http://bugs.winehq.org/show_bug.cgi?id=3783
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2013-12-07 15:31:11 CST ---
(In reply to comment #8)
> No answer to update request. Please close as abandoned. If you are able to
> reproduce with 1.7.8 or higher, feel free to reopen.
It's still present.
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http://bugs.winehq.org/show_bug.cgi?id=8668
--- Comment #12 from butraxz(a)gmail.com 2013-12-07 02:56:21 CST ---
No answer to update request. Please close as abandoned. If you are able to
reproduce with 1.7.8 or higher, feel free to reopen.
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http://bugs.winehq.org/show_bug.cgi?id=3783
--- Comment #8 from butraxz(a)gmail.com 2013-12-07 02:55:08 CST ---
No answer to update request. Please close as abandoned. If you are able to
reproduce with 1.7.8 or higher, feel free to reopen.
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http://bugs.winehq.org/show_bug.cgi?id=3781
--- Comment #12 from butraxz(a)gmail.com 2013-12-07 02:46:32 CST ---
confirming, still present in 1.7.6.
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http://bugs.winehq.org/show_bug.cgi?id=34984
Bug #: 34984
Summary: Original War: intense screen flickering
Product: Wine
Version: 1.7.7
Platform: x86
URL: http://www.fileplanet.com/51478/50000/fileinfo/Origina
l-War-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 9443c95a895a530fdbbb607758f674467e2010c7
The screen is flickering constantly when you start the game. This makes the
game hardly playable.
A regression from Wine 1.7.7:
9443c95a895a530fdbbb607758f674467e2010c7 is the first bad commit
commit 9443c95a895a530fdbbb607758f674467e2010c7
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Nov 15 08:24:30 2013 +0100
ddraw: Move the display mode related surface desc fixups from
CreateSurface() to ddraw_surface_create_texture().
:040000 040000 06ba732f8090c74706196fd0acedd3d74fda2692
9c3ef07665bd8ffc383d5282cb84a2f535e7ace2 M dlls
Reverting the commit fixes the problem. Terminal output doesn't contain useful
information. The same commit causes a similar problem in Populous: The
Beginning. Beside the flickering, PoP:TB crashes when I start a new game.
Reverting the commit fixes the crash in Pop:TB.
Fedora 19
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=23551
Summary: Ignition display hangs when changing resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.abandonia.com/en/games/107/Ignition.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Ignition is an old game that by default runs at 320x200. At the game menu you
can change the in-game resolution up to 800x600, but the menu itself will
always remain at 320x200.
If you select either 640x480 or 800x600 as the in-game resolution and then
start the game, the resolution happens but the display is garbled and the game
seems to do nothing after this point. This problem does not occur when using
the "Emulate a virtual desktop" setting, only when using proper fullscreen.
Also, if you leave the in-game resolution at 320x200 the game runs perfectly,
it's something to do with the resolution change.
It's not a driver bug as I've seen the same issue on open source ATI drivers
and closed nvidia drivers.
I've attached a +d3d trace but I'm not sure how helpful it is.
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http://bugs.winehq.org/show_bug.cgi?id=27398
Summary: Debug4x: Application locks at start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefano.priore(a)inwind.it
Debug4x is a free development environment for the 48/49/50 series of HP
calculators.
Current available version at http://www.debug4x.com/ (v2.2 - build 159) hangs
after a successful installation during first launch.
I've tried to obtain a backtrace as suggested at
http://wiki.winehq.org/Backtraces?action=show&redirect=winedbg - I'll attach
soon the (very short) report.
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http://bugs.winehq.org/show_bug.cgi?id=29153
Bug #: 29153
Summary: NSIS ExecWait not working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dicobadi(a)gmail.com
Classification: Unclassified
"ExecWait" allow NSIS installer to run second installer and waits till it's
finished. But in Wine environment, the second installer never shows and the
main installer keeps on waiting.....
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http://bugs.winehq.org/show_bug.cgi?id=21481
Summary: Runtime error in RPG Maker VX
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jguy(a)myst-online.com
Just tried to install RPG Maker VX to my Ubuntu 9.10 machine. It installs fine,
but when I try to load or create a new project, I get the error in my console
below:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 10949
Current serial number in output stream: 10960
The program then does a hard crash. You can see the map and tiles load before
the crash for a split second before the program just exits out.
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http://bugs.winehq.org/show_bug.cgi?id=20085
Summary: Settlers of Catan runs very slow.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mclaud2000(a)tutopia.com
Created an attachment (id=23646)
--> (http://bugs.winehq.org/attachment.cgi?id=23646)
Terminal output from a short game session.
Running Settlers of Catan o a clean wineprefix works fine, i.e. the game
doesn't crash and there are no graphical glitches, but it runs very slow,
making the game barely playable.
Attached is the console output of a game session where I created a game, played
the first turn and then quit.
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http://bugs.winehq.org/show_bug.cgi?id=35039
Bug #: 35039
Summary: Build broken when specifying a full path to configure
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstefani(a)redhat.com
Classification: Unclassified
The out of tree build with /full/patch/to/configure is broken in shell32 since:
commit bc9650392ab72551c583c89afe464a94837e9a7e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Nov 30 12:43:20 2013 +0100
makefiles: Include AUTHORS file directly from the top-level directory.
The error is:
dlls/shell32$ make
gcc -m32 -g -O2 -c -o appbar.o
/home/mstefani/j/wine/source/wine/dlls/shell32/appbar.c
/home/mstefani/j/wine/source/wine/dlls/shell32/appbar.c:21:20: fatal error:
config.h: No such file or directory
#include "config.h"
^
compilation terminated.
make: *** [appbar.o] Error 1
There is no -I passed to gcc in shell32 (as well as other compiler flags).
To workaround the issue both commits bc9650392ab72551c583c89afe464a94837e9a7e
and 202d046d685802640675651b3c039bf800e9732b need to be reverted.
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http://bugs.winehq.org/show_bug.cgi?id=22633
Summary: zMUD, Steam: programs work in background, but UI is
not visible
Product: Wine
Version: 1.1.4
Platform: x86
URL: http://forums.zuggsoft.com/index.php?page=4&action=fil
e&file_id=65 http://store.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: addiebk(a)hotmail.com
Several programs that I attempt to run with WINE will run in the background,
but not be visible in the system tray. ALT-TAB does not make them appear.
They appear in the system monitor as processes (and indeed run normally-- zMUD
is connected to the server, and Steam can still download files), and Steam,
which has a tray icon, appears in the tray, though I cannot open 'library',
'store' or any other options which use the main window. ('Settings' can still
be opened.)
With zMUD: The program loads normally until I attempt to connect to a specific
server. The window then opens as it should for a split second, and then
disappears. The process still runs in the background as it should (the server
disconnects after a period of time with inactivity-- zMUD asks if I should
reconnect when this occurs.), though I cannot interact with the program.
with Steam: Everything seemed to run normally, and I even started a download of
a game in my library. I changed desktop workspaces, and Steam suddenly became
invisible. It still has a tray icon, and it continued to download the file
(the only plausible use of my bandwidth in the system monitor), though I could
not interact with the main menu. As mentioned previously, if I attempted to
open 'settings' from the tray icon, I could access the Steam settings, but
nothing in the main window.
There is no crash output from these programs when run from the terminal, as
they do not crash, but are simply invisible.
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http://bugs.winehq.org/show_bug.cgi?id=34979
Bug #: 34979
Summary: Sigil 0.6.2 crashes on start
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dstoian(a)gmail.com
Classification: Unclassified
Created attachment 46614
--> http://bugs.winehq.org/attachment.cgi?id=46614
Sigil crash log
Installed Sigil 0.6.2 under wine (Xubuntu 12.04).
When Sigil is launched, it crashed.
Please see attachment.
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http://bugs.winehq.org/show_bug.cgi?id=33248
Bug #: 33248
Summary: GL_INVALID_OPERATION (0x502) from glTexSubImage2D @
surface.c / 2346
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Screen black blinks with 'err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2346'
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http://bugs.winehq.org/show_bug.cgi?id=31600
Bug #: 31600
Summary: program crashes regularly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imperialcommand.zhou(a)gmail.com
Classification: Unclassified
i downloaded ygo pro percy. the program crashes/forces me to quit the program
after i play a game
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http://bugs.winehq.org/show_bug.cgi?id=21020
Summary: Artrage3 studio pro demo : installer hangs.
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.ambientdesign.com/artrage.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azathothgr(a)gmail.com
Artrage 3 Studio Pro demo installer hangs when clicking the install button. No
error, just stops after a while, and has to be killed.
Only folders get created.
Attached +msi debug log.
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http://bugs.winehq.org/show_bug.cgi?id=34721
Bug #: 34721
Summary: Resident Evil 3: there's no music, some sounds are
missing
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46295
--> http://bugs.winehq.org/attachment.cgi?id=46295
RE 3 Sound Log
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
There's no music, for example there's no sound when the situation is described
in the first non-CGI cut-scene.
The problem can be reproduced in the demo (check out the link)
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=5771
--- Comment #22 from Jay <jaynobyl(a)gmx.de> 2013-12-06 02:15:36 CST ---
Created attachment 46754
--> http://bugs.winehq.org/attachment.cgi?id=46754
log of video crash (wine 1.7.7)
In 1.7.7 I couldn't get the video working at all with and without a virtual
desktop.
Attaching the log an the error.
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http://bugs.winehq.org/show_bug.cgi?id=27705
Summary: Sage Instant Accounts fails to install with error 1628
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alastairescOtt(a)gmail.com
Created an attachment (id=35455)
--> (http://bugs.winehq.org/attachment.cgi?id=35455)
Error output from running the installation file.
On trying to install Sage Insant Accounts, I get error message 1628.
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http://bugs.winehq.org/show_bug.cgi?id=35050
Bug #: 35050
Summary: Steam: Fails to load after the 03 Dec 2013 update even
with Bug 35030 fix
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: babaei.wine(a)gmail.com
Classification: Unclassified
Created attachment 46735
--> http://bugs.winehq.org/attachment.cgi?id=46735
Execution log with WINEDEBUG=warn+all
I am still suffering a failure for Wine to load Steam with the 03 Dec 2013
update, even after building the latest version of Wine from the git repository
(with the fix for bug 35030). Steam is installed in a 64-bit Wine prefix and
was working properly prior to the update.
Steam is still failing during log-in (although with slightly different messages
than with the 1.7.7 release). It loads in offline mode without problem.
I have tried installing Steam to a fresh WINEPREFIX from the downloaded
executable. It consistently fails after entering the Steam Guard authentication
code.
I have attached a log, run with WINEDEBUG=warn+all.
My Wine version shows as follows:
user@mithra:~/Documents/git/wine-git$ ./wine64 --version
wine-1.7.7-160-g58d96f7
Thanks for the help!
Config:
Ubuntu GNOME 13.10
CPU: Intel i7-4700MQ 2.40GHz
Video: NVIDIA GeForce GT750M GDDR5 2GB / Intel HD Graphics 4600
Drivers: Optimus with NVIDIA 319.60 binary drivers and Intel drivers.
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http://bugs.winehq.org/show_bug.cgi?id=24640
Summary: Stronghold Crusader: Doesn't want to run
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Created an attachment (id=31143)
--> (http://bugs.winehq.org/attachment.cgi?id=31143)
This is my terminal output
Just don't want to run. I was unable to run it before
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http://bugs.winehq.org/show_bug.cgi?id=27972
Summary: Cannot install FIFA10
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.mera(a)rogers.com
I cannot install FIFA10 with Wine 1.3.12 on OpenSuse 11.4 32 bit version.
Errors are attached.
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http://bugs.winehq.org/show_bug.cgi?id=35040
Bug #: 35040
Summary: sims 3 error start up
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: char-chan(a)hotmail.co.uk
Classification: Unclassified
Created attachment 46713
--> http://bugs.winehq.org/attachment.cgi?id=46713
sims 3 error
My sims 3 installs but the launcher doesn't show up.
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http://bugs.winehq.org/show_bug.cgi?id=35047
Bug #: 35047
Summary: steam updates then crashes
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brandtcoyle(a)gmail.com
Classification: Unclassified
when launching steam inside of wine it does its normal update process then
crashes. it seems to happen after the actual log in of steam. any help is
appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=29351
Bug #: 29351
Summary: bug when using lecturemedia.app
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith.kietu(a)gmail.com
Classification: Unclassified
While using the application : Lecturemedia.app I cannot use the mouse after
loading a mpg. file into the application.
Please advise asap.
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http://bugs.winehq.org/show_bug.cgi?id=24037
Summary: winetest fails to run on Windows XP SP3 machine, error
193
Product: Wine
Version: unspecified
Platform: x86
URL: http://test.winehq.org/builds/winetest-1afc16e96201.ex
e
OS/Version: Windows XP
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 14102
Created an attachment (id=30206)
--> (http://bugs.winehq.org/attachment.cgi?id=30206)
screenshot
Very strange, but when I attempt to run winetest on my work machine (to test
bug 14102) I get an error when running every test, error 193 (bad exe format).
If I extract the tests and run them manually, they run, however.
Something's wrong with the extractor it seems?
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http://bugs.winehq.org/show_bug.cgi?id=14102
Summary: Winetest sometimes doesn't restore taskbar to proper
size
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/wi
netest-latest.exe
OS/Version: Windows XP
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=14324)
--> (http://bugs.winehq.org/attachment.cgi?id=14324)
Screenshots
When running winetest on my Windows XP box, winetest sometimes doesn't properly
restore the taskbar to it's proper size. I run it on the bottom at double
height and locked. After running the test, it will sometimes be at single
height, yet still locked. Not a big deal, but still annoying...
Screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=29253
Bug #: 29253
Summary: unable to install condition zero
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bhaaradwaaj(a)gmail.com
Classification: Unclassified
i was unable to install condition zero on my linux ubuntu 11.10. please find
the attachment which is having the log of the installation.
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http://bugs.winehq.org/show_bug.cgi?id=33252
Bug #: 33252
Summary: start in command prompt not completely implemented
Product: Wine
Version: 1.5.26
Platform: x86
URL: http://http://hub.qgis.org/projects/quantum-gis/wiki/D
ownload
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
start "xxx" /B file.bat
fail, but
start /B file.bat
is ok
Note that "xxx" specifies the title to display in the command prompt window
title bar.
see also bug #32449
Thank you.
Guy
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http://bugs.winehq.org/show_bug.cgi?id=22086
Summary: Roller Coaster Tycoon - Game Folding Up
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
- When you double click on top to make the game fold up, when you unfold you
can't scroll with keyboard anymore.
*You can use the keyboard to scroll again by clicking on the Floppy
Disk in the Top Bar => Options => Change Screen Resolution to any setting. This
just refreshes the games screen, but keeps it window mode no matter what
resolution you change it to. After this, you can scroll with keyboard again.
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http://bugs.winehq.org/show_bug.cgi?id=29203
Bug #: 29203
Summary: error configuring audio
Product: Wine
Version: 1.1.44
Platform: ppc32
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfrodenas(a)yahoo.es
Classification: Unclassified
The confg window gets frozen while trying to configure audio and give an error.
I can not use any audio program in a Mac Pro with Lepard
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http://bugs.winehq.org/show_bug.cgi?id=23597
Summary: Installer says "this is not a valid copy of Pinball
Mania"
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to Pinball Mania for Windows by 21st Century Entertainment. I
tested with the version on a Softkey compilation CD-ROM, "Entertainment Pack
Volume III".
