http://bugs.winehq.org/show_bug.cgi?id=33045
Bug #: 33045
Summary: Bunch of Heroes freezing on start at the beginning of
the intro video
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Created attachment 43679
--> http://bugs.winehq.org/attachment.cgi?id=43679
terminal output + winedbg backtrace
The game is locking up when trying to play the first intro video. The sound
from the video can be heard for a half a second then the game hangs. Shortly
after the lock-up Wine prints
>err:ntdll:RtlpWaitForCriticalSection section 0x7543d3c "waveform.c: WINMM_Device.lock" wait timed out in thread 0059, blocked by 005c, retrying (60 sec)
The issue is present since
d4b2d48f249341208bf3c2f48303643308d86658 is the first bad commit
commit d4b2d48f249341208bf3c2f48303643308d86658
Author: Jörg Höhle <hoehle(a)users.sourceforge.net>
Date: Sun Jan 27 10:43:43 2013 +0100
winmm: More compatible waveIn/Out[Un]Prepare WHDR_* flag handling.
Before that commit the videos were playing without freezing, but audio was
missing (so maybe it's not a real regression).
Reverting the commit fixes the lock-up (no audio during the intro videos
though).
The audio properties of the video files:
Format: PCM (Little, signed)
Bitrate: 1411.2 kbps
Channels: 2
Sampling rate: 44.1 kHz
Bit depths: 16 bits
No demo has been released, let me know if you need further logs or tests.
wine-1.5.24-119-g209b58c
Fedora 18
Alsa 1.0.26
Pulseaudio is not running
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=27003
Summary: Latest gnutls breaks wine ssl support
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wubbbi(a)gmx.de
Hello :)
I am using ArchLinux with wine 1.3.19 and GnuTls 2.12.3 and ssl Support seems
to be broken. As you can see here
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19141
on the Topic "Cannot connect" for example, I am not the only one having this
Problem. The error I get is:
"GnuTLS error: Ein fataler TLS-Alarm wurde empfangen."
In English:
"GnuTLS error: A fatal TLS-Alarm had been recieved."
I compiled wine with Debug enable. So if you have any further question, please
ask me.
More describtion:
I cant connect Via SSL anymore. Every ssl connection is going to be canceld. As
I can see, it is since GnuTLS 2.12.0 ... maybe a big change in GnuTLS? Pls take
a look an it.
Thank you and greetings
Wubbbi ( Also my IRC-Name! )
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http://bugs.winehq.org/show_bug.cgi?id=33110
Bug #: 33110
Summary: Game crash on start
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bardeov(a)centrum.cz
Classification: Unclassified
Created attachment 43779
--> http://bugs.winehq.org/attachment.cgi?id=43779
log from error
When I try play game, it crash while loading menu.
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http://bugs.winehq.org/show_bug.cgi?id=31383
Bug #: 31383
Summary: Might and Magic Heroes crashes with
GL_INVALID_OPERATION
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moonbane(a)gmx.net
Classification: Unclassified
When playing Might and Magic Heroes VI the game crashes randomly. There does
not seem a specific action to trigger this.
this ist the relevant console output:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ ../../../dlls/wined3d/drawprim.c / 48
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ ../../../dlls/wined3d/drawprim.c / 48
err:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glDrawElementsBaseVertex @ ../../../dlls/wined3d/drawprim.c / 547
err:ntdll:RtlpWaitForCriticalSection section 0x7d849b40
"../../../dlls/wined3d/wined3d_main.c: wined3d_cs" wait timed out in thread
0067, blocked by 004f, retrying (60 sec)
fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Critical section 7d849b40 wait failed at address 0x7bc37372 (thread
0067), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=23100
Summary: BURRACO: startup error and then closing connection
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=19927
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mac_man2005(a)hotmail.it
Hi to all.
I have tried to report the problem here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19927
I have followed the instructions reported at the beginning of that page.
You can find a short description of the problem and the complete report of the
error detail. Same error on two Ubuntu machines. One of them is surely 64 bit.
The other one may be 32 bit.
BURRACO version 4.53.0.82
Any suggestion please?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=17680
Summary: nhOneClick: Authorization required message on some HTML
pages
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)ics.de
Created an attachment (id=19876)
--> (http://bugs.winehq.org/attachment.cgi?id=19876)
screenshot
This is an error that appears in nhOneClick.exe after successfully logging into
the server, only for some pages. Other pages display succesfully.
This error only happens in nhOneClick under wine, not under windows connecting
to the same server.
The error message is misleading in that the credentials are 100%ly correct,
otherwise one would not have gotten so far
-----
The application is a graphical front end to a NetworkManagement Suite. I have
uploaded a copy for limited time to:
http://ftp.ics.de/outgoing/ehealth/nhOneClick.exe
I am using yesterdays build wine-1.1.16-292-g1b9a6fb on ubunto 8.04
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http://bugs.winehq.org/show_bug.cgi?id=33102
Bug #: 33102
Summary: Drakensang exits with error messages
Product: Wine
Version: 1.5.22
Platform: x86
URL: http://www.fileplanet.com/195432/190000/fileinfo/Drake
nsang:-The-Dark-Eye-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Created attachment 43774
--> http://bugs.winehq.org/attachment.cgi?id=43774
terminal output
When you exit Drakensang-The Dark Eye, the following error message is
displayed:
***NEBULA ASSERTION***
expression: 0!= res
file: ../src/gfx2/nd3d9font_main.cc
line: 117
Maybe not a real regression, but it's good to know that the problem exists
since
4fc8bf18f3050f7e28d04b21caadfaf7854d483a is the first bad commit
commit 4fc8bf18f3050f7e28d04b21caadfaf7854d483a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jan 15 12:34:40 2013 +0100
gdi32: Implement RemoveFontResource.
Steps to reproduce the problem with the demo version:
1. install then start the demo with drakensang.exe
2. when the main menu appears click on <Exit>, left click on the splash screen
to see the error message.
Let me know if you need some other logs.
Wine 1.5.25
Fedora 18
freetype-2.4.10-3.fc18.i686
freetype-freeworld-2.4.10-2.fc18.i686
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http://bugs.winehq.org/show_bug.cgi?id=32541
Bug #: 32541
Summary: Endless Space crashes when activating certain options
in the menu
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 42938
--> http://bugs.winehq.org/attachment.cgi?id=42938
terminal output
The game Endless Space uses the Unity game engine and Mono.
In the options menu there is an option called "Auto Upgrade Ship Design in
Queue" which is disabled by default. If I enable the option then the game
crashes. The crash happens immediately when clicking in the checkbox, you don't
have to accept the change by clicking on <Apply>.
It should be noted that the crash happens only when you activate the option
from the main menu (without starting a new game). If you invoke the menu while
a game is running and activate that option, then the game doesn't crash.
Workaround: winetricks ie6. With a native shlwapi.dll the crash doesn't happen.
Let me know what debug log would be of help.
It could be a feature of the Unity game engine that whenever Wine crashes the
backtrace doesn't show up in the terminal but in the game's own log file
(output_log.txt).
There are bug #31336 and bug #32302 about crashes in the game. If you look at
the backtraces in those bugs, you should see that they're very similar to the
one attached here.
Tested with wine-1.5.20-22-ga701528.
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http://bugs.winehq.org/show_bug.cgi?id=14421
Summary: Wing Commander 3 Kilrathi saga edition. Sound Stutters
on movie playback
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
as in the bug description. Sound stutters when playing movies in the game. The
Movies are a MAJOR part of the game has (mark hamill, john rhys davies, malcolm
mcdowell, tom wilson) all in it. There's no commandline output to indicate an
issue that I'm aware of but I'll look into it further. If someone who knows
dsound more can help diagnose/test it that'd be great.
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http://bugs.winehq.org/show_bug.cgi?id=33168
Bug #: 33168
Summary: Disciples: Sacred Lands crashes on start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Sounds similar to bug 32733, that is fixed.
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http://bugs.winehq.org/show_bug.cgi?id=33152
Bug #: 33152
Summary: GetAdaptersAddresses reports incorrect address family
for IPv4 addresses
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filip.navara(a)gmail.com
Classification: Unclassified
Created attachment 43859
--> http://bugs.winehq.org/attachment.cgi?id=43859
Test program
The GetAdaptersAddresses API reports incorrect address family for IPv4 unicast
addresses on OS X. I suspect it may be a memory corruption or some aliasing bug
in the compiler or the source code.
Attached test program is modified sample from MSDN
(http://msdn.microsoft.com/en-us/library/windows/desktop/aa365915(v=vs.85).a…)
that prints the address family value for unicast addresses.
For IPv6 addresses the address family is correctly reported as 23, for IPv4 it
should be 2, but the actual reported value is pretty random (most commonly
512).
Log from the test program:
Length of the IP_ADAPTER_ADDRESS struct: 368
IfIndex (IPv4 interface): 1
Adapter name: lo0
Address length: 16
Address family: 512
Address length: 28
Address family: 23
Address length: 28
Address family: 23
Number of Unicast Addresses: 3
This also breaks .NET programs that use the NetworkInterface class. Tested on
Wine 1.5.25 and Crossover 12.1.2.
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http://bugs.winehq.org/show_bug.cgi?id=1886
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #58 from Alexandre Julliard <julliard(a)winehq.org> 2013-03-15 14:47:02 CDT ---
Closing bugs fixed in 1.5.26.
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http://bugs.winehq.org/show_bug.cgi?id=33151
Bug #: 33151
Summary: .NET 2.0 program crashes eInvalidOperationException on
startup mscorwks
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johntam(a)pedfast.com
Classification: Unclassified
Created attachment 43858
--> http://bugs.winehq.org/attachment.cgi?id=43858
WINE Backtrace
Using Winebottler to create a mcOSX app of The Breeder's Standard 2012.
This fails identically using the dot net 2.0 or dot net 2.0 SP2 winetricks.
ftp://pedfast.com/pub/TBS2012_PreRelease_x86_970.msi
Bottled successfully. Program starts and then shows splash screen. Before it
can show main window, receiving the error indicated by the backtrace attached.
It shows an error in Kernel32 but the backtrace shows mscorwks behind that.
I believe that there is something missing in a graphics library.
I certify that I looked for this bug. I am the author of the program that I am
trying to bring into WINE.
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http://bugs.winehq.org/show_bug.cgi?id=33200
Bug #: 33200
Summary: AliWangwang: needs unimplemented function
atl100.AtlSetPerUserRegistration
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
1.download and install AliWangwang
2.login and it will crash
--- snip ---
wine: Call from 0x7b83bc25 to unimplemented function
atl100.dll.AtlSetPerUserRegistration, aborting
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=33169
Bug #: 33169
Summary: Total Annihilation : Kindoms crashes
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43880
--> http://bugs.winehq.org/attachment.cgi?id=43880
Backtrace of crash
Crashes immediatelly on the start
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http://bugs.winehq.org/show_bug.cgi?id=32302
Bug #: 32302
Summary: Endless Space >=1.0.25: crash during advanced game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jitsumi(a)gmail.com
Classification: Unclassified
Created attachment 42640
--> http://bugs.winehq.org/attachment.cgi?id=42640
Wine log of the crash
The game crash after a while. I don't know what make it crash, but it is not
random, when I load my autosave, the game crash exactly at the same moment
every time.
I attached the wine log, and the memory dump.
I m available for debugging.
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http://bugs.winehq.org/show_bug.cgi?id=27210
Summary: MCM2: wineqtdecoder crashes after intro
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=34770)
--> (http://bugs.winehq.org/attachment.cgi?id=34770)
console output including crash backtrace
Motocross Madness 2 (MCM2) crashes at the end of the intro video (ran to
completion or aborted with a key press), prior to entering the main menu.
According to the backtrace, wineqtdecoder is involved:
=>0 0x92106354 CFRelease+0x24() in corefoundation (0x0032ec58)
1 0x45df93a9 _QT_Release+0x118() in wineqtdecoder (0x0032ecb8)
yet I'm wondering what role it's playing, because MCM2's Intel Indeo video has
been playing fine in Wine long before wineqtdecoder was added. Disabling
wineqtdecoder.dll gets past the crash with no observable loss in functionality.
The backtrace is attached. I once had another backtrace involving
QTInPin_Release in wineqtdecoder, also at the end.
Native amstream, quartz and devenum are needed because of e.g. bug #17836.
Perhaps the crash is caused by missing functionality in the new decoder,
witness
fixme:strmbase:TransformFilterImpl_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:strmbase:TransformFilterImpl_QueryInterface No interface for
{8e1c39a1-de53-11cf-aa63-0080c744528d}!
fixme:qtsplitter:QT_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:qtsplitter:QT_QueryInterface No interface for
{8e1c39a1-de53-11cf-aa63-0080c744528d}!
The demo is presumably not affected, because it does not play a video.
BTW, there's some regression between 1.3.17-282-g3ec195 and 1.3.18-244-g34ba20
that causes MCM2 to receive no mouse clicks in the main menu => dead => garbage
rating.
What component would suit this bug? still quartz?
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http://bugs.winehq.org/show_bug.cgi?id=12832
Summary: Propellerheads reason 4 works a lot slower than on WinXP
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creeco(a)gmail.com
CC: creeco(a)gmail.com
Propellerheads reason 4 works a lot slower than it does on windows. Tested on
ubuntu 8.04 wit the alsa sound driver and default settings in wine.
A demo of the app you can use for testing is avaiable here:
http://www2.propellerheads.se/download/files/ReasonDemo_win.zip
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http://bugs.winehq.org/show_bug.cgi?id=32960
Bug #: 32960
Summary: Unimplemented function
user32.dll.UserHandleGrantAccess
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 43530
--> http://bugs.winehq.org/attachment.cgi?id=43530
Terminal output on Wine 1.5.22
Steps to reproduce:
1) remove ~/.wine
2) install Acrobat Reader 11 PL
3) start Acrobat Reader 11 PL
Behaviour:
Wine error.
