http://bugs.winehq.org/show_bug.cgi?id=4713
Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #11530|0 |1
is obsolete| |
Attachment #29167|0 |1
is obsolete| |
--- Comment #22 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2013-05-22 18:19:37 CDT ---
Created attachment 44526
--> http://bugs.winehq.org/attachment.cgi?id=44526
wine-1.5.30-206-g2b8b64f log (CreatureViewerDX7.exe)
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Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #29167|application/octet-stream |text/plain
mime type| |
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--- Comment #21 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2013-05-22 18:14:55 CDT ---
(In reply to comment #20)
> Is this still an issue in the latest development version of wine (currently
> 1.5.30)?
Yes (tried with wine-1.5.30-206-g2b8b64f)
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--- Comment #20 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-05-22 15:07:02 CDT ---
Is this still an issue in the latest development version of wine (currently
1.5.30)?
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http://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #56 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-05-22 14:52:13 CDT ---
A few winmm bugs have been fixed since wine 1.5.19, can anyone try again in
wine-git?
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http://bugs.winehq.org/show_bug.cgi?id=3848
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=33631
Bug #: 33631
Summary: MS Office 2007 will not save files / unable to
uninstall the package
Product: Wine
Version: unspecified
Platform: arm64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soibelrs(a)gmail.com
Classification: Unclassified
MS Office 2007 installed very well, functioned the same as in Windows-7
PROBLEM: DOES NOT SAVE FILES
When using Save As, whatever format, goes into "MS Office Configuration"
several times. Then fails on a requested module which is not installed.
Having failed a few times, advises to run MS Office Setup with option "REPAIR".
I did that a few times, but the problem persisted.
My conclusion: the filing system of MS Office will not change from Windows to
Linux (Ubuntu 13.04). Note: I am well trained USER, not so much technical, with
2 months only experience in Ubuntu 13.04. I am running my routine work without
any difficulty at all.
Other software packages that I frequently use with help of Wine:
Photoshop CS2 (successful), various Diagram Designers downloaded from CNET.COM
(I do a lot of diagramming work), MyHeritage (very good. works very well), GOM
Player, and a few little things. ALL working very well, and they were very easy
to install.
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http://bugs.winehq.org/show_bug.cgi?id=17003
Summary: fseek with whence=SEEK_END after fread is ignored
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Created an attachment (id=18793)
--> (http://bugs.winehq.org/attachment.cgi?id=18793)
test lseek SEEK_END being ignored after fread
best expressed in python:
filelen = 200
f = open("tst", "wb")
for i in range(filelen):
f.write(chr(i%256))
f.close()
f = open("tst", "rb")
f.seek(filelen-22)
x = f.read(20)
f.seek(-98, 2)
print (filelen-98), f.tell()
but c version is attached.
from what i can best tell, the lseek(-9, SEEK_END) is just simply... being
ignored! :)
if you comment out the fread, the lseek is successful.
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http://bugs.winehq.org/show_bug.cgi?id=6691
Stefano Priore <stefano.priore(a)inwind.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefano.priore(a)inwind.it
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http://bugs.winehq.org/show_bug.cgi?id=21933
Summary: Unhandled page fault on read access to 0x00000000
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: natron(a)gmx.ch
Created an attachment (id=26623)
--> (http://bugs.winehq.org/attachment.cgi?id=26623)
log of the exception output
During startup, the application crashes with the error attached.
System ist an Ubuntu 9.10 64bit
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http://bugs.winehq.org/show_bug.cgi?id=1151
--- Comment #19 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-05-20 11:46:04 CDT ---
In gdiobj.c AnsiFixedFont gets the face-name "Courier", while OEMFixedFont
doesn't get one. I don't think that the correct font is picked when the
face-name is empty. If there is a valid OEM fixed font present in wine we could
simply set the face-name and the problem would be solved.
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http://bugs.winehq.org/show_bug.cgi?id=3952
--- Comment #72 from Knightlain <pastorrub(a)msn.com> 2013-05-20 10:25:20 CDT ---
Two years after last comment and still think you should consider this. If some
people don't like it why don't you create a separate module so those who want
to play their gameguard games can play them and those who don't feel safe just
go dual boot or play another games.
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Fabian Ebner <f.ebner94(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |f.ebner94(a)gmail.com
--- Comment #13 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-05-20 05:50:50 CDT ---
Still present in current git.
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http://bugs.winehq.org/show_bug.cgi?id=19903
Summary: Wow.exe crashes at startup
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to.wingie(a)gmail.com
Created an attachment (id=23364)
--> (http://bugs.winehq.org/attachment.cgi?id=23364)
backtraces
while starting it crashes with long crashdump and backtraces
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http://bugs.winehq.org/show_bug.cgi?id=31326
Bug #: 31326
Summary: ScriptStringOut draw glyphs with wrong pitch when
WenQuanYi Micro Hei is used
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41164
--> http://bugs.winehq.org/attachment.cgi?id=41164
C test case
wine-1.5.9-222-g47b9dd1
ttf-wqy-microhei:
0.2.0-beta-1
WenQuanYi Micro Hei is used as a replacement of SimSun in Ubuntu Wine package,
SimSun is the default GUI font for Chinese version of Wine/Windows.
After 5a45e3474141536b02cfc4e924be3aacbd6ad2c5 ( usp10: Implement GPOS Pair
Adjustment Positioning Subtable. ) , the glyph pitch is wrong when display
string with ScriptStringOut using WenQuanYi Micro Hei.
The simplest way to reproduce this bug is :
1. Make sure WenQuanYi Micro Hei is installed and set as replacement of SimSun
2. Open wine iexplore with LC_ALL=zh_CN.utf8
3. type some characters into the address bar, for example, '/', '<', '>', '.'
Expect result:
The pitch between different glyphs should be a suitable value
Actual result:
The pitch between two '/' is larger then normal, pitch between two '>' is even
larger, pitch between two '.' is zero, pitch between two '<' is negative.
winetricks usp10 workaround the bug.
The attachment is a test case, notice that SSA_LINK flag in ScriptStringAnalyse
is necessary to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=28218
Summary: "application.exe ." gets the incorrect directory
argument
Product: Wine
Version: 1.3.27
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Testcase:
$ pwd
/home/user/directory/test
$ any_windows_application.exe .
(Application will open files under "/home/user/directory")
The easiest way to reproduce this bug report is to use IrfanViewer (
http://gd.tuwien.ac.at/graphics/irfanview/ )
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http://bugs.winehq.org/show_bug.cgi?id=17422
Summary: PC_met's Toptherm does not work
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15669
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
PC_met's glider pilots part ("TopTherm") does not work. The app heavily uses
ole32. Everything else I checked so far worked perfectly.
Here's the shortlog: http://pastebin.com/f570e3356 (After the MessageBox() it
hangs, then crashes)
If you need one, I will create another, bigger log for you.
I checked with dcom98 too, same crash.
Sorry, but the demo does not allow you to check these products afaik.
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http://bugs.winehq.org/show_bug.cgi?id=32005
Bug #: 32005
Summary: Microsoft SQL Server Management Studio Express 2005:
service status notifications missing (needs
ExecNotificationQueryAsync)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42188
--> http://bugs.winehq.org/attachment.cgi?id=42188
+wbemprox trace of attempt to restart service
Continuation from bug 31524:
Now that methods for controlling service are implemented, it is possible to
invoke stop/pause/restart on service. Under Windows, selecting Restart first
stops service, then starts it. Under Wine it only stops the service.
The application never receives any notification after service status changes.
After invoking either stop or restart the service is stopped, but the options
to stop and pause are still enabled and the options to start and resume are
still disabled. This is most likely due to unimplemented
IWbemServices::ExecNotificationQueryAsync, that can be seen early in the
attached log. I improved the stub a little, so the parameter values are
included.
Attached log was obtained by connecting to a MSDE database and selecting
Restart. Winetricks dotnet20 win7 was required to install this application.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|winex11.drv |comctl32
Version|unspecified |0.9.8.
--- Comment #13 from Nikolay Sivov <bunglehead(a)gmail.com> 2013-05-18 01:45:11 CDT ---
If it's really comctl32 vs user32 static control then it's obviously still
present cause this code duplication is not implemented yet and I don't think
it's trivial enough to do, at least I expect it will need some loader magic and
several test applications including dll that could act as manifest-activated
lib that overrides builtin classes. Or something simpler if it turned out that
no custom dll is allowed to do so and it's only limited to comctl32 v6.
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http://bugs.winehq.org/show_bug.cgi?id=4742
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |40afb51a70ae491011f44dc9e6c
| |1bbf59cf8bd00
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http://bugs.winehq.org/show_bug.cgi?id=19103
Summary: Don`t install Kompas v8
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patsev.anton(a)gmail.com
Don`t install Kompas v8
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http://bugs.winehq.org/show_bug.cgi?id=10701
Summary: Renegade 64 RAM viewer fonts are too small.
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9535)
--> (http://bugs.winehq.org/attachment.cgi?id=9535)
Renegade 64's RAM viewer.
Renegade 64 has this nice RAM viewer that views the RAM of whatever emulator
R64 happens to be attached to.
Thing is, that the font used to render the addresses and their data are a tad
too small. The application seems to be programmed with one font size in mind,
and has no tolerance for fonts being a size their not supposed to.
Since the separators separating the RAM addresses are fixed, the characters
display over the separators rendering them useless. This also makes it display
too much information before a line break. I've included a picture with the
problem.
There is one fixme that also seems somewhat important:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
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http://bugs.winehq.org/show_bug.cgi?id=1163
Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #34 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2013-05-16 02:59:11 CDT ---
Closing
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http://bugs.winehq.org/show_bug.cgi?id=609
Bug 609 depends on bug 1163, which changed state.
Bug 1163 Summary: Accelerator underscore appears in the wrong place for Hebrew menus
http://bugs.winehq.org/show_bug.cgi?id=1163
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
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Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
CC| |frederic.delanoy(a)gmail.com
Resolution| |ABANDONED
--- Comment #33 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2013-05-16 02:58:48 CDT ---
Abandoned.
Please retest in a recent wine version and reopen if the bug persists.
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http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #63 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2013-05-15 13:06:12 CDT ---
(In reply to comment #62)
>
> That's a separate issue, you can open a new bug report for that if you want
> (and installing native d3dcompiler e.g. via "winetricks d3dx9_36" should
> workaround it).
It doesn't make a lot of sense until this bug report is not fixed.
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http://bugs.winehq.org/show_bug.cgi?id=15342
Summary: Black & White does not exit well - crashes
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=16165)
--> (http://bugs.winehq.org/attachment.cgi?id=16165)
Crash log eine 1.1.5, exiting b&w
Crash log of exiting Black & White 1.3 on Wine 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=33508
Bug #: 33508
Summary: Spotify won't install
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmn2004404(a)gmail.com
Classification: Unclassified
Spotify won't install; says "Please install Spotify using a normal account
instead of an Administrator account."
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Matteo Bruni <matteo.mystral(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matteo.mystral(a)gmail.com
--- Comment #62 from Matteo Bruni <matteo.mystral(a)gmail.com> 2013-05-15 08:46:45 CDT ---
(In reply to comment #61)
> This is what I see in console:
>
> fixme:win:EnumDisplayDevicesW ((null),0,0x32d2e8,0x00000000), stub!
> fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
> fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
> error out if conversion not possible.
> err:d3dcompiler:compile_shader HLSL shader parsing failed.
>
> P.S. The previous error message in text:
>
> "C:\Program Files\Futuremark\3dMark06\data\timeline\loading\proxycon_in.txt:
> D3DXCompileShader failed: Invalid data (D3DXERR_INVALIDDATA)"
That's a separate issue, you can open a new bug report for that if you want
(and installing native d3dcompiler e.g. via "winetricks d3dx9_36" should
workaround it).
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Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2013-05-15 04:12:27 CDT ---
Closing ABANDONED bugs
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http://bugs.winehq.org/show_bug.cgi?id=33062
Bug #: 33062
Summary: wined3d can't handle surfaces created off-screen in
application memory
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andy(a)positality.com
Classification: Unclassified
Created attachment 43706
--> http://bugs.winehq.org/attachment.cgi?id=43706
Start of "wine <app.exe>" log
Target application: ICR Touch
Application brief: Commercial EPOS software for Windows x86
Interesting feature: uses DirectX calls for skinned UI generation.
Looking at the attached log you will see the main error:
"wined3d_surface_getdc Not supported on surfaces with application-provided
memory"
This error is from dlls/wined3d/surface.c
I have spoken to the programmers an they state that their program creates
off-screen surfaces by default. However, if the original Create Surface request
fails their program will fall back to storing surfaces in graphics memory.
If wined3d_surface_getdc cannot (or does not yet) support off-screen surfaces
shouldn't the creation code (wined3d_surface_create?) also return an error
(e.g. check for SFLAG_USERPTR.)
Apologies if I've missed something obvious, my knowledge of DirectX is a little
rusty! I did post on the forums first.
Best Regards,
Andy
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http://bugs.winehq.org/show_bug.cgi?id=32220
Bug #: 32220
Summary: SourceInsight3.5: Suddenly close
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wendaotao(a)163.com
Classification: Unclassified
Install SourceInsight3.5 by wine1.5.18 in adiministor user. It has bug 23064
and can't see files in Project File Browser when create new project for a
while, but it runs well. It crashes suddenly, and the backtarce.text is error
detail. And I reinstall SourceInsight3.5 in adiministor user, it doesn't work,
but in root, it works. Hope it useful.
system information:
OS: Ubuntu 12.04 32-bit
kernel:3.2.0-32-generic-pae
platform:Intel® Core™ i7 CPU 975 @ 3.33GHz × 8
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http://bugs.winehq.org/show_bug.cgi?id=19701
Summary: English Vocabulary In Use bug won't start
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tylkogry(a)hotmail.com
I'm sorry but I'm a noob with Linux and actually I'm not sure what details I
should give you.
