https://bugs.winehq.org/show_bug.cgi?id=40101
Bug ID: 40101
Summary: winepulse.drv freezes installer of MCM2 Demo
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Motocross Madness 2 Trial freezes, when i try to install it. Installer has only
one button named "Install". When you press it, it remains pressed and installer
freezes.
Workaround is to build wine --without-pulse. Then installer continues normally
to "Checking hardware..." screen.
Version set to wine-1.7.55 as first occurrence of Pulse driver.
Tested working version (without pulse):
* 1.9.3, 1.9.0, 1.7.55
Tested non-working version (with pulse):
* 1.9.3, 1.9.0
Installer of the full version of MCM2 is also affected.
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http://bugs.winehq.org/show_bug.cgi?id=24061
Summary: win16 DnD doesn't redraw
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curaga(a)operamail.com
Created an attachment (id=30242)
--> (http://bugs.winehq.org/attachment.cgi?id=30242)
Screenshot
In win16 strategy game Stars!, you design your ships by dragging components on
to the hull. Ie DnD inside the same app.
The area under the drag is not redrawn, see screenshot.
Does not happen on Win 3.11. Has been present in Wine at least since 1.1.43.
Demo downloadable here:
http://starsautohost.org/files/stars26b.zip
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https://bugs.winehq.org/show_bug.cgi?id=39913
Bug ID: 39913
Summary: win16 regression: fonts broken in several ways
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53303
--> https://bugs.winehq.org/attachment.cgi?id=53303
Screenshot showing both good and bad results.
After upgrading to 1.9.0 from 1.3.0, the fonts in Stars! broke in several ways.
Screenshot attached.
Nothing else changed on the system - same libraries and same fonts are
installed for both Wine versions. I realize it's a wide version gap, but with
Wine builds taking 15 min each, I'm afraid I don't have the time right now to
bisect closer.
1. The wrong font is picked. Wine 1.3.0 and several previous versions picked
the same, correct font as real Win 3.11.
2. The font's height is calculated wrong, leaving only part of the text
visible.
3. Spaces are sometimes replaced with boxes.
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http://bugs.winehq.org/show_bug.cgi?id=26563
Summary: MPQEdit: Empty bitmaps in rebar cause extra padding
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
>From Bug 25394:
When creating button in the toolbar, WINE ignores I_IMAGENONE
in the TBUTTON::iBitmap member. The created button still looks like
it has a bitmap, even tho empty.
Native comctl32 works fine.
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https://bugs.winehq.org/show_bug.cgi?id=2082
Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks|19733 |
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--- Comment #157 from Zhenya <Zenitur(a)yandex.ru> ---
mysatyre(a)gmail.com, they're really made a huge update of ddraw code started 30
Jan: http://i.imgur.com/dTTHqEy.pnghttp://i.imgur.com/dTTHqEy.png
Is your patch still working?
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https://bugs.winehq.org/show_bug.cgi?id=9127
~J~ <funtimeschaos(a)rocketmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |funtimeschaos(a)rocketmail.co
| |m
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https://bugs.winehq.org/show_bug.cgi?id=39686
Bug ID: 39686
Summary: IE frame freezes after calling the print dialog
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
After calling the print dialog from the IE frame context menu and exiting the
print dialog, the IE frame freezes (is not repainted, does not react to events
etc.)
This is due to DestroyWindow() being called on the HWND of the web site. This
is most likely a bug in Gecko. I'm leaving a report here so that the bug can be
found more easily by searching for the symptoms.
The upstream bug report is https://bugzilla.mozilla.org/show_bug.cgi?id=1228638
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https://bugs.winehq.org/show_bug.cgi?id=37632
Bug ID: 37632
Summary: farcry 3 display strange colors
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
farcry 3 display strange colors
wine 1.7.28 + nvidia 343.22
https://www.youtube.com/watch?v=W9Ha25git3Y
wine 1.7.31 + nvidia 346.16
https://www.youtube.com/watch?v=FXIv-2j0t_s
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https://bugs.winehq.org/show_bug.cgi?id=37911
Bug ID: 37911
Summary: LINE program, black window
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: test734(a)yopmail.com
Distribution: ---
Created attachment 50493
--> https://bugs.winehq.org/attachment.cgi?id=50493
CLI output
Downloaded and installed
http://cdn.line-apps.com/client/win/LineInst.exe
The program works fine, but the windows are completely black.
Only while dragging the windows I can see the contents. But the starting
position (where the dragging starts) leaves a black area like the windows size.
Then all buttons and widgets are available, just hard to identify them.
Running wine '~/.wine/drive_c/Program Files (x86)/Naver/LINE/Line.exe'
in CLI gives me the enclosed attachment
My system is [uname -a]
Linux AsusG75 3.18.2-2-ARCH #1 SMP PREEMPT Fri Jan 9 07:37:51 CET 2015 x86_64
GNU/Linux
My DE is KDE 4.14.3-1. But even LXDE will do the same.
Xorg version is X Server 1.16.3
nvidia version 343.36
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http://bugs.winehq.org/show_bug.cgi?id=28488
Summary: Arcanum: Mouseclicks in character generation screen
doubled with pause
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justicezero(a)mailsnare.net
Along with a general slowdown, an old Arcanum bug has apparently returned with
1.3.28.
in the character generation/editor screen, clicking on a button results in the
button being pushed, a freeze of about a third of a second or so, and then a
second click at the same point. This makes character generation difficult to
impossible depending on build.
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https://bugs.winehq.org/show_bug.cgi?id=39904
Bug ID: 39904
Summary: Show "You must use msvcrt when building in
Unicode/MBCS mode" error only if !defined(__MSVCRT__)
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anthony(a)anthonyfok.org
Distribution: ---
Created attachment 53294
--> https://bugs.winehq.org/attachment.cgi?id=53294
Show "You must use msvcrt when building in Unicode/MBCS mode" error only if
!defined(__MSVCRT__)
Whenever -D_UNICODE is used, running winegcc would give the following error:
../wine-source/include/tchar.h:27:2: error: #error You must use msvcrt when
building in Unicode/MBCS mode
#error You must use msvcrt when building in Unicode/MBCS mode
And as of Wine 1.9.0, adding -mno-cygwin to "use msvcrt" does not make the
error go away.
Fortunately, a solution was suggested by Alexandre Julliard in 2004:
"Martin Fuchs" <martin-fuchs at gmx.net> writes:
> Either there should be a overriding "wine/include/msvcrt/tchar.h"
> file with different defintions. Or the error message "You must use
> msvcrt when building in Unicode/MBCS mode" is simply superfluous.
It's not superfluous, but it probably needs a !defined(__MSVCRT__) in
there.
--
Alexandre Julliard
julliard at winehq.org
(from https://www.winehq.org/pipermail/wine-devel/2004-October/030349.html)
In 2012, Ilya Konstantinov wrote that he successfully overcome that error by
applying Alexandre's change [to tchar.h] locally, see
https://www.winehq.org/pipermail/wine-devel/2012-July/096607.html
I ran into the same problem today, and, as a newbie, spent a long time before I
figured out the proper fix, i.e., to patch tchar.h and to add the -mno-cygwin
flag.
Hence this bug report and the attached patch. Many thanks!
Anthony
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https://bugs.winehq.org/show_bug.cgi?id=40052
Bug ID: 40052
Summary: Opening an RTF file with "A Wine application" fails
with "File not found"
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce on LXDE, right-click any RTF file and click "Open with > A Wine
Application". An error dialog pops up to tell you "File not found."
You can also reproduce this from the command line with `gtk-launch`:
cd ~/.local/share/applications/
gtk-launch wine-extension-rtf.desktop ~/foo.rtf
Or `wine start`:
wine start /ProgIDOpen rtffile ~/foo.rtf
`git bisect` revealed:
616495b6a47b1a77b5294ff9ebf2d22442e10daf is the first bad commit
commit 616495b6a47b1a77b5294ff9ebf2d22442e10daf
Author: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Date: Sun Nov 22 01:50:00 2015 +0000
wine.inf: Install wordpad in Program FilesWindows NT\Accessories.
Signed-off-by: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 82ce6e39255d3a46b32e3e3f100066707b27d66d
e53eb08a3d020266d571c5c9dbeb6ec59534faac M loader
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https://bugs.winehq.org/show_bug.cgi?id=39965
Bug ID: 39965
Summary: Lego Mindstorms EV3 Software does not find EV3 brick
using Bluetooth
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Lego Mindstorms EV3 software does not find the EV3 brick. Brick is turned on
and has Bluetooth enabled. Related debug lines:
warn:debugstr:OutputDebugStringA "32feet.NET: 'InTheHand.Net.Personal,
Version=3.5.605.0, Culture=neutral, PublicKeyToken=ea38caa273134499'\r\n
versions: '3.5.605.0' and '3.5.0605.0'.\r\n"
warn:ntdll:FILE_CreateFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\Irprops.cpl" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"Irprops.cpl":
/opt/wine-devel/bin/../lib/wine/irprops.cpl.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"C:\\Program Files\\LEGO
Software\\LEGO MINDSTORMS EV3 Home Edition\\Irprops.cpl"; status=c0000135
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\Irprops.cpl" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\Irprops.cpl" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\Irprops.cpl"
not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\Irprops.cpl" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\Irprops.cpl" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\Irprops.cpl"
not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\Irprops.cpl" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\Irprops.cpl" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\Irprops.cpl" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"Irprops.cpl":
/opt/wine-devel/bin/../lib/wine/irprops.cpl.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"Irprops.cpl"; status=c0000135
warn:file:CreateFileW Unable to create file L"\\\\.\\BTKRNL" (status c0000034)
warn:ntdll:FILE_CreateFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\BsSDK.dll" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"BsSDK.dll":
/opt/wine-devel/bin/../lib/wine/bssdk.dll.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"C:\\Program Files\\LEGO
Software\\LEGO MINDSTORMS EV3 Home Edition\\BsSDK"; status=c0000135
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\BsSDK.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\BsSDK.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\BsSDK.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\BsSDK.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\BsSDK.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\BsSDK.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\BsSDK.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\BsSDK.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\BsSDK.dll" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"BsSDK.dll":
/opt/wine-devel/bin/../lib/wine/bssdk.dll.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"BsSDK"; status=c0000135
warn:debugstr:OutputDebugStringA "System.DllNotFoundException: Unable to load
DLL 'Irprops.cpl': Module not found. (Exception from HRESULT: 0x8007007E)\r\n"
warn:debugstr:OutputDebugStringA "System.PlatformNotSupportedException: Widcomm
Bluetooth stack not supported (Radio).\r\n"
warn:debugstr:OutputDebugStringA "System.DllNotFoundException: Unable to load
DLL 'BsSDK': Module not found. (Exception from HRESULT: 0x8007007E)\r\n"
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\LEGO Software\\LEGO
MINDSTORMS EV3 Home Edition\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\Z:\\home\\qwerty\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\system32\\wbtapi.dll" not
found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\windows\\wbtapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile
L"\\??\\C:\\windows\\system32\\wbem\\wbtapi.dll" not found (c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\Program Files\\IVI
Foundation\\VISA\\WinNT\\Bin\\wbtapi.dll" not found (c0000034)
warn:module:load_builtin_dll cannot open .so lib for builtin L"wbtapi.dll":
/opt/wine-devel/bin/../lib/wine/wbtapi.dll.so: cannot open shared object file:
No such file or directory
warn:module:load_dll Failed to load module L"wbtapi"; status=c0000135
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https://bugs.winehq.org/show_bug.cgi?id=39928
Bug ID: 39928
Summary: Star Wars: The Old Republic corruptions in dialogues
when Conversation Depth of Field is enabled
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EoD(a)xmw.de
Distribution: ---
When I enable "Conversion Depth of Field" in swtor, every dialogue has a
vertical line with white flickering pixels.
https://www.youtube.com/watch?v=4F46eQcQHx0
This happens on both vanilla wine and wine+nine. It also happens with mesa on
both my Tonga (amdgpu/radeonsi) card as well as with llvmpipe.
I can provide a d3dtrace from apitrace of the issue if it helps.
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https://bugs.winehq.org/show_bug.cgi?id=39865
Bug ID: 39865
Summary: Poker Night: changing to non-fullscreen mode crashes
X.
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jessemichaelwilson(a)gmail.com
Distribution: ---
Changing from fullscreen to windowed mode in Poker Night at the Inventory
crashes xorg X11. This is particularly bad if, for example, someone needs to
change the output device in pulseaudio while the game is running.
Platform: Gentoo Linux
CPU: amd64
wine version: 1.7.55
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http://bugs.winehq.org/show_bug.cgi?id=32852
Bug #: 32852
Summary: BioEdit: changing the install directory doesn't show
the change in the GUI
Product: Wine
Version: 1.5.22
Platform: x86-64
URL: http://www.mbio.ncsu.edu/BioEdit/bioedit.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 28219
Classification: Unclassified
Minor bug, found while testing bug 28219.
Start BioEdit installer. Continue with defaults until you can change the
install directory. Type a new name, then click okay. Instead of showing the dir
as C:\BioEdit, it will now say _BrowseProperty.
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https://bugs.winehq.org/show_bug.cgi?id=39805
Bug ID: 39805
Summary: GTAIV rendering is broken
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 53132
--> https://bugs.winehq.org/attachment.cgi?id=53132
Broken rendering screenshot
After commit 1ca9dfc8ee25f4ae188fdacd4d3d56046cef8003 wined3d: Prepare GL
resources before calling context_apply_fbo_state, GTAIV prints lots of errors
like the following:
err:d3d:wined3d_debug_callback 0x415e120: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
err:d3d:wined3d_debug_callback 0x415e120: "GL_INVALID_OPERATION error
generated. Calling glEnd from the current immediate mode state is invalid.
Check glBegin() / glEnd() pairs.".
err:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glUseProgram @ glsl_shader.c /
7447
And this results in broken rendering.
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https://bugs.winehq.org/show_bug.cgi?id=7938
Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.8.x |---
--- Comment #18 from Michael Stefaniuc <mstefani(a)redhat.com> ---
Removing 1.8.x milestone from bugs included in 1.8.1.