Expected behaviour:
No Wine error.
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http://bugs.winehq.org/show_bug.cgi?id=33144
Bug #: 33144
Summary: DnsQuery_A API returns DNS_ERROR_BAD_PACKET when
querying for MX records.
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filip.navara(a)gmail.com
Classification: Unclassified
Step to reproduce:
1) Download DNSDataView tool from
http://nirsoft.net/utils/dns_records_viewer.html
(or any other nslookup-like tool)
2) Set it to query "emclient.com" for MX record.
3) Error 9502 (DNS_ERROR_BAD_PACKET) is returned instead of the actual DNS
record.
Component: dnsapi (not available in the list)
OS: Linux (Ubuntu), OS X 10.8
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http://bugs.winehq.org/show_bug.cgi?id=22793
Summary: JumpGate: The Reconstruction Initiative glitches
badly.
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.jossh.com/terminal_civilian.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
When starting JumpGate: The Reconstruction Initiative (Downloadable from
http://www.jossh.com/terminal_civilian.html ), the NetDevil logo shows
properly. The intro movie shows properly. But then once the program reaches the
docking bay, there's a constant glitching of the screen. The program also locks
up every few seconds for a second or two, and the mouse cursor is almost
impossible to navigate around the menus.
The above happened using Wine 1.1.44 on gentoo linux running openbox, using a
Zotac GeForce 9800 GT videocard.
It is only a minor improvement over my earlier submitted bug (Bug number 14214
to be precise), which had the game crash after the two movies were done. This
bug was recently abandoned and closed. Considering it does not happen on my
system anymore, this bug should not be seen as a duplicate of that bug.
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http://bugs.winehq.org/show_bug.cgi?id=21655
Summary: MacOS: broken mixing in dsound8 tests + assertion
failure
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Must set WINETEST_INTERACTIVE or use runtest -i to get this.
Ouch, my ears. OTOH, the interactive winmm/wave tests sound fine.
More precisely, all primary buffers of the form Nx24x1|2 or Nx32x1|2 produce
various forms of hissing or plain noise.
../../../tools/runtest -i -P wine -M dsound.dll -T ../../.. -p
dsound_test.exe.so dsound8.c
dsound8.c:624: Testing a primary buffer at 96000x32x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
Assertion failed: (ptr1 < buflen), function DSOUND_BufPtrDiff, file mixer.c,
line 305.
wine: Assertion failed at address 0x0007:0x91c09f95 (thread 0009), starting
debugger...
Abort trap
The wave tests report that 32bit width is unsupported. They also contain
comment that 24bit width is not tested because ALSA has trouble with it. Yet
dsound tests it?
First I suspected this to be another instance of the broken
DSOUND_PrimarySetFormat known from bug #20056 or bug #19124. OTOH, what
happens here is different: WaveOpen fails initially, then the MAPPER+ACM kicks
in and accepts to convert 24 or 32bit PCM to 16 => WaveOpen succeeds.
On Linux, the sound is far from correct too, but there's no crash.
With 24 or 32 bit tests outcomment in dsound8.c the only failure is:
dsound8.c:624: Testing a primary buffer at 8000x16x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
ds3d8.c:517: Test failed: The sound played for 875 ms instead of 1000 ms
(and 8kHz indeed sounds strange, while the other frequencies are much better).
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http://bugs.winehq.org/show_bug.cgi?id=32427
Bug #: 32427
Summary: Delphi listview: wrong font when using custom draw
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42781
--> http://bugs.winehq.org/attachment.cgi?id=42781
Sample application with source illustrating the issue
If you attempt to retrieve canvas handle in CustomDraw event handler, the
listview items are drawn using "System" font. The font should not change in
this case.
In the attached example, font used to draw listview items should be the same as
font used to draw headers, but is not.
Using native comctl32 helps.
Bug 29758 describes similar symptoms, may be related.
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http://bugs.winehq.org/show_bug.cgi?id=27466
Summary: Broken listview
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://netikka.net/dev/Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Example: http://netikka.net/dev/Demo.exe
Click "Add rows" and scroll.
Terminal is filled: err:listview:LISTVIEW_WindowProc unknown msg 1044
wp=00000000 lp=0032fb80
winetricks comclt32 -> its not broken anymore, but not all features work, like
background, column higlight..
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http://bugs.winehq.org/show_bug.cgi?id=11342
Summary: NFS3 demo version does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
NFS3 demo version reports error when trying to uninstall. Possibly related to
bug http://bugs.winehq.org/show_bug.cgi?id=11266.
Download NFS3 demo version: http://www.gamershell.com/download_4364.shtml
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http://bugs.winehq.org/show_bug.cgi?id=27320
Summary: sims3 crashes after a while in wined3d
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
sims3 is unstable on my son's computer under ubuntu 10.10 and 11.04,
and crashes after a few minutes of use.
wine --version says wine-1.3.19-248-g6a3255b
glxinfo says
OpenGL renderer string: GeForce GT 220/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
c:/users/dank/My Documents/Electronic Arts/The Sims 3/xcpt pantry 11-05-28
07.00.36.txt
says
type: ACCESS_VIOLATION reading address 0xfeeeff06
address: 0x68211d3f "C:\windows\system32\wined3d.dll":0x0001:0x00040d3f
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http://bugs.winehq.org/show_bug.cgi?id=28723
Bug #: 28723
Summary: Sound stutter in Rage when emulated windows version is
set to "Windows 7" (XAudio2 -> mmdevapi sound out
path)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
This bug is twin-brother of fixed bug #28679. That one was when the app were
using dsound API, this one seems to be when app uses mmdevapi directly.
Same "first bad commit", reverting it fixes sound stutter in RAGE.
I don't know any other Windows app I've got installed on my workstation which
uses mmdevapi either directly or through XAudio2 (except for Starcraft II which
seems to be unaffected by either this bug and bug #28679).
Andrew, do you need usual sound-related debug logs for tracking this down? I
can capture them from RAGE but I'm afraid they would be a bit polluted by
unrelated messages from Steam client.
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http://bugs.winehq.org/show_bug.cgi?id=27855
Summary: entry field in Quicken98-2002 follows keys rather than
filling out field
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesl(a)bestweb.net
Created an attachment (id=35625)
--> (http://bugs.winehq.org/attachment.cgi?id=35625)
Quicken98 sample data
(applies to Quicken98, Quicken 2000 and Quicken 2002. Have not tested against
Quicken99 or 2001)
In the window for writing checks, at the "payee" field, the normal behavior
under Windows is that the field will try to find a match according to what you
are typing. For example, if you were entering a check for "Sears Home Stuff",
you would type the letters s, e, a, r, s, and the field would fill out the
entry until it found the matching memorized transaction, which you could then
select and continue on filling out the rest of the fields.
Under Wine, in the same field if you type those letters, instead of filling out
the field, it will show the first memorized transaction that matches that
letter. Thus "S" would show "Saa...", "E" would show "Esso...", "A" would show
"Amiga...", and so forth. Entering new data (any payee not memorized) can be
difficult as well.
It is possible to enter text by forcing the field to show it's dropdown list,
but it's not what the user expects (in particular my older brother who
discovered this bug <g>).
Sample data files for the versions tested are attached. This bug occurs as
late as Wine 1.3.24, and at least as far back as CrossoverOffice 9.1 (and
whatever version of Wine that was based on).
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http://bugs.winehq.org/show_bug.cgi?id=28039
Summary: IAudioClock_GetPosition must ignore underruns (MacOS)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
GetPosition is critical because the new "winmm on mmdevapi" layer relies on it
for its buffer management. Currently, neither winealsa nor winecoreaudio
entirely fulfill GetPosition's contract.
GetPosition yields "the stream position of the sample that is currently playing
through the speakers". My tests show that it ignores underruns and is therefore
not identical to a clock. One can derive at least 2 tests from that:
1. GetPosition <= elapsed time * samples/sec (cannot hear the future).
2. GetPosition <= sum of samples fed to the device.
3. GetPosition == sum of samples once all have been played.
4. Getposition is monotically increasing (except when Reset).
Actually GetPosition does not yield samples, replace the above with GetPosition
/ GetFrequency * samples per sec to be correct.
My tests attached to bug #27937 show that:
- winecoreaudio fails test 3 (then 2).
- winealsa with dmix fails test 1 during the first seconds of play.
- winealsa with pulse fails test 1 much worse.
See bug #27937 comment #1 and 2 for log snippets.
On MacOS, GetPosition appears to continue to grow in the presence of underruns,
violating 2 and 3. Hence the name of the present issue.
Note that underruns are unknown to WINMM. A perfectly legal use is:
waveOutOpen()
waveOutPrepare(hugeboomheader)
waveoutPrepare(clickheader)
waveoutPrepare(ouchheader)
waveoutPrepare(beepheader)
then write the headers as the conditions arise (arguably dsound's mixing would
be more adequate). Guess what happens when GetPosition grows playing nothing
between 2 beeps?
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http://bugs.winehq.org/show_bug.cgi?id=13194
Summary: Gordian Knot unable to open codec settings dialog
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://sourceforge.net/projects/gordianknot
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
Created an attachment (id=13019)
--> (http://bugs.winehq.org/attachment.cgi?id=13019)
testcase source and exe
Install Codec Pack (for XviD), and rippack for GK. Run, go to options tab,
click "First Pass" under XviD default codec settings. Nothing. Same with
other codecs and "Codec settings" when trying a compressibility test.
GK is open source, but in pascal. So I created a small testcase in VC++ 6.0
using the same technique. Testcase relies on XviD as opposed to other codecs.
I'm not 100% sure that XviD (and other codecs) are properly registered so that
the technique ought to work. But I think the problem is not codec
registration. Also, I guessed at the component.
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http://bugs.winehq.org/show_bug.cgi?id=16975
Summary: [StrongDC++] switching between tabs show background
windows
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://strongdc.sourceforge.net/download.php?lang=eng
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazara.net(a)inbox.ru
If you open several tabs (windows) inside strongdc like hubs and click on a tab
to switch to another hub you should see how all other opened background windows
redraws until it show the one you clicked. If you have many opened hubs like 30
it will take several seconds to do that.
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http://bugs.winehq.org/show_bug.cgi?id=30071
Bug #: 30071
Summary: Need a CreateTimerQueueTimer that is stable over time
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Andrew Eikum's quick test in
http://www.winehq.org/pipermail/wine-devel/2012-February/094457.html
suggests that CreateTimerQueueTimer stabilizes itself over time on *average*.
For instance, when asked for a 12ms period, it will trigger 5 times within 60ms
even though it is unable to trigger every 12ms. The deltas are:
20, 10, 10, 10, 10, 20, 10, 10, 10, 10, ...
This is an essential property that it would share with winmm timers.
Both winealsa and wineoss today crucially depend on this property. The XAudio2
algorithm described in bug #28723 either writes one or zero period worth of
data per callback. Hence it requires callbacks to agree with frame consumption
by the audio device. If too late, XAudio2 will not catch up by writing 2
periods.
What currently happens is irregular crackling due to occasional underruns
because callbacks are further and further delayed and the audio buffers slowly
empties. Compare timestamps from apps using winmm with mmdevapi:
winmm mmdevapi
x.304 x.304
x.315 x.315
x.324 x.326
x.334 x.336
x.346 x.348
x.354 x.359
winmm corrects itself and manages to trigger all 10ms events on the same
millisecond as the initial one: x.xx4.
CTQT accumulates delays because as its core, queue_timer_expire uses:
[t->expire =] queue_current_time() + t->period;
I've separated this issue from bug #28723 because the root cause is not an
audio component and because several other bugs mention CreateTimerQueue, e.g.
bug #29585.
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http://bugs.winehq.org/show_bug.cgi?id=31920
Bug #: 31920
Summary: ComboBox in a program written with Delphi is shown
incorrectly
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olelukoie(a)mail.ru
Classification: Unclassified
We at the company I work for have a tool written with Delphi and since one of
the recent wine devel versions (1.5.x) it shows its single combobox incorrectly
(no button with down-arrow on the right of the control and a very large black
area instead of a drop-down list).
git bisect gave me the following:
cbf9589ba397ed98d2aa2270a332171019024b3b is the first bad commit
commit cbf9589ba397ed98d2aa2270a332171019024b3b
Author: Sergey Guralnik <serhio(a)etersoft.ru>
Date: Wed Jul 4 23:34:57 2012 +0400
user32: Rearrange ComboBox repositioning code.
:040000 040000 2977ac3d4648b010663c10785732cc8e52b05a68
a6107e62617e0ec238f7c7a40c975c175b1c62f6 M dlls
I've tried to revert this commit in wine 1.5.14 and the problem disappeared
(combobox became normal and usable).
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http://bugs.winehq.org/show_bug.cgi?id=16263
Summary: Priority: Survive game window flickers
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://solarimpact.servegame.com/files/ps-1.0.3.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17537)
--> (http://bugs.winehq.org/attachment.cgi?id=17537)
Priority: Survive traces
With today's Git (wine-1.1.9-183-gbbaa72d), when running the Priority: Survive,
flickering can be noted ingame. irrespective of whether the virtual desktop is
enabled. I was unable to test whether different display modes changed the
flicking behavior since the game does not offer such an option. Traces are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=27854
Summary: ListView_SetTextBkColor doesn't work
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Source: http://www.delphidabbler.com/download?id=art-16
Download: http://netikka.net/dev/CustomLVDemo.exe
Text should be transparent, when checkbox is checked.
