http://bugs.winehq.org/show_bug.cgi?id=26755
Summary: wineboot crashes on start when cabinet.dll is compiled
with clang
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34077)
--> (http://bugs.winehq.org/attachment.cgi?id=34077)
backtrace
This is part 2 of bug 26754
wineboot crashes on start, without a backtrace, but it doesn't seem fatal.
Running wineboot a second time works, and notepad/etc. work. The culprit is
cabinet.dll, using one compiled with gcc works fine. I've attached the
backtrace from running make -k test for cabinet.dll.
+relay works around this as well.
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http://bugs.winehq.org/show_bug.cgi?id=32435
Bug #: 32435
Summary: QQ2011 needs unimplemented
atl80.dll.AtlComModuleGetClassObject
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Installer QQ2011,
There will be some crashing during installation, see bug 32434.
2. Start QQ.exe
~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ wine QQ.exe
wine: Call from 0x7b83b29b to unimplemented function
atl80.dll.AtlComModuleGetClassObject, aborting
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http://bugs.winehq.org/show_bug.cgi?id=32160
Bug #: 32160
Summary: PPTV: exits abnormally when begining the installation
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42431
--> http://bugs.winehq.org/attachment.cgi?id=42431
pptv.txt is the log with workaround
I installed pptv in wine, but the setup program did't run in a right, it exited
abonrmally.
you can reproduce follow:
0. download PPTV in: http://download.pplive.com/pptvsetup_3.2.1.0076.exe
1. 'wine pptvsetup_3.2.1.0076.exe'
And there is a error of 'mfc42' which can be passed with workaround: 'wine -q
mfc42'
my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- PPTV 3.2.1.0076
~$ sha1sum pptvsetup_3.2.1.0076.exe
f517331a4410a4135390ba72cc8aea6b0ed93974 pptvsetup_3.2.1.0076.exe
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http://bugs.winehq.org/show_bug.cgi?id=29918
Bug #: 29918
Summary: LibreOffice fonts antialiasing is wrong under Wine
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 38928
--> http://bugs.winehq.org/attachment.cgi?id=38928
LibreOffice 3.5 fonts antialiasing under Wine 1.4-rc3
It seems like LibreOffice doesn't want to use system wide fonts antialiasing
under Wine.
See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30200
Bug #: 30200
Summary: Writing 00x integers instead of 0x
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cadcapricorn(a)hotmail.com
Classification: Unclassified
On Wine 1.4, ArcView 3.3 writes in textual .apr file hex enumerations in the
form 00xNNN instead of 0xNNNN. No error while saving, but later it cannot open
it again. Opening error is:
ERROR Can't convert characters in h:\proj1.apr at position 1947 to an integer.
------------------- TRACEBACK -------------------------
Module "AVFile" Message 4: file ".\err.c " line 645
Module "ODB " Message 1: file "..\avfile\odb.c" line 871
Module "ODB " Message -1: file "..\avfile\odb.c" line 1249
Module "ODB " Message -1: file "..\avfile\odb.c" line 1387
Module "CBlok" Message -1: file "..\avenue\cblok.c" line 1552
Module "CBlok" Message -1: file "..\avenue\cblok.c" line 1552
Module "Script" Message -1: file "..\avenue\script.c" line 151
Module "Err " Message -1: file ".\err.c " line 2009
------------------------------------------------------
FATAL ERROR aborted from error window
I had no such a problem with Wine 1.2.3
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http://bugs.winehq.org/show_bug.cgi?id=32387
Bug #: 32387
Summary: Reinstall no longer available.
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Attempting to install Enterprise Architect twice, the second time it doesn't
give me the options to repair/remove.
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http://bugs.winehq.org/show_bug.cgi?id=32406
Bug #: 32406
Summary: dsound audible test randomly crashes (needs
WINETEST_INTERACTIVE)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Created attachment 42754
--> http://bugs.winehq.org/attachment.cgi?id=42754
backtrace + some of the test output preceding the crash
Please perform the dsound test in verbose and audible i.e. interactive mode,
e.g. using the command line:
../../../tools/runtest -v -i -P wine -M dsound.dll -T ../../.. -p
dsound_test.exe.so dsound.c
or alternatively
WINETEST_INTERACTIVE=1 make dsound.ok
The test may crash (perhaps in 7 out of 8 of invocations):
dsound.c:490: Playing a 5 seconds reference tone at the current volume.
[...]
ds3d.c:503: Playing 5 second 440Hz tone at 48000x16x2
ds3d.c:513: Test failed: IDirectSound_SetCooperativeLevel(DSSCL_WRITEPRIMARY)
failed: 88890008
=>0 DSOUND_timer+0xf0(timerID=0x1, msg=0, dwUser=0x11eb78, dw1=0, dw2=0)
[.../dlls/dsound/../../include/audioclient.h:324]
in dsound: movl 0x0(%eax),%ecx
324 return This->lpVtbl->GetCurrentPadding(This,pNumPaddingFrames);
There's no crash (or it becomes much less likely?) if you omit -v (aka.
WINETEST_DEBUG) or -i (aka. WINETEST_INTERACTIVE).
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http://bugs.winehq.org/show_bug.cgi?id=31845
Bug #: 31845
Summary: unimplemented function msvcr90.dll.fread_s
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
When executed with the built-in libraries, Torchlight runs, but when I try to
return to the main menu during a game, it crashes with the following output.
wine: Call from 0x7ecc5662 to unimplemented function msvcr90.dll.fread_s,
aborting
wine: Unimplemented function msvcr90.dll.fread_s called at address 0x7ecc5662
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=31731
Bug #: 31731
Summary: Toad: Installer is missing a few dialogs without
native vbscript
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://community-downloads.quest.com/toadsoft/SqlServe
r/ToadforSQLServer_Freeware_5.7.0.605.zip
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Depends on: 31536
Classification: Unclassified
Created attachment 41727
--> http://bugs.winehq.org/attachment.cgi?id=41727
+vbscript,+tid
Follow up to bug 31540.
Prereq's: winetricks gdiplus mfc42
Startup toad, click through dialogs, and it will get to the destination folder
window. Clicking next here, however, just loops. Terminal shows:
fixme:vbscript:do_icall L"NextDialog" not found
native vbscript fixes it.
austin@debian:~$ sha1sum ToadforSQLServer_Freeware_5.7.0.605.exe
4dddc007c8febf35fa63d162f52380ed0050382d
ToadforSQLServer_Freeware_5.7.0.605.exe
austin@debian:~$ du -h ToadforSQLServer_Freeware_5.7.0.605.exe
71M ToadforSQLServer_Freeware_5.7.0.605.exe
wine-1.5.13-121-g19f951e
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http://bugs.winehq.org/show_bug.cgi?id=10138
Summary: exec* function family expands * and ?
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pclouds(a)gmail.com
This is the output from running "you.exe" in XP:
0001: I
0002: call
0003: me.exe
0004: you.exe
FYI the directory contains only you.exe and me.exe
Here is the output from wine-0.9.42-278-gf40bdba
0001: I
0002: call
0003: *
Sources of you.exe and me.exe follow
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http://bugs.winehq.org/show_bug.cgi?id=24413
Summary: Window/menu painting issues running Firefox 4.0
Windows 32-bit nightly
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
http://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/latest-trunk/firefox…
1. Install firefox -- this completes succesfully
2. Run firefox/minefield
On the "Default Browser" message box that appears, several painting artefacts
can happen:
a. the dialog content flips upside down;
b. the dialog content gets rendered black (except the checkbox for some
reason);
when:
a. moving over the content area; or
b. selecting the checkbox.
This also happens with the menu when moving from menu to menu:
a. sometimes each menu item is displaying its text upside down;
b. sometimes the popup menu gets rendered black.
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http://bugs.winehq.org/show_bug.cgi?id=32369
Bug #: 32369
Summary: dlls/ntdll/file.c fails to link with older glibc due
to missing fallocate64()
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Classification: Unclassified
Regression SHA1: c019083240e70b52fb119dad469bb8c6cfda4ade
../../tools/winegcc/winegcc -m32 -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./ntdll.spec actctx.o atom.o cdrom.o
critsection.o debugbuffer.o debugtools.o directory.o env.o error.o exception.o
file.o handletable.o heap.o large_int.o loader.o loadorder.o misc.o nt.o om.o
path.o printf.o process.o reg.o relay.o resource.o rtl.o rtlbitmap.o rtlstr.o
sec.o serial.o server.o signal_arm.o signal_i386.o signal_powerpc.o
signal_sparc.o signal_x86_64.o string.o sync.o tape.o thread.o threadpool.o
time.o version.o virtual.o wcstring.o version.res -nodefaultlibs
-Wl,--image-base,0x7bc00000 -o ntdll.dll.so -lwinecrt0
../../libs/port/libwine_port.a -lpthread
file.o: In function `NtSetInformationFile':
/home/dmitry/wine/dlls/ntdll/file.c:2264: undefined reference to `fallocate64'
collect2: ld returned 1 exit status
winegcc: gcc failed
---
commit c019083240e70b52fb119dad469bb8c6cfda4ade
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Dec 4 10:40:16 2012 +0100
kernel32: Implement SetFileValidData.
---
Adding '#undef _FILE_OFFSET_BITS' after '#include "config.h" to
dlls/ntdll/file.c is a workaround. Probably configure needs to add
'#define _FILE_OFFSET_BITS 64' when detecting the presence of various
optional libc exports (in case it was detected to be required).
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http://bugs.winehq.org/show_bug.cgi?id=31325
Bug #: 31325
Summary: EA Origin wants msvcr100.dll._get_timezone (purist)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce:
rm -rf ~/.wine
wget https://download.dm.origin.com/origin/live/OriginThinSetup.exe
wine OriginThinSetup
... let it finish installing, then kill it ...
sh winetricks alldlls=builtin
cd ~/".wine/drive_c/Program Files/Origin"
wine Origin
It will get as far as logging in and showing you the main UI, then
crash with
wine: Call from 0x7ecb5882 to unimplemented function
msvcr100.dll._get_timezone, aborting
and a bunch of other messages, you have to scroll up to see that one.
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http://bugs.winehq.org/show_bug.cgi?id=27386
Summary: Atari800Win PLus 4.0: crashes before window appears
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pomiot(a)wp.pl
Created an attachment (id=35011)
--> (http://bugs.winehq.org/attachment.cgi?id=35011)
Log from wine 1.2.3 running atari800win
Atari800Win PLus 4.0 - atari xl/xe series emulator - crashes just after start,
before window appears.
Message "fixme:d3d_caps:select_card_intel_mesa Card selection not handled for
Mesa Intel driver" can be found in attached log file.
Previous version of Wine (1.2.2) works fine - application was 100% usable, no
problems found
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http://bugs.winehq.org/show_bug.cgi?id=29969
Bug #: 29969
Summary: msvcr90/msvcr90 test sometimes hangs
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 39012
--> http://bugs.winehq.org/attachment.cgi?id=39012
relay,seh,tid,msvcrt,msvcr90
I've seen this about 5 times on buildbot's trunk build:
Errors:
alarum: Timeout! Killing child ../../../wine.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"microsoft.vc90.crt" (9.0.20718.0)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcr90:MSVCRT_type_info_name_internal_method type_info_node parameter
ignored
fixme:msvcrt:_getptd returns undocumented/not fully filled data
alarum: fail: terminated abnormally, command '../../../wine msvcr90_test.exe.so
msvcr90.c '
make: *** [msvcr90.ok] Error 99
GnuTLS error: An unexpected TLS packet was received.
I ran the test in loop with a timeout (script attached) and got a
relay,seh,tid,msvcrt,msvcr90 log (also attached).
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http://bugs.winehq.org/show_bug.cgi?id=30512
Bug #: 30512
Summary: TM2009 crashes with initialization failure
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilydjwg(a)gmail.com
Classification: Unclassified
Created attachment 39907
--> http://bugs.winehq.org/attachment.cgi?id=39907
Initilization failure screenshot
TM2009 is a proprietary messaging client for Tencent, which can communicate
with QQ---the popular IM client in China.
It can be downloaded from here:
http://dl_dir.qq.com/qqfile/tm/TM2009Beta3.3_chs.exe
After installation, running its executable (Bin/TM.exe) output nothing in
terminal, but only a "Initilization failure: 0x00000004" is shown.
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http://bugs.winehq.org/show_bug.cgi?id=19566
Summary: RPG Maker XP RTP/Player: Failed To Load Archive
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
After installing RPG Maker XP RTP 1.02e, starting an RPG Maker XP Game results
in "Failed to load archive."
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http://bugs.winehq.org/show_bug.cgi?id=26754
Summary: Regedit crashes on start when compiled with clang from
trunk
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34075)
--> (http://bugs.winehq.org/attachment.cgi?id=34075)
backtrace
I hit a clang bug recently, that required upgrading to trunk from 2.9 (or going
down to 2.8):
http://llvm.org/bugs/show_bug.cgi?id=9676
that's been fixed. Compiling wine from trunk works, but running it crashes in
wineboot. Backtrace indicates comctl32, and indeed, compiling just comctl32
with gcc gets regedit working.
Wineboot still shows a crash, but doesn't seem fatal. No backtrace though..
Comctl32/regedit backtrace attached.
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The IP address 65.128.148.247 failed too many login attempts (5) for
the account mblackwell1024(a)gmail.com.
The login attempts occurred at these times:
2012-12-20 20:00:15 CST
2012-12-20 20:04:39 CST
2012-12-20 20:04:48 CST
2012-12-20 20:04:57 CST
2012-12-20 20:05:06 CST
This IP will be able to log in again using this account at
2012-12-20 20:30 CST.
http://bugs.winehq.org/show_bug.cgi?id=3548
Yuri Shishenko <yurishish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yurishish(a)gmail.com
--- Comment #46 from Yuri Shishenko <yurishish(a)gmail.com> 2012-12-20 04:11:43 CST ---
Its not a bug but feature. It allows to run Steam games in Crossover.
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http://bugs.winehq.org/show_bug.cgi?id=4666
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|HackShield anti-cheat |Many games bundled with
|system doesn't work |HackShield anti-cheat
|(Themida software |system abort on startup
|protection used as wrapper |with Hackshield error 108
|incompatible with Wine) |(copy of system dlls,
| |native vs. Wine
| |placeholder)
--- Comment #52 from Anastasius Focht <focht(a)gmx.net> 2012-12-18 11:29:18 CST ---
Hello Florian,
--- quote ---
Hm, I tried to get wine to compile this, but it seems to break things.
Maybe worth to know where to add this, better to have a patch altering this for
current wine (1.5.19)
--- quote ---
This was most likely fixed on their side in newer versions of client.
If you don't get "error 110" then the PIC prolog code is no longer a problem.
A rough check for Themida software protection version is to run app with
"WINEDEBUG=+debugstr".
The output will contain a copyright string like this:
--- snip ---
0046:warn:debugstr:OutputDebugStringA
"\r\n\n\n%s------------------------------------------------\n\r---
Themida Professional ---\n\r--- (c)2012 Oreans Technologies
---\n\r------------------------------------------------\r\n\n\n"
--- snip ---
A detailed version check (major/minor) can only be made by signature analysis
or debugging.
Anyway, that "error 108" is about system DLL copies (kernel32.dll and friends)
in temp folder (native vs. builtin/placeholder).
The copy in temp folder has "SLLX" magic at the end of file (last DWORD ->
0x53,0x4C,0x4C,0x58).
Adjusting summary accordingly.
Internal error:
--- snip ---
00300B94 00884868 ; |Format = "%s GameCode = %d Li = %s, option = 0x%X return
=%d"
00300B98 00300BC0 ; ASCII "C:\Program
Files\Gameforge4D\AirRivals\HShield\EhSvc.dll"
00300B9C 00001268
00300BA0 008848A0 ; ASCII "2025A0437939566CC1DCF4B1"
00300BA4 06483DBE
00300BA8 00000108
--- snip ---
(game code differs between games)
Log before being obfuscated and written to "hshield.log":
--- snip ---
{FC684AE4-F5B0-48B7-889E-F43FCDBF13E8} 7b810000 0 126
[C:\users\focht\Temp\d114c46949c6.tmp]
C:\users\focht\Temp\d114c46949c6.tmp
C:\windows\system32\KERNEL32.dll
...
