http://bugs.winehq.org/show_bug.cgi?id=31621
Bug #: 31621
Summary: SlingPlayer 2 refuses to install in Windows XP mode
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
SlingPlayer 2 refuses to install in Windows XP mode claiming that XP SP2 is
required. Setting Vista mode works around this.
This is a recent regression and works fine in Wine 1.5.6.
I cannot currently perform a bisect but will hopefully have the results soon.
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f4,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=33417
Bug #: 33417
Summary: Unhandled page fault on read access to 0x00193000 at
address 0x7fbb0ac94428 (thread 0029)
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Classification: Unclassified
wine: Unhandled page fault on read access to 0x00193000 at address
0x7fbb0ac94428 (thread 0029), starting debugger...
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 28 on event 0
fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ole:CoRevokeClassObject COM was not initialized
err:ntdll:RtlpWaitForCriticalSection section 0x100a8 "heap.c: main process heap
section" wait timed out in thread 002c, blocked by 0029, retrying (60 sec)
This happens if trying to install the update of the "WISO Steuersparbuch",
located on
http://update.buhl-finance.com/hotline/db/9/WISOSteuersoftware2013Update208…
It happens if I call after download:
wine WISOSteuersoftware2013Update208261.exe
The exception appears both with wine-1.5.28 (compiled from source on my box),
but it happens too on Fedora-19 with the packages:
wine-alsa-1.5.27-1.fc19.x86_64
wine-1.5.27-1.fc19.x86_64
wine-fonts-1.5.27-1.fc19.noarch
mingw64-wine-gecko-1.9-1.fc19.noarch
wine-openal-1.5.27-1.fc19.i686
wine-systemd-1.5.27-1.fc19.noarch
wine-capi-1.5.27-1.fc19.i686
wine-tahoma-fonts-1.5.27-1.fc19.noarch
wine-tahoma-fonts-system-1.5.27-1.fc19.noarch
wine-small-fonts-1.5.27-1.fc19.noarch
wine-wow-1.5.27-1.fc19.x86_64
wine-ldap-1.5.27-1.fc19.i686
wine-system-fonts-1.5.27-1.fc19.noarch
wine-filesystem-1.5.27-1.fc19.noarch
wine-common-1.5.27-1.fc19.noarch
wine-cms-1.5.27-1.fc19.x86_64
wine-cms-1.5.27-1.fc19.i686
wine-symbol-fonts-1.5.27-1.fc19.noarch
wine-mono-0.0.8-1.fc19.noarch
wine-core-1.5.27-1.fc19.x86_64
wine-twain-1.5.27-1.fc19.x86_64
wine-pulseaudio-1.5.27-1.fc19.i686
wine-courier-fonts-1.5.27-1.fc19.noarch
wine-marlett-fonts-1.5.27-1.fc19.noarch
wine-pulseaudio-1.5.27-1.fc19.x86_64
wine-capi-1.5.27-1.fc19.x86_64
wine-desktop-1.5.27-1.fc19.noarch
wine-openal-1.5.27-1.fc19.x86_64
wine-core-1.5.27-1.fc19.i686
wine-wingdings-fonts-1.5.27-1.fc19.noarch
wine-twain-1.5.27-1.fc19.i686
wine-ms-sans-serif-fonts-1.5.27-1.fc19.noarch
mingw32-wine-gecko-1.9-1.fc19.noarch
wine-ldap-1.5.27-1.fc19.x86_64
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http://bugs.winehq.org/show_bug.cgi?id=30780
Bug #: 30780
Summary: Winrar won't work X Error of failed request: BadValue
(integer parameter out of range for operation)
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: razielsasy(a)hotmail.com
Classification: Unclassified
winrar works good on wine 1.3 but in 1.4 and 1.5 won't work.
The program installs and opens normally but compressing or decompressing any
file, simply turn off. Here is the log from the terminal
fixme:ieframe:taskbar_list_SetProgressValue iface 0x7a800, hwnd 0xc011e,
ullCompleted 0, ullTotal 1 stub!
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 149 (RENDER)
Minor opcode of failed request: 34 (RenderCreateLinearGradient)
Value in failed request: 0x0
Serial number of failed request: 20411
Current serial number in output stream: 20478
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http://bugs.winehq.org/show_bug.cgi?id=24693
Summary: Installing AutoCAD R14
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dasmith(a)electronicaidesdesign.com
I have a question. What causes a "write: Bad file descriptor" error 423? I have
been trying to install AutoCAD R14 with wine-1.3.2-1mdv2008.1.i586.rpm with
this "write: Bad file descriptor" error. I have ran winetricks corefonts tahoma
before trying to install AutoCAD R14. The following text is displayed during
the AutoCAD R14 install setup.exe execution:
TMP=/home/davids/tmp
G_FILENAME_ENCODING=@locale
PYTHONPATH=/usr/lib/ooo-2.4/program:/usr/lib/ooo-2.4/program
QTLIB=/usr/lib/qt3/lib
DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-ApXglrrekP,guid=4dad5d9a99a163fdac7a9cf34cb093cb
LC_CTYPE=en_US.UTF-8
LESSOPEN=|/usr/bin/lesspipe.sh %s
PKG_CONFIG_PATH=/usr/lib/qt4/lib/pkgconfig:/opt/kde4/lib/pkgconfig:/usr/lib/qt4/lib/pkgconfig:/opt/kde4/lib/pkgconfig
DESKTOP=kde
BROWSER=/usr/bin/www-browser
DISPLAY=:0
META_CLASS=powerpack
LADSPA_PATH=/usr/lib/ladspa/
LC_TIME=en_US.UTF-8
MDV_MENU_STYLE=mandriva
LC_NAME=en_US.UTF-8
COLORTERM=
_=/bin/env
WINEPREFIX=/home/davids/.wine-acadr14
wine client error:1e: write: Bad file descriptor
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7e1b76d9
wine client error:1e: write: Bad file descriptor
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7e1b76d9
wine client error:1e: write: Bad file descriptor
[davids@dasmith ~]#
WINEPREFIX=/home/davids/.wine-acadr14 is a copy of
.wine/drive_c/windows/system32
I just tried removing wine-1.3.2-1mdv2008.1.i586.rpm and reinstalled
wine-1.1.32-1mdv2008.1.i586.rpm and tried again to install AutoCAD R14 but the
same "write: Bad file descriptor" error 423 occurred again. I had successfully
installed AutoCAD R14 a few months ago through wine and now I can't seem to do
it.
Any ideas or suggestions to try?
Thank you,
David A. Smith
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http://bugs.winehq.org/show_bug.cgi?id=15867
Summary: Warhammer D3D Screen Flip.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zirous(a)gmail.com
In Warhammer Online the frame will flip upside down for about a second, and
goes back to normal. This bug happens every x frames, or around once a minute.
Cloud Warhammer Online # uname -a
Linux Cloud 2.6.25-gentoo-r7 #1 SMP Tue Sep 9 12:56:42 Local time zone must be
set--see zic m x86_64 Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz GenuineIntel
GNU/Linux
Graphics Card: 280 GTX, 177.80 DV.
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http://bugs.winehq.org/show_bug.cgi?id=29791
Bug #: 29791
Summary: Rayman 1 game doesn't start
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ASTUR_DOSMIL(a)hotmail.com
Classification: Unclassified
I can't play Rayman game for windows 95/98 an Me with the windows 98
configuration, it never starts.
I'm using Ubuntu 11.10 Oneric Ocelote with Linux kernel 3.0.0-16-generic, Gnome
3.2.1.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=29057
Bug #: 29057
Summary: Latest update caused the Now You're Cooking program
not to work under Wine any more.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whuebl(a)hotmail.com
Classification: Unclassified
Within the past several days, I activated my paid for Now You're Cooking
database program version 5.88 in the process of activation, am message came up
to wait a moment while Wine updated. After that neither the 5.88 nor the 5.87
version works. Fortunately, I have backups for my nearly 1/2 million recipes,
but it looks like I will be going back to my Windows Laptop to use this program
rather than on my Linux desktop under Wine. Help?
Oh, what happens now is the program loads but when the screen comes up, nothing
works when you click on it. And sometimes you cannot even see the cursor!
TIA,
Bill
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http://bugs.winehq.org/show_bug.cgi?id=19641
Summary: Anno1503: quitting the game does not reset to the
graphical conditions of my system
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
this is an addition for bug #19632
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several graphical problems and i wanted to end the game again. It was
possible to find the exit icon and push it.
As a result from this i see many patternes, that interfere with each other.
Being a little lucky in that chaos i made it to logout successfully :-).
Logging in again has changed the positions of my desktop plasmoids - more to
the upper left corner. Guess that is due to a different resolution of anno from
my system (1900x1200) - not being resetted.
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http://bugs.winehq.org/show_bug.cgi?id=33412
Bug #: 33412
Summary: QQ International 1.6 crashes while input password
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Hi folks,
Howto:
0.download QQ international;
1.install;
2.cd to .wine/drive_c/Program\ Files/Tencent/QQIntl/Bin, $ wine QQ.exe
While click on the password input window, it crashes.
It's free to download.
$ sha1sum QQIntl1.61.exe
6cd9042f591a7b140e3216df2851c9b7a436be34 QQIntl1.61.exe
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http://bugs.winehq.org/show_bug.cgi?id=33437
Bug #: 33437
Summary: The Mirror Lied 2.0: Unable to create bitmap
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
When clicking on some items after the intro, an error message box is shown
saying:
"Script 'ASM' line 688 RGSSError occured
Unable to create Bitmap"
Console log is:
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
fixme:win:EnumDisplayDevicesW ((null),0,0x80d448,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x806bc8,0x00000000), stub!
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x12a7f8 stub!
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http://bugs.winehq.org/show_bug.cgi?id=30199
Bug #: 30199
Summary: After update from 1.3 to 1.4 there is no hardware in
Ultima Online
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zzbkmzz(a)gmail.com
Classification: Unclassified
I used Ubuntu 11.10 (natty) and wine 1.3 from PPA. Everything works fine, but
after updated it to 1.4 (PPA) Ultima Online started to work very slow. I have
laptop with optimus. Bumblebee installed and configured.
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http://bugs.winehq.org/show_bug.cgi?id=33416
Bug #: 33416
Summary: winecfg fails; wineboot fails; open_mountmgr failed to
open mount manager
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Wintershade(a)gmail.com
Classification: Unclassified
Arch Linux x86_64; clean (i.e. new) 64-bit wineprefix, wine 1.5.28.
When I try to run winecfg, the terminal spits out the following:
$ winecfg
wine: created the configuration directory '/home/wintershade/.wine'
err:process:start_wineboot failed to start wineboot, err 1359
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
err:winecfg:WinMain failed to restart 64-bit
L"C:\\windows\\system32\\winecfg.exe", err 1359
err:winecfg:open_mountmgr failed to open mount manager err 2
The last line appears when I try opening the "Drives" tab in winecfg. The
"Drives" tab has nothing but a message:
"Failed to connect to the mount manager, the drive configuration cannot be
edited."
Works without problems on wine 1.5.27.
Works without problems on a 32-bit wineprefix, new or used.
Works without problems on a previously made 64-bit wineprefix, which was used
in the meantime. I have a previously made 64-bit wineprefix in which I have
installed a few games with "platinum" rating. That one works flawlessly.
However, when I try making a new wineprefix with wine 1.5.27, and then
accessing it via winecfg, winecfg crashes.
so... steps to reproduce:
1. install wine 1.5.28
2. start winecfg within a fresh 64-bit prefix
3. check the terminal output and the "Drives" tab in the winecfg window.
tested with wine 1.5.28 (Arch Linux package) and the last night's git version
(AUR package)
I'm terribly sorry I can't give much more information, but I really don't have
the time to do the bisection atm.
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http://bugs.winehq.org/show_bug.cgi?id=29246
Bug #: 29246
Summary: nhl 09 exe cannot opens and runs. In windows xp and 7
it runs normally. I have wine 1,3 29. But it coluldnt
open and run in previous versions of wine (1.3 15,
1.22 1.1
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pacecomir(a)hotmail.com
Classification: Unclassified
NHL09 does not open. In windows it opens and run normally (nhl09 exe) It is
properly installed.
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http://bugs.winehq.org/show_bug.cgi?id=33373
Bug #: 33373
Summary: Cannot Install Tera Rising
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eli(a)orbsky.homelinux.org
Classification: Unclassified
I'm getting an error when I try to install Tera Rising
Error Number:0x80040708
Description: Unable o create required engine components, check whether you
have appropriate privileges to create COM components
Setup will now terminate.
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http://bugs.winehq.org/show_bug.cgi?id=15929
Summary: Warhammer Online flicker.
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: modemmisuser(a)gmail.com
All screens, from the login screen, through the publisher/developer logs, to
character select, have major flicker. Sometimes, the screen will actually go
black for 2-20 seconds, then come back. Other times it's just slow flicker,
especially when moving the mouse to interact.
Wine 1.1.7 with the "model fix" patch. Ubuntu 8.10. Video card is an HD4870X2
with proprietary ATI drivers.
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http://bugs.winehq.org/show_bug.cgi?id=19632
Summary: Anno1503: ship is mirrored, animals drag traces
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
There are different errors. I will try to report them:
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several problems
- the ship is mirrored (top is done) - very funny
- A bird drags traces, while flying over the sea
- click into the outline map and then you suddenly see a lot of animals
moving around (in the sea)
- from the traces you will see, that their origin is in islands (green, brown)
- while mouse movements towards the screen border will move the view,
it was not possible to move the ship
All together: the game can't be played
Hope, this helps ;-)
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http://bugs.winehq.org/show_bug.cgi?id=14148
Summary: La-Mulana crashes during specific boss attack
Product: Wine
Version: 1.0.0
Platform: Macintosh
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=4511
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pyrop(a)livejournal.com
Created an attachment (id=14408)
--> (http://bugs.winehq.org/attachment.cgi?id=14408)
Console error log.
La-Mulana crashes during the boss fight with the boss Tiamat, when she uses her
hair attack (pictured in this video: http://www.youtube.com/watch?v=aTevN1yVk6U
, around 0:45.) It does not occur every time; it seems to happen when her hair
runs into an enemy or the player. The game also becomes slow and slow to
respond during the hair attack. (And the winner for weirdest bug description
goes to...)
The error messages indicate the crash is occuring in the ddraw DLL. A sprite
collision problem, maybe?
