http://bugs.winehq.org/show_bug.cgi?id=26763
Summary: Wolfenstein: crashes on start
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Created an attachment (id=34086)
--> (http://bugs.winehq.org/attachment.cgi?id=34086)
Log of crash
Hi,
I'm trying to get the game Wolfenstein running with Wine, a title which
according to the appdb entry should be well supported.
Unfortunately I'm getting nowhere, the game crashes directly after the splash
screen appears, and I don't even get a backtrace...
wine: Unhandled page fault on read access to 0x00000000 at address 0x10185da4
(thread 0009), starting debugger...
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x10185da4).
Full log is attached.
If I use winedbg I also get these messages:
wine client error:26: write: Bad file descriptor
Inconsistency detected by ld.so: dl-open.c: 221: dl_open_worker: Assertion
`_dl_debug_initialize (0, args->nsid)->r_state == RT_CONSISTENT' failed!
If I try the multiplayer binary instead, I get an error dialog "Error creating
game rendering context", and a console with these warnings:
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a
suitable format.
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a
suitable format.
After some googling, I found bug 9186 which mentions the same error in game
using the same engine, so I made another log with WINEDEBUG=+wgl.
For graphics I use Mesa with the r300g driver (tried both 7.10 and using git)
which I guess could be the cause of the problem. If so it would be great to
know what the problem is, so I can file a bug with the Mesa devs.
I'm using Wine 1.3.17 (tried both the Ubuntu packages and compiling myself) in
a clean wineprefix (the only addition is native d3dx9_39.dll for
GetShaderConstantTableEx support) on Debian unstable 32-bit.
The game is updated to version 1.11 and Securom worked around with a patched
binary.
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http://bugs.winehq.org/show_bug.cgi?id=23670
Summary: Ballistic Paddle game - displayed incorrectly.
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
This is a tricky one to describe. If you download, unzip and run paddle in
Wine version 1.2-rc7, you will find the "paddle" (that is the thing you control
in the game with your mouse) is almost invisible. To see what it should look
like, view the screenshot in download URL.
When tested in Wine version 1.1.42 the "paddle" looked normal. Possible
regression after Wine version 1.1.42?
Many 16-bit Windows games have problems running in Wine. It's worth trying old
16-bit Windows games in Wine as these are the ones Wine has trouble running.
If anyone could improve the title of this bug, please do.
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http://bugs.winehq.org/show_bug.cgi?id=2467
J <kalaka(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kalaka(a)gmail.com
--- Comment #150 from J <kalaka(a)gmail.com> 2013-07-01 23:34:08 CDT ---
This bug is still present in 1.6-RC4.
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http://bugs.winehq.org/show_bug.cgi?id=29970
Bug #: 29970
Summary: Command & Coquer: Red Alert 3 crashes on start
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holthuis.jan(a)googlemail.com
Classification: Unclassified
Created attachment 39014
--> http://bugs.winehq.org/attachment.cgi?id=39014
Backtrace
When I want to start the game using Wine 1.4~rc4, it almost crashes instantly
(even before the splash screen is shown).
As soon as I downgrade to 1.2.3, the game works perfectly (except that there
are no videos).
I attached the backtrace to this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=7520
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vincent.hardy.be(a)gmail.com
--- Comment #27 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-07-01 10:42:08 CDT ---
*** Bug 12476 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=33887
Bug #: 33887
Summary: Patches for marshaling VT_UNKNOWN in SAFEARRAYS
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosen.diankov(a)gmail.com
Classification: Unclassified
Many applications marshal SAFEARRAY structures with IUnknown interfaces in
them. The following short patches in dlls/oleaut32/usrmarshal.c should
implement support for them.
One thing I'm not sure yet is if the marshaling requires 4-byte alignment.
Seems to work as is though:
in
<code>
ULONG WINAPI LPSAFEARRAY_UserSize(ULONG *pFlags, ULONG StartingSize,
LPSAFEARRAY *ppsa)
</code>
add
<code>
case SF_UNKNOWN:
case SF_DISPATCH:
case SF_HAVEIID:
{
IUnknown** ppUnknown;
FIXME("size interfaces 0x%x\n", sftype);
for (ppUnknown = psa->pvData; ulCellCount; ulCellCount--,
ppUnknown++) {
size += interface_variant_size(pFlags, &IID_IUnknown,
*ppUnknown);
}
break;
}
</code>
In
<code>
unsigned char * WINAPI LPSAFEARRAY_UserMarshal(ULONG *pFlags, unsigned char
*Buffer, LPSAFEARRAY *ppsa)
</code>
add
<code>
case SF_UNKNOWN:
case SF_DISPATCH:
case SF_HAVEIID:
{
IUnknown** ppUnknown;
FIXME("marshal interfaces 0x%x\n", sftype);
for (ppUnknown = psa->pvData; ulCellCount; ulCellCount--,
ppUnknown++) {
/* this should probably call
WdtpInterfacePointer_UserMarshal in ole32.dll */
Buffer = interface_variant_marshal(pFlags, Buffer,
&IID_IUnknown, *ppUnknown);
}
break;
}
</code>
in
<code>
unsigned char * WINAPI LPSAFEARRAY_UserUnmarshal(ULONG *pFlags, unsigned char
*Buffer, LPSAFEARRAY *ppsa)
</code>
<code>
case SF_UNKNOWN:
case SF_DISPATCH:
case SF_HAVEIID:
{
IUnknown** ppUnknown;
FIXME("unmarshal interfaces 0x%x\n", sftype);
for (ppUnknown = (*ppsa)->pvData; cell_count; cell_count--,
ppUnknown++) {
/* this should probably call
WdtpInterfacePointer_UserUnmarshal in ole32.dll */
Buffer = interface_variant_unmarshal(pFlags, Buffer,
&IID_IUnknown, ppUnknown);
}
break;
}
</code>
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http://bugs.winehq.org/show_bug.cgi?id=7520
--- Comment #26 from Kelvin Ng <kelvin9302104(a)gmail.com> 2013-07-01 07:36:31 CDT ---
*** Bug 33923 has been marked as a duplicate of this bug. ***
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kelvin9302104(a)gmail.com
--- Comment #25 from Alexandre Julliard <julliard(a)winehq.org> 2013-07-01 04:24:58 CDT ---
*** Bug 33923 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=24502
Summary: SimCity 3000 Unlimited crashes when loading
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maclover490(a)gmail.com
Created an attachment (id=30920)
--> (http://bugs.winehq.org/attachment.cgi?id=30920)
Wine 1.3.3 SimCity 3000 Unlimited stack dump
When I run SimCity 3000 Unlimited, the Maxis logo appears and the SafeDisc copy
protection seems to work fine and then the game crashes. According to my
amateur analysis of the stack dump, it seems to crash when loading
simvariables.dll with an access violation.
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http://bugs.winehq.org/show_bug.cgi?id=23752
Summary: Dora's Carnival 2: Boardwalk Adventure: can't run
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nickjr.com/games/p-doras-carnival-2-adventu
re.jhtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23749
Created an attachment (id=29766)
--> (http://bugs.winehq.org/attachment.cgi?id=29766)
terminal output
Install the game, then workaround bug 23749 by installing winetricks ie6. Now,
click 'Play Free Trial'. Instead of seeing Dora and her boardwalk adventure,
you get a few error boxes:
Box1:
Title - Directory Player Error
Message - This projector file is corrupt! Unable to continue.
Box2:
Title - Directory Player Error
Message - This projector is stopping.
Box3:
Title - Application Error
Message - This application cannot run.
tried installing flash/shockwave, just in case, but that didn't help. You can
get this easily with 'wisotool dc2ba'.
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http://bugs.winehq.org/show_bug.cgi?id=16138
Summary: winetest should check all available versions of comctl32
and gdiplus
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows Vista contains 5 different versions of comctl32.dll, and 4 versions of
gdiplus.dll. Applications can select one using manifests.
Winetest currently tests only one version of each dll. It should run the test
suite against all available versions. Applications might expect Wine's dll's to
behave like any particular version, depending on which one they select. We
probably do not need do behave differently based on which version is selected,
but we do need to gather this information.
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http://bugs.winehq.org/show_bug.cgi?id=8571
--- Comment #10 from butraxz(a)gmail.com 2013-06-30 09:06:31 CDT ---
This ticket has not been updated for over 850 days.
Is this still an issue in wine version 1.6-rc4 or higher or is this to be
closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=7034
--- Comment #9 from butraxz(a)gmail.com 2013-06-30 09:04:22 CDT ---
This ticket has not been updated for over 900 days.
Is this still an issue in wine version 1.6-rc4 or higher or is this to be
closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=5454
Axper Jan <tdsbug(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tdsbug(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=33915
Bug #: 33915
Summary: Tomb Raider 2013 fails with "unable to dispatch
exception"
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail4anton(a)rambler.ru
Classification: Unclassified
Created attachment 45046
--> http://bugs.winehq.org/attachment.cgi?id=45046
wine's debug messages
Tomb Raider 2013 doesn't run.
I have downloaded this game from here:
http://rutor.org/torrent/260208/tomb-raider-2013-pc-licenzija
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The IP address 67.219.229.71 failed too many login attempts (5) for
the account jdkatz23(a)gmail.com.
The login attempts occurred at these times:
2013-06-29 21:16:47 CDT
2013-06-29 21:17:20 CDT
2013-06-29 21:17:31 CDT
2013-06-29 21:17:48 CDT
2013-06-29 21:18:02 CDT
This IP will be able to log in again using this account at
2013-06-29 21:46 CDT.
http://bugs.winehq.org/show_bug.cgi?id=32677
Bug #: 32677
Summary: Steam crush "page fault on read access" on wine 1.5.21
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: protoss-asi(a)yandex.ru
Classification: Unclassified
Created attachment 43109
--> http://bugs.winehq.org/attachment.cgi?id=43109
Wine Crash Log
After compiled wine 1.5.21 the Steam Application has always crashed..
Solve: downgrade to wine 1.5.20
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http://bugs.winehq.org/show_bug.cgi?id=24230
Summary: "Psalmen - Lieder des Lebens" crashes when clicking
Next in settings pane
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
When I open the application, it works fine now, thanks for fixing bug #14057!
But when I want to change the applications settings, I open the preferences
wizard, click "Next" twice and the program will crash.
I have attached the WINEDEBUG output using +relay,+seh
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http://bugs.winehq.org/show_bug.cgi?id=30578
Bug #: 30578
Summary: Disassembly not in fixed-width font in IDA Pro 6.2
demo
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download.
shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. I tested the IDA Pro 6.2 demo with Wine
1.5.3.
In Windows, the disassembly view uses a fixed-width font. In Wine however, the
disassembly text uses a proportional font.
This is not just cosmetic. Because addresses/labels shown in the disassembly
are in a different position to where IDA expects, the popup view of the
destination address which should appear when you hover the mouse over a jump
destination etc. doesn't appear. You have to hover over the empty space to the
right of the name in order for the popup to appear.
To reproduce:
- Download and run IDA Pro 6.2 demo installer
- Run the program.
- Click New in the Quick start window.
- Choose a file to open in the file dialog, e.g. qwingraph.exe (included with
the demo)
- Click OK in the Load a new file window.
- Click yes or no at the dialog box which mentions PDB files
- IDA loads and begins analysing the program. It wil show a dialog about
proximity mode. Click No.
- The view will change to graph mode when analysis is done. Notice that the
disassembly text is in a proportional font. The problem is present in both
graph and text view.
- Press space to switch to text view.
- Assuming you loaded qwingraph.exe into IDA, you should see a line that reads
call ds:GetCommandLineW
near the start of the disassembly. In Windows, if you hover the mouse pointer
over GetCommandLineW, a popup appears nearby showing the code at that location.
No popup appears under Wine. But if you move the pointer to the right of the
GetCommandLineW text (to where the text would be, if it were rendered in the
correct fixed-width font), the popup does appear.
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http://bugs.winehq.org/show_bug.cgi?id=20769
Summary: crash when exiting Microsoft Flight Simulator
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Created an attachment (id=24859)
--> (http://bugs.winehq.org/attachment.cgi?id=24859)
log until crash with wine 1.1.31
The application crashes when exiting the game with the usual "quit" menu entry.
Note that the default usage of the game works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=30897
Bug #: 30897
Summary: Europa Universalis III demo crashes while 'Loading
Map-Sprites...' without native d3dxof
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://files.filefront.com/Europa+Universalis+III+++De
mo/;6550880;;/fileinfo.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dxof
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 40496
--> http://bugs.winehq.org/attachment.cgi?id=40496
terminal output
This bug applies to the demo version of EU3, I don't have the problem with the
full version of EU3 Complete. The same problem with Wine 1.0.1, 1.2.3, 1.4 so
it's not a regression.
The problem: the game crashes while loading to the menu, at the 'Loading
Map-Sprites..' stage.
Native d3dxof.dll is a workaround.
Steps to reproduce the problem:
1. Install the demo
2. winetricks vcrun6 (native msvcp60 is needed)
3. Open settings.txt and adjust screen resolution in case the default
resolution is not supported by your monitor/video card
4. Start the demo with eu3demo.exe. The game crashes early during the loading
stage
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http://bugs.winehq.org/show_bug.cgi?id=25125
Summary: Can only print to the default CUPS printer from Visio
5 Professional
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fitzcarraldo1(a)hotmail.com
I am using 64-bit (multilib) Sabayon Linux 2.6.36-sabayon kernel with CUPS
1.4.4-r2. I am using the Portage source package manager, and using Portage I
have installed the 32-bit only version of WINE 1.3.6. It seems to work well.
There is no ~/.cups/lpoptions file, as I want to be able to change the default
printer from the CUPS browser interface. I currently have 7 printers configured
in CUPS (all but 2 networked), with one set as the default printer via the CUPS
browser interface. Depending in which office I am at the time, I change the
default printer using the CUPS browser interface.
When I want to print using a native Linux application, the application's Print
window displays the correct CUPS default printer. If I select one of the other
CUPS printers in the list of printers in the application's Print window, the
application correctly prints to that printer.
When I want to print using a Windows Office 2007 application or Windows
IrfanView 4.27 running with WINE, the Windows application's Print window
displays the correct CUPS default printer. If I select one of the other CUPS
printers in the list of printers in the application's Print window, the
application correctly prints to that printer.