{EE0E19A5-99002FE730 92-4B80-BA7D-FD1647ACD846} e1012004
C:\windows\system32\Kernel32.dll 1
--- snip ---
I've not looked that deep into HackShield but it might be possible to come up
with a Wine builtin "Ehsvc.dll" that avoids all the mess (similar to
PunkBuster).
"Ehsvc.dll" serves as interface between HackShield and the secured process.
Regards
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--- Comment #51 from manschwetus(a)gmail.com 2012-12-18 05:52:07 CST ---
(In reply to comment #40)
> Compiling adavapi32, kernel32 and ntdll as non-pic code fixes this.
> Add something like this to Makefile.in:
> +EXTRADLLFLAGS = -fno-pic
> +MODCFLAGS = -fno-pic
>
Hm, I tried to get wine to compile this, but it seems to break things.
Maybe worth to know where to add this, better to have a patch altering this for
current wine (1.5.19)
Regards,
Florian
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--- Comment #50 from manschwetus(a)gmail.com 2012-12-18 05:48:06 CST ---
Moin,
(In reply to comment #49)
> The problem was always at the customers side (Ahnlabs, ...) that bought the
> protection suite from Oreans and incorporated it into their own products.
> For a long time they did not bother to ship their products with an updated
> version of Themida that ought to fix Wine issues.
Maybe someone should tell them that they not only leaving linux allone it is
also MacOS, which is a significant difference, as MacOS has become a
significant and growing player on private market, additionally its users
normally have no dualBoot or windows license at hand, to have even the
possibility to take this way.
> Though the situation might have changed.
At least Metin2 still have the 108 error.
Regards,
Florian
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--- Comment #49 from Anastasius Focht <focht(a)gmx.net> 2012-12-18 05:41:39 CST ---
Hello folks,
--- quote ---
the interesting part is that this shouldn't be anymore a themida issue, as here
http://www.oreans.com/ThemidaAllWhatsNew.php they say explicitely they support
wine. So whats wrong here, do the hackshield people pirate there themida
version, or why else can't they update?
--- quote ---
The problem was always at the customers side (Ahnlabs, ...) that bought the
protection suite from Oreans and incorporated it into their own products.
For a long time they did not bother to ship their products with an updated
version of Themida that ought to fix Wine issues.
Though the situation might have changed.
It's probably better to split this bug (based on comment #40), targeting error
108, 110 separately.
Regards
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--- Comment #48 from manschwetus(a)gmail.com 2012-12-18 05:22:07 CST ---
the interesting part is that this shouldn't be anymore a themida issue, as here
http://www.oreans.com/ThemidaAllWhatsNew.php they say explicitely they support
wine. So whats wrong here, do the hackshield people pirate there themida
version, or why else can't they update?
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http://bugs.winehq.org/show_bug.cgi?id=21321
Summary: Machines: crash when starting any scenario
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://sloik.ezwebtogo.com/downloads/Machines/machines
demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyorokpeter(a)freemail.hu
Created an attachment (id=25659)
--> (http://bugs.winehq.org/attachment.cgi?id=25659)
Log of Machines Demo crashing
Machines (both the demo and the full version) crash when trying to launch a new
scenario. The demo can be downloaded from the provided URL.
OS: Ubuntu 9.10
Graphics card: GeForce 8400M
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http://bugs.winehq.org/show_bug.cgi?id=25831
Summary: user32:dialog tests fail on clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/user32:dialog.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Doesn't get any output, even with a +dialog. Just hangs indefinitely:
austin@midna ~/wine-clang/dlls/user32/tests $ WINEDEBUG=+dialog make dialog.ok
../../../tools/runtest -q -P wine -M user32.dll -T ../../.. -p
user32_test.exe.so dialog.c && touch dialog.ok
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http://bugs.winehq.org/show_bug.cgi?id=11340
Summary: Regression: Warcraft 3 displays the start splashscreen
forever and doesn't continue with the game start.
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
CC: julliard(a)winehq.org
Warcraft 3 displays the start splashscreen forever and doesn't continue with
the game start.
I noticed a new log line:
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
which appears now as last log line.
2921f5c156b368b4ce6e615eb61dad5c5f423bf8 is first bad commit
commit 2921f5c156b368b4ce6e615eb61dad5c5f423bf8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jan 22 20:06:35 2008 +0100
server: Invalidate the correct region when custom valid rects are
specified.
:040000 040000 1385d5899b5b6affd5da84328e1bc15985406976
5c8756013a67c0402f3bb5fb9f3ee7b4a50e124a M server
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manschwetus(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |manschwetus(a)gmail.com
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Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zurdar(a)gmail.com
--- Comment #88 from Rosanne DiMesio <dimesio(a)earthlink.net> 2012-12-16 06:42:50 CST ---
*** Bug 32459 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=32446
Bug #: 32446
Summary: Notepad: cannot open file specified on the command
line with a leading slash
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Create a text file in /home/user/foo.txt (or any filename starting with a
slash)
Run "wine notepad /home/user/foo.txt"
=> Error popup "File 'ome/user/foo.txt' does not exist" and the file is not
opened.
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http://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #55 from Wylda <wylda(a)volny.cz> 2012-12-14 15:57:32 CST ---
Hi Jorg, it was meant, that winecfg lost the setting, so you can't conveniently
turn the sound off, so the first choice is valid:
> - winecfg does not have that checkbox anymore, so that
> you don't know what GUI could bt used to turn sound off?
But as is mentioned above, i can running the game with the parameter:
wine Heroes.exe /s0
and the game works, unfortunately without sounds. Without the parameter the
game still freezes with black screen on startup, ie. bug still present in
wine-1.5.19-152.
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Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|dmitry(a)baikal.ru |wine-bugs(a)winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=7007
--- Comment #15 from Mark K <markk(a)clara.co.uk> 2012-12-14 07:32:45 CST ---
I tested PuTTY 0.60 with wine-1.5.19-74-g4bb92e1 and the problem seems to be
fixed. However you need to disable the "Allow the window manager to decorate
the windows" option in winecfg first.
I didn't do a regression test to see which commit fixed things, but it may well
be the same one which fixed bug 32394. (Bug 32394 may effectively be a
duplicate of this one.)
winex11: Send WM_EXITSIZEMOVE when the mouse has been released.
http://source.winehq.org/git/wine.git/commit/ed47a507d0ec9b1d5771ea86b4b7fb…
and/or possibly
winex11: Send WM_ENTERSIZEMOVE when starting to poll for a window move/resize.
http://source.winehq.org/git/wine.git/commit/91ebca2bf10e3ef5edcb65868a8f3c…
[I noticed a problem when the "Allow the window manager to control the windows"
option is disabled as well. In that case the PuTTY window cannot be activated;
keyboard input goes to the console instead. I guess opening a separate bug for
that would be best though.]
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Alfonso <breogan.eu(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |breogan.eu(a)gmail.com
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breogan.eu(a)gmail.com changed:
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CC| |breogan.eu(a)gmail.com
--- Comment #8 from breogan.eu(a)gmail.com 2012-12-14 06:57:08 CST ---
I'm having the bug related with wine 1.5.18 on fedora 18 (32 bits version).
Dead keys no working... They work perfectly outside linux. My locale:
LANG=es_ES.utf8
LC_CTYPE="es_ES.utf8"
LC_NUMERIC=es_ES.utf8
LC_TIME=es_ES.utf8
LC_COLLATE="es_ES.utf8"
LC_MONETARY=es_ES.utf8
LC_MESSAGES="es_ES.utf8"
LC_PAPER="es_ES.utf8"
LC_NAME="es_ES.utf8"
LC_ADDRESS="es_ES.utf8"
LC_TELEPHONE="es_ES.utf8"
LC_MEASUREMENT=es_ES.utf8
LC_IDENTIFICATION="es_ES.utf8"
LC_ALL=
Should I open a new bug or can this one be reopened?
Thanks.
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--- Comment #14 from Rafal Stanilewicz <washuu(a)eastnews.com.pl> 2012-12-14 04:25:49 CST ---
I checked: this bug exists in PuTTY 0.60 (with the latest wine 1.5.18), but
disappeared in 0.61 and later.
However, I think it is still a valid bug for Wine, because the same (old)
version of PuTTY behaves differently in Wine (where bug exists) and in Win32
(where it doesn't).
Old version of PuTTY can be downloaded from
[url]http://www.oldapps.com/putty.php?old_putty=10?download[/url]
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--- Comment #54 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2012-12-12 09:45:14 CST ---
Certainly still applies. The "winmm call from within winmm callback" makes
this an issue that'll not get resolved by chance.
>The workaround by turning sound off in winecfg by
>unchecking alsa seems to be gone in recent wines.
Wylda, what do you mean?
- winecfg does not have that checkbox anymore, so that
you don't know what GUI could bt used to turn sound off?
- HoMM does not work anymore when sound is turned off in
Wine (however that is achieved, e.g. registry or WINEDLLOVERRIDES)?
If the latter, please file a distinct regression bug.
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Mark K <markk(a)clara.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |markk(a)clara.co.uk
--- Comment #13 from Mark K <markk(a)clara.co.uk> 2012-12-11 11:56:55 CST ---
I downloaded PuTTY 0.62 and ran it under Wine 1.5.5. I was able to increase the
window size even though the window manager was decorating the windows (cf.
comment 7).
I ran PuTTY and connected via Telnet to telehack.com. At the initial screen I
increased the window height and typed help to print some text which filled the
new window height.
Perhaps this problem only showed up with older versions of PuTTY?
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http://bugs.winehq.org/show_bug.cgi?id=32285
Bug #: 32285
Summary: PowerPoint 2007 fails to start
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
Classification: Unclassified
Created attachment 42608
--> http://bugs.winehq.org/attachment.cgi?id=42608
Output of PowerPoint when no override is set for riched20
PowerPoint 2007 (build 12.0.4518.1014) fails to start, Word 2007 and Excel 2007
do start.
I first tried without the fix for riched20 applied. The output is included in
attachment.
After that, I applied the fix for riched20 described here (setting override for
riched20 with settings native, builtin):
http://bugs.winehq.org/show_bug.cgi?id=26807
Output with the fix applied:
bodhi64@bodhi64-desktop:~/.wine/drive_c/Program Files (x86)/Microsoft
Office/Office12$ wine POWERPNT.EXE
bodhi64@bodhi64-desktop:~/.wine/drive_c/Program Files (x86)/Microsoft
Office/Office12$ fixme:msiexec:WinMain Product code treatment not implemented
yet
If you look at the error messages, the following components can be affected:
* advapi32
* wtsapi
* mscoree
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http://bugs.winehq.org/show_bug.cgi?id=14893
Summary: WoW Crashes without any error but wine has console
output...
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=15463)
--> (http://bugs.winehq.org/attachment.cgi?id=15463)
console error output
This crash seems to be a random one, i could not locate where it's happening.
WoW Client crashes without any error and in wine Console i get the attached
error output. Looks not very helpful eh?
Does anyone else have this error?
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http://bugs.winehq.org/show_bug.cgi?id=32402
Bug #: 32402
Summary: i want to play fallout new vegas normal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purple15mills(a)hotmail.com
Classification: Unclassified
my fallout game keeps saying the program falloutnv.exe has encountered a
serious problem and needs to close. we are sorry for the inconvnience in the
middle of my game what do i do.
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http://bugs.winehq.org/show_bug.cgi?id=31247
Bug #: 31247
Summary: eFilmLt.exe fails to load
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pomec(a)pomec.net
Classification: Unclassified
I was trying to execute eFilmLt.exe in order to view some DICOM images. Before
the file could be loaded I received notice that wine failed to open the
program, and the attached backtrace was presented to me. I have attached the
file.
I am using a Fedora 16 x64 system.
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http://bugs.winehq.org/show_bug.cgi?id=32191
Bug #: 32191
Summary: Fonts antialiasing doesn't work for the main Miranda
window
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://www.miranda-im.org/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 42472
--> http://bugs.winehq.org/attachment.cgi?id=42472
A part of the main window
Steps to reproduce:
Download, install and run Miranda.
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http://bugs.winehq.org/show_bug.cgi?id=32294
Bug #: 32294
Summary: Trainsimulator 2013 lockup with openal32
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Periodically trainsimulator 2013 locks up with openal32 errors. Also sound
quality is bad with crackling.
Also might be related to bug #23668
http://bugs.winehq.org/show_bug.cgi?id=23668
!!Note this might be a config error on my part.!!
Potentially related terminal output:
LD_LIBRARY_PATH="/home/salamanderrake/src/dist/linux32/libxcb/lib"
WINEPREFIX=/home/salamanderrake/.local/share/wineprefixes/railworks wine
"C://Program Files//Steam/Steam.exe" steam://rungameid/24010
.
.
.
ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
Initializing Theora Playback Library (1.0 RC3)
- libtheora version: Xiph.Org libtheora 1.1 20090822 (Thusnelda)
- libvorbis version: Xiph.Org libVorbis 1.3.2
.
.
.
Backtrace: bt all
Backtracing for thread 005c in process 005b (C:\Program
Files\Steam\steamapps\common\railworks\RailWorks.exe):
Backtrace:
=>0 0xf776542e __kernel_vsyscall+0xe() in [vdso].so (0x00337af8)
1 0xf75bd5b9 __lll_lock_wait+0x28() in libpthread.so.0 (0x00337af8)
2 0xf75b86d1 _L_lock_560+0x8() in libpthread.so.0 (0x00337af8)
3 0xf75b8567 __pthread_mutex_lock_internal+0xc6() in libpthread.so.0
(0x00337af8)
4 0xf6740e80 in libopenal.so.1 (+0xfe7f) (0x00337b18)
5 0xf67430a3 in libopenal.so.1 (+0x120a2) (0x00337b38)
6 0xf673a981 alGetError+0x20() in libopenal.so.1 (0x00337b58)
7 0xf67c3d27 wine_alGetError+0x16()
[/var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/openal32/openal.c:317]
in openal32 (0x00337b68)
8 0x101ac315 in gamemanager (+0x1ac314) (0x0628f4ac)
9 0x00000002 (0x10ca6d20)
10 0x00000000 (0x101a7a70)
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http://bugs.winehq.org/show_bug.cgi?id=32357
Bug #: 32357
Summary: [Regression] Shareaza frequently deadlocks with
wine-1.5.18
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxhippy(a)gmail.com
Classification: Unclassified
After updating wine to 1.5.18 using Fedora packages, Shareaza frequently
deadlocks after a few minutes with the following messages:
err:ntdll:RtlpWaitForCriticalSection section 0x1954a4 "bitblt.c: surface" wait
timed out in thread 0009, blocked by 0026, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0044, blocked by 0026, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0045, blocked by 0026, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0025, blocked by 0026, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0044, blocked by 0026, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0009, blocked by 0026, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0025, blocked by 0026, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed939a0 "win.c:
surfaces_section" wait timed out in thread 0045, blocked by 0026, retrying (60
sec)
These deadlocks did not occur with earlier versions of wine as 1.5.11. As I did
not change anything except wine, my conclusion is its a regression.
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http://bugs.winehq.org/show_bug.cgi?id=6058
Johan Gardhage <johan.gardhage(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |johan.gardhage(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=32344
Bug #: 32344
Summary: Cannot launch Super Smasg Bros Brawl WII ISO image.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 42685
--> http://bugs.winehq.org/attachment.cgi?id=42685
Dolphin 3.0 x86 Super Smash Bros Brawl WII ISO bugreport.txt
Attaching 32bit Dolphin 3.0 bugreport.txt.
Using native linux version for Fedora 17 x64 Updates repo, the ISO runs w/o any
os-related / iso-related issues.
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http://bugs.winehq.org/show_bug.cgi?id=32403
Bug #: 32403
Summary: Riven: screen not refreshing after accessing the menu
bar
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://download.oceandive.com/oceandive_setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 6c94d4466ac575c0b703c9c2000208d40251de4e
Created attachment 42752
--> http://bugs.winehq.org/attachment.cgi?id=42752
screenshot from Riven
The following commit causes problems in a couple of games, I believe the issues
are somehow related. The reported problems exist both in virtual desktop and
full screen mode.
