http://bugs.winehq.org/show_bug.cgi?id=26022
Summary: Miner Wars Demo: fails to install updates
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.fileplanet.com/218230/210000/fileinfo/Miner
-Wars-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 26020
Created an attachment (id=33187)
--> (http://bugs.winehq.org/attachment.cgi?id=33187)
application log
Download demo from url, install dotnet20 (to workaround bug 26020), then
install the app.
$ cd ~/.wine/drive_c/Program Files/Miner Wars
$ wine MinerWarsLauncher.exe
It'll tell you it wants to update, click okay. It runs a couple checks, then
pops up a fatal error. Terminal shows:
fixme:ras:RasEnumConnectionsW (0x3e27af8,0x3c0dcbc,0x3c0dcb8),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:ras:RasConnectionNotificationW (0xffffffff,0x228,0x00000003),stub!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
Looking at its own log, the fatal error seems to be:
2011-02-07 16:18:46.818 - Thread: 1 -> Exception occured:
System.Security.Cryptography.CryptographicException: Unknown error
"-2146893801".
at
System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32
hr)
at System.Security.Cryptography.Utils._AcquireCSP(CspParameters param,
SafeProvHandle& hProv)
at System.Security.Cryptography.Utils.AcquireProvHandle(CspParameters
parameters)
at System.Security.Cryptography.Utils.get_StaticDssProvHandle()
at
System.Security.Cryptography.DSACryptoServiceProvider.ImportParameters(DSAParameters
parameters)
at System.Security.Cryptography.DSA.FromXmlString(String xmlString)
at MinerWars.Launcher.MyMainForm.RunBackgroundUpdater()
at MinerWars.Launcher.MyMainForm.RunBackground(BackgroundWorker bw, Int32 a)
at MinerWars.Launcher.MyMainForm.BackgroundThread_DoWork(Object sender,
DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
I'll attach its log, which seems to have a bit more info.
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http://bugs.winehq.org/show_bug.cgi?id=34187
Bug #: 34187
Summary: Command and Conquer Generals Zero Hour - Video (EA
Games, challenge everything) runs very slow
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unerwuenscht66(a)gmx.de
Classification: Unclassified
Hi!
after starting the game, the very first video suffers from stuttering (Core 2
Duo 2 Ghz).
Best regards
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http://bugs.winehq.org/show_bug.cgi?id=21807
Summary: Nancy Drew (All Mysteres Affected): Application gave
us bad source rectangle for BltFast. Runtime Error!
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26386)
--> (http://bugs.winehq.org/attachment.cgi?id=26386)
Zip of two large logs containing backtrace/debugs
When playing any of the Nancy Drew PC games, a Runtime error occurs as a result
of a "dirty rectangle".
Attached are two logs containing WINEDEBUG of d3d as well as the applications
debugger and the prompts which appear in-game.
Alert Box:
"FastBitNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Bit,
rSrcRect: t=-1, b=39, l=-21, r9, dwDestX = -21, dwDestY = -1 -
DDERR_INVALIDRECT - Rectangle provided was invalid."
I believe the problem is:
warn:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast Application gave us bad source
rectangle for BltFast.
Tested games were "Ghost Dogs of Moon Lake" and "The Final Scene".
I was also using DirectX9.0c from winetricks, so that DirectX detection would
work.
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http://bugs.winehq.org/show_bug.cgi?id=31252
Bug #: 31252
Summary: Game crashes when moving the mouse pointer to a popup
window
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cordawyn(a)gmail.com
Classification: Unclassified
The game ("Power Dolls 4") start window presents a menu with "Start Game",
"Load Game" and "Exit". Pressing "Load Game" menu item pops up a list of saved
games (which is closed/hidden whenever one releases the mouse button - this is
different from the behavior in Windows, where the list stays put, btw). When I
move the mouse pointer away from the "Load Game" menu item (still holding the
mouse button) and it enters the list of saved games (just touches the border),
the game crashes with the following messages in the console:
err:d3d:set_blit_dimension >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glViewport @ context.c / 1641
err:wgl:glxdrv_SetPixelFormat Invalid operation on root_window
The same happens when I "Exit" the game (but it doesn't matter at that point,
obviously ;)
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https://bugs.winehq.org/show_bug.cgi?id=39720
Bug ID: 39720
Summary: MS Word crashes on saving new files
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sonicspeedy(a)gmx.de
Distribution: ---
Created attachment 52968
--> https://bugs.winehq.org/attachment.cgi?id=52968
backtrace wine output
Recently my installation of MS Word (12, the office 2007 version) crashes when
I try saving a new file. I can save changes to existing files without any
apparent bugs. Clicking 'save' for new files or 'save as' for existing files
creates first a Word-internal error message that tells me Word encountered a
problem and needs to close and that it will restore my file on restart
(restoring the file works, funnily). The error window gives me the option to
debug; clicking on that pops up a wine window telling me Word has crashed. If I
don't click on debug, Word restarts normally and I can restore the file I had,
but I still can't save it.
Bug is reproducable and independent of file extension or directory I try to
save to.
Ran it through the terminal:
speedy@Linux-Zebra ~/.wine/drive_c/Program Files/Microsoft Office/Office12 $
wine WINWORD.EXE
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 50
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v2.0.0"
fixme:mscoree:LockClrVersion (0x326ff57b 0x33428968 0x33428978): stub
fixme:msg:ChangeWindowMessageFilter 3e0 00000001
fixme:msg:ChangeWindowMessageFilter 3e1 00000001
fixme:msg:ChangeWindowMessageFilter 3e2 00000001
fixme:msg:ChangeWindowMessageFilter 3e3 00000001
fixme:msg:ChangeWindowMessageFilter 3e4 00000001
fixme:msg:ChangeWindowMessageFilter 3e5 00000001
fixme:msg:ChangeWindowMessageFilter 3e6 00000001
fixme:msg:ChangeWindowMessageFilter 3e7 00000001
fixme:msg:ChangeWindowMessageFilter 3e8 00000001
fixme:dwmapi:DwmIsCompositionEnabled 0x32f064
fixme:imm:ImmReleaseContext (0x400c4, 0x19b4d0): stub
fixme:imm:ImmGetOpenStatus (0x19b4d0): semi-stub
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:commdlg:IFileDialog2_fnQueryInterface Unknown interface requested:
{e19c7100-9709-4db7-9373-e7b518b47086}.
fixme:thread:SetThreadPreferredUILanguages 8, 0x32381c, 0x323818
fixme:commdlg:IFileDialog2_fnAddPlace stub - 0x1b9710 (0x166b80, 1)
fixme:shell:SHGetKnownFolderIDList {b4bfcc3a-db2c-424c-b029-7fe99a87c641},
0x00000000, (nil), 0x3211a0
fixme:shell:SHGetKnownFolderIDList {fdd39ad0-238f-46af-adb4-6c85480369c7},
0x00000000, (nil), 0x3211a0
fixme:shell:SHGetKnownFolderIDList {0ac0837c-bbf8-452a-850d-79d08e667ca7},
0x00000000, (nil), 0x3211a0
fixme:commdlg:IFileDialogCustomize_fnEnableOpenDropDown stub - 0x1b9710 (50)
fixme:commdlg:IFileDialog2_fnQueryInterface Unknown interface requested:
{e19c7100-9709-4db7-9373-e7b518b47086}.
fixme:thread:SetThreadPreferredUILanguages 8, 0x32381c, 0x323818
fixme:commdlg:IFileDialog2_fnAddPlace stub - 0x1666e0 (0x1c6418, 1)
fixme:shell:SHGetKnownFolderIDList {b4bfcc3a-db2c-424c-b029-7fe99a87c641},
0x00000000, (nil), 0x3211a0
fixme:shell:SHGetKnownFolderIDList {fdd39ad0-238f-46af-adb4-6c85480369c7},
0x00000000, (nil), 0x3211a0
fixme:shell:SHGetKnownFolderIDList {0ac0837c-bbf8-452a-850d-79d08e667ca7},
0x00000000, (nil), 0x3211a0
fixme:commdlg:IFileDialogCustomize_fnEnableOpenDropDown stub - 0x1666e0 (50)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:psdrv:PSDRV_DeviceCapabilities DC_BINADJUST: stub.
fixme:psdrv:PSDRV_DeviceCapabilities DC_BINADJUST: stub.
fixme:psdrv:PSDRV_DeviceCapabilities DC_BINADJUST: stub.
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(25) - not supported.
fixme:psdrv:PSDRV_DeviceCapabilities DC_BINADJUST: stub.
fixme:psdrv:PSDRV_DeviceCapabilities DC_BINADJUST: stub.
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x326948,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20122 0x00000000
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=800000009, oid=4
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
fixme:shell:IPersistFile_fnSaveCompleted
(0x1c3960)->(L"C:\\users\\speedy\\Recent\\echoes script.doc (1417).lnk"): stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:shell:IPersistFile_fnSaveCompleted
(0x4b662b0)->(L"C:\\users\\speedy\\Recent\\echoes script.doc (1418).lnk"): stub
fixme:file:ReplaceFileW Ignoring flags 2
fixme:shell:IPersistFile_fnSaveCompleted
(0x1629b0)->(L"C:\\users\\speedy\\Recent\\echoes script.doc (1419).lnk"): stub
***comment:up until this point I worked with and saved into an existing file***
fixme:commdlg:IFileDialog2_fnQueryInterface Unknown interface requested:
{e19c7100-9709-4db7-9373-e7b518b47086}.
fixme:thread:SetThreadPreferredUILanguages 8, 0x31cc40, 0x31cc3c
fixme:propsys:PropertyStore_QueryInterface No interface for
{e19c7100-9709-4db7-9373-e7b518b47086}
fixme:commdlg:IFileSaveDialog_fnSetProperties stub - 0x1d1300 (0x162af0)
wine: Call from 0x7b83aace to unimplemented function
propsys.dll.PSGetPropertyDescriptionListFromString, aborting
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12 Sessions"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00001b59,(nil),0x0006,0x00000000,0x318b08,(nil)):
stub
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L"Microsoft Office Word"
err:eventlog:ReportEventW L"12.0.4518.1014"
err:eventlog:ReportEventW L"12.0.4518.1014"
err:eventlog:ReportEventW L"144"
err:eventlog:ReportEventW L"120"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:mscoree:GetVersionFromProcess (0xffffffff, 0x31712c, 30, (nil)): stub
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:imm:ImmDisableIME (-1): stub
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12 Diagnostics"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x000000c9,(nil),0x0000,0x00000000,0x504000,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:OpenEventLogW ((null),L"Application") stub
fixme:advapi:CloseEventLog (0xcafe4242) stub
fixme:advapi:OpenEventLogW ((null),L"System") stub
fixme:advapi:CloseEventLog (0xcafe4242) stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12 Diagnostics"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x000000d5,(nil),0x0000,0x00000000,0x504000,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:OpenEventLogW ((null),L"Microsoft Office 12 Sessions") stub
fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000009,0x00000000,0x830000,0x0007d000,0x33fd1c,0x33fd24) stub
fixme:advapi:CloseEventLog (0xcafe4242) stub
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12 Diagnostics"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000140,(nil),0x0002,0x00000000,0x549008,(nil)):
stub
err:eventlog:ReportEventW L"2kgl"
err:eventlog:ReportEventW L"N/A"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12 Diagnostics"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x000000cd,(nil),0x0000,0x00000000,0x504000,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12 Diagnostics"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x000003e7,(nil),0x0000,0x00000000,0x504000,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:netapi32:NetGetJoinInformation Semi-stub (null) 0x33fd5c 0x33fd50
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Office 12"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0008,0x0000013c,0x300bcf54,0x81c58c):
stub
err:eventlog:ReportEventW L"winword.exe"
err:eventlog:ReportEventW L"12.0.4518.1014"
err:eventlog:ReportEventW L"45428028"
err:eventlog:ReportEventW
L"_usr_bin_.._lib_i386-linux-gnu_wine_kernel32.dll.so"
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L"0003aace"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
err:ole:CoUninitialize Mismatched CoUninitialize
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:netapi32:NetGetJoinInformation Semi-stub (null) 0x33fbdc 0x33fbd0
wine: Unimplemented function propsys.dll.PSGetPropertyDescriptionListFromString
called at address 0x7b83aace (thread 0009), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
***comment: this is where it dies***
The actual crash at the end here gives me a wine backtrace file, but I don't
know if it applies only to the crash itself or if it's useful to find out what
happened to the saving actions earlier, too.
Would be really cool if someone could look at this. I understand one word out
of fifty in these outputs at best. Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=34354
Bug #: 34354
Summary: The programme is not getting installed in Ubuntu 13.04
through Wine 1.4.1 installed
Product: Wine
Version: 1.4.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n_m_talati(a)yahoo.co.in
Classification: Unclassified
Created attachment 45736
--> http://bugs.winehq.org/attachment.cgi?id=45736
The report is generated while installation
As I am new person in this procedure and subject, Please refer the file
attached and guide or upgrade or update along with necessary plugins so that I
can install the program of "Fiat CAtalog" CD
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https://bugs.winehq.org/show_bug.cgi?id=38537
Bug ID: 38537
Summary: Microsoft Vision 2013 installer crashes
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergegardien(a)gmail.com
Created attachment 51405
--> https://bugs.winehq.org/attachment.cgi?id=51405
backtrace
Launched the setup exe "en_visio_professional_2013_with_sp1_x86_3910851.exe"
from a newly created wine prefix and with Windows 7 as OS.
The install gui never shows up (backtrace attached).
I'm not sure if this bug is related to the bug 38123
Commands:
WINEPREFIX=~/.wine-visio_2013 winecfg
WINEPREFIX=~/.wine-visio_2013 wine
/Users/USERNAME/en_visio_professional_2013_with_sp1_x86_3910851.exe
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http://bugs.winehq.org/show_bug.cgi?id=32320
Bug #: 32320
Summary: Problem switching from wine game (Warcraft 3) to
desktop
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan_aron(a)hotmail.com
Classification: Unclassified
I can't use any keys to switch from having fullscreen WarCraft 3 to the linux
desktop. I need to exit the game every time i wan't to chat with someone on
skype or something. That would probably mean that i need to restart the game
like 1 time every minute. I really need to be able to multitask with wine and
the linux mint desktop.
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https://bugs.winehq.org/show_bug.cgi?id=39520
Bug ID: 39520
Summary: League of Legends: Fails to run with wine 1.7.53
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)dolphinling.net
Distribution: ---
League of Legends runs fine for me with wine 1.7.52, but using wine 1.7.53, it
fails to start.
It fails in a variety of ways:
*) messages from wine about iexplorer.exe crashing
*) the little tiny logo window appearing then disappearing
*) nothing at all
*) league's bugsplat window appearing
I bisected:
6f7dfe2cea4fdb9b61775023659193421c920278 is the first bad commit
commit 6f7dfe2cea4fdb9b61775023659193421c920278
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Sun Oct 4 12:48:48 2015 +0300
gdi32: Implement GetFontFileInfo().
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=39702
Bug ID: 39702
Summary: xinput is not supported
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikk150(a)gmail.com
Distribution: ---
certain games(like dirt 3, wolfenstein: the new order etc...) that does use
xinput does not see game controllers connected.
I think that this is really simple problem to address because with
x360ce(https://github.com/x360ce/x360ce Opensource baby!) these games work
really well without any modifications to the game.
You'll just need to implement x360ce's ini file editor for wine, and magically
it works(yes even force feedback works wonders, only that does not(yet!) work
is D-pad)
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http://bugs.winehq.org/show_bug.cgi?id=29892
Bug #: 29892
Summary: RoboRealm hangs
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)drumanart.com
Classification: Unclassified
Hello.
I use UBUNTU 11.10 oneiric to run RoboRealm 2.44.9. Reading the RoboReaalm
forum the program works under Linux.
For some reason this is not the case on my computer:
The program opens correctly and recognizes the webcam driver but the terminal
stays black. If I try to use the Screen_Capture option the program hangs.
Attached is the error messages I get if I start RoboRealm from a terminal.
Hopefully there is a solution of the problem.
