http://bugs.winehq.org/show_bug.cgi?id=30740
Bug #: 30740
Summary: winedump should extend ordinal imports/exports with
known names from our spec files
Product: Wine
Version: 1.5.4
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
winedump in dump mode show ordinal imports/exports only as numbers,
but we have names for many of them in our spec files.
In addition to create *def files for all exports from spec files,
we should create a database (set of c or h files) for all numbered export
for every dll in Wine and add them to winedump.
No idea, if this database is an improvement for other tools or dlls.
(winedbg, dbghelp.dll as examples)
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http://bugs.winehq.org/show_bug.cgi?id=37044
Bug ID: 37044
Summary: Freedom Fighters game has slow performance
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: subins2000(a)gmail.com
The game starts and works, but the gameplay is slow. The intro, menu and
gameplay is slow.
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https://bugs.winehq.org/show_bug.cgi?id=4836
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
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http://bugs.winehq.org/show_bug.cgi?id=17329
Summary: Wine needs more userfriendly message when certain dlls
are not registered/missing
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.whizlabs.com/download.php?prod=SCJP6.0.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=19352)
--> (http://bugs.winehq.org/attachment.cgi?id=19352)
an idea of how to generate more userfriendly message
This bug's intention is to enhance user friendlyness, and hopefully less
invalid bug reports, and more first time success experience for users.
Take for example app from http://www.whizlabs.com/download.php?prod=SCJP6.0.exe
(from some bug in bugzilla). The application fails with a run-time error, and
some , for newbies, cryptic ole errors.
I think it would enhance wine's userfriendlyness a big deal, if we would just
put up a nice messagebox, with a message what the error means, and what should
be done.
I'll attach a (crappy) patch , just to give an idea how easy it would be to
give users more clues how to get around the "bug".
Just apply patch , and run the app above, and user will know he has to install
wsh56.
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https://bugs.winehq.org/show_bug.cgi?id=40925
Bug ID: 40925
Summary: Flame in the Flood crashes with a Fatal error
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 55034
--> https://bugs.winehq.org/attachment.cgi?id=55034
Log output
Now that R16-Typeless is supported as of b53b717 the game no longer crashes
with a fatal error in CreateTexture2D.
The crash window now only talks about Fatal Error without any additional hints.
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http://bugs.winehq.org/show_bug.cgi?id=17323
Summary: Superbase Dialogs are too wide
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harv(a)gmx.de
Created an attachment (id=19348)
--> (http://bugs.winehq.org/attachment.cgi?id=19348)
Uppre is how it looks like in XP, lower part is same dialog in wine 1.1.14
Superbase (a Relational database management system) displays its internal
dialogs way too wide. They don't even fit on the screen. See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=40110
Bug ID: 40110
Summary: d3d10core:device and d3d11:d3d11 regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Since the commits below, my fg-acer64 test machine is getting new failures on
Windows 8, in both 32 and 64 bits. fg-acer64 is an Acer laptop with an i5-3317U
processor and HD Graphics 4000 integrated graphics.
d3d10core:device failures:
device.c:4858: Test failed: Got unexpected color 0xff0000ff at (0, 0), expected
0xffffffff.
device.c:4858: Test failed: Got unexpected color 0xff00ffff at (1, 0), expected
0xff000000.
device.c:4858: Test failed: Got unexpected color 0xff00ff00 at (2, 0), expected
0xff000000.
device.c:4858: Test failed: Got unexpected color 0xffffff00 at (3, 0), expected
0xff000000.
device.c:4858: Test failed: Got unexpected color 0xffff0000 at (0, 1), expected
0xffffff00.
device.c:4858: Test failed: Got unexpected color 0xffff00ff at (1, 1), expected
0xff0000ff.
device.c:4858: Test failed: Got unexpected color 0xff000000 at (2, 1), expected
0xff00ffff.
device.c:4858: Test failed: Got unexpected color 0xff7f7f7f at (3, 1), expected
0x00000000.
device.c:4858: Test failed: Got unexpected color 0xffffffff at (0, 2), expected
0xff7f7f7f.
device.c:4858: Test failed: Got unexpected color 0xffffffff at (1, 2), expected
0xffff0000.
device.c:4858: Test failed: Got unexpected color 0xffffffff at (2, 2), expected
0xffff00ff.
device.c:4858: Test failed: Got unexpected color 0xff000000 at (3, 2), expected
0xff7f7f7f.
device.c:4858: Test failed: Got unexpected color 0xff000000 at (1, 3), expected
0xffffffff.
device.c:4858: Test failed: Got unexpected color 0xff000000 at (3, 3), expected
0x00000000.
d3d11:d3d11 failures:
d3d11.c:4508: Test failed: Got unexpected color 0xff0000ff at (0, 0), expected
0xffffffff.
d3d11.c:4508: Test failed: Got unexpected color 0xff00ffff at (1, 0), expected
0xff000000.
d3d11.c:4508: Test failed: Got unexpected color 0xff00ff00 at (2, 0), expected
0xff000000.
d3d11.c:4508: Test failed: Got unexpected color 0xffffff00 at (3, 0), expected
0xff000000.
d3d11.c:4508: Test failed: Got unexpected color 0xffff0000 at (0, 1), expected
0xffffff00.
d3d11.c:4508: Test failed: Got unexpected color 0xffff00ff at (1, 1), expected
0xff0000ff.
d3d11.c:4508: Test failed: Got unexpected color 0xff000000 at (2, 1), expected
0xff00ffff.
d3d11.c:4508: Test failed: Got unexpected color 0xff7f7f7f at (3, 1), expected
0x00000000.
d3d11.c:4508: Test failed: Got unexpected color 0xffffffff at (0, 2), expected
0xff7f7f7f.
d3d11.c:4508: Test failed: Got unexpected color 0xffffffff at (1, 2), expected
0xffff0000.
d3d11.c:4508: Test failed: Got unexpected color 0xffffffff at (2, 2), expected
0xffff00ff.
d3d11.c:4508: Test failed: Got unexpected color 0xff000000 at (3, 2), expected
0xff7f7f7f.
d3d11.c:4508: Test failed: Got unexpected color 0xff000000 at (1, 3), expected
0xffffffff.
d3d11.c:4508: Test failed: Got unexpected color 0xff000000 at (3, 3), expected
0x00000000.
The results on test.winehq.org:
https://test.winehq.org/data/tests/d3d10core:device.htmlhttps://test.winehq.org/data/tests/d3d11:d3d11.html
commit 50a8d3f6d2c0bce11aefa94a0b7fa53951d0defe
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Tue Jan 19 22:28:12 2016 +0100
d3d10core/tests: Port test_copy_subresource_region() from d3d11.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
commit c161543c8678125b00972282208035ad710ff648
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Tue Jan 19 22:28:11 2016 +0100
d3d11/tests: Add test for ID3D11DeviceContext::CopySubresourceRegion().
Based on test_update_subresource().
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=35397
Bug ID: 35397
Summary: Endless Steam Client Update even after fresh install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lehmannwer(a)gmail.com
Classification: Unclassified
$ wine --version
wine-1.7.10
$
FreeBSD (x64) 9.1
Geforce 8600 GT
nvidia-driver-319.32
Even after complete deletion of the Steam folder and a fresh install of the
SteamSetup.exe file, when setup seems complete, it downloads about 104 MB of
updates and starts an update process which never ends. I thought that this
problem had been fixed with version 1.7.8. The Steam client used to work on
this machine last year with version 1.4, so it can't be a hardware related
problem.
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https://bugs.winehq.org/show_bug.cgi?id=41638
Bug ID: 41638
Summary: Wordpad, errors when compiling its resources on
Windows
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I tried to compile WINE Wordpad outside the source tree but I got some errors.
I fixed some of these error with this patch:
https://source.winehq.org/patches/data/127446
but there is one that I cannot understand very well.
Both Microsoft RC and WINDRES highlight an error here:
https://github.com/wine-mirror/wine/blob/master/programs/wordpad/wordpad.rc…
because the parameter after the text in a POPUP statement is not an identifier,
but the flags described in this page:
https://msdn.microsoft.com/en-us/library/windows/desktop/aa381030(v=vs.85).…
I have understood what the need is (grab the popup menu for the drop-down
button in the toolbar), but this seems wrong to me.
So, before providing anything on this, I wrote this bug to understand what you
would like to do, because it is not very clear to me...
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=41071
Bug ID: 41071
Summary: PCSX2 1.4.0 needs
api-ms-win-crt-stdio-l1-1-0.dll._wsopen_dispatch
Product: Wine
Version: 1.9.15
Hardware: x86-64
URL: http://pcsx2.net/download/releases/windows/send/40-win
dows/119-pcsx2-1-4-0-binaries.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Next after bug 41009.
To reproduce just unpack and run pcsx2.exe.
f6ddb2c354c1b24585f32dd381b3e0b8b62e3972 pcsx2-1.4.0-binaries.7z 4.6Mb
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http://bugs.winehq.org/show_bug.cgi?id=28132
Summary: MDDClone starts without audio unless 'Sound' tab is
activated in the launcher
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://mercenarysite.free.fr/mddclone.htm#mddclone
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
MDDClone (a.k.a Mercenary/Damocles/Dion Crisis clone) is a freeware PC remake
of a once classic computer game, written originally for 8-bit computers in the
mid-1980s, and was later ported to the Amigas, too.
Description: when launching the PC remake of the game, you're greeted with a
launcher offering you several choices like game, screen, input, sound. You can
change various settings inside those tabs. The launcher also has the buttons:
<Ok>, <Cancel> and <Exit>. Pressing on <Ok> is starting the game whichever tab
is chosen.
The problem: the game starts without audio unless I choose the <Sound> tab in
the launcher window.
To reproduce the problem:
1) Download and extract the contents of the archive, containing the game.
2) Start the game by executing MDDClone 31 EN.exe (in case you downloaded the
English version).
3) Press on the <Ok> button: the game should start (in a small window) but it
doesn't generate any sounds.
4) Start the game again and select the <Sound> tab in the launcher: you don't
need to change anything, just press on <Ok>: the game will start and audio is
playing correctly.
This behaviour is different to what I experienced when I tried to run the game
under Windows: audio is playing correctly whether the <Sound> tab in the
launcher was selected formerly or not.
A plain terminal output is neither too long nor too informative, so I'm pasting
it here (instead of attaching):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f84c,0x00000000), stub!
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1489c8,0x13fa60): stub
There was one more fixme added to the log, when the game was started by
selecting the <Sound> tab in the launcher:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13f168,0x13ffe8): stub
The same behaviour with Wine-1.0.1, 1.2.3 etc.
Changing Alsa to 'emulation' mode doesn't help.
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=33524
Bug #: 33524
Summary: Microsoft Office 2007 PDF
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MDickie007(a)gmail.com
Classification: Unclassified
Created attachment 44368
--> http://bugs.winehq.org/attachment.cgi?id=44368
I've created this in wine
I created with the PDF plugin from Microsoft Office an PDF. When I look at the
document I see that the font isn't using antialiasing. Also you can't select
the text to copy it like on Windows. I attached the pdfs.
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https://bugs.winehq.org/show_bug.cgi?id=40314
Bug ID: 40314
Summary: installation aborted:
https://www.cryptopro.ru/products/csp/downloads
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: medved.spb(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 53961
--> https://bugs.winehq.org/attachment.cgi?id=53961
CRYPT32.dll
Unhandled exception: unimplemented function CRYPT32.dll.CertRegisterSystemStore
called in 32-bit code (0x7bc562c9).
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https://bugs.winehq.org/show_bug.cgi?id=38198
Bug ID: 38198
Summary: Collin Mac Rae 2005 crash at start
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Game crash at begins using clean prefix
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https://bugs.winehq.org/show_bug.cgi?id=39396
Bug ID: 39396
Summary: "Legend of Grimrock 2" editor flickers
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hans_squared(a)yahoo.com
Distribution: ---
I'm running "Legend of Grimrock 2" (version 2.2.4 from humblebundle.com) under
Wine 1.7.28 on openSUSE 13.2 64-bit.
The game itself works perfectly without any changes in Wine's configuration.
What doesn't work is the editor that comes with the game.
The editor window is black, and occasionally, the contents it should be
displaying are visible for a fraction of a second, i.e. the editor window
flickers.
However, the menu bar (File / Edit / Help) is visible and its entries work.
I'm not the only person who's encountered this bug:
http://www.grimrock.net/forum/viewtopic.php?f=21&t=7010&start=10#p74947
According to the same poster, the editor works in Wine 1.7.2:
http://www.grimrock.net/forum/viewtopic.php?f=21&t=7010&start=20#p78075
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http://bugs.winehq.org/show_bug.cgi?id=28226
Summary: Sonic heroes 1.0 Crash after running.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chief_exb(a)mail.ru
Created an attachment (id=36152)
--> (http://bugs.winehq.org/attachment.cgi?id=36152)
Debug log
Sonic heroes 1.0 Crash after running.
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http://bugs.winehq.org/show_bug.cgi?id=23838
Summary: iMule Crashes Upon Indexing Shared Files
Product: Wine
Version: 0.9
Platform: x86-64
URL: http://aceini.no-ip.info/imule
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johndoe32102002(a)gmail.com
Created an attachment (id=29921)
--> (http://bugs.winehq.org/attachment.cgi?id=29921)
Backtrace
iMule crashes when indexing shared files using wine, but does not when running
in Windows XP.
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https://bugs.winehq.org/show_bug.cgi?id=41688
Bug ID: 41688
Summary: Sonic Utopia crashes at launch
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)rudloff.pro
Distribution: ---
Created attachment 56082
--> https://bugs.winehq.org/attachment.cgi?id=56082
Log
When I try to run Sonic Utopia
(http://www.sonicfangameshq.com/PC0/SonicUtopia10232016521.rar) with Wine, it
crashes instantly.
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http://bugs.winehq.org/show_bug.cgi?id=30187
Bug #: 30187
Summary: Cisco IP Communicator 7.0.4.0 installation fails
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installer starts up and I am able to click through until the actual
installation starts. After a few seconds it notifies me that installation has
been interrupted.
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https://bugs.winehq.org/show_bug.cgi?id=41655
Bug ID: 41655
Summary: Error on exiting package created with pyinstaller
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: norbert.lomb(a)integrale-edv.de
Distribution: ---
Created attachment 56045
--> https://bugs.winehq.org/attachment.cgi?id=56045
stacktrace from error
Exiting (closing) a python3 / tkinter application that was packed with
pyinstaller on Win7/32 gives Error Message, see stacktrace in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=24995
Summary: Segfault while copying text from right-click popup
menu
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Created an attachment (id=31667)
--> (http://bugs.winehq.org/attachment.cgi?id=31667)
Backtrace produce when clicking on "copy"
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
At installation time, the about box, the same as the one you can find in the
"?" menu, appears. Select some text, right click on it, select copy, and voilà
! Page fault.
Ctrl+c makes no problem.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=35733
Bug ID: 35733
Summary: Startopia: Models render with weird and completely
unexpected offsets
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: billy65bob(a)gmail.com
Created attachment 47720
--> http://bugs.winehq.org/attachment.cgi?id=47720
biodeck view
Summary basically says it all.
Some models don't render where they're supposed to, causing holes, floating
"hair", graphical weirdness.
This happens irrespective of whatever values are assigned to "useGLSL",
"AlwaysOffscreen", "StrictDrawOrdering", etc, or otherwise tweaking the
"workarounds" flags available in the game.
It's as though things receive completely erroneous transformations, as it is
possible to travel outside of the skysphere used for the stars, whereas this
should never be the case; and it's not everything either, just some things.
startopia version: retail patched to 1.01B
Wine: Git wine-1.7.13-186-g049f08f
Driver: nvidia 334.21
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http://bugs.winehq.org/show_bug.cgi?id=32752
Bug #: 32752
Summary: Xanadu NEXT 3D does not show properly
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 43224
--> http://bugs.winehq.org/attachment.cgi?id=43224
Image showing how the game looks like once the player gets control of the
character
http://pastebin.com/XbvKMzHx <- console output
The 3D in the game is completely messed up, I'm not sure if it's missing
textures or something else, but in that image I'm uploading, you're supposed to
see two people in a wooden room.
The sound issue is probably unrelated - the game keeps launching a secondary
program (little blue note icon) that goes to system tray and then crashes. With
or without it, the sound actually DOES work.
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https://bugs.winehq.org/show_bug.cgi?id=38972
Bug ID: 38972
Summary: unimplemented function OpenAL32.dll.alGenFilters
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)rudloff.pro
Distribution: ---
Created attachment 51923
--> https://bugs.winehq.org/attachment.cgi?id=51923
Backtrace
Hello,
I am trying to run the Titan Souls Demo from Steam with Wine, but it crashes
with this error:
Unhandled exception: unimplemented function OpenAL32.dll.alGenFilters called in
32-bit code (0x7bc4a9c9).
Regards,
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https://bugs.winehq.org/show_bug.cgi?id=41596
Bug ID: 41596
Summary: Insane 2 crashes in the menu
Product: Wine
Version: 1.9.21
Hardware: x86
URL: http://store.steampowered.com/app/35320
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: joseph.kucia(a)gmail.com
Regression SHA1: e3a8cd20ced9f33db64a35f60bc8487ae8173e47
Distribution: ---
Created attachment 55938
--> https://bugs.winehq.org/attachment.cgi?id=55938
terminal output
The game crashes just when the main menu appears.
The problem is present with nouveau/mesa too (except that the crash occurs a
bit later, when starting a race).
Regression introduced by
commit e3a8cd20ced9f33db64a35f60bc8487ae8173e47
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Sun Oct 16 21:46:45 2016 +0200
wined3d: Clean up buffer_internal_preload().