I am using some DLL overrides; La-Mulana crashes at startup unless I do so. The
DLLs overridden are dsound,dmime,dmusic,dmloader,dmsynth,dmband,dmfile, and
dmstyle (though La-Mulana does not use all these).
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http://bugs.winehq.org/show_bug.cgi?id=17287
Summary: Water Surface Effect does not work
Product: Wine
Version: unspecified
Platform: All
URL: http://gamedaily.newaol.com/pub/Shaiya_Xfire_Bundle.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcpowers(a)comcast.net
In the game shaiya, if you go under graphical options and turn Water Surface
Effect two things happen:
*The water itself dissappears, so it just looks like grass.
*Some bushes and plants can be seen through other objects, for example, if I
stand behind a wall, I can still see the grass on the other side.
As long as this effect isn't on, those two bugs are no longer present.
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http://bugs.winehq.org/show_bug.cgi?id=30479
Bug #: 30479
Summary: Lego Racers 1 Critical bug
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ya.ilya12(a)yandex.ru
Classification: Unclassified
The Lego Racers 1 Game non runner.
Console output
wine: Unhandled page fault on write access to 0x00200072 at address 0x7bc48b08
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc48b08
How fix this problem???
PS. I am from Russia and bad know English language.
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http://bugs.winehq.org/show_bug.cgi?id=25718
Summary: Click on Audio tab in Winecfg do error
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
After update from Wine 1.3.4 to 1.3.11 I get an error when click on Audio tab
in Winecfg. This is a video (4,5 Mb)
http://narod.ru/disk/2940274001/wine1.3.11-bug.mkv.html .
Wine was build without GStreamer support
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http://bugs.winehq.org/show_bug.cgi?id=22834
Summary: Call of Juarez Black Screen
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Black Screen when i launch the game.
I tried differents options in "Wine regedit"and older wine versions
I installed d3dx9 with winetricks and added 2 .dll in System32 folder :
xapofx1_1.dll
X3DAudio1_4.dll
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http://bugs.winehq.org/show_bug.cgi?id=33411
Bug #: 33411
Summary: QQ International can't input account number.
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Hi folks,
Howto:
0.download QQ international;
1.install;
2.cd to .wine/drive_c/Program\ Files/Tencent/QQIntl/Bin, $ wine QQ.exe
Here I can't input account/ID number.
Well, winetricks riched20 can workaround it.
It's free to download.
$ sha1sum QQIntl1.61.exe
6cd9042f591a7b140e3216df2851c9b7a436be34 QQIntl1.61.exe
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http://bugs.winehq.org/show_bug.cgi?id=16026
Summary: Midi music does not play in Perfect Cherry Blossom demo
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)mail.widener.edu
Created an attachment (id=17242)
--> (http://bugs.winehq.org/attachment.cgi?id=17242)
Messages from the console when running the game.
The Perfect Cherry Blossom demo seems to have a limited soundtrack compared
with the full version- just sounds and MIDI versions of the first 3 levels.
Under Windows XP, music comes on instantly when you switch from WAV to MIDI
under BGM options. On Linux, there is no music from the demo. You can get the
music to play by having a copy of the full soundtrack, and placing that file in
the game directory.
I'm running Kubuntu 8.04.1.
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http://bugs.winehq.org/show_bug.cgi?id=33386
Bug #: 33386
Summary: Map is black on resolutions bigger than 640x480 in
Gruntz
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Admc(a)ufurmix.org
Classification: Unclassified
When 800x600 or 1024x768 resolution is set in Gruntz the map is black. Only
Gruntz are visible, this makes game unplayable. Bug occurs both in wine 1.4 and
1.5.28. On 1.2 it works fine, so obviously it's a regression.
Steps to reproduce:
1. Buy Gruntz or download demo -
http://download.cnet.com/Gruntz-demo/3000-2119_4-10026065.html
2. Install it
3. Apply resolution patch (there's a bug in game that prevents changing
resolution in in-game options) -
http://gooroosgruntz.proboards.com/index.cgi?board=GFAQs&action=display&thr…
4. Run game on virtual desktop
5. Start game on any map
6. Map is black, only Gruntz are visible
My graphics card is Nvidia GeForce GTX 550 Ti, I'm using Nvidia proprietary
driver version 319.12
My OS is Kubuntu 12.10, I removed pulseaudio and installed alsa+dmix instad of
it to get working sound in wine.
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http://bugs.winehq.org/show_bug.cgi?id=31528
Bug #: 31528
Summary: Left 4 Dead 2 display freezes when KDE KWin desktop
effects are enabled
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fossphreak(a)gmail.com
Classification: Unclassified
Launched Left 4 Dead 2. KDE desktop effects were turned on before launching.
Noticed that Left 4 Dead 2 did not display anything during game startup
(neither Valve intro or the game intro or menu) - however, the background music
and sound was being played. Turned off desktop effects and then the game menu
showed up immediately - the game in itself was running fine, only the display
froze.
Turned on desktop effects again, and the game display froze once again. If I
moved my mouse over the menu options, I could hear the sound that indicates the
mouse hovering over an option, but the display did not update (the menu option
over which I was hovering did not turn white). Turned off desktop effects and
the display immediately unfroze.
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http://bugs.winehq.org/show_bug.cgi?id=32286
Bug #: 32286
Summary: Built in iexplore crash when visiting elespectador.com
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42610
--> http://bugs.winehq.org/attachment.cgi?id=42610
Console output
In a clean wineprefix I tried to visit el espectador.com using wine iexplore
and it crashed before loading the page. I'm attaching the crash log.
Before the crash it asked me if I wanted to install flash but i declined it.
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http://bugs.winehq.org/show_bug.cgi?id=19285
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack
doesn't work
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22322)
--> (http://bugs.winehq.org/attachment.cgi?id=22322)
Results of regression tests for bug 1
This is regression.
1) Game crashes when I click the "New game" menu.
2) Game crashes directly after starting new game.
3) Fonts render incorrectly (quad boxes after end of sentences).
There are regression test results in attachments for every bug.
Reverting the patch 1 helps.
I can't revert patch 2.
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http://bugs.winehq.org/show_bug.cgi?id=23262
Summary: Beer Tycoon crashes on exit
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
The game Beer Tycoon crashes on exit, when the user clicks to quit the game.
I installed Beer Tycoon from the original CD-ROM. Running the installed
Beer_Tycoon.exe in Wine 1.2rc3 shows an error, the same as mentioned in bug
23033. I suspect that error is copy-protection-related, so I downloaded a
no-CD-patched executable from
http://m0002.gamecopyworld.com/games/pc_beer_tycoon.shtml
Using that, the game crashes on exit. Run Beer_Tycoon.exe. Click Play when the
window appears. Wait for the logo screens and at the title screen click the
rightmost glass of beer to quit. Wine shows a Program Error dialog box.
Console output prior to clicking the glass is
$ wine Bier_Tycoon.exe
fixme:ntoskrnl:KeInitializeTimerEx stub: 0x110fc8 0
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4f4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:wininet:InternetAttemptConnect Stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
;;;;;;fixme:d3d:buffer_PreLoad Too many full buffer conversions, stopping
converting
On clicking to quit, the console output starts with
wine: Unhandled page fault on read access to 0x00000001 at address 0x1 (thread
0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000001, invalid program
stack in 32-bit code (0x00000001).
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http://bugs.winehq.org/show_bug.cgi?id=33419
Bug #: 33419
Summary: World of Warcraft 64 bit crashes on world load
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Created attachment 44221
--> http://bugs.winehq.org/attachment.cgi?id=44221
Error log at crash time
Seems to be a regression, however I'm unable to test that properly (for now)
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http://bugs.winehq.org/show_bug.cgi?id=33405
Bug #: 33405
Summary: Archicad 15 selection fence and marquee doesn't show
correctly
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsitian(a)gmail.com
Classification: Unclassified
Archicad 15 selection fence and marquee doesn't show correctly when use wine
buildin gdiplus.dll. If use windows native gdiplus.dll, it works correctly.
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http://bugs.winehq.org/show_bug.cgi?id=22895
Summary: program encountered a serious problem and needs to
close
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yairsaumeth(a)yahoo.com
CC: yairsaumeth(a)yahoo.com
the application Saint, administrative software, could not finish the
installation and the program, SAINTDeltmp.exe could not run resulting its
termination. it says this can be caused by a problem in the program or a
deficiency in Wine. thank you for your help. very greatfull. can be downloaded
from here http://68.168.137.42/~saintnet/download/InstallAdmonEntVzla.exe.
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http://bugs.winehq.org/show_bug.cgi?id=18657
Summary: Motocross Madness 2 Demo: picture quality in menus
changes as mouse moves
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.microsoft.com/games/motocross2/default.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aric(a)codeweavers.com
I know that Aric Stewart's commit prior to wine-1.1.3:
eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52 is first bad commit
commit eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Jul 30 10:01:08 2008 -0500
wined3d: Rework surface Blt a bit to only lock the part of the destination
surface being drawn to.
was already associated with several regressions, e.g. bug #15056, some of which
have been fixed since, e.g. bug #12766. Here's a new one, with a possibility
that this commit just puts the nail on something that was broken long
before[*].
Since Aric's commit, Motocross Madness Demo 2 shows:
a) the scene pictures as if downsampled to 8 bits instead of 16/32
in both the terrain selection view as well as
the motorcycle selection view in the garage.
b) and an extra horizontal garbage line near the bottom of the screen.
What's been fixed again since Aric's commit, as of wine-1.1.22:
c) the mini-TV pop up animation to select stunt/motocross etc. mode in the
initial menu.
Please compare the AppDB screenshot
http://appdb.winehq.org/appimage.php?iId=14073 with my own in bug #17234,
comment 6 at http://bugs.winehq.org/attachment.cgi?id=21343 to see a) and b)
These defaults are visible in wine-1.1.21 both with an Intel Xorg driver in
Ubuntu as well as with an NVidia 9400 chip in MacOS X.
[*] The color artifacts may be explained as follows, considering the earlier
build d4d133f032389f54a45e6c8397a932f0ac47b432
Go to the "single player race event" menu. The scene seems well drawn in 16 or
32 bit depth. However, as the mouse moves to the top 3 tabs, the scene view
darkens and looses colours. It looks very much like it was turned into an 8bit
picture. and exactly like after Aric's patch. Moving the mouse over it restores
the original variety of colours underneath, a "mouse lighting" effect I
described in bug #17234.
So an 8/16 bit depth mismatch could explain the observed change of colours.
Hence it is not the case that the later commit from Aric broke everything. It
just made the situation degrade, by displaying an 8bit-lookalike picture right
from the beginning.
Let's focus on a) and b) here and on the (supposedly) distinct mouse lag issue
in bug #17234. Both the trial and the retail version of MCM2 are affected, but
the demo is downloadable (40MB).
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http://bugs.winehq.org/show_bug.cgi?id=22472
Summary: Avinaptic Emulation don't start
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toniboni88(a)gmail.com
I've received this error (image in attachment) when try start emulation on
Avinaptic for Windows.
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http://bugs.winehq.org/show_bug.cgi?id=19891
Summary: d3dim, rasdlg, resutils: warning: import library
doesn't export anything
Product: Wine
Version: 1.1.28
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found this while compiling on ppc. Strangely though, no warning on x86_64 (at
least, that I've noticed).
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http://bugs.winehq.org/show_bug.cgi?id=33433
Bug #: 33433
Summary: Fetion IM crashed after opening a chat dialog
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44237
--> http://bugs.winehq.org/attachment.cgi?id=44237
terminal output
0. download the Installer from
http://download.fetion-portal.com/Fetion2013_January.exe
$ sha1sum Fetion2013_January.exe
2c43264ea9a9862431e3bf2fbb12bdb8ef1bc1de
1. wine Fetion2013_January.exe
2. winetricks cjkfonts
3. cd ~/.wine/drive_c/Program\ Files/China\ Mobile/Fetion
wine Fetion.exe
4. login, and click on anyone to start chatting
5. Fetion crashed after that
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http://bugs.winehq.org/show_bug.cgi?id=15871
Summary: Morrowind: Vertex pipeline replacement breaks rendering
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefan(a)codeweavers.com
Morrowind version 1.2.0722 used.
Ingame scene rendering is complelty broken, it just shows a black screen.
Non-ingame menu is partially broken (going to attach screenshots).
Opening the main menu ingame works (it shows), also the character menu. Also
going to do some shots for these.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=19004
Summary: Windows Live Messenger 8.5 installer fail to start
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=7a1aae73-48cc-4f7a-b445-0487bd5e84ef
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=21895)
--> (http://bugs.winehq.org/attachment.cgi?id=21895)
Console output
After doing wine WLinstaller.exe the installer just fail silently without
showing any error.
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http://bugs.winehq.org/show_bug.cgi?id=8013
--- Comment #11 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-04-21 11:44:29 CDT ---
Still in wine 1.5.28.
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http://bugs.winehq.org/show_bug.cgi?id=4490
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #34 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-04-21 10:50:07 CDT ---
The application installs and runs well in wine 1.5.28, I'm not able to login
but I guess it has something to do with protocol changes.
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http://bugs.winehq.org/show_bug.cgi?id=33432
Bug #: 33432
Summary: WinAmp
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.daryl.townsend(a)googlemail.com
Classification: Unclassified
Created attachment 44236
--> http://bugs.winehq.org/attachment.cgi?id=44236
Detailed information on crash report - backtrace.
Unhandled exception: unimplemented function msvcr90.dll.bsearch_s called in
32-bit code (0x7b839cf2).
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http://bugs.winehq.org/show_bug.cgi?id=29697
Bug #: 29697
Summary: Winamp [5.623]: Application crashes at startup with
classic Skin
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slancha(a)iol.it
Classification: Unclassified
Created attachment 38533
--> http://bugs.winehq.org/attachment.cgi?id=38533
debug log
Winamp Lite 5.623 crashes as soon as it is started. Wine crash window is
displayed. Not using any special or custom skin, just the classic one.
Debug log suggests that function msvcr90.dll.bsearch_s is not implemented.
Download link: http://www.winamp.com/media-player/all (Free download link)
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http://bugs.winehq.org/show_bug.cgi?id=33351
Bug #: 33351
Summary: Wine-15.27 GCC-4.8 x86_64 compilation issues:
[-Wformat=] [-Wint-to-pointer-cast] errors / wine64
is somewhat broken (ie: winecfg crashes in 64bit
prefix).