There is a problem runing CD with English Vocabulary In Use on Ubuntu Hardy.
Please have a look at this two links:
This is a log before the error:
http://all4you.site88.net/nopaste/?ZmVhZG
And this one is after:
http://all4you.site88.net/nopaste/?M2QxZm
Regards
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http://bugs.winehq.org/show_bug.cgi?id=22087
Summary: Roller Coaster Tycoon - RTC.exe
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
To make the game work you need to copy the file /American/RCT.exe from CD into
the file directory of Roller Coaster Tycoon in Wine.
This shouldn't happen, as it doesn't occur in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #61 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2013-05-15 00:26:29 CDT ---
This is what I see in console:
fixme:win:EnumDisplayDevicesW ((null),0,0x32d2e8,0x00000000), stub!
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
P.S. The previous error message in text:
"C:\Program Files\Futuremark\3dMark06\data\timeline\loading\proxycon_in.txt:
D3DXCompileShader failed: Invalid data (D3DXERR_INVALIDDATA)"
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--- Comment #60 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2013-05-15 00:20:27 CDT ---
Created attachment 44471
--> http://bugs.winehq.org/attachment.cgi?id=44471
"Invalid shaders" on NVIDIA binary drivers
It looks like it's not just a warning message.
When you manually select all the tests in 3DMark06 (you need a valid license
key for the professional version) and run it you get this error message:
(see the attached screenshot).
So, it's not a "minor" bug report. Something is indeed broken in terms of
shaders support.
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--- Comment #59 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2013-05-15 00:12:15 CDT ---
For NVIDIA binary drivers the issue is still relevant as for wine 1.5.30 :-(
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http://bugs.winehq.org/show_bug.cgi?id=33586
Bug #: 33586
Summary: Incorrect ScaleWindowExtEx() usage crashes wine
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
#include <windows.h>
int main() {
HDC dc = CreateCompatibleDC (NULL);
SetLayout (dc, LAYOUT_RTL);
ScaleWindowExtEx (dc, -2147483647 - 1, -1, 1, 1, NULL);
}
winegcc 1.c -lgdi32
./1
Backtrace:
=>0 0x7ed145f4 nulldrv_ScaleWindowExtEx+0x64() in gdi32 (0x0032fd88)
1 0x7ed151bb ScaleWindowExtEx+0x6a() in gdi32 (0x0032fdc8)
2 0x7eff7630 main+0x6b() in a.out (0x0032fe08)
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http://bugs.winehq.org/show_bug.cgi?id=9397
Summary: focus problems in list view with editors
Product: Wine
Version: 0.9.43.
Platform: Other
URL: ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
If I have a list view with editors, clicking on other items in the list view
doesn't remove the editing windows. Meaning, I have a richedit editing an
item, and I click on another list view item, the first richedit doesn't go
away.
Using keys to navigate instead works fine.
I'm seeing this problem in Personal Ancestral File 5.2.
I commented out the SetFocus() done in LISTVIEW_LButtonDown(), and the problem
went away. Though I'm not sure that's the right fix.
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http://bugs.winehq.org/show_bug.cgi?id=24492
Summary: notepad: save as dialog should auto-select text
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On windows, run notepad, type 'asdf' then 'CTRL+S' to bring up the save dialog.
On windows, '*.txt' is already selected, you can just type 'blah' then press
enter, and get 'blah.txt'. On wine, '*.txt' isn't selected, so you get
'blah*.txt' and when you try to save it, it fails.
Trivial, but annoying.
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http://bugs.winehq.org/show_bug.cgi?id=8775
a.lysenko.ua(a)gmail.com <a.lysenko.ua(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |a.lysenko.ua(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=33526
Bug #: 33526
Summary: ILSpy gets a System.Window.Markup.XmlParseException
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.ebner94(a)gmail.com
Classification: Unclassified
When starting the application ILSpy, the application shows a window saying
"Sorry, we crashed", but this doesn't happen on windows.
winetricks dotnet40 is required.
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http://bugs.winehq.org/show_bug.cgi?id=33571
Bug #: 33571
Summary: No sound in Age of Empires II: The Conquerors
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Classification: Unclassified
Created attachment 44448
--> http://bugs.winehq.org/attachment.cgi?id=44448
Console output of a gameplay.
There is no sound in Age of Empires II: The Conquerors.
In winecfg sound tab, everything is set to default.
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http://bugs.winehq.org/show_bug.cgi?id=33577
Bug #: 33577
Summary: register labels appear to be switched on esp and ebp
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: auhsoj05(a)gmail.com
Classification: Unclassified
Created attachment 44453
--> http://bugs.winehq.org/attachment.cgi?id=44453
winedbg session
The lables ESP: and EBP: seem to be refering to the wrong registers. every time
the assembly mention the esp register, info reg shows the EBP register changing
and vice versa. I've also checked that another dissembler supports the assembly
displayed. My winedbg session is attached for more details.
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http://bugs.winehq.org/show_bug.cgi?id=28793
Bug #: 28793
Summary: Kindle for PC needs
msvcp90.dll.??0?$basic_ifstream@DU?$char_traits@D@std@
@@std@@QAE@PB_WHH@Z
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.amazon.com/gp/feature.html/ref=kcp_pc_mkt_l
nd?docId=1000426311
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr.caban(a)gmail.com, travis.wenks(a)gmail.com
Classification: Unclassified
Next bug after 28773.
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http://bugs.winehq.org/show_bug.cgi?id=27698
Summary: EA Origin wants
msvcp100.dll.?_Orphan_all@_Container_base0@std@@QAEXXZ
(purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://store.origin.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Only occurs if set to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=7954
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2013-05-11 09:55:44 CDT ---
Probably nobody needs the old version anymore.
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http://bugs.winehq.org/show_bug.cgi?id=7955
--- Comment #7 from butraxz(a)gmail.com 2013-05-11 05:22:27 CDT ---
No update for over 900 days. Is this still an issue in 1.5.30 or is this
abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=7954
--- Comment #6 from butraxz(a)gmail.com 2013-05-11 05:21:59 CDT ---
No update for over 900 days. Is this still an issue in 1.5.30 or is this
abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=7938
--- Comment #14 from butraxz(a)gmail.com 2013-05-11 05:20:58 CDT ---
No update since 2011. No download. Is this still an issue in 1.5.30 or is this
abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=7915
--- Comment #29 from butraxz(a)gmail.com 2013-05-11 05:20:11 CDT ---
No update for over 900 days. No download. Is this still an issue in 1.5.30 or
is this abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=32728
Bug #: 32728
Summary: GetOpenFileName doesn't work with native comctl32
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 7a2d68abc89b7ea07436dd5a7d2ecf34376d47a5
Noticed in wine notepad: File->Open doesn't work with native comctl32 from
winetricks. Bisect shows this commit:
commit 7a2d68abc89b7ea07436dd5a7d2ecf34376d47a5
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 25 12:40:19 2012 +0100
comdlg32: Use a ComboBoxEx control for the filename if the structure size
is not the nt40 version size.
ComboBoxEx requires a call to InitCommonControlsEx to work. Comdlg tests do not
call InitCommonControlsEx (or I didn't notice), and GetOpenFileName works, so I
guess that native comdlg can work with uninitialized common controls.
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http://bugs.winehq.org/show_bug.cgi?id=33282
Bug #: 33282
Summary: Bioshock infinite wants _vscwprintf_p
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)sth.sze.hu
Classification: Unclassified
Wine's msvcr90 implementation does not contain an implementation for
_vscwprintf_p.
It can workaround by using native msvcr90.dll.
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http://bugs.winehq.org/show_bug.cgi?id=14096
Summary: Trackmania Nations Forever: Motion Blur does not work
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=14316)
--> (http://bugs.winehq.org/attachment.cgi?id=14316)
wine TmForeverLauncher.exe &> motionblurlog
I dont know what causes this or what kind of d3d features it needs, i only know
i enable "Force Motion Blur" and nothing changes.
I've attached a log just in case...
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http://bugs.winehq.org/show_bug.cgi?id=33424
Bug #: 33424
Summary: Armored Fist 3 crashes on start
Product: Wine
Version: 1.5.28
Platform: x86
URL: http://www.fileplanet.com/29182/20000/fileinfo/Armored
-Fist-3-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Classification: Unclassified
Regression SHA1: 3a9689106145c8585e917ae6f4f22226d87872ab
Created attachment 44226
--> http://bugs.winehq.org/attachment.cgi?id=44226
terminal output
The game crashes after the splash screen. This is a regression from 1.5.28:
3a9689106145c8585e917ae6f4f22226d87872ab is the first bad commit
commit 3a9689106145c8585e917ae6f4f22226d87872ab
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Thu Mar 14 20:08:14 2013 +0900
gdi32: Improve outline text metrics calculation, especially if unitsPerEm
is not power of 2.
:040000 040000 a3ca6ac99d4a911065ccb15b7eace0973970ffa7
3db1753ec6890caf5fbba16f127da8c32b777129 M dlls
Reverting the patch on the current git version fixes the problem.
Fedora 18
freetype-2.4.10-4.fc18.i686
freetype-freeworld-2.4.10-3.fc18.i686
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http://bugs.winehq.org/show_bug.cgi?id=32360
Bug #: 32360
Summary: Office 2010 installers report custom action page
faults
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
This a next problem after bug 32327 is fixed. During install I see this:
---
fixme:advapi:GetNamedSecurityInfoW Object type 4 is not currently supported.
err:msi:ACTION_CallDllFunction Custom action
(L"C:\\users\\nsivov\\Temp\\msi7b57.tmp":L"InstallActionPaneACEs") caused a
page fault: c0000005
---
and this
---
fixme:advapi:GetNamedSecurityInfoW Object type 2 is not currently supported.
err:msi:ACTION_CallDllFunction Custom action
(L"C:\\users\\nsivov\\Temp\\msib479.tmp":L"ExecSecureObjects") caused a page
fault: c0000005
---
So GetNamedSecurityInfoW() needs to support SE_SERVICE type (patches sent for
that already) and SE_REGISTRY_KEY (could be done on top of RegGetKeySecurity()
I think). Issue seems to be related to out parameters explicitly zeroed now,
while before original patch from bug 32327 they were untouched.
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http://bugs.winehq.org/show_bug.cgi?id=33336
Bug #: 33336
Summary: ParseURLFromOutsideSourceW( ) , "res" variable is set
twice
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vmartinez(a)reactos.org
Classification: Unclassified
http://source.winehq.org/source/dlls/shdocvw/shdocvw_main.c#L427
445 res = ParseURLFromOutsideSourceW(urlW, buffer, &len, unknown);
446 HeapFree(GetProcessHeap(), 0, urlW);
447
448 needed = WideCharToMultiByte(CP_ACP, 0, buffer, -1, NULL, 0, NULL,
NULL);
449
450 res = 0;
The value in 450 resets the value from 445
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http://bugs.winehq.org/show_bug.cgi?id=33367
Bug #: 33367
Summary: Builtin msvcr90 with native msvcr100 may cause crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: CFSworks(a)gmail.com
Classification: Unclassified
Some of the functions in the builtin msvcr90 do not work properly when native
msvcr100 is used, leading to crashes.
To reproduce this, try installing Python 2.7.3 in a wineprefix with native
msvcr100 installed. The interactive interpreter (Python.exe) will fail to
launch without crashing unless you either override msvcr100 to builtin, or
msvcr90 to native.
The crash, in this case, is caused by Python's call to _fstat64i32. I'm still
looking for the exact reason for the crash, but I suspect it has something to
do with the fact that fileno is being handled by the builtin msvcrt, while
_fstat64i32 is being handled by the native msvcr100.
If I can write a standalone program that causes the crash, I'll be sure to
attach it here.
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http://bugs.winehq.org/show_bug.cgi?id=16657
Summary: VeZA Route planner 2005: Crashes after a while of use
with assertation failed
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
Created an attachment (id=18271)
--> (http://bugs.winehq.org/attachment.cgi?id=18271)
Normal crash log. Program becomes unresponsive before crashing
After a bit of use, VeZA route planner 2005 crashes with an assertation failed
error.
I'm unable to give a reliable method of reproducing the crash.
Wine: 1.1.10
OS: Gentoo x86 - kernel 2.6.25
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http://bugs.winehq.org/show_bug.cgi?id=30202
Bug #: 30202
Summary: Steam crashes when viewing the store tab
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.shtf(a)gmail.com
Classification: Unclassified
Created attachment 39430
--> http://bugs.winehq.org/attachment.cgi?id=39430
Backtrace log
I opened Steam. After it has loggen in I clicked the "store" button and the
program crashed. I have attached the backtrace log.
System info:
Ubuntu 11.10, 32-bit
Intel Core i5 520M, 2.4GHZ
4GB of RAM
PAE kernel
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http://bugs.winehq.org/show_bug.cgi?id=20884
Summary: Write buffer overrun in LsaLookupNames2?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
First posted in
http://www.winehq.org/pipermail/wine-devel/2009-November/079920.html
I don't think anyone's posted a fix...
Still present today, see
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-advapi32_lsa.txt
Invalid write of size 1
at memmove (mc_replace_strmem.c:613)
by RtlCopySid (sec.c:376)
by CopySid (security.c:905)
by lookup_local_wellknown_name (security.c:2800)
by lookup_name (lsa.c:308)
by LsaLookupNames2 (lsa.c:411)
by test_LsaLookupNames2 (lsa.c:336)
by func_lsa (lsa.c:362)
Address 0x7f03c550 is 6 bytes after a block of size 26 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by LsaLookupNames2 (lsa.c:402)
by test_LsaLookupNames2 (lsa.c:336)
by func_lsa (lsa.c:362)
Looks like LsaLookupNames2() is at fault, the allocation
at line 402 should be the size promised at line 411?
