http://bugs.winehq.org/show_bug.cgi?id=29768
Bug #: 29768
Summary: Constant xruns in alsa
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: f6890ef0e227afd12ce2325497d0cae478602c7d
Before 1.3.28 I could play dssi-vst (VST plugin adapter for Linux) and
Synthesia (piano game for windows, similar to Guitar Hero) simultaneously with
no xruns
commit f6890ef0e227afd12ce2325497d0cae478602c7d
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Aug 31 15:04:23 2011 -0500
winmm: Determine the driver from MMDevAPI.
This uses a half-implemented, Wine-specific IMMDevice object to extract
the driver name.
:040000 040000 6d2fe10b3b85e9b7f43c9b333675635e17f72e5e
c88ff87b2bc2558f8d40c21add516fbb5e6709c8 M dlls
After this commit dssi-vst works with no problems. But once Synthesia starts
console output looks like this:
alsa_pcm: xrun of at least 0.046 msecs
alsa_pcm: xrun of at least 0.021 msecs
...
About hundred such messages in 3 seconds and then jackd kills dssi-vst.
P.S. I'm using alsa only. No pulse audio.
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http://bugs.winehq.org/show_bug.cgi?id=28593
Bug #: 28593
Summary: Wine fails to install using macports. Attached log.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adsysingle(a)gmail.com
Classification: Unclassified
Created attachment 36735
--> http://bugs.winehq.org/attachment.cgi?id=36735
Log file
I'm not sure if the problem is with Wine or Macports but I have followed the
directions at http://davidbaumgold.com/tutorials/wine-mac/#part-1 and contacted
the author who has read the log. Here is his response:
"Looks like there's a problem with how a file is being compiled: it
can't find the symbols it needs to compile properly. This could be a
problem with Wine itself, or with the way Macports installs it. I
checked Google, and I don't see anyone else with this problem, which
is odd."
"I suggest you create a bug report on either
trac.macports.org or http://bugs.winehq.org (or both!) and attach that
log file to that bug report. Hopefully, someone more knowledgable than
me will be able to help you out.
-David"
I have done as he said and attached the log and I will place a bug report with
macports after this one is sent.
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https://bugs.winehq.org/show_bug.cgi?id=38790
Bug ID: 38790
Summary: direct x error 9.0 or greater to run
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keghn(a)netscape.net
Distribution: ---
direct x error
Says i must have 9.0 or greater to run?
nvidia update there stuff enumerate there software as little endian,
nvidia-smi:
340.6 is 340.06
340.16 is 340.16
So 340.16 is the latest version.
I am using Mint 17 Mate. A 64 bit OS with a geforce gt 630M GPU, by nvidia.
I only play Command and conquer 3, and have not tried it on anything else.
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http://bugs.winehq.org/show_bug.cgi?id=19949
Summary: Battle Realms: Unable to install
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23465)
--> (http://bugs.winehq.org/attachment.cgi?id=23465)
MSI dialogue while installing Battle Realms.
When installing Battle Realms
(<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394>) you're
greeted with a dialogue like in the attached image. The buttons are not
clickable, but you can navigate with TAB and activate them with ENTER. But as
soon as you hit the license agreement screen and try to navigate to the accept
checkbox you'll only manage to highlight the license text and won't be able to
get out of the text field with the license text. At this point you can only
terminate Wine.
A (temporary) workaround is described at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394&iTestingI…>
(short version: use MSI2 as provided by winetricks), but that still has
glitches.
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https://bugs.winehq.org/show_bug.cgi?id=39208
Bug ID: 39208
Summary: OneDrive 17.3.59 Installer encounters a serious error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian(a)marmolejosfamily.com
Distribution: ---
Created attachment 52268
--> https://bugs.winehq.org/attachment.cgi?id=52268
WINE's backtrace for the error
When I try to install OneDrive on WINE 1.7.50, the installer gets to the end
and crashes with a serious error. Attached is the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30663
Bug #: 30663
Summary: JeppView3 crashes on startup
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Classification: Unclassified
after installing JeppView3, it crashes on startup. see the attached backtrace
for details
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http://bugs.winehq.org/show_bug.cgi?id=30688
Bug #: 30688
Summary: Hebrew text missrendered (missing or misplased vowel
points) depending on the font
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreiaici(a)yahoo.ro
Classification: Unclassified
In short a certain software ISA v2 (and hopefully not only, i.e. not an app
specific issue that renders the same on native Windows (I can't check this))
displays hebrew characters in various flawed ways.
Fonts fall into at least two categories:
missing niqqud:
There are fonts that render niqqud for all but the last letter in a word. I've
also seen fonts that are rendered displaying the dot on a _final_ shin yet the
same font fails to do the same for a final vav. These fonts are almost usable
otherwise, but even these have the dots missplaced by a few pixels.
Even Ezra SIL is affected and in it's case these niqqudim are half of the
letters width off to the left. Ezra SIL fails to render both the dot on a shin
as well as for other letters.
missplacing niqqud:
There are other fonts like Tahoma, Times or Arial that render _all_ the vowels
but they fail to insert them under the letters and appear separately under
whitespace as if it was another character, which makes things illegible.
Relevant to this bug: http://forum.winehq.org/viewtopic.php?p=76000#76000
(Most fonts can't display hebrew characters at all and those that do probably
do not include vowels signs (i.e. niqqud) so testing can be tricky.)
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http://bugs.winehq.org/show_bug.cgi?id=22997
Summary: Huggle fails to draw the window menu strip
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://code.google.com/p/huggle/
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyson(a)thepurplepixel.org
Created an attachment (id=28488)
--> (http://bugs.winehq.org/attachment.cgi?id=28488)
Text of the error message
Upon launching Huggle, the login window is drawn appropriately, and logging in
works. However, once the main window interface launches, an error dialog pops
up (output attached) and the main menu bar in replaced by a red 'X' (image
attached). The menu maintains functionality; if you click on the area where you
think the menu should be, the menu will be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17877
Summary: works good, but there's a problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Hi.
I'm using one program, which doesn't have version under Linux.
http://www.sendspace.com/file/n7t0dx
Program called Xbox soundtrack manager.
This application connects with console Xbox via LAN.
Program runs good, but during connection can't find file with database.
On Windows system there's no problem.
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http://bugs.winehq.org/show_bug.cgi?id=29818
Bug #: 29818
Summary: Crashed upon trying to install Acrobat 5 Distiller &
Reader
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 38729
--> http://bugs.winehq.org/attachment.cgi?id=38729
Adobe Acrobat 5 Distiller & Reader crash report
Crashed upon trying to install Acrobat 5 Distiller & Reader
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http://bugs.winehq.org/show_bug.cgi?id=29706
Bug #: 29706
Summary: GetDiskFreeSpaceEx() returns negative sizes for large
drives
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When faced with a partition that has more than 1TB of free disk space it looks
like this API returns a negative value. Apparently this happened on OpenSUSE
11.4 64bit with a 32bit Wine; but not being fortunate enough to have this much
free disk space I cannot verify this.
I suspect some Unix API we call returns the free disk size in block of 512
bytes, thus overflowing at 2^31-1 blocks which is about 1TB. Then
GetDiskFreeSpaceEx() takes that and returns a negative free disk space.
Note that GetDiskFreeSpaceEx() returns 64bit values so there's no obstable to
it handle such large disks in theory.
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https://bugs.winehq.org/show_bug.cgi?id=38833
Bug ID: 38833
Summary: Kindle Crashes Attempting to Open Book for Read
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: d_baron(a)012.net.il
Distribution: ---
Kindle will either highlight the book selection and not do anything or will
crash out on clicking selection.
Bug in last two upgrades.
Filed at 790339(a)bugs.debian.org, backtrace is there.
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http://bugs.winehq.org/show_bug.cgi?id=35915
Bug ID: 35915
Summary: will not start up snow
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ari4898(a)gmail.com
Created attachment 47964
--> http://bugs.winehq.org/attachment.cgi?id=47964
would not open my snow game
would not open my snow game
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http://bugs.winehq.org/show_bug.cgi?id=34160
Bug #: 34160
Summary: Playing missions War Thunder times out
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
There is an issue on the Mac that you can't play missions. Normal battles just
work fine. You got a messesage:
Error 82220003: "Connection to battle server was lost. You will be returned to
menu"
UDP ports checked. Does not solve the Issue.
the best info I got from debug is this:
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000027
any other debug log needed?
Tried installing IE7 + latest crypt32 dll from winetricks, no effect. Putting
Wininet to native didn't work as well. Any ideas?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30242
Bug #: 30242
Summary: The mouse loses the focus in each new instance
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonalsa(a)gmail.com
Classification: Unclassified
Hi we are trying to port a windows native application compiled in visual studio
6 to an ubuntu lucid linux distribution.
The windows native application works well without problems into the XP, Windows
7, W2K8 R2 native Windows environments.
The windows native application is a legacy application solution composed by
three components that at the moment we can port to linux and use it with Wine.
Nice job Wine team.
We have tested the native windows application using the lastest builds version
(1.3 && 1.4) and a new compilation from the 1.5 sources about Wine
The tests has been performed in Wine desktop mode.
The native windows application is started under a W2K8 R2 enviroment enclosed
in a 1024x768 desktop mode using Wine.
The native windows application requires the mfc42 dll library downloaded with
winetricks
The components are installed locally into the ".wine" home user profile
The general application is executed remotely under a network share mounted
locally into the operating system
I only can say that the program works well in all version built or compiled but
we got a weird problem...
Lets me formule a hipotesys
We,
1) Deploy and install the native windows application's components under the
".wine" home use profile
2) Configure the native application windows enviroment. Environment variables.
Windows register. Network shares. Etc.
3) Runs the main application.
4) After the single sign-on into the main application the application display a
main window into the screen as desktop background. The components are loaded
over the displayed main window.
5) The displayed window have an menu bar and lets start up subprocess for each
item available.
6) For each subprocess started, the application start up another window that is
loaded into the main application desktop
7) Internally, each subprocess is an exe program run by wine
...Here is the problem...
8) The mouse lost the focus over each new subprocess about window
9) The mouse can not pick buttons into the new window. The buttons can not be
pressed.
10) The mouse can no pick fields into the new window. The fields can not be
selected for input.
11) But the mouse can expand a drop-box menu field. We can select an item from
the drop-box menu field.
12) The mouse cannot check/uncheck a checkbox menu field
13) We can move between fields, drop-box, menu checkbox, button, etc using the
TAB key for input or select purposes.
14) But we always can use the principal main menu bar about the main window for
open new subprocess / windows loaded into the main window
15) When we select a different window loaded into the main window. We can not
select the previous window. We can not active the previous windows manually. We
windows remains opened and we can not close them.
We think that the mouse loses the focus control over the windows, fields,
buttons for each new instance loaded into the main window.
The wine execution do not reports any errors. If we increase the debug level we
can not see any considerable errors.
Seems that everything is working well but we are experimenting troubles with
the mouse.
Someone can help us?
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http://bugs.winehq.org/show_bug.cgi?id=22301
Summary: Fallen Earth MMO : RtlAllocateHeap crash
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
Created an attachment (id=27255)
--> (http://bugs.winehq.org/attachment.cgi?id=27255)
winedbg bt from crash
Fallen Earth, when run in a clean wine prefix using the latest git crashes
after a few minutes of play. The crash produces just one log output:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc3b3ed
I've attached a winedbg backtrace showing that the crash is in RtlAllocateHeap.
Each crash I've captured has a slightly different back trace but the top two
frames are always RtlAllocateHeap and list_remove.
Trace and relay logging is impossible with this application as they slow the
application too much to play long enough to observe the crash. Another clue is
that turning on the warn+heap channel seems to prevent the crash at the expense
of framerate and an extended shut-down time.
Any assistance is greatly appreciated.
Forum post with more detail is here:
http://forum.winehq.org/viewtopic.php?t=8127
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https://bugs.winehq.org/show_bug.cgi?id=38373
Bug ID: 38373
Summary: Capitalism 2 Demo - No mouse control
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I am having problems using the mouse in "Capitalism 2 Demo" which I downloaded
from the following URL: http://www.enlight.com/capitalism2/Demo.html
lsusb on my Slackware latop reports:
Bus 006 Device 002: ID 093a:2510 Pixart Imaging, Inc. Optical Mouse
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https://bugs.winehq.org/show_bug.cgi?id=39029
Bug ID: 39029
Summary: Built-in iexplore crashes when opening links on
speedtest.net (crash in get_frame_by_name
"wistiaInitQueue")
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 504872741c9b9ce6be7a7e6d4309b8887f462901
Distribution: ---
Created attachment 51992
--> https://bugs.winehq.org/attachment.cgi?id=51992
terminal output
wine iexplore http://speedtest.net/
I couldn't perform benchmarking because that needs flash plugin. What's more
interesting is that iexplore crashes when I click on any of the links on the
website.You can reproduce the problem if you load the page with built-in
iexplore and click on the Advertise, Settings, About etc. links.
According to my testing the crash was introduced by
commit 504872741c9b9ce6be7a7e6d4309b8887f462901
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Nov 20 11:20:21 2014 +0100
mshtml: Added HTMLFrameBase2::allowTransparency semi-stub implementation.
However, reverting the commit on current HEAD doesn't fix problem.
There was another regression shortly afterwards that caused iexplore to crash
while loading speedtest.net, this was fixed somewhere in 1.7.45, but the
problem with the crashes when clicking on the links still remains in
wine-1.7.48-100-ge3c6777
'winetricks ie7' is a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=39075
Bug ID: 39075
Summary: can't acces steam store or redeam wallet codes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smdunn21(a)att.net
Distribution: ---
Created attachment 52062
--> https://bugs.winehq.org/attachment.cgi?id=52062
the backtrace provided by steam
When I run steam and open the store or try to redeam a wallet code, and error
message pops up. I can still view my steam library however. Attached is the
document that is provided with the error message.
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https://bugs.winehq.org/show_bug.cgi?id=37386
Bug ID: 37386
Summary: msxml:error to do parse
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: zhoujie.jchou(a)gmail.com
When I run a sns software, some error logs occurred like this:
err:msxml:doparse Start tag expected, '<' not found
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http://bugs.winehq.org/show_bug.cgi?id=26534
Summary: Half-Life 2 DeathMatch crashes upon joining a server.
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nothingmuchheretosay(a)yahoo.com
Whenever I join in a server, it either just crashes on me or it plays for a
couple of seconds beautifully before crashing. All other Source games, TF2,
L4D2, Portal, etc..
If I knew how to log a Steam game under wine I would be happy to log HL2DM.
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http://bugs.winehq.org/show_bug.cgi?id=24986
Summary: 'Mini Ninjas' crashed or often freezing and zombies
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=31656)
--> (http://bugs.winehq.org/attachment.cgi?id=31656)
Wine 1.3.6 console log
Install game.
winetricks d3dx9
Run.
Console lot messages:
fixme:d3d:buffer_PreLoad Too many full buffer conversions, stopping converting
Often freezing and zombies at any stage(Main menu, Intro, Game) and console
out:
Expression 'paTimedOut' failed in 'src/os/unix/pa_unix_util.c', line: 387
Rerun(3-5 times) game solve problem.
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http://bugs.winehq.org/show_bug.cgi?id=30645
Bug #: 30645
Summary: Emulate virtual desktop window on OSX has a titlebar
(cannot be fullscreen)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xa112(a)yahoo.com
Classification: Unclassified
The virtual desktop window on OSX (through wine-devel on MacPorts) has a
titlebar titled "Default - Wine Desktop" that doesn't seem to be able to be
removed. I am using the latest XQuartz.
The issue is evident at any resolution configured through winecfg. Is this by
design? This wasn't the case as I remember from Ubuntu (though that was still
1.4-ish). Operating without virtual desktop window allows true fullscreen, but
there are some apps that aren't able to handle not having a virtual desktop
very well.