In Riven (The sequel to Myst) when I press the <Alt> key to access the in-game
menu, the menu bar at the top does open correctly, but pressing <Alt> again
doesn't hide it: it still remains on the screen. Cycling through the various
menu options causes the previous option remain opened and they're overlapping
each other (see attached screenshot).
This particular commit causes problems in certain games that start with a
configuration tool (Oddworld: Stranger's Wrath HD and many games from the
developer SCS Software). In the configuration tool of these games there are
drop-down menus allowing to change various settings. When I open one of them
they remain opened even if I select another drop-down list.
The problem is present since
6c94d4466ac575c0b703c9c2000208d40251de4e is the first bad commit
commit 6c94d4466ac575c0b703c9c2000208d40251de4e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 27 16:51:46 2012 +0100
server: Don't expose the desktop on window resizes.
:040000 040000 d3ef07ffabe8981f6c0b73fa3c948262cca3f972
2b2c97444eb166f17b57fc00b95c45d1ceefcf59 M server
Riven and Stranger's Wrath have no demo versions. In the url field you can find
one of the demos from SCS Software that can be used to reproduce the problem.
oceandive_setup.exe (24 MB)
md5sum: 3c94d678cf44b3bff09f9a41c8521b56
To reproduce the problem with Ocean Dive demo:
1. install the demo as usual then start it with oceandive.exe
2. the launcher should appear, select <Advanced> tab and open the various
drop-down lists. Normally, only one of them should be remained opened at a
time.
Plain terminal output doesn't yield anything useful, please let me know if you
need logs with certain debug channels enabled.
Fedora 17
XFCE 4.10
X.Org X Server 1.12.4
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http://bugs.winehq.org/show_bug.cgi?id=32397
Bug #: 32397
Summary: Call of Duty 4: Regression: Flickering of particle
textures switching from normal to spritesheet
appearance
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Elias.vds(a)gmail.com
Classification: Unclassified
When I updated from wine 1.3.22 to 1.3.23, COD4 rendered particles faulty: the
textures constantly switch from normal to spritesheet appearance.
I'm running Linux 2.6.32.26-175.fc12.x86_64 (Fedora 12) with NVIDIA GTX470 gfx
card using stable driver version 195.36.31.
No winetricks.
The bug is still present in the latest (1.5.19) devel version of wine.
So this is a regression.
First I thought this was a duplicate of bug 27630, but I'm using an NVIDIA card
and the bug persists in wine 1.5.19.
I located the patch that broke it :
Merging the reverted patch in wine 1.5.19 solves the problem.
However I assume this disables the new GL_ARB_ code? Anyhow, my gfx card should
be able to handle the latest GL extensions.
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http://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #104 from Murray Colpman <muzerakascooby(a)gmail.com> 2012-12-08 04:26:32 CST ---
(In reply to comment #103)
> (In reply to comment #96)
> > For what it's worth, running Fedora 16 with gnome shell and wine 1.5.2
> > Running Diablo, menu screen doesn't get rendered (black screen) but if use the
> > hotcorner and display all running windows in the workspace the menu screen is
> > rendered. Clicking back on the Diablo window still result in black screen.
>
> Interesting! Your find inspired me to go look for some similar effect that
> could be used to work around the problem, and I found it could be done trough
> KDE's settings for the translucency effect.
>
> By configuring general translucency settings for dialogs to something like 50%
> I could see the game's directdraw area(?) trough the covering dialog-window.
>
> I settled for 50% because when I need to undo the workaround, it's not nice to
> work with completely transparent dialogues. (And for diablo it only matters
> while navigating the menu. YMMV for other games.)
Interestingly enough, this is pretty much the same workaround people came up
with for getting Worms Armageddon to work in Windows 8. I don't think that's a
coincidence. (However, there are now better workarounds that have been
discovered but they look Windows-specific).
I also don't believe this would work in a virtual desktop, which people with
multiple monitors (well, on my setup at least) pretty much require because
otherwise nothing can get the damn resolution correct.
However, it's worth noting if nobody has already that the Worms Armageddon
maintainers have implemented the "Use DesktopWindow" workaround (essentially
the same effect as the wine patches that were going around ages ago) into Worms
Armageddon itself (the game suggests you enable it when you first start it with
the newest update) so that the game will work in wine, at the cost of ingame
minimisation.
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Joel <k00_fol(a)k.kth.se> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |k00_fol(a)k.kth.se
--- Comment #103 from Joel <k00_fol(a)k.kth.se> 2012-12-08 01:18:53 CST ---
(In reply to comment #96)
> For what it's worth, running Fedora 16 with gnome shell and wine 1.5.2
> Running Diablo, menu screen doesn't get rendered (black screen) but if use the
> hotcorner and display all running windows in the workspace the menu screen is
> rendered. Clicking back on the Diablo window still result in black screen.
Interesting! Your find inspired me to go look for some similar effect that
could be used to work around the problem, and I found it could be done trough
KDE's settings for the translucency effect.
By configuring general translucency settings for dialogs to something like 50%
I could see the game's directdraw area(?) trough the covering dialog-window.
I settled for 50% because when I need to undo the workaround, it's not nice to
work with completely transparent dialogues. (And for diablo it only matters
while navigating the menu. YMMV for other games.)
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Qian Hong <fracting(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fracting(a)gmail.com
Component|directx-d3d |gdi32
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http://bugs.winehq.org/show_bug.cgi?id=32292
Bug #: 32292
Summary: Railworks 3 Trainsimulator 2013 dependency on
ole32.dll
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Created attachment 42619
--> http://bugs.winehq.org/attachment.cgi?id=42619
terminal output of trying to start Trainsimulator 2013 with built in ole32.dll
In order to run Trainsimulator 2013 it is mandatory to override ole32.dll. The
wine built in does not cut it.
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http://bugs.winehq.org/show_bug.cgi?id=27088
Summary: Microsoft Product Support Reporting Tool 6 (32-bit)
doesn't detect somethings
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.downloadcrew.com/article/22291-microsoft_pr
oduct_support_reporting_tool_6_32-bit
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
fixme:advapi:DecryptFileA "C:\\users\\andrew\\Temp\\IXP000.TMP\\" 00000000
Syntax error
wine: cannot find L"C:\\windows\\system32\\ELSE.exe"
File not found
fixme:cmd:WCMD_for /F needs to handle options
Syntax error
wine: cannot find L"C:\\windows\\system32\\'ver'.exe"
File not found
wine: cannot find L"C:\\windows\\system32\\do.exe"
File not found
Syntax error
Syntax error
Syntax error
Syntax error
Syntax error
=====================================================
Error: Detected unsupported version of Windows
CMD Version 1.3.19
=====================================================
Press Return key to continue:
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http://bugs.winehq.org/show_bug.cgi?id=26003
Summary: In Magicka, certain polygons can stretch across the
map and track the player.
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
Created an attachment (id=33153)
--> (http://bugs.winehq.org/attachment.cgi?id=33153)
Screenshot
This only happens in a few select areas (specifically a few select objects).
The first time is right at the start after leaving the first room and going
past the painting.
The 2nd time in when you find a pair of skeltons in a burned out house.
Later on it's most obvious when you enter a grove with trolls and a whole bunch
of skeletons.
The screenshot shows that it appears to be certain objects with the problem
(most notably skeleton hands).
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http://bugs.winehq.org/show_bug.cgi?id=32327
Bug #: 32327
Summary: Visio 2010 Std installer fails
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 42670
--> http://bugs.winehq.org/attachment.cgi?id=42670
+advapi,+tid
Visio 2010 Standard fails to install since these commits:
---
commit 5851032d07c321f2c050187115cfd8e21b5f3f49
Author: Erich Hoover <ehoover(a)mines.edu>
Date: Mon Nov 26 12:08:57 2012 -0700
advapi: Implement SetNamedSecurityInfoW on top of SetSecurityInfo.
---
and
---
commit 722c2b1008416ff72be4e1d60060e79957061584
Author: Erich Hoover <ehoover(a)mines.edu>
Date: Mon Nov 26 12:13:47 2012 -0700
advapi: Implement GetNamedSecurityInfoW on top of GetSecurityInfo.
---
You'll need to revert both to fix that regression.
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http://bugs.winehq.org/show_bug.cgi?id=32381
Bug #: 32381
Summary: QQ2012 crashes at start
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://dl_dir.qq.com/qqfile/qq/QQ2012/QQ2012.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42729
--> http://bugs.winehq.org/attachment.cgi?id=42729
Log: QQ2012 crashes
$ sha1sum QQ2012.exe
2fd79ccf1d60769a6e68987c9518294bec255517 QQ2012.exe
1. install QQ2012 with Wine
2. set atl80 to native, workaround Bug 30512
3. start QQ.exe with winedbg, or it will not print backtrace but create a
minidump instead
$ cd ~/.wine/drive_c/Program\ Files/Tencent/QQ/Bin
$ winedbg QQ.exe
4. type any account and password, then click the login button (登录)
QQ.exe crashes after clicking:
Backtrace:
=>0 0x7e7ce676 OleDraw+0x15(pUnk=(nil), dwAspect=0x10, hdcDraw=0x10153,
rect=0x22ee58c) [/home/fracting/wine-git/dlls/ole32/ole2.c:2549] in ole32
(0x022ee554)
1 0x6512e77c in loginpanel (+0x2e77b) (0x022ee570)
...
0x7e7ce676 OleDraw+0x15 [/home/fracting/wine-git/dlls/ole32/ole2.c:2549] in
ole32: movl 0x0(%eax),%eax
2549 hres = IUnknown_QueryInterface(pUnk,
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http://bugs.winehq.org/show_bug.cgi?id=9612
Summary: Silent Hunter III: Crashes on loading a savegame at sea
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
On loading a career-mode savegame at sea that has worked in earlier wine
versions, I get a Unhandled exception: page fault on write access to 0x00000000
in 32-bit code (0x601d3e77).
The traceback refers to memset
IDirectSoundBufferImpl_Duplicate
DirectSoundDevice_DuplicateSoundBuffer
IDirectSound8_IDirectSound8_DuplicateSoundBuffer
Will attach a +dsound trace. Changing from alsa to oss and playing around with
sound settings in winecfg doesn't cure the crash.
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http://bugs.winehq.org/show_bug.cgi?id=11073
Summary: crash in kernel32 with lib.exe (VC++6.0)
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: picca(a)synchrotron-soleil.fr
Created an attachment (id=10092)
--> (http://bugs.winehq.org/attachment.cgi?id=10092)
crash in lib.exe
Hello
I am using scons with VC6++ to compile a library and with the upgrade 0.9.50->
0.9.52 it now crash.
I attached the dump of the crash
hope it can help.
Frederic
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http://bugs.winehq.org/show_bug.cgi?id=27290
Summary: Enterprise Architect crashes when creating a project.
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Install msxml4 via winetricks.
Run Enterprise Architect.
Create a new Project
On the "Select Model(s)" dialog, check "Class"
Click OK.
If the program doesn't crash at this point, then click the + in the Project
Browser window.
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http://bugs.winehq.org/show_bug.cgi?id=32038
Bug #: 32038
Summary: Europa Universalis III demo needs
msvcp60.dll.?_Mode@?$basic_stringbuf@DU?$char_traits@D
@std@@V?$allocator@D@2@@std@@AAEHH@Z
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamefront.com/files/6550880/Europa_Universa
lis_III___Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42227
--> http://bugs.winehq.org/attachment.cgi?id=42227
terminal output
The demo version crashes on start due to that stubbed function in msvcp60.
Later editions of game (EU3:Complete, Heir to the Throne, Divine Wind
expansions) don't have such problem, they start fine with the built-in msvcp60.
'winetricks vcrun6' is a workaround
wine-1.5.15-249-g8392a85
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http://bugs.winehq.org/show_bug.cgi?id=30922
Bug #: 30922
Summary: iexplore http://html5test.com/ says Javascript is not
enabled
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://html5test.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: jacek(a)codeweavers.com
Classification: Unclassified
Reverting 6c6744f80066f0aa46939a2d4c0af9c34f932e8b helps, still the problem
needs to be fixed in builtin jscript.dll
I tried to analyse it as much as i can and i'd say it wrongly handles
-- snip --
if(H.match("Unix")){this.os.name="Unix"}
-- snip --
from /scripts/useragents.js after getting called from within
-- snip --
Browsers = new UserAgents(navigator.userAgent, {
useFeatures: true,
detectCamouflage: true
});
-- snip --
(initialize:function(I,H))
I hope this helps
What i also found while reading is that OmNavigator_javaEnabled returns FALSE:
-- snip --
*enabled = VARIANT_FALSE;
-- snip --
(most likely unrelated, but i'm not sure)
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http://bugs.winehq.org/show_bug.cgi?id=27564
Summary: Dungeons and Dragon Launcher crashes
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.ddo.com/ddosupport/download-ddo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35240)
--> (http://bugs.winehq.org/attachment.cgi?id=35240)
relay,seh,tid - part 1
Initial output made me suspect shdocvw, but native ie7 doesn't help (nor did
gdiplus).
This is after bug 27563 (so using dotnet11).
relay,seh,tid attached (bzip2'ed, then split in two).
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http://bugs.winehq.org/show_bug.cgi?id=32309
Bug #: 32309
Summary: TeamViewer-7.0.9377 crashes on start
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d_dart(a)rocketmail.com
Classification: Unclassified
Created attachment 42647
--> http://bugs.winehq.org/attachment.cgi?id=42647
backtrace
This software worked with wine versions 1.5.17 and before. the current Wine
seems to have a regression here.
When teamviewer is run, it crashes with the new version of wine.
I don't understand what the output attatched means
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http://bugs.winehq.org/show_bug.cgi?id=31024
Bug #: 31024
Summary: w3schools ajax examples don't work in iexplore
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://www.w3schools.com/ajax/tryit.asp?filename=tryajax_first
Click "Change Content"
fixme:mshtml:ASServiceProvider_QueryService
(0x1626928)->({b722be00-4e68-101b-a2bc-00aa00404770}
{332c4425-26cb-11d0-b483-00c04fd90119} 0x32e470)
There was patch for this, but it doesn't compile in current git.
http://source.winehq.org/patches/data/82922
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http://bugs.winehq.org/show_bug.cgi?id=31335
Bug #: 31335
Summary: __RTDynamicCast (aka dynamic_cast<>) broken on win64
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
An MFC app compiled with Visual C++ 2010 for 64 bit failed with builtin
msvcr100.dll. The +msvcrt log shows things like
trace:msvcrt:MSVCRT___RTDynamicCast obj: 0x14a008 unknown: 0 src: 0x403000
{vtable=0x4021e8 name=.?AVCObject@@ ()} dst: 0x403018 {vtable=0x4021e8
name=.?AVCPerson@@ ()} do_throw: 0)
trace:msvcrt:dump_obj_locator 0x402240: sig=00000000 base_offset=00000000
flags=00000000 type=0x403018 {vtable=0x4021e8 name=.?AVCPerson@@ ()}
hierarchy=0x402254
trace:msvcrt:dump_obj_locator hierarchy: sig=00000000 attr=00000000 len=2
base classes=0x402264
trace:msvcrt:dump_obj_locator base class 0x402270: num 1 off 0,-1,0 attr
00000040 type 0x403018 {vtable=0x4021e8 name=.?AVCPerson@@ ()}
trace:msvcrt:dump_obj_locator base class 0x40228c: num 0 off 0,-1,0 attr
00000040 type 0x403000 {vtable=0x4021e8 name=.?AVCObject@@ ()}
(Can't tell what +relay shows because of bug 31330.)
The very first RTTI dynamic_cast I tried seems to reproduce the problem;
it throws the exception
Unhandled exception: C++ exception(object = 0x0022fbc0, type = 0x7fe293732980)
in 64-bit code (0x000000007b84a034).
when it should have succeed.
See attachment for kinda-rtti.cc, kinda-rtti-64.exe, and kinda-rtti.exe,
built with Visual C+ 2010's cl.exe /MD for 64 and 32 bits respectively
(as well as kinda-rtci.cc, kinda-rtci-64.exe, and kinda-rtci.exe, which
demonstrates that the older RTCI seems to work fine on 64 bits,
so older MFC apps might not run into this problem.)