Another Windows application I am using with WINE is Visio 5 Professional, which
works very well, albeit not perfectly. This version of Visio was released in
1998 or 1999 if I recall correctly (before Microsoft bought the Visio company).
When I want to print using Visio 5 Professional, the application's Print window
displays the correct CUPS default printer. If I select that printer or any of
the other printers in the list in the application's Print window, the
application prints to the default CUPS printer. I.e. I cannot print to any
printer other than the default CUPS printer.
I don't know if it's relevant, but I was experiencing this problem with _all_
the above-mentioned Windows applications before I upgraded WINE from 1.3.4 (and
1.3.5) to 1.3.6. You can read how I got to where I am now in the WineHQ forums
thread 'Can only print to the default printer'
(http://forum.winehq.org/viewtopic.php?t=10198).
Although I can live with changing the default CUPS printer every time I want to
print to a different printer from Visio 5 Professional, it would be nice if the
functionality were the same as for the other Windows applications that I use.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13662
Summary: dogfood: xchat-2.6.2 is very slow, while updating the
window
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12199
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Depends on: 421
xchat-2.6.2 ( http://prdownload.berlios.de/xchat-win32/xchat-2.6.2.exe ) is
very slow, while updating the window. (do not try to scroll fast...)
The console give a hint:
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
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http://bugs.winehq.org/show_bug.cgi?id=16325
Summary: incorrect font rendering for CJK programs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xrfang(a)gmail.com
CC: xrfang(a)gmail.com
Created an attachment (id=17630)
--> (http://bugs.winehq.org/attachment.cgi?id=17630)
patches, in a tar.bz archive
If a CJK program uses "ANSI_CHARSET" to create font instance, text is not
correctly rendered, the result is that
some text in the affected programs are not correctly displayed. This is not a
"critical" problem but I consider
it a "blocker" for most Chinese Wine users as it happens massively.
This problem is reported and fixed here:
http://bugs.winehq.org/show_bug.cgi?id=4065
However, the fix only dealt with a particular program (picasa) and is not a
universal fix. A hack specifically designed for
Chinese user (codepage 936) is proposed, but not accepted because it is not
"universal". This patch is based on the
cp936 hack proposed in bug #4065.
The patch has two flavor, the first one uses GetACP() to obtain correct
codepage to use, which is preferred. The second
will use environment variable WINE_DEFAULT_CODEPAGE, if not defined, will NOT
affect original code flow. The 2nd
method added a little bit inconvenience for CJK users, but maintains maximum
compatibility, because as discussed
on the Ubuntu Chinese forum, there are better solutions, which is out of my
ability to change:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=169647 (Chinese)
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http://bugs.winehq.org/show_bug.cgi?id=22291
Summary: Multiple apps: hanged after quitting
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grip2die(a)yahoo.com
After closing DC++ v0.761 the app executable remains memory rsident toghether
with:
services.exe
explorer.exe
wineserver
etc
Not only the DC++ doesn't terminate normally and remains in memory, but also
the zombie process (or the processes associated with it) use 10-20% CPU.
Similar behav for other apps (they don't terminate after closing them).
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http://bugs.winehq.org/show_bug.cgi?id=29959
Bug #: 29959
Summary: Zed: 3D Preview window is blank or doesn't open.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edward.leuf(a)gmail.com
Classification: Unclassified
Created attachment 38994
--> http://bugs.winehq.org/attachment.cgi?id=38994
Wine log when running zed.exe
When loading Zed, things seem to be ok. But when I open the 3D Preview
(shortcut F12) either it doesn't open with an error, or it opens and is blank
(white or black), all depending on what renderer I choose in the options. I can
still select things in the level from the 3D Preview window, but I can't see
them.
Steps to reproduce:
1: Run zed.exe
2: Go to menu -> Tools -> 3D Preview and receive error dialog box.
4: Go to menu -> Tools -> Options -> 3D Preview tab
5: Select Direct3D RM and Direct3D HAL
6: Open 3D Preview and receive error dialog box
7: Open Options -> 3D Preview tab again
8: Select OpenGL and Direct3D HEL
9: Open 3D Preview and it is white, can still move and select items
10: Repeat with other rendering combinations.
Graphics card is Nvidia Geforce 7300 Turbocacache
Graphics driver used is "NVIDIA accelerated graphics driver (version current)"
on Ubuntu 10.04 LTS
Download: http://www.jkhub.net/library/index.php?title=Tools:ZED
as well as the update ZED_2008-01-31.zip
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http://bugs.winehq.org/show_bug.cgi?id=21827
Summary: Photoshop 7, Slider disapear
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-hq(a)kamiza.de
Created an attachment (id=26422)
--> (http://bugs.winehq.org/attachment.cgi?id=26422)
Screenshot shows the UI Detail, an unvisible Slider *smile
All UI Slider such as Opacity or Fill Slider at the Layer Window.
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http://bugs.winehq.org/show_bug.cgi?id=18930
Summary: Failing to allocate an enormous image
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
I'm trying to run IDA Pro. However, Wine exits prematurely due to a BadAlloc
error during a call to X_CreatePixmap. Debugging showed that the image it was
trying to allocate was 39327 x 74239 x 32 -- nearly 3 gigapixels. I expect the
error arises from trying to draw the code view or call graph.
I'm not sure what debugging information would be useful here so please advise
what would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=31729
Bug #: 31729
Summary: cl.exe: stack overflow with certain long command lines
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjj4(a)charter.net
Classification: Unclassified
Created attachment 41726
--> http://bugs.winehq.org/attachment.cgi?id=41726
Annotated console log of working and failing cases
cl.exe version 13.10.4035, Microsoft's C compiler from Windows DDK 3790.1830,
crashes with certain long command lines when run under cmd.exe. But some
other, even longer, command lines work fine, and cl.exe seems to work fine
without cmd.exe. See the attached console log.
This Windows DDK can be downloaded from
http://download.microsoft.com/download/9/0/f/90f019ac-8243-48d3-91cf-81fc40….
However, the installer crashes under wine. I've had to copy over the compiler
and its associated dlls from an installation on Windows.
I'm using the latest wine (1.5.13) from the official repositories on Ubuntu
12.04 LTS, x64.
This problem was found when using nmake to build a large project.
Unfortunately, nmake always launches the compiler via cmd.exe, so bypassing
cmd.exe isn't an option. I haven't tried any other versions of cl.exe.
The same build works perfectly using wine 1.3.5 on SLES10 (kernel
2.6.16.46-0.12-xen.)
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http://bugs.winehq.org/show_bug.cgi?id=31908
Bug #: 31908
Summary: Garena Blackshot does login
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 42007
--> http://bugs.winehq.org/attachment.cgi?id=42007
Terminal Log
Blackshot is a shooting game online.
In counter striker style, free to play, which is increasingly popular.
Can be downloaded here: http://blackshot.garena.com/downloads/game-client
To test the game, it was necessary to install ie6 through winetricks, so that
no launcher.exe beam.
launcher.exe is where you login, to start playing.
After ie6, launcher carried on as normal windows; so send login / password and
Start Game.
After Trying to login ... the launcher.exe crashes, and the error screen
appears.
Believing be related to wininet, tried with a native wininet, but not so the
launcher opens.
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http://bugs.winehq.org/show_bug.cgi?id=14318
Summary: Michisoft Reader Studio v1.5a fails to produce LIT file
from HTML
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truxxon(a)gmail.com
I tried to use the Michisoft Reader Studio v1.5a, available at
http://www.michisoft.com/programs/readerstudio/rsdownload.htm , and verified
that under wine it does not finish the conversion of HTML to LIT.
Instead, it shows the following message in a dialog error box log:
"
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Title>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Creator>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Identifier>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Language>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'en' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text 'en' as
child in its content model.
LITGen error (1207): DTD(Ver 1.0): Unique identifier not found. There should
be a 'unique-identifier' attribute on the <package> tag and at least one
<dc:Identifier> tag whose ID matches that attribute.
Error 0x%x processing package file %S.
"
and the corresponding wine stderr is:
"
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
Error 0x80004005 processing package file
Z:\home\xxxx\local\bin\litgen-wine\temp\temp.opf.
Terminating for error 0x80004005.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OleLoadPictureEx
(0xa7535c,774,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,3318,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_SaveAsFile (0x11c1c8)->(0x11c298, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
"
The problem seems to come down to wine not implementing yet these two MSXML
interfaces, and therefore being unable to support the microsoft litgen dll:
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
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http://bugs.winehq.org/show_bug.cgi?id=31772
Bug #: 31772
Summary: NtQuerySystemInformation doesn't fill ReturnLength
properly with SystemProcessInformation
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam.kotarou.dono(a)gmail.com
Classification: Unclassified
Created attachment 41804
--> http://bugs.winehq.org/attachment.cgi?id=41804
Test program for calling NtTerminateProcess with it's handle as 0
While I was writing a test program for calling NtTerminateProcess with 0 as
it's handle, I found out NtQuerySystemInformation doesn't correctly fill
ReturnLength when called with SystemProcessInformation.
Code
---
SIZE_T spiSize;
NtQuerySystemInformation(SystemProcessInformation, NULL, 0, (ULONG*)&spiSize);
Expected result
---
spiSize contains the size of the needed buffer to completely contain all the
SYSTEM_PROCESS_INFORMATION and SYSTEM_THREAD_INFORMATION structures of the
processes and threads of the system.
Actual result
---
spiSize contains 0
On a side note, after hacking my code by pre-setting spiSize to an amount and
commenting out the first NtQuerySystemInformation call, the behaviour of
NtTerminateProcess is not what I expected: It should return STATUS_SUCCESS and
kill all threads except for the calling one, but it returns
STATUS_INVALID_HANDLE instead.
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http://bugs.winehq.org/show_bug.cgi?id=21103
Summary: Presentation 14.2 (Neurobehavioral Systems): crashes
when displaying video output
Product: Wine
Version: 1.0.1
Platform: x86
URL: http://www.neurobs.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.o.tettamanti(a)tiscali.it
Created an attachment (id=25328)
--> (http://bugs.winehq.org/attachment.cgi?id=25328)
Bug report
Core package installs and opens. Code activation works. Editor works without
problems. Audio test under Settings Tab works fine.
Video test under Settings Tab does not work: as a consequence, running of demo
and experiments does not work.
The crash occurs when I hit the Test button under Settings: Video, or when I
try to run any scenario from the editor (see the attached console error).
After crashing, the program hangs with the error message: 'Floating point
division by zero'
My Linux distro:
$ uname -a
Linux bll4 2.6.30-2-686 #1 SMP Fri Dec 4 00:53:20 UTC 2009 i686 GNU/Linux
My lspci:
see attachment
Thanks,
Marco
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http://bugs.winehq.org/show_bug.cgi?id=13314
Summary: Winevdm displays parasitic window
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13186)
--> (http://bugs.winehq.org/attachment.cgi?id=13186)
A screenshot to illustrate the bug.
When running Civilization I for Windows there appears a parasitic black window
with "winevdm" caption. If to close this window, the game exits. In earlier
versions of Wine (0.9.61) the window did not appear.
The attached screenshot shows the bug.
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http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=23945
Summary: Textures are not properly rendered in game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp12(a)gmail.com
In menu and in game console spams:
"fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported".
The game runs very slow, unplayable.
I've also noticed short moments, when everything is upside-down - just when
moving the mouse.
It makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=7597
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> 2013-06-28 15:03:33 CDT ---
Closing bugs fixed in 1.6-rc4.
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http://bugs.winehq.org/show_bug.cgi?id=26646
Summary: Worms Reloaded: sound choppy without hardware sound =
emulation
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Worms Reloaded has no sound at all unless I do 'winetricks xact',
and the sound is awful and choppy unless I also do 'winetricks
dsoundhw=Emulation'.
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http://bugs.winehq.org/show_bug.cgi?id=29897
Bug #: 29897
Summary: Lord Of the Rings Online Slow/Freezes
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.zachara(a)telperion.pl
Classification: Unclassified
This looks like a regression to me - I have been playing LOTRO under wine 1.2.3
for some time now. It ocassionaly freezes for a few seconds (every few
minutes), and hangs once in a while, but apart from that its playable. I
decided to try the new 1.4 release of Wine and had no luck with it. LOTRO
starts, but after I log in a character, the game is incredibly slow - like 1
frame displayed per 5 seconds (clearly unplayable). I have tried 1.4 rc2 and
1.4 rc3 with same results. Then i reverted back to 1.2.3 and the game works OK.
I havent tried the 1.3 branch.
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http://bugs.winehq.org/show_bug.cgi?id=33753
Bug #: 33753
Summary: Titan Quest : Multiplayer not working
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: papon.jonathan(a)laposte.net
CC: erich.e.hoover(a)gmail.com
Classification: Unclassified
Regression SHA1: 57019615b51378187b9a09be55e262dc664cfc4f
Multiplayer isn't working anymore in Titan quest Immortal throne since wine
1.5.15.
Done a regression test within a fresh wineprefix :
57019615b51378187b9a09be55e262dc664cfc4f is the first bad commit
commit 57019615b51378187b9a09be55e262dc664cfc4f
Author: Erich Hoover <ehoover(a)mines.edu>
Date: Wed Sep 26 16:38:29 2012 -0600
ws2_32: Permit broadcast packets on interface-bound sockets for systems
with IP_UNICAST_IF and SO_ATTACH_FILTER.
:100755 100755 54675b44e71c43c31db8c26a82bd0607cb2725b7
2be377a96a90cd23e650563ccb6a8d407c3ea921 M configure
:100644 100644 79b1175a62982c8108d79d155f243abe735caa7f
eb57696d7c6f0fc7803d29f649ade9a52ae92637 M configure.ac
:040000 040000 b44a50d13ab931d436a02b8a69669167b8237678
5c6a58e59fa06d5c5332071e98516b001e7db206 M dlls
:040000 040000 daaa99bf9fc0828a963a9ee20657fff6e664030a
883df919659a58b9363a21bc2aab6df5199cb952 M include
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http://bugs.winehq.org/show_bug.cgi?id=33865
Bug #: 33865
Summary: Regression in a specialized program
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelkok(a)gmail.com
Classification: Unclassified
Created attachment 44920
--> http://bugs.winehq.org/attachment.cgi?id=44920
Gzipped sysprof file Wine 1.6rc2 under Arch Linux
I use same program for registering bets under wine (fbBookOffice.exe).