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https://bugs.winehq.org/show_bug.cgi?id=39943
Bug ID: 39943
Summary: Worms Armageddon opens wine explorer instead of
running
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aliovx(a)gmail.com
Distribution: ---
Worms Armageddon 3.7.2.1 used to run fine with wine 1.7.xx and older versions,
but since I upgraded to wine 1.9, when i start the game it open Wine Explorer
instead of running normally.
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https://bugs.winehq.org/show_bug.cgi?id=38818
Bug ID: 38818
Summary: Umax Astra 4100 USB scanner driver incompatible with
Wine
Product: Wine
Version: 1.5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkpsusmitaa(a)gmail.com
Distribution: ---
Created attachment 51759
--> https://bugs.winehq.org/attachment.cgi?id=51759
The core dump file
Please see this bug:
scanner Umax 4100 incompatible with simplescan and skanlite
https://bugs.winehq.org/show_bug.cgi?id=29948
Are you morons?! Sane doesn't support Umax Astra 4100 USB (Primax
chip). That is why we are trying to install the Windows Driver via
Wine.
We could have had a pirated WinXP CD installed via VirtualBox, add the
scanner driver to scan. But we CHOOSE NOT TO. I lost my Win98 CD, so I
can't use it further.
I have still kept the scanner despite its 6 year non-functionality.
The opendriver for Umax Astra 4100 scanner could be had from here:
http://download.driverguide.com/driver/4100+USB+Scanner+ENG/UMAX/d914101.ht…
File size is : 40.7 MiB (42,696,704 bytes)
Test it yourself.
It fails after setup.exe is run. You have the backtraces.txt attached.
Eager for a solution because the scanner is perfectly functional.
With regards.
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https://bugs.winehq.org/show_bug.cgi?id=39811
Bug ID: 39811
Summary: GetLongPathName not working on case insensitive
filesystems when short path is passed
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
When short path is passed to GetLongPathName on case insensitive file system
(and it's not vfat) it will fail. So far I have only confirmed the issue on Mac
(when both read_directory_getattrlist and read_directory_stat is used). But I
think there will be similar problem if case insensitive FS is used on Linux.
It's a regression that breaks some functionality in Quicken 2013.
It's caused by following commits:
- read_directory_getattrlist: 5c98448aa3acb9bac40a0afa28ffbee3001081d0
- read_directory_stat: 2f0febe60a9f0b29840fc8d60679a8585b788ad5
Steps to reproduce the problem (on case insensitive file system):
touch ~/.wine/drive_c/somelongname
char short_path[256], path2[256];
printf("%x\n", GetShortPathNameA("c:\\somelongname", path, sizeof(path)));
printf("%s\n", path);
printf("%x\n", GetLongPathNameA(path, path2, sizeof(path2));
printf("%s\n", path2);
Output:
b
c:\SOME~LJ0
0
Correct output will be following:
b
c:\SOME~LJ0
f
c:\somelongname
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https://bugs.winehq.org/show_bug.cgi?id=39611
Bug ID: 39611
Summary: any video converter (AVC) crashs after converting a
video
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr_mke(a)yahoo.com
Distribution: ---
Created attachment 52782
--> https://bugs.winehq.org/attachment.cgi?id=52782
backtrace information
after converting a video in AVC (Any Video Converter) the program crashes and
if there was other videos they are not converted
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https://bugs.winehq.org/show_bug.cgi?id=39953
Bug ID: 39953
Summary: StarCraft II: 64bit client crashing regularly due to
access violation (0xC0000005)
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hybrid(a)onlinehome.de
Distribution: ---
Created attachment 53380
--> https://bugs.winehq.org/attachment.cgi?id=53380
Starcraft2 crash log
The 64bit client crashes frequently as in it will close the game and Blizzards
error reporter will pop up. The higher the graphics settings, the faster the
crashes will appear. From graphics preset "low" and texture preset "medium" on
up it'll crash in every game.
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https://bugs.winehq.org/show_bug.cgi?id=39678
Bug ID: 39678
Summary: Zararadio can not read folder/file name path with
Latin characters
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jotape1960(a)yahoo.com
Distribution: ---
Zararadio (a radio automation software for windows) needs to use special text
files called:
*.rot (rotations, are playlists which will be played one audio file each time
it is called from the central control; it is intended to animations).
*.seq (sequences, are playlists which will be played full, from the first to
the last audio files in the list, each time it is called; it is intended to
advertising break).
Well, the issue is that if those special files have references to folders
and/or files which names have Latin characters (ñ, Ã, ó, ~, etc.), the program
can not read it well and it truncates those path into blank spaces after the
first Latin characters in the line.
For example: If the original path is:
D:\PROGRAMAS\COMERCIALES\La Malagueña 2.mp3
(Reference to an advertising audio file)
The software reads it as:
D:\PROGRAMAS\COMERCIALES\La Malague ...blank spaces...
(because of the ñ character)
As a result of that, the scheduled events (the main reason to use the software)
doesn't work so fine (the audio files with Latin characters aren't be played),
so... It isn't useful as an automatic schedule program.
I use Wine 1.6.2 into Ubuntu Studio 15.10
(BTW: How can I install the latest version of Wine?)
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https://bugs.winehq.org/show_bug.cgi?id=38076
Bug ID: 38076
Summary: GameRanger: unimplemented function
dnsapi.dll.DnsFlushResolverCacheEntry_A
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.gameranger.com/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
GameRanger is an advertisement and subscription-based online multiplayer game
front-end for many games, especially old titles. Free download link to the
installer in the URL.
The client requires mfc42.dll (winetricks -q mfc42) and Adobe Flash. The Flash
12 install option was broken in my version of winetricks but the client opens
the default web browser to the Flash download page. I didn't have any problems
installing Flash 16.
During installation the client will ask for an email address and new password
to create an account (will send verification link to the email account).
When launched, it will park in the system tray. IIRC it then shows the release
notes and asks for the login credentials. It gets stuck logging in (animated
dialog) due to this missing function.
The workaround is to use a native dnsapi.dll. I used the SP2GDR (Service Pack
2 General Distribution Release) version from the WindowsXP KB945553 security
update to get it working. The update hung for some reason when I started it :D
so I simply copied the DLL out of the temp directory it created.
I think bug #32204 may the same problem but the reporter never verified it.
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http://bugs.winehq.org/show_bug.cgi?id=28113
Summary: winverbs doesn't work
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joserojales(a)hotmail.com
When I try to start the program, it fails.
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https://bugs.winehq.org/show_bug.cgi?id=39974
Bug ID: 39974
Summary: Thumb slider doesn't respond to key events
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download these examples
http://www.bcgsoft.com/download/BCGControlBarProDemo.zip
To work around a drawing issue.
disable d2d1 dll.
Run the DiagramEditor.exe example
Select the "RoundBox" on screen
In Diagram Properties List, Click the ... of Outline Brush
This will show the Edit Brush dialog.
Move Opacity Slider to about half way though.
Use the keyboard to move the slider.
Left,Right,PgUp,PgDown,End,Home.
The preview reflects there is a change but the thumb stays in the same place.
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https://bugs.winehq.org/show_bug.cgi?id=39954
Bug ID: 39954
Summary: StarCraft II: 64bit client only runs with lowest
shader settings
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hybrid(a)onlinehome.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 53382
--> https://bugs.winehq.org/attachment.cgi?id=53382
stderr and stdout when changing shader settings in-game
The 64bit client only works when shaders are set to low. Setting shaders to low
also impacts a variety of graphics settings in StarCraft II so it might not
only be tied to shaders.
Trying to set shaders on anything higher in-game and then clicking on "accept"
will freeze the screen (doesn't turn black), cursor remains controllable, music
runs until the end (doesn't start to play again). The "game needs to be
restarted" dialog doesn't appear, clicking on visible elements from the options
menu doesn't do anything.
Setting shaders on anything higher than low in the 32bit client, quitting and
then starting the 64bit client results in a black screen freeze right at the
loading screen.
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https://bugs.winehq.org/show_bug.cgi?id=39752
Bug ID: 39752
Summary: The elder scrolls IV: Oblivion issues
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 0isavalidnumber(a)gmail.com
Regression SHA1: 09eda02b6896f5fe4ca7db5e1c13cbc67f8118e8
Distribution: ArchLinux
Created attachment 53026
--> https://bugs.winehq.org/attachment.cgi?id=53026
The stderr when running the game for long enough to see the bug
Text on menu buttons are grey
The eye icon that's supposed to appear when sneaking and only light up if
anyone sees you is constantly displayed and lighted up, regardless of wether
you're sneaking(and if you are, seen) or not.
There is also a grayed out text "Hotkey" visible while playing.
https://i.imgur.com/qvJcsSk.pnghttps://i.imgur.com/aU4eVF9.png
All of these issues seem to be caused by the same commit
(09eda02b6896f5fe4ca7db5e1c13cbc67f8118e8) (The one before it worked just fine)
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https://bugs.winehq.org/show_bug.cgi?id=39952
Bug ID: 39952
Summary: trackbar thumb always at zero on dialog load.
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download these examples
http://www.bcgsoft.com/download/BCGControlBarProDemo.zip
To work around a drawing issue.
disable d2d1 dll.
Run the DiagramEditor.exe example
Select the "RoundBox" on screen
In Diagram Properties List, Click the ... of Outline Brush
This will show the Edit Brush dialog.
Change the Opacity Slider to something other then 0.
Click OK.
Reopen of the Edit Brush dialog.
The slider is back at zero, it should be the last saved value.
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http://bugs.winehq.org/show_bug.cgi?id=11023
Summary: Lack of ole2disp.dll.SAFEARRAYDESTROYDESCRIPTOR causes
Nota Bene to refuse to launch
Product: Wine
Version: 0.9.52.
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10022)
--> (http://bugs.winehq.org/attachment.cgi?id=10022)
Terminal output in wine 0.9.52
When testing bug 5255, I ran into this unimplemented function. Backtrace is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34185
Bug #: 34185
Summary: Castlevania: Lords of Shadow demo doesn't work after
intro movies
Product: Wine
Version: 1.6
Platform: x86
URL: http://store.steampowered.com/app/234080/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45473
--> http://bugs.winehq.org/attachment.cgi?id=45473
log
Just closes a windowed mode (I run with it) and that's all. Clean wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=39660
Bug ID: 39660
Summary: WINE_PACKAGE_FLAGS is not crosscompiling friendly
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: http://git.buildroot.net/buildroot/commit/package/wine
/0003-sane-config-fix.patch?id=ff89e1eb0cdb8ebe9cbd2cf
944f43ed132afcb17
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: nerv(a)dawncrow.de
Distribution: ---
When crosscompiling Wine we use the wrong tools to get the package flags.
For example xslt-config instead of $(CORRECTPATH)/xslt-config, where
CORRECTPATH might be the crosscompilation sysroot...
At least there's no way to set it at configure time.
This was noticed by the buildroot developers with the sane package, and we're
asked to upstream that patch, but it is only for sane and maybe not the correct
approach.
http://git.buildroot.net/buildroot/commit/package/wine/0003-sane-config-fix…
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https://bugs.winehq.org/show_bug.cgi?id=39170
Bug ID: 39170
Summary: Creatures view window is rendered incorrectly when
using WM decorations.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rw92672685(a)hotmail.com
Distribution: ---
Created attachment 52202
--> https://bugs.winehq.org/attachment.cgi?id=52202
The rendered windowed.
When running the 1996 MFC game Creatures, the Creature View pop-up window is
rendered incorrectly when Wine is configured to allow the window manager to
decorate windows. With the setting disabled, it is rendered correctly.
When rendered correctly, the Window should have a 128x96 client area.
Incorrectly, it has a client area of 134x121, which happens to be the exact
size of a corrected rendered window including its decorations.
To isolate the window manager out of it, I ran with decorations on both Fluxbox
and Unity which both experienced the bug.
Using NirSoft's WinExplorer on Windows, the following styles are activated on
this popup window; WS_DLGFRAME, WS_BORDER, WS_CLIPSIBLINS, WS_VISABLE,
WS_POPUP, and WS_EX_WINDOWEDGE. It's window class has the style of; CS_HREDRAW,
and CS_VREDRAW.
May be worth mentioning; the program make no use of AdjustWindowRect() due to
its age, instead seems to only use GetSystemMetrics() and NONCLIENTMETRICS.
Running the most recent Wine as of this writing, compiled from source, at
commit; 6056a3f1634a72e181fb3a03ca625aaa7720523e. Running Ubuntu amd64 15.04.
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http://bugs.winehq.org/show_bug.cgi?id=31516
Bug #: 31516
Summary: iTunes don run
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: convertidordepar(a)hotmail.com
Classification: Unclassified
Created attachment 41451
--> http://bugs.winehq.org/attachment.cgi?id=41451
error descritiption by wine
When I click the iTunes icon on my desktop, I get a fatal error message that
does not allow the operation.
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https://bugs.winehq.org/show_bug.cgi?id=40077
Bug ID: 40077
Summary: GTA EFLC 1.1.0.0 Crashing on Scripted Events
Product: Wine
Version: 1.9.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2001kraft(a)gmail.com
Created attachment 53558
--> https://bugs.winehq.org/attachment.cgi?id=53558
Log
The game crashes on scripted events of any kind: cutscenes, taxi calls,
anything else that is scripted or activated by pressing E.
logs attached.
EXE flags:
-novblank -noaa -noantialiasing -antialiasingdisable -windowed
I am running on Mac OS X 10.11.3, Wine 1.9.2.
EFLC 1.1.0.0
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https://bugs.winehq.org/show_bug.cgi?id=40069
Bug ID: 40069
Summary: Keyboard doesn't works in The Impossible Game, so you
can exit only when you beat the level.
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavluk6(a)mail.ru
Distribution: ---
Probably dinput error, but I'm not sure. All fields in "Graphics" are checked.
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https://bugs.winehq.org/show_bug.cgi?id=735
super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de,
| |super_man(a)post.com
--- Comment #28 from super_man(a)post.com ---
patching file dlls/winex11.drv/keyboard.c
Hunk #2 succeeded at 888 (offset -7 lines).
Hunk #3 succeeded at 964 (offset -9 lines).
Hunk #4 succeeded at 1654 with fuzz 1 (offset 60 lines).
Hunk #5 FAILED at 1797.
Hunk #6 FAILED at 2049.
Hunk #7 succeeded at 2136 with fuzz 1 (offset 52 lines).
Hunk #8 FAILED at 2144.
Hunk #9 succeeded at 2247 (offset 36 lines).