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: triplesquarednine(a)gmail.com
Classification: Unclassified
Created attachment 44117
--> http://bugs.winehq.org/attachment.cgi?id=44117
wine64 gcc-4.8 errors: [-Wformat=] [-Wint-to-pointer-cast]
Using GCC-4.8.0(release) when compiling wine(64) highlights some errors in
Wine's code... Areas affected; ntdll(signal_x86_64.c), jscript(string.c),
oleaut32(tmarshal.c) and setupapi(devinst.c) ...
I've attached snippets of all of the errors in compilation (affecting above
files), rather than including the full log, for convenience.
winecfg now crashes on my machine/ 64bit prefix(compiled with gcc-4.8), while
with my old package (compiled with gcc-4.7.3), wine64 works as expected - so i
have downgraded for now.
I won't bother with crash log from winecfg ~ because GCC has already pointed
out the issue, i think.
cheerz
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http://bugs.winehq.org/show_bug.cgi?id=23323
Summary: World of Warcraft crashes upon login after 3.3.5
patch.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
Today's 3.3.5 patch from blizzard seems to have KO'd WoW on all my systems. As
this is a required patch, this effectively reduces WoW to garbage status
(assuming its not just me).
Immediately after entering login information, a illegal instruction error
occurs. This may be related to the introduction of Blizzard's "RealID" system,
which uses a 'Battle.net.dll' that is known from Starcraft 2 Beta to have
anti-debugging measures in it. The patch that was created for SC2 to work
around this does not work in my case.
I ran a +relay trace and generated a 4G (!!) log file, the last 5000 lines of
which are here:
http://www.infernalsoul.net/Junk/Dump/5000.log
The illegal instruction occurs at line 2492. I could be mistaken, but it looks
like it is indeed attempting anti-debugging nonsense immediately before the
error. I am recompiling wine on an older GCC version (using Arch linux/AUR
packaging scripts which are basically just ./configure && make) to rule out
those issues, but this could take a while.
Let me know what else I can do to be of assistance
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http://bugs.winehq.org/show_bug.cgi?id=24928
Summary: WoW 4.x D3D: Water Detail and Sunshafts cannot be
enabled fully in d3d9
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.aaron.christie(a)gmail.com
CC: wine-bugs(a)winehq.org
As the bug summary says. They do not require dx11 mode to be fully enabled. I
am able to run "Ultra" water detail and "High" sunshafts on my install of
windows XP 32bit. The dx11 renderer has no visual difference from dx9.
The options menu reports that they are disabled for "Graphics related reasons".
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http://bugs.winehq.org/show_bug.cgi?id=26571
Summary: WoW 4.x D3D: High quality water is broken
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Since bug 24928 is closed, water quality higher than Fair can be enabled.
However it's completely broken.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=8653
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-20 14:07:42 CDT ---
Still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=28808
Bug #: 28808
Summary: Blizzard's BETA Opt-In fails to transmit the results
on 64-bit WINE version
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svippy(a)gmail.com
Classification: Unclassified
Blizzard's BETA Opt-In (for games such as Diablo 3) fails to accurately send
the results gathered from the system on a 64-bit version.
After some tries (trying newer and older versions), I tried compiling a 32-bit
version, and found that it suddenly worked.
My assumption is thus that 64-bit WINE does no correctly support SSL
transmission, as it is that that Blizzard relies on to send to their site,
because I tested HTTP, and it worked, but HTTPS did not (even for other sites).
The workaround - for now - is to use the 32-bit version if you use a 64-bit
system. This is disappointing, however.
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http://bugs.winehq.org/show_bug.cgi?id=28162
Summary: Battle.net System Check fails to send data
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
See:
http://forum.winehq.org/viewtopic.php?p=61774
Confirming
Terminal output upon clicking send:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(10000): STUB
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 10000
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
err:wininet:NETCON_secure_connect SSL_connect failed: 12038
fixme:process:GetLogicalProcessorInformation (0xe0e3bc,0xe0e3b8): stub
fixme:process:GetLogicalProcessorInformation (0xe0e3bc,0xe0e3b8): stub
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http://bugs.winehq.org/show_bug.cgi?id=2467
AleXoundOS(a)ya.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |AleXoundOS(a)ya.ru
--- Comment #148 from AleXoundOS(a)ya.ru 2013-04-20 03:53:48 CDT ---
The bug still exists in wine-1.5.27.
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http://bugs.winehq.org/show_bug.cgi?id=9190
--- Comment #25 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-19 23:54:57 CDT ---
Still a bug in current wine?
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fox6x6x6(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fox6x6x6(a)gmail.com
--- Comment #38 from fox6x6x6(a)gmail.com 2013-04-19 11:45:29 CDT ---
Still present in 1.5.28
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http://bugs.winehq.org/show_bug.cgi?id=4742
fox6x6x6(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fox6x6x6(a)gmail.com
--- Comment #21 from fox6x6x6(a)gmail.com 2013-04-19 11:39:59 CDT ---
In wine 1.5.28 the program doesn't crash anymore (at least for me).
Could somebody please confirm and close the bug?
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http://bugs.winehq.org/show_bug.cgi?id=1151
fox6x6x6(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fox6x6x6(a)gmail.com
--- Comment #18 from fox6x6x6(a)gmail.com 2013-04-19 11:35:22 CDT ---
For the OEM Font the following fixme message appears:
fixme:font:freetype_SelectFont Untranslated charset 255
I don't know if this is important; just wanted to inform you.
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http://bugs.winehq.org/show_bug.cgi?id=4666
--- Comment #53 from ax 34noff <otaku(a)rambler.ru> 2013-04-19 03:55:36 CDT ---
(In reply to comment #47)
> (In reply to comment #42)
> > > the copied ntdll.dll, etc.
> > Are they availabel anywhere online?
> In pirate torrents only i think...
ANY file can be just Googled
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http://bugs.winehq.org/show_bug.cgi?id=9009
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.reflexive.com/Je |http://www.gamefront.com/fi
|welQuest2.html |les/Jewel+Quest+2+Demo/;681
| |5915;/fileinfo.html
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http://bugs.winehq.org/show_bug.cgi?id=33387
Bug #: 33387
Summary: Wizard101 launcher throws up error message and fails
to load Ravenwood News
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: jacek(a)codeweavers.com
Classification: Unclassified
Created attachment 44178
--> http://bugs.winehq.org/attachment.cgi?id=44178
Wizard101 launcher terminal output
The Wizard101 launcher now most of the time throws up a message that "an error
has occurred" and asking if I want to report it. The problem is minor, because
clicking "No" closes the dialog and I can then log in and play the game
normally, though the "Ravenwood News" never loads.
The regression test identified commit cde372700c8c1fc66f727c66d1852d33aaa70794,
but reverting that commit does not fix the problem. However, when I tested
wine-1.5.27-116-gcb1998a and wine-1.5.27-117-gcde3727 several times, going back
and forth between them, the problem consistently appeared with the latter and
not with the former.
The line
ient/BankA/WizardLauncher.exe: ath.c:193: _gcry_ath_mutex_lock: Assertion
`*lock == ((ath_mutex_t) 0)' failed.
appears in the console output whenever the problem occurs, and is not there
when it doesn't.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #38 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-14 19:35:17 CDT ---
Still a bug in current wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2013-04-14 14:39:54 CDT ---
(In reply to comment #12)
> It would be a good to close as ABANDONED
Agreed.
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http://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #24 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-14 01:52:34 CDT ---
Still a bug in current wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #12 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-14 01:00:30 CDT ---
It would be a good to close as ABANDONED
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http://bugs.winehq.org/show_bug.cgi?id=33266
Bug #: 33266
Summary: http://wiki.winehq.org/ responding 500 Internal Error
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oiaohm(a)gmail.com
Classification: Unclassified
UTC 1:52 PM noticed this happening.
--Message--
Internal Server Error
The server encountered an internal error or misconfiguration and was unable to
complete your request.
Please contact the server administrator, admin(a)lattica.com and inform them of
the time the error occurred, and anything you might have done that may have
caused the error.
More information about this error may be available in the server error log.
--end message--
I think the message is also buggy. Nothing done this end to cause it.
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http://bugs.winehq.org/show_bug.cgi?id=28289
Summary: Rotated text is sometimes mirrored and looks as if it
was backwards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mozga(a)trimen.pl
Created an attachment (id=36249)
--> (http://bugs.winehq.org/attachment.cgi?id=36249)
badly rotated text example
I`m trying to use an older version SpinWorks 2.54 NMR software under Wine in
Linux and everything works OK, except printing. Namely, the values of
under the spectrum are backwards or mirrored (example attached). They should
have been 1.000 and 3.287
Both physical and virtual printers give this behavior. Same both wine 1.2.2 and
1.3.15.
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http://bugs.winehq.org/show_bug.cgi?id=33032
Bug #: 33032
Summary: Add a test VM with no sound card
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
There are tests that fail when there is no sound card. These should detect that
condition and skip instead.
Here is a list for future reference:
dmloader:loader
loader.c:76: Test failed: InitAudio failed: 88780078
loader.c:77: Test failed: Didn't get IDirectMusic pointer
loader.c:78: Test failed: Didn't get IDirectSound pointer
loader.c:82: Test failed: CreateStandardAudioPath failed: 88781226
loader.c:83: Test failed: Didn't get IDirectMusicAudioPath pointer
loader.c:103: Test failed: Download failed: 80004003
loader.c:110: Test failed: PlaySegmentEx failed: 88781170
loader.c:111: Test failed: Didn't get IDirectMusicSegmentState pointer
loader.c:114: this is the last test seen before the exception
loader: unhandled exception c0000005 at 0040180F
winmm:capture
capture.c:647: found 0 WaveIn devices
capture.c:651: Test failed: waveInMessage(DRVM_MAPPER_PREFERRED_GET) failed: 2
winmm:wave
wave.c:1408: found 0 WaveOut devices
wave.c:1412: Test failed: waveOutMessage(DRVM_MAPPER_PREFERRED_GET) failed: 2
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http://bugs.winehq.org/show_bug.cgi?id=33370
Bug #: 33370
Summary: The new Wiki theme renders badly in Firefox 10
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Created attachment 44159
--> http://bugs.winehq.org/attachment.cgi?id=44159
Screenshot of the wiki in Iceweasel 10
The new Wiki theme renders pretty badly in Iceweasel 10 (Firefox 10.0.12).
Unfortunately this is still Debian Testing's official browser :-(
See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=32003
Bug #: 32003
Summary: Properly account for WineTestBot errors
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Sometimes a test cannot be run on a Windows VM for a reason internal to
WineTestBot rather than due to the patch author. This can be due to a
WineTestBot bug or due to an administrator error. For instance:
* A Linux VM that got declared as a Windows one.
* TestAgentd was not started on the VM.
* The VM is not reachable because it has the wrong IP address or some such.
In those cases WineTestBot entirely reports something like this in the log:
* Can't copy exe to VM (Bad IP address)
* Child process died unexpectedly (Linux VM used as a Windows one)
And yet on the summary page it shows 'completed - 0 failures'. Instead the
summary page should either show something like 'completed with errors - 0
failures' or 'completed - 1 failures' so one knows something is wrong.
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http://bugs.winehq.org/show_bug.cgi?id=28098
Summary: cannot connect to server
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixie05(a)gmail.com
the program game.exe has encoutered a serious problem andd need to close. we
are sorry for the inconvenience
this can be caused by a problem in the program or deficiency in wine.
----------that is error that is showing in my window
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http://bugs.winehq.org/show_bug.cgi?id=25809
Summary: YouTube Downloader needs the IE Download Dialog
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=32890)
--> (http://bugs.winehq.org/attachment.cgi?id=32890)
Console output.
YouTube Downloader requires the file download dialog that comes with Internet
Explorer, otherwise (with the native shdocvw library in use, since
shdocvw.DoFileDownload() is not yet implemented) clicking the Download button
will result in the app silently failing to move forth.
Installing Internet Explorer supplies the download dialog, which allows YouTube
Downloader to function properly.
I've attached the console output from opening the application, hitting the
download button, and exiting (which results in what seems to be a harmless
crash).
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http://bugs.winehq.org/show_bug.cgi?id=32686
Bug #: 32686
Summary: Source games and multicore rendering
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
When source based games have multicore rendering enabled that have a slight to
significant boots to performance in games but cause graphics glitches.
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http://bugs.winehq.org/show_bug.cgi?id=33023
Bug #: 33023
Summary: Steam Client Window: one pull down menu is opened
underneath main window
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Classification: Unclassified
Created attachment 43644
--> http://bugs.winehq.org/attachment.cgi?id=43644
Pull-down menu - incorrectly popped underneath main Steam client GUI
Using Arch (64-bit) + KDE 4.10. Syswow64 Wineprefix. This behaviour was
observed and reported by user Zeb in the comments on the AppDB page for Steam.
As one of the maintainers of the Steam client I chose to investigate further
(since I could replicate the problem he reported).
In the stable release of Wine (1.4.1). The pull-down menu to select between
Tools, All Games, etc. is correctly popped up over the main Steam Client
window.
In the current Git master (as above). This pull-down menu is popped underneath
the Steam Client window. This behaviour is best seen in the Small Mode (View
menu). The menu is popped under the main window and can be seen sticking out
from underneath. I can click on the visible edge of the menu to give it focus.
See screenshots for clarification.
I performed a Git bisection between Wine 1.4 and the Wine Git master:
ea07c310ecfee6b301e7af8413760eb446e6f184 is the first bad commit
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Sep 4 13:34:15 2012 +0200
Bob
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http://bugs.winehq.org/show_bug.cgi?id=33355
Bug #: 33355
Summary: Family Tree Maker 2012 crashes when trying to start
program
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 44126
--> http://bugs.winehq.org/attachment.cgi?id=44126
terminal output
Running Family Tree Maker 2012 results in crash.
Note: winetricks dotnet40 is needed to work around bug 33352.
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http://bugs.winehq.org/show_bug.cgi?id=33231
Bug #: 33231
Summary: Wiki: Trouble sending notification emails
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
I don't know if this was a one-shot problem, a recurrent one or if it's still
broken. On the 2013/03/10 and the 2013/03/15, saving Wiki pages was very very
slow. It did complete but showed the following message:
Status of sending notification mails:
[en] fracting: Connection to mailserver 'mail.lattica.com' failed: (101,
'Network is unreachable')
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http://bugs.winehq.org/show_bug.cgi?id=32740
Bug #: 32740
Summary: Source Insight : Unable to launch source insight as it
crashes
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ravi_kandagal1(a)yahoo.co.in
Classification: Unclassified
I am using Ubuntu 12.04 . I have installed Wine 1.5 .
