http://bugs.winehq.org/show_bug.cgi?id=32181
Bug #: 32181
Summary: linux/videodev.h header is deprecated and unavailable
on newer kernels
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
There are places in Wine where linux/videodev.h is included, however this file
is not available on newer systems. I think it's a deprecated library, but I'm
not sure about what the proper transition is supposed to be.
I think the options are:
- port to the newer libv4l2 header, ie linux/videodev2.h
- update includes to build with the older library (ie libv4l-videodev.h)
Some quick googling shows that Wine isn't the only app affected, but that other
projects have made a transition in their source (rather than, say, relying on
distro symlinks).
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.52.
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https://bugs.winehq.org/show_bug.cgi?id=39021
Bug ID: 39021
Summary: Valkyria Chronicles (Steam) runs without audio (needs
native xaudio2_7.dll)
Product: Wine
Version: 1.7.48
Hardware: x86
URL: http://store.steampowered.com/app/294860/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51976
--> https://bugs.winehq.org/attachment.cgi?id=51976
terminal output
No audio device is selectable in the launcher when starting the game with
built-in xaudio2 libraries. The game does start but it runs silently.
Plain terminal output doesn't show anything obvious but I'm attaching here
anyway.
+loaddll reveals that the game uses xaudio2_7.dll.
Running the game with WINEDEBUG=+xaudio2 adds these lines to the terminal
output:
>trace:xaudio2:DllMain (0x7c0c0000, 1, (nil))
>trace:xaudio2:DllGetClassObject ({5a508685-a254-4fba-9b82-9a24b00306af}, {00000001-0000-0000-c000-000000000046}, 0x33ef9c)
>trace:xaudio2:XAudio2CF_CreateInstance (static)->((nil),{8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb},0x33efec)
>trace:xaudio2:IXAudio2Impl_QueryInterface (0x1cf3c0)->({8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb}, 0x33efec)
>trace:xaudio2:IXAudio2Impl_AddRef (0x1cf3c0)->(): Refcount now 1
>trace:xaudio2:XA27_Initialize (0x1cf3c0)->(0x0, 0xffffffff)
>trace:xaudio2:IXAudio2Impl_Release (0x1cf3c0)->(): Refcount now 0
'winetricks xact_jun2010' works around the problem and the game runs properly,
with audio.
wine-1.7.48-74-gb3fe96a
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https://bugs.winehq.org/show_bug.cgi?id=38456
Bug ID: 38456
Summary: valgrind shows several uninitialized variables in
programs/reg/tests/reg.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18266== Conditional jump or move depends on uninitialised value(s)
==18266== at 0x402DC12: bcmp (vg_replace_strmem.c:1005)
==18266== by 0x41FF367: test_add (reg.c:239)
==18266== by 0x4200B08: func_reg (reg.c:427)
==18266== by 0x420184E: run_test (test.h:584)
==18266== by 0x4201C87: main (test.h:666)
==18266== Uninitialised value was created by a stack allocation
==18266== at 0x41FE195: test_add (reg.c:90)
==18266==
==18266== Conditional jump or move depends on uninitialised value(s)
==18266== at 0x41FF36D: test_add (reg.c:239)
==18266== by 0x4200B08: func_reg (reg.c:427)
==18266== by 0x420184E: run_test (test.h:584)
==18266== by 0x4201C87: main (test.h:666)
==18266== Uninitialised value was created by a stack allocation
==18266== at 0x41FE195: test_add (reg.c:90)
==18266==
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https://bugs.winehq.org/show_bug.cgi?id=38915
Bug ID: 38915
Summary: valgrind shows uninitialized memory in
kernel32/tests/time.c
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==9514== Conditional jump or move depends on uninitialised value(s)
==9514== at 0x4877927: test_GetSystemTimes (time.c:864)
==9514== by 0x4877B42: func_time (time.c:888)
==9514== by 0x4895F6F: run_test (test.h:584)
==9514== by 0x48963B7: main (test.h:666)
==9514== Uninitialised value was created by a client request
==9514== at 0x7BC4B34B: mark_block_uninitialized (heap.c:208)
==9514== by 0x7BC4B4A0: initialize_block (heap.c:239)
==9514== by 0x7BC4F802: RtlAllocateHeap (heap.c:1716)
==9514== by 0x48777E4: test_GetSystemTimes (time.c:850)
==9514== by 0x4877B42: func_time (time.c:888)
==9514== by 0x4895F6F: run_test (test.h:584)
==9514== by 0x48963B7: main (test.h:666)
==9514==
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http://bugs.winehq.org/show_bug.cgi?id=33481
Bug #: 33481
Summary: Solidworks crashes on mouse action after 1 minute
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
The application is working quite well during the first minute after launch.
Then it crashes on the first mouse or keyboard action.
If the application window is left alone, with no mouse over it, it doesn't
crashes. It crashes instantly when mouse is put over, or if window is focused
via wm shortcut.
There are nothing useful in logs, but the application is generating its own
coredump, but I don't know how to analyse it.
this bug was previously related to bug 32978
This regression appeared approximately in 1.5.24, but regression didn't show
anything. So the issue is probably triggered by some changes in ubuntu's
compiz, or nivida's driver.
Will try it on an intel-graphics based computer, running ubuntu 12.04 to see if
the issue is related to ubuntu upgrade.
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https://bugs.winehq.org/show_bug.cgi?id=37814
Bug ID: 37814
Summary: NotePad++ freeze/crash when I copy text
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicorelay(a)gmail.com
Created attachment 50360
--> https://bugs.winehq.org/attachment.cgi?id=50360
Sample of Wine PROCESS
I use NotePad++ on Mac OS X 10.9 with Wine (WineBottle).
But I have a problem when I copy some text inside notepad++ : Wine process
freeze. I select 2 or 3 lines of text, right click, copy => it freeze and wine
process go to 70%.
This is my config :
MacBook Pro Retina 2014 - SSD with OS X 10.9.5
NotePad++ 6.6.8 onWine 1.6.1 (WineBottler)
I make a « sample » of wine process in OS X Activity Monitor in attachement.
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http://bugs.winehq.org/show_bug.cgi?id=36367
Bug ID: 36367
Summary: 16 bit dos support with Mac OS X 10.9 (Mavericks) and
Homebrew
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ralbrightii(a)gmail.com
Created attachment 48418
--> http://bugs.winehq.org/attachment.cgi?id=48418
Backtrace file
I am trying to install an application that configures an older matrix mixer for
my church buildings (Ivie 884+), this application was designed for Windows
95/98 and utilizes the 16-bit code architecture. (The application is located
here: http://www.ivie.com/download/w95_answ.exe).
While I was able to modify the home-brew version of WINE to turn off
--disable-win16 which caused the installer program to crash immediately. There
is now a brand-new set of errors that occur that I cannot seem to figure out.
This program cannot run from in a dosbox.
I have attached the backtrace.txt file to help figure this out. Thank you for
your help, I have spent 3 days searching this bug reporting forum and the
internet to make this work and I am ripping my hair out as I cannot seem to
find an answer.
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https://bugs.winehq.org/show_bug.cgi?id=38217
Bug ID: 38217
Summary: wininet/tests/http.c hangs under valgrind-3.11.0-SVN
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51012
--> https://bugs.winehq.org/attachment.cgi?id=51012
valgrind log
Valgrind from SVN has fixes for several issues, but with it and the recent APC
changs in winsock/wininet, the tests hang.
I've attached the output.
wine-1.7.38 / wine-1.7.38-108-g4c1da45
To get this far, you'll need to work around
https://bugs.kde.org/show_bug.cgi?id=344139, either using the valgrind patch
there, or this wine patch: http://ix.io/gJA
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http://bugs.winehq.org/show_bug.cgi?id=22067
Summary: paleoreconstruction software c2
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincentberthon(a)gmail.com
I don't know exactly what I have to say there...
I work on mac os 10.5 and I use winebottler and wine. I want to use the windows
xp software "c2"
When I run "c2", all seems ok : the software appears on the screen but when I
just clic on a command a message appear from wine saying that "c2" got a
serious problem... i don't how to translate it from french...
could you help me ?
you can find the software on :
http://www.staff.ncl.ac.uk/staff/stephen.juggins/software.htm
it's the first one.
"c2" is free and very light
many thanks
regards
vincent
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http://bugs.winehq.org/show_bug.cgi?id=33376
Bug #: 33376
Summary: Stick soldier 2 crash on startup
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44166
--> http://bugs.winehq.org/attachment.cgi?id=44166
Stick Soldier 2 Debug
Hello!
Stick Soldier is a freeware game and it doesn't work on Wine (Nvidia / Intel) -
Debug in Start
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https://bugs.winehq.org/show_bug.cgi?id=36626
Bug ID: 36626
Summary: dxgi/tests/device.c crashes under valgrind on
i965/mesa
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48674
--> https://bugs.winehq.org/attachment.cgi?id=48674
backtrace
../../../tools/runtest -q -P wine -T ../../.. -M dxgi.dll -p dxgi_test.exe.so
device && touch device.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
Backtrace:
=>0 0x0400ae14 _vgr20180ZZ_libcZdsoZa_memcpy+0x1c4() in
vgpreload_memcheck-x86-linux.so (0x04d0eeb8)
1 0x0681ab84 in i965_dri.so (+0xf2b83) (0x81de1000)
2 0x0682114d in i965_dri.so (+0xf914c) (0x09d5f118)
3 0x06821490 in i965_dri.so (+0xf948f) (0x09d5f118)
4 0x069f589f in i965_dri.so (+0x2cd89e) (0x0bbe6888)
5 0x0680a33a in i965_dri.so (+0xe2339) (0x00000de1)
6 0x0680e9ea in i965_dri.so (+0xe69e9) (0x04d0f2c8)
7 0x063d1c96 glTexSubImage2D+0x65() in libgl.so.1 (0x04d0f2c8)
8 0x04ebac32 match_fbo_tex_update+0x639(gl_info=0x47459f4, gl_renderer="Mesa
DRI Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:722] in wined3d (0x04d0f2c8)
9 0x04ebdae9 fixup_extensions+0x57(gl_info=0x47459f4, gl_renderer="Mesa DRI
Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:1542] in wined3d
(0x04d0f308)
10 0x04ec3f8b wined3d_adapter_init_gl_caps+0x166d(adapter=0x47459e4)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:3131] in wined3d
(0x04d0f4e8)
11 0x04ec945e wined3d_adapter_init+0x372(adapter=0x47459e4, ordinal=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5180] in wined3d
(0x04d0f8f8)
12 0x04ec99b7 wined3d_init+0xb3(wined3d=0x47459d8, flags=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5272] in wined3d
(0x04d0f928)
...
I'll attach the full backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=33877
Bug #: 33877
Summary: AutoRun.exe for SimCity 4 Deluxe segfaults when trying
to install program
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: belfrancis2001(a)yahoo.ca
Classification: Unclassified
Created attachment 44943
--> http://bugs.winehq.org/attachment.cgi?id=44943
The backtrace saved from the AutoRun.exe's segfault
Downloaded SimCity 4 Deluxe from Gamer's Gate and then wine-executed the
AutoRun.exe to start installation. Clicked the Install and the install program
segfaults.
I am using Fedora 18 linux distribution on a Lenovo Laptop T60p running kernel
version 3.9.6-200. The graphics card is an ATI Mobility FireGL V5250 (graphics
chip set M66 or M56GL) and using the open source video drivers.
It is believed that a deficiency in the video subsystem (ie: possibly
r300_dri.so or WINE's use of the resource) might be causing problems since a
preliminary scan of the backtrace seem to indicate possible termination in the
video portion of the code.
I decided to file this backtrace before I try using the proprietary AMD/ATI
Catalyst video drivers to see if they resolve the problem. In which case, if
they do then it might confirm that there is a deficiency in the open source
video driver.
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https://bugs.winehq.org/show_bug.cgi?id=36422
Bug ID: 36422
Summary: valgrind shows several possible leaks in
qcap/tests/qcap.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25903== 28 bytes in 1 blocks are possibly lost in loss record 174 of 618
==25903== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==25903== by 0x52FCBB8: apartment_getclassobject (compobj.c:526)
==25903== by 0x52FFFC6: get_inproc_class_object (compobj.c:2894)
==25903== by 0x5302D2F: CoGetClassObject (compobj.c:3032)
==25903== by 0x53034B7: CoCreateInstance (compobj.c:3197)
==25903== by 0x4D577C2: test_smart_tee_filter (qcap.c:108)
==25903== by 0x4D5BF82: func_qcap (qcap.c:2088)
==25903== by 0x4D5D4AC: run_test (test.h:584)
==25903== by 0x4D5D89A: main (test.h:654)
==25903==
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http://bugs.winehq.org/show_bug.cgi?id=36876
Bug ID: 36876
Summary: Incorrect check for bad points in draw_poly()
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: maksqwe1(a)ukr.net
graphics.c 1751
if((i + 2 >= count)
|| !(types[i + 1] & PathPointTypeBezier)
|| !(types[i + 1] & PathPointTypeBezier)) {
I think should be:
if((i + 2 >= count)
|| !(types[i + 1] & PathPointTypeBezier)
|| !(types[i + 2] & PathPointTypeBezier)) {
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https://bugs.winehq.org/show_bug.cgi?id=39192
Bug ID: 39192
Summary: Warhammer 40k: Dawn of War II – Retribution (Steam)
needs msvcr80.dll._wctime32_s
Product: Wine
Version: 1.7.50
Hardware: x86
URL: http://store.steampowered.com/app/56437/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52245
--> https://bugs.winehq.org/attachment.cgi?id=52245
terminal output
The game loads to the main menu properly, I can change options and enter the
multiplayer menu, but the game crashes when I open the single-player campaign
menu:
>wine: Call from 0x7b839b3c to unimplemented function msvcr80.dll._wctime32_s, aborting
'winetricks vcrun2005' is a workaround.
Mscodescan output:
./Localizer.dll imports following stub symbols:
msvcr80:_wctime32_s
wine-1.7.50-194-g99ecebe
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http://bugs.winehq.org/show_bug.cgi?id=34750
Bug #: 34750
Summary: Eleusis Demo some landscape parts are black rendered
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.gamershell.com/download_99777.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46329
--> http://bugs.winehq.org/attachment.cgi?id=46329
screenshot
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=38779
Bug ID: 38779
Summary: Homeworld 2: unusually long loading time (with
built-in msvcr70)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.fileplanet.com/129916/120000/fileinfo/Homew
orld-2---Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Distribution: ---
Homeworld 2 demo loads to the main menu in no time, but starting a
single-player mission takes ~40 secs on my system. For comparison, loading the
mission in the demo takes only ~5 secs with native msvcr70.dll.
Reducing detail level doesn't affect loading times.
The demo comes bundled with it's own msvcp70,msvcr70 libraries, a workaround is
to override msvcr70 to native.