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http://bugs.winehq.org/show_bug.cgi?id=32031
Bug #: 32031
Summary: Adobe Acrobat Professional XI failed to start
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aftersun81(a)gmail.com
Classification: Unclassified
Created attachment 42223
--> http://bugs.winehq.org/attachment.cgi?id=42223
Full crash log of Adobe Acrobat Professional XI startup failure
During the startup of Adobe Acrobat XI Professional, the wine always crashes
with the following error :
Unhandled exception: unimplemented function
msvcp100.dll.??0_Container_base12@std@@QAE@XZ called in 32-bit code
(0x7b83a372).
Full crash log is in the attachement.
The following are also installed on the system :
winetricks msxml6
winetricks gdiplus
winetricks vcrun2005sp1
winetricks vcrun2008
winetricks msxml3
winetricks atmlib
Tested, and Adobe Acrobat Professional X is running perfectly in the same
environment.
Can someone help me, what should be done to fix this problem?
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http://bugs.winehq.org/show_bug.cgi?id=28645
Bug #: 28645
Summary: Classic Shell installer fails to extract setup file
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://sourceforge.net/projects/classicshell/files/Ver
sion%203.2.0%20general%20release/ClassicShellSetup_3_2
_0.exe/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Running the installer (with the reported Windows version set to Vista or later
- XP is not supported) fails immediately with the following error:
Failed to extract setup file '%ALLUSERSPROFILE%\ClassicShellSetup32_3_2_0.msi'
Complete terminal output:
fixme:shell:DoEnvironmentSubstW
(L"%ALLUSERSPROFILE%\\ClassicShellSetup32_3_2_0.msi", 260): stub
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http://bugs.winehq.org/show_bug.cgi?id=31892
Bug #: 31892
Summary: Handle failure to reserve NT shared user data at
0x7ffe0000 (Windows on ARM)
Product: Wine
Version: 1.5.14
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
I recently resumed some investigations with Windows on ARM apps/installers and
ran into a problem due to a kernel 3.2 -> 3.0 downgrade.
The kernel downgrade was necessary because Freescale left Linaro some months
ago, stalling/halting all Linaro projects targeting i.mx platforms (the last
kernels were still buggy as hell anyway).
Back to a Linux 3.0.x kernel now which is being actively developed/maintained
within Freescale.
Unfortunately all wine builtins simply segfault on startup.
The code that fails:
http://source.winehq.org/git/wine.git/blob/6ec731b65cb6525d04b86737ff85a3e7…
--- snip ---
196 HANDLE thread_init(void)
197 {
198 TEB *teb;
199 void *addr;
200 SIZE_T size, info_size;
201 HANDLE exe_file = 0;
202 LARGE_INTEGER now;
203 struct ntdll_thread_data *thread_data;
204 static struct debug_info debug_info; /* debug info for initial thread
*/
205
206 virtual_init();
207
208 /* reserve space for shared user data */
209
210 addr = (void *)0x7ffe0000;
211 size = 0x10000;
212 NtAllocateVirtualMemory( NtCurrentProcess(), &addr, 0, &size,
MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE );
213 user_shared_data = addr;
...
293 /* initialize time values in user_shared_data */
294 NtQuerySystemTime( &now );
295 user_shared_data->SystemTime.LowPart = now.u.LowPart;
--- snip ---
NtAllocateVirtualMemory() fails to reserve that range but no return value
evaluation takes place hence the initial start address value is still taken.
Dereferencing of "user_shared_data" (USER_SHARED_DATA) causes the segfault.
Before the syscall:
--- snip ---
...
(gdb) bt
#0 0x2acc4a80 in mmap64 () from /lib/arm-linux-gnueabi/libc.so.6
#1 0x2aad45cc in wine_anon_mmap (start=0x7ffe0000, size=65536, prot=3,
flags=34)
at /home/linaro/projects/wine/wine-git/libs/wine/mmap.c:221
#2 0x2add2cf8 in map_view (view_ret=0x7effebe4, base=0x7ffe0000, size=65536,
mask=65535, top_down=0,
vprot=1091) at /home/linaro/projects/wine/wine-git/dlls/ntdll/virtual.c:794
#3 0x2add7594 in NtAllocateVirtualMemory (process=0xffffffff, ret=0x7effecb0,
zero_bits=0,
size_ptr=0x7effecb4, type=12288, protect=4)
at /home/linaro/projects/wine/wine-git/dlls/ntdll/virtual.c:1937
#4 0x2adc6554 in thread_init () at
/home/linaro/projects/wine/wine-git/dlls/ntdll/thread.c:212
#5 0x2ad8d5f4 in __wine_process_init () at
/home/linaro/projects/wine/wine-git/dlls/ntdll/loader.c:2892
#6 0x2aad2fdc in wine_init (argc=2, argv=0x7efff2a4, error=0x7effed4c "",
error_size=1024)
at /home/linaro/projects/wine/wine-git/libs/wine/loader.c:831
#7 0x00008bbc in main (argc=2, argv=0x7efff2a4) at
/home/linaro/projects/wine/wine-git/loader/main.c:237
..
--- snip ---
After syscall:
--- snip ---
(gdb) n
map_view (view_ret=0x7effebe4, base=0x7ffe0000, size=65536, mask=65535,
top_down=0, vprot=1091)
at /home/linaro/projects/wine/wine-git/dlls/ntdll/virtual.c:799
799 if (ptr != base)
(gdb) info locals
ptr = 0x2ac05000
status = 2147352576
...
--- snip ---
-> STATUS_CONFLICTING_ADDRESSES
mmap() failed to reserve 0x7ffe0000 and instead gave a different address range
in TASK_UNMAPPED_BASE area (0x2ac05000).
mmap VM area for userspace tasks: "arch/arm/include/asm/memory.h"
--- snip ---
...
#ifdef CONFIG_MMU
/*
* PAGE_OFFSET - the virtual address of the start of the kernel image
* TASK_SIZE - the maximum size of a user space task.
* TASK_UNMAPPED_BASE - the lower boundary of the mmap VM area
*/
#define PAGE_OFFSET UL(CONFIG_PAGE_OFFSET)
#define TASK_SIZE (UL(CONFIG_PAGE_OFFSET) - UL(0x01000000))
#define TASK_UNMAPPED_BASE (UL(CONFIG_PAGE_OFFSET) / 3)
/*
* The maximum size of a 26-bit user space task.
*/
#define TASK_SIZE_26 UL(0x04000000)
/*
* The module space lives between the addresses given by TASK_SIZE
* and PAGE_OFFSET - it must be within 32MB of the kernel text.
*/
#ifndef CONFIG_THUMB2_KERNEL
#define MODULES_VADDR (PAGE_OFFSET - 16*1024*1024)
#else
/* smaller range for Thumb-2 symbols relocation (2^24)*/
#define MODULES_VADDR (PAGE_OFFSET - 8*1024*1024)
#endif
#if TASK_SIZE > MODULES_VADDR
#error Top of user space clashes with start of module space
#endif
...
--- snip ---
Relevant kernel config settings:
--- snip ---
...
# CONFIG_VMSPLIT_3G is not set
CONFIG_VMSPLIT_2G=y
# CONFIG_VMSPLIT_1G is not set
CONFIG_PAGE_OFFSET=0x80000000
...
--- snip ---
(TASK_SIZE = 0x7F000000) -> arch_get_unmapped_area() will not accept address
0x7ffe0000.
I worked around by moving to a 3GiB/1GiB user/kernel virtual memory split ->
CONFIG_PAGE_OFFSET=0xC0000000.
Anyway the reservation failure should be handled gracefully by either refusing
to run (at least on x86 platforms) or accept a new address range.
I don't know if USER_SHARED_DATA at 0x7ffe0000 exists/makes sense for Windows
on ARM platforms.
One has yet to see a real WoA system...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=20561
Summary: GRLEVEL2: Radar is offset in the upward direction
making sampling incorrect.
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.grlevelx.com/downloads/grlevel2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fitguy42802(a)yahoo.com
Created an attachment (id=24523)
--> (http://bugs.winehq.org/attachment.cgi?id=24523)
Program display screenshot
under the latest version of wine, this program is fully functional EXCEPT that
the radar picture is shifted up in the viewing window. This leaves the lower
third of the window black. The major problem with this is that when trying to
sample the radar, it is reading data as if the radar image were centered. On
the attached screen cap you can see the radar offset. you can see the data
problem by looking at the "status" bar at the bottom of the program window.
note that the pointer is on the radar site KFFC thus the bering and distance
data on the status bar should read 0.00nm as opposed to 50.92. if i point the
mouse further south it approaches 0. if this is not a detailed enough
discussion please let me know. thanks.
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http://bugs.winehq.org/show_bug.cgi?id=19668
Summary: cmd /c doesn't wait for result before exiting?
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The cygwin shell script,
http://kegel.com/wine/vc2005x.sh.txt
runs properly on Windows Vista and Windows 7, but
fails on Wine because the script continues on to
the "rm -rf" immediately rather than waiting for
Ixpvc.exe to finish, as it does on Windows.
I suspect this is a bug in wine's cmd. Removing
the cmd /c prefix from the commandline, to let
cygwin's shell run Ixpvc itself, behaves properly,
and the following lines aren't run until Ixpvc finishes.
(The only reason the cmd is in the script at all
is because it was the only way I could get Ixpvc to
run at all on Windows; without it, Windows would
report "permission denied", presumably because it
thought some bad script was trying to install something.)
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http://bugs.winehq.org/show_bug.cgi?id=32042
Bug #: 32042
Summary: Port Royale needs
msvcp60.dll.??1?$collate@G@std@@UAE@XZ (purist)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.fileplanet.com/123269/120000/fileinfo/Port-
Royale-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42234
--> http://bugs.winehq.org/attachment.cgi?id=42234
terminal output
Native msvcp60 comes installed with the game, it's only when you set
msvcp60=builtin, that the game crashes on start.
Other stubbed functions reported by mscodescan:
./Port Royale Demo.exe imports following stub symbols:
* msvcp60:??0bad_cast@std@@QAE@ABV01@@Z
msvcp60:??0bad_cast@std@@QAE@PBD@Z
msvcp60:??1?$collate@G@std@@UAE@XZ
msvcp60:??1?$ctype@D@std@@UAE@XZ
* msvcp60:??1?$ctype@G@std@@UAE@XZ
* msvcp60:??1bad_cast@std@@UAE@XZ
* msvcp60:?_Getfacet@locale@std@@QBEPBVfacet@12@I_N@Z
* msvcp60:?_Iscloc@locale@std@@QBE_NXZ
msvcp60:?seekoff@strstreambuf@std@@MAE?AV?$fpos@H@2@JW4seekdir@ios_base@2@H@Z
I marked with an asterisk those stubbed functions that are also needed by EU3
demo from bug #32038
wine-1.5.15-249-g8392a85
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http://bugs.winehq.org/show_bug.cgi?id=32241
Bug #: 32241
Summary: nstaller of Creo 2.0 Parametric Free Trial needs
msvcp100.dll.?ends@std@@YAAAV?$basic_ostream@DU?$char_
traits@D@std@@@1@AAV21@@Z
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://free-dl.ptc.com/install/pim_installmgr_trial.ex
e
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Hello, this is a follow up of Bug 32199.
wine-1.5.17-149-g098b3c7
$ sha1sum pim_installmgr_trial.exe
40ee838da8ef2f98d49da9914c532e9b728a6a9e pim_installmgr_trial.exe
$ wine pim_installmgr_trial.exe
The installer start successfully, but will crash later with the following
steps:
1. click 'next'
2. click 'agree' in the license box
3. click 'next'
4. type in an email and a password, click next
Crash here.
Part of log:
Error: No subkeys found: SOFTWARE\Microsoft\Windows
NT\CurrentVersion\NetworkCards
wine: Call from 0x7b83b29b to unimplemented function
msvcp100.dll.?ends@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z,
aborting
generate traceback and exit
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
Thread can't lock non-recursive mutex twice or unlock non-locked mutex
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http://bugs.winehq.org/show_bug.cgi?id=16761
Summary: Supreme Commander: No audio at default sample rate/with
full audio hardware acceleration
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)continuity.cjb.net
Created an attachment (id=18430)
--> (http://bugs.winehq.org/attachment.cgi?id=18430)
+dsound,+dsa,+dsalsa,+dsound3d,+dswave,+ds,+sound logs for audio acc full/emu
in Supreme Commander
Using "full" audio hardware acceleration settings, I get no audio in Supreme
Commander. dsound logs look ok apart from "warn:dsalsa:SetFormat Could not set
sound rate to 48000, but instead to 44100". Seems my sound card (Intel
HDA/SB7xx Azalia; audio was broken with my old ES1370 card, too, though) does
not support 48kHz sample rate or something. In AppDB setting default sample
rate to 48k is recommended (no sound otherwise?- Don't know.) so perhaps this
is related.
The game works flawlessly in Windows. Sound works in Wine with audio hardware
acceleration: "emulation" setting here, too.
Logs for emulation/full acceleration are attached.
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http://bugs.winehq.org/show_bug.cgi?id=21747
Summary: Pausing Pikachu Volleyball and opening menus disrupts
fade-in/fade-out effects
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26272)
--> (http://bugs.winehq.org/attachment.cgi?id=26272)
Terminal output
If Pikachu Volleyball is paused while the picture is fading-in or fading-out,
opening and closing menus can cause unexpected changes to the picture. Opening
and closing any menu in the game, including the "game" menu where the pause
option is located, causes the area behind that menu to become brighter or
darker.
If the game was paused while the picture was fading in, the area becomes
brighter; if the picture was fading out, the area becomes darker. If a menu is
repeatedly opened and closed, the problem grows progressively worse until the
area is at full brightness (for fade-in) or completely black (for fade-out).
These fade-in and fade-out effects occur at the start of each match and
whenever either player scores a point.
Graphics hardware: Intel GMA 950
Driver version: 2.9.0
Window manager: KWin with all desktop effects/compositing disabled
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http://bugs.winehq.org/show_bug.cgi?id=13828
Summary: Direct3D only shows garbage when rendering to a child
window on intel
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=13878)
--> (http://bugs.winehq.org/attachment.cgi?id=13878)
Example of corruption, this should be a white square in a black square.
If you have a program that creates a child window and then tries to render
something to it, you will only see garbage, instead of the expected image.
This doesn't seem to happen with the nvidia drivers, so it could be an intel
bug only.
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http://bugs.winehq.org/show_bug.cgi?id=24020
Summary: League of Legends / Pando downloader can't use its
bundled MSVCP90
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/ProdSource.06_29_
2010/LeagueofLegends.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you have slogged through
bug 22152 - workaround: export GC_DONT_GC=1
bug 24017 - workaround: apply patch that implements reg query)
bug 24019 - workaround: apply patch that implements
FormatMessage(WSAECONNREFUSED)
the next problem is that
C:/Program Files/Pando Networks/Media Booster/PMB.exe
explodes because it needs lots of imports from msvcp90.dll, and for some
reason Wine doesn't find
c:/Program Files/Pando Networks/Media Booster/Microsoft.VC90.CRT/msvcp90.dll.
That last bit sounds like bug 14980, but I'm not quite sure it's a duplicate
yet.
winetricks vcrun2008 works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=32300
Bug #: 32300
Summary: Winecfg applications tab displays apps on one line &
they cannot be selected
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Created attachment 42635
--> http://bugs.winehq.org/attachment.cgi?id=42635
Screenshot showing apps displayed on one line in winecfg
Originally reported by a user on the forum. The summary pretty much says it
all. Attaching a screenshot illustrating the problem.
Regression test results:
e9e09b66a0eca2cec97faa71cffa9ea7269fc681 is the first bad commit
commit e9e09b66a0eca2cec97faa71cffa9ea7269fc681
Author: Daniel Jelinski <djelinski1(a)gmail.com>
Date: Mon Nov 12 19:03:24 2012 +0100
comctl32: Move WM_SIZE handling into WM_WINDOWPOSCHANGED.