I followed below steps :
1)Right click on Source Insight exe and selected "Open with wine program
loader"
2) Then i installed the Source Insight
3) After installation is done , it shows as "Finished"
4) When i click finish button , Source Insight tries launch , but fails with
the error.
I have attached the backtrace.txt ... Please refer to that for an issue ..
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http://bugs.winehq.org/show_bug.cgi?id=31653
Bug #: 31653
Summary: Spin Tires (march 2012) fixme:win:EnumDisplayDevicesW
((null),0,0x32f3e0,0x00000000), stub!
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dreago(a)live.com
Classification: Unclassified
Created attachment 41613
--> http://bugs.winehq.org/attachment.cgi?id=41613
wine output
The game complained about missing "X3DAudio1_7.dll". I used winetricks to
install directx but it didn't work, I then manually placed that .dll into the
game directory next to the executable in
~/.wine/drive_c/Program Files (x86)/Oovee/Spin Tires/
and the game threw these errors...
Wine Version 1.5.12
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http://bugs.winehq.org/show_bug.cgi?id=33316
Bug #: 33316
Summary: DirectInput fails when GetMessage is not called
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xlinuxro(a)yahoo.com
Classification: Unclassified
Created attachment 44066
--> http://bugs.winehq.org/attachment.cgi?id=44066
a patch for wine-1.5.27
IDirectInputDevice2::GetDeviceData fails to return keyboard events if the
calling application does not continue pumping its message queue
(PeekMessage/GetMessage). That is because IDirectInputDevice2 is implemented
using a WH_KEYBOARD_LL hook and that hook is implemented inside of wine's
normal event processing.
This problem makes Star Wars: X-wing Alliance unplayable because the user must
press the "space" key before a mission starts and that event is never
delivered. Some of the other Star Wars spaceflight games are also affected.
They hang in some menus while waiting for input.
I recommend adding a call to PeekMessage in GetDeviceData and have attached a
patch which does that. X-wing Alliance becomes playable with this patch.
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http://bugs.winehq.org/show_bug.cgi?id=32722
Bug #: 32722
Summary: Pathologic: visual glitches when flashlight turned on
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://www.fileplanet.com/162269/160000/fileinfo/Patho
logic-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43177
--> http://bugs.winehq.org/attachment.cgi?id=43177
terminal output
After a long pause (that was bug #28743) the game Pathologic is working again,
with a minor graphical glitch though.
When the player turns on the flashlight in the game, strange yellowish
artefacts are flashing across the screen. Those artefacts don't always appear
however: if the player is inside a house and the flashlight is turned on, the
lights are okay.
When the player is standing outdoors those flashing artefacts are usually
present.
It looks as if this depends on what textures/objects are nearby.
Unchecking the graphical option 'detail objects' in the configuration tool
makes this bug disappear (probably because disabling this option removes many
objects as well as textures from the game).
The problem can be reproduced with the demo version as well. The demo version
contains several saved games (both indoors and outdoors).
Steps to reproduce the problem with the demo version:
1. create a new wineprefix and install the demo
2. winetricks wmp9 quartz devenum
3. start the demo with ..bin/Final/Game.exe. On first launch the configuration
tool appears, make sure the option 'detail objects' is enabled.
4. press <Esc> to skip videos, in the menu choose <Load game> and select one of
the available saved games.
5. when the game is loaded press <f> to turn on the flashlight. Move the mouse
to turn around and you should see the visual glitches.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=33300
Bug #: 33300
Summary: plants vs zombies
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simpson.josh21(a)yahoo.com
Classification: Unclassified
I am trying to figure out how to get plants vs zombies [full edition] to load
using wine windows program loader. I am using an emachine but have ubuntu 12.04
lts as an o.s. I am not too tech savvy, and am teaching myself as I go. Please
help me if you can.
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http://bugs.winehq.org/show_bug.cgi?id=33291
Bug #: 33291
Summary: Path environemtn variable has been set up wrong.
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.merchant(a)gmail.com
Classification: Unclassified
Attempting to get Brothers Keeper working on Wine, and discovered that a
previous person had run vbrun, so I did the same, with the following result:
peterm@peterm-desktop:~$ winetricks vbrun60
Executing w_do_call vb6run
Executing load_vb6run
fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f5f0,0
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\windows\\profiles\\peterm\\Temp\\IXP000.TMP\\MSVBVM60.DLL" ->
L"C:\\windows\\system32\\MSVBVM60.DLL"
fixme:ole:DllRegisterServer stub
------------------------------------------------------
vb6run install completed, but installed file
/home/peterm/.wine/dosdevices/c:/windows/system32/MSVBVM60.DLL not found
------------------------------------------------------
I note there is no separator between the two paths given, so I think this is
why my program will not run correctly. How do I correct my path variable? The
file msvbvm60 is present in the correct place.
Thanks,
Peter M.
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http://bugs.winehq.org/show_bug.cgi?id=33294
Bug #: 33294
Summary: Vietcong: Crash on customizing the player
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Going into the multiplayer menu and clicking on the "Player" entry to customize
the skin will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=33293
Bug #: 33293
Summary: Vietcong: Crash on creating a single player game
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Trying to create any variant of a single player game will result in a crash.
The loading bar does fill a little but then the game just exits.
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http://bugs.winehq.org/show_bug.cgi?id=19852
Summary: AsyncHttpEndRequestProc was called twice
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leeight(a)gmail.com
AsyncHttpEndRequestProc -> HTTP_HttpEndRequestW -> HTTP_GetResponseHeaders
was called twice, which cause my application crashed.
the attachment is my debug log, and the temporary solution is
change AsyncHttpEndRequestProc like this
static void AsyncHttpEndRequestProc(WORKREQUEST *work)
{
struct WORKREQ_HTTPENDREQUESTW const *req = &work->u.HttpEndRequestW;
http_request_t *lpwhr = (http_request_t*)work->hdr;
TRACE("%p\n", lpwhr);
if(lpwhr->lpszRawHeaders == NULL){ // add this line
FIXME("[%p]call HTTP_GetResponseHeaders", (lpwhr));
HTTP_HttpEndRequestW(lpwhr, req->dwFlags, req->dwContext);
} // add this line
}
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http://bugs.winehq.org/show_bug.cgi?id=32662
Bug #: 32662
Summary: Can't easily add CC for emails in commit descriptions
Product: WineHQ Bugzilla
Version: 3.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
When I report regressions in wine, I usually need (at least I believe I do) to
CC commit author. The most obvious way would be see commit message and put
email from there into CC field. But in reality Bugzilla seems to try to match
this email with some internal list and often fails to find any match, making me
wonder how that author can be CC'ed. I try various changes in the entry field,
including "Firstname Lastname <email(a)host.com>", which fails, "Firstname
Lastname email(a)host.com", which also fails, some others, and finally find out
that I just have to enter "Firstname Lastname" for Bugzilla to match something.
And in this case it appears that email is completely different from that
specified in commit message.
Is it OK? Also, shouldn't one be able to CC anyone to bug, not only those who
are registered in Bugzilla match list?
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http://bugs.winehq.org/show_bug.cgi?id=31807
Bug #: 31807
Summary: Alllow longer VM descriptions
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The size of the existing VM description field should be increased or a 'long
description' field should be added so there is enough room to document exactly
how a VM/test configuration was configured: emulated hardware, software that
was added, locale and other configuration changes.
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http://bugs.winehq.org/show_bug.cgi?id=26920
Summary: Forum: replies from mailing list users show the full
email address of the person quoted
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
A mailing list user complained that his full email address was showing up in
posts on the forum. Looking at the thread he linked to, it happened because
someone on the mailing list quoted something from his email in their reply, and
his email address was thus copied into the body of the message, which was
posted in full on the forum. In the same posts on the mailing list archives,
the "@" in all email addresses are changed to "at", even ones in the body of
the message. If possible, something similar should probably be done to incoming
email bound for the forum.
Forum thread showing the problem:
http://forum.winehq.org/viewtopic.php?p=46237&sid=000dc479ce03c0592827269f4…
Mailing list archive version of a post from that thread:
http://www.winehq.org/pipermail/wine-users/2010-July/075147.html
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http://bugs.winehq.org/show_bug.cgi?id=32004
Bug #: 32004
Summary: A missing summary line is an error
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When a test crashes utterly it does not output the summary line. WineTestBot
then shows 'No test summary line found' as the summarized log.
But the Jobs list will still show 'completed - 0 failures' for that job instead
of 'completed 1 - failures'.
The case of a timeout should be tested / verified too.
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http://bugs.winehq.org/show_bug.cgi?id=20324
Summary: Update Wine Wiki to new website theme
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://wiki.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.scott.johns+winebug(a)googlemail.com
CC: jnewman(a)codeweavers.com
The Wine Wiki looks badly out-of-place compared to the rest of winehq.org.
Wiki source: http://wine.cvs.sourceforge.net/viewvc/wine/wiki/
While we're at it, maybe we should move the Wiki source to
http://source.winehq.org/git/ as well.
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http://bugs.winehq.org/show_bug.cgi?id=20447
Summary: Pro evolution soccer 2010: crashes and hangs randomly
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vertigo.rus(a)gmail.com
Created an attachment (id=24296)
--> (http://bugs.winehq.org/attachment.cgi?id=24296)
thats the only output I get when the game crash, same when it just "hangs" and
wine error pops out
Pro evolution soccer 2010 crashes and hangs randomly
It happens sometimes when choosing stuff in menu (in all menus randomly)
sometimes during gameplay, sometimes when starting match and sometimes when
ending match and going to main menu.
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http://bugs.winehq.org/show_bug.cgi?id=16649
Summary: configure isn't recognizing OpenSSL on OpenBSD
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Got bored over winter break, and someone asked on wine-users if wine works on
OpenBSD. Seems it needs quite a bit of work. I've sent a patch for the first
issue:
http://www.winehq.org/pipermail/wine-patches/2008-December/066746.html
Next up, configure isn't picking up OpenSSL. Checking google, seems OpenBSD
splits openssl into two parts:
http://archives.neohapsis.com/archives/openbsd/2003-05/1983.html
The below hack lets configure detect it, but I'm not sure how to incorporate
this properly into configure.ac. Doesn't seem to help the build either...
diff --git a/configure b/configure
index 6381aed..0a9a407 100755
--- a/configure
+++ b/configure
@@ -15767,7 +15766,7 @@ if test "${ac_cv_lib_soname_ssl+set}" = set; then
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_soname_save_LIBS=$LIBS
-LIBS="-lssl $LIBS"
+LIBS="-lssl -lcrypto $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF
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http://bugs.winehq.org/show_bug.cgi?id=32735
Bug #: 32735
Summary: Stellarium 10.2 does not load under WiNE 1.4 (worked
before upgrade to 1.4)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wd0cuj(a)juno.com
Classification: Unclassified
Created attachment 43196
--> http://bugs.winehq.org/attachment.cgi?id=43196
DEBUG run after failure while loading STELLARIUM
Stellarium 10.2 used to run under WINE. Upgraded to WINE 1.4 and now the
Stellarium program does not load. Something in WINE changed.
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http://bugs.winehq.org/show_bug.cgi?id=33330
Bug #: 33330
Summary: Guild Wars 2: Some graphics options are greyed out in
wine 1.5.22.
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdbiohazard2(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 62f22dd4e3ab4f4b21f8e6b571fd7f9ba3547020
Guild Wars 2 has a few options in the graphics configuration that can only be
enabled if the system meets some unstated requirements (High-quality world and
character textures). In wine 1.5.21, they work as expected, and the game itself
runs remarkably well at maximum quality on my system. Starting with wine
1.5.22, the options are greyed out, and the game runs terribly even at low
quality.
I have a hunch that the game is not detecting my 64-bit system and is falling
back to 32-bit, as the options in question are known to only be available in
64-bit Windows.
I bisected the regression down to commit
62f22dd4e3ab4f4b21f8e6b571fd7f9ba3547020, and reverting that commit makes it
work fine in both 1.5.22 and 1.5.27 (didn't test other versions.)
Note: Guild Wars 2 requires the Awesomeium patch to function completely
(unrelated to graphics options), and I made sure to do the testing without it,
just in case.
Also, I ran across a this forum thread while working on this, so it's not just
me seeing this problem: http://forum.winehq.org/viewtopic.php?f=8&t=18172
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http://bugs.winehq.org/show_bug.cgi?id=33150
Bug #: 33150
Summary: PS3 gamepad problems in Assassin's Creed: Revelations
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Actually, i try to play at ACR with my PS3 gamepad. The pad is automatically
recognized by wine so i don't need to add the joystick in regedit (even if i
add it, the problem persist).
I tried my gamepad with an other game : Assassin's Creed II
----- Assassin's Creed 2 -----
With AC2, I have absolutely no problems with the gamepad, the two sticks and
all buttons works correctly.
In game, my gamepad is recognized by : Sony PLAYSTATION(R)3 Controller (js) in
the control options.
------------------------------
----- Assassin's Creed Revelations -----
For this game, when i want to choose my gamepad in game, i have two choices :
- Sony PLAYSTATION(R)3 Controller (js)
- Sony PLAYSTATION(R)3 Controller (event)
1- If i choose Sony PLAYSTATION(R)3 Controller (js) :
I can to modify the gamepad control without problem but in game, 2 buttons does
not works correctly and all others buttons/sticks work.
The buttons are L1 and Squarre. These buttons have the same action in AC2 and
ACR -> L1 = lock a target and Squarre = attack a target
It's possible to attack/lock but it's very random, i must to press several
times instead of one time. (Example, i press 10 times to lock a target)
2- If i choose Sony PLAYSTATION(R)3 Controller (event) :
With this gamepad, Squarre/L1 buttons work when i press one time to attack or
lock a target.
But now, it's my left analogic stick which does not work. This stick is used to
move the character. If i use (event), no direction work (High, Bottom, Left,
Right) and the character move alone towards the right.
All others buttons and Right analogic stick work.
------------------------------
I hope that i explained correctly my problem.
