried running Osu with Wine 1.9.1, Wine Staging 1.9.23-3
(with gallium-nine patches), Wine Staging 1.9.23 (vanilla), and with Wine
2.0rc1, all with the same result: no internet access for Osu.
============
Other notes:
============
I should add that I have other programs running in Wine (Skype and Garena), and
they are able to use the internet. They aren't .NET apps, as far as I'm aware,
so perhaps that's why?
My internet works just fine outside of Wine, as far as I can tell. I'm able to
browse the internet, send and receive emails, use Discord, etc. I'm just
running NetworkManager with mostly default settings, albeit with IPv6 disabled.
I don't know much about Wine, so I could be barking up the wrong tree, but one
log message that stands out to me is "fixme:ras:RasEnumConnectionsW RAS support
is not implemented! Configure program to use LAN connection/winsock instead!".
I did some searching online for this message, but unfortunately I wasn't able
to find much. I did see some people saying to "just install libgnutls, as well
as the 32-bit version". But the thing is, I DO have both installed. On Arch,
these are the "gnutls" and "lib32-gnutls" packages, and I have confirmed that I
have both. I even tried reinstalling them, and it made no difference.
I have attached the logs produced by both Wine 2.0rc1 and Wine Staging 1.9.23-3
when WINEDEBUG is set to "+wininet".
===
I'm not sure if this is a Wine bug or just something weird on my system, but
either way I would really appreciate any help you could offer. Please let me
know if I need to provide any more information. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=42346
Bug ID: 42346
Summary: Dark Souls 3 - graphics are flashing
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 57112
--> https://bugs.winehq.org/attachment.cgi?id=57112
partial log
Using W7 prefix and wine-staging.
Seems to be related to DX11, snippet from the logs that keeps getting spammed
over and over attached.
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https://bugs.winehq.org/show_bug.cgi?id=43427
Bug ID: 43427
Summary: LaXshy!! 1800(349)6921 Quickbooks Error Support phone
Number Quickbooks 2017 Enterprise Support number
Product: WineHQ Bugzilla
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sandra82hern(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
LaXshy!! 1800(349)6921 Quickbooks Error Support phone Number Quickbooks 2017
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https://bugs.winehq.org/show_bug.cgi?id=42533
Bug ID: 42533
Summary: Saints Row 3 fails to start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57433
--> https://bugs.winehq.org/attachment.cgi?id=57433
The full wine debuglog of DirectX9
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game has DirectX9 and DirectX10/11 support.
This game has native Linux support.
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https://bugs.winehq.org/show_bug.cgi?id=39032
Bug ID: 39032
Summary: Error instalando software d conexion VPN de CheckPoint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: victormp2711(a)gmail.com
Distribution: ---
Created attachment 51996
--> https://bugs.winehq.org/attachment.cgi?id=51996
es el detalle del error al momento de instalar
Problemas al instalar software descargado de CheckPoint vpn build 619. intente
varias versiones y esta fue la que llego mas lejos pero aun asi no se pudo
instalar.
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https://bugs.winehq.org/show_bug.cgi?id=42920
Bug ID: 42920
Summary: ffxiv dx11
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv in dx11 mode game text is fuzzy, gets stuck in loop for opening movie,
renders character black fails to render actual game completely. only can see
user interface and names ever thing is black.to top this off performance is in
the gutter. and it fails exit properly.
on another note without CSMT enabled game config menu before login is unusable
and the opening menu is completely screwy.
also if the next expansions benchmark is any indictation they will be dropping
dx9 support pretty soon.
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https://bugs.winehq.org/show_bug.cgi?id=43754
Bug ID: 43754
Summary: In dlls/dbghelp/dwarf.c file, there is a NULL
dereference
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: os(a)iscas.ac.cn
Distribution: ---
Created attachment 59249
--> https://bugs.winehq.org/attachment.cgi?id=59249
In line 447, variable last has a NULL dereference
In the dwarf.c file, the variable last is assigned NULL,there is no other
operation with last, uthil "last->next = new "when the "abbrev_entry->attrs" is
true,
so there is a NULL dereference.
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https://bugs.winehq.org/show_bug.cgi?id=42984
Bug ID: 42984
Summary: Office 2016 doesn't install
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert(a)stevens.tk
Created attachment 58120
--> https://bugs.winehq.org/attachment.cgi?id=58120
It seems that a function is not implemented
The installation of office 2016 fails (tested in crossover downloaded the
version that was available for download on 9 may)
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https://bugs.winehq.org/show_bug.cgi?id=42887
Bug ID: 42887
Summary: CPython 3.6.1 interpreter causes unhandled exception
on startup
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ernst(a)pleiszenburg.de
Distribution: ---
Created attachment 58011
--> https://bugs.winehq.org/attachment.cgi?id=58011
unhandled exception backtrace
(Currently, it is very hard to just install any Python (3) interpreter at all
under Wine ... The Anaconda installer fails, the ActivePython installer fails,
the CPython installer fails ... So I though I'd be clever and just download the
CPython interpreter itself. Well, it fails, too.)
* Steps:
wget https://www.python.org/ftp/python/3.6.1/python-3.6.1-embed-win32.zip
unzip python-3.6.1-embed-win32.zip
wine python.exe
* Expected result:
A somewhat operational python interpreter / shell. Nothing fancy, no packages,
just Python 3.