In Wine, on running setup.exe a couple of dialog boxes appear, one to confirm
the destination drive, the second to confirm the amount of free space. On
dismissing those, a third dialog box appears, saying "This is not a valid copy
of Pinball Mania!". After showing another dialog box the installer exits.
The CD-ROM is very unlikely to be copy-protected.
The only console output (which appears before the first dialog box, so is
probably not relevant) is:
err:ddeml:WDML_CreateString Unknown code page 850
err:int21:INT21_Ioctl_Block int21: unknown/not implemented parameters:
int21: AX 440d, BX 0003, CX 0873, DX 0000, SI 0000, DI 0106, DS 1001, ES 1001
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http://bugs.winehq.org/show_bug.cgi?id=35043
Bug #: 35043
Summary: Collectorz.com Movie Collector crash upon
running...older versions used to work
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdassa(a)gmail.com
Classification: Unclassified
Movie Collector starting from version 9.x crash on launching..the installation
went fine....older versions 8.x used to work fine
i waited for the debugger to load the information to attach..but it stays
forever on loading detailed information
here's the error i got when i run it from the terminal
wine MovieCollector.exe
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10074 0x00000000
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x10074
wine: Unhandled exception 0x0eedfade in thread 9 at address
0x46007b00:0x7b83bac5 (thread 0009), starting debugger...
err:seh:setup_exception_record stack overflow 940 bytes in thread 0009 eip
b755da27 esp 00230f84 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=10832
Summary: Dark Age of Camelot has page fault exception if
pixelshaders are enabled
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://daoc.goa.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerry(a)linuxgl.ch
To use the new character models in daoc, pixelshaders need to be enabled. If
they are, a page fault exception occurs as soon as the first character gets
drawn (character selection screen). If I skip the character selection screen,
the same pagefault occurs at a different position in the game. (I have only
uploaded the logs for the selectionscreen version). Pixelshaders have never
worked in this game, but they become more important with every release.
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http://bugs.winehq.org/show_bug.cgi?id=35045
Bug #: 35045
Summary: Adobe Photoshop CS6 crashes due to unimplemented
GdipCreateEffect
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan.weiser(a)bluewin.ch
Classification: Unclassified
Created attachment 46721
--> http://bugs.winehq.org/attachment.cgi?id=46721
Photoshop started. Created new empty image. Opened channel mixer.
When using the channel mixer, Photoshop will crash due to the unimplemented
function GdipCreateEffect().
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http://bugs.winehq.org/show_bug.cgi?id=35051
Bug #: 35051
Summary: Wine program error when loading steam
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colitisscope(a)gmail.com
Classification: Unclassified
Created attachment 46737
--> http://bugs.winehq.org/attachment.cgi?id=46737
Error report from wine
At first wine was loading windows programs on my umbuntu perfectly then
suddenly it began hitting errors trying to load these same programs. The error
report indicates with steam, wine is hitting some non specific problem buried
in the process. With operation flashpoint wine is reporting a code value error
and not providing a full report.
Ive reloaded my entire umbuntu OS and avoided any and all updates and installs
that would have arranged my os any way other than it's state when wine, steam
and operation flashpoint were in working order on my os.
I understand this is likely a problem with windows.
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http://bugs.winehq.org/show_bug.cgi?id=34060
Bug #: 34060
Summary: Euro Truck Simulator 2 Crash Immediately
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brandon2752010(a)hotmail.com
Classification: Unclassified
Created attachment 45273
--> http://bugs.winehq.org/attachment.cgi?id=45273
Error txt on Euro Truck Simulator 2
I can't play Euro Tank Simulator 2 because the game crashes immediately.
Therfore it won't let me play it.
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http://bugs.winehq.org/show_bug.cgi?id=16680
Summary: Game Hearts of Iron 2 crashes randomly
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
Created an attachment (id=18323)
--> (http://bugs.winehq.org/attachment.cgi?id=18323)
Crash messages (run the game two times)
The game Hearts of Iron 2 platinum release (contains "Doomsday" and
"Armageddon" addons) crashes randomly. It happens mostly when zooming the map
in/out and scrolling it, but it also happens spontaneously if you just leave
the game running for a few minutes. I can easily reproduce the problem with
"Barbarossa" scenario (playing German forces) - just zoom in/out & scroll the
map a lot as soon as the game starts, until it crashes.
It always crashes with similar output, just register contents differ - see
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=19979
Summary: HOI3 - Map Properly initialised...
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wawalkenhorst(a)gmail.com
Created an attachment (id=23506)
--> (http://bugs.winehq.org/attachment.cgi?id=23506)
Log with howto setting except OffscreenRenderingMode = backbuffer
I've installed hoi3 as described in this howto
(http://forum.paradoxplaza.com/forum/showthread.php?t=425470).
After the startup tells me "Map Properly Initialised..." the programm crashes.
I've using openSuSE, Wine 1.1.29, GeForce 7900GS with 256MB and nVidia driver
185.18.36.
I've tried to set
OffscreenRenderingMode = backbuffer, fbo and pbuffer
PixelShaderMode = enabled
But he behavior didn't change.
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http://bugs.winehq.org/show_bug.cgi?id=31241
Bug #: 31241
Summary: Wine does not run on Ubuntu 12.10 --crashes on initial
load
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdoebbler(a)gmail.com
Classification: Unclassified
Created attachment 41036
--> http://bugs.winehq.org/attachment.cgi?id=41036
Bug report generated by wine 1.5
Downloaded Wine 1.4 tried to run on Ubuntu Release 12.04 (precise) 32-bit
(Kernel Linux 3.2.0-27-generic-pae with GNOME 3.4.1) but it does not run
instead gives error message. Then tried Wine 1.5, but get same error (see
attached error message).
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http://bugs.winehq.org/show_bug.cgi?id=24636
Summary: Word 2007: crash when scrolling large file
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=31134)
--> (http://bugs.winehq.org/attachment.cgi?id=31134)
crash terminal log
Ubuntu 10.04.
Crash when scrolling a large file, opened from a usb stick
Terminal log attached
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http://bugs.winehq.org/show_bug.cgi?id=22084
Summary: Ride Invisibility
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
When you select "Invisible Rides" not all rides go invisible
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http://bugs.winehq.org/show_bug.cgi?id=35048
Bug #: 35048
Summary: Steam not launching
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clarosa(a)columbus.rr.com
Classification: Unclassified
Created attachment 46726
--> http://bugs.winehq.org/attachment.cgi?id=46726
this was the error report
After the most recent steam update, my current wineskin wrapper has failed to
work with the the message "The program Steam.exe has encountered a serious
problem and needs to close..." No other version of wine wrapper would work
either, steam would not even launch past the log in portion.
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http://bugs.winehq.org/show_bug.cgi?id=30094
Bug #: 30094
Summary: new samsung pc studio related problem
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: parshantkumar6715(a)gmail.com
Classification: Unclassified
I installed Samsung new PC studio (version 1.5.1.10064_2), downloaded from
samsung.com, using wine in Ubuntu 11.10. After installation, program couldn't
run & showing the message "file not found". But in windows xp, this program is
running well.
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http://bugs.winehq.org/show_bug.cgi?id=23831
Summary: Can't launch Peggle Nights from steam
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)alexrock.com
Created an attachment (id=29913)
--> (http://bugs.winehq.org/attachment.cgi?id=29913)
Log from when peggle was run
Tried to launch Peggle Nights from steam and it failed to run. Got a "Program
Error" dialog from wine.
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http://bugs.winehq.org/show_bug.cgi?id=26002
Summary: Magicka's particle effects get mixed up
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
Created an attachment (id=33152)
--> (http://bugs.winehq.org/attachment.cgi?id=33152)
Screenshot
The textures on the particles get mixed up.
For example casting thunder when there is a fire on the screen causes the smoke
to turn into the electric texture (screenshot attached).
Torches on the walls cause fire in the frostbeam. Dripping water effect can
look like person is on fire. leaves in the forest are random things.
Another person in the appdb entry reports no particles rendering for them
I am on a Nvidia 260GTX, using the proprietary drivers (260.19.06).
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http://bugs.winehq.org/show_bug.cgi?id=25304
Summary: Hello Kitty Online can't install flash ingame via
activex control on the displayed Adobe flash install
page
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Hello Kitty Online needs flash for the ingame intro-tutorial and for the
mini-games from the boas but when it redirects you to the Adobe flash install
page, the activex controls to install flash don't work.
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http://bugs.winehq.org/show_bug.cgi?id=35038
Bug #: 35038
Summary: Conquest Frontier Wars: Error - Cannot run on this
graphics card
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Conquest Frontier Wars fails to launch and gives an error prompt:
"Cannot run on this graphics card".
Not much revealing in terminal other than:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33cad8,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x338ca8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x338d78,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
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http://bugs.winehq.org/show_bug.cgi?id=30902
Bug #: 30902
Summary: Arcania: Gothic 4 fails to start (hangs on startup)
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.gamershell.com/download_63874.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40514
--> http://bugs.winehq.org/attachment.cgi?id=40514
plain terminal output
Both the demo version and the full version of the game hang after starting,
without displaying anything. The Arcania.exe process is just sitting there,
seems to idling (1-3% CPU usage).
Terminal output doesn't reveal much about what's going on. There are messages
from the game engine, always ending with the line 'Baked PC'.
It doesn't matter if I let the installer install the required components
(DirectX, Physx, VC++), or I install them via winetricks (with latest Wine
version the game needs Physx and Xact audio libraries).
I also tried the followings to no avail:
- different Wine profiles (XP/Vista/Seven)
- newer version of Physx, downloaded from Nvidia
- forcing the game to run only on 1 core (taskset -c 0)
- installing Windows Media Player 10 (videos, including intros are stored in
wmv format)
Some of the testers in AppDB agree that the problem must be due to the
copy-protection used by the game (Securom). I'm not sure about that.
I tested with the Gamersgate version of the game.
- the original version (without patches) contains Securom 8.1.8 (release date
check + hardware based DRM). Activating Gothic 4 with this particular Securom
version worked under Wine 1.5.6, but the game hung afterwards.
- the first patch for the game changes DRM to the less restrictive Securom
7.42.xx. Applying this patch didn't change the behaviour, the game hangs after
starting.
- the latest official patch for the game removes Securom (actually it is still
there, but they made it inert). The same problem exists with this patch as
well.
- I also have the standalone expansion for Gothic 4 (ArcaniA: Fall of
Setarrif), which is completely DRM free. It behaves in the same way as the
original game with Securom.
The problem can be reproduced with the demo version as well (~1.7 GB download
size). The demo indeed contains Securom.
The attached log file was created by starting the expansion, just because it is
DRM free.
Although terminal output always ends with the 'Baked PC' message, using
+loaddll revealed that Physx dlls were loaded afterwards.
Fedora 17 x86
Kernel 3.4.0-1.fc17.i686.PAE
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
gcc version 4.7.0 20120507 (Red Hat 4.7.0-5) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=5771
--- Comment #21 from Austin English <austinenglish(a)gmail.com> 2013-12-05 21:51:21 CST ---
This is your friendly reminder that there has been no bug activity for 2 years.
Is this still an issue in current (1.7.7 or newer) wine? If so, please attach
the terminal output in 1.7.7 (see http://wiki.winehq.org/FAQ#get_log).
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http://bugs.winehq.org/show_bug.cgi?id=6189
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |0de574b258b86c1399af5a53485
| |280e4eb8b7952
Component|kernel32 |msi
Platform|Other |x86
Version|unspecified |0.9.21.
OS/Version|other |Linux
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http://bugs.winehq.org/show_bug.cgi?id=6042
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Platform|Other |x86
Version|unspecified |0.9.21.
OS/Version|other |Linux
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http://bugs.winehq.org/show_bug.cgi?id=5348
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.14.
Severity|major |normal
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http://bugs.winehq.org/show_bug.cgi?id=4251
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |a1910e11bb4608469d2e70da7c0
| |0c651c0e12360
CC| |focht(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=6955
Henri Verbeet <hverbeet(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gerry(a)linuxgl.ch
--- Comment #135 from Henri Verbeet <hverbeet(a)gmail.com> 2013-12-05 06:20:33 CST ---
*** Bug 10832 has been marked as a duplicate of this bug. ***
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The IP address 84.245.44.186 failed too many login attempts (5) for
the account wine(a)erikdokter.nl.
The login attempts occurred at these times:
2013-12-04 13:16:30 CST
2013-12-04 13:16:36 CST
2013-12-04 13:16:45 CST
2013-12-04 13:16:55 CST
2013-12-04 13:17:14 CST
This IP will be able to log in again using this account at
2013-12-04 13:46 CST.
http://bugs.winehq.org/show_bug.cgi?id=7156
Huw Davies <huw(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |huw(a)codeweavers.com
--- Comment #28 from Huw Davies <huw(a)codeweavers.com> 2013-12-04 09:13:00 CST ---
A few more glyphs have been added with commits:
66a4e6e33dec86c166c9ba0e1e32bcb9147a7455
73e0efac9d3dffbea748d19b6618a1eac47ac566
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http://bugs.winehq.org/show_bug.cgi?id=25363
Summary: Photoshop CS4 Freezes on start while reading
preferences
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chemacg(a)gmail.com
After the update to version 1.3.7 Photoshop doesn't start, it freezes on the
reading window while "Reading preferences..." and showing this in console as
the last line:
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
After downgrading to 1.3.6 it works again.
When version 1.3.8 is available for my distribution i'll try again.
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http://bugs.winehq.org/show_bug.cgi?id=24409
Summary: MaxIM DL 5 reports an error when opening files
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.cyanogen.com/maxim_main.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=30770)
--> (http://bugs.winehq.org/attachment.cgi?id=30770)
Wine 1.3.2 +file (1.9 MB)
MaxIM DL 5 reports an error when opening any kind of file: "Failed to create
empty document."
There is nothing printed in the console and I have no idea where the software
is trying to create this "empty document". Works fine under Windows XP.
A demo is available for download with a trial license.
The sample file in the trace is ajn-001bias.fit.
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http://bugs.winehq.org/show_bug.cgi?id=28498
Summary: Error message when attempting to install
S.T.A.L.K.E.R. - Shadow of Chernobyl
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dracul666_81(a)hotmail.com
Im doing, wine /media/STALKER/setup.exe . The choose installer language window
pops up, after choosing language this error window pops up "Error, Runtime
Error (at 71:13299): Floating point division by zero." After clicking ok on
that, the installer dies. This is terminal output:
nicklas@nicklas-K72DR ~ $ wine /media/STALKER/setup.exe
fixme:system:SetProcessDPIAware stub!
fixme:system:SetProcessDPIAware stub!
fixme:win:DisableProcessWindowsGhosting : stub
Thing is, I have played this game a few months ago, it worked back then, both
when i installed it with wine and also with playonlinux.
Screenshot: http://www.dumpt.com/img/viewer.php?file=nqnfizl4h2sd056a33tu.png
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http://bugs.winehq.org/show_bug.cgi?id=27926
Summary: "#msgctxt#directory#Desktop" used as name for the
desktop folder
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralfjung-e(a)gmx.de
Created an attachment (id=35726)
--> (http://bugs.winehq.org/attachment.cgi?id=35726)
Temporary fix for the issue
Wine is using "#msgctxt#directory#Desktop" as name for the Desktop folder on my
system, resulting in folders with that name being created in the "public" and
my own user profile.
