http://bugs.winehq.org/show_bug.cgi?id=8780
Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spetreolle(a)yahoo.fr
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http://bugs.winehq.org/show_bug.cgi?id=16474
Summary: MSN Messenger 7.0: Tabs content not loading
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you sign in into you msn messenger account you can see some tabs at the
left of the contact list. If you click on this tabs they will load some flash
content and other kind of web pages. But using wine 1.1.10 the tabs doesn't
show the flash animations.
You can workaround the bug using winetricks ie6 in the wineprefix that has
installed msn messenger.
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http://bugs.winehq.org/show_bug.cgi?id=32685
Bug #: 32685
Summary: Batman: Arkham Asylum Demo doesn't launch
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43123
--> http://bugs.winehq.org/attachment.cgi?id=43123
terminal output
Demo automatically install DirectX and PhysX.
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http://bugs.winehq.org/show_bug.cgi?id=32704
Bug #: 32704
Summary: Batman: Arkham Asylum Demo needs wmiutils
path_GetClassName()
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: hans(a)meelstraat.net
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43153
--> http://bugs.winehq.org/attachment.cgi?id=43153
WINEDEBUG=tid,wbemprox,wmiutils
Continuation of bug #32685
That's the next bug, in wmiutils this time:
> 006c:fixme:wmiutils:path_GetClassName 0x1e4220,0x33f230, (nil)
> 006c:fixme:ole:Context_CC_ContextCallback (0x1ddde8/0x1dddec)->(0x79f277a5,
> 006c:trace:wmiutils:path_QueryInterface 0x1e4220, {3bc15af2-736c-
> 006c:fixme:wmiutils:path_GetServer 0x1e4220, 0x33f220, (nil)
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http://bugs.winehq.org/show_bug.cgi?id=32716
Bug #: 32716
Summary: Batman: Arkham Asylum Demo needs wmiutils
path_GetInfo()
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: hans(a)meelstraat.net
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com
Depends on: 32704, 32685
Classification: Unclassified
Created attachment 43170
--> http://bugs.winehq.org/attachment.cgi?id=43170
WINEDEBUG=tid,wbemprox,wmiutils
Continuation of bug #32704.
wine-1.5.21-212-gfc114a9
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http://bugs.winehq.org/show_bug.cgi?id=32727
Bug #: 32727
Summary: Batman: Arkham Asylum Demo needs wmiutils
path_SetServer()
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: hans(a)meelstraat.net
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com
Depends on: 32716, 32685, 32704
Classification: Unclassified
+++ This bug was initially created as a clone of Bug #32716 +++
Continuation of bug #32716.
wine-1.5.21-250-gf30b6d0
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http://bugs.winehq.org/show_bug.cgi?id=32737
Bug #: 32737
Summary: Batman: Arkham Asylum Demo fails to run
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com, hans(a)meelstraat.net
Depends on: 32727, 32685, 32704, 32716
Classification: Unclassified
Created attachment 43198
--> http://bugs.winehq.org/attachment.cgi?id=43198
WINEDEBUG=tid,wbemprox,wmiutils
Continuation of bug #32727.
wine-1.5.21-291-g3e97454
@Hans, the game still fails to run, though the only wmi/wbemprox calls are now:
0029:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0029:fixme:wbemprox:client_security_SetBlanket 0xf63a8f98, 0x8994568, 10, 0,
(null), 3, 3, (nil), 0x00000000
0029:fixme:wbemprox:client_security_Release 0xf63a8f98
0029:fixme:wbemprox:enum_class_object_Next timeout not supported
then later, an unhandled exception:
Unhandled Exception:
System.NotImplementedException: The requested feature is not implemented.
at System.Management.ManagementObjectSearcher..ctor (System.String
queryString) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Management.ManagementObjectSearcher:.ctor (string)
at BmLauncher.Program.GetProcessOwner (Int32 processId) [0x00000] in
<filename unknown>:0
at BmLauncher.Program.GetPrevInstance () [0x00000] in <filename unknown>:0
at BmLauncher.Program.Main () [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The
requested feature is not implemented.
at System.Management.ManagementObjectSearcher..ctor (System.String
queryString) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Management.ManagementObjectSearcher:.ctor (string)
at BmLauncher.Program.GetProcessOwner (Int32 processId) [0x00000] in
<filename unknown>:0
at BmLauncher.Program.GetPrevInstance () [0x00000] in <filename unknown>:0
at BmLauncher.Program.Main () [0x00000] in <filename unknown>:0
I attached a wbemprox/wmi trace, just in case it still is..
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http://bugs.winehq.org/show_bug.cgi?id=25898
Summary: Menu buttons disappear
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: surfing86(a)live.it
Created an attachment (id=33006)
--> (http://bugs.winehq.org/attachment.cgi?id=33006)
Console output
When using WOTLauncher.exe, menu buttons disappear and when the mouse is
located over them, there is this error in the console:
err:tooltips:TOOLTIPS_WindowProc unknown msg 2007 wp=00000005 lp=00000000
Applications affected: World of Tanks
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http://bugs.winehq.org/show_bug.cgi?id=14775
Summary: Visere fails to run
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.dmmd.net/
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15306)
--> (http://bugs.winehq.org/attachment.cgi?id=15306)
+relay,+seh,+tid,+heap
While testing bug 10903, seems the new version of visere fails to run, get a
heap error:
austin@ubuntu:~/.wine/drive_c/Program Files/DMMD/Visere$ wine Visere.exe
fixme:heap:HeapSetInformation 0x110000 0 0x33fe30 4
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x1380a0 next
block has PREV_FREE flag
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9dd0a
+relay,+seh,+tid,+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=32687
Bug #: 32687
Summary: Win7 psdk fails to install: "SDKSetup encountered an
error: Parameter is not valid."
Product: Wine
Version: 1.5.10
Platform: x86-64
URL: http://www.microsoft.com/downloads/details.aspx?Family
ID=c17ba869-9671-4330-a63e-1fd44e0e2505&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: 938d42c1480fbc7c80a4db187a29148a7742e219
Created attachment 43128
--> http://bugs.winehq.org/attachment.cgi?id=43128
+gdiplus,+tid
Regression, introduced by:
austin@aw25 ~/wine-rt $ git bisect good
938d42c1480fbc7c80a4db187a29148a7742e219 is the first bad commit
commit 938d42c1480fbc7c80a4db187a29148a7742e219
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Wed Aug 15 12:10:08 2012 +0900
gdiplus: When there is no target rectangle specified DrawImage should scale
image to device dpi.
:040000 040000 0f0fc68c618405366dc3f6e709a26ec3ff7ebcec
4fa9b0c78ab1a5d293caa150569d6b577638208f M dlls
to reproduce:
winetricks -q psdkwin7
Still in wine-1.5.21-80-g082f989.
winetricks gdiplus works around it. +gdiplus,+tid trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=32733
Bug #: 32733
Summary: Disciples: Sacred Lands crashes on start
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://www.fileplanet.com/64377/60000/fileinfo/Discipl
es:-Sacred-Lands-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Regression SHA1: 96be6eb570cdf0da9e085e70d1bbb2e59b5b920f
Created attachment 43192
--> http://bugs.winehq.org/attachment.cgi?id=43192
terminal output
The game crashes immediately on start with the built-in msvcrt.dll. Starts fine
with native msvcrt.
It used to work in Wine 1.5.21:
96be6eb570cdf0da9e085e70d1bbb2e59b5b920f is the first bad commit
commit 96be6eb570cdf0da9e085e70d1bbb2e59b5b920f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Jan 10 11:42:15 2013 +0100
msvcrt: Added support for unicode open mode in msvcrt_get_flags function.
:040000 040000 df6af40b27766abeed3aea2b29e50785789471a1
f3ea9714c5a3ab4abca4e3da38f2b7361d7426dd M dlls
wine-1.5.21-250-gf30b6d0
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http://bugs.winehq.org/show_bug.cgi?id=29731
Bug #: 29731
Summary: Corrupted 3d overlay graphics in Temple of Elemental
Evil.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
Some of the temple of elemental evil overlays 3d over 2D that the game uses for
"advanced" effects like flames, particles and spells are misbehaving in recent
wine versions.
I am using the fglrx driver:
Catalyst™ Version 11.11
Driver Packaging Version 8.911-111025a-128237C-ATI
2D Driver Version 8.91.4
Catalyst™ Control Center Version 2.13
RandR Version 1.3
OpenGL Provider Advanced Micro Devices, Inc.
OpenGL Renderer ATI Mobility Radeon HD 4500 Series
OpenGL Version 3.3.11251 Compatibility Profile Context
You can test it in the current version by running the game; waiting a while in
the menu: some flames in the scrolling background should appear. If the error
exists they flicker in and out of existence - they almost can't be seen - (or
the demo, i'm not sure if one exists and has a menu)
I have bisected it to:
cf421e1b3f29c0df242f43bc235dab1f7410dd6b is the first bad commit
commit cf421e1b3f29c0df242f43bc235dab1f7410dd6b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jul 15 01:14:49 2011 +0200
wined3d: Don't set GL_MAP_UNSYNCHRONIZED_BIT for WINED3D_BUFFER_DISCARD
maps.
WINED3D_BUFFER_DISCARD means the (current) buffer contents are undefined
for
subsequent operations. I.e., the map doesn't have to wait for any pending
operations to finish, and can just return a new buffer with undefined
contents. GL_MAP_UNSYNCHRONIZED_BIT means the driver doesn't wait for
previous
operations to finish, and just maps a buffer that's potentially in use.
Proper
synchronization is left to the application. Note that we set both
GL_MAP_INVALIDATE_BUFFER_BIT and GL_MAP_UNSYNCHRONIZED_BIT.
GL_MAP_INVALIDATE_BUFFER_BIT corresponds to WINED3D_BUFFER_DISCARD, and
might
cause the driver to return a new buffer, but it's not required to make that
optimization.
:040000 040000 073e95d9d973196ef547deddea7652e265e5fa07
553af26c9b506e0694ad55bfb7be96e29db1cf5e M dlls
You must be aware that "before" the effect wasn't correct either; just
"differently broken"; where instead of the flame disappearing almost completely
there are graphical artefact's - this bisect pinpoints the "graphical
artifacts" change, the earliest error (before all looked ok):
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
Before this bisect; the flames and spell effects were ok.
After it has the graphical artifacts;
And after it (on the first bisect); it has the "flashing" 3d particles/objects.
I am i no way saying that the other artifacts are better than the "flashing"
(they're not), only that it's not completely fixed yet.
That GL ARB regression seems a duplicate of :
http://bugs.winehq.org/show_bug.cgi?id=27600
)
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http://bugs.winehq.org/show_bug.cgi?id=29396
Bug #: 29396
Summary: Artrage starter fail to start
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://www.artrage.com/artrage-demos.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
Installation seems to be fine but i get this when i try to start Artrage
starter edition 2.6.0 with wine 1.3.35 (x86) on my debian sid (amd64).
ALSA lib ../../../src/pcm/pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM
default
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
err:heap:validate_block_pointer Heap 0x110000: bad size 0012f460 for in-use
arena 0x12f188
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:process:RegisterApplicationRestart (L"-rm",0)
No windows open
Note that the evaluation edition (30 days) "Artrage studio pro demo 3.5.3" on
the same page runs fine.
Thanks,
Guy
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http://bugs.winehq.org/show_bug.cgi?id=32693
Bug #: 32693
Summary: The installer for Medieval: Total War crashes on
second disc
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mnuzzo.se(a)gmail.com
Classification: Unclassified
I am running Wine on 64-bit Debian on a VMWare Player VM. The version of Wine
is the one currently in the default Debian apt repository (1.0.1).
When installing Medieval: Total War from CD the installer crashes most of the
way through installing the second disk.
I am going through the process of downloading and installing the latest Git
version to see if the issue still exists.
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http://bugs.winehq.org/show_bug.cgi?id=32340
Bug #: 32340
Summary: View NX2 does not launch
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgschwei(a)gmail.com
Classification: Unclassified
Created attachment 42682
--> http://bugs.winehq.org/attachment.cgi?id=42682
Failure to launch View NX2 back trace
View NX2 was installed along with QuickTime and ArcSoft Connect
View NX2 was the only application that failed to open and run properly
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http://bugs.winehq.org/show_bug.cgi?id=32708
Bug #: 32708
Summary: Post Mortem crashes on start with built-in msvcrt
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://www.fileplanet.com/116849/110000/fileinfo/Post-
Mortem-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: 96be6eb570cdf0da9e085e70d1bbb2e59b5b920f
Created attachment 43157
--> http://bugs.winehq.org/attachment.cgi?id=43157
terminal output
The game crashes immediately on startup. It used to work in 1.5.21 with the
built-in msvcrt.
Native msvcp60 and msvcrt come installed in the game directory. If
msvcrt=native then the game starts fine (except for bug #18923 which is still
present nowadays, but that's unrelated).
The problem appeared after
96be6eb570cdf0da9e085e70d1bbb2e59b5b920f is the first bad commit
commit 96be6eb570cdf0da9e085e70d1bbb2e59b5b920f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Jan 10 11:42:15 2013 +0100
msvcrt: Added support for unicode open mode in msvcrt_get_flags function.
:040000 040000 df6af40b27766abeed3aea2b29e50785789471a1
f3ea9714c5a3ab4abca4e3da38f2b7361d7426dd M dlls
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http://bugs.winehq.org/show_bug.cgi?id=8292
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #23 from Alexandre Julliard <julliard(a)winehq.org> 2013-01-18 14:57:11 CST ---
Closing bugs fixed in 1.5.22.
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http://bugs.winehq.org/show_bug.cgi?id=21370
Summary: TeamViewer: Minor drawing error: background offset by
1 pixel
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Created an attachment (id=25733)
--> (http://bugs.winehq.org/attachment.cgi?id=25733)
rendering error in control window
The middle part of the control window background in TeamViewer is rendered
incorrectly. A black line shows up (left border), that should be transparent.
the whole thing seems to be blitted 1px to the right.
Attached is a screenshot that shows the issue.
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http://bugs.winehq.org/show_bug.cgi?id=25023
Summary: StoneQuest crashes without d3dx9_25 that is supplied
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.brothersoft.com/games/stonequest.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31719)
--> (http://bugs.winehq.org/attachment.cgi?id=31719)
~/wine-git/wine StoneQuest.exe &> log.txt
This bug right now only affects purists at the moment.
With d3dx9_25 or d3dx9_36 is a very slow.
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http://bugs.winehq.org/show_bug.cgi?id=32526
Bug #: 32526
Summary: Darksiders crashes on start without native d3dx9_36
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42913
--> http://bugs.winehq.org/attachment.cgi?id=42913
terminal output
Darksiders (Steam version) crashes with the built-in d3dx9_36, just before the
first intro video should be played.
Native d3dx9_36 is a workaround to the crash.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=16371
Summary: Evernote treeview icons black
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.evernote.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Evernote installs and starts fine. However, the treeview on
the left of the main screen has black icons instead of the
expected + and - signs.