* Actual result:
wine: Call from 0x7b43fa2e to unimplemented function
api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx, aborting
wine: Unimplemented function api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx
called at address 0x7b43fa2e (thread 0009), starting debugger...
I attached the full backtrace. 32/64 bit versions of Python behave identically.
(I am running Wine 2.6 on openSUSE Leap 42.2. I am willing to test patches. In
the context of the CPython installer, I was already pointed to Wine Staging. I
have not tested this yet but will do. The Python interpreter is literally the
heard of a lot of software, so it is important from my point of view to make it
work.)
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https://bugs.winehq.org/show_bug.cgi?id=38063
Bug ID: 38063
Summary: WeChat cannot display qrcode, then crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lightning1141(a)gmail.com
Distribution: ---
Created attachment 50707
--> https://bugs.winehq.org/attachment.cgi?id=50707
wine WeChat1.0_Beta.exe
1. Download WeChat1.0_Beta.exe from
http://dldir1.qq.com/weixin/Windows/WeChat1.0_Beta.exe
2. install with wine
$wine WeChat1.0_Beta.exe
3. start from wine
$wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Tencent/WeChat/WeChat.exe &>
wine-wechat.log
WeChat cannot display the qrcode, then a few seconds later, then it crashed.
A full log is attached. But it seems like that WeChat has it's own crash
reports.
The software WeChat1.0_Beta.exe updates frequently.
$sha1sum WeChat1.0_Beta.exe
7761754997a8160f3bc1662fca914e6c7f17a842 WeChat1.0_Beta.exe
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https://bugs.winehq.org/show_bug.cgi?id=43535
Bug ID: 43535
Summary: wew
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: 1337moonzdotid(a)gmail.com
Distribution: ---
Created attachment 58932
--> https://bugs.winehq.org/attachment.cgi?id=58932
ewe
ewe
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https://bugs.winehq.org/show_bug.cgi?id=42624
Bug ID: 42624
Summary: Oxygen Not Included graphics upside down/missing
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Created attachment 57566
--> https://bugs.winehq.org/attachment.cgi?id=57566
Upside down menu background
Oxygen Not Included is in early Alpha. Linux port is planned but so far there
is only Windows build.
There are several graphics issues reported by several users:
- Menu graphics are upside down
- For some people the world ingame is also drawn upside down, while for others
it comes up full black.
More info can be found here:
http://forums.kleientertainment.com/topic/74079-oni-linux-wine-status/
P.s.: I'm a noob, but if you give me instructions on what logs to attach, or
what debugging to do and how, I would be happy to try my best to help, as I won
the game.
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https://bugs.winehq.org/show_bug.cgi?id=43228
Bug ID: 43228
Summary: TestVkr.exe crashes on launch
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pere.jobs(a)gmail.com
Distribution: ---
Created attachment 58527
--> https://bugs.winehq.org/attachment.cgi?id=58527
The program that crashes on launch
This program (official program of my university to test students memoirs)
segfaults on launch.
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https://bugs.winehq.org/show_bug.cgi?id=43095
Bug ID: 43095
Summary: GOG Galaxy needs mfc140u.dll
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkwingbuck13(a)gmail.com
Distribution: ---
Created attachment 58280
--> https://bugs.winehq.org/attachment.cgi?id=58280
Debug log
GOG Galaxy won't start, the only error being that it requires mfc140u.dll.
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https://bugs.winehq.org/show_bug.cgi?id=43015
Bug ID: 43015
Summary: shader_glsl_handle_instruction Backend can't handle
opcode dcl_index_range
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
dcl_index_range
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Bug ID: 43528
Summary: as
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: newradifans(a)gmail.com
Distribution: ---
as
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https://bugs.winehq.org/show_bug.cgi?id=43633
Bug ID: 43633
Summary: Listbox filter not working when selected by mouse
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
Distribution: ---
Created attachment 59049
--> https://bugs.winehq.org/attachment.cgi?id=59049
Listbox filter
Selecting a listbox filter with the mouse does not have any effect. However, if
the filter is selected via keyboard, everything works as expected.
Unfortunately I cannot share the program where this happens (program not
officially downloadable and only usable with account), so I have attached a
screenshot where I describe what happens:
The listbox row header has a small arrow field if the columns contain non
unique values. A click on this arrow opens a dropdown list with all possible
values (as shown in screenshot).
During the movement with the mouse over this dropdown, I get a lot of these
messages:
warn:listbox:ListBoxWndProc_common [0x10448]: unknown msg b041 wp 00000000 lp
0032f924
When I click an entry, I get the following message:
warn:listbox:ListBoxWndProc_common [0x10448]: unknown msg b04b wp 00000000 lp
0032f054
In this case simply nothing happens, the list is not filtered. However, if I
hit "Enter" instead of clicking, then the list is being filtered.
I hope this is enough information to describe the problem, if not let me know.
Cheers, Curly060 =;->
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https://bugs.winehq.org/show_bug.cgi?id=43655
Bug ID: 43655
Summary: The Saboteur - VideoSetup.exe doesn't work
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 59085
--> https://bugs.winehq.org/attachment.cgi?id=59085
wine-2.16 terminal output
VideoSetup.exe is needed to customise ingame graphics. And it doesn't launch.