The problem is present since
commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
To reproduce the problem with the demo version:
1. install the demo, start the game with ../Bin/Release/Homeworld2.exe
-nopbuffer
(on my system the demo must be started with '-nopbuffer' option otherwise it
crashes on start).
2. the game shows a couple of logos and loads to the main menu in no time.
3. start the only available single-player mission. It takes ~40 secs on my
system to load the mission with built-in msvcr70.
wine-1.7.45-126-g6fe5546
Fedora 22 x86
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https://bugs.winehq.org/show_bug.cgi?id=38678
Bug ID: 38678
Summary: valgrind shows uninitialized value
dlls/kernel32/tests/path.c:test_CheckNameLegalDOS8Dot3
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
==15348== Conditional jump or move depends on uninitialised value(s)
==15348== at 0x7BC62AFD: RtlIsNameLegalDOS8Dot3 (path.c:872)
==15348== by 0x7B85D779: CheckNameLegalDOS8Dot3W (path.c:2077)
==15348== by 0x483CE55: test_CheckNameLegalDOS8Dot3 (path.c:2192)
==15348== by 0x483D273: func_path (path.c:2240)
==15348== by 0x4893BD4: run_test (test.h:584)
==15348== by 0x489401C: main (test.h:666)
==15348== Uninitialised value was created by a stack allocation
==15348== at 0x7BC62A86: RtlIsNameLegalDOS8Dot3 (path.c:851)
==15348==
==15348== Conditional jump or move depends on uninitialised value(s)
==15348== at 0x7BC62AFD: RtlIsNameLegalDOS8Dot3 (path.c:872)
==15348== by 0x7B85D779: CheckNameLegalDOS8Dot3W (path.c:2077)
==15348== by 0x7B85D68F: CheckNameLegalDOS8Dot3A (path.c:2050)
==15348== by 0x483CFE2: test_CheckNameLegalDOS8Dot3 (path.c:2200)
==15348== by 0x483D273: func_path (path.c:2240)
==15348== by 0x4893BD4: run_test (test.h:584)
==15348== by 0x489401C: main (test.h:666)
==15348== Uninitialised value was created by a stack allocation
==15348== at 0x7BC62A86: RtlIsNameLegalDOS8Dot3 (path.c:851)
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https://bugs.winehq.org/show_bug.cgi?id=39280
Bug ID: 39280
Summary: German manpage claims WINELOADER defaults to
@bindir@/wineserver
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 52355
--> https://bugs.winehq.org/attachment.cgi?id=52355
Fix WINELOADER reference to wine instead of wineserver
Hi
The german manpage claims that WINELOADER defaults to @bindir@/wineserver
instead of @bindir@/wine.
Seems this is wrong since the manpage was added originally. The other manpages
have it correct.
Attached patches fixes that.
Greets
jre
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https://bugs.winehq.org/show_bug.cgi?id=6416
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.52.
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http://bugs.winehq.org/show_bug.cgi?id=32234
Bug #: 32234
Summary: Missing dependencies on static / import libraries
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
strmbase is a static library which is used by amstream, qcap, quartz and
others. This means functions defined in strmbase end up being included
in amstream.dll.so and other places.
However modifying the strmbase code does not result in a relink of the
dlls that depend on it. Note that this is true even if running make from
the top-level directory. That makes it very painful to work with it.
The same issue could happen with other static libraries like
dxguid, uuid, etc, though those don't contain code and have little
reason to change so that that's probably why the problem did not surface
until now. This could also happen with import libraries though again the impact
tends to be minimal (or at least manifest itself with a build error).
See also the discussion on wine-devel:
http://www.winehq.org/pipermail/wine-devel/2012-November/097792.html
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http://bugs.winehq.org/show_bug.cgi?id=36032
Bug ID: 36032
Summary: Colin McRea Rally 2005 - graphic glitches on second
run/carrier mode
Product: Wine
Version: 1.7.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: f.platte(a)platte-web.de
Created attachment 48184
--> http://bugs.winehq.org/attachment.cgi?id=48184
Screenshots to show the issue (jpg)
Colin McRea Rally 2005 nearly works perfectly with wine.
Still there is a wired issue: May be related to, but still distinguishes from
bug 14988 (http://bugs.winehq.org/show_bug.cgi?id=14988)
After launching it works "normally" (like it's supposed to do), and if you
enter a time trial race everything runs smooth and graphics is rendered nicely.
After the race is finished and you get back to the main menu/you directly enter
carrier mode after launch glitches appear and the frame-rate drops
significantly (like one, up to two thirds). The menus background animation now
draws big triangular figures and when entering a race/the car-park non-static
elements (shadows, moving banners/plants (in the wind) and similar object are
rendered in a white tint. Reflection does not work anymore, either.
This is related to ANY wine version colin mcrea works with.
Only exception so far is a custom compiled CrossOver 12.1.2 engine, while it's
broken again with CrossOver 12.5/13.X. I couldn't build 12.2.X.
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http://bugs.winehq.org/show_bug.cgi?id=34607
Bug #: 34607
Summary: When quitting the first area in Oddworld Munch's
Oddysee CD, the game crashes
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46109
--> http://bugs.winehq.org/attachment.cgi?id=46109
OMO log+error
When quitting the first area, through the large gate, the game crashes.
Installing directmusic fixes the problem. No demo for this game. This
is Oddboxx CD version not Steam.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=37018
Bug ID: 37018
Summary: Viber : Crash when trying to make a video call. New
Wine installation only with new Viber
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hsh.manbw(a)gmail.com
Created attachment 49186
--> http://bugs.winehq.org/attachment.cgi?id=49186
Crash log
I have just installed Wine from the Program administration menu.
After this I installed Viber for Windows as I have only a 32 bit system.
My PC is an ACER ONE model KAV60
Writing Viber message is working fine.
/ Henning
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http://bugs.winehq.org/show_bug.cgi?id=35716
Bug ID: 35716
Summary: File not found although file-select window shows file.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: bgoodwin91006(a)yahoo.com
Application 'Oblivion Mod Manager' cannot find the archive manager provided
(installed) along with the app. It posts the following message in it's
crashlog;
Error message: ApplicationName='obmm\7za.exe', CommandLine='x
"C:\users\bob\Desktop\Animated-Lighting\Animated Window Lighting System
v5-5-4-19628.7z" * -o"C:\users\bob\Temp\obmm\0\" -aos -y -r',
CurrentDirectory='', Native error= File not found.
The 'file not found' refers to the file obmm/7za.exe
With a bash shell in the same directory as Oblivion Mod Manager, I issued the
same command and got the same result;
COMMAND LINE ENTRY
wine obmm\7za.exe 'x "C:\users\bob\Desktop\Animated-Lighting\Animated Window
Lighting System v5-5-4-19628.7z" * -o"C:\users\bob\Temp\obmm\0\" -aos -y -r',
CurrentDirectory=''
RESULT
wine: cannot find L"C:\\windows\\system32\\obmm7za.exe"
The directory structures involved are;
Oblivion Mod Manager;
/home/bob/.wine/drive_c/Program Files (x86)/Bethesda
Softworks/Oblivion/OblivionModManager.exe
7za.exe;
/home/bob/.wine/drive_c/Program Files (x86)/Bethesda
Softworks/Oblivion/obmm/7za.exe
This application has worked correctly in the past.
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http://bugs.winehq.org/show_bug.cgi?id=29646
Bug #: 29646
Summary: Microsoft Wine Guide crashes after playing one video
clip
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38424
--> http://bugs.winehq.org/attachment.cgi?id=38424
+mci log
This bug applies to Microsoft Wine Guide 1.0a, a multimedia CD-ROM from 1995.
There are various video clips which should play when the user clicks the
appropriate icon. The clips are AVI files with names ending .CP, e.g.
ACIDITY.CP, ALLABOUT.CP, INTRO.CP. Wine MCI (or msvfw32?) refuses to play them,
since the file extension is not .avi. On Windows the videos play as they
should.
After adding a registry key to associate the .cp extension with AVI files (in
HKLM\Software\Microsoft\Windows NT\CurrentVersion\MCI Extensions), it is
possible to play one video clip. However, after doing that, clicking on any
link causes the program to crash. Navigating between links/pages works fine
before playing a video clip.
The attached +mci log was created (after adding the registry key mentioned
above) like this:
- Start Microsoft Wine Guide
- Click on icon to play introductory video clip
- Click again on the video to stop it playing
- Click "Wine tasting with Oz"
An extract from the log:
trace:mci:MCIWndProc MCIWNDM_SENDSTRINGA (invalid)
wine: Unhandled page fault on read access to 0x12772fce at address 0xf7559bc6
(thread 0026), starting debugger...
...
Backtrace:
=>0 0xf7559bc6 in libc.so.6 (+0x7cbc6) (0x007bcfa8)
1 0x7bc687fc RtlInitAnsiString+0x2b(target=0x7bcfc8, source="")
[/build/buildd/wine1.3-1.3.37/dlls/ntdll/rtlstr.c:105] in ntdll (0x007bcfa8)
2 0x7bc69ce9 RtlCreateUnicodeStringFromAsciiz+0x28(target=0x7bd50c, src="")
[/build/buildd/wine1.3-1.3.37/dlls/ntdll/rtlstr.c:301] in ntdll (0x007bcfd8)
3 0x7e1fddd8 MCIWndProc+0xbd7(hWnd=0x2002a, wMsg=0x465, wParam=0,
lParam=0x12772fc6) [/build/buildd/wine1.3-1.3.37/dlls/msvfw32/mciwnd.c:980] in
msvfw32 (0x007bd578)
4 0x7ecc776a WINPROC_wrapper+0x19() in user32 (0x007bd5a8)
...
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https://bugs.winehq.org/show_bug.cgi?id=37301
Bug ID: 37301
Summary: Fail during installation. Fault on read access
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hsh.manbw(a)gmail.com
Created attachment 49612
--> https://bugs.winehq.org/attachment.cgi?id=49612
Error log
Crash during installation.
According to MyPhoneExplorer it should work on Ubuntu but seems not to work og
Mint 16
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https://bugs.winehq.org/show_bug.cgi?id=39321
Bug ID: 39321
Summary: Unrest doesn't play audio with built-in Xaudio2 (needs
xaudio2_7)
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://store.steampowered.com/app/292400
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
The game runs without audio, installing native xaudio2_7.dll (winetricks
xact_jun2010) works around the problem.
Plain terminal output doesn't show anything related.
Can be reproduced with Unrest demo on Steam.
System Shock:Enhanced Edition from gog.com also has this problem (sound
effects, voices are missing, cutscene is playing without audio).Only in-game
music works, because music is played through midi (needs timidity).
FWIW, both games played audio with built-in xaudio until
commit 7a23b9f0f85f652c8d01a0296455e07322268dac
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Thu Aug 20 15:02:52 2015 -0500
xaudio2: Implement IXAudio27::Initialize.
Not sure if this is the same as bug #39021: AFAIK, audio has never worked in
Valkyria without native xaudio2.
wine-1.7.51-201-g60d1d6f
Fedora 22 32-bit
Alsa 1.0.29 (pulseaudio is not running)
Openal-soft 1.16.0
~/.alsoftrc contains:
drivers = alsa
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https://bugs.winehq.org/show_bug.cgi?id=38397
Bug ID: 38397
Summary: World of Warcraft 3.3.5a in D3D mode does not launch
after wine 1.7.40
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joelpartanen(a)tutanota.com
Distribution: ---
Created attachment 51250
--> https://bugs.winehq.org/attachment.cgi?id=51250
Visible output when attempting to launch the program.
After updating to wine 1.7.40 from 1.7.39, I no longer seem to be able to
launch World of Warcraft's client version 3.3.5a (Wrath of the Lich King)
successfully in D3D mode.
Using OpenGL works, but playing in OpenGL lacks hardware mouse support and
hence is not a viable option.
Older versions of World of Warcraft (1.12.1 and 2.4.3, Vanilla and TBC
respectively) still run fine. Did not try clients above 3.3.5a.
The old clients, including the 3.3.5a client this report concerns, are used on
playing and developing emulated versions of earlier versions game (private
servers).
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http://bugs.winehq.org/show_bug.cgi?id=27513
Summary: Lord of the Rings launcher: 'Log in' button corrupted
without native gdiplus
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.lotro.com/support/download-lotro
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35180)
--> (http://bugs.winehq.org/attachment.cgi?id=35180)
bad screenshot
http://content.turbine.com/sites/clientdl/lotro/lotrohigh.exe
eabd5e282036f7864981534e4f23177b3995ebcd lotrohigh.exe
(I used the high graphics version, though it's quite likely the regular version
has the same problem).
Download, install, wait hours for it to finish (14 GB). Run, let it patch, then
you'll get a login prompt. The text of the button to login is corrupted. Native
gdiplus fixes it.
When comparing the screenshots, I also noticed that the text at the top of the
window 'Community', 'Account', 'Support' are nearly solid white with builtin,
but have a thicker black border with native gdiplus. Looks like a similar
issue..
+gdiplus trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=32582
Bug #: 32582
Summary: WideCharToMultiByte: incorrectly handling of user
specified DBCS "default character"
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thtfpcuser(a)126.com
Classification: Unclassified
for function WideCharToMultiByte,
when there are unmapped uncode characters in target codepage,
and the user specified lpDefaultChar is DBCS character,
the default characters occured in conversion result is incorrect.
the problem is in this function:
wctomb.c
/* slow version of wcstombs_dbcs that handles the various flags */
static int wcstombs_dbcs_slow( const struct dbcs_table *table, int flags,
const WCHAR *src, unsigned int srclen,
char *dst, unsigned int dstlen,
const char *defchar, int *used )
{
const unsigned short * const uni2cp_low = table->uni2cp_low;
const unsigned short * const uni2cp_high = table->uni2cp_high;
WCHAR defchar_value = table->info.def_char;
WCHAR composed;
int len, tmp;
if (defchar) defchar_value = defchar[1] ? ((defchar[0] << 8) | defchar[1])
: defchar[0];
defchar[0] has only 8 bits. left shifts 8 bits, its value is lost.
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http://bugs.winehq.org/show_bug.cgi?id=36110
Bug ID: 36110
Summary: Drakan: screen flickers and graphics are distorted
(Mac OS X only bug)
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 48292
--> http://bugs.winehq.org/attachment.cgi?id=48292
Drakan Log
The problem doesn't occur in Wine 1.7.11. Could it be a regression? I have
problems doing regression tests on Mac OS X, can a more advanced user look at
this, please?
On Ubuntu everything works fine. A demo is available. Attaching logs.
Mac OS X 10.9.2, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=39320
Bug ID: 39320
Summary: Unrest doesn't exit properly (hangs on exit) with
built-in Xaudio2
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://store.steampowered.com/app/292400
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
The game remains in the process list after exiting the game.
'winetricks xact_jun2010' is a workaround (the game loads xaudio2_7.dll).