3 out of 9 hunks FAILED -- saving rejects to file
dlls/winex11.drv/keyboard.c.rej
patching file dlls/winex11.drv/x11drv.h
Hunk #1 FAILED at 625.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winex11.drv/x11drv.h.rej
patching file dlls/winex11.drv/x11drv_main.c
Hunk #1 FAILED at 515.
Hunk #2 FAILED at 523.
2 out of 2 hunks FAILED -- saving rejects to file
dlls/winex11.drv/x11drv_main.c.rej
against wine-git.
Staging interested?
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #13 from super_man(a)post.com ---
still valid 1.9.2
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https://bugs.winehq.org/show_bug.cgi?id=40065
Bug ID: 40065
Summary: Selection in overrides list is absolute
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On my Wine setup I have disable winepulse.drv and I have now noticed if I'm
starting winecfg, going to Libraries, adding for example d3dcompiler_46 and
disabling it that clicking on Apply does swap the position of both libraries
but the selection doesn't follow. Maybe the list should already get sorted if a
new override for a library gets added (including that the selection does point
to the added library).
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http://bugs.winehq.org/show_bug.cgi?id=10638
Summary: winegcc: gcc failed
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manish.iitm(a)yahoo.co.in
Created an attachment (id=9448)
--> (http://bugs.winehq.org/attachment.cgi?id=9448)
The attachment is the config.log file generated by wine while configuring.
While compiling the wine-0.9.49 I am getting these error.
Please help me to resolve these error's.
-------------------------------------------
winegcc: gcc failed
make[2]: *** [winex11.drv.so] Error 2
make[2]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls/winex11.drv'
make[1]: *** [winex11.drv] Error 2
make[1]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls'
make: *** [dlls] Error 2
--------------------------------------------------
But, by the way my gcc version is gcc-3.4.4.
And my operating system is "Red Hat Enterprise Linux WS release 4 (Nahant
Update 2)".
Also I have attach the config.log file.
Thanking in anticipation.
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http://bugs.winehq.org/show_bug.cgi?id=15912
Summary: Wine GUI - Wine Installer / "Bottles" for Wine - GUI
Management of Installtation with Seperate Prefix Trees
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djtm(a)gmx.net
I would love to see something like a wine bottle management.
It should make it easy to install software into different "wineprefix"es.
The purpose is to ensure programs don't interfere with each other's
installation and that a completely clean uninstall is possible.
It's a workaround for a major bug and problem with Windows's missing package
management and poor installation management in general and not meant as a
workaround for bugs in wine.
I imagine it to work a bit like the current wine uninstaller, make it a wine
installer and provide an option to pour it into a fresh clean bottle. ;) I
think best would be an installation wizard.
That would make installations much more easy, clean and robust. It would also
make it easier for developers, as fresh bottles would generally be used and
thus config tweaking problems avoided.
The second gui would provide an overview list of installed software throughout
all bottles.
In a second step some options could be added to the wizard, e.g. disable
debugging, restrict directory access, etc. (a few easy options from winecfg
like desktop or window mode, sound device).
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http://bugs.winehq.org/show_bug.cgi?id=35361
Bug ID: 35361
Summary: Final fantasy 8: Crashes on keypress
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivocreusen(a)gmail.com
Classification: Unclassified
Created attachment 47168
--> http://bugs.winehq.org/attachment.cgi?id=47168
backtrace
With the previous wine version, FF8 (Steam version) was working perfectly (I
played 60+ hrs with it), but since the update to wine 1.7.10, FF8 now crashes
on the first keypress when starting the game. If no keys are pressed the intro
video can be watched normally.
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http://bugs.winehq.org/show_bug.cgi?id=29777
Bug #: 29777
Summary: EVE Online Crashes when entering Captains Quarters
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
This is a regression. At some point recently something changed and now Captains
Quarters crashes the game.
This can be worked around in the game by disabling said "feature", also there
are 2 parts to CQ, the actual 3rd person part of eve and ship spinning. If
entering the ship spinning (also known as hanger) then the game is fine. Enter
CQ and instant crash.
Attached is what little log I get, I'm more then willing to provide more but
never now what debug flags to use.
Also about to test last 1.3 version to see how far back this goes (worked in at
least 1.3.34)
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https://bugs.winehq.org/show_bug.cgi?id=39705
Bug ID: 39705
Summary: Some programs crash/hang when switching desktop
screens
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Since Wine 1.7.55, xmplay (http://www.un4seen.com/) has become unresponsive if
I start the program and switch to another desktop screen (using control + arrow
keys). I have to end the program manually via terminal or force quit in the
dock.
Steps to reproduce:
1. Have 1.7.55 or higher of Wine.
2. Start Xmplay and play any file.
3. Switch to another desktop screen and then back.
4. Xmplay should hang.
I've been using 1.7.54 without issue, so I'm locked into that version until
this can be resolved. I have no crash information, unfortunately.
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Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #53524|0 |1
is patch| |
Attachment #53524|text/x-diff |text/plain
mime type| |
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--- Comment #156 from mysatyre(a)gmail.com ---
(In reply to Zhenya from comment #155)
> Thank you for backport! But Codeweavers will broke ddraw.dll again in next
> release. The're think that Diablo I must work only in Crossover, not in
> Wine. In 2016!
I call bullshit. If you comment in that tone again you belong banned from this
bug tracker.
The refactor that must have lead up to the 1.9.2 codebase looks superior to any
version before. If you want to see piece, patch and guesswork, look at the old
codebase.
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--- Comment #155 from Zhenya <Zenitur(a)yandex.ru> ---
Thank you for backport! But Codeweavers will broke ddraw.dll again in next
release. The're think that Diablo I must work only in Crossover, not in Wine.
In 2016!
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--- Comment #154 from mysatyre(a)gmail.com ---
(In reply to mysatyre from comment #151)
> I copied the two modified dll.so files to the game directory and as a proof,
> here's a screenshot [0].
Also they need to be renamed to .dll, otherwise they won't be loaded by wine.
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--- Comment #153 from mysatyre(a)gmail.com ---
Also note that for the patch to work the DirectDrawRenderer=gdi must be set, as
far as I interpreted the former version of the patch.
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mysatyre(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mysatyre(a)gmail.com
--- Comment #151 from mysatyre(a)gmail.com ---
Created attachment 53524
--> https://bugs.winehq.org/attachment.cgi?id=53524
ddrawhack for wine 1.9.2
This is a backport of the patch I found somewhere to build wined3d.dll and
ddraw.dll with wine 1.9.2. The result is the known buggy menu that only
animates on mousebove in case of Diablo 1, but I can play the game with it
which is a start. The flip buffer shouldn't be black though but start with the
base image, however I have no idea how this could be achieved in the code as
I'm not familiar with the codebase.
I copied the two modified dll.so files to the game directory and as a proof,
here's a screenshot [0].
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https://bugs.winehq.org/show_bug.cgi?id=40020
Bug ID: 40020
Summary: Website layout broken without JavaScript
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 53468
--> https://bugs.winehq.org/attachment.cgi?id=53468
Partial screen shot showing the problem
I'm running Iceweasel (Debian's version of Firefox) 38.5.0 with NoScript (and
RequestPolicy). The winehq.org website has always worked up until this week
when it was changed.
When JavaScript is disabled (which I have set as a default), the Bugzilla and
Forums buttons are no longer accessible due to the search bar overlapping them.
Even without JavaScript, it shouldn't be too hard to better position the search
box (which is less valuable than the Bugzilla and Forums links it is hiding).
As a worst-case scenario, if changing the positioning for some reason is not
possible, the z-index should likely be adjusted so the search goes underneath
the buttons.
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http://bugs.winehq.org/show_bug.cgi?id=34443
Bug #: 34443
Summary: Please provide an https option for wiki.winehq.org
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: dimi(a)lattica.com
Classification: Unclassified
The rest of the site now has https support, but the wiki does not.
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http://bugs.winehq.org/show_bug.cgi?id=30892
Bug #: 30892
Summary: wine's download page should mention mac os x
packages/ports
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damage3025(a)gmail.com
Classification: Unclassified
http://www.finkproject.org/http://mxcl.github.com/homebrew/http://www.macports.org/
The above three projects all provides wine packages/ports.
They should be mentioned in my opinion.
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https://bugs.winehq.org/show_bug.cgi?id=39812
Bug ID: 39812
Summary: Mention add-architecture in the installation guide
https://www.winehq.org/download/ubuntu
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kopias.peter+winhq(a)gmail.com
Distribution: ---
There are installation instructions on this page for ubuntu ppa setup:
https://www.winehq.org/download/ubuntu
If someone uses a pure 64bit ubuntu, the command:
sudo dpkg --add-architecture i386
is required before wine installation could work.
If you leave this step out, apt will complain when installing wine, that
wine1.7 depends on wine1.7-i386 but thats uninstallable...
This page is about resolving an another problem, but the first step mentions
this:
http://askubuntu.com/questions/697648/how-to-fix-installation-wine-on-ubunt…
I believe the installation instructions should be clear on this step, as wine
do depend on this setting, so it should be mentioned both on the gui and the
cli part.
Best wishes!
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http://bugs.winehq.org/show_bug.cgi?id=33549
Bug #: 33549
Summary: Wine does not install correctly on Mint 13 MATE
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
Classification: Unclassified
Mint 13 ≃ Ubuntu 12.04 + Cinnamon + Mate 14.0
Tested on Mate.
The installation procedure described at http://www.winehq.org/download/ubuntu
does not work correctly because ppa:ubuntu-wine/ppa produces a reference to a
distribution name "maya" (instead of "precise" for Ubuntu).
See http://bugs.winehq.org/show_bug.cgi?id=30883#c6
There is no Wine menu.
I have hacked one by adding the contents of
/etc/xdg/menus/applications-merged/wine.menu
to
~/.config/menus/mate-applications.menu
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Olaf Schumann <olaf.schumann(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |olaf.schumann(a)gmx.de
--- Comment #8 from Olaf Schumann <olaf.schumann(a)gmx.de> ---
Just enable Win2k and nativemdac in Winetricks and download MDAC_TYP.EXE from
microsoft and install it.
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Olaf Schumann <olaf.schumann(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |olaf.schumann(a)gmx.de
--- Comment #15 from Olaf Schumann <olaf.schumann(a)gmx.de> ---
Just enable Win2k and nativemdac in Winetricks and download MDAC_TYP.EXE from
microsoft and install it.
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http://bugs.winehq.org/show_bug.cgi?id=32822
Bug #: 32822
Summary: Populous 3: moving mouse cursor to edge of screen
causes the game itself to move off-screen
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dannydubyav2.0(a)gmail.com
Classification: Unclassified
When the game Populous: the Beginning is started, either part of or all of the
screen is black (sometimes showing other applications that were open before
playing against a black background) and you need to move the mouse cursor to
the top-left corner of the screen to completely center the game onto it, but
you may still be able to scroll back out of it. This can continue to happen in
both the level selector and the start of playing levels, and seems to happen
the most in the hardware-accelerated version of Populous. If it occurs when
playing a level, escaping to the in-game menu and then resuming gameplay will
definitely stop it, but only for the duration of that level.
Full game version can be downloaded here: http://popre.net/downloads.php?f=19
The hardware-accelerated version unfortunately has to be directly launched from
its Program Files path of Bullfrog/Populous/D3DPopTB.exe because the game's
menu launcher always incorrectly disables "Direct3D Hardware" as a choice.
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https://bugs.winehq.org/show_bug.cgi?id=40041
Bug ID: 40041
Summary: SkryBot 2.4 crashes when changing tabs
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53494
--> https://bugs.winehq.org/attachment.cgi?id=53494
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet45
3) set winver to vista
4) wine InstalatorSkryBotDoMowyDemo-2.4.0.0-20150830.exe
5) go to unpacked directory and install "Skrybot.App.Installer.msi"
6) wine Skrybot.App.exe
7) press "Mikrofon"
8) switch to other tab
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=33813
Bug #: 33813
Summary: Microsoft Distributed Transaction Coordinator
installation hangs
Product: Wine
Version: 1.6-rc1
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 44825
--> http://bugs.winehq.org/attachment.cgi?id=44825
relay log of DTCInit.exe, duplicate lines trimmed
Noticed while trying to install MSDE 2000 with Wine set to emulate Windows 98.
The installer tries to set up a distributed transaction coordinator, but hangs
in clusapi.
Relevant lines from the relay log:
002b:Call rpcrt4.RpcBindingFromStringBindingW(001583d8
L"b97db8b2-4c63-11cf-bff6-08002be23f2f@ncalrpc:[clusapi]",00158360)
ret=7f2329d8
...
002b:Call KERNEL32.CreateFileA(0015b5a0
"\\\\.\\pipe\\lrpc\\clusapi",c0000000,00000000,00000000,00000003,00000000,00000000)
ret=7e2c0aee
002b:Ret KERNEL32.CreateFileA() retval=ffffffff ret=7e2c0aee
002b:Call KERNEL32.WaitNamedPipeA(0015b5a0
"\\\\.\\pipe\\lrpc\\clusapi",ffffffff) ret=7e2c0b22
002b:Ret KERNEL32.WaitNamedPipeA() retval=00000000 ret=7e2c0b22
Steps to reproduce:
download and run the installer archive, unpack to c:\msderelA
winetricks win98
wine c:\msderela\setup.exe BLANKSAPWD=1
The installer ends in infinite loop.
After the initial installation attempt the bug can be reproduced faster by
running:
wine c:/users/`whoami`/Temp/IXP000.TMP/DTCInit.exe
Workaround: use builtin clusapi.
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http://bugs.winehq.org/show_bug.cgi?id=16179
Summary: QIP: flashing chat window disappears if it is not on the
current desktop.
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://qip.ru/en/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crossroads0000(a)gmail.com
If QIP tries to flash one of its chat windows while the user is on another
desktop, the chat window disappears completely until I restart the application.
The problem also comes up when you change desktops while the window is
flashing. No error logs are attached because there is no output in the console
if the bug appears.
To reproduce the crash:
1) Download QIP (e.g. at
http://qip.ru/download/qip/?http://download.qip.ru/qip8070.exe ).
2) Start QIP. If it fails to start (this is a bug unrelated to this one), try
this work-around: go to your QIP-Directory (should be ~/.wine/drive_c/Program\
Files/QIP), open current.cfg in your "Skins" directory, and replace "1" with
"0".