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http://bugs.winehq.org/show_bug.cgi?id=33443
Bug #: 33443
Summary: ACT2000 contact database crash straight after start
up.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reg.cowell(a)gmail.com
Classification: Unclassified
Created attachment 44250
--> http://bugs.winehq.org/attachment.cgi?id=44250
Bug report details
ACT2000 contact Manager program originally and still works with Windows XP.
Other programs such as AutoCAD97 work perfectly with Wine under Ubuntu 12.04
LTS.
This program worked O.K. the first time I used it but after re-booting the
computer I get the message that it has encountered a serious problem and need
to close.
After closing and re-starting and even re-booting and starting again, I get the
same error message.
Details shown below.
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http://bugs.winehq.org/show_bug.cgi?id=33516
Bug #: 33516
Summary: Galactic Civilizations II page faults and crashes when
a new campaign is started.
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerrit.daniels(a)gmail.com
Classification: Unclassified
Created attachment 44361
--> http://bugs.winehq.org/attachment.cgi?id=44361
stderr output of "optirun wine GalCiv2.exe"
I'm trying to run Galactic Civilizations II v1.53 (the latest), I got the game
installed through GameStop with the environment variable "export
WINEARCH=win32". The game starts up with some errors about screen resolution
color depth and ActiveX acceleration not being active, but reading other bug
reports this is normal.
When I start a new game I click next a few times until everything is set up and
when I click next the last time the program crashes with a page fault.
I've seen two other bug reports with similar problems (16235 and 19293) but
they are quite old. The first is closed with status FIXED and the second has
status UNCONFIRMED.
I've tried running the program both with and without optirun but they give the
same result. I've also tried the demo and there the problem isn't present.
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http://bugs.winehq.org/show_bug.cgi?id=20562
Summary: Outlook 2007 - Authentication fails
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: codemonkey(a)untweaked.com
Created an attachment (id=24524)
--> (http://bugs.winehq.org/attachment.cgi?id=24524)
Log of Outlook trying to authenticate
In our org, we set up outlook by typing our email address, and it then searches
for the associated mail server. The connection to the server is encrypted. It
works the same way when we do it externally from our homes.
using Ubuntu 9.10 and Wine 1.1.32 Outlook appears to find the server but the
authentication fails, I believe. This is just a guess, based on the following
log excerpt:
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:request_set_option 0 (null) (null)
fixme:crypt:SystemFunction041 (0x467ccc, 100, 0): stub [RtlDecryptMemory]
fixme:crypt:SystemFunction040 (0x467ccc, 100, 0): stub [RtlEncryptMemory]
fixme:winhttp:receive_response authentication not supported
fixme:winhttp:set_credentials unimplemented authentication scheme 10
A longer log is attached. My only override is for riched20. I expect to be able
to connect using rpc over http.
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http://bugs.winehq.org/show_bug.cgi?id=32674
Bug #: 32674
Summary: Fotostation does not play video and has problems
sending reports
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 43105
--> http://bugs.winehq.org/attachment.cgi?id=43105
Partial output from Fotostation build 528
Hi everyone,
I tried to get a Photo management software called "Fotostation 7" to work.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=23409 and I filled
out what works and what doesn't. (I am the maintainer of this application)
I had problems playing video. The application requires "Quick Time" which
installs okay. I used version 7.7.1 for this. Also I had problems sending info
to Fotoware. I have attached my console output, could you please look into
this?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30181
Bug #: 30181
Summary: BloxxIt launcher frequently crashes in mshtml
Product: Wine
Version: 1.3.33
Platform: x86
URL: http://www.alawar.com/download/Bloxxit.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: f86abedb40417c358f6ba85f51f6d6544c90bd73
Created attachment 39388
--> http://bugs.winehq.org/attachment.cgi?id=39388
terminal output
The launcher for the game tends to crash shortly after starting (before all the
images in the launcher could appear). The crash happens ~7-8 times out of 10
attempts.
For some reason, there are occasions when the launcher loads properly (without
crashing), but this is rarer.
Workaround: winetricks ie6
According to my testing, the problem appeared in Wine-1.3.33 and is still
present in wine-1.4-284-gc5faf15 (with Gecko 1.5 installed).
f86abedb40417c358f6ba85f51f6d6544c90bd73 is the first bad commit
commit f86abedb40417c358f6ba85f51f6d6544c90bd73
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Nov 15 13:29:59 2011 +0100
mshtml: Properly handle navigation in containers supporting IWebBrowserApp.
:040000 040000 56e06f39977809049c9edeab378892ec3cb96694
0d096fc2265aaae98df81a4ff06c0d81ce46277d M dlls
The attached backtrace was created with wine-1.4-284-gc5faf15.
Fedora 16
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=33469
Bug #: 33469
Summary: KDE Dolphin: unimplemented
netapi32.dll.NetGetAnyDCName
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: netapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
To reproduce this, you'll need to install KDE on Windows, namely Dolphin
package (kde-baseapps). Then try to run Dolphin, and you'll get this console
output:
fixme:console:AttachConsole stub ffffffff
fixme:system:SetProcessDPIAware stub!
wine: Call from 0x7ecf3db9 to unimplemented function
netapi32.dll.NetGetAnyDCName, aborting
KCrash: Application 'dolphin.exe' crashing...
fixme:console:AttachConsole stub ffffffff
fixme:system:SetProcessDPIAware stub!
fixme:win:FlashWindowEx 0x6deab0
This of course leads to DrKonqui launching trying to handle crash and Dolphin
being unusable.
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http://bugs.winehq.org/show_bug.cgi?id=33531
Bug #: 33531
Summary: pubseekoff function missing in msvcp60.dll
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xtroce(a)gmail.com
Classification: Unclassified
When applying the Fallout 1 HiResolution patch described here:
http://www.wikihow.com/Install-a-High-Resolution-Patch-to-Fallout-1-from-St…
the wine error message i get is:
wine: Call from 0x7b83df65 to unimplemented function
msvcp60.dll.?pubseekoff@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAE?AV?$fpos@H@2@JW4seekdir@ios_base@2@H@Z,
aborting
it works fine however when dropping in msvcp60.dll into the directory
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http://bugs.winehq.org/show_bug.cgi?id=9786
Summary: gpuViewer fails to start, trying to change HDC
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.gpuviewer.com/index.php/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
gpuViewer Tech Preview does not start. Wine displays errors about the app
doing an invalid operation on the root window, then one about changing the
device context which OpenGL does not allow. An X error follows.
fixme:win:EnumDisplayDevicesW ((null),0,0x34bde0,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x135c18) : stub,
simulating 64MB for now, returning 64MB left
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext HDC=0x320 is already set to iPixelFormat=1 and OpenGL
doesn't allow changes!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 473
Current serial number in output stream: 473
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http://bugs.winehq.org/show_bug.cgi?id=7698
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #235 from Alexandre Julliard <julliard(a)winehq.org> 2013-05-10 13:41:19 CDT ---
Closing bugs fixed in 1.5.30.
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http://bugs.winehq.org/show_bug.cgi?id=31515
Bug #: 31515
Summary: Planetside 2 (Beta), installer fails
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
Classification: Unclassified
Created attachment 41446
--> http://bugs.winehq.org/attachment.cgi?id=41446
64 bit winearch backtrace
Hi -
Planetside 2's installer fails with a page fault. I tried installing in both
64 bit mode (normal for me) and 32 bit mode (export WINEARCH=win32, fresh .wine
directory). Both fail early on (after I tell it where to install), but in
different places.
Wine build: wine-1.5.11
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.4.0-gentoo
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http://bugs.winehq.org/show_bug.cgi?id=16632
Summary: Lula: The Sexy Empire: Crash to desktop on start
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: etni3s(a)gmail.com
Created an attachment (id=18196)
--> (http://bugs.winehq.org/attachment.cgi?id=18196)
Debugger dump
When I try to start Lula: The Sexy Empire version 1.69 F it crashes to desktop
with the error message:
"Couldn't get Back Surface_1!
Unknown Errorcode!!:0
End Program??
[OK] [Cancel]"
Ok exits the application. Cancel makes it crash to desktop.
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http://bugs.winehq.org/show_bug.cgi?id=33325
Bug #: 33325
Summary: Shadowgrounds survivor crashes compiling shaders
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpakkane(a)gmail.com
Classification: Unclassified
I installed Shadowgrounds Survivor (the Humble Bundle edition) and its
dependency wmp10 with winetricks. The game crashes on startup in function
d3dcompiler_43. Full log is attached.
Running 64 bit Kubuntu 12/10, Intel HD graphics.
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http://bugs.winehq.org/show_bug.cgi?id=12044
Summary: Garry's mod crashes upon player death caused by prop.
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksash(a)badako.nl
Created an attachment (id=11395)
--> (http://bugs.winehq.org/attachment.cgi?id=11395)
Crashlog from garry's mod
In the game garry's mod (available for $10 on Steam), the game crashes when the
player is killed by crushing or ramming with any kind of prop. Any collision
that would normally kill a player will crash the game with an unhandled
exception.
Death by guns or falling works normally, as do things like killing a player
inside a pod.
Attached is a +trace log made by running steam and calling Gmod as it's startup
app.
The lines:
1970: fixme:d3d:handleStreams Tweening is only valid with vertex shaders
1971: fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid
with vertex shaders
Are caused by me spawning a car to test the crushing crash (I held it over my
head and let it go.)
The lines:
2121: fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const
value srgb_cmp (a)
And similar are displayed at the exact moment the crash occurs.
Since, upon death, the FOV is supposed to turn red, and this doesn't happen,
perhaps there is some rendering bug causing the game to crash because it cannot
change the colour?
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http://bugs.winehq.org/show_bug.cgi?id=32489
Bug #: 32489
Summary: SetTimer does not respect the appropriate minimum
timeout
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
Created attachment 42859
--> http://bugs.winehq.org/attachment.cgi?id=42859
user32: SetTimer should respect the minimum and maximum timeout limits.
According to MSDN, SetTimer has a minimum timer value of 10 milliseconds.
Currently, Wine uses a minimum timer value of 55 milliseconds. This behavior
poses a problem for Silverlight, which uses SetTimer to handle redrawing the
display. Since Silverlight expects to repaint the display at about 24 FPS
(41.6 milliseconds), the 55 millisecond timer value is insufficient. By
dropping the minimum timer value to 10 milliseconds Silverlight will then be
able to repaint the display fast enough to show movies without having choppy
playback.
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http://bugs.winehq.org/show_bug.cgi?id=29650
Bug #: 29650
Summary: MP3Gain falters and crashes
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: briandoe1(a)gmail.com
Classification: Unclassified
Created attachment 38431
--> http://bugs.winehq.org/attachment.cgi?id=38431
Terminal output of MP3Gain execution
Program Version: MP3Gain 1.2.5
From: http://mp3gain.sourceforge.net/index.php
Wine Version 1.3.37
MP3Gain performs very badly and eventually crashes with a "Program needs to
close" error while analyzing or modifying MP3 gain information. This bug can be
easily replicated by loading MP3Gain, adding a small folder of MP3 files to its
list, then performing Track or Album Analysis. Downgrading Wine to 1.3.30
allows MP3Gain to work properly. Last known Wine version on which MP3Gain is
known to work is 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=33122
Bug #: 33122
Summary: TESV: Skyrim graphics error in Wine 1.5.25
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoroaster(a)inode.at
Classification: Unclassified
Created attachment 43802
--> http://bugs.winehq.org/attachment.cgi?id=43802
Screenshot
Turning around ingame at some point of lighting you see dark rectangle zones on
the screen. This problem was not visible in Wine 1.5.24, it happens since Wine
1.5.25.
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http://bugs.winehq.org/show_bug.cgi?id=27356
Summary: SumatraPDF 1.6: titlebar not shown when leaving
fullscreen
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Launch SumatraPDF 1.6 (no need to open any file)
Toggle fullscreen with Ctrl-Shift-L (or use menu) => fullscreen appears
Hit again Ctrl-Shift-L => out of fullscreen, but titlebar not shown anymore
Sometimes it works, try another round of Ctrl-Shift-L to get the issue.
Log:
err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
err:ole:create_server class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {9e56be60-c50f-11cf-9a2c-00a0c90a90ce}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #90 from André H. <nerv(a)dawncrow.de> 2013-05-07 13:17:50 CDT ---
(In reply to comment #89)
> so why not to pick up proposed patch from closed bug
> http://bugs.winehq.org/show_bug.cgi?id=33316
patches are not picked up from bugzilla
someone needs to take care of the patches and get them in, feel free to be the
one
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chestertech <chestertech(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chestertech(a)mail.ru
--- Comment #88 from chestertech <chestertech(a)mail.ru> 2013-05-07 08:04:24 CDT ---
so why not to pick up proposed patch from closed bug
http://bugs.winehq.org/show_bug.cgi?id=33316
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http://bugs.winehq.org/show_bug.cgi?id=19043
Summary: Prototype crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How the title says, prototype crashes on startup.
At first there ist an error of Prototype itselfs, you can find a screenshot
attached (PrototypeError.png) and then the wine window with "a serious error
occured" and so one can be seen.
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http://bugs.winehq.org/show_bug.cgi?id=19754
Summary: TerraExplorer program crashed
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
1- I tried to install TerraExplorer http://www.skylinesoft.com software but
installation stops with a message (no directx).