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http://bugs.winehq.org/show_bug.cgi?id=25417
Summary: Black & White: Ignores mouse button clicks
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xamaniqinqu(a)gmail.com
The application 'Black & White' does not register either left or right mouse
button clicks. The scroll wheel is responded to normally.
Bisecting revealed the culprit commit as commit
"7e3985e1fea60da73bae2b9465b94e5d110909fc: ddraw: Setup the device window in
SetCooperativeLevel()."
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http://bugs.winehq.org/show_bug.cgi?id=33311
Bug #: 33311
Summary: Loading of libraries intended to be delay loaded for a
built-in module actually is not delayed
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
Classification: Unclassified
If a DLL is listed in DELAYIMPORTS statement in Makefile.in of built-in Wine
module (under /dlls or /programs) this actually doesn't mean that its loading
is going to be really delayed, that DLL will be loaded together with other
module imports.
A part of the problem is that modules listed in DELAYIMPORTS are passed
in the same list with other modules lised in IMPORTS to winegcc. This means
that winegcc passes them along as not delay loaded modules to other helper
tools.
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http://bugs.winehq.org/show_bug.cgi?id=23673
Summary: El Matador's demo requires
d3dx9_36.dll.D3DXSHEvalHemisphereLight
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x7b836852 to unimplemented function
d3dx9_36.dll.D3DXSHEvalHemisphereLight, aborting
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http://bugs.winehq.org/show_bug.cgi?id=33251
Bug #: 33251
Summary: RPG Tkool VX Ace: some texts aren't fit in the message
box.
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
Classification: Unclassified
Created attachment 43971
--> http://bugs.winehq.org/attachment.cgi?id=43971
opening message from phoenix story on wine 1.5.26
RPG Tkool VX[1] (Japanese version of RPG Maker VX) based games, e.g. Phoenix
Story[2] and DESTINY ~FIRST FANTASY~[3], sometimes don't show right edge
characters. This issue occurs when the line consists 25-30 Japanese characters
and depends on the message box size.
This issue doesn't occur in Windows. So, I guess that it comes from differences
about text metrics. Looking into the wine debug log, these games use VL Gothic
font[4] with 24px cell height, i.e. CreateFont("VL Gothic", 24, ....), to show
texts.
[1] http://tkool.jp/products/rpgvx/
[2] http://phoenix.hotcom-web.com/wordpress/
[3] http://www.freem.ne.jp/win/game/3575
[4] http://vlgothic.dicey.org/
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http://bugs.winehq.org/show_bug.cgi?id=33288
Bug #: 33288
Summary: Startopia 1.01 crashes on video setting adjust
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rugyhqtu(a)sharklasers.com
Classification: Unclassified
Created attachment 44040
--> http://bugs.winehq.org/attachment.cgi?id=44040
Backtrace log detailing crash
Startopia works fine (Installation, gameplay, profile creation, menus) but
crashes when an attempt is made to adjust any of the video settings in the
options menu.
Debian Wheezy AMD_64
Wine Version: 1.4.1 (Debian distribution)
Startopia: 1.01
NVIDIA OpenGl Driver: 310.40
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http://bugs.winehq.org/show_bug.cgi?id=19317
Summary: Enemy Nations: "Error 2 loading the game"
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.windwardreports.com/enemy_nations2.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joeljkparker(a)gmail.com
Enemy Nations is a 1997 real-time strategy game made for Windows 95. It
installs fine, but when the game starts, the black "Loading Enemy Nations..."
screen appears, followed by an error message: "Error 2 loading the game". No
console messages are printed using default logging.
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http://bugs.winehq.org/show_bug.cgi?id=28438
Summary: segfault in Dawn of War Soulstrom demo when drawing a
frame with mouse
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hennr(a)hennr.name
Created an attachment (id=36453)
--> (http://bugs.winehq.org/attachment.cgi?id=36453)
console output of soulstorm launch with 1.3.28
Install and start the game.
Create a user, start the tutorial, draw a frame with the mouse, the game
segfaults.
Console output is attached.
I tried to find a regression but could find a previous working version yet.
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http://bugs.winehq.org/show_bug.cgi?id=13844
Summary: pywin32 cannot be installed
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
Pywin32-211 cannot be installed - it just eat 100% cpu and never finishes.
Wine ver: c959867510703a100106f292cd26cb8f489236bb (post 1.0-rc4)
Here are the steps how to reproduce it:
$ export WINEPREFIX=`pwd`/bug.pywin32
$ wget -c http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
$ wget -c http://downloads.sourceforge.net/pywin32/pywin32-211.win32-py2.5.exe
$ wineboot -i
$ msiexec /i python-2.5.2.msi /qb
This initilizes wine instance and installs python into it.
Let's try to install pywin32:
$ wine pywin32-211.win32-py2.5.exe
Oops, it eats 100% cpu and spawns new and new processes (pid of pywin32.exe
changes) and never completes.
On Windows XP pywin32-211.win32-py2.5.exe installs fine.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=6922
--- Comment #20 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-04-11 20:04:00 CDT ---
(In reply to comment #19)
> i think this may be related to 29499, can anyone test with this patch?
Most likely yes. And now that bug 29499 is fixed this might be fixed too.
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http://bugs.winehq.org/show_bug.cgi?id=7163
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #20 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-04-11 20:02:31 CDT ---
No answer to last reminder, over 1 year without new posts, resolving abandoned.
If anyone is still able to reproduce feel free to reopen.
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http://bugs.winehq.org/show_bug.cgi?id=33289
Bug #: 33289
Summary: running into error trying to install actron
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tbgoodrich(a)gmail.com
Classification: Unclassified
Created attachment 44041
--> http://bugs.winehq.org/attachment.cgi?id=44041
backtrace file of error
Actron has a utility suite for my OBD Code scanner to upgrade my device and
look up codes i have attached the backtrace
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http://bugs.winehq.org/show_bug.cgi?id=33304
Bug #: 33304
Summary: MPLAB 8.90 keeloq install chrashes
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guido.robello(a)gmail.com
Classification: Unclassified
Created attachment 44056
--> http://bugs.winehq.org/attachment.cgi?id=44056
Register & memdump by the MPLAB 8.90 Installer
During the installation of the MPLAB 8.90 suite the process crashed with the
information reported in attached file; the "sub-system" involved is the
"Keeloq" (I don't use it so no problems for my PICs) who is concerned with it
could have some trouble
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--- Comment #35 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-04-09 11:13:43 CDT ---
(In reply to comment #34)
> How should this be resolved... fixed?
AFAIR from other bugs we are waiting for Dosbox to release the newer version
with proper support wine paths.
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--- Comment #34 from Dan Kegel <dank(a)kegel.com> 2013-04-09 10:37:59 CDT ---
How should this be resolved... fixed?
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--- Comment #33 from fox6x6x6(a)gmail.com 2013-04-09 10:19:34 CDT ---
Again, my "solution" was already present, the real problem is the old dosbox
version in many distributions (0.74 was released nearly 3 years ago).
Install the latest dosbox from subversion
http://sourceforge.net/p/dosbox/code-0/3827/tree/dosbox/trunk/ and test it
again, it should be possible to run DOS Navigator with the normal "wine DN.COM"
command.
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http://bugs.winehq.org/show_bug.cgi?id=24389
Summary: Winamp: crashes with Bento-Skin
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smartmind23(a)googlemail.com
Created an attachment (id=30736)
--> (http://bugs.winehq.org/attachment.cgi?id=30736)
Console output of Winamp when crashing.
After fresh installation (WINEARCH=win32) of Winamp 5.581 and winetricks
comctl32 Winamp crashes after setting Skin to Modern or Bento.
Probably due to unimplemented function msvcr90.dll._wtoi_l
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http://bugs.winehq.org/show_bug.cgi?id=6184
Janne Lahdenperä <jannelahdenpera(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jannelahdenpera(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=31986
Bug #: 31986
Summary: calendar rendering bug in sporttracks 3
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomo.kohvakka(a)iki.fi
Classification: Unclassified
SportTracks has an UI bug, calendars do not render correctly, they're mostly
empty. No weekdays, dates, month names etc.
Installation needs WINEARCH=win32 and winetricks dotnet30.
Start up, enter some test data, calendars are visible upper-left on main screen
and next to date-input fields.
Using wine 1.1.15, sporttracks 3.1 trial.
Installer Setup_SportTracks_3.1.4518.exe available from
http://www.zonefivesoftware.com/sporttracks/store/download-trial.php
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http://bugs.winehq.org/show_bug.cgi?id=13567
Summary: Tecplot 360 : Program can not start
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.tecplot.com/products/360/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: biglittle(a)gmail.com
It shows "Configuration file is missing. Using factory defaults."
I click OK, then a error message say "Cannot find font input file"
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http://bugs.winehq.org/show_bug.cgi?id=33123
Bug #: 33123
Summary: Naver LINE stopped working with wine-1.5.25 (worked
fine with 1.5.24)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: god(a)politeia.in
Classification: Unclassified
Created attachment 43804
--> http://bugs.winehq.org/attachment.cgi?id=43804
snapshot of error.png
Hello, LINE (http://line.naver.jp/en/) is a messaging program to send text to
mobile phones that use this program.
I've been using it without issues for some months on my Gentoo since (probably)
wine-1.5.12 until 1.5.24, although with the upgrade to wine-1.5.25 it just
shows the error (picture attached below):
$ â–¶ wine Line.exe
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
err:module:find_forwarded_export function not found for forward
'msvcrt.__uncaught_exception' used by L"C:\\windows\\system32\\msvcp90.dll". If
you are using builtin L"msvcp90.dll", try using the native one instead.
I have indeed installed vcrun2008 through winetricks.
Winedbg shows only this:
WineDbg starting on pid 002b
0x7b862ccf: movl %edi,0x4(%esp)
I'm using LINE: 3.1.3.51
Wine has been built with: gcc (Gentoo 4.7.2-r1 p1.4, pie-0.5.5) 4.7.2
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--- Comment #32 from fox6x6x6(a)gmail.com 2013-04-07 06:45:18 CDT ---
Forget my last two commments, I figured out the problem.
It's all about the ZDrive http://www.dosbox.com/wiki/ZDrive in dosbox.
Wine tried to mount his z: drive, but dosbox wouldn't do so and it couldn't
execute the program. If you start your program from inside drive c: it is going
to work.
The following patch mounts wine's z: as y: and now you can start the program
from outside the .wine directory too.
@@ -184,12 +184,10 @@ static void start_dosbox( const char *appname, const char
*args )
}
for (i = 0; i <= 25; i++)
if (drives & (1 << i))
- p += sprintf( p, "mount %c %s/dosdevices/%c:\n", 'a' + i == 'z' ?
'y' : 'a' + i, config_dir, 'a' + i );
- p += sprintf( p, "%c:\ncd ", path[0] == 'Z' ? 'Y' : path[0] );
+ p += sprintf( p, "mount %c %s/dosdevices/%c:\n", 'a' + i,
config_dir, 'a' + i );
+ p += sprintf( p, "%c:\ncd ", path[0] );
p += WideCharToMultiByte( CP_UNIXCP, 0, path + 2, -1, p, 4 *
strlenW(path), NULL, NULL ) - 1;
p += sprintf( p, "\nconfig -securemode\n" );
- if (app[0] == 'Z')
- app[0] = 'Y';
p += sprintf( p, "%s %s\n", app, args );
p += sprintf( p, "exit\n" );
if (WriteFile( file, buffer, strlen(buffer), &written, NULL ) && written
== strlen(buffer))
But there is another limitation: if you have a directory name longer than 8
characters in the programs path it will fail too.
For example if I save Dos Navigator to
Y:\home\fabian\Downloads\dn\DN.COM
in the temporary dosbox config file it will look like
Y:\home\fabian\DOWN~NTG\dn\DN.COM
instead of the real DOS path
Y:\home\fabian\DOWNLO~1\dn\DN.COM
and dosbox will fail to run the program
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http://bugs.winehq.org/show_bug.cgi?id=33343
Bug #: 33343
Summary: unimplemented function msvcp90.dll
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justineuro.moin(a)gmail.com
Classification: Unclassified
wine: Call from 0x7b83a323 to unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z,
aborting
wine: Unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z
called at address 0x7b83a323 (thread 002f), starting debugger...
Unhandled exception: unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z
called in 32-bit code (0x7b83a323).
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--- Comment #31 from fox6x6x6(a)gmail.com 2013-04-06 16:55:29 CDT ---
(In reply to comment #30)
> I've edited the start_dosbox function in programs/winevdm/winevdm.c by adding
> the line
> if (fork())
> before the
> ret = spawnvp( _P_WAIT, args[0], args );
> line and now it works.
>
> It also works if you let the child do the work with
> if (!fork())
>
> Very strange indeed, I don't understand why this fixes the bug, maybe one of
> you does?
Sorry, it doesn't fix the problem, because the dosbox that starts is empty.
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http://bugs.winehq.org/show_bug.cgi?id=2203
fox6x6x6(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fox6x6x6(a)gmail.com
--- Comment #30 from fox6x6x6(a)gmail.com 2013-04-06 16:50:59 CDT ---
I've edited the start_dosbox function in programs/winevdm/winevdm.c by adding
the line
if (fork())
before the
ret = spawnvp( _P_WAIT, args[0], args );
line and now it works.
It also works if you let the child do the work with
if (!fork())
Very strange indeed, I don't understand why this fixes the bug, maybe one of
you does?
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http://bugs.winehq.org/show_bug.cgi?id=27350
Summary: Eve Online UI elements not drawn
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keldon(a)keldon.net
Created an attachment (id=34976)
--> (http://bugs.winehq.org/attachment.cgi?id=34976)
shader errors and source
A recent patch to Eve Online changed the underlying UI code, and now only the
background of the login screen appears, with no UI elements drawn on top. The
console output includes:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #4:
fixme:d3d_shader:print_glsl_info_log 0:0(0): error: no matching function
for
call to `texture2DLod(sampler2D, vec2, float)'
fixme:d3d_shader:print_glsl_info_log 0:28(53): error: type mismatch
The full GLSL source that failed to compile is also printed; I'll attach it.
I'm using the r600g driver from Mesa git.
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http://bugs.winehq.org/show_bug.cgi?id=33254
Bug #: 33254
Summary: sprintf doesn't respect _set_output_format for E
format
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastian.wolff(a)dynardo.at
Classification: Unclassified
On UNIX systems the printf functions always create an exponent with 2 digits.