:040000 040000 543eba6717ff329b2986f0c55814b54d50736634
307ba1d160869700abefa866c5cdaab5b9cf7f3a M dlls
Reverting the patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=32066
Bug #: 32066
Summary: Right click menu of QQ2012 system tray flushes and
disappears
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
To reproduce:
1. Download qq2011
http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
2. Install QQ2011.exe
3. set atl80 to native, work around 30512
4. `winetricks -q riched20`, work around Bug 29636
5. `winetricks -q ie7`, work around Bug 29638
6. Start QQ.exe
7. login
8. right click on system tray icon
Expect result:
Display a right-click menu
Actual result:
The menu flushes in a moment and disappear without drawing completed.
commit f12c1c6630f0bf842dde9af10da4ab188ff16e94
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Sep 26 13:12:17 2012 +0200
winex11: Switch to an ARGB visual for layered windows with per-pixel alpha.
Still present in wine-1.5.16
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http://bugs.winehq.org/show_bug.cgi?id=30890
Bug #: 30890
Summary: World of Goo crashes on startup
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orzechowskid(a)gmail.com
Classification: Unclassified
Created attachment 40478
--> http://bugs.winehq.org/attachment.cgi?id=40478
console trace
World of Goo (Steam version) crashes on startup when run on Ubuntu 12.04 with
latest Wine package installed. First complains about requiring multiple back
buffers, then reports the attempted use of un-implemented functions in
msvcp80.dll before crashing.
Problem is fixed by installing vcrun2005 through winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=16513
Summary: locomotive like noise effects with Syberia 2
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.4players.de/4players.php/download_start/PC-
CDROM/Download/6172.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: dmitry(a)codeweavers.com
To close bug #12255 for 1.1.6, Dmitry Timoshkov wrote a patch to winmm/mmio.c
that stopped a loud locomotive-like noise that plagued Syberia2 (retail & demo)
between versions 1.1.0 and 1.1.5.
1.1.6 worked perfectly.
Alas, Dmitry's post-1.1.6 patch to the same file
commit d40e003303d4ae2a2239ddfd5ef8b0be61959ac4
winmm: MMIO_ALLOCBUF is ignored if mmioOpen gets a valid buffer
reintroduced the noise.
Vitaliy Margolen asked that I create a new bug item for this issue, i.e. the
old one be kept closed.
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http://bugs.winehq.org/show_bug.cgi?id=32187
Bug #: 32187
Summary: Image Composite Editor fails to install with a
VSDCA_VsdLaunchConditions msi error
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Created attachment 42467
--> http://bugs.winehq.org/attachment.cgi?id=42467
+msi installer log
When running the Microsoft Image Composite Editor installer, it exits silently.
In the log I see the following line which looks like it could be the source of
trouble.
err:msi:ITERATE_Actions Execution halted, action L"VSDCA_VsdLaunchConditions"
returned 1603
The Overdrive media installer seems to have run in a similar error, however in
that case it was related to WMP9 / Vista, but in this case I saw no reference
to WMP9 and setting the Windows version to Vista did not help.
I'm attaching a +msi log for reference.
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http://bugs.winehq.org/show_bug.cgi?id=32349
Bug #: 32349
Summary: Wine can't handle pre-configured files
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I have manually created the file ~/.wine/system.reg with the following content:
[Software\\Microsoft\\Windows NT\\CurrentVersion] 0
"CSDVersion"="Service Pack 1"
"CurrentBuildNumber"="7601"
"CurrentVersion"="6.1"
"ProductName"="Microsoft Windows 7"
Starting winecfg will show me Windows XP instead of Windows 7. But the most
problem is that Wine doesn't now save any configurations anymore. The easiest
solution would be if Wine would use this incremental configuration and fill the
rest with the default values.
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http://bugs.winehq.org/show_bug.cgi?id=27013
Summary: RIFT needs d3dx9_43.dll in system32 dir (but no
override) to run
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34448)
--> (http://bugs.winehq.org/attachment.cgi?id=34448)
Ugly picture of gameplay without d3dx9_43.dll in system32
RIFT requires d3dx9_43.dll file (but NO override(override breaks it)) in the
windows\system32 directory to run.
Without it, the game starts but the display is completely unintelligible and
the game is unplayable (see attached screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=32238
Bug #: 32238
Summary: TADDaemon.exe error in Trainz12
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dayga1969(a)yahoo.com.au
Classification: Unclassified
Created attachment 42526
--> http://bugs.winehq.org/attachment.cgi?id=42526
The programme TADDaemon.exe has encountered a serious error
Attempting to load Trainz Simulator 12 on Linux Mint 13 using first Wine 1.4
and then Playonlinux. I received the same error code at the completion of the
loading process. Attached is the details of the error code
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http://bugs.winehq.org/show_bug.cgi?id=5903
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #16 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-28 23:25:29 CST ---
still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #53 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-28 23:23:25 CST ---
still a bug in current wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #52 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-28 23:21:40 CST ---
Still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=16976
Summary: Level-R Intro Video is only white if fbo is selected
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://levelr.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Using fbo as offscreenrendering method causes the intro video of the game to be
just a white screen. With backbuffer its working.
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6595
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6595
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http://bugs.winehq.org/show_bug.cgi?id=19650
Summary: Can't Start Olympus Master Software
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.olympusamerica.com/cpg_section/oima_softwar
emaster.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=22935)
--> (http://bugs.winehq.org/attachment.cgi?id=22935)
Olympus Master Installation Log
Olympus Master is a program created by Olympus, a camera manufacturer. Olympus
master can be used to transfer and edit digital photos, and it is required to
update the firmware on Olympus Cameras. When trying to start the program, it
complains about "vcmop.dll". I looked up this dll file, and it appears to be a
"Microsoft® C/C++ OpenMP Runtime DLL", which is part of Visual Studio 2005. For
some reason the installer for the Olympus Master doesn't provide this required
file, however, after extracting the files from the Installation exe file, I
noticed it includes copies of Microsoft Visual C++ 2005 Redistributable, in
both x86 and x64 format. This lead me to assume that something is wrong with
how Wine handles the installation process, as Visual C++ 2005 should've been
installed if it was included in the Installation File. I then proceeded to
remove all the files related to Olympus Master from my wine drive_c, using the
remove option in the Uninstall Wine Software menu, however this didn't work, as
everytime I tried, I got an error message saying that msiexec.exe has
encountered a serious problem and needs to close, so I simply deleted the
Olympus Folders from Program Files. After that, I reinstalled Olympus Master
through terminal to get debugging information. The log files are attached.
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http://bugs.winehq.org/show_bug.cgi?id=20818
Summary: Heroes 3 WOG 3.58f frequent crashes and slow drawing
(regression since 1.0.1)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksenni(a)gmail.com
Heroes Wake of the Gods 3.58f frequent freezes/crashes on any map during
gameplay (leave town, battle, etc...) and slow drawing in main screen
(all regression since 1.0.1)
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http://bugs.winehq.org/show_bug.cgi?id=29277
Bug #: 29277
Summary: Steam Demo Underworld, shader errors on ATI hardware
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gw.fossdev(a)gmail.com
Classification: Unclassified
Created attachment 37866
--> http://bugs.winehq.org/attachment.cgi?id=37866
screenshot
Some shaders from the Steam Demo of Tomb Raider Underworld can not be compiled
and used properly on ATI hardware (Radeon 6800 HD series, frgxl 11.11). As a
result Lara is drawn as a flas gray shape.
The log and a screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=31413
Bug #: 31413
Summary: Nightingale crashes on start
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gatlinsullivan(a)yahoo.com
Classification: Unclassified
Created attachment 41285
--> http://bugs.winehq.org/attachment.cgi?id=41285
The first backtrace from the first attemp to start the program.
Nightingale does not start without crashing. It happened three contiguous
times.
Eventually, I was able to prevent it from crashing by halting the media-library
update. The first time that I started Nightingale after installing wine-1.5.8
it wasn't updating the library, but rather something else. I forgot what
exactly that it was checking, but a progress bar did appear. I think that it
could have been version-checking.
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http://bugs.winehq.org/show_bug.cgi?id=31443
Bug #: 31443
Summary: lanfuage support in wine
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
See details there:
http://forum.winehq.org/viewtopic.php?f=8&t=16327.
It's doesn't seem possible to
run ansi curillic application correctly if system has non-cyrillic base
language
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http://bugs.winehq.org/show_bug.cgi?id=32246
Bug #: 32246
Summary: crash running operation flash dragon rising on fedora
17 64 bit on AMD E350 radeon 6310
Product: Wine-gecko
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: cklam12345(a)yahoo.com
Classification: Unclassified
Created attachment 42538
--> http://bugs.winehq.org/attachment.cgi?id=42538
backtrace txt
crash running operation flash dragon rising on fedora 17 64 bit on AMD E350
radeon 6310
installation completed, icon created on desktop, attached is crash log after
game launch.
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http://bugs.winehq.org/show_bug.cgi?id=32255
Bug #: 32255
Summary: Dota 2: Black textures are rendered when the game is
paused
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mysystemp(a)gmail.com
Classification: Unclassified
Created attachment 42562
--> http://bugs.winehq.org/attachment.cgi?id=42562
dota2_wine_paused.jpg
Black textures are rendered when the game is paused.
Only health bars and ui are visible.
Using nvidia, 310.19 prop. drivers.
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http://bugs.winehq.org/show_bug.cgi?id=32298
Bug #: 32298
Summary: LOTROL can not connect to login sever using PLYLOTRO
by A. Jackson
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince-wilson(a)att.net
Classification: Unclassified
When trying to login the game times out even waiting several hours dosn't help.
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http://bugs.winehq.org/show_bug.cgi?id=31544
Bug #: 31544
Summary: Dark Souls - Game does not launch
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: themikemasterson(a)gmail.com
Classification: Unclassified
This is all I receive following xlive.dll override. The game uses GFWL, and
installing the redist via Steams installer also crashes the game.
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:msvcr90:__clean_type_info_names_internal (0x1efeb5c) stub
fixme:msvcr90:__clean_type_info_names_internal (0x384538) stub
fixme:msvcr90:__clean_type_info_names_internal (0x101ba938) stub
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http://bugs.winehq.org/show_bug.cgi?id=32195
Bug #: 32195
Summary: Missing .Net 4 support in Wine
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Created attachment 42477
--> http://bugs.winehq.org/attachment.cgi?id=42477
+mscoree trace
Now that Image Composite Editor can be installed (see bug 32187), it fails on
startup with the following messages:
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
...
trace:mscoree:CLRMetaHost_GetRuntime L"v4.0"
{bd39d1d2-ba2f-486a-89b0-b4b0cb466891} 0x33fc48
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0"
I take that to mean that Wine's Mono support does not extend to .Net 4,
although the further message below might mean it's just PresentationFramework
support that's missing (but it feels like it's just going to be the next
roadblock).
trace:mscoree:mono_assembly_search_hook_fn "PresentationFramework,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"
In any case, installing .Net 4 gets it to fail with another error altogether
(see bug 29676).
I'm attaching a +mscoree trace for reference.
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http://bugs.winehq.org/show_bug.cgi?id=32208
Bug #: 32208
Summary: fixme:gdiplus:GdipSetPathGradientBlend not implemented
gives Exception
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: intracer(a)gmail.com
Classification: Unclassified
mongovue 1.5.3 http://www.mongovue.com/downloads/
When hovering ui buttons with mouse cursor exception window appears
wine console log:
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:shell:URL_ParseUrl failed to parse L"MongoVUE.resources"
fixme:shell:URL_ParseUrl failed to parse L"MongoVUE.resources"
fixme:win:DisableProcessWindowsGhosting : stub
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipSetPathGradientBlend not implemented
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http://bugs.winehq.org/show_bug.cgi?id=32210
Bug #: 32210
Summary: Cisco Packet Tracer error on MAC OS X
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ordinanza_joane(a)yahoo.com
Classification: Unclassified
Cisco Packet Tracer does not open
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http://bugs.winehq.org/show_bug.cgi?id=32248
Bug #: 32248
Summary: Football Manager 2013 crashes unless
SetNamedPipeHandleState is patched
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkael(a)gmail.com
Classification: Unclassified
Created attachment 42546
--> http://bugs.winehq.org/attachment.cgi?id=42546
error popups
http://store.steampowered.com/app/207890/ <- demo available here
Tested with 1.5.17 and latest git revision (098b3c72941c81)
When trying to run the Football Manager 2013 demo, the game crashes with two
Fatal Error popups about SetNamedPipeHandleState and ConnectNamedPipe (see
attached screenshot, I can't select the text).
After some research I found out that the game doesn't crash if I change the
function SetNamedPipeHandleState to return true instead of false (see attached
patch). I have no idea what this does, but the game runs flawlessly with this
change, although it takes quite a lot of time to start.
This may be related to bug 17273, but the patches posted there look a lot
scarier.
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http://bugs.winehq.org/show_bug.cgi?id=32258
Bug #: 32258
Summary: Application crash on startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doug(a)kaynor.net
Classification: Unclassified
Created attachment 42568
--> http://bugs.winehq.org/attachment.cgi?id=42568
Backtrace for Netflix crash
Attempted to use Netflix Wine add on. I am using Linux Mint 32 bit
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http://bugs.winehq.org/show_bug.cgi?id=32267
Bug #: 32267
Summary: picasa38, picasa39 ntdll fatal error during wine
installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thumbtack2007(a)verizon.net
Classification: Unclassified
Created attachment 42580
--> http://bugs.winehq.org/attachment.cgi?id=42580
complete stdout of the wine installation attempt
Fedora 16 version 3.6.6-1.fc16.i686
wine.i686 version 1.5.16-1.fc16 0
used fedorautils to install wine with gecko
The following error appears during the installation of picasa38 or picasa39:
err:ntdll:RtlpWaitForCriticalSection section 0x14cbdc "bitblt.c: surface" wait
timed out in thread 0026, blocked by 0027, retrying (60 sec)
This happens both on an x86_64 and on a x86 Fedora 16 installation. After the
sixty second wait, the installation just dies.
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http://bugs.winehq.org/show_bug.cgi?id=32270
Bug #: 32270
Summary: Mouse and keyboard events passed to unfocused window
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wpanlener(a)gmail.com
Classification: Unclassified
Regression SHA1: 841214ddb4d4dc620e6b51dfe6655b585d423edc
Mouse and keyboard events are handled by an unfocused window--namely, the
terminal, even when another wine application has focus. Reverting the blamed
commit fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=32274
Bug #: 32274
Summary: Lord of the Rings launcher: doesn't see COM/ActiveX as
supported with builtin mono
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.lotro.com/support/download-lotro
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 42594
--> http://bugs.winehq.org/attachment.cgi?id=42594
screenshot
Could be related to windows forms, I'll attach a screenshot with the error and
terminal output.
winetricks dotnet11 works around it
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The IP address 80.201.76.14 failed too many login attempts (5) for
the account yannick.baro(a)gmail.com.
The login attempts occurred at these times:
2012-11-27 12:34:32 CST
2012-11-27 12:41:07 CST
2012-11-27 12:41:14 CST
2012-11-27 12:41:39 CST
2012-11-27 12:42:09 CST
This IP will be able to log in again using this account at
2012-11-27 13:04 CST.
http://bugs.winehq.org/show_bug.cgi?id=4123
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #6 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-26 20:53:01 CST ---
Still in wine 1.5.18.
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http://bugs.winehq.org/show_bug.cgi?id=32262
Bug #: 32262
Summary: System.TypeInitializationException when starting
'Adventures of Shuggy'
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matrixfrog(a)gmail.com
Classification: Unclassified
Created attachment 42576
--> http://bugs.winehq.org/attachment.cgi?id=42576
stack trace
When trying to run the game Adventures of Shuggy in Steam, I get a
System.TypeInitializationException. I installed Mono by executing 'winetricks
mono210'
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http://bugs.winehq.org/show_bug.cgi?id=7711
James Le Cuirot <chewi(a)aura-online.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chewi(a)aura-online.co.uk
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sidrowen(a)ozemail.com.au changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sidrowen(a)ozemail.com.au
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http://bugs.winehq.org/show_bug.cgi?id=29250
Bug #: 29250
Summary: Blurry fonts antialiasing in Word 2007
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rui1965(a)voila.fr
Classification: Unclassified
Created attachment 37825
--> http://bugs.winehq.org/attachment.cgi?id=37825
Word 2007 with incorrect antialiasing in Wine 1.3.34
Since Wine 1.3.33, the antialising in Word 2007 text zone looks a little
blurry.