Thanks Martin
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https://bugs.winehq.org/show_bug.cgi?id=39722
Bug ID: 39722
Summary: unimplemented stub functions
Product: Wine-staging
Version: 1.8-rc2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Testing wine-staging 1.8-rc2 I see messages in log
~~~
fixme:nvapi:unimplemented_stub function 0x2ddfb66e is unimplemented!
fixme:nvapi:unimplemented_stub function 0xd048c3b1 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x46fbeb03 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x5a04b644 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x57f7caac is unimplemented!
fixme:nvapi:unimplemented_stub function 0xc7026a87 is unimplemented!
fixme:nvapi:unimplemented_stub function 0xae5fbcfe is unimplemented!
fixme:nvapi:unimplemented_stub function 0xb6d62591 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x4e2f76a8 is unimplemented!
fixme:nvapi:unimplemented_stub function 0xa561fd7d is unimplemented!
fixme:nvapi:unimplemented_stub function 0xbaaabfcc is unimplemented!
fixme:nvapi:unimplemented_stub function 0x65b1c5f5 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x1ea54a3b is unimplemented!
fixme:nvapi:unimplemented_stub function 0xe3640a56 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x927da4f6 is unimplemented!
fixme:nvapi:unimplemented_stub function 0xba94c56e is unimplemented!
fixme:nvapi:unimplemented_stub function 0x1efc3957 is unimplemented!
fixme:nvapi:unimplemented_stub function 0x69a9874d is unimplemented!
fixme:nvapi:unimplemented_stub function 0x79232685 is unimplemented!
~~~
Why nvapi? I have AMD Radeon!
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https://bugs.winehq.org/show_bug.cgi?id=39542
Bug ID: 39542
Summary: Rollercoaster Tycoon Deluxe gets stuck in intro
sequence
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mitch9654(a)gmail.com
Distribution: ---
Created attachment 52694
--> https://bugs.winehq.org/attachment.cgi?id=52694
Console logs
This is when using the `nvidia` driver (and probably amd's, etc,). When using
`nouveau`, we get the bug at https://bugs.winehq.org/show_bug.cgi?id=39541
Running the game changes the resolution to match the game's, then starts the
intro sequence. I see the normal "use of this product is subject to the terms
of a license agreement" text, but I can't proceed past it. The game is stuck.
No sound or music plays.
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https://bugs.winehq.org/show_bug.cgi?id=38413
Bug ID: 38413
Summary: Can not install program
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dow73(a)hotmail.com
Distribution: Ubuntu
Created attachment 51265
--> https://bugs.winehq.org/attachment.cgi?id=51265
Problems installing this program, wine close down every time...
Try to install a car diagnostics program. Works fine on my friends windows xp
computer. Start up fine but after second step, wine close and refer to that a
serious fault occured.
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http://bugs.winehq.org/show_bug.cgi?id=26078
Summary: Miroslav Philharmonik installs but crashes when
attempting to run
Product: Wine
Version: 1.2.2
Platform: x86-64
URL: http://www.ikmultimedia.com/philharmonik/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clauderwerner(a)yahoo.co.uk
Installation proceeds with no problems, including registration. But when I try
to run the application it crashes. I get a window from wine asking me to report
the bug.
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https://bugs.winehq.org/show_bug.cgi?id=37176
Bug ID: 37176
Summary: Erro Mount & Blade Warband
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheusvigomes(a)hotmail.com
Created attachment 49415
--> https://bugs.winehq.org/attachment.cgi?id=49415
Erro Mount & Blade Warband
Error logo in mount & blade warband, wine 1.7.24 startup.
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http://bugs.winehq.org/show_bug.cgi?id=10346
Summary: Cabelas Big Game Hunter 3 fails with series of Direct
Draw error Dialogs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I try to launch Cabelas Big Game Hunter 3 I get a series of Direct Draw
error dialog boxes. The first states unknown directdraw error, and the second
says DDraw Unsupported.
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http://bugs.winehq.org/show_bug.cgi?id=34549
Bug #: 34549
Summary: PAYDAY 2 crashes on level completion
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deseret-tech.com
Classification: Unclassified
Created attachment 45996
--> http://bugs.winehq.org/attachment.cgi?id=45996
pd2 crash log
After completing a couple of levels, PAYDAY 2 will crash on the level success
screen and the player will be deprived of earned loot and experience.
This seems to be related to video memory. There are other indications of
starved video memory while in-game, like shiny, textureless person models.
I'm using nvidia GTX 670 on 325.15 and Linux 3.11.1, wine 1.7.2 and
8b933495fb4b9a. This issue seems to occur much less frequently with ATI cards.
My log on crash with WINEDEBUG=-d3d (because the game spams d3d errors
throughout play) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35717
Bug ID: 35717
Summary: evernote 5.1.2.2387 crash
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: squid-junk(a)hotmail.fr
Created attachment 47701
--> http://bugs.winehq.org/attachment.cgi?id=47701
backtrace created when the crash window popped-up
I was using Evernote and suddently it crashed !
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https://bugs.winehq.org/show_bug.cgi?id=38718
Bug ID: 38718
Summary: wine: Unhandled exception 0x40000015 in thread 9 at
address 0x740023:0x00a17676 (thread 0009), starting
debugger...
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
I cannot use the following software:
http://www.microdicom.com/downloads.html
$ sha1sum microdicom-091-win32.zip
817ff65be27f127197e4e4c136b963ae00d79bcf microdicom-091-win32.zip
It crash when opening a DICOM file. In my case, I've tried to open the
following DICOM file:
http://gdcm.sourceforge.net/thingies/mr.001.dcm
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http://bugs.winehq.org/show_bug.cgi?id=26800
Summary: KDE taskbar is over app window
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
My KDE 4.4.3 taskbar is over the app window in fullscreen. If wine is switched
in virtual desktop mode, then I have a blue bar in the top of screen making
game graphics go lower than it must be. Running game in the second X server
gives the same result as running in VD mode.
Specs: Mandriva 2010.2, KDE 4.4.3, ATI RadeonHD 4350 with fglrx 8.791
driver(corresponds ATI Catalyst 10.11).
Wine versions bug present in: 1.3.14, 1.3.15, 1.3.17
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http://bugs.winehq.org/show_bug.cgi?id=30191
Bug #: 30191
Summary: Stuttering mmdevapi audio (Mac OS X)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
The interactive mmdevapi render tests stutters quasi continuously on my Mac OS
X "early 2009" nVidia Mac mini.
Actually, stuttering can be interpreted as an indicator of low-latency, which
is good :-) Consider winecoreaudio's 20ms period. If audio would only start
at e.g. t=9ms, then at period time t=20, underrun would be very far when
writing the next frames.
The reasons for stuttering are known from winealsa, yet the details are
different: lead-in and regularity.
Lead-in:
Note that mmdevapi/render.c:test_worst_case does not behave like XAudio2 with
winecoreaudio and wineoss, due to their use of a 20ms period. Alexey's
analysis in bug #28723, comment #19 is that XAudio then writes a lead-in of
3/4*4 = 3 periods, unlike the 1 period written in the 10ms period case.
test_worst_case uses 0 or 1 period.
So XAudio2 apps may not stutter, whereas the mmdevapi test does. That does not
imply that our winecoreaudio code is great, rather than that we're forbidden to
reduce the period to the 10ms that native uses everywhere.
Unlike ALSA, I see no notion of underrun in CoreAudio. So I don't see when
writing a lead-in would be appropriate, except at start. I think we need
something else.
Regularity/stability:
XAudio2 and test_worst_case write at most one period worth of frames per event.
Writing nothing is a guarantee of underrun (unless the event rate is
artificially high to counter this). Indeed, adding a trace("MISS") to
test_worse_case every time GetCurrentPadding is too high to add more samples
correlates with some, but not all underruns.
Again, my ntdll CreateTimerQueue stabilisator patch from bug #30071 helps a
little, as otherwise callbacks are mostly 21ms apart rather than 20ms. That
clock skew also accounts for a few underruns.
However the major point is: XAudio2 needs event signalling to match decrease of
padding, such that it adds the next period of data. My ALSA work-in progress
code does exactly that, but CoreAudio needs it even more due to the absence of
the lead-in safety-belt.
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http://bugs.winehq.org/show_bug.cgi?id=31912
Bug #: 31912
Summary: Mass Effect 3's EACoreServer.exe crashes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bob(a)igo.name
Classification: Unclassified
Created attachment 42014
--> http://bugs.winehq.org/attachment.cgi?id=42014
Log showing invocation of Origin, selection and running of ME3.
Mass Effect 3 has to be run via EA's Origin software. Attempting to run Mass
Effect 3 by launching Origin and selecting ME3 or by invoking MassEffect3.exe
directly (which runs Origin semi-headless) leads to a crash in the
EACoreServer.exe in the Mass Effect 3 game directory (in my case, C:\Program
Files\Origin Games\Mass Effect 3\Binaries\Win32\Core\EACoreServer.exe).
While Origin is involved, I am reporting this as a Mass Effect 3 bug because of
the location of the binary that is crashing.
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http://bugs.winehq.org/show_bug.cgi?id=32386
Bug #: 32386
Summary: MSTSC (Remote Desktop) 7.0 crashes
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42735
--> http://bugs.winehq.org/attachment.cgi?id=42735
MSTSC 7.0 stack trace
After running as expected for some time, the application crashes.
I've attached the stack trace.
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https://bugs.winehq.org/show_bug.cgi?id=38188
Bug ID: 38188
Summary: Dead State: text missing in the character creation
screen
Product: Wine
Version: 1.7.38
Hardware: x86
URL: http://store.steampowered.com/app/239840/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
When you start a new game text is missing in the character generation screen.
Tested with the GOG version, demo version is available on Steam.
Installing corefonts/allfonts doesn't help.
A possible workaround can be found in Appdb:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31358
You need to replace 'Saphire 30 (ansi).uft' and 'Saphire 48 (ansi).uft' with
their 'Segoe Print' counterparts.
The game uses the Torque engine and generates those .uft fonts run-time from
.ttf fonts located under ../core/fonts/source.
Probably something goes wrong when generating the font files.
I tried the game in Virtualbox (WinXP guest) and the generated .uft files have
different sizes than the ones created in Wine. After replacing those .uft files
text is rendered properly.
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https://bugs.winehq.org/show_bug.cgi?id=37454
Bug ID: 37454
Summary: programm cannot be run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vlasov_yury(a)mail.ru
Distribution: ---
Created attachment 49824
--> https://bugs.winehq.org/attachment.cgi?id=49824
description of an error when starting the exe file
I've installed wine under linux mint. While trying to start McMillan's Inside
Out disc and starting their programm, I got this error (pls see the attached).
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https://bugs.winehq.org/show_bug.cgi?id=37855
Bug ID: 37855
Summary: Itunes problem
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roberto_.giuliani1970(a)teletu.it
Distribution: ---
Created attachment 50417
--> https://bugs.winehq.org/attachment.cgi?id=50417
this is the error that appare when iTunes crash the start
After the iTunes installation with wine the program don't start.
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http://bugs.winehq.org/show_bug.cgi?id=33178
Bug #: 33178
Summary: Game 'Rome: Total War' crashes under wine 1.4
w/err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0xeb2119
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runevi(a)nwo.no
Classification: Unclassified
This is an error with the game "Rome: Total War"
Game worked wonderfully well for two days of gameplay until suddenly it crashes
(no matter what) when I click End Turn
$ wine --version
wine-1.4
Wine outputs the following errors:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B5G6R5_UNORM to WINED3DFMT_B8G8R8A8_UNORM.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #13:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R5.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(14) : warning C7050: "R6.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(12) : warning C7050: "R4.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R5.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(11) : warning C7050: "R3.w" might be
used before being initialized
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xeb2119
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x62e5dc,0x65309a):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x133f78,0x65309a):
stub
err:eventlog:ReportEventW L"6"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x62e5dc,0x653112):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x133f78,0x653112):
stub
err:eventlog:ReportEventW L"7"
I'm guessing that the interesting line is:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xeb2119
I'm sorry for the backtrace paste. It wasn't extremely large, so I'm hoping
it's okay.
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https://bugs.winehq.org/show_bug.cgi?id=37369
Bug ID: 37369
Summary: Mob Rule, Game crashes randomly during gameplay
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amj8(a)hotmail.co.uk
Created attachment 49695
--> https://bugs.winehq.org/attachment.cgi?id=49695
this is the bug report I'm told to attach during the game as it crashes
Game randomly crashes during gameplay when clicking on tenant button within a
house. Does it roughly once every 10 minutes.
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https://bugs.winehq.org/show_bug.cgi?id=39538
Bug ID: 39538
Summary: steam webhelper error message keeps popping up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philj9500(a)gmail.com
Distribution: ---
Created attachment 52688
--> https://bugs.winehq.org/attachment.cgi?id=52688
Backtrace of error
dialog box keeps coming up, store and any personal content is missing except
for the games list.
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https://bugs.winehq.org/show_bug.cgi?id=39405
Bug ID: 39405
Summary: The program will not install.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: compunuts(a)yahoo.com
Distribution: ---
Created attachment 52517
--> https://bugs.winehq.org/attachment.cgi?id=52517
Error log given out by Wine.
Trying to install TP-Link printer utility; found here (
http://www.tp-link.com/en/download/Archer-C7_V2.html#Utility ). It will start
the install process but quit with severe error message. The tracker log is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=37273
Bug ID: 37273
Summary: Paint Shop Pro 7.02, no plugins or addons
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmband54(a)gmail.com
Created attachment 49571
--> https://bugs.winehq.org/attachment.cgi?id=49571
WINE-generated backtrace?
PSP crashes when inserting text, whether native Windows fonts or native Linux
fonts. This happens mostly within 5 minutes of opening the program. It's a
major crash--closes program and loses data--but especially annoying to me
because it is the only program I use with WINE atm (while learning GIMP).
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http://bugs.winehq.org/show_bug.cgi?id=27863
Summary: eMachineShop: unable to get past "Fix Video problems"
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam.kuper(a)uclmail.net
Created an attachment (id=35644)
--> (http://bugs.winehq.org/attachment.cgi?id=35644)
Screenshot of "Fix Video problems" window
System used:
* 2.16GHz Macbook
* Mac OS X 10.6.8
* Wine 1.3.24 (installed via MacPorts)
Steps to reproduce:
Download emssetup173.exe from
http://www.emachineshop.com/machine-shop/Download/page100.html to Downloads
folder
In Terminal, enter: cd ~/Downloads/
Then enter: wine emssetup173.exe
Allow the installation wizard to run with default settings.
In Terminal, enter: cd ~/.wine/drive_c/Program Files/eMachineShop
Then enter: wine emachineshop.exe
A popup window appears, via X11, titled "Fix Video problems" (see attachment).
It offers a button to activate software-only rendering mode. Regardless whether
I select that mode or not, the software does not run any further.
If I quit X11 and run emachineshop.exe again, then I get a different window
complaining that eMachineShop didn't quit properly the last time it was run and
asking me if I'd like to run it again "normally", or with a blank document,
etc. But after that, I get the "Fix Video problems" window again.
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https://bugs.winehq.org/show_bug.cgi?id=39193
Bug ID: 39193
Summary: Using steam bug on dell vostro 1000
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emilguillen(a)rocketmail.com
Distribution: ---
Created attachment 52246
--> https://bugs.winehq.org/attachment.cgi?id=52246
steam laptop dell vostro 1000
When i run steam using wine i get this error message though steam is working.
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https://bugs.winehq.org/show_bug.cgi?id=39583
Bug ID: 39583
Summary: Fallout 4 crashes on start
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: derlafff(a)ya.ru
Distribution: ---
Created attachment 52737
--> https://bugs.winehq.org/attachment.cgi?id=52737
output log (WINEDEBUG=+d3d,+d3d11)
As I can see from here, this problem is different from #39577
I have tried both 1.7.54 and git HEAD.
On the same hardware on Windows it works, but only in windowed mode.
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https://bugs.winehq.org/show_bug.cgi?id=38706
Bug ID: 38706
Summary: Steam does not load store page
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 51634
--> https://bugs.winehq.org/attachment.cgi?id=51634
terminal output
I compiled wine 1.7.44 on ubuntu and created 32-bit prefix
When steam first booted it managed to load the store but every other times I
start steam it does not loads the sore page.
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http://bugs.winehq.org/show_bug.cgi?id=27509
Summary: Eden Eternal Will Not Launch _Launcher.exe / Client
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
The client produces no debug output, so it cannot be traced. Anything before
you press "Start Game" is related to the launcher of Eden, and not the client.
Also, installing indeo codecs, and some other codecs will cause the launcher to
spam "Encoder has started" messages, or whatever.
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http://bugs.winehq.org/show_bug.cgi?id=27734
Summary: Aion crash every half hour and incorrectly displaying
quest logs.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=35489)
--> (http://bugs.winehq.org/attachment.cgi?id=35489)
Aion game crash text
So, I was able to install Aion by pulling the files from the Windows
installation, installing the language font packs, mono, and the like. However,
there are two things I found are annoying, and because of their frequency, I am
setting the severity as major.
Problem #1:
Every half hour of login time, Aion suddenly crashes. I always use it with a
console command so that I can see the output and this is what I got [see
attachment]. the first few lines before the ... is what I get when I play the
game, and after if what happens when it crashes.
