http://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #134 from Henri Verbeet <hverbeet(a)gmail.com> ---
(In reply to comment #133)
> Created attachment 47148 [details]
> Test z-order in ddraw tests
>
> To my surprise, SetForegroundWindow() has nothing to do with z-order, at
> all. It just affects foreground/active statuses which are related to focus.
>
> This patch modifies the ddraw tests to check z-order. In all of the places
> that used to call SetForegroundWindow(), I now also call SetWindowPos(…,
> HWND_TOP, …). In all of the places that checked the window returned from
> GetForegroundWindow(), I now also check the window order. I also check the
> z-order immediately after attempting to set it to verify that it's working.
>
We don't want new tests to go anywhere that isn't ddraw[1247].c. (And the
existing ones should get cleaned up and moved over to there eventually as
well.)
> The tests marked "todo_wine" in testcooperativelevels_normal() are due to
> ddraw/wined3d setting the window topmost for fullscreen and, in some cases,
> not restoring it.
>
Right, setting WS_EX_TOPMOST is correct for d3d8 and d3d9, it isn't for ddraw.
(See also the various versions of test_window_style().)
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--- Comment #132 from Ken Thomases <ken(a)codeweavers.com> ---
(In reply to comment #131)
> We also have tests that show that switching to fullscreen does have an effect
> on e.g. window dimensions, z-order and focus.
I found tests for the foreground window in dlls/ddraw/tests/ddrawmodes.c,
testcooperativelevels_normal() and testcooperativelevels_exclusive(). I didn't
find other tests related to z-order. Please let me know if I missed them.
As we've seen with this bug, a window may be the foreground window without
being front-most, in particular if it owns other windows. Also if it's
non-topmost and there are topmost windows.
I'll try to extend the tests to test some possibilities with respect to actual
z-order viz-a-viz owned, topmost, and other windows.
With respect to a WGL extension, were you thinking of something like an
alternative to wglMakeCurrent() such as wglMakeCurrentFullScreenWINE()?
--- Comment #133 from Ken Thomases <ken(a)codeweavers.com> ---
Created attachment 47148
--> http://bugs.winehq.org/attachment.cgi?id=47148
Test z-order in ddraw tests
To my surprise, SetForegroundWindow() has nothing to do with z-order, at all.
It just affects foreground/active statuses which are related to focus.
This patch modifies the ddraw tests to check z-order. In all of the places
that used to call SetForegroundWindow(), I now also call SetWindowPos(…,
HWND_TOP, …). In all of the places that checked the window returned from
GetForegroundWindow(), I now also check the window order. I also check the
z-order immediately after attempting to set it to verify that it's working.
The tests marked "todo_wine" in testcooperativelevels_normal() are due to
ddraw/wined3d setting the window topmost for fullscreen and, in some cases, not
restoring it.
For testcooperativelevels_exclusive(), I make sure neither window is topmost
before proceeding. I also create two other windows, one topmost and one owned
by the main window. I test that both remain in front of the main window even
when it's fullscreen. Wine keeps the owned one in front (which is at the root
of this bug) but, as expected, promotes the main window to topmost, bringing it
in front of the other topmost window, when it shouldn't.
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http://bugs.winehq.org/show_bug.cgi?id=9095
--- Comment #7 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.7.10.
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hibi.sasahara(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hibi.sasahara(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=34381
Bug #: 34381
Summary: Rectangle rotation problem using GM_ADVANCED
graphicmode
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 45766
--> http://bugs.winehq.org/attachment.cgi?id=45766
Wine Screenshot
Drawing a rotated rectangle with GM_ADVANDED graphicmode do not display a
rotated rectangle.
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~J~ <funtimeschaos(a)rocketmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |funtimeschaos(a)rocketmail.co
| |m
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--- Comment #33 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.7.10.
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--- Comment #30 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.7.10.
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http://bugs.winehq.org/show_bug.cgi?id=30590
Bug #: 30590
Summary: Feral heart dont start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whitewolf2(a)orange.fr
Classification: Unclassified
Created attachment 40026
--> http://bugs.winehq.org/attachment.cgi?id=40026
bug report
read the report
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http://bugs.winehq.org/show_bug.cgi?id=30007
Bug #: 30007
Summary: Publish or perish result text messed up in wine
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Classification: Unclassified
To reproduce:
1) Install publish or perish (it is a no cost app)
2) Start the application, see it opening on the author impact tab.
3) write a common surname in the authors search field
4) See the publication list fill in (sometimes the surname is too common and
the application finds too many publications, pick another surname in the case)
5) Look at the result pane. It is unreadable, because multiple pieces of text
appear overlapped one to the other.
Those results are what one is actually looking for. So the bug makes the
application useless under wine. This is a pity, since wine is advertised as the
way to run publish or perish on linux by its very authors.
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http://bugs.winehq.org/show_bug.cgi?id=26619
Summary: Nitro PDF Reader: No text is displayed in PDF file
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) start Writer (from OpenOffice)
6) type "Wine" and export it to PDF as file.pdf
7) open file.pdf in Nitro PDF Reader
Behaviour:
Blank page.
Expected behaviour:
I should see word "Wine".
Terminal output:
fixme:advapi:SetNamedSecurityInfoW L"Nitro PDF Reader" 3 4 (nil) (nil) 0x128728
(nil)
fixme:dwmapi:DwmIsCompositionEnabled 0x92dfe0
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:uxtheme:BeginBufferedPaint Stub (0x220 0x92d970 2 (nil) 0x92d8d8)
fixme:win:LockWindowUpdate (0x100fc), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x10124), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
Additional info:
1) winetricks corefonts tahoma doesn't help
2) changing font to tahoma in Writer doesn't help
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http://bugs.winehq.org/show_bug.cgi?id=25997
Summary: Garmin Gns400w-500w Trainer Stops responding to user
except for quiting and setting unit mode, shortly
after application startup
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephenwidmer(a)gmail.com
fixme:class:CLASS_GetClassLong offset -12 (GCLP_HCURSOR) not supported on other
process window 0x1007a
The above is the only "error" data I see when I run the garmin G530SIM.exe, The
program loads into a window and draws the devices, creates window handles and
menu bar, application ask you to "turn on the unit" clicking the "on switch"
cause the application to start and emulate a real garmin GNS430w including it
startup screens, but we get stuck on the initialization screen and never get to
the calibration of the instruments page.
Viewing the process with top gives:
top - 02:33:26 up 1 day, 2 min, 3 users, load average: 1.24, 0.99, 1.11
Tasks: 198 total, 2 running, 196 sleeping, 0 stopped, 0 zombie
Cpu(s): 7.8%us, 14.5%sy, 0.0%ni, 66.7%id, 11.0%wa, 0.0%hi, 0.0%si, 0.0%st
Mem: 2578264k total, 2509176k used, 69088k free, 124252k buffers
Swap: 1582360k total, 0k used, 1582360k free, 1757432k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
1925 swidmer 20 0 1574m 28m 10m S 19 1.1 0:09.33 G530SIM.exe
1929 swidmer 20 0 6008 3356 680 S 11 0.1 0:06.94 wineserver
1016 yiff 20 0 2064 504 380 R 5 0.0 57:30.04 yiff
1943 swidmer 20 0 1576m 9444 6808 S 4 0.4 0:03.54 hsi400wx
I did use winetools to load mfc42 which allowed to program to start and get
this far.
My system is on a Ubuntu 10.04, running Wine 1.3.11 - latest available via apt
repositories
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http://bugs.winehq.org/show_bug.cgi?id=23343
Summary: application freeze because of problem with winevdm.exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwk(a)lavabit.com
Created an attachment (id=29081)
--> (http://bugs.winehq.org/attachment.cgi?id=29081)
Debugging Output - Backtrace
Hello,
On: Ubuntu 10.04 lucid lynx
i tried to run an old Windows application from 1995. It's called REBA, but this
won't help much, because i suppose it is widely unknown.
After starting the a pop-up tells about a severe problem with the application
winevdm.exe
The software freezes.
I would be very grateful for any hint about this problem since I'm not a
programmer but using this software without having to install MSWin is essential
to me.
attached a copy of the debugging output.
regards
WK
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http://bugs.winehq.org/show_bug.cgi?id=19309
Summary: Mapsource crashes unexpectedly
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arkaims(a)gmail.com
OS: Ubuntu 9.04
Wine: Updated from Wine 1.0.1 to Wine 1.1.25 (unfortunately it does not solve
the problem)
Mapsource: 6.15.6
I have installed the Mapsource and after I have installed a set of mapsource
maps I tried to execute the MapSource through Wine to see the maps. The program
crashes - in the attachment I put the debug information.
I really hope that somebody will solve the Mapsource issues - one for all,
because it is really disappointing to have a GPS device, Maps and to be forced
to buy a M$ OS, because the guys for Garmin do not fulfill the end-user
requirements.
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http://bugs.winehq.org/show_bug.cgi?id=17960
Summary: Mapsource: Updater fails due to partially painted screen
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czimmer(a)wczimmerman.dyndns.org
Debian Lenny for the OS.
When trying to run the Mapsource updater to upgrade the successfully installed
Mapsource from 6.12.x to 6.13.x or 6.15.x the installer extracts successfully
but cannot proceed as it is waiting for the user to click "Next". The Next
field is not drawn on the screen as shown at the following screenshot:
http://i296.photobucket.com/albums/mm163/wczimmerman/Screenshot-MapSourceUp…
The same behavior is seen with the stable version of wine available in the
Lenny repo's: 1.1.0.
There is no error on the console from the app. A Control-C kills it in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=11660
Summary: display with error
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
Running the program gpsVPxp with a test map toto.img, i get the display as in
http://www.aikidoparaguay.org/pics/gpsvpbug.jpg
It seems the display engine blanks out a horizontal rectangular zone where text
is to be displayed, even when the text is displayed at a squint.
Communicated with the author of the app, who tells me that under Windows there
is no blanking at all where text is displayed (which makes sense when
displaying a map, you dont want to hide the map wahrever there is a text).
Tha app can be downloaded at
http://gpsvp.garminmapsearch.com/download/gpsVPxp.zip
(no install, just unzip and execute)
and a sample map showing the whiting-out of the image under texts at
http://www.aikidoparaguay.org/pics/toto.img
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=35305
Bug ID: 35305
Summary: Firefox 26.0 fails to launch: "Couldn't load XPCOM"
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgerard(a)gmail.com
Classification: Unclassified
Running Ubuntu 13.10 Saucy Salamander, with wine-1.7.9 from the PPA.
I downloaded the latest Firefox 26.0 binary from getfirefox.com, deleted .wine/
and installed it.
Initially it wouldn't install, demanding Windows XP SP2 or later, so I set
version to win7 using winetricks.
Now it installs, but it won't run. Running it pops up a dialogue box: "Couldn't
load XPCOM"
Here's the complete command-line output from attempting to run it:
$ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Mozilla\ Firefox/firefox.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
$
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http://bugs.winehq.org/show_bug.cgi?id=35299
Bug ID: 35299
Summary: Steam crashes after I put in authorization code for
computer.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theoedipusiscomplete(a)gmail.com
Classification: Unclassified
Created attachment 47084
--> http://bugs.winehq.org/attachment.cgi?id=47084
bug report from steam crashing.
I install steam, after i put in the authorization code for my computer steam
stops working at the "steam- working" screen.
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http://bugs.winehq.org/show_bug.cgi?id=35297
Bug ID: 35297
Summary: assassins creed crash at startup
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endercraft4(a)gmail.com
Classification: Unclassified
Created attachment 47083
--> http://bugs.winehq.org/attachment.cgi?id=47083
report
assassins creed win game crashes at startup
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http://bugs.winehq.org/show_bug.cgi?id=35295
Bug ID: 35295
Summary: crash while installing TES V
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bruno.chartier.13(a)gmail.com
Classification: Unclassified
Created attachment 47076
--> http://bugs.winehq.org/attachment.cgi?id=47076
report of the bug
During the TES V - Skyrim installation, steam is correctly installed then,
after registering, it ask me a secret code for my PC, I get it and then it
crash.
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http://bugs.winehq.org/show_bug.cgi?id=35287
Bug ID: 35287
Summary: Firefox crashes on startup (regression)
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Nil.Choudhury(a)gmail.com
Classification: Unclassified
Bug does not exist on Wine 1.7.8 and persists through multiple versions of
firefox (including 23 and 26) using wine 1.7.9. Firefox aborts with "Could not
load xpcom"
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http://bugs.winehq.org/show_bug.cgi?id=35271
Bug ID: 35271
Summary: Steam installer loop
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: beaks12(a)gmail.com
Classification: Unclassified
Created attachment 47043
--> http://bugs.winehq.org/attachment.cgi?id=47043
Error file produced by steam installer
Whenever I try to install Steam using wine 1.7.9 I get an error which lets me
generate the attached text file. However, it still lets me continue and then
open Steam where it downloads for the first time. When the update is done
downloading and it attempts to install, a error message flashes very quickly
but then goes away. Then the whole process repeats (minus the downloading
part). I've seen bugs submitted similar to this but for older versions of wine
(such as 1.4.1) so I thought I'd re-submit it for this version. Thank you for
your time.
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http://bugs.winehq.org/show_bug.cgi?id=35258
Bug ID: 35258
Summary: Behringer xenyx q502usb
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanmgc74(a)gmail.com
Classification: Unclassified
Created attachment 47025
--> http://bugs.winehq.org/attachment.cgi?id=47025
Tarjeta de audio externa Behringer xenyx q502usb incompatible con wine, no
puedo instalarla
Behringer xenyx q502usb
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http://bugs.winehq.org/show_bug.cgi?id=35255
Bug ID: 35255
Summary: trying to install and use "fitbit flex"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toddb369(a)gmail.com
Classification: Unclassified
Created attachment 47019
--> http://bugs.winehq.org/attachment.cgi?id=47019
fitbit flex issue?
trying to install and use "fitbit flex".. keeps crashing
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http://bugs.winehq.org/show_bug.cgi?id=35229
Bug ID: 35229
Summary: Demo version of Freehand 9 hangs at Intro window
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.drew(a)yahoo.com
Classification: Unclassified
There is a windowing problem in Freehand 9 (circa 2000) that I would like to
report, but the demo version doesn't allow the program to get that far.
When freehand9-trial.exe is installed in a clean prefix, it appears to install
successfully despite a lot of FIXMEs. The when launching the program (pressing
the "Try" button on the opening window, the windows disappears the Freehand is
not launched.
The only console messages occur before pressing the "Try" button and are :
wine: Unhandled stack overflow at address 0xb74439fa (thread 000d), starting
debugger...
err:seh:setup_exception_record stack overflow 1184 bytes in thread 000d eip
7bc61404 esp 00240e90 stack 0x240000-0x241000-0x340000
Curiously, these messages also appear when launching any other program (e.g.
winecfg) from this prefix, but not from a clean one.
The file "freehand9-trial.exe" can be downloaded from:
http://macromedia-freehand.software.informer.com/download/
Its sha1sum is a502e0d2e4590e118ea0215e947f16913a57b938
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http://bugs.winehq.org/show_bug.cgi?id=35218
Bug ID: 35218
Summary: Leviathan: Warships hangs after selecting single
player mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46967
--> http://bugs.winehq.org/attachment.cgi?id=46967
terminal output
The game uses the Unity engine and comes bundled with it's own Mono framework.