Plain terminal output doesn't show anything related.
Can be reproduced with Unrest demo on Steam.
The same problem occurs in System Shock:Enhanced Edition (released a few days
ago on gog.com). After pressing alt-x to quit the game, the game freezes.
FWIW, both games quit properly with built-in xaudio previously, this was the
commit which changed the behaviour:
commit a4fd0a7080f7ad32126c864389ab05d91b2f25fe
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Thu Aug 27 09:31:12 2015 -0500
xaudio2: Implement the audio mixing thread.
wine-1.7.51-201-g60d1d6f
Fedora 22 32-bit
Alsa 1.0.29 (pulseaudio is not running)
Openal-soft 1.16.0
~/.alsoftrc contains:
drivers = alsa
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http://bugs.winehq.org/show_bug.cgi?id=18265
Summary: Argentinian Soft
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pmac.itservices(a)gmail.com
Hi, I'm from Argentina and happy about WINE.
I'm trying to run 2 things with no luck.
Compumap 3 and SIAP 3.1
Both programs give error when entering menus, saving data or trying to exit a
module. i give you the url where u can get SIAP so to make necessary tests.
http://www.afip.gov.ar/Aplicativos/http://www.afip.gov.ar/Aplicativos/AplicativoDetalle.aspx?jqx%2fpWcOAt8HUdd…
Thanks in advance
Regards,
Pablo Alonso
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https://bugs.winehq.org/show_bug.cgi?id=39361
Bug ID: 39361
Summary: WildStar Launcher2 crashes immediately after startup
Product: Wine-staging
Version: 1.7.51
Hardware: x86
URL: http://wildstar.patcher.ncsoft.com/Wildstar.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xomachiner(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 52461
--> https://bugs.winehq.org/attachment.cgi?id=52461
Application calls
WildStar Launcher2 crashes without any error message right after start. The
problem probably in shell32.dll component. There is some results of
investigation:
1. System calls
The application before being crashed done two important calls (application
related call log attached below):
CreateActCtxW(structure) and GetLastError()
The first of them returns 0xffffffff (-1) and the second returns 0x715
The mentioned "structure" have following data:
typedef struct tagACTCTX {
ULONG cbSize = 0x20;
DWORD dwFlags = ACTCTX_FLAG_SET_PROCESS_DEFAULT |
ACTCTX_FLAG_RESOURCE_NAME_VALID | ACTCTX_FLAG_ASSEMBLY_DIRECTORY_VALID;
LPCWSTR lpSource = (by pointer) "shell32.dll";
USHORT wProcessorArchitecture = 0x0;
LANGID wLangId = 0x0;
LPCTSTR lpAssemblyDirectory = (by pointer) "c:\windows\system32";
LPCTSTR lpResourceName = (instead of pointer) 0x0000007c;
LPCTSTR lpApplicationName = NULL;
HMODULE hModule = NULL;
}
A quick check of MSDN showed that return value -1(INVALID_HANDLE_VALUE) from
first call means that function failed to create a handle, and errorcode
obtained from GetLastError function related to resource problem
(ERROR_RESOURCE_TYPE_NOT_FOUND)
2. Dirty hack
Moreover if the returnvalue of CreateActCtxW will be replaced on the fly (using
winedbg), the application runs further and shows launcher window. (Not always,
there are some other problems which can crash application before window
drawing)
If shell32.dll will be replaced by original one from WinXP, the application
also passes this call but crashes in another place.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #27 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.52.
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http://bugs.winehq.org/show_bug.cgi?id=21670
Summary: FMS: Error Dialogue - Interface Not Found
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://www.n.ethz.ch/student/mmoeller/fms/alpha/fms2al
pha85.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26173)
--> (http://bugs.winehq.org/attachment.cgi?id=26173)
err:d3drm:IDirect3DRMImpl_QueryInterface... and more...
This error occurs on Flying Model Simulator, a free R/C app. It installs fine
but hangs at graphics card detection and only support Wine's HAL, no other
options making the screen black and flooded with detection error dialogues.
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https://bugs.winehq.org/show_bug.cgi?id=36732
Bug ID: 36732
Summary: mscoree PATH environment setup contains a potential
stack buffer overflow
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off, see bug 36731 for details.
http://source.winehq.org/git/wine.git/blob/8cdcf470016f0655dfc8810f9d4d2f2d…
Found by code review, I don't have an actual app that suffers from this.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30180
Bug #: 30180
Summary: winecfg hangs on drive actions
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If I'm opening winecfg and going to the Drives register winecfg has some
problems if there is for example a burning process on a drive which is listed
there. In this case I don't get a list of drives and winecfg is hanging until
the related drive gets unlocked.
Maybe the drive list could be something like a sandbox so if winecfg can't
access a drive it is still possible to go through the menu and make some
actions/close winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=36237
Bug ID: 36237
Summary: valgrind shows a leak in comctl32/tests/subclass.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25345== 16 bytes in 1 blocks are definitely lost in loss record 135 of 690
==25345== at 0x7BC4C735: notify_alloc (heap.c:255)
==25345== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25345== by 0x7B84586B: HeapAlloc (heap.c:271)
==25345== by 0x7B845A92: GlobalAlloc (heap.c:364)
==25345== by 0x7B846ECF: LocalAlloc (heap.c:967)
==25345== by 0x4C64A16: Alloc (comctl32undoc.c:74)
==25345== by 0x4C68824: SetWindowSubclass (commctrl.c:1030)
==25345== by 0x49B8014: test_subclass (subclass.c:236)
==25345== by 0x49B8571: func_subclass (subclass.c:330)
==25345== by 0x49F4A1C: run_test (test.h:584)
==25345== by 0x49F4E0B: main (test.h:654)
==25345==
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https://bugs.winehq.org/show_bug.cgi?id=39333
Bug ID: 39333
Summary: Tera: Unimplemented function
bcrypt.dll.BCryptCreateHash
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: skotlex(a)mailforce.net
Distribution: ---
Ever since today's (2015.09.24) update to Tera, the client crashes every half
an hour or so due to this missing function.
The console prints out:
fixme:bcrypt:BCryptOpenAlgorithmProvider 0x1598e22c, L"SHA256", L"Microsoft
Primitive Provider", 00000000 - stub
wine: Call from 0x7edcaf66 to unimplemented function
bcrypt.dll.BCryptCreateHash, aborting
wine: Unimplemented function bcrypt.dll.BCryptCreateHash called at address
0x7edcaf66 (thread 0091), starting debugger...
Is there anything that can be done here? I imagine a stub won't do for the
missing create hash function?
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https://bugs.winehq.org/show_bug.cgi?id=39205
Bug ID: 39205
Summary: wordpad: paragraph didn't be repaint after undo
setting of alignment
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
reproduce:
1. $ wine wordpad;
2. Type a line of text in wordpad and enter Ctrl+e to change it's alignment
format;
3. Enter Ctrl+z, you will find nothing happen in the editor;
4. Enter Ctrl+z again, you will find text we typed is backout.
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https://bugs.winehq.org/show_bug.cgi?id=38728
Bug ID: 38728
Summary: valgrind shows uninitialized memory in
dlls/user32/clipboard.c
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
../../../tools/runtest -q -P wine -T ../../.. -M user32.dll -p
user32_test.exe.so clipboard && touch clipboard.ok
clipboard.c:172: Test failed: SetClipboardData succeeded
clipboard.c:173: Test failed: wrong error 0
==4874== Thread 2:
==4874== Conditional jump or move depends on uninitialised value(s)
==4874== at 0x7B84A38C: strlenW (unicode.h:200)
==4874== by 0x7B84E1A2: WideCharToMultiByte (locale.c:2343)
==4874== by 0x56A9169: intern_atoms (clipboard.c:371)
==4874== by 0x56AF69C: X11DRV_SelectionRequest_TARGETS (clipboard.c:3256)
==4874== by 0x56AFDAF: X11DRV_HandleSelectionRequest (clipboard.c:3453)
==4874== by 0x56B0032: X11DRV_SelectionRequest (clipboard.c:3527)
==4874== by 0x56B164F: call_event_handler (event.c:395)
==4874== by 0x56B185A: process_events (event.c:462)
==4874== by 0x56B1978: X11DRV_MsgWaitForMultipleObjectsEx (event.c:488)
==4874== by 0x4ACEAB5: wait_message (winproc.c:1128)
==4874== by 0x4A93D63: wait_objects (message.c:3068)
==4874== by 0x4A961A3: MsgWaitForMultipleObjectsEx (message.c:4148)
==4874== by 0x56AEB3A: selection_thread_proc (clipboard.c:2920)
==4874== by 0x7BC81BB7: ??? (signal_i386.c:2682)
==4874== by 0x7BC81BFE: call_thread_func (signal_i386.c:2741)
==4874== by 0x7BC81B95: ??? (signal_i386.c:2682)
==4874== by 0x7BC88D78: start_thread (thread.c:443)
==4874== by 0x4F88F37F: start_thread (in /usr/lib/libpthread-2.21.so)
==4874== by 0x4F7ABD4D: clone (in /usr/lib/libc-2.21.so)
==4874== Uninitialised value was created by a stack allocation
==4874== at 0x56A9064: intern_atoms (clipboard.c:349)
==4874==
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https://bugs.winehq.org/show_bug.cgi?id=39256
Bug ID: 39256
Summary: msxml3/tests/domdoc.c crashes under valgrind
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 52323
--> https://bugs.winehq.org/attachment.cgi?id=52323
backtrace
Backtrace:
=>0 0x05cceb06 free_properties+0x2e(properties=0x4653450)
[/home/austin/wine-valgrind/dlls/msxml3/../../include/msxml6.h:4032] in msxml3
(0x0492f9c8)
1 0x05ccf37e xmldoc_release_refs+0x17e(doc=0x9cc6358, refs=0x1)
[/home/austin/wine-valgrind/dlls/msxml3/domdoc.c:615] in msxml3 (0x0492fa28)
2 0x05ccf3c5 xmldoc_release+0x1c(doc=0x9cc6358)
[/home/austin/wine-valgrind/dlls/msxml3/domdoc.c:626] in msxml3 (0x0492fa48)
3 0x05cf7df3 destroy_xmlnode+0x3a(This=0x46677a0)
[/home/austin/wine-valgrind/dlls/msxml3/node.c:1413] in msxml3 (0x0492fa68)
4 0x05cd01f0 domdoc_Release+0xd9(iface=<couldn't compute location>)
[/home/austin/wine-valgrind/dlls/msxml3/domdoc.c:957] in msxml3 (0x0492fab8)
5 0x0478c404 test_get_ownerDocument+0xe75()
[/home/austin/wine-valgrind/dlls/msxml3/tests/../../../include/msxml2.h:5224]
in msxml3_test (0x0492fcd8)
6 0x047acede func_domdoc+0x161()
[/home/austin/wine-valgrind/dlls/msxml3/tests/domdoc.c:12050] in msxml3_test
(0x0492fcf8)
7 0x047e3108 run_test+0x9f(name="domdoc")
[/home/austin/wine-valgrind/dlls/msxml3/tests/../../../include/wine/test.h:584]
in msxml3_test (0x0492fd38)
8 0x047e3550 main+0x222(argc=<couldn't compute location>, argv=<couldn't
compute location>)
[/home/austin/wine-valgrind/dlls/msxml3/tests/../../../include/wine/test.h:666]
in msxml3_test (0x0492fde8)
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http://bugs.winehq.org/show_bug.cgi?id=36725
Bug ID: 36725
Summary: Audible Manager crashes immediately on startup
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: torsten.crass(a)eBiology.de
Created attachment 48773
--> http://bugs.winehq.org/attachment.cgi?id=48773
Content of "Program Error Details" dialog after Audible Manager crashes
The summary says it all ;)
It is possible to install audible.com's AudibleManager using their
ActiveSetupN.exe installer, but it crashes immediately after launching the
actual Manager.exe. It is also not possible to directly fire up the Audible
Manager after installation, it also crashes immediately.
Manager.exe run fine about half a year ago, though.
Best regards --
-- Torsten
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https://bugs.winehq.org/show_bug.cgi?id=36637
Bug ID: 36637
Summary: wininet/tests/http.c crashes under valgrind
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48678
--> https://bugs.winehq.org/attachment.cgi?id=48678
valgrind log/backtrace
See also bug 36004 for a crash with warn+heap.
wine: Unhandled page fault on read access to 0x04760000 at address 0x7bc4d939
(thread 0033), starting debugger...
Backtrace:
=>0 0x7bc4d939 HEAP_CreateFreeBlock+0xb5(subheap=0x46f0014, ptr=0x4755cb8,
size=0xa348) [/home/austin/wine-valgrind/dlls/ntdll/heap.c:591] in ntdll
(0x04d0eaa4)
1 0x7bc4dc61 HEAP_ShrinkBlock+0x42(subheap=0x46f0014, pArena=0x4755c88,
size=0x28) [/home/austin/wine-valgrind/dlls/ntdll/heap.c:694] in ntdll
(0x04d0eac8)
2 0x7bc50f6e RtlAllocateHeap+0x2fb(heap=<couldn't compute location>,
flags=<couldn't compute location>, size=<couldn't compute location>)
[/home/austin/wine-valgrind/dlls/ntdll/heap.c:1713] in ntdll (0x04d0eb58)
3 0x04d35001 heap_alloc+0x2b(len=0x20)
[/home/austin/wine-valgrind/dlls/wininet/internet.h:116] in wininet
(0x04d0eb98)
4 0x04d3f383 HttpQueryInfoA+0x13a(hHttpRequest=<couldn't compute location>,
dwInfoLevel=<couldn't compute location>, lpBuffer=<couldn't compute location>,
lpdwBufferLength=<couldn't compute location>, lpdwIndex=<couldn't compute
location>) [/home/austin/wine-valgrind/dlls/wininet/http.c:3934] in wininet
(0x04d0ebf8)
5 0x0495e5b8 InternetReadFile_test+0x16ef(flags=0, test=0x49a4780)
[/home/austin/wine-valgrind/dlls/wininet/tests/http.c:639] in wininet_test
(0x04d0fc98)
I'll attach the full log here and file separate bugs for the leaks/etc.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.52.