Problem #2:
Every fresh login displays all the text information correctly. However, within
15 minutes or less, quest logs become glitched. When you click on a quest, I
get a scroll with the text on it that's smooshed together [as is the easiest to
explain]. Instead of being neatly separated as you see in this text, it's
glued together. It's the same for the tracking options on the top right.
Is anyone else having these problems and if so, is there a possible fix or a
workaround? Also, the options in the system menu don't seem to want to stick.
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http://bugs.winehq.org/show_bug.cgi?id=32892
Bug #: 32892
Summary: FlushFileBuffers cause termination of RS232
functionality
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sorokinea(a)mail.ru
Classification: Unclassified
Comp port is opened once. After each output FulshFileBuffers is called. After
2-4 writes COM port stop sending and receiving answers.
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http://bugs.winehq.org/show_bug.cgi?id=31495
Bug #: 31495
Summary: Dota 2: performance issues on post-game screen
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41403
--> http://bugs.winehq.org/attachment.cgi?id=41403
usual game fps
Repro:
1. Start/watch dota 2 game
2. Wait for one side to win
3. Observe performance of post-game screen
Result:
Performance drops significantly while showcasing awards earned by player; after
showcasing is finished, it starts spiking. Usually i have 30-35 fps with medium
graphic settings, on post-game screen during showcasing it drops to 4-6, then
spikes between 6-8 and 40 (final scene looks relatively simple).
Expected:
No significant performance drop should occur.
Note:
You can launch dota 2 with "-console" option (add it to RMB Dota 2 > Properties
> Set launch options), during match press ~, and enter cl_showfps 1 - to
measure accurate value of fps.
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https://bugs.winehq.org/show_bug.cgi?id=38491
Bug ID: 38491
Summary: Xvid codec installation fails with "error in tclkit
unknown color name SystemHighlight"
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: atillakaraca72(a)hotmail.com
Distribution: ---
I am unable to install Xvid codec Xvid-1.3.2-20110601.exe in wine-1.7.41.
It fails with "error in tclkit unknown color name SystemHighlight" message.
I am on Ubuntu 14.04.02 platform. I also tried it in a wide range of wine
versions, none of them worked. Might it be related to Tk installation in
Ubuntu?
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https://bugs.winehq.org/show_bug.cgi?id=39485
Bug ID: 39485
Summary: Logically dead code in elf_hash_symtab (Coverity
#731748)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
assignment: Assigning: symname = strp + symp->st_name.
notnull: At condition symname, the value of symname cannot be NULL.
dead_error_condition: The condition symname must be true.
CID 731748 (#1 of 1): Logically dead code (DEADCODE)dead_error_line:
Execution cannot reach this statement: compiland = NULL;
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http://bugs.winehq.org/show_bug.cgi?id=34017
Bug #: 34017
Summary: Unhandled exception: page fault on read access to
0x1fb64000 in 32-bit code (0x004e007f).
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marta.galvagno(a)gmail.com
Classification: Unclassified
Created attachment 45200
--> http://bugs.winehq.org/attachment.cgi?id=45200
program error details
I'm using a software for processing environmental data. I correctly processed
data until some days ago. Now the with same block of data and the process stop
without a reason related to the software I'm using.
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https://bugs.winehq.org/show_bug.cgi?id=39715
Bug ID: 39715
Summary: Halo original halo.exe does not work.
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Halo original halo.exe does not work. If i'm not mistake this use to work.
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http://bugs.winehq.org/show_bug.cgi?id=32352
Bug #: 32352
Summary: ntsd2.4 gives error message "cannot create art
surface" and crashes when loading sasuke.dat
Product: Wine
Version: 1.4.1
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lokeo78(a)gmail.com
Classification: Unclassified
I'm a noob, so I don't know anything. Many modules listed as deferred. 288 vram
and simply trying to run the .exe.
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https://bugs.winehq.org/show_bug.cgi?id=37554
Bug ID: 37554
Summary: sins of solar empire 1.0 not installing on ubuntu
14.10 with newest version but used to ubuntu 12.04
with wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sillypeople139(a)gmail.com
Distribution: ---
i go to setup.exe on dvd and run it with wine. program comes up gives choice
but doesn't install anything. This extremely disappointly because it used to
install on ubuntu 12.04 with but doesn't any more. There is no repair install
option as it says to use in your forums. I am using an amd 8 core 64bit fx
black edition processor, 32 mb of high speed ddr3, and dual saphire graphics
cards with amd gpus on them.
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https://bugs.winehq.org/show_bug.cgi?id=39392
Bug ID: 39392
Summary: Can't log into Marvel Heroes 2015
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mellery(a)gmail.com
Distribution: ---
Created attachment 52504
--> https://bugs.winehq.org/attachment.cgi?id=52504
screenshot showing error message
I'm not able to log into Marvel Heroes 2015. When logging in I get the
following error
"Login was canceled. This is usually caused by a lack of memory or internet
connectivity problems."
It might be related to this.
https://www.winehq.org/pipermail/wine-devel/2015-September/109328.html
full console log attached.
fixme:winsock:WSALookupServiceBeginW (0x293a384 0x00000ff0 0x293a3cc) Stub!
[1005/162339:ERROR:network_change_notifier_win.cc(160)] WSALookupServiceBegin
failed with: 8
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http://bugs.winehq.org/show_bug.cgi?id=27005
Summary: TAGAP: certain objects have no textures
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34433)
--> (http://bugs.winehq.org/attachment.cgi?id=34433)
screenshot
In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a
similar message appears at the bottom of the screen:
'Warning: Unknown texture [value: metal3]'.
Indeed, certain textures are not rendered correctly in the game; they appear as
white boxes, rectangles (see attached screenshot).
A plain terminal output doesn't reveal too much:
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (1) Stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub
fixme:xinput:XInputGetState (0 0x11175d8)
fixme:xinput:XInputEnable (0) Stub!
fixme:xinput:XInputEnable (0) Stub!
The game uses OpenGL.
Textures are stored in .tga files.
No such problem when running the game in VirtualBox (WinXP SP3 guest).
I've also tried limiting the number of OpenGL extensions: 'export
__GL_ExtensionStringVersion=17700' but that didn't help.
Fedora 14 32-bit
Nvidia GeForce 250 GTS / driver 270.41.03
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http://bugs.winehq.org/show_bug.cgi?id=21315
Summary: Sony Vegas Movie Studio Platinum 9: Fails to start in
Windows XP mode.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25653)
--> (http://bugs.winehq.org/attachment.cgi?id=25653)
wine: Unhandled page fault on read access to 0x7061437f at address 0x132b330
(thread 000b), starting debugger...
Not too much of an issue, just use Vista or Windows 7 using winecfg. But still
a bit troubling since most all other programs run in Windows XP mode. It
freezes at "Sony Chorus FX..." while loading and then get's a page fault on
read access.
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https://bugs.winehq.org/show_bug.cgi?id=39595
Bug ID: 39595
Summary: AOE2HD Forgotten Empires crashes when trying to open
any campaign
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: omerfarukatas96(a)gmail.com
Created attachment 52760
--> https://bugs.winehq.org/attachment.cgi?id=52760
report by steam(wrapper)
AOE2HD Forgotten Empires crashes when trying to open any campaign
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https://bugs.winehq.org/show_bug.cgi?id=39432
Bug ID: 39432
Summary: Add own category for wine-test-bot under bug list menu
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
see the title
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https://bugs.winehq.org/show_bug.cgi?id=39460
Bug ID: 39460
Summary: Vanishing of Ethan Carter Redux requires
set_FMA3_enable
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 52575
--> https://bugs.winehq.org/attachment.cgi?id=52575
console log
When i try to run The Vanishing of Ethan Carter Redux, the game immediately
hangs up and complains about msvcr120 set_FMA3_enable .
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http://bugs.winehq.org/show_bug.cgi?id=14662
Summary: Icewind Dale crashes when trying to zone out of an area.
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morokiane(a)excite.com
Created an attachment (id=15098)
--> (http://bugs.winehq.org/attachment.cgi?id=15098)
backtrace of icewind dale
Most recent patch to Wine killed Icewind Dale making it impossible to play due
to not being able to zone out of an area without a crash. It acts much like
the quick save bug and crashes at about 95% of the load.
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https://bugs.winehq.org/show_bug.cgi?id=39628
Bug ID: 39628
Summary: emule under wine: UPnP not works
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: web(a)culturanuova.net
Distribution: ---
In eMule enabling UPnP for the ports in router (TP-Link, UPnP enabled) does not
work: alqways low ID. Bug in wine Virtual Switch?
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http://bugs.winehq.org/show_bug.cgi?id=23478
Summary: moneysoft accounts programs do not close files when
they should
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I am trying to use two linked accounting programs that are from Moneysoft. I've
used them on windoze for years and they are the last thing keeping locked to
that os!
SORRY IF THIS SOUNDS LONG WINDED! So far I have tried the two packages, Money
Manager and Final Accounts on two machines and had the same problem. Machine 1
is an old evo 800 running xubuntu with wine 1.1.31. The second is an HP wx6200
workstation, 2 cpu's with dual cores and 4gb running fedora 13 and wine 1.1.38
loaded from the fedora repository.
When running the programs it should be possible to jump from one years data
file to say the last year's and by using "file-open" and selecting the other
year. when doing that the program should automatically close and release the
first file, and its not. In the file to open selection box is a list of the
possible files and under normal operation with a file open, clicking on the
"file"-"open" will show the list and have "open" next to the one in use. This
still happens, but if you select another and look at it then go back to the
"file"-"open" selection it shows that one as being open and the last as being
"in use".
The help says this could be if its on a network and only one operator can use
it at a time, so the file must be tagged in some way and that tag is not being
released.
ANY IDEAS PLEASE?
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https://bugs.winehq.org/show_bug.cgi?id=38609
Bug ID: 38609
Summary: Outlook 2010 can't connect to exchange server
Product: Wine
Version: 1.7.38
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix_Daniel_perez(a)yahoo.es
Distribution: ---
Hi:
Using version 1.7.38
OS: Ubuntu 14.04 LTS
Outlook 2010 cant connect to exchange server!
Same bug like previous version of wine.
Regards
Felix
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http://bugs.winehq.org/show_bug.cgi?id=33170
Bug #: 33170
Summary: Sid mayers Alpha Centauri crashes at start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43881
--> http://bugs.winehq.org/attachment.cgi?id=43881
Backtrace of crash
Crashes immediatelly on the start
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http://bugs.winehq.org/show_bug.cgi?id=24539
Summary: Dystopia 1.3 renders a black menu background when
launched in -dxlevel 90 mode
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://store.steampowered.com/app/17580/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=30968)
--> (http://bugs.winehq.org/attachment.cgi?id=30968)
Dystopia 1.3 debug output
With wine-1.3.3-234-g57a6404, launching Dystopia yields a completely black
background in the menu, rather than some sort of graphical drawing. Launching
the game in -dxlevel 81 and lower makes the background appear, however.
Note that I've disabled mmdevapi, which is visible in the log, due to another
issue with Dystopia for a separate bug report, and Dystopia is freely available
for owners of Half-Life 2, in case testing is warranted.
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http://bugs.winehq.org/show_bug.cgi?id=28890
Bug #: 28890
Summary: Kanon sometimes freezes after a choice is made
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
Created attachment 37117
--> http://bugs.winehq.org/attachment.cgi?id=37117
Wine output when running kanon. Last lines appear with freeze.
Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764 will
sometimes freeze after a choice is made. The next dialog bit is shown, but
when the user clicks to advance, the freeze happens. Attached is the command
line output, the last few lines of which only appear when the freeze happens.
"err:ntdll:RtlpWaitForCriticalSection section 0x110060
"../../../wine/dlls/ntdll/heap.c: main process heap section" wait timed out in
thread 002f, blocked by 0029, retrying (60 sec)" will repeat indefinitely
until I kill the program.
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https://bugs.winehq.org/show_bug.cgi?id=39572
Bug ID: 39572
Summary: Fallout 4: won't start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: eighthkeepa(a)gmail.com
Distribution: ---
Created attachment 52726
--> https://bugs.winehq.org/attachment.cgi?id=52726
Game's startup.
Fallout 4 won't start
Steam-version of Fallout 4 won't start because of DX11, which is not
implemented in wine yet. Hovewer, it seems like game is trying to load some
resources in background, so it's possible that dx11 is the only problem, which
prevents from running it with wine.
Devs set DX11 as default renderer, without any possibility to choose other
dx-versions from settings, which is quite unfortunate.
See the backtrace below.
WINE version: 1.7.43 (64bit) (also tried to start the game on version 1.7.54,
but failed)
PC Specs: i7-4770, nvidia GTX 650Ti, 16RAM.
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http://bugs.winehq.org/show_bug.cgi?id=19698
Summary: Hearts of Iron III Demo crashes due to unhandled page
fault on write access
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.paradoxplaza.com//index.php?option=com_cont
ent&task=view&id=442&Itemid=234
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=22997)
--> (http://bugs.winehq.org/attachment.cgi?id=22997)
Crashlog (page fault)
Hearts of Iron III Demo crashes due to unhandled page fault on write access
after some minutes or up to two hours of gameplay. It's not caused by a special
action in game. I cannot test this on the full version, I don't have one yet.
See the crash log attached.
Tested on
- Kubuntu 9.04 x86_64
- ATi hd2600xt
Demo download:
http://www.hoi3.com/index.php?option=com_content&view=article&id=123:demo-d…
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http://bugs.winehq.org/show_bug.cgi?id=34788
Bug #: 34788
Summary: Incorrect behaviour when maximizing undecorated
windows
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: medasaro(a)comcast.net
Classification: Unclassified
Created attachment 46390
--> http://bugs.winehq.org/attachment.cgi?id=46390
This image compares a maximized Notepad window in Wine and XP
When a window is maximized in Microsoft Windows, the grey border around the
window goes away. However, when undecorated windows (or skinned windows like
iTunes) are maximized in wine, the grey border remains.
Steps to reproduce:
1) Open winecfg and deselect the 'Allow the window manager to decorate the
windows' option in the 'Graphics' tab.
2) Close winecfg.
3) Open notepad
4) Maximize the notepad window
5) Note that there is still a grey border around the edges of the entire window
which is not present when running the application in windows.
Please see the attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=35008
Bug #: 35008
Summary: Dragon NaturallySpeaking 12.0
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_rivers(a)efn.org
Classification: Unclassified
Created attachment 46656
--> http://bugs.winehq.org/attachment.cgi?id=46656
backtrace
Greetings. I run ubuntu 13.10 on a ThinkPad-T61 with 2.9 GIB memory, an Intel
Core 2 Duo CPU T770(a)2.40GHz*2 and a Graphics Quadro NVS 140/PCie/SSE2 with OS
type 32-Bit all on a 154.2 GB Disk.
My goal is to get Dragon NaturallySpeaking 12.0 going! WINE installs the
Windows-XP version no-problem,... but maybe one little SNAFU. I launch my
Dragon NaturallySpeaking and get a failure with this error message:
"Cannot find the file 'C.\windows\speech.dll"
Please advise
Leo
PS: These bugs don't look like mine.
15708 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Dragon NaturallySpeaking 7 install fails with negative amount of memory
reported
32142 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Ability to run Nuance Dragon Naturally Speaking 11.5 broke with wine 1.5.13
34939 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Dragon NaturallySpeaking does not install in 64-bit version
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https://bugs.winehq.org/show_bug.cgi?id=38304
Bug ID: 38304
Summary: Genesis Rising crashes when loading a saved game
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matellanesivan(a)gmail.com
Regression SHA1: 5077d8c1371fe3e8e263119a6cc05d0e9766cdba
Distribution: ---
Created attachment 51138
--> https://bugs.winehq.org/attachment.cgi?id=51138
terminal output
The game has an auto-save feature, it saves games between each mission (no
manual save available).
Saving the game works properly, but the game crashes when I try to load a
previously saved game.
Native msvcr80.dll is a workaround (winetricks vcrun2005).
Loading a saved game used to work in Wine 1.7.28, this is a regression
introduced by
5077d8c1371fe3e8e263119a6cc05d0e9766cdba is the first bad commit
commit 5077d8c1371fe3e8e263119a6cc05d0e9766cdba
Author: Iván Matellanes <matellanesivan(a)gmail.com>
Date: Wed Oct 15 16:47:07 2014 +0200
msvcrt: Added _fseeki64_nolock implementation.
wine-1.7.39-173-gf6a341c
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http://bugs.winehq.org/show_bug.cgi?id=33686
Bug #: 33686
Summary: Diablo III: Audio cuts out after a while of game play
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdt3rd(a)gmail.com
Classification: Unclassified
After a semi-random amount of time playing the game, the audio all of a sudden
stops outputting anything. I am not running pulse or any sound daemon, just
using alsa with the output device hard-specified in winecfg.