The conversion should never be performed for buffers with
buffer_type_hint other than GL_ARRAY_BUFFER.
The game works properly with the previous commit.
wine-1.9.21-54-g686cfe3
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.10
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http://bugs.winehq.org/show_bug.cgi?id=11963
Summary: Myst V: End of Ages does not run
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerry.heiselman(a)gmail.com
Created an attachment (id=11287)
--> (http://bugs.winehq.org/attachment.cgi?id=11287)
Console log of game run
Running Myst V: End of Ages does not run. I get a black screen and then it
just dies. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41589
Bug ID: 41589
Summary: Codename Panzers: Phase Two (GOG.com) needs
api-ms-win-crt-stdio-l1-1-0.dll._sopen_dispatch
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55926
--> https://bugs.winehq.org/attachment.cgi?id=55926
terminal output
The game crashes when loading to the main menu:
>...
>wine: Call from 0x7b43b53c to unimplemented function api-ms-win-crt-stdio-l1-1-0.dll._sopen_dispatch, aborting
>...
wine-1.9.21-54-g686cfe3
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https://bugs.winehq.org/show_bug.cgi?id=38489
Bug ID: 38489
Summary: debug_d3dusage Unrecognized usage flag(s) 0x10000000
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
In procedure const char *debug_d3dusage(DWORD usage) should be included a line
WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE);
else this message repeated legion times
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http://bugs.winehq.org/show_bug.cgi?id=23255
Summary: Temper setup dialog button is inappropriately sized
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.angryredplanet.com/temper/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28963)
--> (http://bugs.winehq.org/attachment.cgi?id=28963)
Temper setup dialog rendering with native gdiplus
As a followup to bug 16670, when starting the Temper application, a setup
wizard is displayed. Unfortunately, the Next button is greatly compressed,
making it slightly difficult to select. Using native gdiplus makes the dialog
render more correctly. The only output observed is:
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=0x20044): stub
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http://bugs.winehq.org/show_bug.cgi?id=36898
Bug ID: 36898
Summary: I'm not sure how severe this bug is, but i can't play
this game, Unturned
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farris(a)bikerider.com
Created attachment 49016
--> http://bugs.winehq.org/attachment.cgi?id=49016
The bug report
So i was just playing a game on steam that was only for windows with Wine, and
it comes up with some fatal error messages (sorry if i'm vague)
The game is called Unturned, and it was made in unity if i remember correctly
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https://bugs.winehq.org/show_bug.cgi?id=41686
Bug ID: 41686
Summary: CRM
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: favalcatraz(a)gmail.com
Created attachment 56079
--> https://bugs.winehq.org/attachment.cgi?id=56079
this is the log error
CRM is an application based on dot net 4.
When launch the program go in crash
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https://bugs.winehq.org/show_bug.cgi?id=40213
Bug ID: 40213
Summary: Problem in PDF-Xchange Editor
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi. On Linux Mint 17.3 X64 xfce version, I installing WineHQ correctly & by
which I installing PDF-XChange Editor version 5.5.316.1 Program work fine but
with minor essues:
1) when I select PDF file by right mouse then menu will open. From this menu if
I use "open with" then from it I click on "open with PDF-XChange Editor",
editor will open but NOT PDF DOCUMENT. I mean PDF will not opened by
PDF-XChange, but PDF-XChange will opened as if I double clicking it's icon but
no PDF open within it!!
This mean to open PDF file by PDF-XChange Editor I have to open program then
from "open" in program menu I have to select PDF file.
2) During installation (at end) if I select "create desktop icon", then there
will be 2 think will occuring:
- program icon will created
- but there will be other streng icon will appear also (gray in color) ended by
.ink
3) when select PDF by right click over it, the menu appearing & from "open
with" there will appear more than one option to "open with PDF-XChange". One of
these 2 if clicked will behave as discribed in (1), while second if clicked
will resulting in opening a window say: "do you like to install additional
language?". If I click yes there will be error!!
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https://bugs.winehq.org/show_bug.cgi?id=38308
Bug ID: 38308
Summary: Inside the Gear v1.01: corrupted screen after
alt-tabbing
Product: Wine
Version: 1.7.39
Hardware: x86
URL: http://www.desura.com/games/inside-the-gear/play/5239
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51146
--> https://bugs.winehq.org/attachment.cgi?id=51146
terminal output
When I press alt-tab to switch to another window then switch back to the game,
I'm getting a corrupted game screen.
This happens in the traditional fullscreen mode as well as in virtual dektop
mode, but only when the size of the VD is the same as my desktop resolution.
If I set a virtual desktop smaller than my native screen resolution then the
problem doesn't occur.
Tested with 1.6.2 and 1.7.39
Demo download is available from Desura. You don't need an account to download
the demo, click on <download direct> link in the pop-up window and you'll get
the zipped demo.
wine-1.7.39-173-gf6a341c
Fedora 21
Nvidia binary drivers 340.76
XFCE 4.10
XOrg 1.16.3
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https://bugs.winehq.org/show_bug.cgi?id=41505
Bug ID: 41505
Summary: hotmail contact on ! 1877 424 6647 ! hotmail email
contact number 24*7 hotmail email helpline number
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: sirecusav(a)hostcalls.com
Distribution: ---
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https://bugs.winehq.org/show_bug.cgi?id=41495
Bug ID: 41495
Summary: hotmail contact support chat @ 1877 424 6647 hotmail
phone number to get hotmail query for technical
solutions
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: sirecusav(a)hostcalls.com
Distribution: ---
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https://bugs.winehq.org/show_bug.cgi?id=39110
Bug ID: 39110
Summary: SMITE Chinese version install failed..
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr.panda620(a)gmail.com
Created attachment 52113
--> https://bugs.winehq.org/attachment.cgi?id=52113
Cannot really understand the file....sorry...
Can not install the file.
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http://bugs.winehq.org/show_bug.cgi?id=37075
Bug ID: 37075
Summary: Ironclads series becomes unresponsive when water
detail set to <Good> in preferences
Product: Wine
Version: 1.7.24
Hardware: x86
URL: http://www.gamershell.com/download_57176.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49272
--> http://bugs.winehq.org/attachment.cgi?id=49272
winedbg backtrace
I have this problem with the Nvidia binary drivers, but can't reproduce it with
the open source nouveau driver.
The problem is present with Wine 1.2.3/1.4.1/1.6/1.7.24 and I remember having
the same issue with previous Nvidia drivers as well.
When water detail set to <Good> in the configuration tool then the game becomes
unresponsive when loading a battle. Water detail set to <Simple> works good.
To reproduce the problem with the demo you need native d3dx9_36 and at least
mfc90.dll from MS VC++2008, because the configtool needs it.
First launch Config.exe and make sure that water is set to <Good>.
Start the demo with ISW_Demo.exe, in the menu select <New game>, choose
difficulty. At this point the game becomes unusually slow and it takes almost 1
minute to load the next screen where you can buy ships.
Both of my cpu cores are running at 100% and I can't proceed further.
If I attach winedbg to the running ISW_Demo.exe process, I always get the same
backtrace that you can see in the attachment.
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=41661
Bug ID: 41661
Summary: add .o files to .gitignore
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
The output of `git status` contains a lot of untracked `.o` files which make it
harder to get an overview of untracked files. It'd be nice if those were added
to `.gitignore`.
experienced with wine-1.9.22-72-gf7187ec
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https://bugs.winehq.org/show_bug.cgi?id=41677
Bug ID: 41677
Summary: Quicken 2010 will not load
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimcharvat3(a)gmail.com
Distribution: ---
Created attachment 56068
--> https://bugs.winehq.org/attachment.cgi?id=56068
The .TXT displayed
The display says it has encountered a problem and displays the following .TXT
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https://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #160 from Benjamin Hodgetts <ben(a)xnode.org> ---
Still an issue in Diablo on Wine 1.9.22.
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https://bugs.winehq.org/show_bug.cgi?id=39454
Bug ID: 39454
Summary: StarCraft II v3.0 crashes immediately on startup
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 52568
--> https://bugs.winehq.org/attachment.cgi?id=52568
Console output on starting the game
Since the recent StarCraft II update (I'm on 3.0.1.38215, but probably anything
> 3.0 is affected) the game has stopped working via Wine.
I have attached some output. Everything up to line 148 is simply starting the
Battle.net client. The output that follows is the result of clicking the play
button.
My specs:
Wine 1.7.52 (64bit)
Linux Mint 17.2 (3.19.0-26-generic)
Proprietary nVIDIA drivers (352.30)
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https://bugs.winehq.org/show_bug.cgi?id=41667
Bug ID: 41667
Summary: Visual Basic 6.0: Problems on loading ActiveX controls
on design view
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart.98(a)gmail.com
Distribution: ---
When adding ActiveX components on Visual Basic 6.0, It fails to load sometimes
the error message &H80004001 is shown or even hangs the whole Visual Basic 6.0
IDE
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https://bugs.winehq.org/show_bug.cgi?id=41666
Bug ID: 41666
Summary: Visual Basic 6.0: Minimize button on main window is
missing
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart.98(a)gmail.com
Distribution: ---
When starting visual basic 6.0 the minimize button and close button disappears.
When the new project dialog closes. The close button appears but minimize
button of VB6 main window is missing.
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https://bugs.winehq.org/show_bug.cgi?id=41665
Bug ID: 41665
Summary: MDAC 2.5 installer detects that mdac is already
installed even it is not yet installed on wine
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart.98(a)gmail.com
Distribution: ---
When running mdac 2.5 setup the installer detects that mdac is already
installed even it is not yet installed on wine. However mdac 2.7 installer
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=35795
Bug ID: 35795
Summary: VFX: table with parameter not rendered correctly
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: bugr(a)akling.org
Created attachment 47789
--> http://bugs.winehq.org/attachment.cgi?id=47789
VFX running under Wine
When loading a VST plugin in VFX, its parameter are supposed to be shown in the
table on the right. In Wine, this doesn't work. Also the grapics in the
parameter table are transparent.
Version of wine: wine-1.7.14-126-g2bb1059
VFX can be downladed here:
http://www.smproaudio.com/download/VFXSetup.exe sha1:
db4801f0a2d00e19608dbd02723ab456480569e1
I used these vst plugins to test it:
http://www.genuinesoundware.com/?a=dl&b=144
e4f2ebae205cf78012180fe654bb1168e0078fdf
I also installed these fonts, since VFX wouldn't start without them:
winetricks list-installed
consolas
corefonts
lucida
tahoma
After you installed and started VFX, you can import plugins by clicking on the
orange down arrow in the plugin field on the left side in the middle.
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https://bugs.winehq.org/show_bug.cgi?id=41663
Bug ID: 41663
Summary: test failure in "security.c:2033"
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
`make check` fails due to `security.c:2033: Tests skipped: Well known SID 82
not implemented`, see https://travis-ci.org/krichter722/wine/builds/173554252
for details.
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https://bugs.winehq.org/show_bug.cgi?id=41659
Bug ID: 41659
Summary: Better wine configuration for Evernote 5.8.1
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devidd55(a)gmail.com
Distribution: ---
Created attachment 56056
--> https://bugs.winehq.org/attachment.cgi?id=56056
current evernote with wine
Hello,
I am looking for tips on how to configure wine to fix some small bugs with
evernote: (see attached picture):
1) New Note "Titel" (Title) doesn't show fully when blank
2) Collisions of characters (in grey) in the last two notes
Possibly also:
- better rendering of characters visually, they appear too thin and when italic
it is hard to concentrate on them
- better Windows graphics, (widows 7/8/10-like) since the current theme is very
alike with Windows 1995
Any tip would be greatly appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=32443
Bug #: 32443
Summary: Zeus - Master of Olympus crash on closing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.moroni(a)mailoo.org
Classification: Unclassified
Today I played Zeus - Master of Olympus and it worked properly.
I closed it correctly but Wine told me that Zeus crashed and told me to report
this bug with the backtrace as attachment.
I'm using latest Arch Linux.
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http://bugs.winehq.org/show_bug.cgi?id=36385
Bug ID: 36385
Summary: External browser issue
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arne.eb(a)gmail.com
Hello there
I installed wine 1.4.1 and so far so good, installed homesite + and nushere 5.2
both are 32bit apps. Both work nicely till I use the external browser in
homesite or use the "run" button in nusphere, both commands end up in an ole
error 80004001
I don't have any logs, I searched wine but could not find any log in regards to
homesite or nusphere.
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https://bugs.winehq.org/show_bug.cgi?id=38403
Bug ID: 38403
Summary: Infinite Crisis - Not connecting to the server
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bishoman123(a)gmail.com
Distribution: ---
Infinite Crisis won't connect to the server after logging in. This is because
RAS isn't supported. When you use use a native windows 7 dll, it produces a
whole bunch of winsock errors.
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https://bugs.winehq.org/show_bug.cgi?id=37774
Bug ID: 37774
Summary: crashed of runnig flypaper on wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mizocra(a)yahoo.fr
Distribution: ---
Created attachment 50309
--> https://bugs.winehq.org/attachment.cgi?id=50309
crash of flypaper
when installing travantis lectora inspire v12 flypaper is isinstalled too.
but when running flypaper crashed
here is the bug report attached
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https://bugs.winehq.org/show_bug.cgi?id=37287
Bug ID: 37287
Summary: AutoCad 2006 - DoubleClick won't load drawing
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter.linzbauer(a)gmx.at
I finally managed to install AutoCad 2006 on my xubuntu 14.04 64 bit. It runs,
I was able to activate it.
Whe I doubleclick a drawing, AutoCad starts, but it won't load the drawing. The
consol output says:
Ignoriert unbekannte Schalter: /home/Oida/Schreibtisch/Technischer
Gesamtplan2.dwg
I can open the drawing with "File" - "Open" - this works fine.
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https://bugs.winehq.org/show_bug.cgi?id=37985
Bug ID: 37985
Summary: Corel Draw x7
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janko_ana(a)yahoo.com
Distribution: ---
Created attachment 50612
--> https://bugs.winehq.org/attachment.cgi?id=50612
Corel Draw X7
Corel Draw X7 doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=40941
Bug ID: 40941
Summary: Dota2 crash after it start
Product: Wine-staging
Version: 1.9.11
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james122333(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
tested with 1.9.11 & 1.9.13
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http://bugs.winehq.org/show_bug.cgi?id=31872
Bug #: 31872
Summary: DirectShow music played in Worms Armageddon causes
glitches, freezes and crashes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Worms Armageddon has a certain set of sounds that are streamed from the disc
using DirectShow. In the words of the game developers which I don't quite
understand (not being a Windows programmer myself):
<+Deadcode> Muzer: it's using the OLE API to create a Filter Graph
<+Deadcode> Muzer: It's using CoCreateInstance() followed by the IMediaEvent
interface
When these sounds are played in recent-ish wine versions, one of the following
happens (which you get is seemingly random)
* The sound plays fine
* The sound does not play
* The first half-second or so of the sound plays
* The first half-second or so of the sound constantly loops (a slightly
different length of time is repeated in each loop iteration, of course ;))
Any of these can be combined with any of the following:
* The game works fine
* The game freezes
* Wine segfaults
I use the winepulse patch, BUT exactly the same happens with winealsa anyway (I
tested), so it's not a bug caused by that.
Error messages vary but AFAICT always contain:
fixme:gstreamer:watch_bus wavparse1: Internal data flow error.
This bug might be a regression, but it seems to exist still in older versions
of wine, just a lot less easily reproducible, so it's rather difficult to
perform one. In any case, I think it's also quite possible that the bug has
always existed but just come to prominence more recently.
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https://bugs.winehq.org/show_bug.cgi?id=39371
Bug ID: 39371
Summary: Bovada Poker, Loby window never appears, though the
process is running in the background
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: outfitsoul(a)yahoo.com
Distribution: ---
Created attachment 52481
--> https://bugs.winehq.org/attachment.cgi?id=52481
outline I made while trying to install Bovada Poker
A link to the thread I made is here:
[link]https://forum.winehq.org/viewtopic.php?f=8&t=25293[/link]
I am an arch linux user.
At first I believed it was a problem with the ncurses library
yet this was not the case. Just needed to install
ncurses5-compat-libs
The problem:
The aplication:
[link]https://cdn1-a.imagestore.lv/static/poker-client-installer-delta/installer/BovadaPoker.exe[/link]
After installation when the live update completes the lobby window
never appears. The computer does show it running in the background.
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http://bugs.winehq.org/show_bug.cgi?id=31897
Bug #: 31897
Summary: dzh2(大智慧2) can't display content normally
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I installed dzh2 in Ubuntu 12.04.1 with wine 1.5.14.
And used 'winetrick -q mfc42' to got the mfc42 support.
But it can't display content normally as it run in Windows.
This is download link of
dzh2:http://downfile.gw.com.cn/pub/Tzj_Setup_20120925.exe
Picture1 is what it look like in Windows;
Picture2 is what it look like in Ubuntu with wine;
log_setup.log is log of install;
log_run_withoutmfc42.log is log of running dzh2 without mfc42;
log_run.log is log of running dzh2 with mfc42.
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http://bugs.winehq.org/show_bug.cgi?id=34349
Bug #: 34349
Summary: Ducktales Remastered graphical issues on OS X
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Ducktales remastered present graphical issues on the animated characters during
gameplay. They look ok while resting, but become square jittery boxes when they
animate.
This issue is on OS X 10.8.4, with either an nVidia or an ATi card. The built
in Intel HD does not present this issue.