In new versions of wine CPU utilization approaches 100%, and the program has
become unusable. Using winetricks with replacement dll-files did not help. I
have attached sysprof journal of wine 1.4 under debian wheezy (works fine) and
wine 1.6rc2 under archlinux (my program is unusable).
Result of Regression Testing:
ccc034c27e7595662c9c02b86de1b660ac680536 is the first bad commit
commit ccc034c27e7595662c9c02b86de1b660ac680536
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 31 15:55:29 2012 +0100
gdi32: Store the anti-aliasing flags in the DC when selecting a font.
:040000 040000 f5f28140db34a411698d7382777fb0bca35c78cc
a65dff683fcafff03ff0ca563fd56f1f710865a1 M dlls
Thanks for any help!
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http://bugs.winehq.org/show_bug.cgi?id=25605
Summary: The Settlers 3: Save as bitmap crashes world editor
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install The Settlers 3 Gold
3) wine S3Editor.exe
4) File->Save as bitmap
Behaviour:
Silent exit.
Expected behaviour:
No silent exit.
Terminal output:
fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 46724
Current serial number in output stream: 46745
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http://bugs.winehq.org/show_bug.cgi?id=16784
Summary: Babylon 7: Trail mode expires after installation
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.babylon.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Babylon 7 trail mode expires after installation,
native msxml3 4 or 6 do not seem to do the trick.
See bug 16614 for more information.
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http://bugs.winehq.org/show_bug.cgi?id=20771
Summary: the menu bar doesn't work in M. Flight Simulator 98
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Either in window mode or in full screen I can't select a menu entry. The menu
bar is shown but the menus don't pop up.
This is a regression between 1.1.31 and 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=23504
Summary: Font rendering wrong in Samo-Touragent application
starting with 1.2rc2
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=29340)
--> (http://bugs.winehq.org/attachment.cgi?id=29340)
screenshot from 1.2rc1
Before 1.2rc2 font rendering for dates and numbers in the attached screenshot
was correct, but after 1.2rc2 , including 1.2rc6 font rendering is wrong
Tests were performed with clean ~/.wine
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http://bugs.winehq.org/show_bug.cgi?id=23687
Summary: err:seh:setup_exception_record stack overflow when
start Proteus7 Ares
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alllg(a)yandex.ru
Start the application from the package Ares.exe Proteus 7.7
WINEPREFIX=~/.wine_proteus wine '~/.wine_proteus/drive_c/Program
Files/Labcenter Electronics/Proteus 7/BIN/Ares.exe'
I eceive an error message.
err:seh:setup_exception_record stack overflow 1672 bytes in thread 0009 eip
7ef870bf esp 00610ca8 stack 0x610000-0x611000-0x810000
When used version wine-1.1.40 error did not appear
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http://bugs.winehq.org/show_bug.cgi?id=27658
Summary: 3dvia plugin installer crashes
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=12599 said the
3dvia plugin was needed to view
http://www.nickjr.com/kids-games/backyardigans-racing-adventure.html
so I tried it. That page links to the installer with the url
http://3dlifeplayer.dl.3dvia.com/player/install/3DVIA_player_installer.exe
Installing that dies with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
Backtrace:
=>0 msi_load_media_info+0x2c8(package=0x145a60, Sequence=0x1, mi=0x17cc40)
[include/winbase.h:2284] in msi
1 ACTION_InstallFiles+0x255(package=0x145a60) [dlls/msi/files.c:329]
...
0x68115fe8 msi_load_media_info+0x2c8
[/home/dank/wine-git/dlls/msi/../../include/winbase.h:2284] in msi: movzwl
0x0(%edi,%eax,1),%ecx
2284 while ((*p++ = *src++));
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http://bugs.winehq.org/show_bug.cgi?id=28495
Summary: Runes of Magic mouse-bug
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ventrill(a)gmail.com
Time for time mouse cursor freezes.
Аppears around the black spot ( look in attachment).
At this time appear in the console:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:d3d_surface:surface_load Not supported on scratch surfaces.
First meet of bug - wine 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=18548
Summary: catlitter crashes winedevice
Product: Wine
Version: 1.1.21
Platform: All
URL: http://psxemulator.gazaxian.com/catlitter.rar
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
catlitter is a program that controls playstation 1 'caetla' acessory.
It uses WinRing0 to access parallel port from any windows version.
WinRing0 can be downloaded from here: http://openlibsys.org/
The source for catlitter can be downloaded from:
http://psxemulator.gazaxian.com/catlitter_src.rar
When it's executed, winedevice crashes because WRITE_PORT_UCHAR is not
implemented in hal.dll
This api would be very simple to implement at least for parallel port, because
everything that is needed for it is already done in winedos.
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http://bugs.winehq.org/show_bug.cgi?id=33559
Bug #: 33559
Summary: Guild Wars 2: Randomly buttons are pressed
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Since this version I'm noticing unexpected input behaviors. If I'm looking
around (holding the right mouse button) the right mouse key is automatically
randomly released (~every few minutes). Also rarely ingame menus are opening
without pressing the related key.
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http://bugs.winehq.org/show_bug.cgi?id=25068
Summary: Not able to initiate cognitrainer
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: satyap_b2001(a)rediffmail.com
Created an attachment (id=31788)
--> (http://bugs.winehq.org/attachment.cgi?id=31788)
error logs
Got the error logs while starting cognitrainer apllication .Was working fine
with wine 1.2.1 version although there were some display problems (Strip was
not visible sometimes)
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http://bugs.winehq.org/show_bug.cgi?id=25017
Summary: Battlefield 2142 is unable to start on FreeBSD.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6yearold(a)gmail.com
Created an attachment (id=31706)
--> (http://bugs.winehq.org/attachment.cgi?id=31706)
backtrace when running from home dir
I'm using FreeBSD 8-STABLE with wine 1.3.6 from here:
http://people.freebsd.org/~ivoras/wine/
My system architecure is amd64 and video driver is nvidia 256.53. Using this
script (http://people.freebsd.org/~ivoras/wine/patch-wine-nvidia.sh) i have
installed 32-bit version of the same driver.
Battlefield itself installed fine, however when i run
wine .wine/dosdevices/c:/Program\ Files/EA\ GAMES/Battlefield\ 2142/BF2142.exe
i'm getting
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http://bugs.winehq.org/show_bug.cgi?id=21838
Summary: Geheimakte 2: Freezes at start
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: stefan(a)codeweavers.com
[forked off bug #19913]
With i915 Intel graphics on Ubuntu Intrepid, past wine-1.1.24
commit e211a0b4a432013b76c1398fc99985951f98dc92
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jun 18 18:27:04 2009 +0200
wined3d: Enable Shader Model 2.0 in ARB.
If the needed constants are available, we can support all vs_2_0 and ps_2_0
requirements with the plain ARB extensions. We cannot however, run SM 2.0a
or SM 2.0b.
causes Geheimakte2 Puritas Cordis to freeze screen and mouse
immediately after the intro sequence (or when loading a scene), while
audio finishes playing normally. The work-around (still valid for
1.1.39) is to disable the pixel shader in winecfg.
UseGLSL=disabled changes nothing (in 1.1.39).
This app used to work fine in wine-1.0.1 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=21495
Summary: App Crashs
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://pluto.brain-killer.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 131337(a)qip.ru
Hi Guys.
I've tried to start Pluto.exe from http://pluto.brain-killer.org/
Install is working without problems.
When i try to start the App, i see the Window for 1 Second, then crash.
I debugged it -> see attachment for logfile.
What to do?
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http://bugs.winehq.org/show_bug.cgi?id=31941
Bug #: 31941
Summary: sniper elite V2 not running
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ph.gachoud(a)gmail.com
Classification: Unclassified
Installed and not working no special error found
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http://bugs.winehq.org/show_bug.cgi?id=22983
Summary: Battlefield Bad Company 2: game only shows black
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression caused by:
481aca47ad649297e5435d0f4c7466fd70aa702f is the first bad commit
commit 481aca47ad649297e5435d0f4c7466fd70aa702f
Author: Stefan Dösinger <stefan(a)e195-194.eduroam.tuwien.ac.at>
Date: Wed May 5 13:02:07 2010 +0200
wined3d: Don't use GL_ARB_map_buffer_range for now.
There are numerous problems with this extension, and there are no
visible upsides. In the best case dynamic VBOs are just as fast as no
VBO at all.
:040000 040000 cca8ec087bc506feda3595448c85c39ebe496bf6
d395ecea38a8be62103acb6279b99c0cb452d2e5 M dlls
if this patch is reverted, the game shows, although with messed up textures.
See bug 22617 for details on that.
Bug shows up in Steam and DVD versions.
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http://bugs.winehq.org/show_bug.cgi?id=22617
Summary: Texture Problems in Battlefield Bad Company 2
Product: Wine
Version: 1.1.43
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xwillex(a)gmail.com
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
Battlefield Bad Company 2 is completely unplayable because of texture problems.
I've included wine's output while playing the game.
There are some unimplemented d3d features.
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http://bugs.winehq.org/show_bug.cgi?id=26690
Summary: d3d9 device test crashes on Intel i945
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
Hi,
shortly after 1.3.17 d3d9 test device started crashing.
I bisected, and the bisect converged on:
git bisect good
77face22d5365d94b9bfe614ed202692e1523593 is the first bad commit
commit 77face22d5365d94b9bfe614ed202692e1523593
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Fri Mar 18 19:18:40 2011 +0100
wined3d: Get rid of context_validate.
It should not be needed anymore, now the wined3d context is implicitly
validated on GL context activation. The check itself wasn't reliable
because of some threading issues and it also brought a small performance
hit.
:040000 040000 865b97d2f96fb3c31125a5af9b5ad12b12c8f246
dcfa2071517116fa3beb4fd3bcf7411a4e1da085 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=20625
Summary: chromium's ImporterTest.IEImporter test fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium's IEImporter test tries to create bookmarks etc. using
COM, then read them back. It fails with
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
fixme:seh:RtlCaptureStackBackTrace (3, 31, 0x32fce0, (nil)) stub!
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
...
[ RUN ] ImporterTest.IEImporter
fixme:shdocvw:UrlHistoryStg_AddUrl
(L"http://A79029D6-753E-4e27-B807-3D46AB1545DF.com:8080/path?key=value"
L"Unittest GUID" 00000000)
.\browser\importer\importer_unittest.cc(383): error: Value of: res == S_OK
Actual: false
Expected: true
[ FAILED ] ImporterTest.IEImporter (205 ms)
...
$
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Google Home Page.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\SubFolder\Title.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\WithPortAndQuery.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\a\??.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\SubFolderOfLinks\SubLink.url
(Seems strange that bookmarks would trigger menu item creation?)
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/browser/importer/imp…
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
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http://bugs.winehq.org/show_bug.cgi?id=7597
Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #13 from Michael Stefaniuc <mstefani(a)redhat.com> 2013-06-26 17:27:22 CDT ---
Assuming fixed as the corresponding code is gone.
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http://bugs.winehq.org/show_bug.cgi?id=8357
Charity <AngeliqeR(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|AngeliqeR(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=33864
Bug #: 33864
Summary: Metro: Last Light shows a black screen without native
d3dx9_36
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Game after launching shows only a black screen. After applying native
d3dx9_36.dll - runs fine.
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http://bugs.winehq.org/show_bug.cgi?id=33875
Bug #: 33875
Summary: Format Factory 3.1.0 not open
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44940
--> http://bugs.winehq.org/attachment.cgi?id=44940
Terminal Log
The new version 3.1.0 does not open, probably related with this line:
wine: Unimplemented function KERNEL32.dll.InitOnceExecuteOnce called at address
0x7bc4d500 (thread 0044), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=33894
Bug #: 33894
Summary: Blank screen, only sound, age of empires 2, wine
version 1.5.29-1.fc18
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaudadasa(a)gmail.com
Classification: Unclassified
Until yesterday age of empires 2 was working well. As soon as I updated all
packages today (which I usually do near the end of the month), wine displays a
blank screen when I launch age of empires 2. Sound works fine. Display does not
show up at all.
I'm in shock. I used to play it almost daily for an hour of so for last many
years. Trying to revert to previous 'working' version.
Concerned Version: wine version 1.5.29-1.fc18
Concerned Software: Age of Empires 2
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http://bugs.winehq.org/show_bug.cgi?id=22520
Summary: World of Warcraft (WotLK installer) cant accept EULA
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azureuspt(a)gmail.com
I want to make a fresh install of World of Warcraft. To do so, I downloaded
from Battle.net the new Wrath of the Lich King installer and ran it with wine.
The installer lets you choose which game/expansion you want to download, then
it downloads a small installer that starts the installation of the
game/expansion.
The GUI is the same as using the CD/DVD of Wrath of the Lich King expansion.
You click on install and then choose the languaje packs you want to include.
Next step is accepting the EULA, but it wont show. You get the empty window
with no scrollbar and the buttons bellow "accept"/"reject". Accept button is
unusable, as other WoW instalations I suppose you need to get to the end of the
EULA to be able to activate it.
So... You cant install World of Warcraft this way...
Any hints of any possible patch to be able to pass through the EULA?
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http://bugs.winehq.org/show_bug.cgi?id=33871
Bug #: 33871
Summary: Oxford english dictionary fails to start when ran from
a different partition from the one it's installed on
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: itsallenergy(a)gmail.com
Classification: Unclassified
If I try to run the Oxford dictionary (2nd edition, version 4) from a separate
partition from the one it's installed on, it fails to start.
The edition I have of the dictionary is a portable one, so perhaps it's best to
avoid saying that it's "installed," perhaps I should just talk of where the
files are located.
The manner of execution can be either from a symlink located on a different
partition, or a keyboard shortcut linked to the executable, or if I manually
type in "wine" along with the destination as argument from a different
partition. In all cases the same error appears.
The error is:
"Uncaught exception
Called from App.hx line 56
Called from Neko/io/File.hx line 50
[file_open,oed.t]"
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http://bugs.winehq.org/show_bug.cgi?id=24298
Summary: iSpQ 9.1 small font size
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjie1(a)cox.net
ISpQ 9.1 has small font size as unreadable. msi file http://www.ispq.com/
Unable to increase the font size. Thanks
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http://bugs.winehq.org/show_bug.cgi?id=33869
Bug #: 33869
Summary: Photoshop CS2 install fails to install
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
A new regression with the 1.6 rc2 beta.