After trying to trace with the Audio wiki-recommended WINEDEBUG settings, I
didn't get very far trying to isolate the problem, so I modified the TRACE in
dlls/winealsa.drv/mmdevdrv.c, and when the audio cuts out, it looks like the
AudioClient_GetCurrentPadding is called in-between or just slightly one (wrong)
side of alsa_write_data, which causes a larger number to be returned than
'normal'. At this point, a lot of the
AudioRenderClient_(GetBuffer|ReleaseBuffer) calls start requesting 0 frames.
But more importantly, something about that sequence getting out of the normal
thread sequence triggers the pad stored in 'in_alsa' in alsa_write_data to
become larger than max_period * 3 size. This means that write_limit ends up
stuck at 0, so it leaves the alsa_write_data function early and no audio is
output...
I write this bug because it seems like the code that is implementing the
comment about keeping 3 ALSA/MMDevAPI periods in the ALSA buffer is either
flawed, or more likely, I don't understand all the pieces, so I'm not sure how
to make a patch to appropriately fix the issue. Any hints on potential patches
are appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=39624
Bug ID: 39624
Summary: TeamViewer 11 crashes on Remote Control while opening
remote window
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52797
--> https://bugs.winehq.org/attachment.cgi?id=52797
Info copied from trminal using winedbg.
Remote Control asks for password and after clicking "Log On" remote window pops
up and app crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20748
Summary: chromium's
net_unittests!SSLClientSocketTest.Read_Interrupted
fails.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With Hans' patch to fix bug 20622 applied, SSLClientSocketTest.Read
passes, but SSLClientSocketTest.Read_Interrupted fails:
[ RUN ] SSLClientSocketTest.Read_Interrupted
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
.\socket\ssl_client_socket_unittest.cc(363): error: Expected: (rv) != (0),
actual: 0 vs 0
[ FAILED ] SSLClientSocketTest.Read_Interrupted (1221 ms)
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https://bugs.winehq.org/show_bug.cgi?id=38155
Bug ID: 38155
Summary: Dinasty Warriors Orochi have huge fps drop performance
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
game shows huge fps performance drop and game menu have intense flickering
system specs
Nvidia Drivers 346.47
Linux Mint 17 XFCE Edition 64Bit - Kernel 3.13.0.24
CPU: INTEL Pentium G3220 3.0Ghz
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
however when test on wine 1.7.13 (lastest wine after appears flickering bug)
with same nvidia drivers (346.47) works good again (menus and in game)
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http://bugs.winehq.org/show_bug.cgi?id=28734
Bug #: 28734
Summary: Where in the World is Carmen San Diego installer hangs
at end while doing DDE?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This is the ancient 1994/1995 win16 version.
The problems described in bug 7333 seem fixed, but the installer
hangs at the end, with log messages like
fixme:ddeml:DdeAccessData16 expect trouble
fixme:shell:Dde_OnRequest 1 0x1322e0 L"Progman" L"Broderbund Software": stub
As promised, there's trouble :-)
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https://bugs.winehq.org/show_bug.cgi?id=39585
Bug ID: 39585
Summary: Ultra Street Fighter IV 2D graphic is not ok
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.scarabello(a)gmail.com
Distribution: ---
Created attachment 52739
--> https://bugs.winehq.org/attachment.cgi?id=52739
system hardware details
While the "in battle" 3D graphic seems perfect, the 2D graphic has missing
components: for example the main screen menus misses a lot of text, shadows and
many details or the character selection menu is completely missing the
background. I checked the wine AppDB and it seems the other people don't have
this problem. It might be my graphic card and I don't know if this is a wine
related issue or not. Sorry about that.
Tested wine versions: 1.7.52 (normal and staging), 1.7.53 (staging only),
1.7.54 (staging only)
Tested Kernel versions: 3.16, 3.19, 4.2
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https://bugs.winehq.org/show_bug.cgi?id=38185
Bug ID: 38185
Summary: Deadlock: Planetary Conquest (GOG) comes to a halt
after the intro movie (unless mmdevapi disabled)
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50960
--> https://bugs.winehq.org/attachment.cgi?id=50960
audio debug log
The game was originally released in 1996, the GOG version is compatible with
Windows XP/Vista/7/8.
The game starts in a window and plays the intro movies (audio works in the
videos) then the screen remains black and the game halts (0% CPU usage).
If I disable mmdevapi then the game loads to the main menu and runs (without
sound).
Fedora 21
Alsa 1.0.28 (Pulseaudio is not running)
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http://bugs.winehq.org/show_bug.cgi?id=35954
Bug ID: 35954
Summary: Dead Space on Steam crashes on start.
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teegee(a)gmail.com
Created attachment 48027
--> http://bugs.winehq.org/attachment.cgi?id=48027
Console output
Dead Space crashes on startup with page fault. The attached output is generated
as follows:
[rob] ~/.local/share/wineprefixes/deadspace/drive_c/Program
Files/Steam/SteamApps/common/Dead Space> wine Dead\ Space.exe >
/tmp/dead-space.out 2>&1
This was installed via Steam in a clean wine prefix. The wine version is recent
git master (22c2d81a) on openSuse 13.1 64bit (but only using 32 bit for wine).
Other Steam games work OK, for example Far Cry 3.
The game (or steam) installs DirectX on each startup -- I'm not sure if that is
good or not..
Can someone see what my problem could be by looking at the terminal output?
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https://bugs.winehq.org/show_bug.cgi?id=39274
Bug ID: 39274
Summary: Program fails to load. Installed just fine. Made sure
not to install any addons. Attached backtrace log.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james.patt(a)me.com
Distribution: ---
Created attachment 52352
--> https://bugs.winehq.org/attachment.cgi?id=52352
backtrace log
Program wont run. HELLP.
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http://bugs.winehq.org/show_bug.cgi?id=9620
Summary: Bad pictures display in Pentax Photo Laboratory software
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpbyc(a)w.tkb.pl
Created an attachment (id=8011)
--> (http://bugs.winehq.org/attachment.cgi?id=8011)
A screenshot presenting the coloured strips on the preview window.
There is a problem with proper display of an actually loaded picture in a
preview window in the Pentax Photo Laboratory software, v. 3.0.
Some part of the preview is always covered with a few coloured strips, and what
is more, the strips influence the look of the histogram taken from the picture,
so you do not really know how the histogram should really look...
I attach a screenshot that represents the problem.
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http://bugs.winehq.org/show_bug.cgi?id=33360
Bug #: 33360
Summary: Every time i try to play a battle on Pokemon Online it
crashes and closes, currently im using Fedora 18 and
in other distros it works perfectly(even though it
sometimes lags)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanca50(a)live.com.mx
Classification: Unclassified
Crashes on Fedora 18 every time i try to use it to play a game and since i dont
know how to make the linux version of Pokemon Online work im forced to use the
Windows one with Wine. Also im not sure if i clicked the correct Component for
the bug. Also the font on the game is pretty bad since its hard to read or just
too small and the letter fucks up.
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http://bugs.winehq.org/show_bug.cgi?id=33830
Bug #: 33830
Summary: err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7dc614fa
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: random-system(a)libero.it
Classification: Unclassified
hello to everybody,
Xubuntu 13.04 64bit and wine 1.6-rc2
product: GT216 [GeForce GT 220]
Driver nvidia 304.88
I installed DcUniverse online without problem.
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
winetricks vcrun2005 vcrun2008 xact d3dx9_36
and switching dnsapi.dll to the builtin version
after i enabled virtual desktop
The game work very well but after 20 minutes goes in crash.
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7dc614fa
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http://bugs.winehq.org/show_bug.cgi?id=35073
Bug #: 35073
Summary: Netease POPO can't type in Chinese in chat window
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilydjwg(a)gmail.com
Classification: Unclassified
Created attachment 46779
--> http://bugs.winehq.org/attachment.cgi?id=46779
wine outputs when running popo
Download and install it:
http://dl.163.com/popo_2011/update/installer/POPO-Full-installer.exe
Run it and login (it seems to require SMS verification to register new
accounts.)
10017 ~tmp/winetest/wine/drive_c/Program Files/Netease/POPO
>>> wine Start.exe
Find some contact (there is one bot by default), double click to open a chat
window. Activate Chinese input method and type something, the characters won't
display in the text area (even when the input is actually English letters).
Disactivate Chinese input method and can type in English letters. Copy&paste
works.
My input method is fcitx, and input to other places (e.g. contact search box)
works.
>>> sha1sum POPO-Full-installer.exe
a771971768337827ebe532e1d05ec6d252c47669 POPO-Full-installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=33507
Bug #: 33507
Summary: gnutls breaks applications like lotro
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theodorstormgrade(a)googlemail.com
Classification: Unclassified
Created attachment 44348
--> http://bugs.winehq.org/attachment.cgi?id=44348
Wine out while running lotro in OpenGL mode.
Building wine with gnutls enabled and using it while gnutls breaks Lotro.
If using the DX3D9 render mode the game freezes atleast after character
selection.
If using the OpenGL render mode the game crashes after the intro video.
The Buidflags where this:
CFLAGS+="-mstackrealign -mincoming-stack-boundary=2 -march=native -mtune=native
-O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -D_FORTIFY_SOURCE=2"
LDFLAGS="-Wl,-O1,--sort-common,--as-needed,-z,relro,--hash-style=gnu"
Arch Linux
Linux 3.8.2
CC: GCC 4.8
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http://bugs.winehq.org/show_bug.cgi?id=37059
Bug ID: 37059
Summary: win3 1.7.22 running CotraCam crashes while running
over time
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bugreport(a)outlook.com
Created attachment 49250
--> http://bugs.winehq.org/attachment.cgi?id=49250
Backtrace file of ContaCam 4.9.5 crashing under Wine 1.7.2.2
Running Linux Mint, Wine 1.7.2.2 with webcam software ContaCam 4.9.5, crashes
after a period of time. Can not keep running.
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http://bugs.winehq.org/show_bug.cgi?id=35348
Bug ID: 35348
Summary: Touhou 13.5 crashes after second fight
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pastorrub(a)msn.com
Classification: Unclassified
Created attachment 47155
--> http://bugs.winehq.org/attachment.cgi?id=47155
Error log
After second fight Touhou 13.5: Hopeless Masquerade crashes while claiming a
memory fault.
This is the terminal output:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
効果音: sys_newspaper_start は存在しません
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
効果音: sys_newspaper_start は存在しません
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
wine: Unhandled page fault on read access to 0x00000000 at address 0x411b3a
(thread 0032), starting debugger...
After this you can access the debugging where it crashed
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http://bugs.winehq.org/show_bug.cgi?id=36489
Bug ID: 36489
Summary: Fate:Stay/Night performance regression
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elfmax(a)tut.by
CC: stefan(a)codeweavers.com
Regression SHA1: 19f45af19cd0c1162f15d6779506431d1cd99d8c
Created attachment 48561
--> http://bugs.winehq.org/attachment.cgi?id=48561
Regression testing result
Drastically decreased performance in Fate:Stay/Night Visual Novel when
upgrading from 1.7.18 to 1.7.19.
The game used to run smoothly on 1.7.18 after tweaking around userconf.exe,
there was (not english) menu choice between BitBlt/dibsect,DrawDib/drawdib and
drawdibjdi and StretchDiBits/sdb, the first being the fastest.
This game, being a 2-D visual novel, operates mainly on 2-D images,
moving/resizing/applying effects to them.
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https://bugs.winehq.org/show_bug.cgi?id=38476
Bug ID: 38476
Summary: visio 2007: some interfaces are broken
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pva(a)gentoo.org
Distribution: ---
Created attachment 51316
--> https://bugs.winehq.org/attachment.cgi?id=51316
screenshot.png
Some widgets in visio are wrongly placed. Take a look at sceenshot. Radio
buttons are clearly misplaced and I'm unable to press them.
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https://bugs.winehq.org/show_bug.cgi?id=37312
Bug ID: 37312
Summary: Linguatec Voice Reader Home Version 1.0 isn't working
on ubuntu.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: big.nemesis(a)web.de
Created attachment 49621
--> https://bugs.winehq.org/attachment.cgi?id=49621
1error: occur while installing; 2error: occur when pressed play (read text);
3error: occur when exiting the program
Linguatec Voice Reader Home Version 1.0 isn't working on ubuntu.
Screenshot with errormsg are attached.
AppName=linguatec Voice Reader
ProductGUID=93293322-B694-4270-B7FE-DDE1A681ACCA
CompanyName=linguatec
CompanyURL=http://www.linguatec.net
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http://bugs.winehq.org/show_bug.cgi?id=28570
Bug #: 28570
Summary: Wonderburg hangs when exiting fullscreen mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36703
--> http://bugs.winehq.org/attachment.cgi?id=36703
Plain Wine log
The game starts in fullscreen mode. When exiting fullscreen mode, the desktop
appears with an empty window and diagnostics
are repeatedly printed until a signal is received.
Behavior is similar to Asami Sushi Shop, bug #28530.
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http://bugs.winehq.org/show_bug.cgi?id=23188
Summary: 2gis loader have no transparent background
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
In windows background for loader is transparent
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https://bugs.winehq.org/show_bug.cgi?id=37440
Bug ID: 37440
Summary: Cannot load Spotify in Wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaarlo.heikkinen(a)dnainternet.net
Distribution: ---
Created attachment 49809
--> https://bugs.winehq.org/attachment.cgi?id=49809
Error file when loading Spotify in Wine
I am using Xubuntu 14.04.1 32-bit version and I get an error as shown in the
attachment when trying to load Spotify in Wine. Spotify preview did not work
either. It works well in Lubuntu 14.04.1 64-bit.
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http://bugs.winehq.org/show_bug.cgi?id=32065
Bug #: 32065
Summary: Ctrl-C does not work in GoToMyPC native viewer
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whitney.marshall(a)gmail.com
Classification: Unclassified
When using the GoToMyPC native viewer, the Ctrl-C keystroke gets converted into
a Break somewhere between my fingers and the app running on the remote machine.
I believe this to be a wine issue because GoToMyPC running on a qemu virtual
machine (WinXP) doesn't have the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=38141
Bug ID: 38141
Summary: Latency wow 2.4.3
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vlado_gluhovic(a)yahoo.com
Distribution: ---
World of Warcraft 2.4.3 having high network latency and game is unplayeable (on
windows latency is normal without spikes)
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http://bugs.winehq.org/show_bug.cgi?id=19148
Summary: Clamwin updates slow as molasses (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupna
me=clamwin&filename=clamwin-0.94-setup.exe&use_mirror=
superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Clamwin, it bundles its virus definitions in main.cvd and
daily.cvd. Obviously, daily.cvd changes a lot, and if the bundled version is
not current, a new one is downloaded. The file is small (~970 KB) and when
installing on windows, only takes at most 5 seconds or so to download on xp (in
a vm). On the same connection in wine, it takes up to a few minutes to
download.
The problem does not appear to be related to mirrors, since it happens every
time.
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http://bugs.winehq.org/show_bug.cgi?id=20297
Summary: Graphics errors render Risen unplayable
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When I play the Risen demo, works sort of okay, I can install and start a game
(minor bug is missing spaces between words all over the UI)
But once I start the game everything is gray and only ~ 1-2FPS and only some
textures are visible. In-game interface displays fine however, only the
rendered game scene is terrible. According to the console output it seems to be
a problem with GLSL.
uname -a:
Linux linux-0jxj 2.6.27.29-0.1-default #1 SMP 2009-08-15 17:53:59 +0200 x86_64
x86_64 x86_64 GNU/Linux
Version of wine is a self-compiled 1.1.31 release from git. Distibution is
openSuSE 11.1 with an ATI 4850 and fglrx 9.5.
Hope this is of any use to the developers.
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http://bugs.winehq.org/show_bug.cgi?id=34111
Bug #: 34111
Summary: EMS crashes on camera open
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cysioland(a)gmail.com
Classification: Unclassified
Created attachment 45357
--> http://bugs.winehq.org/attachment.cgi?id=45357
Backtrace
After connecting to DVR, and double clicking any camera, software crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39283
Bug ID: 39283
Summary: knights and merchants from gog patched with unofficial
patch 1.60 crashes
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian(a)madez.de
Distribution: ---
Created attachment 52361
--> https://bugs.winehq.org/attachment.cgi?id=52361
backtrace of crash
I started with a clean prefix, configured a virtual display and installed the
game without issues. Then I installed the patch 1.60 from
http://www.knightsandmerchants.net/support/downloads/
When starting the game, it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39491
Bug ID: 39491
Summary: Empire Earth
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: matheusvigo23(a)gmail.com
Distribution: ---
Created attachment 52630
--> https://bugs.winehq.org/attachment.cgi?id=52630
Empire Earth
Empire Earth
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https://bugs.winehq.org/show_bug.cgi?id=37787
Bug ID: 37787
Summary: Cannot install Olympus Viewer 3
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pierre.equoy(a)gmail.com
Distribution: ---
Created attachment 50332
--> https://bugs.winehq.org/attachment.cgi?id=50332
Installation error logs
OS: Ubuntu 14.10
Wine version: 1.6.2
Installation of Olympus Viewer 3 (downloaded from the Olympus website [1] as
file "OV3Setup.exe") starts but fails.