This is different on Windows, where 3 digits are used for the exponent at least
by default. One can, however, justify this default:
#include <stdio.h>
#include <iostream>
int main()
{
// enforce 2 digits in the exponent of printf() floating point format (Windows
uses 3 digits by default, UNIX uses 2)
unsigned int old_exponent_format = _set_output_format(_TWO_DIGIT_EXPONENT);
char string[80];
int node_id(0);
double x(0),y(0),z(0), node_info_1(0), node_info_2(0);
int num_written = sprintf(string, "%8d%16.8E%16.8E%16.8E%8d%8d", node_id, x, y,
z, node_info_1, node_info_2);
std::cout << string << std::endl;
// restore number of digits in printf floating point format
_set_output_format(old_exponent_format);
}
On Windows this produces output with 2 digits used for the exponent. On WINE,
however, always 3 digits are used.
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http://bugs.winehq.org/show_bug.cgi?id=33333
Bug #: 33333
Summary: Power Point 2007 doesn't starts
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatialmodels(a)gmail.com
Classification: Unclassified
Created attachment 44089
--> http://bugs.winehq.org/attachment.cgi?id=44089
wine output
I've set native riched20 within winecfg, but the problem still happens.
After the first launch, the system ask to start in safe mode, but without
results.
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http://bugs.winehq.org/show_bug.cgi?id=33334
Bug #: 33334
Summary: Instructions of how to set up mac driver in wine are
missing
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
This new bug originated from bug 33182.
macOS related documentation is missing instructions how to set up mac driver in
wine:
You need to make a REG_SZ value under Drivers, named Graphics (not a key):
[Software\\Wine\\Drivers]
"graphics"="mac,x11"
You can also do:
$ unset $DISPLAY
if running from a terminal.
Mac documentation pages in winehq :
http://wiki.winehq.org/MacOSXhttp://wiki.winehq.org/MacOSX/FAQs
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http://bugs.winehq.org/show_bug.cgi?id=12848
Summary: write protection
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12535)
--> (http://bugs.winehq.org/attachment.cgi?id=12535)
read-only error
if i want to open a project-file in microstation v8 2004, it returnes the
error, that the file is already in use.
but no user has opened it - see screenshot for error-message
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http://bugs.winehq.org/show_bug.cgi?id=9127
ahoka(a)lavabit.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ahoka(a)lavabit.com
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http://bugs.winehq.org/show_bug.cgi?id=3901
--- Comment #51 from Jussi Pakkanen <jpakkane(a)gmail.com> 2013-04-03 13:59:41 CDT ---
Now it has stopped asking for the second CD and gone back to failing. I tried
to recreate the request but could not.
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http://bugs.winehq.org/show_bug.cgi?id=2082
DSIAID05FRhkpBPM <M8R-45axwd(a)mailinator.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |M8R-45axwd(a)mailinator.com
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http://bugs.winehq.org/show_bug.cgi?id=2467
DSIAID05FRhkpBPM <M8R-45axwd(a)mailinator.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |M8R-45axwd(a)mailinator.com
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http://bugs.winehq.org/show_bug.cgi?id=3901
--- Comment #50 from joaopa <jeremielapuree(a)yahoo.fr> 2013-04-03 11:57:36 CDT ---
Wine eject could be useful here, maybe.
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--- Comment #49 from Jussi Pakkanen <jpakkane(a)gmail.com> 2013-04-03 11:41:08 CDT ---
Now the installer will ask for the next disk, but it can't be done because
wineserver has grabbed the CD drive so the disk can not be ejected:
lsof /media/R3_CD1
COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME
wineserve 19301 jpakkane 19r REG 11,0 4053112 2412
/media/R3_CD1/setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=3493
Andri Möll <andri(a)dot.ee> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andri(a)dot.ee
--- Comment #48 from Andri Möll <andri(a)dot.ee> 2013-04-03 10:01:13 CDT ---
Seems this problem has returned for Commandos, at least on OS X Mountain Lion,
for both WINE 1.4.1 and 1.5.27.
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http://bugs.winehq.org/show_bug.cgi?id=124
hazirah <zie_rah63(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zie_rah63(a)yahoo.com
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http://bugs.winehq.org/show_bug.cgi?id=25965
Summary: Bioshock: Big daddies are surrounded by red fog
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33098)
--> (http://bugs.winehq.org/attachment.cgi?id=33098)
screenshot
May be a driver bug, but Big Daddies are surrounded by a red fog. This is
separate from bug 24724 (which I don't get on my 9800 GTX). It is similar to
bug 22504, which appears to have reappeared (running regression test now).
for a savegame to reproduce it, get:
http://austinenglish.com/2_1_2011_12_14_15.bsb
That save game is saved with a Big Daddy right in front of you, for easy
testing :-).
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http://bugs.winehq.org/show_bug.cgi?id=5776
Danyil Bohdan <vernetzt(a)mail.ua> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vernetzt(a)mail.ua
--- Comment #35 from Danyil Bohdan <vernetzt(a)mail.ua> 2013-04-02 12:35:39 CDT ---
Confirming for Wine 1.5.27 (Ubuntu PPA).
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http://bugs.winehq.org/show_bug.cgi?id=8854
xlinuxro(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xlinuxro(a)yahoo.com
--- Comment #86 from xlinuxro(a)yahoo.com 2013-04-02 01:49:46 CDT ---
*** Bug 33316 has been marked as a duplicate of this bug. ***
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The IP address 108.41.239.206 failed too many login attempts (5) for
the account misc(a)mokfam.com.
The login attempts occurred at these times:
2013-03-31 12:31:43 CDT
2013-03-31 12:31:53 CDT
2013-03-31 12:32:09 CDT
2013-03-31 12:33:02 CDT
2013-03-31 12:33:12 CDT
This IP will be able to log in again using this account at
2013-03-31 13:01 CDT.
The IP address 82.114.202.3 failed too many login attempts (5) for
the account lukaschmela(a)gmail.com.
The login attempts occurred at these times:
2013-03-30 12:47:01 CDT
2013-03-30 12:49:40 CDT
2013-03-30 12:49:47 CDT
2013-03-30 12:49:57 CDT
2013-03-30 12:50:03 CDT
This IP will be able to log in again using this account at
2013-03-30 13:17 CDT.
http://bugs.winehq.org/show_bug.cgi?id=23751
Summary: SpongeBob SquarePants: Diner Dash 2 - some icons are
garbled
Product: Wine
Version: 1.2
Platform: x86
URL: http://arcade.nick.com/nick/gameinfo.jsp?s=SpongeBobDi
nerDash2
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23750
Created an attachment (id=29764)
--> (http://bugs.winehq.org/attachment.cgi?id=29764)
terminal output
I'll attach a screenshot/terminal output. Game has a free demo, it's pretty
easy to see.
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http://bugs.winehq.org/show_bug.cgi?id=29079
Bug #: 29079
Summary: Serious Sam HD TSE Performance Regression
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
Classification: Unclassified
Arch Linux x86_64, up to date except for Xorg (using 1.10.4) and Nvidia (using
280.13) packages due to a transparency bug in TF2 I've reported to nvidia
caused by nvidia drivers 285.05. In Serious Sam HD: The Second Encounter, at
some point between 1.3.18 and 1.3.32, the game suffers a huge performance drop.
It's odd in that if I play the game after the bad commit, it seems to have
small bursts of working fine and running smoothly then starts lagging out /
chugging along again shortly. With 1.3.18 however, it works fine continuously.
I ran a regression test and found the culprit. The bad commit description
suggests drivers over 270.xx should be fine, but it isn't the case for this
particular game for me. Other games suffer no such problems. Indeed, if I use
the patch remove-GL_ARB_map_buffer_range.patch from
http://bugs.winehq.org/show_bug.cgi?id=27600 this bug thread, the game no
longer has the performance issue, as one might expect.
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
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http://bugs.winehq.org/show_bug.cgi?id=31656
Bug #: 31656
Summary: Call of Cthulhu: DCoTE doesn't run
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 41618
--> http://bugs.winehq.org/attachment.cgi?id=41618
terminal output (discrete)
Perfect launch on integrated card but doesn't on discrete.
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http://bugs.winehq.org/show_bug.cgi?id=26573
Summary: "register with eBay" link in eBay Turbo Lister 9's
help file doesn't do anything
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Steps to recreate:
1. Install native msxml3 (required).
2. Install and run Turbo Lister.
3. When asked to open a sample file or create a new file, click cancel.
4. Press F1 for the help window.
5. Click on the first link at the top of the right window ("Features and
requirements").
6. Scroll down until you see a link named "register with eBay" and click on it.
Nothing happens, console prints:
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x53ba180)->()
fixme:mshtml:get_channel_window NULL window for 0x543b250
fixme:mshtml:nsChannel_AsyncOpen nscontainer->doc = 0xa7ddae0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:nsChannel_AsyncOpen Navigation not cancelled
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0xa961688)->()
fixme:shdocvw:ClientSite_GetContainer (0x1ad888)->(0x33f478)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:shdocvw:DocHostUIHandler_GetDropTarget (0x1ad888)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:HttpNegotiate_GetRootSecurityId (0x5278918)->(0x33ef04 0x33eedc 0)
fixme:wininet:NETCON_send not connected
fixme:mshtml:nsChannel_IsNoCacheResponse (0xa961688)->(0x33eefc)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 28
Tried winetricks wininet and although there's more printed in the console, the
effect is the same. Also tried ie8 but the help page locks up when clicking on
the link.
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http://bugs.winehq.org/show_bug.cgi?id=33103
Bug #: 33103
Summary: Nimbus crashes on the level selection screen (needs
msvcp90.dll.?_Getcat@?$time_put@DV?$ostreambuf_iterato
r@DU?$char_traits@D@std@@@std@@@std@@SAIPAPBVfacet@loc
ale@2@PBV42@@Z)
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43776
--> http://bugs.winehq.org/attachment.cgi?id=43776
terminal output
With the built-in msvcp90,msvcr90 modules the game loads to the menu fine, but
it crashes when the player starts a new game. On the level selection screen the
crash occurs when the on-line high score table is about to load (on the left
side of the screen).
Wine complains about the unimplemented stuff mentioned in the bug summary.
Mscodescan output:
./Nimbus.exe imports following stub symbols:
msvcp90:?_Getcat@?$time_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@SAIPAPBVfacet@locale@2@PBV42@@Z
msvcp90:?put@?$time_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@QBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DPBUtm@@PBD3@Z
The game is available only on Steam, the demo version can be found:
http://store.steampowered.com/app/50000/
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http://bugs.winehq.org/show_bug.cgi?id=33276
Bug #: 33276
Summary: Brothers Keeper program, after editing, you cannot
stop the program.
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.merchant(a)gmail.com
Classification: Unclassified
Created attachment 44025
--> http://bugs.winehq.org/attachment.cgi?id=44025
ran program in terminal. this is output.
Program Brothers Keeper (the latest as at 24/3/13) is installed, can view and
print reports, but after editing any data, you cannot stop the program. It
locks up, and required an external kill.
Whether I ran the program from the Gui, or from the terminal, behaviour was the
same.
Thanks for any help.
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http://bugs.winehq.org/show_bug.cgi?id=33278
Bug #: 33278
Summary: Torchlight 2 hangs on menu with builtin msvcr90
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blog(a)pozimski.eu
Classification: Unclassified
Tested with wine git, revision fbe7ab5c5af9b7ca3decc82ae986be2c78fa6165.
Torchlight 2 now starts with bultin msvcr90, plays background sound but doesn't
show the menu (but a load or blank screen instead). On the console the last
error message ist the following:
err:ntdll:RtlpWaitForCriticalSection section 0x7e9c5d40 "(\x88\x9c$X\x01" wait
timed out in thread 0009, blocked by 0000, retrying (60 sec)
Git bisect shows the following:
5d88f780dd4bbbde0ff27075b58321d7347f6d4b is the first bad commit
commit 5d88f780dd4bbbde0ff27075b58321d7347f6d4b
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Feb 18 10:26:01 2013 +0100
msvcr90: Prefer builtin version.
:040000 040000 09577625ae5788cd73d4a3cd6c5c6f82ea7d9807
aef32f8a1984759761461627f3e53a1e9d81204c M dlls
Again setting msvcr90 to native successfully works around this issue.
A debug trace for +msvcrt can be found here:
http://dl.dropbox.com/u/898079/msvcr_torchlight2.log.gz
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http://bugs.winehq.org/show_bug.cgi?id=33244
Bug #: 33244
Summary: Excel 2007 crash text to columns
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iainbuc(a)gmail.com
Classification: Unclassified
Created attachment 43967
--> http://bugs.winehq.org/attachment.cgi?id=43967
Result of running under winedbg
Environment:
Ubuntu 12.10
wine 1.4.1
Excel 2007
Command line: "wine EXCEL.EXE" (from the "Office12" subfolder)
On opening Excel a new spreadsheet will appear. Write "a;b" into the top
top-left cell (anything will work). Choose the "Data" tool group from the menu
area, then choose "Text to columns". A dialog will pop up. Press "Next". The
next dialog will at least partially draw, but Excel will then crash.
I ran under "winedbg" and I've attached the log which appears to show a problem
with OleQueryLinkFromData. Despite turning on any channel that started "ole" I
couldn't find one which showed more detail about the call to
OleQueryLinkFromData.
Please let me know if there's anything I can do to help investigate further.
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http://bugs.winehq.org/show_bug.cgi?id=24325
Summary: MSXML Parser corrupts line breaks
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)generalpurposedomain.com
Created an attachment (id=30657)
--> (http://bugs.winehq.org/attachment.cgi?id=30657)
Corrupt xml file
If the parser is set to auto indent lines, the \r line breaks are replaced by
"
", resulting in an invalid XML file.
The \n breaks are written fine, though.
I wrote a testcase in delphi, i attached both the testcase and the resulting
XML file.
If I install winetricks msxml3, the problem disappears, and files are written
fine.