Not related to transparency. Even clRed instead of CLR_NONE doesn't set
background to red. Works with native comctl32
See also bug 27711
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http://bugs.winehq.org/show_bug.cgi?id=14140
Summary: Entropia Universe installer hangs
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.project-entropia.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current installer,
94aaad630331ce64c219f45e31175f913e9ba402 entropia_installer.exe
goes into a loop forever, scanning backwards from the end
of the commandline, but not hitting its expected termination condition.
You can watch this with
WINEDEBUG=+relay ~/wine-git/wine entropia_installer.exe
grep Call.*strcmp log
Interestingly, it compares each char to both / and \.
And if you pass /, it gets happy and compares against u.
Passing /u makes it really happy, and it shows a ui briefly.
It seems to install a few files, then exits.
It should have launched the real downloader,
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/ClientLoader.exe
Running that by hand downloads a bunch of stuff, then exits.
I think it's supposed to run
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/Entropia.exe
When you do this by hand, wine complains
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\MindArk\\Entropia Universe\\Entropia.exe") not found
and exits. Doing winetricks directx9 wmp10 gets around this.
Entropia then puts up a window very briefly, then quits.
If you then do winetricks vcrun2005sp1, you get bug 14137
(i.e. the app loads msvcp80 wrong and exits).
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http://bugs.winehq.org/show_bug.cgi?id=20637
Summary: 3DMark 2000, 2001SE - no result of last test
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24616)
--> (http://bugs.winehq.org/attachment.cgi?id=24616)
3DMark2000- windowsXP
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
GeForce 9600 GT PCI Express 190.42 512Mb
In 3DMark 2000 and 2001 the last tests seems to work but theare are no results
of this tests.
I also checked Wine 1.0.1.
Somebody can corfirm that?.
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http://bugs.winehq.org/show_bug.cgi?id=29274
Bug #: 29274
Summary: Steam on Mac - mic test fails and crashes Counter
Strike 1.6
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuckdesign(a)yahoo.com
Classification: Unclassified
Created attachment 37861
--> http://bugs.winehq.org/attachment.cgi?id=37861
Winedebug dump with +coreaudio
When starting Counter Strike 1.6 game crashes or shows error messages and then
continues without sound.
Similar thing happens if you click "Test microphone" in Steam Settings>Voice.
Attaching debug of coreaudio.
Found one solution, but not sure it is proper one:
Appears that
in dlls/winecoreaudio/mmdevdrv.c
in AudioCaptureClient_ReleaseBuffer function
This->public_buffer is sometimes empty and makes this crash.
So, changed:
pbuf_frames = This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign;
to:
if (This->public_buffer)
pbuf_frames = This->public_buffer->mAudioDataByteSize /
This->fmt->nBlockAlign;
Programmer myself, but don't have time to explore where real error is. This fix
makes game work without crash, but think problem is where is
This->public_buffer released (or not set...)
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http://bugs.winehq.org/show_bug.cgi?id=33090
Bug #: 33090
Summary: Apache Flex SDK Installer: can not access file system.
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silver_ghost(a)list.ru
Classification: Unclassified
Created attachment 43755
--> http://bugs.winehq.org/attachment.cgi?id=43755
screenshot of Apache Flex SDK Installer insallation log
Apache Flex SDK Installer (https://flex.apache.org/installer.html) can not
install Flex SDK. See attachment for Installer's log.
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http://bugs.winehq.org/show_bug.cgi?id=9548
Summary: pxtone: Can't save new project files (*.ptcop), or
*.pttune
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://hp.vector.co.jp/authors/VA022293/pxtone.html
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Using pxtone (v 0.8.3.3), everything seems to work perfectly, *except* for
saving a new .ptcop project file (also some d3d warnings in the terminal, but
those seem harmless). Exporting to .pttune also doesn't work. Attempting to
save either of these results in a dialog box titled "error" containing the text
"open file". Interestingly, exporting to new .wav files works fine. (Wild
shot in the dark, but could this be related to the filename extension of both
.ptcop and .pttune being more than 3 chars?) Ran with freshly generated
~/.wine, and changing the emulated Windows version has no effect.
Loading existing .ptcop files work fine. Saving to existing .ptcop files also
work fine. Thus, the problem is only saving to new .ptcop files (and .pttune
files) that doesn't already exist in the file system. (This also works fine in
real Windows.)
Using pxtone v 0.8.3.3, available from this page:
<http://hp.vector.co.jp/authors/VA022293/pxtone.html>
Steps to reproduce (works every time):
1. Download pxtone: <http://homepage2.nifty.com/rochet/storage/pxtone_0833.zip>
2. Delete japanese.ico to enable english mode
3. Run the program, go to File->Save project or File->Save project as
4. Enter a new filename, click save
5. Watch error dialog pop up
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http://bugs.winehq.org/show_bug.cgi?id=32520
Bug #: 32520
Summary: Call from 0x7b83bcb2 to unimplemented function
d3d11.dll.D3D11CreateDevice
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Commander.Alchemy(a)gmail.com
Classification: Unclassified
Created attachment 42901
--> http://bugs.winehq.org/attachment.cgi?id=42901
Backtrace
Like the summary tells, this needs to have an added stub.
EVE-Online that uses dx9 somehow or for some reason calls for a dx11 function,
maybe checking and reporting back to developers on how many dx11 cards are
using their application. Issue is that the application crashes soon after that.
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--- Comment #112 from Manuel Soukup <linuxuser-sky(a)gmx.de> 2013-03-15 05:50:03 CDT ---
My suggestion till this bug is fixed officially:
Someone who can code, should code a patch that works with the current wine
1.5.25, or modify one of the earlier ones so it works with the 1.5.25 version
and not a git version.
then we write a appdb note how to
- get and compile 1.5.25 wine with this patch locally installed maybe in the
Diablo folder
- describe how to start D1 with this version of patched wine.
- Link this discussion so everybody can read why their is no easy fix
We could run Diablo 1 again and as the patch is for an official version and not
git this would work as long as wine does not delete the 1.5.25 version from the
sourceforge servers, so quite long.
I could do all of the above except coding the patch to work with wine 1.2.25
Thanks for consideration
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--- Comment #111 from Ben Klein <shacklein(a)gmail.com> 2013-03-15 02:51:42 CDT ---
(In reply to comment #110)
> wine is not dead, but the project is run in a way that does not put priority in
> actually getting applications to run and continue running for the users.
> The goals of us users and of most of the developers are just not aligned.
False. The goal is to produce a Win32/Win64 implementation for Unix-like
systems that allows native Windows applications to run without modification.
Bigger, newer games work very well (or better) than Diablo and Worms
Armageddon. Please read my post above outlining the difficulties in fixing this
particular bug. There are other bugs that cannot be fixed (in the forseeable
future) due to architectural differences between Windows and Unix-likes.
> My wild guess is that since most of the project is in the hands of a company
> that makes money out of "last mile" support, it would make little commercial
> sense to put effort in prioritizing applications and regressions.
That is indeed wild. You actually have it the wrong way around: Codeweavers
uses Wine as a base for their Crossover products (e.g. Crossover Office,
Crossover Games). They include hacks that don't pass the rigorous scrutiny of
Wine developers to get applications to work that wouldn't otherwise work in
Wine. Codeweavers devs are also actively involved in maintaining Wine upstream,
as they have a vested interest in ensuring maximum compatibility with the
latest Windows software.
> See my little rant at
Bugzilla is not the place for rants.
BACK ON TOPIC: You're welcome to attempt your own fixes or workarounds for this
bug and post your results here.
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--- Comment #110 from Claudio <sick_soul(a)yahoo.it> 2013-03-15 02:40:54 CDT ---
> As to the Wine development and the question on why a 9 year old bug (!) is
> marked as NEW: It appears Wine is dead. No matter what they claim, action speak
> more than words. Does anyone know of a Wine fork by someone who actually gives
> a fuck?
>
> Johannes
wine is not dead, but the project is run in a way that does not put priority in
actually getting applications to run and continue running for the users.
The goals of us users and of most of the developers are just not aligned.
My wild guess is that since most of the project is in the hands of a company
that makes money out of "last mile" support, it would make little commercial
sense to put effort in prioritizing applications and regressions.
See my little rant at
http://bugs.winehq.org/show_bug.cgi?id=8854
I was thinking about forking wine a few times in the past, since I had to keep
patching it in multiple areas to get my stuff working, and I have recognized
the project as dysfunctional a long time ago.
However it is a huge task, one that would absorb most of the energies of anyone
attempting it, and one that requires multiple talented people for different
areas (3D graphics in particular but there are many other complex areas).
It seems more realistic to keep stacking, updating and rebasing those out of
tree patches, until someone actually does fork wine, but I doubt it will
happen, even more because the project becomes less and less important every
day, as the importance of the windows PC wanes.
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--- Comment #109 from Murray Colpman <muzerakascooby(a)gmail.com> 2013-03-14 18:26:39 CDT ---
(In reply to comment #106)
> Could you maybe elaborate on how that can be achieved? What do you mean by
> "ingame minimisation"? Would be happy to try out your suggestion.
Well, the maintainers for the game added an option to change the
SetCooperativeLevel call to pass the desktop window as the parameter. This
breaks ingame minimisation because the only way to minimise ingame due to other
weirdness with the game itself is to set the desktop window as the currently
active window.
> It may be worthwhile posting the other workarounds here anyway. They may be
> useful to users or developers looking at the problem.
I believe Windows 8 essentially has a registry key to enable old ddraw
behaviour/emulation/something special at least, which is what this workaround
does (sets that key). Here's the reg file:
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Microsoft\Windows
NT\CurrentVersion\AppCompatFlags\Layers]
"C:\\Team17\\Worms Armageddon\\WA.exe"="$ DWM8And16BitMitigation
Layer_ForceDirectDrawEmulation"
So, if Windows has a registry workaround, wine might benefit one too ;)
Weirdly enough, WA has implemented new renderers recently - DirectDraw 32-bit
(previous was 8-bit), Direct3D 7, Direct3D 9 with CPU palette conversion, and
Direct3D 9 with Shader palette conversion. The weird thing is, these also
exhibit a black screen in wine, and there appears to be no workaround (apart
from DirectDraw 32-bit which has the same workaround as the old 8-bit renderer,
that is the SetCooperativeLevel thing described above). I don't know if this is
the same bug - if there's some legacy function in DirectDraw that enables the
same sort of behaviour - or something completely unrelated, but they do
definitely work in Win8. I could have sworn there used to be some debug output
that looks related but I can't find it now (the only seemingly-relevant line is
fixme:d3d:wined3d_get_adapter_raster_status wined3d 0x14f8e0, adapter_idx 0,
raster_status 0x33ef40 semi-stub!). However, I digress, this probably belongs
in a new bug.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|madewokherd(a)gmail.com |
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--- Comment #108 from Ben Klein <shacklein(a)gmail.com> 2013-03-14 18:14:32 CDT ---
(In reply to comment #101)
> (In reply to comment #100)
> > But i still fail to understand how a bug that was reported in year 2004 has its
> > status named NEW.
>
> I have been asking myself the same kind of questions. But it's the wine
> project, they are beyond our logic.
Wine does not typically use the ASSIGNED status in bugzilla. It's only in cases
where there is a single, definitive developer responsible for that component.
http://bugs.winehq.org/buglist.cgi?query_format=advanced&order=Importance&l…
(In reply to comment #104)
> (In reply to comment #103)
> > By configuring general translucency settings for dialogs to something like 50%
> > I could see the game's directdraw area(?) trough the covering dialog-window.
> >
> > I settled for 50% because when I need to undo the workaround, it's not nice to
> > work with completely transparent dialogues. (And for diablo it only matters
> > while navigating the menu. YMMV for other games.)
>
> Interestingly enough, this is pretty much the same workaround people came up
> with for getting Worms Armageddon to work in Windows 8. I don't think that's a
> coincidence. (However, there are now better workarounds that have been
> discovered but they look Windows-specific).
It may be worthwhile posting the other workarounds here anyway. They may be
useful to users or developers looking at the problem.
> I also don't believe this would work in a virtual desktop
There's no obvious reason why it shouldn't. Please test it.
(In reply to comment #106)
> As to the Wine development and the question on why a 9 year old bug (!) is
> marked as NEW: It appears Wine is dead. No matter what they claim, action speak
> more than words. Does anyone know of a Wine fork by someone who actually gives
> a #$%&?
Mind your language.
This bug is more complicated than it seems on the face of it. It's an
incongruence between the way Windows draws its windows and the way X11 draws
its windows, caused essentially by a bug in native Windows. Implementing the
"hacks" to get it fixed presents two major problems:
1) It would definitely break other programs (solved by making it an
app-specific registry flag)
2) It's simply the "wrong way" to do it
The truth is apps affected by this bug are incorrectly using the desktop
window, triggering the bug that makes them display on native Windows. Wine's
current behaviour is the technically "correct" way; Windows 8 reportedly
suffers from the same problem running these apps. That's not to say that this
bug can't be fixed; it's just a highly complicated and very low priority issue.
There are only four apps reported to suffer from this bug.
http://appdb.winehq.org/viewbugs.php?bug_id=2082 As much as I'd love to see it
get fixed, for the one people are most vocal about (Diablo) it's a minor issue
that does not effect main gameplay (the menu scheme can be
memorised/transcribed from a Windows system if you so wish), and the second
most popular app (Worms Armageddon) has received an official patch that
includes a workaround.
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--- Comment #107 from Dan Kegel <dank(a)kegel.com> 2013-03-14 18:05:00 CDT ---
Wine's still very much under active development. Just because your favorite
bug hasn't been fixed doesn't mean a project is dead.
See also comments 35-39 above.