Steps to reproduce:
1. launch OV3Setup.exe using Wine (or from command line: wine OV3Setup.exe)
2. Select language (English) and press 'OK'
3. Press 'Next >'
4. Accept License Agreement by pressing 'Yes'
5. Select 'Typical' installation and press 'Install'
-> the installation fails with popup message "Installation operation failed.
(00001615)"
Note: Selecting 'Custom' installation type fails as well.
Please see error log attached for more information.
[1] http://support.olympus-imaging.com/ov3download/index/
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http://bugs.winehq.org/show_bug.cgi?id=35865
Bug ID: 35865
Summary: Error when starting the application
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ramon(a)hoogerwerf.nl
Created attachment 47885
--> http://bugs.winehq.org/attachment.cgi?id=47885
Error when starting application
Error when starting application
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http://bugs.winehq.org/show_bug.cgi?id=33696
Bug #: 33696
Summary: Steam version of Orion:Dino Horde
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Game didn't startup and immediately crashes.
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http://bugs.winehq.org/show_bug.cgi?id=23051
Summary: Autoupdate installer cannot shut down Rhapsody 4
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://service.real.com/rhapsody/download/version4/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=28599)
--> (http://bugs.winehq.org/attachment.cgi?id=28599)
Terminal output in wine-1.2-rc2-111-g9aa9a12
Installation of Rhapsody 4 works fine. On first start it is trying to
autoupdate. The autoupdate installer shows the message:
"Rhapsody is running. It must be shut down during installation. Click OK."
But clicking OK doesn't shut down Rhapsody. When I kill the rhapsody.exe
process by hand the autoupdater continues and finishes successfully. In the
attached terminal output I marked the point where I killed rhapsody.exe.
Shortly before the above message the following lines appear in the terminal:
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
err:ole:CoCreateInstance apartment not initialised
err:ole:get_unmarshaler_from_stream Failed to create marshal, 0x800401f0
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=31991
Bug #: 31991
Summary: SmartTRAK: crash, you can not add all dive data; edit
data related to equipament, activities and type
immersion causes the program to close
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pazzosub74(a)inwind.it
Classification: Unclassified
Created attachment 42165
--> http://bugs.winehq.org/attachment.cgi?id=42165
SmartTRAK start to end and the next block
you can not add all dive data; edit data related to equipament, activities and
type immersion causes the program to close
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http://bugs.winehq.org/show_bug.cgi?id=29943
Bug #: 29943
Summary: OLE error when executing Myfujifilm application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guittoun(a)wanadoo.fr
Classification: Unclassified
1) download photogenie software from this web page
http://myfujifilm.fr/cmSoftwareStart.do (or you can use this direct link :
http://photoservice.fujicolor.eu/downloads/FFF/B2C_Photogenie.exe)
2) install B2C_Photogenie.exe by doing "wine B2C_Photogenie.exe"
3) Execute photogenie via wine's menu
A fatal error should occur with the message "OLE 80004002"
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http://bugs.winehq.org/show_bug.cgi?id=21201
Summary: HotWheels Stunt Track Driver 2: CD-Check fails, and
Esc causes page fault.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25461)
--> (http://bugs.winehq.org/attachment.cgi?id=25461)
Unhandled page fault on read access to 0x00000000 at address 0x4563b3 (thread
0009) and more...
HotWheels Stunt Track Driver 2 installs fine but fails to find the CD in both
XP and 98 compatibility modes. It will show an image of inserting a CD into
drive and rather than exiting the program with the Esc key, it causes a page
fault which fails to debug and remains fully locked up. Attached is log and me
using the Ctrl+C command to kill the frozen debug program from terminal.
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https://bugs.winehq.org/show_bug.cgi?id=37387
Bug ID: 37387
Summary: Age of Empires 2: Illegal 32-bit code instruction
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacob.riddel(a)gmail.com
Created attachment 49718
--> https://bugs.winehq.org/attachment.cgi?id=49718
Backtrace error details
Unhandled exception: illegal instruction in 32-bit code (0x005fe3c1).
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http://bugs.winehq.org/show_bug.cgi?id=36030
Bug ID: 36030
Summary: Warcraft 3 Reign of Chaos install - crash after select
install directory
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blizzard(a)sachlevice.eu
Created attachment 48182
--> http://bugs.winehq.org/attachment.cgi?id=48182
backtrace from Wine crash dialog
description is self-explanatory
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http://bugs.winehq.org/show_bug.cgi?id=16855
Summary: setup_exception_record stack overflow
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxcvs(a)email.it
Created an attachment (id=18593)
--> (http://bugs.winehq.org/attachment.cgi?id=18593)
the error received
I'm running TOAD.exe (www.toadsoft.com/) version 8.5.3 with wine 1.0 (debian
sid).
Whem I'm on a query window, putting the cursor over the table name and pressing
F4 I got the following error
setup_exception_record stack overflow 1252 bytes in thread 0009 eip 00408520
esp 00230e4c stack 0x230000-0x231000-0x340000
TOAD then freezes and cannot be usable anymore.
It should instead have opened a window with a table-description.
I don't have a crash so I don't know how to give you a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=32231
Bug #: 32231
Summary: mouse disabled after some minutes
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Classification: Unclassified
After flying some minutes in FSX mouse disables.
I was able to avoid this behaviour in 32bit 1.5.17 wine by compiling with:
CONFARGS="--without-xinput2"
Thanks for fixing.
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http://bugs.winehq.org/show_bug.cgi?id=32119
Bug #: 32119
Summary: winebrowser.exe crash
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r6btzkgnhs(a)snkmail.com
Classification: Unclassified
i am currently running mirc 7.27 on ubuntu 12.04 with wine 1.4.1 and when i try
to open a URL i get the 'Program Error' dialog box stating the winebrowser.exe
'encountered a problem and needs to close'. i've tried using the development
version too and still the same behavior. i had been using mIRC v7 for a while
on an ubuntu 10.04 machine with wine-1.4 on it and no issues there...
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http://bugs.winehq.org/show_bug.cgi?id=34731
Bug #: 34731
Summary: parts of screen are black in heroes of might and magic
2
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Classification: Unclassified
Some parts of screen are black, helps to force game to redraw this regions by
clicking mouse on buttons or something else. Error messages from the console:
err:service:service_send_start_message service
L"clr_optimization_v2.0.50727_32" failed to start
fixme:service:scmdatabase_autostart_services Auto-start service
L"clr_optimization_v2.0.50727_32" failed to start: 1053
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in
software blit.
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0034, blocked by 0009, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=30642
Bug #: 30642
Summary: LBAWin; No midi playback
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: package.madur(a)googlemail.com
Classification: Unclassified
Created attachment 40113
--> http://bugs.winehq.org/attachment.cgi?id=40113
Log file of the wine console
Running openSUSE 12.1 x86_64, Wine 1.5.3 from the repositories. Followed all
the instructions over here: http://wiki.winehq.org/MIDI . Midi playback works
with aplaymidi, I created all the recommended registry entries and tested the
MIDI playback in Wine with the MCI shell, that was successful.
When I try to run Little Big Adventure for Windows, i.e., the official Windows
port of the original DOS game,
(http://www.magicball.net/downloads/programs/lbawin ) I get CD music, sound
effects and voices working but there's no midi music playback. I attached the
log file output, the following error is shown:
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
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https://bugs.winehq.org/show_bug.cgi?id=39700
Bug ID: 39700
Summary: Java JRE 8 installer crashes on startup
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Java JRE-8u66-windows-i586.exe crashes on startup. Since wine-1.7.x series,
running this EXE quits silently without any output.
Since cca wine-1.7.47 crashes on sturtup, but crash window remains empty
forever.
$ wine jre-8u66-windows-i586.exe
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:thread:GetThreadPreferredUILanguages 52, 0x32fc54, (nil) 0x32fc58
fixme:thread:GetThreadPreferredUILanguages 52, 0x32fc54, (nil) 0x32fc58
wine: Unhandled exception 0x40000015 in thread 9 at address 0x320023:0x0045fa06
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=36476
Bug ID: 36476
Summary: When i try to open iWatch DVR
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: machineextractor(a)yahoo.com
Created attachment 48540
--> http://bugs.winehq.org/attachment.cgi?id=48540
Wine Bug from iWatch DVR
I have iWatch DVR installed on VirtualBox.
This is the code from VBox.log
!!Assertion Failed!!
Expression: RT_SUCCESS_NP(rc)
Location :
/build/buildd/virtualbox-4.3.10-dfsg/src/VBox/Runtime/common/misc/thread.cpp(227)
void rtThreadLockRW()
VERR_INVALID_HANDLE (-4) - Invalid loader handle.
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https://bugs.winehq.org/show_bug.cgi?id=37215
Bug ID: 37215
Summary: incorrect starting size of font antialias
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: henry.hu.sh(a)gmail.com
Created attachment 49474
--> https://bugs.winehq.org/attachment.cgi?id=49474
DPI=144, size=6
It seems like that wine incorrectly decides the starting size of which to use
antialias.
I'm testing with the SimSun font.
My desktop DPI is 144. I'm using Xfce and force DPI to be 144 in the appearance
settings.
xrdb -query | grep Xft:
Xft.antialias: 1
Xft.hintstyle: hintfull
Xft.rgba: rgb
Xft.dpi: 144
If I use mousepad (native app) and set the font to be SimSun:
Up to size 8, it uses the font's embedded bitmap. With size >= 9, it uses the
normal glyphs, awnd enables antialias. The results are always nice.
Next I tested wine's notepad.
First, I tested with DPI=144 in winecfg.
Up to size 8, it uses the font's embedded bitmap which is good.
For 9 <= size <= 12, it uses the font's glyphs, but the antialias is off (!!!),
and the text looks ugly.
For size >= 14, antialias is on, and the results are good.
Next, I tested with DPI=96 in winecfg.
For size=6, it uses anti-aliased glyphs, which is ok.
For size=7 & 8, it uses glyphs without anti-alias. The results are ugly. But
anyway the text is too small at this size, so that's not important.
For size=9, it uses embedded bitmap which looks good.
For size=10 & 11, it uses glyphs without anti-alias. The results are ugly.
For size=12, it uses embedded bitmap which looks good.
For 14 <= size <= 18, it uses glyphs without anti-alias. The results are ugly.
For size >= 20, it uses anti-aliased glyphs which looks good.
If I load simsun with fontforge, it says that simsun has bitmap fonts at 12, 14
and 16.
So, is there some problem in calculating when to start using anti-alias?
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http://bugs.winehq.org/show_bug.cgi?id=30287
Bug #: 30287
Summary: Raidcall 6.3 doesn't connect
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silpablo(a)hotmail.com
Classification: Unclassified
I cannot connect to the lastest version of raidcall. wine worked fine with the
previous release of raidcall (6.1)
here the log:
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: no se puede abrir el
archivo del objeto compartido: No existe el archivo o el directorio
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6ec,0x00000000), stub!
fixme:richedit:IOleClientSite_fnQueryInterface 0x1434308: unhandled interface
{00000119-0000-0000-c000-000000000046}
fixme:richedit:ME_GetOLEObjectSize unsupported format
fixme:richedit:ME_GetOLEObjectSize unsupported format
fixme:richedit:ME_GetOLEObjectSize unsupported format
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\users\\pablo\\Application
Data\\raidcall\\plugins\\webplugin_en.dll" failed with error 0
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\users\\pablo\\Application
Data\\raidcall\\plugins\\webplugin_en.tlb" failed with error 2
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:ras:RasEnumConnectionsA (0x630607a8,0x198e7e0,0x6305f610),stub!
fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd (nil)
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http://bugs.winehq.org/show_bug.cgi?id=18157
Summary: Approach Welcome diaglog missing
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20621)
--> (http://bugs.winehq.org/attachment.cgi?id=20621)
Approach without opening dialog box
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number three: when Approach starts, it is suppose to show a "Welcome to
Approach" dialog box. In Wine it does not.
To reproduce:
1) open Approach with the native msvcrt
To see what this should look like (or see my attachment),
1) open Approach with the native msvcrt
2) open a database
3) close the database (File, Close). The welcome to Approach dialog will pop
up
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=36805
Bug ID: 36805
Summary: Rosetta Stone 3.4.5 crashes on launch
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clarinet(a)huzzam.com
Created attachment 48880
--> http://bugs.winehq.org/attachment.cgi?id=48880
backtrace of Rosetta Stone 3.4.5 crash
Rosetta Stone 3.4.5 installs ok, but crashes immediately on launch.
OS X Mavericks (10.9.3) host, Win32 Wine installation, no special configuration
(via winecfg). Have also tried a dwrite.dll bypass (per the Homebrew Wine
package suggestion), but it didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=28324
Summary: Running Ace Ventuira in Alaska
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nigel_galloway(a)yahoo.com
Created an attachment (id=36291)
--> (http://bugs.winehq.org/attachment.cgi?id=36291)
AVC problem
When running ACEDEMO.EXE (see
http://appdb.winehq.org/objectManager.php?sClass=application&iId=9623) with
Wine 1.3.27 Fedora 15 complains about /opt/wine/bin/wine-preloader needing to
mmap low memory in the kernel (see attachment).
I applied a local fix to allow this temporarily (if this is usual is it
documented anywhere?). The behaviour of ACEDEMO was then as reported in a
recent test report submitted by José Manuel Ferrer. The application hangs
whenever Ace attempts to utter a wittisism, some may think this is a good
thing! Wine reported the following:
err:alsa:wine_snd_pcm_recover underrun occurred
I tried the sound test with winecfg which reported:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels,
pretending there's only 2 channels
This application worked with Wine 1.2.20 (When the sound module was OSS).
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http://bugs.winehq.org/show_bug.cgi?id=31965
Bug #: 31965
Summary: mouse capture/behavior wrong
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.lanuschny(a)chello.nl
Classification: Unclassified
Hello,
first of all I am not sure if this is reallyh a bug or some sort of bug in my
config, but since i was not able to fix it/find a solutiuon i post it here.
I have had a period of no issues and Eve-online was working fine with multiple
clients running.
A couple weeks ago (might be months now) this issue poped up after a OS update
and i think there was also a wine update (i think it was to wine 1.5.13, but i
did not take a note then, so this is more a guess than a fact)
issue i am experiencing:
when grabfullscreen is set to N (=default):
The mouse pointer can leave the eve client by simply moving it out of the
eve-client window. But within the eve-client window the mouse behaves wrong.
For example when coming from different app and clicking on the eve-client
window while in station, the ship spins. The right click pop-up menus do not
highlight entries when moving the mouse cursor over them, eventually a random
item gets selected when keeping moving the mouse then i can navigate to the
wanted pop-up menu item using the arrow-keys. Seems as if there is an offset
between the mouse-pointer location i see and how the client responds to it.
Also in-game icons, that should light up when moving the mouse-pointer over it
do not highlight.
when grabfullscreen is set to Y:
Within the EVE-client window the mouse behaves as expected, but now the mouse
pointer can not leave the EVE-client window. I would understand this behavior
if i was running wine in a full screen mode, but i don't.
Before this issue i have had grabfullscreen in default mode (=N) ann was able
to move the mouse-cursor freely. AFAIK nothing changed in my config.
Here some data:
Ubuntu 12.04 (precise) 64 bit
kernel to 3.2.0-32-generic
processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
RAM: 4 GB
NVIDIA Driver Version: 295.40
NVIDIA GeForce GTX 550 Ti
wine 1.5.15
wine settings changed with winetricks:
ddr=opengl
mwo=force
psm=enabled
videomemorysize=default
vsm=hardware
(no grabfullscreen=y selected, default is grabfullscreen=n)
when checking the config using winecfg the tab 'graphics' has the following
settings:
- Automatically capture the mouse in full-screen windows -> checked
- Allow the window manager to decorate the windows -> checked
- Allow the window manager to control the windows -> checked
- Emulate a virtual desktop -> NOT checked
I start the eve client with somthing like this:
wine explorer /desktop=One,1280x960 "C:\Program Files\CCP\One\eve.exe"
eve is starting fine and is behaving fine as long i do not need to move the
mouse outside of the client.
I do not know what data i should attache to this and how to get that data.
Please advice.
thanks
--- Comment #1 from m.lanuschny(a)chello.nl 2012-10-14 02:27:01 CDT ---
edit:
I have asked in the in-game Linux-channel, but no-one seem to have this issue
or wa snot online at the thime i was asking.