Tried a few native DLLs (cc580, gdiplus) but that didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=21440
Summary: Teamviewer: crashes before starting remote connection
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannespfeiffer(a)netnexus.de
Created an attachment (id=25817)
--> (http://bugs.winehq.org/attachment.cgi?id=25817)
console output
Used Teamviewer 5.0.7687 downloaded from there:
http://www.teamviewer.com/de/download/index.aspx
wine TeamViewer_Setup.exe
Choose "start" instead of "install" and click next (doing an install crashes
the app after it is installed and started too)
check the license box and click next
the app crashes
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http://bugs.winehq.org/show_bug.cgi?id=25063
Summary: _pclose should wait for the command processor to
terminate and return it's exit status
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.razem(a)gmail.com
_pclose should close the the stream, wait for the command processor to
terminate and return it's exit status, but it just closes the the stream and
returns whatever MSVCRT_fclose() returns.
Borut
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http://bugs.winehq.org/show_bug.cgi?id=20699
Summary: Something wrong with WH_GETMESSAGE hook (TeamViewer)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
TeamViewer 3 with OS=NT4.0 to workaround bug 12067
All seems to work (except for the unrelated bug 11727) but the chat the other
windows seems to loop (when a connection is active) when many input messages
are sent on this windows (for example when you press 2 or more keys on the
chat). Obviously in windows there aren't problems.
To workaround this in then dlls/user32/message.c
...
break;
case MSG_HARDWARE:
if (size >= sizeof(msg_data->hardware))
{
...
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg,
TRUE );
return TRUE;
}
...
I add this check (or you can remove the whole call...)
...
if (flags & PM_REMOVE) <-
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg, TRUE
...
and now there aren't problems and it works very well.
I know the patch isn't right, since the WH_GETMESSAGE should return also the
not removed peeked messages but I think there is something wrong with the
hooking system!
Note:
To understand what Teamviewer do I have followed the source code VNCHooks.dll
'cause it's very similar (also with the name and meanings of the registerd
messages).
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http://bugs.winehq.org/show_bug.cgi?id=15672
Summary: getpagesize() is deprecated, sysconf(_SC_PAGE_SIZE)
should be used instead
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: NEW
Keywords: patch, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16732)
--> (http://bugs.winehq.org/attachment.cgi?id=16732)
Patch replacing getpagesize() with sysconf(_SC_PAGE_SIZE)
Tried compiling Wine with the Linux Standard Base SDK (Beta 4), which works
fine, using the following script:
#!/bin/sh
set -ex
PATH=/opt/lsb/bin:$PATH
CC=lsbcc
CXX=lsbc++
LSBCC_SHAREDLIBS=wine
export CC
export CXX
export LSBCC_SHAREDLIBS
./configure
make clean
make depend
make
Though you may need to use the following to work around another bug, according
to an old report (didn't verify):
make depend LDFLAGS=-ldl
make LDFLAGS=-ldl CFLAGS="-g -O2 \"-DRTLD_DEFAULT=((void *)0)\" -DMAP_FILE=0"
Once you've done that, try compiling. You'll get a few warnings :-P. First one:
lsbcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-DWINE_UNICODE_API="" -D_REENTRANT -fPIC -Wall -pipe -fno-strength-reduce
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -Werror -o loader.o loader.c
cc1: warnings being treated as errors
loader.c: In function ‘map_dll’:
loader.c:333: warning: ‘getpagesize’ is deprecated (declared at
/opt/lsb/include/unistd.h:420)
make[2]: *** [loader.o] Error 1
make[2]: Leaving directory `/home/austin/wine-git/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/home/austin/wine-git/libs'
make: *** [libs] Error 2
I've patched most of them, but didn't touch the configure stuff, wasn't sure
how to handle it. Seems like Alexandre's area of expertise...
These are the areas that I didn't look at:
include/wine/port.h:#ifndef HAVE_GETPAGESIZE
include/wine/port.h:size_t getpagesize(void);
include/wine/port.h:#endif /* HAVE_GETPAGESIZE */
include/wine/port.h:#define getpagesize ___WINE_NOT_PORTABLE(getpagesize)
libs/port/getpagesize.c: * getpagesize function
libs/port/getpagesize.c:#ifndef HAVE_GETPAGESIZE
libs/port/getpagesize.c:size_t getpagesize(void)
libs/port/getpagesize.c:#endif /* HAVE_GETPAGESIZE */
server/mapping.c:# ifdef HAVE_GETPAGESIZE
server/mapping.c: page_size = getpagesize();
Though should give someone who wants to fix it somewhere to start.
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http://bugs.winehq.org/show_bug.cgi?id=31887
Bug #: 31887
Summary: QQDownload crash at start
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Download QQDownload from
http://softdl1.tech.qq.com/soft/3/QQDownloadSetup_35_685.exe
~/.wine/drive_c/Program Files/Tencent/QQDownload$ wine QQDownload.exe
The app crash at start:
Backtrace:
=>0 0x00000000 (0x00174ac8)
1 0x001100e8 (0x0061aba4)
2 0x006b0053 in qqdownload (+0x2b0052) (0x00570230)
0x00000000: -- no code accessible --
native atl.dll works around.
A +atl trace show:
trace:atl:DllMain (0x0x7c940000, 1, (nil))
trace:atl:AtlModuleGetClassObject 0x59f75dc
{5fb319d1-8625-4c34-b57e-0daf8302e1b6} {00000001-0000-0000-c000-000000000046}
0x32f1d0
warn:atl:AtlModuleGetClassObject no class object found for
{5fb319d1-8625-4c34-b57e-0daf8302e1b6}
fixme:dbghelp:elf_search_auxv can't find symbol in module
trace:atl:DllMain (0x0x7c940000, 8, (nil))
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http://bugs.winehq.org/show_bug.cgi?id=32519
Bug #: 32519
Summary: Civilization V: water rendering issue with built-in
d3dx9_36
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42899
--> http://bugs.winehq.org/attachment.cgi?id=42899
terminal output
With the built-in d3dx9_36 water is rendered incorrectly in Civilization V if I
set water texture detail to medium or high in the options menu. On 'low' detail
level water looks more or less the same as with the native dll.
I tried the patch from bug #31988, but it didn't help in this case.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=32364
Bug #: 32364
Summary: Regression Error => Run-time error '445': Object
doesn't support this action
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonybcrawford(a)gmail.com
Classification: Unclassified
Created attachment 42701
--> http://bugs.winehq.org/attachment.cgi?id=42701
Debug ouput with +ntdll, +tid
After updating to Wine 1.5.18 my previously working CMDcenter application
produces error'445' when opening a form. The error is not fatal but when the
form is displayed the data is not shown.
I believe this is a regression error with Wine 1.5.18
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http://bugs.winehq.org/show_bug.cgi?id=32485
Bug #: 32485
Summary: 1nsane: graphical issues when 'skid marks' enabled
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://www.fileplanet.com/50716/50000/fileinfo/Updated
-Insane-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Classification: Unclassified
Regression SHA1: 67230fc013da08965df156216b8d4553f289b088
Created attachment 42850
--> http://bugs.winehq.org/attachment.cgi?id=42850
plain terminal output
1nsane is an off-road racing game released in 2001.
When the graphical option 'skid marks' enabled strange artefacts are flashing
across the screen. They are flashing so rapidly that I couldn't take a good
screenshot. Plain terminal output doesn't show anything interesting but I'm
attaching here anyway.
The problem is due to
67230fc013da08965df156216b8d4553f289b088 is the first bad commit
commit 67230fc013da08965df156216b8d4553f289b088
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Dec 4 09:36:16 2012 +0100
ddraw: Create a dynamic buffer if DDLOCK_DISCARDCONTENTS is used.
:040000 040000 8e5a8218997fca0441a81a9d71b667e3f0d1ce78
a3e9690f4987412c258de65f8870102aa9dab538 M dlls
Reverting the patch fixes the problem.
Steps to reproduce the problem with the demo:
1. extract and install the demo.
2. start the demo with Game.exe. In the menu choose Single Player > Quick Race
> Start Race. Graphical option 'skid marks' is enabled by default so you should
see the visual glitches as soon as you start racing.
Nvidia 250 / driver 304.64
X.Org X Server 1.12.4
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http://bugs.winehq.org/show_bug.cgi?id=28743
Bug #: 28743
Summary: Pathologic fails to start: 'Error creating renderer'
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/162269/160000/fileinfo/Patho
logic-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 4365d2905c6d1b5f530b077bec0d152e327be23b
Created attachment 36926
--> http://bugs.winehq.org/attachment.cgi?id=36926
plain terminal output
The game shows an error message right after started, saying 'Error creating
renderer'. Pressing on the <Ok> button launches the game configuration utility.
Pressing on <Cancel> quits the game. Thus the game is unable to start.
The game starts correctly up until this commit:
4365d2905c6d1b5f530b077bec0d152e327be23b is the first bad commit
commit 4365d2905c6d1b5f530b077bec0d152e327be23b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Sep 27 09:17:18 2011 -0500
d3d9: Remove the palette implementation methods.
:040000 040000 df2948ddf8d1215e8278e3375244b8adf7a6211d
8b95a8e0e4e7524170ba43bc2ffe369359b9811d M dlls
The patch cannot be reverted on wine-1.3.30-145-g7a4349b (compilation of the
source ended with errors), but
git checkout 4365d2905c6d1b5f530b077bec0d152e327be23b >> the game errors out
git reset --hard HEAD^ >> the game starts correctly
Steps to reproduce the problem in the demo:
1. Install the demo as usual. The game requires the following native
components: wmp9 quartz devenum. You can install them via winetricks (actually,
the error message appears well before the intro video).
2. Run the game by executing ../Buka/Pathologic Demo/bin/Final/Game.exe. On the
first launch the config utility will appear; you don't need to change anything,
just press on <Ok>... here comes the trouble: 'Error creating renderer'.
Let me know if you need a log with debug channels enabled.
Fedora 15 x86
Nvidia 250 / driver 280.13
X.Org X Server 1.10.4
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http://bugs.winehq.org/show_bug.cgi?id=32016
Bug #: 32016
Summary: QuickTime Player 7.7.1 crashes on exit
Product: Wine
Version: unspecified
Platform: x86
URL: http://support.apple.com/downloads/#quicktime
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 091c342f32583464df5ef45ae314d34e9a511c90
Created attachment 42200
--> http://bugs.winehq.org/attachment.cgi?id=42200
terminal output
QuickTime Player v7.x starts fine with recent Wine versions (without corefonts
or native gdiplus installed), but a crash happens whenever I close the player.
Tested with QuickTime Player 7.7.2
QuickTimeInstaller.exe
md5sum: 2bd06cd6ba2caedd4536fed68b332439
To reproduce the problem install QuickTime Player as usual, then start it with
Program Files/QuickTime/QuickTimePlayer.exe. Wait until the application is
loaded, then close it (either with the close button or via File menu).
No backtrace is generated.
The problem appeared after
091c342f32583464df5ef45ae314d34e9a511c90 is the first bad commit
commit 091c342f32583464df5ef45ae314d34e9a511c90
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 16 16:58:28 2012 +0200
gdi32: Add a generation count in the high word of GDI handles.
:040000 040000 4b25c04d0e8e5d4399bb6bbbe82ea144300e5dfe
80bf884176af27fc6c3f8d19d21e1aa93a2d14b8 M dlls
Reverting the patch fixes the problem.
Note: a process named 'ExportController.exe -Embedding' always remains in
memory after quitting QTP, that was an issue before the regression too.
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http://bugs.winehq.org/show_bug.cgi?id=32546
Bug #: 32546
Summary: cmd: crash when dividing by zero in 'set /a'
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
AssignedTo: us(a)edmeades.me.uk
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
e.g. using "set /a 8 % 0" crashes wine cmd
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http://bugs.winehq.org/show_bug.cgi?id=32447
Bug #: 32447
Summary: Function that used to work in version 1.3 stopped
working in 1.4 and 1.5. Function was called after
regestering the DLL scrrun.dll
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedro.m.ferreira(a)gmail.com
Classification: Unclassified
Created attachment 42804
--> http://bugs.winehq.org/attachment.cgi?id=42804
scrrun that needs to be registered
Im using a portuguese application that needs to have registered the DLL
scrrun.dll.
In wine versions 1.1 -> 1.3 i used to do
$ regsvr32 scrrun.dll
Successfully registered DLL scrrun.dll
So everything worked until version 1.3. Since version 1.4 i do the same
procedure but the program stops working and asks me to register the scrrun.dll.
The error output is this:
wine: Unimplemented function scrrun.dll.DllGetClassObject called at address
0x7b839d82 (thread 0030), starting debugger...
I attached the scrrun.dll
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http://bugs.winehq.org/show_bug.cgi?id=32698
Bug #: 32698
Summary: Elven Legacy crashes during the tutorial mission,
needs msvcp80.dll.??$arg@M@std@@YAMABV?$complex@M@0@@Z
(purist)
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://www.fileplanet.com/199023/190000/fileinfo/Elven
-Legacy-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43142
--> http://bugs.winehq.org/attachment.cgi?id=43142
terminal output
This would be a follow-up to bug #32085. Both Fantasy Wars and Elven Legacy are
affected as they use the same game engine.
The games come with native msvcp80 installed, the crash occurs with the
built-in msvcp80.
Somewhere during the tutorial missions (when an aerial unit attacks the enemy)
the game crashes due to the unimplemented function in msvcp80.
If you'd like to reproduce the crash with the demo:
- the game needs native d3dx9_30
- select tutorial-> basic tutorial from the main menu
- follow the steps in the tutorial, the crash occurs in the 3rd stage:
1st stage: unit deployment & melee attack
2nd stage: ranged attack
3rd stage: aerial unit attack (this is where the game crashes)
Mscodescan output:
./ElvenLegacy.exe imports following stub symbols:
msvcp80:??$arg@M@std@@YAMABV?$complex@M@0@@Z
wine-1.5.21-109-g136b738
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http://bugs.winehq.org/show_bug.cgi?id=26941
Summary: No tab shown under treelist on CSPRO 4
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
No tab shown under treelist
How to test:
1. download cspro here http://www.census.gov/ipc/www/cspro/download/cspro40.exe
2. Run Cspro 4.0 program
3. Open file/application, goto examples/capi
4. You could see that there are not tab list shown on the bottom.
Attached are screenshoot from windows and wine.
Maybe this bug also related with comctl32...but I'm not sure.
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http://bugs.winehq.org/show_bug.cgi?id=28715
Bug #: 28715
Summary: msvcrt/locale.ok triggers unintialised read in
MSVCRT__create_locale
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Use of uninitialised value of size 4
at wine_cp_mbstowcs (mbtowc.c:200)
by MultiByteToWideChar (locale.c:1920)
by LCMapStringA (locale.c:2632)
by MSVCRT__create_locale (locale.c:831)
by MSVCRT_setlocale (locale.c:1124)
by func_locale (locale.c:110)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by MSVCRT_malloc (heap.c:312)
by MSVCRT__create_locale (locale.c:794)
by MSVCRT_setlocale (locale.c:1124)
by func_locale (locale.c:110)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=6955
Serge Hooge <cuznez(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cuznez(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=8292
--- Comment #22 from Mark K <markk(a)clara.co.uk> 2013-01-16 10:38:26 CST ---
With wine-1.5.21-250-gf30b6d0 the Prince of Persia 3D demo no longer hangs on
exiting.