2- Before I try to install the TerraExplorer, I installed Directx9, vbrun6 and
mono22 with winetricks
3- After I clicked on (no Directx) message the installation stopped but the
software files was copied to wine program files/Skyline folder.
4- So I tried to load the the file: TerraExplorer.exe
5- The program loaded.
6- After the program load went to File/open menu and tried to open this file:
http://www.informationmadness.com/cms/downloads/category/5-other.html?downl…
7- Program crashed.
Obs: Terminal log when program crashed uploaded here.
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http://bugs.winehq.org/show_bug.cgi?id=20014
Summary: program crashes possibly related to XML
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that I have been using for years with Wine on Ubuntu starts to crash
lately. Wine has been automatically updated along the way. The causes of the
crashes seem to be related to various XML data files provided by the program.
The reason I say this is that at time of the crash if I remove/empty some xml
files then the program runs OK. These XML files have been updated by the
program lately. I don't know what they were like before, but a current one
that seems to cause the crash is attached here. Also a debug message of the
crash is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33533
Bug #: 33533
Summary: Planetside 2 crash in renderer (May 2, 2013 update
regression)
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
Created attachment 44380
--> http://bugs.winehq.org/attachment.cgi?id=44380
PS2 1.5.29 backtrace
A game update has caused yet another stability regression, (
http://forums.station.sony.com/ps2/index.php?threads/server-downtime-game-u…
), I was able to get a consistent backtrace. I am using the workaround
mentioned in http://bugs.winehq.org/show_bug.cgi?id=33341 to be able to enter
the main game, but it crashes in under 5 seconds. Please let me know if any
other relevant information is needed.
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http://bugs.winehq.org/show_bug.cgi?id=33527
Bug #: 33527
Summary: ILSpy crashes when using search
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.ebner94(a)gmail.com
Classification: Unclassified
Created attachment 44374
--> http://bugs.winehq.org/attachment.cgi?id=44374
Console log
When openening the program and pressing f3 (or on the magnifier) for the search
function, the program crashes. Backtrace is for some reason not printed in the
console and the crash box shows only the loaded modules, so only attaching
console log.
Version: wine-1.5.29-84-gce6a037
winetricks dotnet40 is required.
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http://bugs.winehq.org/show_bug.cgi?id=33517
Bug #: 33517
Summary: game does crashes after transition to 1.5.29
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aankoopdenissen(a)skynet.be
Classification: Unclassified
I have recently upgraded wine to 1.5.29.
The first time I start up the game (Jack 5) with this new version, I get a
pop-up window to indicate that the configuration is being updated. Afterwards
the game starts up fine and it also works without problems. I then stop the
game in the normal way.
I find following messages on the console:
------------
fixme:iphlpapi:NotifyAddrChange (Handle 0x113e8d0, overlapped 0x113e8dc): stub
wine: configuration in '/home/wine/.wine' has been updated.
-------------
But if I start up the game again, it opens but it aways crashes immediately. On
the console I find:
--------------
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
(process:21953): GThread-WARNING **: GThread system no longer supports custom
thread implementations.
ERROR: Could not load classifier cascade
/usr/share/opencv/haarcascades/haarcascade_frontalface_alt2.xml
ERROR: nervous plugin can't allocate needed memory: 39321600 bytes
ERROR: nervous plugin can't allocate needed memory: 39321600 bytes
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib/i386-linux-gnu/gstreamer-0.10/libgstfrei0r.so
Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.
-------------
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http://bugs.winehq.org/show_bug.cgi?id=33515
Bug #: 33515
Summary: I installed Origin Pro 9 But it doesn't start yet
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ppplij(a)web.de
Classification: Unclassified
Created attachment 44360
--> http://bugs.winehq.org/attachment.cgi?id=44360
This appeared, when I start Origin 9 Pro
Hello,
I have a slight problem with Origin 9 Pro. I am using Ubuntu 12.04 LTS.
I could install it with the WineVersion which is found in the repository of
Ubunut (I guess this is Version 'wine1.4 1.4-0ubuntu4.1')
Installing was no problem but now I cannot start it and I get the error message
which is uploaded below.
If you help me, it will be great!
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http://bugs.winehq.org/show_bug.cgi?id=32528
Bug #: 32528
Summary: vrcun2009 returns status 148
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.minecraftian.daily(a)gmail.com
Classification: Unclassified
Created attachment 42919
--> http://bugs.winehq.org/attachment.cgi?id=42919
Contains the error log from the bug.
When I attempt to install vcrun2008 using Winetricks into wine 1.5.20, it
simply gives me an error after trying to execute the vcrun2008 installer file.
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http://bugs.winehq.org/show_bug.cgi?id=23602
Summary: Steam interface gradually gets slower on RC7
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nrg753(a)gmail.com
Steam gradually gets slower on Wine RC7. I have regenerated the issue a few
times by dragging/resizing windows, clicking on tabs and logging into friends
etc.
This may be related to the dragging problems that steam had before, where it
would jump twice as far as you intended it to move. It also doesn't seem to any
longer have the hover/window focus problems so far.
There is nothing obvious in the console log, I do see a lot of "Corrupt JPEG
data", but nothing is happening repeatedly.
Would prefer if Valve just released their native version!
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http://bugs.winehq.org/show_bug.cgi?id=20326
Summary: Crash caused by Call of Duty 4 installer (Exception
EExternalException in module ntdll.dll)
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24037)
--> (http://bugs.winehq.org/attachment.cgi?id=24037)
Install log of Call of Duty 4: Modern warfare
Hi, Call of Duty 4: Modern Warfare's installer crashes at the very end. It
means i go through steps:
* Entering key code
* Accepting the agreement
* Install punkbuster -> No
* Choose install type -> Typical
* Create shortcut on desktop -> No
* Registration -> No
* Install DirectX9 -> No
* Setup has finished, click Finish
and when i click Finish attached crash happens. CoD4 is installed in clean wine
environment and 100% reproducible. Following windows message box is displayed:
"Exception EExternalException in module ntdll.dll at 0002c358. External
exception C0000025."
Wine .31, .30, .29, .28, .26 have same problem (.27 not tested). Wine .25 and
older have other issues and end up with another error a bit sooner.
Even the crash, the game is installed OK, hence low severity/priority.
Unfortunately CoD4 demo does not crash and installs fine.
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http://bugs.winehq.org/show_bug.cgi?id=19795
Summary: Well of Souls gameplay is slow to draw on screen.
Menus are unaffected.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://murderslastcrow.deviantart.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murderslastcrow(a)gmail.com
CC: murderslastcrow(a)gmail.com
With dlls provided in the Well of Souls directory (srnet.dll, mfc42.dll), Well
of Souls starts normally as in Windows. The only issues occur after the
presence of the menus, in the main game window. The framerate is about 1/3 the
original framerate in Windows, if not 1/4 at times. This prevents the player
from having an enjoyable experience.
It may be a ddraw issue, or a gdi32 issue, uncertain.
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http://bugs.winehq.org/show_bug.cgi?id=2467
Nil Choudhury <Nil.Choudhury(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Nil.Choudhury(a)gmail.com
--- Comment #149 from Nil Choudhury <Nil.Choudhury(a)gmail.com> 2013-05-06 00:05:14 CDT ---
Problem still present in Wine 1.4.1 on Ubuntu 13.04. I updated to Wine 1.5.29
and bug changed to displaying only a fraction of the screen enlarged to
encompass the whole screen.
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Muad'Dib <muadibas25(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |muadibas25(a)hotmail.com
--- Comment #17 from Muad'Dib <muadibas25(a)hotmail.com> 2013-05-05 12:23:26 CDT ---
> (In reply to comment #12)
> > This bug report is still valid for 1.1.28, as is the workaround in comment #10.
>
> Bug report and workaround are still valid for wine-1.3.29.
Tried with Wine-1.5.29 and the bug is still present.
The workaround also works fine! :)(In reply to comment #14)
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http://bugs.winehq.org/show_bug.cgi?id=7698
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |21dbe1c949af569daf0a4db4eef
| |45e40fc780f0b
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #234 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-05-04 19:51:15 CDT ---
(In reply to comment #233)
> Can someone with editbugs update the status appropriately?
Done, thanks for testing.
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--- Comment #233 from Sam Edwards <CFSworks(a)gmail.com> 2013-05-04 19:42:15 CDT ---
Confirmed: Fixed by 21dbe1c949af569daf0a4db4eef45e40fc780f0b.
Without the fix, the latest version of CSS won't even launch; I worked around
it and played back some demos and found one that consistently causes the crash.
I can work around the crashes (both on demo playback and on launch) by setting
Wine to Windows 98 mode or by applying the hack patch in attachment 6853, so I
know I'm seeing the same bug.
Can someone with editbugs update the status appropriately?
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Red54 <Yeking(a)Red54.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Yeking(a)Red54.com
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http://bugs.winehq.org/show_bug.cgi?id=4742
--- Comment #25 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-05-03 10:10:52 CDT ---
(In reply to comment #22)
> Created attachment 44340 [details]
> +edit,+kernelheap
>
> NoteXpad2 is still crashing in the editcontrol message handler, when loading a
> textfile.
>
> The issue is still EM_GETHANDLE/EM_SETHANDLE.
>
> I changed the debug channel in dlls/kernel32/heap.c to "kernelheap"
> and added some extra TRACE to make the log more readable.
>
> The issue is still EM_GETHANDLE/EM_SETHANDLE:
>
> Callchain:
> - EM_GETHANDLE
> - GlobalFree(memory handle from EM_GETHANDLE)
> - GlobalReAlloc(memory handle from EM_GETHANDLE, size, flags)
>
>
> NoteXPad2 download (139264 bytes):
> http://www.softpedia.com/get/Office-tools/Text-editors/NoteXpad.shtml
>
> --
> By by ... Detlef
You're right, NoteXPad2 was crashing. I was testing with the program of comment
3, which didn't crash. Anyway, the patch works fine for me, good job.
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http://bugs.winehq.org/show_bug.cgi?id=32484
Bug #: 32484
Summary: unimplemented function SHLWAPI.dll.IsCharSpaceA
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Das.Surst(a)gmail.com
Classification: Unclassified
Created attachment 42849
--> http://bugs.winehq.org/attachment.cgi?id=42849
backtrace after crashing
Install Origin 9 with wine. Start the 32-Bit version, close it directly, start
again. Origin 9 will crash with the attached error. Delete the
OriginUser-directory and Origin 9 will start again.
The problem seems to occur while parsing some files in the OriginUser
directory.
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Sam Edwards <CFSworks(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |CFSworks(a)gmail.com
--- Comment #232 from Sam Edwards <CFSworks(a)gmail.com> 2013-05-02 18:31:46 CDT ---
I'm completely certain that this bug is the same as bug 12044 (which has been
fixed by commit 21dbe1c949af569daf0a4db4eef45e40fc780f0b). However, since this
bug isn't as consistent as 12044, I haven't ever seen it happen myself. Can
someone else retest against the latest Git and confirm that it is indeed fixed?
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Qian Hong <fracting(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fracting(a)gmail.com
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Fabian Ebner <f.ebner94(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |f.ebner94(a)gmail.com
--- Comment #16 from Fabian Ebner <f.ebner94(a)gmail.com> 2013-05-01 08:50:28 CDT ---
(In reply to comment #9)
> It's NTDLL (eg. match_filename()) we have to fix.
>
> Thank you Jason, I'll start making tests.
>
No, match_filename gets passed the wrong mask L"*" instead of L".*", the real
problem is in ntdll/path.c function collapse_path:
...
/* remove trailing spaces and dots (yes, Windows really does that, don't
ask) */
while (p > path + mark && (p[-1] == ' ' || p[-1] == '.')) p--;
...
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |l_bratch(a)yahoo.co.uk
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--- Comment #22 from Detlef Riekenberg <wine.dev(a)web.de> 2013-04-30 11:45:40 CDT ---
Created attachment 44340
--> http://bugs.winehq.org/attachment.cgi?id=44340
+edit,+kernelheap
NoteXpad2 is still crashing in the editcontrol message handler, when loading a
textfile.
The issue is still EM_GETHANDLE/EM_SETHANDLE.
I changed the debug channel in dlls/kernel32/heap.c to "kernelheap"
and added some extra TRACE to make the log more readable.
The issue is still EM_GETHANDLE/EM_SETHANDLE:
Callchain:
- EM_GETHANDLE
- GlobalFree(memory handle from EM_GETHANDLE)
- GlobalReAlloc(memory handle from EM_GETHANDLE, size, flags)
NoteXPad2 download (139264 bytes):
http://www.softpedia.com/get/Office-tools/Text-editors/NoteXpad.shtml
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By by ... Detlef
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bibi <bibicaron1(a)hotmail.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bibicaron1(a)hotmail.ca
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http://bugs.winehq.org/show_bug.cgi?id=6941
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2013-04-29 22:04:44 CDT ---
http://www.oldgames.sk/en/game/dune-2000/download/5646/
austin@aw25 ~ $ sha1sum Dune2000-www.oldgames.sk-Package.exe
e9d03fc41b1569fb7bf1ccadcb3f5d42390e47de Dune2000-www.oldgames.sk-Package.exe
austin@aw25 ~ $ du -h Dune2000-www.oldgames.sk-Package.exe
51M Dune2000-www.oldgames.sk-Package.exe
There's not a LAN button in this version, but there is an internet button.