If wineex11 isn't the right component, please let me know and/or change
accordingly. Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=39204
Bug ID: 39204
Summary: FarManager3 not started
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nemilya(a)gmail.com
Distribution: ---
This Far3 build: "Far Manager v3.0 build 4400 x64 (2015-07-09)"
Linux Mint, this Wine version: "1.7.50"
After installation and start,
error message in "Wine Debug":
Exception: Unknown exception (0x80000100)
Address: 0x000000007B84A011
Function: wmain
Module: C:\Program Files (x86)\Far Manager\Far.exe
Thanks!
btw: old Far2 version - works.
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http://bugs.winehq.org/show_bug.cgi?id=20827
Summary: Colin McRae: DiRT fails to start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=24953)
--> (http://bugs.winehq.org/attachment.cgi?id=24953)
Colin McRae: DiRT output
Colin McRae: DiRT does not start. See attached files for output.
System is Debian Sid with GeForce 9600GT NVIDIA 190.42 driver.
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https://bugs.winehq.org/show_bug.cgi?id=38466
Bug ID: 38466
Summary: WiMP does not connect to server
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godsetalex(a)gmail.com
Distribution: ---
Created attachment 51307
--> https://bugs.winehq.org/attachment.cgi?id=51307
log
Wimp does not connect to server, please check the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=39140
Bug ID: 39140
Summary: Trying to install Bluestacks
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ghiath.makhoul(a)gmail.com
Distribution: ---
Created attachment 52159
--> https://bugs.winehq.org/attachment.cgi?id=52159
Bluestacks installation Bug report
I cannot install Bluestacks on my Ubuntu 14.04
Wine 1.6.2
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http://bugs.winehq.org/show_bug.cgi?id=27842
Summary: MyFreeWeather: Blank page at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35606)
--> (http://bugs.winehq.org/attachment.cgi?id=35606)
Expected appearance
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko flash
Behaviour:
Blank window
Expected behaviour:
See attachment
Workaround:
winetricks ie7 msxml3
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http://bugs.winehq.org/show_bug.cgi?id=35277
Bug ID: 35277
Summary: Sims3Launcher.exe doesn't start reliable
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thschuetz.de
Classification: Unclassified
Since I have updated to wine 1.7.9 the Sims3Launcher.exe of "The Sims 3" shows
a strange behaviour:
I am using Sims 3 through Steam and I have a simple bash-script to start it,
just a "cd" to the right directory and a "wine" with the right prefix, etc.
Normally I start the script through a Sims3.desktop-file. Yes, I know, I am
lazy…
After installing wine 1.7.9 steam starts, ask me if I want to play "Sims 3" or
view the support informations, installs prerequisites - and stops! At this time
the launcher should start. I modified the script so the Sims3Launcher.exe
starts directly (that's possible, because the copy-protection is on the real
game executable) but the launcher does not start. If I use the script from a
terminal emulator, there is normally no problem with wine 1.7.9! "Normally"
means it sometimes does not start from terminal emulator too.
All this is the behaviour after a fresh boot! If the start of the launcher
fails one time, I have to logout and login again (no reboot needed), after that
I can start the launcher again from a terminal emulator. It took quite some
time to find out this behaviour, but this should be the best description I
could give to you.
I tried to make a regression but failed. Regression testing with a 32-bit-wine
in a 64-bit-linux is too hard for me, sorry. :-(
Ah, one more info: Once the start failed from a terminal I had a look at the
messages, there are only 2 lines and those appear at a working start too! So no
messages I can provide. The launcher silently just does not start.
Downgrading to wine 1.7.8 solved the problem. If I can provide any more
informations, just ask. Sorry again for no regression test.
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http://bugs.winehq.org/show_bug.cgi?id=36232
Bug ID: 36232
Summary: Al tratar de cargar un archivo en Fragstatas este
simplemente deja de funcionar
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hsuarezb1103(a)gmail.com
Created attachment 48372
--> http://bugs.winehq.org/attachment.cgi?id=48372
Fragstats with Wine
al intentar cargar un archivo en fragstats se cierra y aparace el reporte del
attachment
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https://bugs.winehq.org/show_bug.cgi?id=38957
Bug ID: 38957
Summary: Bug Report
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godfreedme2003(a)yahoo.com
Distribution: ---
Created attachment 51902
--> https://bugs.winehq.org/attachment.cgi?id=51902
Format Factory Bug Report
The problem occurdes everytime I attemp to use Format Factory. Please see
attachment for details.
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http://bugs.winehq.org/show_bug.cgi?id=34722
Bug #: 34722
Summary: Resident Evil 3: CGI cutscenes are missing
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46296
--> http://bugs.winehq.org/attachment.cgi?id=46296
RE3 Log
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=27965
Summary: Virtual desktop hook does not work if program is
started with LNK
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
If you try to start program, that has a virtual desktop hook configured in
winecfg, with LNK from system menu, virtual desktop will not be created.
Steps to reproduce:
1. install any program that will provide a LNK file in the system menu under
wine directory;
2. run winecfg and add the executable of installed program to the list;
3. select added executable in the list and proceed to Graphics tab;
4. specify the virtual desktop size to emulate;
5. save changes and close winecfg.
6. try to run the program via executable: the virtual desktop should hook-up;
7. try to run the program via LNK in system menu: the program starts without
virtual desktop.
The command in system menu looks like
> env WINEPREFIX="/home/max/.wine" wine C:\\windows\\command\\start.exe /Unix /home/username/.wine/dosdevices/c:/users/username/Start\ Menu/Programs/Installed_Program/Installed_Program_Link_File.lnk
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http://bugs.winehq.org/show_bug.cgi?id=20867
Summary: Music Time 2.0 saves files incorrectly
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussaar(a)mbnet.fi
Created an attachment (id=25006)
--> (http://bugs.winehq.org/attachment.cgi?id=25006)
Screenshot of the error dialog box
When saving a score something doesn't get written to the file properly, and
when you try opening the same file later, a windows error dialog box opens with
a message that says the file "could not be loaded in because of DOS error code
#-3".
Wine gives out the following output when saving the file:
fixme:commdlg:GetSaveFileName16 custom hook 0x11e700ba no longer supported
I've also attached the correctly saved original file, the incorrectly saved
file and a screenshot of the error dialog.
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https://bugs.winehq.org/show_bug.cgi?id=38887
Bug ID: 38887
Summary: (0x80004005): Overlapped I/O pending -
NetworkAddressChanged
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: baseballplyr1300(a)gmail.com
Distribution: ---
Created attachment 51823
--> https://bugs.winehq.org/attachment.cgi?id=51823
Detailed exception text
This code throws the exception
"System.Net.NetworkInformation.NetworkInformationException (0x80004005):
Overlapped I/O pending".
Public Class Form1
Private Sub Form1_Load(sender As System.Object, e As System.EventArgs)
Handles MyBase.Load
AddHandler Net.NetworkInformation.NetworkChange.NetworkAddressChanged,
AddressOf ipCallBack
End Sub
Private Sub ipCallBack(ByVal sender As Object, ByVal e As EventArgs)
MsgBox("called")
End Sub
End Class
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http://bugs.winehq.org/show_bug.cgi?id=29776
Bug #: 29776
Summary: Portal: game showing purple textures
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Created attachment 38666
--> http://bugs.winehq.org/attachment.cgi?id=38666
Wine 1.3.37 log
After installing steam and running portal, on level [bonus maps>advanced
chambers>test chamber 16:advanced], some metal textures become purple after a
certain time playing the level.
I didn't use -dxlevel for opening that game, I used it right out-of-the-box.
Hardware/Software:
Wine 1.3.37 (clean wineprefix, no winetricks used)
Ubuntu 11.04 (linux 2.6.38-13)
geforce 9600GT (driver NV 270.41.06)
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http://bugs.winehq.org/show_bug.cgi?id=29811
Bug #: 29811
Summary: Dead Space 2 Crashes ALSA Input/Output Error
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
During gameplay the game will lock up (game still displayed, X still
responsive, can alt-tab out). It will happen seemingly random (although it's
happening more frequently now anecdotal - now being towards the end of the
game). The only error I get is;
ALSA lib pcm.c:7319:(snd_pcm_recover) cannot recovery from underrun, prepare
failed: Input/output error
Have to kill wineserver to recover. Running amd64 Gentoo with pulseaudio 1.1.
During the game the audio works perfectly and this issue is the only reason I
can't put the game down as gold rating.
Final note, it never happens in the same place twice and the gaps between
crashes is decreasing like I've said.
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http://bugs.winehq.org/show_bug.cgi?id=11687
Summary: Language MSI Installation fails while installing Corel
Draw X3
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roli8200(a)yahoo.de
Created an attachment (id=10898)
--> (http://bugs.winehq.org/attachment.cgi?id=10898)
Installation console log
When installing Corel Draw X3, the original installer calles an other msi
installer to install the language files. The msiexec brings just a error
message out of this call. Maybe some parameters missing or wrong. Can it be
that the msiexec doesn't support all original options?
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https://bugs.winehq.org/show_bug.cgi?id=7848
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #28 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=17137
Summary: SpongeBob SquarePants Typing crashes on startup
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.imaginengine.com/products/Games/showproduct.a
sp?ID=297
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is an old cheap game my wife picked up; system requirements
direct x 8.1, win98+, 64MB RAM, 16 color monitor, 800x600,
graphics card with four whole megabytes of ram.
Installs ok (the ereg program crashes, but that's ok).
The game itself plays sound for a moment, then crashes.
I'll attach a +relay,+seh,+heap log. The crash is inside a system call:
0021:Call KERNEL32.WaitForSingleObject(000000d4,00000005) ret=21101635
wine: Unhandled page fault on read access to 0x00000024 at address 0x4947c5
(thread 0009), starting debugger...
Valgrind finds four or so instances of this error:
==8670== Invalid free() / delete / delete[]
==8670== at 0x4739F4B: RtlFreeHeap (heap.c:219)
==8670== by 0x77522BD: IWineGDISurfaceImpl_PrivateSetup (surface_gdi.c:523)
==8670== by 0x76C44B4: IWineD3DDeviceImpl_CreateSurface (device.c:742)
==8670== by 0x65EBFA4: IDirectDrawImpl_CreateNewSurface (ddraw.c:2039)
==8670== by 0x65ED628: IDirectDrawImpl_CreateSurface (ddraw.c:2579)
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https://bugs.winehq.org/show_bug.cgi?id=37357
Bug ID: 37357
Summary: It happened when i tried to install BlueStacks
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aadithyamd(a)gmail.com
Created attachment 49676
--> https://bugs.winehq.org/attachment.cgi?id=49676
It happened while trying to install bluestacks
It happened when i tried to install BlueStacks
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http://bugs.winehq.org/show_bug.cgi?id=31074
Bug #: 31074
Summary: Clannad visual novel hangs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: master.bratac(a)gmail.com
Classification: Unclassified
I'm trying to play the game Clannad
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=10908 with an
English-language patch (http://clannad.game-maps.net/)). Currently whenever I
load a save, the game hangs a few seconds later (usually at the next decision
point, but sometimes a bit earlier), and eventually dies. It's a clean install
of wine-1.5.6 on Ubuntu 12.04. An identical problem occurs with Wineskin 2.5.5
(using WS9Wine.1.5.7) on OSX 10.6.8.
Forum thread http://forum.winehq.org/viewtopic.php?t=15967
(logfile coming shortly)
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http://bugs.winehq.org/show_bug.cgi?id=30262
Bug #: 30262
Summary: Fix errors in winedbg reported by valgrind
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
Created attachment 39535
--> http://bugs.winehq.org/attachment.cgi?id=39535
valgrind log
While trying to help fixing bug 30052 upstream I recognized a few errors in
winedbg reported by valgrind.
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http://bugs.winehq.org/show_bug.cgi?id=29005
Bug #: 29005
Summary: Biblio 7.31 crashes, when trying to retrieve data from
MARC file and crash while trying to change to a
another directory
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmft71(a)yahoo.es
Classification: Unclassified
Created attachment 37334
--> http://bugs.winehq.org/attachment.cgi?id=37334
Wine output while using Biblio 7.31 and wanted to change to a different
directory
Biblio 7.31 crashes when trying to change to a different directory.
It exists, abruptly.
Biblio is available from here:
biblio.comxa.com
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http://bugs.winehq.org/show_bug.cgi?id=29019
Bug #: 29019
Summary: Air France Virtual ACARS: crashes on launch.
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.pesquera(a)pesqair.com
Classification: Unclassified
Was able to go through installation. (required .NET 2.0)
http://dl.dropbox.com/u/27918/AFV-ACARS2.exe
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https://bugs.winehq.org/show_bug.cgi?id=38965
Bug ID: 38965
Summary: "Eisenbahn.exe Professional 6.0" crashes when starting
after installation
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: Debian
Created attachment 51907
--> https://bugs.winehq.org/attachment.cgi?id=51907
Backtrace that was created by Wine when the program crashed
"Eisenbahn.exe Professional 6.0" is installable without problems but when I try
to start the program it crashes. Above there's the error log created by Wine.
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http://bugs.winehq.org/show_bug.cgi?id=28338
Summary: The Saboteur fails to start: ... unable to continue
due to an error initializing your graphics hardware
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=36319)
--> (http://bugs.winehq.org/attachment.cgi?id=36319)
Startup log
The logs are attached.
Video card information: VGA compatible controller: nVidia Corporation GT218
[GeForce 210] . Using the proprietary nvidia driver.
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http://bugs.winehq.org/show_bug.cgi?id=29865
Bug #: 29865
Summary: Office Professional Plus 2010 - OneNote tablet
features not available
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesbewley(a)gmail.com
Classification: Unclassified
I have a working installation of office 2010 professional premium but am seeing
an issue which causes the tablet functionality in one-note to be disabled.
I am running a version of Wine 1.3.37 built from source on a Thinkpad x41
tablet. The tablet is running Debain squeeze and the wacom digitiser is working
properly with native Linux apps and other apps running under wine (ArtRage).
When using OneNote all typing functions seem to operate correctly but when
trying to select the 'Black Pen' from the Draw toolbar I get the following
dialog:
"Tablet drivers are not installed on the system. You must install them to
enable Tablet features."
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http://bugs.winehq.org/show_bug.cgi?id=30795
Bug #: 30795
Summary: EG cant load database. Brocken media id information
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug-track(a)fisher-privat.net
Classification: Unclassified
The EG (Evangelisches Gesangbuch) can't load database.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=26007
The reason is in build in copy protection which based on "Get media id" call in
INT21h.
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http://bugs.winehq.org/show_bug.cgi?id=28114
Summary: Star Wars Knights of the Old Republic II can't be
played on fullscreen
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This seems to be an ancient unreported bug (circa 2007), but it didn't changed.
Star Wars Kotor II still can't go into fullscreen, although it can be played on
virtual desktop, fullscreen or creating a new X DISPLAY, but not in the default
X session for some reason. This leads to the unpleasant situation of having to
workaround in some nasty way. Also, there are issues changing resolutions.
Aside of this, game is perfectly playable.
Tested with the following:
-------------------------------------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
-------------------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=22733
Summary: Gestan installer crashes in winex11.drv when running
within NX session
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ics-informatique.com/html/gestan.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28026)
--> (http://bugs.winehq.org/attachment.cgi?id=28026)
Gestan installer backtrace
While trying to test bug 21978 with wine-1.1.44-170-g69326aa, I noticed that
trying to launch the Gestan installer induces a crash within an xrender helper
in winex11.drv. This only seems to happen when running the installer within an
NX session; running within a local X session doesn't seem to cause a crash. The
relevant backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=31266
Bug #: 31266
Summary: SIMS 3 installer crashes at the end(?)
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: varn(a)hol.gr
Classification: Unclassified
SIMS 3 installer crashes at the end(?)
See details in attached backtrace file.