When trying to install Photoshop CS2, the installer crash.
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http://bugs.winehq.org/show_bug.cgi?id=33891
Bug #: 33891
Summary: Fallout 3: Game crashes randomly during any part of
story
Product: Wine
Version: 1.6-rc2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 44988
--> http://bugs.winehq.org/attachment.cgi?id=44988
Fallout 3 Wine Log
Every time I play Fallout 3 it doesn't matter where I am, after around 30-60
minutes of gameplay the wine debug menu shows up and says that fallout has had
a serious problem and has to close.
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http://bugs.winehq.org/show_bug.cgi?id=25260
Summary: The Secret of Monkey Island SE requires d3dx9_36
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The Secret of Monkey Island depends on some stubs in d3dx9_36 and fails to
load.
In the console log, there is a loop of these three in particular.
fixme:d3dx:ID3DXEffectImpl_SetTechnique (0x20ed90)->((nil)): stub
fixme:d3dx:ID3DXEffectImpl_Begin (0x20ed90)->(0x33c4f0, 0x1): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0x20ed90)->(0): stub
winetricks d3dx9_36 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=33798
Bug #: 33798
Summary: Multicast issue. Fail to receive packets from a
multicast.
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MaximeSedDev(a)gmail.com
Classification: Unclassified
I have an error while receiving packets from a multicast. I think it is due to
the binding differences between POSIX and Windows.
On POSIX platforms, bind() acts like a filter. So when you specify a local
interface (say 192.168.0.1) it only receive packets specifically addressed to
there.
Since the multicast are addressed to a different interface (say 239.192.1.1),
bind() 192.168.0.1 means it won't receive any of them. However it works on
Windows and it means that you only want to receive packets from the local
interface 192.168.0.1. On POSIX, you should bind() 239.192.1.1 or INADDR_ANY
instead to receive the packets.
It seems that these differences are not handle in WINE(I checked on 1.4, 1.5
and 1.6).
A simple way to try this issue is with the msdn multicast sample:
RX: http://msdn.microsoft.com/en-us/library/aa454098.aspx
TX: http://msdn.microsoft.com/en-us/library/aa454073.aspx
This will work on both Windows and Wine since it use "INADDR_ANY" but if you
specify the interfaces it will fail to receive the datagram on WINE.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #65 from Austin English <austinenglish(a)gmail.com> 2013-06-26 13:27:04 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=24406
Summary: Certain objects invisible in Recettear:An Item Shop's
Tale
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl.r.ernst(a)gmail.com
Created an attachment (id=30764)
--> (http://bugs.winehq.org/attachment.cgi?id=30764)
WINEDEBUG=warn+all of a dungeon run
This only seem to affect the following objects in dungeons:
- treasure chests
- doors of returning
- some bosses
As far as I know, it seems to be 100 % reproducable for everyone, including the
free demo versions (which can be downloaded at
http://www.carpefulgur.com/recettear/downloads.htm, in case you want to
reproduce this).
Also attaching a WINEDEBUG=warn+all log for a dungeon run in the hope it may be
usefull.
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http://bugs.winehq.org/show_bug.cgi?id=7929
Maxime S. <MaximeSedDev(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |MaximeSedDev(a)gmail.com
--- Comment #136 from Maxime S. <MaximeSedDev(a)gmail.com> 2013-06-26 10:04:37 CDT ---
*** Bug 33798 has been marked as a duplicate of this bug. ***
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--- Comment #23 from dqeswn(a)gmail.com 2013-06-26 09:03:13 CDT ---
(In reply to comment #22)
> The bug's still there. But copying msadp32.acm fromwindows doesn't work for me
> either. (Although I don't have XP but Windows 8)
I seeked out an xp disk and extracted the file. It starts. So I'm guessing the
Win8 one is incompatible for some reason.
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http://bugs.winehq.org/show_bug.cgi?id=33843
Bug #: 33843
Summary: Dungeon Seige in full screen mouse moves screen.
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Hello Everyone,
Dungeon Seige in full screen mouse moves screen. This also happens on Teenage
Mutant Ninja Turtles but, the screen locks into place once you move the screen
into the proper place.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
--- Comment #24 from Anastasius Focht <focht(a)gmx.net> 2013-06-25 15:26:26 CDT ---
Hello Dmitry,
yes, your patch applied against wine-1.6-rc3 works (as expected) ;-)
Regards
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Claudio <sick_soul(a)yahoo.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|sick_soul(a)yahoo.it |
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #64 from Austin English <austinenglish(a)gmail.com> 2013-06-25 13:05:35 CDT ---
(In reply to comment #63)
> It sounds like this is another duplicate of bug 6955 (if anyone still cares
> about this bug at least).
Dupe.
*** This bug has been marked as a duplicate of bug 6955 ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |floppie(a)quadra-tec.net
--- Comment #129 from Austin English <austinenglish(a)gmail.com> 2013-06-25 13:05:35 CDT ---
*** Bug 8357 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karl.r.ernst(a)gmail.com
--- Comment #128 from Austin English <austinenglish(a)gmail.com> 2013-06-25 13:05:13 CDT ---
*** Bug 24406 has been marked as a duplicate of this bug. ***
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Matteo Bruni <matteo.mystral(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matteo.mystral(a)gmail.com
--- Comment #63 from Matteo Bruni <matteo.mystral(a)gmail.com> 2013-06-25 09:47:30 CDT ---
It sounds like this is another duplicate of bug 6955 (if anyone still cares
about this bug at least).
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http://bugs.winehq.org/show_bug.cgi?id=13321
Summary: WoW EULA fails to activate "Agree" button during
installation (gecko wrapper)
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
The latest version of the World of Warcraft installer (83xx) seems to have
changed. Under the gecko wrapper, the EULA can be read but seems to fail to
report scrolling position. This blocks the user from installing WoW without
either forcing rendering with IE engine or using an older installer to install
the game.
I'm afraid I cannot provide an URL.
Log: http://pastebin.com/f25664af1
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dqeswn(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dqeswn(a)gmail.com
--- Comment #22 from dqeswn(a)gmail.com 2013-06-25 06:33:40 CDT ---
The bug's still there. But copying msadp32.acm fromwindows doesn't work for me
either. (Although I don't have XP but Windows 8)
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http://bugs.winehq.org/show_bug.cgi?id=29656
Bug #: 29656
Summary: Using OpenType fonts make photoshop CS2 crash
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
In a old bugtracker : http://bugs.winehq.org/show_bug.cgi?id=5877 the bug has
been fixed. But since new releases of wine, this bug appeared again.
To fix it, you have to place your fonts in C:\Program Files\Common
Files\Adobe\Fonts
/home/user/.fonts doesn't work and result a crash of photoshop.
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--- Comment #23 from Dmitry Timoshkov <dmitry(a)baikal.ru> 2013-06-25 02:30:58 CDT ---
Created attachment 44956
--> http://bugs.winehq.org/attachment.cgi?id=44956
ntdll: NtAllocateVirtualMemory should fail to commit if an address range is
already committed for a memory mapped file.
Please try the attached patch, it at least makes the test cases pass.
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http://bugs.winehq.org/show_bug.cgi?id=33682
Bug #: 33682
Summary: ACT! 6 cannot start under Wine 1.5.31
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick222(a)yandex.ru
Classification: Unclassified
ACT! 6 cannot start under Wine 1.5.31 - for error message see screenshot.
Under Wine 1.4.* it started and worked good.
Xubuntu 13.04-64.
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--- Comment #13 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-06-24 11:55:29 CDT ---
(In reply to comment #12)
> http://www.oldgames.sk/en/game/dune-2000/download/5646/
>
> austin@aw25 ~ $ sha1sum Dune2000-www.oldgames.sk-Package.exe
> e9d03fc41b1569fb7bf1ccadcb3f5d42390e47de Dune2000-www.oldgames.sk-Package.exe
> austin@aw25 ~ $ du -h Dune2000-www.oldgames.sk-Package.exe
> 51M Dune2000-www.oldgames.sk-Package.exe
>
> There's not a LAN button in this version, but there is an internet button.
> Clicking that causes the game to exit with an error:
> gpChat is NULL. CoCreateInstance failed\nREGDB_E_CLASS_NOTREG - class not
> registered. [ gGameTicks = 0 ]
>
> terminal shows:
> err:ole:CoGetClassObject class {4dd3baf5-7579-11d1-b1c6-006097176556} not
> registered
>
> winetricks directplay was run beforehand
That version is really not suitable for testing, and the gpChat error also
happens in windows too. I'll test this in a few days.
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--- Comment #16 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-06-24 11:36:19 CDT ---
Still in wine 1.6-rc3.
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http://bugs.winehq.org/show_bug.cgi?id=21186
Summary: Windows Live Messenger: No text in the chat window
from version 8 and up
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.oldapps.com/msn_messenger.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
This bug is quite annoying since make Windows Live Messenger unusable.When you
send or receive a message from another user the chat window will stay in blank
as no one has started a conversation. This bug is present in Windows Live
Messenger 8 or higher, the MSN Messenger version is not affected.
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http://bugs.winehq.org/show_bug.cgi?id=15330
Summary: wine crashes in xdraw
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smp(a)putre.net
Using FIlemaker Pro application with Wine. When click on checkbox in
application, wine crashes. See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=32612
Bug #: 32612
Summary: CodeWright does not start
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oboguev(a)yahoo.com
Classification: Unclassified
I am trying to run CodeWright 6.6 on wine-1.5.20, Ubuntu x64 12.10.
Wine hangs up when trying to display CodeWright splash screen.
$ wine c:\\Program\ Files\\Starbase\\CodeWright\\cw32.exe
fixme:heap:RtlCompactHeap (0x5b4000, 0x0) stub
err:ntdll:RtlpWaitForCriticalSection section 0x7bcb6964 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
With wine 1.4 CodeWright was coming up and displaying main window but crashing
after a click on "File" menu.
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http://bugs.winehq.org/show_bug.cgi?id=31555
Bug #: 31555
Summary: Proteus ISIS crash when running simulation (wine
1.4-rc2 and earlier versions)
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_br2(a)ig.com.br
Classification: Unclassified
Created attachment 41498
--> http://bugs.winehq.org/attachment.cgi?id=41498
Circuit to reproduce the bug. Run simulation (F12), then move the oscilloscope
window and stop the simulation (Esc twice!).
Proteus ISIS (Labcenter) is crashing in simulation that involve the
oscilloscope window. Steps to reproduce:
Run a circuit that have a oscilloscope (run with F12 or click on the play
button in the lower left), like the attachment's circuit;
Then move the oscilloscope window to any side;
Stop the simulation (Esc twice or click in the stop button, on the lower left)
Take a look at this video:
http://www.youtube.com/watch?v=ILEBbqtTTEk&feature=plcp
ISIS crash with:
err:seh:setup_exception_record stack overflow 36 bytes in thread 0009 eip
7bc723a9 esp 006a130c stack 0x6a0000-0x6a1000-0x8a0000
It can be reproduce in wine 1.4-rc2 and above, like wine 1.4.1 and 1.5.11. I
try in wine 1.4-rc1, 1.3.37 and 1.2.3, and there aren't any problems (it can't
be reproduce in these versions).
I'm using PlayOnLinux 4.1.7 on Ubuntu 10.04.4.
Sorry for my english!
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http://bugs.winehq.org/show_bug.cgi?id=33857
Bug #: 33857
Summary: Nokia Suite 3.8.30 has crashed on run. Backtrace
attached.
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 13ilya(a)gmail.com
Classification: Unclassified
Created attachment 44906
--> http://bugs.winehq.org/attachment.cgi?id=44906
Nokia Suite 3.8.30
Nokia Suite 3.8.30 has crashed on run. Backtrace attached.
wine 1.6_rc2 from OBS openSUSE 12.3 x86_64
http://nds1.nokia.com/files/support/global/phones/software/Nokia_Suite_webi…
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http://bugs.winehq.org/show_bug.cgi?id=33821
Bug #: 33821
Summary: Command and Conquer Generals fails to install on wine
1.6-rc2
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgsdxzy(a)gmail.com
Classification: Unclassified
Created attachment 44833
--> http://bugs.winehq.org/attachment.cgi?id=44833
wine log
Command and Conquer Generals fails to install on wine 1.6-rc2. It did install
on wine 1.6-rc1.
The installshield report an error:1628: Failed to complete installation.
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http://bugs.winehq.org/show_bug.cgi?id=33796
Bug #: 33796
Summary: Locale button needed in winecfg .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com, moceap(a)hotmail.com
Classification: Unclassified
When run an application contain characters under of some language and the
language of the session in different , the characters don't shown correctly ,
Also the write in other language .
So to make wine independent and free of language of the session , It must has
two function .
First : The default language is the value of LANG variable ( it's already found
in wine )
Second : The ability to change locale of wine in winecfg .
-=-=-=-=-
NB : This bug opened to request this enhancement after discuss of Bug 30163 .
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http://bugs.winehq.org/show_bug.cgi?id=18056
Summary: Yukon: doesnt work with wine
Product: Wine
Version: 1.1.19
Platform: Other
URL: https://devel.neopsis.com/projects/yukon/wiki
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Wine was supposed to be patched in 0.9.43 to be compatibile with yukon project
(https://devel.neopsis.com/projects/yukon/wiki/Compatibility) but as i've tried
to run it with latest wine it doesn't seem to work.
I'm not sure is that related as regression test or was intended change in how
wine works and won't be fixed so i will save myself couple hours of making
regressions tests in case its wontfix case.
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http://bugs.winehq.org/show_bug.cgi?id=15161
Summary: Flatout 1 installer fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glenn(a)webmind.be
Created an attachment (id=15894)
--> (http://bugs.winehq.org/attachment.cgi?id=15894)
Flatout install failure wine output
After selecting where to install flatout, the copy process starts and abruptly
ends with a message saying that the installer was interrupted before
completion.
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http://bugs.winehq.org/show_bug.cgi?id=29803
Bug #: 29803
Summary: Flying Vehicle Gets Stuck on Ground or Surface of
Water - Battle for Naboo
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Battle for Naboo in Wine, if the bottom of your flying vehicle skims the
ground or the surface of water, it gets stuck on that surface.