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http://bugs.winehq.org/show_bug.cgi?id=34344
Bug #: 34344
Summary: t4c client crash while trying to upgrade
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: egalland(a)netou.com
Classification: Unclassified
Created attachment 45717
--> http://bugs.winehq.org/attachment.cgi?id=45717
backtrace generated on crash
Install work fine, the apps start then crash while checking for upgrade
The app can be downloaded here : http://nmsrevolution.com/ (
http://forum-nmsrevolution.com/NMSGame/NMSRevolution_Light.exe )
An account is needed (the crash happen after login)
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http://bugs.winehq.org/show_bug.cgi?id=19983
Summary: Tom Clancys H.A.W.X Force Feedback engaging when it
should not.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
When playing Tom Clancy's Hawx the Microsoft Sidewinder ForceFeedback 2 stick
appears to be trying to recenter itself. However when it does this it's
actually doing it via the force feedback mechanism despite this game having no
support for force feedback.
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https://bugs.winehq.org/show_bug.cgi?id=40800
Bug ID: 40800
Summary: Montezuma's Return crash on startup.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 54727
--> https://bugs.winehq.org/attachment.cgi?id=54727
Output of wine 1.9.12 with WINEDEBUG=+relay,+tid
Montezuma's Return (VGA version, I'm not talking about the 3DFx version) crash
on startup.
I've launched the game on a clean win32 prefix, and set the windows version as
Windows 95. The game was released in 1998, but the game box states Windows 95
as recommended OS.
I've attached the output of wine with the flag WINEDEBUG=+relay,+tid.
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https://bugs.winehq.org/show_bug.cgi?id=39515
Bug ID: 39515
Summary: Z5 Desktop crash on load
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)heimkoma.com
Distribution: ---
Created attachment 52660
--> https://bugs.winehq.org/attachment.cgi?id=52660
bugtrace for wine1.7
Upon loading the Z5 Desktop application from
http://www.zvrs.com/products/softwareapps/z5-desktop---new the application
successfully loads.
To reproduce the crash, simply install the application with wine1.7.50, allow
it to install Gecko and Mono for itself. Launch Z5 Desktop.
When you reach the screen where it says to sign in, you sign in and then once
it authenticates, you're brought to a click to activate phone number screen.
This is where it crashes and produces a bug report that I've saved. It also
occurs under Wine 1.6, I've got a bug report for that, as well.
Some specifics on my setup:
OS: Linux Mint 17.2
Platform: x86_64
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https://bugs.winehq.org/show_bug.cgi?id=40723
Bug ID: 40723
Summary: Windows NT\CurrentVersion CurrentVersion entry should
change with Windows Version setting
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: jedwbartlett(a)gmail.com
Distribution: ---
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion
"CurrentVersion"
CurrentVersion value, regardless of ProductName is being set to 5.0
It should be set based on the version of windows that is configured in winecfg
Operating system Version number
---------------------------- --------------
Windows 10 10.0
Windows Server 2016 10.0
Windows 8.1 6.3
Windows Server 2012 R2 6.3
Windows 8 6.2
Windows Server 2012 6.2
Windows 7 6.1
Windows Server 2008 R2 6.1
Windows Server 2008 6.0
Windows Vista 6.0
Windows Server 2003 R2 5.2
Windows Server 2003 5.2
Windows XP 64-Bit Edition 5.2
Windows XP 5.1
Windows 2000 5.0
I have some products that explicitly check to ensure they are being installed
on a supported version of Windows. (Debatable that this is appropriate, but it
is what it is).
(Source of table)
http://stackoverflow.com/questions/14648796/currentversion-value-in-registr…
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https://bugs.winehq.org/show_bug.cgi?id=8848
--- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> ---
I tried it a little bit. Looks like it is fixed, doesn't it?
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Benjamin Hodgetts <ben(a)xnode.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.fileplanet.com/1 |https://xnode.org/archive/m
|50436/150000/fileinfo/SWAT- |isc/swat4_spdemo_en.exe
|4-Singleplayer-Demo |
--- Comment #26 from Benjamin Hodgetts <ben(a)xnode.org> ---
md5: 37cd68b32d7b95b85d289fc3cdab305c swat4_spdemo_en.exe
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https://bugs.winehq.org/show_bug.cgi?id=8848
--- Comment #25 from Benjamin Hodgetts <ben(a)xnode.org> ---
I would, but that's a temporary URL. I'll mirror it myself in the meantime.
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https://bugs.winehq.org/show_bug.cgi?id=39003
Bug ID: 39003
Summary: Problem related to opening html and xml files.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: kartik.grover(a)webyog.com
Distribution: ---
Created attachment 51961
--> https://bugs.winehq.org/attachment.cgi?id=51961
Unhandled exception: page fault on read access to 0x00000064 in 64-bit code
(0x00007f7a90f966d5). Register dump: rip:00007f7a90f966d5 rsp:000000000023f810
rbp:0000000000000000 eflags:00010202 ( R- -
While using SQLyog, it launches an html and xml file during one of the tasks.
This is when we receive the attached backtrace.txt file. The problem is we are
able to open the files from outside SQLyog, but when using SQLyog, it
automatically tries to open those files. We get this error.
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https://bugs.winehq.org/show_bug.cgi?id=38542
Bug ID: 38542
Summary: Issue Launching Middle-earth: Shadow of Mordor
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emays113(a)gmail.com
Distribution: ---
Created attachment 51413
--> https://bugs.winehq.org/attachment.cgi?id=51413
Error message
I just bought, downloaded and installed the game Middle-earth: Shadow of Mordor
on my macbook pro using steam. Steam is working fine, but, upon trying to open
the game, I received an error message. This happens as the steam engine gives a
box that says "performing first time setup... Installing: Microsoft VC Redist
Package (step 1 of 2)"
Attached is the error message I got.
Thanks for the help!
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The address e-nat-mobility-0-115.uniaccess.unimelb.edu.au (128.250.0.115) failed too many login attempts (5) for
the account hugh.mcmaster(a)outlook.com.
The login attempts occurred at these times:
2016-10-31 17:18:44 CDT
2016-10-31 17:18:55 CDT
2016-10-31 17:19:03 CDT
2016-10-31 17:19:12 CDT
2016-10-31 17:19:18 CDT
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https://bugs.winehq.org/show_bug.cgi?id=41567
Bug ID: 41567
Summary: Cannot drop when tree item is selected.
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download the Enterprise Architect Trial.
Open the Example model provided.
Expand "Modeling Basics" in the Project Browser Window
Select "Modeling in Color", then right click and select "View as List"
Select "Link Style" in the Project Browser.
Select any item in the "Modeling in Color" list and attempt to drag onto the
"Line Styles" node.
Two issues are present which are, at a guess, related.
1. Cannot drop onto the selected item.
2. The drag highlight doesn't work for the selected item.
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The address CPE-124-189-101-226.gziz1.win.bigpond.net.au (124.189.101.226) failed too many login attempts (5) for
the account hugh.mcmaster(a)outlook.com.
The login attempts occurred at these times:
2016-10-31 07:29:47 CDT
2016-10-31 07:29:54 CDT
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https://bugs.winehq.org/show_bug.cgi?id=40092
Bug ID: 40092
Summary: Flash cs6 fails to start (configuration error popup)
Product: Wine
Version: 0.9.2.
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brainstormtrooper(a)free.Fr
Distribution: ---
Created attachment 53583
--> https://bugs.winehq.org/attachment.cgi?id=53583
terminal output
Flash cs6 fails to start (wine 1.9.2). immediately shows a configuration error
popup saying to uninstall and reinstall the program.
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http://bugs.winehq.org/show_bug.cgi?id=14286
Summary: winhelp: window size/position changed whenever link or
navigation button is clicked
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
For some help files, Wine winhelp moves and resizes the main window whenever
links or navigation buttons are clicked. Windows 95 winhelp does not do that.
To demonstrate, download msdncd.hlp from
http://bugs.winehq.org/attachment.cgi?id=14568
Open the file in Wine winhelp, then move or resize the window. As soon as you
click a link or button, the window is moved to its previous size and position.
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http://bugs.winehq.org/show_bug.cgi?id=13129
Summary: Jumbled fonts in Persona Windows client
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)mandd.com
Persona which may be obtained from:
http://chesapeakeengine.com/PersonaWindowsClient.html. It will install and load
properly, but when you connect to a server, the fonts appear as very strange
and unreadable characters. To reproduce this behavior, install the app then
connect to the server www.chesapeakeengine.com This one app has been keeping
me from dumping Windows for years and I've tested many versions of Wine and
many different Linux distros.
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https://bugs.winehq.org/show_bug.cgi?id=37990
Bug ID: 37990
Summary: Call of Duty Online (can not start)
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 50620
--> https://bugs.winehq.org/attachment.cgi?id=50620
backtrace
I decided to install Call of Duty Online (Free 2 Play)
By using this tutorial
https://www.youtube.com/watch?v=tXtGM7d3_Zs
I downloaded the full client from MEGA and tried to start the client.exe
And when I tried to start the client I would get the error massage.
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https://bugs.winehq.org/show_bug.cgi?id=39145
Bug ID: 39145
Summary: module:load_native_dll - create_mapping() =
INVALID_IMAGE_FORMAT
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mattmill30(a)googlemail.com
Distribution: ---
When attempting to launch a 32bit windows application within a 64bit wine
environment, without a 32bit version of WINE also installed, the application
fails to start with the ambiguous sequence of errors:
createmapping() = INVALID_IMAGE_FORMAT { handle=0000 }
warn:module:load_dll Failed to load module L"C:\\Program Files
(x86)\\Developer\\Application.exe"; status=c000007b.
This appears to advise that the EXE or DLL is corrupt when infact WINE simply
cannot handle the image due to the method by which it was compiled.
As this is a realworld scenerio
(https://forum.winehq.org/viewtopic.php?f=8&t=23434) and the usage of x86_64 in
distributions is ambiguous as to whether x86 compatibility is compiled into
packages, a soon-to-follow error message needs to explain the cause of this
error. (Especially in the graphical debugger).
E.g.
WINEDEBUG stderr:
...INVALID_IMAGE_FORMAT...
...IMAGE_FORMAT is $IMAGE_FORMAT_TYPE. Compile WINE with $IMAGE_FORMAT_TYPE
support.
Graphical debugger:
%IMAGE_FORMAT_TYPE support is missing from this installation of WINE.
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https://bugs.winehq.org/show_bug.cgi?id=37660
Bug ID: 37660
Summary: pcsxr 1.9.93 crashed using WINE
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.m.penalver(a)gmail.com
Distribution: ---
Created attachment 50120
--> https://bugs.winehq.org/attachment.cgi?id=50120
backtrace.txt
1) lsb_release -rd
Description: Ubuntu 14.04.1 LTS
Release: 14.04
2) apt-cache policy wine1.7
wine1.7:
Installed: 1:1.7.31-0ubuntu1~ppa1
Candidate: 1:1.7.31-0ubuntu1~ppa1
Version table:
*** 1:1.7.31-0ubuntu1~ppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ trusty/main amd64
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one plays Warhammer: Shadow of the Horned
Rat, first mission, it doesn't crash.
4) What happened instead is it crashed as per the attached backtrace.txt. This
was not reproducible in Windows 8.1 x64 so it would appear a WINE'ism.
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https://bugs.winehq.org/show_bug.cgi?id=41578
Bug ID: 41578
Summary: Control key wrongly dumped to config during keymap
(XShell 4)
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.rzadkowolski+winehq.org(a)gmail.com
Distribution: ---
Application: XShell 4 (Build 0129), but could be related to other apps as well.
While saving new keymapping which consists of Control button (using Options ->
Keyboard and Mouse -> Edit) config file that gets modified receives / saves
wrong values.
In the log I can see:
warn:keyboard:X11DRV_MapVirtualKeyEx Unknown virtual key 11 !!!
warn:keyboard:X11DRV_MapVirtualKeyEx Unknown virtual key 10 !!!
When I look at config file (CustomKeyMap.ckm) I can see a line:
ControlShift+Y=[0]ID_FILE_CLOSE
while on windows the same line is saved as:
Ctrl+Shift+Y=[0]ID_FILE_CLOSE
Is there any specific setting I am missing on my wine setup?
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https://bugs.winehq.org/show_bug.cgi?id=40577
Bug ID: 40577
Summary: Page fault on read access
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eore26(a)gmail.com
Distribution: ---
Created attachment 54419
--> https://bugs.winehq.org/attachment.cgi?id=54419
LoL Error
Got "page fault on read access" in first run with error code 0x00000
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https://bugs.winehq.org/show_bug.cgi?id=41621
Bug ID: 41621
Summary: WinContig - program stops with an error
Product: Wine-staging
Version: 1.9.21
Hardware: x86-64
URL: http://wincontig.mdtzone.it/en/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pigeonskiller(a)libero.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Mint
During starting the program stops showing a window with the following error:
Could not find ChkDsk entry point in FMIFS.DLL
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https://bugs.winehq.org/show_bug.cgi?id=37497
Bug ID: 37497
Summary: Wine doesn't capture the keyboard in full-screen if
the window manager doesn't control windows under the
Unity desktop
Product: Wine
Version: 1.7.30
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
HOW TO REPRODUCE
1. In the "Configure Wine" application, go to the "graphics" tab.
2. Under the "window settings section", uncheck the "allow the window manager
to control the windows" option.
3. Run a full-screen Windows application.
EXPECTED RESULT
- The keyboard to work.
REAL RESULT
- If you press any letter key a search box shows up, as the one that shows when
the Unity desktop has focus.
DistroRelease: Ubuntu 14.10
CurrentDesktop: Unity
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https://bugs.winehq.org/show_bug.cgi?id=37298
Bug ID: 37298
Summary: Infinity Wars: some in-game texts are not visible
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabri.alpha(a)hotmail.it
without using overrides, some in-game texts, such as trading post option,
graphics option, are not visible, it's visible only the border of the button.
In the main menu instead, all the texts are visible.
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https://bugs.winehq.org/show_bug.cgi?id=8229
Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
Closing abandoned.
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https://bugs.winehq.org/show_bug.cgi?id=38139
Bug ID: 38139
Summary: Blackguards 2 console doesn't allow typing
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Blackguards 2 console is activated with starting the game with the -devcon
argument and pressing down+f12
The game has some trouble starting if your resolution is not the same as the
game expects, so start once, it will change resolution, and if it errors you
can start again on the first resolution it expects (it looks like a race
condition).
A console appears with a textfield you can even select, the cursor blinks, but
anything you type (except alt+f12 again to dismiss the console will be ignored
in the textfield. The game has no problem with keys in game, so it's the
textfield eating the keys.
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https://bugs.winehq.org/show_bug.cgi?id=37742
Bug ID: 37742
Summary: Age of Empires 2 steam: can't use any hotkey.
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andremarcinichen(a)hotmail.com
Distribution: ---
Age of empires 2 forgotten empires steam version. Run with no problem but if
click anything on your keyboard or hotkey for playing the game shutdown.
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https://bugs.winehq.org/show_bug.cgi?id=38482
Bug ID: 38482
Summary: King's Bounty: warriors of the North. The game crashes
during the battle.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: avetus21(a)gmail.com
Distribution: ---
Here is the log file:
-----SYSTEM-------
wine-1.7.38
ОС: Linux Mint 17.1 Rebecca
model name : AMD Athlon(tm) 64 Processor 3200+
RAM = 3035 Mb
01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 610]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 610/PCIe/SSE2/3DNOW!
OpenGL core profile version string: 4.3.0 NVIDIA 346.59
OpenGL core profile shading language version string: 4.30 NVIDIA via Cg
compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 346.59
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
------------------------
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
King's Bounty: warriors of the North
------ Program KBWotN.exe ------
err:menubuilder:write_freedesktop_mime_type_entry error writing file
/home/denis/.local/share/mime/packages/x-wine-extension-/bzw.xml
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
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http://bugs.winehq.org/show_bug.cgi?id=34909
Bug #: 34909
Summary: Surpac : Install failure, address error rundll32.exe
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: custard(a)westnet.com.au
Classification: Unclassified
Created attachment 46527
--> http://bugs.winehq.org/attachment.cgi?id=46527
backtrace of error.
Attempting to install software.
Software displays screen with things to install.
Select button for Install Surpac, which I think then goes and attempts to
install an .msi.
I then get an access violation error very early in the installation process.
On clearing the error boxes, it reoccurs before the installer can be exited.
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http://bugs.winehq.org/show_bug.cgi?id=30733
Bug #: 30733
Summary: Navyfield crashes after clicking on mission on Map
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Game needs:
- quartz set as native lib
- vcrun6sp6
Then game starts (eula is real slow though) but after accept its quite good.
Can login and enter dock. I can do everthing there and leave the dock and go on
the map. However, then when i want to click a mission it crashes. withthis
error:
err:dbghelp_msc:codeview_process_info Unknown CODEVIEW signature 09aa11aa in
module L"main"
wine: Unhandled page fault on read access to 0x65002c00 at address 0x100230cf
(thread 002b), starting debugger...
Wierd thing is it used to work earlier but then the game was darn slow probably
becasue of the non finished DIB engine.
Downloaded the native dll of dbghelp and put the library at native, but that
did not work.
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https://bugs.winehq.org/show_bug.cgi?id=5706
Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|dimesio(a)earthlink.net |
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http://bugs.winehq.org/show_bug.cgi?id=31999
Bug #: 31999
Summary: program crashes when selecting the word fall away in
the program Scripture Direct.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom.in.okinawa(a)gmail.com
Classification: Unclassified
When selecting the word in Hebrews 6:6 "forsaken", and in 2 Tim 1:15 "fall
away" the program crashes. All the other words in the Scripture Direct program
work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18703
Summary: Gizmo5: crashes on call start if dsnoop is used as
audio input
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://gizmo5.com/pc/download/#gizmo31
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: novakyu(a)novakyu.net
If dsnoop is set to audio input device, using the following .asoundrc:
pcm.dmixed { type dmix ipc_key 1024 slave { pcm "hw:2,0" } }
pcm.dsnooped { type dsnoop ipc_key 2048 slave { pcm "hw:2,0" } }
pcm.asymed { type asym playback.pcm "dmixed" capture.pcm "dsnooped" }
pcm.!default { type plug slave.pcm "asymed" }
Gizmo5 crashes on call attempt with error message "fixme:wave:widRecorder
Recovering from XRUN!" (full strace output attached).