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https://bugs.winehq.org/show_bug.cgi?id=38702
Bug ID: 38702
Summary: Serious Sam HD: The Second Encounter crashes in the
"Load Game" menu
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 51627
--> https://bugs.winehq.org/attachment.cgi?id=51627
backtrace
Steps to reproduce:
1. Start the game.
2. Choose Single Player --> Campaign --> Load Game (obviously you'll need a
saved game to do this)
3. Notice the screenshot is black and the see the "loading" message.
4. Wait a few seconds.
5. Experience the crash.
Wine version: 1.7.43 (32bit)
Linux distro: Linux Mint 17.0 (64bit)
Video card drivers: nvidia-331.113
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https://bugs.winehq.org/show_bug.cgi?id=37174
Bug ID: 37174
Summary: Scootrade Elite Launcher fails to start.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shofners(a)gmail.com
Created attachment 49413
--> https://bugs.winehq.org/attachment.cgi?id=49413
backtrace generated by faillure to load program
Scottrade Elite Launcher fails to start. Wine window opens, says program has
encountered a problem. Previous bug report suggested upgrading to latest
version of Wine, which I did. No joy.
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http://bugs.winehq.org/show_bug.cgi?id=30438
Bug #: 30438
Summary: Lexware buchhalter unable to start
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 39800
--> http://bugs.winehq.org/attachment.cgi?id=39800
terminal output starting Pcbh32.exe
Program fails to start after successful installation with the error message
"Applicationmanager konnte nicht gestartet werden". The amount of terminal
output is very limited, don't know which specific component is worth
debugging... maybe ole32?
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http://bugs.winehq.org/show_bug.cgi?id=35556
Bug ID: 35556
Summary: Rift crashes in game randomly
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rift-wine(a)yopmail.com
Classification: Unclassified
Created attachment 47479
--> http://bugs.winehq.org/attachment.cgi?id=47479
Backtrace from Wine
I was playing Rift when it crashes suddenly without any reason. This happened
several times.
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https://bugs.winehq.org/show_bug.cgi?id=7387
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #31 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=35950
Bug ID: 35950
Summary: StarCraft: Black screen, hangs on startup
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lauri.kentta(a)gmail.com
CC: ken(a)codeweavers.com
Regression SHA1: 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376
Created attachment 48018
--> http://bugs.winehq.org/attachment.cgi?id=48018
Log with the bad commit.
StarCraft: Brood War (Retail) hangs on startup and shows only a black screen.
Previously it worked fine.
Logs are produced with WINEDEBUG=all+d3d,ddraw,wgl,x11drv
Regression test points at commit 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376,
"wined3d: Restore the pixel format of the window whose pixel format was
actually changed."
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https://bugs.winehq.org/show_bug.cgi?id=38753
Bug ID: 38753
Summary: Acrobat Reader DC crashes with a pagefault on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: voltagex(a)voltagex.org
Distribution: ---
Created attachment 51674
--> https://bugs.winehq.org/attachment.cgi?id=51674
Backtrace from wine 1.7.44 (Debian Sid)
App installs correctly, but starting acrord32.exe results in a pagefault. See
attached log
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http://bugs.winehq.org/show_bug.cgi?id=37040
Bug ID: 37040
Summary: Wine would not install Roxio vhs to dvd 3
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dianemorrisonrobinson(a)gmail.com
Created attachment 49219
--> http://bugs.winehq.org/attachment.cgi?id=49219
info about error
wine would not install Roxio vhs to dvd3
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http://bugs.winehq.org/show_bug.cgi?id=27727
Summary: newsbin problems
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jernej.makovsek(a)gmail.com
Several problems:
1. the gui is not responding anymore:
fixme:file:SetFileValidData stub: 0x374, e1a1ae
err:ntdll:RtlpWaitForCriticalSection section 0xa73850 "?" wait timed out in
thread 0041, blocked by 0044, retrying (60 sec)
2. crash:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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http://bugs.winehq.org/show_bug.cgi?id=36492
Bug ID: 36492
Summary: mountmgr:harddisk_ioctl Unsupported
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
It's me again.
I upgraded to the latest wine and again tried to install and run Dragon
Naturally Speaking into a 64-bit wineprefix.
Again it seemed to install well, but crashed immediately when I tried to run
it.
I did both the run and install with winedbg set to "all," and I think the
results may point to this in the runtime log:
----snip----
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
----snip----
The runtime log is very short. I have attached both logs.
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http://bugs.winehq.org/show_bug.cgi?id=29737
Bug #: 29737
Summary: Bad sound output from Windows Media Player 10
Product: Wine
Version: 1.3.37
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej(a)podzimek.org
Classification: Unclassified
When playing a standard DRM-protected movie in DVD quality with 5.1 audio in
Wine, downmixing to stereo (on a laptop where both ALSA and PulseAudio know
that no extra outputs are available) does not work properly.
What I hear (just a wild guess):
Left channel: Subwoofer
Right channel: Right Middle or Right Rear speaker
Sound works just fine for movies that only have a standard stereo soundtrack. I
tried to click through the whole WMP 10 settings and also through some codec
settings, but did not find anything helpful there.
Also tried three different audio settings in Wine:
Standard ALSA: Works and plays through PulseAudio (as well as without it), but
has the issue reported above.
ESD: Thought it might cooperate with PulseAudio directly, but WMP crashes on an
unhandled page fault in this case.
OSS: WMP gets stuck when opening the file, no sound produced, no matter if run
with padsp or not.
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http://bugs.winehq.org/show_bug.cgi?id=31174
Bug #: 31174
Summary: Bad Mojo Redux: background rendering issues in areas
with integrated cutscenes
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Samantha.delucio(a)gmail.com
Classification: Unclassified
Created attachment 40940
--> http://bugs.winehq.org/attachment.cgi?id=40940
Wine output for Bad Mojo Redux
When moving into an area that has a cutscene included, the background is not
correctly drawn and shows up as black, with only the player (roach) square
visible and sometimes a part of the cutscene object.
When moving the roach into the black areas, the area around the roach is drawn.
When minimizing/restoring the game window, the area is fully redrawn.
After triggering the cutscene the render issue occurs again.
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http://bugs.winehq.org/show_bug.cgi?id=31639
Bug #: 31639
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=35266
Bug ID: 35266
Summary: QQ International Crash on start loop
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the_q123(a)hotmail.com
Classification: Unclassified
Created attachment 47037
--> http://bugs.winehq.org/attachment.cgi?id=47037
Crash log from qq with list of "modules"
QQ is crashing on start, then opening and crashing several more times afterward
(about two dozen before I can "killall bugreport").
I'm attaching the crashlong from QQ.
I notie here a list of "modules" (dlls) with version numbers and dates.
Some of the moules are ",1970-01-01 00:00:00 GMT"; other modules have this date
with a version number. Could the lack of a version number imply a missing
module? if the date is a default for "missing date" (ie, WINE's zero-hour)?
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http://bugs.winehq.org/show_bug.cgi?id=36460
Bug ID: 36460
Summary: Homm3 freeze
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trvufe(a)jadamspam.pl
Created attachment 48506
--> http://bugs.winehq.org/attachment.cgi?id=48506
Sometimes Homm3 freeze.
Sometimes Homm3 freeze.
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http://bugs.winehq.org/show_bug.cgi?id=31096
Bug #: 31096
Summary: Trine2 crashdialog since the update
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yves.embil(a)orange.fr
Classification: Unclassified
Created attachment 40822
--> http://bugs.winehq.org/attachment.cgi?id=40822
trine2 crashdialog
Hello
Since the update Trine2 not start.
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http://bugs.winehq.org/show_bug.cgi?id=30307
Bug #: 30307
Summary: Memory Allocation severely limited when running wine
executable via condor scheduler
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbherman(a)gmail.com
Classification: Unclassified
memory allocation problem: symptom: ~300MB allocation denied on an ubuntu linux
box with 8GB running wine1.4 (also tested wine1.5).
I've created a simplified test case taking advantage of the memory test program
contributed here (http://bugs.winehq.org/attachment.cgi?id=32366). I compile it
via:
#i586-mingw32msvc-gcc -O0 test-mem.c -o test-mem.exe
thereby creating a windows executable that runs under wine. The test program
successfully allocates memory (malloc) up to 1408 megabytes, which (while
disappointing) is completely expected and about as much as I can get in 32bit
windows.
THE PROBLEM: run the same executable via the condor scheduler
(http://research.cs.wisc.edu/condor/) and the largest allocation is 448MB!! I
have extensively investigated the issue and posted on the condor-users list, to
absolutely no avail.
I need to provide my 32-bit windows program with as much memory as possible.
WHAT TO DO? any thoughts/help appreciated.
thanks, jason
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https://bugs.winehq.org/show_bug.cgi?id=39047
Bug ID: 39047
Summary: DNS resolution for windows 32b apps on 64 linux
machine
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mvidal0001(a)gmail.com
Distribution: ---
Created attachment 52011
--> https://bugs.winehq.org/attachment.cgi?id=52011
Toolbox.exe log launched then stopped
the FAQ item :
http://wiki.winehq.org/FAQ#head-702afb4d648cbaad02e1c8d58f64e5ef7cb47f6a
doesn't seem to work anymore with wine 1.7.44
ie6 and naviextras toolbox.exe can't resolve their domain name
ie6 can connect with IP address only
firefox 64 is working fine.
Attached the toolbox.exe log when launching it then stopping it
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http://bugs.winehq.org/show_bug.cgi?id=18833
Summary: Fullscreen behavior constrains virtual desktops to
leftmost Monitor when using Twinview
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Skiri-ki(a)gmx.de
I have a dual-monitor setup using nvidias twinview to combine two monitors with
a resolution of 1280x1024 each summing up to 2560x1024 total resolution. Some
Fullscreen applications only receive the total resolution, try to use it, and
get restricted to one monitor. Therefor only half of the application is
rendered while the rest gets cut of (e.g. Portal). Alternately the application
fails to start entirely (e.g Oblivion).
This isn't a problem if the application also has a list of common
screen-resolutions along with the Twinview-resolution and can also be fixed by
using a Virtual Desktop which works fine save for one tiny detail.
Since Bug 14985 (http://bugs.winehq.org/show_bug.cgi?id=14985) was fixed these
desktops are constrained to the leftmost monitor.
In my case this is my "secondary" monitor, and using it for primary purposes
instead of assisting, secondary purposes causes me to rearange things on my
desk. Yes this is merely an inconvenience for me but might be creating more
trouble for others.
This could be fixed by either using the designated(by twinview) primary
display, the display the application was launched on or through a configurable
option.
If it's a to complex problem to efficiently solve, I wont mind if it's not
implemented though.
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http://bugs.winehq.org/show_bug.cgi?id=27472
Summary: Duke Nukem Forever hangs in many locations.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While getting the game to start can be difficult (every game start a crash
dialog will display and the game may or may not launch when it is closed) it
does run. However in various scenes the game will hang.
In the intro map looking around will cause the game to hang. You can bypass
this crash by looking down and strafing out to the hallway. The game will then
play normally until you get a level involving a television station. The game
will then hang if you try and explore the employee lounge. Again, you can avoid
this area and continue to play. From there I had no issues until it loaded up
the level Lady Killer. After pressing Space to start the level the game again
hangs.
There's no console output specific to this event. I'll post any log info from
requested debug variables in order to help someone track down this issue.
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http://bugs.winehq.org/show_bug.cgi?id=31398
Bug #: 31398
Summary: Drag and Drop doesnt work from any qt/KDE application
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Classification: Unclassified
Drag&Drop from a qt (qtFM) / KDE (e.g. Dolphin) application into a windows app
does NOT work.
Drag&Drop from a GTK2 Application (e.g. Nautilus / Space FM) into a Windows App
works correctly.
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http://bugs.winehq.org/show_bug.cgi?id=31402
Bug #: 31402
Summary: Line 6 Monkey does not detect USB-attached Line6 POD
HD 300
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenkdewaele2(a)yahoo.com
Classification: Unclassified
Line 6 Monkey v 1.59
- program runs
- possible to login to Line 6 account
- program detects installed Line6 software on wine
- program does not detect USB-attached Line 6 POD HD 300 multieffect pedalboard
for guitar.
Johan
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http://bugs.winehq.org/show_bug.cgi?id=36445
Bug ID: 36445
Summary: Severe Administrator Error when Trying to Install
AutoCAD LT for Windows 95
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinleepeterson(a)gmail.com
Created attachment 48475
--> http://bugs.winehq.org/attachment.cgi?id=48475
Severe Error On Install
I am prevented from installing AutoCAD LT for Windows 95, because of
Administrator privileges.
Debian Wheezy
Wine Version 1.4.1
Wine Configuration Windows XP
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http://bugs.winehq.org/show_bug.cgi?id=13767
Summary: Lightning Warrior Raidy : In game text not displayed
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://jastusa.com/raidy/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=13802)
--> (http://bugs.winehq.org/attachment.cgi?id=13802)
Terminal output
When playing Lighting Warrior Raidy, in game text is not displayed except for
character names and the interface itself.This would seem to indicate a missing
or broken font, but my font configuration works fine with other games.While I
shouldn't need to do this I also tried copying fonts into
~/.wine/drive_c/windows/Fonts including japanese fonts from a windows
installation (which might be needed) and installing windows truetype fonts with
winetricks.Neither of these fixed the issue.I tried forcing a japanese local
with LC_ALL=ja_JP too (but again, this is probably not needed)
Terminal output is attached both with and without WINEDEBUG=+font
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http://bugs.winehq.org/show_bug.cgi?id=31118
Bug #: 31118
Summary: ActForex: crashes when connecting to server
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svmosin(a)gmail.com
Classification: Unclassified
Created attachment 40851
--> http://bugs.winehq.org/attachment.cgi?id=40851
output in the console
So, actions that perform a bug are:
1. Enter random login and password
2. Enter test.1 in Account Type
3. Click connect.
Thats all, application updates if needs and then crushes.
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http://bugs.winehq.org/show_bug.cgi?id=31202
Bug #: 31202
Summary: Jedi Academy (JKA) Mouse Sensitivity Issue.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: scrrun
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.bkmp(a)gmail.com
Classification: Unclassified
Ive been playing Jedi Academy for a long time. I just switched to ubuntu from
Windows. I installed and instantly noticed a problem with the mouse. The mouse
seems to speed up and slow down randomly.
http://youtu.be/cZmH1LrnGv8
I'm using a Logitch G500. It only happens in-game. In League of Legends (also
running through wine), it works perfectly fine.
I have tried disabling mouse acceleration both in-game and in the system.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=16350
Summary: firefox ignores cursor blink rate setting
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11541
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows XP can be set to not blink cursors using the Keyboard control panel.
Wine has a similar setting in win.ini (see bug 10106).
Setting the blink rate to None on Windows stops the cursor from blinking in
Firefox, but in Wine it does not affect Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=36969
Bug ID: 36969
Summary: Launching an installed application crashes during
first run
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kcomkar(a)googlemail.com
Created attachment 49091
--> http://bugs.winehq.org/attachment.cgi?id=49091
Attached is the screenshot of the crashed application.
I installed an editor called Sublime using Wine 1.6 on Ubuntu Saucy 14.04
64-bit i686 architecture "Sublime_Text_Build_3059_Setup.exe".
Installation went well and got completed successfully. Upon opening the
installed shortcut the application got crashed showing a message "Loading
detailed information... Please Wait.". However, no detailed information got
produced and the application got hung.
Attached is the screenshot of the crashed application.
Thanks & Regards,
K Chandrasekhar Omkar.
kcomkar(a)gmail.com
kcomkar(a)googlemail.com
kcomkar(a)android.net
kcomkar(a)icloud.com
kcomkar(a)me.com
kcomkar(a)yahoo.com
kcomkar(a)ovi.com
https://kcomkar.pip.verisignlabs.com/http://omkarkc.blogspot.com/http://sites.google.com/site/html5css3tests
+91-9538856655
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http://bugs.winehq.org/show_bug.cgi?id=24766
Summary: Homeworld 1.05 crashes after startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
after installing and updating Homeworld, one can start the application up, but
after the initial intros, the applicaiton will break. please find the console
output attached
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https://bugs.winehq.org/show_bug.cgi?id=37961
Bug ID: 37961
Summary: Combat arms installer does not respond when clicking
on agree
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shomari.sharpe(a)gmail.com
Distribution: ---
Created attachment 50574
--> https://bugs.winehq.org/attachment.cgi?id=50574
wine output during commandline launch
Combat Arms does not run on the default wine installation; Internet Explorer 6
is required in order to get the installation working. However the game fails to
launch after AhnLabs "Hackshield" progressbar reaches 100%.