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http://bugs.winehq.org/show_bug.cgi?id=31840
Bug #: 31840
Summary: LTSpice built-in help viewer displays certain letters
in bold
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://ltspice.linear.com/software/LTspiceIV.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: fracting(a)gmail.com
Classification: Unclassified
Regression SHA1: abc8f2c6c270a8f6bce8c5c1f0fc5b5773dad4a9
Created attachment 41897
--> http://bugs.winehq.org/attachment.cgi?id=41897
screenshot (comparison)
Certain combination of letters in the built-in help viewer of LTSpice v4.x
appears as if they were bold.
They are always the letters 'fi' which appear incorrectly.
Currently the application has bug #31823 so the help viewer isn't displayed
correctly (there is a patch in #31823, though).
'winetricks corefonts' doesn't help. Plain terminal output doesn't show
anything interesting.
To reproduce the problem:
1. install the application and start it with scad3.exe
2. press <F1> to open the help viewer and browse the contents...the occurrence
of the characters 'fi' is quite common.
It seems to be a regression from Wine 1.5.13:
abc8f2c6c270a8f6bce8c5c1f0fc5b5773dad4a9 is the first bad commit
commit abc8f2c6c270a8f6bce8c5c1f0fc5b5773dad4a9
Author: Qian Hong <fracting(a)gmail.com>
Date: Fri Sep 7 18:40:12 2012 +0800
gdi32: Read otmpFaceName from TT_NAME_ID_FULL_NAME.
:040000 040000 69a92972e79fbaeeedc389301e3a98bbc9f0d32f
0bb7b422f07e8489b72e63e68743af6a719e71c8 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=23568
Summary: Foobar2000: Cannot play audio files
Product: Wine
Version: 1.2-rc6
Platform: x86-64
URL: http://www.foobar2000.org/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=29453)
--> (http://bugs.winehq.org/attachment.cgi?id=29453)
console output when starting Foobar2000 and trying to play an mp3
Play any mp3 file, notice a dialog window with the title "Playback error" and
the content "Unrecoverable playback error: Unknown error code (0x80070057)"
appears.
Foobar2000 v1.0
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http://bugs.winehq.org/show_bug.cgi?id=8598
Piotr Caban <piotr.caban(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |piotr.caban(a)gmail.com
--- Comment #18 from Piotr Caban <piotr.caban(a)gmail.com> 2013-01-11 13:59:55 CST ---
It's probably fixed. Please retest.
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http://bugs.winehq.org/show_bug.cgi?id=5903
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #17 from Bruno Jesus <00cpxxx(a)gmail.com> 2013-01-10 20:17:19 CST ---
In wine 1.5.21 the installer only plays the sound, it shows nothing in the
screen.
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http://bugs.winehq.org/show_bug.cgi?id=32462
Bug #: 32462
Summary: wine depends on libasound2:i386
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
wine on my kubuntu x64/86 after installing wants to install also
libasound2:i386. It conflicts with my already installed libasound2:amd64
because have common files. Please consider, whether wine should depend on
libasound2:i386
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http://bugs.winehq.org/show_bug.cgi?id=32622
Bug #: 32622
Summary: starlive
Product: Wine
Version: 20050628
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonio_marciano(a)libero.it
Classification: Unclassified
Created attachment 43047
--> http://bugs.winehq.org/attachment.cgi?id=43047
starlive programma per giocare a poker live
il programma starlive è stato progettato per piattaofrma windows
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http://bugs.winehq.org/show_bug.cgi?id=32667
Bug #: 32667
Summary: TESV: Skyrim, spams context_set_draw_buffer
GL_INVALID_OPERATION error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssewall(a)comcast.net
Classification: Unclassified
Linux Mint 14 MATE
Nvidia Driver 310.14
EVGA GeForce 560ti
Terminal spams this error during gameplay:
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawBuffer() @ context.c / 1913
The game seems to run normally, other than performance being suboptimal
compared to windows with wined3d.
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http://bugs.winehq.org/show_bug.cgi?id=32530
Bug #: 32530
Summary: Full-screen window not refreshed when settings window
dragged over it in WinUAE
Product: Wine
Version: 1.5.20
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2510.exe
OS/Version: Windows
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42920
--> http://bugs.winehq.org/attachment.cgi?id=42920
Where to click to adjust settings to full-screen
I'm testing with Wine 1.5.20, Lubuntu 11.10 x86-64 (Openbox window manager),
Nvidia driver 304.64.
This issue shows up with the WinUAE Amiga emulator. It doesn't happen when you
do "winetricks ddr=gdi" and tell WinUAE to use DirectDraw. So maybe this is
OpenGL-related?
- Download and run the WinUAE installer. Run WinUAE.
- When the WinUAE Properties window appears, click Display in the treeview.
- In the Screen section, select your preferred full-screen resolution and depth
from the drop-down lists.
- In the Settings section, change Native display from Windowed to Fullscreen.
- Click Start to start emulation. After a few seconds you should see something
on screen.
- Press F12 to open the Properties window.
- For me, the window appears but I can't click in or drag it. I needed to
Alt-Tab so the properties window is active before being able to drag it. (Is it
worth opening a separate bug for that?)
- Drag the Properties window around. Exposed parts of the full-screen
background are not refreshed; they contain trash from the Properties window
decorations.
That happens when the Graphics API option is either Direct3D or DirectDraw (can
change that in the Miscellaneous settings page). However, after doing
"winetricks ddr=gdi", the problem does not occur with Graphics API set to
DirectDraw.
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http://bugs.winehq.org/show_bug.cgi?id=32608
Bug #: 32608
Summary: Civilization V crashes on Startup, regression in 5.20
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
Classification: Unclassified
Created attachment 43032
--> http://bugs.winehq.org/attachment.cgi?id=43032
Not Working on 5.20
Tested using Wine 1.5.19 vs 1.5.20. They both produce crash dialogs, but in
5.19 the game continued to load after it and plays fine. In 5.20 it just
quits.
Game is Civilization V (without expansions) running via Steam.
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http://bugs.winehq.org/show_bug.cgi?id=32614
Bug #: 32614
Summary: After update to 1.5.20 Plants vs. Zombies stop load
with dsound page fault on read access
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcelo.rmodolo(a)gmail.com
Classification: Unclassified
Created attachment 43041
--> http://bugs.winehq.org/attachment.cgi?id=43041
Backtrace Plants vs. Zombies
After update to 1.5.20 Plants vs. Zombies crash with:
couldn't load main module (32)
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7
db4a2bc).
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http://bugs.winehq.org/show_bug.cgi?id=32610
Bug #: 32610
Summary: Unable to launch Pylotro
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dshelswell(a)yahoo.ca
Classification: Unclassified
Quit after entering login info. See attached file.
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http://bugs.winehq.org/show_bug.cgi?id=32611
Bug #: 32611
Summary: Warcraft 3: Game crashes on start
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
On starting Warcraft 3 - Reign of Chaos or Warcraft 3 - The Frozen Throne the
game crashes with an error message. It contains the exception 0xC0000005 that
something at address 0x00000000 could not be read.
Since I have reinstalled my system this was a new installation of Warcraft 3
manually patched with the patch 1.26a from the Blizzad server.
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http://bugs.winehq.org/show_bug.cgi?id=32647
Bug #: 32647
Summary: Luxology Modo crashed at start
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.denisenco(a)gmail.com
Classification: Unclassified
Created attachment 43074
--> http://bugs.winehq.org/attachment.cgi?id=43074
crashrepord
Luxology Modo 601 SP3 32bit
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http://bugs.winehq.org/show_bug.cgi?id=32477
Bug #: 32477
Summary: Window not opening when launching the World of
Warplanes client
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.minecraftian.daily(a)gmail.com
Classification: Unclassified
The World of Warplanes Beta 0.3.4 client doesn't open and gives me an error
log.
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http://bugs.winehq.org/show_bug.cgi?id=32623
Bug #: 32623
Summary: Please add a "downstream" resolution
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Bug 32593 is a good example of why we need it.
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http://bugs.winehq.org/show_bug.cgi?id=32173
Bug #: 32173
Summary: PPTV: crashes when installing
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42445
--> http://bugs.winehq.org/attachment.cgi?id=42445
pptv.txt is the output information and backtraces
This is a follow up of http://bugs.winehq.org/show_bug.cgi?id=32160.
PPTV crashes wine when installing.
you can reproduce it follow:
0. download it;
1. 'wine -q mfc42 jscript' to get a workaround
(http://bugs.winehq.org/show_bug.cgi?id=32160);
2. 'wine pptvsetup_3.2.1.0076.exe' to begin the installation;
3. when the installation nearing done wine will be carshed.
my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- PPTV:3.2.1.0076
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http://bugs.winehq.org/show_bug.cgi?id=32653
Bug #: 32653
Summary: League of legends client crashes upon opening store
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soltesz.balazs.91(a)gmail.com
Classification: Unclassified
Whenever i open the store in the client it crashes with the following error:
es/0.0.0.229/deploy/LolClient.exe: ath.c:193: _gcry_ath_mutex_lock: Assertion
`*lock == ((ath_mutex_t) 0)' failed.
Lol was started from play on linux debugger
i use Play on linux's wine-1.5.18-LeagueOfLegends wine, but the results look
the same with wine-1.5.20.
complete debug output:
Running wine-1.5.18-LeagueOfLegends rads_user_kernel.exe run lol_launcher
0.0.0.0 LoLLauncher.exe (Working directory :
/home/baloo/.PlayOnLinux/wineprefix/LeagueOfLegends/drive_cerr:setupapi:create_dest_file
failed to create L"C:\\windows\\system32\\shlwapi.dll" (error=80)
err:module:import_dll Library MSASN1.dll (which is needed by
L"C:\\windows\\system32\\wintrust.dll") not found
err:ole:TLB_ReadTypeLib Loading of typelib
L"C:\\windows\\system32\\msdatsrc.tlb" failed with error 2
Native IE detected, not doing registration
wine: configuration in '/home/baloo/.PlayOnLinux//wineprefix/LeagueOfLegends'
has been updated.
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You
get to keep all the pieces if it breaks.
ATTENTION: default value of option vblank_mode overridden by environment.
ATTENTION: default value of option vblank_mode overridden by environment.
ATTENTION: default value of option vblank_mode overridden by environment.
ATTENTION: default value of option vblank_mode overridden by environment.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f918,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x16e920, last error 0x591
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:lsa:LsaGetLogonSessionData 0x82e8f8 0x82e908 stub
fixme:win:EnumDisplayDevicesW ((null),0,0x82ef98,0x00000000), stub!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
fixme:imm:ImmReleaseContext (0x1008a, 0x4246bb8): stub
fixme:ras:RasEnumConnectionsW (0x142b00,0x13f6e360,0x702783ec),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:ras:RasEnumEntriesW ((nil),(null),0x66d6c38,0x13f6e030,0x6c4fa84),stub!
err:module:import_dll Library MSASN1.dll (which is needed by
L"C:\\windows\\system32\\wintrust.dll") not found
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:wintrust:HTTPSCertificateTrust (0x6c527d8)
fixme:wintrust:HTTPSFinalProv (0x6c527d8)
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:ras:RasEnumConnectionsW (0x142b00,0x16a7e360,0x702783ec),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:wintrust:HTTPSCertificateTrust (0x72f5a18)
fixme:wintrust:HTTPSFinalProv (0x72f5a18)
fixme:ras:RasEnumConnectionsW (0x142b00,0x1c36e360,0x702783ec),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:wintrust:HTTPSCertificateTrust (0x18223458)
fixme:wintrust:HTTPSFinalProv (0x18223458)
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
es/0.0.0.229/deploy/LolClient.exe: ath.c:193: _gcry_ath_mutex_lock: Assertion
`*lock == ((ath_mutex_t) 0)' failed.
wine: Assertion failed at address 0xf778b430 (thread 0065), starting
debugger...
fixme:wintrust:HTTPSCertificateTrust (0x185e5ef8)
fixme:wintrust:HTTPSFinalProv (0x185e5ef8)
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http://bugs.winehq.org/show_bug.cgi?id=32529
Bug #: 32529
Summary: Incorrect font size and or weight in Windows dialogs
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Classification: Unclassified
The font size and or weight used in Windows dialogs cause line wrapping and/or
line truncations to occur on dialogs that have long strings. An example of
this can be seen in Putty version "Release 0.62" in the Terminal-Features and
Windows-Translations dialogs.
A git regression of versions 1.5.17 and 1.5.20 shows the following commit
identified as causing the problem.
ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e is the first bad commit
commit ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 13:29:21 2012 +0100
gdi32: Don't load bitmap glyphs when using subpixel rendering in
GetGlyphOutline.
:040000 040000 1c274caf84d118f5f45ab659de7d22ff643ceb9e
6e138aa51f970be69ec29ede49b983dd6cbff0fc M dlls
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http://bugs.winehq.org/show_bug.cgi?id=32684
Bug #: 32684
Summary: Visual C++ 2008 fails to install
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikejbond(a)gmail.com
Classification: Unclassified
Attempts to install Visual C++ 2008 on MacOS X 10.8.2 (Mountain Lion) using
winetricks vcrun2008 generates a thread wait timeout then eventually fails.
This occurs prior to any dialog. I've tested this again with 1.5.21 but has
been occurring since at least 1.5.18, maybe prior to that.
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http://bugs.winehq.org/show_bug.cgi?id=32565
Bug #: 32565
Summary: tom tom home would not work after installed with wine
on ubuntu 12.04lts , attached debug report, email is :
nathands22(a)gmail.com, if you know what i can do to fix
this please let me know, plus i am trying to get acer
synch to work with wine
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nathands22(a)gmail.com
Classification: Unclassified
Created attachment 42978
--> http://bugs.winehq.org/attachment.cgi?id=42978
debug file for tom tom home .exe would not work on ubuntu 12.04 lts with wine
after instillation and this is the error report
tom tom home installed with wine through linux 32 bit ubuntu 12.04 LTS, would
install , but upon finishing installer through wine it gave me this error
report , which is attached and it would not run.
Also, i installed acer synch with wine, so i could synch my dads acer iconia
10.1" Android Tablet with my ubuntu 12.04 LTS hp Pavilion g series notebook,
and it installed and i have an icon on the desktop but when i try to click on
it to run it highlights it , but nothing happens... just thought i might as
well include that too.
Major problem though is the attached debug report for tom tom home wind .exe
program failure.
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http://bugs.winehq.org/show_bug.cgi?id=32569
Bug #: 32569
Summary: I get an error when I try to install the game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruchtijonas(a)googlemail.com
Classification: Unclassified
I get an error when the installation is almost over.
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http://bugs.winehq.org/show_bug.cgi?id=32636
Bug #: 32636
Summary: menubuilder does not work with xfce
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: punx69(a)gmx.net
Classification: Unclassified
Created attachment 43066
--> http://bugs.winehq.org/attachment.cgi?id=43066
a messed up menu
If I create a new bottle Wine damages my menus eg. Wine adds a lot of entries
to my Other subsection and overwrites my mime default eg. everything is opened
by default in Notepad.