I attached a patch which temporarily fixes the issue for me.
However, I suspect this is related to the problem that I am compiling wine
myself on a 64bit Debian testing, where 32bit gettext libraries are not
currently available, so wine runs without gettext. Since this is an optional
dependency, things should still work properly though.
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http://bugs.winehq.org/show_bug.cgi?id=35011
Bug #: 35011
Summary: Can not Install League of Legends
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46666
--> http://bugs.winehq.org/attachment.cgi?id=46666
Terminal output
I downloaded Lol Eu version installer file
I created fresh 32-bit prefix
Then I tried to install lol but when it started installing this software it
hanged
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http://bugs.winehq.org/show_bug.cgi?id=35018
Bug #: 35018
Summary: build fails with freetype 2.5.1
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2013(a)ryandesign.com
Classification: Unclassified
wine does not build with freetype 2.5.1:
checking for -lfreetype... libfreetype.6.dylib
checking for ft2build.h... yes
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit development files not found. Fonts will not
be built.
Use the --without-freetype option if you really want this.
This was reported to the MacPorts project here:
https://trac.macports.org/ticket/41605 (I am the maintainer of wine and
freetype in MacPorts)
This is because freetype 2.5.1 finally changed the header file locations,
several years after warning that hardcoding these header file locations is
deprecated. See the freetype CHANGES file:
CHANGES BETWEEN 2.5 and 2.5.1
...
II. IMPORTANT CHANGES
...
- The header file layout has been changed. After installation,
all files are now located in `<prefix>/include/freetype2'.
Applications that use (a) `freetype-config' or FreeType's
`pkg-config' file to get the include directory for the compiler,
and (b) the documented way for header inclusion like
#include <ft2build.h>
#include FT_FREETYPE_H
...
don't need any change to the source code.
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http://bugs.winehq.org/show_bug.cgi?id=35031
Bug #: 35031
Summary: Sleeping dogs crash at start
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46693
--> http://bugs.winehq.org/attachment.cgi?id=46693
crash log
Hello,
Sleeping dogs crash at start.
I joined you the crash log.
Thank you for your help.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=32874
Bug #: 32874
Summary: Wine can't install MSOffice 2003
Product: Wine
Version: 1.4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d3553(a)hotmail.com
Classification: Unclassified
I tried installing MSOffice 2003 (PRO?) with wine under easypeasy. No luck. No
reason given why it can't do it either. Wine just starts, then quits due to "an
error".
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http://bugs.winehq.org/show_bug.cgi?id=33992
Bug #: 33992
Summary: Office 2003 Insrtall fail
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dnvair.net
Classification: Unclassified
Created attachment 45171
--> http://bugs.winehq.org/attachment.cgi?id=45171
Program error dump
Installation begins to copy files then fails at "Current Action: AER_1033.ADM"
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http://bugs.winehq.org/show_bug.cgi?id=24463
Summary: Ligatures in certain fonts mess up centered text, look
out of place
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibmirspam(a)gmail.com
Created an attachment (id=30865)
--> (http://bugs.winehq.org/attachment.cgi?id=30865)
Screenshot with an example of the bug
I've noticed this bug in Foobar2000 with the font Tahoma, but it possibly
affects other applications as well.
I'm using a plugin that displays song lyrics. Now, for certain combinations of
characters (such as "fl" or "fi"), the program uses ligatures instead of the
individual characters. In every line with a ligature, the text is aligned to
the left instead of the middle. Furthermore, the ligature characters seem to be
from a different font set and therefore look out of place.
Other fonts such as Verdana don't use ligatures and look fine.
See screenshot for example.
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http://bugs.winehq.org/show_bug.cgi?id=26536
Summary: strftime using wrong locale
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
strftime is using the wrong locale in two applications for me (could not find
any others using this function): In the game "Uru" by Cyan, and in the "Vault
Manager" Cyan published years ago to manage your own Uru servers. In both
cases, when I start the applications on a German Windows system, they use the
English locale for strftime, so I get times like "10:23 AM" (I Know it's
definitely strftime for Uru since that string is created by the Python part of
the game, and the line in the source code says timestr =
time.strftime('%m/%d/%Y %I:%M %p', currenttime)).
If however I start these applications on my German Kubuntu, the "AM" just
vanishes, so I can not even tell whether this is 10:23 or 22:23. In addition,
the "Vault Manager" also displays abbreviations of month names, and in case of
"Mär" (for März = March), it has trouble with the special character: It says
"Mär".
In both cases, starting wine with LC_ALL=C fixes the issues.
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http://bugs.winehq.org/show_bug.cgi?id=22349
Summary: Altera's Quartus II SOPC Builder GUI is upside down
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: https://www.altera.com/support/software/download/alter
a_design/quartus_we/dnl-quartus_we.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreryan908(a)gmail.com
Created an attachment (id=27349)
--> (http://bugs.winehq.org/attachment.cgi?id=27349)
7zip compressed MPEG video showing problem
The GUI renders properly when the program is first painted but as soon as you
interact with anything, the updates are drawn relative to the bottom (as though
someone mixed up Y coordinate and did Height - Y instead of plain Y).
This results in a button at the bottom of a window that when pressed and held,
the pressed graphic is drawn just below the title bar instead of where the
button actually is.
[The console dumps a bunch of warnings about D3D swap chains so it might be
DirectX related]
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http://bugs.winehq.org/show_bug.cgi?id=35007
Bug #: 35007
Summary: Microsoft.Net V4 Program Error mscorscw.exe
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogermc(a)grapevine.com.au
Classification: Unclassified
Created attachment 46655
--> http://bugs.winehq.org/attachment.cgi?id=46655
Back Trace
Program Error:
The program mscorsvw.exe has encountered a serious problem and needs to close.
Unhandled exception: unimplemented function mscoree.dll.CorIsLatestSvc called
in 32-bit code (0x7b82da82).
Crossover Version 13.0 (13.0.0.27609)
Mac OSX 10.9
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http://bugs.winehq.org/show_bug.cgi?id=31237
Bug #: 31237
Summary: libfaketime: integrate with libfaketime to allow
running a program with a fake time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alister.hood(a)gmail.com
Classification: Unclassified
Like Wine, faketime is another lib/application that is useful for running
legacy programs, for example those which can no longer run because of the
"millenium bug". It lets you present a fake system time to a program.
It would be nice if the functionality of libfaketime could be integrated with
Wine.
The faketime executable and Wine do not cooperate well. Some programs such as
winecfg and notepad work well, but when you try to run other programs (e.g.
Excel 2007 which was one I tried) they crash, and then any subsequent programs
you try to run also crash, even programs which worked fine before running Excel
or whatever the problem program was:
# faketime '2006-09-20' winecfg
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 001d), starting debugger...
Some Wine programs do actually run fine apart from outputting this error, but
others crash properly.
I reported this to the faketime developer, and this was his reply:
> Basically, libfaketime has clear limitations when it comes to programs
> that spawn child processes due to the LD_PRELOAD design. Wine probably
> starts a lot of sub-programs, and since only the parent process is tricked
> into seeing the faked time, but the spawned child processes get access to
> the real wall clock time, this inconsistency might lead to this page fault
> crash.
>
> As of today, we have undertaken several steps to make libfaketime capable
> of supporting spawned child processes (at least on Linux), but we're not
> quite there yet. Some problems we ran into so far are still K.O. criteria,
> so I can't promise any delivery date right now.
>
> However, libfaketime can be integrated into other programs quite easily,
> so if the Wine developers would use it in their Wine source, faking the
> time for any Wine-executed program would be quite trivial and without all
> those sub-process hassles. However, I don't know whether the Wine guys
> would be interested in such an option
So, are "the Wine guys" interesting in integrating libfaketime with Wine?
FYI here's a link:
http://www.code-wizards.com/projects/libfaketime/index.html
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http://bugs.winehq.org/show_bug.cgi?id=30958
Bug #: 30958
Summary: StarForge Alpha build: Black screen due to shader
compilation errors
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
Created attachment 40619
--> http://bugs.winehq.org/attachment.cgi?id=40619
log of running the game, letting it load and then exiting - no WINEDEBUG
variable set
The StarForge guys have put out a freely available alpha build of their game.
Attempting to run it in wine with all quality settings gives me a black screen
and the console I have running in the background prints a great many errors
about shader compilation, including a multi hundred line shader dump - the log
is attached.
The user interface and the HUD can be seen.
Relevant hardware specs
GPU NVIDIA 460GT
driver: nvidia 302.17
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http://bugs.winehq.org/show_bug.cgi?id=34805
Bug #: 34805
Summary: Brothers in Arms Road to Hill 30 demo: Mouse cursor
can move out of virtual desktop
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Pressing any keyboard key causes the game to "lose focus" of mouse pointer, and
cursor can freely move out of window, making it impossible to look back. Left
clicking inside the window causes the mouse to be "captured" again.
Running the game in virtual desktop 1024x768, and checked the "Automatically
capture the mouse in full-screen windows" box in winecfg.
Setting MouseWarpOverride to "force" as suggested here
http://wiki.winehq.org/UsefulRegistryKeys causes slightly different behavior:
The cursor can still move out of the window, but when moved very fast.
Could be related: After each keypress there are 2 fixme lines in terminal, like
this:
fixme:resource:CopyAcceleratorTableW other process handle 0x69006c?
Arch Linux x64, i3 window manager.
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http://bugs.winehq.org/show_bug.cgi?id=5552
zippy <gohabsgo60(a)yahoo.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gohabsgo60(a)yahoo.ca
--- Comment #25 from zippy <gohabsgo60(a)yahoo.ca> 2013-12-01 15:48:37 CST ---
still in 1.7.7
when i add driver=dx7z to the command line, the game window is initially black
and i have to click inside it for the game to start running and the splash
screen to appear.
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http://bugs.winehq.org/show_bug.cgi?id=22629
Summary: Far Cry: segfault upon execution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plr.vincent(a)gmail.com
Far Cry segfaults upon execution, almost instantaneously.
Version: as of GOG.com
How to reproduce:
- install game (recommended: "wisotool far_cry_gog", see
http://wiki.winehq.org/wisotool)
- cd "$WINEPREFIX/drive_c/Program Files/GOG.com/Far Cry"
- wine Bin32/FarCry.exe
Result (terminal output):
$ wine Bin32/FarCry.exe
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=6955
zippy <gohabsgo60(a)yahoo.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gohabsgo60(a)yahoo.ca
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http://bugs.winehq.org/show_bug.cgi?id=33640
Bug #: 33640
Summary: [Prefix 64Bits]Splinter Cell : Double Agent
Installation failed
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
On a 64 bits prefix, the installation of this game crash at the beginning after
to choose the language's installation.
The errors in the ouput console are (it's always the same error):
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fcb0 4
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{7871bfad-dad5-402f-9007-2593e9a07532}
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=2600000027, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
[...]
On the 32 bits prefix, the game is installed and works correctly.
Thanks for your help,
Max
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http://bugs.winehq.org/show_bug.cgi?id=34924
Bug #: 34924
Summary: Nach dem Start des Programmes, kommt die
Absturzmeldung.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschlerege(a)gmail.com
Classification: Unclassified
Created attachment 46537
--> http://bugs.winehq.org/attachment.cgi?id=46537
Absturzmeldung von wine
Nach dem Start des Programmes, kommt die Absturzmeldung.
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http://bugs.winehq.org/show_bug.cgi?id=31234
Bug #: 31234
Summary: Trine 2 crashes on launch:
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aserna3(a)gmail.com
Classification: Unclassified
I tried with Wine 1.5.8 and 1.5.2 in a fresh prefix. I used winetricks to
install d3dx9 as required.
Running Debian testing x86_64, kernel 3.4.4
screenshot of error msg thrown here:
https://dl.dropbox.com/u/1191644/Screenshot%20from%202012-07-17%2010%3A45%3…
Relevant log files that was created.
dl.dropbox.com/u/1191644/backtrace.txtdl.dropbox.com/u/1191644/trine2_32bit.exe_27f66400.dmp
(I did not know how to attach multiple files, this page appears to only let me
attach one.)
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http://bugs.winehq.org/show_bug.cgi?id=27226
Summary: Customer Database Pro black screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpha003(a)yahoo.com
Created an attachment (id=34794)
--> (http://bugs.winehq.org/attachment.cgi?id=34794)
User interface blacked out
The user interface of Customer Database pro is blacked out with the exception
of the data input boxes. Other UI options outside of data input appear as
normal with minimal to no disruption to the user.
Link to Software downlaod
http://download.cnet.com/Customer-Database-Pro/3000-18482_4-10232618.html?t…
Any help is appreciated
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http://bugs.winehq.org/show_bug.cgi?id=27260
Summary: Freelancer: Complains about debugger on amd64 and
fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
On amd64 Freelancer doesn't start but complains, that a debugger has been
detected and instructs one to unload the debugger an restart Freelancer.
Playing the game with the same Wine version on i386 works. Judging from a post
at [0] from 2008 by Andreas Lausch this problem has existed for some time, thus
I didn't try to find a "good" version for bisecting on amd64. Please let me
know, if there is any patch/test I should run for you or some debugging channel
you need.
Please note, that I'm seeing this bug with a stock Freelancer (no matter
whether it's patched to 1.1 or not). It seems like some mods enable playing of
Freelancer on amd64 (e.g. [1] is a recent report for amd64 with a mod).
[0]
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504#Comment-3…>
[1]
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingI…>
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http://bugs.winehq.org/show_bug.cgi?id=25220
Summary: Black Prophecy Heads and Faces are not drawn
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Manuel.Bihl(a)gmx.de
The Heads in Black Prophecy doesn't show, you can see straigh through them, and
see the hair behind them.
All Utilities are drawn around where the head should be, it's just not there.
It happens on char-edit-screen, select-char-screen and on any transmission
ingame.
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http://bugs.winehq.org/show_bug.cgi?id=30297
Bug #: 30297
Summary: Sikuil IDE doesn't start up
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.5.0-147-g4c6a198
1. Download jre-6u31-windows-i586-s.exe :
http://java.com/en/download/manual.jsp
2. Download portable version of Sikuli:
https://launchpadlibrarian.net/79944128/Sikuli-X-1.0rc3%20%28r905%29-win32.…
3. Install jre
4. Start Sikuli:
$ wine Sikuli-IDE.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x37ddd04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x37ddd04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x37ddaa0,0x00000000), stub!
fixme:font:freetype_SelectFont Untranslated charset 255
[info] locale: en_US
The IDE doesn't start, only print above message.
wine start Sikuli-IDE.bat
fixme:exec:SHELL_execute flags ignored: 0x00000100
Also doesn't work.