Still happens in 1.3.34.
The first screenshot attached shows how it looks.
A bisect between 1.3.32 and 1.3.34 shows:
e9612c1af06d09dbf03745535288575e05cacb56 is the first bad commit
commit e9612c1af06d09dbf03745535288575e05cacb56
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Nov 14 12:49:07 2011 +0000
gdi32: Add support for drawing text in the dib driver.
:040000 040000 d9ea0238bfba414b9640d7a48f65807488291503
a6d7d781b21fac960f105d095fdb8773c0042d21 M dlls
This change brought a very big improvement regarding the scrolling speed an
mentioned in "Bug 27181 - Very slow performance in Word 2007", that is updated
by mistake (sorry!).
Reversing this fix brings back the good antiliasing but at the cost of slow
scrolling.
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http://bugs.winehq.org/show_bug.cgi?id=7236
--- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-24 11:59:56 CST ---
Still in wine 1.5.18.
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http://bugs.winehq.org/show_bug.cgi?id=7695
--- Comment #19 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-24 11:59:09 CST ---
Still in wine 1.5.18.
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http://bugs.winehq.org/show_bug.cgi?id=23880
Summary: d3dx9/asm tests fail in a real windows vista box
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
CC: wine-bugs(a)winehq.org
Everything is said in the title: here is the failure
asm.c:1522: Test failed: wrong parent_data value
asm.c:1707: Test failed: D3DXAssembleShaderFromFile path search test failed
with error 0x88760b59 - 2905
asm.c:1709: D3DXAssembleShaderFromFile path search messages:
incl4.vsh(1,2): error: "wrong include"
incl4.vsh(1,23): error X2001: shader version expected
asm.c:1724: D3DXAssembleShader messages:
C:\Users\David\AppData\Local\Temp\wctEBB7.tmp\memory(1,1): error X2001: shader
version expected
asm.c:1734: this is the last test seen before the exception
asm: unhandled exception c0000005 at 77628312
test failed: crash
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http://bugs.winehq.org/show_bug.cgi?id=30066
Bug #: 30066
Summary: Format Factory crash crash in Video Options
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 39172
--> http://bugs.winehq.org/attachment.cgi?id=39172
Screenshot
Format Factory, works great in wine. Installation, video conversion without any
problems.
But when you open the box for video, the program crashes.
opens the error.
This check box is where you can change the audio (useful for movies) and you
can also cut a piece of video.
This problem happens with the latest version of the Format 2.90, but it also
happens with the oldest from of 2.30.
A detail, clicking the close button of the error box of wine, the process
continues running mplayer.exe, the whole interface format factory closes, but
the sound of the video is running.
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http://bugs.winehq.org/show_bug.cgi?id=24942
Summary: Fable: The Lost Chapters rendered scenes mostly black
without native d3dx9_36
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
After installing on Windows, copying over, and installing mfc42,
the game is mostly playable... except that the tip screen background at
the beginning, and most of the rendered scenes, are black.
winetricks d3d9x_36 works around this
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http://bugs.winehq.org/show_bug.cgi?id=32051
Bug #: 32051
Summary: dhpoware's OpenGL 3 demos do not display
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.dhpoware.com/demos/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Classification: Unclassified
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f7e4 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f840 1 C) semi-stub
wineserver -k is required
glxinfo
----------
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Desktop
OpenGL version string: 3.0 Mesa 9.0
OpenGL shading language version string: 1.30
----------
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http://bugs.winehq.org/show_bug.cgi?id=32200
Bug #: 32200
Summary: Installer of Creo 2.0 Parametric Free Trial crashes
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://free-dl.ptc.com/install/pim_installmgr_trial.ex
e
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32199
Classification: Unclassified
Creo 2.0 is a 3D CAD design software, there is a free trial version from
http://www.ptc.com/product/creo/free-trial/download.htm#1
$ sha1sum pim_installmgr_trial.exe
40ee838da8ef2f98d49da9914c532e9b728a6a9e pim_installmgr_trial.exe
Steps to reproduce:
1. Works around Bug 32199
$ winetricks -q vcrun2010
2. Start the installer
$ wine pim_installmgr_trial.exe
parts of +relay,+seh,+tid log:
0026:Ret urlmon.RevokeBindStatusCallback() retval=00000000 ret=00d13c70
0026:trace:seh:raise_exception code=c0000005 flags=0 addr=0x630065 ip=00630065
tid=0026
0026:trace:seh:raise_exception info[0]=00000008
0026:trace:seh:raise_exception info[1]=00630065
Backtrace:
=>0 0x00630065 in coretools_sh (+0x110065) (0x0032a73c)
1 0x00d13d8c in libbrowser_api_sh (+0x13d8b) (0x0032a76c)
2 0x00d0c745 in libbrowser_api_sh (+0xc744) (0x0032a79c)
3 0x100a7f55 in installmgr (+0xa7f54) (0x0032b874)
4 0x100be48e in installmgr (+0xbe48d) (0x0032b8cc)
Workaround by native urlmon.
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http://bugs.winehq.org/show_bug.cgi?id=32044
Bug #: 32044
Summary: Simon the Sorcerer 3D crashes on start with built-in
msvcp60
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42238
--> http://bugs.winehq.org/attachment.cgi?id=42238
terminal output
This was tested with the GOG.com version of the game. It seems no demo version
exists.
When starting the game from the launcher, it changes screen resolution first,
then it crashes (somewhere in msvcp60).
'winetricks vcrun6' is a workaround
Output from mscodescan:
./Simon3D.exe imports following stub symbols:
msvcp60:?_Initcvt@?$basic_filebuf@DU?$char_traits@D@std@@@std@@IAEXXZ
msvcp60:?seekoff@strstreambuf@std@@MAE?AV?$fpos@H@2@JW4seekdir@ios_base@2@H@Z
wine-1.5.15-249-g8392a85
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http://bugs.winehq.org/show_bug.cgi?id=32085
Bug #: 32085
Summary: Elven Legacy needs
msvcp80.dll.?replace@?$basic_string@DU?$char_traits@D@
std@@V?$allocator@D@2@@std@@QAEAAV12@V?$_String_iterat
or@DU?$char_traits@D@std@@V?$allocator@D@2@@2@0PBDI@Z
(purist)
Product: Wine
Version: 1.5.16
Platform: x86
URL: http://www.jeuxvideopc.com/demo/42971-elven-legacy.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42298
--> http://bugs.winehq.org/attachment.cgi?id=42298
terminal output
The game fails to start when msvcp80=builtin.
Mscodescan output:
./ElvenLegacy.exe imports following stub symbols:
msvcp80:??$arg@M@std@@YAMABV?$complex@M@0@@Z
msvcp80:?insert@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAE?AV?$_String_iterator@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@2@V32@_W@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@V?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@0ABV12@@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@V?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@0PBDI@Z
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http://bugs.winehq.org/show_bug.cgi?id=31841
Bug #: 31841
Summary: Uru does not properly start anymore in full-screen
mode
Product: Wine
Version: 1.5.14
Platform: x86
URL: http://www.fileplanet.com/133011/130000/fileinfo/Uru:-
Ages-Beyond-MYST-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 47c54c4ae7f235780a55ddf670503db4afc11055
Since wine 1.5.14, Uru [1] does not start properly anymore: The full-screen
window which appears is entirely black, and the mouse is restricted to a small
rectangle at the top left. If I wait long enough, I can hear the sound of the
first world that is loaded, so everything is working fine except that nothing
is actually displayed.
Uru worked all right in wine 1.5.13. I did a bisect, which revealed that the
following commit introduces this regression:
commit 47c54c4ae7f235780a55ddf670503db4afc11055
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Sep 28 01:06:52 2012 +0200
winex11: Fullscreen windows are never maximized.
Some window managers incorrectly set maximized state on fullscreen windows.
I am using KDE 4.9.1, so my window manager is KWin.
[1] http://appdb.winehq.org/objectManager.php?sClass=application&iId=4045
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http://bugs.winehq.org/show_bug.cgi?id=32087
Bug #: 32087
Summary: External environment variables interfere with cmd
runtest, causing it to issue false errors
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jay(a)henrythorson.com
Classification: Unclassified
Created attachment 42301
--> http://bugs.winehq.org/attachment.cgi?id=42301
Examples of failed and successful 'make test' output
Runtest ('make test') in programs/cmd/tests fails for me (see attachment for
test output). The likely cause is due to the command 'set BA' in the 'Testing
set' section of test_builtins.cmd. When cmd is given this command, it echoes
all environment variables that begin with BA as well as the desired output
BAZ=bazbaz, which throws the test output out of sync with the expected output.
I am able to fix the problem by unsetting such variables (e.g. BASH_ENV) before
running 'make test'. The cmd documentation states that importing variables
into cmd from the shell environment is a desired feature, thus I would
recommend that the cmd test suite selectively unset or unexport environment
variables prior to running the test (but please do not unset critical ones like
DISPLAY).
This problem may be related to bug # 31889.
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http://bugs.winehq.org/show_bug.cgi?id=31738
Bug #: 31738
Summary: Material Brave hangs on starting
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
Classification: Unclassified
Material Brave is a Japanese game. An extra pack which can run independently
can be downloaded here:
http://caras.rassyai.com/~tgl-kikaku/materialbrave_ee1.zip
It hangs on starting and wine complains "wined3d_cs wait timed out".
The deadlock probably happens when d3d9_device_GetBackBuffer is called.
If ORM is set to backbuffer, the game runs well except that graphics is upside
down.
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http://bugs.winehq.org/show_bug.cgi?id=17264
Summary: The SunSpider JavaScript benchmarks does not show the
Results
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www2.webkit.org/perf/sunspider-0.9/sunspider-
driver.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=19253)
--> (http://bugs.winehq.org/attachment.cgi?id=19253)
+ole,+shdocvw,+tid,+loaddll,+process
wine iexplore.exe
"http://www2.webkit.org/perf/sunspider-0.9/sunspider-driver.html"
Might be related to one of this missing features:
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 67 0 0x32e968 0x32e958)
0033:warn:shdocvw:InternetExplorer_QueryInterface
(0x131488)->({79eac9c5-baf9-11ce-8c82-00aa004ba90b} 0x32e97c) interface not
supported
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 84 0 (nil) 0x32fbc0)
Full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=32256
Bug #: 32256
Summary: PowerPoint 2010 crashes in slideshow mode (possible
regression)
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ncdoyle(a)gmail.com
Classification: Unclassified
Created attachment 42566
--> http://bugs.winehq.org/attachment.cgi?id=42566
Wine debug log specific to PowerPoint 2010 crashing
While in slideshow mode, Powerpoint 2010 crashes during transition between some
slides. Other users on WineHQ report that this may be a regression in the
current Wine version (1.5.17). I was running on a Xubuntu 12.10 platform in a
clean WINEPREFIX and with WINEARCH=win32
I have attached what I believe is the relevant part of the debug log. I looked
at a case where I experienced a crash during a presentation, where I just
loaded the document and then closed it, and when I entered presentation mode
and exited without a crash, and this is what is different.
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http://bugs.winehq.org/show_bug.cgi?id=32047
Bug #: 32047
Summary: HeidiSQL 7 crashes in 1.5.15
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.gray(a)gmail.com
Classification: Unclassified
HeidiSQL 7.0.0.4053 crashes on startup on OpenSuSE 12.1 and is extremely
unstable on Mint 13, both tested as broken in wine 1.5.15, but not 1.5.14 or
1.4.1. This has been reported on numerous PCs running Mint 13 and fixed on the
same by reinstalling 1.4.1
This is using the packages from:
http://en.opensuse.org/Wine#Repositorieshttp://www.winehq.org/download/ubuntu
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http://bugs.winehq.org/show_bug.cgi?id=32082
Bug #: 32082
Summary: CCleaner 3.x installer crashes at the same point (not
fully reproducible)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.piriform.com/ccleaner/download/standard
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: fgouget(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 40b01c1bfc6635775c2a13485d31340062423356
Created attachment 42296
--> http://bugs.winehq.org/attachment.cgi?id=42296
terminal output
ccsetup324.exe
md5: 63871c34f72f2f1f2fba4b5397686abb
I came across the problem when attempting to install the freeware version of
CCleaner v3.24 in Wine 1.5.16. I downloaded the installer (ccsetup324.exe) in
my ~/Desktop directory and launched the installer from that location. I can get
past the first couple of screens (language selection, EULA, install options),
but Wine crashes before the next page could appear(where the installer offers
to also install Google Chrome).
What's odd is that the crash happens only when the installer is launched from
certain directories in my /home. Such example is ~/Desktop or the root of my
/home.
Most of the directories in my /home don't trigger the crash and the installer
can get past that screen without crashing.
I must add that the crashes are consistent: launching the installer from a
certain directory always results in the crash.
If I start the installer with
WINEDEBUG=warn+heap wine ccsetup324.exe
then the crash doesn't happen and the following message is added to the
terminal output (just before the problematic screen appears):
>err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x123f70 tail overwritten at 0x123fc0 (byte 0/8 == 0x00)
I found that the problem didn't occur with Wine 1.5.14, and reverting the
following commit on 1.5.16 resolves the crash:
40b01c1bfc6635775c2a13485d31340062423356 is the first bad commit
commit 40b01c1bfc6635775c2a13485d31340062423356
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Tue Oct 9 00:13:48 2012 +0200
shell32: Fix CommandLineToArgvW()'s handling of the executable path and
consecutive quotes.
:040000 040000 80681ab2280bbf6961596fa154197351ef701bb8
fec0ca22e484112ceff0aefdff9f7991fc3a12e2 M dlls
Let me know if you need further logs with specific debug channels enabled (in
case you can't reproduce the problem)
Fedora 17
gcc version 4.7.2 20120921 (Red Hat 4.7.2-2) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=32209
Bug #: 32209
Summary: fixme:gdiplus:GdipSetPathGradientBlend not implemented
gives Exception
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: intracer(a)gmail.com
Classification: Unclassified
Created attachment 42485
--> http://bugs.winehq.org/attachment.cgi?id=42485
exception window
mongovue 1.5.3 http://www.mongovue.com/downloads/
When hovering ui buttons with mouse cursor exception window appears
wine console log:
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:shell:URL_ParseUrl failed to parse L"MongoVUE.resources"
fixme:shell:URL_ParseUrl failed to parse L"MongoVUE.resources"
fixme:win:DisableProcessWindowsGhosting : stub
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipSetPathGradientBlend not implemented
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http://bugs.winehq.org/show_bug.cgi?id=30251
Bug #: 30251
Summary: Word 2010 does not display reference styles with
builtin msxml6
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Created attachment 39511
--> http://bugs.winehq.org/attachment.cgi?id=39511
Screenshot comparing Styles list with builtin msxml6 (left) to how it should
display (right)
On the References tab in Word 2010, there is a dropdown list of Styles that is
supposed to display the various bibliographic style options (MLA, APA, etc.).
With builtin msxml6, the list just displays empty rectangles.
Word 2007 has the same field, but it works fine with builtin msxml6.
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http://bugs.winehq.org/show_bug.cgi?id=32263
Bug #: 32263
Summary: AtlModuleExtractCreateWndData and
AtlModuleAddCreateWndData not found, needed by QQ2011
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
When install and start QQ2011 with wine-1.5.17-256-g2b5ddbf, I got the
following errors:
err:module:find_forwarded_export function not found for forward
'atl100.AtlModuleExtractCreateWndData' used by
L"C:\\windows\\system32\\atl.dll". If you are using builtin L"atl.dll", try
using the native one instead.
err:module:find_forwarded_export function not found for forward
'atl.AtlModuleExtractCreateWndData' used by
L"C:\\windows\\system32\\atl80.dll". If you are using builtin L"atl80.dll", try
using the native one instead.
err:module:find_forwarded_export function not found for forward
'atl100.AtlModuleAddCreateWndData' used by L"C:\\windows\\system32\\atl.dll".