The problem arises when I select single-player (offline) mode, multiplayer mode
works fine.
When I click on <Play offline> in the menu the game comes to a halt for a
moment, but it is not completely dead yet, I can click on the <Create game>
button, but launching the mission is not possible as the <Create> button
doesn't work. Finally the game hangs when I click on the <Archive> option in
the single player menu..neither mouse nor keyboard works afterwards, the game
is just sitting there.
Wine's terminal output doesn't reveal too much I guess, so I'm going to attach
the game's own log file as well.
Fedora 19 x86
Wine 1.7.9, Mono 4.5.2 installed
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http://bugs.winehq.org/show_bug.cgi?id=35217
Bug ID: 35217
Summary: Cisco PacketTracer5 crash on load
Product: Wine
Version: 0.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: donotspam(a)email.com
Classification: Unclassified
Created attachment 46966
--> http://bugs.winehq.org/attachment.cgi?id=46966
Program Error Details
PacketTracer5.exe crashes while loading.
My system:
Release: Linux Mint 15 "olivia"
Edition: Xfce 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=35212
Bug ID: 35212
Summary: Age of empires III HD Steam version: Key is not
accepted
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Hello,
at first run of Age of empires III HD Steam version, the game asked for a key,
then said it is an unvalid key.
I have to install mfc42 with winetricks and the game finally accept the key.
LGDN
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http://bugs.winehq.org/show_bug.cgi?id=35211
Bug ID: 35211
Summary: Age of empires III HD Steam version: crash at start
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46965
--> http://bugs.winehq.org/attachment.cgi?id=46965
wine debug log
Hello,
I just installed Age of empires III HD Steam version and it crashes at start.
I joined you the debug log, hope this help.
LGDN
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http://bugs.winehq.org/show_bug.cgi?id=35183
Bug ID: 35183
Summary: Steam Crashes at log in
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: django.hitman(a)gmail.com
Classification: Unclassified
Created attachment 46929
--> http://bugs.winehq.org/attachment.cgi?id=46929
Failed log
opening wine causes display to flicker with any app...
But the main issue is that Steam.exe loads and asks for username and password,
after I enter my login info it waits a moment then crashes. if I enter the
wrong login info it responds back wrong password.
This is my first error report so please forgive any noob errors on my part.
I am running wine 1.4.1 and tried to upgrade to 1.6 or .17 but it could not be
found.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=35131
Bug ID: 35131
Summary: platform, graphic card and drivers version
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Hello,
I sent to winehq a lot of tests now and I observe that tests results could
differ between the wine 32 or 64 bits version, the graphic card (manufacturer,
model) and drivers version used. So I think it could be very important to add
this fields in the test form.
Regards.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=33692
Bug #: 33692
Summary: Chantelise (Steam version) crashes when starting new
game
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
After choosing a slot for new game Chantelise from Steam writes "Now
Loading..." then shows some error messages like "error 5" and "a error 6 2" and
then crashes.
Chantelise Demo from http://www.carpefulgur.com/chantelise/downloads.htm starts
new game good (without sound but it's another bug)
p.s. How can i get good terminal output of Steam game for this bug? I think my
prefix with Steam is not clear enough, and in addition i get near the same
terminal outputs from Steam and Demo versions. And i am afraid that i can be
banned by Valve if i will reinstall Steam too many times.
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http://bugs.winehq.org/show_bug.cgi?id=29232
Bug #: 29232
Summary: SimCity 4: installers fail to advance progress bar and
also remains on 0.00% all the time
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 37768
--> http://bugs.winehq.org/attachment.cgi?id=37768
no progress in progress bar (screenshot should be around 30% - guess)
As bug 12116 (mentioning SimCity 4 as an example game) is closed now and
installer of simcity still won't move it's progress bar & keeps telling me
0.00% all the time, i'm opening new bug for that right here/now rather than
reopening bug 12116.
The attached screensot should be cca in 30%.
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http://bugs.winehq.org/show_bug.cgi?id=27769
Summary: Project 2007 crashes when entering task notes
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=35535)
--> (http://bugs.winehq.org/attachment.cgi?id=35535)
Terminal output following the above actions
1. Open Project 2007
2. Create a task
3. Right-click -> Task Notes
4. Click inside the notes editor
MS Project crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27365
Summary: Total War: SHOGUN 2 crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://store.steampowered.com/app/34330/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34989)
--> (http://bugs.winehq.org/attachment.cgi?id=34989)
terminal output/backtrace
The demo installs fine with steam, launches, and shows its splash screen before
crashing:
Backtrace:
=>0 0xb6d7f29b context_destroy+0x2b(device=0xb3ac7d88, context=(nil))
[/home/austin/wine-git/dlls/wined3d/context.c:1678] in wined3d (0x0033be38)
1 0xb6e1ff89 wined3d_swapchain_decref+0x198(swapchain=0xb3ade460)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:65] in wined3d (0x0033be88)
2 0xb6e0e80d wined3d_surface_decref+0xac(surface=0xb3ac3d90)
[/home/austin/wine-git/dlls/wined3d/surface.c:2658] in wined3d (0x0033beb8)
3 0xb6e1f162 swapchain_init+0x2c1(swapchain=0xb3ade460,
surface_type=SURFACE_OPENGL, device=0xb3ac7d88, present_parameters=0x33c0a0,
parent=0xb2576ee8, parent_ops=0xb6e9eda8)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1092] in wined3d (0x0033c038)
4 0xb6e1fabe wined3d_swapchain_create+0x5d(device=0xb3ac7d88,
present_parameters=0x33c0a0, surface_type=SURFACE_OPENGL, parent=0xb2576ee8,
parent_ops=0xb6e9eda8, swapchain=0xb2576ef0)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1116] in wined3d (0x0033c068)
5 0xb6e8e95a swapchain_init+0xc9(swapchain=0xb2576ee8, device=0xb3abf3b8,
present_parameters=0x33c140) [/home/austin/wine-git/dlls/d3d9/swapchain.c:262]
in d3d9 (0x0033c0e8)
6 0xb6e88920
IDirect3DDevice9Impl_CreateAdditionalSwapChain+0x4f(iface=0xb3abf3b8,
present_parameters=0x33c140, swapchain=0x33c178)
[/home/austin/wine-git/dlls/d3d9/device.c:481] in d3d9 (0x0033c118)
7 0xb6e8a05f device_parent_create_swapchain+0x9e(device_parent=0xb3abf3bc,
present_parameters=0xb3ac3138, swapchain=0x33c1e8)
[/home/austin/wine-git/dlls/d3d9/device.c:3296] in d3d9 (0x0033c188)
8 0xb6d9431c wined3d_device_init_3d+0x26b(device=0xb3ac7d88,
present_parameters=0xb3ac3138)
[/home/austin/wine-git/dlls/wined3d/device.c:1218] in wined3d (0x0033c1f8)
9 0xb6e89c48 device_init+0x2b7(device=0xb3abf3b8, wined3d=0xb3ac2878,
adapter=0, device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=<is not
available>, parameters=0x33c450, mode=(nil))
[/home/austin/wine-git/dlls/d3d9/device.c:3439] in d3d9 (0x0033c3c8)
10 0xb6e8b104 IDirect3D9Impl_CreateDevice+0x63(iface=0xac4c9c40, adapter=0,
device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=0x22,
parameters=0x33c450, device=0xb2574d28)
[/home/austin/wine-git/dlls/d3d9/directx.c:452] in d3d9 (0x0033c408)
fixme:faultrep:ReportFault 0x33b9b4 0x0 stub
wine-1.3.21-92-gb6484cc
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http://bugs.winehq.org/show_bug.cgi?id=26806
Summary: Oxycube not detecting the phone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harsh_0707051(a)rediffmail.com
oxycube is one of the good software which is used to edit the phones. It
installed successfully but it does not detect any phones. I am attaching with
usb cable CA-101
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http://bugs.winehq.org/show_bug.cgi?id=11130
Summary: Total Annihilation multiplayer no longer works.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaster2(a)hotmail.com
Created an attachment (id=10165)
--> (http://bugs.winehq.org/attachment.cgi?id=10165)
The output from running total annihilation using wine
on this page
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1739&iTestingI…
it is written that multiplayer over lan doing 1 vs 1 works in Total
Annihilation
I have just tried with wine 0.9.52 and it does not it gives this error
clicking ipx as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{685bc400-9d2c-11cf-a9cd-00aa006886e3}
clicking tcp/ip as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{36e95ee0-8577-11cf-960c-0080c7534e82}
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http://bugs.winehq.org/show_bug.cgi?id=35298
Bug ID: 35298
Summary: builtin Iexplore fails to render pages when dbghelp is
disabled.
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: yeled.nova(a)gmail.com
Classification: Unclassified
wine 1.7.9 + winegecko 2.24.
When dbghelp is disabled, iexplore.exe shows the following.
err:module:import_dll Library dbghelp.dll (which is needed by
L"C:\\windows\\syswow64\\gecko\\2.24\\wine_gecko\\xul.dll") not found
fixme:storage:create_storagefile Storage share mode not implemented.
err:module:import_dll Library dbghelp.dll (which is needed by
L"C:\\windows\\system32\\mscoree.dll") not found
err:module:import_dll Library dbghelp.dll (which is needed by
L"C:\\windows\\syswow64\\gecko\\2.24\\wine_gecko\\xul.dll") not found
Could not load wine-gecko. HTML rendering will be disabled.
As the log says, HTML rendering is disabled. This can hardly be intentional,
imo.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=35225
Bug ID: 35225
Summary: Some installers backgrounds has incorrect palette
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46982
--> http://bugs.winehq.org/attachment.cgi?id=46982
screenshot
As example a background of Hitman: Blood Money demo. Also with NecroVision
demo.
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http://bugs.winehq.org/show_bug.cgi?id=26681
Summary: Text font smoothing inside Word 2007 or other apps
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=33980)
--> (http://bugs.winehq.org/attachment.cgi?id=33980)
Screenshot illustrating the smoothing issue
Hi folks,
Font smoothing is now working fine in wine, however, it does only concern UI
fonts. Indeed, winecfg looks nice and UI fonts in Word 2007 (or other Office
components) are antialiased.
My problem concerns the font in the text zone, and in the font dropdown
selection. The attached screenshot shows the difference between UI fonts and
Text fonts.
How can I get text font smoothed?
Thanks,
Quentin
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http://bugs.winehq.org/show_bug.cgi?id=15274
Summary: PSPad doesn't update connection icon.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=16072)
--> (http://bugs.winehq.org/attachment.cgi?id=16072)
Screenshot of the offending icon.
PSPad doesn't update the connection icon when in FTP mode. This is absolutely
trivial, but it annoys me quite a bit. When you start a connection in PSPad, it
keeps it open, but after a while the connection is lost (normal behaviour).
Under Wine however, the connection icon doesn't represent the state of the
connection and is always set to "connected". I have included a screenshot of
the icon in question.
I'd be happy to fix it myself if someone could point me in the right direction.
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http://bugs.winehq.org/show_bug.cgi?id=31777
Bug #: 31777
Summary: Find a new home for Wine's TestBot
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Wine's TestBot was hosted at Ge's home but with his passing that's no longer a
possibility. CodeWeavers has offered to host it and set up some hardware to
that end.
See:
http://www.winehq.org/pipermail/wine-devel/2012-February/094080.html
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http://bugs.winehq.org/show_bug.cgi?id=33313
Bug #: 33313
Summary: NewTestBot: Can't submit tests for winspool.drv
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Classification: Unclassified
When submitting a patch for winspool.drv (per website, not wine-patches) it
can't create the job, instead there's a message saying "Invalid name for Test
executable".
Most likely that's related to the two dots.
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http://bugs.winehq.org/show_bug.cgi?id=35322
Bug ID: 35322
Summary: gtk-window-decorator crashes
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)scotthinton.com
Classification: Unclassified
Gtk-window-decorator keeps randomly crashing while running some programs in
wine. If I quit all running wine apps I can restart gtk-window-decorator
without error. Although, it will continue to crash at random times. I have
noticed that dialog or confirmation boxes usually trigger the crash. The
problem started once I upgraded Ubuntu from 13.04 to 13.10 and Wine updated to
the latest version. This error occurs on all three of my computers.
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http://bugs.winehq.org/show_bug.cgi?id=33964
Bug #: 33964
Summary: GTAVC hangs on loading saved game on intel video
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
I start GTAVC, then try to load a saved game. It shows progress bar going to
its end, then displays the message "Loading game, please wait", produces a
sound telling that game is loaded, and hangs with this message on screen.
Alt+F4 doesn't close it (working in wine desktop).
This only happens on intel video, namely i915 and N10 graphics controllers.
This is a regression:
10d46bc042696bb9e5c45ac88af332c957bbff03 is the first bad commit
commit 10d46bc042696bb9e5c45ac88af332c957bbff03
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Nov 11 18:52:38 2012 +0100
wined3d: Add support for GLSL based fixed function fragment shaders.
:040000 040000 091c0723beec13a7d04542a59eb7586b01627f4b
8d78954f05c51057c6cc1c259be552fba1ee0f08 M dlls
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Adrian Kalla <adrian.kalla(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adrian.kalla(a)gmail.com
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Adrian Kalla <adrian.kalla(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adrian.kalla(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=1244
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
URL|http://appdb.winehq.org/app |
|view.php?appId=1961 |
CC| |focht(a)gmx.net
Version|unspecified |20030813
Resolution|--- |ABANDONED
Summary|Failure to communicate with |Garmin GPS updater software
|serial device |fails to communicate with
| |serial device
--- Comment #29 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
--- quote ---
I am still having issues with serial comms in Wine 1.5.25.
In particular bug 25083 and the symptoms described in bug 11811.
There are patches in bug 11811 and bug 19713, but these don't seem to have been
included in Wine yet.
--- quote ---
This bug is so old that's almost impossible to reconstruct the original
problem.
As you said: many problems with serial comms are already covered by newer bugs.
I'll close this one as 'abandoned' here.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #132 from Ken Thomases <ken(a)codeweavers.com> ---
(In reply to comment #131)
> We also have tests that show that switching to fullscreen does have an effect
> on e.g. window dimensions, z-order and focus.
I found tests for the foreground window in dlls/ddraw/tests/ddrawmodes.c,
testcooperativelevels_normal() and testcooperativelevels_exclusive(). I didn't
find other tests related to z-order. Please let me know if I missed them.
As we've seen with this bug, a window may be the foreground window without
being front-most, in particular if it owns other windows. Also if it's
non-topmost and there are topmost windows.
I'll try to extend the tests to test some possibilities with respect to actual
z-order viz-a-viz owned, topmost, and other windows.
With respect to a WGL extension, were you thinking of something like an
alternative to wglMakeCurrent() such as wglMakeCurrentFullScreenWINE()?
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http://bugs.winehq.org/show_bug.cgi?id=6955
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |otaku(a)rambler.ru
--- Comment #137 from GyB <gyebro69(a)gmail.com> ---
*** Bug 33692 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=32937
Bug #: 32937
Summary: Can not install Freemake Video Converter
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Trying to install Freemake Video Converter
http://www.freemake.com/free_video_converter/
It tells me
"Setup has detected that one or more of Freemake programs are currently
running
Here is terminal output strace and screenshot
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http://bugs.winehq.org/show_bug.cgi?id=21575
Summary: Shareaza: Media Player refuses to play any media
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://downloads.sourceforge.net/shareaza/Shareaza_2.5
.1.0_Win32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26020)
--> (http://bugs.winehq.org/attachment.cgi?id=26020)
err:ole and fixme:quartz...