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http://bugs.winehq.org/show_bug.cgi?id=30620
Bug #: 30620
Summary: bitcomet slows down (almost hangs) when opening
torrent with 2000+ files
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cseba00(a)yahoo.com
Classification: Unclassified
When opening the torrent with 2000+ files, the dialog window shows (it takes a
while though) and lets you select the destination folder, after that the
program slows down to the point of almost hanging (this doesn't happen with
normal torrents with 5 or 6 files) making it unusable. This bug was present in
previous versions of wine. The behavior in previous versions was that
periodically the program would start working for a couple of seconds, and then
hang for five minutes or so. In the last version, it was not tested if this
behavior was still present, but the program still hangs like in previous
versions.
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http://bugs.winehq.org/show_bug.cgi?id=35382
Bug ID: 35382
Summary: Magicka hosting multiplayer crash
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 47195
--> http://bugs.winehq.org/attachment.cgi?id=47195
WINEDEBUG=+all,+relay
When trying to host a multiplayer game in Magicka, the game crash.
I'm running it in a 32 bits wineprefix.
gentoo 64, kernel 3.10.25
Tell me if more logs with specific debug channels are needed.
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https://bugs.winehq.org/show_bug.cgi?id=39054
Bug ID: 39054
Summary: Heroes of Might and Magic V random fps drop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stanislav.blinov(a)gmail.com
Distribution: ---
While playing HoMM V (original, Hammers of Fate, Tribes of the East, GOG
bundle), occasionally (usually after camera movement, rotation, zoom), the
performance drops severely, to an unplayable level. Resetting the game's
graphics settings (e.g. by changing any video setting - quality, AA, etc. - in
options and clicking "Apply", or by using the "gfx_recreate" console command)
returns the performance back to normal, until the next drop occurs.
Tested on Gentoo, wine 1.7.47 (there's no ebuild for 1.7.48 in Gentoo yet),
wine-staging 1.7.47, wine 1.7.21 (since that one is reported as working on
AppDB), behaviour is the same. Used two nVidia GPUs: the GTS450 and GTX560,
again, same results.
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http://bugs.winehq.org/show_bug.cgi?id=31809
Bug #: 31809
Summary: Unhandled exception: page fault in 64-bit code
(0x000000007b8757b9).
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anari.jalakas(a)gmail.com
Classification: Unclassified
Created attachment 41857
--> http://bugs.winehq.org/attachment.cgi?id=41857
Backtrace
This happens with program VCDS.
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http://bugs.winehq.org/show_bug.cgi?id=31417
Bug #: 31417
Summary: Wine do not write events in logfiles for standalone
games servers
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabnay(a)hotmail.com
Classification: Unclassified
i m using wine 1.5.10 (i have tested also v1.4-->1.5.8 ) on a dedicated server
running on Debian Squeeze 64bits.
I start servers of games like brink, mw3, Sev2 (these games can be loaded
freely via the steam tool).
Everything is working good. Servers are running and we can play multiplayer
without trouble.
But the logs of games are always empty.
For example with SEv2 :
When the game start a file called "connection_log_PORT.txt" is created and
writed (all is ok here) and a second called "dedicated_console.txt" is empty.
Normally this second file should show all actions on server. It is not the
case.
I started the programm with this option too "&> log.txt". The file is created
but it is empty.
I tried also to start the game with Wine under vnc. The game start and console
show all events but they are not writen inside file called
"dedicated_console.txt".
We tried on 2 dedicated servers with the same result.
The problem seems comin from Wine which do not write on these kind of files.
For these games i have installed xvfb-run and winetricks
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http://bugs.winehq.org/show_bug.cgi?id=22192
Summary: Yandex.Chrome doesn't work
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://chrome.yandex.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mitya57(a)gmail.com
I installed Yandex.Chrome from http://chrome.yandex.ru/. It installs correctly,
but after starting the process chrome.exe is a zombie.
Also, uninstaller doesn't work
Wine 1.1.41 on Ubuntu 10.04
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http://bugs.winehq.org/show_bug.cgi?id=30113
Bug #: 30113
Summary: Visio 2010: Shapes panel does not refresh when
changing category
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The Shapes pane usually found on the left side of the page does not redraw the
shapes when the shape category is changed. Instead, I have to force it by
resizing the panel once.
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http://bugs.winehq.org/show_bug.cgi?id=22423
Summary: Oxford English Dictionary - bad fonts
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends,
I've got a little problem with my OED 2nd Edition version 1.14.
Download from http://www.oup.co.uk/academic/cdromsupport/oed2v1/
It still runs, but for some reason which I can't understand, it's not
displaying some special characters anymore, specially greek characters and the
phonetic characters.
I'm using the stable version (wine-1.0.1-174-gc4039bd), but the problem is even
worse with the latest development versions.
The most strange to me is that it used to show theses characters perfectly
well, and now it stop displaying them.
I couldn't find anything similar here at bugzilla.
Does anyone know how I could try to solve this?
Thank you very much!
Zac
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https://bugs.winehq.org/show_bug.cgi?id=39007
Bug ID: 39007
Summary: Need for Speed Most Wanted 2012 crashes on startup
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertvloon(a)gmail.com
Created attachment 51963
--> https://bugs.winehq.org/attachment.cgi?id=51963
Crashlog
Starting Need for Speed Most Wanted 2012 in wine (after installing and updating
directx). Also set the windows environment to vista and some others to try it
out. I get a page fault and the game crashes. See attached bug-report for
details.
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http://bugs.winehq.org/show_bug.cgi?id=23253
Summary: Civilization II crashes when trying to start a new
game
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28955)
--> (http://bugs.winehq.org/attachment.cgi?id=28955)
Civilization II +mmsys,+winmm trace and backtrace
After applying the patch from bug 20816, reaching the Civilization II main menu
and then choosing to start a new game results in a crash. Disabling the ALSA
audio backend in winecfg gets past the crash. Given that the previous issue
described by bug 20816 was winmm related, I suspect there's another winmm issue
here also.
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http://bugs.winehq.org/show_bug.cgi?id=29763
Bug #: 29763
Summary: a lot of "a wine application" items in "open with"
list in linux
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
after uninstalling an app it's entry doesn't remove from "open with" list but
turns to "a wine application" item
ubuntu 11.10, both xfce and gnome (if it matters)
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http://bugs.winehq.org/show_bug.cgi?id=31306
Bug #: 31306
Summary: Unable to Install Cisco IP Communicator 7.0.5.4
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.p.flury(a)gmail.com
Classification: Unclassified
The installation will start and then exit stating that it's unable to extract a
file to the temp directory.
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http://bugs.winehq.org/show_bug.cgi?id=32635
Bug #: 32635
Summary: bluestacks emulator unable to extract installer and
installer crashes
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Created attachment 43064
--> http://bugs.winehq.org/attachment.cgi?id=43064
BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi installer error backtrace
the BlueStacks-SplitInstaller_native.exe is giving error "Failed to extract
Installer. Error Cound not find a part of the path... C:\var\tmp..."
So, I got the MSI installer from windows %temp% folder;
And the MSI installer BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi
fails too: can download from here:
http://www.mediafire.com/?415skts8vyq0h87
bluestacks emulator installer is crashing, attached is the output. It is an
android emulator as the webiste says "Use 750,000 Mobile Apps on Windows or
Mac"
http://bluestacks.com/
-
Fedora 18 x86_64
WINEARCH=win32
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https://bugs.winehq.org/show_bug.cgi?id=7831
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=30783
Bug #: 30783
Summary: DC Universe Online crashes on entering game world
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Dear all,
I've just recently installed DC universe online and it's working like a charm
on my Windows OS. The problem is when I try running it from wine.
My laptop specs are:
DELL Inspiron 1564
Intel Core i3 - 2.4 GHz
2GB RAM
ATI Radeon with Catalyst up to 1.2.9 - I don't think this is the problem.
Ubuntu 10.04 (Lucid Lynx)
Wine 1.4
I'm running it in a virtual desktop of size 1280x720.
It loads perfectly fine (though it takes quite a large amount of time). I get
to the character selection screen and select my character. As soon as I enter
the game world and it starts to load all its elements, the crash reporter pops
up and the game freezes.
Attached is the terminal output when running the game.
You'll notice that there's a repeating line in the file. It only appears on
starting the game itself, not the launcher (the intro movies and character
selection screen).
The last few lines appear when I exit the game due to it crashing.
Thank you very much for any help given.
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http://bugs.winehq.org/show_bug.cgi?id=34611
Bug #: 34611
Summary: X - Beyond The Frontier: black textures on
ships/planets
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Classification: Unclassified
Created attachment 46122
--> http://bugs.winehq.org/attachment.cgi?id=46122
last 1000 lines of d3d log
I tested the Steam issue of this space simulator and all important 3D items
(starships, planets, etc.) are rendered in black.
Attaching d3d log.
Regards,
Antonio
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http://bugs.winehq.org/show_bug.cgi?id=22600
Summary: The Enigma Protector crashes with unhandled page fault
on start up
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=20079
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
Created an attachment (id=27775)
--> (http://bugs.winehq.org/attachment.cgi?id=27775)
Terminal output from crash
The Enigma Protector crashes with unhandled page fault on start up
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https://bugs.winehq.org/show_bug.cgi?id=39168
Bug ID: 39168
Summary: Exception is raised when preview or print Chinese
reports
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: cnliou9(a)fastmail.fm
Distribution: ---
Created attachment 52200
--> https://bugs.winehq.org/attachment.cgi?id=52200
Produced by "WINEDEBUG=all wine app.exe >/tmp/wine.log 2>&1"
The application supports only Windows code pages. It is not a Unicode aware
application. When preview reports on screen or printing them to PDF file
through CUPS, WINE raises exception. Exceptions seem to happen only to Chinese
reports but not to English ones. Not all Chinese reports cause exceptions, but
some. The same application raised exception about 3 hours ago, but it
terminates without error message now although some Chinese characters become
rectangles in the PDF file.
Three hours ago, this application raised exception when locale was set to
"zh_TW.Utf8". It terminated without error when I typed the following line in
terminal console:
LANG=C; WINEDEBUG=all wine app.exe >/tmp/wine.log 2>&1
The bogus characters following "heap.c:455" in the attached log are roughly
translated as "assert(0) fails".
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http://bugs.winehq.org/show_bug.cgi?id=34225
Bug #: 34225
Summary: Assassins Creed
fixme:urlmon:SecManagerImpl_ProcessUrlAction
Unsupported arguments
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mfvalente(a)gmail.com
Classification: Unclassified
Created attachment 45536
--> http://bugs.winehq.org/attachment.cgi?id=45536
Assassins Creed backtrace for fixme:urlmon:SecManagerImpl_ProcessUrlAction
Able to install Assassins Creed and to play it normally. When passing the
entrance to Jerusalem game/wine crashes with this final output:
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
wine: Unhandled page fault on read access to 0x00000020 at address 0x99bc08
(thread 0028), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=29805
Bug #: 29805
Summary: Some Pre-Game Videos Do Not Show in Wine - Hype The
Time Quest
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Hype the Time Quest, when it is loading after you click "play", the screen
goes white in most versions of Wine, though I remember it being black in 1.3.28
one time.
There should be a video playing then all the way until you see the Ubisoft
loading bar.
Then you get to the game menu. After you start a new game from there, you see a
loading bar with sea gulls flying over it.
After that loading bar finishes (the one with sea gulls), there should be
footage illustrating the intro story as it is being spoken by Gogoud.
Eventually you do get to a video that you can see in Wine, and it is the one
with text in a box over the video and shows Hype in Gogoud's lawn as a statue
and Gogoud unstatuifying you, etc.
So that's two segments of video that should be visible that aren't.
You can hear audio during the playing of the video, but you can't see the
video.
I'm putting 1.3.28 as the version, but I have not seen any version of Wine show
the videos.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of
virtual desktop
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fatalitycomix(a)gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the
virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching
the input area.
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https://bugs.winehq.org/show_bug.cgi?id=38990
Bug ID: 38990
Summary: wineserver and wine64-preloader crash with SIGSEGV
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: v_mil(a)ukr.net
Distribution: ---
Created attachment 51945
--> https://bugs.winehq.org/attachment.cgi?id=51945
wine64-preloader crash report
Some days ago Wine stop work. Today I reinstalled the Wine with the same
result. APPORT provide two messages about SIGSEGV in wineserver and
wine64-preloader. Crash reports included in the attachments
Also the same problem discussed in
https://forum.winehq.org/viewtopic.php?f=8&t=16870
No solution found.
I have two video cards: NVIDIA and Intel embedded in Core i7 notebook
processor. But NVIDIA video card is switched off in BIOS.
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https://bugs.winehq.org/show_bug.cgi?id=39202
Bug ID: 39202
Summary: Steam
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dylanlxy(a)gmail.com
Distribution: ---
Whenever I try to open a game, it says that "the program has encountered some
serious problem and needs to close. Sorry for the inconvenience". Then, Below
it, it says "This can be caused by a problem in the program or a deficiency in
Wine. You may want to check the 'Application Database' for tips about running
this application"
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http://bugs.winehq.org/show_bug.cgi?id=33363
Bug #: 33363
Summary: [foobar2000 1.x] crash while adding a .cue sheet
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yatsenkoanton(a)gmail.com
Classification: Unclassified
Created attachment 44139
--> http://bugs.winehq.org/attachment.cgi?id=44139
crashlog
It happens only with few .cue sheets. Some open normally, some not.
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http://bugs.winehq.org/show_bug.cgi?id=21152
Summary: Tomb Raider AOD: MPEG movies aren't played
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=25393)
--> (http://bugs.winehq.org/attachment.cgi?id=25393)
terminal output on Wine 1.1.35
I'm using Wine-1.1.35 compiled from source on 32 bit Fedora 12 [gcc (GCC) 4.4.2
20091027 (Red Hat 4.4.2-7)]
The problem is that movies in this game aren't played. When movie should be
played the screen is black and there is no music. I have to press any key to go
forward.
All movies are stored in "MAINDIRECTORYOFTHEGAME/data/FMV" in mpg format. Their
resolution is 640x480 with 30 or 25 fps. Audio is coded with MPEG 1 Audio,
Layer 2 in stereo with Sample rate 44100 or 48000 Hz with 192 kbps.
I tried to override:
-quartz.dll: nothing changed
-quartz.dll and devenum.dll: game displayed that it cannot found movie file
-mciqtz32.dll: game hanged on the beginning with black screen
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https://bugs.winehq.org/show_bug.cgi?id=39102
Bug ID: 39102
Summary: Office 2010 regression "encountered an error during
setup" error during installation
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomasvandenooijevaer(a)gmail.com
Distribution: ---
Since Wine 1.7.49 I can no longer install Microsoft Office 2010 without running
into the following error:
"Microsoft Office Professional Plus 2010 encountered an error during setup"
Downgrading to 1.7.48 is a workaround for this regression. No other packages
have been upgraded on my machine (64 bit Arch Linux, fully up-to-date on 18
August 2015).
Commands used for installation:
export WINEARCH=win32
export WINEPREFIX=~/.wine-office2010
wine setup.exe
Application version used: Microsoft Office Professional Plus 2010. Legal
version supplied by my university.
I have also tried an extractable installer downloaded through Bittorrent, this
gives me the same error.
The error message is probably not very helpful, therefore the terminal logs
have been attached, both for the working installation
(log_office2010_wine1748.txt) and broken installation
(log_office2010_wine1749.txt).