3) Log on with your ICQ #. If you don't have one, you can easily register one
with QIP in less than 30 seconds (you don't have to enter any email address).
4) Open the chat window, make someone send you a chat message, but before you
receive it, change the desktop.
5) If you receive a message while you're on another desktop, the chat window
will disappear. This only works if the chat window had focus before you changed
the desktop.
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http://bugs.winehq.org/show_bug.cgi?id=23058
Summary: Lorex Client remote viewer blank screen
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://lorexstore.lorextechnology.com/pdfs/LorexClient
_L19WD.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Lorex is a popular brand of video surveillance system.
It has a downloadable, installable client app to show you video.
ff917c438214b467e824e8ff1852007a0b5ed13e *LorexClient_L19WD.zip
55ec9179794afd149f5da8dc2bc6616d084e76ee *LorexClient.exe
(It also has a built-in web server which needs an ActiveX control, probably
very similar.)
The downloadable client installs, and its main window displays, but
if you click on Remote View, all you get is a blank window.
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http://bugs.winehq.org/show_bug.cgi?id=32130
Bug #: 32130
Summary: Gecko and Mono downloaders should show the file size
and allow user to abort
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
When running Wine with a new/empty wineprefix directory, the user is prompted
to install Gecko and Mono.
However there is no indication of the size of those downloads or the amount of
disk space which they will occupy. There is also no way to abort a download in
progress.
Particularly when using dialup or metered (e.g. 3G) connections, the user might
choose not to install those components, if they knew how large the download
size is.
It would be good if Wine could tell the user the download size, the amount of
disk space required, and allow the user to abort downloads part-way through.
(Even if the user has no bandwidth or disk space concerns, they might
accidentally click Install. Even with a broadband connection the downloads take
quite a while.)
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https://bugs.winehq.org/show_bug.cgi?id=38722
Bug ID: 38722
Summary: AVG installer wants ntdll.dll.RtlCreateUserProcess,
Product: Wine
Version: 1.7.44
Hardware: x86-64
URL: http://download.cnet.com/AVG-AntiVirus-Free-Edition-20
13/3000-2239_4-10320142.html?part=dl-avg_free_us&subj=
dl&tag=button
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Noticed while testing bug 23583.
austin@aw25 ~ $ wine --version
wine-1.7.44-149-g0922865
austin@aw25 ~ $ sha1sum avg_free_stb_all_5961p1_177.exe
3aaaac1d5494859b307baea63f845d2609efb4a3 avg_free_stb_all_5961p1_177.exe
austin@aw25 ~ $ du -h avg_free_stb_all_5961p1_177.exe
4.8M avg_free_stb_all_5961p1_177.exe
austin@aw25 ~ $ wine avg_free_stb_all_5961p1_177.exe
fixme:ver:GetCurrentPackageId (0x54e9e8 (nil)): stub
fixme:ntdll:NtQuerySystemInformation (0x00000021,0x33fa68,0x00000010,(nil))
stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
fixme:ntdll:NtQuerySystemInformation (0x0000002d,0x33fa48,0x00000020,(nil))
stub
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessDeviceMap
wine: Call from 0x7bc44921 to unimplemented function
ntdll.dll.RtlCreateUserProcess, aborting
wine: Unhandled exception 0x40000015 in thread 3e at address
0x330023:0x007ff859 (thread 003e), starting debugger...
Process of pid=003d has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008 avg_free_stb_all_5961p1_177.exe
00000009 0
0000000c services.exe
00000037 0
00000036 0
00000035 0
00000032 0
0000000e 0
0000000d 0
00000012 explorer.exe
00000013 0
00000033 winedevice.exe
0000003a 0
00000039 0
00000038 0
00000034 0
winedbg: Internal crash at 0x7ed12c85
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https://bugs.winehq.org/show_bug.cgi?id=38781
Bug ID: 38781
Summary: Time measurement in Wine
Product: Wine
Version: 1.7.41
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanuele.emalele(a)gmail.com
Distribution: ---
If Wine uses the host OS clock() function some games may have incorrect timing
and become unplayable (too quick).
Could Wine 'force' use of the C standard library clock() function? I suppose it
could be a useful fix/enhancement for every piece of software executed by Wine.
Game where the problem arises: Dungeon Keeper FX.
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https://bugs.winehq.org/show_bug.cgi?id=39901
Bug ID: 39901
Summary: the procedure rassetcustomauthdataw could not be
located in the DLL RASAPI32.DLL
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rasapi32
Assignee: wine-bugs(a)winehq.org
Reporter: karirax(a)gmail.com
Distribution: ---
hello,
Trying to install an application from:
http://lfcdownload.leapfrog.com/fr/pc/leappadexplorer/LeapFrogConnectOfflin…
the installation works fine, but after that when trying to execute it, an error
occured:
the procedure rassetcustomauthdataw could not be located in the DLL
RASAPI32.DLL
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https://bugs.winehq.org/show_bug.cgi?id=36299
Bug ID: 36299
Summary: valgrind shows a few possible leaks in
msxml3/tests/httpreq.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==30801== 16 bytes in 1 blocks are possibly lost in loss record 132 of 690
==30801== at 0x7BC4C735: notify_alloc (heap.c:255)
==30801== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30801== by 0x4C6C0FA: alloc_bstr (oleaut.c:162)
==30801== by 0x4C6C490: SysAllocStringLen (oleaut.c:324)
==30801== by 0x49B1C66: alloc_str_from_narrow (httpreq.c:95)
==30801== by 0x49B1D13: _bstr_ (httpreq.c:109)
==30801== by 0x49B5C64: _test_open (httpreq.c:1418)
==30801== by 0x49B8937: test_safe_httpreq (httpreq.c:1749)
==30801== by 0x49B8A05: func_httpreq (httpreq.c:1768)
==30801== by 0x49EB96C: run_test (test.h:584)
==30801== by 0x49EBD5B: main (test.h:654)
==30801==
==5517== 128 bytes in 1 blocks are possibly lost in loss record 1,323 of 1,706
==5517== at 0x7BC4C735: notify_alloc (heap.c:255)
==5517== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==5517== by 0x4F080FA: alloc_bstr (oleaut.c:162)
==5517== by 0x4F08490: SysAllocStringLen (oleaut.c:324)
==5517== by 0x4F2C9C2: MSFT_ReadValue (typelib.c:2344)
==5517== by 0x4F2CBA3: MSFT_CustData (typelib.c:2398)
==5517== by 0x4F2FB99: ITypeLib2_Constructor_MSFT (typelib.c:3616)
==5517== by 0x4F2F3B8: TLB_ReadTypeLib (typelib.c:3460)
==5517== by 0x4F276DC: LoadTypeLibEx (typelib.c:478)
==5517== by 0x4F27618: LoadTypeLib (typelib.c:454)
==5517== by 0x4F3C082: ITypeInfo_fnGetRefTypeInfo (typelib.c:7730)
==5517== by 0x4F36DC5: ITypeInfoImpl_GetInternalDispatchFuncDesc
(oaidl.h:1532)
==5517== by 0x4F36E00: ITypeInfoImpl_GetInternalDispatchFuncDesc
(typelib.c:6014)
==5517== by 0x4F37036: ITypeInfo_fnGetFuncDesc (typelib.c:6090)
==5517== by 0x63F0C5C: preprocess_dispex_data (oaidl.h:1505)
==5517== by 0x63F0E79: get_dispex_data (dispex.c:323)
==5517== by 0x63F1446: DispatchEx_GetDispID (dispex.c:420)
==5517== by 0x4C661D5: test_selection (dispex.h:296)
==5517== by 0x4C7AAD7: func_domdoc (domdoc.c:11916)
==5517== by 0x4CB496C: run_test (test.h:584)
==5517==
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https://bugs.winehq.org/show_bug.cgi?id=38451
Bug ID: 38451
Summary: valgrind shows uninitialized variable in
dlls/shlwapi/tests/ordinal.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==15892== Conditional jump or move depends on uninitialised value(s)
==15892== at 0x402DBF4: bcmp (vg_replace_strmem.c:1005)
==15892== by 0x48E1FC5: GetShellSecurityDescriptor (ordinal.c:4863)
==15892== by 0x487A953: test_GetShellSecurityDescriptor (ordinal.c:726)
==15892== by 0x48845D4: func_ordinal (ordinal.c:3193)
==15892== by 0x489D89C: run_test (test.h:584)
==15892== by 0x489DCD6: main (test.h:666)
==15892== Uninitialised value was created by a stack allocation
==15892== at 0x487A759: test_GetShellSecurityDescriptor (ordinal.c:687)
==15892==
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https://bugs.winehq.org/show_bug.cgi?id=7938
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.9.2.
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https://bugs.winehq.org/show_bug.cgi?id=39803
Bug ID: 39803
Summary: When closing a maximized microsoft word 2007 window,
the program is closed but the desktop screen is not
refreshed
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vfrederix(a)gmail.com
Distribution: ---
Created attachment 53117
--> https://bugs.winehq.org/attachment.cgi?id=53117
The problem
Hello,
This seems to be a new bug since I had not this behavior with wine 1.7.43.
Open microsoft word 2007, maximize the window then close it. You will then see
that wineserver process is correctly closed, but to see the desktop again, I
have to move the mouse cursor in order to "clean", like with a "sponge..." the
remaining Ms Word "image" of the window, hiding the desktop.
Thank you for your time.
Best regards
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https://bugs.winehq.org/show_bug.cgi?id=39984
Bug ID: 39984
Summary: EveOnline launcher crashes when started
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.istrate(a)gmail.com
Distribution: ---
Created attachment 53424
--> https://bugs.winehq.org/attachment.cgi?id=53424
EVEOnline_CrashDump
Hi,
After I installed EVEOnline (current version, just downloade) and run EVEOnline
launcher, it crashes. Message is "The program QTEngineProcess.exe has
encountered a serious problem and needs to close.We are sorry for the
inconvenience".
I use Linux Mint 17.3 Rosa 64-bit and I have wine 1.9.1 from your site. Winecfg
is set to Windows 10, d3d11.dll is disabled and I followed the tips on this
page: https://appdb.winehq.org/objectManager.php?sClass=version&iId=25823
Attached you can find the dumpfile saved from the interface.If you need more
information, please tell me.
Sincerely,
Sorin Istrate
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http://bugs.winehq.org/show_bug.cgi?id=35774
Bug ID: 35774
Summary: MSVC 2012 C compiler 'cl.exe' fails while using /MP[n]
option
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loentar(a)gmail.com
Created attachment 47769
--> http://bugs.winehq.org/attachment.cgi?id=47769
example of compilation with and without /MP flag
When /MP[n] option is enabled cl.exe crashes with error "unimplemented function
msvcp110.dll.?_Equivalent@sys@tr2@std@@YAHPBD0@Z".
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https://bugs.winehq.org/show_bug.cgi?id=39558
Bug ID: 39558
Summary: Unused variables xoffset, yoffset in
SCROLL_TrackScrollBar
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
SCROLL_TrackScrollBar sets xoffset and yoffset to 0, then adds them to pt.x and
pt.y. Because xoffset and yoffset are always 0, this has no effect.
https://source.winehq.org/git/wine.git/blob/cbaab82d086e36dacaa22c6adf80f91…
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http://bugs.winehq.org/show_bug.cgi?id=31496
Bug #: 31496
Summary: Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
continually spammed in console
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: illumilore(a)gmail.com
Classification: Unclassified
When playing grand theft auto 3, the wine console is continually spamming
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
along with the occasional fixme:d3d:resource_check_usage Unhandled usage flags
0x8.
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https://bugs.winehq.org/show_bug.cgi?id=39820
Bug ID: 39820
Summary: Warhammer 40k: Kill Team (still) crashes immediately
after launch
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: ---
A bug
https://bugs.winehq.org/show_bug.cgi?id=37200
It really looks fixed. But there was another problem (crash log in
attachement).
OS: Ubuntu 14.04.1 LTS, Trusty Tahr
Wine: 1.8
Video: Gainward "9600GT Green Edition"
This fragment looks suspicious:
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_BC1_UNORM (0x62) in
the format lookup table
wine: Unhandled page fault on read access to 0x00000000 at address 0x7dbab752
(thread 0066), starting debugger...
Similar fragment is observed here:
https://bugs.winehq.org/show_bug.cgi?id=39754
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=39958
Bug ID: 39958
Summary: Regression in dmime caused by change in flag handling
for DSBCAPS_CTRLPAN in dsound
Product: Wine
Version: 1.9.1
Hardware: x86
URL: http://www.fileplanet.com/130481/130000/fileinfo/Empir
es:-Dawn-of-the-Modern-World---Single-Player-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: mstefani(a)redhat.com
Regression SHA1: 0e5dcc2c841be0a4311d1915d073d2775fe436b4
Distribution: ---
The game Empires: Dawn of the Modern World uses dmime and crashes because
IDirectMusicPerformance8Impl_CreateStandardAudioPath fails and returns NULL as
interface:
fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath
(0x19e260)->(6, 64, 1, 0x32f9b8): semi-stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x1006ce7a
(thread 0009), starting debugger...
The game passes DMUS_APATH_DYNAMIC_3D as flag which causes dmime to call
IDirectSound8_CreateSoundBuffer with the flag combination DSBCAPS_CTRL3D |
DSBCAPS_CTRLPAN. This combination is now invalid due to the following commit:
------
commit 0e5dcc2c841be0a4311d1915d073d2775fe436b4
Author: Michael Stefaniuc <mstefani(a)redhat.de>
Date: Mon Dec 21 12:08:09 2015 +0100
dsound: Fail to create a version 8 3d buffer with DSBCAPS_CTRLPAN.
Signed-off-by: Michael Stefaniuc <mstefani(a)redhat.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
------
Reverting the patch fixes the problem, but since we have tests for this, it is
more likely that the flag combination in dmime is invalid. It is most probably
necessary to remove DSBCAPS_CTRLPAN as flag but I leave this to someone with
more knowledge about dmime.
In order to reproduce the problem, download the demo and apply the following
patch, otherwise the installer will error out. The game will try to load the
windows sound db from C:\WINDOWS\system32\drivers\gm.dls, you can either copy
it from an existing windows installation or ignore the error as it is not
necessary to reproduce the crash.