However, wine Sikuli-IDE.exe -h works:
$ wine Sikuli-IDE.exe -h
fracting@fracting-redhat:~/Wine/sikuli/Sikuli-X-1.0rc3 (r905)-win32/Sikuli-IDE$
fixme:win:EnumDisplayDevicesW ((null),0,0x37ddd04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x37ddd04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x37ddaa0,0x00000000), stub!
usage: Sikuli-IDE [--args <arguments>] [-h] [-r <sikuli-file>] [-s] [-t
<sikuli-test-case>]
--args <arguments> specify the arguments passed to Jython's
sys.argv
-h,--help print this help message
-r,--run <sikuli-file> run .sikuli or .skl file
-s,--stderr print runtime errors to stderr instead of
popping up a message box
-t,--test <sikuli-test-case> run .sikuli as a unit test case with
junit's text UI runner
Also, the -r arguments work as well
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http://bugs.winehq.org/show_bug.cgi?id=20675
Summary: Excel 2007 Analysis Services -- no network activity at
all
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imirkin(a)alum.mit.edu
I'm running into an issue with the Analysis Services module (aka OLAP) in Excel
2007.
It presents me with a screen that asks for the server name (and asks for auth
types), and then proceeds to fail-fast to a generic error:
"""
Unable to connect to data source. Reason: Unable to locate database server.
Verify that the database server name you entered is correct, or contact the
database administrator for help.
"""
However doing a network trace, no packets ever go out the external interface.
Relevant bits from +relay,trace+reg (note that I added an extra TRACE to
RegQueryValueW that prints out the data that it returns):
"""
0009:Call advapi32.RegQueryValueW(80000000,0032d3bc
L"MSOLAP\\Clsid",0032d3bc,00
32d3b8) ret=326c46e5
trace:reg:RegQueryValueW (0x80000000,L"MSOLAP\\Clsid",0x32d3bc,512)
trace:reg:NtOpenKey (0x13c,L"MSOLAP\\Clsid",f003f,0x32d2f8)
trace:reg:NtOpenKey <- 0x28c
trace:reg:RegQueryValueExW (0x28c,(null),(nil),(nil),0x32d3bc,0x32d3b8=512)
trace:reg:NtQueryValueKey (0x28c,(null),2,0x32d1a0,256)
trace:reg:RegQueryValueW L"{176941F9-18E8-47D6-860D-006FF2655608}"
0009:Ret advapi32.RegQueryValueW() retval=00000000 ret=326c46e5
0009:Call KERNEL32.FindResourceA(01560000,00000006,000000d9) ret=326155f6
0009:Ret KERNEL32.FindResourceA() retval=0156dd80 ret=326155f6
0009:Call KERNEL32.LoadResource(01560000,0156dd80) ret=32615606
0009:Ret KERNEL32.LoadResource() retval=0158a6f8 ret=32615606
0009:Call KERNEL32.LockResource(0158a6f8) ret=32615615
0009:Ret KERNEL32.LockResource() retval=0158a6f8 ret=32615615
0009:Call KERNEL32.TlsGetValue(00000007) ret=3260568c
0009:Ret KERNEL32.TlsGetValue() retval=00620000 ret=3260568c
0009:Call KERNEL32.TlsGetValue(00000007) ret=3260568c
0009:Ret KERNEL32.TlsGetValue() retval=00620000 ret=3260568c
0009:Call advapi32.RegOpenKeyExW(80000001,00630024
L"Software\\Policies\\Microsoft\\Office\\12.0\\Common\\Alerts",00000000,0002001f,003240c0)
ret=3260556d
"""
And then it goes on to generate the alert. So for some reason it totally fails
and doesn't even try to do anything after looking up the registry key.
FWIW, here are a few entries from system.reg:
"""
[Software\\Classes\\MSOLAP\\Clsid] 1237579662
@="{176941F9-18E8-47D6-860D-006FF2655608}"
[Software\\Classes\\CLSID\\{176941F9-18E8-47D6-860D-006FF2655608}] 1237579662
@="MSOLAP"
[Software\\Classes\\CLSID\\{176941F9-18E8-47D6-860D-006FF2655608}\\InprocServer32]
1237579662
@="C:\\Program Files\\Common Files\\System\\ole db\\msolap90.dll"
"ThreadingModel"="Both"
"""
I do not see the string "176941F9-18E8-47D6-860D-006FF2655608" anywhere in the
trace logs, except as the return value to RegQueryValueW. (But I don't know a
whole lot about Windows, perhaps that's to be expected.)
I'm happy to do more debugging here, so any ideas appreciated. I don't appear
to have any DLL overrides.
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http://bugs.winehq.org/show_bug.cgi?id=26019
Summary: Aion: face disappears when customizing character
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://na.aiononline.com/
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33184)
--> (http://bugs.winehq.org/attachment.cgi?id=33184)
bad screenshot
To reproduce:
1. Install Aion, start game
2. Log in
3. Click "Create" in order to enter character creation (any class type)
4. Select Race (any race)
5. Click the Advanced tab on the right
6. Move sliders from side to side
7. Observe the graphics for character's face flicker/disappear while the slider
is being moved.
screenshot attached.
Tested in wine-1.3.13. Doesn't occur on win7.
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http://bugs.winehq.org/show_bug.cgi?id=34926
Bug #: 34926
Summary: Civilization 5 crashes when ending turn
Product: Wine
Version: 1.6.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eezyville(a)gmail.com
Classification: Unclassified
I am using PlayOnLinux 4.2.1 to play the Steam version of Civilization 5
version 5.1.2600. The Wine version I was using was 1.6.1 but I have the same
problem with 1.7.6. The game crashes whenever I end my current turn and the
Byzantine AI end their turn. I have multiple mods enabled which are listed
later. I'll turn some off and see if that fixes it. I have attached the dump
file as well as my save game. Please help me resolve this problem. Thanks.
MODS
Barbarians - Unlimited Exp (v 2)
City Limits (v 4)
InfoAddict (v 22)
Krakatoa Fix (v 100)
No cheating AI (v 2)
Units - Starting Scout (v 1)
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http://bugs.winehq.org/show_bug.cgi?id=25902
Summary: Wine builtin IE crash while login to
https://www.alipay.com/
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download aliedit.exe from
https://download.alipay.com/aliedit/aliedit/2401/aliedit.exe
2. Install the aliedit ActiveX Control.
$ wine aliedit.exe
fixme:win:DisableProcessWindowsGhosting : stub
fixme:sfc:SfcIsFileProtected ((nil),
L"C:\\windows\\system32\\aliedit\\unins000.exe") stub
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
3. Open the login page
$ wine iexplore https://www.alipay.com
then,
1) the "login"/"登录" button won't display . ( Tested ether with or
without aliedit.exe installed )
2) the "password"/"密码" form sometimes display but sometimes doesn't
display . ( Without aliedit installed, the "password" form will never
display )
3) after typed username and password and login, IE maybe crash or not,
if not , it will display and error page.
Here is the log while IE crash:
Attachment : Log: IE crash
and the log while IE doesn't crash:
Attachment : Log: IE not crash
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http://bugs.winehq.org/show_bug.cgi?id=35004
Bug #: 35004
Summary: Pdfcreator crashes when saving
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christophe27(a)gmx.net
Classification: Unclassified
Wine crashes when I click on the save button (or menu) in PdfCreator
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http://bugs.winehq.org/show_bug.cgi?id=34644
Bug #: 34644
Summary: Menubar Tools appear in the Dock
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
Like the title already expresses I have an issue with a menubar application.
Basically it is working just fine. There is no menubar icon on launch (set it
to launch hidden), but as soon as I right-click (to edit options) the Dock icon
appears. While this is okay I find it annoying that the Dock icon does not
disappear after closing the right-click dialogue.
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http://bugs.winehq.org/show_bug.cgi?id=23337
Summary: AoW Shadow Magic: Uninstalling in WINE cause freeze
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Age of Wonders shadow magic says something like "could not open AVI", but what
that has to do with an uninstall? Both the WINE uninstall window and AoW SM
window freezes then.
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http://bugs.winehq.org/show_bug.cgi?id=34725
Bug #: 34725
Summary: Cocoa fullscreen scales the window put keeps the
windows resolution
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
Created attachment 46302
--> http://bugs.winehq.org/attachment.cgi?id=46302
Mac Fullscreen Issue - Log File
I just installed TrackMania Nations/United Forever to a new prefix to make use
of the new fullscreen feature available for the mac driver.
Per default the game enters fullcreen (for me 1680*1050), but sadly not the new
fullscreen mode. If I minimize the game again (windowed = 640*480) and than
maximize it the (Mountain) Lion style it get's it's one workspace, but only
stretches the resolution to fit the screen (still 640*480).
I attached the terminal output I received during execution.
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http://bugs.winehq.org/show_bug.cgi?id=34957
Bug #: 34957
Summary: [regres] Age of Wonders: asseption error in start
game.
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
asseption error in start game (in time create map)
resust of regression testing (1.4-good, 1.7.2-bad) same as bug 33907.
revert change solved this issue.
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http://bugs.winehq.org/show_bug.cgi?id=34617
Bug #: 34617
Summary: Wine crashing (often) when saving a changed pdf file
with PDF-XChange Viewer 2.5.212
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince.ekg(a)gmail.com
Classification: Unclassified
Created attachment 46133
--> http://bugs.winehq.org/attachment.cgi?id=46133
Bug detail
Using PDF-XChange Viewer 2.5.212: often, when adding a sticky note to a PDF and
then saving the file, Wine crashes...
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http://bugs.winehq.org/show_bug.cgi?id=34920
Bug #: 34920
Summary: Bad EXE format for vba71.msi.
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Wine could not start .msi files.
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http://bugs.winehq.org/show_bug.cgi?id=34993
Bug #: 34993
Summary: 34652
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gz91zelo(a)gmail.com
Classification: Unclassified
Created attachment 46630
--> http://bugs.winehq.org/attachment.cgi?id=46630
League of Legends
this is what happens when I finish the game with League of Legends
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http://bugs.winehq.org/show_bug.cgi?id=34958
Bug #: 34958
Summary: Support for the menu bar app name and adding a way to
change it
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
So that instead of 'Wine' near the black apple icon will show up the executable
name. Also an option to change this name into a custom text string would be
useful if we don't like the default executable name (for example, GOG.com and
Steam use Wine to run some of their games on Macs, this feature might of use to
them).
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http://bugs.winehq.org/show_bug.cgi?id=33595
Bug #: 33595
Summary: wine PDF-XChange crash when saving file or find text
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jinleileiking(a)gmail.com
Classification: Unclassified
wine PDF-XChange crash when saving file or find text
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http://bugs.winehq.org/show_bug.cgi?id=34937
Bug #: 34937
Summary: Academagia (WPF game) crashes during initialization
with installed dotnet 3.5 or 3.5sp1 or 4.0
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Installed dotnet40 on a 32bits prefix with the latest winetricks from the
google page
installed corefonts on a 32bits prefix with winetricks
installed the game on the 32bits prefix
running it:
~/wine32bits/drive_c/Program Files/Academagia$
WINEPREFIX='/home/user/wine32bits' WINEARCH='win32'
WINEDEBUG=+tid,+seh,+loaddll,+msvcrt,+wincodecs wine Academagia.exe 2&>
bla.txt
running it starts up a window and a dialog with 'a system error has occurred
application will be terminated'
The 2 errors on the log file (with these settings anyway) are:
002c:err:ole:CoGetContextToken apartment not initialised
[...]
002d:err:d3d:context_restore_gl_context Failed to restore GL context 0x10003 on
device context 0x10051, last error 0x6.
002d:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\d3d9.dll" : builtin
002d:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\wined3d.dll" : builtin
The game has a demo, but it runs online since this is a WPF game
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http://bugs.winehq.org/show_bug.cgi?id=34933
Bug #: 34933
Summary: Family Tree Maker 2011: Unhandled exception: page
fault on read access
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miguelandmichele(a)gmail.com
Classification: Unclassified
Created attachment 46551
--> http://bugs.winehq.org/attachment.cgi?id=46551
Report for bug on install....
Not sure what exactly is going on, but it renders Family Tree Maker 2011
inoperable. I cannot get it to run on my computer.
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http://bugs.winehq.org/show_bug.cgi?id=30446
Bug #: 30446
Summary: EasyCut XP installs but crashes when loaded
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willeknille(a)web.de
Classification: Unclassified
Created attachment 39804
--> http://bugs.winehq.org/attachment.cgi?id=39804
Backtrace of EasyCutXP failing to boot in Wine
EasyCutXP is a radio editing software written for Windows XP. In XP it works
flawlessly but trying to load it in Wine (both 1.4 and 1.5 beta, on 32 bit as
well as on 64 bit hardware using Ubuntu 11.10) doesn't work. A window opens
saying fatal program error. As of my understanding of the backtrace report, it
might have to do with ntdll. Any help?
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http://bugs.winehq.org/show_bug.cgi?id=5436
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #25 from Austin English <austinenglish(a)gmail.com> 2013-11-26 14:56:20 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=25768
Summary: Intel App Store doesn't run in wine
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.appup.com/applications/applications-Angry+B
irds
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
So apparently Angry Birds is available for PC, if you use Intel's new App Store
thing:
http://www.appup.com/applications/applications-Angry+Birds
$ wget
http://downloadmirror.intel.com/19332/eng/IntelAppUpcenter-windows-installe…
$ wine IntelAppUpcenter-windows-installer.exe
installs fine.
running it though, fails, saying it needs mono/dotnet. If you install mono28
with winetricks, still fails:
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"appSettings" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"system.diagnostics" in state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"trace" in state
3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"listeners" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"system.web" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"membership" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"providers" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"roleManager" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"providers" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
Could not load file or assembly 'PresentationFramework, Version=3.0.0.0,
Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
The entry point method could not be loaded
so, I tried dotnet30. It then wants dotnet35:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System.Core, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from
HRESULT: 0x80070002
File name: 'System.Core, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089'
giving it dotnet35 gets it still further, but not enough:
fixme:psapi:GetProcessImageFileNameA (0x27c, 0x3918768, 260) stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
Another instance of this application is already running
Aborting...
then it just repeats this until you wineserver -k it.
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http://bugs.winehq.org/show_bug.cgi?id=34997
Bug #: 34997
Summary: Sims 3 Won't Start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dadras99(a)outlook.com
Classification: Unclassified
Created attachment 46635
--> http://bugs.winehq.org/attachment.cgi?id=46635
The error log
I installed The Sims 3 with PlayOnLinux, but when I try to start it I get an
error message, I attached the the log below.
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http://bugs.winehq.org/show_bug.cgi?id=26562
Summary: Assassin's Creed: Brotherhood jerky, has lip synch
problems
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game installs ok from dvd, and even plays, but
it suffers from a lot of jerkiness and lip synch problems.
http://www.youtube.com/watch?v=ma4AIinaS3k shows how the
opening bits should look (that video seems to be a console, but
gameplay appears identical).
The "matrix" scenes and when your character walks into the second
room (the arena with the falling floor) are very jerky, rather
like how mass effect 2 was slow on first use of shaders.
And the lips of the two guys struggling with a dagger,
and your character talking to the hologram of Princess Leia,
both seem to be out of synch with the sound. There was a jerkiness
during that last bit for me, and it seemed the sound kept going
but the animation dropped out of sync by just exactly the duration of
the jerk.
Rumor has it that disabling glsl might help, but I haven't been able to
verify that yet.
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http://bugs.winehq.org/show_bug.cgi?id=31773
Bug #: 31773
Summary: Torchlight 2 shadows are rendered incorrectly on some
areas
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Classification: Unclassified
Torchlight 2 shadows are renderer incorrectly on some areas. As a workaround
disabling shadows works fine everywhere. On certain areas the shadows at very
high setting are working well, but on other areas they look really bad.