I have also created two threads about this in the eve-o forums and from the
responses it seems that noone that have read these threads has this issue.
I have searched the winehq site for similar bugs/reports and found this:
30057 8 0 -unknown normal Linux --- mouse capture
broken in xserver 1.11 (ubuntu 12.04)
but the bug seems resolved.
I did run the wine test suite and it found 20 failures, but since some dll are
set to native it did not report them (if i understood the tool correctly)
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https://bugs.winehq.org/show_bug.cgi?id=39589
Bug ID: 39589
Summary: err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506)
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davec.bugs(a)gmail.com
Version: Eve Online latest patch as of 11/14/15
Bug: Ship is not displayed in the fitting window.
Error Message:
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (0x8cdb)
fixme:d3d:context_check_fbo_status Color Location
WINED3D_LOCATION_RB_MULTISAMPLE (0x100).
fixme:d3d:context_check_fbo_status Depth Stencil Location
WINED3D_LOCATION_RB_MULTISAMPLE (0x100).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x396d7cc8)
WINED3DFMT_R16G16B16A16_FLOAT 550x550 4 samples.
fixme:d3d:context_check_fbo_status Depth attachment: (0x396d7f80)
WINED3DFMT_D24_UNORM_S8_UINT 550x550 4 samples.
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawElementsInstancedBaseVertex @
/Users/dave/src/wine-git/dlls/wined3d/drawprim.c / 57
This bug was introduced in 1.7.54
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https://bugs.winehq.org/show_bug.cgi?id=39404
Bug ID: 39404
Summary: z-Leaf: crashes on startup
Product: Wine
Version: 1.5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.ness(a)uni-jena.de
CC: julliard(a)winehq.org
Regression SHA1: ea07c310ecfee6b301e7af8413760eb446e6f184
Distribution: Debian
Created attachment 52516
--> https://bugs.winehq.org/attachment.cgi?id=52516
crashdump
Hello,
z-leaf is a client software from z-Tree [1]. It was at one time without any
problems under wine. So I made a regression test and found the first bad
commit:
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Sep 4 13:34:15 2012 +0200
winex11: Create the whole window at window creation time.
[1] http://www.ztree.uzh.ch/
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http://bugs.winehq.org/show_bug.cgi?id=36616
Bug ID: 36616
Summary: will not start the game League of Angels App.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edwardjmorrow(a)gmail.com
Created attachment 48666
--> http://bugs.winehq.org/attachment.cgi?id=48666
back trace of problem
I downloaded the LoA app but it will not start. I keep getting this same error
report every time I try to start the game.
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https://bugs.winehq.org/show_bug.cgi?id=38362
Bug ID: 38362
Summary: EViews 8 Student Version
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.steinhoff(a)zeppelin-university.net
When I will run a panleregression with many observations, I get the following
notification:
"The Programm EViewsSVMac.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org."
As it is stated in the header the version EViews8SV (it is explicitly available
for Mac). My Mac runs with OS X Yosemite 10.10.2
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http://bugs.winehq.org/show_bug.cgi?id=34526
Bug #: 34526
Summary: Skype portable + Wine on Ubuntu 13.04 x64
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cokaricmarin8(a)gmail.com
Classification: Unclassified
Hi,
I tried running Skype portable 1.6.7 + Wine 1.4.1 from USB flash drive on
Ubuntu 13.04 x64.
I got the following error
http://i.imgur.com/AW8nuXf.png
I don't know where to report this bug. Hope it can be fixed.
Regards,
Cokaric
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http://bugs.winehq.org/show_bug.cgi?id=33900
Bug #: 33900
Summary: "streaming simd extensions support required"
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eferghull(a)gmail.com
Classification: Unclassified
First of all, I know that this problem was supposedly already fixed in version
1.3.35 (bug 29420, related to bug 31295). However, it still seems to be an
issue for me.
I am running a windows version of steam on my Mac using wine, and that itself
is working without a problem. But, when I try to run Dota 2, I get this error
message: "CPU does not meet minimum requirements. Streaming SIMD extensions
support required." The even stranger thing is that I did not have this problem
when running Dota 2 on an older Mac.
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https://bugs.winehq.org/show_bug.cgi?id=39651
Bug ID: 39651
Summary: Program crashes when run
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ranting.primate(a)gmail.com
Distribution: ---
program crashes clicking CivilizationBe_DX11.exe to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=33436
Bug #: 33436
Summary: Tomb Raider (2013): Game does sometimes not respond to
mouse move
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
Sometimes the game does not react properly to mouse movement events (camera
gets stucked). This happens reproducible in some game scenes.
By switching to window mode (pressing Alt+Return) or back to fullscreen mode,
these issues can be temporarily avoided. And the mouse issues are overall much
less serious in window mode.
Not all systems are equally affected by this bug. The graphics performance
seems to matter. On a Laptop with an Intel GPU (which is much too slow for this
game), it happens in almost every scene. And on a PC NVIDIA GeForce 560 Ti
(normally almost > 60 FPS), this bug only occurs sometimes if
StrictDrawOrdering is enabled.
The game uses raw input mouse events.
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http://bugs.winehq.org/show_bug.cgi?id=34078
Bug #: 34078
Summary: SaxoTrader 2 encounters a critical error
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)hushmail.com
Classification: Unclassified
"The requested feature is not implemented."
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http://bugs.winehq.org/show_bug.cgi?id=33921
Bug #: 33921
Summary: YY can't type Chinese
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45058
--> http://bugs.winehq.org/attachment.cgi?id=45058
terminal_output.txt
YY is an IM software in China
0. download YY
1. install it, then login
2. choose a channel, and try to type Chinese
3. I can't type Chinese, but I can copy/paste Chinese
TEST ACCOUNT:
Login name: winetesting
Login number(optional): 742988215
password: testwine
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http://bugs.winehq.org/show_bug.cgi?id=27275
Summary: When printing in First Class 10.009 as a unprevilegied
user the program crashes.
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrik.jonsson(a)orestad-linux.se
Created an attachment (id=34886)
--> (http://bugs.winehq.org/attachment.cgi?id=34886)
wine debug
Hello!
We have a problem with Wine 1.3.15 and First Class 10.009, this problem occurs
only when the user does not have any administrative rights in the First Class
network he or she is connected to. Upon printing the application crashes.
I have attached a debug trace from Wine that hopefully has the info needed to
solve the problem, the OS is Ubuntu 10.10 64 Bit.
If you need any more information i will be happy to add it as soon as i can and
assist you in any way possible to solve this. I am however no programmer.
Best Regards!
/Henrik Jönsson
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https://bugs.winehq.org/show_bug.cgi?id=38573
Bug ID: 38573
Summary: Persian Font Problem
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mgg_mgg1359(a)hotmail.com
Distribution: ---
Created attachment 51469
--> https://bugs.winehq.org/attachment.cgi?id=51469
not persian font
Persian Font Problem for Accounting Shaygan (شایگان)
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http://bugs.winehq.org/show_bug.cgi?id=36762
Bug ID: 36762
Summary: Cursor stuck in 1920x1080 box
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
I have a 4k monitor and if I run a WoW (Via opengl) (I dont use Wine for
anything else) above 1920x1080, the cursor is stuck in the top quarter of the
screen.
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http://bugs.winehq.org/show_bug.cgi?id=35082
Bug #: 35082
Summary: Call of Duty: Black Ops freezes at start
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ikokostya(a)gmail.com
Classification: Unclassified
Created attachment 46794
--> http://bugs.winehq.org/attachment.cgi?id=46794
Logs for singleplayer and multiplayer
In singleplayer I see black screen instead main menu (screenshot
http://yadi.sk/d/RpwcBLcODx8bB)
In multiplayer game freezes when I start new match (screenshot
http://yadi.sk/d/KlrUXaoUDx8oP)
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http://bugs.winehq.org/show_bug.cgi?id=36437
Bug ID: 36437
Summary: Civ5 no text in game
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)joergundtoene.de
Created attachment 48459
--> http://bugs.winehq.org/attachment.cgi?id=48459
terminal output wine 1.17 32bit prefix: civ5 shows no text
Civ5 Vanilla installs via Steam
No intro shown, but game runs
No in-game text at all, but everything else seems to work (although I did'nt
test to deep, because I don't unterstand the game without text)
I tried clean 32bit and 64bit prefixes with both wine 1.6.2 and wine 1.1.17.
Same results.
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https://bugs.winehq.org/show_bug.cgi?id=37201
Bug ID: 37201
Summary: PSLV does not run
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gsagostinho(a)hotmail.com
PLSV (Planetary, Lunar, and Stellar Visibility), a wonderful and extremely
useful astronomy freeware (
http://www.alcyone.de/planetary_lunar_and_stellar_visibility.html ) does not
run with Wine 1.6.2 on my Linux Mint 17 Cinnamon 64-bit. Is installs, but then
gives the following error message when trying to execute:
Access violation at address 0049E682 in module 'plsv.exe'. Read of address
00000000.
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http://bugs.winehq.org/show_bug.cgi?id=29166
Bug #: 29166
Summary: Serious Sam 3: BFE Crashes after selecting difficulty
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dakiato(a)gmail.com
Classification: Unclassified
Created attachment 37622
--> http://bugs.winehq.org/attachment.cgi?id=37622
Wine console output wine C:\Program Files\Steam\steam.exe
After selecting the difficulty in Serious Sam 3: BFE for the Campaign (First
Level), the game crashes, no error output from game, simply closes.
Game is running through Steam client.
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https://bugs.winehq.org/show_bug.cgi?id=39616
Bug ID: 39616
Summary: Guild Wars: Black screen after loading zone
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-bugs(a)sanxion.net
Distribution: ---
Hi there,
With WINE 1.7.54 and 1.7.55, Guild Wars displays a black screen after loading a
zone (the Guild Wars-styled mouse cursor is still visible).
When logging in to the game, the login screen works and the character select
screen also works. The black screen only occurs after the loading of a game
zone.
Alt-tabbing out to the desktop (using Openbox here, no desktop render
acceleration is in use) and then back in to the game restores the display.
Regardless of any .wine configuration etc, downgrading to 1.7.53 leads to the
game not exhibiting this behaviour and loading a zone works as expected.
Graphics card: GeForce GTX 550 Ti
NVidia proprietary drivers: 355-11
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http://bugs.winehq.org/show_bug.cgi?id=32359
Bug #: 32359
Summary: Error when exiting Home Designer Suite 2014
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tduane(a)yahoo.com
Classification: Unclassified
Created attachment 42698
--> http://bugs.winehq.org/attachment.cgi?id=42698
backtrace of core dump
Was able to install Home Designer Suite 2014, but hung on "Update finished"
screen. Tried to File/Exit and got this dump.
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https://bugs.winehq.org/show_bug.cgi?id=37137
Bug ID: 37137
Summary: Robocraft crashes on startup if using Compiz
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzo567(a)outlook.com
According to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30130, playing
Robocraft under Wine and using the Compiz window manager will cause Robocraft
to crash on startup.
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http://bugs.winehq.org/show_bug.cgi?id=36933
Bug ID: 36933
Summary: Bug appears in Chaos-Intellect mail program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: mdavidl(a)q.com
bug interferes with Chaos mail program, interfering with sending of mail.
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http://bugs.winehq.org/show_bug.cgi?id=23927
Summary: Twinity environment looks grey, not very visible
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://twinity.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The virtual world app Twinity installs and runs once you
do winetricks d3dx9_36 to get past bug 23919,
but the world looks grey and washed-out to the extent
that you are really missing out.
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http://bugs.winehq.org/show_bug.cgi?id=9597
Summary: Sony Digital Voice Editor 3 locks up when you try to
play or convert an .msv file
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sony.jp/products/overseas/contents/support/do
wnload/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sony "IC Recorder" ICD-SX57 digital voice recorder uses
a proprietary format, .msv, and comes with "Sony Digital Voice Editor 3",
an app to convert them to .mp3. (I believe you can download
several versions of that app from the URL above, haven't tried that myself.)
The app's installer completes, but Wine warns that MSCAT32.DLL
was not found. Mike Hearn posted a patch that adds stubs for
this, http://www.winehq.org/pipermail/wine-patches/2006-April/026116.html ,
so I updated it a bit, added two missing forwards, and
now the app installs without warning.
The next problem was a crash on startup, with backtrace starting with
=>1 0x7e37a450 convert_888_to_565_asis+0x70(width=0x78, height=0x18,
srcbits=0x4537888, srclinebytes=0x168, dstbits=0x7c081940,
dstlinebytes=0xffffff10)
[/home/dank/wine-git/dlls/winex11.drv/dib_convert.c:733] in winex11
(0x0033eed4)
Now, that's an old friend, and a patch for it is in
http://bugs.winehq.org/show_bug.cgi?id=7380#c16
With that patch, the app starts up and can find media properly.
Once you've done all that, you come to the bug that is the subject of this
report, namely, it crashes when you ask it to load a .msv file.
First, Wine outputs a stream of warnings for about twenty seconds,
saying over and over
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {e30629d1-27e5-11ce-875d-00608cb78066} not
registered
err:ole:CoGetClassObject no class object {e30629d1-27e5-11ce-875d-00608cb78066}
could be created for context 0x1
err:quartz:GraphBuilder_Render Unable to create filter (80040154), trying next
one
and then finally crashing with
err:seh:setup_exception stack overflow 160 bytes in thread 000d eip b7d3b573
esp 7cf39f60 stack 0x7cf3a000-0x7d04a000
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https://bugs.winehq.org/show_bug.cgi?id=37603
Bug ID: 37603
Summary: Error message while launching EpicSetup.exe
Product: Wine
Version: 1.6.2
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acubene+wine(a)vivaldi.net
Distribution: ---
Created attachment 50044
--> https://bugs.winehq.org/attachment.cgi?id=50044
backtrace
Error message while launching EpicSetup.exe
(epic privacy browser - https://www.epicbrowser.com/)
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http://bugs.winehq.org/show_bug.cgi?id=21928
Summary: WebCeo: Lots of "Invalid floating point operation"
errors make the application unusable
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mati_wroc(a)o2.pl
Created an attachment (id=26609)
--> (http://bugs.winehq.org/attachment.cgi?id=26609)
Console output of WebCeo run without +relay
When WebCeo is run
(free install from http://www.webceo.com/download/ ),
a lot of "Invalid floating point operation" are displayed. When program is
being installed, those errors are shown using dialog boxes - clicking "Ok" make
it install, but later the program is practically unusable.
Console output (attached) is full of messages like:
"fixme:dc:DeleteDC not deleting busy DC 0xXXXX refcount Y"
When run with
WINEDEBUG=+relay wine /home/mati/.wine/drive_c/Program\ Files/Web\
CEO/BIN/webceo.exe &> ~/Pulpit/webceo_debug.txt
the result file is too large to be attached.
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https://bugs.winehq.org/show_bug.cgi?id=39675
Bug ID: 39675
Summary: Splinter Cell v1.3 crashes on startup
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: georg_mueller(a)safe-mail.net
Distribution: Debian
Created attachment 52898
--> https://bugs.winehq.org/attachment.cgi?id=52898
Backtrace of startup crash
I installed Wine v1.8rc1 on my Debian Jessie and playing Splinter Cell v1.3.
The game itselfs works, but sometimes it crashes on startup. Running the
command a second time, it will work without problems, so I'm not able to give
any proof of concept.
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https://bugs.winehq.org/show_bug.cgi?id=39584
Bug ID: 39584
Summary: Ultra Street Fighter IV crash on button config
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.scarabello(a)gmail.com
Distribution: ---
Created attachment 52738
--> https://bugs.winehq.org/attachment.cgi?id=52738
system hardware details
When I try to configure the button (main menu Options -> Button config) the
game crashes (no joypad connected)
Tested wine versions: 1.7.52, 1.7.53 (normal and staging), 1.7.54 (normal and
staging)
Tested Kernel versions: 3.16, 3.19, 4.2
This is what I can see in the console just after I enter the "Button config"
menu:
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:msvcrt:__clean_type_info_names_internal (0x1002e4f4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38f78c) stub
fixme:msvcrt:__clean_type_info_names_internal (0xeb1884) stub
fixme:advapi:UnregisterTraceGuids deadbeef: stub
Note: I have a dual boot machine, the game doesn't crash in windows 8. So this
must be a wine issue.
Thank you for your great work, wine saved me a lot of times.
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http://bugs.winehq.org/show_bug.cgi?id=31752
Bug #: 31752
Summary: Forge download client hangs during startup
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://cdn.darkvalegames.com.edgesuite.net/alpha/setup
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Forge (http://www.playforgewar.com/) is an upcoming deathmatch game with
MMO-inspired combat. It's currently possible to buy into the Alpha test, but
that's not necessary to reproduce this bug.