I went ahead and used winetricks to get codecs for most file types, still no
luck. The Shareaza media player won't play video or music, attached is the log.
Seems to be related to quartz.
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http://bugs.winehq.org/show_bug.cgi?id=35302
Bug ID: 35302
Summary: AMD Processor Driver 1.3.2.x installer has incorrect
image and text placement
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://downloads.guru3d.com/AMD-Processor-Driver-1.3.2
.6-WHQL-download-1515.html#download
OS: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: ddaea5456edf7df5ef1a04cf6c8bbcd05247827d
Created attachment 47089
--> http://bugs.winehq.org/attachment.cgi?id=47089
screenshot (comparison)
This driver installation package comes with Borderlands (Steam version), the
driver itself probably does nothing under Wine, but the installer displays the
AMD logo and text in a strange way. The logo on the welcome screen is shifted
to the right, and punctuation (.) is placed in front of the sentences.
I ran a regression test and found that the problem didn't occur before
ddaea5456edf7df5ef1a04cf6c8bbcd05247827d is the first bad commit
commit ddaea5456edf7df5ef1a04cf6c8bbcd05247827d
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Sep 24 15:20:52 2010 +0200
user32: Set the default process layout based on the file description in the
version resource.
You can reproduce the problem with the installer linked in the URL field,
although it is a different version of the driver.
To reproduce the problem run 'AMDcpuv1.3.2.6-[Guru3D.com].exe' which will
extract the installer in a specified location. Now start the installer with
../Driver/32-bit/DPInst.exe
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http://bugs.winehq.org/show_bug.cgi?id=35138
Bug ID: 35138
Summary: Keil 3 PK51: Crashes when coming out of hardware debug
session
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raghunandan(a)rvce.edu.in
Classification: Unclassified
Created attachment 46872
--> http://bugs.winehq.org/attachment.cgi?id=46872
details of keil after crashing.
Keil Uvision 3 (PK51 version) crashes when coming out of hardware on chip debug
session of the executing program.
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http://bugs.winehq.org/show_bug.cgi?id=10911
Summary: Download manager doesn't work
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://d.trymedia.com/dm/knowad/15d120m10e_i_1f/trygames
/JSMCMastermind.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, tried to look into bug http://bugs.winehq.org/show_bug.cgi?id=10874, but
actually i was not able to download the demo with current wine. After starting
JSMCMastermind-dm.exe, the download of the demo should actually start, but all
i get is a weird window. See attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=13407
Summary: The Bat! Voyager fails to accept the master password
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.maricic(a)pobox.com
Introduction:
I am trying to use The Bat! Voyager mail client
(http://www.ritlabs.com/download/the_bat/voyager_install_4-0-18-4.exe) under
Ubuntu 8.04 desktop via Wine 1.0-rc2. (Although my systemm is an AMD Athlon 64,
my Linux is just plain Ubuntu 8.04 - not a 64bit version.) The problem I am
describing here is a show stopper for me.
Background:
The Bat! mail client will, due to being developed in Delphi RDS, never be
ported to Linux. For me it is, however, the only obstacle in a transition from
Windows to Linux, due to the fact that there is no comparably robust and
sophisticated e-mail client for Linux to be found (and my e-mail base is almost
1.5 GB in size).
Your testing problem:
One needs a valid user license for The Bat! Professional, in order to be able
to activate and use Voyager. There is a small number of activations allowed and
activations are bound to drive serial numbers.
Details:
Voyager does not use Registry - the idea is to have both the program,
configuration and e-mail database on the same drive (for instance an
USB-drive). I installed and activated Voyager under Windows XP Home SP2, on a
"virtual drive" powered by TrueCrypt (http://www.truecrypt.org/). There is a
Linux version of TrueCrypt and I can mount the same drive under Ubuntu.
The first thing Voyager asks for after being started is the mail database
encryption password (="the master password"). When being started under Ubuntu
via Wine, right before this dialog comes up, the following lines are being
logged in the console window (there are only a few, so I am not making a
separate attachment here)...
Console log:
fixme:reg:GetNativeSystemInfo (0x11579e1) using GetSystemInfo()
fixme:imagehlp:CheckSumMappedFile (0x1bc0000, 6544892, 0x11869fa, 0x11869fe):
stub
fixme:system:SystemParametersInfoW Unimplemented action: 95
(SPI_GETSNAPTODEFBUTTON)
Whatever I enter, Voyager does not accept my input, reporting an unacceptable
password being entered. The last logged line ("Unimplemented action: 95") is
being repeated for every repeated try of a password entry.
Although Voyager tests internaly also for the drive serial number, I do not
think this is the problem, since I defined an appropriate drive letter and
attached a serial number to it in a Wine configuration.
Am I doing something wrong? Could I do some more testing; try something in a
different way? Can you do anything? Thanks a lot!
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http://bugs.winehq.org/show_bug.cgi?id=35146
Bug ID: 35146
Summary: Gazillionaire stops drawing icons
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: CaptainSifff(a)gmx.de
Classification: Unclassified
Created attachment 46888
--> http://bugs.winehq.org/attachment.cgi?id=46888
screenshot showing no icons
Gazillionaire used to have transparency issues in an older bug report
(#34308)
and now it has stopped drawing buttons. See the attached screenshot and compare
at least to the screenshot attached to #34308.
This happens in windowed mode as well as in fullscreen mode.
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http://bugs.winehq.org/show_bug.cgi?id=21107
Summary: Portable RDP doesn't work
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elangelo(a)foo-projects.org
Created an attachment (id=25349)
--> (http://bugs.winehq.org/attachment.cgi?id=25349)
log
can install portable RDP, but can't run it, see attachement for log
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http://bugs.winehq.org/show_bug.cgi?id=32330
Bug #: 32330
Summary: Steam slow to redraw when dragging offscreen in
virtual desktop
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Install steam. Open it in a fullscreen virtual desktop.
Drag it around. It's fast.
Drag it offscreen, it becomes really slow to drag around.
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http://bugs.winehq.org/show_bug.cgi?id=30547
Bug #: 30547
Summary: Corel Photo Downloader (Ulead PhotoImpact X3) crashes
due to unimplemented function
SHELL32.dll.SHCreateQueryCancelAutoPlayMoniker
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
encountered while testing Ulead PhotoImpact X3 installer ... non-fatal but of
course worth to be reported/fixed.
It seems related to "MediaOne Plus 2.0 PhotoImpact" package which can be
optionally installed.
"C:\Program Files\Corel\Corel MediaOne\Corel Photo Downloader.exe"
--- snip ---
Unhandled exception: unimplemented function
SHELL32.dll.SHCreateQueryCancelAutoPlayMoniker called in 32-bit code
(0x7bc4bdea).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc4bdea ESP:0033fc60 EBP:0033fcc4 EFLAGS:00000216( - -- I -A-P- )
EAX:0033fc6c EBX:7bcbf544 ECX:0033fd08 EDX:ffffffff
ESI:0047e7f0 EDI:0045ce80
Stack dump:
0x0033fc60: 5da5218f 0045ce80 0047e7f0 80000100
0x0033fc70: 00000001 00000000 7bc4bdea 00000002
0x0033fc80: 0046f0da 0046f0a2 0033fccc 5da5240d
0x0033fc90: 5da8a3a8 ffffffff 5da5218f 5ded1836
0x0033fca0: 0047e6f0 5ded1827 0047e6f0 00416b68
0x0033fcb0: 0047c501 00000002 0047e700 0047c8c0
000c: sel=0067 base=00000000 limit=00000000 32-bit --x
Backtrace:
=>0 0x7bc4bdea stub_entry_point+0x4b(dll="SHELL32.dll",
name="SHCreateQueryCancelAutoPlayMoniker", ret_addr=0x416c16)
[/home/focht/projects/wine/wine-git/dlls/ntdll/loader.c:197] in ntdll
(0x0033fcc4)
1 0x0034000f (0x0033fcf4)
2 0x0040f2a9 in corel photo downloader (+0xf2a8) (0x0033fd14)
3 0x00411134 in corel photo downloader (+0x11133) (0x0033fd88)
...
--- snip ---
'winetricks mfc42' prerequisite needed:
--- snip
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Corel\\Ulead PhotoImpact X3\\ScapX.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Corel\\Ulead PhotoImpact X3\\ScapX.exe" failed, status c0000135
...
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Common Files\\Ulead Systems\\AutoDetector\\DetMethod.dll") not found
err:module:import_dll Library DetMethod.dll (which is needed by L"C:\\Program
Files\\Common Files\\Ulead Systems\\AutoDetector\\Monitor.exe") not found
--- snip
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35028
Bug #: 35028
Summary: SPSS Legacy Viewer (SmartViewer 15) fails to install
("TempFolder" property reset by custom action)
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
trace log reveals it fails in some custom action "SPSSCheckLockingCriteria":
--- snip ---
...
0028:trace:msi:ACTION_CustomAction Handling custom action
L"SPSSCheckLockingCriteria" (41 L"NewBinary39" L"ifCustomLocking")
...
0028:trace:msi:msi_get_property returning L"C:\\Program Files\\SPSS Viewer\\"
for property L"TempFolder"
0028:Call KERNEL32.GetTempFileNameW(0033f0d8 L"C:\\Program Files\\SPSS
Viewer\\",7ed2921a L"msi",00000000,0033eed0) ret=7ecaf796
0028:Ret KERNEL32.GetTempFileNameW() retval=00000000 ret=7ecaf796
0028:trace:msi:create_temp_binary unable to create temp file L"" (267)
...
0028:err:msi:ITERATE_Actions Execution halted, action
L"SPSSCheckLockingCriteria" returned 1627
...
--- snip ---
It seems the "TempFolder" msi property has been set to a folder that doesn't
exist hence GetTempFileNameW() fails (unique = 0).
Earlier in trace log:
--- snip ---
...
0028:trace:msi:msi_get_property returning L"C:\\users\\focht\\Temp\\" for
property L"TempFolder"
0028:Call KERNEL32.GetTempFileNameW(0033f278
L"C:\\users\\focht\\Temp\\",7ed2921a L"msi",00000000,0033f070) ret=7ecaf796
0028:Ret KERNEL32.GetTempFileNameW() retval=00002998 ret=7ecaf796
...
0028:trace:msi:msi_get_property returning L"C:\\users\\focht\\Temp\\" for
property L"TempFolder"
...
0028:trace:msi:msi_set_property 0x14bca0 L"TempFolder"
L"C:\\users\\focht\\Temp\\" -1
...
0028:trace:msi:msi_resolve_target_folder L"TempFolder" resolves to
L"C:\\users\\focht\\Temp\\"
...
006c:trace:msi:msi_resolve_target_folder resolving L"TempFolder"
...
006c:trace:msi:msi_set_property 0x14bca0 L"TempFolder" L"C:\\Program
Files\\SPSS Viewer\\" -1
...
006c:trace:msi:msi_resolve_target_folder L"TempFolder" resolves to
L"C:\\Program Files\\SPSS Viewer\\"
...
<first snippet>
--- snip ---
tid 0x6c which resets "TempFolder" property is a custom action thread:
--- snip ---
0028:trace:msi:HANDLE_CustomType1 Calling function L"SetTARGETDIR" from
L"C:\\users\\focht\\Temp\\msi4d0a.tmp"
...
0028:trace:msi:wait_thread_handle waiting for
L"ConfigureMFC71.E775FF93_F66D_4D6B_B08B_051E8B4371D4"
...
006c:trace:msi:ACTION_CallDllFunction calling L"SetTARGETDIR"
...
006c:Call msi.MsiSetTargetPathA(00000004,0922a18c "TARGETDIR",09c4e79c
"C:\\Program Files\\SPSS Viewer\\") ret=092216cb
...
--- snip ---
This could be one of the bugs which targets Wine insufficiency of not having a
separate custom action server.
Like bug 18070 which needs the CA server for COM/MTA isolation.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35176
Bug ID: 35176
Summary: Thread-local storage not correctly initialised for
explicitly-loaded DLLs
Product: Wine
Version: 1.7.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: r.hayden(a)gmail.com
Classification: Unclassified
I came across this trying to get Microsoft Visual Studio 11.0 (2012)'s C/C++
compiler to work under wine (cl.exe). There is an already a bug report for
this:
http://bugs.winehq.org/show_bug.cgi?id=33546
The symptom is that it page faults when trying to compile even the simplest of
programs. Some investigation detailed in that bug report tracked it down to a
particular memset causing a heap corruption.
I've investigated this further and discovered that it's due to wine not
properly handling ".tls" sections in DLLs. My understanding is that this DLL
section specifies initial values for thread-local variables and should be used
to initialise these variables when new threads are created. One reason these
come about is if the _declspec(thread) syntax is used to specify thread-local
variables. It seems Wine has similar behaviour to Windows Server 2003 and
Windows XP (see the paragraph near the bottom of
http://msdn.microsoft.com/en-us/library/windows/desktop/ms684175.aspx) in that
these sections are not treated correctly for explictly-loaded DLLs, that is,
loaded using LoadLibrary, but implicitly-loaded ones are fine.
I am able to work around my particular issues with cl.exe in Visual Studio 11.0
by hacking wine to inject the DLL with the .tls section, c2.dll, when it loads
cl.exe, rather than letting it load it explicitly later on. Then it works fine
in my fairly extensive testing (compiling a very large codebase).
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http://bugs.winehq.org/show_bug.cgi?id=31057
Bug #: 31057
Summary: makefile(3) : fatal error U1034: syntax error :
separator missing
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.malaterre(a)gmail.com
Classification: Unclassified
Wine does install VS 2005 Express nicely. Nmake & cl.exe are working as should.
However when installing VS 2005 C++ SP1, everything starts failing. For
instance nmake stops working, and report:
>nmake
Microsoft (R) Program Maintenance Utility Version 8.00.50727.762
Copyright (C) Microsoft Corporation. All rights reserved.
makefile(3) : fatal error U1034: syntax error : separator missing
Stop.
Steps:
$ rm -rf $HOME/.wine
$ winetricks --no-isolate vc2005express
$ wget
http://download.microsoft.com/download/7/7/3/7737290f-98e8-45bf-9075-85cc6a…
$ wine VS80sp1-KB926748-X86-INTL.exe
hint: you may need to run twice 'wine VS80sp1-KB926748-X86-INTL.exe' to get it
working. Sometimes using 'winetricks vcrun2005' helps out...
Anyway from wine then simply do:
$ wine cmd
> "%VS80COMNTOOLS%vsvars32.bat"
> nmake
Here is the simple Makefiles I am using:
$ cat Makefile
foo: main.cpp
cl main.cpp
Thanks !
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http://bugs.winehq.org/show_bug.cgi?id=35262
Bug ID: 35262
Summary: Unable to run specfic installer
Product: Wine
Version: 1.4.1
Hardware: x86
URL: https://www.xboxmb.com/download
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaviusmiller(a)gmail.com
Classification: Unclassified
Created attachment 47029
--> http://bugs.winehq.org/attachment.cgi?id=47029
Error Dump from wine
The program fails half way through installation. The program is also an
installer for a larger program.