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http://bugs.winehq.org/show_bug.cgi?id=32606
Bug #: 32606
Summary: ReFX Air Nexus 2.2 VSTi can't install via setup.exe
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marin(a)sagovac.com
Classification: Unclassified
VST plugin crashed when starting setup.exe. Not loaded it's throws exception on
wine, page fault on write access.
HINT: It's haven't on wine app db ReFX Air Nexus
This plugin can work with FL Studio and embedded VST plugins for FL studio
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=31336
Bug #: 31336
Summary: Endless Space: crash during advanced game
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jitsumi(a)gmail.com
Classification: Unclassified
Created attachment 41177
--> http://bugs.winehq.org/attachment.cgi?id=41177
backtrace of the crash
The work perfectly, but when you are in an advanced party (around the turn
number 100), the game crash. By loading the last autosave game, the game crah
after 5 seconds.
I attached a backtrace. I can generated more if needed.
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http://bugs.winehq.org/show_bug.cgi?id=32488
Bug #: 32488
Summary: SILKYPIX Developer Studio 3.0 for PENTAX
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard.huettemann(a)gmx.net
Classification: Unclassified
http://www.pentax.jp/english/support/digital/silkypix3_win_2.html
Installation fails with MSI error code 1628 - script is unable to finish(?).
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http://bugs.winehq.org/show_bug.cgi?id=32509
Bug #: 32509
Summary: Points2Grid Utility 1.3 fails on start
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Created attachment 42888
--> http://bugs.winehq.org/attachment.cgi?id=42888
Backtrace from Wine after crash
Points2Grid installs fine but fails on startup
MFC42 required. I installed the latest winetricks to install the latest MFC42.
I have not tested this in the latest wine, only on 1.4.
Using Ubuntu 10.04 Lucid Lynx.
http://lidar.asu.edu/points2grid.html
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http://bugs.winehq.org/show_bug.cgi?id=32512
Bug #: 32512
Summary: Windows Applications do not run on ubuntu.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavours27(a)gmail.com
Classification: Unclassified
Created attachment 42890
--> http://bugs.winehq.org/attachment.cgi?id=42890
backtrace of the error
Installed ubuntu 12.4 and installed winhq but none of the windows applications
run. Application opens but suddenly an error message pops up and the
application crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32604
Bug #: 32604
Summary: EVE Online client crashes before displaying anything
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pwthomas95(a)satx.rr.com
Classification: Unclassified
Created attachment 43026
--> http://bugs.winehq.org/attachment.cgi?id=43026
The saved file from the error window.
I got EVE installed launched the launcher it validated and when I click play it
take 5 seconds or so the pops up a wine error box.
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http://bugs.winehq.org/show_bug.cgi?id=32615
Bug #: 32615
Summary: DiabloIII: launch-problem
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gvanderauwera(a)hotmail.com
Classification: Unclassified
Created attachment 43042
--> http://bugs.winehq.org/attachment.cgi?id=43042
DiabloIII: launch-problem
The Blizzard launcher.exe has encountered a serious problem and needs to close.
Played the game for months without problems and got this report suddenly.
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http://bugs.winehq.org/show_bug.cgi?id=32419
Bug #: 32419
Summary: Burnout Paradise The Ultimate Box Crashing Issue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_lim1990(a)live.com
Classification: Unclassified
Hello, WineHQ.
I've downloaded my favourite game called Burnout Paradise The Ultimate Box at a
torrent website and game seems to love crashing instantly during gameplay. I
attached the screenshot of what's happening here. I do hope that this game
would be much enjoyable without having any crash. Thank you very much!
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http://bugs.winehq.org/show_bug.cgi?id=32624
Bug #: 32624
Summary: the program doesn't work that use of
PresentationFramework (WPF)
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shadowlaser(a)hotmail.com
Classification: Unclassified
Created attachment 43049
--> http://bugs.winehq.org/attachment.cgi?id=43049
installation log
the program' s download
site:http://download.ephoto.163.com/setup/Phoebe-Installer-Full.exe
md5sum:432496e011358c1a49734f59add2cd37 Phoebe-Installer-Full.exe
1.I use wine to install Phoebe-Installer-Full.exe,the installation is
successed(the log file:phoebe-install-all.log,the install's
command:WINEDEBUG=warn+all wine Phoebe-Installer-Full.exe &>
phoebe-install-all.log).
2.in the Installation directory,i ran this command:wine Phoebe ,so i get the
message that is "The entry point method could not be loaded" from command-line
3.because Phoebe-Installer-Full.exe used of dotnet3.0 ,so i use command like
this:WINE_MONO_TRACE=all wine Phoebe.exe &> /home/rooted/phoebe-mono-trace.txt.
in phoebe-mono-trace.txt,we can get message like this :
"[00000009: 0.00661 1] ENTER: System.AppDomain:DoAssemblyResolve
(string,bool)(this:00C27FA0[System.AppDomain mscorlib.dll],
[STRING:00C74ED8:PresentationFramework, Version=3.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35], 0, )",a enthusiastic people tell me that the
mono not implemente PresentationFramework (WPF) and the command (winetricks -q
dotnet30) is useless,too.
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http://bugs.winehq.org/show_bug.cgi?id=32536
Bug #: 32536
Summary: Dragon Naturally Speaking 12 installed on Window 7
partition does not start with Wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerd.muncke(a)bigpond.com
Classification: Unclassified
Created attachment 42933
--> http://bugs.winehq.org/attachment.cgi?id=42933
Details of error as reported by the system
NaturallySpeaking 12 is running on Windows 7 platform, almost flawlessly.
When trying to start it from Opensuse 12.4, kernel 3.4.11-2.16-desktop,
processor Intel(R) Core(TM)2 Duo CPU T5750 @ 2.00GHz, it aborts with
serious error as detailed in attached file
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http://bugs.winehq.org/show_bug.cgi?id=32597
Bug #: 32597
Summary: Wine crashes when I run Star Craft 2 after update to
1.5.20
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jollyroger(a)mail.ru
Classification: Unclassified
Created attachment 43015
--> http://bugs.winehq.org/attachment.cgi?id=43015
File received with error message
Wine crashes when I run Star Craft 2 after update to 1.5.20
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http://bugs.winehq.org/show_bug.cgi?id=32676
Bug #: 32676
Summary: fiesta download manager
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)hologa.info
Classification: Unclassified
Created attachment 43108
--> http://bugs.winehq.org/attachment.cgi?id=43108
Fehlerbericht
Problem to start fiesta download manager
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http://bugs.winehq.org/show_bug.cgi?id=32600
Bug #: 32600
Summary: Plants vs Zombie (portable) crashes on opening
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jammon101(a)hotmail.com
Classification: Unclassified
I have a copy of plants vs zombies which has been working perfectly with wine
versions 1.5.19 and earlier, but after upgrading wine from 1.5.19ubuntu3 to
1.5.20ubuntu1 tonight with wine's ppa the game no longer works. When clicking
the file PlantsVsZombies.exe the game starts and crashes immediately. I am
attaching the backtrace for your investigation. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=32001
Bug #: 32001
Summary: Character shadows not rendered in Dracula: Origin
without native d3dx9_36
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.focus-files.com/demos/dracula_origin/dracul
a_demo_en_1.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42183
--> http://bugs.winehq.org/attachment.cgi?id=42183
plain terminal output
When using the built-in d3dx9 dlls, shadows appear only in the very first scene
in the game, but they're rendered wrong: they appear as miniature silhouettes
(see upcoming screenshot). In later scenes projected shadows are completely
missing.
The demo version can be used to reproduce the problem (~600 MB download size),
just don't install DirectX and remove/set to built-in the installed
d3dx9_32.dll.
The demo starts with a scene where Van Helsing and Mina are talking. You can
see their tiny shadows dancing on the carpet.
I created a +d3dx log but I couldn't squeeze it smaller than 1 MB, so I
uploaded the compressed log here (105 MB uncompressed size):
https://docs.google.com/open?id=0B-tTbLKBl-tOVTIwNFdEeEdYdTQ
Nvidia 250 / driver 304.51
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http://bugs.winehq.org/show_bug.cgi?id=32458
Bug #: 32458
Summary: A game compiled with qb64, won't run. It is suppose to
be a windows executable file.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garryricketson(a)hotmail.com
Classification: Unclassified
This is the error message I get:
wine: Unhandled page fault on read access to 0x00000000 at address 0x48eb8a
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0048eb8a).
When trying to run a "game" program , the game was compiled with qb64, as a
windows executable, so I wanted to try to run it with wine, because I do not
have nor use windows. But it dose not work.
Reporting this, is kind of confusing too, Most of what I see here dose not
make any sense ? Hope this is the right place.
thank you form Garry
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http://bugs.winehq.org/show_bug.cgi?id=32552
Bug #: 32552
Summary: Sound driver problem
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: u(a)u-net.in
Classification: Unclassified
Clean Wine: sound works through PulseAudio driver, but when i install Starcraft
II, i.e.
winetricks droid fontfix fontsmooth-rgb gdiplus gecko
winetricks vcrun2008 vcrun2005 allfonts d3dx9 win7
applied - winecfg shows no active driver
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http://bugs.winehq.org/show_bug.cgi?id=32633
Bug #: 32633
Summary: Word 2007 PDF renders poorly
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Created attachment 43059
--> http://bugs.winehq.org/attachment.cgi?id=43059
Grainy pdf of docx file
Installed MS Word 2007
Installed Export to PDF addin
http://www.microsoft.com/en-us/download/details.aspx?id=9943
The text in Word renders, or seems like it renders, the way it should but once
you save to a PDF, all of the text is shown grainy and difficult to read.
R
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http://bugs.winehq.org/show_bug.cgi?id=6922
K1773R <K1773R(a)darkgamex.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |K1773R(a)darkgamex.ch
--- Comment #19 from K1773R <K1773R(a)darkgamex.ch> 2013-01-08 11:59:29 CST ---
i think this may be related to 29499, can anyone test with this patch?
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http://bugs.winehq.org/show_bug.cgi?id=32683
Bug #: 32683
Summary: MS office Installation problem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rbabu_mech(a)yahoo.in
Classification: Unclassified
I have installed MS office 2007 using wine in fedora 17 but i coulnt able to
open existing file and save it..MSXML 5.o is missing
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Brandon Corujo <haku08879(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |haku08879(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=27156
Summary: Bioshock demo: mouse jumps around menu
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/download_20697.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Regression from 1.3.19:
fd4ad5a60433b8314dce684b9d52f43769cd5867 is the first bad commit
commit fd4ad5a60433b8314dce684b9d52f43769cd5867
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri May 13 12:40:19 2011 +0200
winex11: Don't use raw events for button events so that we get the right
coordinates.
:040000 040000 d046b97119984a1e2a0591144ff6ed2bc15e3ea4
465eb2f383428394793525fde1d7f7934da0d08a M dlls
the option in winecfg to allow fullscreen windows to grab the mouse makes no
difference.
You can use the custom argument '-nointro' to skip the intro videos and get
straight to the menu.
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George Sarantopoulos <george.gms(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |george.gms(a)gmail.com
--- Comment #30 from George Sarantopoulos <george.gms(a)gmail.com> 2013-01-06 07:41:36 CST ---
More details...
The solution wasn't very tricky after all...
I downloaded the free font editor FontForge and Force Encode the font.
Step for the fix:
1) Download and install the FontForge. Right now I am using the Linux Mint 14
Cinnamon edition and I found the FontForge from software manager. The official
site is the http://fontforge.org/.
2) Run FontForge and load the font etsans2.fon (You can found it at
drive_c/windows/Fonts folder of .wine folder or Playonlinux folder (depends how
you install the Solar Fire). Its easier to copy the etsans2.fon to your desktop
and load it from there.
3) From FontForge select Encoding -> Force Encoding -> Windows Latin ("ANSI")
4) Save the font with the same name (File -> Save or File -> Save as)
5) If you load the font from your desktop folder (or any other) put the new
etsans2.fon to the drive_c/windows/Fonts
6) No more steps! :)
Check for errors. Its looks to me that its working but I am not really using
the program. I just installed it for someone else...
In case you don't want to fix it on your own I attach the fixed font.
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--- Comment #29 from George Sarantopoulos <george.gms(a)gmail.com> 2013-01-06 07:36:27 CST ---
Created attachment 43099
--> http://bugs.winehq.org/attachment.cgi?id=43099
The working font
The font etsans2.fon fixed with the free font editor FontForge. Put it to the
/drive_c/windows/Fonts folder
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Jonas Jelten <jonas.jelten(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jonas.jelten(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=32663
Bug #: 32663
Summary: Joysticks only being detected in the default prefix
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidygus(a)yahoo.com
Classification: Unclassified
If I run "wine control" I get the CP for the default prefix and in Game
Controllers I see my rumblepad 2 and thrustmaster joystick but if I load
"control" from one of the other prefixes, the controllers are not there.
Theres some games in my steam prefix I'd like to play but need a joystick.
None of my games installed in other prefixes detect the control devices. I've
got prefixes for both vanilla wine and playonlinux (where steam is installed)
and I get the same problem accross the board. Some of the games I play require
specific overrides so I can't just bung them all into the default prefix.
Any ideas?
My system is Mint 13 64 bit with Nvidia GTX570 and intel i5 ivy-bridge.
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http://bugs.winehq.org/show_bug.cgi?id=7571
Brandon Corujo <haku08879(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |haku08879(a)gmail.com
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Brandon Corujo <haku08879(a)gmail.com> changed:
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CC| |haku08879(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=8783
Brandon Corujo <haku08879(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |haku08879(a)gmail.com
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Brandon Corujo <haku08879(a)gmail.com> changed:
What |Removed |Added
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CC| |haku08879(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=24491
Summary: AIM Crashes on Start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harmonh(a)gmail.com
AIM - AOL Instant Messenger
Seems to setup okay but starting gets a program error message and it fails to
start.
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http://bugs.winehq.org/show_bug.cgi?id=32430
Bug #: 32430
Summary: LMS Virtual Lab: Unimplemented function
atl100.dll.AtlRegisterClassCategoriesHelper
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42791
--> http://bugs.winehq.org/attachment.cgi?id=42791
Terminal output on wine-1.5.19-74-g4bb92e1
Steps to reproduce:
1) remove ~/.wine
2) wine Launch.exe
3) install LMS Virtual Lab
Behaviour:
Wine error
Expected behaviour:
No Wine error
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http://bugs.winehq.org/show_bug.cgi?id=31400
Bug #: 31400
Summary: Rendering in Civilization III very slow
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mecirt(a)yahoo.com
Classification: Unclassified
Created attachment 41266
--> http://bugs.winehq.org/attachment.cgi?id=41266
Wine debug output
Rendering in the Civilization III: Conquests game is really slow in the 1.5.10
version of wine - about 2-3 FPS. This is most likely related to the OpenGL DIB
engine introduced as per bug 30669 - the game was not rendering properly in
prior wine versions.
I have tried profiling, but with very limited success - I can't get valgrind to
work with wine, and sysprof reports high CPU usage in Xorg caused by copying
bitmaps around, with no further details. Xorg also has a 90%+ CPU usage while
the game is running.