Clicking that causes the game to exit with an error:
gpChat is NULL. CoCreateInstance failed\nREGDB_E_CLASS_NOTREG - class not
registered. [ gGameTicks = 0 ]
terminal shows:
err:ole:CoGetClassObject class {4dd3baf5-7579-11d1-b1c6-006097176556} not
registered
winetricks directplay was run beforehand
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maikwagner(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maikwagner(a)yahoo.com
--- Comment #11 from maikwagner(a)yahoo.com 2013-04-29 12:58:11 CDT ---
Something to add:
mwagner@extensa5230e:~/.wine/drive_c/Program Files (x86)/Ankh Demo/bin/release>
wine --version
wine-1.5.29
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--- Comment #10 from maikwagner(a)yahoo.com 2013-04-29 12:56:45 CDT ---
Created attachment 44331
--> http://bugs.winehq.org/attachment.cgi?id=44331
Backtrace
Hello everyone,
sorry that I am bringing this up again but I am having trouble getting the demo
to run in 64-Bit openSUSE 12.2. I have done some testing with the demo and my
demo starts up with an unhandled exception. Could you have a look at my
backtrace, please?
I have configured my plugins.cfg as follows:
# Defines plugins to load
# Define plugin folder
PluginFolder=.
# Define plugins
#Plugin=RenderSystem_Direct3D9
Plugin=RenderSystem_GL
Plugin=Plugin_ParticleFX
Plugin=Plugin_CgProgramManager
Plugin=Plugin_OptreeSceneManager
~
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http://bugs.winehq.org/show_bug.cgi?id=33486
Bug #: 33486
Summary: Fifa 2005 Demo Link Download is no longer Available
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
I got my demo from the following URL:
http://www.gamershell.com/download_6947.shtml
The older URL no longer points to a download for Fifa 2005.
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http://bugs.winehq.org/show_bug.cgi?id=19144
Summary: QueryContextAttributesW returns wrong return value
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
If a .net application wants to connect to an mssql server, it will fail because
of wine's secur32.dll (schan) return value. It should return 0 (SEC_E_OK), but
it returns -2146893048.
I got a successful connection with native secur32.
I have done some further investigation:
If I manually return 1 at scannel.c:872 (return SEC_E_OK;), I got error 1 in
error dialog. But if I pass 0, I got -2146893048.
MSSQL Management Studio's error in detail:
TITLE: Connect to Server
------------------------------
Cannot connect to <ip addr>.
------------------------------
ADDITIONAL INFORMATION:
A connection was successfully established with the server, but then an error
occurred during the pre-login handshake. (provider: SSL Provider, error: 0 -
SSL Provider: ) (Microsoft SQL Server, Error: -2146893048)
For help, click:
http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&EvtSrc=MSSQLSe…
------------------------------
BUTTONS:
OK
------------------------------
I tested with a private .net application, and MSSQL Management Studio 2005
Express.
I have .net Framework 3.5 installed under wine. (with Louis Lenders' lsa and
wbemprox patch)
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http://bugs.winehq.org/show_bug.cgi?id=33480
Bug #: 33480
Summary: Need For Speed Most Wanted crashes when attempting to
join a LAN game
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco(a)googlemail.com
Classification: Unclassified
Created attachment 44315
--> http://bugs.winehq.org/attachment.cgi?id=44315
Crashlog
When a client running NFS:MW on wine tries to connect to a LAN NFS:MW server
and attempts to join a session match, the Game crashes on the client side, on
the server side there is no notice of a connection attempt.
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http://bugs.winehq.org/show_bug.cgi?id=33035
Bug #: 33035
Summary: sPlan 6.0 drawing lines much slower than with wine
1.4
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ph.brueckmann(a)bluewin.ch
Classification: Unclassified
SPlan schematic drawing software from Abacom:
Reaction times when drawing lines are much longer than with wine 1.4.
Starting to draw a line and completing a line takes up to 2s each, normally it
takes some ms.
Hardware: Intel Atom D525 1.8 GHz with 4GB RAM
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http://bugs.winehq.org/show_bug.cgi?id=32906
Bug #: 32906
Summary: Might & Magic: Duel of Champions - Crash at the
initialization
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jitsumi(a)gmail.com
Classification: Unclassified
Created attachment 43458
--> http://bugs.winehq.org/attachment.cgi?id=43458
log without .Net3.5sp1
The game crash at initialization. I got the message "The entry point method
could not be loaded"
I installed .Net3.5sp1 with winetricks, and could go a little farer, but now,
when i start the game, i get a black windows, and a messagebox telling me "The
application failed to initialize properly. Click OK to terminate the
application."
I attached two files with the log of wine, one without .Net3.5sp1, and one with
.Net3.5sp1 installed.
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http://bugs.winehq.org/show_bug.cgi?id=21717
Summary: C4 demo fails on startup due to missing XAudio2?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.terathon.com/c4engine/download.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried downloading the C4 demo,
190214c5cb8b7952583932860147ff287357ce46 C4Demo1.5.9.zip
and running C4. It dies fairly quickly with
err:ole:CoGetClassObject class {03219e78-5bc3-44d1-b92e-f63d89cc6526} not
registered
and a dialog box saying no audio could be found.
A quick search shows that UUID is associated with XAudio2.
"sh winetricks directx9-beta" worked around that.
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http://bugs.winehq.org/show_bug.cgi?id=27784
Summary: The Witcher Demo has black screen with tiny text
without native d3dx9_36
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The Witcher Demo, from
http://www.fileplanet.com/183167/180000/fileinfo/The-Witcher-Demo
94ecaadc3c11375f656906595d8529a2858d2bd7 WITCHER_DEMO_US.exe
installs fine.
(Purists have to use native msvcp90 to get past bug 26832.)
The first real problem on wine-1.3.23-192-g39684c7 is the logo movies
aren't shown; instead, the screen is black.
The main menu shows a little tiny bit, with unreadable tiny text.
The log shows
...
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x5b80000e, 1398256, 0x1b2f2ac):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x1f8f890, 0x2020660, 1680, (nil), (nil), (nil),
0, 0x13aee8, 0x1b2f2fc, 0x1b2f304): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown
...
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_End (0x8b6ea88)->(): stub
...
winetricks d3dx9_36 gets past that.
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http://bugs.winehq.org/show_bug.cgi?id=30273
Bug #: 30273
Summary: Rand-McNally TND Dock Won't Connect to TND 510 GPS
Device During Setup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BrknShldr(a)gmail.com
Classification: Unclassified
Created attachment 39546
--> http://bugs.winehq.org/attachment.cgi?id=39546
Backtrace provided by Wine 1.4 for my installer problem.
Attempting to install the Rand-McNally TND Dock via Wine 1.4 and setup requires
connection to GPS device via USB. Have GPS connected and run the TNDSetup
program from the GPS memory card and the installer will not connect to it from
Wine. Backtrace attached.
System Information:
Fedora 16 (Fully Updated)
Wine 1.4 (Updated through YUM)
Compaq Presario CQ62 Laptop
Intel x86_64
175 Gb HDD
1 Gb RAM
USB 2.0
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http://bugs.winehq.org/show_bug.cgi?id=31468
Bug #: 31468
Summary: Office 2013 installer crashes with a "serious problem"
error
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zubozrout(a)gmail.com
Classification: Unclassified
Created attachment 41366
--> http://bugs.winehq.org/attachment.cgi?id=41366
Output error
Office 2013 offline installer crashes with an error (included in the
attachment).
It immediately crashes, no installer window is displayed. Office 2013 requires
Windows7 or newer so you need to set this version in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=16516
Summary: Space Giraffe: Unhandled page fault on read access to
0x00000000
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=17955)
--> (http://bugs.winehq.org/attachment.cgi?id=17955)
Backtrace
I'm trying to run Jeff Minter's Space Giraffe demo (which is available at
http://www.llamasoft.co.uk/downloads/SpaceGiraffe.exe at time of writing)
The install seemed to go OK. I had to add d3dx9_38.dll to my system32
directory, and an override for opengl in winecfg in order to get the
game to start at all. After selecting my language, I get an error
dialog (from the game, not Wine, I think) saying:
Some unsupported/different feature been detected
This may lead to some incompatibility and/or performance penalty
or worse not to work at all.
Then I get another dialog:
Can't initialise XACT engine !
and then the game crashes with an unhandled page fault error. Whether
Wine is at fault, or just buggy error handling code in the game is
another matter, of course. Either way, the game isn't playable under
Wine :-(
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http://bugs.winehq.org/show_bug.cgi?id=33466
Bug #: 33466
Summary: Failing to install Wine on Ubuntu 13.04 64bit
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soibelrs(a)gmail.com
Classification: Unclassified
I have been trying hard to install Wine on Ubuntu 13.04 64bit but keeps
demanding extra apps to be installed, which I don't know.
Reported error with Ubuntu, but did not receive any reply.
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http://bugs.winehq.org/show_bug.cgi?id=3817
--- Comment #42 from Justin Noah <justinnoah(a)gmail.com> 2013-04-28 03:52:20 CDT ---
Still present in in Wine 1.5.29, tested with Hearts of Iron 3 demo. At 12
minutes in, the install was at 24%, cpu usage spiked, and internal fans were
spinning on high so I did not let it finish.
I ran the install from a fresh wine prefix, no patches to wine (unless
Mint14Cinnamon adds any).
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http://bugs.winehq.org/show_bug.cgi?id=2883
--- Comment #16 from Justin Noah <justinnoah(a)gmail.com> 2013-04-28 02:32:36 CDT ---
(In reply to comment #15)
> Still in 1.5.29
Correction in 1.5.29 the terminal output is:
fixme:ole:OleCreateFromFile (not shown), stub!
But the error that popsup from Insert->Embed From File->(Choose
File)->CreateFromFile is:
Create: Error E_NOTIMPL
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Justin Noah <justinnoah(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |justinnoah(a)gmail.com
--- Comment #15 from Justin Noah <justinnoah(a)gmail.com> 2013-04-28 02:24:58 CDT ---
Still in 1.5.29
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.lavamind.com/gaz |http://web.archive.org/web/
|.html |20051230143410/http://www.l
| |avamind.com/download.html
CC| |00cpxxx(a)gmail.com
--- Comment #23 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-04-26 19:08:43 CDT ---
The game does not run in wine 1.5.29.
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #121 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-26 16:46:32 CDT ---
Great news!! It looks like that Henry sent a first patch for the implementation
of a vertex pipeline. There is hope that we see that bug soon fixed.
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http://bugs.winehq.org/show_bug.cgi?id=24687
Summary: Miranda 0.10 alpha windows corner no resize
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sh.yaron(a)gmail.com
I can resize the window but I cannot resize it diagnoally using the window's
corner, I used clist_mw (the default one)
Kind regards,
Yaron shahrabani
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http://bugs.winehq.org/show_bug.cgi?id=30928
Bug #: 30928
Summary: GTA 1 Installation program crashes
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anddt(a)yandex.ru
Classification: Unclassified
Created attachment 40567
--> http://bugs.winehq.org/attachment.cgi?id=40567
Backtrace of this error
GTA 1 setup program crashes when trying to launch it. I tried launching it in
different compaitbility modes, but it whatever fails
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http://bugs.winehq.org/show_bug.cgi?id=32424
Bug #: 32424
Summary: Sonic Generations: configuration tool fails to start
with built-in d3dx9_36
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42774
--> http://bugs.winehq.org/attachment.cgi?id=42774
terminal output
Steam automatically installs the required d3dx9* libraries when you start the
game the first time, the problem occurs if d3dx9_36 (or d3dx9_43) set to
built-in.
ConfigurationTool.exe doesn't start, it pops up 2 error windows:
> The Direct3D device has a non-zero reference count, meaning some objects were not released.
followed by
> An error occurred in the device create callback function.
Demo version is available on Steam:
http://store.steampowered.com/app/71340/
The configuration tool is a standalone exe, it can be started without Steam
running.
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http://bugs.winehq.org/show_bug.cgi?id=30109
Bug #: 30109
Summary: Do not suggest opening files as R/O mode in winhlp32
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
As evidenced in attachment 39244 vs attachment 39243. Files should always be
opened as read-only.
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http://bugs.winehq.org/show_bug.cgi?id=29764
Bug #: 29764
Summary: blender 2.61 crashes on start
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 38645
--> http://bugs.winehq.org/attachment.cgi?id=38645
terminal output
...is it related to python3.x ?...
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http://bugs.winehq.org/show_bug.cgi?id=33337
Bug #: 33337
Summary: Wine crashing when execute distutils installer
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guto(a)guto.net
Classification: Unclassified
Created attachment 44094
--> http://bugs.winehq.org/attachment.cgi?id=44094
Makefile that will reproduce the same scenario
I found a problem when I try to install pywin32 or twisted when on wine. Wine
is crashing while executing the installer. What I notice is that both uses
distutils to install the libs. Well, not long ago the use to work.
In my wine context I already have a Python2.7 executable installed. That
scenario is used on a very specific context in order to build a program.
I'm using Ubuntu 12.10 with ubuntu-wine/ppa and wine wine-1.5.27.
Also just to help you build the same scenario, I've added a Makefile that I
allow you to reproduce the same error.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=26756
Summary: Need for Speed: Shift 2 hangs on startup unless sound
disabled
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=34079)
--> (http://bugs.winehq.org/attachment.cgi?id=34079)
Terminal output from run on 1.3.17
Need for Speed: Shift 2 hangs at the loading screen.
If I disable ALSA (and other sound drivers) in winecfg the game will run and I
can get to the menus.
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http://bugs.winehq.org/show_bug.cgi?id=33366
Bug #: 33366
Summary: pywin32 cannot be installed (again)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven(a)miezekator.de
Classification: Unclassified
Created attachment 44151
--> http://bugs.winehq.org/attachment.cgi?id=44151
command output of “wine pywin32-218.win32-py2.7.exe”
to be able to use pyinstaller and cross-compile for Windows, the installation
of pywin32 ist required. However, this does not work anymore.
It has been installed (and working) on this machine before. Now, it's not.