In Windows, your flying vehicle also got stuck on the surface if it skimmed
ground or water, but if you pointed your vehicle straight up and put the
thrusters on, you could break out of it.
In Wine, you can't break out of it since 1.3.29. That 1.3.29 again!
In 1.3.28 and before (well, at least 1.3.28, 1.3.16, and 1.3.20), you could
point the flying vehicle up and break out of it. You may or may not need your
thrusters to break out.
I'm starting to really get suspicious of the transition from 1.3.28 to 1.3.29.
It is also responsible for bugs 29797 and 29799, which are also BFN-Wine bugs.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=24944
Summary: MATLAB won't display help under wine version beyond
1.3.3
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zhanghan2001(a)sina.com
Matlab's help content seldom displays after several upgrade of wine.
Under wine version after 1.3.3, as for 1.3.4 and 1.3.5, all help content except
the "help navigator" is blank.BUT only at some rare chances, for example a
restart of matlab, can bring help content back again. 1 out of 10 maybe.
This probably due to some regression with jre or maybe wine-gecko.
wine 1.3.3 works fine.
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http://bugs.winehq.org/show_bug.cgi?id=20685
Summary: IGOR Pro 6 graphing software - data browser has update
problems
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ffrindiau(a)gmail.com
I have tried to run this graphing software on OpenSuse and PcLinuxOS and
generally it works well (it has a silver rating). For both systems there are a
few small usability issues. This is part of a forum posting that I posted
today. Please see http://www.igorexchange.com/node/1098#comment-1334 for more
details.
System I use right now.
--PcLinuxOS2009
-- Gnome , motherboard inbuilt graphics card
--WINE 1.132
--IGOR 6.12
I will start with my worst problem ;-)
Summary of problem:
--data browser sometimes has update problems, with especially the red arrow
being a problem in practical use. For instance if I add a folder under root
then any new waves I add sometimes do not dissapear or appear when they are
created or deleted. The red arrow which marks which folder is active sometimes
appears to be pointing in the wrong place as a consequence.
Note to bugfixer. You can download a demo of IGOR Pro for free. See the app
winepage http://appdb.winehq.org/objectManager.php?sClass=version&iId=17472.
The way the data browser works is given in the IGOR Pro manual Pg.198 (or
Chapter II-124).
Part of the problem seems to me to be that as you add more and more stuff into
the data browser the arrow underestimates how long the list has become and
thinks the folder is slightly higher up than what we see on screen. To see the
effect just add more folders and watch as the arrow doesn't go down far enough
to catch up with the increase in list length. I created a test experiment for
you as an attachement "bugfix.pxp". I think the Data browser also has an
refresh problem but I can't be sure about that.
Anyway thanks. If you fix this would you like to fix the other ones I mention
in the Forum posting or shall I create a new bug report?
Yours sincerely
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http://bugs.winehq.org/show_bug.cgi?id=22565
Summary: Delphi 7 doesn't find Project directory / Update
doesn't install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)knirz.de
Created an attachment (id=27684)
--> (http://bugs.winehq.org/attachment.cgi?id=27684)
Wine output when crashing on Delphi7 Update (d7_ent_upd1_1.exe)
I installed Delphi7 on a fresh Installation of Ubuntu 10.4 with wine 1.1.42
(the default). I accepted all default, exec opting out InterBase. The
installation
didn't report errors. When starting from the menu, it stops with an error
dialog, that reports that "C:\Programme\Borland\Delphi7\Projects" isn't found.
And indeed, ...\Delphi7 is present, Delphi7\Projects isnt.
Starting 'wine delphi32.exe' from the command line brings up the GUI. I didn't
try loading any project.
Next I tried to start the update d7_de_pro_upd1_1.exe . It stops with a
message, that the update was interrupted prematurely and the installation
wasn't changed.
The output is attached.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2325&iTestingI…
seem to have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=28104
Summary: White windows
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hemanthkm(a)gmail.com
Created an attachment (id=36001)
--> (http://bugs.winehq.org/attachment.cgi?id=36001)
SAP
i am using wine with RHEL 4.0,When i try to install SAP,i am just getting white
window,after installation,its only showing few contents not the complete
window.same problem with acrobat reader 8 and wine internet explorer.
i installed wine from the source.
for the ur reference i have attached the screen shot of the SAP and Acrobat
reader.
thanks
hemanth
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http://bugs.winehq.org/show_bug.cgi?id=23916
Summary: In a on-line game, open the chat block the game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giacomololo(a)gmail.com
In a LAN o Internet game, pressing "pag down" button to show the chat, block
your turn. When "Pag Up" is pressed, the game restart.
Also with the chat opened, the game should go on.
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http://bugs.winehq.org/show_bug.cgi?id=22510
Summary: Fullscreen crash bug introduced since 1.1.40 and
windowed mode remains black
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
These problems do _not_ occur in 1.1.40 (I'll test 1.1.41 later).
Wine crashes when trying to run in full screen (my screen res is 1024x600 if
that matters). This is an introduced bug since 1.1.40.
In windowed mode the game runs fine although the window remains black (You can
hear the game sounds and other people doing stuff and can log back out using
the ctrl-f10 logout game-key combo). This is an introduced bug since 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=32146
Bug #: 32146
Summary: Wine 1.5.15 breaks Quicken Premier 2011 one-step
update
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: waldonjue(a)hotmail.com
Classification: Unclassified
Created attachment 42419
--> http://bugs.winehq.org/attachment.cgi?id=42419
binary crash file (core dump?) and crash xml file.
Quicken Premier 2011 was running beautifully (platinum-level) with the Wine 1.5
series up to (and including) 1.5.14, on OpenSuse 11.4 / AMD x86_64.
Updated to 1.5.15, and something broke. When performing a "one-step update,"
Quicken not only hangs, but refuses to close. (The "x" button in the top right
disappears, and "close" is grey in the task bar menu.) Only recovery is to
restart the system and re-open Quicken (which seems to work gracefully, until
the next attempted update).
Still broken in 1.5.16.
Reverted to 1.5.13 snapshot (couldn't find 1.5.14), and one-step update works
again.
Crash dump files attached.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=30350
Bug #: 30350
Summary: MYOB 10.0 accounting cannot start [winevdm.exe
encounter serious problem]
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xirotyu(a)gmail.com
Classification: Unclassified
The installation is fine, but when you start the myob, it crash. it said
winevdm encounter problem. see detail for the log. the os is 64bit archlinux.
when i use wine 0.9 it can run fine.
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http://bugs.winehq.org/show_bug.cgi?id=21630
Summary: Geogrid viewer broken due to regression in wine-1.1.25
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
CC: julliard(a)winehq.org
One of my favorite applications I use with wine got broken between wine-1.1.24
and wine-1.1.25. It is a application to display topographical maps. Since
wine-1.1.25 the map area no longer displays the map but is just black (please
see the attached screen shots).
I did a git bisect to track down which commit breaks it:
user@host:~/make/wine-git$ git bisect good
09712593c8496be5e952b7316099f9eed5043203 is first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
If I checkout
commit c68594a9417c98b2a3a8056b9ef8512822673cdb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 12:11:14 2009 +0200
ntdll: Don't try to decommit a heap past its initial commit size
and do a make, the map is painted correct. If I checkout
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
and do a make, the map is painted black.
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http://bugs.winehq.org/show_bug.cgi?id=25731
Summary: Cursor/text selection issues in Dreamweaver CS4 code
editor
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jflores(a)realm9.com
I am running Ubuntu Lucid (Linux Mint Isadora) on Asus U50F laptop
Since upgrading to wine 1.3.10 the text cursor in Adobe Dreamweaver CS4's code
view is very buggy when using Ctrl, Shift, Home, PgUp and PgDn keys to select
or highlight text:
-Entire page will become selected when attempting to select single lines or
sections.
-Entire line will select when attempting to select only parts
-on document open, (random?) scrolls down
-Mouse selection does not seem to override issues once occurring
Downgraded to 1.3.9 and the issues have ceased.
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http://bugs.winehq.org/show_bug.cgi?id=24599
Summary: Runes of Magic lost sound effects in release 1.3.4
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsrdel(a)gmail.com
After update to wine 1.3.4 runes of magic client lost the capability to emit
sound effects. 1.3.3 sounded with the client fine
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http://bugs.winehq.org/show_bug.cgi?id=24768
Summary: Sony Vegas 5.0d crash
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)vsevjednom.cz
Created an attachment (id=31300)
--> (http://bugs.winehq.org/attachment.cgi?id=31300)
.xsession-errors
Hello,
when I want to run Sony Vegas, it crashes with this error: The program
vegas50.exe has encountered a serious problem and needs to close. We are sorry
for the inconvenience.
In attachment is log from .xsession-errors.
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http://bugs.winehq.org/show_bug.cgi?id=19284
Summary: can't identify nvidia vendor string
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreu.blanc013(a)gmail.com
Created an attachment (id=22321)
--> (http://bugs.winehq.org/attachment.cgi?id=22321)
nvidia detection fix
Running wined3d on Windows XP, with an nvidia GeForce 4 MX, results in this
error:
"Invalid nVidia version string: 1.5.2"
It seems that the win32 ICD doesn't report vendor string the same way. I'm
attaching a fix to make the check more tollerant.
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http://bugs.winehq.org/show_bug.cgi?id=23087
Summary: Starcraft/Broodwar crashes when getting back to main
menu after playing UDP multiplayer game
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpark2_1999(a)yahoo.com
I get error:
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:seh:setup_exception_record stack overflow 2216 bytes in thread 0030 eip
7bc3ef28 esp 03780a88 stack 0x3780000-0x3781000-0x3880000
If I use Battlenet for Multi player, it exits just fine.
This happens AFTER you enter UDP multiplayer mode, then try to exit to main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=33820
Bug #: 33820
Summary: Update from Mint 14 update manager today to 1.6 RC2
completely broke Wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)toucanmultimedia.com
Classification: Unclassified
After automatic update today from Mint 14 update manager, Wine will not start.
It gave this installation error:
"E: /var/cache/apt/archives/wine1.6_1.6~rc2-0ubuntu1~ppa1_amd64.deb: trying to
overwrite '/usr/bin/wine64-preloader', which is also in package wine1.6-amd64
1.6~rc2-0ubuntu1~ppa1"
Reinstallation gives the same error, and I also get an error when I try to
remove it and do a fresh install
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http://bugs.winehq.org/show_bug.cgi?id=33828
Bug #: 33828
Summary: WinRAR can freeze the whole system
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1and2(a)gmx.at
Classification: Unclassified
Created attachment 44846
--> http://bugs.winehq.org/attachment.cgi?id=44846
Screenshot from WinRAR an the license window
After a start from the Shareware version of WinRAR, there opened a license
window after two seconds (see attached Screenshot). If i Rightclick on a file
and then the license window opened during the context menue of the file is
open, then the full screen freeze. I can only shutdown the system then. That is
very dangerous if there are unsaved data.
I have tried it many times, so it is reproducible.
Program: WinRAR 4.20 (32-bit)
URL to program: http://www.rarlab.com/rar/wrar420.exe
OS: openSuse 12.3 KDE
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=32801
Bug #: 32801
Summary: wine: Unhandled exception 0x80000003 at address
0x7bc7577c (thread 0035)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)well2u.com
Classification: Unclassified
Created attachment 43320
--> http://bugs.winehq.org/attachment.cgi?id=43320
Log output from wine ABORT running FC3Updater.exe
Far Cry 3 game fails to start.
This is from official release DVD for PC, using valid purchase software
and key verified by Ubisoft server.
Attached is today's windbg output it is slightly different than
previous one found in the winehq.org database for Far Cry 3.
-- this is weeks later from report in the DB --
The game is correctly authenticated with Ubisoft server on network,
Ubisoft Uplay app is running, the Uplay GUI comes up fine,
today it loaded a new update
after the update "start Game" the game aborts.
1) output PART I in attachment
2) Running FC3Updater.exe in same bottle
same wine version -- directly provide output as included:
$ wine FC3Updater.exe
fixme:thread:GetThreadPreferredUILanguages 52, 0x32faac, 0x32fc24 0x32fab4
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:thread:GetThreadPreferredUILanguages 52, 0x32fa0c, 0x32fb84 0x32fa14
e:\Perforce\fc3\main\external\technology-group\framework\gear\private\src\thread/ms/thread.cpp(339)
: ASSERT FAILURE: Ret()
wine: Unhandled exception 0x80000003 at address 0x7bc7577c (thread 0009),
starting debugger...
See PART II in attachment.
I could use a bit of help gathering required information to
help resolve the issue.
To avoid too long output in attachment below this was used:
export WINEDEBUG=fixme-all,warn-all,trace-all
Setup:
Ubuntu 12.04, all updates applied.
3.2.0-36-generic #57-Ubuntu SMP Tue Jan 8 21:44:52 UTC 2013 x86_64 x86_64
x86_64 GNU/Linux
wine-1.5.19 build from official source in 32 bit mode
using the chroot approach -- this is to eliminate Ubuntu specific issues
with winepulse.
Other games work fine (same wine setup -- separate bottle)
Game was loaded in new wine bottle, no override were added,
the game install automatically included the (wine provided)
drx9 all as were expected.
Thanks,
rancidthree
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http://bugs.winehq.org/show_bug.cgi?id=33810
Bug #: 33810
Summary: Light sources shine through walls in Counter Strike:
Global Offensive
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhultman(a)gmail.com
Classification: Unclassified
Light sources (lamps) are visible in a "wall-hack"-way in Counter Strike:
Global Offensive. See attachments.
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http://bugs.winehq.org/show_bug.cgi?id=33838
Bug #: 33838
Summary: Rayman 3 Demo Crashes
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 44875
--> http://bugs.winehq.org/attachment.cgi?id=44875
Rayman 3 Demo Backtrace.
The game crashes at setup.
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http://bugs.winehq.org/show_bug.cgi?id=9133
Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2013-06-23 14:02:02 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=33851
Bug #: 33851
Summary: can't open files even though "use enhanced file
dialogue" check box is cleared
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
Created attachment 44894
--> http://bugs.winehq.org/attachment.cgi?id=44894
Quattro Pro crashes when attempting to load file
Quattro Pro 10 was working under Crossover 11.3, but after up-grading to 12.2,
it is no longer able to load files, either from 'open files' dialogue or from
the list of recent files. Word Perfect 10 continues to function adequately.