It works fine if instead of 'capture.pcm "dsnooped"', 'capture.pcm "hw:2,0"' is
used for audio input.
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https://bugs.winehq.org/show_bug.cgi?id=39713
Bug ID: 39713
Summary: Tales of Pirates 2 Graphics Darken when zooming in
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Tales of Pirates 2 when you zooming in and out graphic get darker.
Here is a video of the issue.
https://www.sendspace.com/file/4p6zba
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https://bugs.winehq.org/show_bug.cgi?id=36531
Bug ID: 36531
Summary: Cannot use menubar buttons in Mojang's Scrolls
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liamdawe(a)gmail.com
Created attachment 48619
--> https://bugs.winehq.org/attachment.cgi?id=48619
my entire log of running scrolls in wine
Once you login to Scrolls (from the guys that made Minecraft) you cannot do
anything else, buttons are unresponsive.
This is in a clean wine install.
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https://bugs.winehq.org/show_bug.cgi?id=40006
Bug ID: 40006
Summary: Hasbro Slingo program fails to start with unhandled
exception
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Distribution: ---
Created attachment 53452
--> https://bugs.winehq.org/attachment.cgi?id=53452
Slingo Wine backtrace
Slingo is a CD-ROM game by Hasbro Interactive. The program fails to start and
prints a backtrace, which I have attached here. I am using the development ppa
repositories for Ubuntu, if that helps.
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https://bugs.winehq.org/show_bug.cgi?id=41449
Bug ID: 41449
Summary: unimplemented function
SHELL32.dll.SHRemoveLocalizedName called in 32-bit
code
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 55816
--> https://bugs.winehq.org/attachment.cgi?id=55816
Wine backtrace Dump of "unimplemented function
SHELL32.dll.SHRemoveLocalizedName called in 32-bit code
After installing PowerDVD 15 from CyberLink. I tried to run it ang recieved the
folleing error;
Unhandled exception: unimplemented function SHELL32.dll.SHRemoveLocalizedName
called in 32-bit code (0x7bc526c9).
Envoronment is;
System information:
Wine build: wine-1.9.20
Platform: i386 (WOW64)
Version: Windows 7
Host system: Linux
Host version: 4.4.0-21-generic
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http://bugs.winehq.org/show_bug.cgi?id=35852
Bug ID: 35852
Summary: Sound plays too fast, alsa underruns
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan-vola(a)hotmail.com
Created attachment 47867
--> http://bugs.winehq.org/attachment.cgi?id=47867
Log of the audio during bug
When playing Guild Wars 2, occasionally the sound will bug out and start
playing the audio extremely quickly (2 to 5 times as fast by the sound of it)
with a lot of static.
Pavucontrol shows the "ALSA plug-in [wine-preloader]" being recreated very
quickly (It flickers into and off the window, looks like it's being recreated
every time)
wineserver -k doesn't fix it
The only way to stop it is to kill pulseaudio and start again. This requires
restarting any other program playing audio (Not the most useful workaround)
I've attached the output of this command from when the bug was happening:
WINEDEBUG="+alsa,+sound" wine Gw2.exe -dx9single 2>&1 | tail -n 1000 >
gw2audio.log
(The final line is where I stopped it with xkill)
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http://bugs.winehq.org/show_bug.cgi?id=16614
Summary: Babylon 7: Main window is a small empty box
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=18170)
--> (http://bugs.winehq.org/attachment.cgi?id=18170)
Shell output for Babylon 7 on wine-1.1.11
In Babylon 7 the main window either in trail mode or normal is a small empty
box, this makes the program useless.
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https://bugs.winehq.org/show_bug.cgi?id=7592
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dimesio(a)earthlink.net,
| |winetest(a)luukku.com
--- Comment #22 from winetest(a)luukku.com ---
(In reply to Michael Müller from comment #21)
> I can't reproduce the issue with Wine 1.9.3. When adding a new
> configuration, I can select between a Network, Dial-In and Serial
> connection. The wizard window also doesn't look unusual (i.e. it is not tiny
> or huge), so I assume the bug was fixed in the mean time. Can someone
> confirm this?
I would say it's fixed too. I didnt encounter any of the screenshots on my
trial.
wine 1.9.21.
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https://bugs.winehq.org/show_bug.cgi?id=41492
Bug ID: 41492
Summary: Failure to compile: redefinition of typedef
‘EVENT_FILTER_DESCRIPTOR’
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
After this commit:
bacc68822aec1a025bc0e8c7aab7b75061e1c8e6 is the first bad commit
commit bacc68822aec1a025bc0e8c7aab7b75061e1c8e6
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Oct 4 13:28:32 2016 +0200
advapi32: Add a stub implementation of EnableTraceEx2.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 7be41c4ce51a93c12620a211e90ff5bf47bf1a4a
6aaa457abe3c4620e3bd42f9b12d9f8ddf3bf2f0 M dlls
:040000 040000 45433006cb8e07d5b2cdb6a0580e4be5eb2e57ce
cb7fcf39a66e6e059da998bda873b1afb852233e M include
I get the following compilation error:
/usr/lib/ccache/gcc-4.5 -c -o eventlog.o eventlog.c -I. -I../../include
-D__WINESRC__ -D_ADVAPI32_ -D_REENTRANT -fPIC -Wall \
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wstrict-prototypes -Wtype-limits -Wvla -Wwrite-strings -Wpointer-arith
-Wlogical-op -gdwarf-2 \
-gstrict-dwarf -fno-omit-frame-pointer -g -I/opt/Xorg-7.7/include
In file included from eventlog.c:31:0:
../../include/evntprov.h:58:3: error: redefinition of typedef
‘EVENT_FILTER_DESCRIPTOR’
../../include/evntrace.h:251:41: note: previous declaration of
‘EVENT_FILTER_DESCRIPTOR’ was here
../../include/evntprov.h:58:29: error: redefinition of typedef
‘PEVENT_FILTER_DESCRIPTOR’
../../include/evntrace.h:251:67: note: previous declaration of
‘PEVENT_FILTER_DESCRIPTOR’ was here
make[1]: *** [eventlog.o] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=41575
Bug ID: 41575
Summary: Copy/Cut and paste do not work as of wine 1.9.21
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davec.bugs(a)gmail.com
Copying text from wine notepad (or it seems any wine app) and pasting into any
mac app and vice versa does not work.
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http://bugs.winehq.org/show_bug.cgi?id=16925
Summary: Star Trek: Borg does not run
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hatta(a)softhome.net
Created an attachment (id=18690)
--> (http://bugs.winehq.org/attachment.cgi?id=18690)
console output of borg.exe
This is an old interactive movie for windows 95. It installs fine.
Runborg.exe fails silently. Borg.exe outputs a short error message (attached)
and quits. Credits.exe gives the same error. The key line seems to be:
wine: Call from 0x7b844e30 to unimplemented function
msvcrt20.dll.??0ostrstream@@QAE@PADHH@Z, aborting
Any clues? Need more info? Unfortunately, there doesn't seem to be a demo for
this game.
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http://bugs.winehq.org/show_bug.cgi?id=29412
Bug #: 29412
Summary: Right click on system tray icon not work with Qt
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, the right click on system tray icon don't show menu under wine with Qt
4.8 (work under windows).
Example application:
http://files.first-world.info/ultracopier/tp/Ultracopier-0.3.0.0-portable-w…
Thanks to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=32672
Bug #: 32672
Summary: Rainbow Six: Only the sky is rendered
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio(a)nebososo.com
Classification: Unclassified
Created attachment 43103
--> http://bugs.winehq.org/attachment.cgi?id=43103
Screenshot of the bug
When playing Rainbow Six the 2D interface is rendered correctly, but the 3D is
not, all you see is the sky (see the screenshot).
Also, the planning interface (which is 3D) is completely blue.
The terminal is flooded with:
fixme:ddraw:d3d_device7_SetClipStatus iface 0x192660, clip_status 0x32f9b8
stub!
Also, when you fire, this line is printed:
fixme:d3d:state_stippleenable Render state WINED3D_RS_STIPPLEENABLE not
implemented yet.
Tested on a clean prefix.
The demo can be downloaded here:
http://www.fileplanet.com/27609/download/Rainbow-Six-Demo
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http://bugs.winehq.org/show_bug.cgi?id=31338
Bug #: 31338
Summary: Max Payne 2 shows white screen and nothing else
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Classification: Unclassified
When starting Max Payne 2 (The Fall of Max Payne) from Steam after the video
mode selection and the initial logo the entire screen goes white and stays
white. The Steam in-game popup appears at the bottom right, but there is no
text, only white boxes, and when the game gets to what is presumably the
initial menu all that is visible apart from the white screen is three small
greyish rectangles. Nothing appears to work.
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http://bugs.winehq.org/show_bug.cgi?id=36205
Bug ID: 36205
Summary: TrySim v5.0 demo doesn't exit cleanly (crashes/hangs
on exit)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.trysim.de/de/downloads/tsdemogl.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48327
--> http://bugs.winehq.org/attachment.cgi?id=48327
terminal output
When you close the application (Projekt -> Beenden) it doesn't shut down but a
crash occurs. Winedbg starts but never terminates and no backtrace is
generated. I can't get a backtrace even if I launch TrySim.exe with 'wine
winedbg TrySim.exe'.
Fedora 20 x86
wine-1.7.17-148-g2e5cb7a
TrySimSetup.exe
md5sum 42d8aca0ada4ca25fe474638027a323a
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http://bugs.winehq.org/show_bug.cgi?id=29174
Bug #: 29174
Summary: L2German.net: Lineage II installer crashes
Product: Wine
Version: 1.3.33
Platform: x86-64
URL: http://forum.l2german.net/etc/l2german_setup16.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Classification: Unclassified
Download the installer from the URL linked.
It downloads some files into the specified directory (I have chosen C:\L2) and
then starts lineageii.exe and then it crashes in ieframe.
Tested with wine version 1.3.33 in a clean wine prefix.
(http://www.l2german.net is a German private server).
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https://bugs.winehq.org/show_bug.cgi?id=39364
Bug ID: 39364
Summary: LFS.exe (Live for Speed) crash on copy/paste (Ctrl+C)
operation on chat history
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: samuel.rakitnican(a)gmail.com
Distribution: ---
LFS.exe (Live for Speed) crash on copy/paste (Ctrl+C) operation on chat
history.
Steps to reproduce:
1. Open chat message window (T) and use arrow up on keyboard to select previous
message.
2. Copy message with Ctrl+C
3. Paste message into some other application outside wine
More info:
https://www.lfs.net/forum/post/1877157#post1877157
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http://bugs.winehq.org/show_bug.cgi?id=36690
Bug ID: 36690
Summary: Rockman 7FC has issues with Shade Man Easter Egg
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Due to an unimplemented function, this game crashes when entering Shade Man's
Level.
fixme:time:GetCalendarInfoW Unimplemented caltype 3
fixme:time:GetCalendarInfoW Unimplemented caltype 4
The issue is that there is a time sensetive Easter Egg in Shade Man's level.
Triggered properly, the game says: Mystery! The Horror! Music from Ghost and
Goblins plays when you enter Shade Man's level.
Only because of this issue, the game throws a Divide by Zero issue, and boots
you out. So you can play all the other Robot Masters except for Shade Man.
Making the game not completable. All other robot Master levels are playable.
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http://bugs.winehq.org/show_bug.cgi?id=35630
Bug ID: 35630
Summary: SHCreateSessionKey is unimplemented
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: gonzomdx(a)gmail.com
While testing the new upcoming shell from ReactOS I found out that the
following function is unimplemented: SHCreateSessionKey()
I know that you don't like to use ROS Code but maybe this would be usefull:
http://doxygen.reactos.org/d4/d5c/base_2shell_2explorer_2services_2startup_…
I also attached a Backtrace for the case that there is something else wrong
too.
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http://bugs.winehq.org/show_bug.cgi?id=24519
Summary: Fractal Time!: cannot select an area in the generated
image to zoom in
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://webs.ono.com/fractaltime/application/Fractal%20
Time.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Fractal Time! is a freeware fractal generator.
I cannot use the mouse to select an area in the generated image to zoom in. In
Wine there are two windows opened when you generate a new fractal. One of them
is completely black, the other one displays the actual image but cannot be
activated (the window title is always greyed out).
In Windows only one window is opened which shows the image and the mouse can be
used to draw a rectangle and zoom in. That's not working in Wine.
How to reproduce the issue:
1. Unzip the application then run it. Make sure you're running it in Wine's
fullscreen mode; in virtual desktop mode the various windows in the application
are drawn behind the main window.
2. Click on Generation >> New in the Control window; a new fractal is
generated.
3. Now you should be able to draw a rectangle on the generated image,
highlighting an area to zoom in but that's ineffective in Wine.
There's no a single line in the terminal while running the application.
The same behaviour in Wine-1.0.1.
Fedora 13
Wine-1.3.3 was compiled from source
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http://bugs.winehq.org/show_bug.cgi?id=20569
Summary: Winamp's next page in the shoutcast radio/tv list
doesn't respond
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.winamp.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
When you click the next page in the Shoutcast Radio or Shoutcast TV listing,
nothing happens, it doesn't respond.
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http://bugs.winehq.org/show_bug.cgi?id=35281
Bug ID: 35281
Summary: KCleaner hangs up in system tray
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 47062
--> http://bugs.winehq.org/attachment.cgi?id=47062
WINEDEBUG=+relay on wine-1.7.8-69-gcc978c9
Steps to reproduce:
1) remove ~/.wine
2) wine KCleaner.exe
Behaviour:
Application goes to system tray and cannot be recovered from there.
Expected behaviour:
Application should show its main window.
Terminal output:
fixme:systray:wine_notify_icon unhandled tray message: 4
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http://bugs.winehq.org/show_bug.cgi?id=22671
Summary: Gestan does not run
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsiegwald(a)gmail.com
Hi everybody,
I'm trying to use Gestan (http://www.ics-informatique.com/html/gestan.html) but
it's not running.
I've got the following error when I dbl-click on my (installed) program:
"Internal error on WDHF DLL <WD120HF.DLL>".
It is not a database problem as I'm virtualising "Gestan" using VMware and the
same database.
Any idea ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=37410
Bug ID: 37410
Summary: Might & Magic Heroes VI crashes on startup
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgmmaker(a)gmail.com
Distribution: ---
Created attachment 49755
--> https://bugs.winehq.org/attachment.cgi?id=49755
Wine output in terminal when starting heroes4.exe
Using terminal command: "wine heroes4.exe", it throws one error:
"> wine heroes4.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f728,0x00000000), stub!"
And exists the game.
I started the game right after installing wine, without any changes made to
wine.
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http://bugs.winehq.org/show_bug.cgi?id=35452
Bug ID: 35452
Summary: Warhammer 40,000: Dawn of War II: does not start,
unhandled exception
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.bessieres(a)gmail.com
Classification: Unclassified
Created attachment 47319
--> http://bugs.winehq.org/attachment.cgi?id=47319
The console output
I use, on opensuse 13.1
~/> wine --version
wine-1.7.11
I used winetricks to by pass bug Bug 23532
winetricks xlive msasn1
and I disabled dwrite to be able to see some fonts to register on Steam as
stated in appdb
https://appdb.winehq.org/objectManager.php?sClass=version&iId=19444
Then when I launch the game within Steam I have after a few seconds a box to
send data/files to the provider.
I don't see anything in the terminal output that would explain (to me) the
reason of the error.
Log of the crash handler shows an exception unhandled
drive_c/users/guest/Temp:
total used in directory 16876 available 34674068
drwxr-xr-x 2 guest users 4096 20 janv. 21:39 .
-rw-r--r-- 1 guest users 4658 20 janv. 21:03 bugsplat.log
-rw-r--r-- 1 guest users 1143106 20 janv. 21:03 DOW2UUCD10N0.dmp
tail bugsplat.log
2014-01-20 21:03:43 Entered Unhandled Exception Filter
2014-01-20 21:03:48 Minidump file successfully saved
C:\users\guest\Temp\DOW2UUCD10N0.dmp
2014-01-20 21:03:48 Launching BsSndRpt.exe
"BsSndRpt.exe" /i "C:\users\guest\Temp\BsSndRpt.ini"
In addition in :
My Games/Dawn of War 2/Logfiles:
total used in directory 16 available 34674016
-rw-r--r-- 1 guest users 1028 20 janv. 21:08 warnings.txt
I found:
21:08:32.23 -- DOW2 Warnings Log --
21:08:32.23 C:\Program Files (x86)\Steam\SteamApps\common\Dawn of War
2\DOW2.exe started at 2014-01-20 21:08
21:08:32.23 OS NT 5.1, 3958 MB Physical Memory, 1685 Mb Physical Available,
4096 Mb Virtual Available
21:08:32.25 RUN OPTIONS: -logs
21:08:32.25 WORKING DIR: 'C:\Program Files (x86)\Steam\SteamApps\common\Dawn
of War 2'
21:08:32.25 USER: 'guest'
21:08:32.29 MOD -- Initializing mod 'DOW2', version '2.6.0', locale
'french'.
21:08:32.33 APP - Multi-threading Enabled
21:08:32.33 XTHREAD: Detected 8 core(s) with 8 hardware thread(s)
21:08:32.34 ParentalControls: Games Explorer found.
21:08:32.34 ParentalControls: Module found.
21:08:32.34 ParentalControls: Dawn of War II IGameExplorer::VerifyAccess()
call succeeded (0x00000000).