I have tried both the integrated Intel card (Sandy Bridge) and a GeForce GT
555M through bumblebee, with identical results.
Attached a dump with WINEDEBUG=warn+all,+gdi,+dib,+opengl,+d3d,+ddraw - not
really sure what else I can do to diagnose the issue.
The problem is present in both the Steam and a NoCD version - the dump is from
the noCD one to eliminate any possible Steam interference.
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http://bugs.winehq.org/show_bug.cgi?id=32287
Bug #: 32287
Summary: Built in iexplore crash when visiting elheraldo.co
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42612
--> http://bugs.winehq.org/attachment.cgi?id=42612
Console output
When visiting elheraldo.co using wine iexplore I get a crash. The crash happens
after while finishing the rendering of the page and after i declined to install
flash.
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http://bugs.winehq.org/show_bug.cgi?id=27707
Summary: Invisible cars in GTAIV when ARB shaders are used
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
See screenshot: http://i.imgur.com/sXEQb.jpg
Steps to reproduce:
1. Get GTAIV running in WINE
2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled"
3. Start GTAIV and see the bug.
Some cars are visible, and this is usually when they get some damage after a
collision.
When GLSL is used, this bug doesn't appear.
(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat
faster, thus reducing some delays in game).
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http://bugs.winehq.org/show_bug.cgi?id=32416
Bug #: 32416
Summary: Wizard101 launcher does not close window after
launching client, has to be killed
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: wine-bugs(a)winehq.org
Classification: Unclassified
WizardLauncher.exe no longer closes its window after WizardGraphicalClient.exe
is started. This does not stop the game from running--the launcher window stays
behind the game--but when exiting the game the launcher window is still there,
unrefreshed, and the process has to be killed. The system monitor shows the
launcher using 10-11% CPU throughout the whole time; this is more than usual
(used to be 5-9%).
Regression test results:
4159758c9786264313c26c55e22123a31d5c2065 is the first bad commit
commit 4159758c9786264313c26c55e22123a31d5c2065
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 26 22:52:37 2012 +0100
d3dx9: Avoid LPD3DXPRTCOMPBUFFER.
:040000 040000 e4694d8216f7f5515192f1bdff181bd4a03398ef
4710cb3050ce1d828e5d3b866845937ed18afec8 M include
The patch does not revert cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=31302
Bug #: 31302
Summary: [Splinter Cell Conviction]Very Slow in game
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 41136
--> http://bugs.winehq.org/attachment.cgi?id=41136
Output console clean prefix
Hello,
Like i explain in the bug report #30671, i succeeded to launch this game.
Now, there is a new problem, the game is very slow in the main menu and in-game
itself. It's very unplayable.
I tried different tests in my Prefix.
- Put the game options in low : the game is always slow but less important than
Medium/High.
- Install d3dx9 with winetricks : always unplayable.
- Install gdiplus without success.
- Add differents Directx9 options in Regedit : always the same problem.
And now, i haven't solution for this problem.
I add the output console when i launch the game in a clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=31527
Bug #: 31527
Summary: Delphi 7: Header control sends incorrect notifications
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
noticed when editing a ListView with style Report: when column headers are
resized by mouse, the Width property of column header does not change. It
changes correctly with native comctl32.
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http://bugs.winehq.org/show_bug.cgi?id=28174
Summary: winecfg: audio settings don't take effect until
winecfg is closed
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Start up winecfg, and test your sound. Assuming it works, pick some broken
settings (e.g., OSS instead of alsa for me). Test sound, still works. Close
winecfg, restart it. Test sound, test will fail. Enabling ALSA at this point
won't fix sound until winecfg is restarted.
Makes sound testing a bit annoying, especially if you don't know to do it :).
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http://bugs.winehq.org/show_bug.cgi?id=32434
Bug #: 32434
Summary: Installer of QQ2011 needs unimplemented
atl80.dll.AtlComModuleRegisterServer
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
There is a serial of crashing when trying to register some dlls, such as
KernelUtil.dll :
After installing, we can still reproduce by:
~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ regsvr32 KernelUtil.dll
wine: Call from 0x7b83b29b to unimplemented function
atl80.dll.AtlComModuleRegisterServer, aborting
wine: Unimplemented function atl80.dll.AtlComModuleRegisterServer called at
address 0x7b83b29b (thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=25871
Summary: netstat command missing (needed by Guild Wars 'test
system' button)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Guild wars installs nicely, but if you press 'test system', you see
...
wine: cannot find L"C:\\windows\\system32\\netstat.exe"
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http://bugs.winehq.org/show_bug.cgi?id=32516
Bug #: 32516
Summary: MS SQL Server management studio 2005 wants
unimplemented msvcr80.dll._stricmp_l
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce:
winetricks -q dotnet20 comctl32 win7
wine msiexec /i sqlmgr/SQLServer2005_SSMSEE.msi
wine "C:/Program Files/Microsoft SQL
Server/90/Tools/Binn/VSShell/Common7/IDE/ssmsee.exe"
In the connection window, type anything into Server, select SQL server
authentication, type anything into login and click connect. Application
displays an exception dialog, and console log complains about the missing
function.
The exception happens only with native comctl. SQL Server is not needed to
reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32407
Bug #: 32407
Summary: Tales of Monkey Island: works perfectly with 1.5.6 -
fatal crash with 1.5.19 (openSUSE)
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madworm_de.winehq(a)spitzenpfeil.org
Classification: Unclassified
Created attachment 42755
--> http://bugs.winehq.org/attachment.cgi?id=42755
backtrace of crash on startup
Instantly dies with 1.5.19
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=27627
Summary: Alpha Polaris demo wants d3dx9_36.dll.D3DXFileCreate
(purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_75822.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Bundles native d3dx9_34.dll. Remove it, and game crashes with:
wine: Call from 0x7b83ad72 to unimplemented function
d3dx9_36.dll.D3DXFileCreate, aborting
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http://bugs.winehq.org/show_bug.cgi?id=31615
Bug #: 31615
Summary: Canon DPP freeze randomly since Wine 1.5.11
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene-71(a)ya.ru
Classification: Unclassified
Canon Digital Photo Professional freeze randomly since updating to Wine 1.5.11
(and 1.5.12 for now).
Wine 1.5.10 works ok.
After freeze, DPP may unfreeze after minute or so, or may not unfreeze. Compiz
may eat CPU or may not eat.
As I suppose, this issue may raise due "Removal of the big X11 lock" change in
1.5.11.
OS: Ubuntu 12.04.1, 32 and 64 bit, Unity environment.
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http://bugs.winehq.org/show_bug.cgi?id=32566
Bug #: 32566
Summary: QzoneMusicInstall.exe crashes during installation
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://dl_dir.qq.com/music/clntupate/QzoneMusicInstall
.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Created attachment 42979
--> http://bugs.winehq.org/attachment.cgi?id=42979
Log: QzoneMusicInstall.exe crashes
Start the installer with Wine, click '我接受(I)' and '安装(I)', then it will
crashes.
Backtrace:
=>0 0x7c0af2e4 AtlRegisterClassCategoriesHelper+0x33a(clsid=0x100381ac,
catmap=(nil), reg=<couldn't compute location>)
[/home/fracting/wine-git/dlls/atl100/atl.c:402] in atl100 (0x0106e6d8)
0x7c0af2e4 AtlRegisterClassCategoriesHelper+0x33a
[/home/fracting/wine-git/dlls/atl100/atl.c:402] in atl100: movl
0x0(%eax),%eax
402 for(iter = catmap; iter->iType != _ATL_CATMAP_ENTRY_END; iter++) {
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http://bugs.winehq.org/show_bug.cgi?id=18738
Summary: Fallout 3: Configuration combobox empty
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21487)
--> (http://bugs.winehq.org/attachment.cgi?id=21487)
Empty combobox
I'm using Wine 1.1.22 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that configuration combobox is empty when trying to configure
Fallout 3. Attachment speaks for itself. The problem is solved using native
comctl32.dll There is nothing specific in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=31877
Bug #: 31877
Summary: Torchlight II does not works when winecfg is set to
Vista/win7
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 41954
--> http://bugs.winehq.org/attachment.cgi?id=41954
Torchlight 2 output console with Vista/win7
I know that the game works without problem in winecfg is set to XP but i want
to try the game with Vista/Seven mode.
So, the game does not works because there is a problem when the game wants to
create the savegame file.
In the output console, there is differents fixme for "msvcrt" after to launch
the game.
I attach the output console + 2 screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=31231
Bug #: 31231
Summary: Borderlands installer crashes while trying to extract
a cabinet file
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Classification: Unclassified
Created attachment 41026
--> http://bugs.winehq.org/attachment.cgi?id=41026
Installer error log
Trying to install Borderlands fails with a "Fatal error" message, prior to the
EULA page. I've managed to get a few errors to show up but the one that seems
to be the likely culprit is the inability to extract a cabinet file. There were
no modifications to the wine prefix.
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http://bugs.winehq.org/show_bug.cgi?id=29848
Bug #: 29848
Summary: Installer of GLWorld 2011 beta3 crash while "I agree"
button is clicking
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38771
--> http://bugs.winehq.org/attachment.cgi?id=38771
Log: GLWorld 2011 beta3 crash while "I agree" button is clicking
1. Download GLWorld_2011beta3 :
http://counter.ourgame.com/CounterPage.ashx?id=4234&d=gldl_hall_gl2010 (from
http://www.ourgame.com/download/ )
2. open GLWorld_2011beta3.exe with wine:
$ wine GLWorld_2011beta3_0112.exe
3. click "I agree"/"我同意"
crash, will attach full log.
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http://bugs.winehq.org/show_bug.cgi?id=32431
Bug #: 32431
Summary: [ePSXe] Freeze when changing a keybind in "configure
gamepad"
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sickam(a)mail.ru
Classification: Unclassified
example:
starting ePSXe 1.8.0 (tried with 32 and with 64 bit prefix)
config - game pad - port1 - pad1
clicking in random keybind to change (for example UP-Key)
try changing to W
the new binding will be accepted, but after that ePSXe freezes completely.
i can only kill the process via terminal to close it.
after restarting ePSXe, the configuration for the pad is like before.
don't getting any error messages in the terminal...
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http://bugs.winehq.org/show_bug.cgi?id=32628
Bug #: 32628
Summary: PSX2PSP Install Problem
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrickalbrecht1996(a)gmail.com
Classification: Unclassified
Created attachment 43054
--> http://bugs.winehq.org/attachment.cgi?id=43054
Buglog
Hello everybody
I used the Crossover App and when I used the Application : PSX2PSP (It's a
portable Software) when the Programm has succesfull do his things, the Programm
aborted and crash. I will give you the Chance to fix the Problem, not the
Commercial Branch of you.
Great heubergen
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http://bugs.winehq.org/show_bug.cgi?id=3276
Phil <predatorian3(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |predatorian3(a)gmail.com
--- Comment #31 from Phil <predatorian3(a)gmail.com> 2013-01-03 13:05:37 CST ---
I am receiving an error, could not initialize video card. Running Wine 1.5.18
on Fedora 17 x86_64. I have installed the latest graphics drivers for the
GeForce 8800 512mb. I have uninstalled and reinstalled the game and no avail.
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http://bugs.winehq.org/show_bug.cgi?id=21332
Summary: Grand theft auto San andreas keyboard stop working on
1.1.136
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kickasskilla(a)gmail.com
As summary after having installed version 1.1.36 I can't get the keyboard
working.
If I have nautilus underneath it i can see the quicksearch box with the keys i
type
I'll provide further infos asap
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http://bugs.winehq.org/show_bug.cgi?id=6922
Patryk <predtech2(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |predtech2(a)gmail.com
--- Comment #18 from Patryk <predtech2(a)gmail.com> 2013-01-03 04:54:10 CST ---
I can confirm that this bug still persists in Stronghold (Wine version: 1.5.19)
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http://bugs.winehq.org/show_bug.cgi?id=23872
Summary: Steam: All windows will reopen after being closed
Product: Wine
Version: 1.2
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twunknown(a)gmail.com
When a steam window is closed it will instantly reopen itself
This happens on the main window and all other windows including the friends
browser and chat windows.
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http://bugs.winehq.org/show_bug.cgi?id=7115
Brandon Corujo <haku08879(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |haku08879(a)gmail.com
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Brandon Corujo <haku08879(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |haku08879(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=23112
Summary: flash player install crashes
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://fpdownload.macromedia.com/get/flashplayer/curre
nt/install_flash_player_ax.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28726)
--> (http://bugs.winehq.org/attachment.cgi?id=28726)
terminal output
Running winetrickstest today, I noticed that the flash sha1sum changed. Updated
to the latest, but it crashes on launch.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=9765
Summary: iTunes 7.4.2 can't connect to the iTunes music store
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://apple.com/itunes/download/
OS/Version: All
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=8197)
--> (http://bugs.winehq.org/attachment.cgi?id=8197)
Error dialog
Install iTunes 7.4.2. Ignore the error during installation, and run 'wine
c:\\Program\ Files\\iTunes\\iTunes.exe". When the dialog comes up warning that
system components that iTunes needs are missing and corrupted, press Continue.
Finally the main iTunes window appears, but complains that it can't connect to
the iTunes music store, showing the attached dialog.
The suspicious entry in the console is:
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 4
4 is CERT_CHAIN_POLICY_SSL in wincrypt.h.
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http://bugs.winehq.org/show_bug.cgi?id=26440
Summary: unimplemented function WS2_32.dll.GetNameInfoW
Product: Wine
Version: 1.3.15
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro(a)perucchi.org
I'm running an IBM application, a client called "Content Manager OnDemand
Client V. 8.5".
It works pretty well, at least in the previous version, and since the version
8.5.
I cannot connect to the server, because it has at least one function missing
from the Wine Implementation of WS2_32.dll.
The only log I have is the one in the summary.
I have tested it in Wine 1.3.14, but by looking at the source code of 1.3.15,
the missing function... is still missing.
If you need more info, please don't hesitate to contact me.
(I use Fedora 13 64bits in an Intel Proc Dual Core)
Cheers,
Alessandro
PS: I hope the Severity is correctly set, I was hesitating between
"Normal/Enhancement"...
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http://bugs.winehq.org/show_bug.cgi?id=26273
Summary: Sims 3 can't detect disc
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Even though I have D: and D:: symlinked to /media/Sims3 and /dev/sr0,
and verified that InstallSource was set to d:\\ in the app's registry,
it still won't recognize the disc.
According to
http://www.snootysims.com/forums/viewtopic.php?f=34&t=30012
Sims 3 uses a snippet of Securom code to check for the disc.
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--- Comment #39 from Hedgehog <nbspjr(a)gmail.com> 2013-01-01 09:11:59 CST ---
Created attachment 43052
--> http://bugs.winehq.org/attachment.cgi?id=43052
Homewolrd 2 WINEDEBUG=+winsock output
I've attached a log file with winesock debug channel enabled. This is what I
see in the console when hit "host game" button. As I understand, the game
couldn't discover any network inferface.