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http://bugs.winehq.org/show_bug.cgi?id=25061
Summary: 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cold4you(a)o2.pl
20dollars2surf - run-time error 445 and 5
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http://bugs.winehq.org/show_bug.cgi?id=21711
Summary: MotorM4X crashes when running with virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26241)
--> (http://bugs.winehq.org/attachment.cgi?id=26241)
output when running with virtual desktop enabled
When I run MotorM4X with virtual desktop it immediately crashes before
displaying the menu. This works without virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=18752
Summary: Skype 4 MSI install fails silently in Vista mode
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://download.skype.com/msi/SkypeSetup_4.0.0.226.msi
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21502)
--> (http://bugs.winehq.org/attachment.cgi?id=21502)
wine-1.1.22-323-gc18d69e +msi
In Vista mode, trying to install the Skype 4 .msi doesn't do anything.
Could be related:
trace:msi:MSI_ProcessMessage ((nil) 0 10 L"1: SkypeOpenFirewallVista 2: failed
to change firewall settings 3: ")
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.10.
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http://bugs.winehq.org/show_bug.cgi?id=17747
Summary: When starting race07 server on wan, it's crached.
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mats.lorentzson(a)telia.com
Created an attachment (id=19965)
--> (http://bugs.winehq.org/attachment.cgi?id=19965)
wine-consol-log
Every time I start the server (RaceDedicatedServer_Steam 1.2.0.1) online it's
crach with minidump of 1Mb file. If I start server on my lan it's no problem at
all. I can play on it from another computer and change tracks and every else
too do.
I have tried the test-wine and even the stable wine since begining of this year
(2009) with the same result, and even update of steam has been done under that
period.
My only intrest is to drive race07 as server on my linux-box, but on internet
offcourse.
There is no differnt in the log betveen wan or lan, and I have no idea of
wath's wrong.
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http://bugs.winehq.org/show_bug.cgi?id=25109
Summary: Blood Bowl Legendary Edition cannot be launched.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=31841)
--> (http://bugs.winehq.org/attachment.cgi?id=31841)
File create with command "nohup wine ./BB_LE.exe > wine.txt &"
Blood Bowl Legendary Edition installs without problem but cannot be run.
It seems to get stuck trying to remove game's log file, which is present in
user's directory (NOT game's installation directory).
Launch of game could go further after renaming DFA.dll file (in game's
installation directory) to rename.DFA.dll. This time it seems to get stuck
initializing random seeds ("Init Random generators" trace is started but not
ended in games log file).
This game is not available as a demo, but licence grants 3 possible activations
(so that 2 are left for wine developers if needed).
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http://bugs.winehq.org/show_bug.cgi?id=34971
Bug #: 34971
Summary: Volvo The Game crashes when selecting competition mode
Product: Wine
Version: 1.7.6
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46600
--> http://bugs.winehq.org/attachment.cgi?id=46600
Terminal Output
After selecting the competition mode, the game crashes and gives an error
message from the games crash reporter. It also gives a .dmp file which I will
upload in case it is useful.
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http://bugs.winehq.org/show_bug.cgi?id=23764
Summary: Segmentation fault when installing openmtb maps
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)emailross.com
Created an attachment (id=29779)
--> (http://bugs.winehq.org/attachment.cgi?id=29779)
Log of running the command
The following installer fails with a segmentation fault
http://openmtbmap.x-nation.de/maps/africa/mtbcanary_islands.exe
Its on the page of the installer where one selects the directory you wish to
install into.
The program runs with no problems under windows XP SP3.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.10.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #61 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.10.
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http://bugs.winehq.org/show_bug.cgi?id=33886
Bug #: 33886
Summary: Anno 1602: Unhandled exception: divide by zero in
32-bit code
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart(a)wina.ugent.be
Classification: Unclassified
Created attachment 44971
--> http://bugs.winehq.org/attachment.cgi?id=44971
warn + all output of program execution
I'm trying to fool around a bit with ancient games (Anno 1602), but it's not
really working. The application loads, shows its video, the promotion screen,
and its main menu.
when launching the game, however, the program breaks down during the "loading
files" stage with a divide by zero in 32-bit code error.
the backtrace shows the error occured in the main file (1602.exe) and not one
of its components
in attachment: the warn+all report of the program execution. My pc language is
set to NL, so bash generates some NL error statements. I tried to translate
most of them, I'm sorry if I forgot one.
kernel version: 3.2.28
fglrx version 13.1 (legacy)
xorg-server 1.12
glibc 2.16
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http://bugs.winehq.org/show_bug.cgi?id=35292
Bug ID: 35292
Summary: Missing folder icons when changing installation
location in TreeSize Free installer
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.jam-software.com/freeware/
OS: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 116e33d50a3435a539bcf7e9b93ab4adbfbecef9
Many of the installers let you change the installation path when you install
the product. If you click on the <Browse...> button a 'Browse For Folder'
dialog box is opened, but folder icons are missing. If you close the dialog box
and click on <Browse...> again, then icons appear correctly.
This can be reproduced with the installer of the Treesize Free application.
There's nothing obvious in the terminal output.
This is a regression from 1.7.5:
116e33d50a3435a539bcf7e9b93ab4adbfbecef9 is the first bad commit
commit 116e33d50a3435a539bcf7e9b93ab4adbfbecef9
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Oct 17 18:01:04 2013 +0200
shell32: Delay initialization of the icon cache until needed.
Fedora 19 x86
wine-1.7.9-165-g0ae7b5f
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http://bugs.winehq.org/show_bug.cgi?id=19052
Summary: Animation Shop: crash at startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=21976)
--> (http://bugs.winehq.org/attachment.cgi?id=21976)
The wine log
The installer works fine but when I launch the program the result is a crash. I
attached the log from the command line.
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http://bugs.winehq.org/show_bug.cgi?id=35204
Bug ID: 35204
Summary: oleacc:cannot find function DllGetClassObject
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
Classification: Unclassified
When I run iTunes on Wine 1.7,the following is printed.
err:ole:COMPOBJ_DllList_Add couldn't find function DllGetClassObject in
L"C:\\windows\\system32\\oleacc.dll"
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=13982
Summary: Can't run realarcade installer
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
If I try to run any of realarcade installers I got this errors:
$ wine RealArcade-Installer_diamonddrop2_ambientv2.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls"
fixme:shell:SHAutoComplete SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000580
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http://bugs.winehq.org/show_bug.cgi?id=27651
Summary: Google Music Manager installer fails to start
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=35358)
--> (http://bugs.winehq.org/attachment.cgi?id=35358)
Screenshot of the error
After trying to install the music manager to an clean Wineprefix I'm getting an
error that there was a problem.
Console output:
jaime@jaime-Inspiron-1545:~/Descargas$ WINEPREFIX=~/.wineprefixes/GoogleMusic
wine musicmanagerinstaller.exe
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITask_SetFlags (0x171720, 0x00002000): stub
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
This is on Ubuntu 11.04 and wine-1.3.23-50-g2497a91
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.10.
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http://bugs.winehq.org/show_bug.cgi?id=26555
Summary: Crysis 2 during installation progressbar not updated
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
When installer works and copy new files, progressbar is no updated. On windows
its updated and move slow.
In the end just popup window that its installed.
Before installation it wants to install visual 2008, which i need to install to
continue.
I hope it is not duplicate of some other bug.
Ubuntu 10.10 with Nvidia nvidia proprietary drivers.
wine Autorun.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:RTFCharSetToCodePage unknown charset 88
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:CharAttr unknown font 0
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:msi:MsiEnumComponentCostsW (2, (null), 0, -1, 0xa094ec, 0xa094e8,
0xa094dc 0xa094d8): stub!
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:wbemprox:wbem_locator_ConnectServer 0x557ed0,
L"\\\\.\\root\\cimv2\\Applications\\Games", (null), (null), (null), 0x00000000,
(null), (nil), 0xc4c57c)
Nothing more in console
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http://bugs.winehq.org/show_bug.cgi?id=4633
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
URL|http://appdb.winehq.org/app |https://buy.garmin.com/en-U
|view.php?versionId=3887 |S/US/maps/c452-p1.html
Keywords| |download
Component|ntdll |-unknown
CC| |focht(a)gmx.net
Resolution|--- |FIXED
Depends on| |11811
Summary|serial (COM) connection in |Garmin MapSource 6.x
|Garmin MapSource |crashes during attempt to
| |communicate with GPS device
--- Comment #25 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
the original issue this bug is about was fixed a long time ago.
http://bugs.winehq.org/show_bug.cgi?id=4633#c21
--- quote ---
I've done the test with eTrex Camo, using serial cable and wine-0.9.31.
Now MapSource 6.9.1 DOES NOT CRASH ANYMORE and is ABLE TO DOWNLOAD data from
gps.
--- quote ---
Any other issues like:
--- quote ---
UPLOADING to gps DOES NOT WORK, the program starts the progress bar, waits
about 20 seconds, and shows a windows error message: "There was an error
communicating with your device. Please make sure your device is plugged in and
turned on. If errors continue to occur, you may need to restart your device."
--- quote ---
Retest with _recent_ Wine version and file a new bug if still present.
Make sure you search Bugzilla for already reported issues with serial comm/GPS
devices before creating a new bug.
Resolving 'fixed'.
Regards
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Henri Verbeet <hverbeet(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c5a8b933afb0d671da1084e4964
| |cf1be26318369
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #60 from Henri Verbeet <hverbeet(a)gmail.com> ---
Resolving FIXED. Please reopen if that's not the case.
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http://bugs.winehq.org/show_bug.cgi?id=13754
Summary: Copy protection: Anno 1602 KE does not detect CD
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
The game Anno 1602 KE does not detect my CD, so I can't play the game.
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http://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #131 from Henri Verbeet <hverbeet(a)gmail.com> ---
(In reply to comment #125)
> I think that Stefan was on the right path. I think that, when ddraw/wined3d
> goes to set up window A for full-screen, it should not attempt to change the
> Win32 window. I think it needs to work with the user driver to set up a
> full-screen OpenGL surface that's outside of the Win32 window hierarchy.
> This surface would have to avoid interfering with mouse events. Those
> should still be delivered to whatever Win32 window is under the cursor.
>
More or less. We have tests that show that setting a fullscreen / exclusive
cooperative level shouldn't mess with the window styles. E.g.
test_window_style() in ddraw/tests/ddraw7.c. We also have tests that show that
switching to fullscreen does have an effect on e.g. window dimensions, z-order
and focus.
The proper mechanism for communicating with the user / GL driver is probably a
WGL extension, somewhat similar to how we currently have
WGL_WINE_pixel_format_passthrough for resetting the pixel format. (Although
that specific extension has some issues.)
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http://bugs.winehq.org/show_bug.cgi?id=18051
Summary: cannot run
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
Created an attachment (id=20441)
--> (http://bugs.winehq.org/attachment.cgi?id=20441)
console_logfile
Winamp does'nt run
On Ubuntu 8.04 with wine <1.1.17 it works.
Logs run process here
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https://bugs.winehq.org/show_bug.cgi?id=6941
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |UPSTREAM
--- Comment #19 from Bruno Jesus <00cpxxx(a)gmail.com> ---
As stated in my last comment this is a kernel issue, I already opened a bug and
sent an email in their development list.
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http://bugs.winehq.org/show_bug.cgi?id=14034
Summary: Max Payne 2: mirror reflections not working correctly
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: alexd4(a)inbox.lv
Created an attachment (id=14244)
--> (http://bugs.winehq.org/attachment.cgi?id=14244)
max payne 2: mirror reflection bug (total black)
Hi there,
another Max Payne 2 problem, again also present in the demo (see URL).
When playing the first level of the demo (or the game) you have a lot of
mirrors. For me reflections on the mirrors don't work correctly.
It wouldn't say they don't work at all, because there is something displayed in
the mirror, but it's mostly black. My changing the viewing position and angle
you actually can get something non-black on the mirror. See the screenshots for
more details.
Also see this bug:
http://bugs.winehq.org/show_bug.cgi?id=14031
I'm not sure how much these are connected, maybe they've no connection at all.
Hardware is nvidia Geforce FX 5900.
For a logfile you can see the linked bug from above. I can generate more
logging material if necessary :-)
Again adding Alexander ;-)
Greets,
Tobias
(...attaching screenshots...)
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|shell32 |-unknown
--- Comment #31 from Nikolay Sivov <bunglehead(a)gmail.com> ---
It doesn't look related to shell32.
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http://bugs.winehq.org/show_bug.cgi?id=27543
Summary: Alice: Madness Returns - no sound in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sound works in the intro videos, as well as when cutscenes/recovering memories,
but all other sounds in game are muted.
The game uses x3daudio, which may be related. A few guides online suggest
forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks
such an option ;-). Using hardwareaccerlation = emulation makes no difference.
Since it's an unreal 3 game, I tried the workaround from bug 26965:
[AudioOptions]
UseStereoSound=0
but that seems to be dragonage2 specific, doesn't help here.
Also tried:
[XAudio2.XAudio2Device]
MaxChannels=2
instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #136 from Christoph Korn <c_korn(a)gmx.de> ---
Created attachment 47063
--> http://bugs.winehq.org/attachment.cgi?id=47063
graphic glitch with patch applied (wine 1.7.9)
Does the patch fix the issue for you?
I applied the patch from comment #133 and tried the nolf2 demo in a clean
wineprefix.
These changes I made to the wine prefix to make nolf2 demo run:
winetricks msvcirt vcrun6 vcrun2005sp1 mfc42
Ubuntu 13.10 amd64. wine 1.7.9.
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mx2 <mxm2(a)hotmail.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mxm2(a)hotmail.de
--- Comment #36 from mx2 <mxm2(a)hotmail.de> ---
Still happens for MWç: Mercenaries with wine 1.7.9.
Crashes with:
FatalError
Nested exception! - Cause: 'GetProcesserDetails'
Error: "Attempt to read from address 0x00000094" at 0x6fabaa
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Christoph Korn <c_korn(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |c_korn(a)gmx.de
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iam(a)valdikss.org.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|iam(a)valdikss.org.ru |
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--- Comment #55 from Nil Choudhury <Nil.Choudhury(a)gmail.com> ---
Created attachment 47051
--> http://bugs.winehq.org/attachment.cgi?id=47051
Maplestory crashes on start up, wine 1.7.9
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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--- Comment #130 from Ken Thomases <ken(a)codeweavers.com> ---
(In reply to comment #125)
> I think that Stefan was on the right path. I think that, when ddraw/wined3d
> goes to set up window A for full-screen, it should not attempt to change the
> Win32 window. I think it needs to work with the user driver to set up a
> full-screen OpenGL surface that's outside of the Win32 window hierarchy.
> This surface would have to avoid interfering with mouse events. Those
> should still be delivered to whatever Win32 window is under the cursor.
Another approach would be for ddraw to create a Win32 device window that can
actually go in front for DDSCL_FULLSCREEN. As mentioned, it would have to
avoid interfering with mouse events. I think that WS_EX_TRANSPARENT should
have that effect. The docs are unclear but numerous sources on the net say
that's how WS_EX_TRANSPARENT works. In Wine it seems to only work that way
when combined with WS_EX_LAYERED. We would probably need tests to confirm how
it's supposed to work.