21:08:32.34 ParentalControls: Dawn of War II access granted.
21:08:32.75 MOD -- Failed to verify content catalog integrity.
21:08:32.75 Content management system isn't properly initialized.
This fits the text in the appdb of the "retribution" expansion pack of DoW2
http://appdb.winehq.org/objectManager.php?sClass=version&iId=22942&iTesting…
This seems to indicate a wintrust issue. As there is no winetricks for it, I
tried to trace it with:
WINEDEBUG=+relay,+wintrust wine Steam.exe 2>&1 | tee logfile
And it showed a few lines before opening the log file named bugsplat.log, a
call to CryptCATOpen:
002d:Call wintrust.CryptCATOpen(0033e784 L"C:\\Program Files
(x86)\\Steam\\SteamApps\\common\\Dawn of War
2\\content.cat",00000002,001c3500,00000000,00000000) ret=00734750
trace:wintrust:CryptCATOpen L"C:\\Program Files
(x86)\\Steam\\SteamApps\\common\\Dawn of War 2\\content.cat", 2, 1c3500, 0, 0
002d:Call KERNEL32.CreateFileW(0033e784 L"C:\\Program Files
(x86)\\Steam\\SteamApps\\common\\Dawn of War
2\\content.cat",80000000,00000001,00000000,00000007,00000000,00000000)
ret=7dcf72f9
002d:Ret KERNEL32.CreateFileW() retval=ffffffff ret=7dcf72f9
002d:Ret wintrust.CryptCATOpen() retval=ffffffff ret=00734750
002d:Call ntdll.RtlFreeHeap(06272000,00000000,0627c268) ret=003e82f1
002d:Ret ntdll.RtlFreeHeap() retval=00000001 ret=003e82f1
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.GetSystemTimeAsFileTime(0033f270) ret=7818114c
002d:Ret KERNEL32.GetSystemTimeAsFileTime() retval=01cf1618 ret=7818114c
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
0048:Call KERNEL32.WaitForSingleObject(000002c8,00000000) ret=3f01037b
002d:Call KERNEL32.WriteFile(0000023c,0033f790,00000041,0033f2ec,00000000)
ret=0153bdf8
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
0048:Call KERNEL32.WaitForSingleObject(000003c4,00000000) ret=3f01037b
002d:Call KERNEL32.WriteFile(0000023c,0033f31c,00000002,0033f314,00000000)
ret=0153bdf8
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.GetSystemTimeAsFileTime(0033f330) ret=7818114c
002d:Ret KERNEL32.GetSystemTimeAsFileTime() retval=01cf1618 ret=7818114c
0048:Call KERNEL32.WaitForSingleObject(000003c4,00000000) ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.WriteFile(0000023c,0033f850,00000044,0033f3ac,00000000)
ret=0153bdf8
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
0048:Call KERNEL32.WaitForSingleObject(00000434,00000000) ret=3f01037b
002d:Call KERNEL32.WriteFile(0000023c,0033f3dc,00000002,0033f3d4,00000000)
ret=0153bdf8
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
0048:Call KERNEL32.WaitForSingleObject(00000434,00000000) ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.UnhandledExceptionFilter(0033f7b8) ret=7bc974c5
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.InterlockedExchange(10037e34,10000000) ret=10004fe0
0048:Call KERNEL32.WaitForSingleObject(0000044c,00000000) ret=3f01037b
002d:Ret KERNEL32.InterlockedExchange() retval=10000000 ret=10004fe0
002d:Call KERNEL32.GetSystemTimeAsFileTime(0033f52c) ret=1000c08a
002d:Ret KERNEL32.GetSystemTimeAsFileTime() retval=01cf1618 ret=1000c08a
002d:Call KERNEL32.GetLastError() ret=10012c58
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
002d:Call KERNEL32.GetLastError() ret=10012c58
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=10012c58
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
0048:Call KERNEL32.WaitForSingleObject(0000044c,00000000) ret=3f01037b
002d:Call KERNEL32.GetTimeZoneInformation(10038250) ret=10014da3
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
0048:Call KERNEL32.WaitForSingleObject(0000050c,00000000) ret=3f01037b
002d:Ret KERNEL32.GetTimeZoneInformation() retval=00000001 ret=10014da3
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.WideCharToMultiByte(00000000,00000000,10038254 L"Central
Europe Standard Time",ffffffff,10034d08,0000003f,00000000,0033f4a4)
ret=10014e1d
0048:Call KERNEL32.WaitForSingleObject(0000050c,00000000) ret=3f01037b
002d:Ret KERNEL32.WideCharToMultiByte() retval=0000001d ret=10014e1d
002d:Call KERNEL32.WideCharToMultiByte(00000000,00000000,100382a8 L"Central
Europe Daylight Time",ffffffff,10034d48,0000003f,00000000,0033f4a4)
ret=10014e51
002d:Ret KERNEL32.WideCharToMultiByte() retval=0000001d ret=10014e51
002d:Call KERNEL32.GetLastError() ret=10012c58
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
002d:Call KERNEL32.GetTempPathA(00000104,0033f590) ret=1000507c
002d:Ret KERNEL32.GetTempPathA() retval=00000014 ret=1000507c
0048:Call KERNEL32.QueryPerformanceCounter(0208e480) ret=3f00e506
002d:Call shlwapi.PathAppendA(0033f590 "C:\\users\\guest\\Temp\\",1002c794
"bugsplat.log") ret=1000508b
0048:Ret KERNEL32.QueryPerformanceCounter() retval=00000001 ret=3f00e506
And then I found the following extract from wiki.winehq.org/Wintrust:
CryptCATOpen attempts to get the attribute cert portions of the catalog file,
which is a CMS signed message containing a CTL. Attribute certs are
unimplemented in Crypt32, so this is essentially dead code at the moment.
So I would imagine it comes from an issue in CryptCATOpen.
In addition when I look at the code, I see that In CryptCATOpen there should
have been more than only a call to CreateFileW (line 866)
842 * CryptCATOpen (WINTRUST.@)
843 */
844 HANDLE WINAPI CryptCATOpen(LPWSTR pwszFileName, DWORD fdwOpenFlags,
HCRYPTPROV hProv,
845 DWORD dwPublicVersion, DWORD dwEncodingType)
846 {
847 HANDLE file, hmsg;
848 BYTE *buffer = NULL;
849 DWORD size, flags = OPEN_EXISTING;
850 struct cryptcat *cc;
851
852 TRACE("%s, %x, %lx, %x, %x\n", debugstr_w(pwszFileName), fdwOpenFlags,
853 hProv, dwPublicVersion, dwEncodingType);
854
855 if (!pwszFileName)
856 {
857 SetLastError(ERROR_INVALID_PARAMETER);
858 return INVALID_HANDLE_VALUE;
859 }
860
861 if (!dwEncodingType) dwEncodingType = X509_ASN_ENCODING |
PKCS_7_ASN_ENCODING;
862
863 if (fdwOpenFlags & CRYPTCAT_OPEN_ALWAYS) flags |= OPEN_ALWAYS;
864 if (fdwOpenFlags & CRYPTCAT_OPEN_CREATENEW) flags |= CREATE_NEW;
865
866 file = CreateFileW(pwszFileName, GENERIC_READ, FILE_SHARE_READ, NULL,
flags, 0, NULL);
867 if (file == INVALID_HANDLE_VALUE) return INVALID_HANDLE_VALUE;
868
869 size = GetFileSize(file, NULL);
870 if (!(buffer = HeapAlloc(GetProcessHeap(), 0, size)))
871 {
872 CloseHandle(file);
873 SetLastError(ERROR_OUTOFMEMORY);
874 return INVALID_HANDLE_VALUE;
875 }
876 if (!(hmsg = CryptMsgOpenToDecode(dwEncodingType, 0, 0, hProv, NULL,
NULL)))
877 {
878 CloseHandle(file);
879 HeapFree(GetProcessHeap(), 0, buffer);
880 return INVALID_HANDLE_VALUE;
881 }
So I checked it the file existed, and it does.
ll DoW2/drive_c/Program\ Files\ \(x86\)/Steam/SteamApps/common/Dawn\ of\ War\
2/content.cat
-rw-r--r-- 1 guest users 5861 22 janv. 21:46 DoW2/drive_c/Program Files
(x86)/Steam/SteamApps/common/Dawn of War 2/content.cat
guest@linux-w330:~>
So I don't know what to do anymore.
I can perform any trace needed.
May be the CryptCATopen is a red herring, so I can trace anything else if
needed
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http://bugs.winehq.org/show_bug.cgi?id=27553
Summary: Reservoir Dogs: no videos and black menu right after
starting
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35222)
--> (http://bugs.winehq.org/attachment.cgi?id=35222)
plain terminal output
The game doesn't display the intro videos correctly after starting (the screen
is black, only audio is playing).
After skipping the videos one can get to the main menu but the menu screen is
mostly black, only the highlighted menu options can be seen in red.
Strangely, this is only temporary: after you started a new game (or loaded a
saved game) everything is back to normal: the videos are playing fine and the
menu appears correctly from then on... until you quit and restart the game.
Movies and the animated menus are played through Bink videos. I've no idea why
they don't appear correctly right after the game was started but playing fine
when you start a mission.
No demo available.
The same with Wine-1.0.1, 1.2.3 etc.
Fedora 15
Nvidia GeForce / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=32098
Bug #: 32098
Summary: Z order incorrect between QQ system tray menu and QQ
main UI
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download qq2011
http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
2. Install QQ2011.exe
3. set atl80 to native, work around 30512
4. `winetricks -q riched20`, work around Bug 29636
5. `winetricks -q ie7`, work around Bug 29638
6. Start QQ.exe
7. login (be careful of Bug 27468)
accout: 1469264807
Password: winedebug
8. Move the main UI close to the system tray icon
9. Right click on the system tray icon
Expect result:
The popup menu should covers QQ main UI
Actual result:
The popup menu is covered by QQ main UI, as screenshot shows.
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https://bugs.winehq.org/show_bug.cgi?id=40148
Bug ID: 40148
Summary: Some objects render incorrectly or not at all in Men
of Valor
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: du.wine(a)guu.fi
Distribution: ---
Created attachment 53648
--> https://bugs.winehq.org/attachment.cgi?id=53648
Wine output from running the game with and without UseGLSL
In Men of Valor (GOG version, 2.0.0.3), many objects including most character
models and HUD guns are rendered pitch black, except when talking or when lit
by a muzzle flash. Some models -- such as the truck under which you're
supposed to reach for a football at the start of the first (non-training)
mission -- are not visible at all.
Possibly related, this message is flooded to the terminal:
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
Disabling UseGLSL seems to make all the models render, lit too instead of pitch
black. I have read an account that installing the game's demo version (which
will also install native DirectX 9), has also also fixed the problem.
Unfortunately, according to the same account, the demo version of the game
itself will not work, and thus cannot be used for testing.
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Maarten <anonymous.maarten(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |anonymous.maarten(a)gmail.com
--- Comment #88 from Maarten <anonymous.maarten(a)gmail.com> ---
Infinite loop of "fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub"
reproducable in Cabri II Plus 1.4.5
url:
http://www.softpedia.com/get/Others/Home-Education/Cabri-II-Plus.shtml
(upper left, External Mirror 1)
Use trial mode, do not enter your personal information)
$ sha1sum cabri2plus_145_English-UK.exe
49695a6cf50259e0783dc28d44e218f959fcefda cabri2plus_145_English-UK.exe
- Draw 2 points (2nd button from the left)
- Measure the distance between the points (9th button from the left)
Console output:
$ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Cabri/Cabri\ II\ Plus\
1.4/Cabri\ II\ Plus.exe
fixme:winediag:start_process Wine Staging 1.9.20 is a testing version
containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
Error in file
"/home/maarten/.local/share/applications/wine-extension-env.desktop":
"application/cabri ii plus/env" is an invalid MIME type ("application/cabri ii
plus/env" contains an invalid character in the subtype)
fixme:wininet:InternetAttemptConnect Stub
fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub
fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub
fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub
(snip)
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http://bugs.winehq.org/show_bug.cgi?id=28942
Bug #: 28942
Summary: Watchtower Library: Problem while copying text to the
clipboard
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yvesdaeschle(a)gmail.com
Classification: Unclassified
Created attachment 37205
--> http://bugs.winehq.org/attachment.cgi?id=37205
Log of clipboard traces while copying text via the program.
When I copy selected text it is not transferred to Macs clipboard.
Perhaps there is a timing problem.
What I can see is, that a special type is registered for the text, but also
rich text and normal text is copied to wine's clipboard.
For details see attached trace output of wine.
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https://bugs.winehq.org/show_bug.cgi?id=37678
Bug ID: 37678
Summary: Unhandled exception: page fault on read access to
0xf6779b4f in 32-bit code
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hagen_elf(a)freenet.de
Distribution: ---
Created attachment 50152
--> https://bugs.winehq.org/attachment.cgi?id=50152
Fritz 11-error
Fritz 11 (chess-program) stops with an error and send the attached backtrace.
Please help me to get Fritz 11 to run.
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https://bugs.winehq.org/show_bug.cgi?id=41613
Bug ID: 41613
Summary: This game is called Touch 3D MMO dancing game and when
i tried to login it gives me that error. I already
tried reinstalling it but still don't work
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: buguntu(a)tutanota.com
Distribution: ---
Created attachment 55963
--> https://bugs.winehq.org/attachment.cgi?id=55963
Well when i tried to login i get an 'Error' that's all. I really just want to
work this game while learning ubuntu.
Summary says it. I get 'Error' message when i tired to login.
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http://bugs.winehq.org/show_bug.cgi?id=24534
Summary: YY-CHR unable to use clipboard
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rudyvalencia(a)gmail.com
I am trying to use this program called "YY-CHR" (available from
http://www.smwcentral.net/download.php?id=313&type=tools) and the clipboard
does not work as expected under Windows.
I can cut and copy, but pasting is not available, as it is always greyed out.
Please look into this issue, as I have no alternative program to use under
Linux.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=40663
Bug ID: 40663
Summary: Datakam Player (Registrator Viewer) runs but does not
play
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phil-wine(a)tinsleyviaduct.com
Distribution: ---
I am trying to run Datakam Player (Registrator Viewer) as supplied with a
NextBase NBDVRDUO car DVR system ("dashcam"). It is an application for playing
the .MOV files produced by the camera, including the shock sensor output and
the GPS position and speed. The audio and video parts will play on other
players (such as vlc in Linux) but not the shock sensor or GPS data.
Although the program runs, laying out its window correctly, it does not play
the file - the video area remains blank, no map appears and the speed readout
reflects that at the start of the video only.
Playback does, of course, work on Windows 7.
There is no console output other than errors relating to the absence of Gecko
on my system.
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http://bugs.winehq.org/show_bug.cgi?id=28471
Summary: wine chromium display strange at browser tab bar
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created attachment 36513
--> http://bugs.winehq.org/attachment.cgi?id=36513
Screenshot: chrome browser tab repeat displaying
The browser tab bar has been drawn twice, repeat in vertical. Other issues is
hard to describe, please see the screenshot.
Chromium 14.0.785.0 (Developer Build 87816) is the latest version I can
download from web that works well;
Chromium 14.0.834.0 (Developer Build 93874) is the first version I can download
from web that doesn't work.
I can't find where to download revisions between 87816 and 93874 ...
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http://bugs.winehq.org/show_bug.cgi?id=33647
Bug #: 33647
Summary: PKSFX installers does not show screen
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 00cpxxx(a)gmail.com
Classification: Unclassified
Created attachment 44532
--> http://bugs.winehq.org/attachment.cgi?id=44532
windows screenshot
When trying to install ftp://ftp.bam.de/Powder_Cell/pcw23.exe instead of
opening the extraction screen the installer will prompt for a file (win 3.11
style). Independent of the file selected the installer will close. The
screenshot attached shows the correct screen in Windows.
Console output:
fixme:commdlg:GetOpenFileName16 custom templates no longer supported, using
default
fixme:commdlg:GetOpenFileName16 custom hook 0x11e74ce2 no longer supported
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https://bugs.winehq.org/show_bug.cgi?id=41611
Bug ID: 41611
Summary: pluginloader.exe chrashes in firefox under ubuntu
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefan_ovidiu2002(a)yahoo.com
Distribution: ---
Created attachment 55960
--> https://bugs.winehq.org/attachment.cgi?id=55960
pluginloader.exe chrashes in firefox under ubuntu
pluginloader.exe chrashes in firefox under ubuntu
tried to run a game (Toon Wars) under the unity3d webplayer using pipelight
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http://bugs.winehq.org/show_bug.cgi?id=23898
Summary: Adobe Photoshop CS5 tool windows stay visible after
switching to another program
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)scotthinton.com
If you have an open tool window(layers, info, color picker, etc) open in CS5
and you switch to another program. The tool window stays visible on screen.
Minimizing via the program bar on the bottom of the screen reproduces the
effect.
Minimizing using the actual minimize button in the program window will hide the
tool window as normal.
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https://bugs.winehq.org/show_bug.cgi?id=41592
Bug ID: 41592
Summary: Please restore https://wiki.winehq.org/DirectPlayGames
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Many websites refer to the following webpage.
https://wiki.winehq.org/DirectPlayGames
Can it please be restored?
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http://bugs.winehq.org/show_bug.cgi?id=35723
Bug ID: 35723
Summary: Outlook 2010 crashes on window redraw
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainmaker52(a)gmail.com
Created attachment 47711
--> http://bugs.winehq.org/attachment.cgi?id=47711
backtrace
When starting Outlook 2010 in Wine 1.7.13, Outlook crashes at "random" moments.
The crashes are most commonly seen when either:
- Receiving email
- Scrolling through mail
- Switching between mail folders
- A calender event is scheduled to pop up.