Game: Homeworld 2 (1.1)
Wine: 1.5.9
OS: FreeBSD 9.0
I have put these DLLs to system32 folder and set overrides for them:
dplayx.dll, dpnet.dll, dpnhpast.dll, dpwsockx.dll
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Christopher Larson <kergoth(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kergoth(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=5657
--- Comment #10 from Commander <Commander.Alchemy(a)gmail.com> 2012-12-31 14:42:53 CST ---
Still an issue in 1.5.20
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http://bugs.winehq.org/show_bug.cgi?id=32599
Bug #: 32599
Summary: error in dotner35 installation
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mestofel13(a)gmail.com
Classification: Unclassified
Created attachment 43018
--> http://bugs.winehq.org/attachment.cgi?id=43018
dotnet verifier log
When I'm trying to install dotnet35 I always have an error.
My OS is arch x86_64 but wine has win32 WINEARCH. The dotnet20 verfications
fails. wine version is 1.5.20.
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The IP address 87.113.27.102 failed too many login attempts (5) for
the account ubuntu(a)wildruby.co.uk.
The login attempts occurred at these times:
2012-12-30 11:13:29 CST
2012-12-30 11:13:35 CST
2012-12-30 11:14:01 CST
2012-12-30 11:14:09 CST
2012-12-30 11:15:05 CST
This IP will be able to log in again using this account at
2012-12-30 11:43 CST.
http://bugs.winehq.org/show_bug.cgi?id=9158
Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spetreolle(a)yahoo.fr
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Brandon Corujo <haku08879(a)gmail.com> changed:
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Brandon Corujo <haku08879(a)gmail.com> changed:
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Brandon Corujo <haku08879(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=6351
Brandon Corujo <haku08879(a)gmail.com> changed:
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Brandon Corujo <haku08879(a)gmail.com> changed:
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CC| |haku08879(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=9012
--- Comment #31 from pc <junk_2010(a)live.co.uk> 2012-12-29 10:08:57 CST ---
Just to confirm this is still an issue.
Tried Microsoft Money 2005 on both:
wine 1.4.1
wine 1.5.1
Using Ubuntu 12.04.1 32bit.
Using clean install (with each wine version) Microsoft Money 2005 installed ok,
minor issue with text in a couple of click boxes not readable.
However, on starting program it crashed at the splash screen.
I have attached backtrace outputs from each wine version.
Wine 1.4.1 - attachment 43004
Wine 1.5.19 - attachment 43005
Note that when Internet Explorer 6 was installed (I used winetricks) the
program started ok.
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http://bugs.winehq.org/show_bug.cgi?id=19429
Summary: WideCharToMultiByte: Incorrect conversion of "default
character"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dee(a)bowfive.oag.co.jp
Created an attachment (id=22553)
--> (http://bugs.winehq.org/attachment.cgi?id=22553)
The C program which can reproduce the problem
I found that WideCharToMultiByte() converts "default character" incorrectly in
932 (Japanese SHIFT-JIS) code page.
Attached C program can reproduce the problem (The binary attached is compiled
using Borland C++ Compiler 5.5.1).
On Windows XP Professional(32bit,SP3,Japanese), it produces following output
(and is what I expect):
Y:\dbcstest>test
0123?456789
On Wine 1.1.26 running on Ubuntu Jaunty(9.04) x86_64, it produces:
$ wine test.exe
0123$$456789
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Piotr Caban <piotr.caban(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |32573
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Jason Kaiser <jasonhowardkaiser(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jasonhowardkaiser(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=32329
Bug #: 32329
Summary: RegOpenKeyExW causes dll initializations to fail
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom.gankema(a)gmail.com
Classification: Unclassified
I encountered this problem when trying to run a cracked version of Football
Manager 2013, this game works under windows though. The errors I got look like:
err:module:attach_process_dlls "mpr.dll" failed to initialize, aborting
Tried to trace it down and it seems to be caused by the RegOpenKeyExW function,
which is called somewhere in the initialization of the dll. When changing the
call to RegOpenKeyExA the problem seems to be solved, but I am not
knowledgeable to see what side effects this might have. The same problem occurs
for other dll initializations for this game.
So it seems to be an ansi / unicode error which not exists under windows.
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http://bugs.winehq.org/show_bug.cgi?id=32539
Bug #: 32539
Summary: Cannot execute Cisco Packet Tracer 5.3.3 on Mac OSX
Mountain Lion 10.8.2 - wine: Unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D
@std@@V?$allocator@D@2@@std@@QAE@H@Z called at address
0x7b82c872 (thread 0009)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panoum(a)gmail.com
Classification: Unclassified
Hello,
I cannot execute Cisco Packet Tracer 5.3.3 on my MacOSX Mountain Lion 10.8.2. I
get the following errors. I have also tried 5.3.1 but I get the same output.
Could you lease have a look? Please let me know if you need more info.
Panos-MacBook-Pro:bin Panos$ wine PacketTracer5.exe
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
wine: Call from 0x7b82c872 to unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z,
aborting
wine: Unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z
called at address 0x7b82c872 (thread 0009), starting debugger...
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Fontconfig warning: ignoring UTF-8: not a valid region tag
Unhandled exception: unimplemented function
msvcp90.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z
called in 32-bit code (0x7b82c872).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:7b82c872 ESP:0032fa24 EBP:0032fa98 EFLAGS:00000206( - -- I - -P- )
EAX:7b818335 EBX:7b82c7fe ECX:00000000 EDX:00000000
ESI:00000002 EDI:01e5d9e0
Stack dump:
0x0032fa24: 0032fac0 00000008 0000003c 80000100
0x0032fa34: 00000001 00000000 7b82c872 00000002
0x0032fa44: 4444d040 4445146c 7bc399e1 00110000
0x0032fa54: 00000000 001dda28 00000028 7bc3abb1
0x0032fa64: 0032fa80 0032fad8 7bc3ad5b 00110000
0x0032fa74: 00000002 7bc3a76e 00000030 00110014
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x7b82c872 in kernel32 (+0x1c872) (0x0032fa98)
1 0x4444cfc0 (0x0032fad0)
2 0x44413e0d (0x0032fc1c)
3 0x00c5d1c7 in packettracer5 (+0x85d1c6) (0x0032fd90)
4 0x01e237c8 in packettracer5 (+0x1a237c7) (0x0032fdc8)
5 0x44529422 (0x0032fe18)
6 0x01acf210 in packettracer5 (+0x16cf20f) (0x0032feb0)
7 0x7b84e21c in kernel32 (+0x3e21b) (0x0032fec8)
8 0x7b851277 in kernel32 (+0x41276) (0x0032ff08)
9 0x7bc64ebc (0x0032ff28)
10 0x7bc65fda (0x0032ffa8)
11 0x7bc64e82 (0x0032ffc8)
12 0x7bc3e47e (0x0032ffe8)
0x7b82c872: subl $4,%esp
Modules:
Module Address Debug info Name (36 modules)
PE 400000- 27e3000 Export packettracer5
PE 27f0000- 2d29000 Deferred qtwebkit4
PE 10000000-10095000 Deferred qtscript4
PE 401b0000-401b4000 Deferred version
PE 401d0000-401d4000 Deferred ws2_32
PE 40490000-40494000 Deferred advapi32
PE 40710000-40716000 Deferred gdi32
PE 407e0000-407e4000 Deferred imm32
PE 42510000-4254a000 Deferred user32
PE 42660000-42668000 Deferred ole32
PE 427a0000-427a4000 Deferred msvcr90
PE 427d0000-427d9000 Deferred msacm32
PE 44230000-44234000 Deferred rpcrt4
PE 442c0000-442c8000 Deferred winspool
PE 44410000-44413000 Deferred msvcp90
PE 44510000-44514000 Deferred msvcrt
PE 445b0000-44709000 Deferred shell32
PE 44800000-44808000 Deferred shlwapi
PE 44880000-448ae000 Deferred comctl32
PE 44990000-44a23000 Deferred comdlg32
PE 44a90000-44a98000 Deferred oleaut32
PE 44bb0000-44c21000 Deferred winmm
PE 44c60000-44c64000 Deferred dbghelp
PE 44cd0000-44cd4000 Deferred psapi
PE 44dc0000-44dc4000 Deferred winex11
PE 45200000-45204000 Deferred uxtheme
PE 45370000-45375000 Deferred localspl
PE 453a0000-453a3000 Deferred spoolss
PE 60000000-6023f000 Deferred qt3support4
PE 61000000-61055000 Deferred qtxml4
PE 62000000-6202f000 Deferred qtsql4
PE 64000000-640c2000 Deferred qtnetwork4
PE 65000000-656ca000 Deferred qtgui4
PE 67000000-671e4000 Deferred qtcore4
PE 7b810000-7b99b000 Export kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Cisco Packet Tracer 5.3.3\bin\PacketTracer5.exe
00000009 0 <==
0000000e services.exe
00000020 0
0000001f 0
00000018 0
00000017 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001d 0
0000001c 0
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
00000021 0
0000001e 0
0000001b 0
00000022 explorer.exe
00000023 0
Regards,
Panos
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http://bugs.winehq.org/show_bug.cgi?id=32521
Bug #: 32521
Summary: Eve Online crashes before login.
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vyankey(a)bresnan.net
Classification: Unclassified
Created attachment 42903
--> http://bugs.winehq.org/attachment.cgi?id=42903
When the Play button is pressed.
Launcher seems to run fine. When "Play" is pressed the login doesn't come up
and eventually crashes. The Launcher is still running and it is possible to
press "Play" again.
The backtrace is attached.
Wine 1.5.19 still works.
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http://bugs.winehq.org/show_bug.cgi?id=32525
Bug #: 32525
Summary: Even when set to winxp mode Metro 2033 tries to start
up with dx11
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Created attachment 42912
--> http://bugs.winehq.org/attachment.cgi?id=42912
Terminal output from running metro2033
After the update to 1.5.20 now Metro2033 tries to start up in dx11 instead of
dx9. I have wine set to winxp in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=32460
Bug #: 32460
Summary: Unimplemented function
d3dx9_36.dll.D3DXGetShaderInputSemantics (Red Johnson
2)
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
The game "Red Johnson 2" throws the following error:
wine: Call from 0x7b82cad2 to unimplemented function
d3dx9_36.dll.D3DXGetShaderInputSemantics, aborting
and then crashes.
If you need any more console output, let me know
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http://bugs.winehq.org/show_bug.cgi?id=18386
Summary: fr-019_poemtoahorse: Resolution isn't returned to normal
after demo closes
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=5569
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
As the title says. After it closes the resolution is left at what the demo was
running at instead of returning to the user's selected desktop resolution.
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http://bugs.winehq.org/show_bug.cgi?id=32184
Bug #: 32184
Summary: Forsaken World: unknown
ntdll:RtlpWaitForCriticalSection blocks on world load
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quiescere+winebugs(a)gmail.com
Classification: Unclassified
Created attachment 42463
--> http://bugs.winehq.org/attachment.cgi?id=42463
terminal output of Forsaken World lock
Wine 1.5.17, Directx June 2010 redist, gdiplus and ie8 through winetricks
(note that a completely clean Wine prefix is not possible with this game)
The latest Forsaken World client will install, and the patcher will update
(eventually--have to restart it a few times), and the client will launch.
However, either while loading the game world or immediately after, the game
will freeze with an error like:
err:ntdll:RtlpWaitForCriticalSection section 0x552ed74 "?" wait timed out in
thread 003e, blocked by 003d, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x552ed74 "?" wait timed out in
thread 0030, blocked by 003d, retrying (60 sec)
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
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http://bugs.winehq.org/show_bug.cgi?id=30211
Bug #: 30211
Summary: TradeManager 2011 SP2 crashed on startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
Created attachment 39436
--> http://bugs.winehq.org/attachment.cgi?id=39436
Log
Crashed on startup, no window showed up.
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http://bugs.winehq.org/show_bug.cgi?id=32456
Bug #: 32456
Summary: Word Error en Wine- Ubuntu 12.10 64 bits.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jesusdelgadillog(a)hotmail.com
Classification: Unclassified
Created attachment 42815
--> http://bugs.winehq.org/attachment.cgi?id=42815
Word Error: Unable to save the document difficult settings Microsoft Office
Home & Student 2007 License original. Features desabilitadas or found not to be
executed, apparently unable to find the func
Gracias por su atención, y la posibilidad de colaborar con El Software Libre.
Jesús Delgadillo - 15 años de edad
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http://bugs.winehq.org/show_bug.cgi?id=32459
Bug #: 32459
Summary: MSXML Parser bug - AVR Studio 4.19
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zurdar(a)gmail.com
Classification: Unclassified
After update to Wine 1.5.19 Atmel AVR Studio 4.19 stopped working. During
launch it shows error
"framework class: error while connecting to ROT: ('some number here')"
and force closes. Quick googling revealed that this error sometimes appears on
native Windows too and is somehow related to XML Parser
(http://tinyurl.com/d728xlg) which has been in some way changed/updated in Wine
1.5.19. After reverting to 1.5.18 everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=32296
Bug #: 32296
Summary: SSF v0.12 Beta R3 crashes with Xaudio2 create error
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcaridade145(a)gmail.com
Classification: Unclassified
When trying to run SSF on archlinux i get the error described here -
http://snesorama.us/board/showthread.php?6145-Comments-on-SSF-Saturn-Emulat…
-.
I've tried with winetricks to download directx9 and install xact (all of them)
but to no avail.
They recommend me to update directx, however jun2010 is the last one available
on winetricks and wine crashes when trying to install
http://www.microsoft.com/en-us/download/details.aspx?id=31217 .
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http://bugs.winehq.org/show_bug.cgi?id=32291
Bug #: 32291
Summary: Red Alert 3 Uprising fails to render characters
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galanom(a)gmail.com
Classification: Unclassified
Hi,
I try to play Red Alert 3 Uprising with current wine 1.5.18, Gentoo, kernel
3.7-rc6 and nouveau drivers in an rather old hardware in a laptop (nVidia
NVS160M)
I experience a bug very similar to Bug ID 19412 (that is, characters are not
rendered) but:
1)
I am using RA3: Uprising and not plain RA3
2)
I get
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glGetTexImage @
/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c
/ 2214
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @
/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c
/ 2382
The relevant symbol is glGetTexImage and glTexSubImage2D and not
glCompressedTexImage2DARB as is in the other bug.
The error code is GL_INVALID_ENUM (500) and not GL_INVALID_VALUE (501)
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=32371
Bug #: 32371
Summary: Image Composite Editor, which requires .NET Framework
2.0, fails to launch during startup
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: no_name_(a)gmx.ch
Classification: Unclassified
Created attachment 42715
--> http://bugs.winehq.org/attachment.cgi?id=42715
ErrorReport form wine
Wine --version: 1.4.1
dotnet20sp2 successfully installed
Hi there,
During Start-Up of ICE.exe (Image Composite Editor) with wine, I get the
following error:
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"PresentationFramework"
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime 2.0 Error
Reporting"):
stub
I sense the reason at Microsoft's .NET Framework 2.0, although I can't
understand at all what or where the error has (been) caused. For further
details, I've added wine's bug report as an attachment.
If anyone has an idea or far better ;) the solution of what causes the error,
please let me know.