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--- Comment #106 from Johannes Bauer <JohannesBauer(a)gmx.de> 2013-03-14 17:41:18 CDT ---
(In reply to comment #104)
> However, it's worth noting if nobody has already that the Worms Armageddon
> maintainers have implemented the "Use DesktopWindow" workaround (essentially
> the same effect as the wine patches that were going around ages ago) into Worms
> Armageddon itself (the game suggests you enable it when you first start it with
> the newest update) so that the game will work in wine, at the cost of ingame
> minimisation.
Could you maybe elaborate on how that can be achieved? What do you mean by
"ingame minimisation"? Would be happy to try out your suggestion.
As to the Wine development and the question on why a 9 year old bug (!) is
marked as NEW: It appears Wine is dead. No matter what they claim, action speak
more than words. Does anyone know of a Wine fork by someone who actually gives
a fuck?
Johannes
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Bob Johnson <muleyryan(a)fastmail.fm> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |muleyryan(a)fastmail.fm
--- Comment #105 from Bob Johnson <muleyryan(a)fastmail.fm> 2013-03-14 16:51:18 CDT ---
Any chance we can get a registry key put into mainline for this yet?
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http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #85 from Claudio <sick_soul(a)yahoo.it> 2013-03-13 14:52:29 CDT ---
(In reply to comment #81)
> (In reply to comment #80)
> > Created attachment 40584 [details]
> > Patch reverts code to earlier, working version
> >
> > This works for me with Morrowind; please could other users test.
>
> When is this going upstream? :)
Any day now.
This projects' approach to regressions is ridiculous.
First the app works fine.
Then someone decides to rewrite something in the Name of Progress(tm).
The rewrite utterly breaks the applications. The actual reason why wine exists
at all.
Anyone with some sanity left in his brain at this point would just revert the
patch: "sorry guys, we tried to make it better but we failed, we'll try again".
Signal the developer that his patch does not work as it breaks the
applications, and the developer would go back to the board to figure out how to
reach his goals without breaking everything else in the process.
And this, make no mistake, is how it works in less dysfunctional and
pathological open source projects, the linux kernel in primis.
But not here. Here patches that restore functionality for the users are
vilified, complaints are ignored, and the code remains broken in the hope that
eventually the users will go away. Do not worry, they (we) do.
I am disgusted.
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Miguel Sanjurjo <miguel(a)sanjurjo.eu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |miguel(a)sanjurjo.eu
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http://bugs.winehq.org/show_bug.cgi?id=33183
Bug #: 33183
Summary: Lords of the Real fail to install
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43892
--> http://bugs.winehq.org/attachment.cgi?id=43892
BackTrace
Lords of the Real fail to install
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http://bugs.winehq.org/show_bug.cgi?id=33172
Bug #: 33172
Summary: Earth 2150 crashes at the start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43883
--> http://bugs.winehq.org/attachment.cgi?id=43883
Backtrace
Crashes at the start
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http://bugs.winehq.org/show_bug.cgi?id=33185
Bug #: 33185
Summary: War Wind fails to install
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43893
--> http://bugs.winehq.org/attachment.cgi?id=43893
Backtrace
War Wind fails to install
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http://bugs.winehq.org/show_bug.cgi?id=32067
Bug #: 32067
Summary: Borderlands 2 Resolution Issue
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jitsumi(a)gmail.com
Classification: Unclassified
Created attachment 42272
--> http://bugs.winehq.org/attachment.cgi?id=42272
wine log
I cannot play with some resolutions. I got a "ran out of videomemory!
Exiting..." message.
That is weird, is that a resolution A will work, and a C also. But a resolution
B that is bigger thatn A but smaller than C will not work...
>From the log i got : err:d3d:resource_init Out of adapter memory
so i think it is in the directx-d3d component, but not sure.
I puit in attachement the complete log.
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http://bugs.winehq.org/show_bug.cgi?id=24142
Summary: winebuild fails on sparc
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30381)
--> (http://bugs.winehq.org/attachment.cgi?id=30381)
winebuild for sparc
distcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wstrict-prototypes
-Wwrite-strings -Wpointer-arith -g -O2 -o handle.o handle.c
acledit.qJspDs.s: Assembler messages:
acledit.qJspDs.s:160: Error: operation combines symbols in different segments
acledit.qJspDs.s:161: Error: operation combines symbols in different segments
winebuild: /usr/bin/as failed with status 1
winegcc: ../../tools/winebuild/winebuild failed
make[1]: *** [acledit.dll.so] Error 2
make[1]: Leaving directory `/home/user/wine-git/dlls/acledit'
make: *** [dlls/acledit] Error 2
I've found an old patch and rediff'ed it that seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=33166
Bug #: 33166
Summary: _wstat64 not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Classification: Unclassified
When calling _wstat64 from a program, this error is shown:
Unhandled exception: unimplemented function msvcrt.dll._wstat64 called in
32-bit code (0x7bc3fb18).
This function, however, is perfectly legal even for 32bit code (tested it
natively.)
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http://bugs.winehq.org/show_bug.cgi?id=33171
Bug #: 33171
Summary: Caesar III crashes at the start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43882
--> http://bugs.winehq.org/attachment.cgi?id=43882
Backtrace
Crashes at start
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http://bugs.winehq.org/show_bug.cgi?id=33161
Bug #: 33161
Summary: Kindle for PC, 1.10.5, crashes when selecting first
book/fails on rest
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)jcoppens.com
Classification: Unclassified
Created attachment 43873
--> http://bugs.winehq.org/attachment.cgi?id=43873
Backtrace
'Kindle for PC' 1.10.5 install without problems, run too.
When selecting the first of the three books that appear
(apparently by default), Kindle/Wine crashes (log attached).
Clicking on the other books selects, but nothing more.
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http://bugs.winehq.org/show_bug.cgi?id=33186
Bug #: 33186
Summary: Betrayal At Antara fails to install
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43894
--> http://bugs.winehq.org/attachment.cgi?id=43894
Backtrace
Betrayal At Antara fails to install
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http://bugs.winehq.org/show_bug.cgi?id=28407
Summary: make: *** [dlls/msvcrt/tests] Error 2
Product: Wine
Version: 1.3.28
Platform: sparc
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stedla(a)csu.org
Getting an error when I run the
/csu/home/stedla/Octave/winehq/wine-1.3.28/tool/ksh wineinstall
scripts
and it fails at msvcrt/tests/data.c file
gcc -c -I. -I. -I../../../include -I../../../include -I../../../include/msvcrt
-I./.. -DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wunused-but-set-parameter -Wwrite-strings -Wpointer-arith
-g -O2 -fno-builtin -o data.o data.c
/usr/ccs/bin/as: "<stdin>": error: symbol "_open" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnlp" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnle" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnl" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execlpe" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnlpe" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_sopen" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execle" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execlp" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execl" is used but not defined
make[1]: *** [data.o] Error 1
make[1]: Leaving directory
`/csu/home/stedla/Octave/winehq/wine-1.3.28/dlls/msvcrt/tests'
make: *** [dlls/msvcrt/tests] Error 2
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--- Comment #44 from Kyle Devir <kyle.devir(a)gmx.com> 2013-03-11 22:26:40 CDT ---
Comment on attachment 43902
--> http://bugs.winehq.org/attachment.cgi?id=43902
Terminal output of PlayVideo.exe via wine 1.5.25 - with dll overrides
With native dll overrides for devenum, amstream and quartz, installed via
winetricks.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|adys.wh(a)gmail.com |
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Kyle Devir <kyle.devir(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #43901|Graphical output of |Graphical output of
description|PlayVideo.exe - wine 1.5.25 |PlayVideo.exe - wine 1.5.25
|2/2 |2/2 - without dll overrides
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Kyle Devir <kyle.devir(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #43900|Graphical output of |Graphical output of
description|PlayVideo.exe - wine 1.5.25 |PlayVideo.exe - wine 1.5.25
|1/2 |1/2 - without dll overrides
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Kyle Devir <kyle.devir(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #43899|Terminal output of |Terminal output of
description|PlayVideo.exe via wine |PlayVideo.exe via wine
|1.5.25 |1.5.25 - without dll
| |overrides
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--- Comment #43 from Kyle Devir <kyle.devir(a)gmx.com> 2013-03-11 22:22:19 CDT ---
Created attachment 43902
--> http://bugs.winehq.org/attachment.cgi?id=43902
Terminal output of PlayVideo.exe via wine 1.5.25 - with dll overrides
Wine 1.5.25 with native dll overrides for devenum, quartz and amstream
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Kyle Devir <kyle.devir(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #43898|0 |1
is obsolete| |
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Kyle Devir <kyle.devir(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #43897|0 |1
is obsolete| |
--- Comment #39 from Kyle Devir <kyle.devir(a)gmx.com> 2013-03-11 21:40:32 CDT ---
Created attachment 43899
--> http://bugs.winehq.org/attachment.cgi?id=43899
Terminal output of PlayVideo.exe via wine 1.5.25
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http://bugs.winehq.org/show_bug.cgi?id=15019
Summary: Solaris binary link wrong
Product: WineHQ.org
Version: unspecified
Platform: Sun
URL: http://www.winehq.org/site/download
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsparapa(a)mcw.edu
The old link to the Solaris binary is 404. There is a new link that should be
used instead http://ocean1.ee.duth.gr/SolarisX/ And, if you have a News
section, I would mention that Wine v. 1.1.3 actually works on Solaris 10.
Earlier versions, although compiling and installing, seemed to work on
OpenSolaris variants only and Solaris 10 was out-of-luck. Three or more recent
fixes in 1.1.3 get Wine working on Solaris 10 as well as OpenSolaris :o)
Thanks for a great web site and great software!
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|sparc |Other
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2013-03-11 18:11:16 CDT ---
Deprecating sparc platform.
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http://bugs.winehq.org/show_bug.cgi?id=17048
Summary: MS Excel 2003 crashes on wine 1.0-1
Product: WineHQ Apps Database
Version: unspecified
Platform: Sun
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrc_varun(a)yahoo.co.in
CC: hrc_varun(a)yahoo.co.in
Created an attachment (id=18849)
--> (http://bugs.winehq.org/attachment.cgi?id=18849)
This file contains the log and back trace for the commands wine excel and wine
excel /s. In either of cases, excel doesnt open.
Hi,
I recently installed Office 2003 SP3 (slip streamed) on wine 1.0-1.el4.i386
(reported as stable).
After wine installation and office installation, I configured wine thru winecfg
and added the necessary overrides. (gdiplus, rpcrt4, riched20, riched32, ole32,
oleaut) in the defaults and in excel (also added imm32).
I also installed msxml3, now win word starts perfectly, but excel doesnt starts
at all. Not even in safe mode, wine excel /s.
I could not find any support for this on net. Even after a clean install.
Enclosed is the log and back trace for the same.
Perhaps it is a bug, please let me know if I could be doing something wrong and
this issue (reported as bug) can be closed or set to invalid ??
The dll's mentioned in the log are present but cannot be loaded for a reason
unknown to me.
Regards,
- Varun
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|sparc |Other
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2013-03-11 18:11:12 CDT ---
Deprecating sparc platform.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|sparc |Other
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2013-03-11 18:11:09 CDT ---
Deprecating sparc platform.
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http://bugs.winehq.org/show_bug.cgi?id=14185
Summary: Wine 1.0 networking issues - /proc/net/route doesn't
exit on Solaris hosts.
Product: Wine
Version: 1.0.0
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmihai(a)boreas.ro
Applications running in Wine 1.0 on Solaris hosts don't have any networking
support. Wine attempts to use /proc/net/route to count route entries. There is
no such thing on Solaris hosts.
Instead, it should use something like netstat -rn.
Behaviour:
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
To test this, I have created a /route file with a similar syntax to Linux
/proc/net/route:
cthulhu% cat /route
Iface Destination Gateway Flags RefCnt Use Metric Mask
MTU Window IRTT
iwk00 00000000 0001A8C1 0003 0 0 0
00000000 0 0 0
And have modified wine sources by replacing /proc/net/route with /route in
dlls/iphlpapi/ipstats.c
After recompiling wine, I was able to run applications like EVE and connect to
the Internet.
Anyway, atm this is just a poor hackjob. It should not use /proc/net on
non-Linux hosts at all.
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http://bugs.winehq.org/show_bug.cgi?id=14816
Summary: Build breaks on "Solaris Express Community Edition"
(SX:CE) (Solaris 11) at git + many warnings
Product: Wine
Version: 1.1.2
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rob1weld(a)aol.com
My Operating System is "Solaris Express Community Edition".
bash-3.2$ uname -a
SunOS unknown 5.11 snv_93 i86pc i386 i86pc
I am using the default (vendor supplied) gcc.
bash-3.2$ gcc -v
Reading specs from /usr/sfw/lib/gcc/i386-pc-solaris2.11/3.4.3/specs
Configured with: /builds2/sfwnv-gate/usr/src/cmd/gcc/gcc-3.4.3/configure
--prefix=/usr/sfw --with-as=/usr/sfw/bin/gas --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld --enable-languages=c,c++,f77,objc
--enable-shared
Thread model: posix
gcc version 3.4.3 (csl-sol210-3_4-20050802)
You will notice that when the Programmers at Sun compiled gcc for their
Operating System that they used the configure options
"--with-as=/usr/sfw/bin/gas --with-gnu-as --with-ld=/usr/ccs/bin/ld
--without-gnu-ld". This is in accordance with Sun's recommended practice (use
Sun's "ld" and not another).