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http://bugs.winehq.org/show_bug.cgi?id=25277
Summary: How to get an USB scanner running under Wine?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=32104)
--> (http://bugs.winehq.org/attachment.cgi?id=32104)
Script file for a wine run starting vuescan
I'm running Fedora 14 with an installed wine-*-1.3.7.2, especially wine-twain.
My scanner is an USB attached Canon Lide 30, running properly with xsane
in Fedora14.
Now installed the windows version of vuescan (because of curiosity; I
don't need it really) under wine and tried to get it running, but
vuescan says:
----------------------------------------------
No scanner was found attached to your computer. If you have one, close this
tip window, exit VueScan, turn on the scanner and run VueScan again. See the
VueScan Release Notes for more information.
Press 'Close' to start using VueScan.
-----------------------------------------------
Any hint?
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http://bugs.winehq.org/show_bug.cgi?id=25168
Summary: Radeon 9200SE (RV280): err:d3d:check_fbo_compat >>>>
GL_INVALID_VALUE (0x501)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donbex(a)nerdshack.com
Created an attachment (id=31925)
--> (http://bugs.winehq.org/attachment.cgi?id=31925)
glxinfo output, ATI 9200SE
Hi,
While trying to run some games I get a "err:d3d:check_fbo_compat
>>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @
../../../wine/dlls/wined3d/utils.c / 1083" error, which seems to make them
unplayable. Namely these games are:
- Half Life 1: starts, but with messed up textures.
- Guilty Gear XX #Reloaded: crashes.
- OdinRO: crashes.
The last one being a patched Ragnarok Online (you can get it here [1]).
I am using an old ATI 9200SE (RV280) graphics card through the radeon Mesa
driver, with DRI enabled. Attached you will find the glxinfo and wine terminal
output.
Cheers,
Alessandro
[1] http://www.odin-ro.com/?page=#download
(the full download is about 1.8GB)
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http://bugs.winehq.org/show_bug.cgi?id=18398
Summary: ZubuReader crashes on opening a magazine to read
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maniksmailbox(a)yahoo.com
Created an attachment (id=20977)
--> (http://bugs.winehq.org/attachment.cgi?id=20977)
this is the console output when zubu reader is run and subsequently crashes
ZubuReader worked flawlessly uptil 1.1.15. 1.1.17 onwards, the main library
showing the magazines available open correctly. Only when i try opening a
magazine to read, it crashes and wine shows me the error dialog.
ZubuReader was installed to a clean wineprefix so there is no contamination
whatsoever from other apps. winetricks has also not been used.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=25114
Summary: Lotus Notes 8.5.1 installer crashes
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcastelein(a)rocsoft.com
Created an attachment (id=31850)
--> (http://bugs.winehq.org/attachment.cgi?id=31850)
Backtrace
wine and wine64 choke on the Lotus Notes 8.5.1 installer right after confirming
directories to install to.
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http://bugs.winehq.org/show_bug.cgi?id=2770
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |ntdll
--- Comment #22 from Anastasius Focht <focht(a)gmx.net> 2013-06-23 11:16:15 CDT ---
Hello folks,
well it seems the CRC error detected between Armadillo LP5 and LP6 checkpoints
results from much earlier problems.
In unpacking phase, "powerbullet.dll" header and PE sections are re-created in
memory (obviously modified).
A time later some parts of the original MZ/PE header are validated against
on-disk image.
Relevant part of trace log, resulting in later failure:
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay wine regsvr32.exe Powerbullet.dll >> log.txt 2>&1
...
0025:Call PE DLL (proc=0x10275337,module=0x10000000
L"Powerbullet.dll",reason=PROCESS_ATTACH,res=(nil))
...
0025:Call KERNEL32.VirtualAlloc(10000000,0004b000,00001000,00000004)
ret=102637a6
0025:Ret KERNEL32.VirtualAlloc() retval=10000000 ret=102637a6
0025:Call msvcrt.memcpy(10000000,0014a3d0,00001000) ret=10263873
0025:Ret msvcrt.memcpy() retval=10000000 ret=10263873
0025:Call msvcrt.memcpy(10001000,0014b3d0,00031000) ret=102638e9
0025:Ret msvcrt.memcpy() retval=10001000 ret=102638e9
0025:Call msvcrt.memcpy(10032000,0017c3d0,00003000) ret=102638e9
0025:Ret msvcrt.memcpy() retval=10032000 ret=102638e9
0025:Call msvcrt.memcpy(10035000,0017f3d0,00006000) ret=102638e9
0025:Ret msvcrt.memcpy() retval=10035000 ret=102638e9
0025:Call msvcrt.memcpy(10044000,001853d0,00003000) ret=102638e9
0025:Ret msvcrt.memcpy() retval=10044000 ret=102638e9
0025:Call msvcrt.memcpy(10047000,001883d0,00004000) ret=102638e9
0025:Ret msvcrt.memcpy() retval=10047000 ret=102638e9
--- snip ---
Wine allows "VirtualAlloc( dll_image_base, size, MEM_COMMIT, PAGE_READWRITE)"
to succeed, returning the original image base where "Powerbullet.dll" is mapped
to.
The original headers/sections of the dll are partly overwritten with newly
created headers and sections during unpack phase, resulting in later CRC
mismatch.
The allocation request should have been denied which results in app calling
VirtualAlloc() another time, now passing NULL (letting Wine determine the
address).
Dump of memory map for the dll:
--- snip ---
address size section contains type access initial access
========================================================================
10000000 00001000 PE header Img R RWX CopyOnWr
10001000 001A4000 .text Img R X RWX CopyOnWr
101A5000 0004D000 .rdata Exports Img R RWX CopyOnWr
101F2000 00035000 .data Data Img RW Copy> RWX CopyOnWr
10227000 0000D000 STLPORT_ Img RW Copy> RWX CopyOnWr
10234000 00019000 .reloc Img R RWX CopyOnWr
1024D000 00040000 .text1,.ad Code Img R X RWX CopyOnWr
1028D000 00010000 .data1 Img RW Copy> RWX CopyOnWr
1029D000 00010000 .reloc1 Relocations Img R RWX CopyOnWr
102AD000 00110000 .pdata Imports Img RW Copy> RWX CopyOnWr
103BD000 0000C000 .rsrc Resources Img R RWX CopyOnWr
--- snip ---
How it should look like (dll is registered successfully):
--- snip ---
0028:Call KERNEL32.VirtualAlloc(10000000,0004b000,00001000,00000004)
ret=102637a6
0028:trace:virtual:NtAllocateVirtualMemory 0xffffffff 0x10000000 0004b000 1000
00000004
0028:Ret KERNEL32.VirtualAlloc() retval=00000000 ret=102637a6
0028:Call KERNEL32.VirtualAlloc(00000000,0004b000,00001000,00000004)
ret=10263845
0028:trace:virtual:NtAllocateVirtualMemory 0xffffffff (nil) 0004b000 1000
00000004
0028:trace:virtual:map_view got mem in reserved area 0x4d0000-0x51b000
0028:trace:virtual:VIRTUAL_DumpView View: 0x4d0000 - 0x51afff (valloc)
0028:trace:virtual:VIRTUAL_DumpView 0x4d0000 - 0x51afff c-rw-
0028:trace:virtual:create_view forcing exec permission on 0x4d0000-0x51afff
0028:Ret KERNEL32.VirtualAlloc() retval=004d0000 ret=10263845
0028:Call msvcrt.memcpy(004d0000,0014a4f0,00001000) ret=10263873
0028:Ret msvcrt.memcpy() retval=004d0000 ret=10263873
0028:Call msvcrt.memcpy(004d1000,0014b4f0,00031000) ret=102638e9
0028:Ret msvcrt.memcpy() retval=004d1000 ret=102638e9
0028:Call msvcrt.memcpy(00502000,0017c4f0,00003000) ret=102638e9
0028:Ret msvcrt.memcpy() retval=00502000 ret=102638e9
0028:Call msvcrt.memcpy(00505000,0017f4f0,00006000) ret=102638e9
0028:Ret msvcrt.memcpy() retval=00505000 ret=102638e9
0028:Call msvcrt.memcpy(00514000,001854f0,00003000) ret=102638e9
0028:Ret msvcrt.memcpy() retval=00514000 ret=102638e9
0028:Call msvcrt.memcpy(00517000,001884f0,00004000) ret=102638e9
0028:Ret msvcrt.memcpy() retval=00517000 ret=102638e9
--- snip ---
(newly created headers/sections are written to different place, leaving the
original image intact).
After installation the app fails later on startup which is another Wine bug.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=1181
Pavel Kokolemin <pavelkok(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pavelkok(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=27994
Summary: Duke Nukem Forever needs d3dx9 native DLLs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Created an attachment (id=35833)
--> (http://bugs.winehq.org/attachment.cgi?id=35833)
default console log
The game doesn't run (starting it into the menu works, but not launching an
actual game) without native DirectX 9 DLLs. I need the following native DLLs:
d3dx9
d3dx9_36
d3dx9_37
With the native version, the game is starting up but a lot flickers are all
over the scene which renders many maps (including "Lady Killer") hard to play
or nearly unplayable.
With WINE builtin DLLs, (forced with following code), the game crashes at
starting a new campaign or loading an already existing campaign.
[Software\\Wine\\DllOverrides] 1312622391
"d3dcompiler_43"="builtin"
"d3dx9"="builtin"
"d3dx9_36"="builtin"
"d3dx9_37"="builtin"
"dinput8"="native"
"xinput1_3"="native"
Attached is a default console log (no WINEDEBUG specified) with above DLL
overrides.
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http://bugs.winehq.org/show_bug.cgi?id=7117
--- Comment #11 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-06-22 00:30:00 CDT ---
Still in wine 1.6-rc3.
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http://bugs.winehq.org/show_bug.cgi?id=8091
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=29259
Bug #: 29259
Summary: wrong info on download page for Debian binary packages
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BT.Wine(a)lrz.uni-muenchen.de
Classification: Unclassified
on page http://www.winehq.org/download/ I find for Debian binary packes:
"Download Debian packages - binary .debs for Debian Lenny, Squeeze and Sid"
but on the linked pages (http://www.winehq.org/download/debian and indirectly
http://dev.carbon-project.org/debian/wine-unstable/) and via personal
communication with the maintainer Kai Wassenbäch I learned that there the only
packages available are for Sid, none for Squeeze nor for Lenny.
So, please adjust the entry for Debian binary packages on the main download
page http://www.winehq.org/download/ to reflect the status.
BTW: Debian Squeeze repositoriers provide only vintage Wine 1.0.1-3.1
--
Bernhard
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http://bugs.winehq.org/show_bug.cgi?id=31500
Bug #: 31500
Summary: wrong info on download page for CentOS/Fedora/RHEL
binary packages
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damage3025(a)gmail.com
Classification: Unclassified
Obsolete releases are mentioned on WineHQ's download page.
Check the screenshot for details
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http://bugs.winehq.org/show_bug.cgi?id=31273
Bug #: 31273
Summary: page www.winehq.org/wine_features not found
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Szymon.Piszczek(a)gmail.com
Classification: Unclassified
Page http://www.winehq.org/wine_features
linked from http://www.winehq.org/about/
(fourth link in bullet list, "Możliwości Wine" in Polish -- BTW I don't see
possibility to choose the language of the page?!?)
sed:
Ooops... You went to somewhere we did not expect.
404 Not Found
Sorry, that document was not found. Please check your URL and try again.
If you followed a link from a WineHQ.org page and reached this page in error,
please report it to the WineHQ.org Bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=8091
--- Comment #28 from butraxz(a)gmail.com 2013-06-21 15:29:32 CDT ---
This ticket has not been updated for over 900 days.
Is this still an issue in wine version 1.6-rc3 or higher or is this to be
closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=7636
--- Comment #8 from butraxz(a)gmail.com 2013-06-21 15:29:04 CDT ---
This ticket has not been updated for over 900 days.
Is this still an issue in wine version 1.6-rc3 or higher or is this to be
closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=5924
--- Comment #15 from butraxz(a)gmail.com 2013-06-21 15:28:39 CDT ---
This ticket has not been updated for over 900 days.
Is this still an issue in wine version 1.6-rc3 or higher or is this to be
closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=32911
Bug #: 32911
Summary: Adobe FrameMaker 8 installer aborts with compressed
file extraction error
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ridershome(a)gmail.com
Classification: Unclassified
I cannot install Adobe Framemaker 8 on the latest wine. I checked
http://bugs.winehq.org/show_bug.cgi?id=22989, which reports a similar issue.
However, the patch provided in this bug report is still unmodified in 1.5.23
(msi/files.c), so I guess the problem is somewhere else.
Steps to reproduce:
1. Download http://www.adobe.com/support/downloads/detail.jsp?ftpID=4549
2. run it with "wine AdobeFrameMaker80_extract.exe"
The output looks as follows:
err:msi:ACTION_InstallFiles compressed file wasn't installed (L"C:\\Program
Files (x86)\\Common Files\\Adobe\\PDFL\\8.0\\Fonts\\AdobePiStd.otf")
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=23499
Summary: Opti Drive Control (cdspeed2000) crashes at startup
after "No Drive Found" error message
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.optidrivecontrol.com/files/OptiDriveControl
_setup_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It starts with
"fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014"
then it immediately crashes.
and even though wine shows this message afterwards:
"wine: Unhandled page fault on write access to 0x00000004 at address 0x7ef8fa2b
(thread 0009), starting debugger..."
debugger never actually starts.
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http://bugs.winehq.org/show_bug.cgi?id=30935
Bug #: 30935
Summary: Regression: TextPad toolbar icons black
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reichstempler(a)gmail.com
Classification: Unclassified
Textpad toolbar icons transparency is rendered "black" instead of transparent.
May be related to similar closed bug 25850.
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http://bugs.winehq.org/show_bug.cgi?id=33212
Bug #: 33212
Summary: [Regression] Menu font no longer changes with DPI
setting
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sb56637(a)gmail.com
Classification: Unclassified
Hi,
I've been using Wine stable 1.4, but I just upgraded to openSUSE 12.3 and there
is no stable Wine. So I'm running the latest and greatest Wine, but there is a
regression in font rendering. Under Wine 1.4, the text in application menus
changed size according to the DPI setting. Now, it doesn't matter how I change
the DPI setting, certain parts of the UI like main menus and context menus are
stuck at a too-small size. Please see my screenshots.