All these crashes seem to generate a similar backtrace.
Please see the attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26645
Summary: PAF5 throws exception after canceling print from help
viewer
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
Created an attachment (id=33920)
--> (http://bugs.winehq.org/attachment.cgi?id=33920)
stdout/stderr showing the exception
The application, Personal Ancestral File 5 (PAF5), is downloadable--with
registration depending on how you get to the download page.
An exception is thrown and the application basically locks up after canceling a
print command from the application's help viewer. In bug #25873, Erich Hoover
asked to be CCed on this new report.
Steps to reproduce:
1. Start PAF5.
2. Select 'New' from the dialog (or the menu bar if you don't see a dialog).
3. Click on the yellow question mark on the right-hand end of the menu bar.
This brings up the help viewer.
4. Click on 'Print'.
5. In the print dialog, click on 'Cancel'.
6. Back in the help viewer, click on a couple of chapter titles in the
left-hand pane.
7. Observe that the help viewer and application have become unresponsive and
that an exception has been printed to stdout/stderr. I'll try to attach the
log.
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https://bugs.winehq.org/show_bug.cgi?id=41202
Bug ID: 41202
Summary: All apps have the same icon, four white rhombuses on
red background
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
In Wine 1.9.16 on Linux Mint, all apps appear in the taskbar and window list
with the same icon, https://bugs.winehq.org/attachment.cgi?id=55383. This makes
it hard to distinguish between completely different application windows -
foobar2000, MLO and Excel all look the same.
I did not see this behavior in Wine 1.6. Apps had their own, correct, icon.
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https://bugs.winehq.org/show_bug.cgi?id=41598
Bug ID: 41598
Summary: wine iexplore vsynctester.com does not run
Product: Wine
Version: 1.9.21
Hardware: x86
URL: http://www.vsynctester.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: Ubuntu
Created attachment 55940
--> https://bugs.winehq.org/attachment.cgi?id=55940
run log
wine iexplore.exe http://www.vsynctester.com
The test doesn't run.
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https://bugs.winehq.org/show_bug.cgi?id=41597
Bug ID: 41597
Summary: Foldit crashes on puzzle 1298 after long play run
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55939
--> https://bugs.winehq.org/attachment.cgi?id=55939
file wine backtraceFoldit2016-Oct23-laptop.txt
Foldit crashes on puzzle 1298 after long play run
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http://bugs.winehq.org/show_bug.cgi?id=21591
Summary: IShellView Drag/Drop does not work
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.secureneterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
The IShellView does not accept files dropped on it by another program such as
the Windows explorer. In addition, the header bar above the filelist is not
being displayed correctly. You have to move the mouse over the area where the
head is normally displayed, then areas of it will be painted.
A sample application that shows both of these problems can be obtained at:
http://www.codeproject.com/KB/shell/explorer/explorer.zip
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https://bugs.winehq.org/show_bug.cgi?id=40043
Bug ID: 40043
Summary: WideCharToMultiByte not converting correctly
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wolf+wine(a)wolfsden.cz
Distribution: ---
Created attachment 53501
--> https://bugs.winehq.org/attachment.cgi?id=53501
short program illustrating the problem
I'm trying to use WideCharToMultiByte function for encoding conversions and I'm
getting incorrect output. Same program compiled under Visual Studio on Windows
7 returns expected result.
sample.cpp - short program illustrating the problem
vc_output - output of the program from visual studio
wine_output - output from development version of wine
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http://bugs.winehq.org/show_bug.cgi?id=15967
Summary: Unsigned v1.2.1.93 installer window is hidden by
installer background
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.unsigned-game.com/releases/Unsigned_v_1_2_1_93_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When starting the Unsigned v1.2.1.93 installer, the installer window is
supposed to appear in front of the installer background, but instead it remains
under the installer background, making the installer unusable. The window
manager I am using is:
metacity 2.24.0
Copyright (C) 2001-2008 Havoc Pennington, Red Hat, Inc., and others
This is free software; see the source for copying conditions.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.
No messages were emitted to standard error, although any relevant WINEDEBUG
traces can be produced on request.
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https://bugs.winehq.org/show_bug.cgi?id=5706
Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |ABANDONED
--- Comment #15 from Wylda <wylda(a)volny.cz> ---
> Created attachment 55928 [details]
> SonicStage crash in Windows
>
Thanks for the screenshot. Not a crash actually, just normal win window with an
error message.
SonicStage's installer behave the same in Wine like in Win10. But originally
reported crash came from omgjbox.exe, which can not be tested, because you
can't install the program anymore.
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #10 from winetest(a)luukku.com ---
Still valid 1.9.21-git.
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https://bugs.winehq.org/show_bug.cgi?id=41024
Bug ID: 41024
Summary: Failure to install
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leo_one(a)telus.net
Distribution: ---
Created attachment 55190
--> https://bugs.winehq.org/attachment.cgi?id=55190
config.log shows compilation failure
Attempts to install wine-1.8.3 fail to compile. config.log attached.
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fjfrackiewicz(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fjfrackiewicz(a)gmail.com
--- Comment #14 from fjfrackiewicz(a)gmail.com ---
Created attachment 55928
--> https://bugs.winehq.org/attachment.cgi?id=55928
SonicStage crash in Windows
SonicStage 4.3
SonicStageInstaller.exe
SHA-1 669F160E03864A5850E71E20D90FF89297B95163
This installer crashes instantly on Windows 10 due to some data being
unretrievable even though I tested it on the company internet connection.
Perhaps this bug might be said to be abandoned???
Screenshot from Windows attached.
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dimesio(a)earthlink.net
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Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |RESOLVED
Resolution|--- |ABANDONED
--- Comment #18 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
(In reply to Anastasius Focht from comment #17)
>
> Setting 'NEEDINFO' here so it gets resolved 'abandoned' in case OP doesn't
> respond further.
>
No response to this in over a year, so marking abandoned.
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com,
| |wylda(a)volny.cz
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https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #194 from Kevin Meyer <billy65bob(a)gmail.com> ---
I got an email this morning that this bug was closed because dependent bug
#11910 was fixed.
As #11910 has absolutely nothing to do with this, is this actually resolved, or
just automatically marked fixed as a result of the bugs it depends on being
fixed?
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https://bugs.winehq.org/show_bug.cgi?id=36019
Bug ID: 36019
Summary: Heroes of Might & Magic 2: the screen before a battle
turns black for a while
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
This bug affects the GOG.com Gold Windows version as well as the standard demo
version.
There's nothing in the logs.
TESTED ON:
Windows Vista (here the game works fine)
Mac OS X 10.9.2, ATI HD 2600 Pro, the Mac Driver and X11
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Béla Gyebrószki <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winebugs140(a)gmail.com
--- Comment #87 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
*** Bug 34620 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=41588
Bug ID: 41588
Summary: The native implementation of OLEAUT32.DLL cannot be
used with Wine's RPCt4.DLL. Remove OLEAUT32.DLL and
try again.
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
I am trying to export to excel from my custom app. But it will give me error
The native implementation of OLEAUT32.DLL cannot be used with Wine's RPCt4.DLL.
Remove OLEAUT32.DLL and try again. And I found one error in that solution it
written that make oleaut32.dll to native. So I have make it native from
winetricks. But now I am facing this error. Please help me I am stuck at this
point from last 4 days.
err:ole:create_server class {6c736d4f-cbd1-11d0-b3a2-00a0c91e29fe} not
registered
err:ole:CoGetClassObject no class object {6c736d4f-cbd1-11d0-b3a2-00a0c91e29fe}
could be created for context 0x4
fixme:ole:CoCreateInstanceEx no instance created for interface
{6c736dc1-ab0d-11d0-a2ad-00a0c90f27e8} of class
{6c736db1-bd94-11d0-8a23-00aa00b58e10}, hres is 0x80070002
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ieframe:OleControl_FreezeEvents (0x17be3d0)->(1)
fixme:ieframe:PersistStreamInit_Load (0x17be3d0)->(0x13d28a4)
fixme:ieframe:ViewObject_SetAdvise aspects and/or flags not supported yet
fixme:ieframe:WebBrowser_QueryInterface
(0x17be3d0)->({55980ba0-35aa-11cf-b671-00aa004cd6d8} 0x33f678) interface not
supported
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -701
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -704
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33f0cc: semi-stub
fixme:ieframe:OleControl_FreezeEvents (0x17be3d0)->(0)
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -701
err:ole:NDRCContextBinding invalid handle 0x174cc40
err:ole:NDRCContextBinding invalid handle 0x174cc40
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33e6d4: semi-stub
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33cbac: semi-stub
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33bd4c: semi-stub
fixme:win:LockWindowUpdate (0x300ea), partial stub!
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33b42c: semi-stub
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33b650: semi-stub
fixme:ole:CLSIDFromProgIDEx L"CLNet.CCLNet",0x33b7ec: semi-stub
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:ole:CLSIDFromProgIDEx L"Busy2LA16.CSR_BalSheet",0x33db40: semi-stub
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x30f9a0ee, 0x31037a70,
{8736922d-e8b2-47eb-8564-23e77e728cf3}, 1, 0x33fcac, (null), (null),
0x31037a70): stub
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x39b1771a, 0x3a052368,
{8736922d-e8b2-47eb-8564-23e77e728cf3}, 1, 0x33f72c, (null), (null),
0x3a052368): stub
fixme:ntdll:EtwRegisterTraceGuidsW (0x39b1771a, 0x3a066d08,
{a019725f-cff1-47e8-8c9e-8fe2635b6388}, 1, 0x33f6a0, (null), (null),
0x3a066d08): stub
fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{a019725f-cff1-47e8-8c9e-8fe2635b6388}
fixme:process:SetProcessDEPPolicy (1): stub
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:msimtf:DllGetClassObject ({c1ee01f2-b3b6-4a6a-9ddd-e988c088ec82}
{00000001-0000-0000-c000-000000000046} 0x33dc78)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {c1ee01f2-b3b6-4a6a-9ddd-e988c088ec82}
could be created for context 0x1
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x110000 1 (nil) 0 stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33d688,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1036a 0x00000000
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 50
fixme:mscoree:get_runtime Unrecognized version L"v2.0.0"
fixme:mscoree:LockClrVersion (0x391cfb2e 0x3a052844 0x3a052848): stub
fixme:win:RegisterPowerSettingNotification
(0x1037a,{245d8541-3943-4422-b025-13a784f679b7},0): stub
fixme:win:RegisterPowerSettingNotification
(0x1037a,{5d3e9a59-e9d5-4b00-a6bd-ff34ff516548},0): stub
fixme:win:RegisterPowerSettingNotification
(0x1037a,{a7ad8041-b45a-4cae-87a3-eecbb468a9e1},0): stub
fixme:win:RegisterPowerSettingNotification
(0x1037a,{515c31d8-f734-163d-a0fd-11a08c91e8f1},0): stub
fixme:win:RegisterPowerSettingNotification
(0x1037a,{98a7f580-01f7-48aa-9c0f-44352c29e5c0},0): stub
fixme:win:RegisterPowerSettingNotification
(0x1037a,{02731015-4510-4526-99e6-e5a17ebd1aea},0): stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x42ab441f, 0x42db94e8,
{8736922d-e8b2-47eb-8564-23e77e728cf3}, 1, 0x33dd74, (null), (null),
0x42db94e8): stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x438cb9e7, 0x439179b8,
{8736922d-e8b2-47eb-8564-23e77e728cf3}, 1, 0x33dd34, (null), (null),
0x439179b8): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1034e 0x00000000
fixme:class:CLASS_GetClassLong offset -24 (GCLP_WNDPROC) not supported on other
process window 0x10020
fixme:ole:CreateProxyFromTypeInfo 0x9fc34dc 0x9fa3d30
{000208d5-0000-0000-c000-000000000046} 0x9f8e75c 0x9f8e758
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https://bugs.winehq.org/show_bug.cgi?id=36840
Bug ID: 36840
Summary: Tron 2.0 Demo crashes with "Out of memory" error
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 48930
--> https://bugs.winehq.org/attachment.cgi?id=48930
Debug log
I tried running the Tron 2.0 Demo that is available here:
http://www.fileplanet.com/126966/120000/fileinfo/TRON-2.0-Single-&-Multipla…
The game needs a native msvcirt.dll to even do something, but it crashes with
an out of memory error after switching the resolution.
Setting the VideoMemorySize in the registry does not fix the problem.
Full debug log is attached.
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Bug 6955 depends on bug 11910, which changed state.
Bug 11910 Summary: Multiple games need msvcirt.dll.??0istrstream@@QAE@PADH@Z (Tron 2.0, NOLF2, Schizm 2)
https://bugs.winehq.org/show_bug.cgi?id=11910
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
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https://bugs.winehq.org/show_bug.cgi?id=40345
Bug ID: 40345
Summary: First program start: AltGR doesn't work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thouvear(a)wegwerfemail.de
Distribution: Debian
Debian (both stable and sid), LXDE desktop
Newest Wine Version
If Wine is started the first time after after starting the X server (ie. after
booting, or after restarting X manually),
*and* if the AltGr key wasn't used between starting X and Wine,
then AlgGr and any key combination with it won't work in the started Wine
program (while it works in Linux programs without problems).
Closing the started Wine program and restarting it again fixes the issue.
Also, there is no problem if AltGr is used before starting Wine.
In my case, it's with Notepad++ (but happens in other programs too).
Typing eg. { } [ ] on a eg. german keyboard without AltGr is impossible.
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https://bugs.winehq.org/show_bug.cgi?id=7585
Nicholas Disiere <ndisiere(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ndisiere(a)gmail.com
--- Comment #68 from Nicholas Disiere <ndisiere(a)gmail.com> ---
Unable to reproduce on wine 1.9.20 due to an unrelated bug tied to the version
of ddfix provided with the steam version of Thief causing a crash on mission
start.
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https://bugs.winehq.org/show_bug.cgi?id=5402
Pavel Alexeev aka Pahan-Hubbitus <pahan(a)hubbitus.info> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pahan(a)hubbitus.info
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https://bugs.winehq.org/show_bug.cgi?id=40579
Bug ID: 40579
Summary: MaLiveBox - Append during initial test, not retrieving
connection details
Product: Wine
Version: 1.8
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mgl01(a)free.fr
Distribution: ---
MaLiveBox is a box used by Orange telephone company in France.
Append during initial test, not retrieving connection details.
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https://bugs.winehq.org/show_bug.cgi?id=40911
Bug ID: 40911
Summary: Tony Hawk's Underground 2:
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crashdance(a)charter.net
Distribution: ---
Created attachment 55009
--> https://bugs.winehq.org/attachment.cgi?id=55009
Error dialog when this bug occurs
Tony Hawk's Underground 2's install wizard returns a 1603 feature transfer
error when running setup.exe from the first CD. This eventually crashes Wine.
There is a script that asks for the second CD, and eventually the third as the
install progresses. This script never runs and creates a race error which
causes the install wizard to request files that don't exist in the mount point
halfway into the setup. This also causes all files and folders to be deleted
from the install path. The current workaround is to extract the contents of all
3 CD images to a common folder (overwriting autorun related duplicates but
shouldn't be required) and run setup.exe.
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Dave-C <davec.bugs(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |davec.bugs(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=41574
Bug ID: 41574
Summary: problem with getting stage light audio to work/ open
gl , wont work. down load is to fix that
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toddrutah(a)gmail.com
Distribution: ---
Created attachment 55910
--> https://bugs.winehq.org/attachment.cgi?id=55910
Open Labs have produced a utility which disables OpenGL support and allows
Stagelight to work
stagelight no sound
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http://bugs.winehq.org/show_bug.cgi?id=21733
Summary: The install program seems to work, but directx9c in a
windows does not work.
Product: Wine
Version: unspecified
Platform: x86
URL: http://laurent.horus.free.fr/dead_deer_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurentcance(a)free.fr
The install program seems to work, but directx9c in a windows does not work.
My software 3d modeler : using dx9c
http://laurent.horus.free.fr/dead_deer_setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=39638
Bug ID: 39638
Summary: Program is not work. No responsed. (O2Jam)
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zaqzaq0802(a)naver.com
Hello.
I am using Wine on Windows 10 from http://wined3d.adolfintel.com/
O2Jam is really old game, and i am really thank you to make this game playable.
But it have some bugs and those are not fixed long time.
So i decide to report you to solve about this.
--------------------------------------------------------------------
I was using 1.3.7 version first time.
But it have many bugs.
- Windows key is not work.
- nvidia is really fine, but AMD have some frame drops.
- When i take some other action like a chat, it have frame drop a lot.
So i found 1.6.2 version.
1.6.2 version was most great to play this game at AMD graphics.
But it have some bugs also.
- It cannot record to use those program : Bandicam, Dxtory, Action!, and etc..
maybe cannot hook the program.
- Windows key is not work perfectly. Only start list are rise up, Program
always locate on top of display.
- Framerate is relatively low with 1.3.7 at nvidia.
- 8bit color setting at property menu is essential one at AMD graphics (Game
not work)
After 1.7.30 version is not have error about Windows key.
But it also have those bugs
1.7.30 ~ 1.7.48
- When the playing, graphic has crashed pink color.
- Same frame rate with 1.6.2 about nvidia, amd graphics.
1.7.49 ~ 1.7.54
- When play songs, if i entry keyboard input, it have frame drop and input
delay. That is really important problem about rhythm games..
- That problem was intensified at 49->50->51->52->53->54 each release.
1.7.55, 1.8-rc1
- Game is not work perfectly at AMD graphics.
Please check about this problem.