Besides handling WS_EX_TRANSPARENT correctly in user32 and the wineserver, the
user drivers might need to add special support for WS_EX_TRANSPARENT windows.
The problem with any approach that uses a Win32 window, though, is that it will
be visible and accessible to the game. For example, the game might enumerate
all windows of the thread, encounter the device window, and get confused. The
window is also vulnerable to window ordering. For example, if WA does
SetWindowPos(dialog D, HWND_TOPMOST, ...) then the dialog will once again be in
front of the drawing.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |ed2d53a36aa413e00c577e11772
| |915bc5de4161e
Status|NEW |RESOLVED
URL|http://aimpro.premiumservic |http://aimpro.premiumservic
|es.aol.com/ |es.aol.com/faq.html
Resolution|--- |FIXED
--- Comment #10 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
this is fixed by commit
http://source.winehq.org/git/wine.git/commitdiff/ed2d53a36aa413e00c577e1177…
Thanks Piotr
NOTE: The app installs it's own Gecko engine which conflicts with the Wine
provided one (running into unimplemented function
nspr4.dll.PR_SetCurrentThreadName).
You have to remove some dlls from app folder to avoid that:
nspr4.dll, plc4.dll, softokn3.dll, nss3.dll ...
Regards
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okias <d.okias(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|d.okias(a)gmail.com |
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cmaster2(a)hotmail.com
--- Comment #42 from Bruno Jesus <00cpxxx(a)gmail.com> ---
*** Bug 11130 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=34165
Bug #: 34165
Summary: [AppDB] New version queue shows wrong dates and
submitter when showing only unmaintained apps
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Created attachment 45453
--> http://bugs.winehq.org/attachment.cgi?id=45453
New version queue with "Only show versions without maintainers" checked
The AppDB admin new version queue has a checkbox to show only apps without
maintainers. When it is checked, the dates and names of the submitters are
different than what is displayed in the unfiltered list. The dates in the
filtered list are obviously wrong (often years old), so I'd say the unfiltered
list is correct.
Uploading screenshots taken today.
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--- Comment #129 from Bruni <earns.61(a)gmail.com> ---
Could anyone rebase patch which makes worms work for wine 1.6 or 1.7+?
Sims started working since 1.6-rc2 and showed similar symptoms to Gangsters 2,
blank areas at game screen and it need to be tested if the bug concerns Sims.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
See Also| |https://bugzilla.kernel.org
| |/show_bug.cgi?id=67841
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--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Well, answering my own question... This is a linux kernel issue, it does not
support shutdown on IPX sockets:
http://lxr.linux.no/linux+*/net/ipx/af_ipx.c#L1966
So, shutdown returns error and poll never wakes up.
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--- Comment #17 from Bruno Jesus <00cpxxx(a)gmail.com> ---
(In reply to comment #16)
> It's probbaly one of the bugs fixed by
> c09c82b25a3c95e79f23f22571fe9a63b38b824c.
Yes, it's very similar to the issue in bug 29499. But in this case it's not
fixed.
In this case the poll never returns as the socket is closed, this is the
offending line (timeout = -1):
http://source.winehq.org/source/dlls/ws2_32/socket.c#L6478
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=34289
Bug #: 34289
Summary: Unhandled exception: unimplemented function
mscoree.dll.CorIsLatestSvc
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sendhilkumar.r(a)gmail.com
Classification: Unclassified
Can't able to install applications
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http://bugs.winehq.org/show_bug.cgi?id=35249
Bug ID: 35249
Summary: Text cut short in BOINC Manager
Product: Wine
Version: 1.7.9
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.2.33_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47011
--> http://bugs.winehq.org/attachment.cgi?id=47011
wine-1.7.9-43-gbfb4f28 console output
The text on the columns as well as text in dialogs in BOINC Manager 7.2.33 all
appear to be truncated.
Screenshots attached.
Bug 26365 may or may not be related.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |5bff2fb66b46ab1834354b57bac
| |a262861b74e03
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #20 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
... and resolving fixed.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|lsTasks tool fails due to |lsTasks tool fails due to
|unimplemented/stubbed |ITaskScheduler::SetTargetCo
|ITaskScheduler |mputer stub
--- Comment #19 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
the stub mentioned in comment #18 was implemented a year ago:
http://source.winehq.org/git/wine.git/commit/5bff2fb66b46ab1834354b57baca26…
Thanks Detlef
It still fails though but that should be subject of new bugs.
$ wine --version
wine-1.7.9-209-gb231b4b
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34164
Bug #: 34164
Summary: Medal of Honor (2010) xinput issue
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Andrey Gusev <andrey.goosev(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-dinput |-unknown
Repeats in a terminal
fixme:xinput:XInputSetState (0 0x22bf918) Stub!
fixme:xinput:XInputSetState (1 0x22bf918) Stub!
fixme:xinput:XInputSetState (2 0x22bf918) Stub!
fixme:xinput:XInputSetState (3 0x22bf918) Stub!
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http://bugs.winehq.org/show_bug.cgi?id=32646
Bug #: 32646
Summary: If attachment is too large on new bug, new bug will be
posted without error message
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
While trying to add a new bug and an attachment which is over the size limit,
the attachment will not be added, but no error message is initially shown
except when trying to reupload the file.
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http://bugs.winehq.org/show_bug.cgi?id=35246
Bug ID: 35246
Summary: TEST
Product: WineHQ Bugzilla
Version: unspecified
Hardware: Other
OS: other
Status: NEW
Severity: enhancement
Priority: P5
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Testing the attachment file size error message....
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Bug #: 34846
Summary: Upgrade bugs.winehq.org to the latest version (4.4.1,
4.2.7 or 4.0.11)
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LpSolit(a)netscape.net
Classification: Unclassified
You are currently running Bugzilla 4.0.8, which has several unfixed security
vulnerabilities, see http://www.bugzilla.org/security/. You should upgrade to
at least 4.0.11, which has some additional bug fixes, see
http://www.bugzilla.org/releases/4.0.11/release-notes.html, or ideally to 4.4.1
or 4.2.7.
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http://bugs.winehq.org/show_bug.cgi?id=34435
Bug #: 34435
Summary: Wine Bugzilla redirects me to the non-SSL page when I
search a bug ID.
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
Classification: Unclassified
When I search a bug ID in the quick search box on Wine Bugzilla SSL site, it
redirects me to non-SSL site.
How to reproduce:
1. Open https://bugs.winehq.org/ in your favorite browser.
2. Enter a bug ID, e.g. 657, in the quick search box. Then, click "Find"
button.
NOTE: Entering some words, e.g. Bugzilla, it works fine.
3. Now you are on HTTP site, i.e. http://bugs.winehq.org/show_bug.cgi?id=657 .
Expected result:
In step 3, you can see https://bugs.winehq.org/show_bug.cgi?id=657 .
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
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http://bugs.winehq.org/show_bug.cgi?id=32145
Bug #: 32145
Summary: 'notepad' is not a valid bug number.
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
URL: http://bugs.winehq.org/show_bug.cgi?id=notepad
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Entering "notepad" in the quick search box gives the error
'notepad' is not a valid bug number.
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http://bugs.winehq.org/show_bug.cgi?id=11952
Summary: Program: Notepad++. I dont know how to describe
it...Look at the attachments (picture)
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.trunk(a)gmx.de
Terminal-Output: http://paste.dprogramming.com/dpjdyu09
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--- Comment #16 from Dmitry Timoshkov <dmitry(a)baikal.ru> ---
(In reply to comment #15)
> I have seen this problem before. Thread 1 is waiting in recvfrom while
> Thread 2 closes the socket. Thread 1 never resumes recvfrom and hangs
> forever.
It's probbaly one of the bugs fixed by
c09c82b25a3c95e79f23f22571fe9a63b38b824c.
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--- Comment #15 from Bruno Jesus <00cpxxx(a)gmail.com> ---
I have seen this problem before. Thread 1 is waiting in recvfrom while Thread 2
closes the socket. Thread 1 never resumes recvfrom and hangs forever.
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http://bugs.winehq.org/show_bug.cgi?id=19320
Summary: space in-between of two different links gets removed
in "description" field if it not part of any link
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
i was trying to edit application's "description" field and then i have commited
changes space in-between of two separate links got removed
see http://appdb.winehq.org/objectManager.php?sClass=application&iId=4640
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http://bugs.winehq.org/show_bug.cgi?id=34282
Bug #: 34282
Summary: AppDB App for Wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
Ok It just came to mind that there should be a app for wine that keeps track of
the AppDB and its games and this is my Idea and what it could do...
When wine is running you will be asked whether or not to send info as in- game
logs and debug info and system info without compromising privacy that is. and
while this app runs it would do a search in AppDB on what game you're using and
what settings are recommended for it as well as patches for it and so on. The
info that is being sent while ingame can be monitored by the game maintainer in
Appdb to check for bugs or regressions.
what do yall think and how would I go about asking for an enhancement like
this?
EXTRA INFO
Requirements To Work
-AppDB Game Needs A Maintainer
-AppDB Games Need Constant Watch To Keep Track Of Regressions & Bugs
Pros & Cons
Pro- Games Will Automatically Apply Fixes When Needed
Pro- Bugs Could Automatically Be Sent To Bugzilla With Info Already In Report
Pro- Less Hassle For Devs & Users
Con- More Dedicated Devs Needed To Keep DB In Order
Con- A New Project That Will Take Time
Con- WineHQ Will Go Through Changes In Order To Work With Program
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--- Comment #14 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Still in wine 1.7.9. It blocks in a recv call in an IPX socket, I'll try to
find out what is happening when I have time.
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http://bugs.winehq.org/show_bug.cgi?id=23940
Summary: SetWindowPos does not work for other wine processes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
resizing windows belonging to other (wine) processes does not work. user32.dll
SetWindowPos() always returns 0.
somewhere down in winpos.c set_window_pos() returns FALSE
wine 1.2
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|patch |
URL|http://www.wolflair.com/rig |http://www.minisiteg.narod.
|htframe.php?context=army_bu |ru/Canon/PhotoStitch311332.
|ilder&page=downloads |rar
Summary|Multiple apps crash (e.g. |Canon PhotoStitch 3.1.13
|PhotoStitch 3.1, Army |crashes on startup
|Builder, Web Builder....) |
--- Comment #37 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
still present.
--- snip ---
...
0009:Ret user32.CreateWindowExA() retval=00010076 ret=5f40c211
0009:Call user32.GetActiveWindow() ret=5f4013c8
0009:Ret user32.GetActiveWindow() retval=00000000 ret=5f4013c8
0009:trace:seh:raise_exception code=c0000005 flags=0 addr=0x42e81e ip=0042e81e
tid=0009
0009:trace:seh:raise_exception info[0]=00000000
0009:trace:seh:raise_exception info[1]=00000138
0009:trace:seh:raise_exception eax=00000000 ebx=0033e24c ecx=0033e20c
edx=00000386 esi=0019e6d0 edi=0019e3f8
0009:trace:seh:raise_exception ebp=00000000 esp=0033e1f4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
--- snip ---
ArmyBuilder 3.1 (http://www.wolflair.com/download/ab/ab31c_install.exe) also
referenced in this bug works fine which indicates it suffered from bug 19052
'WYSIWYG Web Builder 5.5.x' (http://3dwebdesign.org/download/webbuilder5.zip)
also works fine indicating it suffered from bug 19052
Refining summary and replacing download with old version of PhotoStitch 3.1.13
$ sha1sum PhotoStitch311332.rar
02856a422d6d57eb2c6694463f422852a7c653e5 PhotoStitch311332.rar
$ du -sh PhotoStitch311332.rar
4.0M PhotoStitch311332.rar
$ wine --version
wine-1.7.9-158-g33fa552
Regards
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--- Comment #128 from Vincent Povirk <madewokherd(a)gmail.com> ---
> The ultimate result is that dialog D obscures window A. I haven't
> investigated why dialog D is all black as opposed to looking like a typical
> user32 dialog window with controls.
This is because (on Windows, at least before compositing was introduced and
before Windows 8), although ddraw will ignore clipping and draw over other
windows, it does not prevent those other windows from also drawing. To prevent
ddraw from fighting user32 and causing flicker, WA intentionally prevents the
dialog from drawing (on older versions that prevention was flawed and you'd
sometimes get flicker anyway, but they may have fixed that). It happens that WA
does not need to do any gdi drawing at all, but other programs use clipping to
mix ddraw with gdi, and there may be a few that do not use clipping but instead
manually synchronize ddraw and gdi drawing (diablo maybe?).
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Stefan Dösinger <stefan(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefan(a)codeweavers.com
--- Comment #127 from Stefan Dösinger <stefan(a)codeweavers.com> ---
d3d8/9 drawing to the desktop window is not valid, unless D3DDEVTYPE_NULLREF is
used. Which is what some applications do, and we don't implement NULLREF and
just treat it as HAL.
I believe we have tests that demonstrate that opengl rendering on the desktop
window is not valid on Windows. I might be mistaken though, I haven't checked
the code.
I'm not entirely sure about the ddraw behavior. This needs some additional
tests for clippers. Specifically we'll have to check what clippers do in
fullscreen mode, and if clippers affect primary surface locks (and not just
blits). The current behavior is to render to the clipper window if a clipper is
assigned to the primary, and it has a clip window and not a clip list.
What may be the correct behavior:
*) Always render to the device window, which is NULL by default unless the
application explicitly sets it with SetCoopLevel(DDSCL_SETDEVICEWINDOW) or asks
ddraw to create one with SetCoopLevel(DDSCL_CREATEDEVICEWINDOW). I think
SetCoopLevel(window, FULLSCREEN | EXCLUSIVE) just sets the focus window, not
the device window.
*) Never render to the clipper window.
*) Use the clipper window only in surface::blt to limit the written area.
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--- Comment #126 from Ken Thomases <ken(a)codeweavers.com> ---
Created attachment 46977
--> http://bugs.winehq.org/attachment.cgi?id=46977
Use desktop window for fullscreen ddraw, with support in Mac driver
This is a hack that a) makes ddraw target the desktop window when
DDSCL_FULLSCREEN is specified and doesn't treat it differently from other
windows; and b) adds support in the Mac driver for doing OpenGL on the desktop
window.
This allows Worms Armageddon to work with the Mac driver without its
Wine-specific tweaks. It's sort of a proof of concept of the plan I mentioned
in my last reply.
NOTE: This will not work with the X11 driver because it doesn't have support
for doing OpenGL on the desktop window. (The X11 driver actually has code
specifically to reject attempts to do so, as did the Mac driver before this
hack.) The ddraw hacks will actually break the ability of the X11 driver to
run WA when its tweaks are active.
I also don't expect this to work with DirectDrawRenderer=gdi.
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Ken Thomases <ken(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ken(a)codeweavers.com
--- Comment #125 from Ken Thomases <ken(a)codeweavers.com> ---
I've been looking into this bug as it affects Worms Armageddon. That game has
built-in Wine-specific tweaks to work around the problem, but they don't work
with the Mac driver because the Mac driver doesn't support a virtual desktop
window. For testing purposes, I'm using the X11 driver with WA's tweaks
disabled.
I'm going to summarize what I have found (which has also been demonstrated by
some of the test cases):
* WA creates window A.
* WA creates a dialog window D, which is owned by window A. This has sometimes
been described as a child window but it's not. It's a top-level window. Being
owned by window A means that it is kept in front of window A.