Patch for installer:
https://github.com/wine-compholio/wine-staging/blob/9d5d217c25eed281ce198e1…
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https://bugs.winehq.org/show_bug.cgi?id=36303
Bug ID: 36303
Summary: valgrind shows several leaks in msxml3/tests/schema.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48401
--> https://bugs.winehq.org/attachment.cgi?id=48401
valgrind log
==30820== 2 bytes in 1 blocks are definitely lost in loss record 8 of 967
==30820== at 0x7BC4C735: notify_alloc (heap.c:255)
==30820== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30820== by 0x61D7932: heap_alloc (msxml_private.h:169)
==30820== by 0x61D7AD4: xmlchar_from_wcharn (msxml_private.h:416)
==30820== by 0x61D7B4C: xmlchar_from_wchar (msxml_private.h:427)
==30820== by 0x61DA604: schema_cache_remove (schema.c:1321)
==30820== by 0x4AA537E: test_remove (msxml2.h:4206)
==30820== by 0x4AA5C31: func_schema (schema.c:1654)
==30820== by 0x4AB096C: run_test (test.h:584)
==30820== by 0x4AB0D5B: main (test.h:654)
==30820==
==30820== 28 bytes in 1 blocks are possibly lost in loss record 326 of 967
==30820== at 0x7BC4C735: notify_alloc (heap.c:255)
==30820== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30820== by 0x4D2B262: heap_alloc_zero (typelib.c:1662)
==30820== by 0x4D2DEA1: MSFT_ReadAllRefs (typelib.c:2902)
==30820== by 0x4D3014C: ITypeLib2_Constructor_MSFT (typelib.c:3716)
==30820== by 0x4D2F3B8: TLB_ReadTypeLib (typelib.c:3460)
==30820== by 0x4D276DC: LoadTypeLibEx (typelib.c:478)
==30820== by 0x4D27618: LoadTypeLib (typelib.c:454)
==30820== by 0x4D3C082: ITypeInfo_fnGetRefTypeInfo (typelib.c:7730)
==30820== by 0x4D36DC5: ITypeInfoImpl_GetInternalDispatchFuncDesc
(oaidl.h:1532)
==30820== by 0x4D36E00: ITypeInfoImpl_GetInternalDispatchFuncDesc
(typelib.c:6014)
==30820== by 0x4D37036: ITypeInfo_fnGetFuncDesc (typelib.c:6090)
==30820== by 0x6196C5C: preprocess_dispex_data (oaidl.h:1505)
==30820== by 0x6196E79: get_dispex_data (dispex.c:323)
==30820== by 0x6197446: DispatchEx_GetDispID (dispex.c:420)
==30820== by 0x4AA4A06: test_obj_dispex (dispex.h:296)
==30820== by 0x4AA4B41: test_dispex (schema.c:1485)
==30820== by 0x4AA5C27: func_schema (schema.c:1652)
==30820== by 0x4AB096C: run_test (test.h:584)
==30820== by 0x4AB0D5B: main (test.h:654)
==30820==
==30820== 123 (48 direct, 75 indirect) bytes in 1 blocks are definitely lost in
loss record 692 of 967
==30820== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==30820== by 0x64B9711: xmlNewDocProp (in /usr/lib/libxml2.so.2.9.1)
==30820== by 0x64BB88C: ??? (in /usr/lib/libxml2.so.2.9.1)
==30820== by 0x61E562A: XDR_E_Schema (xdr.c:805)
==30820== by 0x61E57ED: XDR_to_XSD_doc (xdr.c:829)
==30820== by 0x61D9302: cache_entry_from_xdr_doc (schema.c:905)
==30820== by 0x61DA394: schema_cache_add (schema.c:1253)
==30820== by 0x4A9CAED: test_collection_refs (msxml2.h:3924)
==30820== by 0x4AA5C09: func_schema (schema.c:1646)
==30820== by 0x4AB096C: run_test (test.h:584)
==30820== by 0x4AB0D5B: main (test.h:654)
==30820==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=39609
Bug ID: 39609
Summary: Dirt 3 not starting
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mikk150(a)gmail.com
Distribution: ---
Created attachment 52779
--> https://bugs.winehq.org/attachment.cgi?id=52779
backtrace
Dirt 3 crashes after DX11 release
shows splash icon and just before starting game it crashes
```
fixme:d3d11:wined3d_usage_from_d3d11 Unhandled bind flags 0.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R8G8_UNORM (0x4c) in
the format lookup table
wine: Unhandled page fault on read access to 0x00000000 at address 0x8ba200
(thread 0054), starting debugger...
```
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https://bugs.winehq.org/show_bug.cgi?id=39818
Bug ID: 39818
Summary: Application does not start at all
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebel(a)atrey.karlin.mff.cuni.cz
Distribution: ---
Created attachment 53163
--> https://bugs.winehq.org/attachment.cgi?id=53163
application executable
The application doesn't start in wine at all.
At first it stops without any message whatsoever.
When I 'upx -d' the exe it at least shows this:
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1007a 0x00000000
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x1007a
The app is J-Link 1.3.0, available from here:
http://www.jablotron.com/en/for-our-partners/downloads/software/
(I'm attaching the installed executable, still upx-ed)
Tested with wine-snapshot-1.8.20151219.1557-1.1.x86_64
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Summary: Installshield installer text not being bolded
(appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21782)
--> (http://bugs.winehq.org/attachment.cgi?id=21782)
screenshot
See attached screenshot. "Select Destination Location" should be bolded.
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https://bugs.winehq.org/show_bug.cgi?id=39186
Bug ID: 39186
Summary: Steam client: links missing underline when DirectWrite
method enabled
Product: Wine
Version: 1.7.50
Hardware: x86
URL: https://steamcdn-a.akamaihd.net/client/installer/Steam
Setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Distribution: ---
Created attachment 52235
--> https://bugs.winehq.org/attachment.cgi?id=52235
plain terminal output
In the Steam client when text is a link, the text is not underlined when dwrite
is enabled.Installing corefonts/tahoma doesn't help.
To reproduce the issue:
1. install Steam and log in to your account.
2. open Steam->Settings->Interface menu option and toggle 'Enable DirectWrite
for improved font smoothing...' option on and off. As a result, the link
'Fluent in another language?...' above is underlined when dwrite is disabled,
but it's missing the underline when dwrite is enabled.
Plain terminal output doesn't show anything interesting, but I'm attaching it
here anyway.
wine-1.7.50-156-gd317750
Fedora 22 32-bit
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #24 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.9.2.
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https://bugs.winehq.org/show_bug.cgi?id=37908
Bug ID: 37908
Summary: Saving a GLFont .glf file causes crash
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shomari.sharpe(a)gmail.com
Distribution: ---
Created attachment 50490
--> https://bugs.winehq.org/attachment.cgi?id=50490
Wine Crash Log
GL Font is an application that generates a binary file storing font glyphs as
well as their texture coordinates for opengl. Under wine the program crashes
once the save button is clicked in the program.
https://students.cs.byu.edu/~bfish/glfontdl.php
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https://bugs.winehq.org/show_bug.cgi?id=3689
--- Comment #46 from Sebastian Lackner <sebastian(a)fds-team.de> ---
Dmitry is currently working on this, and shared an early version of his highly
experimental work-in-progress patchset. Please give it a try and report back if
it works. Please note that SLTG support is still unfinished, and there will be
a lot more patches and improvements coming soon.
https://github.com/wine-compholio/wine-staging/tree/master/patches/widl-SLT…
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http://bugs.winehq.org/show_bug.cgi?id=13648
Summary: Dogfood: Microsoft Office 97 Professional Installler
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mandriva-andreas(a)web.de
Created an attachment (id=13630)
--> (http://bugs.winehq.org/attachment.cgi?id=13630)
The console output of the installer
The installer starts quite normal but at the end it says:
"Accwiz.dll war nicht in der Lage, sich bei der Systemregistrierung zu
registrieren."
That means Accwiz.dll was not able to register itself at the registry.
After that the installation stops with the message that Office 97 Installer was
not able to install Office 97 Proffesional correctly.
In the Microsoft Office folder are some files, some of tham executable and
working but the installer did not Install Front Page for which he was requested
to install it.
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |erich.e.hoover@wine-staging
| |.com, michael(a)fds-team.de,
| |sebastian(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/widl-SLTG_Type
| |lib_Support
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http://bugs.winehq.org/show_bug.cgi?id=12058
Summary: No car engine sounds in TrackMania United
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artur.szymiec(a)gmail.com
The TrackMania United however works great suffer
from missing car engine sounds.
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https://bugs.winehq.org/show_bug.cgi?id=40004
Bug ID: 40004
Summary: Wine not run applikations. thdudf.sys
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nisse(a)ngn.nu
Distribution: ---
Created attachment 53449
--> https://bugs.winehq.org/attachment.cgi?id=53449
Program error for wine related to thdudf.sys
Wine not run any applikation at all (except 'Konfiguration Wine', that runs,
after a while).
Error for; C:\windows\system32\drivers\thdudf.sys
Linux ubuntu 14.04
Chosen win-ver: win 7
I have try to install newer versions > same problem
Regards
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
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http://bugs.winehq.org/show_bug.cgi?id=31361
Bug #: 31361
Summary: Please add an option to disable audio devices
(output/input)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: enhancement
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Requested by a user in #winehq.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com,
| |super_man(a)post.com
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https://bugs.winehq.org/show_bug.cgi?id=39855
Bug ID: 39855
Summary: Wine will not run Steam on my PC. No forum I have
searched addresses this issue at all.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: simon.gemmill(a)gmail.com
Distribution: ---
Created attachment 53211
--> https://bugs.winehq.org/attachment.cgi?id=53211
The program Steamwebhelper encountered a serious problem and needs to close.
I installed Steam using Wine. It will not open. See error report. Also, Linux
can install Steam, but it only plays Terraria. The other games are 'not
available on this platform.'
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https://bugs.winehq.org/show_bug.cgi?id=39883
Bug ID: 39883
Summary: Age of Empires II crashes on start.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yr.roberge(a)icloud.com
Created attachment 53257
--> https://bugs.winehq.org/attachment.cgi?id=53257
The log that was generated by Wine on launch
The backtrace says the game can't start on my mac (running OSX 10.10) because
it doesn't have the function
api-ms-win-core-sysinfo-l1-2-1..GetSystemTimePreciseAsFileTime, which by its
name looks like a windows-only function.
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https://bugs.winehq.org/show_bug.cgi?id=39946
Bug ID: 39946
Summary: Tables in help (.hlp) files are sized badly
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53370
--> https://bugs.winehq.org/attachment.cgi?id=53370
Help file with tables
The tables in Windows Help files are wrongly sized. Attaching one such file and
a screenshot from the Damage page.
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https://bugs.winehq.org/show_bug.cgi?id=39889
Bug ID: 39889
Summary: No Audio Playing TESV Skyrim by Wine 1.8.0
Product: Wine
Version: 1.8-rc4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: fan-wen-jie(a)msn.cn
Created attachment 53263
--> https://bugs.winehq.org/attachment.cgi?id=53263
COMPOBJ_DllList_Add couldn't find function DllGetClassObject in
L"C:\\windows\\system32\\xaudio2_6.dll"
No Audio Playing Skyrim by Wine 1.8.0
MacBook Air(2014 early)
OS X 10.11
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https://bugs.winehq.org/show_bug.cgi?id=40000
Bug ID: 40000
Summary: ugh
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: papermint8767(a)gmail.com
Distribution: ---
vhvhh
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https://bugs.winehq.org/show_bug.cgi?id=39697
Bug ID: 39697
Summary: Caffeine 2014 Demo v1.01 does not start
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
CaffeineDemo_101_Win32.rar
md5sum: 80819e4b66dee5ed32fa3a4b74e880b4
sha1sum: 82b3aa3a03804a904bea207f22fd00d26db4e8a8
wine Caffeine\ Launcher.exe
Select Play Caffeine
Dialog - "The requested feature is not implemented"
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x1444fc,0x13e8d0): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x1453fc,0x13e8d0): stub
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https://bugs.winehq.org/show_bug.cgi?id=39894
Bug ID: 39894
Summary: Chinese characters don't display when use IBUS/Fcitx
input method
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zj3519(a)163.com
Distribution: ---
Created attachment 53282
--> https://bugs.winehq.org/attachment.cgi?id=53282
log when input some English and Chinese
Nothing displayed on application edit area after hit Enter with a selected
candidate in IBUS/Fcitx, when input Chinese/Janpanese. The problem has been
reported in Bug#34056 for wine 1.6.
It's surprised me that years after and 1.8 is release. The bug is still there
even root cause has been found. The impact is big for running many
Chinese/Janpanese application.
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https://bugs.winehq.org/show_bug.cgi?id=39907
Bug ID: 39907
Summary: Saints Row The Third (Steam): Crashes when launching
game
Product: Wine
Version: 1.8-rc4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blakeprock(a)gmail.com
Created attachment 53298
--> https://bugs.winehq.org/attachment.cgi?id=53298
Program Error Details
Game launches from Steam and loads into the main menu perfectly, but when is
starts loading a game from Continue, Campaign or Co-op it starts to load and
then "Encountered a serious Problem" and closes.
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Bug ID: 39963
Summary: Warhammer 40k: Kill Team WINED3DFMT_R24G8_TYPELESS
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: ---
OS: Ubuntu 14.04.1 LTS, Trusty Tahr
Wine: 1.9.1
Video: Gainward "9600GT Green Edition"
This fragment looks suspicious:
fixme:d3d11:d3d10_device_GetFeatureLevel iface 0x2302a54 stub!
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24G8_TYPELESS (0x47)
in the format lookup table
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https://bugs.winehq.org/show_bug.cgi?id=39939
Bug ID: 39939
Summary: Can't install MS Office 2013
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: a.nasibullin(a)gmail.com
Distribution: ---
Created attachment 53359
--> https://bugs.winehq.org/attachment.cgi?id=53359
install log
$ wine --version
wine-1.9.0 (Staging)
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Bug ID: 39972
Summary: Path not reflected on Dialog after using Browse
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download installer.
http://sparxsystems.com/bin/EAUserGuide.msi
Click though to the "Destination Folder" Dialog.
Click "Change..."
Enter a "Folder Name" to something other than the default.
Click OK.