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https://bugs.winehq.org/show_bug.cgi?id=39287
Bug ID: 39287
Summary: Error in ntdll during hisuite Huawei install
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: blackswanny(a)gmail.com
Created attachment 52363
--> https://bugs.winehq.org/attachment.cgi?id=52363
stack trace of what has happened
Error in ntdll during hisuite Huawei install
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https://bugs.winehq.org/show_bug.cgi?id=36571
Bug ID: 36571
Summary: valgrind shows some invalid memory use in
shell32/tests/path.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5658== Invalid read of size 1
==5658== at 0x402EB35: bcmp (vg_replace_strmem.c:965)
==5658== by 0x4ED0EED: is_knownfolder (shellpath.c:3790)
==5658== by 0x4ED1052: foldermanager_GetFolder (shellpath.c:3819)
==5658== by 0x4CDAB24: test_knownFolders (shobjidl.h:16490)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658== Address 0x49cc458 is 0 bytes inside a block of size 1,664 free'd
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x5B02C4E: IMalloc_fnFree (ifs.c:265)
==5658== by 0x5B0311D: CoTaskMemFree (objidl.h:1242)
==5658== by 0x4CDA857: test_knownFolders (shellpath.c:2164)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658==
==5658== Invalid read of size 1
==5658== at 0x402EB35: bcmp (vg_replace_strmem.c:965)
==5658== by 0x4ED0EED: is_knownfolder (shellpath.c:3790)
==5658== by 0x4ED1052: foldermanager_GetFolder (shellpath.c:3819)
==5658== by 0x4CDAFDC: test_knownFolders (shobjidl.h:16490)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658== Address 0x49cc458 is 0 bytes inside a block of size 1,664 free'd
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x5B02C4E: IMalloc_fnFree (ifs.c:265)
==5658== by 0x5B0311D: CoTaskMemFree (objidl.h:1242)
==5658== by 0x4CDA857: test_knownFolders (shellpath.c:2164)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658==
==5658== Invalid free() / delete / delete[] / realloc()
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x4ED0B05: foldermanager_Release (shellpath.c:3710)
==5658== by 0x4CDD44E: test_knownFolders (shobjidl.h:16477)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658== Address 0x49cc458 is 0 bytes inside a block of size 1,664 free'd
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x5B02C4E: IMalloc_fnFree (ifs.c:265)
==5658== by 0x5B0311D: CoTaskMemFree (objidl.h:1242)
==5658== by 0x4CDA857: test_knownFolders (shellpath.c:2164)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658==
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http://bugs.winehq.org/show_bug.cgi?id=35553
Bug ID: 35553
Summary: Warhammer 40,000: Dawn of War II: does not start,
crypt:CertCreateContext dwFlags not implemented
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Classification: Unclassified
Created attachment 47474
--> http://bugs.winehq.org/attachment.cgi?id=47474
DOW2.EXE, Wine 1.7.12, +loaddll,+crypt
I'm trying to get Dawn of War 2 working. There appear to be two obvious issues
preventing it running. The first is worked around by using native wintrust and
msasn1 DLLs, and restoring backups of content.cat before every program launch
(which is Bug 35452). The second issue (exclusive to Dawn of War 2) is what I'm
reporting in this ticket.
The first bug applies to both Dawn of War 2 and Dawn of War 2: Retribution, but
as stated has a work-around. However attempting the same work-around on plain
Dawn of War 2 causes us to run into the second problem:
trace:crypt:CertCreateContext (0x3, 0x10001, 0xce10000, 5861, 0x00000005,
(nil))
fixme:crypt:CertCreateContext dwFlags 0x00000005 not handled
fixme:advapi:RegisterTraceGuidsA (0x1bfce70, (nil),
{d5b9ac76-d546-4891-bb8c-bfd865e5c7d5}, 3, 0x2142b00, (null), (null),
0x214f850): stub
More history attached, in case you need it.
Nothing further is printed to the console, but the following command is still
running:
C:\Program Files\Steam\steamapps\common\Dawn of War 2\dow2.exe -logs
It's consuming 100% CPU, and will do so forever until it is manually killed.
I have not been successful in any attempt at a work-around for this bug to
date.
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http://bugs.winehq.org/show_bug.cgi?id=32257
Bug #: 32257
Summary: Castle Story Prototype v0.0.2 crashes when starting
new game
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Anxiety35(a)gmail.com
Classification: Unclassified
Created attachment 42567
--> http://bugs.winehq.org/attachment.cgi?id=42567
Backtrace from castle Story v0.0.2 crash
Castle Story Prototype with update 0.0.2 crashes right after clicking a map to
start a new game. The icons load on the screen and then it crashes with a page
fault.
It crashes regardless of the resolution, window, and graphics quality settings.
Attached is the crash backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=7520
--- Comment #33 from Sagawa <sagawa.aki+winebugs(a)gmail.com> ---
Ah, my patch is for pure bitmap fonts by adding FT_GLYPH_FORMAT_BITMAP case in
synthesize_bold_glyph. Possibly, I thought it wasn't useful nowadays or
encountered difficulties.
For embedded bitmaps, it seems to be off-topic. So, I'll reply to your mail in
wine-devel.
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--- Comment #32 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Sure, I didn't mean pure bitmap fonts by the way, but rather scalable fonts
with embedded bitmaps for specific font sizes.
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--- Comment #31 from Sagawa <sagawa.aki+winebugs(a)gmail.com> ---
Hi, Nikolay.
I have some patchset for bitmap font case at that time, but I forgot to commit
them.
I'll send patch set. Could you review them? Thanks in advance.
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--- Comment #30 from Nikolay Sivov <bunglehead(a)gmail.com> ---
As a follow up on this -
https://www.winehq.org/pipermail/wine-patches/2015-September/142625.html. The
way emboldening works now in Wine seems questionable to me, especially in a way
that we ignore glyph bitmaps entirely and use outlines.
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https://bugs.winehq.org/show_bug.cgi?id=36639
Bug ID: 36639
Summary: gettimeofday() points to unaddressable memory in
wininet/tests/http.c (valgrind)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36637
==32063== Syscall param gettimeofday(tv) points to unaddressable byte(s)
==32063== at 0x4E90EBD6: gettimeofday (in /usr/lib/libc-2.18.so)
==32063== by 0x7BC93374: NtQuerySystemTime (time.c:470)
==32063== by 0x7BC8A8FB: NtDelayExecution (sync.c:940)
==32063== by 0x7B876351: SleepEx (sync.c:108)
==32063== by 0x7B87630B: Sleep (sync.c:97)
==32063== by 0x4D358A2: collect_connections_proc (http.c:358)
==32063== by 0x7BC87137: ??? (signal_i386.c:2571)
==32063== by 0x7BC87180: call_thread_func (signal_i386.c:2630)
==32063== by 0x7BC87115: ??? (signal_i386.c:2571)
==32063== by 0x7BC8E560: start_thread (thread.c:428)
==32063== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==32063== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==32063== Address 0x658e8d8 is on thread 1's stack
==32063==
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https://bugs.winehq.org/show_bug.cgi?id=36641
Bug ID: 36641
Summary: valgrind shows an anvalid read in wininet/tests/http.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36637
==32063== Invalid read of size 2
==32063== at 0x4D3E66E: HTTP_HttpQueryInfoW (http.c:3596)
==32063== by 0x4D3F1B0: HttpQueryInfoW (http.c:3883)
==32063== by 0x4D3F402: HttpQueryInfoA (http.c:3944)
==32063== by 0x495E46B: InternetReadFile_test (http.c:629)
==32063== by 0x497D687: func_http (http.c:5329)
==32063== by 0x4994B90: run_test (test.h:584)
==32063== by 0x4994F7F: main (test.h:654)
==32063== Address 0x471e21e is 0 bytes after a block of size 822 alloc'd
==32063== at 0x7BC4C75D: notify_alloc (heap.c:255)
==32063== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==32063== by 0x4D35000: heap_alloc (internet.h:116)
==32063== by 0x4D3FD2F: HTTP_build_req (http.c:4170)
==32063== by 0x4D36905: build_response_header (http.c:732)
==32063== by 0x4D3E5A4: HTTP_HttpQueryInfoW (http.c:3576)
==32063== by 0x4D3F1B0: HttpQueryInfoW (http.c:3883)
==32063== by 0x4D3F402: HttpQueryInfoA (http.c:3944)
==32063== by 0x495E46B: InternetReadFile_test (http.c:629)
==32063== by 0x497D687: func_http (http.c:5329)
==32063== by 0x4994B90: run_test (test.h:584)
==32063== by 0x4994F7F: main (test.h:654)
==32063==
==32063== Invalid read of size 4
==32063== at 0x7BC4D939: HEAP_CreateFreeBlock (heap.c:591)
==32063== by 0x7BC4DC60: HEAP_ShrinkBlock (heap.c:694)
==32063== by 0x7BC50F6D: RtlAllocateHeap (heap.c:1713)
==32063== by 0x4D35000: heap_alloc (internet.h:116)
==32063== by 0x4D3F382: HttpQueryInfoA (http.c:3934)
==32063== by 0x495E5B7: InternetReadFile_test (http.c:639)
==32063== by 0x497D6B3: func_http (http.c:5331)
==32063== by 0x4994B90: run_test (test.h:584)
==32063== by 0x4994F7F: main (test.h:654)
==32063== Address 0x4760000 is not stack'd, malloc'd or (recently) free'd
==32063==
==32063== Thread 4:
==32063== Invalid write of size 4
==32063== at 0x7BC93356: NtQuerySystemTime (time.c:467)
==32063== by 0x7BC8A8FB: NtDelayExecution (sync.c:940)
==32063== by 0x7B876351: SleepEx (sync.c:108)
==32063== by 0x7B87630B: Sleep (sync.c:97)
==32063== by 0x4D358A2: collect_connections_proc (http.c:358)
==32063== by 0x7BC87137: ??? (signal_i386.c:2571)
==32063== by 0x7BC87180: call_thread_func (signal_i386.c:2630)
==32063== by 0x7BC87115: ??? (signal_i386.c:2571)
==32063== by 0x7BC8E560: start_thread (thread.c:428)
==32063== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==32063== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==32063== Address 0x658e8bc is on thread 1's stack
==32063==
==32063== Invalid read of size 4
==32063== at 0x7BC1EB70: __x86.get_pc_thunk.bx (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==32063== by 0x7BC8A8FB: NtDelayExecution (sync.c:940)
==32063== by 0x7B876351: SleepEx (sync.c:108)
==32063== by 0x7B87630B: Sleep (sync.c:97)
==32063== by 0x4D358A2: collect_connections_proc (http.c:358)
==32063== by 0x7BC87137: ??? (signal_i386.c:2571)
==32063== by 0x7BC87180: call_thread_func (signal_i386.c:2630)
==32063== by 0x7BC87115: ??? (signal_i386.c:2571)
==32063== by 0x7BC8E560: start_thread (thread.c:428)
==32063== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==32063== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==32063== Address 0x658e8bc is on thread 1's stack
==32063==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36200
Bug ID: 36200
Summary: crypt32/tests/msg.c test crashes under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48321
--> https://bugs.winehq.org/attachment.cgi?id=48321
terminal output/backtrace
Backtrace:
=>0 0x00000000 (0x04befba8)
1 0x04c78a0f CryptMsgUpdate+0xa8(hCryptMsg=0x46f24c8, pbData="",
cbData=0x4, fFinal=0)
[/home/austin/wine-valgrind-known/dlls/crypt32/msg.c:3601] in crypt32
(0x04befbe8)
2 0x0498d49c test_data_msg_update+0x768()
[/home/austin/wine-valgrind-known/dlls/crypt32/tests/msg.c:460] in crypt32_test
(0x04befc98)
3 0x0498e526 test_data_msg+0xf()
[/home/austin/wine-valgrind-known/dlls/crypt32/tests/msg.c:718] in crypt32_test
(0x04befca8)
4 0x0499ca90 func_msg+0xc5()
[/home/austin/wine-valgrind-known/dlls/crypt32/tests/msg.c:3780] in
crypt32_test (0x04befcc8)
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https://bugs.winehq.org/show_bug.cgi?id=39359
Bug ID: 39359
Summary: No msi progress dialog
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: computerwhiz02(a)hotmail.com
Distribution: ---
Created attachment 52455
--> https://bugs.winehq.org/attachment.cgi?id=52455
windows dialog
When I install WINE Mono, I don't get a dialog with a progress bar that
displays text such as Preparing to install, etc. WINE's implementation seems to
be missing this really useful feature.
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http://bugs.winehq.org/show_bug.cgi?id=32547
Bug #: 32547
Summary: ShowMiiWads: Crashes when installing WADs
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.schwimer(a)hotmail.com
Classification: Unclassified
Created attachment 42952
--> http://bugs.winehq.org/attachment.cgi?id=42952
Wine's output following the crash
Using a program called ShowMiiWads v1.4:
http://wiibrew.org/wiki/ShowMiiWads
The program is a sort of utility used to inject WAD files into a NAND backup of
a Wii system.
Steps to produce issue:
1. Created a "Common Key.bin" file using Tools > Create Common Key and typin
'45e'.
2. Selected Options > Change NAND Backup Path, and navigated to the desired
folder.
3. Selected View > ShowMiiNand.
4. Right-clicked an item from the list, selected "Install", then "File", then
selected a WAD file.
5. Program crashes with attached output.
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Jon Dufresne <jon.dufresne(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jon.dufresne(a)gmail.com |
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |pnpmgr
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Hardware|Other |x86
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http://bugs.winehq.org/show_bug.cgi?id=20354
Summary: Sony Vegas has encountered an Error: 'WIA-Manager
could not be initialized'
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.sonycreativesoftware.com/vegaspro
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=24107)
--> (http://bugs.winehq.org/attachment.cgi?id=24107)
Console Output when starting the installed and registered program
I am a professional video editor for one of the large studios around.
Lately switching to Linux have 'forced' me to use the awesome WINE in order to
install Sony Vegas Pro 9. Unfortunately WINE does absolutely not care about the
Windows Image Acquisition (WIA).
Ths, I only can say that Sony Vegas Pro 9 install absolutely without any
errors, and even registration works fine. Right after the start of the program
the loading window shows up and is replaced immediately with an error
notification: "Sony Vegas has encountered an Error: 'WIA-Manager could not be
initialized'".
I figured to talk to the people on IRC and post an error log, but even they say
that WINE does not care the slightest about the Windows Image Acquisition. I am
actually looking forward to see WIA supported as fast as possible.
I´ve been talking directly to Sony developers in their forum (complete Thread
in German). If you are interested seing the output feel free to visit:
http://www.vegasforum.de/sony-vegas-pro-t1878.html
THANK YOU for the work you do every day to improve WINE. It is much
appreciated.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Hardware|Other |x86
Version|unspecified |20050930
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |iphlpapi
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http://bugs.winehq.org/show_bug.cgi?id=12852
Summary: Alibre Design: installer fails
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.alibre.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tpikonen(a)gmail.com
Created an attachment (id=12541)
--> (http://bugs.winehq.org/attachment.cgi?id=12541)
Wine error output when running Alibre Design installer
The installer for Alibre Design (AlibreInstall_V10SP1.exe free download from
alibre.com) fails in Wine.
The installer starts and extracts files from CAB-files, and then offers to
install "a supported version of Microsoft Virtual Machine". This installation
fails, and the installer displays a popup suggesting to contact Alibre support.
The supported version of MSVM is available for download at the alibre.com
website, but running this installer before running the alibre installer does
not change anything.