After removing lines that were common in both log files, I notice that lines
similar to the following are unique for the broken installation (1.7.49):
err:rpc:I_RpcReceive we got fault packet with status 0x80070241
err:msi:ITERATE_Actions Execution halted, action L"CAInstallSppPlugin.x86"
returned 1603
fixme:service:EnumDependentServicesW 0x20d7e38 0x00000001 (nil) 0x00000000
0x341cbe0 0x341cbe4 - stub
fixme:rpc:handle_bind_error unexpected status value 1765
err:rpc:RpcAssoc_BindConnection rejected bind for reason 0
fixme:rpc:handle_bind_error unexpected status value 1765
err:rpc:RpcAssoc_BindConnection rejected bind for reason 0
Let me know if you require any additional testing.
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https://bugs.winehq.org/show_bug.cgi?id=39154
Bug ID: 39154
Summary: Guild Wars: Game doesn't finish
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
If I'm starting Guild Wars and closing it I'm noticing that the process doesn't
finish. In the terminal I'm seeing at the end that the line
"err:ntdll:RtlpWaitForCriticalSection section 0x7e218e20 "window.c:
win_data_section" wait timed out in thread 002d, blocked by 0025, retrying (60
sec)" repeats over and over.
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https://bugs.winehq.org/show_bug.cgi?id=37179
Bug ID: 37179
Summary: flawed download
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wetrock.start(a)gmail.com
Created attachment 49417
--> https://bugs.winehq.org/attachment.cgi?id=49417
dont understand it-but told there are flaws
Problem downloading The Weather Channel-get told that there are some unknown
fault
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http://bugs.winehq.org/show_bug.cgi?id=35132
Bug ID: 35132
Summary: Drakan crashes in Wine 1.6 and later
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: system(a)dir.bg
Classification: Unclassified
Created attachment 46864
--> http://bugs.winehq.org/attachment.cgi?id=46864
Drakan.exe Crash
Drakan.exe crashes on loading the main menu. If I choose "disable sound" from
the main setup the game runs and works well, but with no sound of course. In
Wine 1.4 everything works fine + sound. The problem appeared in Wine 1.6
versions and later.
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http://bugs.winehq.org/show_bug.cgi?id=22537
Summary: Dungeon Keeper mod KeeperFX crashes on load savegame
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singu.b+wine(a)gmail.com
Created an attachment (id=27630)
--> (http://bugs.winehq.org/attachment.cgi?id=27630)
Console output with crashmsg
The keeperfx fanmod runs slowly to the mainmenu. But if i select load game it
crashes.
The overall speed is like 5fps.
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http://bugs.winehq.org/show_bug.cgi?id=30157
Bug #: 30157
Summary: Complete Public Statements of Margaret Thatcher,
1945-90 on CD-ROM doesn't work
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enda_k2(a)yahoo.com
Classification: Unclassified
Created attachment 39341
--> http://bugs.winehq.org/attachment.cgi?id=39341
log in bash window
Complete Public Statements of Margaret Thatcher, 1945-90 on CD-ROM
http://www.margaretthatcher.org/speeches/displaydocument.asp?docid=110609
I install the CD using wine, and when I try to start it up, it doesn't run.
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http://bugs.winehq.org/show_bug.cgi?id=36961
Bug ID: 36961
Summary: Установилось но не запускается
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vyatkinster(a)gmail.com
Created attachment 49078
--> http://bugs.winehq.org/attachment.cgi?id=49078
drugvokrug.ru
Очень популярное приложение но почему то не запускается
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https://bugs.winehq.org/show_bug.cgi?id=38898
Bug ID: 38898
Summary: arch xfce screenscaver kicks in
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vinibali(a)freemail.hu
Distribution: ---
Hi,
arch xfce screenscaver kicks in if game is played with wheel. Specially im
playing with Live for Speed S2, its really annoying if you are in a longer
event. Please fix this bug, if possible.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30881
Bug #: 30881
Summary: Brigade E5: New Jagged Union aborting on mission
launch
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.fileplanet.com/162413/160000/fileinfo/Briga
de-E5:-New-Jagged-Union-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40465
--> http://bugs.winehq.org/attachment.cgi?id=40465
plain terminal output
I can load the game to the main menu, but when I start a new game (either the
tutorial or the campaign) the game quits unexpectedly when the loading bar
reaches 100%.
There is no crash dialog or backtrace, it is the game's own error reporting
application (CrashScreen.exe) which is intended to start there (requires
mfc42).
To reproduce the problem with the demo version:
1. Install the demo as usual, then start the game with DemoE5.exe. Dismiss the
error message about missing 'Log' directory.
2. In the main menu choose <New game>, <Tutorial>. The game begins to load but
it quits suddenly as soon as the loading bar reaches the top.
Fedora 17
Nvidia 250 / driver 295.53
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=29694
Bug #: 29694
Summary: Microsoft Flight beta does not install
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: efa(a)iol.it
Classification: Unclassified
Created attachment 38521
--> http://bugs.winehq.org/attachment.cgi?id=38521
log of MS Flight net installer and XP fix
I tried to install the beta for the new MS Flight.
After some check on .NET presence, ask to install an XP patch:
The message box say:
To use all functionalities of Games for Windows software,
you must apply a rapid fix for Windows XP.
Do you want to show and download the update?
Clicking on Yes, open the browser at this page:
http://support.xbox.com/it-IT/games/pc-games/games-for-windows-marketplace-…
I also tried to install the fix but fail with
"Path not found" and
"Installation not ended"
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http://bugs.winehq.org/show_bug.cgi?id=31412
Bug #: 31412
Summary: Sonic 3D Blast: Page fault on install
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cycoone(a)hotmail.com
Classification: Unclassified
Created attachment 41284
--> http://bugs.winehq.org/attachment.cgi?id=41284
Backtrace generated on page fault
I'm using the Expert Software distribution of Sega's Sonic 3D Blast.
The wine prefix is in a 240M loopback disk, needed to bypass the size check in
the installer because otherwise it thinks that the drive isn't as big as the 5M
it requires for install.
Steps to reproduce:
wine explorer
navigate to the cdrom device
run Install.exe
Click next a few times to install the documentation.
Leave the checkbox to run setup checked (otherwise the game itself is not
installed)
Click OK to install the game to C:\Sega\Sonic3d
The fault appears to happen when trying to install DirectX, but there is no
option to skip the DirectX install.
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http://bugs.winehq.org/show_bug.cgi?id=29618
Bug #: 29618
Summary: Popup Windows disappearing in Magic the Gathering
(Shandalar)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Classification: Unclassified
While playing Magic The Gathering (the old Microprose game "Shandalar"),
I experienced major problems with popup windows disappearing,
keeping the game from being really playable.
Please read additional details in the notes for the entry in the AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3996
under "How do make the game work under wine"
As a workaround, I attach the patch I am using to play.
I also attach a WINEDEBUG=+win log of a duel (the Duel happens towards the
end).
In the log, please note the most important windows:
hwnd = 0x100aa : this is the Player Hand that "disappears" below the Player
territory. In the Log look for:
trace:win:WIN_CreateWindowEx "Your hand" L"MAGICGAME_HandClass"
hwnd = 0x100a0 : this is the Player Territory that should remain below the
Player's Hand. In the Log look for:
trace:win:WIN_CreateWindowEx "Player Territory" L"MAGICGAME_TerritoryClass"
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https://bugs.winehq.org/show_bug.cgi?id=38896
Bug ID: 38896
Summary: msvcp120/Concurrency/InitializeSystemFunctionPointers
throws
Concurrency::scheduler_resource_allocation_error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: slifeleaf(a)gmail.com
Distribution: ---
Created attachment 51831
--> https://bugs.winehq.org/attachment.cgi?id=51831
crash stack trace
Well, as the title says, statically linked msvcrt v120 throws
Concurrency::scheduler_resource_allocation_error exception.
Trace attached
Any tips, workarounds to avoid the issue would be appreciated
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http://bugs.winehq.org/show_bug.cgi?id=29813
Bug #: 29813
Summary: KOMPAS 13 Viewer: Does not work file association
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
Since 1.4-rc1 KOMPAS Viewer is install successfully.
But file association not work correctly, because:
1. default key in [HKEY_CLASSES_ROOT\KOMPAS.<???>\shell\View\command] has wrong
value, such as this: C:\PROG~FBU\ASCON\KOMP~H4Z\Bin\KViewer.exe "%1"
Right value is C:\PROGRA~1\ASCON\KOMPAS~1\Bin\KViewer.exe "%1"
2. installer does not create desktop file for desktop integration:
~/.local/share/applications/wine-extension-<???>.desktop
3. Command "env WINEPREFIX="/home/roman/.wine" wine start /ProgIDOpen
KOMPAS.<???> %f" use only "Open" explorer action. But Kompas Viewer installer
is create "View" key in registry (view p. 1). You need rename "View" to "Open".
<???> - is a file extention ("A3D", "CDW", "FRW", "KDW", "M3D", "SPW").
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http://bugs.winehq.org/show_bug.cgi?id=23039
Summary: Wrong lights with shadows enabled in Call of Duty 4
(and Tomb Raider Legend)
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gugamilare(a)gmail.com
Created an attachment (id=28564)
--> (http://bugs.winehq.org/attachment.cgi?id=28564)
Screenshot of Call of Duty 4
When running Call of Duty 4 with shadows enabled, the light gets a strange line
pattern (like if it the light was going through a blind). It is very similar to
what I'm getting in Tomb Raider Legend (see my comments 14 and 15 in bug
14150).
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https://bugs.winehq.org/show_bug.cgi?id=38986
Bug ID: 38986
Summary: my .wine/drive_c is completely EMPTY!
Product: Wine
Version: 1.7.48
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: yelled(a)yahoo.com
Distribution: ---
Created attachment 51941
--> https://bugs.winehq.org/attachment.cgi?id=51941
apt reinstall of wine plus directory list
I kept getting
$winetricks
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------
error
Naturally, I thought it was my mistake, but!
As seen at below attachment, my .wine/drive_c is completely EMPTY!
I attempted to wipe everything out by issuing
sudo apt-get remove wine1.7
rm -rf $HOME/.wine &&
rm -f $HOME/.config/menus/applications-merged/wine* &&
rm -rf $HOME/.local/share/applications/wine &&
rm -f $HOME/.local/share/desktop-directories/wine* &&
rm -f $HOME/.local/share/icons/????_*.xpm
sudo apt-get remove --purge wine
sudo apt-get remove --purge wine1.7
sudo apt-get remove --purge winetricks
sudo apt-get update &&
sudo apt-get autoclean &&
sudo apt-get clean
sudo apt-get autoremove
Several times, but the directory is still empty.
Using Ubuntu 14.04.2 64 bit
Everything was fine until I reinstalled wine
Thanks,
wine --version wine-1.7.44
winetricks --version 20140302
Distributor ID: Ubuntu
Description: Ubuntu 14.04.2 LTS
Release: 14.04
Codename: trusty
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http://bugs.winehq.org/show_bug.cgi?id=18966
Summary: Trackmania United Forever freezes at random when
playing online
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Trackmania United Forever freezes seemingly at random when playing online,
sometimes for several minutes at a time. Whenever these freezes happen, this
line appears several times in the console:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
Most other people doesn't seem to run into this problem for some reason, but
I've tried changing all kinds of settings in both trackmania and wine, and the
freeze problem persists. I did notice an old comment for United (not forever)
that describes the same problem, here (search for freeze):
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7252&iTestingI…
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http://bugs.winehq.org/show_bug.cgi?id=17710
Summary: Monopoly 2 unhandled exception
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=9390
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19909)
--> (http://bugs.winehq.org/attachment.cgi?id=19909)
wine 1.1.16 +tid +loaddll +seh
Hasbro Interactive's Monopoly causes a page fault followed by an exception and
exits immediately.
"winetricks directx9" does not help.
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https://bugs.winehq.org/show_bug.cgi?id=39116
Bug ID: 39116
Summary: Program Error
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freyadettrick(a)outlook.com
Created attachment 52122
--> https://bugs.winehq.org/attachment.cgi?id=52122
Details of the program error.
I'm completely new to using wine. After I updated my Mac to OS X, and after
steam's update, it hasn't worked properly. So I tried using Wine with an
accompanying youtube video. I now have a windows 7 version of steam, but I
cannot do much. I can't even search for games with out the message telling me I
have a "program error" coming up.
If you could help me it'd be great.
If you could also provide me with tips in order to download Dota 2 so it'll
work smoothly with no program issues, that'd also mean a lot :)
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=31036
Bug #: 31036
Summary: Crusader Kings 2 1.06 crashes at startup
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoku88(a)gmail.com
Classification: Unclassified
Created attachment 40748
--> http://bugs.winehq.org/attachment.cgi?id=40748
Backtrace
After patching to 1.06, Crusader Kings 2 crashes at startup.
Before this patch, the game worked almost perfectly.
For clarification, I believe it is different from this bug:
http://bugs.winehq.org/show_bug.cgi?id=30540, since that version works
perfectly for me.
I have attached a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30877
Bug #: 30877
Summary: Worms Ultimate Mayhem freezes when trying to play WMV
intro
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuksowiec1(a)gmail.com
Classification: Unclassified
Worms Ultimate Mayhem(Steam) freezes(blackscreen) when trying to play WMV
intro.
Game starts and works when using novid in launcher.
AFAIK this game is using OpenGL(glut32)
There aren't any useful debug info when running.
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http://bugs.winehq.org/show_bug.cgi?id=36104
Bug ID: 36104
Summary: Macmillan dictionary 2 nd edition does not run on
ubuntu 13.04
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shuh100(a)GMAIL.COM
Created attachment 48288
--> http://bugs.winehq.org/attachment.cgi?id=48288
Macmillan dictionary 2 nd edition does not run on ubuntu 13.04
Macmillan dictionary 2 nd edition does not run on ubuntu 13.04
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http://bugs.winehq.org/show_bug.cgi?id=36536
Bug ID: 36536
Summary: ArcSoft Total Media 3.5 does not work
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1wildcat1(a)rambler.ru
Hello!
Sorry, my English is very bad. I'll try is clear.
Please, help.
I have ArcSoft TotalMedia 3.5
Bug on start - "Unhandled exception: page fault on read access to 0x00000000 in
32-bit code (0x004987a1)."
This soft - not supported at all? Or i d'nt understand these article - 26558
and 23571?
i'm is very bad user - novice user.
Please help! bada-boom... :(
:)
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=33569
Bug #: 33569
Summary: Gotham city impostors no weapons showing
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44442
--> http://bugs.winehq.org/attachment.cgi?id=44442
screenshot
I installed the steam version on a fresh wineprefix I am using 1.5.30
Game runs really nice not much to complain a bit slow but ok
online game play works but only problem I have with this is that guns do not
render
screenshot
http://i.imgur.com/BnQjJay.jpg
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https://bugs.winehq.org/show_bug.cgi?id=39073
Bug ID: 39073
Summary: Elemental: Fallen Enchantress (using ImpulseReactor
overlay) crashes on start when using DirectWrite
method
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52059
--> https://bugs.winehq.org/attachment.cgi?id=52059
terminal output
As far as I know the Impulse Reactor overlay, used by several games from the
developer Stardock, was discontinued in 2014. Yet, there could be some games
out there that make use of the overlay.
I have one such a "legacy" game, Fallen Enchantress, which comes with the
Impulse overlay, and the game crashes while loading to the main menu, when
using built-in dwrite.
Disabling dwrite.dll lets the game start properly and the overlay works too.
Please let me know if you need a log with specific debug channels enabled.
Fedora 22
Wine 1.7.49
Native d3dx9_41 installed for the game
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https://bugs.winehq.org/show_bug.cgi?id=38978
Bug ID: 38978
Summary: Poszeidon document filer crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: kelemeng(a)ubuntu.com
Distribution: ---
Created attachment 51929
--> https://bugs.winehq.org/attachment.cgi?id=51929
Debug output from WINEDEBUG=+relay,+seh,+tid,+gdiplus
Poszeidon is a document filer application widely used in the Hungarian public
sector.