Now the path on the "Destination Folder" Dialog doesn't reflect the path from
the "Change Destination Folder" dialog.
If you click next, it will install into the directory specified from the
"Change Destination Folder" dialog.
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https://bugs.winehq.org/show_bug.cgi?id=39975
Bug ID: 39975
Summary: Folio VIP does not show images from a *.NFO database
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jotape1960(a)yahoo.com
Distribution: ---
Created attachment 53412
--> https://bugs.winehq.org/attachment.cgi?id=53412
Folio VIP error when we try to see an image.
Folio VIP is an old *.NFO database reader which worked so fine until Windows
Vista appeared into this world.
However, even the fact that WineHQ should reproduce Windows XP enviroment, this
program works but... it can not to show any image from the *.NFO database.
Each time we ask the program to show an image, it gives the error you can see
on the attachment. The translated text is: "The Object Window can not be
opened"
Also, there is another bug related with Folio VIP which is still... a bug (we
can not to copy text from Folio VIP to another Linux app).
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http://bugs.winehq.org/show_bug.cgi?id=28987
Bug #: 28987
Summary: Error in playing some video files in Windows Media
Player
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksey_r(a)list.ru
Classification: Unclassified
Created attachment 37295
--> http://bugs.winehq.org/attachment.cgi?id=37295
The error displayed in terminal when the file fails to play
When I try to play video file in Windows Media Player (both 9 and 10), it fails
to play (but doesn't crash). The error log is in attachment.
It happens not with all files.
In Windows the file is played OK. In Linux players (totem, vlc, etc.) too.
OS: OpenSuse 11.4 64 bit
Wine prefix = win32
Gstreamer plugins: base, good, bad and ugly, both 64 and 32 bit are installed.
WMP9 is installed via winetricks.
P.S. I've installed WMP9 via winetricks since in AppDB this way is advised as
official HOWTO.
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http://bugs.winehq.org/show_bug.cgi?id=22921
Summary: Ship Simulator 2008 demo freezes when starting a
mission if builtin msvcr71 is used
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.shipsim.com/downloads/trailers
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
After installing d3dx9 with winetricks, the Ship Simulator 2008 demo is able to
start. However, once a mission is selected and the Select button is clicked,
the program freezes.
Installing vcrun2003 with winetricks or removing the fake dll in system32 for
msvcr71.dll works around the problem by using the native msvcr71.
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https://bugs.winehq.org/show_bug.cgi?id=40001
Bug ID: 40001
Summary: Mouse look is confined in NaissanceE in specific
conditions
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: phoenix(a)mail.ru
Distribution: ---
Assigning winex11.drv component, because bug looks very similar to bug #33479,
and it has this component assigned.
Steps:
1. Install naissanceE (steam and dotnet 4.0 installed via winetricks)
2. Launch steam & naissancee
3. Start playing game
4. Switch focus to external window (to do it successfully on my machine, it has
to be launched in virtual desktop)
5. Switch focus back
6. Look around (left/right)
Result:
you cannot rotate camera indefinitely. Mouse look is confined within ~340
degrees angle.
Debian Testing/Unstable
Wine from debian repos: tried both 1.8 and 1.7.55
Gnome 3.18.1
GeForce GTX 780M, 340.96 (from debian repos)
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http://bugs.winehq.org/show_bug.cgi?id=33479
Bug #: 33479
Summary: Guild Wars 2: Raw input is broken #3
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 44311
--> http://bugs.winehq.org/attachment.cgi?id=44311
Cursor log
The bug is the same as this issue: http://bugs.winehq.org/show_bug.cgi?id=31860
libxi6 and libxi6:i386 are installed and the log doesn't say that it can't be
loaded.
This is the used command: WINEDEBUG=+cursor wine '/wine/drive_c/Program Files
(x86)/Guild Wars 2/Gw2.exe' -dx9single > /tmp/log.txt 2>&1
In the attachments is the full log.
The problem also happens on a new profile and it doesn't appear if I'm
downgrading to Wine 1.5.28.
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https://bugs.winehq.org/show_bug.cgi?id=38287
Bug ID: 38287
Summary: Pioneers: Crashes on third run
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aekkusu(a)gmail.com
Distribution: ---
Created attachment 51121
--> https://bugs.winehq.org/attachment.cgi?id=51121
Pioneers (game) Backtrace
OS: Debian Unstable (Sid)
Free download of the game: http://eigen.itch.io/pioneers
App Version: Build 7
On the first two runs the game worked flawlessly aside from some few graphical
glitches (which I suspect are because of my IGP and drivers as it happens in
native apps/programs/games and therefore is unrelated to Wine)
On the third run however I got a crash when launching the game after having
done nothing to the game except save a game I was playing.
I attached the backtrace below, also here's the terminal output:
http://pastebin.com/VqjHvB4D
The game comes in a zip file, so I won't provide the hashes for the file
itself.
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https://bugs.winehq.org/show_bug.cgi?id=38457
Bug ID: 38457
Summary: valgrind shows a definite leak in
programs/reg/tests/reg.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18558== 8 bytes in 1 blocks are definitely lost in loss record 8 of 243
==18558== at 0x7BC49E0E: notify_alloc (heap.c:254)
==18558== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==18558== by 0x41FE223: reg_delete (reg.c:368)
==18558== by 0x41FE7EE: wmain (reg.c:505)
==18558== by 0x41FEB46: __wine_spec_exe_wentry (exe_wentry.c:36)
==18558== by 0x7B85F093: ??? (process.c:1052)
==18558== by 0x7B85F1D5: start_process (process.c:1104)
==18558== by 0x7BC8023F: ??? (signal_i386.c:2682)
==18558== by 0x7BC80286: call_thread_func (signal_i386.c:2741)
==18558== by 0x7BC8021D: ??? (signal_i386.c:2682)
==18558== by 0x7BC56915: start_process (loader.c:2868)
==18558== by 0x403DDAC: ??? (port.c:60)
==18558==
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https://bugs.winehq.org/show_bug.cgi?id=38653
Bug ID: 38653
Summary: Wine doesn't run when compiled with GCC 5.1
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
More details in https://bugs.wine-staging.com/show_bug.cgi?id=270
I'm getting various errors compiling it with GCC 5.1. The build process itself
doesn't error, but starting apps (even wineboot) is broken.
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https://bugs.winehq.org/show_bug.cgi?id=6254
--- Comment #80 from super_man(a)post.com ---
Bug 9522 is dupe or at least related to this.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC|austinenglish(a)gmail.com |
Resolution|--- |FIXED
--- Comment #23 from Austin English <austinenglish(a)gmail.com> ---
(In reply to Danila Sentyabov from comment #19)
> In Wine 1.2-rc1 dialog is resizeable, title doesn't get cropped.
> however, "Make new folder" does not work, resizeability doesn't have some
> reasonable minimal constraints (it's possible to resize that no interface
> elements are visible), resizing doesn't always update label properly (there
> are traces of older label's positions, new label sometimes not drawn in some
> places).
> Is it counted for this bug, or should I open separate new ones for these
> issues?
New bugs, please.
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https://bugs.winehq.org/show_bug.cgi?id=38647
Bug ID: 38647
Summary: Active Home Pro encounters serious error
(ActiveHm.exe)
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randallphillips(a)gmx.com
Distribution: ---
Created attachment 51569
--> https://bugs.winehq.org/attachment.cgi?id=51569
backtrace with whatever details of problem.
When opening or running Active Home Pro I get a Program Error popup. Active
Home seems to be located in an odd location on my hard drive:
/home/randall/.PlayOnLinux/wineprefix/NeedForSpeedWorld/drive_c/Program
Files/ActiveHome Pro
The drive_c seems to be buried in multiple sub-folders.
While a more normal looking drive_c is located here:
/home/randall/.wine/drive_c/Program Files
I have attempted to remove and reinstall Wine at least once on this machine.
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|spetreolle(a)yahoo.fr |
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CC|spetreolle(a)yahoo.fr |
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
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----------------------------------------------------------------------------
CC|spetreolle(a)yahoo.fr |
Resolution|FIXED |ABANDONED
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CC|spetreolle(a)yahoo.fr |
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com,
| |super_man(a)post.com
--- Comment #22 from super_man(a)post.com ---
(In reply to Daniel Jelinski from comment #21)
> The original issue (cropped title) was fixed before 1.2, as per comment 19.
> Some issues from that comment are still present in 1.7.1:
> - the window should have some size constraints - currently it is possible to
> shrink it until all elements are hidden
> - when resizing the window, the label area is not properly invalidated
> before redrawing
> Also the dialog abuses some comctl32 APIs - with native comctl32 from
> winetricks there is another bug: when creating a folder in a folder which
> initially had no subfolders, the new folder is not displayed.
If its true this bug should be marked fixed. Other issues should have their own
bug report.
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
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CC|spetreolle(a)yahoo.fr |
Version|unspecified |0.9-pre
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CC|spetreolle(a)yahoo.fr |
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|wine-bugs(a)winehq.org |
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
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----------------------------------------------------------------------------
CC| |mstefani(a)redhat.com
Target Milestone|--- |1.8.x
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |beceaa82ca28b99ef49a3b34f69
| |1ff234f001344
Status|NEW |RESOLVED
Resolution|--- |FIXED
Assignee|bunglehead(a)gmail.com |wine-bugs(a)winehq.org
--- Comment #16 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Fixed with
http://source.winehq.org/git/wine.git/?a=commit;h=beceaa82ca28b99ef49a3b34f….
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http://bugs.winehq.org/show_bug.cgi?id=11751
Summary: Intellicad - endless loop when editing rich text (user32
SendMessageA)
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikesg(a)abv.bg
Created an attachment (id=11008)
--> (http://bugs.winehq.org/attachment.cgi?id=11008)
Relay log
When trying to enter rich text in a drawing in 4m - Ingellicad an endless loop
is encountered (CPU stays 98%). See details below. The console output is
attached.
Wine version: wine-0.9.56
OS: OpenSUSE 10.3
Windows: No windows, just a clean wine install
Program: 4M - Intellicad 6 classic. Download demo:
http://www.4msa.com/downloads/SetupICADClassic64_E.exe
Install: wine SetupICADClassic64_E.exe
How to run: I had to copy mfc71.dll,msvcr71.dll and msvcp71.dll from a Win XP
SP2 install into drive_c/ICAD6CLASSIC folder
Command line: wine "C:\ICAD6CLASSIC\icad.exe"
How to reproduce:
Run the program, in welcome dialog click 'Start Evaluation', in program
command line type 'mtext' in command line, drag a rectangle on screen and in
box
that appears type whatever you want (don't worry about black letters on black
background) and click 'OK'. All freezes.
When started with +relay, the following lines appear endlessly:
0009:Call user32.SendMessageA(00000000,00000150,fffffffe,00000000) ret=00585ec5
0009:Ret user32.SendMessageA() retval=00000000 ret=00585ec5
Only difference is that the third parameter decreases with 1 every time it is
displayed.
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https://bugs.winehq.org/show_bug.cgi?id=36583
Bug ID: 36583
Summary: valgrind shows several invalid reads in
user32/tests/dde.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5757== Invalid read of size 4
==5757== at 0x5300A0F: WDML_GetConv (dde_misc.c:2248)
==5757== by 0x53010CE: DdeQueryConvInfo (dde_misc.c:2453)
==5757== by 0x4E75978: test_dde_aw_transaction (dde.c:1714)
==5757== by 0x4E7BD78: func_dde (dde.c:2779)
==5757== by 0x4F50978: run_test (test.h:584)
==5757== by 0x4F50D67: main (test.h:654)
==5757== Address 0x49b6290 is 288 bytes inside a block of size 318 free'd
==5757== at 0x7BC4C72C: notify_free (heap.c:263)
==5757== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5757== by 0x7BC756DB: RtlFreeAnsiString (rtlstr.c:173)
==5757== by 0x7BC44D3F: FILE_CreateFile (file.c:190)
==5757== by 0x7BC44F02: NtOpenFile (file.c:246)
==5757== by 0x7B840FE2: FindFirstFileExW (file.c:1948)
==5757== by 0x7B841DE2: FindFirstFileW (file.c:2241)
==5757== by 0x7B85D58E: GetLongPathNameW (path.c:373)
==5757== by 0x7B8658CE: create_startup_info (process.c:1618)
==5757== by 0x7B866722: create_process (process.c:1998)
==5757== by 0x7B867B26: create_process_impl (process.c:2361)
==5757== by 0x7B868155: CreateProcessA (process.c:2444)
==5757== by 0x4E7BA7A: func_dde (dde.c:2738)
==5757== by 0x4F50978: run_test (test.h:584)
==5757== by 0x4F50D67: main (test.h:654)
==5757== Invalid read of size 1
==5757== at 0x402BE93: strlen (vg_replace_strmem.c:412)
==5757== by 0x7B852F8B: CompareStringA (locale.c:3055)
==5757== by 0x7B853485: lstrcmpA (locale.c:3170)
==5757== by 0x4E73DA8: dde_server_wndprocW (dde.c:1420)
==5757== by 0x538B4F5: ??? (winproc.c:173)
==5757== by 0x538B66A: call_window_proc (winproc.c:244)
==5757== by 0x538D803: WINPROC_call_window (winproc.c:900)
==5757== by 0x534EB44: DispatchMessageW (message.c:4019)
==5757== by 0x52FB4A0: WDML_SyncWaitTransactionReply (dde_client.c:1067)
==5757== by 0x52FB727: WDML_ClientHandle (dde_client.c:1124)
==5757== by 0x52FBB96: DdeClientTransaction (dde_client.c:1222)
==5757== by 0x4E74C12: test_dde_aw_transaction (dde.c:1609)
==5757== by 0x4E7BD64: func_dde (dde.c:2777)
==5757== by 0x4F50978: run_test (test.h:584)
==5757== by 0x4F50D67: main (test.h:654)
==5757== Address 0x49b33b0 is 0 bytes after a recently re-allocated block of
size 16 alloc'd
==5757== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==5757== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==5757== by 0x7B8457FF: HeapAlloc (heap.c:271)
==5757== by 0x7B845B34: GlobalAlloc (heap.c:388)
==5757== by 0x5349F4D: unpack_dde_message (message.c:2172)
==5757== by 0x534C1D3: peek_message (message.c:2936)
==5757== by 0x534DDC6: PeekMessageW (message.c:3757)
==5757== by 0x52FB4CE: WDML_SyncWaitTransactionReply (dde_client.c:1037)
==5757== by 0x52FB727: WDML_ClientHandle (dde_client.c:1124)
==5757== by 0x52FBB96: DdeClientTransaction (dde_client.c:1222)
==5757== by 0x4E74C12: test_dde_aw_transaction (dde.c:1609)
==5757== by 0x4E7BD64: func_dde (dde.c:2777)
==5757== by 0x4F50978: run_test (test.h:584)
==5757== by 0x4F50D67: main (test.h:654)
==5757==
etc.