There's a screenshot about the bug attached.
This bug has been reported to occur at least as early version as 1.5.0, but I
tested this with 1.5.13. I was using NVIDIA binary drivers.
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http://bugs.winehq.org/show_bug.cgi?id=5852
--- Comment #17 from Matthew D'Asaro <medasaro(a)comcast.net> 2013-11-25 12:36:36 CST ---
I just tested it and it is indeed still in an issue in 1.7.6 (1.7.7 is not yet
out in package form for Ubuntu).
-Matthew
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http://bugs.winehq.org/show_bug.cgi?id=5436
Georg Wolff <boeser.wolff(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #24 from Georg Wolff <boeser.wolff(a)web.de> 2013-11-24 13:39:49 CST ---
Would need to be re-tested with a current version of Wine. Since I no longer
have an account with Mankind.net Im not able to continue working on this one.
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http://bugs.winehq.org/show_bug.cgi?id=5852
--- Comment #16 from butraxz(a)gmail.com 2013-11-24 12:16:35 CST ---
This ticket has not been updated for over 900 days. Development recommends
to check the status on your bug every release or two and let to be known if the
bug is still present. If not, mark it fixed. If you are no longer able to put
effort to this ticket, you can abandon it.
Is this still an issue with 1.7.7 or higher ?
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--- Comment #23 from butraxz(a)gmail.com 2013-11-24 12:00:22 CST ---
This ticket has not been updated for over 900 days. Development recommends
to check the status on your bug every release or two and let to be known if the
bug is still present. If not, mark it fixed. If you are no longer able to put
effort to this ticket, you can abandon it.
Is this still an issue with 1.7.7 or higher ?
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http://bugs.winehq.org/show_bug.cgi?id=7661
vitalijs <lenovo403(a)inbox.lv> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lenovo403(a)inbox.lv
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http://bugs.winehq.org/show_bug.cgi?id=34975
Bug #: 34975
Summary: 3DMark2000 does not show d3d rendering
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)codeweavers.com
Classification: Unclassified
Created attachment 46604
--> http://bugs.winehq.org/attachment.cgi?id=46604
FBO errors
3DMark2000 does not show its d3d rendering. The benchmark runs and completes
successfully, but while it is running it is only showing the last screen
contents before the benchmark was started.
This is a regression, regression test result is:
7e8897b7b84af07b7722911d2269daca79e3dd49 is the first bad commit
commit 7e8897b7b84af07b7722911d2269daca79e3dd49
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 20 10:04:32 2013 +0100
wined3d: Get rid of the redundant texture_name and texture_name_srgb fields
in struct wined3d_surface.
:040000 040000 9bb2dfdcec16cba91c1548d8de7fc30c79986bea
6499c069a69547684daae9eb440bb373a3cf6c30 M dlls
FBO errors are written during the test run, see attachment fbo-bad.txt.bz2.
These errors may not have anything to do with the regression. There are FBO
errors before this patch with rendering working.
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http://bugs.winehq.org/show_bug.cgi?id=657
--- Comment #100 from Linus Unnebäck <linus(a)folkdatorn.se> 2013-11-23 08:04:15 CST ---
Age of Mythology currently doesn't install because of this bug and I think that
it wouldn't use to many functions in here.
If I stub would be committed I would like to try and take a stab at this. I
haven't contributed anything to wine yet but I would really like starting.
Or if there is any documentation on how to use the "spec file" I might be able
to start from that one.
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http://bugs.winehq.org/show_bug.cgi?id=7284
zippy <gohabsgo60(a)yahoo.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gohabsgo60(a)yahoo.ca
--- Comment #78 from zippy <gohabsgo60(a)yahoo.ca> 2013-11-22 23:09:20 CST ---
the bug is also present with the nouveau driver
wine 1.7.6
Ubuntu Saucy x64, kernel 3.11.0-13-generic
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http://bugs.winehq.org/show_bug.cgi?id=52
Joeseyefone <joeseyefone(a)icloud.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |joeseyefone(a)icloud.com
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http://bugs.winehq.org/show_bug.cgi?id=28888
Bug #: 28888
Summary: Alt-tabbing from windowed Kanon makes it think alt is
held down
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
- Run Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764
and set it to use windowed mode. Run another program (Firefox, audacious, etc.
Linux version. Not covering the Kanon window.)
- While Kanon is focused, alt-tab to switch to the other program.
- Click in Kanon's window, or the title bar.
- Find you can't left click to advance dialog any more (you can still
right-click for menus). Find that instead of advancing dialog, enter switches
between full screen and windowed.
- Switch to the other program, then alt-tab back to Kanon.
- Find the problem is fixed.
Other info: I'm using XFCE4 with metacity-2.34.1.
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http://bugs.winehq.org/show_bug.cgi?id=14752
Summary: Blood 2 (v. 2.1): mouse input not working
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: vitaliy(a)kievinfo.com
Mouse input with Blood 2 patched to latest version 2.1.233 does not work.
I tested it both with native dinput, dinput8 dlls and builtin variants.
Went back to wine-0.9.25 and still the same issue. So no regression I fear :(
This problem doesn't seem to be releated to the input issues with the B2 demo,
and therefore can't be reproduced there.
Adding Vitaliy Margolen to CC since it is very likely a dinput bug.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=26860
Summary: Tomb Raider Underworld crashes on startup
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: littlesincanada(a)yahoo.co.uk
Created an attachment (id=34239)
--> (http://bugs.winehq.org/attachment.cgi?id=34239)
Trace file
Tomb Raider - Underworld crashes on startup.
This is a regression as it used to run fine.
May or may not be related to #26356 which it also currently suffers from.
Wine compiled from git as of wine-1.3.18-85-g99f6894
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http://bugs.winehq.org/show_bug.cgi?id=27925
Summary: IBExpert cease work from 1.3.25
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkurt(a)ua.fm
IBExpert (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9049&iTestingI…
) not running from 1.3.25 release on ubuntu 10.04.
See dump.log and run.log in archive with IBExpert for details.
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http://bugs.winehq.org/show_bug.cgi?id=34908
Bug #: 34908
Summary: TERA Online patcher fails to start since wine 1.7.6
Product: Wine
Version: 1.7.6
Platform: x86-64
URL: http://patch.tera.enmasse-game.com/TERA-Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 92426b5136355200bfbc9561fcd9601ac130c66a
Created attachment 46525
--> http://bugs.winehq.org/attachment.cgi?id=46525
debug output, patcher does not work.
Since wine 1.7.6 the patcher of TERA Online (NA version) no longer starts (it
just exits without any error). This is caused by commit
92426b5136355200bfbc9561fcd9601ac130c66a. After reverting only this commit the
patcher works again.
The game can be downloaded for free:
http://patch.tera.enmasse-game.com/TERA-Setup.exe. This will install the
patcher.
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http://bugs.winehq.org/show_bug.cgi?id=25924
Summary: UltraNitroRacers: Graphics garbled
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33042)
--> (http://bugs.winehq.org/attachment.cgi?id=33042)
Terminal output
This bug occurs once the game has been fed native quartz and d3dx9 for good
measure. The game will attempt to play (you can hear buttons, cars, etc.) but
the screen will be white with occasional flickering of random... textures?
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=18763
Summary: Program error window for DVD Profiler (with no obvious
error)
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.invelos.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Created an attachment (id=21519)
--> (http://bugs.winehq.org/attachment.cgi?id=21519)
...encountered a serious problem and needs to close
With the latest release (1.1.22) I'm getting the attached message when running
DVD Profiler, yet it does not appear to affect the operation of the application
in any way.
The operation of the program under wine does not appear to have altered for the
last many wine releases, and has never got worse as far as I can recall (i.e.
any changes have improved functionality / performance).
One might speculate that this is enhanced error handling reporting an existing
error (of which there are several attached to the program), but I have no idea
which one.
The error appear immediately after running the exe, so is very early in the
somewhat long start up for the application.
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http://bugs.winehq.org/show_bug.cgi?id=34968
Bug #: 34968
Summary: Freespace becomes unresponsive and showing only black
screen
Product: Wine
Version: 1.7.6
Platform: x86
URL: http://www.fileplanet.com/126954/120000/fileinfo/Frees
pace-2-Demo-
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: afe5ceb7292c494e14bb1417d0e22234c0610b47
Created attachment 46596
--> http://bugs.winehq.org/attachment.cgi?id=46596
Freespace 2 terminal output
Greetings to all :)
It's been awhile since I've tested Wine for bugs, and now I bumped into a
problem in several of my old games (Freespace 1-2, Disciples 2, Sacred, Giants:
Citizen of Kabuto etc). These games become totally unresponsive or perform
badly under the latest Wine version. The console is flooded with such messages:
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (0x8cd7)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x10000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x197508)
WINED3DFMT_B8G8R8X8_UNORM 1024x768 0 samples.
err:d3d:wined3d_debug_callback 0x195dc0: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Framebuffer bindings are not framebuffer complete.".
err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glBlitFramebuffer() @ surface.c /
1106
I believe the problem is due to
afe5ceb7292c494e14bb1417d0e22234c0610b47 is the first bad commit
commit afe5ceb7292c494e14bb1417d0e22234c0610b47
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 13 10:12:08 2013 +0100
ddraw: Create textures for additional surfaces.
:040000 040000 37bca414f0a013339f943689c41efc795ce040cd
decadd3d4efdcd5c6764318cfa35e0fa9e881fc2 M dlls
Steps to reproduce the problem with Freespace 2 demo version:
1. install the demo then start the game with FreeSpace2Demo.exe
2. you need to select Direct3D acceleration in the launcher to observe the
problem, click on the <Detect Available Cards> button.
3. click on <Play> in the launcher to start the game and you will observe the
black screen issue.
Fedora 19
Nvidia binary drivers 325.15
wine-1.7.6-211-gfa8e8c2
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http://bugs.winehq.org/show_bug.cgi?id=15868
Summary: Tomb Raider underworld demo big troubles
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://forums.eidosgames.com/showthread.php?t=81768
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Created an attachment (id=17007)
--> (http://bugs.winehq.org/attachment.cgi?id=17007)
wine tru.exe
Hi,
I tried to run the demo of Tomb Raider Underworld with Wine 1.1.5 :)
The game menu is fine, but when I try to launch the demo level, I have big
troubles (black screen, artefacts), seems to be related with d3d.
I must hit CTRL + C to abort, wine doesn't crash.
I attach the full log compressed with bzip2 (18 Mo unpacked).
The demo can be downloaded from URL.
Just an example :
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 261
Thanks ^^
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http://bugs.winehq.org/show_bug.cgi?id=34669
Bug #: 34669
Summary: Odorik.cz app - crash: Page fault on read access to
0x001809c8
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Created attachment 46213
--> http://bugs.winehq.org/attachment.cgi?id=46213
Backtrace from wine
Hello,
With this latest version (1.7.3) i had problem with Odorik.cz VoIP app problem,
because when i entered my pin (password) and then i click to button: "Log in"..
App got crash (log is in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=24849
Summary: toolbar buttons in .chm file viewer are not working
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: test051102(a)hotmail.com
There are still problems displaying simple .chm files under Wine. The toolbar
buttons are now shown correctly. But when using the test.chm file from bug
23622 the forward/ back buttons do not work.
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http://bugs.winehq.org/show_bug.cgi?id=15808
Summary: wine's system tray should not wake the cpu when idle
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Currently, the Wine system tray polls every 2 seconds for icons whose owner
window has been destroyed. Wine should detect the missing windows without
polling or, if that's not possible, only poll when there are icons in the
systray.
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http://bugs.winehq.org/show_bug.cgi?id=18394
Summary: Touhou 9 - Phantasmagoria of Flower View, patching from
1.00 to 1.50a breaks the game
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: impfx(a)hotmail.de
Playing the version 1.00 was flawless, except already reported bug 10408, and
that the keyboard layout was changed from my default.
Using the patch available at
http://www16.big.or.jp/~zun/data/soft/th09_ver150a.lzh and properly patching
it, resulted in the game not working anymore.
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http://bugs.winehq.org/show_bug.cgi?id=26641
Summary: CivCity Rome 1.1: text and graphics missing
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le.berred(a)free.fr
After installing CivCity Rome 1.1 (French version) on a recent version of Wine
(1.3.14, but also on 1.3.15 and 1.2.2), using winetricks corefonts to solve the
missing text in menus, it is impossible to play to that game.
Some details are missing (text and graphics AFAIK, see attached screenshot).
It looks like those display problems correspond to the following error
messages:
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
I tried that game on two different computers, one with an NVIDIA 8600GT and the
other one with an Intel integrated card (X4500HD). The very same problem occurs
on both.
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http://bugs.winehq.org/show_bug.cgi?id=34786
Bug #: 34786
Summary: Dungeons & Dragons Online (ddo) fails to open data
files with 1.7.4+
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david(a)torangan.de
Classification: Unclassified
Created attachment 46389
--> http://bugs.winehq.org/attachment.cgi?id=46389
Log of the error messages from normal wine invocation.
Starting with 1.7.4, I get the following error message.
Can't open the data files. Check that they exist and you have permission to
write to them.
1.7.3 (gentoo ebuild) works fine, 1.7.4 and git (gentoo wine-9999, 23.10.13)
fail with the error above.
Error messages about PyLotro in the log can probably be ignored as this
launcher looks normal and at the time of the error message the dndclient.exe
process is running.
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http://bugs.winehq.org/show_bug.cgi?id=31025
Bug #: 31025
Summary: vbscript parse error
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://www.w3schools.com/vbscript/tryit.asp?filename=vbdemo_array
fixme:vbscript:parse_script parser failed on parsing L"5)\nfamname(0)=\"Jan
Egil\"\nfamname(1)=\"Tove\"\nfamname(2)=\"Hege\"\nfamname(3)=\"Stale\"\nfamname(4)=\"Kai
Jim\"\nfamname(5)=\"Borge\"\nFor i=0 To 5\n document.write(famname(i) & \"<br
/>\")\nNext\n"
workaround winetricks wsh57
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http://bugs.winehq.org/show_bug.cgi?id=9853
Summary: Splinter Cell: CT crashes with an unahanfled exception
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)goodoldalex.net
Created an attachment (id=8329)
--> (http://bugs.winehq.org/attachment.cgi?id=8329)
Wine console log
Splinter Cell: Chaos Theory 1.05 crashes with an "Unhandled exception: page
fault (...)" right on startup.
This affects the cracked version. Originally, SCCT is procted by StarForce
which doesn't allow the game to run at all. Only affects single player
(multiplayer has a different executale, which kinda works).
Sorry if this happens to be a dupe, but I can't know whether other reported
Unhandled exceptions are related to this.
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http://bugs.winehq.org/show_bug.cgi?id=21561
Summary: Frontpage 2003 crashes when adding URL or exiting the
program
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammaster(a)madtracker.net
Created an attachment (id=25981)
--> (http://bugs.winehq.org/attachment.cgi?id=25981)
console output for frontpage
When adding a URL into the design screen in frontpage 2003 or closing the
program invokes a crash.
I have attached the console output.
The bug is reproducible on fresh wineprefixes as well.
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http://bugs.winehq.org/show_bug.cgi?id=24960
Summary: BioEdit crashes with "setup_exception_record stack
overflow"
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=31609)
--> (http://bugs.winehq.org/attachment.cgi?id=31609)
Example large datafile
BioEdit installs and runs fine, but freezes when you try to load a datafile.