You can download at this page :
https://drive.google.com/a/dpjam.me/file/d/0B8KffDfrBgy5bFI4aEdqQ0V3Nzg/view
Account : winetest, Pw : winetest
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=31906
Bug #: 31906
Summary: Steinbergs HALionOne crashes as VSTi Plugin and
Standalone
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azeone123(a)aol.com
Classification: Unclassified
Created attachment 42003
--> http://bugs.winehq.org/attachment.cgi?id=42003
Terminaloutput Cubase HALionOne VSTi
Good morning,
the last few weeks im trying to get Steinberg Cubase 5 running well. See
details here http://www.steinberg.net/de/products/cubase/start.html (i only got
a early copy of the 5th version)
Finally i figured out how i can run the software with all its features but
there is still one problem with one of the VSTi-Plugins named HALionOne. This
is the only PlugIn (VSTi) which crashes with the console output in the
attachment.
After the "60sec (stub)" which you can see in the terminal output the Plugin
crashes the full software without any other message.
If i restart the app, Cubase ignores the PlugIn and set it to "failed while
loading" so you can run Cubase without the HALionOne PlugIn.
I tried also to use a clean prefix where i only installed HALionOne as
standalone and VSTi from the url of steinbergs website (see below) with the
same problem.
**System Informations**
OS= opensuse 12.2 64b
Kernel: Linux 3.1.10-1.16-desktop x86_64
wine= 1.5.13
winetricks installed to get Steinberg Cubase running: gdiplus, vcrun2005,
vcrun2008, vcrun6, dotnet20, fontfix, dotnet20, wmp9, corefonts, mfc42
A free copy of the latest HALionOne Software can be found here
https://shop.steinberg.net/cgi-bin/dlreg?ID=H4TR_WIN
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https://bugs.winehq.org/show_bug.cgi?id=41423
Bug ID: 41423
Summary: Bricscad: ttf fonts are not displayed in the preview
mode created or changed objects
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
Distribution: ---
Created attachment 55796
--> https://bugs.winehq.org/attachment.cgi?id=55796
creating dimension, containing TTF font
If the object contains text from TTF fonts, when you attempt to create or
change the font disappears during preview
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https://bugs.winehq.org/show_bug.cgi?id=41231
Bug ID: 41231
Summary: regedit no longer processes registry input from stdin
using "-" as filename
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: zakarjor(a)yahoo.com
Distribution: ---
regedit since around 1.9.17 no longer processes registry input from stdin:
Steps to reproduce:
1. run command from shell: regedit -
2. add appropriate registry input lines in stdin and end with Ctrl-D
Expected: the registry entry should be added in registry (use regedit GUI to
view)
Actual: No change in registry
This looks like a regression after commit 256290f "regedit: Parse command-line
input using Unicode". In regedit.c PerformRegAction(), after testing if "-" and
setting reg_file=stdin, it skips over "else" statement and just reaches break
statement without calling import_registry_file().
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https://bugs.winehq.org/show_bug.cgi?id=41437
Bug ID: 41437
Summary: Implement a 64-bit version of __std_type_info_hash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: cerebro.alexiel(a)gmail.com
Distribution: ---
Two weeks ago, I saw commit 4931e6f92bc7e0c229a057ebf2e000f8f5aa1edd that
(partially) implements __std_type_info_hash function.
Code was simple but the 64-bit version was not implemented as it was using
"different constants".
I thought: "Findind a coefficient only requires time and patience, let's do
it!".
I had to find a value (noted as <?> here) that is such that (0xcbf29ce44fd0bfc1
^ 0x1) * <?> = 0xaf63bc4c29620a60 or 0xcbf29ce44fd0bfc0 * <?> =
0xaf63bc4c29620a60.
I started with a naive implementation computing all <?> values from 0 to
UINT64_MAX.
Was very long and very slow.
I optimized it using OpenMP (#pragma omp parallel) causing all my CPUs to work
at 100%.
Still very slow and the topmost bit would be tested in ages.
I then had the idea to use a (pseudo-)random non-repeating number generator.
This way, all numbers would be tested in (pseudo-)random order and equally
distributed on the 64-bit range. Plus, with the known seed and index, it would
be posible to stop and continue the computation at the point it stopped.
I chose Blowfish algorithm and let it work for about a week and then realized I
may need a better solution. Finding the 32-bit <?> value was very quick (less
than a minute) but a 64-bit value is way larger and testing every bit takes a
really long time.
Normally, if I have something like 5 * <?> = 15, I can do 15/5 = 3 = <?>.
Here, we abuse overflow so, mathematically it's more (0xcbf29ce44fd0bfc0 * <?>)
mod 2^64 = 0xaf63bc4c29620a60.
I discovered we can actually do "Modular multiplicative inverse" to find an
"inverse" of a number. <¿> such as (<¿> * a) mod x = 1
(a * <?>) mod x = b --> <?> mod x = b * <¿>
I found a C++ implementation that finds the inverse of a number modulo another.
I started with the 32-bit version to test it (no mod 2^32 to make it concise):
(0x811c9dc5 ^ 0x1) * <?> = 0x040c5b8c
0x811c9dc4 * <?> = 0x040c5b8c
0x100000000=2^32
modInverse(0x811c9dc4, 0x100000000) -> no inverse because 0x811c9dc4 is even
Anyway, let's do it with 0x2:
(0x811c9dc5 ^ 0x2) * <?> = 0x070c6045
0x811c9dc7 * <?> = 0x070c6045
0x811c9dc7 inverse is 0xdce213f7
in other words, (0x811c9dc7 * 0xdce213f7) mod 0x100000000 = 1
so 0x070c6045 * 0xdce213f7 = <?> = 0x1000193
we can verify that 0x811c9dc7 * 0x1000193 = 0x70c6045
and that 0x811c9dc4 * 0x1000193 = 0x40c5b8c
-> we have our 32-bit coefficient.
Note that 0x100000000 requires 33 bits so it's ok on my 64-bit computer but as
you may have guessed, 0x10000000000000000 (2^64) is 63 bits.
I tried using uint128_t but didn't work.
I then used GMP library (The GNU Multiple Precision Arithmetic Library) which
lets me work on numbers as big as I have memory.
Let's do it again for the 64-bit version (mox 2^64 omitted):
(0xcbf29ce44fd0bfc1 ^ 0x1) * <?> = 0xaf63bc4c29620a60
0xcbf29ce44fd0bfc0 * <?> = 0xaf63bc4c29620a60
0xcbf29ce44fd0bfc0 has no inverse because 0xcbf29ce44fd0bfc0 is even
(0xcbf29ce44fd0bfc1 ^ 0x2) * <?> = 0xaf63bf4c29620409
0xcbf29ce44fd0bfc3 * <?> = 0xaf63bf4c29620409
0xcbf29ce44fd0bfc3 inverse is 0xdbab92123bd8a8eb
in other words, (0xcbf29ce44fd0bfc3 * 0xdbab92123bd8a8eb) mod
0x10000000000000000 = 1
so 0xaf63bf4c29620409 * 0xdbab92123bd8a8eb = <?> = 0xa01b8255ca379c43
we can verify that 0xcbf29ce44fd0bfc3 * 0xa01b8255ca379c43 = 0xaf63bf4c29620409
BUT 0xcbf29ce44fd0bfc0 * 0xa01b8255ca379c43 != 0xaf63bc4c29620a60
I tested with 0x2, 0x4, 0x42, inverse is ok but <?> was always different and
wasn't working: I was missing something.
I googled 0x1000193 and found out that it's a well-known number used in FNV-1
and FNV-1a hash algorithms
(https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function).
Ideal 64-bit <?> (called FNV_prime) is 0xcbf29ce484222325 which slightly
differs from our 0xcbf29ce44fd0bfc1. Since only the low word is changed, I
guessed it was a XOR operation on the low part. I tested 0xcbf29ce484222325 ^ i
== 0xcbf29ce44fd0bfc1 in a loop and found i was 0xcbf29ce4. I retested with
other values et voilà, I found how it worked!
I just submitted a patch to fix this bug.
I posted a detailed explanation here to prove I didn't disassembled the native
DLL and maybe to tell people it's not that hard to do useful things in wine. By
the way, it's a fun way to learn things!
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https://bugs.winehq.org/show_bug.cgi?id=41432
Bug ID: 41432
Summary: Keyboard input code display program (Japanese VB6
application) doesn't run.
Product: Wine
Version: 1.9.18
Hardware: x86-64
URL: http://www.technoveins.co.jp/utility/keyindisp/index.h
tm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Keyboard input code display program is a Japanese VB6 application. It shows
keyboard scan code information etc. on native (Windows). However, on wine
environment, it shows insufficient memory error (メモリが不足しています。終了します。) and
doesn't run.
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https://bugs.winehq.org/show_bug.cgi?id=41455
Bug ID: 41455
Summary: Failed assertion in ME_SplitByBacktracking causes
crash at end of Jupiter 2011 installer
Product: Wine
Version: 1.9.20
Hardware: x86-64
URL: http://pity.elfin.pl/pliki/Jupiter/Jupiter2011/std/1.0
.5.6/Jupiter2011_std_1.0.5.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
Blocks: 30522
Distribution: Ubuntu
Created attachment 55823
--> https://bugs.winehq.org/attachment.cgi?id=55823
Crash backtrace
At the end of the installer, one gets a crash from failed assertion
Tested with wine-1.9.20-59-g7756d6b ; Ubuntu 14.04.5
SHA1 3f037f27bbb9654307723f0ac89b2aa39ba21a4c Jupiter2011_std_1.0.5.exe
Log only shows:
fixme:shell:SHAutoComplete stub
wrap.c:500: ME_SplitByBacktracking: Assertion `i<len' failed.
wine: Assertion failed at address 0xf777b440 (thread 0009), starting
debugger...
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https://bugs.winehq.org/show_bug.cgi?id=39471
Bug ID: 39471
Summary: Elminage Gothic freezes after clicking on "New Game"
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 52601
--> https://bugs.winehq.org/attachment.cgi?id=52601
Terminal output for "wine Elminage.exe"
I am using the GOG version of Elminage Gothic on 32-bit Wine 1.7.53 compiled
from source.
This issue is reproducible 100% of the time.
Elminage Gothic has two movies it plays:
One movie is the Ghostlight logo and then it plays an intro to the game once
you click on "New Game".
The game freezes when attempting to play the second movie. You can hear sound
play in the background and all but the game is locked up completely. I've
attached the terminal output from when you run the game via the "wine
Elminage.exe" command in terminal.
I have found a temporary workaround until this issue is somehow fixed:
Rename the two movie files so that the intro shows up in the logo's place. This
involves renaming "logo.wmv" to "intro.wmv" and "intro.wmv" to "logo.wmv".
After that, you need to start pressing the Escape button just as you click on
"New Game" to skip the second movie and get into the game proper.
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https://bugs.winehq.org/show_bug.cgi?id=39263
Bug ID: 39263
Summary: RichEdit should hide selection when it is unfocused
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: vvort(a)yandex.ru
Distribution: ---
Created attachment 52335
--> https://bugs.winehq.org/attachment.cgi?id=52335
Test exe
When riched20 control do not have input focus, it's text selection must be
hidden.
(Unless ES_NOHIDESEL is in effect)
Test files (exe and sources) and screenshots are attached.
This bug produces graphical glitch in ReactOS Application Manager.
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https://bugs.winehq.org/show_bug.cgi?id=40422
Bug ID: 40422
Summary: Illustrator CS6: hangs when on ESC key press while
Text tool is being used
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vlad-mbx(a)ya.ru
Distribution: ---
Created attachment 54161
--> https://bugs.winehq.org/attachment.cgi?id=54161
wine debug output
Illustrator CS6 hangs if I press Esc key while using Text tool. I can, however,
switch to any other tool without problems using toolbar buttons.
I have attached an output of "WINEDEBUG=+relay wine Illustrator.exe". The
recording was started about 5 seconds before the hang was reproduced; I can
provide a larger log file. The last API call GetAsyncKeyState() is repeated
until Illustrator is forcibly closed.
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https://bugs.winehq.org/show_bug.cgi?id=41420
Bug ID: 41420
Summary: Regression bug: bricscad crashes when copy or cut
objects to the clipboard
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
Distribution: ---
Created attachment 55791
--> https://bugs.winehq.org/attachment.cgi?id=55791
wine's backtrace
bricscad crashes when copy or cut objects to the clipboard. In wine version
1.9.18 of this error has not been.
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http://bugs.winehq.org/show_bug.cgi?id=22317
Summary: Motocross madness demo has wrongly projected smoke
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.microsoft.com/games/Motocross/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27294)
--> (http://bugs.winehq.org/attachment.cgi?id=27294)
Smoke in Wine vs. WinXP
Motocross madness demo has wrongly projected smoke. Normally it should come
from behind the bike, but instead it comes from center of the screen, thus it
becomes unplayable (key F9 turns this graphical effect off).
Tested since 1.0-rc4 till now, but it isn't a regression. (Versions 1.1.18 and
lower needs to apply commit fc87182d191a2b3daabf260d1ad4b12b157e3cd1 to be able
to run mcm.exe)
Demo is quite small: 19MB
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https://bugs.winehq.org/show_bug.cgi?id=38530
Bug ID: 38530
Summary: unimplemented function
msvcp100.dll.?_Mtx_new@threads@stdext@@YAXAAPAX@Z
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xqwerty123(a)luukku.com
Distribution: ---
Direct download.
http://download.esignal.com/products/esignal/eSignal_12.1.3756_x86.exe
You only need to install it, all default.
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https://bugs.winehq.org/show_bug.cgi?id=41546
Bug ID: 41546
Summary: SAP GUI 7.4 installer crashes after selection of which
features to install
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h2678779(a)mvrht.com
Distribution: ---
Created attachment 55878
--> https://bugs.winehq.org/attachment.cgi?id=55878
backtrace.txt generated after crash of the installer
Hello,
I tried to install SAP_GUI_740_small.exe under Linux Mint with Wine 1.9.20 but
the installer crashes right after I have selected the features I want to
install and press next. See this entry too:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33743 .
I've attached the backtrace.txt file which is generated after Wine crashed.
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http://bugs.winehq.org/show_bug.cgi?id=28193
Summary: wineconsole does not support RTL locales
Product: Wine
Version: 1.3.26
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
I am entering this bug on behalf of Yaron Shahrabani because I did not find any
other bug describing this issue.
So the issue is that wineconsole does not support the RTL languages such as
Hebrew and Arabic. To test this do the following:
* xcopy is a tool that is Unicodified and properly accesses the console. So we
are going to use it for testing.
* Make sure your system is configured with support for the Hebrew locale
('dpkg-reconfigure locales' on Debian).
* Hack po/he.po to add a Hebrew string with a trailing '.\n' for the xcopy
usage message (it does not matter what it says).
* Recompile xcopy.
* First check that 'xcopy /?' shows the right string, very likely with the
wrong orientation, in the terminal emulator:
LANG=he_IL.utf8 ./wine programs/xcopy/xcopy.exe.so /?
If it still shows the English usage it may be because you are missing
libgettextpo. Other display issues may be because you are missing the right
fonts or because your terminal emulator is buggy (Gnome terminal >= 3.0.1 and
xterm >= 271 should show the string at least).
Remember that the Unix terminal emulators are known to have a buggy RTL
implementation and thus will display the message with the wrong orientation.
* Then check that the right string shows up in wineconsole:
LANG=he_IL.utf8 ./wine wineconsole cmd
then type
xcopy /?
In my test the line where the Hebrew string should appear is almost empty (I
only see the '32' and trailing '.' that were part of the translated string).
It's possible there are two problems:
* A font selection issue which could explain the 'invisible' characters.
* An LTR vs. RTL issue: the '.' at the end of the PO string appears at the end
of the wineconsole line which seems wrong since the same dot appears at the
start of the line in a MessageBox().
The same test can be done with an Arabic locale by editing the po/ar.po file
and setting LANG=ar_MA.utf8 for instance.
As a last data point, a similar test with the left-to-right Telugu locale
(LANG=te_IN.utf8, po/te.po) gets me squares in the Gnome terminal (proving my
system has a font issue for that locale), but also in wineconsole. So unlike
for Hebrew I did not get 'invisible characters'.
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https://bugs.winehq.org/show_bug.cgi?id=38936
Bug ID: 38936
Summary: Stardock games need terrain/model height coordinate
correction
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unsuspicious.fakename+wine(a)gmail.com
Distribution: ---
Created attachment 51871
--> https://bugs.winehq.org/attachment.cgi?id=51871
WINEDEBUG=+d3d wine SorcererKing (first and last 5k lines; cropped ~1GB in the
middle)
Same problem in Stardock's "Fallen Enchantress" and successor game "Sorcerer
King" (seems to use the same engine).
Draws the terrain above everything else. The tops of some models actually stick
out of the floor, doesn't flicker or anything, so this does not just look like
a typical problem with buffers / drawing order or something.
>From the otherwise "cleanness" of the rendering it looks a bit like a well
contained coordinate system conversion error or something like that. As if
terrain and models use different methods of adjusting their z or centres in the
vertex shaders... and one of them has an offset +/-1 that doesn't work in wine
for some reason.
( Tested using wine versions starting from ~2 years ago up to & including
1.7.47. I used "staging" for the log only - because I don't have debug symbols
for vanilla wine at all )
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https://bugs.winehq.org/show_bug.cgi?id=41509
Bug ID: 41509
Summary: Trouble synchronizing with winelib applications
invoked with CreateProcess
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: javier--fqu3sqxsVIm7PkQvPySPMwTV4r0Nxk(a)jasp.net
Distribution: ---
There are issues when starting an application compiled with winegcc. Get an
invoker that calls CreateProcess (example:
https://bugs.winehq.org/attachment.cgi?id=20876) and compile a "Hello, world!"
with winegcc as the invoked program.
The process handle returned by CreateProcess is invalid because of bug #18335.