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https://bugs.winehq.org/show_bug.cgi?id=42804
Bug ID: 42804
Summary: Libronix LDLS.exe program won't start - regression
Product: Wine
Version: 2.5
Hardware: x86
URL: https://www.logos.com/install3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dpobanz(a)gmail.com
Regression SHA1: 862503df704c7033e9fda2480df3973f0ec57382
Distribution: Mint
Logos' program Libronix Digital Library System (LDLS.exe) no longer starts as
of 2.5.80.
862503df704c7033e9fda2480df3973f0ec57382 is the first bad commit
commit 862503df704c7033e9fda2480df3973f0ec57382
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Wed Apr 5 11:56:04 2017 +0300
dwrite/tests: Test number of lines for a failing drawing test.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 099337d3c73c04a28af109396f73d54b089786b5
374bbf2f975d6a41d07e07a54a210c7117d002fb M dlls
Reverting this commit on wine 2.5.186 makes the program start as expected.
Terminal output contains only the following 3 lines.
fixme:ntdll:EtwRegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x32fd48, (null), (null),
0x630b1d00): stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x32fd48, (null), (null),
0x630b1d20): stub
fixme:ntdll:EtwEventRegister ({43d1a55c-76d6-4f7e-995c-64c711e5cafe},
0x6309ce28, (nil), 0x630b1500) stub.
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https://bugs.winehq.org/show_bug.cgi?id=43871
Bug ID: 43871
Summary: Programs compiled with winegcc SEGFAULT if using
__atribute__((constructor)) gcc extension
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 59472
--> https://bugs.winehq.org/attachment.cgi?id=59472
minimal repro
Hi
When I try to compile an executable with winegcc, and the executable is using
__atribute__((constructor)) extension, the resulting executable SEGFAULT.
I attach a minimal code that is causing my issue (derived from the original
code that was giving the issue).
The wine stdout/stderr:
fixme:winediag:start_process Wine Staging 2.18 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
zsh: segmentation fault (core dumped) ./main.exe
The executable was compiled with winegcc main.c -o main.exe -lws2_32
Thanks for the help
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http://bugs.winehq.org/show_bug.cgi?id=16417
Summary: Scanning with Photoshop CS does give an error
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philipp(a)sadleder.de
While trying to scan from within Photoshop via the Wine TWAIN backend, I get
the following error message: "Could not complete the Import command because of
a problem with the scanner".
The scanner is configured and works with SANE.
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http://bugs.winehq.org/show_bug.cgi?id=36506
Bug ID: 36506
Summary: Wolfenstein - The New Order fails to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)dasprids.de
Created attachment 48581
--> http://bugs.winehq.org/attachment.cgi?id=48581
Stack trace
Just tried running Wolfenstein - The New Order on the latest Wine version. As
this game only exists as 64-bit binary, this only affects wine-amd64. I'm not
really good at reading stack traces, but if I read this correc,t glGetString()
in opengl32 is crashing. See attached stack trace.
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https://bugs.winehq.org/show_bug.cgi?id=42251
Bug ID: 42251
Summary: VirtualDub: empty preview when CSMT is enabled
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yalterz(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 56934
--> https://bugs.winehq.org/attachment.cgi?id=56934
Screenshot
When CSMT is enabled, the preview panes in VirtualDub are empty which makes it
impossible to see what you're doing. See the attached screenshot.
Strangely enough, when switching from VirtualDub to another window the preview
appears, but as soon as the VirtualDub window is active again, the preview
becomes empty.
Arch Linux x64
64-bit wine prefix
32-bit VirtualDub 1.10.4
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https://bugs.winehq.org/show_bug.cgi?id=8332
Glen <lucky0106(a)msn.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lucky0106(a)msn.com
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https://bugs.winehq.org/show_bug.cgi?id=42347
Bug ID: 42347
Summary: The Witcher 3 starting menu is distorted [radeonsi]
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57113
--> https://bugs.winehq.org/attachment.cgi?id=57113
Witcher 3 main menu distortion (no CSMT)
I'm testing The Witcher 3 (GOG/1.31) with recent Wine staging 2.0 (CSMT
disabled), using AMD RX 480 and latest Mesa devel:
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 /
4.9.0-1-amd64, LLVM 3.9.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel
(git-2ab2be092d)
OpenGL core profile shading language version string: 4.50
Users of Nvidia blob report that they don't have this issue in the starting
menu which appears correct to them, so menu distortion looks radenosi specific.
I opened a Mesa bug here: https://bugs.freedesktop.org/show_bug.cgi?id=99444
However, Mesa developers closed it, noting, that it must be caused by Wine
using NV_register_combiners without checking if it's supported by the driver.
See details in the linked bug.
An relevant portion of the API trace log (filtered):
120612: message: major api error 2: GL_INVALID_ENUM in
glActiveTexture(texture=GL_COMBINER0_NV)
120612 @1 glActiveTexture(texture = GL_COMBINER0_NV)
120619: message: major api error 2: GL_INVALID_ENUM in
glActiveTexture(texture=GL_COMBINER1_NV)
120619 @1 glActiveTexture(texture = GL_COMBINER1_NV)
120626: message: major api error 2: GL_INVALID_ENUM in
glActiveTexture(texture=GL_COMBINER2_NV)
120626 @1 glActiveTexture(texture = GL_COMBINER2_NV)
...