When I configured Wine in keeping with the accepted practice on this platform
and to identify X11's correct location I edited "tools/wineinstall". That file
says such a change is permitted. Here is the small portion I edited:
#--- defaults (change these if you are a packager)
#CONFARGS="" # configure args, e.g. --prefix=/usr
CONFARGS="--prefix=/opt/gnu/wine --with-x --x-includes=/usr/include/X11
--x-libraries=/usr/X11/lib --with-as=/opt/gnu/bin/as --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld"
Issue 1.): (Not a "bug", a problem)
There are way too many warnings of this nature:
warning: visibility attribute not supported in this configuration; ignored
My build log was created by running the builder/installer with this command:
bash-3.2$ ./tools/wineinstall 2>&1 | tee gmade_wine_1a_log.txt
bash-3.2$ ggrep visibility\ attribute\ not\ supported gmade_wine_1a_log.txt |
wc -l
13820
My build log would be 13820 lines shorter if I did not get those warnings.
Issue 2.): (A "bug")
The build breaks here:
../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole
generated.o misc.o protocol.o stream.o url.o testlist.o -o
urlmon_test.exe.so ../../../libs/port/libwine_port.a -lurlmon -lole32 -luser32
-ladvapi32 -lkernel32 -lsocket -lnsl
cp ../../dlls/mshtml/tests/mshtml_test.exe.so mshtml_test.exe && strip
mshtml_test.exe
cp ../../dlls/msxml3/tests/msxml3_test.exe.so msxml3_test.exe && strip
msxml3_test.exe
cp ../../dlls/shdocvw/tests/shdocvw_test.exe.so shdocvw_test.exe && strip
shdocvw_test.exe
cp ../../dlls/urlmon/tests/urlmon_test.exe.so urlmon_test.exe && strip
urlmon_test.exe
../../tools/wrc/wrc --nostdinc -I. -I. -I../../include -I../../include
-DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD 2>/dev/null`\"
-fowinetest.res winetest.rc
*** Error code 137
make: Fatal error: Command failed for target `winetest.res'
Current working directory /aux0/wine-1.1.2/programs/winetest
*** Error code 1
The following command caused the error:
cd winetest && make
make: Fatal error: Command failed for target `winetest'
Current working directory /aux0/wine-1.1.2/programs
*** Error code 1
The following command caused the error:
cd programs && make
make: Fatal error: Command failed for target `programs'
Compilation failed, aborting install.
bash-3.2$
If I type the exact same command by hand I do not get an error:
bash-3.2$ cd /aux0/wine-1.1.2/programs/winetest
bash-3.2$ ../../tools/wrc/wrc --nostdinc -I. -I. -I../../include
-I../../include -DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD
2>/dev/null`\" -fowinetest.res winetest.rc
bash-3.2$ cd /aux0/wine-1.1.2
bash-3.2$
Perhaps if you used "ksh93 -c ..." or "bash -c ..." to execute that line you
would have success.
Issue 3.): (A "bug")
The first time I compiled and installed Wine I got this error when I tried to
run Wine:
start_wineboot failed to start wineboot, err 1359
I tried to search your bug list and the Internet to discover what error 1359
was with very little luck, see here
http://www.google.ca/search?q=start+wineboot+"err+1359" . Another reporter has
made this entry (with a different error number):
[Bug 11158] Wineboot and virtual desktop
http://www.winehq.org/pipermail/wine-bugs/2008-February/093660.html
The Wine executable resulting from my first build attempt had no debugging info
so second time I compiled Wine I first set two environment variables:
bash-3.2$ set | grep FLAGS
CFLAGS=-g
CXXFLAGS=-g
I should be able to use gdb to trace what the error is. Sometimes Wine simply
terminates with the above message and on other occasions the OS mentions an
"Illegal Instruction".
Issue 4.): (A "bug")
My config.log says this (edited):
...
configure:7340: checking ldap.h usability
configure:7357: gcc -c -g conftest.c >&5
configure:7363: $? = 0
configure:7377: result: yes
configure:7381: checking ldap.h presence
configure:7396: gcc -E conftest.c
configure:7402: $? = 0
configure:7416: result: yes
configure:7449: checking for ldap.h
configure:7457: result: yes
...
configure:9811: result: yes
configure:9763: checking for X11/extensions/Xrandr.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:110:35: X11/extensions/Xrandr.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XINERAMA_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/Xrandr.h>
configure:9811: result: no
configure:9763: checking for X11/extensions/Xrender.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
configure:9795: $? = 0
configure:9811: result: yes
configure:9763: checking for X11/extensions/xf86vmode.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:111:38: X11/extensions/xf86vmode.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XRENDER_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/xf86vmode.h>
configure:9811: result: no
...
configure:10681: checking for -lXinerama
configure:10716: gcc -o conftest -g -I/usr/include/X11 conftest.c -lXinerama
-L/usr/X11/lib -R/usr/X11/lib -lXext -lX11 -lsocket -lnsl >&5
configure:10722: $? = 0
configure:10749: result: libXinerama.so.1
...
configure:14597: checking for esd-config
configure:14615: found /usr/bin/esd-config
configure:14627: result: /usr/bin/esd-config
configure:14647: checking for esd_open_sound in -lesd
configure:14682: gcc -o conftest -g conftest.c -lesd -L/usr/lib -lesd
-laudiofile -lm >&5
configure:14688: $? = 0
configure:14706: result: yes
...
configure:17730: checking for LDAPSortKey
configure:17761: gcc -c -g conftest.c >&5
conftest.c:226: error: syntax error before "ac__type_new_"
conftest.c:226: warning: data definition has no type or storage class
conftest.c: In function `main':
conftest.c:230: error: syntax error before ')' token
...
| /* end confdefs.h. */
| #include <ldap.h>
|
| typedef LDAPSortKey ac__type_new_;
| int
| main ()
| {
| if ((ac__type_new_ *) 0)
| return 0;
| if (sizeof (ac__type_new_))
| return 0;
| ;
| return 0;
| }
configure:17782: result: no
configure:17942: checking for ldap_count_references
configure:17998: gcc -o conftest -g conftest.c -lsocket -lnsl -lpthread >&5
Undefined first referenced
symbol in file
ldap_count_references /var/tmp//ccI1aqbB.o
ld: fatal: Symbol referencing errors. No output written to conftest
collect2: ld returned 1 exit status
The result of those tests not being written in a manner that is compatible with
Solaris and thus failing (when given a chance they could work) is this message:
config.status:1665: executing include/wine commands
configure:24483: libXxf86vm development files not found, XFree86 Vidmode won't
be supported.
configure:24483: libxrandr development files not found, XRandr won't be
supported.
configure:24483: libcapi20 development files not found, ISDN won't be
supported.
configure:24483: libldap (OpenLDAP) development files not found, LDAP won't be
supported.
configure:24491: WARNING: No sound system was found. Windows applications will
be silent.
I do have Xrandr.h and xf86vmode.h (note how "xinerama.h" in the same directory
is found). You are using "gcc -I/usr/include/X11 ..." and in the conftest
program you have "#include <X11/extensions/Xrandr.h>".
That would mean that "Xrandr.h" would have to be in the
"/usr/include/X11/X11/extensions/Xrandr.h" file, instead of the
"/usr/include/X11/extensions/Xrandr.h" file.
# ls -l /usr/X11/include/X11/extensions/
...
-r--r--r-- 1 root bin 11583 Jun 20 16:04 Xrandr.h
...
-r--r--r-- 1 root bin 8569 Jun 20 15:14 xf86vmode.h
...
-r--r--r-- 1 root bin 1999 Jun 5 13:37 xinerama.h
I do have libldap and if you used "-lldap" in your test it would work better:
# ls -l /usr/lib/libldap.so
lrwxrwxrwx 1 root root 12 Jul 18 15:28 /usr/lib/libldap.so ->
libldap.so.5
There are a few things that need fixing to support Solaris (and in some of the
above cases the other OSes also).
Want a free copy of Solaris 11 (with ZFS) ?
Solaris Express Community Edition DVD - Build 95
http://opensolaris.org/os/downloads/sol_ex_dvd/
Thanks for the free software. I had Wine working quite well on GNU/Linux
(Debian) so hopefully it will be working on Solaris sometime soon.
BTW: The link to the 'binary' at Blastwave is 404.
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http://bugs.winehq.org/show_bug.cgi?id=2334
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|sparc |Other
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2013-03-11 18:11:02 CDT ---
Deprecating sparc platform.
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http://bugs.winehq.org/show_bug.cgi?id=13187
Summary: Apps hang on startup in X11DRV_CritSection
Product: Wine
Version: 1.0-rc1
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurent(a)elanor.org
Created an attachment (id=13005)
--> (http://bugs.winehq.org/attachment.cgi?id=13005)
Wine console output
Hello,
Since a few versions ago, Adobe Reader installers do not start anymore,
blocking on thread errors. They used to work on version 0.9.54. I built Wine
each time using the same ./configure options.
The wine processes are stuck, but they do not die, they stay in memory, not
showing.
My system is Sun Solaris 10 U3, with patches. The compiler is Solaris' GCC
3.4.3.
Attached is the console output and the list of processes
I used the following to configure:
export PATH=/usr/bin:/usr/ccs/bin:/usr/sfw/bin:/opt/csw/bin:/opt/fontforge/bin
SHELL=/bin/bash \
CPPFLAGS='-I/usr/sfw/include -I/usr/X11/include -I/opt/csw/include' \
LDFLAGS='-lm -L/usr/sfw/lib -L/usr/X11/lib -L/opt/csw/lib -R/usr/sfw/lib
-R/usr/X11/lib -R/opt/csw/lib' \
./configure --prefix=/opt/wine-1.0-rc1 \
--without-alsa \
--without-audioio \
--without-capi \
--without-cms \
--without-coreaudio \
--without-esd \
--without-gphoto \
--without-hal \
--without-jack \
--without-ldap \
--without-nas \
--without-opengl \
--without-oss \
--without-sane
gmake depend
gmake
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http://bugs.winehq.org/show_bug.cgi?id=13227
Summary: 100% CPU Usage with notepad - with dtrace output
Product: Wine
Version: 0.9.61.
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mritun(a)gmail.com
Created an attachment (id=13061)
--> (http://bugs.winehq.org/attachment.cgi?id=13061)
DTrace stacktrace of most often executed functions
wineserver is consuming 100% of CPU while running any application. I have
created a test-case with notepad provided with wine. This bug is reproducible
every time.
The system is openSolaris build 84 (nevada SXCE build 84).
Specifics are as following:
$ WINEDEBUG=-all wine notepad
$ wine --version
wine-0.9.61
$ uname -a
SunOS spot 5.11 snv_84 i86pc i386 i86pc
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
RAM: 2 GB DDR2 (single channel 2 GB x 1)
The dtrace script I used to create the backtrace log of where the "wineserver"
process is spending most of its time is as following:
# cat wine.d
#!/usr/sbin/dtrace -s
pid14618:wineserver::
{
@[ustack()] = count();
}
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http://bugs.winehq.org/show_bug.cgi?id=6866
--- Comment #15 from Padrah Zoltan <zoltan.padrah(a)gmail.com> 2013-03-11 17:19:04 CDT ---
Created attachment 43896
--> http://bugs.winehq.org/attachment.cgi?id=43896
Screenshot of Circuit Maker 2000 in wine 1.5.25
Adding screenshot as attachment.
The black area appears after first a part of the window is dragged outside from
the visible are of the emulated desktop, and then the window is dragged back
into the visible area. The width of the incorrectly drawn area is constant.
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http://bugs.winehq.org/show_bug.cgi?id=6866
--- Comment #14 from Padrah Zoltan <zoltan.padrah(a)gmail.com> 2013-03-11 17:12:23 CDT ---
Tested on completely updated Ubuntu 12.04, with wine 1.5.25 from the
ubuntu-wine ppa (ppa:ubuntu-wine/ppa). Video driver is the open-source intel
driver.
When running Circuit Maker 2000 in "normal" mode, without emulated desktop,
everything is drawn perfectly.
In emulated desktop mode, everything looks perfect until Circuit Maker's window
right part is dragged outside of the emulated desktop, so it won't be drawn.
After dragging back the window, to be fully visible, the background part on the
right side is not properly redrawn.
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http://bugs.winehq.org/show_bug.cgi?id=33156
Bug #: 33156
Summary: Elsterformular crashes "Unhandled exception:
unimplemented function msvcp90.dll"
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dereinsameberg(a)gmx.net
Classification: Unclassified
Created attachment 43866
--> http://bugs.winehq.org/attachment.cgi?id=43866
Wine backtrace log
I updated ElsterFormular (tax software) using the internal update mechanism and
tried to start it afterwards and got a crash.
(https://www.elster.de/elfo_home.php)
ElsterFormular
Version
14.1
Revision
11318
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The IP address 188.140.26.26 failed too many login attempts (5) for
the account 810d4rk(a)gmail.com.
The login attempts occurred at these times:
2013-03-10 16:23:46 CDT
2013-03-10 16:23:50 CDT
2013-03-10 16:23:55 CDT
2013-03-10 16:23:59 CDT
2013-03-10 16:24:04 CDT
This IP will be able to log in again using this account at
2013-03-10 16:53 CDT.
http://bugs.winehq.org/show_bug.cgi?id=33154
Bug #: 33154
Summary: Menu display problem with notepad
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
$ wine --version
wine-1.5.25
$ notepad
see joined image.
Thank you,
Guy
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http://bugs.winehq.org/show_bug.cgi?id=33073
Bug #: 33073
Summary: Polarplot program by G4HFQ doesn't install
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ik0oky(a)gmail.com
Classification: Unclassified
Polarplot program by G4HFQ to draw polar antenna radiation pattern doesn't
install. Almost at the end I get an error like the one below
c:\windows\SYSTEM32\com60.ocx
Unable to register the DLL\OCX:RegSvr32 failed with exit code 0x1
Please see the attached screen capture.
Many thanks for any help to get the program working with Wine.