Steps to reproduce:
Download and install BioEdit (http://www.mbio.ncsu.edu/BioEdit/bioedit.html);
Run BioEdit;
Open a large datafile (example datafile in attachment - "large_data.fas");
The only error message in the console is:
err:seh:setup_exception_record stack overflow 1532 bytes in thread 0020 eip
7bc3e5aa esp 00230d34 stack 0x230000-0x231000-0x330000
Ctrl+c kills the program.
This does not happen if a smaller file is loaded (example in attachment -
"small_data.fas").
Note: This example is not a particularly large datafile. I just called it large
to distinguish the two examples.
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http://bugs.winehq.org/show_bug.cgi?id=33695
Bug #: 33695
Summary: Mafia 2 - Failed to create a vertex buffer object
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44613
--> http://bugs.winehq.org/attachment.cgi?id=44613
screenshot
These strings are appear after ~45 minutes of playing.
err:d3d:resource_init Out of memory!
err:d3d:resource_init Out of memory!
err:d3d:resource_init Out of memory!
err:d3d:buffer_create_buffer_object glBufferDataARB failed with error
GL_OUT_OF_MEMORY (0x505)
err:d3d:buffer_create_buffer_object Failed to create a vertex buffer object.
Continuing, but performance issues may occur
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x30036
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http://bugs.winehq.org/show_bug.cgi?id=17037
Summary: Wine does not recognise empty DVD-ROMs
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
For app DVD Profiler
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14707), the
behaviour of drive detection is different under Windows and Wine.
Under Windows, the user can set the system's DVD-ROM drive under 'Tools,
options, system' regardless of whether there is a disc in the drive or not.
Under Wine, the DVD-ROM drive is not available for selection unless there is a
disc in the DVD drive.
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http://bugs.winehq.org/show_bug.cgi?id=32734
Bug #: 32734
Summary: Caesar IV crashes at launch
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Classification: Unclassified
Created attachment 43194
--> http://bugs.winehq.org/attachment.cgi?id=43194
initialization and dll import problems at CaesarIV.exe execution
Caesar IV installation seems to have gone well.
But launching the game by calling CaesarIV.exe fails due to initialization and
dll import problems (cf. caesarIV_exe_backtrace).
Launching Caesar IV using Autorun.exe leads to a crash (cf.
autorun_exe_backtrace)
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http://bugs.winehq.org/show_bug.cgi?id=20068
Summary: Monster Jam: No textures
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=23626)
--> (http://bugs.winehq.org/attachment.cgi?id=23626)
In-game screenshot
The textures in Monster Jam (2007 version) are not visible. Most objects
in-game are solid white/grey/brown (see screenshot attachment).
Wine continuously prints "fixme:d3d9:Direct3DShaderValidatorCreate9 stub" while
playing.
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http://bugs.winehq.org/show_bug.cgi?id=31347
Bug #: 31347
Summary: Windows Performance Toolkit "xperf.exe" tool for
Windows on ARM (WoA) needs
KERNEL32.dll.ResolveDelayLoadedAPI
Product: Wine
Version: 1.5.9
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
the "Windows Assessment and Deployment Kit (ADK) for Windows 8 Preview"
contains "Windows Performance Toolkit" that has an MSI installer for ARM = more
toys to play with ;-)
Probably also present in the x86 and x64 version of the toolkit (targeting
Windows 8) but ARM is currently more interesting for me ;-)
--- snip ---
$ pwd
/home/linaro/.wine/drive_c/Windows Kits/8.0/Windows Performance Toolkit
$ wine ./xperf.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
wine: Call from 0x4042c7fc to unimplemented function
KERNEL32.dll.ResolveDelayLoadedAPI, aborting
wine: Unimplemented function KERNEL32.dll.ResolveDelayLoadedAPI called at
address 0x4042c7fc (thread 0009), starting debugger...
Unhandled exception: unimplemented function KERNEL32.dll.ResolveDelayLoadedAPI
called in 32-bit code (0x4042c7fc).
Register dump:
ARM User Mode
Pc:4042c7fc Sp:40d5fbe8 Lr:4042c7fc Cpsr:600f0010(-ZC-)
r0:40d5fbf4 r1:430fc4 r2:42ac23 r3:40d5fbf4
r4:42d6a0 r5:42d8d4 r6:408f4380 r7:40d5fce0 r8:0001
r9:401268 r10:400a6000 Fp:40d5fc44 Ip:42f570
Stack dump:
0x40d5fbe8: 40d5fc04 40d5fc58 40d5fc04 00000043
0x40d5fbf8: 40d5fbf4 00430fc4 0042ac23 40d5fbf4
0x40d5fc08: 0042d6a0 0042d8d4 408f4380 40d5fce0
0x40d5fc18: 00000001 00401268 400a6000 40d5fc44
0x40d5fc28: 0042f570 40d5fbe8 4042c7fc 4042c7fc
0x40d5fc38: 600f0010 40488298 40d5fcac 403f4910
Backtrace:
=>0 0x4042c7fc RtlRaiseException+0x1c(rec=0x40d5fc58)
[/home/linaro/projects/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll
(0x40d5fc44)
1 0x4042c7fc RtlRaiseException+0x1b(rec=0x42fc44)
[/home/linaro/projects/wine/wine-git/dlls/ntdll/signal_arm.c:928] in ntdll
(0x40d5fcac)
2 0x403f4910 stub_entry_point+0x5f(dll=0x0(nil), name=*** invalid address 0x1
***, ret_addr=0x80000100)
[/home/linaro/projects/wine/wine-git/dlls/ntdll/loader.c:197] in ntdll
(0x40d5fcb8)
3 0x0042ac23 in xperf (+0x2ac22) (0x00000000)
4 0x40d5fdb8 (0x00000000)
0x4042c7fc RtlRaiseException+0x1c
[/home/linaro/projects/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll:
ldr r3, [fp, #-16]
929 rec->ExceptionAddress = (LPVOID)context.Pc;
Modules:
Module Address Debug info Name (62 modules)
ELF 8000- 12000 Deferred <wine-loader>
PE 400000- 45e000 Export xperf
PE 10000000-10046000 Deferred perfctrl
...
process tid prio (all id:s are in hex)
00000008 (D) C:\Windows Kits\8.0\Windows Performance Toolkit\xperf.exe
00000009 0 <==
...
System information:
Wine build: wine-1.5.9-267-g8f108a0
Platform: arm
Host system: Linux
Host version: 3.2.0
--- snip ---
The API is documented in MSDN:
http://msdn.microsoft.com/en-us/library/hh829881%28v=vs.85%29.aspx (probably
part of Windows 8).
There is no documentation that tells which part of win32 API is actually
implemented/available for Windows on ARM.
The more installers/PE binaries for ARM one can find the better we know.
If you know of any ARM apps for download, targeting WoA - bring it on, I'd be
happy to have a look at ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26702
Summary: Desert Gunner crashes in the main menu
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://download.cnet.com/Baghdad-Central-Desert-Gunner
/3000-7563_4-10615037.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34005)
--> (http://bugs.winehq.org/attachment.cgi?id=34005)
console log
The game loads up to the main menu but clicking on any of the following menu
items (Options, Play, Weapons Chart) result in a crash.
I've tried the game with fullscreen and virtual desktop mode, w/o audio. By
default the game uses OpenGL renderer. The same problem happens if I change the
renderer to D3D.
The problem exists in Wine-0.9.33, 1.0.1 etc.
To reproduce the crash in the demo:
1. Install the demo.
2. winetricks ie6
3. Launch the demo. In the main menu click on <Options>... the game will crash.
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=16121
Summary: Word 2003 Bold Face Type Bug
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morse.matt(a)gmail.com
Word 2003 in Wine doesn't show bold or face type properly when using Times New
Roman font. It just shows it like regular type but with the 'bold' toolbar
button depressed on the formatting toolbar. When I switched my document to
Arial Narrow font this problem seemed to disappear. It may just be an issue
with this font only. It could also be my video card playing tricks on me as
well but I'm not sure. Here are my hardware and software specs:
OS: Ubuntu 8.04 Hardy Heron
Wine version 1.1.8
Hardware: HP Pavilion dv600t laptop, NVIDIA GeForce Go 7400 graphics card,
Intel Core 2 Duo T5600 1.8ghz cpu, Intel 845GM chipset
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http://bugs.winehq.org/show_bug.cgi?id=21400
Summary: problem with powerpoint presentation 2007 when
changing slide in normal view (pptx file with many
shapes)
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kokojojobobo(a)gmail.com
I can view the presentation in slide show without problem, but in normal view
when paging down it never displays slides 2 or 3, though the page indicator and
slide sorter show that it's on those pages.
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http://bugs.winehq.org/show_bug.cgi?id=28862
Bug #: 28862
Summary: cannot download watchtower library 2010
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennyb40(a)hotmail.com
Classification: Unclassified
I have an application from Softpedia, which purports be allow one to run
Watchtower Library on a Mac, but it does not work. After I downloaded the
Watchtower CD, when I try to run the program, I get a "encountered a serious
error" message. The error message also suggested that I report the bug to
winehq.
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http://bugs.winehq.org/show_bug.cgi?id=25923
Summary: UltraNitroRacers: Fails to launch with built-in quartz
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33041)
--> (http://bugs.winehq.org/attachment.cgi?id=33041)
Terminal output
Upon game launch it freezes at a black screen looping this message with random
numbers in the terminal:
fixme:quartz:parse_header Not a valid header
Once given native quarts it fixes one bug, only to make another... :p
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=32970
Bug #: 32970
Summary: Installing Microsoft Fix it 50356 fails
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://go.microsoft.com/?linkid=9708107
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43548
--> http://bugs.winehq.org/attachment.cgi?id=43548
+vbscript trace
Noticed while looking at bug 32758.
fixme:vbscript:parse_script parser failed around L" Dim ary_XP_HKCU(17)\r\n
Dim ary_XP_HKLM(7)\r\n\r\n\t\r\n\t\r\n ''''''''''''''''''\r\n
ary_XP_HKCU(0) = Array(\"AppData\" , \"%USERPROFILE%\\Application Data\")\r\n
ary_XP_HKCU(1) = Array(\"Cache\" , \"%USERPROFILE%\\Local Settings\\Temporary
Internet Files\")\r\n ary_XP_HKCU(2) = A"...
native vbscript works around it.
austin@aw25 ~ $ du -h MicrosoftFixit50356.msi
856K MicrosoftFixit50356.msi
austin@aw25 ~ $ sha1sum MicrosoftFixit50356.msi
1d1251549b68584ef681e06bf7fd11846c82fadb MicrosoftFixit50356.msi
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http://bugs.winehq.org/show_bug.cgi?id=34458
Bug #: 34458
Summary: No line wrapping in Tweet Attacks Pro
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45875
--> http://bugs.winehq.org/attachment.cgi?id=45875
wine-1.7.1-96-g050a46f console output
The log-in and registration window (the first window to load) in Tweet Attacks
Pro does not wrap the text.
fixme:gdiplus:GdipGetLineSpacing ignoring style
Workaround is native gdiplus.
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http://bugs.winehq.org/show_bug.cgi?id=29691
Bug #: 29691
Summary: Installer fails to Load
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Anno 1404 addon 2.1 update
The update installer load. After clicking the next-button the Wine is crashing
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http://bugs.winehq.org/show_bug.cgi?id=34948
Bug #: 34948
Summary: Chessmaster 10th Edition: title bar covers part of the
player login window (Mac OS X only bug)
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46571
--> http://bugs.winehq.org/attachment.cgi?id=46571
Chessmaster 10 Log
See the screenshot.
On Ubuntu it looks fine. The problem can be reproduced in the demo (check out
the link).
Mac OS X 10.9, ATI HD 2600 Pro, Mac Driver
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http://bugs.winehq.org/show_bug.cgi?id=19240
Summary: Unhandled exception running latest version of Full
Tilt Poker
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murpe79(a)gmail.com
Created an attachment (id=22259)
--> (http://bugs.winehq.org/attachment.cgi?id=22259)
strace wine FullTiltPoker.exe (Wine 1.1.24)
A new version of Full Tilt Poker was recently pushed, and this version causes
an unhandled exception when run:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc46c8d
I have tested on Ubuntu Jaunty (64-bit) with Wine 1.0.1 from Ubuntu and also
Wine 1.1.24 from WineHQ. Comments from "ray" in the AppDB indicate this is not
distribution or version specific. I have not been able to verify that this
version of FTP works in Windows, but I assume that is the case.
Attached is an strace with Wine version 1.1.24
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http://bugs.winehq.org/show_bug.cgi?id=17619
Summary: GetDriveTypeW says C: is a network share if /home is an
NFS share, breaking Steam installer
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
Created an attachment (id=19804)
--> (http://bugs.winehq.org/attachment.cgi?id=19804)
Patch to make C: always report as DRIVE_FIXED type
My /home is an NFS share, this means NtQueryVolumeInformationFile returns the
type of ~/.wine/drive_c as a network share, confusing installers (such as
Steam).
I tracked this down to a problem with GetDriveTypeW querying the volume
information and not even calling get_mountmgr_drive_type in some cases (such as
a network share), so any configuration in winecfg had no effect.
I have attached a patch that causes C: to always report as DRIVE_FIXED, which
fixes my problem, and should avoid any problems of this sort in the future.
However this still means that winecfg overrides have no effect on network
shares, this only fixes the most common problem of C: being considered a
network share.
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http://bugs.winehq.org/show_bug.cgi?id=8284
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
--- Comment #8 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-11-19 06:31:25 CST ---
The download link no longer works.
This is your friendly reminder that there has been no bug activity for 2 years.
Is this still an issue in current (1.7.6 or newer) wine? If so, please attach
the terminal output in 1.7.6 (see http://wiki.winehq.org/FAQ#get_log).
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http://bugs.winehq.org/show_bug.cgi?id=34940
Bug #: 34940
Summary: Yahoo Messenger 11.5 crash on Linux (Zorin OS 7.1,
64bit)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan74mm(a)yahoo.com
Classification: Unclassified
Created attachment 46559
--> http://bugs.winehq.org/attachment.cgi?id=46559
Log files from Yahoo Messenger crash
Yahoo Messenger 11.5 crash/errors on Zorin OS 7.1 (64bit) - Ubuntu Linux
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http://bugs.winehq.org/show_bug.cgi?id=657
Linus Unnebäck <linus(a)folkdatorn.se> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |linus(a)folkdatorn.se
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http://bugs.winehq.org/show_bug.cgi?id=9190
James Carthew <jcarthew(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jcarthew(a)gmail.com
--- Comment #26 from James Carthew <jcarthew(a)gmail.com> 2013-11-18 15:28:58 CST ---
This can now be closed, the game launches but fails to display graphics. There
is a new bug for this #29521
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http://bugs.winehq.org/show_bug.cgi?id=34396
Bug #: 34396
Summary: wPrime 2.10 doesn't start:
err:ole:CoReleaseMarshalData
IMarshal::ReleaseMarshalData failed with error
0x8001011d
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://www.putme.net/wPrime210.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
$ ./wPrime.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:olepicture:OleLoadPictureEx
(0xbbe154,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904),
partially implemented.
fixme:olepicture:OLEPictureImpl_SaveAsFile (0x1341f8)->(0x1300a0, 0, (nil)),
hacked stub.