* The dialog D has various controls, including buttons, etc.
* WA calls IDirectDraw::SetCooperativeLevel(window A, DDSCL_EXCLUSIVE |
DDSCL_FULLSCREEN). The presence of DDSCL_FULLSCREEN should mean that it draws
directly to the screen, bypassing all normal (GDI) drawing of other windows.
So, even though dialog D is in front of window A, the drawing to window A
should appear on screen.
* Wine's ddraw calls wined3d_device_setup_fullscreen_window() to set window A
up as a full-screen window. This attempts to order window A to the front of
all windows by calling SetWindowPos(window A, HWND_TOPMOST, ...). However,
because dialog D is owned by window A, user32 keeps D in front.
The ultimate result is that dialog D obscures window A. I haven't investigated
why dialog D is all black as opposed to looking like a typical user32 dialog
window with controls.
I have confirmed this with a gross hack. In
dlls/user32/dialog.c:DIALOG_CreateIndirect(), I have modified the two calls to
CreateWindowEx[AW]() to pass NULL for the owner. This means that dialog D is
not owned by window A and window A can be moved in front of it. The result is
that you can see the rendering. However, clicks on the window are ignored.
That's because window A isn't prepared to respond to the clicks. The dialog D
is supposed to receive those clicks.
I think that Stefan was on the right path. I think that, when ddraw/wined3d
goes to set up window A for full-screen, it should not attempt to change the
Win32 window. I think it needs to work with the user driver to set up a
full-screen OpenGL surface that's outside of the Win32 window hierarchy. This
surface would have to avoid interfering with mouse events. Those should still
be delivered to whatever Win32 window is under the cursor.
It may be that targeting the desktop window is the most appropriate way for
ddraw/wined3d to communicate the need to draw to the full screen to the user
driver, although Stefan mentioned that that has its own problems. Given that
ddraw (and d3d?) has a need to bypass the normal windowing and graphics, I
think it makes sense for it to communicate directly with the user driver.
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http://bugs.winehq.org/show_bug.cgi?id=31160
Bug #: 31160
Summary: Driver problem for Epson stylus sx235w
printer/scanner.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jackal99(a)gmail.com
Classification: Unclassified
Unable to setup drivers from authentic cd, for Epson Stylus sx235w
printer/scanner. Wine crushes during the setup, and printer doesn' t operate
properly.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |legluondunet(a)free.fr
--- Comment #101 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 35212 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=34819
Bug #: 34819
Summary: Path of Exile crashes
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julusp(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Path Of Exile crashes on mac/linux on game launch when d3dx9_42.dll is set to
native with series of errors:
C:\Path of Exile\memory(893,98): error X3004: undeclared identifier 'mad'
memory
failed to load Shaders/antialiasing.fx
the D3D device has a non-zero reference count, meaning some object were not
released
failed to create Direct 3D device objet
DXUTCreateDevice failed
same happens if the d3dx9_42.dll is used from older redist
directx_Jun2010_redist.exe
This is affecting both Linux and Mac.
This bug was introduced with the PoE 0.11.6 patch, before the game worked
flawlessly with native d3dx9_42
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Summary: Deus Ex Invisible War installer sometimes asks for
non-existent disk 0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Trying to load Deus Ex Invisible War I discovered a problem in installing the
game. With new Wine versions the game <intermittently> asks for the
non-existent disk 0 after it finishes the main installation (requests for disks
1 and 2 run like expected). Initially I thought this was a regression and
tediously ran a regression test, only to find that the issue doesn't happen
with each attempt (yes, I started with a fresh prefix each time). So far I've
tested that the issue occurs back as far as Wine 1.3.0. Also, there is no
obvious problem reported in the console log.
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http://bugs.winehq.org/show_bug.cgi?id=28487
Summary: [Halo CE Trial] X Error bad value:
XF86VidModeGetFammaRamp
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
I experience this bug with other games as well, but I think the Halo: CE Trial
would be the easiest to debug since it's freely available.
If I attempt to launch the halo trial, my screen looks like it's getting ready
to play the game (setting video mode, whatever). But once my screen comes back,
I'm am left with the halo trial process crashed and with my desktop set to a
very low resolution (640x480).
This is all the output wine gives me before crash:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32d3d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c530,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c460,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0x32d658,0x00000000), stub!
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 17 (XF86VidModeGetGammaRamp)
Value in failed request: 0x2000019
Serial number of failed request: 2480
Current serial number in output stream: 2480
Running haloCE trial with winedbg does not result in anything more help. Not
that I can tell at least.
I'm using wine compiled from git with mesa3d/Gallium3d driving my radeonhd
4850:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.12-devel (git-d7cdbc3)
OpenGL shading language version string: 1.20
X.Org X Server 1.11.1
Hopefully I've provided enough information. Let me know if there's anything
else I can do
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http://bugs.winehq.org/show_bug.cgi?id=21755
Summary: I try to play the demo version of "Heroes of Might and
Magic V" and wine starts, talks about code, says its
debugging for a long time and finally blurts out
hexadecimal machine code.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)moondata.com
Created an attachment (id=26291)
--> (http://bugs.winehq.org/attachment.cgi?id=26291)
A perhaps poorly labeled record of exactly what happed.
I typed "wine explorer /desktop=wine,1024x600 C:\\Program
Files\\Ubisoft\\Heroes of Might and Magic V\\Demo\\bin\\H5_Game.exe" into
terminal and the window I requested appears, first the default blue, then it
turns black. Wine said that it could not open types.xml, calling lots of
statements "stub!" and also that it was debugging. I waited for a long while
before it said what the problem was (with lots of what I recognized as machine
code) and the window turned back to its default blue and closed.
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http://bugs.winehq.org/show_bug.cgi?id=35067
Bug #: 35067
Summary: Populous: The Beginning crashes on start in D3D mode
Product: Wine
Version: 1.7.8
Platform: x86
URL: http://www.fileplanet.com/11510/10000/fileinfo/Populou
s:-The-Beginning-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 74e3f516bc331205474835811d3984b9c53b0f35
Created attachment 46772
--> http://bugs.winehq.org/attachment.cgi?id=46772
terminal output
When the game is started in D3D mode (D3DPopTB.exe) the screen turns black and
Wine crashes. The software rendering mode (popTB.exe) works as expected.
This is a regression from Wine 1.7.8:
74e3f516bc331205474835811d3984b9c53b0f35 is the first bad commit
commit 74e3f516bc331205474835811d3984b9c53b0f35
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Dec 4 09:49:34 2013 +0100
ddraw: Attach the first surface in the swap chain to the last one.
Reverting the patch fixes the problem.
Fedora 19
X.Org X Server 1.14.4
Nvidia binary drivers 325.15
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.9.
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http://bugs.winehq.org/show_bug.cgi?id=26668
Summary: wrc: resource compiler no longer supports LANGUAGE
keyword
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsd(a)dolphin.fr
Created an attachment (id=33960)
--> (http://bugs.winehq.org/attachment.cgi?id=33960)
resource file with corresponding header file
With the attached files and the following command line the resource file
is compiled using wine 1.2.2 and fails using wine 1.3 (including 1.3.17).
wrc -I$WINEHOME/include/wine/msvcrt -I$WINEHOME/include/windows -fofoo.res
foo.rc
I get errors resembling:
file.rc:22:21: Error: syntax error
The corresponding line in the file is:
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
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http://bugs.winehq.org/show_bug.cgi?id=27850
Summary: Severe graphic issues in Need for Speed Hot Pursuit II
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
All versions of this game shows severe graphic issues, on their default
settings.
Steps to reproduce:
Download the demo from:
http://www.shacknews.com/file/1287/need-for-speed-hot-pursuit-2-demo
Install in a clean prefix.
Run with default settings.
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http://bugs.winehq.org/show_bug.cgi?id=29550
Bug #: 29550
Summary: Unable to install Paint Tool Sai
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ardentangel(a)charter.net
Classification: Unclassified
Created attachment 38284
--> http://bugs.winehq.org/attachment.cgi?id=38284
Screenshot of error
I'm sorry if this is a duplicate, but I could not find the exact same issue on
this forum.
I can not install Paint Tool Sai with Wine. First I tried by clicking (as
normal) but I got an error that I am not the administrator, so I tried to open
as the administrator and that did not work either.
After looking around the web, it seems that others have this same problem, Wine
is not acting as the administrator and newer programs will give an error
because of this. Since I am using Wine, I can not change the root of the
windows (wine) to administrator. For everything I need to do, this make Wine
completely useless for me also making this bug terminal for this issue.
Looked for some work arounds and found nothing except to install an older
version of wine, which I may do, but that does not correct this issue and will
most likely create other issues since I am NOT an advanced user of linux and
may or may not be able to keep the auto update from messing with Wine.
I have uploaded a screen shot of the one time I attempted to install Paint Tool
Sai at the comand line.
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http://bugs.winehq.org/show_bug.cgi?id=33895
Bug #: 33895
Summary: Tomb Raider 2013 mouse does not work with the changes
made to the winemac.drv in the version 1.5.30
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stinga11(a)hotmail.com
Classification: Unclassified
Before the version 1.5.30 To play Tomb Raider 2013 was consisting of applying
the small one patch and the game was working perfectly. But with the changes
made to the winemac.drv in the version 1.5.30 now the mouse does not work when
I use the mac driver in Tomb Raider 2013. My temporary solution is to compile a
recent version but using the winemac.drv folder from the version 1.5.29 that
way the mouse works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=25248
Summary: Brothers in arms Road to hill 30 requires several
msvc*70 and msvc*71 librairies
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game bundles a bunch of vcrun2003 librairies.
xavier@xavier /wine/bia/drive_c $ perl mscodescan.pl
Found 13 bundled MS modules:
./jeu/System/msvcp71.dll
./jeu/System/msvci70.dll
./jeu/System/dbghelp.dll
./jeu/System/msvci70d.dll
./jeu/System/MSVCR70.dll
./jeu/System/msvcirt.dll
./jeu/System/MSVCR70d.dll
./jeu/System/msvcp70d.dll
./jeu/System/MSVCRt.dll
./jeu/System/MSVCR71d.dll
./jeu/System/MSVCR71.dll
./jeu/System/msvcp71d.dll
./jeu/System/msvcp70.dll
When I remove them from the game directory, the game fails to load.
xavier@xavier /wine/bia/drive_c/jeu/System $ wine bia.exe
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library editor.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\window.dll") not found
err:module:import_dll Library window.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
winetricks vcrun2003 is not a workaround, it does not add all the required
libs.
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http://bugs.winehq.org/show_bug.cgi?id=24167
Summary: Boxes are not drawn in Double Dragon Forever
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://cmcgames.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Boxes like the life bars and text boxes are drawn on windows but not drawn on
wine, unless the specific game tweak "boxfix" is used.
This is my terminal output:
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0xc6e3cc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=30717
Bug #: 30717
Summary: Janetter crashes on startup
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this tweet this morning:
http://twitter.com/#!/search/%40Sutorippu%20wine
"No Linux client and Wine doesn't like it. RT @TsunTaiga @Sutorippu >not using
Janetter"
Janetter appears to be a competitor to tweetdeck freely downloadable from
http://janetter.net/
It installs fine, but crashes on startup:
err:ole:CoGetClassObject no class object {76a64158-cb41-11d1-8b02-00600806d9b6}
could be created for context 0x5
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b839e92 (thread
0032), starting debugger...
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:seh:setup_exception_record stack overflow 940 bytes in thread 0032 eip
b760ba27 esp 00230f84 stack 0x230000-0x231000-0x330000
That CLSID appears to be ISWbemLocator,
http://msdn.microsoft.com/en-us/library/windows/desktop/aa393719(v=vs.85).a…
The app is probably trying to get information about the network
or firewall via WBEM. A stub of some sort might be in order.
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http://bugs.winehq.org/show_bug.cgi?id=34294
Bug #: 34294
Summary: Banner pops up saying: A 64-bit Windows Operating
system is required to install this software
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jd1008(a)gmail.com
Classification: Unclassified
Downloaded smplayer-0.8.6-x64.exe from
http://smplayer.sourceforge.net/en/downloads
I then ran the command
wine smplayer-0.8.6-x64.exe
and I got the error banner saying:
A 64-bit Windows Operating system is required to install this software
and wine exited.
I am running
wine-1.5.29-1.fc18.x86_64
on kernel
kernel-3.9.11-200.fc18.x86_64
on AMD Athlon64 hardware.
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http://bugs.winehq.org/show_bug.cgi?id=24819
Summary: Grand Ages: Rome installer: "Couldn't get the string
value for the game tasks folder"
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows:
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
workaround is disabling it in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=33801
Bug #: 33801
Summary: World of Warplanes Downloader crashed
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44800
--> http://bugs.winehq.org/attachment.cgi?id=44800
Terminal output
So I downloaded the free game installer.exe and installed it without a problem
on x32 bit prefix
http://worldofwarplanes.com/
but when started the launcher the download crashed
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http://bugs.winehq.org/show_bug.cgi?id=12503
Summary: Java isn't work and failed the java test
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I'm installed the last version of JRE but Java don't work.
When I go to the test page or any other page which include Java I see white
area where thw Java should be, and after that Firefox lost some functionality
like, it's impossible to change tab with the mouse and the direction of the
writing in english go from right to left in the order of the letters.
http://www.java.com/en/download/help/testvm.xml
It's also happen in wine-0.9.59
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http://bugs.winehq.org/show_bug.cgi?id=32762
Bug #: 32762
Summary: Worms Forts Under Siege crashes and freezes my DVD-ROM
drive (WTF?)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Created attachment 43242
--> http://bugs.winehq.org/attachment.cgi?id=43242
backtrace of crash
This is a really weird issue, which I'm going to try to investigate further
because it's so odd. I've installed Worms Forts Under Siege on my laptop, a
Thinkpad T410 with a Panasonic UJ892 DVD drive. After manually fixing the
already-reported issue with the 64-bit system and the copy protection driver
(SafeDisc v4.00.000 according to ProtectionID), when I attempt to run it now,
it displays a small white square in the middle of the screen for a good few
minutes, then crashes with a page fault on write with a standard backtrace,
attached. What's weird is what happens next - despite the program cleanly
exiting and nothing (according to lsof) using the filesystem or hardware
device, the disc drive then completely freezes. You can unmount it, but after
that, you can't remount it, you can't eject it (with eject or with the button),
it stays spun-up forever, and if you manually eject it it doesn't detect that
the disc has been removed/replaced and doesn't spin up when you reinsert the
disc. The only way to get it back AFAICT is to eject the whole drive from the
bay and reinsert, or presumably to reboot.
I don't know which part of this, if any, is a wine bug, and which (surely
partially) is a driver/hardware/possibly BIOS bug (does the BIOS have any hand
in things?), but I thought it'd be best to report it just in case. I'm going to
try using someone else's drive (I have many friends with different models of
ThinkPad, the bays all hopefully being compatible) to see if it exists there.
On my 32-bit desktop, the game runs fine on all three drives past the point
where it would have crashed here (but crashes shortly afterwards anyway with
presumably a different bug).
Incidentally, running wine in Win9x mode causes the copy protection system to
detect a debugger; running it in Win2k mode causes the program to silently
exit; XP and above cause as described.