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Bug 5054 depends on bug 10601, which changed state.
Bug 10601 Summary: Microsoft .NET Framework: GAC API for managed assembly installation needs reparse point/junction API support (.NET Framework 2.0, 3.0, 4.0 installers and other apps that make use of GAC API)
https://bugs.winehq.org/show_bug.cgi?id=10601
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
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http://bugs.winehq.org/show_bug.cgi?id=15556
Summary: Adobe Illustrator CS installer looks for Color directory
in wrong place?
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://bugs.winehq.org/show_bug.cgi?id=10002#c8
is a report from Anastasius about Illustrator CS's
installer getting confused about where the Color
directory lives. Here's what he said, with long traces
removed:
--- snip ---
installer and the app/support tools don't get well with
color profiles in mscms storage (the 'private' locations will work).
With the current implementation of mscms api, the profiles are stored in
"windows/system32/spool/drivers/color".
This works as long as the mscms API is used to retrieve the directory where the
profiles are stored.
Unfortunately the CS installer stores the profiles *NOT* in
"windows/system32/spool/drivers/color" but in the old 9X
"windows/system32/Color/" location (creates the "Color" directory if not
present).
...
Illustrator and other support tools later retrieve the profiles location by
using GetColorDirectoryA().
...
Nothing is found due to installer putting them in "old" directory and C++
exception is thrown.
Not catastrophic for Illustrator because it searches additional 'private'
profile locations but it adds additional noise.
Other tools like the adobe gamma loader (from "C:\Program Files\Common
Files\Adobe\Calibration\Adobe Gamma Loader.exe") won't even work due to that
problem.
To solve the profiles problem - supporting the "old" and "new" profile storage
I suggest to use a symbolic link.
E.g. wine should create a "windows/system32/Color/" symlink to
"windows/system32/spool/drivers/color".
That way older and new apps can access the profiles.
With fresh ~./wine, precreation of "color" profile directory symlink and
installation, the app and tools find the profiles:
--- snip ---
So, why is the installer doing this?
Should we work around it with the symlink suggested by Anastasius?
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http://bugs.winehq.org/show_bug.cgi?id=15332
Summary: Compiling on PC-BSD with -Werror fails in
dlls/mscms/handle.c
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Keywords: source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
In today's installment of finding obscure bugs on weird setups, tried compiling
on PC-BSD with:
CFLAGS="-Werror" ./configure && make clean && make depend && make
which works, all the way up to:
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -I/usr/local/include -Werror -o handle.o
handle.c
In file included from mscms_priv.h:52,
from handle.c:32:
/usr/local/include/lcms.h:213:1: "HIWORD" redefined
In file included from ../../include/wine/debug.h:25,
from handle.c:22:
../../include/windef.h:301:1: this is the location of the previous definition
*** Error code 1
Stop in /usr/home/pcbsd/wine-git/dlls/mscms.
*** Error code 1
Stop in /usr/home/pcbsd/wine-git/dlls.
*** Error code 1
Stop in /usr/home/pcbsd/wine-git.
Marking as unconfirmed, since I'm not sure if Wine can work around this or
not...
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |eeb206c615cd580a1773640f29c
| |7143b21636e1e
CC| |focht(a)gmx.net
Component|-unknown |mscms
Hardware|Other |x86
Version|unspecified |0.9.22.
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |83f1c1df254c8613daea2bec564
| |5887b6b13a18c
CC| |focht(a)gmx.net
Component|-unknown |mscms
Hardware|Other |x86
Version|unspecified |0.9.32.
OS|other |Linux
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http://bugs.winehq.org/show_bug.cgi?id=17452
Summary: Lcms error crashes PowerPoint 2003
Product: Wine
Version: unspecified
Platform: PC
URL: http://download.microsoft.com/download/a/1/a/a1adc39b-
9827-4c7a-890b-91396aed2b86/ppviewer.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The attached presentation causes PowerPoint 2003 to exit abruptly when you open
it (or on startup if you put it on the command line).
There's no bracktrace but there is this error message:
lcms: Error #12288; Pointer error; probably corrupted file
The same issue happen with PowerPoint Viewer 2003 too (if you can get it to
install with Wine) so I'm adding the download keyword.
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http://bugs.winehq.org/show_bug.cgi?id=19647
Summary: mscms: GetStandardColorSpaceProfileW() profile id
handling incorrect (LCS_sRGB and
LCS_WINDOWS_COLOR_SPACE)
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
various .NET 3.x apps fail to init because GetStandardColorSpaceProfileW()
doesn't work as expected.
--- snip ---
...
0029:Call
mscms.GetStandardColorSpaceProfileW(00000000,73524742,00185110,00184f08)
ret=0036bf3f
0029:trace:mscms:GetStandardColorSpaceProfileW ( 0x73524742, 0x185110, 0x184f08
)
0029:trace:mscms:GetColorDirectoryW ( 0x32d9c8, 0x32d9c4 )
0029:Call KERNEL32.GetSystemDirectoryW(0032d784,00000100) ret=4340b8ff
0029:Ret KERNEL32.GetSystemDirectoryW() retval=00000013 ret=4340b8ff
0029:Call KERNEL32.lstrcatW(0032d784 L"C:\\windows\\system32",43411b40
L"\\spool\\drivers\\color") ret=4340b91a
0029:Ret KERNEL32.lstrcatW() retval=0032d784 ret=4340b91a
0029:Call KERNEL32.lstrlenW(0032d784
L"C:\\windows\\system32\\spool\\drivers\\color") ret=4340b92b
0029:Ret KERNEL32.lstrlenW() retval=00000027 ret=4340b92b
0029:Call KERNEL32.lstrcpyW(0032d9c8,0032d784
L"C:\\windows\\system32\\spool\\drivers\\color") ret=4340b958
0029:Ret KERNEL32.lstrcpyW() retval=0032d9c8 ret=4340b958
0029:Call KERNEL32.SetLastError(00000002) ret=4340c31a
0029:Ret KERNEL32.SetLastError() retval=00000002 ret=4340c31a
0029:Ret mscms.GetStandardColorSpaceProfileW() retval=00000000 ret=0036bf3f
...
--- snip ---
--- snip dlls/mscms/profile.c ---
BOOL WINAPI GetStandardColorSpaceProfileW( PCWSTR machine, DWORD id, PWSTR
profile, PDWORD size )
{
static const WCHAR rgbprofilefile[] =
{ '\\','s','r','g','b',' ','c','o','l','o','r',' ',
's','p','a','c','e',' ','p','r','o','f','i','l','e','.','i','c','m',0
};
...
GetColorDirectoryW( machine, rgbprofile, &len );
switch (id)
{
case SPACE_RGB: /* 'RGB ' */
lstrcatW( rgbprofile, rgbprofilefile );
len = lstrlenW( rgbprofile ) * sizeof(WCHAR);
if (*size < len || !profile)
{
*size = len;
SetLastError( ERROR_MORE_DATA );
return FALSE;
}
lstrcpyW( profile, rgbprofile );
break;
default:
SetLastError( ERROR_FILE_NOT_FOUND );
return FALSE;
}
...
--- snip dlls/mscms/profile.c ---
This doesn't look right.
MSDN info: http://msdn.microsoft.com/en-us/library/dd372087.aspx
--- quote ---
dwProfileID
Specifies the ID value of the standard color space for which to retrieve
the profile. The only valid values for this parameter are LCS_sRGB and
LCS_WINDOWS_COLOR_SPACE.
--- quote ---
You might also want to have a look at "Windows Metafile Format Specification":
[MS-WMF] — v20090630 (afaik latest one):
http://download.microsoft.com/download/9/5/E/95EF66AF-9026-4BB0-A41D-A4F818…
--- quote ---
2.1.1.14 LogicalColorSpace Enumeration
The LogicalColorSpace Enumeration specifies the type of color space. <14>
typedef enum
{
LCS_CALIBRATED_RGB = 0x00000000,
LCS_sRGB = 0x73524742,
LCS_WINDOWS_COLOR_SPACE = 0x57696E20
} LogicalColorSpace;
LCS_CALIBRATED_RGB: Color values are calibrated red green blue (RGB)
values.
LCS_sRGB: The value is an encoding of the ASCII characters "sRGB", and it
indicates that the
color values are sRGB values.
LCS_WINDOWS_COLOR_SPACE: The value is an encoding of the ASCII characters
"Win ",
including the trailing space, and it indicates that the color values
are Windows default color
space values.
--- quote ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11532
Summary: Photoshop doesn't support custom monitor profiles
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Roland Geflitter wrote on wine-users:
"I'm running a test with Wine 0.9.51 on SuSe 9.1 and Photoshop CS (1) and
everything works perfectly (even working with big files of 1 GB and
launching Image Ready) BUT:
How do I use a CUSTOM Monitor Profile with Photoshop and Wine ?
There seems to be no way to assign a monitor profile to the Wine system
(as in Windows "control panel"), Photoshop just uses "sRGB ... 2.1" (a
substitute for the missing monitor profile of the OS, Wine).
I tried to look for a trick to assign another monitor profile to
Photoshop, but Photoshop will only take a profile of the OS.
That's a pity, because generating an accurate monitor profile under
Linux (with an Eye-One spectrometer and Argyllcms) would be possible.
Am I wrong - is there a workaround for assigning the monitor profile to
Photoshop?"
http://msdn2.microsoft.com/en-us/library/ms797852.aspx
describes monitor profiles, and says they're enabled by
calling a gdi32 function like SetICMMode(). Wine's
implementation of that function is currently a no-op.
Also, it looks like Photoshop installs a control panel, Adobe Gamma.cpl,
see http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=321608
It's possible he's looking for that, and not finding it because
we don't have any sort of a GUI to locate control panel applets yet.
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http://bugs.winehq.org/show_bug.cgi?id=35289
Bug ID: 35289
Summary: Star Wars - The Force Unleashed: launcher crash at
start
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47066
--> http://bugs.winehq.org/attachment.cgi?id=47066
Star Wars The Force Unleashed launcher crash log
Hello,
Star Wars - The Force Unleashed: launcher crashes at start.
If I'm right, it is a .net launcher; so I installed dotnet 2 and 3,5 with
winetricks but without success, the launcher still crash.
Even If I could start the game without launcher, only the launcher could permit
you to configure graphics, keyboard and gamepad options. There is no option
menu in the game.
I joined you the crash log.
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https://bugs.winehq.org/show_bug.cgi?id=35818
Bug ID: 35818
Summary: mscms/profile tests fail on Fedora
Product: Wine
Version: 1.7.14
Hardware: x86
URL: https://test.winehq.org/data/77bd74fa2515e8babb6cda265
3a12adad65191dc/linux_ae-fedora64/mscms:profile.html
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
I've noticed that mscms/profile fails consistently on my machine:
profile.c:675: Test succeeded inside todo block: EnumColorProfilesA() failed
(18)
profile.c:689: Test succeeded inside todo block: EnumColorProfilesA() failed
(18)
profile.c:729: Test succeeded inside todo block: EnumColorProfilesW() failed
(18)
profile.c:742: Test succeeded inside todo block: EnumColorProfilesW() failed
(18)
and looking at test.winehq.org, it also fails on Alasdair Sinclair's fedora
machine.
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http://bugs.winehq.org/show_bug.cgi?id=32671
Bug #: 32671
Summary: wine: Unhandeled stack overflow by PhotoLine32
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mroek(a)yahoo.com
Classification: Unclassified
Lenovo all-in-One B320
Ubuntu 12.04
WINE 1.4.1
Photoline32 gebnerate the following error (alll available PhotoLine32
Versions):
wine: Unhandled stack overflow at address 0x6d7478 (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 1056 bytes in thread 0009 eip
7bc5c244 esp 00230f10 stack 0x230000-0x231000-0x330000
After trying to start Photoline, I can observe in the process list:
winedevice.exe,
wineserver and
PhotoLine.exe appear shortly in the listing of running processes but then
disdappear again.
Other WIN programs (e.g. LTSpice) are running smoothly under WINE!
During installation of PhotoLine32 there is no error shown.
I reinstalled WINE 1.4.1, I installed the latest 1.5 version -> same effect.
I reinstalled Photoline32, -> same effect
I had the same PhotoLine32 under WINE 1.4.1. and same Ubuntu running smoothly
on another PC.
Regards
Michael
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Lamblia <spyroku(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spyroku(a)gmail.com
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #26 from Austin English <austinenglish(a)gmail.com> ---
Works for me in wine-1.7.51-225-g3966aff
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de,
| |sebastian(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/ntdll-DOS_Attr
| |ibutes
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de,
| |sebastian(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/ws2_32-Transmi
| |tFile
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |sebastian(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/wineboot-HKEY_
| |DYN_DATA
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/kernel32-Profi
| |le
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/winex11-Clipbo
| |ard_HTML
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/dinput-Events
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/iphlpapi-Syste
| |m_Ping
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/gdi32-MaxPixel
| |Formats
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Michael Müller <michael(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |michael(a)fds-team.de,
| |sebastian(a)fds-team.de
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/imagehlp-BindI
| |mageEx
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=34951
Bug #: 34951
Summary: Myst Masterpiece Edition: there's no graphics (Mac OS
X only bug)
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46575
--> http://bugs.winehq.org/attachment.cgi?id=46575
MME Log
One can use the menu at the top of the screen, but there's no graphics in the
game. QuickTime Player is set to GDI.
On Ubuntu graphics is visible. There's no demo for this game.
Mac OS X 10.9, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=16440
Summary: Unable to launch any .exe
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tael67(a)gmail.com
I got this error each time I want to launch an app with Wine :
err:module:attach_process_dlls "gdi32.dll" failed to initialize, aborting
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http://bugs.winehq.org/show_bug.cgi?id=13492
Summary: Myst 1.0 crashes at element interaction with audio
enabled
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel(a)dattrix.com
Created an attachment (id=13416)
--> (http://bugs.winehq.org/attachment.cgi?id=13416)
Output using "WINEDEBUG=+relay"
Myst 1.0, on a fresh Wine 1.0-rc2 install. Game starts fine but if you try and
flip the first switch you see game locks and continues playing background
sound. Tried with all sound setting on ALSA. No lock-up if sound disabled all
together. You can travel through the world, but once you want to do something
with most objects it locks. From start you can open doors, etc, but most
switches lock it up.
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http://bugs.winehq.org/show_bug.cgi?id=27313
Summary: Requiem: Avenging Angel - Loading a savegame freezes
the keyboard.
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyclops(a)fastwebnet.it
Sometimes, when you load a previous savegame, keyboard is freezed and the game
must be rebooted to make it run well again.
Also, health goes to 1, armour goes to 0 and essence goes to 666 (strange,
uh?).
If you need a log, please ask me.