What hasn't been working for me:
- Running ICE.exe with wine-devel (couldn't install dotnet20 (and its service
packages) over wine tricks
- Running ICE.exe with mono
- Searching trough BugZilla for a similar error
Cheers mates,
Marc
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http://bugs.winehq.org/show_bug.cgi?id=32421
Bug #: 32421
Summary: I can't run a simple game on Wine
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edu.rm.85(a)gmail.com
Classification: Unclassified
Created attachment 42769
--> http://bugs.winehq.org/attachment.cgi?id=42769
Programa Error Details
Since many time ago I can run simple games with de free drivers for Radeon
cards on Wine. I could run Mame for Windows or Deus Ex without problems, but
now I can't run any game, only Ares.
I paste you the backtrace that gives me the bug and I send the full bug in a
txt file.
Backtrace:
=>0 0xf74fb0c5 __memcpy_ssse3+0x11b5() in libc.so.6 (0x070eff90)
1 0x7d4741ed in libgl.so.1 (+0x2c1ec) (0x070eff90)
2 0x7d3b85d1 in libglapi.so.0 (+0xb5d0) (0x0070eff8)
3 0x7e49829d in wined3d (+0x5829c) (0x0070eff8)
4 0x7e49ce73 in wined3d (+0x5ce72) (0x0070f018)
5 0x7e5237e4 wined3d_create+0x53() in wined3d (0x0070f048)
6 0x7e593b4a in ddraw (+0x13b49) (0x0070f088)
7 0x7e5a411f in ddraw (+0x2411e) (0x0070f0e8)
8 0x7e5a4d68 DirectDrawCreate+0x47() in ddraw (0x0070f138)
0xf74fb0c5 __memcpy_ssse3+0x11b5 in libc.so.6: movntq %mm5,0x50(%edx)
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http://bugs.winehq.org/show_bug.cgi?id=32501
Bug #: 32501
Summary: E.Y.E.: Divine Cybermancy crashes when the player dies
(related to custom fonts used by the game)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42877
--> http://bugs.winehq.org/attachment.cgi?id=42877
terminal output
E.Y.E.: Divine Cybermancy is a FPS/RPG available on Steam. The game uses
Valve's Source engine. A demo version is available on Steam but I can't test it
as I own the full version.
http://store.steampowered.com/app/91700/
Whenever the player dies the game crashes (without a usable backtrace).
Workaround to the problem can be found in AppDB: you need to remove some of the
.ttf files used by the game. They're eye.ttf, eye2.ttf, eye3.ttf, eye4.ttf.
'winetricks corefonts tahoma' doesn't help. I tested this bug with Wine 1.2.3,
1.4.1, 1.5.19. Please let me know if you need a debug log.
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http://bugs.winehq.org/show_bug.cgi?id=7698
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
--- Comment #231 from GyB <gyebro69(a)gmail.com> 2012-12-22 04:08:10 CST ---
*** Bug 32501 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=32453
Bug #: 32453
Summary: Incorrect Common Control Font Size
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Classification: Unclassified
The font in selected Microsoft windows common controls is being displayed with
a smaller point size in WINE release 1.5.18 and later. The common control font
size in releases 1.5.17 and earlier are more consistent with those in
production Microsoft Windows based systems.
This can be seen in the WINE based programs regedit.exe, explorer.exe, the left
pane of .chm help files being displayed with hh.exe and many other applications
that use font based common controls. In some controls, it is very difficult to
see what is being displayed since the font is so small.
A regression analysis between releases 1.5.17 and 1.5.18 shows the problem was
created by commit 4a8716cf5b4a434d72638425038eff0f589f3871 dated November 15,
2012.
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http://bugs.winehq.org/show_bug.cgi?id=6682
--- Comment #24 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2012-12-21 14:13:17 CST ---
In Wine 1.5.20 even if I move the "About" window, this picture doesn't appear.
Hm.
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http://bugs.winehq.org/show_bug.cgi?id=32469
Bug #: 32469
Summary: Conflict: Denied Ops crashes while loading a mission
(without native msvcr80)
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://www.gamershell.com/download_22914.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42830
--> http://bugs.winehq.org/attachment.cgi?id=42830
plain terminal output
Unlike the demo version, the full version that I have from Gamersgate doesn't
install any MSVC++ libraries. With the built-in msvcr80.dll the game loads to
the main menu fine, but it crashes when I try to start a new game (somewhere
during the loading stage).
Workaround: winetricks vcrun2005
Steps to reproduce the problem with the demo version:
1. install the demo. Installation takes several minutes, be patient. Something
is not quite right with the installer under Wine, I'm frequently getting ***
glibc detected *** MSIEXEC.EXE... during the DirectX installation stage. Apart
from that the demo should be installed correctly.
2. set msvcr80=built-in and start the demo with ConflictDeniedOps.exe
3. in the config tool choose <Play Game>, create a new profile in the game
menu, <Play Demo>, select difficulty...the game begins to load but it crashes
during the loading stage.
Regarding debug logs: both the demo and the full version use Securom 7.35. It's
no problem to start the game normally under Wine, but Securom, it seems,
doesn't like such things as WINEDEBUG=+relay. However, I can provide a
+relay,+msvcrt,+seh,+tid debug log if that's needed.
wine-1.5.19-152-g7f88250
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http://bugs.winehq.org/show_bug.cgi?id=30685
Bug #: 30685
Summary: Billy can't open file: Error5 Function CheckFile
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Classification: Unclassified
Created attachment 40183
--> http://bugs.winehq.org/attachment.cgi?id=40183
+relay,+file,+seh,+tid log
Billy is a fast small mp3 player. Trying to open any mp3-file gives an error:
"Error5 Function CheckFile"
There's no terminal output; i'll attach a debuglog instead.
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http://bugs.winehq.org/show_bug.cgi?id=17006
Summary: setlocale to "en_us.UTF8" succeeds under wine, fails
with native, causes knock-on failures
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
here's a python program which, when run under wine, succeeds
when using native msvcrt, and fails using native, but for very
odd reasons (attached).
note the setting of locale (equivalent in c to setlocale(LC_TYPE,
"en_US.UTF-8")?
well, with native msvcrt.dll, that fails - the locale doesn't exist.
so, the test is skipped.
but under wine, it proceeds... and then wine fails to do the right things!
in other words, it _does_ identify 0xa0 as a space (true), it _does_
identify 0xc0 as alpha, and a number, and upper.
the next tests, which depend on 0xa0 being _not_ identified as space,
then obviously fail as well.
so the question is: strictly speaking, setlocale("en_US.UTF-8") shouldn't
be going ahead in the first place, but if it does, should these tests
work as expected?
wossgoinon? :)
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http://bugs.winehq.org/show_bug.cgi?id=29426
Bug #: 29426
Summary: UDF support: VOLUME_GetSuperblockSerial invalid for
some volume types
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)mcfang.com
Classification: Unclassified
VOLUME_GetSuperblockSerial returns an incorrect serial for certain UDF volumes.
Volume types affected:
* ISO9660+UDF for all revisions: Serial displays as '0104-0001'
* UDF revision 2.50/2.60: Serial displays as '0000-0000'
Serial is correct for standalone UDF revisions 1.02/1.50/2.00/2.01
Test Case: Run 'wine cmd' to open the command line and observe the output of
the `vol` command. Output differs from `vol` run on a native windows system for
the above volume types.
History: UDF support was introduced as a patch for bug #26273
http://bugs.winehq.org/show_bug.cgi?id=26273 and is hardcoded to use the 257th
sector (Address 526336) for serial calculation.
The actual sector used for serial calculations depends on the UDF revision and
volume type. I suspect the sector may be coded somewhere in the UDF
Specifications, and if that is the case then it should be a better solution
than hardcoding.
Serial calculations:
* Sector 257 for UDF revisions 1.02/1.50/2.00/2.01
* Sector 260 for ISO9660+UDF revisions 1.02/1.50/2.00/2.01
* Sector 320 for UDF revisions 2.50/2.60 with or without ISO9660
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http://bugs.winehq.org/show_bug.cgi?id=32466
Bug #: 32466
Summary: KwMusic's config program needs unimplemented function
msvcrt.dll._atodbl
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42829
--> http://bugs.winehq.org/attachment.cgi?id=42829
The log
You can reproduce it follow:
0. download it ;
1. take this "dirty hack" to make the installer work normally and intall it;
2. cd to the path where you install it just like 'cd .wine/drive_c/Program\
Files/kuwo/KWMUSIC/bin/'
3. 'wine KwConfig.exe' to run it
And I found there was a workaround 'winetricks -q vcrun2008'
---- snip ----
wine: Unimplemented function msvcrt.dll._atodbl called at address 0x7b83a2a2
(thread 0009), starting debugger...
---- snip ----
my test environment:
- Ubuntu 12.10 32bit
- Wine wine-1.5.19-152-g7f88250 with a patch: attachment 42799
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http://bugs.winehq.org/show_bug.cgi?id=32425
Bug #: 32425
Summary: installer of PPTV needs unimplemented
atl100.dll.AtlWinModuleAddCreateWndData
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42777
--> http://bugs.winehq.org/attachment.cgi?id=42777
The Log
This is a follow up of Bug 32399 .
reproduce it follow this:
0. download it;
1. 'winetricks -q mfc42' to get a workaround
2. 'wine pptvsetup_3.2.1.0076.exe'
It will crashes after the UI disappear.
my test environment:
- Ubuntu 12.10 32 bit
- wine-1.5.19-40-gcd804da
- PPTV 3.2.1.0076
sha1sum pptvsetup_3.2.1.0076.exe
f517331a4410a4135390ba72cc8aea6b0ed93974 pptvsetup_3.2.1.0076.exe
--- snip ---
wine: Unimplemented function atl100.dll.AtlModuleAddTermFunc called at address
0x7b83a2a2 (thread 0009), starting debugger...
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=22856
Summary: Runes of Magic 3.0.x: crashes at startup
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianmattner(a)online.de
Wine crashes when I open the Client.exe
Wine says that the ClientUpdater.exe has been crashed.
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http://bugs.winehq.org/show_bug.cgi?id=30444
Bug #: 30444
Summary: Microsoft SQL Server Management Studio Express
(SSMSE): opening new query window fails due to atl80
insufficiency
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://go.microsoft.com/fwlink/?linkid=65212
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39803
--> http://bugs.winehq.org/attachment.cgi?id=39803
log of ssmsee.exe - steps as described.
To reproduce:
- run application
- connection window appears. Cancel this window.
- click New query button in the top toolbar. Another connection window
appeaers. Connect to a running instance of MS SQL Server.
A message box informing about an unhandled exception appears. It is possible to
click Continue, however the window that appears is unusable.
It used to work fine in wine-1.5.1. The commit that broke was "atl80: new dll".
There exists an easy workaround - start winecfg and in libraries tab set atl80
to native - the native dll is installed by application installer, so no further
steps are required.
winetricks dotnet20 and a recent version of windows in winecfg is needed to
start the application. Running instance of SQL Server is needed to reproduce
this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32399
Bug #: 32399
Summary: PPTV: crashes when installing (atl100.dll)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42750
--> http://bugs.winehq.org/attachment.cgi?id=42750
The Log
reproduce it follow this:
0. download it;
1. 'winetricks -q mfc42' to get a workaround
2. 'wine pptvsetup_3.2.1.0076.exe'
It will crashes after the UI disappear.
my test environment:
- Ubuntu 12.10 32bit
- Wine 1.5.19
- PPTV 3.2.1.0076
sha1sum pptvsetup_3.2.1.0076.exe
f517331a4410a4135390ba72cc8aea6b0ed93974 pptvsetup_3.2.1.0076.exe
That is a workaround: 'WINEDLLOVERRIDES=atl100=n wine pptvsetup_3.2.1.0076.exe'
This is a follow up of Bug 32160 .
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http://bugs.winehq.org/show_bug.cgi?id=32422
Bug #: 32422
Summary: comctl32: Bold text in treeview redrawn as plain
underlined when mouse hovers over
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2500.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42770
--> http://bugs.winehq.org/attachment.cgi?id=42770
Under Wine with built-in comctl32
I noticed a small issue when testing WinUAE. The WinUAE settings window has a
treeview at the left side. There are two expandable entries in the treeview
which are shown in bold. With native comctl32 and in Windows, hovering the
mouse pointer over the bold text causes it to be underlined. However with
Wine's built-in comctl32 the text is rendered as plain underlined in that case.
Attached screenshots for hovering over Hardware text with built-in comctl32 and
with native comctl32. (The mouse pointer is not visible in the screen
captures.)
To reproduce, download and run the WinUAE installer. Using built-in comctl32,
run WinUAE and when the settings window opens hover mouse over one of the bold
entries in the treeview. Repeat using native comctl32.
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http://bugs.winehq.org/show_bug.cgi?id=25717
Summary: Japanese fonts sometimes shifted to the left
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Created an attachment (id=32764)
--> (http://bugs.winehq.org/attachment.cgi?id=32764)
output with WINEDEBUG=+font
After I set up new set of font overrides (first app I encountered, that was
looking up MSPGothic by its Japanese name), I ran into a strange effect.
While fonts in menus were rendered correctly (well, AFAICT), glyphs in other
places were shifted a bit to the left, as shown on the screenshot.
Attaching log from WINEDEBUG=+font first.
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http://bugs.winehq.org/show_bug.cgi?id=32442
Bug #: 32442
Summary: Wallace & Gromit launcher missing buttons
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://www.telltalegames.com/demo/wallaceandgromitdemo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 466fae6444f26b77c76ddde1fa1c807fe271fb17
Created attachment 42801
--> http://bugs.winehq.org/attachment.cgi?id=42801
terminal output
The <Launch free demo!>, <Buy it!> and other buttons are missing from the
launcher of the Wallace & Gromit series since Wine 1.5.19, thus you're unable
to start the games.
466fae6444f26b77c76ddde1fa1c807fe271fb17 is the first bad commit
commit 466fae6444f26b77c76ddde1fa1c807fe271fb17
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Nov 30 13:02:19 2012 +0100
jscript: Added disp_delete_name helper and use it in interp_delete.
:040000 040000 3e0223e4cf4fec236766f4a00fa99a60bd5efb18
408fb78326ad9cc49715f53d486347b4c7d3ef12 M dlls
Steps to reproduce the problem with the demo version:
1. install the demo as usual, then start it with WallaceGromitDemo.exe
2. wait for a few seconds until the second page of the launcher appears...you
should see that there are no buttons here.
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http://bugs.winehq.org/show_bug.cgi?id=24621
Summary: Slow UI and toolbar redraw in SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
In SolidWorks, toolbars are organized in tabs, displayed contextually depending
on actions ( sketching, 3D functions... ).
Left panel displays a tree view, or functions properties.
toolbars :
Manual switching between tabs works normally, no slowdown, but sometimes tabs
are drawn outside of the application window, at the top left of the screen,
just below system bar (see screenshot). Moving windows erases this.
When tab switching is initiated by another operation, the refresh logic is not
good : first, toolbar is displayed, but then it is redrawn very slowly (1-2s,
left to right). This operation slows down all the UI, resulting in a very
unpleasant lag for user (icons can't be selected during redraw)
Left panel (property manager) :
It contain collapsable areas, containing different dialog boxes ( see
screenshot ).