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https://bugs.winehq.org/show_bug.cgi?id=40836
Bug ID: 40836
Summary: 1954 Alcatraz shows empty list boxes in the options
menu
Product: Wine
Version: 1.9.12
Hardware: x86
URL: http://store.steampowered.com/app/255280/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 54801
--> https://bugs.winehq.org/attachment.cgi?id=54801
terminal output
This is a point 'n click adventure game that was built on the Unity engine.
There is no demo version available.
In the options menu there are graphical list boxes to change screen resolution,
language or detail level, but none of the boxes have text written on them (see
attached screenshot).
Installing native d3dx9* dlls doesn't fix the problem (looks like the game
doesn't make use of d3dx9 at all).
wine-1.9.12-236-ge3bd659 & 1.9.12 Staging
Fedora 23 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-b16d212)
OpenGL core profile shading language version string: 4.30
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http://bugs.winehq.org/show_bug.cgi?id=10770
Summary: TomTom HOME 2 does not start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.tomtom.com/sweet/application/home2latest
/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)seewald.at
CC: hans(a)it.vu.nl
TomTom HOME 2 - available at above link - does not start the GUI after
installation. Installation seems to work, all libraries are found, no obvious
system calls are missing, but there is still a problem.
I am using Debian Etch stable (4.0)
[Linux acer 2.6.23-rc3 #8 Thu Aug 30 17:27:22 CEST 2007 i686 GNU/Linux]
I have compiled Wine myself from yesterday's GIT version, as the Debian package
version still had the FindFirstVolumeW bug. I never encountered the text extent
bug, so presumably it has been fixed in that version. I am using gcc (GCC)
4.1.2 20061115 (prerelease) (Debian 4.1.1-21).
[Using built-in specs.
Target: i486-linux-gnu
Configured with: ../src/configure -v
--enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr
--enable-shared --with-system-zlib --libexecdir=/usr/lib
--without-included-gettext --enable-threads=posix --enable-nls
--program-suffix=-4.1 --enable-__cxa_atexit --enable-clocale=gnu
--enable-libstdcxx-debug --enable-mpfr --with-tune=i686
--enable-checking=release i486-linux-gnu
Thread model: posix
gcc version 4.1.2 20061115 (prerelease) (Debian 4.1.1-21)]
Attached you find +relay, +seh and +tid logs, plus the output from configure
--verbose of the compiled version. Note +relay is very long, it seems that wine
switches on the debugger after encountering the error and so does not bail out.
If you need anything else, do tell.
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https://bugs.winehq.org/show_bug.cgi?id=7711
twoguns(a)hushmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |twoguns(a)hushmail.com
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http://bugs.winehq.org/show_bug.cgi?id=24813
Summary: Paste from clipboard to a conversation window stopped
working in Miranda
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Probably since Wine 1.3.3 or even earlier version you cannot paste (Ctrl+V,
Shift+Ins, Right Mouse click -> Paste) any text into a conversation window even
though text can be copied to clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=40935
Bug ID: 40935
Summary: CreateProcess returns empty handler
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poida.catalin(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hope this is the right place to place this bug.
For a simple and fast example, use the one from here:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682512(v=vs.85).…
Problem: After calling CreateProcess, the PROCESS_INFORMATION is empty with no
handlers at all (everything is initialized with 0), GetLastError() is 0, the
process is created and executed, but we have no way of knowing when it ends
cause there is no handler.
Compiled using vs9 on Win7 prof. Works great.
Executed on linux using wine (tried with 1.6 and winehq-staging), runs but the
handlers are empty.
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https://bugs.winehq.org/show_bug.cgi?id=7369
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Fixed by SHA1| |87ccecbfa24e88d80c292d165b3
| |223683b409bfa
Status|NEW |RESOLVED
--- Comment #15 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
Fixed by
http://source.winehq.org/git/wine.git/?a=commit;h=87ccecbfa24e88d80c292d165…
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https://bugs.winehq.org/show_bug.cgi?id=43843
Bug ID: 43843
Summary: Microspot PC Draft won't run under Wine.
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p.laughingwolf(a)gmail.com
Distribution: ---
Created attachment 59400
--> https://bugs.winehq.org/attachment.cgi?id=59400
backtrace generated by wine I presume
Error message when I try to run Microspot PC Draft
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https://bugs.winehq.org/show_bug.cgi?id=43792
Bug ID: 43792
Summary: Wine-Staging crashes when fighting Tukohama in Path of
Exile
Product: Wine-staging
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skade88(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59323
--> https://bugs.winehq.org/attachment.cgi?id=59323
Path of Exile Crash Debugger report
Path of Exile 3.0.1e The Fall of Oriath has new content. In Act six (Tukohama's
Keep), Wine-Staging 2.17 will crash when fighting the boss Tukohama. This boss
spawns a lot totems. I have 17 hours played on this character with this version
of the game and wine. This is the first consistent place I have seen wine
crashing like this. Currently I cannot progress through the game while this bug
exists.
I am running Ubuntu 17.04.