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Pavel Alexeev aka Pahan-Hubbitus <pahan(a)hubbitus.info> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pahan(a)hubbitus.info
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Hardware|Other |x86
Version|unspecified |20050830
OS|other |Linux
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http://bugs.winehq.org/show_bug.cgi?id=27060
Summary: installation of iNodeSetup3.60-6208.exe needs
netcfgx.dll
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34496)
--> (http://bugs.winehq.org/attachment.cgi?id=34496)
Log: install iNodeSetup3.60-6208.exe
1. download
http://helpdesk.sysu.edu.cn/images/stories/uploads/iNodeSetup3.60-6208.exe
2. winetricks vcrun6
Workaround for Bug 23094
3. install with wine.
Log is like this:
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
register a native netcfgx.dll with regsvr32 will workaround for it.
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http://bugs.winehq.org/show_bug.cgi?id=34352
Bug #: 34352
Summary: CommView fails to start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45727
--> http://bugs.winehq.org/attachment.cgi?id=45727
Error message
Steps to reproduce:
1) remove ~/.wine
2) install CommView
3) wine cv.exe
Behaviour:
Error message (see attachment).
Expected behaviour:
No error message.
Terminal output:
fixme:system:SetProcessDPIAware stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10086 0x00000000
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396}
could be created for context 0x5
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=26149
Summary: Crash when running TactileView
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=33314)
--> (http://bugs.winehq.org/attachment.cgi?id=33314)
Crashlog in wine 1.3.13
Upstreaming from https://bugs.launchpad.net/ubuntu/+source/wine/+bug/719705
Install program
First dialog - select 'No'
Second dialog - change to manual registration then select 'Register Later'
Crash occurs
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Summary: The game still not starts, no Errors or console output
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
If I start FaryCry by the Commandconsole, it will show It's start screen for a
second, no messages or similar thing, it does not work.
I Use gentoo-Linux with 2.6.31-gentoo-r6 kernel.
I've testet it with wine 1.1.25 the same thing happens, but there are two lines
in the console:
wine FarCry.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 41018
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
also the programm can not be stoped by pressing crtl+c
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #20 from super_man(a)post.com ---
I can enter name, but the gui before the game menu needs winetricks -q ie8. And
even with ie8 I think it misses some button I just pressed somewhere I assumeed
was play or something similar and it started the game and I could enter a name.
wine 1.7.51
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--- Comment #21 from Samuel Sieb <samuel(a)sieb.net> ---
I can confirm that it's still the same in 1.7.50.
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Summary: Import fixups should be done before any user code is ran
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
SafeDisc 1.x fails to work on Wine because of this bug.
Here is what happens:
1. SD creates a new process for the game with CREATE_SUSPENDED flag.
2. Injects some code into new process to be executed first
3. Resumes the new process.
4. Injected code is being executed
5. Wine does import fixups and fails because they are already fixedup (by an
injected code).
What should happen is Wine should not let injected code to run until final
stages of the process setup are finished. In this case it is import fixups.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #25 from super_man(a)post.com ---
This works for me. Used clean prefix, installed game and played some time.
I had some weird noice in sound, but in time it got clear.
wine-1.7.51-225-g3966aff
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Summary: iTunes 8.0 fails to install
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.itunes.com
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=16500)
--> (http://bugs.winehq.org/attachment.cgi?id=16500)
Relevant information found from WINEDEBUG=+msi,+relay,+snoop,warn+all
Installing the latest version of iTunes seems to fail on a bug in msi. I tried
isolating it, and it seems to try to read through a table which wine declares
invalid, and then it aborts completely. Relevant log lines attached.
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Summary: iTunes 10 32-bit does not install correctly
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Created an attachment (id=30536)
--> (http://bugs.winehq.org/attachment.cgi?id=30536)
stack trace for iTunes install
The 32-bit version of iTunes does not install correctly. The installer GUI
completes, but, when launched, you get the following error:
iTunes was not installed correctly. Please reinstall iTunes.
Error 7 (Windows error 998)
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http://bugs.winehq.org/show_bug.cgi?id=34963
Bug #: 34963
Summary: 32-bit registry lacks associations
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
If I run "wine64 regedit", under HKEY_CLASSES_ROOT I have keys for various
filename extensions: .ai, .avi, .bmp, etc.
Running "wine regedit" doesn't show any extensions. I have only a few keys,
most of which are listed in
http://msdn.microsoft.com/en-us/library/windows/desktop/aa384253%28v=vs.85%…
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--- Comment #61 from Bruno Jesus <00cpxxx(a)gmail.com> ---
*** Bug 30666 has been marked as a duplicate of this bug. ***
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Bug ID: 39336
Summary: ...
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arienta.g(a)gmail.com
Created attachment 52415
--> https://bugs.winehq.org/attachment.cgi?id=52415
it popped up when pressing audio play button
Failed when pressing the play button for the audio to start
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http://bugs.winehq.org/show_bug.cgi?id=36723
Bug ID: 36723
Summary: unimplemented function
bcrypt.dll.BCryptCloseAlgorithmProvider
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: denis.bonnenfant(a)diderot.org
Created attachment 48770
--> http://bugs.winehq.org/attachment.cgi?id=48770
backtrace
SolidEdge ST6 is crashing during startup with this unimplemented function :
bcrypt.dll.BCryptCloseAlgorithmProvider
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Bug ID: 37184
Summary: KeePass 1.27: crashes when save db file
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dazhi5277(a)gmail.com
Created attachment 49421
--> https://bugs.winehq.org/attachment.cgi?id=49421
crash log
and can not open key file
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Bug #: 32194
Summary: Chess Position Trainer crashes with Unhandled
Exception.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js2247(a)gmail.com
Classification: Unclassified
Created attachment 42476
--> http://bugs.winehq.org/attachment.cgi?id=42476
Fixme and stack trace for Chess Position Trainer
CPT crashes with unhandled exception after choosing not to create incremental
backups.
dotnet3.5sp1 installed (requirement for installation of CPT)
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--- Comment #11 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, still present.
$ wine --version
wine-1.7.51-202-g14dc7e0
Regards
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Summary: America's Army 3 needs
d3dx9_36.dll.D3DXPreprocessShader
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x683f7852 to unimplemented function
d3dx9_36.dll.D3DXPreprocessShader, aborting
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Summary: Arcgisexplorer crashes in dbghelp
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://resources.esri.com/arcgisexplorer/index.cfm?fa=do
wnload
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted garbage for this into appdb so i gave it a try too:
Needs .Net 2.0 (winetricks) but then crashes into dbghelp. I'll attach the
crash
Note: with native dbghelp it gets futher, then crashes because of msxml-bug.
Using winetricks msxml3, it then ran into a segmentation fault. But when i ran
with +relay channel to get some debug info, the application started just fine.
So i guess is impossible to debug further atm :(
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http://bugs.winehq.org/show_bug.cgi?id=14304
Summary: Application fails to run.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Rockman 7 FC fails with the error:
Produces errors:
err:seh:setup_exception_record stack overflow 1012 bytes in thread 0009 eip
00406a11 esp 00240f3c stack 0x240000-0x241000-0x340000
and
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7edfc7b0 (thread
0009), starting debugger...
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, obfuscation
Fixed by SHA1| |8530cb0aecaef8f6e925c39a6c2
| |c111f908c5509
CC| |focht(a)gmx.net
Component|msxml3 |kernel32
Resolution|ABANDONED |FIXED
Summary|Morpheus crashes |Morpheus 5.x crashes on
| |startup (ASProtect 2.x
| |SKE)(take
| |LOAD_LIBRARY_AS_DATAFILE
| |into account when checking
| |for already loaded modules)
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https://bugs.winehq.org/show_bug.cgi?id=39316
Bug ID: 39316
Summary: Download link to Debian redirects to main download
page
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://www.winehq.org/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Hi
on https://www.winehq.org/download/ the "Download Debian packages" link points
to https://www.winehq.org/download/debian, which is a redirect to
https://www.winehq.org/download/.
Kyle Auble's proposed patch
[1/2] [website] Add up-to-date download page for Debian (try 2)
was intended to replace this redirect.
Greets
jre
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Bug ID: 39315
Summary: Wiki down
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Hi
you probably already know: wiki.winehq.org is down today.
Website, bugs, appdb, git and lists work.
$ ping wiki.winehq.org
ping: unknown host wiki.winehq.org
Greets
jre
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|PhotoImpact fails to start |Ulead PhotoImpact 12 trial
|(bug in version.dll) |fails to start
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Component|-unknown |msvcrt
Hardware|Other |x86
Version|unspecified |20050725
Assignee|marcus(a)jet.franken.de |wine-bugs(a)winehq.org
Summary|PowerFinder now braindead |PowerFinder 2004 fails to
|checking for msvcrt.dll |start
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |version
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Bug ID: 37294
Summary: wine builtin iexplore created infinite new iexplore
window when navigating
http://www.ccb.com/cn/home/index.html
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Will upload a testcase
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #19 from Austin English <austinenglish(a)gmail.com> ---
(In reply to denis bonnenfant from comment #18)
> It is fixed for SolidWorks.
Fixed.
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Bug ID: 39313
Summary: S.T.A.L.K.E.R. Shadow of Chernobyl lamps looks wrong
with Static lighting render
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52392
--> https://bugs.winehq.org/attachment.cgi?id=52392
Static lighting render
GOG version 1.0006, wine-1.7.51-201-g60d1d6f
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--- Comment #18 from denis bonnenfant <denis.bonnenfant(a)diderot.org> ---
It is fixed for SolidWorks.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #17 from super_man(a)post.com ---
What's the status of this bug? Last reported 2010. The other bug mentioned at
the end is marked fixed.
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http://bugs.winehq.org/show_bug.cgi?id=32259
Bug #: 32259
Summary: Added more fonts to Windows test maching
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
The following fonts are DEVICE_FONTTYPE fonts which aren't included in Windows
by default:
STIXGeneral-Regular
STIXIntegralsD-Regular
STIXIntegralsSm-Regular
STIXIntegralsUpD-Regular
STIXIntegralsUp-Regular
STIXIntegralsUpSm-Regular
STIXNonUnicode-Regular
STIXSizeFiveSym-Regular
STIXSizeFourSym-Regular
STIXSizeOneSym-Regular
STIXSizeThreeSym-Regular
STIXSizeTwoSym-Regular
STIXVariants-Regular
Without them we can't test DEVICE_FONTTYPE on our testbot.
They are included in the following debian package:
$ sudo apt-get install fonts-stix
Another DEVICE_FONTTYPE font: TrajanPro-Bold
I'm not sure whether it is a free font.
Also it will be great if we can install the following fonts into some of our
test machines:
ttf-wqy-microhei ttf-wqy-zenhei fonts-unfonts-core fonts-umeplus
They are free CJK fonts frequently used in Linux, we use them to replace
Windows CJK fonts in Wine (SimSun, MingLiu, MS Gothic, MS Mincho, Batang,
Dotum, etc)
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #16 from super_man(a)post.com ---
The other bug was CLOSED ABANDONED. The download doesn't work.
Not much we can do here.
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http://bugs.winehq.org/show_bug.cgi?id=12182
Summary: Supreme Commander needs additional DLLs (registered)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
In order to get sound in this game, sample rate must be set to 48000 and a few
DLLs are needed. These are:
x3daudio1_0.dll
x3daudio1_1.dll
in order to get the game to start in first place
xactengine2_0.dll
xactengine2_1.dll
xactengine2_2.dll
xactengine2_3.dll
xactengine2_4.dll
xactengine2_5.dll
xactengine2_6.dll
these must be registered using regsvr32 to get sound.
This is not the normal behaviour on Windoze (as long as you have newer DirectX
installed) so this should be fixed in Wine.
Also, the Forged Alliance addon for Supreme Commander needs
X3DAudio1_2.dll
In order to start.
However registering the additional xactengine* which came out between the
release of SupCom and its Addon will, in this case, NOT enable sound in the
addon.
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Summary: The adventure game "The secret of Monkey Island -
Special Edition" does not play
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thehighwayman(a)katamail.com
Created an attachment (id=23658)
--> (http://bugs.winehq.org/attachment.cgi?id=23658)
Secret of Monkey island SE crashing backtrace
Hi,
besides all, my configuration:
I've installed Ubuntu 9.04, wine 1.1.29, dx3d9, directx 9, xact, xinput,
dotnet20, vcrun2005 e vcrun2008.
I've copied from a windows installation, mscorees.dll and streamci.dll;
I've added them in wine configuration as "native".
Now The problem:
I've installed, with wine, the game "The Secret of Monkey Island - Special
edition". Installation OK.
But when I launch the game (wine MISE.exe), it starts for a while, then
crashes.
I've attached the backtrace.
TheHighwayman
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https://bugs.winehq.org/show_bug.cgi?id=37243
Bug ID: 37243
Summary: Scuffham S-Gear crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steamefla(a)gmail.com
Installation of Scuffham S-Gear 2 (guitar modelling software) with wine goes
normally, but the program crashes when trying to start it.
Motherboard is Asus Z87-A, RAM 8g. OS is Ubuntu Studio 14.04 with low-latency
kernel. For using Windows VST plug-ins I have installed from KXStudio
repository wineasio 0.90+git20110613-2k, which runs other Windows plug-ins
without issues. I have tried also the wineasio version 0.7.5 with the same
result. I have tried with wine setups Windows XP and Windows 7. Same version of
S-Gear runs smoothly in Windows 7.
Log as attachment.
Demo version of S-Gear 2.42 download:
http://www.scuffhamamps.com/download/s-gear
Cheers
JK
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c5e281d0d26b6095968e6c17b20
| |f7369e22df6b0
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #29 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Since I'm able to reproduce the issue I'm going to take this as fixed. If
anyone is still able to reproduce in wine-git feel free to reopen.
The main out of sync issue was fixed by
http://source.winehq.org/git/wine.git/commit/c5e281d0d26b6095968e6c17b20f73…
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https://bugs.winehq.org/show_bug.cgi?id=39041
Bug ID: 39041
Summary: Sophie's World CD-ROM version: crash at initial screen
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xiha(a)laposte.net
Distribution: ---
Created attachment 52004
--> https://bugs.winehq.org/attachment.cgi?id=52004
backtrace
This concerns the CD-ROM version of Sophie's World, see
http://www.adventuregamers.com/games/view/16382
Installation without problems.
When booting the program, an initial welcome screen appears, but then (possibly
at the point when a welcome video should play) an error box that says
INTERNAL ERROR
Code 3410: !GetErrorMessage() in BuildErrorMessage()
Do you want to continue?
Yes/No
If I click No, the program exits; if I click Yes, an new error box appears:
MICROSOFT VISUAL C++ RUNTIME LIBRARY
Assertion failed!
Program: D:\app32.exe
File: \Generic\Surface\Cdib.cpp
Line: 1032
Expression: lpDib != NULL
For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts
(Press Retry to debug the application - JIT must be enabled)
'Abort' shuts down the program/wine.