I found the old bug 13844 and tried setting Windows 2000 mode, but this does
not seem to help (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=16752
Summary: winhlp32/hlp_file.c: comparison is always false due to
limited range of data type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o hlpfile.o hlpfile.c
hlpfile.c: In function ‘HLPFILE_RtfAddText’:
hlpfile.c:646: warning: comparison is always false due to limited range of data
type
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http://bugs.winehq.org/show_bug.cgi?id=30835
Bug #: 30835
Summary: PDF-XChange Viewer crashes when opening more than one
document with tabs
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: account.doppio(a)yahoo.it
Classification: Unclassified
Created attachment 40384
--> http://bugs.winehq.org/attachment.cgi?id=40384
backtrace
I am using Ubuntu 12.04 64 bit and wine 1.5.5
When I open more than one PDF file with PDF-XChange viewer the program crashes.
Attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=20045
Summary: Lego Star Wars: unable to switch resolution
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23591)
--> (http://bugs.winehq.org/attachment.cgi?id=23591)
excerpt of console messages about GL errors and crash
When started in a 1024x768 desktop window, the app starts fine. However, any
attempt to switch to a lower or higher resolution crashes after displaying a
hundred GL errors (see attachment).
It seems Robin Marlow mentioned similar (if not opposite) behaviour on Linux in
his App DB test results of 2008-12-30: "Was not happy unless run in a window -
then could alter resolution without crashes."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12828&iTesting…
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.
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http://bugs.winehq.org/show_bug.cgi?id=33427
Bug #: 33427
Summary: Tomb Raider (2013): Desktop does not get mouse focus
after closing game
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
After closing Tomb Raider (2013), the game window disappears and the
TombRaider.exe process is not running any more, but the desktop and running
applications do not react to mouse move / click. But the mouse cursor is
visible and the keyboard seems to work. After pressing a key to switch to
another application (for example the super key to open the Unity starter), or
executing "wineserver -k", everything is fine again.
The game is bound to Steam, so the steam process is still running after closing
Tomb Raider.
The bug seems to be independent of the desktop environment, it happens at least
with Unity and KDE on Ubuntu 12.10.
This does not happen if the game is run in windowed mode. In fullscreen mode,
it is always reproducible.
As this did not happen with Wine 1.5.13 (but with 1.5.14), I ran a regression
test and identified the following commit as the guilty one:
commit 73d68c5a31b972a24dab39b036a5d3197edb3565
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Sep 28 01:06:53 2012 +0200
winex11: Handle a NULL cursor clipping rect the same as a fullscreen rect.
We want to avoid ungrabbing the clipping window if "fullscreen clipping" is
enabled.
Reverting this commit fixes the problem in current wine git master version.
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http://bugs.winehq.org/show_bug.cgi?id=31893
Bug #: 31893
Summary: Portable Calibre does not run at all
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xwang1976(a)email.it
Classification: Unclassified
Created attachment 41979
--> http://bugs.winehq.org/attachment.cgi?id=41979
Back trace file
When I try to run Portable Calibre, it crash with the attached back trace
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http://bugs.winehq.org/show_bug.cgi?id=12518
Summary: StarAlliance TravelDesk - GUI acts 'frozen'
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://st.flightlookup.com/StarDownload/pc.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12073)
--> (http://bugs.winehq.org/attachment.cgi?id=12073)
+relay in git, tail -n 100000, bzip2'ed
http://forum.winehq.org/viewtopic.php?t=518
"The StarAlliance airline network used to have a Windows 3.x-ish timetable
program that worked very well under Wine. Now they replaced it by something
more fancy and Wine (0.9.59) cannot handle it. The application installs fine,
starts up, but then it's frozen. You cannot enter any text in the search boxes
and you cannot move the scrollbars."
Someone got it going a bit, with a crapton of native DLLs:
"hi , i gave this thing a try and the search buttom worked for me using various
windows dllls. I copied the following dlls over from my xp partition:
shdocvw.dll
shlwapi.dll
urlmon.dll
mshtml.dll
mshtmled.dll
mshtml.tlb
jscript.dll
MSLS31.DLL
mlang.dll
Set shlwapi,mshtml,shdocvw,urlmon,mlang to native.
Do 'regsvr32 mshtmled.dll'
I was able to search for flights from one place to another, but i guess a lot
needs to be investigated more."
I'll attach a +relay trace. Not sure what component to file this under,
considering how many DLLs are affected, though it may only need one or two of
them. Setting to shdocvw for now.
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http://bugs.winehq.org/show_bug.cgi?id=33371
Bug #: 33371
Summary: dsound:dsound8 fails and crashes on systems with no
sound card
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
See the results for the new TestBot's Windows 2008 64-bit VM:
http://newtestbot.winehq.org/JobDetails.pl?Key=589
dsound:
dsound8.c:1098: Test failed: GetDefaultAudioEndpoint failed: 80070490
dsound8: unhandled exception c0000005 at 004129C0
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http://bugs.winehq.org/show_bug.cgi?id=32876
Bug #: 32876
Summary: Space Giraffe screen gets flipped and mirrored over a
diagonal line
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)therobinsonfamily.net
Classification: Unclassified
Created attachment 43420
--> http://bugs.winehq.org/attachment.cgi?id=43420
Screenshot of Space Giraffe running in windowed mode
Playing the later levels of Space Giraffe, Specifically Space Level 16 Babylon
and Ting the display gets flipped upside down and then mirrored across a
diagonal from top right to bottom left depending on where the player is on the
web
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http://bugs.winehq.org/show_bug.cgi?id=17657
Summary: Dialogue in Ever17 will not appear unless the desktop is
in 16 bpp mode.
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
In 24 bpp, the default X server color depth, dialogue will not appear.
Pictures attached.
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http://bugs.winehq.org/show_bug.cgi?id=16520
Summary: EssentialPIM: Showing anti-debug message that never
appears in windows
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bug found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
Some times when launching the main executable, (BUG) a message "essentialpim
won't run in debug mode for security reasons" appears and EPIM exits.
This message never appears in windows, and has an occurrence of about 1/15
on wine.
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http://bugs.winehq.org/show_bug.cgi?id=33401
Bug #: 33401
Summary: Can't build tests without libport on non-x86(-64)
platforms
Product: Wine
Version: 1.5.28
Platform: arm
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: Stefan.Leichter(a)camLine.com
Classification: Unclassified
Regression SHA1: c8ada1fc0663f77f3790babc51c3872ed7d7a4cd
testlist.o: In function `InterlockedExchangeAdd':
/home/username/wine/dlls/advapi32/tests/../../../include/winbase.h:2616:
undefined reference to `interlocked_xchg_add'
caused by
commit c8ada1fc0663f77f3790babc51c3872ed7d7a4cd
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 9 15:25:56 2013 +0200
makefiles: Don't link against libport in the tests.
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http://bugs.winehq.org/show_bug.cgi?id=29677
Bug #: 29677
Summary: Anno 2070 does not start
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 38490
--> http://bugs.winehq.org/attachment.cgi?id=38490
WINEDEBUG=+ddraw,+d3d
The game start with a black screen and then crashes.
I have no idea how to interpret the output.
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http://bugs.winehq.org/show_bug.cgi?id=33426
Bug #: 33426
Summary: A Slower Speed of light: unable to start
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
Created attachment 44228
--> http://bugs.winehq.org/attachment.cgi?id=44228
wine log after applying the commit
With the commit 5115f55eebe5cb91f13896862275e236a4954744 the game doesn't start
anymore on my Intel Sandy Bridge, because of OpenGL errors in wined3d.
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http://bugs.winehq.org/show_bug.cgi?id=16749
Summary: kernel32/tests: wrong char type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o codepage.o codepage.c
codepage.c: In function ‘test_string_conversion’:
codepage.c:228: warning: comparison is always false due to limited range of
data type
codepage.c:244: warning: comparison is always false due to limited range of
data type
changing mbc to be a signed char rather than char seems the obvious solution,
but that breaks things further:
codepage.c:226: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:233: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:242: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:251: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:262: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:328: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
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http://bugs.winehq.org/show_bug.cgi?id=33448
Bug #: 33448
Summary: Biblia Clerus : startup warning and graphical issues
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grosmoun(a)hotmail.com
Classification: Unclassified
Created attachment 44268
--> http://bugs.winehq.org/attachment.cgi?id=44268
Automated backtrace.txt
After upgrading to wine_1.4.1 : Program "Biblia Clerus"
<http://www.clerus.org/bibliaclerus/loader/update.exe> is slower at startup,
shows a warning (cf. backtrace.txt) and the graphical management of icons is
messed up.
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http://bugs.winehq.org/show_bug.cgi?id=23397
Summary: LEGO Harry Potter [Years 1-4] sound stutter with alsa
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29163)
--> (http://bugs.winehq.org/attachment.cgi?id=29163)
rzipped dsound log
Game sound stutters when using alsa. Doing winetricks sound=oss fixes the
problem. Game is downloadable from
http://www.fileshack.com/file.x/19710/LEGO+Harry+Potter:+Years+1-4+Demo
SHA1SUM: bb0a30ad9a7cc51c80e1bb1f3eec22e6ccc1a706
Attached a dsound log
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http://bugs.winehq.org/show_bug.cgi?id=29810
Bug #: 29810
Summary: binkw32 crashes in Dragon Age: Origins
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
Created attachment 38715
--> http://bugs.winehq.org/attachment.cgi?id=38715
Dragon Age: Origins crash backtrace
Dragon Age: Origins crashes just after character creation. Backtrace says is
crashed in:
binkw32 (+0x17a54) (0x16161515)
0x18017a54: movl %esi,0x0(%ecx)
This has been a problem for some time. I am running under Wineskin 2.5.3.
Installed Dragon Age:Origins and 1.04 patch.
Used Winetricks with:
d3dx9
dotnet2.0
physx
vcrun2005
DirectDrawRenderer = gdi
Multisampling = enabled
PixelShaderMode = enabled
RenderTargetLockMode = auto
UseGLSL = disabled
(skill & talent buttons do not render with GLSL=enabled, and crash still
occurs)
DragonAge.ini settings:
ResolutionWidth=1152
ResolutionHeight=720
FullScreen=1
UseVSync=1
GraphicsDetailLevel=0
AntialiasingLevel=0
TexturePack=0
EnableFrameBufferEffects=0
DisableMRT=1
UseStereoSound=1
(i.e. as low detail as I could make DAO)
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http://bugs.winehq.org/show_bug.cgi?id=32103
Bug #: 32103
Summary: DDO: ingame shop not usable
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)psycho3d.de
Classification: Unclassified
Created attachment 42327
--> http://bugs.winehq.org/attachment.cgi?id=42327
Log
Game: Dungeons & Dragons Online, Update 15, auto-patched 24. Okt
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2910
OS: Arch Linux 64, Wine 1.5.16, Wine-Gecko 1.8 (both from os repo)
Problem: the ingame shop (DDO Store), a website, shows "An Unexpected Error
Occurred" since a few days. It does not look like a game generated page, more
like a blank 500 status page.
It might be since my update to 1.5.15, I'm not sure because I don't use the
shop every day. But I tried downgrading to wine 1.5.14 and that did not help.
Also tried downgrading to wine-gecko 1.7, without success.
Win users do not have the problem. Another ingame website (My DDO) works for me
too.
Console (pylotro) shows following output with winedebug=-all, already at the
character selection screen but more messages of that kind flood the log during
gameplay.
[8:53:7873:ERROR:chrome_url_request_context.cc(94)] Cannot use V8 Proxy
resolver in single process mode.
[8:62:15944:ERROR:proxy_resolver_winhttp.cc(95)] WinHttpGetProxyForUrl failed:
0
[8:62:16002:ERROR:proxy_resolver_winhttp.cc(95)] WinHttpGetProxyForUrl failed:
12167
[8:62:16034:ERROR:proxy_resolver_winhttp.cc(95)] WinHttpGetProxyForUrl failed:
12167
[8:62:16072:ERROR:proxy_resolver_winhttp.cc(95)] WinHttpGetProxyForUrl failed:
12167
Output without winedebug is attached, tons of repeated messages replaced by ...
Opening the shop does not trigger a special log message.
The game works in a blank wine prefix, although many install guides still
include directx and stuff
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http://bugs.winehq.org/show_bug.cgi?id=13362
Summary: Vim display error dialog on exit [dogfood]
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13256)
--> (http://bugs.winehq.org/attachment.cgi?id=13256)
Error dialog
When closing vim, it display an error complaining about an unknown font (fixed
sys something or other). See attached screenshot. Running 'winetricks
corefonts' doesn't affect it.
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http://bugs.winehq.org/show_bug.cgi?id=4490
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #35 from Alexandre Julliard <julliard(a)winehq.org> 2013-04-26 13:15:56 CDT ---
Closing bugs fixed in 1.5.29.
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http://bugs.winehq.org/show_bug.cgi?id=15893
Summary: Football Manager 2009 demo installer shows a blank
screen
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.newsoftheworld.co.uk/entertainment/games/5776
4/GET-A-FREE-DOWNLOAD-OF-FOOTBALL-MANAGER-2009-
Exclusive-first-demo-of-new-computer-game.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17053)
--> (http://bugs.winehq.org/attachment.cgi?id=17053)
Football Manager 2009 demo installer traces
With today's Git (wine-1.1.7-169-g4707548), when starting the Football Manager
2009 demo, the installer performs extraction, but when it shows what should be
the installation window, a blank window is displayed instead. Traces and
screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=15990
Summary: Rhapsody 4 crashes when trying to play a local .mp3 file
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://service.real.com/rhapsody/download/version4/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user in
http://real.lithium.com/real/board/message?board.id=InstallingRhapsody&mess…
asked about Rhapsody, so I did a little QA on it.