Welcome to wPrime Benchmark v2.10.
fixme:scrrun:filesys_QueryInterface Unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
fixme:scrrun:filesys_QueryInterface Unsupported interface
{37d84f60-42cb-11ce-8135-00aa004bb851}
fixme:scrrun:filesys_OpenTextFile (0x7e32fdf8)->(L"wprime.exe" 1 0 0 0x32f848)
fixme:scrrun:textstream_get_AtEndOfStream (0x12ff70)->(0x32f7f4): stub
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=33384
Bug #: 33384
Summary: Basic WPF application fails to handle images
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonidbrook(a)gmail.com
Classification: Unclassified
I created a simple application that display an image loaded from a file (see
MainWindow.xaml). The file added as a "Resource" to the application project.
Basically, the only thing I added to the base skeleton, is <Image
Source="beta.png"/>.
The application fails at
System.Media.Imaging.BitmapSource.get_DUCECompatibleMILPtr()
with System.InvalidCastException: Specified case is not valid.
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http://bugs.winehq.org/show_bug.cgi?id=34927
Bug #: 34927
Summary: Civilization 5 crashes when ending turn
Product: Wine
Version: 1.6.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eezyville(a)gmail.com
Classification: Unclassified
I am using PlayOnLinux 4.2.1 to play the Steam version of Civilization 5
version 5.1.2600. The Wine version I was using was 1.6.1 but I have the same
problem with 1.7.6. The game crashes whenever I end my current turn and the
Byzantine AI end their turn. I have multiple mods enabled which are listed
later. I'll turn some off and see if that fixes it. I have attached the dump
file as well as my save game. Please help me resolve this problem. Thanks.
MODS
Barbarians - Unlimited Exp (v 2)
City Limits (v 4)
InfoAddict (v 22)
Krakatoa Fix (v 100)
No cheating AI (v 2)
Units - Starting Scout (v 1)
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The IP address 187.55.237.223 failed too many login attempts (5) for
the account wiltave(a)zipmail.com.br.
The login attempts occurred at these times:
2013-11-15 17:22:34 CST
2013-11-15 17:22:44 CST
2013-11-15 17:22:49 CST
2013-11-15 17:25:31 CST
2013-11-15 17:25:38 CST
This IP will be able to log in again using this account at
2013-11-15 17:52 CST.
http://bugs.winehq.org/show_bug.cgi?id=34110
Bug #: 34110
Summary: MS Excel 2010 escape/unescape problem in sheet names
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
Created attachment 45356
--> http://bugs.winehq.org/attachment.cgi?id=45356
Test example
1) Create a new Excel file.
2) Remane sheet 1 as "a & b" (without quotes)
4) Put some value in first cell
3) Go to sheet 2 and link the first cell to first cell of sheet 1 (now named as
"a & b") (='a & b'!A1)
4) Save (as .xlsx / MS Excel 2010) and close Excel
5) Reopen excel and load the saved file
6) It will display a "broken link error" and the first sheet will now be named
as "a & b" whereas first cell of second sheet still links to ='a & b'!A1
(correct)
It seems a escape / unescape issue while opening the .xlsx. I'm pretty sure the
issue is while opening, not sving, as the same issue occurs if you create the
file as described above in windows and try to open in linux with wine.
The issue is occurring since wine 1.5. It wasn't in the past.
I've attached the test .xlsx file
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http://bugs.winehq.org/show_bug.cgi?id=34177
Bug #: 34177
Summary: -pipe makes mingw-g++ work unreliably
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45461
--> http://bugs.winehq.org/attachment.cgi?id=45461
Test case
How to reproduce:
1. Install mingw from mingw-get-inst-20120426.exe, use default settings. Don't
pay attention at log clean error.
2. Do
mingw-get upgrade "gcc<4.7"
mingw-get upgrade "g++<4.7"
(these are versions which should work for Qt-based apps; not sure if "gcc" line
is actually needed)
3. Unpack attached test case
4. Now either run build.bat from "wine cmd" there, being inside the test
directory, or run:
wine c:/mingw/bin/g++ -c -pipe -O2 -o mainwindow.o mw-processed.cpp
(you don't need to install Qt since the test file is a c++-preprocessed
version, resulting from running "g++ -E")
5. Get the following error:
{standard input}: Assembler messages:
{standard input}:5343: Error: junk `(%esp)movl $0' after expression
{standard input}:5343: Error: too many memory references for `mov'
6. Remove "-pipe" from command, and this works with the same assembly code.
This all is quite sensitive to assembly code generated, e.g. remove "-O2" and
you don't reproduce the bug; remove some lines from source — and again not
reproduced...
Corresponding assembly code which causes the error (from changing "-c" to
"-S"), from line 5343:
movl %eax, 16(%esp)
movl $0, 12(%esp)
Seems previous line appears partially (starting from "(") on the next one, and
second one is truncated starting from ",".
I'm not sure what component has this bug, seems this is related either to
string manipulation, or piping data between apps.
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http://bugs.winehq.org/show_bug.cgi?id=34514
Bug #: 34514
Summary: an odd regression on an old video card
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: ad178a5b55a4ca0e9c9a288baecfba9c17120860
On an r200, ad178a5b55a4ca0e9c9a288baecfba9c17120860 caused a program, that was
previously running without any *obvious* problems (besides those caused by the
card's age) to stop working.
After commenting out those two lines, it's working again (about as good as it
was before, AFAICT).
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http://bugs.winehq.org/show_bug.cgi?id=34209
Bug #: 34209
Summary: fullscreen apps won't switch back to resolution after
command-tabbing on OS X
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjheik(a)gmail.com
Classification: Unclassified
Fullscreen games which change resolution do not switch back to correct
resolution after being tabbed out. They work correctly until the user
command-tabs out to another application.
I've had this problem with both Both The Elder Scrolls V: Skyrim and the
freeware game DX Ball 2, which are both DirectX games. I'm running Mac OS X
10.8.4. I have installed both Wine 1.6.0 and the development 1.7.0 from
Macports and both have this problem with the native Mac driver.
When switching back, the screen remains at maximum resolution and the apps run
in the upper-left corner of the screen and neither the menu bar or dock are
hidden.
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http://bugs.winehq.org/show_bug.cgi?id=28664
Bug #: 28664
Summary: qedit/mediadet test crashes on FreeBSD9
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36837
--> http://bugs.winehq.org/attachment.cgi?id=36837
backtrace
The test was running without $DISPLAY set, but that passes fine for me on
gentoo/debian.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=34564
Bug #: 34564
Summary: RTX Server fail to import user template database with
builtin msvcp60
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://dldir1.qq.com/foxmail/rtx/rtxserver2012formal.e
xe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
CC: piotr.caban(a)gmail.com
Depends on: 34552
Classification: Unclassified
Created attachment 46016
--> http://bugs.winehq.org/attachment.cgi?id=46016
Log: last 150000 line of +relay,+nls,+msvcp,+seh,+tid trace
Hello, this is next of Bug 34552
1.
winetricks -q mfc42 vbrun6 mdac28 jet40 , workaround for several missing
components / functions.
2. import odbc registry from Windows to Wine
3. run the installer
The installer will auto start UserManager.exe at the last.
The first time UserManager.exe runs, it will ask to import a user template
database, with native msvcp60 it success, with buitin it fails.
The relay log contains some related error messages like:
03fa:Call msvcrt.wcslen(003354ac L"Syntax error in string in query expres
sion ''????????????????g'.") ret=019a9066
The relay log show the query exp as:
L"Insert into Sys_user(ID,UserName,Name,
Pwd,Gender,UserVersion,UserRight,Mobile,Email,Phone,Face,UserType,Profile
OpenLevel,BuddyAuth,LastLogonTime,AuthType) values(1001,'Hunter','\674e\6
60e','',0,1,'????????????????g"
The UserRight field '????????????????g is suspect, according to log before, it
sound like converted from \3030\3030\3030\3030
03fa:trace:nls:WideCharToMultiByte cp 0 L"Insert into Sys_user(ID,UserNam
e,Name,Pwd,Gender,UserVersion,UserRight,Mobile,Email,Phone,Face,UserType,
ProfileOpenLevel,BuddyAuth,LastLogonTime,AuthType) values(1001,'Hunter','
\674e\660e','',0,1,'\3030\3030\3030\3030\3030\3030\3030\3030\3030\3030\30
30\3030\3030\3030\3030\3030g\0000" -> "Insert into Sys_user(ID,UserName,N
ame,Pwd,Gender,UserVersion,UserRight,Mobile,Email,Phone,Face,UserType,Pro
fileOpenLevel,BuddyAuth,LastLogonTime,AuthType) values(1001,'Hunter','\xc
0\xee\xc3\xf7','',0,1,'????????????????g\x00", ret = 209
With native msvcp60, the UserRight field is converted to '00000000...' (don't
remember how many zero), that sounds like an ASCII conversion from
0x30303030,0x30303030,...
Guess some msvcp60 call before is incorrect, but I don't know which, will
attach related logs
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http://bugs.winehq.org/show_bug.cgi?id=25994
Summary: Process Hacker: Unimplemented function
ntdll.dll.NtCreateKeyedEvent
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33136)
--> (http://bugs.winehq.org/attachment.cgi?id=33136)
Terminal output on Wine 1.3.13
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Process Hacker
4) copy winsta.dll to system32
5) wine ProcessHacker.exe
Behaviour:
There is Wine's error.
Expected behaviour:
There should be no error.
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http://bugs.winehq.org/show_bug.cgi?id=34550
Bug #: 34550
Summary: RTX server crashes at start
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://dldir1.qq.com/foxmail/rtx/rtxserver2012formal.e
xe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
CC: piotr(a)codeweavers.com
Classification: Unclassified
Created attachment 45998
--> http://bugs.winehq.org/attachment.cgi?id=45998
Log: last 600 line of +relay,+seh,+msvcp,+tid log
Steps to reproduce:
1.
winetricks -q mfc42 vbrun6 mdac28 jet40 , workaround for several missing
components / functions.
2. run the installer, RCAServer.exe will auto start after installing but crash
immediately.
Workaround by native msvcp60
--- snip ---
01ba:Call
msvcp60.?reserve@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXI@Z(00cbf024,00000000)
ret=0044a27f
01ba:trace:msvcp:basic_string_char_reserve 0xcbf024 0
01ba:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7e00d555
ip=7e00d555 tid=01ba
01ba:trace:seh:raise_exception info[0]=00000001
01ba:trace:seh:raise_exception info[1]=00000000
--- snip ---
Attached related logs.
Piotr, could you have a look? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=34013
Bug #: 34013
Summary: Altium Designer 10 installer crashes in
InternetQueryOptionW
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After doing 'winetricks vd=1024x768' to work around bug 34012,
continued with Altium Designer install. Next problem was
it refused to accept my username and password.
+relay,+seh,+wininet showed that it was crashing in InternetQueryOptionW()
somehow. The installer caught the crash, so there was no backtrace, but it
did give the address in the gui and said it was a read from NULL.
Passing that address to winedbg's disasm pointed to str_to_buffer().
The option it was retrieving was INTERNET_OPTION_PROXY_USERNAME;
evidently req->session->appInfo->proxyUsername was null.
This may be a regression introduced by the recent commit
bedf296a27d5689beb693637407829b0bd6d8a1c
The attached patch gets past this problem and on to the next.
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http://bugs.winehq.org/show_bug.cgi?id=33657
Bug #: 33657
Summary: Garena needs ADMINISTRATOR run
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Created attachment 44553
--> http://bugs.winehq.org/attachment.cgi?id=44553
Stable release Wine log
Garena sometimes needs administrator run, but Garena chat works.
http://imageshack.us/a/img560/6475/snmekobrazovkypozen2013g.png
But other games and apps working successfully.
(Example: Install steam, install cs:go, playing cs:go, playing W3 campaing)
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http://bugs.winehq.org/show_bug.cgi?id=34417
Bug #: 34417
Summary: Everquest character models invisible
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wessnyder(a)comcast.net
Classification: Unclassified
Hello,
Per Henri's request, I opened this bug for tracking.
Regression testing completed for 32bit Wine. The following is the output of
when the character models disappear:
2014141a253a791fc9c79aae3c8ef3c35b73e658 is the first bad commit
commit 2014141a253a791fc9c79aae3c8ef3c35b73e658
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 29 09:45:35 2013 +0200
wined3d: Add support for GLSL based fixed function vertex shaders.
:040000 040000 d1b4b75f643d4851d4f51454aa47740261f7857f
c46794f61b1952b1e78746272d838574c0948010 M dlls
I believe wine-1.5.31-53-g2014141 is the version this started, per regression
testing.
Please note I had to change some options in eqclient.ini, as mentioned in bug
http://bugs.winehq.org/show_bug.cgi?id=18248, in order to run the game
properly. If a setting is missing, like TextureCache, just enter it into the
appropriate section. If you use the default file, VertexShaders are already
TRUE, but so is TextureCache which needs to be FALSE.
Also, I run this in a 32bit PREFIX, but I built a 32bit Ubuntu 12.04 computer
(virtual and physical) for testing as I could not get regression testing to
work well with 64bit. And, since I feel like talking, I cannot compile 64bit
Wine anymore. But that is a topic for another discussion. :)
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http://bugs.winehq.org/show_bug.cgi?id=34005
Bug #: 34005
Summary: WS2_32.dll.WSASendMsg is unimplemented
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45186
--> http://bugs.winehq.org/attachment.cgi?id=45186
empty stub
It's in a proprietary app I've got (can't redistribute). Returning SOCKET_ERROR
is not enough (unsurprisingly), it needs a real implementation.
fixme:winsock:WS_setsockopt IP_DONTFRAGMENT is silently ignored!
wine: Unimplemented function WS2_32.dll.WSASendMsg called at address 0x7bc4e1b0
(thread 0047), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=34486
Bug #: 34486
Summary: __unDName cannot demanle a string and shows error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
Classification: Unclassified
Here is an example:
?shouldStartThread@?$IterateKernel@Viterator@?$QList@PEAUsRenderingChunk@@@@X@QtConcurrent@@$4PPPPPPPM@7EAA_NXZ
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http://bugs.winehq.org/show_bug.cgi?id=27052
Summary: winedbg and its man page should use "wpid"
consistently for Windows' process ID
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
I couldn't figure out why winedbg complained "Can't attach process 42db: error
87" when I typed "attach 17115". I know the PID of my Windows executable, as
provided by top, ps, System Activity, etc.
You need to supply the *Wine/Windows PID* of the process, e.g. using the "info
process" command to winedbg, and this *isn't* the UNIX pid. This is mentioned
further down in winedbg(1), but it would be so much clearer if the man page,
the "info process" command and other documentation consistently used "wpid", as
http://www.winehq.org/docs/winedev-guide/debugger does.
There is missing help that also needs to use "wpid":
* winedbg --help's usage output doesn't mention the --auto wpid usage (though I
couldn't get this to work).
* the help command within winedbg doesn't mention "attach wpid"
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http://bugs.winehq.org/show_bug.cgi?id=34211
Bug #: 34211
Summary: strncpy C library function doesn't compliant C
standard.