'Retry' or 'Ignore' gives
PROGRAM ERROR
The program app32.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
with debug info and 'Close' to shut down.
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--- Comment #18 from Oleksandr Gavenko <gavenkoa(a)gmail.com> ---
``wine hh FILE.chm`` failed with:
fixme:urlmon:URLMoniker_BindToObject use running object table
...
Unhandled page fault on read access to 0x00000000
...
Backtrace:
=>0 0x5d48b623 in itss (+0xb623) (0x0033d078)
1 0x7df890a3 in urlmon (+0x190a2) (0x0033d1b8)
2 0x7df7f222 in urlmon (+0xf221) (0x0033d258)
When I add exception to use built-in ``itss.dll`` via ``winecfg`` those crashes
go away.
So instead of using native ``itss.dll`` as default config it is better to add
exception for ``hhc.exe`` and ``hhw.exe``...
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #17 from super_man(a)post.com ---
I don't know why testprogram doesn't seem to see the file I added into
directory (.doc). Tried multiple times and changed the directory few times.
Could you retest?
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #17 from super_man(a)post.com ---
Not fixed 1.7.51
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #75 from super_man(a)post.com ---
still an issue 1.7.51
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Oleksandr Gavenko <gavenkoa(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gavenkoa(a)gmail.com
--- Comment #17 from Oleksandr Gavenko <gavenkoa(a)gmail.com> ---
I provide instruction to make usable HTML Help Workshop with Wine 1.6.2
(package from Debian 8).
Get official HTML Help Workshop distribution from any:
http://msdn.microsoft.com/en-us/library/ms669985
Microsoft HTML Help Downloads.
http://www.microsoft.com/en-us/download/details.aspx?id=21138
HTML Help Workshop and Documentation.
Set Wine's Windows version to Windows 2000 (or above):
$ wine winecfg
Install necessary dependency:
$ winetricks mfc40
Alternative official source for mfc40 is
http://activex.microsoft.com/controls/vc/mfc40.cab Extract ``mfc40.exe`` from
.cab and run them (by ``cabextract``).
Install Workshop from file system without ``noexec`` attribute:
$ wine htmlhelp.exe
Get necessary native dll from installer, which isn't implemented in Wine (bug
report about them):
$ cabextract -F hhupd.exe htmlhelp.exe
$ cabextract -F itircl.dll hhupd.exe
$ cabextract -F itss.dll hhupd.exe
$ cp -a itircl.dll ~/.wine/drive_c/windows/system32/
$ cp -a itss.dll ~/.wine/drive_c/windows/system32/
Set ``itircl.dll`` to native by ``winecfg`` "Libraries" tab.
Enjoy!
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|spetreolle(a)yahoo.fr |
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http://bugs.winehq.org/show_bug.cgi?id=32773
Bug #: 32773
Summary: Indeo codec 3.2 is not on winetricks icodecs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
This is needed for certain games, like age of wonders or thief. Would be nice
if the normal icodecs winetricks worked for it (or another one if that is too
problematic).
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http://bugs.winehq.org/show_bug.cgi?id=34170
Bug #: 34170
Summary: Uppercase ".dll" causing GUI problem
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wawaseb(a)hotmail.com
Classification: Unclassified
« msimtf.dll » needs to be renamed into « MSIMTF.dll » if lauching application
(VS/Qt) with SWF file.
Best regards,
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Problems with Settlers III |Problems with Settlers III
|films |films (exotic Indeo RIFF
| |chunks like ##iv are not
| |detected in wine)
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--- Comment #28 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Created attachment 52359
--> https://bugs.winehq.org/attachment.cgi?id=52359
patch
Actually I just found the issue related to the timing, I believe the attached
patch fixes both the crash and the sync issue. More tests are appreciated. I
tested with the GOG version of the game and the main video and campaign start
videos play fine.
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--- Comment #21 from Austin English <austinenglish(a)gmail.com> ---
(In reply to super_man from comment #20)
> Don't have remote pc to test.
>
> 1527 DWORD WINAPI WNetAddConnection2W( LPNETRESOURCEW lpNetResource,
> 1528 LPCWSTR lpPassword, LPCWSTR lpUserID,
> 1529 DWORD dwFlags )
> 1530 {
> 1531 FIXME( "(%p, %p, %s, 0x%08X): stub\n",
> 1532 lpNetResource, lpPassword, debugstr_w(lpUserID), dwFlags );
> 1533
> 1534 SetLastError(WN_NO_NETWORK);
> 1535 return WN_NO_NETWORK;
> 1536 }
>
> It doesn't print stub anymore.
Umm..
> 1531 FIXME( "(%p, %p, %s, 0x%08X): stub\n",
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #20 from super_man(a)post.com ---
Don't have remote pc to test.
1527 DWORD WINAPI WNetAddConnection2W( LPNETRESOURCEW lpNetResource,
1528 LPCWSTR lpPassword, LPCWSTR lpUserID,
1529 DWORD dwFlags )
1530 {
1531 FIXME( "(%p, %p, %s, 0x%08X): stub\n",
1532 lpNetResource, lpPassword, debugstr_w(lpUserID), dwFlags );
1533
1534 SetLastError(WN_NO_NETWORK);
1535 return WN_NO_NETWORK;
1536 }
It doesn't print stub anymore.
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--- Comment #27 from Bruno Jesus <00cpxxx(a)gmail.com> ---
The current crash is unrelated to the original bug, I found the crash and will
send a patch soon. Then we will be able to test the original issue again.
The crash happens because wine skips frame 0 and start decoding from frame 1,
but that is unacceptable to the Indeo5 codec which relies on the data from the
previous frame, that is why it crashes.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |b66fcd68f7d54eae955cca8b877
| |8a864866b5731
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Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #20 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
I noticed the original report was filed for Word 2003, not 2007, so I tested
that, and it is fixed for that version of Word.
I'm going to mark this fixed and reopen bug 33524, which was closed as a
duplicate of this one, as that is apparently a different issue after all.
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--- Comment #19 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
It's fixed for notepad, but not Word 2007.
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Erich E. Hoover <erich.e.hoover(a)wine-staging.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |erich.e.hoover@wine-staging
| |.com
--- Comment #18 from Erich E. Hoover <erich.e.hoover(a)wine-staging.com> ---
This is likely fixed by commit b66fcd68f7d54eae955cca8b8778a864866b5731. If
someone could please retest then I'd appreciate it.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #35 from super_man(a)post.com ---
still an issue 1.7.51
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--- Comment #26 from super_man(a)post.com ---
At least there was division by zero at 1.7.7 wine, but where did it came?
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com,
| |super_man(a)post.com
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https://bugs.winehq.org/show_bug.cgi?id=39271
Bug ID: 39271
Summary: Mischiesf illustration program install but does not
work
Product: Wine
Version: 1.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edwardjorge(a)iol.pt
Distribution: ---
Created attachment 52350
--> https://bugs.winehq.org/attachment.cgi?id=52350
Backtrace of Mischief illustration program
The bug happens after installing Mischief, an vector illustration program. The
program installs correctly. After that I had to copy MSVCP120.dll and
MSVCR120.dll to /drive_c/windows/syswow64/ , since the program was complaining
those files were missing.
After that there is an error message with a backtrace you can see on the text
file attached to this bug report.
Since the program uses QT, probably it's a simple thing to fix.
Hope this helps.
Thanks for your help!
Eduardo Teixeira
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|spetreolle(a)yahoo.fr |
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https://bugs.winehq.org/show_bug.cgi?id=39266
Bug ID: 39266
Summary: Microsoft Wine Guide does not play video files with
.cp extension
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Currently while trying to detect a media type (video, audio file, cd audio)
wine assumes that when the file comes from a CD (GetDriveType() == CDROM) the
path must be a cd audio file.
>From dlls/winmm/mci.c:
1794 /* type, if given as a parameter, supersedes file extension */
1795 if (!strDevTyp[0] &&
1796 MCI_GetDevTypeFromFileName(lpParms->lpstrElementName,
1797 strDevTyp, sizeof(strDevTyp))) {
1798 static const WCHAR wszCdAudio[] = {'C','D','A','U','D','I','O',0};
1799 if (GetDriveTypeW(lpParms->lpstrElementName) != DRIVE_CDROM) {
1800 dwRet = MCIERR_EXTENSION_NOT_FOUND;
1801 goto errCleanUp;
1802 }
1803 /* FIXME: this will not work if several CDROM drives are installed on
the machine */
1804 strcpyW(strDevTyp, wszCdAudio);
1805 }
Relevant log part:
trace:mci:MCIWndProc MCIWNDM_OPENW L"D:\\MSWPTIME\\oz\\Intro.cp"
trace:mci:mciSendCommandW (00000000, MCI_OPEN, 00000602, 007bcc2c)
trace:mci:MCI_Open (00000602, 0x7bcc2c)
trace:mci:MCI_Open lpstrElementName=L"D:\\MSWPTIME\\oz\\Intro.cp"
trace:mci:MCI_GetDevTypeFromFileName No ...\MCI Extensions entry for L".cp"
found.
trace:mci:MCI_Open Alias=L"983243" !
trace:mci:MCI_LoadMciDriver wDevID=0001
trace:mci:mciSetDriverData (0001, 001eeb28)
trace:mci:MCI_LoadMciDriver Loaded driver 0x1eeb00 (L"CDAUDIO"), type is 516,
cmdTable=0000ffff
trace:mci:MCI_LoadMciDriver mcidev=1, uDevTyp=0204 wDeviceID=0001 !
trace:mci:mciGetDriverData (0001)
trace:mcicda:MCICDA_Open (0001, 00000602, 0x7bcc2c);
trace:mcicda:MCICDA_Open MCI_OPEN_ELEMENT element name:
L"D:\\MSWPTIME\\oz\\Intro.cp"
trace:mci:MCI_Open wDevID=0001 wDeviceID=1 dwRet=0
Naturally this fails later because mcicda fails to read the TOC from the CD and
gives up.
Windows plays the videos just fine so I guess wine should try to open the file
and guess a file type.
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https://bugs.winehq.org/show_bug.cgi?id=39106
Bug ID: 39106
Summary: Visiting a site serving Lync Web App invitation
crashes Firefox under Wine (mfplat.dll)
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: staal1978(a)gmail.com
Distribution: ---
Visiting a site serving "Lync Web App" / "Skype For Business Web App"
invitations with Firefox for Windows under Wine causes Firefox to crash
(Windows version set to 7 in winecfg).
for example the following page:
https://join.microsoft.com/meet/petercon/9H7JFRZJ
Copying native mfplat.dll blocks the crash.
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https://bugs.winehq.org/show_bug.cgi?id=657
--- Comment #112 from Adam Bolte <abolte(a)systemsaviour.com> ---
Halo: Combat Evolved retail installer also uses PidGen.dll.
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http://bugs.winehq.org/show_bug.cgi?id=18233
Summary: Approach underscore bar inactive with multiple database
open
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
In Lotus Approach, when you have two or more databases open and have them
windowed (Windows --> cascaded, right-left, top-bottom) the underscore button
in the window's internal caption buttons, although showing (not grayed out),
does not work.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=28115
Summary: Heavy Gear II, most of keys do not work ingame
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Recently tested Heavy Gear II and found that most of keys do not work ingame
(although you can redefine them in the options menu), A to Z keys do not work,
also do not numbers and function keys, but surpisingly, ctrl, tab arrow keys,
keypad keys and pg up, pg down, home, end works, thing that makes the game
almost playable.
I belive that the game requires dx6.1, but aside of this weird bug and setting
wine as win98, the game is playable.
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http://bugs.winehq.org/show_bug.cgi?id=34596
Bug #: 34596
Summary: Checkbox invisible when no focused
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pkelbert(a)gmail.com
Classification: Unclassified
I have a Delphi application which uses a DBCheckBox inside a DBCtrlGrid. On
Windows the checkboxes are always visible as expected but on Wine 1.7.2 (under
Ubuntu 12.04.2) checkboxes become visible only when focused.
I'm working on a mini test application once the original app depends on servers
not available publicly but if someone has any ideia on how to work on it would
be nice.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=19210
Summary: expr_alloc_uconstant() is not used
Product: Wine
Version: 1.1.25
Platform: All
OS/Version: All
Status: NEW
Keywords: source, winelib
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
programs/winedbg/expr.c defines both an expr_alloc_sconstant() and an
expr_alloc_uconstant() function. However:
* expr_alloc_uconstant() is not used anywhere. So at first sight it should be
removed.
* But expr_alloc_sconstant() is used to allocate tNUM constant which, as far
as I can see, are unsigned constants.
* expr_alloc_sconstant() is used nowhere else.
So something is wrong there.
This is also related to EXPR_TYPE_U_CONST vs. EXPR_TYPE_S_CONST.
Possible fixes:
* Modify the lexer to only return unsigned constants (since that's all it can
match), and then get rid of expr_alloc_sconstant() and EXPR_TYPE_S_CONST.
* Modify the lexer to return both signed and unsigned constants as
appropriate.
In either case it will likely require modifications in the expression
computation package as it only knows how to deal with signed integers.
See also this thread:
http://www.winehq.org/pipermail/wine-devel/2009-January/072074.html
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http://bugs.winehq.org/show_bug.cgi?id=36057
Bug ID: 36057
Summary: Microsoft Office 2010: Copying Text collission when
using both Word and Excel
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: webassistant5.tft(a)gmail.com
Created attachment 48220
--> http://bugs.winehq.org/attachment.cgi?id=48220
Microsoft Excel log when popup occurs (when copying first in Word, then in
Excel)
Hello,
This bug occurs when using both Microsoft Word and Microsoft Excel 2010. Copy
some text in Microsoft Word. Then try to copy some text in Excel. It will cause
Excel to fail every time with: "The clipboard cannot be emptied. Another
program might be using the Clipboard."
Attached is the log from Excel where this popup occurs.
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--- Comment #24 from Nathan Kidd <nathan(a)spicycrypto.ca> ---
And the "not enough space in local heap" is still accompanied by a GUI dialog
"C RUNTIME ERROR".