4.10.0-35-generic #39-Ubuntu SMP Wed Sep 13 07:46:59 UTC 2017 x86_64 x86_64
x86_64 GNU/Linux
NVIDIA binary driver - Version 375.66 from nvidia-375 (proprietary, tested)
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https://bugs.winehq.org/show_bug.cgi?id=43838
Bug ID: 43838
Summary: this ComboBox highlight effect happens on all Windows
versions but not on Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
When run on Windows, this simple application (one form with EditBox and
ComboBox) automatically highlights the ComboBox on startup.
When run on Wine, it doesn't.
This only happens when:
- The ComboBox has a pre-selected item which is on its list of available items.
- The form OnResize event updates the font color of the ComboBox to clBlack
after all the form components are already drawn.
I'll include a testcase with source code.
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http://bugs.winehq.org/show_bug.cgi?id=32798
Bug #: 32798
Summary: Memory leak in Path of Exile
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marceel(a)gmail.com
Classification: Unclassified
Just logged in the game doing nothing and game is just taking up memory. The
thing is on forums i found out that in wine 1.5.6 this isn't an issue and games
works fine but in the latest git there is this big flaw.
USER CMD RSS VSZ
m Client.exe 1119716 1990616
USER CMD RSS VSZ
m Client.exe 1275720 1991640
USER CMD RSS VSZ
m Client.exe 1362888 1991640
USER CMD RSS VSZ
m Client.exe 1645432 2132952
USER CMD RSS VSZ
m Client.exe 2059104 2550824
I don't know what should i attach to this report so if you have other question
just ask
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https://bugs.winehq.org/show_bug.cgi?id=43835
Bug ID: 43835
Summary: NBA 2K17: Game displays noise upon launching and
subsequently closes.
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason.bagavatsingham(a)gmail.com
Distribution: ---
Created attachment 59386
--> https://bugs.winehq.org/attachment.cgi?id=59386
NBA 2K17 Terminal Log
Found:
Upon launching NBA 2K17, the user is presented with graphical noise. After a
few seconds the application closes.
Steps to reproduce:
# Launch Steam.
# Launch NBA 2K17.
Actual Results:
Graphical noise is present upon launching and applications closes itself.
Expected Results:
Application launches correctly and transitions to introductory video.
*Reproduction Rate:*
5/5.
Notes:
https://www.youtube.com/watch?v=lSbYNGLMEaI
Environment:
Wine-Staging 2.17
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The address madsl.nerdvana.tihlde.org (158.38.166.204) failed too many login attempts (5) for
the account mads(a)ab3.no.
The login attempts occurred at these times:
2017-10-04 03:22:02 CDT
2017-10-04 03:22:08 CDT
2017-10-04 03:22:15 CDT
2017-10-04 03:22:22 CDT
2017-10-04 03:22:30 CDT
This IP will be able to log in again using this account at
2017-10-04 03:52 CDT.
https://bugs.winehq.org/show_bug.cgi?id=43808
Bug ID: 43808
Summary: LawBreakers crashes (page fault)
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 59349
--> https://bugs.winehq.org/attachment.cgi?id=59349
backtrace
LawBreakers crashes during installation/when starting (not quite sure) with
Wine 2.17 staging 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=43818
Bug ID: 43818
Summary: Red Solstice - blank screen with audio
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
The game loads into a blank screen with music. But doesnt render anything.
Error log located here
https://pastebin.com/Gcf2sJeg
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https://bugs.winehq.org/show_bug.cgi?id=43807
Bug ID: 43807
Summary: Tex Murphy: Overseer - Crash when loading
Product: Wine-staging
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tbweaver(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 59347
--> https://bugs.winehq.org/attachment.cgi?id=59347
Error Messages
Program crashes immediately upon launch. This is identical in both the Stable
version and the Staging version (tested both just to see). Wine-preloader
reports the error, but locks-up when trying to load details. Terminal output
shows the attached error messages.
Running Sierra OS (10.12.3) on a late 2013 iMac (2.7 GHz Intel Core i5).
Since it mentions it in the error message, my system has Razer ManOWar 7.1
sound files installed for a corresponding pair of headphones.
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https://bugs.winehq.org/show_bug.cgi?id=41491
Bug ID: 41491
Summary: Nox MultiPlayer Manager crashes when adding a new
emulator instance
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.gg1990(a)gmail.com
Distribution: ---
Created attachment 55867
--> https://bugs.winehq.org/attachment.cgi?id=55867
backtrace
After installing nox, the multiplayer manager (located by default at /Program
Files/Nox/bin/MultiPlayerManager.exe) loads successfully but it crashes as soon
as you try to add an emulator
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https://bugs.winehq.org/show_bug.cgi?id=43399
Bug ID: 43399
Summary: Wine fails to run latest update of Steam Client
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Attempting to run the latest update to Steam (July 17?) with wine-2.12 yields
the following error:
fixme:ver:GetCurrentPackageId (0x33e4f0 0x0): stub
fixme:process:ProcessIdToSessionId Unsupported for other processes.
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no
name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name
available] (1) ):net.cpp:262
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f},
0x3f006760, 0x3f041d28, 0x3f041d20) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70},
0x3f006760, 0x3f041d60, 0x3f041d58) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f},
0x3f006760, 0x3f041cf0, 0x3f041ce8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433},
0x3f006760, 0x3f041d98, 0x3f041d90) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519},
0x3f006760, 0x3f041dd0, 0x3f041dc8) stub.