We are trying to make it work under Wine 1.7.47 on SLED 11, but it crashes in
gdiplus.
Using gdiplus from winetricks solves this crash from the technical point of
view, but legally not so much.
I'm attaching a debug output from this command line:
WINEDEBUG=+relay,+seh,+tid,+gdiplus wine .wine/drive_c/Program\
Files/SDA/Poszeidon/Poszeidon.exe >> /tmp/poszeidon.txt 2>&1
I hope it helps,let me know if you need some other debug output.
As of today, I'm not allowed to disclose a runnable version of the program, but
this may change.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=29794
Bug #: 29794
Summary: Problem with the game "School Days"
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcossr09(a)yahoo.com.br
Classification: Unclassified
Created attachment 38703
--> http://bugs.winehq.org/attachment.cgi?id=38703
error messages
I installed the game "School Days" and installed the requirements "msxml4" and
"WMP9" when I run it starts normally. However, when I click "start" the game
screen goes dark but the sound continues normally. Attached are the error
messages from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=35996
Bug ID: 35996
Summary: Psyprax 32 Update Download can not be installed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rudolf(a)rudolfhaug.de
Created attachment 48122
--> http://bugs.winehq.org/attachment.cgi?id=48122
Installationis not possible
I can not install Psyprax
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http://bugs.winehq.org/show_bug.cgi?id=36699
Bug ID: 36699
Summary: Wine crash when Lotus 123 opens a file
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdries(a)acv-csc.be
Created attachment 48746
--> http://bugs.winehq.org/attachment.cgi?id=48746
backtrace of crash lotus 123
Lotus 123 5.0 (old software but with still very usefull as compared to other
spreadsheets) opens fine with Wine. But once I open a *.wk4 file, Wine stops
and states "winevdm.exe" has encoutered a serious problem and will shut down.
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http://bugs.winehq.org/show_bug.cgi?id=34944
Bug #: 34944
Summary: VL2000 game mouse input will stock in some situation.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 46566
--> http://bugs.winehq.org/attachment.cgi?id=46566
attachment 1: event
the VL2000 game now could run under wine.
but there a problem with VL2000 that is the mouse input will stock when the
event show.
like attachment 1
and the mouse will stock until the event finish or i use ollydbg modify some
code.
any solution about this error.
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http://bugs.winehq.org/show_bug.cgi?id=21354
Summary: Ankh: inventory items are not displayed at the top of
the screen
Product: Wine
Version: 0.9.32.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Among the dozen versions of Wine which I tested (ranging from 0.9.32 to 1.1.36,
versions >0.9.43 with work-around described in bug #21351), none displayed
correctly in the top row of the screen the items that the player collects in
the adventure. The oldest versions tend to display strange patterns loosely
related to some inventory items, the newer ones typically display nothing.
Moving the mouse over the item's position still describes them, but it would be
a PITA to play the game this way.
Using Ubuntu Intrepid with Intel i915 onboard graphics.
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http://bugs.winehq.org/show_bug.cgi?id=29893
Bug #: 29893
Summary: PingPlotter3 and tracert in OS X fail to show all hops
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan(a)etheric.net
Classification: Unclassified
Created attachment 38877
--> http://bugs.winehq.org/attachment.cgi?id=38877
PingPlotter and tracert.exe screenshots and logs
When using PingPlotter3, a majority of the hops (sometimes all depending on the
distance) are not displayed. In Linux PingPlotter3 works as expected after
setting the proper file capabilities. Interestingly, this problem also occurs
when using tracert.exe from Windows XP. Running Wine as root and/or replacing
the winsock and icmp Wine libraries with native DLLs fails to correct the
problem.
I've attached a tar gzip containing logs from running both applications with
"+relay,+seh,+tid,err+all,fixme+all,+winsock,+icmp" debug channels and
screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=38866
Bug ID: 38866
Summary: TopSite: crashes when checking list of keywords
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: paveldvlip(a)mail.ru
Distribution: ---
Created attachment 51796
--> https://bugs.winehq.org/attachment.cgi?id=51796
backtrace
TopSite App (http://topsite.guru) crashes when checking list of keywords
(multithreaded)
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http://bugs.winehq.org/show_bug.cgi?id=36877
Bug ID: 36877
Summary: Page fault upon opening Cryptolab 1.02
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: royvw56(a)verizon.net
Created attachment 48970
--> http://bugs.winehq.org/attachment.cgi?id=48970
Register dump
In attempting to open Cryptolab 1.02 in Ubuntu 14.04LTS there was a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=34904
Bug #: 34904
Summary: Game Crashing and Logging out
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: KytazX(a)yahoo.com
Classification: Unclassified
Created attachment 46511
--> http://bugs.winehq.org/attachment.cgi?id=46511
Bug for Feral Heart
Whenever I log into the game within minutes the game always crashes giving me
this bug. Its only with this game and its very irritating. This bug only occurs
with a game using WINE
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http://bugs.winehq.org/show_bug.cgi?id=14066
Summary: Emergency 4 crashes at startup
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oliver.deisenroth.foren(a)online.de
After running 'wine Em4.exe', Emergency 4 crashes
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http://bugs.winehq.org/show_bug.cgi?id=23055
Summary: Crash GLXBadContextTag in Titan Quest
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
Titan Quest Immortal Throne repeatable crashes after running between 4 - 30
minutes.
I have set DirectDrawRenderer to gdi and followed the hints in the AppDB
X Error of failed request: GLXBadContextTag
Major opcode of failed request: 130 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 17879
Current serial number in output stream: 17879
XIO: fatal IO error 11 (Die Ressource ist zur Zeit nicht verfügbar) on X
server ":0.0"
after 17880 requests (17879 known processed) with 0 events remaining.
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http://bugs.winehq.org/show_bug.cgi?id=29339
Bug #: 29339
Summary: Office Wörterbuch Französisch Pro: Application shows
empty error popup, instead of showing translation in
main windows
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Frank.Goertzen(a)gmx.de
Classification: Unclassified
Application starts normally.
When entered a german or french word to be translated and then pressing "Enter"
to activate translation, the application opens a empty popup window, which can
only be closed.
No translation is shown in the translation part (white area, bottom left) of
the main window.
Console output using 'wine" when activating translation by pressing Enter is:
err:mshtml:replace_node_by_html ReplaceChild failed: 80530003
Console output using 'WINEDEBUG=+relay,+seh,+tid wine' is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26206
Summary: Halo Combat Evolved - Intro movies ( .bik format )
break sound for game
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When I launch Halo Combat Evolved, the 3 .bik Intro movies (gearbox.bik,
mgs.bik, and bungie.bik) play with sound but then when it gets to the menu for
the game, sound doesn't work at all until I change the screen resolution in the
game.
Sound will also work from the start, if I rename these files (so they don't
load at all):
.wine/drive_c/Program Files/Microsoft Games/Halo/bungie.bik
.wine/drive_c/Program Files/Microsoft Games/Halo/mgs.bik
.wine/drive_c/Program Files/Microsoft Games/Halo/gearbox.bik
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http://bugs.winehq.org/show_bug.cgi?id=31356
Bug #: 31356
Summary: Final Fantasy XIV crashes with "Unhandled exception:
page fault on write access"
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: themikemasterson(a)gmail.com
Classification: Unclassified
Created attachment 41201
--> http://bugs.winehq.org/attachment.cgi?id=41201
page fault on write access
This can happen within an hour to ~4 hours of play.
Wine 1.5.9 via MacPorts
XQuartz 2.7.2
Winetricks: ie8 winhttp
HKCU/Software/Wine/Direct3D
- DirectDrawRenderer = opengl
- VideoMemorySize = 1024
- VideoPciDeviceID = 0x1200
- VideoPciVendorID = 0x10de
The crash happens regardless of regedit tweaks.
Also, in bash, I notice even with occlusion off, I receive a constant string of
messages:
fixme:d3d:wined3d_occlusion_query_ops_get_data 0xnnnnnnnn Wrong thread,
returning 1
Occasionally:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
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https://bugs.winehq.org/show_bug.cgi?id=39055
Bug ID: 39055
Summary: Heroes of Might and Magic V random fps drop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stanislav.blinov(a)gmail.com
Distribution: ---
While playing HoMM V (original, Hammers of Fate, Tribes of the East, GOG
bundle), occasionally (usually after camera movement, rotation, zoom), the
performance drops severely, to an unplayable level. Resetting the game's
graphics settings (e.g. by changing any video setting - quality, AA, etc. - in
options and clicking "Apply", or by using the "gfx_recreate" console command)
returns the performance back to normal, until the next drop occurs.
Tested on Gentoo, wine 1.7.47 (there's no ebuild for 1.7.48 in Gentoo yet),
wine-staging 1.7.47, wine 1.7.21 (since that one is reported as working on
AppDB), behaviour is the same. Used two nVidia GPUs: the GTS450 and GTX560,
again, same results.
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https://bugs.winehq.org/show_bug.cgi?id=38250
Bug ID: 38250
Summary: i cant setup program BlueStacks on my ubunto
Product: Wine
Version: 20030115
Hardware: ppc32
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: ukprosolutions(a)gmail.com
Distribution: ---
Created attachment 51064
--> https://bugs.winehq.org/attachment.cgi?id=51064
i cant setup program BlueStacks on my ubunto
i cant setup program BlueStacks on my ubunto
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http://bugs.winehq.org/show_bug.cgi?id=31414
Bug #: 31414
Summary: FIFA 09: Progressbar in (EA?) Installer doesn't work
propertly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
This same bug:
http://bugs.winehq.org/show_bug.cgi?id=26555
Progressbar doesn't work propertly, it set 100% and don't move (on Bad System
called Windows it works normal). The Installer works propertly (without this
progressbar)
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http://bugs.winehq.org/show_bug.cgi?id=29634
Bug #: 29634
Summary: Unable to connect to MS Office with python and pywin32
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tymoteusz.jankowski(a)gmail.com
Classification: Unclassified
Created attachment 38398
--> http://bugs.winehq.org/attachment.cgi?id=38398
The Script (which works under MS XP OS) and output after running it with Wine
I tried to write a python script which gives some of automation to MS Office.
It runs under Windows xp, but not with Wine.
I attached py script and log from running the script.
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http://bugs.winehq.org/show_bug.cgi?id=11583
Summary: Neverwinter Nights 2: outdoors textures sometimes all
white/gray
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
When playing Neverwinter Nights 2, version 1.11.1153 (no expansion pack),
sometimes in outdoors environments all textures are white or gray, making
navigation fairly hard. Apparently this occurs only during the daytime. I've
attached a debug log from me starting the game, loading a saved game exhibiting
the problem, wandering around for a minute, and then exiting, with debug
options: warn+all,debug+all,err+all,+trace.
Some relevant-looking lines that are repeated very frequently are:
warn:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Swizzled attribute
validation required an expensive comparison
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226
Especially the second. But what do I know. :) If there's anything else I can
do to help (screenshot? different debug options?) please say.
See also comment at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=10531>:
"The outdoor setting that was used in many of the towns and villages had light
problems. The problem seemed to arise at daytime, and seemed to be a result of
incorrectly handled light effects. It resulted in a screen that was too bright,
often so bright that nothing at all could be seen. The only remedy was either
to wait for the night to kick in or to try to navigate using the map which was
really annoying."
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https://bugs.winehq.org/show_bug.cgi?id=38434
Bug ID: 38434
Summary: Poker Stars shows error message during update
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51295
--> https://bugs.winehq.org/attachment.cgi?id=51295
Backtrace Slackware wine 1.7.41
Hello everyone,
I updated my wine-version to 1.7.41 (compiled from source on Slackware 14.1)
recently and tried out "Poker Stars" which I installed before.
The application starts up but during the online update I got a crash from which
I have attached the output. Thought I hand that in.
Have a good day,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=22862
Summary: Setting the default button in a PropertySheetPage does
not work
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=28255)
--> (http://bugs.winehq.org/attachment.cgi?id=28255)
Winecfg.exe that behaves differently on Wine than on Vista
I stripped Winecfg, left only the Libraries tab, and I added the SendMessage
call after the call for enabling the Add button:
{
enable(IDC_DLLS_ADDDLL);
SendMessage(dialog, DM_SETDEFID, (WPARAM)IDC_DLLS_ADDDLL, 0);
}
The winecfg.exe I obtained (attached) behaves different on Vista than on Wine
1.1.44.
- Start winecfg.exe, type "x", press ENTER.
On Vista it generates a click on the Add button, but on Wine it closes the
window.
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http://bugs.winehq.org/show_bug.cgi?id=16083
Summary: Unhandled page fault - fixme:dbghelp:addr_to_linear
Failed to linearize address
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicofo(a)tuxfamily.org
Created an attachment (id=17309)
--> (http://bugs.winehq.org/attachment.cgi?id=17309)
Wine "Unhandled page fault"
Hello,
I try to run an old program for Windows: Eurodico (a translator dictionnary)
But I got that error: (see attachement for complete logs)
Seems to be a bug:
wine: Unhandled page fault on read access to 0xffffffff at address
0x127f:0x00004a73 (thread 0019), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 16-bit code
(127f:4a73).
fixme:dbghelp:addr_to_linear Failed to linearize address 0111:0000ef00 (mode 0)
... (see log)
Additional info: I'm under Linux Fedora 9 with "wine-1.1.5-1.fc9.i386", but I
have never been able to run that program before with previous version of wine
(0.9 and even older).
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https://bugs.winehq.org/show_bug.cgi?id=39128
Bug ID: 39128
Summary: Steamwebhelper.exe always crashes
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: crr65536(a)gmail.com
Distribution: ---
Created attachment 52138
--> https://bugs.winehq.org/attachment.cgi?id=52138
stack trace
Every time I switch to the "Store" page in Steam (running through wine), I get
a null reference in steamwebhelper.exe
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http://bugs.winehq.org/show_bug.cgi?id=31449
Bug #: 31449
Summary: PoP: The Sands of Time has heavily distorted graphics
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: findus28(a)lavabit.com
Classification: Unclassified
Created attachment 41338
--> http://bugs.winehq.org/attachment.cgi?id=41338
Terminal output running PoP: TSoT
I run Wine 1.5.10 on Arch Linux using an Intel HD 3000 graphics solution and
the corresponding driver.
It’s hard to explain what the game looks like, so please just have a look at
the screenshots in the first comment.
Of course, this could as well be an issue with my graphics driver. However, I
think this is somehow related to Wine. Using older versions of Wine the game
looks different. Again, just have a look at the screenshots.
You can find the terminal output in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=39188
Bug ID: 39188
Summary: Steam - Rift
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etriaph(a)gmail.com
Distribution: ---
Created attachment 52240
--> https://bugs.winehq.org/attachment.cgi?id=52240
Backtrace On Launch
Installed Steam through Play On Linux and then Rift; an exception is thrown
when running GlyphClient.exe (I'm assuming Steam installs Glyph for Rift
authentication.) The backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=28012
Summary: Mouse caught in screen corner after minimize
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Since support for mouse events through XInput2 was added to wine (version
1.3.18), I am occasionally having trouble with Uru - Complete Chronicles
(appdb:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10836). I set
up Uru to run in windowed mode, and a shortcut in KDE to minimize a window.
Sometimes, when I do that, the mouse ends up being caught in a tiny square (I'd
estimate of about 50px) in the bottom left screen corner. I can not move it
out, and clicking does not have any effect, at least not in the button that's
actually drawn there (the K-Menu). Hitting the minimize shortcut again to
minimize whatever window got the focus, releases the mouse. Unfortunately, this
is not reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=31030
Bug #: 31030
Summary: wine keymapping assigns „No Symbol” to some keys on
all keymaps
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renekuligowski(a)alice-dsl.net
Classification: Unclassified
In every Wine version I tested –– 1.0.1, 1.1.42, 1.3.36 and 1.5.6 –– the
keyboard mapping shows the annoying habit that several keys don't get
associated with a symbol; XF86Explorer reports „(0) No Symbol (0) No Symbol (0)
No Symbol…” to stderr for ^ (or ~ on german keyboards), the windows and menu
keys, and some keys on the keypad. This is regardless of the X11 keymap used
in xorg.conf or the one set via gnome/kde keyboard switchers, even of input
methods like ibus, uim, or scim (I deactivated them all and tried plain „C”
locale with latin-1 instead of utf-8). Curiously, in GUI applications these
keys work, but they don't in DirectX applications, like games (eg. the TES
series or shooters) or rendering/modeling engines.