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alvaro.nieto(a)gmail.com
Classification: Unclassified
Created attachment 45514
--> http://bugs.winehq.org/attachment.cgi?id=45514
Program that shows the bug and patch that solves it
>From standard;
"If the array pointed to by s2 is a string that is shorter than n bytes, null
bytes shall be appended to the copy in the array pointed to by s1,until n bytes
in all are written"
The attached code doesn't prints anything in Windows and Linux but prints in
wine because wine's strncpy doesn't append null bytes.
Also I've included a patch that solves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18744
Summary: Mp3Tag: Column headers in list view incorrectly
redrawn
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.mp3tag.de/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
See attachment.
When clicked, the column headers (Filename, Path, ...) change to a selected
state and get a new "pressed" style. When selecting another column, the next
column is successfully selected but the previous one's style is still left
untouched, instead of being reset.
No console output.
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http://bugs.winehq.org/show_bug.cgi?id=34567
Bug #: 34567
Summary: qq international 2.0 installer crashes at 100%
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
http://dl_dir.qq.com/qqfile/qq/QQ2012/QQ2012.exe
sha1sum ea20cd09390588ea0943e0d0f9af56544a4cac4f
The installer gets to about 100%, then crashes with
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
wine: Unhandled exception 0xc0000417 in thread 1c at address 0x7b83b292 (thread
001c), starting debugger...
Backtrace:
=>0 0x7b83b292 RaiseException+0x62(code=<couldn't compute location>,
flags=<coul
dn't compute location>, nbargs=<couldn't compute location>, args=<couldn't
compu
te location>) [/home/dank/wine-git/dlls/kernel32/except.c:85] in kernel32
(0x03d
bd4d8)
1 0x7c7864cd MSVCRT__invalid_parameter+0x9c() in msvcrt (0x03dbd548)
2 0x7c7c538c MSVCRT_wcsrtombs_s_l+0x19b() in msvcrt (0x03dbd5a8)
3 0x7c7cdbd0 MSVCRT_wcstombs_s+0x2f(ret=0x3dbd5e0,
mbstr="C:\users\dank\Deskto
p\", size=0x400, wcstr="??QQ.lnk", count=0x3c)
[/home/dank/wine-git/dlls/msvcrt/
wcs.c:519] in msvcrt (0x03dbd5c0)
4 0x30072a17 in common (+0x72a16) (0x03dbd9e8)
5 0x30076a8d in common (+0x76a8c) (0x03dbda68)
6 0x00479877 in qq2012 (+0x79876) (0x03dbdd6c)
winetricks vcrun2005 lets you get past this crash.
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http://bugs.winehq.org/show_bug.cgi?id=33794
Bug #: 33794
Summary: Arabic Entry Box Has Big Errors .
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
When run wine at Arabic session the entry box has many problems as ::
1 - First it shown empty even it isn't empty .
2 - When try to write it shown reversed .
3 - Shaping false of Arabic letters .
4 - Spaces between letters are not organized .
When run wine at English session the entry box has a problem is ::
1 - Couldn't write in Arabic , show x11 drv keyboard error !
When run wine at Arabic session and Microsoft usp10.dll ::
1 - The entries shown at first time
2 - Arabic letters also don't organized !
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http://bugs.winehq.org/show_bug.cgi?id=34245
Bug #: 34245
Summary: A simple program I wrote myself making a query of
"select * from win32_Directory" via WMI crashed
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slvm.free(a)gmail.com
Classification: Unclassified
Created attachment 45570
--> http://bugs.winehq.org/attachment.cgi?id=45570
All crash output from terminal
I wrote a simple program make a query of "select * from Win32_Directory" to
WMI, and it crashes every time. But it works well on XP.
And I find that it's caused by the funtion of seed_dirs(), in
dlls/wbemprox/builtin.c at line 1086, without checking if "const struct expr
*cond" is NULL. So when it's NULL code "cond->u.expr.left" would lead to the
crash.
I found it on version 1.6 at first, and then downloaded v1.7 to install and
the problem still exists.
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http://bugs.winehq.org/show_bug.cgi?id=34275
Bug #: 34275
Summary: Louisiana Adventure Demo fails with 'OLE error
80004001'
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.atomicgamer.com/files/101304/louisiana-adve
nture-demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45631
--> http://bugs.winehq.org/attachment.cgi?id=45631
log
Fails after launch.
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http://bugs.winehq.org/show_bug.cgi?id=34442
Bug #: 34442
Summary: Multiple applications ported to WinRT/ARM require
msvcr110.dll.?before@type_info@@QBA_NABV1@@Z (Halite
torrent client)
Product: Wine
Version: 1.7.1
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says.
Source:
http://source.winehq.org/git/wine.git/blob/a51ffcd442678ce019a52bd5b95d99d0…
--- snip ---
741 @ stub -arch=arm ?before@type_info@@QBA_NABV1@@Z
--- snip ---
$ wine --version
wine-1.7.1-124-gd3e1758
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34570
Bug #: 34570
Summary: Game crash because of improperly cloning MMIOINFO
struct in MMIO_Open
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
Classification: Unclassified
Created attachment 46023
--> http://bugs.winehq.org/attachment.cgi?id=46023
A quick fix
The game "Custom reido F" crashes on start.
The problem is that the whole adwInfo[] array in MMIOINFO struct is used by the
game, but wine only clones adwInfo[0] in MMIO_Open. A quick fix is attached.
What is more, I checked MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd757322%28v=vs.85%…
and found that adwInfo[] array should have 4 elements instead of 3 in wine.
This perhaps will cause problems in other programs. I am not sure which APIs
are affected by this.
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http://bugs.winehq.org/show_bug.cgi?id=34102
Bug #: 34102
Summary: It is not drawn when specify 0 for the width and
height in GdipDrawString.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matsu.no.page(a)gmail.com
Classification: Unclassified
It is not drawn when specify 0 for the width and height in GdipDrawString.
Do not clipping If specify a 0.0 in Width and Height, "RectF" parameter in the
original GdipDrawString.
But, GdipDrawString of Wine 1.6 would be clipped, drawing is not performed.
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http://bugs.winehq.org/show_bug.cgi?id=34353
Bug #: 34353
Summary: The Ur-Quan Masters fails to start
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-1-ins
taller.exe?download
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: bcf4467b86921b006d7782a1e52db3b232dcda4d
Created attachment 45730
--> http://bugs.winehq.org/attachment.cgi?id=45730
plain terminal output
The game throws an error message after starting:
> Can't stat "C:/": No such file or directory
This is a regression from Wine 1.5.21:
bcf4467b86921b006d7782a1e52db3b232dcda4d is the first bad commit
commit bcf4467b86921b006d7782a1e52db3b232dcda4d
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Dec 27 12:03:51 2012 +0100
msvcrt: Return error in stat function when path is specified with trailing
slash character.
:040000 040000 aba0363f0511174b1d29c9e3c3033db4f4613f27
9262952b6e20716e4b79c3a8945586f703678a06 M dlls
Reverting the patch on current git (wine-1.7.0-223-g8f09d34) or native msvcrt
works around the problem.
Steps to reproduce the problem:
1. download and install uqm-0.7.0-1-installer.exe
2. in the component selection window uncheck the "3DO Content" option, so only
the core game will be downloaded (~12 MB).
3. start the game with uqm.exe
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http://bugs.winehq.org/show_bug.cgi?id=34496
Bug #: 34496
Summary: Regression: winhttp POST fails
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosslagerwall(a)gmail.com
Classification: Unclassified
Since bb3097f01e532583c8c78c9daf64ff29f8eb255c, posting data with winhttp fails
for me.
The test program from http://bugs.winehq.org/show_bug.cgi?id=29093 does not
work anymore (no output shows and the request doesn't appear to complete).
This means that Numberwise (http://www.numberwise.com) does not work anymore.
commit bb3097f01e532583c8c78c9daf64ff29f8eb255c
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Mar 25 13:26:37 2013 +0100
winhttp: Add a read-ahead buffer to allow WinHttpQueryDataAvailable to
return the right values in chunked mode.
This is a port of wininet commit 3d02c42b39c7346a97c41974418a6d01a29f9b81.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=33890
Bug #: 33890
Summary: Anno 1602 (demo): crash during startup
Product: Wine
Version: 1.6-rc3
Platform: x86-64
URL: http://www.annomuseum.de/webseiten/SF/www.anno1602.de/
english/downloads/download_demos.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Created attachment 44987
--> http://bugs.winehq.org/attachment.cgi?id=44987
Terminal log + crash - wine-1.6-rc3-38-g9c49367
Install the demo version and try to start it
=> crashes after a splash screen is shown for half a second or so
Using wine-1.6-rc3-38-g9c49367
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http://bugs.winehq.org/show_bug.cgi?id=32922
Bug #: 32922
Summary: itunes 7 crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btolfree(a)comcast.net
Classification: Unclassified
Created attachment 43481
--> http://bugs.winehq.org/attachment.cgi?id=43481
error log from wine running itunes 7 in Mint 13
opening iTunes 7 in Mint 13. this error continues to appear and even after
closing the error, it keeps reappearing.
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http://bugs.winehq.org/show_bug.cgi?id=33378
Bug #: 33378
Summary: measuring/painting strings needs better tests
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Classification: Unclassified
Regression SHA1: 6ab04040e52465e77558a067309e8a54bdc0f32c
Created attachment 44169
--> http://bugs.winehq.org/attachment.cgi?id=44169
minimal fix for a clipping problem
This is sort of bug 25717 revisited, in that that a problem, that happened
shortly before it was fixed, has popped up again.
I haven't been checking it in awhile, but today I did, then had to trace it
back to 1.5.26.
After a bisect, it came to commit "gdiplus: GdipMeasureCharacterRanges should
treat empty layout extents as infinite when StringFormatFlagsNoClip is
specified.".
Clipping went broken again, resulting in invisible text.
Minimal fix attached and sent to wine-patches.
As I said, it's the clipping again - without resetting < 0.5 to (1<< 23), 'if
(!(format_flags & StringFormatFlagsNoClip) && scaled_rect.Width != 1 << 23 &&
scaled_rect.Height != 1 << 23)' condition doesn't go into effect.
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http://bugs.winehq.org/show_bug.cgi?id=34190
Bug #: 34190
Summary: number.c could not compile due to "dtoa" naming
conflict
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Windows
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrd4(a)rice.edu
Classification: Unclassified
dlls/jscript/number.c could not compile on Cygwin (on Windows 7) due to a
naming conflict of name "dtoa". Apparently the name "dtoa" was already used in
wine/port.h
I was able to fix this issue and compile Wine properly by renaming all
instances of "dtoa" and "DTOA" to "dtoaa" and "DTOAA", respectively, in the
number.c file.
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http://bugs.winehq.org/show_bug.cgi?id=34329
Bug #: 34329
Summary: Wine 1.6 fails to build with bison 3.0
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Already fixed in 1.7.0, making a bug so it can be on the 1.6.x milestone list
:)
Requested by a user in #winehq
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http://bugs.winehq.org/show_bug.cgi?id=34464
Bug #: 34464
Summary: Jagged Alliance 2 fails to start (becomes unresponsive
after startup)
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://www.fileplanet.com/11467/10000/fileinfo/Jagged-
Alliance-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 6f321ff2f97a4eb1e613022342399c3ffc41bc89
I observe this problem with a few games. JA2 demo is showing a black screen
after startup and the ja2.exe process is consuming 100% CPU, but nothing
happens.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f648,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:wined3d_device_set_render_target Surface 0x1282a8 doesn't have render
target usage.
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
This is a recent regression:
6f321ff2f97a4eb1e613022342399c3ffc41bc89 is the first bad commit
commit 6f321ff2f97a4eb1e613022342399c3ffc41bc89
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 5 09:54:39 2013 +0200
ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
If the application actually wants to do 3D rendering on the primary
surface,
it should set DDSCAPS_3DDEVICE as well.
:040000 040000 7489dc38430c1447071ecac4bbe3d21cfdb3b7f8
4fe57e7d8e75952d72c0916dca3107b22de5f8ee M dlls
Reverting the patch fixes the problem.
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=34305
Bug #: 34305
Summary: League of Legends 3.10.13_07_26_19_59: page fault in
read_map()
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: libnoon(a)gmail.com
Classification: Unclassified
Created attachment 45668
--> http://bugs.winehq.org/attachment.cgi?id=45668
The page fault's backtrace.
Hello,
I have just compiled the latest git wine version.
wine-1.7.0-114-g73aef40
When I do
cd ~/lol/LoL_Prefix/drive_c/Riot\ Games/League\ of\ Legends && wine
./lol.launcher.exe
the LoL welcome window appears, with its prominent "Play" button.
Then when I click the "Play" button, a new large window appears with an
"Account Login" form that prompts for the account and password, and almost
simultaneously the Wine "Program Error" window appears, reporting a crash at
dlls/winmm/waveform.c:273 (see attached file backtrace.txt).
According to traces I added, I think I have located the problem.
Except from waveform.c's WOD_Open() function:
if(WINMM_IsMapper(info->req_device)){
devices = g_out_mapper_devices;
mmdevice = read_map(g_out_map, 0);
lock = &g_devthread_lock;
internal_index = MAPPER_INDEX;
When the user requests the WAVE_MAPPER, the code calls read_map() with device
index 0 without first checking whether the number of devices is greater than 0.
Could you please have a look?
Thanks!
Best regards
Fabrice
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http://bugs.winehq.org/show_bug.cgi?id=34191
Bug #: 34191
Summary: cabarc.c could not compile
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrd4(a)rice.edu
Classification: Unclassified
programs/cabarc/cabarc.c could not compile on Cygwin (Windows 7), due to an
issue with variable _O_ACCMODE. Apparently _O_ACCMODE was not being defined
properly, which was causing a reference error on line 152 (switch (oflag &
_O_ACCMODE)).
I was able to resolve this issue and compile Wine successfully by replacing
_O_ACCMODE in line 152 with 1, making the line: switch (oflag & 1). I'm not
sure if this is correct, but it did at least solve my immediate problem.
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http://bugs.winehq.org/show_bug.cgi?id=4473
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.6.x |---
--- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2013-11-15 13:39:49 CST ---
Removing 1.6.x milestone from bugs included in 1.6.1.
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http://bugs.winehq.org/show_bug.cgi?id=2770
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.6.x |---
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> 2013-11-15 13:39:41 CST ---
Removing 1.6.x milestone from bugs included in 1.6.1.
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http://bugs.winehq.org/show_bug.cgi?id=34162
Bug #: 34162
Summary: CGDirectPaletteRef has been deprecated so winemac.drv
can't be compiled in Mavericks.
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: parahexen(a)gmail.com
Classification: Unclassified
gdi.c:144:5: error: use of undeclared identifier 'CGDirectPaletteRef'
CGDirectPaletteRef palette;
^
gdi.c:190:5: error: use of undeclared identifier 'palette'
palette = CGPaletteCreateWithDisplay(mainDisplay);
^
gdi.c:191:9: error: use of undeclared identifier 'palette'
if (palette)
^
gdi.c:193:52: error: use of undeclared identifier 'palette'
palette_size = CGPaletteGetNumberOfSamples(palette);
^
gdi.c:194:26: error: use of undeclared identifier 'palette'
CGPaletteRelease(palette);
^
5 errors generated.
make[1]: *** [gdi.o] Error 1
make: *** [dlls/winemac.drv] Error 2
make: *** Waiting for unfinished jobs....
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