_ExitOnFatalAssert
fixme:ver:GetCurrentPackageId (0x33f074 0x0): stub
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Since Steam auto-updates at launch, and at installation, this makes Steam
unusable.
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https://bugs.winehq.org/show_bug.cgi?id=43578
Bug ID: 43578
Summary: deadlock in winex11
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58988
--> https://bugs.winehq.org/attachment.cgi?id=58988
bt all
bt all attached
This is 2.15 with current staging patchset applied
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https://bugs.winehq.org/show_bug.cgi?id=43771
Bug ID: 43771
Summary: winecfg: crashes when starting using terminal
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxlivingston420(a)gmail.com
Distribution: ---
Created attachment 59274
--> https://bugs.winehq.org/attachment.cgi?id=59274
A txt file containing the error it gives.
I've recently had a problem on Arch Linux where whenever I try to load winecfg
it crashes wine while loading. This is kinda serious due to it being what you
launch to even use wine in the first place. I had made my configuration files
before this so it works with other apps, however when making a new .wine it
can't display things needed to be installed such as gecko or mono and thus the
compatibility with apps is severely broken. Of course it could be a problem
with my system but I have no idea, I've downgraded, reinstalled, pretty much
anything to get it working and nothing. Hopefully this is an easy fix with just
a few changes or something.
I'm running Arch Linux with the newest wine package.
I'm also running the linux-lts kernel if that helps any.
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https://bugs.winehq.org/show_bug.cgi?id=43563
Bug ID: 43563
Summary: cant run software
Product: WineHQ Bugzilla
Version: 2.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 58970
--> https://bugs.winehq.org/attachment.cgi?id=58970
i copy it from debug mode
i use the steam.exe to install it on wine ,2 month ago ,it can work ,but now it
cant work
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https://bugs.winehq.org/show_bug.cgi?id=43206
Bug ID: 43206
Summary: Conan Exiles Crashes
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Part 1
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program ConanSandbox.exe ------
err:ole:CoCreateInstanceEx apartment not initialised
*** Error in `C:\Program Files (x86)\Conan Exiles Barbarian
Edition\ConanSandbox\Binaries\Win64\ConanSandbox-Win64-Test.exe': double free
or corruption (!prev): 0x000000007cfb8360 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x777e5)[0x7f4394c497e5]
/lib/x86_64-linux-gnu/libc.so.6(+0x7fe0a)[0x7f4394c51e0a]
/lib/x86_64-linux-gnu/libc.so.6(cfree+0x4c)[0x7f4394c5598c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcDestroyLocaleDataBase+0x80)[0x7f43887f2720]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x52e92)[0x7f43887f6e92]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XCloseLC+0x6d)[0x7f43887fdf5d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcCurrentLC+0x1c)[0x7f43887fdf9c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_Xlcmbstoutf8+0xdd)[0x7f43887f783d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67721)[0x7f438880b721]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67b7e)[0x7f438880bb7e]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimLocalOpenIM+0x3f6)[0x7f4388809ac6]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimOpenIM+0xf0)[0x7f43888080e0]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5cd21)[0x7f4388d4cd21]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5dc84)[0x7f4388d4dc84]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5a1af)[0x7f4388d4a1af]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(X11DRV_WindowPosChanging+0x39f)[0x7f4388d42a0f]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xcdfa5)[0x7f4392e49fa5]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xc9d73)[0x7f4392e45d73]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(CreateWindowExW+0xc9)[0x7f4392e3dfb9]
[0x14064bd1d]
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https://bugs.winehq.org/show_bug.cgi?id=43168
Bug ID: 43168
Summary: Mafia 3 starts, but does not reach the main menu
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58426
--> https://bugs.winehq.org/attachment.cgi?id=58426
Description
Game Mafia 3 has successfully launched, but does not load up to the main menu,
the game tries to connect via the Internet, there is an endless download from
which it is impossible to start a new game
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https://bugs.winehq.org/show_bug.cgi?id=43416
Bug ID: 43416
Summary: Google Chrome Installer can't connect to the internet
Product: Wine
Version: 2.12
Hardware: x86
URL: https://www.google.com/chrome/browser/desktop/index.ht
ml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58775
--> https://bugs.winehq.org/attachment.cgi?id=58775
Log from the Installer
When trying to install Google Chrome from , the installer will stop with
"Unable to connect to the internet"
Log attached. Last part before the installer gives up:
------
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
------
"winetricks secur32" makes it crash due to "unimplemented function
sspicli.dll.AcquireCredentialsHandleW", and I don't know how to install that
with winetricks.
But maybe these log lines aren't relevant, after all.
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https://bugs.winehq.org/show_bug.cgi?id=43410
Bug ID: 43410
Summary: wine: Unimplemented function WS2_32.dll.WSAPoll called
at address 0x7bc52c59 (thread 0036)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ephrainmarchan(a)gmail.com
Distribution: ---
Try to run the program named Nexus Root Toolkit 2.1.9 but error the above error
pops up
"wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc52c59
(thread 0036)"
Attached is the log report.