Emilio
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http://bugs.winehq.org/show_bug.cgi?id=30634
Bug #: 30634
Summary: SymInitialize process handle instead of process id in
W9x mode
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benito(a)benibela.de
Classification: Unclassified
The wine dbghelp SymInitialize functions only works, when the process handle is
passed to it, even in Windows 9x compatibility mode.
But the (old) Platform SDK says explicitely:
hProcess
[in] Handle to the process for which symbols are to be maintained. If the
application is a debugger, use the process handle for the object being
debugged, otherwise use the GetCurrentProcess function to obtain the process
handle.
**Windows 95/98/Me**: Use the process identifier, not the process handle.
(and it seems to be implemented that way)
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http://bugs.winehq.org/show_bug.cgi?id=82
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2013-03-09 17:28:15 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=33074
Bug #: 33074
Summary: Adobe Reader XI 11.0.2 Cannot Install (Lots of errors
about msi:patchfiles_cb
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric_moyer(a)yahoo.com
Classification: Unclassified
Created attachment 43724
--> http://bugs.winehq.org/attachment.cgi?id=43724
Screenshot of the error message just before the installer quits
I ran:
wine AdbeRdr11002_en_US.exe > rdr_install_errors 2>&1
I unchecked "Make Adobe Reader my default PDF viewer"
I selected Manually check for and install updates (I also tried with full auto
install with identical results)
Adobe fails with "Setup was interrupted before Adobe ... could be completely
installed"
I have attached a screenshot with the error message and with the output printed
from the installer.
I am running Ubuntu 12.10 Desktop 64bit on an i7
This was a fresh install of wine from the Ubuntu repository.
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http://bugs.winehq.org/show_bug.cgi?id=33082
Bug #: 33082
Summary: Cannot install Amazon Unbox
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicksws007(a)gmail.com
Classification: Unclassified
Created attachment 43736
--> http://bugs.winehq.org/attachment.cgi?id=43736
Amazon Unbox Bug Report
Loads InstallShield Wizard and "goes through the motions", but then encounters
an error: "Error: -1627 Function Failed"............Please see attached bug
report for more information.
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http://bugs.winehq.org/show_bug.cgi?id=33148
Bug #: 33148
Summary: Sims 3 Launcher instantly crashes in Wine 1.5.25
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattcrookm+winebug(a)gmail.com
Classification: Unclassified
Created attachment 43854
--> http://bugs.winehq.org/attachment.cgi?id=43854
Backtrace
After updating to Wine 1.5.25, the Sims 3 Launcher no longer starts. After
waiting a few seconds, a "This application has encountered an error and needs
to close..." message appears. I am attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=33057
Bug #: 33057
Summary: resident evil 6 pc benchmark error
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43697
--> http://bugs.winehq.org/attachment.cgi?id=43697
terminal
So I downloaded resident evil 6 pc benchmark tool to test if the game would
start or not when it will launch but after I installed the tool without a
problem I run into this error
Failed open file.
app-shader\appsaderpackage.mfx3
http://i.imgur.com/ogTR3wX.png
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http://bugs.winehq.org/show_bug.cgi?id=16916
Summary: CoH Updater causes Segmentation Fault
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
The following is returned in the terminal (I don't know how to make bugreports
with wine on command line and no-one seems to want to help me to restore wine
to it's GUI glory in Kubuntu 8.04 after something went wrong that removed Wine
from my KMenu.
<==>
Connected
Patching project: Coh Install Dir: C:\Program Files\City of Heroes
checksumLoad returned 1
Verifying checksum
Checksum Verify succeeded, requesting patch
fixme:mshtml:HlinkTarget_SetBrowseContext (0x147e80)->((nil))
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
Handling full manifest
Fixing files: piggs/geom.pigg6G 794579:00:53 Remaining
Error calling setsockopt, ending socket buffer size is not what we told it!
(16384!=32768)
Error calling setsockopt, ending socket buffer size is not what we told it!
(32768!=65536)
Error calling setsockopt, ending socket buffer size is not what we told it!
(65536!=131072)
Segmentation fault
<==>
Please note that the 'piggs/geom.pigg6G' error came after the updater crashed
once. So since it tries to uncorrupt one of the files, I'm not really sure what
happens.
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http://bugs.winehq.org/show_bug.cgi?id=24481
Summary: no way to set dpi per application
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
>From
https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/637549
wine-1.2
Ubuntu 10.04
To reproduce run winecfg and:
1. open "Applications" tab and select "Default Settings"
2. go to "Graphics" -> "Screen Resolution", set to 96 dpi
3. go to "Applications" -> "Add application..." -> choose some .exe
4. select newly added .exe then set "Graphics" -> "Screen Resolution" to 202
dpi
5. go back to "Applications" and select "Default Settings"
6. go to "Graphics" -> "Screen Resolution" and see it shows 202 dpi instead of
96 dpi.
Information in "Applications" tab provide wine should save settings from
"Graphics" and "Libraries" tabs on the per application basis.
What's more, it would allow to configure wine to open old 800x600 applications
in virtual desktop with higher DPI and actually use it in 1920x1080, etc.
"Applications" tab of winecfg says this functionality has already been
implemented, yet it doesn't work:
"Wine can mimic different Windows versions for each application. This tab is
linked to the Libraries and Graphics tabs to allow you to change systemwide or
per-application settings in those tabs as well."
Either the above information or the functionality should be changed.
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http://bugs.winehq.org/show_bug.cgi?id=10795
Summary: UI-view32.exe does not show maps on screen
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.ui-view.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jpgrohn(a)gmail.com
Created an attachment (id=9654)
--> (http://bugs.winehq.org/attachment.cgi?id=9654)
Console texts
When starting UI-view32.exe, program starts ok, but map view is black. Map can
see very short time and then view goes black.
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http://bugs.winehq.org/show_bug.cgi?id=28478
Summary: Lego Universe Install Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljohnwu(a)yahoo.com
When installing Lego Universe, I get the following Program Error popup window:
"The program error lego_universe_install.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.".
Thanks for your assistance.
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http://bugs.winehq.org/show_bug.cgi?id=33094
Bug #: 33094
Summary: service_run_main_thread service should be able to
delay shutdown
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
Get that message on Ubuntu raring i386 with a fresh .wine
Steps to reproduce:
- 1.5.25 installation done
- check Applications -> wine -> Programs , and dont find the supposed entries
- so i've clicked on the desktop to close the Applications menu
- and got this logged:
fixme:service:service_run_main_thread service should be able to delay shutdown
fixme:dbghelp:validate_addr64 Unsupported address ffffffffb7450000
fixme:dbghelp:validate_addr64 Unsupported address ffffffffb7440000
fixme:dbghelp:validate_addr64 Unsupported address ffffffffb73b0000
fixme:dbghelp:validate_addr64 Unsupported address ffffffffb73f0000
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http://bugs.winehq.org/show_bug.cgi?id=31622
Bug #: 31622
Summary: Multiple crashes in ISBEW64.exe during SlingPlayer 2
installation
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41583
--> http://bugs.winehq.org/attachment.cgi?id=41583
Backtrace
During the installation of SlingPlayer 2 there are multiple crashes, all in the
same module: ISBEW64.exe.
It is not clear what effect this has as the installer seems to continue up to
meeting Bug 17289.
"winetricks -q gdiplus quartz vista" to work around other bugs.
This does not occur in Wine 1.5.6. I cannot currently perform a bisect but will
do so asap.
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http://bugs.winehq.org/show_bug.cgi?id=33070
Bug #: 33070
Summary: Visual Basic 6 - Startup fixme list
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: german_ant_82(a)yahoo.com
Classification: Unclassified
When Visual Basic 6 startups. There are some fixme (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=33081
Bug #: 33081
Summary: On Ubuntu 12.10 Photoshop force closes when selecting
the text tool, CoolType.dll is the problem
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_button117(a)hotmail.com
Classification: Unclassified
Created attachment 43735
--> http://bugs.winehq.org/attachment.cgi?id=43735
backtrace
Photoshop CS4 won't open the text tool, it just gives me an error, atmlib.dll
is in the windows sysyem32 folder in .wine as well, apparently its the
CoolType.dll
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http://bugs.winehq.org/show_bug.cgi?id=6673
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2013-03-09 17:28:02 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=33088
Bug #: 33088
Summary: OSLO EDU 6.6 installer crashes
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florin(a)andrei.myip.org
Classification: Unclassified
Created attachment 43753
--> http://bugs.winehq.org/attachment.cgi?id=43753
backtrace
I was trying to install OSLO EDU 6.6
Download page:
http://www.lambdares.com/education/oslo_edu
About OSLO:
http://www.sinopt.com/
I am running wine-1.4.1 on Ubuntu 12.10 64 bit, on a Dell laptop.
OSLO EDU requires Notepad++, so I installed npp-6.3 before attempting to
install OSLO.
http://notepad-plus-plus.org/download/v6.3.html
Towards the end of the OSLO installation process, the installer bombed out with
an error. I have a backtrace file which I will try to attach to this bug
report.
Please let me know if there's anything I could fix to allow the installer to
complete.
This is the text on the standard output during installation:
$ wine OSLO66_EDU_Installer.exe fixme:storage:create_storagefile Storage share
mode not implemented.
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a040,0xbfe1dc): stub
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a06a,0xbfe0c0): stub
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a06e,0xbfe0e0): stub
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a092,0xbfe1dc): stub
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a040,0xbfe1dc): stub
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a06a,0xbfe0c0): stub
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a06e,0xbfe0e0): stub
fixme:ole:NdrClearOutParameters (0xbfde94,0x7e80a092,0xbfe1dc): stub
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0xbfcae4,0x7e80a040,0xbfce2c): stub
fixme:ole:NdrClearOutParameters (0xbfcae4,0x7e80a06a,0xbfcd10): stub
fixme:ole:NdrClearOutParameters (0xbfcae4,0x7e80a06e,0xbfcd30): stub
fixme:ole:NdrClearOutParameters (0xbfcae4,0x7e80a092,0xbfce2c): stub
fixme:ole:ITypeInfo_fnGetRefTypeInfo Can't find pRefType for ref ffffffff
fixme:ole:ITypeInfo_fnGetRefTypeInfo Can't find pRefType for ref ffffffff
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0xbfc8dc,0x7e80a040,0xbfcc24): stub
fixme:ole:NdrClearOutParameters (0xbfc8dc,0x7e80a06a,0xbfcb08): stub
fixme:ole:NdrClearOutParameters (0xbfc8dc,0x7e80a06e,0xbfcb28): stub
fixme:ole:NdrClearOutParameters (0xbfc8dc,0x7e80a092,0xbfcc24): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=3700000038, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
wine: Unhandled page fault on read access to 0x00000007 at address
0x7f0d20d22886 (thread 0038), starting debugger...
Created new window in existing browser session.
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http://bugs.winehq.org/show_bug.cgi?id=31298
Bug #: 31298
Summary: Window managers can't switch between open Excel files
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alister.hood(a)gmail.com
Classification: Unclassified
I'm using the setting "allow the window manager to control the windows".
1. When more than one file is open in Excel 2007, they are each shown in my
tray (lxpanelx) and my window manager's task switcher (I've tried with metacity
and openbox). Activating these entries only raises a tiny little window with
nothing in it, not the actual Excel window with the file. There is also an
additional entry, and activating it does raise Excel, but it does not allow me
to switch between the different Excel files. The only way to switch between
the different Excel files is using "View-Window-Switch Windows".
I'm guessing this is related to these messages which Metacity outputs when the
second Excel file is opened:
Window manager warning: Log level 8: meta_display_register_x_window: assertion
`g_hash_table_lookup (display->window_ids, xwindowp) == NULL' failed
Window manager warning: Log level 8: meta_display_register_x_window: assertion
`g_hash_table_lookup (display->window_ids, xwindowp) == NULL' failed
2. Word and Excel behave differently with multiple open files on Windows, so
naturally they also have different problems with Wine. When more than one file
is open in Word 2007, they are each shown in my tray and my window manager's
task switcher, and activating these entries raises the correct Word window with
the document. But using "View-Window-Switch Windows" does not work in Word
(N.B. I can't actually test this on the latest Wine, as with it Word always
crashes on startup :( )
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http://bugs.winehq.org/show_bug.cgi?id=33077
Bug #: 33077
Summary: Lego Harry Potter Years 1-4: Unhandled exception: page
fault on write access to 0x087e2000 in 32-bit code
(0x00a74105)
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jeffrey.Ratcliffe(a)gmail.com
Classification: Unclassified
Created attachment 43729
--> http://bugs.winehq.org/attachment.cgi?id=43729
Backtrace
Unhandled exception: page fault on write access to 0x087e2000 in 32-bit code
(0x00a74105)
Starting Lego Harry Potter Years 1-4
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http://bugs.winehq.org/show_bug.cgi?id=33138
Bug #: 33138
Summary: NHN Line (Instant Messaging) ceases to start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Robertus0617(a)gmail.com
Classification: Unclassified
Created attachment 43833
--> http://bugs.winehq.org/attachment.cgi?id=43833
backtrace
Hello there,
I have installed Wine 1.5.25 on my Kubuntu 12.04.2 box just late February (two
weeks ago), installed the Windows Destkop version of NHN Line
(http://line.naver.jp/en/) and have run it without problem.
Until this morning, when I started up my machine, Wine pops up a message saying
updating configuration. After that, Line ceases to start and Wine reports to
have encountered serious problems. I have attached the backtrace here, could
you check it out?
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=33157
Bug #: 33157
Summary: Enforce close of Naver Line
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deanguan(a)gmail.com
Classification: Unclassified
Created attachment 43869
--> http://bugs.winehq.org/attachment.cgi?id=43869
Detail of this problem
When I finished installation, it pop out a msg said have to be close.