If compiled as a fake module (set output to hello.exe.fake, then rename to
hello.exe) to get a PE, CreateProcess works, but direct invocation with wine
(wine hello.exe) fails because hello.exe.so is not searched in the current
folder, only in the system folder.
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https://bugs.winehq.org/show_bug.cgi?id=41467
Bug ID: 41467
Summary: Star Stable game can not find native display
resolution when using Amd Kaveri Apu with latest Mesa
Product: Wine-staging
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Debian
The Star Stable horse riding game works fine with the Nvidia GT440 card and
proprietary Nvidia driver. In the game you can see several resolutions to
choose from. But when using Amd A8-7600 with the latest Padoka PPA Mesa, the
only resolution in use is 1024x768 that I think is the default value for the
Star Stable game.
Setting wine virtual desktop resolution does not help. Also I have set pci
vendor and device ids to the registry.
Debian testing Xfce and wine-staging csmt enabled used with both gpus.
The game can be downloaded after registration from here:
https://www.starstable.com/en/
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http://bugs.winehq.org/show_bug.cgi?id=30944
Bug #: 30944
Summary: Regression: Tray icon for furcadia is invisible and
non-responsive
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lethalfalcon(a)endlessrealities.com
Classification: Unclassified
Regression SHA1: 5d570706c6aca9acbff855c3ae497b35bdde4648
Starting from version 1.3.7, Furcadia's pounce icon disappears from the tray.
The space is allocated to it, but the actual icon isn't visible, nor does
right-clicking in the space do anything. The icon disappears as well.
Running a bisect results in this patch being the culprit:
5d570706c6aca9acbff855c3ae497b35bdde4648 is the first bad commit
commit 5d570706c6aca9acbff855c3ae497b35bdde4648
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Nov 8 15:28:09 2010 +0100
winex11: Create Win32 windows corresponding to all the ancestors of
embedded windows.
This is needed to keep track of the embedded window position by
handling ConfigureNotify received by ancestors.
:040000 040000 7c3171d11930ae3e1dd7965245f6a90a2b115c7f
c30937343ef6532a80879e808f118219e267030c M dlls
z
If I revert this patch in master, the icon shows up. However, the right-click
menu appears at the top of my screen instead of right above the icon as
expected. I can assume this is due to one or more of the hunks that failed to
patch.
I'm not sure what channels I should enable to get a useful log. I tried x11drv,
but didn't see anything other than traces, and they looked very similar between
versions.
Tested using a new profile and an existing profile with identical results. No
extra winetricks used on the new profile.
This may be related to bug 24719, but the version reported in there is earlier
than where I find the issue, so not sure.
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https://bugs.winehq.org/show_bug.cgi?id=40245
Bug ID: 40245
Summary: wineg++ fails to find winebuild in Wine's bindir
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 53795
--> https://bugs.winehq.org/attachment.cgi?id=53795
Hello world test example
Hi
I've installed the Debian packages wine-devel and winedevel-dev (1.9.4~stretch
amd64) from winehq.
wineg++ fails if I try to compile attached hello.c with:
$ /opt/wine-devel/bin/wineg++ -v hello.c -o hello.exe -mwindows
Logfile wineg++.log attached.
wineg++ doesn't find winebuild, which is installed in Wine's bindir.
It works if I install "winehq-devel", or add /opt/wine-devel/bin to PATH or
export WINEBUILD="/opt/wine-devel/bin/winebuild".
I'd suggest for winegcc/wineg++ to look for winebuild like e.g. Wine does for
the wineloader: use WINEBUILD, else look in Wine's bindir (as specified on
configure), then in PATH, then in winegcc's path (and in a few other likely
locations).
Currently it seems to only use WINEBUILD, and else to look for winebuild in
PATH.
Greets
jre
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http://bugs.winehq.org/show_bug.cgi?id=30407
Bug #: 30407
Summary: Improve web page translations accessibility in front
page
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
On the main page, a user has to hit "Change Language" to have a translated
website.
Problem is (s)he already has to know some English (i.e. what "Change Language"
means), which can't be assumed.
It would be preferable (and clearer) to put instead a list of flags (as shown
in the 'lang' page), which would all take to the 'lang' page.
Even better would be to get rid of that page entirely, and make the front-page
flags change the language automatically when clicked on.
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https://bugs.winehq.org/show_bug.cgi?id=41475
Bug ID: 41475
Summary: apparent Wine Debug race condition with log file with
1.9.20
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Created attachment 55860
--> https://bugs.winehq.org/attachment.cgi?id=55860
overlaid log lines (twice)
extracts from log file shows apparent overlaid lines. This is recurrence of
#41452, but with 1.9.20 and using suggested log-to-file syntax '[wine stuff] >>
/tmp/logfile 2>&1'
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https://bugs.winehq.org/show_bug.cgi?id=39981
Bug ID: 39981
Summary: PDF Factory (virtual pdf printing driver), installs
successfully but hangs
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: riccardo_ric(a)outlook.it
Distribution: ---
PDF Factory is a printer driver which emulates a pdf printer.
I find it very useful because Linux equivalents are quite basic and don't
provide the functionality of the windows counterpart. For example, with PDF
Factory you can send two print jobs in a single pdf, you can delete single
pages, delete part of the page content, move the page content, type text onto
the page, embed fonts, encrypt the pdf, create bookmarks, apply default viewing
modes (e.g. continuous scrolling, fit zoom to width, etc), set pdf metadata,
and so on. And all of this with a convenient GUI.
The setup file I'm using for this test is available here:
http://fineprint.com/release/pdf481pro.exe
Until some time ago this program couldn't be installed, as per bug
https://bugs.winehq.org/show_bug.cgi?id=24645
That bug is now fixed in the latest wine-staging. Hence, I'm using wine-staging
for testing.
I was able to get PDF Factory to install in a 32bit prefix (otherwise it
complains about wrong architecture): WINEARCH=win32 WINEPREFIX=~/.wine-PDF
/opt/wine-staging/bin/wine /path/to/pdf_factory_setup.exe
The setup succeeded, even though the terminal reported the following errors:
- psdrv:PSDRV_PPDGetNextTuple Line too long
- psdrv:PSDRV_UpdateDevCaps Can't find page
- psdrv:PSDRV_DeviceCapabilities DC_TRUETYPE: stub
The driver somehow works, because I can open a .txt file in notepad and I can
see PDF Factory as an available printer. This is a step forward, because we
could never get so far in the past (to my knowledge).
Unfortunately I couldn't get any further: if I print to PDF Factory, notepad
hangs with 100% cpu usage. In the terminal I see:
err:psdrv:PSDRV_PPDGetNextTuple Line too long.
err:psdrv:PSDRV_PPDGetNextTuple Line too long.
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
fixme:winspool:SetJobW Ignoring everything other than document title
Also, out of curiosity, I wonder if the pdf printer (whenever it will work)
will be available to Linux native applications or it will be available only to
Wine programs. At the moment I can see the printer only in wine applications.
Thanks
PS: I'm not sure this is the right section. If it's not, then sorry.
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http://bugs.winehq.org/show_bug.cgi?id=32543
Bug #: 32543
Summary: unhandled exception
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jasonhowardkaiser(a)gmail.com
Classification: Unclassified
I was running Airplayit media server...while watching a stream, it suddenly
stopped and when I got home I noticed there was an error that stopped the app.
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https://bugs.winehq.org/show_bug.cgi?id=41470
Bug ID: 41470
Summary: quicken 2007 install error
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: camhami(a)yahoo.com
Distribution: ---
Created attachment 55854
--> https://bugs.winehq.org/attachment.cgi?id=55854
back trace of quicken install error
New to linux, wine. I am unable to install quicken 2007 home and business. I
saw on a web page it worked with older version of linux mint & wine.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=5942
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http://bugs.winehq.org/show_bug.cgi?id=13821
Summary: The steam in-game community doesn't work
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moose.g(a)baskvill.bham.sch.uk
The steam in-game community doesn't work. This could be problematic when
receiving messages or joining friends game's in full-screen mode.
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https://bugs.winehq.org/show_bug.cgi?id=41131
Bug ID: 41131
Summary: No Man's Sky: Game hangs on starting
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On starting the game "No Man's Sky" the CPU usage is permanently at 100% on one
core and nothing happens anymore. There isn't even output in the terminal
except if I'm hitting CTRL+C as after some seconds a line in the form of
"err:ntdll:RtlpWaitForCriticalSection section 0x7bd07b40 "loader.c:
loader_section" wait timed out in thread 0028, blocked by 0024, retrying (60
sec)" appears but the process doesn't get terminated.
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https://bugs.winehq.org/show_bug.cgi?id=41351
Bug ID: 41351
Summary: Rollercoaster Tycoon 2: crashes in the middle of
gameplay
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cscarlettsmith(a)gmail.com
Created attachment 55702
--> https://bugs.winehq.org/attachment.cgi?id=55702
This is the report provided by wine.
Game/wine will spontaneously crash. I'm pretty ignorant when it comes to coding
jargon, sometimes it says the sound driver can't be located/launched. Other
times it freezes wine all together.
I'm using mac osx 10.11.1, and wine 1.8-rc4
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https://bugs.winehq.org/show_bug.cgi?id=40917
Bug ID: 40917
Summary: Right click doesn't work on systray icons (e.g.
Battle.net)
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: http://us.battle.net/en/app/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
Distribution: Ubuntu
Right-click on systray icon doesn't show context menu, whether in virtual
desktop mode or not (XFCE 4.12).
Tested with battle.net and trackobot (http://www.trackobot.com).
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http://bugs.winehq.org/show_bug.cgi?id=32365
Bug #: 32365
Summary: raw input: WinUAE does not detect presses of Pause key
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2500.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
I'm testing with wine-1.5.18-234-gb1d9d43, Lubuntu 11.10 x86-64.
The WinUAE Amiga emulator uses raw input by default. When using raw input,
WinUAE is unable to detect when the user presses the Pause key. WinUAE can
detect presses of the Pause key when using DirectInput.
To reproduce:
- Download and run the WinUAE installer
- Run WinUAE. By default it uses raw input. When the settings window opens
click Start.
- Press the Pause key several times. Each press should be reflected in the
status bar at the bottom of the window and should pause/unpause emulation. But
nothing happens. There is some Wine console output on each press, something
like this:
fixme:win:DefRawInputProc (paRawInput=0x4ccf240, nInput=1, cbSizeHeader=16)
stub!
fixme:win:DefRawInputProc (paRawInput=0x4ccf240, nInput=1, cbSizeHeader=16)
stub!
- Quit WinUAE and run it again, this time passing a -norawinput argument on the
command line. That causes WinUAE to use DirectInput instead.
- Click Start and press Pause several times. This time WinUAE does detect
presses of the Pause key.
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http://bugs.winehq.org/show_bug.cgi?id=32934
Bug #: 32934
Summary: PortableApps.com Launcher icon no longer shows up as
tray icon in notification area or in Unity launcher.
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rocksinboxes(a)gmail.com
Classification: Unclassified
The PortableApps.com Launcher task manager icon shows up in KDE 4.10 but no
longer shows tray icon. In Unity. PortableApps.com Launcher shows neither the
tray nor the launcher icon. The program disappears once focus is lost in Unity
on Ubuntu 12.10, but wine is still running. Wine then has to be killed and
restarted.
Error Message:
rocksinboxes@deathscythe:/media/004B-E405$ wine Start.exe
rocksinboxes@deathscythe:/media/004B-E405$
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x83fb2 0x00000000
fixme:win:WINNLSEnableIME hwnd 0x63e86 enable -1: stub!
fixme:advapi:RegisterTraceGuidsA (0x7721212f, 0x7724bfc0,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x33f3a8, (null), (null),
0x7724bfc8,): stub
fixme:advapi:RegisterTraceGuidsA (0x7721212f, 0x7724bfe0,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x33f3a8, (null), (null),
0x7724bfe8,): stub
fixme:advapi:EventRegister {43d1a55c-76d6-4f7e-995c-64c711e5cafe}, 0x7723dc30,
(nil), 0x7724b738
fixme:advapi:EventEnabled (deadbeef, 0x771caa28): stub
fixme:advapi:EventEnabled (deadbeef, 0x771c2068): stub
fixme:advapi:EventEnabled (deadbeef, 0x771c1a48): stub
fixme:advapi:EventEnabled (deadbeef, 0x771bcc98): stub
fixme:ras:RasEnumEntriesW ((nil),(null),0x1dc6b8,0x27dd600,0x1dc5a4),stub!
fixme:ras:RasConnectionNotificationW (0xffffffff,0xf4,0x00000003),stub!
fixme:ras:RasEnumEntriesW ((nil),(null),0x1dc8a8,0x27dd2b8,0x1dc5d4),stub!
fixme:winsock:WSALookupServiceBeginW (0x27dd60c 0x00000210 0x2099d8) Stub!
fixme:ras:RasConnectionNotificationW (0xffffffff,0xf4,0x00000003),stub!
fixme:ras:RasEnumEntriesW ((nil),(null),0x20a850,0x27dd120,0x1dcabc),stub!
fixme:advapi:EventEnabled (deadbeef, 0x771cd968): stub
fixme:advapi:EventEnabled (deadbeef, 0x771ce998): stub
fixme:advapi:EventEnabled (deadbeef, 0x771c7990): stub
fixme:advapi:EventEnabled (deadbeef, 0x771c5150): stub
fixme:advapi:EventEnabled (deadbeef, 0x771c4778): stub
fixme:advapi:EventEnabled (deadbeef, 0x771db750): stub
fixme:advapi:EventEnabled (deadbeef, 0x771d0c48): stub
fixme:advapi:EventEnabled (deadbeef, 0x771be950): stub
fixme:advapi:EventEnabled (deadbeef, 0x771be950): stub
fixme:advapi:EventEnabled (deadbeef, 0x771be950): stub
fixme:advapi:EventUnregister deadbeef: stub
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http://bugs.winehq.org/show_bug.cgi?id=28680
Bug #: 28680
Summary: yetisports6 fails with ole error 80040154.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damianatorrpm(a)gmail.com
Classification: Unclassified
The game Yetisports6 fails with ole error 80040154.
err:ole:CoGetClassObject class {d27cdb6e-ae6d-11cf-96b8-444553540000} not
registered
err:ole:create_server class {d27cdb6e-ae6d-11cf-96b8-444553540000} not
registered
err:ole:CoGetClassObject no class object {d27cdb6e-ae6d-11cf-96b8-444553540000}
could be created for context 0x5
Here you can download it:
http://www.acid-play.com/download/yeti-sports-part-6-bigwave
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https://bugs.winehq.org/show_bug.cgi?id=8174
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com,
| |austinenglish(a)gmail.com,
| |winetest(a)luukku.com
--- Comment #14 from winetest(a)luukku.com ---
Last effort wine-1.5.2-83-g7468238.
The website seem to work, but clicking the download just gives me some .xml
page and no download (firefox).
Assuming that the application has been upgraded muultiple times meanwhile, may
not even have the original issue anymore. Sound abandoned to me.
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https://bugs.winehq.org/show_bug.cgi?id=40109
Bug ID: 40109
Summary: When I maximize AIMP in the middle of the window I see
the desktop background
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a414025(a)trbvn.com
Distribution: ---
Created attachment 53592
--> https://bugs.winehq.org/attachment.cgi?id=53592
Screenshot
The bug is just there with custom themes. In the original AIMP theme ther is no
such a bug
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https://bugs.winehq.org/show_bug.cgi?id=40927
Bug ID: 40927
Summary: Pidgin 2.11 sets away mode when sitting in system tray
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: http://sourceforge.net/projects/pidgin/files/Pidgin/2.
11.0/pidgin-2.11.0.exe/download
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
When Pidgin (for Windows) is installed and minimized to system tray it will set
away mode even when I'm still using the computer. When I hover over its systray
icon it will go back to online mode, also when I hover over any other Wine
running program it will also go back online.
I have a vague memory of some email/bug/discussion where Wine is not supposed
to react to non-Wine windows, so probably when I'm hovering the mouse outside
Wine it is ignoring the inputs.
And why Pidgin for Windows? Running same Debian-Sid installation for many
years, sometimes apt-get just can't resolve dependencies for some time until
new libraries are released.
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http://bugs.winehq.org/show_bug.cgi?id=35442
Bug ID: 35442
Summary: LISTVIEW_GetItemOrigin: assertion "nItem >= 0 && nItem
< infoPtr->nItemCount" failed
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alessandro.borille(a)gmail.com
Classification: Unclassified
Created attachment 47303
--> http://bugs.winehq.org/attachment.cgi?id=47303
Terminal ouput log
Program suddenly crashes, while drawing a mask containing user details.
The application is a CORBA client, interfaced with an Oracle database instance.
On windows native, the application runs succesfully.
In the attachmet you'll find how the mask is drawn in Windows and in Linux. On
Linux it lacks the bottom and right side.
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https://bugs.winehq.org/show_bug.cgi?id=40882
Bug ID: 40882
Summary: GPU card recognize as Nvidia GTX 470
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: audiger(a)live.fr
Distribution: ---
Hi,
I have a laptop with a Nvidia GT 740M but this card is recognized by Wine as
Nvidia GTX 470. I saw it when I go in the settings of for example Heroes of the
Storm.
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http://bugs.winehq.org/show_bug.cgi?id=33398
Bug #: 33398
Summary: Clicking on links will crash Office 2010 products
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremy.s(a)ceecg.com
Classification: Unclassified
Created attachment 44192
--> http://bugs.winehq.org/attachment.cgi?id=44192
backtrace.txt
Hello,
When we click on links in documents, (Maybe about the 2nd or third click) the
application crashes.
This happens in Word and Excel.
We have the latest version of Office 2010 sp1
Thank you, I hope this backtrace helps!
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