I am running Ubuntu 17.04
Link to file for download
http://www.wugfresh.com/nrt/
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https://bugs.winehq.org/show_bug.cgi?id=43179
Bug ID: 43179
Summary: Native Instruments Massive v1.5.0 crashes when loading
VST in Bitwig
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vincent.gascoin(a)gmail.com
Distribution: ---
Created attachment 58449
--> https://bugs.winehq.org/attachment.cgi?id=58449
description of the event msvcr120.dll-related
The program installed flawlessly. Cannot run the standalone version either.
Using Airwave 1.3.3 and WineHQ 2.1.0
Creating link in Airwave then opening Bitwig, when Bitwig scans for new plugins
I get this error, related to msvcr120.dll(see attachment). I have to kill
Bitwig process to close the program.
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https://bugs.winehq.org/show_bug.cgi?id=43156
Bug ID: 43156
Summary: Impossible to install Microsoft Office
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean.estoup(a)gmail.com
Distribution: ---
Created attachment 58401
--> https://bugs.winehq.org/attachment.cgi?id=58401
Backtrack attached
Can not install microsoft office. error attached
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https://bugs.winehq.org/show_bug.cgi?id=43811
Bug ID: 43811
Summary: The binding of Isaac Rebirth doesn't work in 64bit
prefix
Product: Wine
Version: 2.17
Hardware: x86
URL: http://store.steampowered.com/app/250900/
OS: Linux
Status: NEW
Keywords: win64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59351
--> https://bugs.winehq.org/attachment.cgi?id=59351
Log in 64bit prefix (crashes)
Starting the game from steam, having all DLC installed.
The game crashes when run in a 64bit prefix, for some reason it can't create
COM objects. It works in a 32bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=40947
Bug ID: 40947
Summary: The binding of isaac rebirth
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valentinvincent(a)sfr.fr
Distribution: ---
Created attachment 55083
--> https://bugs.winehq.org/attachment.cgi?id=55083
crah info
launching games and crash
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https://bugs.winehq.org/show_bug.cgi?id=43772
Bug ID: 43772
Summary: Witcher 3 not starting (anymore)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
Created attachment 59275
--> https://bugs.winehq.org/attachment.cgi?id=59275
full log
With version 2.14, I was able to start and play "The Witcher 3".
With version 2.17 I cannot anymore.
Looking at the logs, the only message that seems to matter is about GL
implementation not accepting 4 component specular colors.
I'm attaching both the full log and my glxinfo output.
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https://bugs.winehq.org/show_bug.cgi?id=43487
Bug ID: 43487
Summary: Magic Online (Magic The Gathering: Online) Crashes in
dwrite
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58869
--> https://bugs.winehq.org/attachment.cgi?id=58869
backtrace
Does not always happen so it sounds like a race condition.
THe most reliable way to reproduce is to go straight to "Collection" after
logging in. That tries to create a card preview window and leads to a crash
about 80% of the time. Attaching a trace
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https://bugs.winehq.org/show_bug.cgi?id=42154
Bug ID: 42154
Summary: Tomb Raider 2013 crashes with built-in xinput
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Tomb Raider 2013 crashes when starting. Reverting
c0f77b4a4a2a389f54c3572156883eec6d6314d2 or setting xinput9_1_0 to native
allows the game to start.
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http://bugs.winehq.org/show_bug.cgi?id=24281
Summary: Maffia 2 to slow to play
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Created an attachment (id=30587)
--> (http://bugs.winehq.org/attachment.cgi?id=30587)
Output using fbo
The game Mafia 2 runs to slow to play even in good hardware and with low
graphic settings. I think problem can be in the OffscreenRenderingMode. When yo
use fbo (wine default option) the game is too slow, and when you change to
backbuffer the game runs in normal velocity but there are a lot of graphics
error.
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https://bugs.winehq.org/show_bug.cgi?id=43699
Bug ID: 43699
Summary: Blackscreen in visual novel Hanahira
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: bunglehead(a)gmail.com
Regression SHA1: 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Distribution: ---
Since wine 2.2 the game only shows a blackscreen.
Bisected to:
commit 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Thu Feb 9 07:51:56 2017 +0300
dxgi: Added support for DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting fixes the issue.
Console output is empty, if you need logs I'm happy to provide them.
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https://bugs.winehq.org/show_bug.cgi?id=43326
Bug ID: 43326
Summary: Uplay (July 2017) needs DwmSetIconicLivePreviewBitmap
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: egore(a)gmx.de
Distribution: ---
Created attachment 58669
--> https://bugs.winehq.org/attachment.cgi?id=58669
Uplay error message
Uplay refuses to start with the error message attached.
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https://bugs.winehq.org/show_bug.cgi?id=43701
Bug ID: 43701
Summary: Half-Life 2 (Counter-Strike:Source, Day of
Defeat:Source) crash on start
Product: Wine
Version: 2.16
Hardware: x86
URL: http://store.steampowered.com/app/220/HalfLife_2/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Distribution: ---
Created attachment 59161
--> https://bugs.winehq.org/attachment.cgi?id=59161
terminal output + minidump in winedbg
Several Source engine games crash after start when about playing the intro
video.
Disabling the intro video by adding the -novid launch parameter makes the crash
go away.
Reproduced the bug with nvidia 384.69 and with mesa 17.2/nouveau too.
Disabling GLSL or enabling CSMT doesn't help.
Reverting the following patch fixes the crash:
commit c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Sep 6 01:39:18 2017 +0200
wined3d: Return the up-to-date locations from blitters.