On any updates, left panel is first displayed correctly and quite fastly. But
then titles of collapsable boxes and some graphic areas are erased very slowly
(1-2s, left to right) (see screenshot). This operation slows down all the UI,
resulting in a very unpleasant lag for user too
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http://bugs.winehq.org/show_bug.cgi?id=19465
Summary: _mktime64 does not work with time/dates after 2038
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spencercw(a)googlemail.com
Created an attachment (id=22617)
--> (http://bugs.winehq.org/attachment.cgi?id=22617)
Sample program showing the bug
A simple example program is attached. Any attempt to use _mktime64 with a date
after ~2038 (i.e., any date that would require a 64-bit timestamp) returns -1
in Wine, but works ok in Windows (the example program shows 29348006400, tested
WinXP 32 and Win7 64, cross compiled mingw32 4.4.0).
Since there doesn't appear to be any way to force UNIX mktime to return a
64-bit value, I suspect the only work-around for this would be to re-implement
mktime in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=17031
Summary: popen not connecting to stdin / stdout correctly
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
same command run as wine c:/mingw/bin/windres.exe _does_ work, but when run
from /bin/sh.exe in msys, it fails.
$ windres.exe --input python_dll.rc --output python_dll.res
--output-format=coff
c:\mingw\bin\windres.exe: can't popen `c:\mingw\bin\gcc -E -xc -DRC_INVOKED
python_dll.rc': Bad file descriptor
this is related to http://bugs.winehq.org/show_bug.cgi?id=16968
which is a slightly more complex test but still involving popen
(ultimately).
on 1.0.1, there was no question that this was an out-and-out failure:
however, under 1.1.13, #16968 seemed to succeed.
so it would appear that things have simply got... a little bit faster,
in 1.1.13, so it "seems" that the problem has "gone away", but
it hasn't.
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http://bugs.winehq.org/show_bug.cgi?id=25808
Summary: shdocvw:ie tests crash on x64 and clang
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32883)
--> (http://bugs.winehq.org/attachment.cgi?id=32883)
clang output
Clang:
../../../tools/runtest -q -P wine -M shdocvw.dll -T ../../.. -p
shdocvw_test.exe.so ie.c && touch ie.ok
wine: Unhandled page fault on write access to 0x00000028 at address 0x6821ce56
(thread 0039), starting debugger...
Unhandled exception: page fault on write access to 0x00000028 in 32-bit code
(0x6821ce56).
wine64:
fixme:storage:create_storagefile Storage share mode not implemented.
tmarshal.c:1735: PSFacBuf_CreateProxy: Assertion `sizeof(TMAsmProxy) == 16'
failed.
wine: Assertion failed at address 0x2b3a3663bba5 (thread 0009), starting
debugger...
Unhandled exception: assertion failed in 64-bit code (0x00002b3a3663bba5).
I'll attach logs for both.
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http://bugs.winehq.org/show_bug.cgi?id=25828
Summary: oleaut32:tmarshal tests fail on clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/oleaut32:tmarshal.
html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Unhandled exception: page fault on read access to 0x00000003 in 32-bit code
(0x7ea7497f).
winedbg: Internal crash at 0x7ec81e4d
test failed: crash
attached a debug log with relay,seh,tid and all ole debug channels, let me know
if more targeted traces would help.
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http://bugs.winehq.org/show_bug.cgi?id=32043
Bug #: 32043
Summary: Machines (demo) crashes while loading to the main menu
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://www.fileplanet.com/11487/10000/fileinfo/Machine
s-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: titan.costa(a)gmail.com
Classification: Unclassified
Regression SHA1: 8bba7cd226c88f6ec0f81eda850f4f0029798969
Created attachment 42236
--> http://bugs.winehq.org/attachment.cgi?id=42236
terminal output
First, there is bug #21321 where the game crashes in the menu when starting a
skirmish game.
This bug report about the crash that happens while the game is loading to the
menu. When the loading bar reaches ~95%, the game shows an error message and
quits:
'The instruction at 004eb728 referenced memory at de400c74
The memory could not be read from'
With native d3drm the game can load to the menu fine.
The problem appeared after
8bba7cd226c88f6ec0f81eda850f4f0029798969 is the first bad commit
commit 8bba7cd226c88f6ec0f81eda850f4f0029798969
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Mon May 21 09:42:48 2012 +0200
d3drm: Improve IDirect3DRMMeshBuilder3_CreateMesh and forward
IDirect3DRMMeshBuilder2_CreateMesh to it.
:040000 040000 be131b19660effee7a7c684032d0ede3efc7156d
b4ee68d45d6a88826f8052f6dc87e59fba173f73 M dlls
wine-1.5.15-249-g8392a85
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http://bugs.winehq.org/show_bug.cgi?id=27404
Summary: Zeq2Msvcrt needs msvcr90.dll._crt_debugger_hook
Product: Wine
Version: 1.3.21
Platform: x86-64
URL: http://zeq2.com/lite/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
svn co -r 1526 http://zeq2.com/SVN/Build/
...
$ wine ZEQ2Msvc.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
wine: Call from 0x7b83b2f2 to unimplemented function
msvcr90.dll._crt_debugger_hook, aborting
wine: Unimplemented function msvcr90.dll._crt_debugger_hook called at address
0x7b83b2f2 (thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=32440
Bug #: 32440
Summary: The Secret of Monkey Island Special Edition crashes on
start (Wine compiled with -O2 cflag)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 351e58318ab453d88efb236bc350099d2c151634
Created attachment 42797
--> http://bugs.winehq.org/attachment.cgi?id=42797
terminal output
I have the non-Steam version of the game, and it crashes very early after
starting (before the Securom dialog asking for the serial number could appear).
I'm used to compiling Wine with CFLAGS="-g -gdwarf-2 -O2", and the crash occurs
with that optimization setting. If I compile Wine without optimization
CFLAGS="-g -gdwarf-2 -O0" then the game starts correctly.
Also, If I launch the game with certain WINEDEBUG environment variable set
(e.g. WINEDEBUG=+font) and compiled with -O2, then the game starts fine.
The problem appeared after
351e58318ab453d88efb236bc350099d2c151634 is the first bad commit
commit 351e58318ab453d88efb236bc350099d2c151634
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 11 16:52:43 2012 +0100
gdi32: Fix text justification to properly handle logical coordinates.
:040000 040000 be35b776d5d11e49d985507c76a7624e7bf9ef5a
61a3a2568b21046e1eb94e40c5581c0dcfb2c84e M dlls
Fedora 17
gcc version 4.7.2 20120921 (Red Hat 4.7.2-2) (GCC)
wine-1.5.19-104-g1d1cb52
No demo available. Let me know what would be of help.
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http://bugs.winehq.org/show_bug.cgi?id=19921
Summary: NetObjects Fusion, fatal error
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunrise.xxl(a)web.de
CC: sunrise.xxl(a)web.de
Hello,
I was able to install NetObjects Fusion 7.5 (for creating a website). It runs
under WinXP with no problems, alas not under wine...
I tried looking for an existing bug, but I really haven't a clue what terms to
search for. Sorry if this is a duplicate and sorry, my English not the best...
NOF can be started, but when I want to create a new site or open an existing
site created under Windows (site_name.nod), I got a "fatal error", the program
freezes.
Before doing this all I copied all the necessary files from Windows into .wine
tail -f /var/log/messages shows no results.
By starting in a terminal I got the attached results (see the pdf).
My OP is Ubuntu 8.04 LTS.
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http://bugs.winehq.org/show_bug.cgi?id=32176
Bug #: 32176
Summary: TTPlayer6: window can't get focus
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42452
--> http://bugs.winehq.org/attachment.cgi?id=42452
ttplayer.txt is the log
I installed TTPlayer(千千静听) in wine, but the window of it could not get focus. I
could not click button in it and the tray also did't work.
I found there is a workaround: set the 'Windows version' in winecfg as 'windows
98' or 'windows 95'.
you can reproduce follow:
0. download and install it(I didn't install any other software such as baidu
toolbar which the setup program including);
1. cd to the path where you installed it and 'wine TTPlayer.exe' to run it.
my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- TTPlayer 6
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http://bugs.winehq.org/show_bug.cgi?id=14898
Summary: Delphi 6 Personal Edition will not install.
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mentalnotes314(a)gmail.com
Created an attachment (id=15469)
--> (http://bugs.winehq.org/attachment.cgi?id=15469)
Error messages on console
Delphi 6 Personal Edition will not install. Upon entering a valid license key
it shows the following Message Box: "The serial number or authorization key is
invalid. Please check these values and enter them exactly as printed on the
label of the CD jacket." Testing results are here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=813&iTestingId…
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http://bugs.winehq.org/show_bug.cgi?id=31542
Bug #: 31542
Summary: msvcrt sprintf doesn't respect " " flag for E format.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbasicmichael(a)gmail.com
Classification: Unclassified
This problem was discovered by pitt at the QB64 forums:
http://www.qb64.net/forum/index.php?topic=6886.0
For a format string of "% .6E", and a value of .00314159265359, sprintf is
supposed to write " 3.141593E-003" to the buffer, and return 14. Instead, on
Wine, it seems to be writing "3.141593E-003", and returning 13. It is omitting
the leading space.
I am unable to test this, as I am not a Wine user myself. I am relying on
information from pitt, and I do not Wine version. His Linux version is Fedora
16, but I don't know whether 32 or 64 bit.
For what it's worth, I tried it in ReactOS .3.14, and it worked correctly.
Could someone please verify this problem? If this has already been fixed in a
new version, please say so.
Regards,
Michael
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http://bugs.winehq.org/show_bug.cgi?id=15817
Summary: King's Bounty : The Legend crashes/freezes when loading
fight sequences
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ergo14(a)gmail.com
The game crashes/freezes randomly when unit approaches to enemy army and fight
sequence loading screen is present, sometimes the fight loads sometimes the app
crashes.
these two bug reports also state the problem is present
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13954http://appdb.winehq.org/objectManager.php?sClass=version&iId=11999
without that "small" problem the game would be gold/platinum
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http://bugs.winehq.org/show_bug.cgi?id=32486
Bug #: 32486
Summary: The Settlers 7 needs msvcr90.dll._aligned_msize
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42858
--> http://bugs.winehq.org/attachment.cgi?id=42858
terminal output (Settlers 7)
I know of at least 2 games that require the function mentioned in the summary.
With the built-in msvcr90.dll both games crash on start. The games are
Grotesque Tactics 2 and The Settlers 7: Paths to a Kingdom.
The attached file contains the log when starting The Settlers 7. The game comes
with the new Ubisoft launcher (Uplay), it is the game that crashes due to the
unimplemented stuff, not Uplay.
Mscodescan output:
The Settlers 7:
Found 2 bundled MS modules:
./Data/Base/_Dbg/Bin/Release/D3DX9_42.dll
./Data/Base/_Dbg/Bin/Release/dbghelp.dll
./Data/Base/_Dbg/Bin/Release/vBase90.dll imports following stub symbols:
msvcr90:_aligned_msize
Grotesque Tactics 2:
./x86_installer/vBase90.dll imports following stub symbols:
msvcr90:_aligned_msize
wine-1.5.19-214-gb47facb
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http://bugs.winehq.org/show_bug.cgi?id=30030
Bug #: 30030
Summary: LuxMark 2.0 crashes under wine
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 39113
--> http://bugs.winehq.org/attachment.cgi?id=39113
backtrace with symbol info
BT is attached.
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http://bugs.winehq.org/show_bug.cgi?id=32299
Bug #: 32299
Summary: LMS Virtual Lab: Unimplemented function
atl100.dll.AtlUpdateRegistryFromResourceD
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42631
--> http://bugs.winehq.org/attachment.cgi?id=42631
Terminal output on Wine 1.5.18
Steps to reproduce:
1) remove ~/.wine
2) wine Launch.exe
3) install LMS Virtual Lab
Behaviour:
Wine error
Expected behaviour:
No Wine error
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http://bugs.winehq.org/show_bug.cgi?id=32423
Bug #: 32423
Summary: Installer of Qvod 5.5 crashes at start
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42773
--> http://bugs.winehq.org/attachment.cgi?id=42773
Log: +relay,+tid,+seh,+msxml trace
$ sha1sum QvodSetupPlus5.exe
3735755bd45db19123f1cc07fcdcd05dd8ece69c QvodSetupPlus5.exe
$ wine QvodSetupPlus5.exe
Backtrace:
=>0 0x10003f04 in qvodinstaller (+0x3f04) (0x0032d564)
1 0x1000e212 in qvodinstaller (+0xe211) (0x0032d5b8)
2 0x10014867 in qvodinstaller (+0x14866) (0x0032d654)
3 0xbf9c0014 (0xbf9c2910)
0x10003f04: movl 0x0(%eax),%ecx
Work around by `winetricks -q msxml3`
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http://bugs.winehq.org/show_bug.cgi?id=32487
Bug #: 32487
Summary: unimplemented function msvcr90.dll._set_fmode
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
When i try to run Quantum GIS and after setting environment variable (cf bug
32449), i get this error :
(quantal)guy@pcplat53:~/.wine/drive_c/Program Files/Quantum GIS Lisboa/bin$
wine ../apps/qgis/bin/qgis.exe
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
wine: Call from 0x7b83b829 to unimplemented function msvcr90.dll._set_fmode,
aborting
wine: Unimplemented function msvcr90.dll._set_fmode called at address
0x7b83b829 (thread 0009), starting debugger...
workaround with winetricks vcrun2008
Thank you,
Guy
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http://bugs.winehq.org/show_bug.cgi?id=32494
Bug #: 32494
Summary: theme hospital GOG installed gdiplus runtime error
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riccardo.magliocchetti(a)gmail.com
Classification: Unclassified
wine setup_theme_hospital_2.0.0.5.exe
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:rstrtmgr:RmStartSession 0x506ff4, 0, 0x506ff8 stub!
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:shell:SHAutoComplete stub
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:gdiplus:GdipCreateBitmapFromGraphics hacked stub
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 6
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x14847c,0x33f8f4,0x33f8fc):
stub
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x148c94,0x33f8f4,0x33f8fc):
stub
And a dialog that says:
Runtime Error (at 132:148):
Access violation at address 7D470377 in module 'gdiplus.dll': read of address
001FFD1C.
Feel free to ask any other information needed.
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http://bugs.winehq.org/show_bug.cgi?id=22489
Summary: Stonegiant demo doesn't run, needs d3d11
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
There was some splash recently about a new game engine's benchmark,
http://www.examiner.com/x-3707-DLC-Examiner~y2010m4d24-Stone-Giant-DirectX-…http://www.bitsquid.se/downloads/download.htmlhttp://www.bitsquid.se/news_press%20releases.html
so I installed it to see how it would break under Wine. Here's the startup
log:
err:module:import_dll Library d3d11.dll (which is needed by L"C:\\Program
Files\\Stone Giant\\exe\\stone_giant.exe") not found
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program
Files\\Stone Giant\\exe\\nvtt.dll") not found
err:module:import_dll Library nvtt.dll (which is needed by L"C:\\Program
Files\\Stone Giant\\exe\\stone_giant.exe") not found
Had to select Vista in winecfg to get it to install, too.
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