The download client (see download link) doesn't require any authentication to
install and run. I believe a login is required to actually play.
On Wine, the client installs, but the process hangs before displaying any
window.
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https://bugs.winehq.org/show_bug.cgi?id=39391
Bug ID: 39391
Summary: Confirmation of existing bug 33973
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betwixtbbs(a)aol.com
Distribution: ---
Created attachment 52502
--> https://bugs.winehq.org/attachment.cgi?id=52502
Backtrace of Elsie Plot crash.
Sent here from Crossover 14.1.0 bug reporting window.
Bug already reported by someone else in 'Elsie', a CAD program for electronic
filter design (bug 33973). Existing report says 'Unconfirmed', I also see the
bug. Program works fine in all respects but 'Plot' mode opens bug window and
stops execution.
Program is available at www.tonnesoftware.com and the Plot is an essential part
of the program output report.
Crashes full screen and windowed and with "Disable Performance Enhanced
Graphics" checked and unchecked.
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http://bugs.winehq.org/show_bug.cgi?id=25132
Summary: Account creation screen for Hello Kitty Online doesn't
work
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Without 'winetricks ie6', you can't see the Account Creation
screen in Hello Kitty Online.
To reproduce, download full installer from
http://www.hellokittyonline.com/images/downloads/hkostandardinstaller.torre…
Run it, then click on 'SIGN UP'.
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http://bugs.winehq.org/show_bug.cgi?id=31020
Bug #: 31020
Summary: Medieval 2 total war graphical tearing
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1007380(a)gmail.com
Classification: Unclassified
Created attachment 40714
--> http://bugs.winehq.org/attachment.cgi?id=40714
Just some major graphical glitches.
I have installed Medieval 2 Total War, and it installed fine. Upon starting the
game, I noticed that the screen was torn [see screenshot] to the point of
unplayability. I have tried this on two graphics cards, neither of which did
any better (Intel hd3000 and NVS4200M with nouveau). The game runs perfectly
fine besides that major graphical glitch.
Running Wine 1.5.7 on Arch Linux, kernel 3.4.4-2-ARCH
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http://bugs.winehq.org/show_bug.cgi?id=34007
Bug #: 34007
Summary: Count-e (wisacc 3.9.0): crashes at installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luk_dhaene(a)yahoo.co.uk
Classification: Unclassified
Created attachment 45191
--> http://bugs.winehq.org/attachment.cgi?id=45191
Wine error messages while trying to install Count-e (wisacc).
Setup dialog starts. Installation starts. Files are extracted. Progress bar
nearly reaches the end. Setup dialog says "registering files", hangs for a
while, then crashes.
When trying to run the main program (/WISA/wisacc/Client/WisAcc.exe), wine
crashes too.
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https://bugs.winehq.org/show_bug.cgi?id=39373
Bug ID: 39373
Summary: create_icon_pixmaps passes an uninitialized info
parameter to GetDIBits
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
`valgrind --trace-children=yes
--vex-iropt-register-updates=allregs-at-mem-access --workaround-gcc296-bugs=yes
--leak-check=full -v --track-origins=yes ./wine
dlls/user32/tests/user32_test.exe.so cursoricon` revealed the following:
==6427== 1 errors in context 1 of 14:
==6427== Conditional jump or move depends on uninitialised value(s)
==6427== at 0x56A97A8: bitmapinfoheader_from_user_bitmapinfo (dib.c:182)
==6427== by 0x56AC285: GetDIBits (dib.c:1217)
==6427== by 0x6248944: create_icon_pixmaps.isra.9 (window.c:555)
==6427== by 0x624A715: fetch_icon_data (window.c:639)
==6427== by 0x624CF40: X11DRV_WindowPosChanged (window.c:2374)
==6427== by 0x54D3FA6: set_window_pos (winpos.c:2147)
==6427== by 0x54D65C9: USER_SetWindowPos (winpos.c:2220)
==6427== by 0x54D41CD: SetWindowPos (winpos.c:2294)
==6427== by 0x54D55A1: show_window (winpos.c:1122)
==6427== by 0x54D5847: ShowWindow (winpos.c:1220)
==6427== by 0x54D02A7: WIN_CreateWindowEx (win.c:1666)
==6427== by 0x54C9E28: CreateWindowExA (win.c:1718)
==6427== Uninitialised value was created by a stack allocation
==6427== at 0x6248875: create_icon_pixmaps.isra.9 (window.c:539)
GetDIBits has the following documentation:
BITMAPINFO * info, /* [out] Address of structure with bitmap data */
But in reality, info is [in/out] -- GetDIBits is definitely making decisions
based on the initial value of info.
I do not really understand this code and I am not sure that just zero-filling
info is the best solution to this problem. Thoughts?
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http://bugs.winehq.org/show_bug.cgi?id=35356
Bug ID: 35356
Summary: Program requests Logged in as administrator
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewtcarter(a)hotmail.com
Classification: Unclassified
Powerdirector 8 is successfully loaded. On selecting it from the desktop it
starts (under WinXP) but shows a warning window that " you need to be logged in
as administrator to register this product". As a result PD8 cannot be used. I
have also tried wine1.4 and Win98 but the program needs WinXP. This "logged in
as windows administrator" seems to be a common problem.
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http://bugs.winehq.org/show_bug.cgi?id=36337
Bug ID: 36337
Summary: Wine crashes when running Battlefront II
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: great123456(a)mail.com
wine-1.7.2 and newer Opensuse 13.1
I submitted this question to the forums but I have been unable to resolve the
issue so I'm submitting it as a bug. The url is:
http://forum.winehq.org/viewtopic.php?f=8&t=21966
Summery is that I get this output when hitting the install button.
<terminal>
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
</terminal>
It makes no difference which version of windows I set wine to.
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http://bugs.winehq.org/show_bug.cgi?id=28653
Bug #: 28653
Summary: mmdevapi/dependency.ok fails sometimes with pulseaudio
on ubuntu 11.10?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On ubuntu-11.10, I've seen this 3 times out of about 100 runs:
../../../wine mmdevapi_test.exe.so dependency.c
...
ALSA lib pcm_pulse.c:746:(pulse_prepare) PulseAudio: Unable to create stream:
Connection terminated
dependency.c:74: Test failed: Activating ds8 interface failed: 0x80004005
...
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http://bugs.winehq.org/show_bug.cgi?id=33259
Bug #: 33259
Summary: UDK: antichamber crashes during startup in unsetup.exe
after accepting EULA
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.waller(a)gmail.com
Classification: Unclassified
Created attachment 43988
--> http://bugs.winehq.org/attachment.cgi?id=43988
crash log
When starting antichamber through steam according to the instructions at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=27571 it crashes
before the game can start.
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https://bugs.winehq.org/show_bug.cgi?id=39716
Bug ID: 39716
Summary: Halo-pc-patch-1.0.10 does not work.
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Halo-pc-patch-1.0.10 does not work. It states that halo is not installed.
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http://bugs.winehq.org/show_bug.cgi?id=34919
Bug #: 34919
Summary: Quake Live standalone can't grab input correctly
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)lam.pl
Classification: Unclassified
Quake Live is moving out of the browser and becoming a standalone Windows
executable, dropping support for Linux and Mac OS X.
When testing the product preview in Wine, I have big issues related to the Alt
key.
1. After pressing "Join Game", the game grabs input like I want it.
Both Google and #winehq@freenode immediately suggest that window manager can
grab alt-mouse click, hence I feel it's necessary to confirm:
I can press Alt and click mouse and all works as intended (aka I can shoot and
turn around while shooting, even with the Alt key pressed). There is no problem
with mouse grab or window manager at this point.
2. After pressing a combination of Alt+Space, a Wine window menu appears, even
though Wine is WM-managed and even though the same combo has no "system" effect
on Windows (the key combo can be bound by game on Windows).
The game is completely stopped until I click mouse. Pressing Alt or Esc to
close the menu doesn't "unpause" game process.
3. After pressing Alt+any letter, mouse buttons (including mouse wheel
scrolling) stop working.
Keyboard works and moving mouse around still works, but mouse buttons are dead.
To get back from this state, I need to open and close menu (Esc-Esc) or console
(tilde-tilde).
If I'm in window mode, there's a very short time window (like 50 ms?) when the
mouse is un-grabbed and clicking the mouse in combination with alt+letter
actually is captured by the WM (to start moving window). But that's only a
side-effect of mouse un-grabbing. Again: to break mouse input, all I need is to
press alt+any letter, which for sure isn't captured by anything else but Wine
itself.
4. When I've tried Wine with non-WM-managed windows, there were more negative
effects, including complete game hang on pressing Alt alone (and resuming with
another Alt hit). So I went back to managed window.
5. I have thought about working around this by doing xmodmap -e "keycode 64 =
something else" but this has other unintended consequences and is system-wide.
I have tested it in Wine 1.6, 1.7.5 and 1.7.6 (I've built it with Fedora's
spec, including PulseAudio patch which works nicely and surely isn't related to
this problem).
TL;DR: Alt+any letter forcibly breaks game's input grab which can only be
regained by making the game release and re-grab input.
As an interim solution, is there a way to make Wine completely deaf to Alt
combos?
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http://bugs.winehq.org/show_bug.cgi?id=31365
Bug #: 31365
Summary: Shaiya FPS drop after ~1 min of game playing
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbanin(a)gmail.com
Classification: Unclassified
For about 1 min after running Shaiya I have ~20-25 fps, but after this time (of
doing nothing in the game) framerate drops to 5-10 fps. In the meantime console
is spammed with:
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping
converting.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
....
This bug affects all versions of Wine up to 1.5.9.
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http://bugs.winehq.org/show_bug.cgi?id=34599
Bug #: 34599
Summary: CD audio tracks are not played in WinQuake Demo
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46083
--> http://bugs.winehq.org/attachment.cgi?id=46083
WinQuake Demo Log
CD audio tracks are not played in WinQuake Demo although in the game's console
one can find that CD is initialized.
You may use any audio CD to test that.
QUAKE 1 DOS Demo (WinQuake needs its files):
ftp://ftp.idsoftware.com/idstuff/quake/quake106.zip
WinQuake: ftp://ftp.idsoftware.com/idstuff/quake/wq100.zip
Tested with:
Mac OS X 10.7.5, OPTIARC DVD RW AD-5630A, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=30847
Bug #: 30847
Summary: 2009 Decoder: crashes when being started
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan_usa2000(a)web.de
Classification: Unclassified
Created attachment 40395
--> http://bugs.winehq.org/attachment.cgi?id=40395
2009 Decoder crash backtrace (page fault)
Wine crashes when I try to run 2009 Decoder for OTR recordings
(http://www.onlinetvrecorder.com/downloads/OTRDecoder_2.0.0.21.zip ->
Extracted).
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https://bugs.winehq.org/show_bug.cgi?id=37656
Bug ID: 37656
Summary: Wine Crashes when Opening "Banda Ancha Movil"
Application
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adalberto.toledo(a)gmail.com
Distribution: ---
Created attachment 50113
--> https://bugs.winehq.org/attachment.cgi?id=50113
Thi is the log trace that it shows
I installed a software for my usb modem ZTE VTR, and when I try to open the
software it crashes...
The name of thw software is "Banda Ancha Movil"
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http://bugs.winehq.org/show_bug.cgi?id=21264
Summary: Colin McRae Rally 2.0 doesn't allow to skip intro
movie
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
Colin McRae Rally 2.0 doesn't allow to skip intro movie after launching the
game.
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http://bugs.winehq.org/show_bug.cgi?id=32070
Bug #: 32070
Summary: Pepakura Designer and Viewer crash on startup
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
Created attachment 42276
--> http://bugs.winehq.org/attachment.cgi?id=42276
Pepakura Crash Dump
Pepakura Designer and Viewer both crash with the same errors upon startup. The
errors are "DIB Init Failed" and "Rendering Context Create Failed". These two
error messages flash a few times and then the programs crash. I have looked at
bug 30703, and I don't think it's the same issue, at least from what I can
understand. This issue only started when I upgraded to wine 1.5.15. The
curious thing is that Pepakura Designer and Viewer both still work fine on a
different computer that I have running wine 1.15.15. The video cards are
different, but another difference that I have been thinking about is that the
other computer is 32 bit, while my home computer is 64 bit. I don't know if
that makes any sort of difference, but something I thought about. Crash dump
is attached below.
To recreate the error:
1. Have wine 1.5.15 or up installed
2. Install the latest version of Pepakura Viewer or Designer
(http://www.tamasoft.co.jp/pepakura-en/)
3. Attempt to run it.
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https://bugs.winehq.org/show_bug.cgi?id=39490
Bug ID: 39490
Summary: Wine 1.7.53 crashes when starting StarCraft 2 (Wine
1.7.52 works fine)
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Compiled Wine-1.7.52 (and all the versions before) myself. Works completely
fine with StarCraft 2!
Today compiled Wine-1.7.53 and it always crashes immediately and gives me the
attached error on the shell.
When reverting back to Wine-1.7.52, everything is OK again.
The command I use to start StarCraft 2 and what happened:
$ env LD_LIBRARY_PATH=~/opt/mesa3d/lib vblank_mode=0
WINEDLLOVERRIDES=winemenubuilder.exe=d force_s3tc_enable=true WINEARCH=win32
WINEPREFIX=~/wines/starcraft2/ ~/opt/wine/bin/wine
~/"wines/starcraft2/drive_c/Program Files/StarCraft II/StarCraft II.exe"
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
wine: Unhandled page fault on read access to 0x00000010 at address 0x7eab8a9a
(thread 0029), starting debugger...
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x8200007
Serial number of failed request: 78
Current serial number in output stream: 82
Note: Compiled Mesa3D myself to (version 11.0.0).
Tried running something simple with my standard system Mesa3D library. But
that's also crashing...
env WINEDLLOVERRIDES=winemenubuilder.exe=d WINEARCH=win32
WINEPREFIX=~/wines/starcraft2/ /home/moritz/opt/wine/bin/wine notepad
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
wine: Unhandled page fault on read access to 0x00000010 at address 0x7eab8a9a
(thread 0022), starting debugger...
wine: Unhandled page fault on read access to 0x00000010 at address 0x7e7e3a9a
(thread 0009), starting debugger...
winedbg: Internal crash at 0x7bc5828d
Interestingly Wine-1.7.53 is running fine with other WINEPREFIX'es. Guess it's
maybe one of the following registry settings I made for the StarCraft 2
WINEPREFIX.
I already compared the registry-settings in
HKEY_CURRENT_USER\Software\Wine\Direct3D but they are the same in both
WINEPREFIX'es.
OS: openSUSE 13.2 (x86_64)
CPU+GPU: Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz
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http://bugs.winehq.org/show_bug.cgi?id=32064
Bug #: 32064
Summary: Star Wars: Empire At War - Could not initialize
Direct3D
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.houba(a)email.cz
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42262
--> http://bugs.winehq.org/attachment.cgi?id=42262
sweaw.exe
Please help.
When I want to run Star Wars Empire at War, I get error: "Could not initialize
Direct3D"
Full message is: "Could not initialize Direct3D. You may want to check that the
latest version of DirectX is correctly installed on your system. Also make sure
that this program was compiled with header files that match the installed
DirectX DLLs. This application will now exit."
I tried more Wine versions (gold from AppDB) but no success. I have installed
d3dx9_27.dll in wine(system32) folder.
My SW: Linux Debian Wheezy, Wine 1.4.1
My HW: Intel i5, GeForce GTX 560 Ti(3D Acceleration working)
I added log from wine (after crash).
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=32389
Bug #: 32389
Summary: Lineage II not starting
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
Lineage II Gracia Final not starting while it lets the following log:
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http://bugs.winehq.org/show_bug.cgi?id=32437
Bug #: 32437
Summary: Serious Sam FE dedicated server connection with client
fails.
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ostap333(a)hotmail.com
Classification: Unclassified
Hi
I've similar bug as this http://bugs.winehq.org/show_bug.cgi?id=7996 on Ubuntu
10.4 machine i've recently setup to run dedicated servers.
Connection is fine - but game loads on client till 98% than times out...
This happens only on FE servers Second Encounter servers are fine.