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--- Comment #23 from Nathan Kidd <nathan(a)spicycrypto.ca> ---
The Ubuntu Wine PPA only has 1.7.50, but it still reproduces.
user@host:~$ uname -a
Linux host 3.11.0-20-generic #34-Ubuntu SMP Tue Apr 1 20:40:25 UTC 2014 x86_64
x86_64 x86_64 GNU/Linux
user@host:~$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 14.04.3 LTS
Release: 14.04
Codename: trusty
user@host:~$ wine --version
wine-1.7.50
user@host:~$ rm -rf .wine
user@host:~$ wine Games/kq6/sciwv.exe
wine: created the configuration directory '/home/user/.wine'
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80040155
err:ole:get_local_server_stream Failed: 80040155
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80040155
err:ole:get_local_server_stream Failed: 80040155
Could not load wine-gecko. HTML rendering will be disabled.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/user/.wine' has been updated.
err:local:LOCAL_GetBlock not enough space in local heap 11f7 for 3936 bytes
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http://bugs.winehq.org/show_bug.cgi?id=19994
Summary: Microsoft Security Essentials Setup crashes missing
__uncaught_exception
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
URL: http://www.microsoft.com/security_essentials/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Depends on: 19064
If you hack around Bug 19064, the Setup of Microsoft Security
Essentials(Virus-Scanner) is trying to call Unimplemented function
msvcrt.dll.__uncaught_exception
So it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25950
Summary: SEE_MASK_NO_CONSOLE flag in ShellExecuteEx have
opposite effect
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atohom(a)gmail.com
Created an attachment (id=33084)
--> (http://bugs.winehq.org/attachment.cgi?id=33084)
compiled executable
Despite of what MSDN is saying SEE_MASK_NO_CONSOLE in not equivalent of
CREATE_NEW_CONSOLE from CreateProcess, it its opposite.
On Windows this test program runs in single window, but in wine it creates
separate console.
#include <windows.h>
int main(int nargs,char *args[])
{
SHELLEXECUTEINFOW si={sizeof(si)};
si.fMask=SEE_MASK_FLAG_NO_UI|SEE_MASK_NOASYNC|SEE_MASK_NOCLOSEPROCESS|SEE_MASK_NO_CONSOLE;
si.lpFile=L"cmd.exe";
si.lpParameters=L"/C dir && pause";
si.nShow = SW_SHOWNORMAL;
ShellExecuteExW(&si);
WaitForSingleObject(si.hProcess, INFINITE);
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=21895
Summary: assertion "next->protect & VPROT_SYSTEM" failed:
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: OpenBSD
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: created the configuration directory '/home/austin/.wine'
assertion "next->protect & VPROT_SYSTEM" failed: file "virtual.c", line 512,
function "create_view"
Marking as unconfirmed, since OpenBSD needs a few out of tree patches to even
begin to start, so this may be due to those patches.
Doesn't occur on every run, semi-random. Only seems to occur on new prefix's
though.
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http://bugs.winehq.org/show_bug.cgi?id=29525
Bug #: 29525
Summary: Problem with fullscreen games on dual monitors
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
Problem is when I want to run game on dual monitors. Resolution is changing,
screen from laptop is off. Then I get this text:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 17 (XF86VidModeGetGammaRamp)
Value in failed request: 0x2000019
Serial number of failed request: 2480
Current serial number in output stream: 2480
When I run it second time (resolution was changed previously), game runs good.
But when I change resolution and then run game, I have text about bug again.
Problem is on all fullscreen games - for example Luxor 2.
I have this bug since update debian from squeeze-backports to wheezy/sid
Versions of packages:
wine 1.3.35
libxxf86vm1 1:1.1.1-2
x11-xserver-utils 7.6+3
xserver-common 2:1.11.2.902-1
linux-image 3.2.0-rc4-686-pae
libc6 2.13-22
xserver-xorg-video-intel 2:2.17.0-1
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http://bugs.winehq.org/show_bug.cgi?id=36016
Bug ID: 36016
Summary: Adobe Connect add-in loses network connectivity when
trying to share the screen
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Trying to get screen sharing using Adobe Connect to work I've done the
following:
winetricks firefox
winetricks flash11
When entering a meeting and trying to share my screen the add-in is installed
by the Flash Runtime and a window pops up. I am able to select a window to
share, but at that point Adobe Connect pops un a warning dialog that network
connectivity was lost and reloads to a blank screen and a dialog with no text.
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http://bugs.winehq.org/show_bug.cgi?id=26496
Summary: Text on disabled widgets is often not antialiased
Product: Wine
Version: 1.3.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=33734)
--> (http://bugs.winehq.org/attachment.cgi?id=33734)
Sample
In many applications text on disabled widgets is not antialiased.
I'll attach a screenshot to demonstrate the problem.
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Summary: Graphics Bug: Characters draw weird "puppeteer's"
lines
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Created an attachment (id=32733)
--> (http://bugs.winehq.org/attachment.cgi?id=32733)
Screenshot of the lines.
There are no errors in the log, but tell me which traces you need and I will
post them.
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http://bugs.winehq.org/show_bug.cgi?id=30435
Bug #: 30435
Summary: Boson NetSim8 - Unable to run application
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brasshat.69(a)gmail.com
Classification: Unclassified
Created attachment 39795
--> http://bugs.winehq.org/attachment.cgi?id=39795
Output from cli on FreeBSD-10 trying to start Boson NetSim8
uname -a
FreeBSD FBSD10 10.0-CURRENT FreeBSD 10.0-CURRENT #7 r234042: Sun Apr 8
17:36:38 EDT 2012 root@FBSD10:/usr/obj/usr/src/sys/MYKERNEL amd64
pkg_info |grep wine
wine-fbsd64-1.5.1,1 Microsoft Windows compatibility environment
whereis wine
wine: /usr/local/bin/wine /usr/local/man/man1/wine.1.gz
/usr/ports/emulators/wine
wine --version
wine-1.5.1
On FreeBSD 10-current I have installed Wine 1.5.1. Trying to run Netsim from
the command line fails, output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=39219
Bug ID: 39219
Summary: Game runs into "serious" problem, and does not open.
Product: Wine
Version: 20050524
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xx.bulletproof.cupid(a)hotmail.com
It is a game called "Amnesia", and it became available on Steam very recently.
I've attached the game itself in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=22968
Summary: Restricted Area game - freezes
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
When i try to move some things from my bag game freezes. There is no any errors
in console when game freeze. I`ll try to check game in widows, but i remebmer
that there wasn`t some freezes early (i played this game four eyers ago)
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https://bugs.winehq.org/show_bug.cgi?id=38507
Bug ID: 38507
Summary: win pdf editor crashes
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51361
--> https://bugs.winehq.org/attachment.cgi?id=51361
terminal log
Application does not load (crashes)
http://www.winpdfeditor.com/
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http://bugs.winehq.org/show_bug.cgi?id=18730
Summary: Crazy Factory Error
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21476)
--> (http://bugs.winehq.org/attachment.cgi?id=21476)
Log of full game run/
When running game the screen goes black, and mouse will not respond.
CTR+TAB'd to a "Program Error" and pressed <enter> .. I could not see the
"Program Error" window though I CTR+TAB'd to it and pressed <enter> and it
closed.
Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=33233
Bug #: 33233
Summary: Tales of Monkey crashes on "launch game" button click
since wine 1.5.22
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anarsoul(a)gmail.com
Classification: Unclassified
Created attachment 43954
--> http://bugs.winehq.org/attachment.cgi?id=43954
backtrace
1.5.21 works fine.
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http://bugs.winehq.org/show_bug.cgi?id=29820
Bug #: 29820
Summary: Killing Floor crashes with "motion blur" enabled when
you're attacked. Scope doesn't work with it disabled.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legoman666(a)gmail.com
Classification: Unclassified
Created attachment 38730
--> http://bugs.winehq.org/attachment.cgi?id=38730
crash report
Latest Steam and Killing Floor as of 2/6/2012. Latest nVidia drivers. In OpenGL
mode with motion blur enabled, the game crashes with a "General Protection
Fault!" when you get attacked (but not before).
With motion blur disabled, the scope on the crossbow and similar weapons
doesn't work correctly, it just displays a white circle instead of a zoomed in
image.
Hardware:
Quadro FX 570M /w 512MB dedicated memory
4GB RAM
Intel C2D T7700 dual 2.4Ghz
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http://bugs.winehq.org/show_bug.cgi?id=30253
Bug #: 30253
Summary: Q-SEE CMS 1.6.20 ControlCenter crashes when attaching
a DVR device.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhmanas(a)yahoo.com
Classification: Unclassified
Installed Q-SEE CMS 1.6.20 controlcenter downloaded from there site
http://qsee.custhelp.com/app/answers/detail/a_id/915
It is a DVR remote viewing software.
Installed with winetricks JET4.0, MDAC 2.7, VCRun6 (mfc42.dll). I was able to
login and move around. On setting up DVR device, it crashes (see attached zip)
I have zipped up and attached images of the error, output.txt and backtrace of
the page fault.
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http://bugs.winehq.org/show_bug.cgi?id=31086
Bug #: 31086
Summary: AlfBanco crashes when user-pwd is entered
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akern(a)web.de
Classification: Unclassified
Created attachment 40809
--> http://bugs.winehq.org/attachment.cgi?id=40809
bugreport
Installing AlfBanco succeeds, but I can't use the programme, because it won't
accept user data.
Bugreport is attached
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https://bugs.winehq.org/show_bug.cgi?id=38968
Bug ID: 38968
Summary: NEED FOR SPEED MOST WANTED Programme Crashes while
opening
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: deepan4me(a)live.com
Distribution: ---
Created attachment 51912
--> https://bugs.winehq.org/attachment.cgi?id=51912
Programme crashes while opening the short cut in desktop which is installed
using wine
OS Using:Linux Mint OS
Installed Items:Wines,Winetricks,Directx9,Playon Linux
As the installation file is an executable file of Need for speed most wanted
2012
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Bug ID: 38891
Summary: wine crash during wolfenstein old blood
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolcaek(a)gmail.com
Distribution: ---
Created attachment 51829
--> https://bugs.winehq.org/attachment.cgi?id=51829
wine console output of crash
Wine crashes when playing Wolfenstein: Old Blood, see attachment for console
output.
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http://bugs.winehq.org/show_bug.cgi?id=33112
Bug #: 33112
Summary: Flash exe program crashes on wine 1.4.1 and 1.5
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: underline(a)list.ru
Classification: Unclassified
Created attachment 43780
--> http://bugs.winehq.org/attachment.cgi?id=43780
Backtrace
When I run my eye corrector application, which is Windows executable using
Flash. I get Unhandled exception: page fault on read access to 0x004dc300 in
32-bit code (0x004dc300). This one stopped running, I assume, when I upgraded
my Kubuntu to 12.10. Most likely that the Wine got updated. I tried both 1.4.1
and 1.5. The same error.
I'm running Kubuntu 12.10, Linux 3.5.0-25-generic x86_64.
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https://bugs.winehq.org/show_bug.cgi?id=38819
Bug ID: 38819
Summary: inkscape portable crashes on startup
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51760
--> https://bugs.winehq.org/attachment.cgi?id=51760
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x007091ad).
I tested both in 32 bit and 64 bit. It crashes only on 32 bit.
Added backtrace.txt
http://portableapps.com/apps/graphics_pictures/inkscape_portable
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x007091ad).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:007091ad ESP:0164ee00 EBP:04ff74d8 EFLAGS:00210202( R- -- I - - - )
EAX:00000000 EBX:3fb99999 ECX:0164ed70 EDX:0164ee1c
ESI:01107570 EDI:0164f5a8
Stack dump:
0x0164ee00: 050158c0 04fd7060 00000001 00000000
0x0164ee10: 66532bd9 04fd7100 04ff74d8 0164eeac
0x0164ee20: 00000001 664e8cc4 6655df80 0164ee50
0x0164ee30: 66533b1c 00e8f0c8 010de93a 0164ee50
0x0164ee40: 007091ff 0164ee00 05021d6c 05020bc0
0x0164ee50: 3fb99999 3fb99999 04ff74d8 0070cf74
Backtrace:
=>0 0x007091ad in inkscape (+0x3091ad) (0x04ff74d8)
0x007091ad: movl 0x4(%eax),%eax
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http://bugs.winehq.org/show_bug.cgi?id=29160
Bug #: 29160
Summary: Dungeon Keeper 2 crash with high resolution setting
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.cuny(a)gmail.com
Classification: Unclassified
Created attachment 37614
--> http://bugs.winehq.org/attachment.cgi?id=37614
traces of DKII.exe crash
Installed and playing Dungeon keeper nicely with wine-1.3.33 on Fedora 15 at
1024x768 but it crash with (modified from registry) 1280x1024 resolution before
in game (just after loading).
Lunched with :
wine DKII.exe -softwarefilter -32biteverything -enablebumpmapping
-enablebumpluminance
(Just need to disable MouseWarpOverride to avoid mouse warp issues)
(Registry key list :
http://www.deindungeonistvollerjoghurt.keepfree.de/dk2regkeys.txt )
Traces attached.
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http://bugs.winehq.org/show_bug.cgi?id=33648
Bug #: 33648
Summary: PDF Factory Pro 3.51: SetPrinterW error during
installation
Product: Wine
Version: 1.5.30
Platform: x86-64
URL: http://www.fineprint.com/release/pdf351pro.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Error message box during installation:
"An error occurred in Windows (SetPrinterW failed).
Invalid level."
during the "Creating pdfFactory Pro printer drivers..." phase
fixme:winspool:SetPrinterW Unimplemented level 8
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http://bugs.winehq.org/show_bug.cgi?id=37037
Bug ID: 37037
Summary: game go to the desktop to save the game
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertosoplas(a)gmail.com
Error when the game save automatically.
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http://bugs.winehq.org/show_bug.cgi?id=20557
Summary: Shadowgrounds Survivor - crash in ExtTextOut
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=24517)
--> (http://bugs.winehq.org/attachment.cgi?id=24517)
plain log w/backtrace
This crash seems related to text rendering, but isn't quite deterministic. One
easy way of reproducing here is starting the game, then immediately clicking on
the "Survival" menu item (you may have to squint a little, the text is not
rendered well). Alternately, it happens at semi-random times during gameplay.
I'm unable to find a working demo at present... downloads seem gone or
corrupted.
Looks superficially similar to 12307 - crash on same line. Can't test with that
old a wine version, the game doesn't run at all.
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http://bugs.winehq.org/show_bug.cgi?id=15354
Summary: fixme:int:DOSVM_Int10Handler when running W98 program
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Once again, this time without attachment:
I have a reasonably old W98 program which I like to get up and running under
Wine. During the installation it says
axel@A30:~/.wine/drive_c/topo/topo.ins> wine testdir.exe c:\topo\topo.134
fixme:int:DOSVM_Int10Handler Get Font Information - Not Supported
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
...and then it hangs. I think this exe checks for files in the directory, but
I'm not sure...
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https://bugs.winehq.org/show_bug.cgi?id=37545
Bug ID: 37545
Summary: Sony Digital Voice Editor 3.3 will not install
Product: Wine
Version: 1.7.30
Hardware: x86
URL: http://download.sony-europe.com/PUB/DNA/IC_DVE/DVE33_0
1/DVESetup_EN.exe
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Blocks: 9597
Distribution: Debian
It's not possible to select the folder to install this application. Whatever
folder is selected (including the default) is followed by a message box stating
"cannot specify <path>.".
c11f123ea1e700d920f47388cab7eaefcb8bb4ce 94Mb DVESetup_EN.exe
+msi,+msidb,+msiexec does not show anything, riched20 is not a workaround.
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