The installer/upgrade crash in bug 15981 doesn't seem
to keep the app from working. It can scan your music
directories just fine. But when I tried using it to
play an .mp3, it failed. Here's one crash error I saw
with the latest git and warn+heap (since I saw some heap
errors in wine from a few days ago):
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x100ca 1c 0 0)
fixme:shdocvw:navigate_bsc Navigation canceled
Unhandled exception: page fault on read access to 0x2d28a631 in 32-bit code
Backtrace:
=>1 DocHost_Release+0x22(This=0x51691e4) [dlls/shdocvw/dochost.c:534] in
shdocvw
2 WebBrowser_Release+0x5c(iface=<?>) [dlls/shdocvw/webbrowser.c:155] in
shdocvw
3 HlinkFrame_Release+0x15(iface=0x5169174) [dlls/shdocvw/navigate.c:803] in
shdocvw
4 nsChannel_AsyncOpen+0x481(iface=0x5178658, aListener=0x52922e8,
aContext=(nil)) [dlls/mshtml/nsio.c:154] in mshtml
...
12 in docshell (+0x241f)
13 in xpcom_core (+0x30812)
DocHost_Release+0x22 [dlls/shdocvw/dochost.c:534] in shdocvw: call
*0x8(%eax)
534 IDispatch_Release(This->client_disp);
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http://bugs.winehq.org/show_bug.cgi?id=22329
Summary: Supreme Commander 2: Does not start with built in d3dx
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Enrico_m(a)gmx.de
Created an attachment (id=27314)
--> (http://bugs.winehq.org/attachment.cgi?id=27314)
+d3dxof,+d3d9
Supreme Commander 2 does not start with built in d3dx.
Workaround:
./winetricks d3dx9
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http://bugs.winehq.org/show_bug.cgi?id=12449
Summary: Adobe Photoshop CS2: window parts hidden when opening
multiple images
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descentspb(a)ya.ru
Created an attachment (id=11990)
--> (http://bugs.winehq.org/attachment.cgi?id=11990)
Screenshot of the bug
When opening a large amount of images in Adobe Photoshop CS2, from some point
all the images opened are not fully visible, and you cannot do anything to it.
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http://bugs.winehq.org/show_bug.cgi?id=12706
Summary: winealsa.drv: "No master control found" on usb
microphone devices
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
"fixme:mixer:ALSA_MixerInit No master control found on AK5370, disabling mixer"
Is produced on wine startup, disabling my usb microphone. In
dlls/winealsa.drv/mixer.c it disables mixers that have no 'Master' control,
making controllers like this that have only the one "Microphone" capture
control unusable.
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http://bugs.winehq.org/show_bug.cgi?id=30290
Bug #: 30290
Summary: StartServiceCtrlDispatcher does not terminate a
process on Windows
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Classification: Unclassified
Created attachment 39578
--> http://bugs.winehq.org/attachment.cgi?id=39578
Test service with source code
To reproduce this problem copy test_service2.exe from attachment to
windows\system32 and import test_service2.reg to registry. On Windows you need
to reboot after. Run test_service with this command (in cmd):
>net start test_service
C:\testserv.log will be created. On Wine this file will be empty. But on WinXP
it will contain "error 0".
If you run test_service2.exe manulally on Wine it will create empty
testserv.log but on WinXP it will contain "error 1063".
This is because Wine`s StartServiceCtrlDispatcher terminates a process and does
not return.
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http://bugs.winehq.org/show_bug.cgi?id=17234
Summary: mcm2: graphical glitches and extreme lag while in menu
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Both the demo and the retail version of Motocross Madness 2 suffer from an
extreme lag in mouse movement while in the application's menu. The screen
reacts as if there were only one refresh every two seconds. The mouse is
jerky. OTOH, during game play, FPS and responsiveness seem normal (from what I
can tell from just a little testing).
The menu graphics are mostly correct, with these anomalities:
- There is no refresh, i.e. if anoyther window shadows part of it, the region
becomes black. More precisely, when the mouse if moved over those black areas,
a tiny rectangle the size of the mouse pointer is restored. Clickable icons
are restored in full as the mouse hovers over them.
- Each time the mouse passes over one of the buttons in the main menu (with the
chains), the whole background screen darkens. I don't know whether this is
normal for lack of comparison with MS-Windows. However, the mouse moving over
the background restores it to the original, lighter tune.
- More precisely, mouse movement is fine in the menu until it passes over one
clickable area. Then it stops for a second. After that, the button and tooltip
appear highlighted / refreshed.
Switching from one menu to another causes like a 5 second lag until the mouse
moves again, even though the new screen is displayed somewhat earlier.
- In Ubuntu Hardy, unlike Intrepid, there are major graphical glitches in the
display (see screenshot): More and more black horizontal lines cover the
display each time the mouse moves over one of these buttons. (With wine-1.0.1
colored vertical lines are randomly displayed instead).
In Ubuntu Intrepid, this does not happen.
Hmm, might be gone since 1.1.14, I just saw only a single erroneous line today.
- The application manages to limit the mouse to its window even though my
setting in winecfg ought to disable this behaviour.
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(112,27)
is the logline accompanying this behaviour (which some other applications also
exhibit). Using Alt-Tab *and* wild mouse movements it typically can escape.
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http://bugs.winehq.org/show_bug.cgi?id=33055
Bug #: 33055
Summary: Fishdom 2 crashes during the initial loading stage
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.playrix.com/download/pc/fishdom-2/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 83761d20a8654a616b557ecdb2869436beae7f95
Created attachment 43695
--> http://bugs.winehq.org/attachment.cgi?id=43695
terminal output
This is the game from bug #27733.
When you start the game from the launcher, it crashes after the logo screen,
just when the 'loading...' screen should appear.
The strange is that if you launch the game with a working Wine version (e.g.
1.4.1), allow it to load to the menu, exit the game, upgrade the wineprefix to
a recent version and restart the game, then the crash will no longer occur.
The result of the regression test:
83761d20a8654a616b557ecdb2869436beae7f95 is the first bad commit
commit 83761d20a8654a616b557ecdb2869436beae7f95
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Apr 18 20:51:26 2012 +0200
d3d8: Get rid of IDirect3DBaseTexture8Impl.
Steps to reproduce the problem with the trial version:
1. download and install the demo.
2. start it with fishdom.exe. In the launcher click on <Play trial version>
button, skip the Playrix logo screen by pressing the left mouse button...this
is where the game crashes.
Fedora 18
Nvidia 250 / driver 313.18
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http://bugs.winehq.org/show_bug.cgi?id=27468
Summary: QQ International crashes on attempted login
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Created an attachment (id=35120)
--> (http://bugs.winehq.org/attachment.cgi?id=35120)
A terminal dump of what WINE was doing while installing and attempting to login
to QQ International
When attempting to login into QQ International, the following occurs:
1. There is no issue with typing in your user ID number.
2. When clicking the cursor into the password field, about 2 seconds later QQ
International crashes, generating it's own QQ error code and asking if it can
send a debug report to Tencent.
3. QQ can be restarted successfully, but the process repeats itself if you
click in the password entry field.
In the attachment I have a dump of the terminal data. The data covers the
installation and first attempted login of QQ International.
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http://bugs.winehq.org/show_bug.cgi?id=12599
Summary: Photoshop CS2 image windows don't paint fully on multi-
monitor setups
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)undefinedfire.com
On a multi-monitor setup with different resolutions Photoshop CS2 image windows
do not paint anything below the height of the smallest resolution monitor (May
be related to another bug where CS2 panels refuse to be moved below the same
height).
This bug is repeatable on .59 from source on Arch Linux but it did not occur in
the .59 (K)Ubuntu binary package. Both were on the same machine with mostly
identical software installed: KDE 3.5, KWin, nVidia graphics (Latest driver in
Arch, whatever version is default in Ubuntu) using TwinView. Both setups had
identical display configurations.
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http://bugs.winehq.org/show_bug.cgi?id=24758
Summary: World of Warcraft 4.0.0.1: Crashes at in-game patch
download screen
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrik(a)enblom.eu
Created an attachment (id=31290)
--> (http://bugs.winehq.org/attachment.cgi?id=31290)
Error output
After getting the 4.0.0.1 patch downloaded, installed and launched I login then
it seams the game needs another patch so the in-game patch downloader screen
comes up, the download % does not go up and after 1-2 sec wow crashes with the
error:
wine: Unhandled page fault on read access to 0x0000012d at address 0x732de4
(thread 0009)
Looking at the forums I see that Im not the only one affected by this.
http://forum.winehq.org/viewtopic.php?t=9909
novus@gala:~$ uname -a
Linux gala 2.6.32-25-generic #44-Ubuntu SMP Fri Sep 17 20:05:27 UTC 2010 x86_64
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=17812
Summary: Enemy Territory: Quake Wars EditWorld: Freezes on
startup
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.splashdamage.com/node/229
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weblionx(a)gmail.com
Created an attachment (id=20057)
--> (http://bugs.winehq.org/attachment.cgi?id=20057)
Console log
Open the SDK Launcher (wine sdklauncher.exe)
Set paths to appropriate directories
Choose mod for development
Select "editWorld" from the tools list
Click on "Launch SDK"
editWorld launches, the splash screen show, the individual windows open behind
it, then the program freezes. It repeats "
err:ntdll:RtlpWaitForCriticalSection section 0xa03444 "?" wait timed out in
thread 001f, blocked by 002c, retrying (60 sec)
" until it is terminated.
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http://bugs.winehq.org/show_bug.cgi?id=12294
Summary: Warhammer 40K: dark crusade - Lag when not playing
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
In the game, whenever there is a non-playing scene, the graphics lag terribly,
while the sound is ok. This can be seen almost everywhere, for example:
1) the intro
2) the intro to the single player campaign (which is done using the game
engine)
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http://bugs.winehq.org/show_bug.cgi?id=33255
Bug #: 33255
Summary: 1.5.2 regression - IRCXPro crash (DL link included)
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doc(a)fotona.de
Classification: Unclassified
IRCXpro is a fairly old IRC daemon. I now tried to update the Wine version that
it runs on. I have been using an 1.4 version and now updated to 1.5.25
There is a fairly old IRC daemon that seems to have stopped working with 1.5.2
of Wine.
Version wine1.5.1 and earlier there were no issues running this program. I have
noticed this bug when upgrading from an 1.4 version to 1.5.25.
I tried various versions until i figured this issue first appears with 1.5.2
1.5.1 is the last version the program does not crash.
Steps to reproduce the issue:
- Download the trial from
http://downloads.yahoo.com/software/windows-web-tools-ircxpro-s9216
- Install.
- Enter same random data. Installation and setup of the server is quite simple.
- Do not install as NT service.
- Ignore the error at the end of the installation. The company that programmed
this doesn't exist anymore, so does their server the installer tries to connect
to.
- Run IRCXPro.exe (the daemon)
The daemon runs in windows tray. In 1.5.2 the server actually runs, too,
however it crashes after a few seconds. There is no crash dialog shown. 1.5.1
and earlier versions worked without any issues (i tested a lot versions before
i narrowed down to 1.5.2)
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http://bugs.winehq.org/show_bug.cgi?id=31631
Bug #: 31631
Summary: HaoZip 2.2 crashes in a 64-bit WINEPREFIX
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: NEW
Keywords: download, source, win64
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41597
--> http://bugs.winehq.org/attachment.cgi?id=41597
Wine 1.5.12 console output
HaoZip 2.2 crashes in a 64-bit WINEPREFIX.
Workaround is setting WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=25376
Summary: Supreme Commander 2 requires d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game complains about the following :
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eec0): stub
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eea8): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x10077400, 4224, 0x1f7fa74):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
mscodescan does not reveal anything else.
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=28273
Summary: Unhandled page fault while installing some 64-bit
IE7/IE8 DLLs
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=36225)
--> (http://bugs.winehq.org/attachment.cgi?id=36225)
Terminal output
Regsvr32.exe crashes with an unhandled page fault while trying to install some
of the 64-bit DLLs (browseui.dll, shdocvw.dll, urlmon.dll) installed by IE7 and
IE8 x64. The 32-bit versions can be installed without this problem. Minimal
steps to reproduce:
1. Change the reported Windows version to Windows 2003 in winecfg
2. Run the installer, and manually kill cmd.exe after a lot of
"err:setupapi:..." lines are printed in the terminal to work around bug 28213
3. Run wineboot
4. Run WINEDLLOVERRIDES=urlmon=n wine64 regsvr32 /i urlmon.dll
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http://bugs.winehq.org/show_bug.cgi?id=19242
Summary: Red Alert 3: Crash when loading new campaign
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Created an attachment (id=22262)
--> (http://bugs.winehq.org/attachment.cgi?id=22262)
Results of regression test
Steps to reproduce: Install Red Alert 3 (I used Wine version 1.1.8 due to
unrelated issues). Load the application and do not apply any patches. Create
a new Soviet campaign and click through until the campaign loads. The program
will display the loading splash screen, the loading bar will fill to 97%, then
the application will crash before the user sees the map. Regression test
output is attached. I also note that some people have gotten it to work on
versions subsequent to 1.1.23, so there may be something system-specific.
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http://bugs.winehq.org/show_bug.cgi?id=33374
Bug #: 33374
Summary: Dragon Age Awakening : no cinematics sounds and no
characters voice sound
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Sound work well in Dragon Age Origins, but in Dragon Age Awakening, I don't
have cinematic voice sounds (music) and also don't have the voice sounds from
characters others than main character.
Tried to add patch 1.04 and 1.05 but didn't fix the problem.
It seems the extension installs some voice files which are not detected.