If you are using builtin L"atl.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'atl.AtlModuleAddCreateWndData' used by L"C:\\windows\\system32\\atl80.dll". If
you are using builtin L"atl80.dll", try using the native one instead.
A quick look in dlls/atl/atl.spec:
These two line seems wrong:
43 stdcall AtlModuleAddCreateWndData(ptr ptr ptr) atl100.AtlModuleAddCreateWndD
44 stdcall AtlModuleExtractCreateWndData(ptr) atl100.AtlModuleExtractCreateWndD
sounds like to be:
43 stdcall AtlModuleAddCreateWndData(ptr ptr ptr)
44 stdcall AtlModuleExtractCreateWndData(ptr)
Also we have the below comment in alt80.spec for the above functions:
# don't forward to atl100.dll
See also:
45 stdcall AtlModuleRegisterWndClassInfoW(ptr ptr ptr)
atl100.AtlModuleRegisterWndClassInfoW
46 stdcall AtlModuleRegisterWndClassInfoA(ptr ptr ptr)
atl100.AtlModuleRegisterWndClassInfoA
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http://bugs.winehq.org/show_bug.cgi?id=28832
Bug #: 28832
Summary: ddraw/tests/d3d.ok fails sometimes under valgrind with
"Expected message 0x7e, but didn't receive it."
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Today, when running "make d3d.ok" in ddraw/tests under valgrind, it failed with
d3d.c:4258: Test failed: Expected message 0x7e, but didn't receive it.
I saw a similar error three days ago:
d3d.c:4258: Test failed: Expected message 0x7e, but didn't receive it.
d3d.c:4274: Test failed: Expected message 0x7e, but didn't receive it.
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http://bugs.winehq.org/show_bug.cgi?id=23712
Summary: Rollercoaster tycoon not working
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
CC: remco.siemonsma(a)gmail.com
Rct falls back to menu after trying to choose a park. Wine does not display any
error messages so used strace to find out what wine is actually doing. Added
the log as an attachement.
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http://bugs.winehq.org/show_bug.cgi?id=31646
Bug #: 31646
Summary: Popcap wrapper does not work through proxy
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eled2Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41607
--> http://bugs.winehq.org/attachment.cgi?id=41607
wine-1.5.12-157-gbdf9a9f +wininet
The Popcap games come with a copy-protection wrapper that allows end users to
purchase games. This does not work through the proxy.
Squid 3 logs show no connection attempt.
http_proxy= to bypass the proxy.
Console output:
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 120000
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 120000
fixme:wininet:NETCON_send not connected
Workaround is native wininet.
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http://bugs.winehq.org/show_bug.cgi?id=32199
Bug #: 32199
Summary: Installer of Creo 2.0 Parametric Free Trial needs
msvcp100.dll.wctrans
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://free-dl.ptc.com/install/pim_installmgr_trial.ex
e
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Creo 2.0 is a 3D CAD design software, there is a free trial version from
http://www.ptc.com/product/creo/free-trial/download.htm#1
$ sha1sum pim_installmgr_trial.exe
40ee838da8ef2f98d49da9914c532e9b728a6a9e pim_installmgr_trial.exe
$ wine pim_installmgr_trial.exe
wine: Call from 0x7b83b29b to unimplemented function msvcp100.dll.wctrans,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=21047
Summary: cmd does not handle for %%a in ('command')
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
an example in bug 15359 shows that firefox's build script
relies on cmd being able to loop over the output of another
command using the for command:
FOR /F "tokens=2* delims= " %%A IN ('REG QUERY "%MSVC6KEY%" /v
ProductDir') DO SET VC6DIR=%%B
Similar behavior is documented at
http://technet.microsoft.com/en-us/library/bb490909.aspx
but there it uses the /f option usebackq, and uses backquotes
rather than single quotes?
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http://bugs.winehq.org/show_bug.cgi?id=32264
Bug #: 32264
Summary: Jammer 6 demo installer: can't click on window
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.soundtrek.com/content/modules.php?name=Cont
ent&pa=showpage&pid=10
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Blocks: 30945
Classification: Unclassified
Regression SHA1: 841214ddb4d4dc620e6b51dfe6655b585d423edc
Regression introduced by:
austin@debian-home:~/wine-git$ git bisect good
841214ddb4d4dc620e6b51dfe6655b585d423edc is the first bad commit
commit 841214ddb4d4dc620e6b51dfe6655b585d423edc
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Nov 21 19:20:27 2012 +0100
user32: Don't check for driver events before normal messages in
PeekMessage.
:040000 040000 79793f282ab4ee789b1f07d7e8dd89c82e4e02ab
504f597e5c86ae4e9ae21713e8a8bb27969f0d5a M dlls
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http://bugs.winehq.org/show_bug.cgi?id=16238
Summary: Star Wars: The Battle of Endor: Crashes while starting.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7864
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17496)
--> (http://bugs.winehq.org/attachment.cgi?id=17496)
Terminal log.
The game gives the error "Game could not be initialized.
Error:430
Description:Class does not support Automation or does not support expected
interface" and crashes after clicking the "Ok" button on the error window.
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http://bugs.winehq.org/show_bug.cgi?id=29749
Bug #: 29749
Summary: Download Accelerator Plus: hangs on start without
native ie7
Product: Wine
Version: 1.4-rc1
Platform: x86
URL: http://download.speedbit.com/dap96.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 38605
--> http://bugs.winehq.org/attachment.cgi?id=38605
terminal output
Follow up to bug 28367. Application hangs on start, then issues its crash
dialog. Native ie7 works around it.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=28834
Bug #: 28834
Summary: setupapi/tests/devinst.ok fails on some machines under
Valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Twice now on my i5 laptop under valgrind, I've seen the test fail with
devinst.c:997: Test failed: SetupDiCreateDevRegKey failed: deadbeef
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http://bugs.winehq.org/show_bug.cgi?id=23331
Summary: Medal of Honor Airborne: Install recognizes it as
"ProductName"
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi,During all install ths game is recognized as "ProductName" , and this is how
it is recognized in WINE uninstaller.
I´m using Ubuntu Lucid Lynx.
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http://bugs.winehq.org/show_bug.cgi?id=20320
Summary: Mouse don't runs in Medal of Honor Airborne
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)muramatsu.com.br
The game runs fine, but the mouse not.
The moviment in game is based on mouse 360º but, moving mouse don't have any
moviment.
I'm using Wine 1.1.31 by mandriva rpm package.
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http://bugs.winehq.org/show_bug.cgi?id=32040
Bug #: 32040
Summary: The Witcher - Graphical glitches with ARB shader
backend
Product: Wine
Version: 1.5.15
Platform: x86-64
URL: http://www.gog.com/en/gamecard/the_witcher
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 42229
--> http://bugs.winehq.org/attachment.cgi?id=42229
The Witcher - Terminal output
The Witcher has graphical glitches when running with the ARB shader backend. It
used to work fine in older versions of wine, so I ran a regression test:
7cc4f47afe2dbb112b0a84cb557160872e71c016 is the first bad commit
commit 7cc4f47afe2dbb112b0a84cb557160872e71c016
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Mon Aug 20 22:34:58 2012 +0200
wined3d: Force ARB shader programs reselection on bool/int constant
changes.
The ARB shader backend hardcodes some constant-dependent state in the
shader
itself (e.g. branch taken/not taken). So, we have to make sure to update
the
selected ARB shader when the application modifies non-float constants.
:040000 040000 2d7d6202bfa34455e324e1f098cbd59f03a0093d
1dc7556802b30bfe2e7fb0918310f03fa8a91d20 M dlls
System info:
NVIDIA GTX275
nvidia-drivers-310.14
wine-1.5.15 (tested current GIT as well)
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http://bugs.winehq.org/show_bug.cgi?id=4666
--- Comment #47 from ax 34noff <otaku(a)rambler.ru> 2012-11-22 15:40:03 CST ---
(In reply to comment #42)
> > the copied ntdll.dll, etc.
> Are they availabel anywhere online?
In pirate torrents only i think...
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ax 34noff <otaku(a)rambler.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |otaku(a)rambler.ru
--- Comment #46 from ax 34noff <otaku(a)rambler.ru> 2012-11-22 15:05:50 CST ---
The same problem with russian Dragon Nest.
wine 1.5.17, ubuntu 12.04
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http://bugs.winehq.org/show_bug.cgi?id=32269
Bug #: 32269
Summary: Assassin's Creed III doesn't launch
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 42582
--> http://bugs.winehq.org/attachment.cgi?id=42582
log + backtrace
Game doesn't launch. Tried with Vista, 7 and 8 compatibility. DX10 needed.
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http://bugs.winehq.org/show_bug.cgi?id=32261
Bug #: 32261
Summary: Mass Effect 3 Startup Blackscreen
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lookitsbruce(a)yahoo.com
Classification: Unclassified
Created attachment 42575
--> http://bugs.winehq.org/attachment.cgi?id=42575
Console log
The game was running fine for a while and I got a few hours of play until it
simply would not start anymore. I've managed to play this game on the Windows
partition with no issues. I attached a console log.
SYMPTOMS
-Upon startup it plays 1 second of the EA intro video and then the screen turns
black
-"Masseffect3config.exe" does open but I noticed that it displays a different
display adapter than is installed
ATTEMPTED FIXES
-Tried changing drivers with no effect
-Deleted "Local_Profile.sav" file w/ 0kb from the Save directory
-Booted in Gnome and 2D mode
-Tried w/ wine 1.2, 1.3, 1.4, and 1.5.7
SYSTEM SPECS
Ubuntu 12.04.1 LTS
2x Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz
ATI Mobility Radeon HD 4500/5100 Series
HDA-Intel - HDA ATI HDMI
Thanks for reading.
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http://bugs.winehq.org/show_bug.cgi?id=28900
Bug #: 28900
Summary: Jedi Academy Multiplayer Mouse regression in 1.3.x
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newfie.bugreporting(a)gmail.com
Classification: Unclassified
Tested on two completely different machines with different Linux distros
(Ubuntu 11.04 and Fedora 15 x64).
There have been some mouse issues which prevent JKA (only testing multiplayer)
from being playable. Starting at around 1.3.14 the mouse has been completely
broken- the cursor randomly freezes and darts around the screen every few
seconds. This issue has largely been fixed, but there are still lingering
issues in 1.3.31.
Compared to the last time I tried WINE beta (1.3.22?) this has improved lots
but is still not playable. Instead of the mouse freezing entirely, it just
feels "lagged" and sort of chops around the screen every other second. The
amount of mouse movement and precision in JA's multiplayer makes playing under
these conditions impossible. The problem is most noticeable on menus, where the
mouse *does* still freeze and slow down dramatically. Additionally, the mouse
movement seems to get worse and worse the longer the game is played.
Nutshell..
Expected experience: The mouse should be perfectly smooth like on Windows.
Actual experience: The mouse stutters, lags, and locks up for brief periods
making it impossible to play the game.
I appreciate any sort of feedback or comments on this. There are a growing
number of Linux users in the JKA community who would love to see this fixed
before 1.4 goes stable Just to clarify, this isn't a "fix me now!" request.
Keep up the great work.
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http://bugs.winehq.org/show_bug.cgi?id=7695
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #18 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-21 10:48:58 CST ---
Still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=9142
Jason Edmeades <us(a)edmeades.me.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|cmd |wineserver
--- Comment #25 from Jason Edmeades <us(a)edmeades.me.uk> 2012-11-20 15:29:02 CST ---
Moving out of component 'cmd' because the problem revolves around how the
server opens files and is nothing to do with cmd.exe really. I've picked
wineserver based on comments 13-21
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http://bugs.winehq.org/show_bug.cgi?id=8598
Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spetreolle(a)yahoo.fr
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--- Comment #17 from Colin Finck <mail(a)colinfinck.de> 2012-11-19 12:35:35 CST ---
(In reply to comment #16)
> please test with latest wine version 1.5.8
Again, nobody has touched MSVCRT_fputwc for ages and this is not a bug that can
be fixed accidentally.
Look at comment #14, it even gives you a working patch. And it has to be done
_exactly_ this way.
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http://bugs.winehq.org/show_bug.cgi?id=7974
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #42530|soldat |soldat.txt
filename| |
Attachment #42530|application/octet-stream |text/plain
mime type| |
--- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-18 12:06:23 CST ---
Comment on attachment 42530
--> http://bugs.winehq.org/attachment.cgi?id=42530
Soldat Wine Output
Please use .txt for console logs in the future.
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Dominik <dominik.wojnar(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dominik.wojnar(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=25094
Summary: Battlefield Bad Company 2: needs
msvcr80.dll._CRT_RTC_INITW et al (purist)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If set to builtin only, fails on msvcr80.dll._CRT_RTC_INITW. According to
mscodescan, may also need:
./BFBC2Game.exe imports following stub symbols:
msvcr80:_CRT_RTC_INITW
msvcr80:__daylight
msvcr80:_findfirst32
msvcr80:_findnext32
msvcr80:_resetstkoflw
msvcr80:_stat32
msvcr80:_wstat32
msvcr80:wcsrtombs_s
for the record, it also wants some msvcp80 stuff:
msvcp80:??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
msvcp80:??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp80:??4?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAEAAV01@PB_W@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AA_J@Z
msvcp80:??_D?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?append@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@PBD@Z
msvcp80:?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?end@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@V32@0@Z
msvcp80:?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDII@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@IIID@Z
msvcp80:?swap@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXAAV12@@Z
msvcp80:_FInf
msvcp80:_FSnan
msvcp80:wctype
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http://bugs.winehq.org/show_bug.cgi?id=32225
Bug #: 32225
Summary: LoadLibrary succeeds when it should fail
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
I was checking how .NET handles ODBC connections under wine. I used winetricks
jet40 mdac28 dotnet20 to install natives. Then I run my application. An attempt
to use OdbcConnection failed with some unixODBC error. The relay log showed the
following:
0009:Call KERNEL32.LoadLibraryExW(001a9b68
L"C:\\windows\\assembly\\GAC_32\\System.Data\\2.0.0.0__b77a5c561934e089\\odbc32.dll",00000000,00000008)
ret=79e862c8
0009:Call PE DLL (proc=0x7dde42c0,module=0x7ddd0000
L"odbc32.dll",reason=PROCESS_ATTACH,res=(nil))
0009:Call KERNEL32.DisableThreadLibraryCalls(7ddd0000) ret=7ddde814
0009:Ret KERNEL32.DisableThreadLibraryCalls() retval=00000001 ret=7ddde814
(...)
0009:Ret PE DLL (proc=0x7dde42c0,module=0x7ddd0000
L"odbc32.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
0009:Ret KERNEL32.LoadLibraryExW() retval=7ddd0000 ret=79e862c8
The listed directory does not contain odbc32.dll, so this call should have
failed. Instead it loaded wine's ODBC.
On a side note, setting odbc32 to native instead of native,builtin worked.
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http://bugs.winehq.org/show_bug.cgi?id=30152
Bug #: 30152
Summary: Metatrader 5 Demo hangs during registration
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The log shows
fixme:propsheet:PROPSHEET_SetHeaderSubTitleW (0x4102c6, 1, L"To start working
an account is required:"): stub
fixme:nls:GetGeoInfoW -1 9 0x89cb78 259 0
fixme:nls:GetGeoInfoW -1 8 0x89cb78 259 0
fixme:propsheet:PROPSHEET_SetHeaderTitleW (0x4102c6, 2, L"Personal details"):
stub
fixme:propsheet:PROPSHEET_SetHeaderSubTitleW (0x4102c6, 2, L"To open an
account, please fill out all the following fields:"): stub
The GUI pops up a modal dialog to fill out with your name, address, etc.
The modal dialog locks up every time halfway through filling out the form.
There are no futher log messages. The app continues redrawing normally
if you move the modal dialog, but you can't finish or cancel the modal
dialog.
If you cancel out before getting to that dialog, you can use the app
a bit, but selecting File / Login brings up a similarly locked-up modal
dialog.