Thanks for looking into this!
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http://bugs.winehq.org/show_bug.cgi?id=28219
Summary: [Guitar Hero World Tour] msi_dialog_onkillfocus
Invalid path L"_BrowseProperty"
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
I can't install GHWT onto another disk. This is broken for a couple of new
versions of Wine. In the past this worked correctly.
The steps to reproduce:
log:
* start application until "bug01" appears
* press "change"
* see screen "bug02". "Look in" and "folder name" are incorrect, The message
"err:msi:msi_dialog_onkillfocus Invalid path L"_BrowseProperty"" showing up in
the wine log everytime i give/loose focus of the screen
* i press "cancel"
* see screen "bug01" again
* press "change" again. Now i see screen "bug03". I change the "C:" in "D:".
Press "next"
* Now i get screen "bug04"
* "next" and "install"
The installer continue to install but i can't find the files on the disk.
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http://bugs.winehq.org/show_bug.cgi?id=33786
Bug #: 33786
Summary: System.OverflowException when launching map in
Dungeons
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inuyasha(a)usa.com
Classification: Unclassified
Created attachment 44762
--> http://bugs.winehq.org/attachment.cgi?id=44762
Error Log
When trying to launch a map in DUNGEONS Steam Special Edition I get a
System.OverflowException.
Log attached below.
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http://bugs.winehq.org/show_bug.cgi?id=25346
Summary: Wine 1.02 can't install JASC PSP 8
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enrico.dini.verdiani(a)gmail.com
I have Ubuntu lucid and trying to install Paint Shop Pro 8 on my system. I do
Applications>Wine>Wine configuration>Add application (psp8 ev in my case). I
choose Windows XP as Windows version and [ok]. Nothing happens.
So I go to the user/.wine dir and I try to install psp by clicking it from
there.
An installer appairs and asks me to remove/repair/modify my previous attempt to
install that damned software. First I try repair, but Wine stops me warning
about a failure in msiexec.exe.
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http://bugs.winehq.org/show_bug.cgi?id=27628
Summary: Pride of Nations Demo / builtin d3dx9_36: 'Failed
loading thumbnail game region textures' (purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_74618.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Only occurs if you remove native D3DX9_37.dll.
Probably related to one of:
fixme:d3dx:ID3DXFontImpl_PreloadCharacters (0x11e7f0)->(0, 256): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x11e7f0)->((nil), a, 1, 0x33f6f4, 1280,
0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x3c287a8, 0x33f5c4, 0xa864a7c): stub
full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=31616
Bug #: 31616
Summary: Touhou Kaikeidou ~ Marine Benefit returns a black
screen and does not load
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
When opening Touhou Kaikeidou using Wine 1.5.12, a black screen appears, and
nothing loads. The screen cannot be closed either, and to remove the window, it
is necessary to quit X11 or Terminal. Nothing in the game functions.
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http://bugs.winehq.org/show_bug.cgi?id=18355
Summary: Evochron Legends doesn't start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nomax(a)arcadebelgium.be
Created an attachment (id=20909)
--> (http://bugs.winehq.org/attachment.cgi?id=20909)
Error messages
Launching Evochron Legends shows a black screen, game custom mouse cursor can
be seen briefly. At this point, escape key is the only way to exit the game.
Some OpenGL, Direct3D and DirectDraw error messages are shown (see attachment).
I'm using an ATI X1600 XT with the Mesa DRI R300 20060815 TCL driver so this
may be the problem. Someone with another graphic card/proprietary divers should
test it (the time limited demo is freely available:
http://www.starwraith.com/evochron_legends.exe).
Game includes a sort of "safe-mode" for low-end graphic cards (create an empty
file named "legacytextures.txt" in game directory to activate). But result is
the same.
According to official website, this game requires DirectX 9.0c to run.
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http://bugs.winehq.org/show_bug.cgi?id=31009
Bug #: 31009
Summary: MS Paint does not open png and jpeg files any more
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cseba00(a)yahoo.com
Classification: Unclassified
After updating to wine 1.5.7 ms paint stopped opening jpeg and png files, this
feature was working without problems in 1.5.6.
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http://bugs.winehq.org/show_bug.cgi?id=19149
Summary: game hangs up after some time in wine-1.1.1.24
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gta2 hangs up after some time in wine 1.1.1.24
Results of regression test:
89b08bc6e2ced8f26913bfb587e7bd0a576cbaee is first bad commit
commit 89b08bc6e2ced8f26913bfb587e7bd0a576cbaee
Author: Robert Key <hpestilence(a)gmail.com>
Date: Thu Jun 18 15:46:02 2009 -0400
wined3d: Add missing HD 3400 renderer string.
040000 040000 b8bcfcd899589def0b08f3f1aba3b6f3be97f621 c0e9effd5eb7e932f3d
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http://bugs.winehq.org/show_bug.cgi?id=33338
Bug #: 33338
Summary: Upgrade from 1.5.26 to 1.5.27 causes OED to crash
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rquint(a)rain.org
Classification: Unclassified
Created attachment 44095
--> http://bugs.winehq.org/attachment.cgi?id=44095
backtrace as recommended on bug reporting page
Upgrade to 1.5.27 from 1.5.26 causes a Program Error: The program winedvm has
encountered a serious problem ....
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http://bugs.winehq.org/show_bug.cgi?id=30019
Bug #: 30019
Summary: The Chosen (Well of Souls) demo - terrible performance
in mid-game
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/181300/180000/fileinfo/The-C
hosen:-Well-of-Souls-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 46d879eef60d6c2c6c8a7e9daf12b1448bdec7d5
Created attachment 39087
--> http://bugs.winehq.org/attachment.cgi?id=39087
terminal output
Performance is okay in the menus, but as soon as you start a new game,
performance drops dramatically, making the game unplayable.
The problem appeared in 1.3.18 and is still present in 1.4-rc5.
The result of the regression test:
46d879eef60d6c2c6c8a7e9daf12b1448bdec7d5 is the first bad commit
commit 46d879eef60d6c2c6c8a7e9daf12b1448bdec7d5
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Feb 6 23:28:11 2011 +0100
wined3d: Don't drop VBOs for full buffer reloading without conversion.
:040000 040000 51050f46cee246b078aee2242b13eaa2cd90e496
609b304a5eb5e36ba918d8c917b4d366b5e2376c M dlls
The patch can be reverted cleanly on 1.4-rc5 and that fixed the problem.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=33496
Bug #: 33496
Summary: pylotro - LOTRO doesn't shows after successful login
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgalfonso(a)hotmail.com
Classification: Unclassified
Created attachment 44342
--> http://bugs.winehq.org/attachment.cgi?id=44342
pylotro log. debug flags used: fixme-all,+x11settings,+ddraw,+process
After updating wine from 1.5.28 to 1.5.29, the game doesn't shows any more,
showing instead a similar screen image to the obtained if used Nouveau drivers
(opposed to the proprietary Nvidia drivers).
If is used a 1.5.28 source compiled wine, then the game starts as usual.
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http://bugs.winehq.org/show_bug.cgi?id=28078
Summary: 1914 Shells of Fury: text rendering issue
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression SHA1: 4f594777a28c935d2eac23169012144fba974e40
Created an attachment (id=35949)
--> (http://bugs.winehq.org/attachment.cgi?id=35949)
terminal output
Certain messages in the game don't appear correctly. The upcoming screenshots
will clearly show the problem. Those messageboxes should be transparent,
however, in current Wine, the text is displayed in front of a solid background.
This used to work in Wine-1.1.35 and the result of a regression test pointed
to:
4f594777a28c935d2eac23169012144fba974e40 is the first bad commit
commit 4f594777a28c935d2eac23169012144fba974e40
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Dec 24 16:35:07 2009 +0100
wined3d: Drop the VBO if too many full buffer conversions occur.
:040000 040000 1e34e941631f6bb32ee682d3199db6f02a07e415
4bbefab9106f0a6ec616a67e301f9c00f70a0df5 M dlls
git checkout 4f594777a28c935d2eac23169012144fba974e40 >> text not displayed
correctly
git reset --hard HEAD^ >> text is OK
No demo available.
Native components in use: d3dx9_36
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=21238
Summary: Stranded II: Bitmap loading errors
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10876
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Some bitmaps in Stranded II are messed up with WINE, but work fine in windows.
For example, the mouse-cursor and title in main-menu are wrapped wrong. The
left part is cut off and added on the right side. Here's an image:
http://appdb.winehq.org/appimage.php?iId=17662
I tried around a bit and found something about that. The mousecursor and title
bitmaps (in mods/s2/sys/gfx/) are messed up ingame and both non-power-of-two
textures. The "shoot"-cursor is 64x64 and looks ok. I resized them to make
their width a power-of-two one. The title looks okay and the menu-cursor did
too.
Then I made the shoot-cursor 63x63 and tested again. It was messed up then.
I will attach the bitmaps I used. You can download the game for free here:
http://stranded.unrealsoftware.de/s2_download.php (I suggest zip-download on
the bottom of the page)
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http://bugs.winehq.org/show_bug.cgi?id=33800
Bug #: 33800
Summary: Naver LINE crashes after login
Product: Wine
Version: 1.6-rc1
Platform: x86
URL: http://dl.desktop.line.naver.jp/naver/LINE/win/LineIns
t.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 44798
--> http://bugs.winehq.org/attachment.cgi?id=44798
Backtrace generated from winedbg
1. Install Naver LINE
2. start Naver LINE
3. login
Right after login the app crashes.
It would generate a crash dump file.
The app prevent any debugger :(
Will attach the backtrace from winedbg the crash dump file.
Workaround with setting msvcr90 to native ( this app brings an native msvcr90 )
With winetricks -q vcrun2008 the app still crash, but with winetricks -q vcrun6
vcrun2008 the app can login without crash.
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http://bugs.winehq.org/show_bug.cgi?id=33210
Bug #: 33210
Summary: Right to left as a mirror !!
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
Created attachment 43933
--> http://bugs.winehq.org/attachment.cgi?id=43933
screen shot of the bug
بسم الله الرحمن الرحيم
When using wine in a RTL ( right to left ) desktop , it making all items of
dialogs as mechanism as a mirror .
Also not all arabic words shown !
The screenshot which attached describe the problem >
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http://bugs.winehq.org/show_bug.cgi?id=28128
Summary: Sacred Underworld 2.28 requires
MouseWarpOverride=false
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
The mentioned game requires MouseWarpOverride=false to be set. As far as I
could I cannot remember that I have set this for older versions of WINE. I have
installed the game in a separate WINEPREFIX.
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http://bugs.winehq.org/show_bug.cgi?id=33467
Bug #: 33467
Summary: Cannot bring Mac application in front of a Wine
application in full screen mode
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
In Wine 1.5.27, I could use cmd-tab to switch to another application and it
would pop in front of the application that I am running in Wine in full screen
(e.g. a walkthrough for a game, or a manual for a productivity app).
In Wine 1.5.28, I can switch using cmd-tab, and that will make the dock and
menu bar appear, but I cannot get the window of another application to come up
in front.
Haven't tested 1.5.29 yet, but from the look of the commits, I doubt that this
will have changed (none seem to be about fullscreen or windows in the Mac
driver).
I cannot do regression tests and say which commit is the problem, but several
commits were made by Ken Thomases in the 1.5.28 timeframe that look like they
touch on windows and/or positions.
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http://bugs.winehq.org/show_bug.cgi?id=33824
Bug #: 33824
Summary: Some fonts become very small
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akulichalexander(a)gmail.com
Classification: Unclassified
Special font in Guitar Pro 5 become bugly small since commit
889be9d447329994f009726d4e79a2fb3772e456.
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http://bugs.winehq.org/show_bug.cgi?id=19938
Summary: GuitarPro: Prints empty tabs
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ntrrgc(a)gmail.com
GuitarPro: Prints empty tabs
Steps to reproduce
==================
Install GuitarPro5 and try to print the example Demo v5.gp5. Only header es
printed.
Note: If trying to reproduce it you have a problem with gdiplus.dll see this:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3782&iTestingI…
==================
Exporting to PDF works "fine".
No special fixme's were print in the console. My printer is a HP Deskjet 3745.
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http://bugs.winehq.org/show_bug.cgi?id=27321
Summary: Advanced Voice Client (AVC) won't work in WINE
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trennor.turcotte95(a)gmail.com
Created an attachment (id=34943)
--> (http://bugs.winehq.org/attachment.cgi?id=34943)
terminal output from running AVC via WINE on PCLINUXOS 2010 & updates.
AVC is a VOIP client used on VATSIM, a virtual flight simulation network. AVC
is critical to the VATSIM experience as it is THE main communication tool. AVC
ceased working in WINE with the introduction of the new stable release. I
loaded and installed WINE 1.3.19, which did not improve the situation. Both
sound reception and transmission are blocked. Help was sought on the Forums for
both VATSIM and WINE, to no avail. Output attached. Sytem is configured with
PulseAudio disabled, ALSA enabled using default sound configuration. Attempts
have been made using suggestions on the forum, and OSS, again to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=9133
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
--- Comment #11 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-06-21 09:28:22 CDT ---
I'm closing this in favor of the newer bug since there is more information
there.
*** This bug has been marked as a duplicate of bug 16528 ***
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http://bugs.winehq.org/show_bug.cgi?id=18259
Summary: MPLAB fails to recognize the PICKIT3 Debugger
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://microchip.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon_waid(a)gmx.net
The PICKIT3 is a Debugging-Hardware for MPLAB. It appears as a HIB-USB-Device
to the system. If you attach it to USB-port it is recognized by the kernel (you
can see it under eg. /dev/hidraw0). However MPLAB does not recognize it.
How to reproduce:
-Plug your PICKIT3 into a USB-Slot
-(Check, wheather it got recognized by the kernel: A new /dev/hidrawX should
appear)
-Start MPLAB
-Click on Debug->Select Tool->PicKit3
-Inside the Output-Window the message "No PICkit 3 Connected" appears
Other:
MPLAB-Version 8.3
Output from Wine:
fixme:win:RegisterDeviceNotificationA (hwnd=0x200bc,
filter=0x32f694,flags=0x00000000),
returns a fake device notification handle!