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http://bugs.winehq.org/show_bug.cgi?id=36011
Bug ID: 36011
Summary: Data Logger
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: student77.2009(a)mail.ru
Created attachment 48146
--> http://bugs.winehq.org/attachment.cgi?id=48146
Не запускает программку Data Logger для измерения температуры и влажности! :-(
Help!
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http://bugs.winehq.org/show_bug.cgi?id=34471
Bug #: 34471
Summary: FitBit Connect for the FLEX didn't install
FitbitConnect_Win_20130226_1.0.0.2578(1).exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wchapman50(a)gmail.com
Classification: Unclassified
Downloaded the Windows installer for the FitBit FLEX from
http://www.fitbit.com/start and tried to install it several times.
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http://bugs.winehq.org/show_bug.cgi?id=20422
Summary: Odd colour pallet error in The Humans 4
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24241)
--> (http://bugs.winehq.org/attachment.cgi?id=24241)
Example of gfx error
I get an odd pallet bug when trying to run The Humans 4. See screenshot top is
mine bottom is what it should be this also affects in game graphics.
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https://bugs.winehq.org/show_bug.cgi?id=39019
Bug ID: 39019
Summary: Skyforge: Crash when accessing settings tab.
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philippe.groarke(a)gmail.com
Created attachment 51974
--> https://bugs.winehq.org/attachment.cgi?id=51974
Exception log.
I have debugged this as far as my knowledge can take me. Unfortunately there is
no backtrace, as the game intercepts the crash with its own crash reporter. I
have been digging and here is everything I have found. If you know of a way to
get a backtrace when apps have crash reporters please share.
Note: The game runs extremely well, which is impressive.
Instructions:
Install the game, run, access the settings tab, crash.
wine SkyforgeLoader_en.exe
wine ~/.wine-skyforge/drive_c/users/youruser/Local Settings/Application
Data/MyComGames/MyComGames.exe
Excpetion:
0022:trace:seh:raise_exception code=c0000005 flags=0 addr=0x97c5818c
ip=97c5818c tid=0022
0022:trace:seh:raise_exception info[0]=00000001
0022:trace:seh:raise_exception info[1]=b06ec000
0022:trace:seh:raise_exception eax=b08d0810 ebx=0000008f ecx=00000000
edx=ffffffc0 esi=b08d1010 edi=b06ec030
0022:trace:seh:raise_exception ebp=0033e698 esp=0033e690 cs=001b ds=0023
es=0023 fs=1007 gs=000f flags=00210286
0022:trace:seh:call_stack_handlers calling handler at 0x155a739 code=c0000005
flags=0
0022:Call
msvcr100._except_handler4_common(01f0b580,0155a3b4,0033e638,0033fec0,0033e36c,0033dcc8)
ret=0155a759
0022:trace:seh:_except_handler4_common exception c0000005 flags=0 at 0x97c5818c
handler=0x155a739 0x33e36c 0x33dcc8 cookie=b1a5f0a9 scope table=0x1c6bc58
cookies=-2/0,-124/0
0022:trace:seh:_except_handler4_common level 0 prev -2 filter 0x155a2a0
0022:Call msvcr100._XcptFilter(c0000005,0033db90) ret=0155a2b1
0022:trace:seh:_XcptFilter (c0000005,0x33db90)
Might be raised by?
0022:Call
wined3d.wined3d_texture_create(10060048,0033e5d0,00000002,00000001,00000000,1882fc18,41eb259c,1882fc28)
ret=41ea4fe1
I have found this interesting message in the logs, may not be related:
0060:Call msvcr100.wcsncpy_s(1b75ca00,000000a2,1e6ed078 L"<p
align=\"center\"><font size=\"14\" color=\"#ffa040\" letterSpacing=\"0.000000\"
kerning=\"1\">Warning! Selected settings exceed your hardware
specifications.</font></p>",000000a1) ret=0135795a
Errors in normal output, most likely unrelated/not harmful:
err:dbghelp_stabs:stabs_parse Unknown stab type 0x0a
[0802/093516:ERROR:network_change_notifier_win.cc(158)] WSALookupServiceBegin
failed with: 8
[0802/093517:ERROR:renderer_main.cc(212)] Running without renderer sandbox
err:avicap:query_video_device Video 4 Linux support not enabled
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http://bugs.winehq.org/show_bug.cgi?id=22981
Summary: winhelp: Missing text and incorrectly outlined tables
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This is to report some more formatting bugs in Wine winhlp32. I don't know
whether the underlying cause is related to bug 14288 but in this case the
effect is different so I opted to open a new bug.
Open the attached relnotes.hlp file in Wine winhlp32 and compare with Windows
winhlp32.
Click Known Problems. In Wine winhlp32, there is are grey lines drawn around
and in the Order/NLM/Software table (there should not be any outline). All the
text which should be below the table is missing.
The same issue occurs in the Sample code table in the Notes and Recommendations
section.
In the Optimizing Performance section, the table is badly broken (and text
which should be below it is missing); each "Copy file" entry appears in a large
box, and the corresponding "To optimize the performance of" entries are
missing.
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http://bugs.winehq.org/show_bug.cgi?id=35973
Bug ID: 35973
Summary: PAIDOL.exe (Javanese h-game) crashed in
msvfw32/drawdib.c:366
Product: Wine
Version: 1.6-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: atago.yanen(a)gmail.com
Created attachment 48087
--> http://bugs.winehq.org/attachment.cgi?id=48087
wine backtrace
Hello, Wine maintainers !
I use wine 1.6-rc5 in Debian Wheezy(x86_64), and play some Japanese hentai
game.
I ordinarily advanced game. When the screen transitioned, screen draw function
crashed.
upload backtrace log.
Any suggestion ?
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https://bugs.winehq.org/show_bug.cgi?id=36279
Bug ID: 36279
Summary: valgrind shows an invalid read in gdi32/tests/brush.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M gdi32.dll -p gdi32_test.exe.so
brush && touch brush.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==16196== Invalid read of size 4
==16196== at 0x400AE1E: memcpy (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==16196== by 0x537B95D: copy_bitmapinfo (gdi_private.h:521)
==16196== by 0x5380F4C: select_pattern_brush (objects.c:1915)
==16196== by 0x53812CE: pattern_brush (objects.c:2001)
==16196== by 0x537A4F1: dibdrv_PatBlt (graphics.c:1110)
==16196== by 0x5361E7E: PatBlt (bitblt.c:550)
==16196== by 0x4C3F645: test_palette_brush (brush.c:318)
==16196== by 0x4C3F96C: func_brush (brush.c:351)
==16196== by 0x4C98CE0: run_test (test.h:584)
==16196== by 0x4C990CF: main (test.h:654)
==16196== Address 0x470f7fc is 8 bytes after a block of size 12 alloc'd
==16196== at 0x7BC4C735: notify_alloc (heap.c:255)
==16196== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==16196== by 0x53DB053: CreatePalette (palette.c:121)
==16196== by 0x4C3F517: test_palette_brush (brush.c:312)
==16196== by 0x4C3F96C: func_brush (brush.c:351)
==16196== by 0x4C98CE0: run_test (test.h:584)
==16196== by 0x4C990CF: main (test.h:654)
==16196==
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https://bugs.winehq.org/show_bug.cgi?id=38994
Bug ID: 38994
Summary: Unset desktop integration directories are reenabled
after Wine upgrade migration procedure
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
When Wine version is upgraded, it runs a migration procedure for a used Wine
prefix. It causes a problem for Desktop Integration settings. When some folder
is disabled there (i.e. no symlink exists), migration procedure enables it back
which recreates a symlink to a default location!
What should happen is that if some directory is disabled in the integration,
migration procedure should leave it as disabled.
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http://bugs.winehq.org/show_bug.cgi?id=26419
Summary: Guitar Hero World Tour: loads of GL_INVALID_VALUE
messages
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
when playing Guitar Hero World Tour i get loads of the messages scrolling down
my screen:
"err:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4929"
The game runs fine, but it can probably be fixed.
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http://bugs.winehq.org/show_bug.cgi?id=32678
Bug #: 32678
Summary: HQ Photo Resizer: Fails to start
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 43110
--> http://bugs.winehq.org/attachment.cgi?id=43110
Error message
Steps to reproduce:
1) remove ~/.wine
2) install HQ Photo Resizer
3) wine Resizer.exe
Behaviour:
Error message, that says "success" (see 1st attachment)
Expected behaviour:
No error message.
Additional information:
1) no terminal output
2) with WINEDEBUG=+relay there is an other error message (see 2nd attachment)
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http://bugs.winehq.org/show_bug.cgi?id=31637
Bug #: 31637
Summary: End of Nations client crashes on startup
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After install, the normal way to start the patcher/launcher is to run
eonpatch_r.exe; that hangs for me unless I start it with WINEDEBUG=+winsock.
Once I do that, I can update the game. Pressing PLAY will (when it's in the
mood) launch ClientLauncherG.exe, but that aborts quickly, right after
tbb.dll attaches.
I'll attach a +relay log.
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https://bugs.winehq.org/show_bug.cgi?id=39163
Bug ID: 39163
Summary: i need file Adobe 4 that work with windows 98se and
cubase vst
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: raffaele.ciscognetti(a)gmail.com
Distribution: ---
file:///home/raffaele/Scrivania/Romano%20Teresa/backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=39175
Bug ID: 39175
Summary: ARC Forsaken World PEM.exe crashes at startup
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: canefranz(a)gmail.com
Created attachment 52208
--> https://bugs.winehq.org/attachment.cgi?id=52208
file extracted when PEM.exe crashes
usin ARC and then clicking PLAY on Forsaken Word after launcher + patcher
starts and clicking on START, PEM.exe will crash...
using PlayOnMac app.
hope in any feedback
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http://bugs.winehq.org/show_bug.cgi?id=31564
Bug #: 31564
Summary: Wine configuration with OneTouch Diabetes Mgmt
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenyon_karl(a)mail.com
Classification: Unclassified
When installing OneTouch Diabetes Mgmt <onetouchsetup.exe> from
<http://www.onetouch.com/>, on my Kubuntu 12.04 system, the configuration
window vanishes shortly after the install is launched!
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http://bugs.winehq.org/show_bug.cgi?id=29798
Bug #: 29798
Summary: Cisco IP Communicator 8.6(1): crashes after Audiosetup
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roger(a)gunis.de
Classification: Unclassified
Created attachment 38709
--> http://bugs.winehq.org/attachment.cgi?id=38709
Backtrace from the abort of the Wizzard
Installing the Cisco IP Communicator worked fine. The first step is an audio
configuration site. I could configure the Audio Devices and testing it.
Unfortunately after testing the audios the wizzard could not be closed
successful. Instead the wizzard fails and wine is reporting a problem.
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http://bugs.winehq.org/show_bug.cgi?id=11387
Summary: SMP/Dual core performing worse than single core
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
I searched for another bug report on this but did not find anything. I've
tested the same application on two similar systems with similar software loads.
Essentially, the application (Majesty) preforms considerably better on a
single core system than it does on a more powerful dual core system.
Single Core System:
AMD Athlon(tm) 64 Processor 3300+
1.5 Gig RAM
GeForce 6200 256M
Dual Core System:
AMD Athlon(tm) 64 X2 Dual Core Processor 3800+
2 Gig RAM
GeForce 7800 256M
Both systems are running Debian Etch, with kernel version 2.6.18-5-k7, NVIDIA
GLX Module 100.14.19, and Wine 0.9.53 (using Scott's packages).
I would expect the dual core system to run as well, if not better, than the
single core system. However, it is extremely sluggish on the dual core system
and blazingly fast (in some cases needing to be slowed down) on the single
core.
I have also tested the dual core system with 0.9.54 (built using Scott's 0.9.53
package as a basis), with no improvement. I'll happily provide any additional
information that would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=31725
Bug #: 31725
Summary: The Sims 2 crashes
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Classification: Unclassified
Installing the Sims 2 worked, but starting it results in a crash.
The program locks up. Using alt-tab reveals two error message popups
(in german, because I use the german version called "Die Sims 2"):
(X) Direct3D hat einen Fehler festgestellt: D3DERR_INVALID_CALL! Die
Anwendung wird nun beendet.
(X) Die Anwendung ist abgestürzt und wird nun beendet.
Translation of the two error message popups:
(X) Direct3D found an error: D3DERR_INVALID_CALL! The
application will be terminated now.
(X) The application crashed and will be terminated now.
After waiting for several minutes I switched to a text console and
killed the program. The console where I started the Sims 2
contains several log messages (see attachment).
uname -a returns:
Linux penguin 3.2.0-30-generic #48-Ubuntu SMP Fri Aug 24 16:54:40 UTC 2012 i686
i686 i386 GNU/Linux
wine --version returns
wine-1.4
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https://bugs.winehq.org/show_bug.cgi?id=38292
Bug ID: 38292
Summary: cmd.exe has no /? option
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
I had to use a windows vm to find what options should work.
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http://bugs.winehq.org/show_bug.cgi?id=18390
Summary: Roblox can't join a game
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://roblox.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 18388 and bug 18389,
trying to join a game fails; the browser says
it can't start the game, and tells you to start
the app (which you already did). On the console,
one sees a suspicious error message from gecko:
fixme:shdocvw:HttpNegotiate_BeginningTransaction (0x5c239a8)->(L"" L"" 0
0x33c794)
0[15c4c8]: file (null), line 0: uncaught exception: [Exception... "Unexpected
error" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)" location: "JS frame ::
http://www.roblox.com/ScriptResource.axd?d=lz2oPY8_Yxfc8W_Nr5tWGxJ8z2w_ENPF…
:: anonymous :: line 2144" data: no]
Possible workaround: launch games directly using e.g.
wine roblox.exe -play
http://www.roblox.com/Game/join.ashx?jobID=cc310936-d9bd-46a5-99cd-494d6b14…
as mentioned at http://forums.roblox4linux.co.cc/index.php?topic=37.0
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http://bugs.winehq.org/show_bug.cgi?id=23996
Summary: alt.binz version 0.25.0 not loading
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.altbinz.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo_mancini(a)yahoo.com
Created an attachment (id=30137)
--> (http://bugs.winehq.org/attachment.cgi?id=30137)
Alt.binz 0.25.0 not working... Here is the error message
Hi all,
When loading alt.binz program, it does not load at all.
and displays the error message as attached in the screenshot.
It used to work prior to my upgrade to Opensuse 11.3 when I was using version
11.2 instead.
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https://bugs.winehq.org/show_bug.cgi?id=37633
Bug ID: 37633
Summary: .NET's DownloadString method fails (due to RAS?)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: rasapi32
Assignee: wine-bugs(a)winehq.org
Reporter: andrew(a)bamsoftwaregroup.com
Distribution: ---
Using: wine-1.7.31
I am trying to run a .NET app that I have the source code to.
The C# code looks as follows:
var xml = new
WebClient().DownloadString("https://raw.githubusercontent.com/Epix37/Hearthstone-Deck-Tracker/master/He…");
I see these messages appear in my console:
fixme:ras:RasEnumConnectionsW (0x7804d68,0x33e43c,0x33e440),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:ras:RasConnectionNotificationW (0xffffffff,0x2cc,0x00000003),stub!