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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http://bugs.winehq.org/show_bug.cgi?id=33048
Bug #: 33048
Summary: Magic: the Gathering Wide Beta crashes wine
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admiral.hackbar(a)gmail.com
Classification: Unclassified
Created attachment 43687
--> http://bugs.winehq.org/attachment.cgi?id=43687
crash log
When running the installer for "Magic: The Gathering Online", wine crashes.
I've attached a log.
The installer is freely downloadable (you don't need any account to install)
at:
http://www.wizards.com/magic/digital/magiconline.aspx?x=mtg/digital/magicon…
. Pick "Wide Open Beta Version"
The site says it needs .NET 4.0, so I ran installed dotnet40 with winetricks.
Ubuntu 32-bit, using version 1.5.24 from the wine PPA.
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--- Comment #19 from Luis Alvarado <luisalvaradox(a)gmail.com> 2013-03-08 14:50:35 CST ---
I can confirm this is still present in Wine 1.5.25 in Ubuntu 13.04 64 bit. The
solution is to disable Pixel Shader 2.0
Tested the game in multiplayer (Direct IP) and single player. The flashlight,
model textures and shadows look all correct after disabling PS 2.0.
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http://bugs.winehq.org/show_bug.cgi?id=78
Bug 78 depends on bug 82, which changed state.
Bug 82 Summary: Stabilize Winelib User Guide Table of Contents
http://bugs.winehq.org/show_bug.cgi?id=82
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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http://bugs.winehq.org/show_bug.cgi?id=33139
Bug #: 33139
Summary: Brigade E5: New Jagged Union aborting on mission
launch (d3d)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbspjr(a)gmail.com
Classification: Unclassified
Created attachment 43836
--> http://bugs.winehq.org/attachment.cgi?id=43836
WINEDEBUG=+d3d,d3d8 (clean prefix, only vcrun6 overrides are present)
I can start the game to the main menu. However, when I start the tutorial or a
new game the game hangs when the progress bar reaches 100%.
There is a similar bug 30881, but it's related to missing mfc42.dll rather than
d3d issue.
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http://bugs.winehq.org/show_bug.cgi?id=2155
Robert Walker <forums(a)robertinventor.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |forums(a)robertinventor.com
--- Comment #19 from Robert Walker <forums(a)robertinventor.com> 2013-03-06 12:51:08 CST ---
Still present in 1.5.5
Note, the keyboard focus does get set to the other window, so there shouldn't
be problems of accessibility for blind users.
But for sighted users, the window with the keyboard focus doesn't get brought
to the front and so if hidden behind another window, they can't see it. Also,
the caption highlight doesn't change - the caption of the window with the focus
doesn't get highlighted. In Windows the window with the keyboard focus should
always be highlighted so that the user always knows which window will receive
their keystrokes at any time.
WORK AROUND FOR THIS BUG FOR DEVELOPERS WANTING TO MAKE YOUR APP WINE
COMPATIBLE
In my own program as a work around, when it detects that it is running under
Wine, I destroy a window and recreate it again whenever the user sets focus to
it in this way, as a way to bring it to the front and set the keyboard focus to
it. This could be a suitable work around in situations where you can destroy a
window easily and re-create it without losing data.
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http://bugs.winehq.org/show_bug.cgi?id=31450
Bug #: 31450
Summary: GTA Vice City: problems with rendering of moving
objects
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanyasmart(a)gmail.com
Classification: Unclassified
All this problems I have with Intel GMA950
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http://bugs.winehq.org/show_bug.cgi?id=1988
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|comctl32 |-unknown
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2013-03-05 20:58:34 CST ---
Now that bug 1886 is fixed, retested. Still in wine-1.5.25-69-g402b100.
Installing wmp9 and mfc42 before installing the app does not help.
This was with the current version of VCDEasy, 3.1.0:
austin@aw25 ~ $ sha1sum VCDEasy_v3.1.0_Setup.exe
a60c97116e21786d1ec59e216483d968c9813927 VCDEasy_v3.1.0_Setup.exe
austin@aw25 ~ $ du -h VCDEasy_v3.1.0_Setup.exe
8.5M VCDEasy_v3.1.0_Setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=10303
Summary: WMA playing
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Created an attachment (id=8952)
--> (http://bugs.winehq.org/attachment.cgi?id=8952)
wma log from test-drive 6
It seems to be impossible to load WMA files with wine. All game using these
won't get music and/or sound effect.
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http://bugs.winehq.org/show_bug.cgi?id=1988
Bug 1988 depends on bug 1886, which changed state.
Bug 1886 Summary: windows media player 9 setup fails while registering Portable Media Serial Number Service
http://bugs.winehq.org/show_bug.cgi?id=1886
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=5966
Bug 5966 depends on bug 1886, which changed state.
Bug 1886 Summary: windows media player 9 setup fails while registering Portable Media Serial Number Service
http://bugs.winehq.org/show_bug.cgi?id=1886
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |e4717c299efa4f7e281de9eb878
| |2b632b5539df1
Status|NEW |RESOLVED
Component|-unknown |advapi32
Resolution| |FIXED
--- Comment #57 from Austin English <austinenglish(a)gmail.com> 2013-03-05 20:04:09 CST ---
The installer completes fine in wine-1.5.25-69-g402b100. Since this bug has
been around for a while, I bisected to find the fix. It was
e4717c299efa4f7e281de9eb8782b632b5539df1.
There are remaining issues, e.g., the UI is very broken without native jscript
(bug 19439) and trying to play winecfg's test sound crashes (bug 33134).
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http://bugs.winehq.org/show_bug.cgi?id=556
--- Comment #30 from butraxz(a)gmail.com 2013-03-05 14:42:42 CST ---
Live and learn. My apologies for misunderstanding this.
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http://bugs.winehq.org/show_bug.cgi?id=6673
Chris <kenoby(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #7 from Chris <kenoby(a)web.de> 2013-03-05 09:57:19 CST ---
This issue is no longer relevant to me.
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http://bugs.winehq.org/show_bug.cgi?id=52
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.charlespetzold.c |http://www.charlespetzold.c
|om/oop/ProgWin95.zip |om/src/ProgWin5.zip
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http://bugs.winehq.org/show_bug.cgi?id=556
--- Comment #29 from François Gouget <fgouget(a)codeweavers.com> 2013-03-05 05:56:37 CST ---
The goal was not related to 'implement[ing] the full windows [API]'. It was
more to fix the Wine spec files that have the wrong ordinal for an API, or
export it with a hardcoded ordinal for no reason; and to detect APIs that newly
gained names.
I don't think Microsoft has messed with ordinals for a long time now (it was
more a Win16 thing). Also I don't think we've had an ordinal or unnamed API
issue in a long time. So we can maybe declare this issue solved.
Hopefully the lack of issues was not just due to nobody looking for them (I
didn't and likely won't have time for the foreseeable future).
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http://bugs.winehq.org/show_bug.cgi?id=425
--- Comment #37 from François Gouget <fgouget(a)codeweavers.com> 2013-03-05 05:43:29 CST ---
As far as I can tell nothing has changed since the bug has been opened and the
issue is still present. For instance my computer runs Samba and exports
'\\amboise\fgouget' yet:
* Wine does not automatically create a drive for that share.
* Wine (including winecfg.exe) does not show any awareness of that share.
* Trying to open '\\amboise\fgouget\foo.txt' in notepad fails complaining the
file does not exist (i.e. it's not asking for a password or complaining about
access rights).
* Creating an 'fgouget' symbolic link to $HOME in
'~/.wine/dosdevices/unc/amboise' does not help. So the workaround mentioned in
comment #2 and others does not seem to even work anymore.
Comments 22 to 31 are unrelated to this bug. But if I were to open a new bug
today I think I would simply copy/paste comment #0 with two changes:
> * allow for a way to prevent applications to do all the above operations
> for obvious security reasons
It's up to the SMB/CIFS server to ensure that only authorized users have access
to the files it hosts, not Wine. Also a Windows application should be able to
do everything a native application can do. Any application-specific
restrictions should be provided by a sandboxing mechanism that's independent
from Wine.
> * provide a (Winelib) applet to let users mount/unmount drives while Wine
> is running
I'd mention that this applet could either be winecfg.exe or explorer.exe (which
is where it's done on Windows).
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http://bugs.winehq.org/show_bug.cgi?id=1244
--- Comment #28 from Graham Inggs <graham(a)nerve.org.za> 2013-03-05 03:56:43 CST ---
I am still having issues with serial comms in Wine 1.5.25.
In particular bug 25083 and the symptoms described in bug 11811.
There are patches in bug 11811 and bug 19713, but these don't seem to have been
included in Wine yet.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #13 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-03-04 23:12:01 CST ---
Still in wine 1.5.25.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://wareseeker.com/downl |http://powerbullet.com/down
|oad/powerbullet-presenter-1 |load.php
|.44.rar/332339 |
CC| |00cpxxx(a)gmail.com
--- Comment #21 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-03-04 21:46:24 CST ---
Still in wine 1.5.25.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #24 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-03-04 20:57:41 CST ---
The game is still horribly slow in wine 1.5.25.
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http://bugs.winehq.org/show_bug.cgi?id=2883
--- Comment #14 from Rosanne DiMesio <dimesio(a)earthlink.net> 2013-03-04 14:34:43 CST ---
(In reply to comment #13)
> There has been no activity for a year. Is this still relevant on 1.5.25 or
> should this be closed as abandoned ?
The test app is attached to this bug. Anyone can test it at any time.
It is still an issue in 1.5.25.
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--- Comment #28 from butraxz(a)gmail.com 2013-03-04 14:30:59 CST ---
If its ongoing and not updated, then does it need a bug in bugzilla if it is
not updated for years in here ? Imho only entries that you can close are bugs,
others are features ;)
Comparing wine with windows does have a value if one wants to implement the
full windows. But that is not the case, the goals state to implement the most
used APIs.
Shouldnt the open bugs or issues reflect the goals of wine ?
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--- Comment #37 from Rosanne DiMesio <dimesio(a)earthlink.net> 2013-03-04 14:13:57 CST ---
I downloaded scramble from the link in comment 25 and tested it in 1.5.25 with
native Firefox open. The Firefox window was not restored after the program
ended, and there are still LockWindowUpdate fixmes:
fixme:win:LockWindowUpdate (0x20024), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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--- Comment #36 from Albert Pool <albertpool(a)solcon.nl> 2013-03-04 12:53:23 CST ---
Agreed (please read comment #34).
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--- Comment #27 from ricardo filipe <ricardo_barbano(a)hotmail.com> 2013-03-04 12:41:34 CST ---
this is an ongoing process, it's never over :)
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--- Comment #13 from Rosanne DiMesio <dimesio(a)earthlink.net> 2013-03-04 12:05:34 CST ---
> There has been no activity for three and half years. Is this still relevant on
> 1.5.25 or should this be closed as abandoned ?
Yes, it is still an issue, and you could have tested it yourself.
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http://bugs.winehq.org/show_bug.cgi?id=3037
--- Comment #69 from Andrew Gaydenko <a(a)gaydenko.com> 2013-03-04 12:00:33 CST ---
(In reply to comment #68)
> There has been no activity for two years. Is this still relevant on 1.5.25 or
> should this be closed as abandoned ?
Yes, it is. The problem still exists.
It's funny to be a reporter of 8 year old issue ;)
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butraxz(a)gmail.com changed:
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--- Comment #22 from butraxz(a)gmail.com 2013-03-04 11:57:52 CST ---
There has been no activity for three years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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--- Comment #23 from butraxz(a)gmail.com 2013-03-04 11:57:23 CST ---
There has been no activity for three and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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--- Comment #68 from butraxz(a)gmail.com 2013-03-04 11:55:33 CST ---
There has been no activity for two years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=3028
--- Comment #24 from butraxz(a)gmail.com 2013-03-04 11:55:00 CST ---
There has been no activity for two and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=3013
--- Comment #12 from butraxz(a)gmail.com 2013-03-04 11:54:31 CST ---
There has been no activity for two years. No download. Is this still relevant
on 1.5.25 or should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=2889
--- Comment #9 from butraxz(a)gmail.com 2013-03-04 11:53:20 CST ---
A fix of upstream proposed a year ago. Shouldnt this be closed as upstream ?
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http://bugs.winehq.org/show_bug.cgi?id=2883
--- Comment #13 from butraxz(a)gmail.com 2013-03-04 11:52:09 CST ---
There has been no activity for a year. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=2812
--- Comment #21 from butraxz(a)gmail.com 2013-03-04 11:51:32 CST ---
There has been no activity for three and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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butraxz(a)gmail.com changed:
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--- Comment #20 from butraxz(a)gmail.com 2013-03-04 11:50:53 CST ---
There has been no activity for two years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=2351
--- Comment #26 from butraxz(a)gmail.com 2013-03-04 11:49:12 CST ---
There has been no activity for three years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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--- Comment #12 from butraxz(a)gmail.com 2013-03-04 11:45:54 CST ---
There has been no activity for three and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=1244
--- Comment #27 from butraxz(a)gmail.com 2013-03-04 11:45:22 CST ---
There has been no activity for three and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=1163
--- Comment #32 from butraxz(a)gmail.com 2013-03-04 11:44:41 CST ---
There has been no activity for two years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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--- Comment #16 from butraxz(a)gmail.com 2013-03-04 11:44:11 CST ---
There has been no activity for a year. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=786
--- Comment #12 from butraxz(a)gmail.com 2013-03-04 11:43:21 CST ---
There has been no activity for two years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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--- Comment #26 from butraxz(a)gmail.com 2013-03-04 11:42:26 CST ---
There has been no activity for two and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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http://bugs.winehq.org/show_bug.cgi?id=425
--- Comment #36 from butraxz(a)gmail.com 2013-03-04 11:41:50 CST ---
There has been no activity for three and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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--- Comment #14 from butraxz(a)gmail.com 2013-03-04 11:41:22 CST ---
There has been no activity for three years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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--- Comment #21 from butraxz(a)gmail.com 2013-03-04 11:40:31 CST ---
There has been no activity for three and half years. Is this still relevant on
1.5.25 or should this be closed as abandoned ?