Best regards,
Simon
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http://bugs.winehq.org/show_bug.cgi?id=18327
Summary: Minor voice glitches in Call of Cthulhu DCOTE
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
While playing the game, some voices are glitched, as if the game were having
buffer problems. Don't know if this is due to a regression, or some new bug.
How to reproduce: Use GNU/Linux Ubuntu Hardy 8.04, install the game, play the
game and watch as many cutscenes as you can.
Also, configure wine to use ALSA drivers.
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http://bugs.winehq.org/show_bug.cgi?id=18206
Summary: S180 Life In The Oceans CD exits silently
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20700)
--> (http://bugs.winehq.org/attachment.cgi?id=20700)
Wine 1.1.20 +relay +seh +tid (6.1MB)
S180 Life In The Oceans is part of a university course material.
The setup window loads, but on clicking OK the app exits silently, nothing in
the console.
System requirements claim to need Flash and IE5.5. Tried "winetricks ie6
flash" but this made no difference.
Sorry, I don't know what I'm looking at in +relay logs.
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http://bugs.winehq.org/show_bug.cgi?id=18294
Summary: Getting stuck on slopes/elevators in Garrys Mod
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)watersideway.plus.com
Created an attachment (id=20823)
--> (http://bugs.winehq.org/attachment.cgi?id=20823)
Contents of terminal
When you walk over a slope or onto an elevator in Garry's Mod. You get stuck,
cannot move at all. I have attached the contents of the servers terminal.
I notice a lot of people with this problem have been marked as a duplicate of
another thread, looking at that other thread, the two are completely different
problems.
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http://bugs.winehq.org/show_bug.cgi?id=24321
Summary: Installation of FrameMaker 9 crashes
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meicks(a)novell.com
Created an attachment (id=30647)
--> (http://bugs.winehq.org/attachment.cgi?id=30647)
Log of Framemaker 9 Installation
I've got the following winetricks addons installed:
- msxml3, msxml4, msxml6
- vcrun6, vcrun6sp6. vcrun2005, vcrun2008
The installation of Framemaker 9 works fine until Adobe Air (which is part of
the installation) is installed.
This throws the following error (see line 141 of the attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 0009)
It is possible to continue with the installation, but shortly after that the
installation of the Framemaker Linguistics also crashes (see line 144 of the
attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 002b)
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http://bugs.winehq.org/show_bug.cgi?id=5163
Steve <ulatekh(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ulatekh(a)yahoo.com
--- Comment #98 from Steve <ulatekh(a)yahoo.com> 2013-06-20 20:14:49 CDT ---
Re: the workaround described in comment #60 ... it's not necessary to
completely rebuild wine just to install Office XP.
I just built libwine.so.1.0 with the patch, then moved my system copy (in
/usr/lib) out of the way temporarily, moved the patched version into my system
directory, installed Office XP, then switched everything back.
Much easier than a full rebuild. :-)
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http://bugs.winehq.org/show_bug.cgi?id=17776
Summary: Installing on Fat32 partitions seems to be impossible
nowadays
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
recently (for about 20 or so versions), I haven't been able to install programs
on FAT32 partitions anymore. I still use these on quite a few occasions and
dislike having to install them onto my /home partition or whatever.
Installation starts fine, but bugs out with an error about not being permitted
to write there.
games include but are not limited to: anno 1503, civ4, titan quest
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http://bugs.winehq.org/show_bug.cgi?id=32557
Bug #: 32557
Summary: Console key in Skyrim broken on Finnish keyboard
layouts
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turotl(a)gmail.com
Classification: Unclassified
Console key (key to the left of '1', exact symbol varies depending on layout,
'§' on Finnish layouts) doesn't work anymore. Broke between 1.5.5 and 1.5.6,
offending commit is 43984f355a2905e16075a9df3d7fbe463761e853 "winex11: Be more
conservative when matching keys from built-in layout tables."
Still present in latest git, reverting above commit fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=32062
Bug #: 32062
Summary: Guild Wars: Game crashes sometimes on launching
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Sometimes on launching Guild Wars with the command "'/wine/drive_c/Program
Files (x86)/GUILD WARS/Gw.exe'" or even with the -image parameter
"'/wine/drive_c/Program Files (x86)/GUILD WARS/Gw.exe' -image" the game will
crash. I will attach a log of such a crash.
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http://bugs.winehq.org/show_bug.cgi?id=31210
Bug #: 31210
Summary: Any Wine application run from Linux shell in
GnomeTerminal -- corrupts keyboard escape sequence
mapping
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M8R-f22t2a(a)mailinator.com
Classification: Unclassified
Under Wine-1.4, running any application from the command line in GnomeTerminal
changes the escape sequences generated by the unshifted cursor movement keys;
these are NOT restored correctly when application terminates. For example,
default sequence from Cursor-Up is \e[A (where \e represents ESC). Wine
changes it to \eOA, and leaves it there; a terminal reset is required to
correct. Similarly, Cursor-Down changes from \e[B to \eOB.
This is on LinuxMint-10, after upgrade from Wine-1.2 to Wine-1.4, via synaptic,
from your ubuntu-wine maverick PPA. The problem was not previously apparent in
Wine-1.2, (which originated from, and appears to remain the current offering
from, the LinuxMint-10 repository).
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http://bugs.winehq.org/show_bug.cgi?id=6394
Michał Dobaczewski <mdobak(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mdobak(a)gmail.com
--- Comment #21 from Michał Dobaczewski <mdobak(a)gmail.com> 2013-06-20 05:47:01 CDT ---
This bug still present in 1.6-rc2 at least in Photoshop CS4.
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http://bugs.winehq.org/show_bug.cgi?id=8854
Claudio <sick_soul(a)yahoo.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|sick_soul(a)yahoo.it |
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John Beisley <greatred(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|greatred(a)gmail.com |
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Fabian Ebner <f.ebner94(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |f.ebner94(a)gmail.com
--- Comment #91 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-06-19 12:50:04 CDT ---
The testcase works when started with wineconsole command.
This is quite interesting, because when running the testcase under windows
vista the console starts too.
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http://bugs.winehq.org/show_bug.cgi?id=24232
Summary: Arena chess gui : time stamp function not correct
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuurdekat(a)gmail.com
Created an attachment (id=30506)
--> (http://bugs.winehq.org/attachment.cgi?id=30506)
wine log
Arena seems to function well in Ubuntu under Wine but when connected to ICS the
timeseal function is not working properly. This results in playing too slow
when there is little time remaining or even halting of Arena.
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http://bugs.winehq.org/show_bug.cgi?id=33762
Bug #: 33762
Summary: Application now won't launch -- formerly worked well
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cupp(a)computer.org
Classification: Unclassified
Windows application "Gradebook for Windows" no longer runs. Last used on 6
June 2013, operated normally. With a yum update on 8 June WINE version 1.5.29
was installed. 0n 9 June the application will not launch.
Attempt to launch the application pops up an error window stating "Unexpected
error; quitting." Command line launch yields same result.
The application is a 16-bit Windows program, and it worked fine up until today.
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http://bugs.winehq.org/show_bug.cgi?id=1064
--- Comment #17 from Jerome Leclanche <adys.wh(a)gmail.com> 2013-06-18 22:29:47 CDT ---
Patch was never committed actually, not that I can find, but
ae2b356361be4d9d25d82bc62d0fbb130aea4f0b might have fixed it.
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #135 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-06-18 21:44:59 CDT ---
*** Bug 17755 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7848
--- Comment #25 from Alexandre Julliard <julliard(a)winehq.org> 2013-06-18 14:22:04 CDT ---
(In reply to comment #24)
> Still memory range issues with 1.4 and later. Still need to run "sudo sysctl -w
> vm.mmap_min_addr=0" and DOSBox isn't always the solution.
The memory range issue is a known problem, and not a Wine bug. That's not what
this report is about.
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--- Comment #24 from Jeremiah Flerchinger <flerchjj(a)ieee.org> 2013-06-18 13:51:35 CDT ---
Still memory range issues with 1.4 and later. Still need to run "sudo sysctl -w
vm.mmap_min_addr=0" and DOSBox isn't always the solution.
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http://bugs.winehq.org/show_bug.cgi?id=33808
Bug #: 33808
Summary: Wine 1.6-rc2 debs have circular dependency
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markku.m.myllymaki(a)mbnet.fi
Classification: Unclassified
Wine debs have a circular dependency, because they try to overwrite each other,
but depend on each other. PPA updating fails.
This solves problem:
sudo dpkg -i --force-overwrite
/var/cache/apt/archives/wine1.6_1.6~rc2-0ubuntu1~ppa1_i386.deb
...or at least Wine works after that.
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http://bugs.winehq.org/show_bug.cgi?id=31189
Bug #: 31189
Summary: The Sims turns off after run without error messages.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: odziomek91(a)gmail.com
Classification: Unclassified
Created attachment 40955
--> http://bugs.winehq.org/attachment.cgi?id=40955
Clean log from The Sims (with all expansions)
Let's try fix it again. ;)
Sooo... The Sims turns off after run it without error messages. Before this I
had "Unhandled exception" error, but I fixed it with Internet Explorer 7 and
vcrun6. At now the game starts - I see black screen and The Sims turns off.
I sent 2 log files - first with clean WINEDEBUG section (wineprefix_debug.log)
and second with WINEDEBUG=+tid,+relay,+seh (wineprefix_debug_tid_relay_seh.log)
The Sims runs at Wine 1.4.1. but Sims textures in game are white. I can't
select any action with Sims. I sent log from this (+tid +relay +seh).
Thanks a lot for any suggestions! :)
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http://bugs.winehq.org/show_bug.cgi?id=26358
Summary: Office 2003 installer crashes immediately
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=33575)
--> (http://bugs.winehq.org/attachment.cgi?id=33575)
console log
As of wine-1.3.15-76-g76645c5, the Office 2003 installer crashes immediately on
startup. This worked in wine 1.3.1. I will do a regression test shortly.
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http://bugs.winehq.org/show_bug.cgi?id=33803
Bug #: 33803
Summary: gameproblems with wine and bumblebee
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schweineschwarte(a)web.de
Classification: Unclassified
Created attachment 44804
--> http://bugs.winehq.org/attachment.cgi?id=44804
Output from console after I started Counter-Strike 1.0.0.0
Hello,
I use openSUSE 12.2 x86_64 with NVIDIA GeForce GT 630M and Intel i915 onboard
chip in combination with bumblebee 3.0.1-47.1.
I have problems to start windowsgames with wine. Windows-Programs like WinRar
32bit started without any problems. Native games for Linux, like hedgewars,
works without problems, too.
I has start the game Counter-Strike 1.0.0.0 to get some informations, about
errors.
The consolecalls see at the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=33804
Bug #: 33804
Summary: Installing/updating wine 1.6-rc1 fails in Xubuntu
12.04.2 via apt-get.
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ntzrmtthihu777(a)gmail.com
Classification: Unclassified
Created attachment 44807
--> http://bugs.winehq.org/attachment.cgi?id=44807
results of attempted install.
I use xubuntu precise with the wine team ppa added.
As stated above. Was without wifi for 3 days, once back online I ran the
standard apt-get update and apt-get upgrade. During upgrade it fizzled out on
wine1.6 and I was unable to continue upgrading *anything* due to the wine
package being broken. I had to purge wine et all and playonlinux to upgrade
everything else, and attempting to reinstall wine using
sudo apt-get install wine
results in the below attachment, the key issue seems to be on line 26-7:
dpkg: error processing
/var/cache/apt/archives/wine1.6_1.6~rc1-0ubuntu1~ppa2_amd64.deb (--unpack):
trying to overwrite '/usr/bin/wine64-preloader', which is also in package
wine1.6-amd64 1.6~rc1-0ubuntu1~ppa2
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http://bugs.winehq.org/show_bug.cgi?id=24716
Summary: Alfa Ebook Manager crashes with Unhandled Exception
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=31224)
--> (http://bugs.winehq.org/attachment.cgi?id=31224)
Application Console output
Upon Installing dotnet 1.1, 2.0 and 3.5 (albeit with some errors) and mdac 2.8
the application crashes with an Unhandled Exception about
"System.IO.FileNotFoundException: Could not load file or assembly
'System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies."
The following log is the application console output with no DEBUG variables
enabled. I'm adding the dotnet 3.5 installation log in the eventuality that the
problems are in some way interlinked.
the application demo could be found on http://alfaebooks.com/files/aemdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=32211
Bug #: 32211
Summary: In Japanese Mono Install with Wine 1.5.17, the word
'Install' doesn't fit on the button
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
When installing Mono on MacOSX with Japanese Locale, the katakana for 'Install'
do not fit on the button. There is no effect other than one of being able to
read what the button says (the text seems to be cut off to the right as well)
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http://bugs.winehq.org/show_bug.cgi?id=24836
Summary: Continue to get serious problem error
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucario289(a)yahoo.com
ive tried installing west point brigde builder, a couple emulators and other
games and a serious problem error appears and will not run the games at all,
wine says its installed correctly
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http://bugs.winehq.org/show_bug.cgi?id=24905
Summary: Audio Tab in Wine config makes the window close
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bou.gui(a)laposte.net
Hi.
When clicking on the Audio Tab in Wine config, the window of configuration
closes.
Best regards
Guillaume
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http://bugs.winehq.org/show_bug.cgi?id=23971
Summary: Sega Bass Fishing crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.amazon.com/Sega-Bass-Fishing-PC/dp/B000058C
CU/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sega Bass Fishing (released in 2001) installs ok, but crashes on startup.
The log has the lines
fixme:quartz:AVISplitter_thread_reader Thread 0 terminated with hr 80040209!
...
trace:seh:raise_exception code=c0000094 flags=0 addr=0x7e9be60d ip=7e9be60d
tid=002d
and then goes downhill.
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http://bugs.winehq.org/show_bug.cgi?id=24786
Summary: Wine Crashes when finish encoding.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigomojeda(a)gmail.com
After finish encoding a dvd iso wine sends a splash dialog reporting that the
aplication has some kind of problem an will be close by force.
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http://bugs.winehq.org/show_bug.cgi?id=31012
Bug #: 31012
Summary: Shikigami no Shiro III cannot load
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Created attachment 40709
--> http://bugs.winehq.org/attachment.cgi?id=40709
Backtrace for Shiki3.exe
The application Shikigami no Shiro III cannot run after installation.
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