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
And then the C# stack trace which bubbles, originating from DownloadString:
########## 11/25/2014 8:58:27 PM ##########
System.Windows.Markup.XamlParseException: The invocation of the constructor on
type 'Hearthstone_Deck_Tracker.MainWindow' that matches the specified binding
constraints threw an exception. ---> System.AccessViolationException: Attempted
to read or write protected memory. This is often an indication that other
memory is corrupt.
at
System.Net.UnsafeNclNativeMethods.SafeNetHandlesXPOrLater.freeaddrinfo(IntPtr
info)
at System.Net.SafeFreeAddrInfo.ReleaseHandle()
at System.Runtime.InteropServices.SafeHandle.InternalDispose()
at System.Runtime.InteropServices.SafeHandle.Dispose(Boolean disposing)
at System.Net.Dns.TryGetAddrInfo(String name, AddressInfoHints flags,
IPHostEntry& hostinfo)
at System.Net.Dns.TryInternalResolve(String hostName, IPHostEntry& result)
at System.Net.ServicePoint.GetIPAddressInfoList(Int32& currentIndex,
IPAddress[] addresses)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure,
Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState
state, IAsyncResult asyncResult, Exception& exception)
at System.Net.ServicePoint.GetConnection(PooledStream PooledStream, Object
owner, Boolean async, IPAddress& address, Socket& abortSocket, Socket&
abortSocket6)
at System.Net.PooledStream.Activate(Object owningObject, Boolean async,
GeneralAsyncDelegate asyncCallback)
at System.Net.Connection.CompleteStartConnection(Boolean async,
HttpWebRequest httpWebRequest)
at System.Net.Connection.CompleteStartRequest(Boolean onSubmitThread,
HttpWebRequest request, TriState needReConnect)
at System.Net.Connection.SubmitRequest(HttpWebRequest request, Boolean
forcedsubmit)
at System.Net.ServicePoint.SubmitRequest(HttpWebRequest request, String
connName)
at System.Net.HttpWebRequest.SubmitRequest(ServicePoint servicePoint)
at System.Net.HttpWebRequest.GetResponse()
at System.Net.WebClient.GetWebResponse(WebRequest request)
at System.Net.WebClient.DownloadBits(WebRequest request, Stream writeStream,
CompletionDelegate completionDelegate, AsyncOperation asyncOp)
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest&
request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at Hearthstone_Deck_Tracker.Helper.CheckForUpdates(Version& newVersionOut)
I am not positive what the exact error here is, although it is pretty severe
that a simple .NET web-related download method fails. Any insight to get this
to work would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=36719
Bug ID: 36719
Summary: Potemkin_Emulator: Everytime it trys to emulate a game
it freezes and a window pops up saying wine did it
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blakeusoris101(a)yahoo.com
Basically I've been trying to get a game and you need an emulator for it. I got
Potemkin the PSP emulator and when ever I try to open a ROM the program freezes
and a window pops up saying there is a problem with Wine. Please help!
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http://bugs.winehq.org/show_bug.cgi?id=30985
Bug #: 30985
Summary: Event handling in external (non-default) monitor issue
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco_silva85(a)sapo.pt
Classification: Unclassified
currently I have setup dual monitors
when I execute an application with wine (ex. winecfg), it opens on the default
monitor, if I drag it to the other monitor, wine stops handling events, it
doesn't repaint it nor any keyboard/mouse events work (maybe it thinks its
minimized).
Notes:
My DE is xfce.
Native applications work well.
Other xrandr configurations and resolutions have the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=37747
Bug ID: 37747
Summary: Scottrade desktop program crashes.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rosarionyc(a)gmail.com
Distribution: ---
Created attachment 50261
--> https://bugs.winehq.org/attachment.cgi?id=50261
Scottrade desktop program crashes.
Scottrade desktop program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=29809
Bug #: 29809
Summary: Hype the Time Quest Installer Goes Over 100%
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Wine 1.3.16 is as far back as I tested. For 1.3.16, 1.3.20, 1.4 rc 1, and 1.4
rc 2, if you uncheck the Microsoft DirectX Media check, this will allow the
installer to succeed, whereas if you don't uncheck that, it will fail.
When it fails (DirectX check left checked), it stops at about 100%. When it
succeeds (DirectX check unchecked), it goes to 116%, in the case of the
versions mentioned above.
There were some versions there for a while, somewhere not too far after 1.3.29,
that went to 117% when you didn't uncheck the DirectX test and they failed, and
when you did uncheck the DirectX test, the installer stopped at 100% and
succeeded. Whereas with these other versions it doesn't go over if you _don't_
uncheck it and does go over if you _do_ uncheck_ it. It still held true that
unchecking let it succeed and leaving it checked caused it to fail.
So this is a separate bug from the installer simply crashing.
Notice how this is different than the DirectX check bug: 29806. This is about
the installer going over 100%.
I get this 9 times in terminal from when the installer crashes in the case of
1.3.16, 1.3.20, 1.4 rc 1, and 1.4 rc 2:
fixme:advpack:ExecuteCabW Cab archive not extracted!
Jake
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http://bugs.winehq.org/show_bug.cgi?id=30110
Bug #: 30110
Summary: Mass effect steam
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Monoboy4ik(a)gmail.com
Classification: Unclassified
Game works fine but sometimes after 1-2 hours playing game freezes. No errors
in the console does not appear. Help please
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http://bugs.winehq.org/show_bug.cgi?id=30147
Bug #: 30147
Summary: mmdevapi: incorrect capture overrun handling
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: m.b.lankhorst(a)gmail.com
Classification: Unclassified
Created attachment 39320
--> http://bugs.winehq.org/attachment.cgi?id=39320
mmdevapi capture test from native w7 machine
Most wineXYZ audio drivers do not handle mmdevapi capture overrun correctly. In
particular, the ALSA & OSS drivers randomly overwrite old with new data,
depending on the read pointer within the capture buffer.
Native roughly supports, with some quirks, a scenario like:
Initialize(duration=Xms);
Start;
Sleep(X+Yms); /* Y extra spare time */
Stop; /* optional, buffer is full now */
repeat GetBuffer/ReleaseBuffer until (hr != S_OK);
The goal is to obtain one buffer (~Xms) full of data.
The attached log from a w7 machine shows what packet gets recorded at what time
by tracing GetBuffer's performance counter output parameter (qpc). The key
data points are:
>capture.c:544: rate: 48000
>capture.c:293: GetBufferSize 23941 period size 480
>capture.c:248: Sleep.1 position 480 pad 16800 flags 0, frames locked: 480
>capture.c:250: sleep qpc=67335132
>capture.c:293: GetBufferSize 23941 period size 480
>capture.c:303: Overrun position 1440 pad 23941 flags 1, frames locked: 480
>capture.c:305: overrun qpc=67355139
This position and qpc jump of exactly one period I don't understand.
>capture.c:331: Cont'ed position 1920 pad 23461 flags 0, frames locked: 480
>capture.c:333: cont'ed qpc=67365133
>qpc=67375139 0 position 2400 pad 22981 flags 0, next 480, frames locked: 480
>qpc=67385135 1 position 2880 pad 22501 flags 0, next 480, frames locked: 480
Note how position correlates with 10ms increments of qpc (in µs).
>qpc=67795152 42 position 22560 pad 3301 flags 0, next 480, frames locked: 480
>qpc=67805153 43 position 23040 pad 2821 flags 0, next 480, frames locked: 480
>qpc=67815148 44 position 23520 pad 2341 flags 0, next 421, frames locked: 421
>qpc=67823919 45 position 23520 pad 1920 flags 0, next 59, frames locked: 59
>qpc=67825154 46 position 24000 pad 1861 flags 0, next 480, frames locked: 480
>qpc=67835147 47 position 24480 pad 1381 flags 1, next 421, frames locked: 421
>qpc=68085155 48 position 36480 pad 960 flags 1, next 480, frames locked: 480
>capture.c:352: Test failed: Valid IAudioCaptureClient_GetBuffer: 08890001
>qpc=68085155 49 position -1 pad 480 flags 1, next 0, frames locked: 0
qpc indicates that old packets are being delivered until iteration <48, where
another position jump occurs.
Summary:
- I don't know where native's 23941 frames buffer comes from.
It's neither a multiple of the period size nor of 1024.
- Upon underrun, a DISCONTINUITY is immediately signaled and one
packet is skipped. The latter is weird. (I'm wondering whether
native overwrites one packet within the circular buffer as an
overrun detector, then skips it?).
+ Then, almost a full buffer of old packets can be retrieved with
GetBuffer.
- While the full buffer is 49 * 480 + 421, only 48 * 480 + 421 frames
can be retrieved with a qpc indicating pre-overrun times.
- The last old packet is flagged with DISCONTINUITY too (iteration 47).
I'd have expected solely the following one to bear this mark.
+ When there's room again in the buffer, GetBuffer yields new packets
(iteration 48). Both position and qpc reflect the overrun gap that
appears to have last for 250ms. DISCONTINUITY is set too.
- There's some strange packet splitting at iterations 44-45 that may
correspond to a wrap-around of native's buffer.
I wonder why native does not limit buffer to multiples of period size.
- Note that the position 23520 of the 59 frames fragment rest is the
same as that of the previous 421 frames packet. A bug in native?
The qpc is different and looks ok.
+ GetNextPacket exactly matches the following GetBuffer, even when it
yields less than one packet, e.g. 421/59/480.
- GetCurrentPadding >= period size does not imply a successful GetBuffer,
see iteration 49. Only GetNextPacket correlates fine. A bug in native?
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http://bugs.winehq.org/show_bug.cgi?id=35615
Bug ID: 35615
Summary: Robin Hood Legend of Sherwood: Missing UI elements and
invisible cursor in-game
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: devilhood(a)gmail.com
Classification: Unclassified
During gameplay, parts of the UI are either invisible or black, and the mouse
cursor is partly invisible.
Windows 8 users can only play this game using WineD3D. Without WineD3D it lags
to an unplayable degree. No other fixes are available and support has been
abandoned for this title.
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http://bugs.winehq.org/show_bug.cgi?id=20232
Summary: mciwave breaks on MSDN example
Product: Wine
Version: 1.1.30
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm reviewing mciwave and mciseq and found numerous issues. Concurrently, I'm
augmenting the MCI testsuite. I've attached my current mciwave
work-in-progress tests to give you an early insight into my work.
The tests so far confirm my model of MCI: I view it like an old-fashioned tape
deck with buttons, which you can press in any order. Still there's error
checking, e.g. you can't resume when stopped. Like a tape deck, you can switch
from playing to recording at any time.
Oddly, you can combine fast forward and play in one command, but not rewind
with play.
The attached tests work fine on (at least one machine with) MS-Windows, but
cause Wine to fail and hang in multiple ways. You've been warned!
I'd be pleased if people could run the tests on more instances of MS-Windows.
I plan to strip down this test file until it at least does not hang anymore in
Wine. Then only can it be submitted. Concurrently, I can submit patches to
the mci* codebase.
Current issues with the mci code in Wine are:
- not distinguishing between STOPPING and STOPPED, PLAYING and GOING TO PLAY,
etc.;
- seriously broken asynchronous execution;
- non-error-proof use of InterlockDecrement. It must only be called
when waveInAddBuffer and waveOutWrite succeed, as those cause
callbacks to happen;
- RIFF .wav file not always correctly written;
- the mmio is as much as resource as the wave device and must be
properly released (mmioAscend, not only when saving);
- many items here and there:
+ bogus 44000Hz frequency;
+ premature return (in mcicda);
+ conversion between #bytes and samples;
+ switching fInput while playing;
+ copy&paste errors (InterlockedDecrement need be initialised
differently when recording and playing)
The major issue is concurrency. There I'm not sure how to proceed and rewrite
mciwave (and mciseq and mcicda).
o One model, Erlang-like, which the OSS driver also implements, is one thread
per play and exclusively using message passing to receive commands. This would
simplify NOTIFY everywhere. It clearly offers the advantage of being closest
to the sequential execution model that is easy to reason about. IMHO, it does
not play nicely with the pause command (state machine).
o Continue as currently written, but then think twice and even 3-7 times about
how to perform locking among the concurrent threads:
- Put InterlockIncrement() to more uses?
- Put Events to more uses?
- Unlike mciavi, there's no CriticalSection in mciwave and mcicda, yet
I'm unconvinced that the current synchronisation via volatile dwStatus
can suffice.
- But then, identifying the critical sections will be tedious and error prone.
o Combinations of both, e.g. one thread per play or record (not unlike the
present code), and dealing (correctly) with PAUSE, STOP and RESUME inside it
(via e.g. events to restart a paused thread, or indirectly, by relying on the
callbacks+events sent when invoking waveOutRestart and waveInStart -- is it
legal at all to call those from a different thread)?
o Is there any other concurrency model suitable in Wine?
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=31055
Bug #: 31055
Summary: Sonic The Hedgehog 4 very slow on multicore cpu
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viny_viny304(a)hotmail.com
Classification: Unclassified
Sonic The Hedgehog 4 episode 1 and 2 is very slow on multicore cpus. Used
schedtool (to define the affinity. e.g. schedtool -a 0x1 -e wine ... ) the
performance improves considerably but still keeps a bit out of normal.
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http://bugs.winehq.org/show_bug.cgi?id=36480
Bug ID: 36480
Summary: Millenium Carillon Controller crashes on startup
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lithiumfun(a)me.com
Created attachment 48544
--> http://bugs.winehq.org/attachment.cgi?id=48544
Back Trace
The program gives the error "Unable to load DLL 'FTD2XX.DLL': Exception from
HRESULT 0x8007007E". Program is Millennium Controller by Chimemaster Systems.
Uses .NET v2.0.
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http://bugs.winehq.org/show_bug.cgi?id=35823
Bug ID: 35823
Summary: Widl should check for duplicated uuids when generating
typelib
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Duplicated uuids in a typelib will cause troubles with typeinfo lookup. Midl
refuses to generated such typelibs, but it looks like it might have a more
strict constraint - uuid should be unique in a file, and we don't want it to be
that strict (see bug 27718).
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http://bugs.winehq.org/show_bug.cgi?id=31232
Bug #: 31232
Summary: The Way Things Work 2.0 installer froze after finished
copying files
Product: Wine
Version: 1.1.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
Regression SHA1: 54d7c8012d1d7369a56779955ced5a09e448a1cd
When started The Way Things Work 2.0 installer (setup.exe),
the setup proceeds normally, through the welcome screen,
quicktime installer prompt (though QuickTime 16bit 2.1.1 installation didn't
work [bug #18260]),
installation options (express/custom), files copying progress window.
But as soon as the file copying window disappeared, the installer froze, no
screen repainting, no message from WINE's console.
(Normally this stage should be creating program groups and ends at the 'Setup
Complete' window)
54d7c8012d1d7369a56779955ced5a09e448a1cd is first bad commit
commit 54d7c8012d1d7369a56779955ced5a09e448a1cd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Apr 29 15:17:35 2009 +0900
explorer: Initialize the Progman DDE interface when starting explorer.
:040000 040000 4a347655bb6f41b8b8377d8e3e3e25c1551d1730
05513d15b76a99fe5033c4422a82008667425088 M programs
With WINE before this commit, the installation would continue, with WINE's
Program Manager (progman)
popped up with a dialog from the setup program: "Unable to start DDE
communication with Program Manager." [Abort/Retry/Ignore]
If clicked 'Ignore' (aka. continue despite the error), this step will be
repeated for another five time, each time leaving one Program Manager window
opened (6 window total at the end).
And finished with 'Setup Complete' window.
Note:
The Way Things Work is a 16-bit application, and supports Windows 3.1.
Tested using WINE's Windows version 98.
WINE: wine-1.1.21 source distribution
System: Debian GNU/Linux 5.0 "Lenny" i386 (Intel Pentium 4 2.66GHz)
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http://bugs.winehq.org/show_bug.cgi?id=36871
Bug ID: 36871
Summary: Chronology with native .NET is postage stamp sized
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://store.steampowered.com/app/269330/
OS: Linux
Status: NEW
Keywords: dotnet
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
This is with 'winetricks dotnet20' in a 32-bit prefix.
Chronology appears to run OK, except that it creates a large black window with
a tiny image in the upper-left corner. Maybe it's the title screen? It's too
small to be sure.
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