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http://bugs.winehq.org/show_bug.cgi?id=29186
Bug #: 29186
Summary: QQ International 1.1 doesn't install properly in Wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilberttants(a)gmail.com
Classification: Unclassified
Created attachment 37653
--> http://bugs.winehq.org/attachment.cgi?id=37653
QQ International 1.1 doesn't install properly in Wine
QQ International 1.1 doesn't install properly in Wine for Ubuntu 11.04
"It says the InstAsm.exe has encounter a serious problem and needs to close"
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http://bugs.winehq.org/show_bug.cgi?id=33228
Bug #: 33228
Summary: Icebreakers demo: image missing in the launcher
Product: Wine
Version: 1.5.26
Platform: x86
URL: http://www.gamershell.com/download_73664.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: 938d42c1480fbc7c80a4db187a29148a7742e219
Created attachment 43952
--> http://bugs.winehq.org/attachment.cgi?id=43952
screenshot (comparison)
The image that should be displayed at the top of the launcher is missing. The
image was displayed up to this commit:
938d42c1480fbc7c80a4db187a29148a7742e219 is the first bad commit
commit 938d42c1480fbc7c80a4db187a29148a7742e219
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Wed Aug 15 12:10:08 2012 +0900
gdiplus: When there is no target rectangle specified DrawImage should scale
image to device dpi.
:040000 040000 0f0fc68c618405366dc3f6e709a26ec3ff7ebcec
4fa9b0c78ab1a5d293caa150569d6b577638208f M dlls
Reverting the patch on 1.5.26 fixes the problem, however, native gdiplus.dll
doesn't help.
Steps to reproduce the problem:
after installation start the application with ../System/icelauncher.exe
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http://bugs.winehq.org/show_bug.cgi?id=29627
Bug #: 29627
Summary: Metacell demo refuses to run
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://productsforrobots.com/games/metacell/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38382
--> http://bugs.winehq.org/attachment.cgi?id=38382
winedbg --gdb backtrace
Installation of the demo went without issues, but launching the game always
fails.
There is no crash dialog/backtrace. The game quits silently immediately after
starting, leaving only this line in the terminal:
err:seh:setup_exception_record stack overflow 1008 bytes in thread 0009 eip
7bc3f3ea esp 00230f40 stack 0x230000-0x231000-0x330000
Here I'm attaching a winedbg --gdb backtrace in case it gives some clues.
It seems the game never worked in Wine (tried with 1.2.3, 1.1.35 etc.)
With certain versions (<1.3.27) the game complains that it 'Cannot locate
Controls.cfg' and crashes afterwards. That file exists in the game directory
and it contains configuration options in xml style.
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http://bugs.winehq.org/show_bug.cgi?id=32178
Bug #: 32178
Summary: Crash in SlingPlayer 2's help file
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42457
--> http://bugs.winehq.org/attachment.cgi?id=42457
wine-1.5.16-262-gb036ee6 console output
When coming up against Bug 28669 a small dialog opens up with a link to the
help file. The help file loads but then immediately crashes.
Following install with WINEARCH=win32, this can be recreated with:
wine hh "C:\Program Files\Sling
Media\SlingPlayer\Language\.\slingplayer.chm::/redirect_javascript.htm#topic=hlp-tell-me-more?error=0x80040154%26cntxt=46%26opcode=1041&langid=2057"
Tried native mshtml.dll (with mshtml.tlb and msls31.dll) but the redirect does
not occur. Went back to Wine 1.5.12 but the same is also true.
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http://bugs.winehq.org/show_bug.cgi?id=23082
Summary: SlingPlayer 2.x fails when connecting
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=28665)
--> (http://bugs.winehq.org/attachment.cgi?id=28665)
Wine 1.2-rc2 console output
SlingPlayer 2.x gives a non-specific error when attempting to connect to the
Slingbox.
A new line has appeared in the console output:
wine client error:42: pipe: Too many open files
SlingPlayer's error dialog offers a URL, but clicking on it repeats lines
similar to the above.
This is a recent regression.
3e5f7f49fe12e87d7ecd30f0969e99814dfb0e15 is first bad commit
commit 3e5f7f49fe12e87d7ecd30f0969e99814dfb0e15
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri May 21 21:31:26 2010 +0200
winmm: Wake up timer after the timer list is empty.
:040000 040000 5e950b23106cf4b7163609f8095732f263265b9f
fc7a9a21686153efdb3a5afbe8e1ba97b6d85810 M dlls
http://source.winehq.org/git/wine.git/?a=commitdiff;h=3e5f7f49fe12e87d7ecd3…
Reverting this commit fixes the problem.
To get this far "winetricks -q dotnet20 wme9 gdiplus" required and native
quartz.
Using a native winmm causes a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=33271
Bug #: 33271
Summary: advapi32 OpenServiceW on non-existing service causes
crash in SERV_OpenServiceW() if 'service' debug
channel is used
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
found while using +service debug channel on app that tries to start a non
existing service...
Source:
http://source.winehq.org/git/wine.git/blob/08238b83b8282a60eef3b0fc5afcdb91…
--- snip ---
932 DWORD SERV_OpenServiceW( SC_HANDLE hSCManager, LPCWSTR lpServiceName,
933 DWORD dwDesiredAccess, SC_HANDLE *handle )
934 {
935 DWORD err;
936
937 TRACE("%p %s %d\n", hSCManager, debugstr_w(lpServiceName),
dwDesiredAccess);
938
939 if (!hSCManager)
940 return ERROR_INVALID_HANDLE;
941
942 __TRY
943 {
944 err = svcctl_OpenServiceW(hSCManager, lpServiceName,
dwDesiredAccess, (SC_RPC_HANDLE *)handle);
945 }
946 __EXCEPT(rpc_filter)
947 {
948 err = map_exception_code(GetExceptionCode());
949 }
950 __ENDTRY
951
952 if (err != ERROR_SUCCESS)
953 handle = 0;
954
955 TRACE("returning %p\n", *handle);
956 return err;
957 }
--- snip ---
Line 953: "*handle = 0" is what you want ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30904
Bug #: 30904
Summary: SlingPlayer 1.3 crashes when streaming
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://www.downloadbumk.info/SlingPlayer-130176_downlo
ad-20302.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40523
--> http://bugs.winehq.org/attachment.cgi?id=40523
wine-1.5.6-32-g00fb537 console output
SlingPlayer 1.3.0.176 crashes when trying to connect to the Slingbox in
wine-1.5.6-32-g00fb537.
Workaround is native qcap.dll
Native quartz and gdiplus required to work around other bugs.
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http://bugs.winehq.org/show_bug.cgi?id=28667
Bug #: 28667
Summary: SlingPlayer 1.5 UI falls apart when streaming
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36840
--> http://bugs.winehq.org/attachment.cgi?id=36840
wine-1.3.30-45-ga843ace console output
The SlingPlayer UI is a fairly simple grayish box, but when streaming it "falls
apart". See the screenshots.
Native qcap works around this.
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http://bugs.winehq.org/show_bug.cgi?id=32013
Bug #: 32013
Summary: To the Moon crashes "Failed to load archive."
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
Classification: Unclassified
Created attachment 42195
--> http://bugs.winehq.org/attachment.cgi?id=42195
2 lines of console output
I got To the Moon from the newest Indie Royale Bundle
http://www.indieroyale.com/ and tried to start it in my regular wine prefix and
after this in a clean wine prefix both times with the same error message.
Failed to load archive.
The console output is attached but I don't think it's very helpful.
I didn't test it with Windows yet but I assume it works.
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http://bugs.winehq.org/show_bug.cgi?id=33201
Bug #: 33201
Summary: DVDFab HD Decrypter fails to start with builtin
msvcr90
Product: Wine
Version: 1.5.25
Platform: x86
URL: http://www.dvdfab.com/hd-decrypter.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Created attachment 43922
--> http://bugs.winehq.org/attachment.cgi?id=43922
DVDFab log
The splash screen flashes briefly and then the app shuts down. A regression
test identified this commit:
5d88f780dd4bbbde0ff27075b58321d7347f6d4b is the first bad commit
commit 5d88f780dd4bbbde0ff27075b58321d7347f6d4b
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Feb 18 10:26:01 2013 +0100
msvcr90: Prefer builtin version.
:040000 040000 09577625ae5788cd73d4a3cd6c5c6f82ea7d9807
aef32f8a1984759761461627f3e53a1e9d81204c M dlls
Setting msvcr90 to native, builtin works around the problem (the app installs
it).
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http://bugs.winehq.org/show_bug.cgi?id=33262
Bug #: 33262
Summary: Torchlight 2 does not start with builtin msvcr90
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blog(a)pozimski.eu
Classification: Unclassified
Torchlight 2 shows the error message "An error has occured on startup. Settings
where unable to save. It is recommended that you restart Torchlight. Attempted
to save settings at C:\users\$user\Meine Dokumente\My Games\Runic
Games\Torchlight 2\ Windows Error: No such file or directory" on startup. I
have checked that the directory exists and is accessible.
A git bisect reveals:
5d88f780dd4bbbde0ff27075b58321d7347f6d4b is the first bad commit
commit 5d88f780dd4bbbde0ff27075b58321d7347f6d4b
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Feb 18 10:26:01 2013 +0100
msvcr90: Prefer builtin version.
:040000 040000 09577625ae5788cd73d4a3cd6c5c6f82ea7d9807
aef32f8a1984759761461627f3e53a1e9d81204c M dlls
A debug trace for +msvcrt can be found here:
http://dl.dropbox.com/u/898079/msvcrt_trace.log
Setting msvcr90 to native in winecfg helps work around this problem.
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http://bugs.winehq.org/show_bug.cgi?id=25455
Summary: PopCap games installer hangs before showing the
license agreement
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
== Steps to reproduce:
1. download an installer for a PopCap game from www.popcap.com (tested on
Bejeweled Blitz and Bejeweled 3 installers)
2. run the installer
3. press next on the welcome page
== Expected outcome:
Show the license agreement page.
== Actual outcome:
Application hangs after showing several lines of the form:
-----
err:richedit:ReadColorTbl malformed entry
err:richedit:ReadStyleSheet skipping optional destination
-----
== Workaround:
run: winetricks msls31 riched30
NOTE: riched20 does not work here.
NOTE: msls31 is only required for riched30: it will work without, you'll just
get a message box saying msls31 could not be found.
== Comments:
This looks like the wine richedit control is not correctly parsing the rtf file
properly and is then hanging. Not sure where it is hanging (my winedbg fu is
lacking).
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http://bugs.winehq.org/show_bug.cgi?id=27820
Summary: Spotify 0.5.44 crashes when the contact list is
displayed
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.marquer(a)gmail.com
Fresh install of WINE 1.3.24 (deleted .wine folder) on Ubuntu 11.04 64 bits,
with Spotify 0.5.44 (13 July release)
As soon as the contact list is displayed on Spotify, it crashes (see log
attached).
A workaround is to disconnect any internet connection right after login, hide
the contact list, then turn on the internet. But it will still crash if you try
to show the contact list.
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http://bugs.winehq.org/show_bug.cgi?id=18341
Summary: Quicktime 7.02.38 fails to install
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quicktime 7.02.38 gets so far through installation and fails with a "-1627
ERROR_FUNCTION_FAILED" message.
Attached +msi logs but I don't know if they are any use.
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http://bugs.winehq.org/show_bug.cgi?id=6955
MartÃn Perazzo <rechapita(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rechapita(a)hotmail.com
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http://bugs.winehq.org/show_bug.cgi?id=20966
Summary: Everquest 1 crashes on startup
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cf(a)sheab.net
Everquest crashes when loading the gamefiles directly following server
selection.
I had to stop the program through the system monitor since the button in the
crash window wine puts up was unresponsive.
After I downgraded wine to version 1.1.31 I could start and run Everquest
without issues.
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http://bugs.winehq.org/show_bug.cgi?id=33206
Bug #: 33206
Summary: NBA Live 08 crash
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurelio(a)archlinux.info
Classification: Unclassified
Created attachment 43928
--> http://bugs.winehq.org/attachment.cgi?id=43928
full wine output
trying to play NBA 08 but alway crash after set(select time, etc...)
OS: ArchLinux x86_64 (up-to-date)
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http://bugs.winehq.org/show_bug.cgi?id=33217
Bug #: 33217
Summary: Fallout New Vegas: plethora of log messages
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Classification: Unclassified
When playing "Fallout New Vegas", I see a plethora of these messages:
fixme:quartz:Parser_OutputPin_QueryInterface No interface for
{56a868a5-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:Parser_QueryInterface No interface for
{2dd74950-a890-11d1-abe8-00a0c905f375}!
Where do these come from? How can I get rid of them?
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http://bugs.winehq.org/show_bug.cgi?id=33245
Bug #: 33245
Summary: Ghost Recon Online: ASSERT FAILURE on startup
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 43968
--> http://bugs.winehq.org/attachment.cgi?id=43968
Console output
When using a windows installation of the game (installer doesn't work see bug
33067 ) the game crashes immediately on start up. (this works on windows, the
skipped launcher is no problem)
The ASSERT FAILURE is reported on the console, see attached log.
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http://bugs.winehq.org/show_bug.cgi?id=33113
Bug #: 33113
Summary: Diablo: The Hell hangs on load
(err:ntdll:RtlpWaitForCriticalSection)
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muleyryan(a)fastmail.fm
Classification: Unclassified
$ wine cmd
C:\Program Files\TheHell> TheHell.exe
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x131228, flags 0x1, event (nil)
stub!
err:ntdll:RtlpWaitForCriticalSection section 0x1503a188 "?" wait timed out in
thread 002d, blocked by 0029, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1503a188 "?" wait timed out in
thread 002d, blocked by 0029, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1503a188 "?" wait timed out in
thread 002d, blocked by 0029, retrying (60 sec)
ad infinitum until TH.exe is killed
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http://bugs.winehq.org/show_bug.cgi?id=33269
Bug #: 33269
Summary: Simcity 3000 doesn't work in OpenGL(works fine when
using gdi)
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepouar(a)gmail.com
Classification: Unclassified
title says it all
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http://bugs.winehq.org/show_bug.cgi?id=31619
Bug #: 31619
Summary: SlingPlayer 1.5 installer fails
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 13371
Classification: Unclassified
Created attachment 41579
--> http://bugs.winehq.org/attachment.cgi?id=41579
Wine 1.5.12 console output
The installer for SlingPlayer 1.5 fails with error 1628.
This works fine in Wine 1.5.6.
Cannot currently run a regression test but am updating another system and will
do so on that (hopefully).