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http://bugs.winehq.org/show_bug.cgi?id=14783
Summary: Minimizing do some lost control: impossible to close an
application
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I minimize Windows Media Player, I see window "Try a new function:
mini-bar on the tray" and I can't close this! I can't close Media Player with
buttons.
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http://bugs.winehq.org/show_bug.cgi?id=28001
Summary: World War One Gold demo fails to start: 'Clock
manipulation detected!' [Exe Cryptor protection]
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/212341/210000/fileinfo/World
-War-One:-Gold-Edition-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
After starting the trial version of the game I'm getting the following error
message:
'Clock manipulation detected!'
Afterwards the game simply quits.
Not a single line appears in the terminal during the game execution.
Normally (under Windows), a trial reminder should appear, showing something
like
'You have xx days left'.
The problem is probably due to the fact that the game executable is protected
by ExeCryptor. Protection Id tells us the facts:
Scanning -> C:\Program Files\World War One Gold\WW1.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 9533952 (0917A00h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000011100000000100011 (0x0001C023)
[!] EXE Cryptor v2.20 - v2.40 detected !
[!] Possible CD/DVD-Key or Serial Check -> trial period
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 1.459 Second(s)
Note: the size of the demo for WWI Gold is huge (1.4 GB). One can easily
reproduce the reported problem by starting the trial version of Universal
Mechanic (uses the same protection method, only 88 MB):
http://www.umlab.ru/download/60/eng/um60.exe
(after installation launch either UMInput.exe or UmSimul.exe to get the same
error message).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=17784
Summary: Closing IE client with Java does not close Wine
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.runescape.com/runescape.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)livejournal.dk
runescape.exe (from URL) is a very simple IE engine front-end used as a
"client" for a web-based Java game. After launching Java, when the user
terminates the application, it disappears from the screen, but Wine is still
running it.
To reproduce:
1. wine jre-6u12-windows-i586-p.exe
2. wine runescape.exe
3. Select "click here to play"
4. Close the window once the applet has loaded
5. Note that 'runescape.exe' and 'wineserver' are still running processes
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http://bugs.winehq.org/show_bug.cgi?id=23748
Summary: Need for Speed Shift demo: movies repeat until you
press Enter
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a strange bug. In NFS Shift Demo (and possibly the retail version),
in Wine, the 2nd intro movie, and the movie after you quit a race,
are shown multiple times, until you press Enter (and then it only stops
playing after the movie finishes, rather than stopping immediately).
In Windows, they are shown only once (or possibly not at all in the
case of after a race).
To see this, you really need to have two monitors side by side,
and play the demo on both Wine and Windows at the same time,
pressing Enter at the same time every step of the way.
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http://bugs.winehq.org/show_bug.cgi?id=35058
Bug #: 35058
Summary: Wine crashes when I start Activehdl
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier90dir(a)gmail.com
Classification: Unclassified
Created attachment 46756
--> http://bugs.winehq.org/attachment.cgi?id=46756
backtrace.txt
error program
Maybe, there is a problem with default module load
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http://bugs.winehq.org/show_bug.cgi?id=10844
Summary: erroneous out of memory message from application
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9730)
--> (http://bugs.winehq.org/attachment.cgi?id=9730)
WINEDEBUG=warn+all gzipped text output
Upon trying to start nfsw.exe (Need for Speed II), a dialog is shown with the
title "Abort message:", with a message of: "init mem - INSUFFICIENT MEMORY TO
CONTINUE FILE win\initmem.c LINE 242"
winecfg has the winever set to Windows 95, my system has over 600MB free
physical memory and 3GB of swap.
According to the appdb entry
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2693 this program
has been working before.
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http://bugs.winehq.org/show_bug.cgi?id=23802
Summary: Need for Speed Shift demo: slow framerate on showroom
floor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In the showroom floor, when the car is just rotating, the
framerate in Wine is well under 10fps, but in Windows it seems
very smooth, above 20fps.
The problem even occurs at low resolutions like 800x600.
Maybe there's some event timer firing at the wrong rate?
This problem's been around as long as I can remember.
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http://bugs.winehq.org/show_bug.cgi?id=24600
Summary: Saira: some fonts are messed up
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://nifflas.ni2.se/content/Saira/Saira%20112.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=31067)
--> (http://bugs.winehq.org/attachment.cgi?id=31067)
screenshot showing the wrong fonts
There are some scenes in the game where the text is not displayed correctly
(see attached screenshot). It looks as if the fonts were condensed.
The menu text and the game instructions at the top of the screen are all
displayed correctly, but if you open your PDA in the game by pressing 'd' and
choose the 'Device Solver', you can observe the issue.
'winetricks corefonts tahoma' doesn't help.
Some notes for testing:
Msvcp60.dll must be placed into /system32 to start the game or the setup
utility.
Make sure you set up the game to run in windowed mode in Settings.exe. For some
reasons the game crashes on startup if fullscreen is selected.
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=17715
Summary: Incorrect translation of D3D asm instruction "expp"
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
currently wined3d (I only tested this in ARB mode, but it might also affect
GLSL mode) the D3D assembler instruction "expp" is incorrectly translated to
ARBvp assembler language.
wined3d takes this D3D asm line "expp r3.y, r3" and translates it into "EXP
R3.y, R3;". Well, this isn't working.
EXP is of scalarop type, the first parameter being of "masked destination
register" type (masking is used in this case above) and the second parameter
(here lies the problem) is of type "scalar source register".
Sadly R3 is a vector :(
Well, let's add there full shader source for completeness:
--------------------------------------------
vs_1_0
//D3DX8 Shader Assembler Version 0.91
mov r0, v0
add r1, r0, -c85
dp3 r1, r1, r1
rsq r1.x, r1.y
mov r3, r0
dp3 r3.w, r3, r3
rsq r3.w, r3.w
mul r7, r3, r3.w
mul r1.x, r1.x, r1.y
mad r2.x, r1.x, c86.x, c86.y
slt r4, r2.x, c0
mul r4, r4, -c83.w
max r2.x, r2.x, -r2.x
add r2.x, r4.z, r2.x
mul r3, r2.x, c83.y
expp r3.y, r3
mad r3, r3.y, c83.z, c83.w
mul r2, r3.x, r3.x
mul r3.y, r2.x, r3.x
mul r3.z, r2.x, r3.y
mul r3.w, r2.x, r3.z
dp4 r2, c82, r3
mul r2, r2, c86.z
mul r1.x, r1.x, c86.w
add r1.x, c1, -r1.x
max r1.x, c0, r1.x
mad r0.y, r2, r1.x, r0.y
dp4 oPos.x, r0, c2
dp4 oPos.y, r0, c3
dp4 oPos.z, r0, c4
dp4 oPos.w, r0, c5
mov oT0, v3
mov oT1, v3
mov oT2, v3
mov oT3, v3
mov oD0, c1
mov oFog.x, c0
--------------------------------------------
First of all, according to the current MSDN the instruction used above in the
source is NOT valid.
See this: http://msdn.microsoft.com/en-us/library/bb173373(VS.85).aspx
They explicitly state "expp dst, src.{x|y|z|w}" as the syntax.
They furthermore mention:
------------QUOTE---------------------------
src is a source register. Source register requires explicit use of replicate
swizzle, that is, exactly one of the .x, .y, .z, .w swizzle components (or the
.r, .g, .b, .a equivalents) must be specified.
------------UNQUOTE--------------------------
Well, this comment about the src reg doesn't seem to be valid at all....
Let's just take a look at the original D3D8 documentation ("D3DX8 Shader
Assembler Version 0.91" <- !!!).
To fully quote this:
------------------------------------------------------
expp
Provides exponential 2x partial support.
Syntax:
expp vDest, vSrc0
Registers:
vDest: Destination register, holding the result of the operation.
vSrc0: Source register, specifying the input argument.
Operation:
The following code fragment shows the operations performed by the expp
instruction to write a result to the destination.
SetDestReg();
SetSrcReg(0);
float w = m_Source[0].w;
float v = (float)floor(m_Source[0].w);
m_TmpReg.x = (float)pow(2, v);
m_TmpReg.y = w - v;
// Reduced precision exponent
float tmp = (float)pow(2, w);
DWORD tmpd = *(DWORD*)&tmp & 0xffffff00;
m_TmpReg.z = *(float*)&tmpd;
m_TmpReg.w = 1;
WriteResult();
Remarks:
The expp instruction produces undefined results if fed a negative value for the
exponent.
This instruction provides exponential base 2 partial precision. It generates an
approximate answer in vDest.z and allows for a more accurate determination of
vDest.x*function(vDest.y), where function is a user approximation to 2*vDest.y
over the limited range (0.0 <= vDest.y < 1.0).
This instruction accepts a scalar source, and reduced precision arithmetic is
acceptable in evaluating vDest.z. However, the approximation error must be less
than 1/(211) the absolute error (10-bit precision) and over the range (0.0 <=
t.y < 1.0). Also, expp returns 1.0 in w.
The following example illustrates how the expp instruction might be used.
expp r5, r0
------------------------------------------------------
So, the correct translation should be "EXP R3.y, R3.w;"
CCing Stefan Dösinger and Henri Verbeet.
I tried to patch this myself, but it looks like that "expp" has to be moved out
of shader_hw_map2gl to be able to do such an adjustement (but maybe not?).
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http://bugs.winehq.org/show_bug.cgi?id=24328
Summary: Filter Forge 2 demo fails to launch with error: <class
XFW::OSCallError> ::GetScrollInfo failed.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
Created an attachment (id=30664)
--> (http://bugs.winehq.org/attachment.cgi?id=30664)
Screenshot of error message
Filter Forge 2 demo installs without an error message, but when attempting to
launch it and clicking "Use Trial - 30 days left", an error message pops up
<class XFW::OSCallError> ::GetScrollInfo failed. (screenshot attached) and the
program crashes.
Demo is available for download here: http://www.filterforge.com/download/
Regular Terminal output and terminal output with WINEDEBUG=+relay,+seh,+tid
attached also.
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http://bugs.winehq.org/show_bug.cgi?id=14740
Summary: Combined Arms is not installable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The installer shows only a white window, with the buttons "Agree" or
"Disagree". After that a second window pops up, completely blank and without
buttons. Pressing ESC on the keyboard quits the installer.
The registration and the game is free to use and play.
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http://bugs.winehq.org/show_bug.cgi?id=19959
Summary: Rome Total War loading screen has correct colors,
rendered twice
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=23473)
--> (http://bugs.winehq.org/attachment.cgi?id=23473)
Screenshot of the loading screen
Rome Total War loading screen has correct colors, and is rendered twice, once
in the left side of the screen and once in the right side.
It's worth noting that the progress bar - the only animated element - is
rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=23472
Summary: PokerStars continues to crash - Wine 1.2rc5
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.cairns(a)gmail.com
Created an attachment (id=29294)
--> (http://bugs.winehq.org/attachment.cgi?id=29294)
CreateToolhelp32Snapshot Unimplemented
I am attempting to run PokerStars with PokerStarsHotKeys. I was able to do
this with out a problem on 7.04. I decided it was time for an update but PS
continues to crash. I'd rather not revert back but if its necessary I'll go
that route.
PokerStars will crash when I open a new window. It will crash if it hangs on a
window. It will crash if I go into a menu list. It basically crashes when it
wants.
I am in communication with PS but I'm sure you would want to know about this
problem.
Thank you for all your work.
Michael
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http://bugs.winehq.org/show_bug.cgi?id=34327
Bug #: 34327
Summary: Acrobat X Standard permissions directory bug
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neilhellfeldt(a)gmail.com
Classification: Unclassified
err:msi:cabinet_copy_file failed to create L"C:\\users\\Public\\Application
Data\\Adobe\\Adobe PDF\\Settings\\Standard.joboptions" (error 3)
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"Data1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
Sysinfo:
lubuntu 3.04 64bit
WINEARCH=win32
When I go to the parent directory I find this
location:
~/.local/share/wineprefixes/acrobatxstd/drive_c/users/Public/Application
Data/Adobe
drwxrwxr-x 3 hellfeldt hellfeldt 4.0K Aug 21 17:12 Acrobat/
dr-xr-xr-x 3 hellfeldt hellfeldt 4.0K Aug 21 17:12 Adobe PDF/
~/.local/share/wineprefixes/acrobatxstd/drive_c/users/Public/Application
Data/Adobe$ cd Adobe\ PDF/
~/.local/share/wineprefixes/acrobatxstd/drive_c/users/Public/Application
Data/Adobe/Adobe PDF$ mkdir Settings
mkdir: cannot create directory ‘Settings’: Permission denied
I tried changing the directory permissions and I tried creating the directory
but acrobat delete the Adobe PDF directory
and recreates it with the bad permissions again.
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http://bugs.winehq.org/show_bug.cgi?id=11919
Summary: foobar2000 0.9.5.x with foo_facets.dll: crash in track
popup code
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pujos.michael(a)laposte.net
Created an attachment (id=11218)
--> (http://bugs.winehq.org/attachment.cgi?id=11218)
crash backtrace
Install foobar2000 and the facets plugin
(http://foobar2000.audiohq.de/foo_facets/)
Enable layout editing mode (View->Layout->Enable Editing Mode)
right-click in the UI to add the facets UI element (right click, then select
"Replace UI element" in the popup menu, then select Facets in the UI element
list).
Now right-click in the newly added Facets component to display it's popup menu.
Select "Facet View" in this menu and it'll make foobar2000 crash.
The crash happens in MENU_HideSubPopups() from user32/menu.c. In this function
the MENU_GetMenu() return a NULL pointer hence the subsequent crash.
See the attached file for the full backtrace
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http://bugs.winehq.org/show_bug.cgi?id=29290
Bug #: 29290
Summary: "The Settlers - Rise of Cultures" - SecuRom
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxistxxl(a)yahoo.de
Classification: Unclassified
Created attachment 37886
--> http://bugs.winehq.org/attachment.cgi?id=37886
Output of `ls -lh dosdevices' and `wine SADK.exe'
This one is fairly easy to describe.
I am using the current wine version fresh from todays (9.12.11) PPA. I
installed "The Settlers - Rise of Cultures" without any problems. If I want to
start the game, SecuRom prevents it.
I "configured" my CD-Drive using winecfg. Please find the output of `ls -lh
dosdevices/' attached. Please find in the same attachment the output of `wine
SADK.exe'.
sincerly
Max Görner
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http://bugs.winehq.org/show_bug.cgi?id=33342
Bug #: 33342
Summary: Blur: rear view upside down (since Wine 1.3.32)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
In current Wine versions, the rear view is shown upside down in the game "Blur"
(see attached screenshot).
Running a regression test using git bisect revealed the following commit as the
cause:
3bfecd58d282ac50463f659e427a2d3d86d12334 is the first bad commit
commit 3bfecd58d282ac50463f659e427a2d3d86d12334
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 3 19:37:24 2011 +0100
wined3d: Avoid a drawable -> texture transfer through sysmem in
arbfp_blit_surface() with backbuffer ORM.
:040000 040000 c21c3a8546b4f391faac5db17db0b8f6896feb07
d15f3aeb8596ad9e7ae04ec373f7d3a4b4cda069 M dlls
I have ported the revert patch for this commit to Wine 1.5.27 and this solved
the problem.
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http://bugs.winehq.org/show_bug.cgi?id=21054
Summary: Platform SDK 2003 install slow
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is not a critical problem, just an observation.