(this is in a virtual desktop)
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https://bugs.winehq.org/show_bug.cgi?id=36105
Bug ID: 36105
Summary: user32/dde tests has some leaks
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8974== 8 bytes in 1 blocks are definitely lost in loss record 52 of 578
==8974== at 0x7BC4C735: notify_alloc (heap.c:255)
==8974== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8974== by 0x7B84586B: HeapAlloc (heap.c:271)
==8974== by 0x7B845A92: GlobalAlloc (heap.c:364)
==8974== by 0x50BC447: PackDDElParam (dde_misc.c:87)
==8974== by 0x5109F7E: unpack_dde_message (message.c:2166)
==8974== by 0x510C247: peek_message (message.c:2936)
==8974== by 0x510DE3A: PeekMessageW (message.c:3757)
==8974== by 0x50BB4C6: WDML_SyncWaitTransactionReply (dde_client.c:1037)
==8974== by 0x50BB71F: WDML_ClientHandle (dde_client.c:1124)
==8974== by 0x50BBB8E: DdeClientTransaction (dde_client.c:1222)
==8974== by 0x4D3096C: test_ddeml_client (dde.c:326)
==8974== by 0x4D3E80D: func_dde (dde.c:2697)
==8974== by 0x4E12A14: run_test (test.h:584)
==8974== by 0x4E12E03: main (test.h:654)
==8974==
==8974== 8 bytes in 1 blocks are possibly lost in loss record 51 of 578
==8974== at 0x7BC4C735: notify_alloc (heap.c:255)
==8974== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8974== by 0x7B84586B: HeapAlloc (heap.c:271)
==8974== by 0x7B845B40: GlobalAlloc (heap.c:376)
==8974== by 0x50BEB40: DdeCreateDataHandle (dde_misc.c:1322)
==8974== by 0x50BF334: WDML_Global2DataHandle (dde_misc.c:1538)
==8974== by 0x50BA1F0: WDML_HandleRequestReply (dde_client.c:530)
==8974== by 0x50BB077: WDML_HandleReply (dde_client.c:943)
==8974== by 0x50BB3EB: WDML_SyncWaitTransactionReply (dde_client.c:1051)
==8974== by 0x50BB71F: WDML_ClientHandle (dde_client.c:1124)
==8974== by 0x50BBB8E: DdeClientTransaction (dde_client.c:1222)
==8974== by 0x4D319DB: test_ddeml_client (dde.c:472)
==8974== by 0x4D3E80D: func_dde (dde.c:2697)
==8974== by 0x4E12A14: run_test (test.h:584)
==8974== by 0x4E12E03: main (test.h:654)
==8974==
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http://bugs.winehq.org/show_bug.cgi?id=30471
Bug #: 30471
Summary: powersim constructor 2.5 old version cannot save and
open file
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrius.photo(a)gmail.com
Classification: Unclassified
Created attachment 39847
--> http://bugs.winehq.org/attachment.cgi?id=39847
wen starting program
hello,
i try to run Powersim constructor old version, and old is clearly but, when i
try to save or read file i get error and program is crashed. Maybe it is
because off old version program. thanks for help
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http://bugs.winehq.org/show_bug.cgi?id=25914
Summary: Dead Space 2 exits with error
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After starting Dead Space 2 (copied from windows partition due msi bugs and
cracked due solidshield) game exits with something like that "could not
initialize graphics hardware, please restart"
Console log (pasted here because it's not too long):
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:thread:SetThreadIdealProcessor (0x134): stub
AffinityMask = 1; Initial APIC = 0; Physical ID = 0, Core ID = 0, SMT ID = 0
AffinityMask = 2; Initial APIC = 1; Physical ID = 0, Core ID = 1, SMT ID = 0
fixme:thread:SetThreadIdealProcessor (0x138): stub
fixme:thread:SetThreadIdealProcessor (0x13c): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33efe4,0x00000000), stub!
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 3 on device context
0x5ec, last error 0.
err:d3d:context_create Failed to set pixel format 3 on device context 0x5ec.
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 3 on device context
0x678, last error 0.
err:d3d:context_create Failed to set pixel format 3 on device context 0x678.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 27 on device
context 0x68c, last error 0.
err:d3d:context_create Failed to set pixel format 27 on device context 0x68c.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 15 on device
context 0x6a0, last error 0.
err:d3d:context_create Failed to set pixel format 15 on device context 0x6a0.
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 3 on device context
0x6b4, last error 0.
err:d3d:context_create Failed to set pixel format 3 on device context 0x6b4.
err:d3d9:device_parent_CreateSwapChain (0x1237c4) CreateAdditionalSwapChain
failed, returning 0x8876086a
I think these messages indicates the bug.
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https://bugs.winehq.org/show_bug.cgi?id=39966
Bug ID: 39966
Summary: Draging a docked Window loses focus
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download these examples
http://www.bcgsoft.com/download/BCGControlBarProDemo.zip
Run the DockingView.exe example
Drag "View 1" that should be docked so that it un-docks
Focus is then lost from the view that is undocked.
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https://bugs.winehq.org/show_bug.cgi?id=39710
Bug ID: 39710
Summary: Hitman 2: Silent Assassin shows wrong colors with
environment bump mapping
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52957
--> https://bugs.winehq.org/attachment.cgi?id=52957
screenshot
Some objects has wrong colors when environment bump mapping is enabled.
Nvidia driver 352.63
wine-1.8-rc2-29-g66d8e38
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https://bugs.winehq.org/show_bug.cgi?id=8413
Jack Tiffin <jacktiffin12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jacktiffin12(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=7938
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|wine-bugs(a)winehq.org |bunglehead(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=33937
Bug #: 33937
Summary: [EA Origin]Pictures don't display correctly with Wine
set to win7
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 45074
--> http://bugs.winehq.org/attachment.cgi?id=45074
Origin with Wine set to WinXP
Hi,
When i launch EA Origin when Wine is set to Win7, the picture in Games tab or
Shop tab don't display correctly.
I attach to screenshot, 1 wine Origin with XP mode and the second with Seven
mode.
Concerning the output, i don't attach them because it's the same for both, but
i have only these message when i launch Origin with Seven mode :
err:shell:ShellLink_QueryInterface -- Interface: E_NOINTERFACE
err:shell:ShellLink_QueryInterface -- Interface: E_NOINTERFACE
I have these message when the window's Origin appears.
Max
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http://bugs.winehq.org/show_bug.cgi?id=34405
Bug #: 34405
Summary: AklePad 4.8.4: Unhandled exception: page fault on read
access to 0x0000031c in 32-bit code (0x00423413).
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 45795
--> http://bugs.winehq.org/attachment.cgi?id=45795
Backtrace of the crash
Upon enabling the toolbar plugin in aklepad this unhandled pagefault occurs.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=23642
Summary: Before You Know It crashes into urlmon
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.byki.com/fls/FLS.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
This is a follow up of bug http://bugs.winehq.org/show_bug.cgi?id=12185.
After downloading the application, and starting it, it first crashes because of
lacking richedit functionality, covered by bug 12185
After working around that with winetricks riched20, I get a nice crash into
urlmon.
With native urlmon the app seems to work perfectly fine
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https://bugs.winehq.org/show_bug.cgi?id=39750
Bug ID: 39750
Summary: Sonic Generations: Crash due to stack overflow
(regression)
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Ubuntu
Created attachment 53024
--> https://bugs.winehq.org/attachment.cgi?id=53024
Console output on starting the game
When attempting to launch Sonic Generations via Steam it immediately crashes
due to a stack overflow. (Actually I think it is Steam that crashes.)
This does not happen with Wine 1.8-rc1-staging.
A have attached the console output.
--
Wine version: 1.8-rc2-staging
Command used to launch the game: "wine C:\\windows\\command\\start.exe
steam://rungameid/71340"
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Some additional info about my system (just in case):
Distro: Linux Mint 17.2 (64 bit)
Kernel: 3.19.0-26-generic
Graphics: Proprietary NVIDIA 352.55
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https://bugs.winehq.org/show_bug.cgi?id=39563
Bug ID: 39563
Summary: Oddworld: Stranger's Wrath HD crashes when starting a
new game
Product: Wine
Version: 1.7.54
Hardware: x86
URL: http://store.steampowered.com/app/15750
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: alexhenrie24(a)gmail.com
Regression SHA1: b4eb8e846b7e9f06e76c8c9edfe1a5cdc774321c
Distribution: ---
Created attachment 52711
--> https://bugs.winehq.org/attachment.cgi?id=52711
+wgl,+opengl debug log (uncompressed 11 MB)
The game loads to the main menu, but it crashes when I start a new game or load
a previously saved game. The intro video plays fine and the crash happens when
the 3D world is about to appear.
Tested with the Steam version, plain terminal output doesn't show anything
interesting. I can't show you the backtrace because winedbg doesn't produce
any. There's no demo version available.
Must be related to certain graphical options that can be toggled on/off in the
launcher. I found that the crash happens when at least these 3 options are
enabled in the launcher: instant rendering, water reflection, vegetation.
The game creates a log file on each start, the file contains which opengl
extensions are supported by the card/driver. The following extension is marked
as not supported when running the game in current git:
glVertexAttribDivisor ->FAIL
Reverting the following commit fixes the crash for me (and the mentioned
extension appears as supported in the log file):
commit b4eb8e846b7e9f06e76c8c9edfe1a5cdc774321c
Author: Alex Henrie <alexhenrie24(a)gmail.com>
Date: Thu Oct 29 21:30:19 2015 -0600
opengl32: Check the minor version when determining extension support.
I could only test this bug with the open source nouveau driver because the
binary driver (340.93) doesn't compile against recent X Server 1.18 on Fedora
23.
Fedora 23 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0-devel
OpenGL core profile shading language version string: 3.30
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https://bugs.winehq.org/show_bug.cgi?id=38230
Bug ID: 38230
Summary: 3D Ultra Pinball Thrillride: Intro movie fails to
play; causes hang
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51034
--> https://bugs.winehq.org/attachment.cgi?id=51034
wine 1.7.38 log of crash
I'm unable to run a regression test, but I remember this worked as of 1.1.40.
Now once the Indeo codec is installed the program hangs. The only alternative
is to choose not to install the video codec during install.
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http://bugs.winehq.org/show_bug.cgi?id=10919
Summary: GetLargestConsoleWindowSize() should not return hard
coded constants
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reijo.sund(a)helsinki.fi
Created an attachment (id=9840)
--> (http://bugs.winehq.org/attachment.cgi?id=9840)
sizepro.c - A source demonstrating the problem and a solution in terms of APIs
----------------------------------------------------------------------
MSDN library includes sample code for console applications
(http://msdn2.microsoft.com/en-us/library/aa263818.aspx). The source is
available at: http://www.helsinki.fi/~sund/console_vs6.zip . The source
compiles easily with winelib after --cuiexe transformations with winemaker.
The examples 14 and 32 deal with the GetLargestConsoleWindowSize() function.
The problem is that the current implementation in Wine returns hard coded
constants (X=80, Y=24) for the maximum size. This causes problems for
applications that have followed the conventions of sample code, because
it "prevents" the resizing of console window to bigger than "maximum".
In principle, the window size could be changed manually by using properties
dialog, but that is an "ugly" solution. Another "ugly" solution would be to
change the hard coded constants to bigger values in Wine implementation.
A better solution would be to actually implement the required functionality.
I have attached a source (sizepro.c, compiles with 'winegcc -o sizepro.exe
sizepro.c') that demonstrates the problem and infers the maximum console
window size in relation to current resolution and font.
I also tried to implement the corresponding functionality to Wine, and
attached the source for the improved function (kernel32_console_
getlargestconsolewindowssize.c). That works fine for me, but I'm not sure
whether it follows the conventions of Wine (or how to deal with strange
__i386__ definitions without duplicating the code). So, I wonder if
someone else more familiar with Wine development could check it out
and derive an adequate patch.
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http://bugs.winehq.org/show_bug.cgi?id=33121
Bug #: 33121
Summary: wineconsole: Ignores height/width window size
specified in program's external configuration file
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dasjournal1(a)gmail.com
Classification: Unclassified
Created attachment 43795
--> http://bugs.winehq.org/attachment.cgi?id=43795
Program spawned in wineconsole at default 80 x 25 resolution
I'm using wineconsole to run a console-based Windows program (with
--backend=user). Wineconsole always opens the program in an 80 x 25 sized
window. Resizing this window via the mouse or right-click configuration area
expands the window size, but not the buffer size of the console program. The
newly-expanded area is black (see screenshot attachment). These settings are
also not saved upon restarting the program. This is the same or very similar
bug to 30193 (http://bugs.winehq.org/show_bug.cgi?id=30193).
In Windows, the program detects the maximum width and height of the current
display resolution and provides options within the program to modify the height
and width. When using wineconsole, the program only detects the 80 x 25 buffer
it is spawned in.
Also, in Windows, the program stores the height and width settings in an
external configuration file, so that upon restarting the program, the correct
window/buffer size is displayed. Wineconsole ignores these settings in favour
of an 80 x 25 or lower resolution.
I note in Wine's source code that <source>/server/console.c has hard-coded
values of 80 and 25 for the window and screen buffers. This is the default
command prompt window size used in Windows. Also,
<source>/programs/wineconsole/registry.c sets the default window/buffer values
for new wineconsole-based programs.
Modifying <source>/programs/wineconsole/registry.c, recompiling and running
'wineconsole cmd' displays the Windows command prompt in the specified windows
size. This modification has no effect on my console-based program, which is
always displayed at 80 x 25.
Modifying <source>/server/console.c (and recompiling) also fails to have the
desired effect. The program's window is larger, but the program itself is
still rendered at 80 x 25. The surrounding area is black, as noted above.