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--- Comment #20 from butraxz(a)gmail.com 2013-03-04 11:39:33 CST ---
this issue has been open for 13 years. Is this still relevant on 1.5.25 or
should this be closed as abandoned ?
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--- Comment #35 from butraxz(a)gmail.com 2013-03-04 11:38:02 CST ---
According the last poster, the original issue has been fixed long ago. No
update for 8 months. Shoudnt this be closed as invalid ?
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Hugh <dasjournal1(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=15675
Summary: WM_MOVING desn't work
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=16740)
--> (http://bugs.winehq.org/attachment.cgi?id=16740)
Test code. Should print dots when moving window.
I've a small project to school about WinAPI. And the tutorial on school webpage
suggest using WM_MOVING signal to react at window movement. But it doesn't work
in Wine.
In attachement is part of the tutorial using WM_MOVING. Use "winegcc -mwindows
wmmoving.c" to build it. I tested it on virtualized Win XP using MinGW, and
WM_MOVING works there.
I also tested using WM_MOVE instead, and it works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=15589
Summary: SSE (Steuer-Spar-Erklärung) 2008 font rendering problem
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://https://www.steuertipps.de
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported at
http://www.tuxlog.de/keinwindowsmehr/2008/steuererklarung-unter-gentoo-linu…
This may be a dim echo of bug 9107/10505/10995.
To reproduce, start the app, choose Ansicht / Kurzberechnung (Shift F8).
In the upper right corner of the window will be a black blob that
is probably large fat letters all on top of each other.
I'll attach a screen shot.
I have a copy of the app, you can buy it only for $25 or so.
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http://bugs.winehq.org/show_bug.cgi?id=19827
Summary: Xenocode webapps keep buffering for ever
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://xenocode.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I've tried to run a few of the webapps from www.xenocode.com, but they don't
run.
Steps to reproduce:
1. wintricks firefox dotnet20
(the dotnet because if you don't install it, a messagebox pops up, to point to
the root install of .Net)
2. Launch firefox, and browse to www.xenocode.com. Now install the Spoon
plugin, as suggested in the window.
3. After suggested restarting of firefox, try run one of the apps from the
webpage, like ie8, or Google Chrome. In wine, you'll notice that (after some
time) the app keeps buffering over and over again, and never runs to
completion.
I tried fiddling around a bit with some native dlls like wininet etc, but that
didn't help, which makes me think it might be a winsock bug. I'm attaching a
+winsock log hereafter; hopefully some winsock guru can discover a bug?
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Summary: Game Last Chaos is not started.
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverick2608(a)yandex.ru
Check of updatings is started and works. But by button pressing to play there
is a black window with an inscription about an error nksp.exe. The driver
radeonhd.
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http://bugs.winehq.org/show_bug.cgi?id=24472
Summary: crash on Bridge Base Online
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enzolatina(a)msn.com
Created an attachment (id=30879)
--> (http://bugs.winehq.org/attachment.cgi?id=30879)
console output
after 5-10 minutes that i log and play on bboonline wine crashes, this happens
to me since version 1.2.4, any ideas?
archlinux and kde, kernel 2.6.35 wine 1.3.3
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http://bugs.winehq.org/show_bug.cgi?id=18863
Summary: Conflict between utorrent (running on wine)
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kylebonnici(a)hotmail.com
My system has kde 4.2.2 and wine 1.1.22. When compiz is running and utorrent is
also running and i minimize it remove the windows decoration of compiz. this
same error was produced on kde 3.5 thus the problem might be software in compiz
or utorrent when simulated by wine.
10x for you sapport and wonderful work amazing :D:D
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http://bugs.winehq.org/show_bug.cgi?id=23709
Summary: Can't uninstall
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjbladera(a)yahoo.com
Wine can't seem to uninstall Macromedia Dreamweaver. The uninstaller runs but
when i check it. The files are still there, untouched and undeleted. I
restarted my system and checked if it's deleted. It's still there.
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http://bugs.winehq.org/show_bug.cgi?id=26425
Summary: Gamestop download manager window doesn't show in wine
without winetricks ie7
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Get the exe from:
http://d.trymedia.com/d/infogrames/30m_d_61/t_07po/Carnivores2Setup.exe
sha1sum: c73af84d8e99fa26146bb9b65bbf6a42cac563d1
then, if you're on old wine, work around bug 25518 with native msxml3. Start
the app, and you'll never get a window.
'winetricks -q ie7', however, gets one to appear.
Terminal shows:
fixme:shdocvw:PersistStreamInit_Load (0x12e068)->(0x12c970)
fixme:shdocvw:OleObject_Advise (0x12e068)->(0x459afc, 0x459b54)
fixme:shdocvw:ViewObject_SetAdvise (0x12e068)->(1 00000000 0x459afc)
fixme:shdocvw:ViewObject_Draw (0x12e068)->(1 -1 (nil) (nil) (nil) 0x598
0x459b6c 0x459b6c (nil) 00000000)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x12e068)->(0)
fixme:urlmon:URLMoniker_BindToObject use running object table
...
fixme:shdocvw:ClServiceProvider_QueryService
(0x12e118)->({000214e2-0000-0000-c000-000000000046}
{02ba3b52-0547-11d1-b833-00c04fc9b31f} 0x32c86c)
fixme:shdocvw:ClOleCommandTarget_QueryStatus (0x12e118)->((null) 1 0x32c830
(nil))
fixme:shdocvw:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
...
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x12e118)->(0x32c7f8)
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http://bugs.winehq.org/show_bug.cgi?id=17724
Summary: KDE freezes when opening a dialog with paths and
(probably) file open control
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
This behaviour was found in IMatch (http://www.photools.com), see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for
additional information.
What happened:
KDE freezes when opening a dialog with paths and (probably) file open control.
The dialog is built to relocate the path references in the image database to
another destination. The old path (used during MS Windows usage) points to
"E:\Bilddaten". E: was mapped in WINE to "/media/cdrom0" which was empty (no
disc inside). Deleting this drive in the WINE configuration didn't help, the
same behaviour occured.
It seems that the X session is affected, because a switch to another terminal
(Ctrl-Alt-F2) and reboot the system is possible.
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http://bugs.winehq.org/show_bug.cgi?id=24487
Summary: the terminal is blocked while loading spore.exe
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homobonus-luca(a)hotmail.it
i use the -safe mode and on the terminal appears
fixme:thread:SetThreadIdealProcessor (0x64): stub
fixme:thread:SetThreadIdealProcessor (0x6c): stub
then the terminal doesn't work, seems blocked.
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http://bugs.winehq.org/show_bug.cgi?id=19584
Summary: Can't use BMC Remedy client with WINE
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aloishammer(a)casearmour.net
I'm filing this under ole simply because that's the reported component; if it's
really ole32 or the like, it's not obvious from the errors.
BMC Remedy installs correctly, but goes out to lunch after connecting to the
ARS server and authenticating correctly. This appears to be the relevant error
set:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"Z:\\root\\.wine\\drive_c\\Program
Files\\BMC Software\\ARSystem\\user\\aruser.exe" failed with error 0
fixme:shdocvw:PersistStreamInit_InitNew (0x1b9178)
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
If this is a known bug, I could use some advice on overriding ole[32,aut32]
with relevant WinXP DLLs, because it would be really helpful if I could get
this working soon.
TIA
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http://bugs.winehq.org/show_bug.cgi?id=23409
Summary: Problem drawing circles
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)nctdev.nl
Created an attachment (id=29184)
--> (http://bugs.winehq.org/attachment.cgi?id=29184)
Effect in Wine (left) and how it should be (right)
I've found a weird effect when using a piece of software called Orcad Layout.
This program draws circles to make rounded line endings and for so called
'pads'.
I've attached 2 pictures. One which shows the effect in Wine and one that shows
how it should be.
I've tried to use the DIB driver patch and the patch from Bug 17887. Both
without any effect. The standard trace level doesn't show any suspicious
activity.
I nobody is familiar with this bug then I'd like to know how I can trace this
problem to the origin.
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http://bugs.winehq.org/show_bug.cgi?id=32890
Bug #: 32890
Summary: Myth3 fails to start
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
http://pastebin.com/94m9cAtL
Game dies on start with libc error. Attached is console output.
+all log available at;
https://www.dropbox.com/s/hd9y31eyv5d6emq/myth3.log.gz
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http://bugs.winehq.org/show_bug.cgi?id=22945
Summary: VisualBasic app, arrows for dropdown lists are not
shown
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyruspy(a)gmail.com
Created an attachment (id=28397)
--> (http://bugs.winehq.org/attachment.cgi?id=28397)
Output from wine
Hi, I'm testing a commercial visualbasic (apparently) CRM application and found
that the arrows from the drop down lists are not shown, anybody has seen this?.
The application wont even start without winetricks:
Clean wine + application + mdac28 + mfc42 + oleaut32(native).
First tested with 1.2rc1, later updated to 1.2r2, same issue.
Screenshots:
http://img193.imageshack.us/img193/9386/arrowswindows.pnghttp://img14.imageshack.us/img14/7771/arrowswine.png
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http://bugs.winehq.org/show_bug.cgi?id=19294
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Fonts rendered incorrectly
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22338)
--> (http://bugs.winehq.org/attachment.cgi?id=22338)
Output of wine-1.1.25
There are "<" sign after end of sentences. There are quad boxes in wine-1.1.25
after end of sentences.
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http://bugs.winehq.org/show_bug.cgi?id=24292
Summary: Acrobat 9 Pro Extended bug
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florent.cabret(a)gmail.com
Acrobat 9 Pro Extended bug when you want a pdf is created from a page blank.
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http://bugs.winehq.org/show_bug.cgi?id=24488
Summary: Kernel32 / Ntdll bug. Injecting code into sub process
fails in Wine.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ron.novy(a)yahoo.com
Created an attachment (id=30900)
--> (http://bugs.winehq.org/attachment.cgi?id=30900)
doFork or code 'injection' test.
Wine fails when injecting code into a process created in suspend mode. When
trying to access a created process' memory Wine simply does not allow it to be
unmapped, written to or even change the process' memory protections.
The test case I've attached works on 32bit and 64bit windows systems without
changing protections on the target process' memory. An explanation on how it
should work is in the Readme.txt file.
A possible fix would be to allow writing to memory of a process started in
suspend mode, but not on a process that is running. This should allow the code
to be copied or 'injected' into the suspended process.
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http://bugs.winehq.org/show_bug.cgi?id=15501
Summary: KeyHoleTV client listview enters drawing loop, loses
responsiveness
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.v2p.jp/video/Viewer/SetupKHTV3.09.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16436)
--> (http://bugs.winehq.org/attachment.cgi?id=16436)
KeyholeTV standard error output
With current Git (wine-1.1.5-399-g82f77cc), when starting the KeyholeTV client,
the program listview goes into a loop, bringing CPU utilization to 100%, and
eventually causing the UI to be unresponsive. Emitted output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24555
Summary: Fugawi - Maps do not draw properly, blank spaces
(black) and colours incorrect
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slush(a)vodus.fsnet.co.uk
Created an attachment (id=30994)
--> (http://bugs.winehq.org/attachment.cgi?id=30994)
Screen shot of Fugawi OS maps in Wine
See screen shot, maps do not draw properly, blank areas (black), some areas
appear with incorrect colours, some bits drawn correctly. I have tried a number
of different configurations, Win 98, win 2000, win XP, emulating a virtual
desktop or not, vertex shader and pixel shader on or off. Nothing makes any
difference.
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http://bugs.winehq.org/show_bug.cgi?id=4407
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #37 from Ken Sharp <kennybobs(a)o2.co.uk> 2013-03-03 06:34:26 CST ---
Closing bugs marked as abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=15797
Summary: Install exe not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asudak_tantill(a)hotmail.com
After successfully downloading a game and it's installer through wine I then
have a problem using the install.exe. If I double click, right click open with
wine, or open it through Ubuntu's terminal all that happens is a bit of a
pause, the blank wine desktop pops up and then quickly fades away. Their isn't
any error message or anything similar that pops up just the virtual desktop
comes up blank, then goes away in less then a couple seconds.
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http://bugs.winehq.org/show_bug.cgi?id=8221
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #12 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-03-02 22:26:29 CST ---
I can't reproduce the wrong behaviour in wine 1.5.25. When I click to make the
registration my standard linux firefox is opened using the installer file
xfire_installer_45320.exe.
Can anyone else retest?
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http://bugs.winehq.org/show_bug.cgi?id=3919
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Picasa Timeline feature |Picasa 2 - Timeline feature
|doesn't show in fullscreen |doesn't show in fullscreen
--- Comment #19 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-03-02 22:20:15 CST ---
Still in wine 1.5.25.
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http://bugs.winehq.org/show_bug.cgi?id=3637
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #16 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-03-02 22:12:06 CST ---
Still in wine 1.5.25.
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http://bugs.winehq.org/show_bug.cgi?id=9159
renee <bullcity216(a)att.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=9153
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=9144
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=9142
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=9127
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=8783
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=8778
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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http://bugs.winehq.org/show_bug.cgi?id=8221
renee <bullcity216(a)att.net> changed:
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CC| |bullcity216(a)att.net
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