'winetricks psdk2003' works today, but seems a little slow.
It spends about five minutes thinking, then about half an hour (?) copying.
oprofile shows that during the thinking phase,
cpu time is divided up almost evenly between msi.dll and libwine.dll:
213762 52.2918 msi.dll.so
173435 42.4267 libwine.so.1.0
16658 4.0750 kernel32.dll.so
During this time, cpu time inside msi is divided up like this
67832 31.7325 JOIN_fetch_int
33596 15.7165 WHERE_evaluate
28618 13.3878 read_table_int
22133 10.3540 TABLE_fetch_int
14115 6.6031 STRING_evaluate
13322 6.2322 bytes_per_column
and cpu time inside libwine is divided up like this:
152497 87.9275 strlenW
12290 7.0862 compare_unicode_weights
During the copying phase, cpu time is mostly in the kernel:
23340 37.7866 no-vmlinux
15967 25.8500 cabinet.dll.so
5469 8.8541 libwine.so.1.0
Of the 1/4 of the cpu time in cabinet.dll, nearly all of it was in one
function:
15299 95.8164 LZXfdi_decomp
These numbers are with -O0, so they're not especially useful
for predicting normal speeds. It'd be interesting to see where the
cpu time is at -O2.
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http://bugs.winehq.org/show_bug.cgi?id=34276
Bug #: 34276
Summary: native msvc* stopped working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piotr.caban(a)gmail.com
Classification: Unclassified
Since this commit:
commit 2a5a8bc4a32f7e6d408388d9afec0c5a92bc1529
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Sun Aug 4 18:21:09 2013 +0400
ntdll: Implement compatible section for dll redirects.
it's no longer possible to use native msvc* dlls on wine.
I've tested it with World Of Tanks game (it's a few gigabytes download) but
it's probably better to test it with something smaller. In this case the
version of installed libraries and version in manifest file was the same.
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http://bugs.winehq.org/show_bug.cgi?id=30555
Bug #: 30555
Summary: PokerStars client cannot initialize
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.mcalister(a)gmail.com
Classification: Unclassified
Pokerstars client fails ( http://pokerstars.com )
versions:
- wine 1.4
- linux 3.2.0-24 (Ubuntu 12.04)
Note: it was working pretty good on Wine 1.3.28 under linux 3.0.0-17 (Linux
Mint 11).
The reason is:
After update check the error window appears: "Client program has failed to
inialize, Please contact PokerStars support"
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http://bugs.winehq.org/show_bug.cgi?id=35174
Bug ID: 35174
Summary: andrea
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.c.inventore(a)gmail.com
Classification: Unclassified
non mi si apre questo programma:UBCD4WIN PE BUILDER .anche altre applicazioni
non si aprono con wine.vi prego aiutatemi.
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http://bugs.winehq.org/show_bug.cgi?id=27426
Summary: Duke Nukem Forever Demo crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35072)
--> (http://bugs.winehq.org/attachment.cgi?id=35072)
crash dialog
Shows a steam/dnf crash dialog on start, without much info (attached). Also
tried the fixed files version, which fails, trying to import kernel32.dll (!).
Works under windows, so either a really strange crack, or some new copy
protection..
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http://bugs.winehq.org/show_bug.cgi?id=35125
Bug ID: 35125
Summary: gamehall:crashed when starting to run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: trvrlin(a)gmail.com
Classification: Unclassified
Created attachment 46855
--> http://bugs.winehq.org/attachment.cgi?id=46855
bactrace file created by system.
Wine crashes when I click on the Run button on the toolbar in gamehall.
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https://bugs.winehq.org/show_bug.cgi?id=35152
Bug ID: 35152
Summary: Photoshop CS6 crashes when opening Panels
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: roseblood(a)gmail.com
Classification: Unclassified
Created attachment 46896
--> https://bugs.winehq.org/attachment.cgi?id=46896
Backtrace from crash on 17 December 2013
Whenever I attempt to open a new Panel (Character, Info, Paragraph, etc.)
within Photoshop CS6, it will crash. I have attached the backtrace from the
most recent crash.
I have attempted to replace the current gdiplus.dll with one from a Windows 7
box as well as downloading it from dlldump.com; I have also attempted to use a
new gdi32.dll from the same sources... So far neither option has worked and has
only made the problem worse (Photoshop doesn't open, Exit Code 256).
Has anyone had this error, or possibly even fixed it?
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http://bugs.winehq.org/show_bug.cgi?id=35154
Bug ID: 35154
Summary: Program error
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chilloutdreaming(a)gmail.com
Classification: Unclassified
Created attachment 46898
--> http://bugs.winehq.org/attachment.cgi?id=46898
Bug log
I`m trying to launch steam from "play on linux"
Steam wants to get acces for my new PC,they send email for me whith
verification code,when i write that core in steam and press "OK" Play On Linux
had Critical Error.. I Think you help me and other people whith this problem
,good luck !
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http://bugs.winehq.org/show_bug.cgi?id=34363
Bug #: 34363
Summary: Doesn't open Age Of Empires II The Conquerors Fedora
19
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bvillagomez1095(a)hotmail.com
Classification: Unclassified
It crash when open.....
The normal AOE II Kings open successfully....
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http://bugs.winehq.org/show_bug.cgi?id=35136
Bug ID: 35136
Summary: Portal 2 (non-steam patch): Crash during game startup
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Classification: Unclassified
Created attachment 46869
--> http://bugs.winehq.org/attachment.cgi?id=46869
terminal output
This is Portal 2 patched with non-steam so that steam is not required to play
the game. It boots and crashes during the loading screen. Attached is log file.
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http://bugs.winehq.org/show_bug.cgi?id=35156
Bug ID: 35156
Summary: Quake Live standalone cannot connect to remote games
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Classification: Unclassified
Created attachment 46900
--> http://bugs.winehq.org/attachment.cgi?id=46900
The "Waiting for authentication" screen
Start Launcher.exe, click on the first remote game you see.
Notice at some point the "Waiting for authentication." message appears and in
the game console "Disconnected: 13 ConnTIsFailed"; this goes on forever. It
should connect to the specified server and start the game.
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http://bugs.winehq.org/show_bug.cgi?id=35164
Bug ID: 35164
Summary: Quake Live standalone installer crashes
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Classification: Unclassified
Created attachment 46908
--> http://bugs.winehq.org/attachment.cgi?id=46908
terminal log
The installer seems to die when running the vcredist_x86.exe executable it
previously copies into "Program Files (x86)/Quake Live/redist/".
When running vcredist_x86.exe from the command line it also crashes with a
similar stacktrace:
$ wine vcredist_x86.exe /quiet /norestart
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http://bugs.winehq.org/show_bug.cgi?id=23604
Summary: Armored Fist 3 crashes on startup in (shrinked)
binkplay.exe
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://download.cnet.com/Delta-Force-2/3000-2099_4-100
32645.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29519)
--> (http://bugs.winehq.org/attachment.cgi?id=29519)
standard terminal output
Wine throws up a crash dialogue when starting the game: Armored Fist 3 (from
Novalogic). The problematic executable is binkplay.exe which is intended to
play the intro video. Interestingly, after pressing on <Close> in the crash
dialogue, the game continues to load and starts up correctly.
A +relay log reveals the game comes with a binkplay.exe which is compressed
with Shrinker v3.3.
There is an already fixed bugreport here on Bugzilla which dealt with a similar
issue: that's bug #2608.
In case it's a regression I tried the game in 1.1.7. The crash still occurs in
1.1.7 for me (it can be seen in the terminal) , but without a crash dialogue.
A possible workaround: replace the bundled binkplay.exe with an un-shrinked one
(e.g from RAD Game tools). Now Wine plays the intro video fine, without a
crash.
There are several more Novalogic games that come with the same shrinked
binkplay.exe, so this bug might affect more than one game (Delta Force 2,
Tachyon).
The Delta Force 2 demo uses the same shrinked binkplay.exe (md5 checksums are
the same), so you can check out the issue using this demo (link added to URL).
Note: 'winetricks ie6' is needed to start the demo correctly (because of its
launcher).
Fedora 13 x86
Wine-1.2-rc7
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http://bugs.winehq.org/show_bug.cgi?id=35003
Bug #: 35003
Summary: Wincodec page fault crash in Evernote 5.0.x with "all
notes" thumbnail
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny(a)orionrobots.co.uk
Classification: Unclassified
Evernote on Wine can get into a constant crashing state where a number of
warnings from wincodecs are followed by a page fault.
This appears to be caused when there is an image thumbnail in the "all notes"
list pane in the app.
It will remain 100% while the thumb is in the visible part of the list -
crashing fairly shortly after startup, presumably as it renders that part of
the screen.
Using winetricks to get the windowscodecs MS dll will stop the crash occuring.
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http://bugs.winehq.org/show_bug.cgi?id=27138
Summary: Football Manager 2010 Demo Installer: canceling
install yields crash
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Canceling installation (in Football Manager 2010 Demo screen) yields a crash.
Be sure *not* to hit "Cancel" on first screen (install anywhere), but wait
until the "Football Manager 2010 Demo" screen appears, then hit Cancel + Quit
Console gives following error:
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=34099
Bug #: 34099
Summary: KOMPAS 3D (different versions) can't be installed
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergeypashinin(a)gmail.com
Classification: Unclassified
Created attachment 45341
--> http://bugs.winehq.org/attachment.cgi?id=45341
Not showing any windows disks
System: Ubuntu 13.04
Wine versions tested: 1.6, 1.5.24, 1.3.25
KOMPAS-3D versions tested: 13, 14, 13 Home
Every time the same situation - an installer can't determine the space needed
for installation.
It just terminates on this step. It also can't show any windows disks.
Here is an "official" free Kompas13 Home for home usage only:
https://mega.co.nz/#!EdxBQDpC!aKTTjjQvf0wT6rXZs2z1vwMlqqlgEaGDEMRQn7NNrBE
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http://bugs.winehq.org/show_bug.cgi?id=35158
Bug ID: 35158
Summary: Homeworld2 Complex crushes on certain maps
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: sgsdxzy(a)gmail.com
Classification: Unclassified
Homeworld2 1.1 with Complex mod 9.0.1 crushes on several, but not all maps.
Just launch the game, choose player vs CPU, select the 4th map and launch, and
after the loading bar is full, the game crushes.
I tried vanilla Homeworld2 without any mod and it won't crush. The first map of
Complex mod is playable too. I've also tried some other mods and some crushes,
some works fine.
The crush is not random: some scenarios(certain mods || maps || plots) are to
crush and others work fine.
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http://bugs.winehq.org/show_bug.cgi?id=35143
Bug ID: 35143
Summary: Microsoft Office Word 2007 SP2 is not allowing to save
documents
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gatoso(a)grrlz.net
Classification: Unclassified
Created attachment 46881
--> http://bugs.winehq.org/attachment.cgi?id=46881
Log of install process
Microsoft Office Word 2007 SP2 is not allowing to save documents.
I have a version of Microsoft Office 2007 SP2. This is installed correctly, no
problem there, but when I launch Word, it does not allow me to save documents:
I write anything and, then, when I try to save it, appears a window indicating
that the program is configuring something, this process take a lot of time and,
finally, is not successful.
I am on Linux Mint 64 bits. I have installed Office, according the guidelines
described here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4992
I have created the 32 bit wineprefix and the library riched20.dll is set in
Native (Windows).
The version of Microsoft Office 2007 that I have, includes:
Microsoft Office Enterprise 2007
Microsoft Office Project Language Pack 2007 - Spanish
Microsoft Office Project Profesional 2007
Microsoft Office SharePoint Designer 2007
Microsoft Office Visio Language Pack 2007 - Spanish
Microsoft Office Visio Professional 2007
This options the installer gives me for installing when I launch setup.exe. I
have attached the terminal output of the installing process, the file is:
setup.txt.
Also, I have attached other two files: firstlaunchword.txt and
secondlaunchword.txt, both have the terminal output of the first time, and
second time, respectively, that I launched the application. In both cases I
can't save that I wrote.
The third time that I have launched Word, I tried to see the version of the
program and it crashes (I have attached the terminal output, the file is:
thirdlaunchword.txt). This behaviour is occurring constantly, I can't access to
the About window, becouse it crashes. Anyway the version of Word installed is
this one:
Microsoft Office Word 2007 (12.0.6425.1000) SP2 MSO (12.0.6425.1000)
Best regards, and thanks for reading.
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http://bugs.winehq.org/show_bug.cgi?id=35168
Bug ID: 35168
Summary: opera 18.0.1284.68 crashes on startup
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: atwork899(a)gmail.com
Classification: Unclassified
Created attachment 46915
--> http://bugs.winehq.org/attachment.cgi?id=46915
opera 18.0.1286.68 bug report
opera 18.0.1284.68 crashes on startup
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http://bugs.winehq.org/show_bug.cgi?id=33546
Bug #: 33546
Summary: MSVC 2012 C compiler (cl.exe) fails/crashes
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)martin.st
Classification: Unclassified
For MSVC 2010, the plain C compiler binary (cl.exe) has worked just fine when
run in wine, if extracted from an existing installation of MSVC. For MSVC 2012,
the compiler binary fails/crashes. The exact reason is still unknown, but it
seems like the compiler corrupts the heap at some point.
To reproduce, copy the following files from an MSVC 2012 installation:
>From Microsoft Visual Studio 11.0\Common7\IDE:
mspdb110.dll
>From Microsoft Visual Studio 11.0\VC\bin:
cl.exe
c1.dll
c2.dll
1033/clui.dll
And optionally from Microsoft Visual Studio
11.0\VC\redist\x86\Microsoft.VC110.CRT:
msvcr110.dll
msvcp110.dll
Then using these files, try to compile a simple C file containing:
int main(int argc, char* argv[]) {
return 0;
}
wine cl.exe -c test.c
This currently ends with the following error:
err:seh:setup_exception_record stack overflow 848 bytes in thread 0009 eip
f74e847d esp 00230fe0 stack 0x230000-0x231000-0x330000
If the native msvcr110.dll isn't used, this fails due to some unimplemented
function. Stubs for these can be added by the crude, proof of concept patches
attached, which also gets rid of a number of other fixmes printed. The third
patch adds calls _heapchk() after each memset, to pinpoint one particular
memset call (with length parameter 0x6f0) that seems to corrupt the heap. The
actual cause for this is still unknown though.
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http://bugs.winehq.org/show_bug.cgi?id=35140
Bug ID: 35140
Summary: Lord of the Rings: War in the North crashes on start
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46875
--> http://bugs.winehq.org/attachment.cgi?id=46875
terminal output
Upon starting The Lord of the Rings: War in the North (Steam version) is
showing the first frame from the intro video (open_logos.bik) then it crashes.
Gameoverlayrenderer has been disabled, native d3dx9_36 and Xact2010 were
installed.
The same problem with Wine 1.4.1, 1.5.x, 1.7.x.
Fedora 19
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=35172
Bug ID: 35172
Summary: QuakeLive Awesomium crashes
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skynet(a)data.pl
Classification: Unclassified
Created attachment 46919
--> http://bugs.winehq.org/attachment.cgi?id=46919
Terminal output of crash.
In standalone QL, after loggin in, I stuck at loading screen of server browser.
Terminal output added as attachment.
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