How can I get this in debug output ? (I guess it's not related to dsound, alsa
or directsound, but missing files)
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http://bugs.winehq.org/show_bug.cgi?id=30609
Bug #: 30609
Summary: I wanna be the Boshy: only smallest screen resolution
works
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
Created attachment 40062
--> http://bugs.winehq.org/attachment.cgi?id=40062
Debugger output
When I select a resolution which is not the smallest some parts of the display
will be cut away. In the moment I change resolution the debugger shows a
wglSwapIntervalEXT fail.
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http://bugs.winehq.org/show_bug.cgi?id=29884
Bug #: 29884
Summary: plugplay.exe crashes on exit (Exception frame is not
in stack limits)
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
Classification: Unclassified
When I do:
(64bit Wine)
- start Wines notepad.exe
- type some characters
- exit the program, answer without saving
after notepad has finished, I get:
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:ntdll:RtlDeleteResource Deleting active MRSW lock (0x130b8), expect failure
The crash seems to happen in plugplay.exe.
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http://bugs.winehq.org/show_bug.cgi?id=15991
Summary: Road Wage demo crashes when starting a mission
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.download.com/Road-Wage-2000-demo/3000-7519_4-
10243518.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17190)
--> (http://bugs.winehq.org/attachment.cgi?id=17190)
Road Wage backtrace
After starting the game and selecting the various requested game choices, when
trying to start a mission, the game ends up crashing. I possess:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.2 NVIDIA 177.80
for my particular configuration.
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http://bugs.winehq.org/show_bug.cgi?id=30554
Bug #: 30554
Summary: Regression: Mass Effect 2 only renders a black screen
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
This weekend I installed ME2 since long time, and when ran with 1.5.2 found
that the game draws the screen as a black foreground, but it doesn't crashes,
as the cursor is correctly drawn and if I click in the right place the game
starts, as I can hear the character interacting, but still nothing is drawn.
Since it worked in the past under the same hardware (directx9c capable), I did
a regression test and the result are the following ones from Matteo Bruni:
6e6a917617ab79a309e123a0207995b574bc59ea
7254f5e661598a148dd61d008338fd69c49a7ebc
5f2c6b3c8289bb71ad3baf62c66b56b776adb671
8af1c6ee19200d572f9c0311efb1bc41717ff112
095a9a68937a04949a04d707f81fe7b3d75840b0
If I revert those, the problem dissapear even on the following wine versions
like 1.3.32/33, but on more recent ones the code changes too much and it fails
to compile.
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http://bugs.winehq.org/show_bug.cgi?id=33004
Bug #: 33004
Summary: Easy-PC V16 crashes in pcb editor
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)jle.co.uk
Classification: Unclassified
Created attachment 43613
--> http://bugs.winehq.org/attachment.cgi?id=43613
Backtrace file
Easy-PC pcb editor crashes when editing. Wine V1.4.1 running on Kubuntu Linux
64bit.
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http://bugs.winehq.org/show_bug.cgi?id=23510
Summary: Google Talk error dialog when opening
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://dl.google.com/googletalk/googletalk-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Created an attachment (id=29351)
--> (http://bugs.winehq.org/attachment.cgi?id=29351)
Console output from opening google talk
When google talk is started after it is installed, a regression causes a dialog
box to be shown with the following message:
"Google Talk encountered an internal error, and must now close. Ok to report
this error to Google?"
Closing the dialog causes the application to exit.
I did a regression test and found the following commit caused the regression.
Reverting the commit fixes the issue.
8c06ed96aeb737e5596e190efe785a2c2c97237e is the first bad commit
commit 8c06ed96aeb737e5596e190efe785a2c2c97237e
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Dec 7 14:54:33 2009 +0100
mshtml: Improved OleDocumentView_UIActivate implementation.
Google talk should at least open without an error, although bug 3254 prevents
it from keeping a stable connection after logging in, and bug 5162 prevents a
lot of text from being shown.
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http://bugs.winehq.org/show_bug.cgi?id=31251
Bug #: 31251
Summary: A new beginning and Deponia does not save
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 41047
--> http://bugs.winehq.org/attachment.cgi?id=41047
Save Issue
In "a new beginning" and in "Deponia", which are both from the same company
Daedalic Entertainment, you can save in the game, but the result is not visible
and if you restart the game it seemed not to be saved at all (no option to
load). (see screenshot). However you can click continue which will continue
from where you left. Wierd bug. I haven't really an test debug output which
points to something...unless you guys can give me a parameter which i can use
in this case. More then one people are having the same issue, in fact, the
screenshot is from a friend of mine who runs into the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=33451
Bug #: 33451
Summary: Cannot install KindleForPC (Japanese version)
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverick6664(a)gmail.com
Classification: Unclassified
HI all!
Title says it all. I'm running wine-1.4.1 on Gentoo x86 (cpu is core2duo) in
32bit mode, but KindleforPCinstaller fails to install; it doesn't even ask my
account. Wine tells to attach the backtrace, so I attach it to this message.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=16629
Summary: Win32 console doesnt display graphic chars properly
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)gknw.de
Win32 console apps dont display graphic chars properly;
here are some screenshots to show what I mean:
app on Win32:
http://www.gknw.net/test/wine/rdb_grafic_win32.png
app on Wine:
http://www.gknw.net/test/wine/rdb_grafic_wine.png
Another Win32 console app which shows up same font issue is rconip;
for testing self you can download it from here:
http://rconip.sourceforge.net/
if you launch it with 'wine rconip.exe' the first screen already shows this
same issue ...
I checked also wine registry settings and found there some probably strange
things which at least dont comply with Wine docu; f.e.:
localhost\HKEY_CURRENT_USER\Console\FontSize is set to 0x00f008 although docu
at:
http://www.winehq.org/docs/winedev-guide/x3500 - Table 8-5. Console registry
settings
says its default is 0x0c08; also from this docu the FaceName should have no
default while my registry has it set to 'Fixedsys'.
Manually changing FaceName or FontSize doesnt make any difference, and afer
wine or wineconsole has run the original values are automatically restored.
It somehow seems to me that perhaps signed chars (7-bit) are used instead of
unsigned chars (8-bit) which kills all graphic chars ...??
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http://bugs.winehq.org/show_bug.cgi?id=33441
Bug #: 33441
Summary: problems with several directX games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dcelso(a)gmail.com
Classification: Unclassified
Lastest git version code crashes with several directX games. For Example, in
dota2 the IDE works well, but when you try to play the screen is block.
I tried go back 14 commits before and the result executabe works perfectly.
So the problem is on the changes of 19 April.
The last good commit that do that this game work is
2 days ago Sam Edwardsgdi32: Prevent possible buffer overflows in get_glyph_o..
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http://bugs.winehq.org/show_bug.cgi?id=12286
Summary: regression: sound: first fragmented, now the ends are
chopped off
Product: Wine
Version: 0.9.41.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wkresse.de
CC: m.b.lankhorst(a)gmail.com
Since 0.9.40 I am having problems with sound playback. The application is the
Arindal MMORPG-Client (http://www.arindal.com/), but it uses standard QuickTime
to play sound (installed QuickTime 7.2.0.240).
The first regression was introduced in 0.9.40. Before that, sound was playing
fine. With 0.9.40, sound would no longer be played continuously, but all the
sounds (in my case the sound effects of the game) were played fragmented and
choppy.
A git bisect shows that this is the problematic commit:
a7d6ed8ea65260f62f1762b05c496bee0944e6a1 is first bad commit
commit a7d6ed8ea65260f62f1762b05c496bee0944e6a1
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Jun 13 17:05:49 2007 +0200
dsound: Simplify mixing by removing remixing support, and fix its waveout
breakage.
Based on a patch by Peter Dons Tychsen.
:040000 040000 736eca236d0ebae24b5688d44afdce594884fc8a
86bc67d2716bb82bb35154daa77411f4240d3705 M dlls
The second regression (or partial fix of the first regression?) was introduced
in 0.9.41. Since then, sounds will play continuously again, but very often (not
always) the ends of the sound are chopped off (the last 0.2 seconds or
something like that), so that very short sounds are no longer played at all,
especially if many or multiple sounds are played in short succession. In
addition, sometimes fragments of the "missing" sound bits are played at a later
point, for example, when another sound starts playing.
Git bisect where this occured:
976f56d6c0f7bb6c2248412a3b66935d87924e60 is first bad commit
commit 976f56d6c0f7bb6c2248412a3b66935d87924e60
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Sun Jul 8 16:36:46 2007 +0200
dsound: Simplify IDirectSoundBufferImpl_GetCurrentPosition.
:040000 040000 b01d7c5c953beee04fe3761828a380f96b4e0b8a
4d7ea3068c00fed65cffcaed24aa95e980ae5dd8 M dlls
Unfortunately, I cannot test whether this has been fixed after 0.9.50, since
Arindal will no longer run in current wine versions due to bug #11989.
If you want to test this with Arindal, you can get a free demo account here:
http://www.arindal.com/cms/content/view/69/121/lang,de/
Ubuntu 7.10 on AMD Athlon(tm) XP 1600+
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http://bugs.winehq.org/show_bug.cgi?id=27666
Summary: The game can't start probably by an wine error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dibujosgraffiti(a)gmail.com
The executable has encountered an problem, an it can not start (it is closed by
wine), and the message says that if the error does not occur in Windows,
report this bug here.And I have attempted many things, but neither is the
solution.
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http://bugs.winehq.org/show_bug.cgi?id=33440
Bug #: 33440
Summary: iexplore.exe detected as Trojan Horse by BitDefender
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matahari_random(a)hushmail.com
Classification: Unclassified
Created attachment 44248
--> http://bugs.winehq.org/attachment.cgi?id=44248
snapshot of BitDefender Antivirus detecting wine iexplore.exe as Trojan Horse.
BitDefender Antivirus detects iexplore.exe as Trojan Horse since wine 1.5.27.
This has not happened on earlier releases of wine. When I chose to delete the
said file, it has not affected my normal usage of wine applications like Office
and Plants vs. Zombies. I chose not to remove iexplore.exe on the latest wine
1.5.28 installed on my system.
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http://bugs.winehq.org/show_bug.cgi?id=33418
Bug #: 33418
Summary: League of Legends: In-Game chat invisible
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox(a)luxx-area.de
Classification: Unclassified
Hey folks,
overall League of Legends is running quite awesome through wine. 80-100fps at
lowest Detail settings in 1920x1200.
Issue:
When being in an actual game the in-game chat is invisible. However, the
timestamps and names are displayed without problems, just the actual
text-messages are not visible.
When opening the chat-input you can see what you type but just the moment when
you hit enter and the message is being send - the text disappears, only
timestamp and name are displayed in the chat-log.
Steps to reproduce:
Start the game, join/create a game, press "enter" to open the chat-input, type
a message and press "enter" again to send it. Message is not displayed in chat.
System:
Intel i5-2500k
24GB DDR3
Asus P8Z68-V Pro Gen3
Nvidia GTX660ti
Crucial M4 256GB
OS:
ArchLinux x64 with XFCE4 + compton open-gl compositor
Wine:
Wine 1.5.28 with some lol-specific Patches. Downloaded and Compiled from here:
https://aur.archlinux.org/packages/wine-lol/
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http://bugs.winehq.org/show_bug.cgi?id=30817
Bug #: 30817
Summary: DVD Shrink 3.2.0.15 Fails to Load After Ubuntu 12.04
x64 Upgrade (Wine 1.4x - 1.5.5)
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ubuntu(a)ozzyfrank.com
Classification: Unclassified
Created attachment 40356
--> http://bugs.winehq.org/attachment.cgi?id=40356
Backtrace for DVD Shrink 3.2 Failure to Load
As the title says, the final version of DVD Shrink (3.2.0.15) stopped working
after upgrading my Ubuntu 64-bit system to 12.04. Wine was at v1.4x, then I
manually upgraded to 1.5.2, to no avail. I was hoping the latest update to
1.5.5 might have fixed it, to no avail. I've attached a backtrace, so hopefully
you can sort this out, as DVD Shrink was working fine until this upgrade (or at
least relatively - I was used to having to shut it down after each disc before
it crashed itself).
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http://bugs.winehq.org/show_bug.cgi?id=4486
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2013-04-22 21:13:23 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=19640
Summary: Anno1503 intro mission: can't move the ship, though
selected
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
this is a dividing of bug #19632 into different errors
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several problems
- while mouse movements towards the screen border will move the view,
it was not possible to move the ship, though being selected
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http://bugs.winehq.org/show_bug.cgi?id=26364
Summary: All Airborne Assault series games are unbearably slow.
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
The bug has appeared recently. Game is extremely slow (while it's possible to
move mouse normally, the time passes in game tens of time slower). There are
short sounds of working HDD while the game plays.
There are no error messages.
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http://bugs.winehq.org/show_bug.cgi?id=15920
Summary: Switching to an interlaced video mode (in some games)
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandburg(a)netcourrier.com
I'm (still) using a CRT screen.
The only one resolution set in my config file (/etc/X11/xorg.conf) is 1024x768
85Hz non interlaced - 24 bits color
In some games (list below), I set the resolution to the one of my settings
(1027x768) and I obtain this resolution BUT interlaced. (And I don't want that)
I guess to obtain a non-interlaced refresh, but in place of that... it is
interlaced.
This appends in 2 games :
Wakfu
World of Goo
What really surprises me, is that I know the source code of Wakfu (I am
developper by Ankama) and I know the resolution asked to the interface tier is
not interlaced.
So I think it comes from Wine...
Extract of xorg.conf :
Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 24
Option "TwinView" "0"
Option "metamodes" "1024x768 +0+0; nvidia-auto-select +0+0"
EndSection
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