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http://bugs.winehq.org/show_bug.cgi?id=13275
Summary: Remedy User WIndow crashes following login to ar server
Product: Wine
Version: unspecified
Platform: PC
URL: http://forum.winehq.org/viewtopic.php?p=5774#5774
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: takeawaydave(a)gmail.com
Created an attachment (id=13123)
--> (http://bugs.winehq.org/attachment.cgi?id=13123)
Log file of crash
See http://forum.winehq.org/viewtopic.php?p=5774#5774
Environment:
Ubuntu 8.04
Wine 0.9.59 (no added dlls)
AR System - installed no problem
application AR Remedy User 7.1.00
Problem:
Remedy User WIndow crashes following login to ar server
Command Used:
Code:
david@siwa:~$ wine .wine/drive_c/Program\ Files/AR\ System/User/aruser.exe &>
/tmp/log.txt 2>&1
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http://bugs.winehq.org/show_bug.cgi?id=17467
Summary: arma_server.exe crashes with Unhandled page fault
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolff_borg(a)yahoo.com.au
Same error on all versions of Armed Assault between 1.08 and 1.15beta.
Please refer to log for details.
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http://bugs.winehq.org/show_bug.cgi?id=36881
Bug ID: 36881
Summary: Flight Unlimited II crashes when starting a flight
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48974
--> http://bugs.winehq.org/attachment.cgi?id=48974
terminal output
The game is from 1997, installation requires Win98 mode, the game starts fine
in the default <Windows XP> mode, the menus work, I can change various game
options, but whenever I start a flight Wine crashes. An error window is
displayed:
"The instruction at 0041f87f referenced memory at 00000039
The memory could not be read from"
I see the same crash with Wine 1.2.3, 1.4.1, 1.6.2 and with current 1.7.21
Tested with both the open source Nouveau driver and the binary Nvidia drivers.
wine-1.7.21-93-ga566569
Fedora 20
X.Org X Server 1.14.4
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=39169
Bug ID: 39169
Summary: windows escaping virtual desktop
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
I am running wine 1.49~1.50 on Debian and often when I run an application
inside vitual desktop a X11 window is created for the application rather than
the application showing on the virtual desktop.
I use the virtual desktop to avoid breakage with applications that do not work
well with window resizing. This breaks such applications.
The wine prefix is quite fresh because wine refused to use the old prefix so I
rebuilt it.
I am using vcrun2005.
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http://bugs.winehq.org/show_bug.cgi?id=27241
Summary: Wiggles: Crash at exit
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34822)
--> (http://bugs.winehq.org/attachment.cgi?id=34822)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Wiggles
4) wine Wiggles.exe
5) exit the game
Behaviour:
Crash.
Expected behaviour:
No crash.
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https://bugs.winehq.org/show_bug.cgi?id=39664
Bug ID: 39664
Summary: Cannot run the MSI installers for Compressonator or
AMD Compress
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: guido-42kaf(a)unknownsite.de
Distribution: ---
Wine 1.6.2 cannot run the installers for AMD's Compressonator (available here:
http://developer.amd.com/tools-and-sdks/archive/legacy-cpu-gpu-tools/the-co…)
(both the 32 bit and the 64 bit version) or the newer AMD Compress
(http://developer.amd.com/tools-and-sdks/graphics-development/amdcompress/)
When trying to, I get the following output:
$ wine msiexec /i AMDCompress_2.0.2204.msi
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
fixme:storage:create_storagefile Storage share mode not implemented.
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
err:msidb:get_tablecolumns column 3 out of range
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
err:msidb:get_tablecolumns column 3 out of range
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
err:msidb:get_tablecolumns column 3 out of range
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
err:msidb:get_tablecolumns column 3 out of range
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http://bugs.winehq.org/show_bug.cgi?id=37080
Bug ID: 37080
Summary: consulta.exe abruptly ended when search patient
history
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: alejandra.severgnini(a)gmail.com
Created attachment 49281
--> http://bugs.winehq.org/attachment.cgi?id=49281
this is the trace of the bug trap, i guess
conculta.exe Versión 3.9.0 (www.cpimario.com/cp.html) broke down while I try to
copy/paste the name of a patient record.
Sorry about my poor report, I'm a physician not a tech like user, but an open
source enthusiastic one.
If you think there might be something useful I could get for you, please let me
know.
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http://bugs.winehq.org/show_bug.cgi?id=30300
Bug #: 30300
Summary: San11 Tc can't run
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a365039311(a)gmail.com
Classification: Unclassified
i have install directx9 with winetricks.
and when i run the game,it dosn't work.
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http://bugs.winehq.org/show_bug.cgi?id=20460
Summary: camfrog video bug
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yakuzagay(a)gmail.com
Emulating Camfrog VideoChat client with wine, when you attemp to configurate
video, or entering in a room chat, Wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=31810
Bug #: 31810
Summary: Grief Syndrome: screen becomes black after ~30 seconds
of playing
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zhuravlevilya(a)ya.ru
Classification: Unclassified
Created attachment 41858
--> http://bugs.winehq.org/attachment.cgi?id=41858
"WINEPREFIX=~/.griefsyndrome/ wine griefsyndrome.exe > out.log 2>&1" output
The game installs and starts quite fine (except that SOMETIMES it just won't
display anything after start). There're several minor glitches in main menu.
The main problem is that everything on screen starts glitching/turning black
after ~30 seconds of playing. Here's video: http://ompldr.org/vZm50ag or
http://www.youtube.com/watch?v=uJ3QTFoINAI (actually there're no lags, i guess
it's my screen recorder problem)
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http://bugs.winehq.org/show_bug.cgi?id=30761
Bug #: 30761
Summary: Everest ( strategy game ) unable to start due to:
Unhandled exception: page fault on read access to
0x000000ec in 32-bit code (0x00cdf4e9)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miguelsouto.sc(a)gmail.com
Classification: Unclassified
Created attachment 40279
--> http://bugs.winehq.org/attachment.cgi?id=40279
Backtrace from the "wine error window"
Everest is a Strategy-Simulation game in which the player have the role to
manage a team on a Mount Everest expedition.
The installer runs fine, whitout any kind of problems. But once the game it's
installed, when you try to start/execute the game from the main menu, it
crashes, and it's impossible to play it. when it crashes a wine error window
gives me the option to create a backtrace directly from there, but i will also
attach a console output, to show a more accurate test, of why and when this bug
is produced.
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http://bugs.winehq.org/show_bug.cgi?id=19768
Summary: Champions Online - patcher won't start
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.fileplanet.com/203771/download/Champions-On
line-Open-Beta-Client
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
Created an attachment (id=23159)
--> (http://bugs.winehq.org/attachment.cgi?id=23159)
champions online patcher run w/ no flags
Just started open beta yesterday I think. URL link should allow a download of
the (rather enormous) installer. The application installs without any issues,
but when you attempt to run the game updater it fails. Output attached.
This is running on a core 2 duo, ati video using fglrx
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https://bugs.winehq.org/show_bug.cgi?id=38326
Bug ID: 38326
Summary: 3DMark03: Could not find vertex shader attribute
'vs_in1'
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Running 3DMark03 I got several messages like
---
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #92:
fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader
attribute 'vs_in1' to match BindAttributeLocation request.
fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader
attribute 'vs_in2' to match BindAttributeLocation request.
---
This probably appears because of using vs_link instead of vs_in.
Crossover codes differs by this usage and shown 4 times better result in Rag
Troll test.
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http://bugs.winehq.org/show_bug.cgi?id=34832
Bug #: 34832
Summary: Unhandled exception in thread 25
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erwin.mueller(a)deventm.org
Classification: Unclassified
Created attachment 46433
--> http://bugs.winehq.org/attachment.cgi?id=46433
Wine 1.6 Error output
Try and start Do Not Starve game.
Log output attached.
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https://bugs.winehq.org/show_bug.cgi?id=39467
Bug ID: 39467
Summary: Steam file chooser displays files out of order
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 52598
--> https://bugs.winehq.org/attachment.cgi?id=52598
steam_locate_your_backup_files-windows_7_screenshot.png
In Steam, it is possible to bring up a file chooser dialog box called "Locate
your Backup Files" (by clicking Steam -> Backup and Restore Games... -> Restore
a previous backup -> Next -> BROWSE...).
This feature is used regularly in Wine testing, as I often want to create a
clean Steam installation in a new Wine prefix and restore a fresh copy of a
game from a backup directory.
While Steam lists directories in order under Windows, they are always in a
random order in Wine. This makes finding a game to restore from hundreds of
backups a very time consuming process, and reduces the time I have for testing.
Hopefully it's an easy fix.
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http://bugs.winehq.org/show_bug.cgi?id=33223
Bug #: 33223
Summary: Steel Panthers MBT game non working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giorgio.ventavoli(a)gmail.com
Classification: Unclassified
Created attachment 43946
--> http://bugs.winehq.org/attachment.cgi?id=43946
text created by wine
the game doesn't works after the first page.
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https://bugs.winehq.org/show_bug.cgi?id=39550
Bug ID: 39550
Summary: spotnet does not run in wine
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: rensvanroon(a)tele2.nl
Distribution: ---
Created attachment 52704
--> https://bugs.winehq.org/attachment.cgi?id=52704
backtrace
whenever i start wine i get a critical error it al started when i tried to run
spotnet.exe in wine. Iǘe added the backtrace pls have a look at it.
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http://bugs.winehq.org/show_bug.cgi?id=25413
Summary: Fleet Operations 3.1.4 quits on startup
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=32343)
--> (http://bugs.winehq.org/attachment.cgi?id=32343)
export WINEDEBUG=+all
Star Trek Armada II Fleet Operations 3.1.4 has a new loader. See:
http://www.fleetops.net/component/option,com_smf/Itemid,3/topic,8953.msg149….
If you bypass it according to the description, then you can play the game.
Reason for the bug entry: On Windows XP it works without the bypassing.
Starting the game with
wine FleetOps.exe
quits wine very quickly.
Starting it with
winedbg FleetOps.exe
gets:
WineDbg starting on pid 0112
start_process () at /usr/src/debug/wine-1.3.8/dlls/kernel32/process.c:997
0x7b8599af start_process+0x4f
[/usr/src/debug/wine-1.3.8/dlls/kernel32/process.c:997] in kernel32: movl
%edi,0x4(%esp)
Unable to open file ''
I will add an attachment with export WINEDEBUG=+all.
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http://bugs.winehq.org/show_bug.cgi?id=34152
Bug #: 34152
Summary: Pathologic demo config tool launches but needs native
devenum
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/162269/160000/fileinfo/Patho
logic-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45434
--> http://bugs.winehq.org/attachment.cgi?id=45434
+devenum
Config tool launches fine but actually needs native devenum.
>From a terminal with builtin:
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
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http://bugs.winehq.org/show_bug.cgi?id=24236
Summary: SynthMaker GUI not drawn completely
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=30514)
--> (http://bugs.winehq.org/attachment.cgi?id=30514)
Screenshot in wine-1.3.1-399-gcc94570
Now that bug 15425 is fixed SynthMaker starts up successfully with
wine-1.3.1-399-gcc94570. However, the GUI is not drawn completely. Parts of the
background behind the window can still be seen (see attached screenshot).
Minimizing and later maximizing the window makes the problem worse. With native
gdiplus everything works fine.
Terminal output is not very interesting:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1abd08,0x1ac890): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1abd08,0x1ac890): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1abe20,0x1ad4a8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1092ec0,0x1ad4a8): stub
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
I also got a +gdiplus trace, but it's 2.5 GB (50 MB bzipped) :(
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https://bugs.winehq.org/show_bug.cgi?id=37734
Bug ID: 37734
Summary: Unhandled exception: page fault on read access
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dezna11(a)gmail.com
Distribution: ---
Created attachment 50244
--> https://bugs.winehq.org/attachment.cgi?id=50244
Unhandled exception: page fault on read access
Unhandled exception: page fault on read access
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https://bugs.winehq.org/show_bug.cgi?id=39483
Bug ID: 39483
Summary: Logically dead code in stub_manager_new_ifstub
(Coverity #731556)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
dead_error_condition: The condition flags & MSHLFLAGS_NORMAL cannot be true.
CID 731556 (#1 of 1): Logically dead code (DEADCODE)
dead_error_line: Execution cannot reach this statement: m->norm_refs++;
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http://bugs.winehq.org/show_bug.cgi?id=34186
Bug #: 34186
Summary: Command and Conquer Generals Zero Hour - Avenger's
laser beams are not visible
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unerwuenscht66(a)gmx.de
Classification: Unclassified
Hi!
When an avenger (USA faction) fires, the laser beams are invisible.
Hardware:
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
Best regards
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http://bugs.winehq.org/show_bug.cgi?id=33652
Bug #: 33652
Summary: IAR Embedded Workbench for 8051 will not run (crashes
before GUI Loads up).
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justinjamesmoon(a)gmail.com
Classification: Unclassified
Created attachment 44540
--> http://bugs.winehq.org/attachment.cgi?id=44540
Backtrace provided
http://www.iar.com/en/Products/IAR-Embedded-Workbench/8051/
This program is for compiling firmware for 8051 Architecture Processors.
The program installs without error, but when I try to start the program the
program crashes. I have attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26185
Summary: Listbox control messages sent to parent for click
incomplete.
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
Created an attachment (id=33381)
--> (http://bugs.winehq.org/attachment.cgi?id=33381)
WINEDEBUG="trace+message,+relay,+comm,+file,+ntdll,+listbox"
Below are two videos of a program called GPSoln32. The menu shown has a custom
drawn listbox control. Clicking on the icons should toggle the state, but does
not.
How it should work: http://dl.dropbox.com/u/17110364/GoodVbox.ogv
Wine: http://dl.dropbox.com/u/17110364/Badwine.ogv
Attached is a a debugging output from wine with
WINEDEBUG="trace+message,+relay,+comm,+file,+ntdll,+listbox"
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http://bugs.winehq.org/show_bug.cgi?id=24056
Summary: PC Translator 2010 SK - GB
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.langsoft.cz/demoverzeA.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brdokoky(a)gmail.com
Created an attachment (id=30233)
--> (http://bugs.winehq.org/attachment.cgi?id=30233)
terminal report, gcc version,Backtraces entry,log
PC Translator English to Slovakia or Slovakia to English does not work
properly. When I want to hit ,, ENTER ,, on keyboard it does not work. Working
only mouse.
Do you know why?
I'm using Ubuntu 10.04 64 bit
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http://bugs.winehq.org/show_bug.cgi?id=34020
Bug #: 34020
Summary: crash raidcall 7.2.6 on wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rasouli(a)live.com
Classification: Unclassified
I installed :
http://update.raidcall.com/download/raidcall.exe?v=7.2.6
on wine in ubuntu 13.04
It runs and login but in chat when me or other one use emoticon it got crash.
I experiment several time but it crash every time.
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http://bugs.winehq.org/show_bug.cgi?id=14646
Summary: StairDesigner 6.04a : Installer crashes
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://boole.club.fr/installstairdesigner.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e39(a)free.fr
Created an attachment (id=15069)
--> (http://bugs.winehq.org/attachment.cgi?id=15069)
console output
Installer crashes at the end of the installation process (Unhandled page fault
on read).
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http://bugs.winehq.org/show_bug.cgi?id=29940
Bug #: 29940
Summary: Matlab 2011a: Portable version doesn't start
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 38966
--> http://bugs.winehq.org/attachment.cgi?id=38966
WINEDEBUG=+all wine-1.4-rc3-86-gf07317f part1
Steps to reproduce:
1) remove ~/.wine
2) wine MATLAB R2011a.exe
Behaviour:
No response, even in terminal.
Expected behaviour:
Matlab should start as it does in Windows or on Linux with non-portable version
through Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12964
Summary: Phantasy Star Online Blue Burst ( psobb ) crashes
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
URL: http://www.schtserv.com/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-hotpop(a)yahoo.com.br
Created an attachment (id=12708)
--> (http://bugs.winehq.org/attachment.cgi?id=12708)
Console output
Native IMM32.DLL is required, otherwise you won't be able to type.
The game loads and the title screen shows up. It's possible to login (REGISTER
USERID) and select START GAME.
Then the game will pop-up the dialog saying "Please press ENTER-Key".
As soon as you press ENTER, the screen goes black and the game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39255
Bug ID: 39255
Summary: Microsoft 365 Installer: Crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesmfox(a)live.com
Distribution: ---
Microsoft 365 office installer crashers on startup (Before anything kind of gui
is shown)
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http://bugs.winehq.org/show_bug.cgi?id=35013
Bug #: 35013
Summary: exe crash in virtual desktop mode when mouse move
out/in the top app window
Product: Wine
Version: 1.6.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamiljydcome(a)gmail.com
Classification: Unclassified
Created attachment 46670
--> http://bugs.winehq.org/attachment.cgi?id=46670
this is full backtrace report when crashes
when i running game m3k3.exe(富甲天下3) in virtual desktop mode, it can start and
play correctly. if mouse move out the app window then move into from top app
window, it allways crashes. if mouse keep in app window, it seems works
fine(performance video audio etc).
i also test some of other games(such as Age of EmpiresII) without this
problem.
os debian7, self compiled wine1.6.1 with no any windows dll replacement.
(i tried winedbg but get nothing useful)
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