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http://bugs.winehq.org/show_bug.cgi?id=32271
Bug #: 32271
Summary: Dream Maker application does not open a window, and
does not bring up the Wine Windows Program Loader
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: travis.whitellama(a)yahoo.com
Classification: Unclassified
Upon launching Dream Maker (part of the BYOND Suite) through wine, the Wine
Windows Program Loader icon does not come up on the dash, and no window appears
on-screen. This is the case regardless of desktop emulation and window
decoration settings.
For each execution of Dream Maker, a new process for it appears in the System
Monitor. Upon launching the application while opening a .dme file, the file is
considered in use and cannot be opened with another Dream Maker application.
A popup does, however, generate when trying to open a .dme file that has
already been opened. It warns the file is in use by another application. Upon
closing this popup by hitting the X or 'Okay', its process is not terminated,
as Dream Maker would normally stay open without an opened environment.
Other wine applications (such as byond.exe, part of the same suite) open
properly with now issue.
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http://bugs.winehq.org/show_bug.cgi?id=33173
Bug #: 33173
Summary: Civilization III crashes
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43884
--> http://bugs.winehq.org/attachment.cgi?id=43884
Backtrace
Crash on the start
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http://bugs.winehq.org/show_bug.cgi?id=33174
Bug #: 33174
Summary: Civilization II Installation fails
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43885
--> http://bugs.winehq.org/attachment.cgi?id=43885
Backtrace
Fails to install
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http://bugs.winehq.org/show_bug.cgi?id=33176
Bug #: 33176
Summary: Rage Of Mages fails
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Installs fine, but when I start it, I only get blank screen and sound loop.
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http://bugs.winehq.org/show_bug.cgi?id=19595
Summary: Sony Ericsson PC Suite 5's installer does not draw
unless run in a virtual desktop
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/357/877/124
1789074/Sony_Ericsson_PC_Suite_5.009.00_Web_EN.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22848)
--> (http://bugs.winehq.org/attachment.cgi?id=22848)
With virtual desktop
The installer for the Sony Ericsson PC Suite is fully transparent, and has to
be run in a virtual desktop.
This is the entire console output:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x33288c) using GetSystemInfo()
err:rebar:REBAR_NotifyFormat wrong response to WM_NOTIFYFORMAT (0), assuming
ANSI
Screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=33184
Bug #: 33184
Summary: Master of Orion 3 fails to install
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Installs 1st disc ok, but then when asking 2nd, does not find it.
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http://bugs.winehq.org/show_bug.cgi?id=19593
Summary: Sony Ericsson Update Service exits after selecting
phone model
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/110/61/1241
528352/Update_Service_Setup-2.9.5.16.exe
OS/Version: Linux
Status: NEW
Keywords: download, hardware
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18047
The new version (2.9.7.22) of Sony Ericsson's Update Service exits silently
after selecting the phone model.
This is printed in the console output at this time:
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:setupapi:CM_Locate_DevNodeW 0x1968e038 (null) 0x00000000: stub
The application is used to update firmware on mobile phones via the USB.
I can't find a direct link for this version, but any 2.9 version download
auto-updates.
"J2D_D3D=false wine Update\ Service.exe" required to run.
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http://bugs.winehq.org/show_bug.cgi?id=33177
Bug #: 33177
Summary: Lords of Magic fails to install
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Lords of Magic fails to install
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http://bugs.winehq.org/show_bug.cgi?id=33175
Bug #: 33175
Summary: Chickamauga battleground fails to install
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Crashes on install
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http://bugs.winehq.org/show_bug.cgi?id=23143
Summary: SlingPlayer 2 unable to remember password
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P3
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: bunglehead(a)gmail.com
Depends on: 23082
Created an attachment (id=28779)
--> (http://bugs.winehq.org/attachment.cgi?id=28779)
Wine ~1.1.38 +msxml (working)
SlingPlayer 2 can read a password that has been saved using a previous version
of Wine, but is unable to save a new password.
Result of bisect:
f414d3cf60081d47edc88783fc71ddd933c31cf7 is the first bad commit
commit f414d3cf60081d47edc88783fc71ddd933c31cf7
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Fri Feb 12 22:34:50 2010 +0300
msxml3: Reimplement IXMLDOMDocument::createAttribute() on top of
::createNode().
:040000 040000 2e1929ed92ed14c98175f7567bc78f5afdaddb2c
80e7d1759d6fb08f66920f858e4dfd2cb0ba85f7 M dlls
http://source.winehq.org/git/wine.git/?a=commitdiff;h=f414d3cf60081d47edc88…
Native msxml3 works.
I have attached two +msxml traces: one from before the commit and one from
after the commit.
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http://bugs.winehq.org/show_bug.cgi?id=28856
Bug #: 28856
Summary: Crackling/popping sounds in Starcraft 2 from 1.3.30
onwards (regression from 1.3.29)
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cobaltjacket(a)gmail.com
Classification: Unclassified
Running Debian unstable without Pulseaudio. Problem is not present in 1.3.29
(so I suspect it has something to do with the DirectSound re-implementation
done in 1.3.30).
I am currently running 1.3.29 without a problem, and have already tried 1.3.31
(issue is still present).
I can make logs from both 1.3.29 (working) and 1.3.31 (has issue). One error
which shows up (repeatedly) only in 1.3.31 is
> warn:alsa:alsa_read_data read failed, recovering: -11 (Resource temporarily unavailable)
> warn:alsa:alsa_read_data Recover failed: -11 (Resource temporarily
unavailable)
Could this be relevant?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=657
Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |travis.whitellama(a)yahoo.com
--- Comment #96 from Rosanne DiMesio <dimesio(a)earthlink.net> 2013-03-24 09:13:43 CDT ---
*** Bug 32271 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=31625
Bug #: 31625
Summary: Crash in isbew64 during Netgear's Powerline Utility
installation
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41586
--> http://bugs.winehq.org/attachment.cgi?id=41586
Backtrace
isbew64 crashes around 50% of the time when installing Netgear's Powerline
Utility. The installation appears to have completed correctly.
Setting WINEARCH=win32 avoids the module being called.
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http://bugs.winehq.org/show_bug.cgi?id=33240
Bug #: 33240
Summary: The Prime World Launcher crashes.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qilgamesh(a)qip.ru
Classification: Unclassified
This crash start with wine 1.5.25. The game works normally early.
p.s. Sorry for my English.
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http://bugs.winehq.org/show_bug.cgi?id=33243
Bug #: 33243
Summary: Unhandled exception: privileged instruction in 32-bit
code (0x7dbc010a).
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josefjuli(a)gmail.com
Classification: Unclassified
Created attachment 43966
--> http://bugs.winehq.org/attachment.cgi?id=43966
Error before run the program Line
When I try to run the program line, return this error
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http://bugs.winehq.org/show_bug.cgi?id=30084
Bug #: 30084
Summary: QQ2011 could not display chinese if do not install
ukai in linux system
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chengyi.liang(a)sohu.com
Classification: Unclassified
Created attachment 39199
--> http://bugs.winehq.org/attachment.cgi?id=39199
breaked font with wenquanyi zen hei
0.use clean .wine dir.
1. install QQ2011 from http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
2. run QQ2011:wine .wine/drive_c/Program\ Files/Tencent/QQ/Bin/QQ.exe
3. cd /usr/share/wine/fonts, rm tahoma.ttf tahomabd.ttf
4. if only wenquanyi zen hei install in linux, QQ could not disalay any
chinese, only show blank
5. if ttf-arphic-uming is installed but ttf-arphic-ukai not installed , QQ
could not display any chinese too.
6. if ttf-arphic-ukai is installed, QQ can display chinese correctly.
7. if use font replacement to replace tahoma,simsun to wenquanyi zen hei,
QQ2011 can display chinese, but font is breaked.
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http://bugs.winehq.org/show_bug.cgi?id=29928
Bug #: 29928
Summary: urlmon.inf contains texts that should be localisable.
Product: Wine
Version: 1.4-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Classification: Unclassified
The network zone names and descriptions in the end of dlls/urlmon/urlmon.inf
should be localisable.
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http://bugs.winehq.org/show_bug.cgi?id=21434
Summary: append file example works on Vista but not in wine.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=25810)
--> (http://bugs.winehq.org/attachment.cgi?id=25810)
zip file with source code, input file, and a cross-compiled binary.
While trying to fix bug 21394 ("+" in cmd copy's syntax to join two files), I
tried to an example of appending files in MSDN (
http://msdn.microsoft.com/en-us/library/aa363778%28VS.85%29.aspx ) and when I
am testing my patch, it did not work, and so I tested the example itself, and
it doesn't work either. Then I reboot to Vista and the example does work there,
so obviously there is a bug with
wine's File operations themselves.
The example, is supposed to just append the content of file "one.txt" to file
"two.txt" every time it is run. When the binary is run on Vista, "two.txt"
increases in size every time "append.exe" is run as it should; but this does
not work under wine cmd.
The binary "append.exe" is created with cross-gcc in linux, simply by
"i686-pc-mingw32-gcc file.c" ; feel free to rebuild from source, which is also
attached in the zip file.
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http://bugs.winehq.org/show_bug.cgi?id=33215
Bug #: 33215
Summary: Gpu-z does not recognize gpu
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43940
--> http://bugs.winehq.org/attachment.cgi?id=43940
Terminal output
Downloaded GPU-z 0.6.8 and tried to run it on wine x32 prefix on ubuntu 13.04
x64 but when I started it it loaded but could not identify the gpu
http://i.imgur.com/rRZWhDW.jpg
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http://bugs.winehq.org/show_bug.cgi?id=1151
DOCa Cola <doc(a)fotona.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |doc(a)fotona.de
--- Comment #17 from DOCa Cola <doc(a)fotona.de> 2013-03-24 05:57:14 CDT ---
the issue with OEM_FIXED_FONT still persists in 1.5.25
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http://bugs.winehq.org/show_bug.cgi?id=33249
Bug #: 33249
Summary: accept_invalid_certs not working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stasik0(a)front.ru
Classification: Unclassified
Hey guys,
I stumbled upon this tutorial for crossover:
https://www.codeweavers.com/support/tickets/browse/?ticket_id=879094#ticket…
I experience the same problems with outlook and wish wininet to accept invalid
certs. Is it possible? Entering the registry key as for crossover did not work
out :(
Best regards
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http://bugs.winehq.org/show_bug.cgi?id=25938
Summary: Modo 501: Crashes on viewport loading (after main UI
has finished loading).
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiefwhosmoralsareelastix(a)googlemail.com
Created an attachment (id=33064)
--> (http://bugs.winehq.org/attachment.cgi?id=33064)
Wine console output for modo 501.
On launching Modo 501 the main interface loads correctly, however the viewport
doesn't load, but shows through to the desktop background. After a few seconds
the following error message is displayed by wine (1.2 and above):
Program Error.
The program modo.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
This may be caused by a deficiency in wine....etc.
Modo 501 works to the same degree as 302 (some menus do not work but the
program is still useable) with wine versions 1.0 up until 1.44 (the wine
archives I was using for testing finished at 1.44).
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http://bugs.winehq.org/show_bug.cgi?id=30232
Bug #: 30232
Summary: Kingdoms of Amalur severe slow down with when NPCs are
present
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: praus_aluco(a)yahoo.com
Classification: Unclassified
Created attachment 39475
--> http://bugs.winehq.org/attachment.cgi?id=39475
Kingdoms of Amalur fixme, err log
This is possibly related to GLSL bug reported here:
http://bugs.winehq.org/show_bug.cgi?id=30168.
After applying the patch recommended in the GLSL bug report mentioned above and
upgrading to wine 1.5 dev I noticed a possibly related, severe slowdown of the
game any time more then a few NPCs are in the game with you. When no NPCs are
around the game runs very smoothly and none of the graphical glitches from the
previous bug are visible. I've included a copy of the fixme+all,err+all trace
from the moment of slowdown.
If it matters:
I'm running Mac OS X Lion 10.7.3 (11D50)
graphics card is an ATI Radeon HD 4850 with 512 MB.
Processor 2.8 GHz Intel Core i7.
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http://bugs.winehq.org/show_bug.cgi?id=7334
Robert Wm Ruedisueli <ruediix(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ruediix(a)gmail.com
--- Comment #36 from Robert Wm Ruedisueli <ruediix(a)gmail.com> 2013-03-17 13:09:58 CDT ---
We could actually fix this by rendering programs that request to run at
non-native color modes to a off-screen framebuffer, which is then copied as a
texture using compositing.
We really should create a compositing handler for Wine, as this is just one of
a handful of video glitch bugs that such a manager would fix. (Such a
composting handler help with a lot of the bugs. Including the capability to
better display fonts that are designed for use on Windows.)
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http://bugs.winehq.org/show_bug.cgi?id=21394
Summary: nul: nul and + doesn't not work for copy.
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.ghostscript.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
am running nmake with win 7 sdk (vc 9 express) to build ghostscript . most of
the build procedure ork as is, but a script used for copying files from one
directory to another (gs/base/cp.bat)
-----------------------
@rem $Id$
@echo off
if "%2"=="." goto ne
if exist _.tmp erase _.tmp
rem Both of the following lines are necessary:
rem the first one works on MS DOS and Windows 95/98 but not Windows NT,
rem the second works on Windows NT but not the other MS OSs.
rem > _.tmp
copy nul: _.tmp > nul:
copy /B %1+_.tmp %2
erase _.tmp
goto x
:ne
copy /B %1 %2
:x
------------------------
does not work - using it as it result in a few "Path not found" about the use
of nul: and also joining files ("+"). Granted nmake -f psi/msvc32.make works on
windows.
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http://bugs.winehq.org/show_bug.cgi?id=2784
Jay <jaynobyl(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jaynobyl(a)gmx.de |
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http://bugs.winehq.org/show_bug.cgi?id=5526
brymaster(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |brymaster(a)gmail.com
--- Comment #54 from brymaster(a)gmail.com 2013-03-15 22:13:44 CDT ---
This is not fixed. Please see bug 33211
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brymaster(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |brymaster(a)gmail.com
--- Comment #39 from brymaster(a)gmail.com 2013-03-15 22:11:38 CDT ---
This is not fixed. bug 33211
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http://bugs.winehq.org/show_bug.cgi?id=14438
Summary: Moving cursor in RA2 freezes game
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
When mocing the cursor in Red Alert 2 the game freezes. In the menu's it
totally freezes, ingame it stutters. This makes the game unplayable.
No relevant console output is given, although wine not being able to change the
screen to 16bpp (fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change
screen BPP from 32 to 16)
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