It is as though wineconsole is ignoring or overriding the program's external
configuration file.
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https://bugs.winehq.org/show_bug.cgi?id=36302
Bug ID: 36302
Summary: valgrind shows several leaks in
msxml3/tests/saxreader.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48400
--> https://bugs.winehq.org/attachment.cgi?id=48400
valgrind log
==30812== 32 bytes in 1 blocks are definitely lost in loss record 267 of 774
==30812== at 0x7BC4C735: notify_alloc (heap.c:255)
==30812== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30812== by 0x5191FF0: CreateStreamOnHGlobal (hglobalstream.c:591)
==30812== by 0x4A8A289: test_mxwriter_stream (saxreader.c:4172)
==30812== by 0x4A9647E: func_saxreader (saxreader.c:5613)
==30812== by 0x4AAC96C: run_test (test.h:584)
==30812== by 0x4AACD5B: main (test.h:654)
==30812==
==30812== 88 bytes in 1 blocks are definitely lost in loss record 440 of 774
==30812== at 0x7BC4C735: notify_alloc (heap.c:255)
==30812== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30812== by 0x7B84586B: HeapAlloc (heap.c:271)
==30812== by 0x7B8466BC: GlobalReAlloc (heap.c:693)
==30812== by 0x5191A56: HGLOBALStreamImpl_SetSize (hglobalstream.c:381)
==30812== by 0x4A7D5BD: create_test_stream (objidl.h:4391)
==30812== by 0x4A7F57A: test_saxreader (saxreader.c:2430)
==30812== by 0x4A963FA: func_saxreader (saxreader.c:5592)
==30812== by 0x4AAC96C: run_test (test.h:584)
==30812== by 0x4AACD5B: main (test.h:654)
==30812==
==30812== 124 bytes in 1 blocks are definitely lost in loss record 493 of 774
==30812== at 0x7BC4C735: notify_alloc (heap.c:255)
==30812== by 0x7BC5161A: RtlReAllocateHeap (heap.c:1883)
==30812== by 0x7B8458E5: HeapReAlloc (heap.c:281)
==30812== by 0x7B846646: GlobalReAlloc (heap.c:679)
==30812== by 0x5191A56: HGLOBALStreamImpl_SetSize (hglobalstream.c:381)
==30812== by 0x51916F1: HGLOBALStreamImpl_Write (objidl.h:4391)
==30812== by 0x619B3EB: write_data_to_stream (objidl.h:4384)
==30812== by 0x619B643: flush_output_buffer (mxwriter.c:604)
==30812== by 0x619BC78: mxwriter_Release (mxwriter.c:774)
==30812== by 0x4A8ADD2: test_mxwriter_stream (msxml2.h:22158)
==30812== by 0x4A9647E: func_saxreader (saxreader.c:5613)
==30812== by 0x4AAC96C: run_test (test.h:584)
==30812== by 0x4AACD5B: main (test.h:654)
==30812==
etc.
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http://bugs.winehq.org/show_bug.cgi?id=32692
Bug #: 32692
Summary: Clones (game) crashes when starting a single-player
game (without native d3dx9 libraries)
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://clonesgame.com/download-demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 43136
--> http://bugs.winehq.org/attachment.cgi?id=43136
terminal output
The game comes with native d3dx9_38.dll installed, the problem occurs with the
built-in one. Native d3dx9_36 also works around the crash.
The game loads to the menu fine, but it crashes when you start single-player
game mode. The crash happens somewhere in d3dx9_36/math.c, as can be seen in
the attached backtrace.
Steps to reproduce the problem with the demo:
1. install the demo as usual and make sure that d3dx9_38=built-in
2. start the game with ../Bin/ClonesGame.exe, create a new profile and click on
<Pilgrimage>...the game crashes at this point.
The attached log was created with wine-1.5.21-80-g082f989.
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http://bugs.winehq.org/show_bug.cgi?id=28698
Bug #: 28698
Summary: ieframe/tests/intshcut.ok: uninitialized value in
PersistFile_Load, found during
test_ReadAndWriteProperties
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While doing 'make intshcut.ok' in ieframe/tests, valgrind complained:
Conditional jump or move depends on uninitialised value(s)
at winetest_vok (test.h:307)
by winetest_ok (test.h:353)
by test_ReadAndWriteProperties (intshcut.c:282)
by func_intshcut (intshcut.c:403)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at PersistFile_Load (intshcut.c:456)
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https://bugs.winehq.org/show_bug.cgi?id=39035
Bug ID: 39035
Summary: The Forest: Game fallbacks to 64 MB VRAM
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
I'm noticing that The Forest seems not to detect the video memory size as it is
giving me this output in the terminal:
IPC client is in my process, could/should be using an in-process pipe.Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 8.18.13.4052]
Renderer: NVIDIA GeForce GTX 650
Vendor: NVIDIA
VRAM: 64 MB (via fallback)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1
NULL=1 RESZ=1 SlowINTZ=0
My graphics card has 2 GiB of video memory and VideoMemorySize is also set to
2048.
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http://bugs.winehq.org/show_bug.cgi?id=30260
Bug #: 30260
Summary: Office 2010 SP1 installer reports failure
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Created attachment 39530
--> http://bugs.winehq.org/attachment.cgi?id=39530
Log of SP1 installer
File: officesuite2010sp1-kb2460049-x86-fullfile-en-us.exe
md5sum: cc693ffabac8a5c8053f1d8f701e8119
The installer starts, shows the license, checks update status, extracts files,
says it is installing though the progress bar never advances, then ends with a
message that installation of this product failed.
Despite the message, at least part of SP1 is installed: MLA seventh edition and
APA sixth edition are added to list of bibliographic reference styles, and the
version numbers of Word, Excel, and Powerpoint are updated in
File=>Help=>Additional Version and Copyright Information.
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https://bugs.winehq.org/show_bug.cgi?id=39295
Bug ID: 39295
Summary: Saints Row 2 crashes on launch.
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: eric(a)molitor.org
Created attachment 52374
--> https://bugs.winehq.org/attachment.cgi?id=52374
SR2 Launch Logs with x3daudio1_4.dll.X3DAudioInitialize error
Saints row 2 crashes on launch with no overrides due to x3daudio1_4.dll. A
larger log file is attached but what I think are the important bits are listed
below.
fixme:dsound:DSOUND_RecalcFormat Conversion from 6 to 2 channels is not
implemented, falling back to stereo
err:ole:CoGetClassObject class {d3332f02-3dd0-4de9-9aec-20d85c4111b6} not
registered
err:ole:CoGetClassObject no class object {d3332f02-3dd0-4de9-9aec-20d85c4111b6}
could be created for context 0x1
wine: Call from 0x7b82bd78 to unimplemented function
x3daudio1_4.dll.X3DAudioInitialize, aborting
wine: Unimplemented function x3daudio1_4.dll.X3DAudioInitialize called at
address 0x7b82bd78 (thread 0029), starting debugger...
Unhandled exception: unimplemented function x3daudio1_4.dll.X3DAudioInitialize
called in 32-bit code (0x7b82bd78).
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http://bugs.winehq.org/show_bug.cgi?id=28696
Bug #: 28696
Summary: ieframe/tests/intshcut.c: Uninitialised value in
test_ReadAndWriteProperties
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While doing 'make intshcut.ok', valgrind complained:
Syscall param write(buf) points to uninitialised byte(s)
at __write_nocancel (syscall-template.S:82)
by WriteFile (file.c:547)
by FileLockBytesImpl_WriteAt (filelockbytes.c:286)
by StorageImpl_WriteAt (storage32.c:347)
by StorageImpl_WriteBigBlock (storage32.c:4026)
by BlockChainStream_Flush (storage32.c:6041)
by StorageImpl_Flush (storage32.c:2984)
by StgStreamImpl_Write (storage32.h:261)
by PropertyStorage_WritePropertyToStream (stg_prop.c:1689)
by PropertyStorage_PropertiesWriter (stg_prop.c:1786)
by dictionary_enumerate (dictionary.c:189)
by IPropertyStorage_fnCommit (stg_prop.c:1800)
by test_ReadAndWriteProperties (intshcut.c:239)
by func_intshcut (intshcut.c:403)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f08afde is 150 bytes inside a block of size 8,260 alloc'd
at RtlAllocateHeap (heap.c:254)
by BlockChainStream_Construct (storage32.c:6009)
by StorageImpl_Construct (storage32.c:2924)
by Storage_Construct (storage32.c:5168)
by create_storagefile (storage32.c:7384)
by StgCreateStorageEx (storage32.c:7479)
by create_shortcut (intshcut.c:820)
by InternetShortcut_Create (intshcut.c:855)
by CoCreateInstance (compobj.c:2641)
by test_ReadAndWriteProperties (intshcut.c:204)
by func_intshcut (intshcut.c:403)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_ReadAndWriteProperties (intshcut.c:183)
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http://bugs.winehq.org/show_bug.cgi?id=37030
Bug ID: 37030
Summary: Visual Basic 6 - Listbox shows scrollbar when there
isn't any
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Created attachment 49204
--> http://bugs.winehq.org/attachment.cgi?id=49204
Strange scrollbar
In a simple VisualBasic6 application (after installing vb6 runtimes from
winetricks), there is a strange scrollbar displaying which does not display on
native Windows.
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http://bugs.winehq.org/show_bug.cgi?id=32088
Bug #: 32088
Summary: KODAK Share button app from
http://support.en.kodak.com/app/answers/detail/a_id/32
484/selected/true fails to install.
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dhiffucium(a)gmail.com
Classification: Unclassified
Created attachment 42302
--> http://bugs.winehq.org/attachment.cgi?id=42302
Detailed information from Wine about the error
There are two ways to install this program. The first is to run the installer
from the device that mounts when connecting the camera to the USB port. This
program should proceed to download the actual installer, but it does nothing bu
show a window with the KODAK logo in the corner.
My second attempt was to download the installer from KODAK's website and run
that instead. The installer starts and I get to answer the questions about
language, install location and agree to the terms, but crashes during
installation. See the attached trackback file for details.
I am running Ubuntu GNOME 12.10. My camera is a Kodak Easyshare MAX Z990, but I
suppose the software is the same for many cameras.
A note to KODAK camera owners:
You can still get your images, by either changing the setting on the camera to
not use KODAK software or by taking out the memory card and using a card
reader. You will not, however, be able to use the features of the Kodak
application to automatically share the selected photos on Facebook or e-mail,
you have to do that manually if you don't have access to a real Windows OS.
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https://bugs.winehq.org/show_bug.cgi?id=36298
Bug ID: 36298
Summary: valgrind shows several leaks in msxml3/tests/domdoc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48399
--> https://bugs.winehq.org/attachment.cgi?id=48399
valgrind log
==30791== 16 bytes in 1 blocks are definitely lost in loss record 440 of 1,669
==30791== at 0x7BC4C735: notify_alloc (heap.c:255)
==30791== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30791== by 0x4D080FA: alloc_bstr (oleaut.c:162)
==30791== by 0x4D08490: SysAllocStringLen (oleaut.c:324)
==30791== by 0x4D081A7: SysAllocString (oleaut.c:232)
==30791== by 0x4A70E54: test_xmlns_attribute (domdoc.c:11048)
==30791== by 0x4A76B0E: func_domdoc (domdoc.c:11927)
==30791== by 0x4AB096C: run_test (test.h:584)
==30791== by 0x4AB0D5B: main (test.h:654)
==30791==
==30791== 28 bytes in 1 blocks are possibly lost in loss record 616 of 1,669
==30791== at 0x7BC4C735: notify_alloc (heap.c:255)
==30791== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30791== by 0x4D2B262: heap_alloc_zero (typelib.c:1662)
==30791== by 0x4D2DEA1: MSFT_ReadAllRefs (typelib.c:2902)
==30791== by 0x4D3014C: ITypeLib2_Constructor_MSFT (typelib.c:3716)
==30791== by 0x4D2F3B8: TLB_ReadTypeLib (typelib.c:3460)
==30791== by 0x4D276DC: LoadTypeLibEx (typelib.c:478)
==30791== by 0x4D27618: LoadTypeLib (typelib.c:454)
==30791== by 0x4D3C082: ITypeInfo_fnGetRefTypeInfo (typelib.c:7730)
==30791== by 0x4D36DC5: ITypeInfoImpl_GetInternalDispatchFuncDesc
(oaidl.h:1532)
==30791== by 0x4D36E00: ITypeInfoImpl_GetInternalDispatchFuncDesc
(typelib.c:6014)
==30791== by 0x4D37036: ITypeInfo_fnGetFuncDesc (typelib.c:6090)
==30791== by 0x6196C5C: preprocess_dispex_data (oaidl.h:1505)
==30791== by 0x6196E79: get_dispex_data (dispex.c:323)
==30791== by 0x6197446: DispatchEx_GetDispID (dispex.c:420)
==30791== by 0x4A621D5: test_selection (dispex.h:296)
==30791== by 0x4A76AD7: func_domdoc (domdoc.c:11916)
==30791== by 0x4AB096C: run_test (test.h:584)
==30791== by 0x4AB0D5B: main (test.h:654)
==30791==
etc.
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http://bugs.winehq.org/show_bug.cgi?id=33623
Bug #: 33623
Summary: Unimplemented function
ole2disp.dll16.VARIANTCHANGETYPEEX
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
I tried running GOWIN.EXE on a Titus The Fox CD-ROM. Wine crashes, reporting:
wine: Call from 0x7b83b9c5 to unimplemented function
ole2disp.dll16.VARIANTCHANGETYPEEX, aborting
wine: Unimplemented function ole2disp.dll16.VARIANTCHANGETYPEEX called at
address 0x7b83b9c5 (thread 0026), starting debugger...
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|oleaut32 |ole16
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http://bugs.winehq.org/show_bug.cgi?id=14449
Summary: "North American Birds" fails to launch
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12906
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: munchkinguy(a)hotmail.com
Created an attachment (id=14768)
--> (http://bugs.winehq.org/attachment.cgi?id=14768)
Stack dump, register dump, etc
Program CD in inserted. After setting pib.exe to "Windows 3.1" in Wine's
Application settings (the System Requirements say 'Windows 3.1 or higher'), I
type "wine pib.exe" into the Terminal. The program fails to launch and an error
log is given. Please see attached.
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Component|-unknown |oleaut32
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