Arch Linux (64-bit)
wine-2.16-144-gc16ef729db (32-bit)
Nvidia 384.69
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https://bugs.winehq.org/show_bug.cgi?id=41380
Bug ID: 41380
Summary: Xenia emulator don't run
Product: Wine-staging
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55729
--> https://bugs.winehq.org/attachment.cgi?id=55729
Xenia crash log
The Xenia is so far, the first and the only Xbox 360 emulator, and requires
Windows 8.1 as the minimum supported operating system.
(And also a powerful machine with a Intel Core Haswell or Skylake and a NVidia
Series 900 or 1000 to work, along 8 or 16 GB of RAM)
The emulator was written using the Microsoft C++ 2015 64-bit, and until the
Wine Staging 1.9.17 the program simply crashes until the built-in Wine C++ 2015
64-bit runtime was implemented.
Luckily, the Wine Staging implements a Vulkan wrapper, which are also the
default Graphic API used on this heavy-resourced emulator.
The actual bug was related to the Universal C Runtime, which is a dependency of
Microsoft C++ 2015 related to the Windows 8.1 and 10 SDK, where warns a
particular unimplemented function on api-ms-win-crt-runtime-l1-1-0.dll, as
declared on the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=36359
Bug ID: 36359
Summary: valgrind shows a couple possible leaks in
dsound/tests/dsound.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13912== 28 bytes in 1 blocks are possibly lost in loss record 255 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4A68893: func_dsound (dsound.c:181)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
==13912== 28 bytes in 1 blocks are possibly lost in loss record 256 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4E594B7: CoCreateInstance (compobj.c:3197)
==13912== by 0x6166702: get_mmdevenum (dsound_main.c:178)
==13912== by 0x61673FE: GetDeviceID (dsound_main.c:261)
==13912== by 0x616427A: DirectSoundDevice_Initialize (dsound.c:760)
==13912== by 0x6164F04: IDirectSound8Impl_Initialize (dsound.c:398)
==13912== by 0x4A627B8: IDirectSound_test (dsound.c:95)
==13912== by 0x4A68A43: func_dsound (dsound.c:202)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
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https://bugs.winehq.org/show_bug.cgi?id=42983
Bug ID: 42983
Summary: Abwrite crashes with exception 0x40000015
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Have successfully installed Ability Office, but when running the application:
~/.wine/drive_c/Program Files (x86)/Ability Office 6$ wine start abwrite.exe
I get the same error each time:
wine: Unhandled exception 0x40000015 in thread 5b at address
0x330023:0x00953c90 (thread 005b), starting debugger...
sha1sum abwrite.exe
dbdf2813ff6b65e008a649b7fb23f5f0677eadcc abwrite.exe
Download at: http://www.ability.com/download/v6.php?sp=STN&ln=en
I wasn't able to get more than this from a backtrace:
0xf77eec87 __kernel_vsyscall+0x7 in [vdso].so: int $0x80
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http://bugs.winehq.org/show_bug.cgi?id=33160
Bug #: 33160
Summary: Wine installs some programs but has problems trying to
run them
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdash49(a)optusnet.com.au
Classification: Unclassified
Created attachment 43872
--> http://bugs.winehq.org/attachment.cgi?id=43872
Built-in Wine IE bug report
Hello,
I've started with a the latest Ubuntu
It's my first Linux attempt
Wine installs some programs but has problems trying to run them.
A common factor seems to be that they will NOT connect to the net properly.
( I want to be able to run Metatrader 4 )
Tried the Internet Explorer included in Wine:
Opened www.abc.net.au
BUT crashed almost immediately.
This is the bug report it generated.
Deeply grateful for any suggestions.
Peter pdash49(a)optusnet.com.au
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https://bugs.winehq.org/show_bug.cgi?id=43797
Bug ID: 43797
Summary: wow64 support list
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Since there is more and more games who completely switch over to x64 from x32
there is need to get it all together within a bug to give it more attention.
Planetside 2 requires x64, unsure if it did switch to x64 and was 32-bit before
Hawken recently switched over to x64, cannot be started anymore
Conan Exiles requires x64
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https://bugs.winehq.org/show_bug.cgi?id=43795
Bug ID: 43795
Summary: Fear 2 Project Origin sound bugged
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
After starting the game the sound is somehow distortet, it is like the cpu is
on full load and the sound not working properly because of it. Similiar to this
i cannot describe it any better, i have no clear sound of anything. The
intro-movies and all other ingamesounds are disturbed exactly the same way.
Any solutions to this? Ingame-settings didn't affect this and i dont know what
to try else.
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https://bugs.winehq.org/show_bug.cgi?id=7661
Piasta <dobrybit88(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dobrybit88(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #15 from unxed <unxed(a)mail.ru> ---
Use 5.2 and native comctl32.
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https://bugs.winehq.org/show_bug.cgi?id=43799
Bug ID: 43799
Summary: Setup a remote CI service
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
Created attachment 59328
--> https://bugs.winehq.org/attachment.cgi?id=59328
patch
Travis CI could help detect build and test failures like
https://travis-ci.org/krichter722/wine/builds/280826290. If there's an existing
CI it could provide additional feedback since there're obviously failure which
aren't covered currently.
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