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http://bugs.winehq.org/show_bug.cgi?id=24403
Summary: Mixmeister Fusion 7.3.5.1 with latest Wine version
installs but does not run
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)osfight.de
Created an attachment (id=30758)
--> (http://bugs.winehq.org/attachment.cgi?id=30758)
output of windbg fusion.exe (fusion.exe ist the mixmeister exe)
I am trying to run Mixmeister Fusion 7.3.5.1 with wine 1.3.2. Installation
works, but running the app ends in an error (attachted). Regarding AppDB it
never worked so far.
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http://bugs.winehq.org/show_bug.cgi?id=22065
Summary: wine crashes with unhandled page fault when running
HeadOverHeels
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wickeduk(a)hotmail.co.uk
Created an attachment (id=26880)
--> (http://bugs.winehq.org/attachment.cgi?id=26880)
contains crash log
App at: http://retrospec.sgn.net/game/hoh
Crash occurs when starting the application, much earlier versions of wine ran
it with occasional crashes on start up (and ran fine).
Often see 'Error setting graphics mode.' if trying to run it a second time
after the crash.
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http://bugs.winehq.org/show_bug.cgi?id=32154
Bug #: 32154
Summary: Guild Wars 2: Game hangs if the ip address changes
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
My internet provider is disconnecting me every 24 hours and giving me a new ip
address. If this happens the game will show me an error that something with my
connection is wrong. After clicking on OK the screen will just be black and
nothing happens. But sometimes the game will freeze instantly. In this case I
don't get any error message. I will see only the last frame which was drawn
ingame. In both cases I have to minimize the game with my window manager and
kill the process.
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http://bugs.winehq.org/show_bug.cgi?id=32144
Bug #: 32144
Summary: crash opening ammyy admin
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandro(a)ramcomputers.it
Classification: Unclassified
crashing program AA_v3.exe, working in the previous version of ubuntu (12.04)
adding in winetricks the following dll: mfc42, vb6run, vcrun6, vcrun6sp6
The error is in attachment reported
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http://bugs.winehq.org/show_bug.cgi?id=32141
Bug #: 32141
Summary: Not able to run exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jero2rome(a)gmail.com
Classification: Unclassified
Created attachment 42412
--> http://bugs.winehq.org/attachment.cgi?id=42412
backtrace for running my exe
not able to run my exe
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http://bugs.winehq.org/show_bug.cgi?id=32129
Bug #: 32129
Summary: il2fb crashes on startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alainbe(a)free.fr
Classification: Unclassified
Created attachment 42381
--> http://bugs.winehq.org/attachment.cgi?id=42381
backtrace created by wine
il2fb.exe crashes on startup with wine 1.5 ppa though it doesn't with wine1.4
(but no audible sound with 1.4).
See backtrace.
Thanks for your work.
Alain
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http://bugs.winehq.org/show_bug.cgi?id=32069
Bug #: 32069
Summary: Deadlight crashes after launching
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Clean wineprefix. From winetricks: d3dx9 (and all needed dependencies),
vcrun2010. Have crash after 2-3 sec. loading window.
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http://bugs.winehq.org/show_bug.cgi?id=32009
Bug #: 32009
Summary: Can't make active row of terminal window for
edit/close order in Metatrader 4 after update to
1.5.15
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monomakh(a)mail.ru
Classification: Unclassified
After update to 1.5.15 version of wine application cannot works properly. Now I
can't to make active row of terminal and market windows for open/edit/close
orders in metatrader 4. At previous versions of wine all works fine.
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http://bugs.winehq.org/show_bug.cgi?id=31866
Bug #: 31866
Summary: I Am Alive crashes at launch
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 41933
--> http://bugs.winehq.org/attachment.cgi?id=41933
backtrace
Clean wineprefix - crashes at launch.
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http://bugs.winehq.org/show_bug.cgi?id=31779
Bug #: 31779
Summary: Add VMs with multiple cores
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Several Wine developers have reported a need to have at least some VMs with
more than one core for some of Wine's conformance tests. For instance:
http://www.winehq.org/pipermail/wine-devel/2012-September/096989.html
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http://bugs.winehq.org/show_bug.cgi?id=31197
Bug #: 31197
Summary: phpdesigner 8.0
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josejmontillar(a)gmail.com
Classification: Unclassified
El programa php.exe ha encontrado un serio problema y debe cerrarse.
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http://bugs.winehq.org/show_bug.cgi?id=29766
Bug #: 29766
Summary: Ace of Spades wont connect to any server.
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hargtholan(a)gmail.com
Classification: Unclassified
Ace of Spades 0.70 can not connect to any server. It displays the
"Mis-configured or full server" message dialog. In Wine 1.3.7 it works.
I am using debian wheezy on amd64, and wine-unstable_1.4~rc1-0.1_amd64.deb
Kind regards.
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http://bugs.winehq.org/show_bug.cgi?id=28762
Bug #: 28762
Summary: Metatrader 4 doesn't display toolbar icons
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iskren.vichev(a)gmail.com
Classification: Unclassified
Created attachment 36942
--> http://bugs.winehq.org/attachment.cgi?id=36942
Metatrader icons missing
When running Metatrader 4 there are no icons in the front toolbar as can be
seen in the screenshot. I'm running Ubuntu 11.04, LXDE and Wine 1.2.2. I
confirmed all libraries and fonts are present. The server is an OpenVZ
container run through and the desktop is run through VNC.
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http://bugs.winehq.org/show_bug.cgi?id=28736
Bug #: 28736
Summary: ntdll/tests/env.ok: uninitialized value used in
testQuery
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make env.ok" in ntdll/tests, valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at testQuery (env.c:114)
by func_env (env.c:295)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at testQuery (env.c:53)
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http://bugs.winehq.org/show_bug.cgi?id=22662
Summary: Red Alert 3 1.12 fails to start
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=27888)
--> (http://bugs.winehq.org/attachment.cgi?id=27888)
Wine output for Raed Alert 3
The game crashes right after exe file launch displaying only loading splash
screen. Wine output+backtrace (I installed debuginfo but not sure if backtrace
is good or not) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24347
Summary: Aion versions >= 2.0 crashes right after splash screen
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal.zajac(a)gmail.com
Created an attachment (id=30688)
--> (http://bugs.winehq.org/attachment.cgi?id=30688)
Log from the command in the bug report
New patch to Aion probably introduced some "features" and that makes the game
crash. I'm not entirely sure if the info provided is useful, please let me know
if there is anything I should try and report.
My specs: Intel Core i5, GeForce GTS 250 with proprietary nVidia driver.
Distro: Ubuntu Linux 10.04
Winetricks: I did only "winetricks d3dx9 vcrun2005 dotnet20" as earlier version
tutorial recommends.
The command:
WINEDEBUG=+relay,+seh,+tid wine bin32/aion.bin -noauthgg -ip:188.138.16.252
-port:2106 -cc:1 -lang:enu -noweb &> log.txt
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http://bugs.winehq.org/show_bug.cgi?id=26523
Summary: metatrader 5 fail to connect metatester local agents
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
i'm using latest built 420 of MT5 on linux i386 (ubuntu) with latest wine
version 1.3.16
the problem is that metatester always fail to connect 127.0.0.1:3000 - 3003 (4
cores)
and i get numerous same warnings logged while trying to connect it:
mshtml: HlinkTarget_SetBrowseContext (0x1b3cd0)->((nil))
mshtml: nsURI_GetAsciiHost Use Uri_PUNNYCODE_IDN_HOST flag (repeated lot of
times)
this happen with default wine installation (no extra winetricks addon nor
builtin lib overwrite)
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http://bugs.winehq.org/show_bug.cgi?id=17298
Summary: Strategy Tester 'use date' and slider bar next to
'visual mode' are not working
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.alpari-us.com/en/mt_userguide/getting-
started.html?download=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viper7882(a)yahoo.com
Steps to reproduce:
1. Open up Strategy Tester via View menu->Strategy Tester if you haven't do so.
2. Select any Expert Advisor.
3. Select any symbol.
4. select Model as every tick.
5. Check "Use Date" field.
6. Enter any date date earlier than today - preferably 1 week ago into "From:"
field.
7. Ensure "To:" field is filled with today's date.
8. Hit on Start button in Strategy Tester.
9. Verify that the status bar is showing "Collecting M1...".
10. Verify that the progress bar runs from 0% to 100% quickly.
11. Click on the Journal tab, verify that "no ticks generated" error is shown.
(Problem)
12. Go back to Settings tab.
13. Check "Visual Mode" field.
14. Change the value of the slider bar next to "Visual Mode".
15. Verify that the tooltip is showing the new value of slider (from 1 to 32)
but the slider is not moving in terms of visual. (Problem)
16. Hit on Start button in Strategy Tester.
17. Verify that the visual chart has been created.
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http://bugs.winehq.org/show_bug.cgi?id=19033
Summary: No crosshair in "The godfather 2"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How you can see in the title, I player "The godfather 2", but no crosshair
there..
The console only says (some hundred times):
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,4,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
And at the end, one time:
fixme:d3d:IWineD3DQueryImpl_Release Query was created in a different context,
skipping deletion
wine client error:41: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=21097
Summary: Secret of Monkey Island Special Edition: Seems to run
fine, but doesn't show graphics
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkanis(a)gmx.de
I did the following steps to get the game working:
* installed the game via Steam in a fresh WINEPREFIX,
* copied d3dx9_36.dll and XAudio2_4.dll into windows\system32,
* installed vcrun2005, vcrun2008, dotnet35, and xact using winetricks,
* and ran regsvr32 "c:\windows\system32\XAudio2_4.dll"
The game seems to run fine, music plays. When I move the mouse, I can hear the
"clicks" of the items in the main menu. I click on the first one and the game
intro starts. The graphics are missing, the game's text appears (on an
otherwise black screen) and the music is playing.
Wine outputs this every second or so:
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ surface.c / 532
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http://bugs.winehq.org/show_bug.cgi?id=21752
Summary: kRO Ragnarok Online crashes while trying to update
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastminutepanic(a)aol.com
Created an attachment (id=26286)
--> (http://bugs.winehq.org/attachment.cgi?id=26286)
Ragnarok.exe log
RAG_SETUP0923.EXE installs without issue, then Ragnarok.exe executable
complains of needing mfc42.dll. mfc42.dll installed via winetricks vcrun6.
Ragnarok.exe starts to run and then crashes with huge debug log, attached.
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http://bugs.winehq.org/show_bug.cgi?id=21926
Summary: Invalid glCopyTexSubImage2D call
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.cencora(a)gmail.com
During d3d9 visual test(np2_strect_rect_test) wine is calling
glCopyTexSubImage2D for texture level 0, that hasn't been previously defined
with glTexImage2D call (at least that's what mesa is reporting).
Reproducable on r300 dri driver under KMS, and software rasterizer with
disabled extensions: EXT_framebuffer_blit, ARB_framebuffer_object,
ARB_texture_npot.
fixme:d3d_surface:fb_copy_to_texture_hwstretch >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 3309
It's the first glCopyTexSubImage2D function call in the
fb_copy_to_texture_hwstretch.
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http://bugs.winehq.org/show_bug.cgi?id=5614
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |00cpxxx(a)gmail.com
--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-10 16:27:02 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=14164
Summary: Command and Conquer flashing screen and no full-screen
video
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weed_richard(a)hotmail.com
Command and Conquer (the original recently released as a freebie), has major
graphics issues. Screen flashes while you move the mouse around and
full-screen video in cut scenes does not play (you can hear the audio).
This used to work fine...the only setting I had to put in the configuration for
the EXE was for the OS (set to 'Windows 95'). That still is necessary or it
hangs/crashes on startup.
I tried setting the virtual desktop option to get it to run in a window, but it
did not solve the problem.
I am running Fedora 8 (kernel 2.6.25.6-27.fc8) and version 173.14.09 of the
nVidia 64-bit video driver.
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http://bugs.winehq.org/show_bug.cgi?id=15787
Summary: The I of the Dragon: black screen with grafic errors
after start
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
Created an attachment (id=16904)
--> (http://bugs.winehq.org/attachment.cgi?id=16904)
screenshot
After starting the game, i get a just a black sreen with a grafic error and the
it does not react on any key or mouse movement.
There is a screenshot as attachment
the game demo can be downloaded here:
http://www.gamershell.com/download_5386.shtml
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http://bugs.winehq.org/show_bug.cgi?id=16857
Summary: Mouse pointer does not show in "Kalle Kunskap 8"
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
Well, the mouse pointer does not show in the game "Kalle Kunskap 8".
It seems clicking things still work, at least in the screen where the player
enters a name to use, but the pointer is invisible.
Below is the output from running the game without any special logging.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef9c,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d70,0x15b128): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d20,0x15b128): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1d48a8,0),stub!
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc2a50,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x21b608,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc3400,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0x1f2c28,0),stub!
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http://bugs.winehq.org/show_bug.cgi?id=3851
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |00cpxxx(a)gmail.com
--- Comment #13 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-10 16:24:50 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=5523
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |00cpxxx(a)gmail.com
--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-10 16:24:35 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=11306
Summary: software built with Visual C++ software library crashes
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ketil(a)vestby.name
Created an attachment (id=10414)
--> (http://bugs.winehq.org/attachment.cgi?id=10414)
console dump with the errormessages as described
When running the latest wtlib, wine crashes. It tart by complaining about the
spooler - and continues from there. Earlier versions of wtlib install and run
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=5402
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fgouget(a)codeweavers.com
--- Comment #36 from François Gouget <fgouget(a)codeweavers.com> 2012-11-10 10:25:42 CST ---
I have run into this problem today with PhotoStitch 3.1 and Wine 1.5.17. So the
problem is still present :-(
(while processing a WM_CREATE message)
001f:CALL MFC42.3346(<unknown, check return>(0x110000,70000062,00000040):
returning 0x185ea0
) ret=0042f50b
001f:Call user32.GetActiveWindow() ret=5f4013c8
001f:Ret user32.GetActiveWindow() retval=00000000 ret=5f4013c8
001f:RET MFC42.3346() retval=00000000 ret=0042f50b
001f:trace:heap:RtlFreeHeap (0x110000,70000062,0x185ea0): returning TRUE
001f:trace:seh:raise_exception code=c0000005 flags=0 addr=0x42f51e ip=0042f51e
tid=001f
001f:trace:seh:raise_exception info[0]=00000000
001f:trace:seh:raise_exception info[1]=00000138
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http://bugs.winehq.org/show_bug.cgi?id=24826
Summary: WoW 4.x D3D: Out of Memory errors with detailed
shadows
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
orm=fbo
In d3d mode with detailed shadows, WoW tends to crash with out of memory errors
very fast. With shadows set to High, running around in Dalaran at peak time
will crash in a few minutes at best.
(Reported for posterity, I'll be unavailable to test for the next few days)
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http://bugs.winehq.org/show_bug.cgi?id=32117
Bug #: 32117
Summary: Genesis Rising crashes on start
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamershell.com/download_18337.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hans(a)meelstraat.net
Classification: Unclassified
Created attachment 42363
--> http://bugs.winehq.org/attachment.cgi?id=42363
+wbemprox log
The game crashes early on startup, popping up an unhandled exception window.
Clicking on <Retry> generates a backtrace that indicates that the crash
occurred in Wine's wbemprox.dll. Clicking on <Abort> generates a minidump file.
The problem appeared after
4d0a1588084d4dbf7a8032dd122d1ef15e1ceef0 is the first bad commit
commit 4d0a1588084d4dbf7a8032dd122d1ef15e1ceef0
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Oct 4 15:37:57 2012 +0200
wbemprox: Implement Win32_Processor.UniqueId.
:040000 040000 f6aece3511fe8e34f32674ce13dcd13d682e800a
3b88efb049f156c28a26caf62738a0301a14aa78 M dlls
Can be reproduced with the demo version as well (install, then start the game
with ../bin/GenesisRising.exe)
The demo is over 500 MB, let me know if you need further info or tests/logs.
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http://bugs.winehq.org/show_bug.cgi?id=29147
Bug #: 29147
Summary: Wine freezes then crash when trying to load an EA
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petelachatte(a)gmail.com
Classification: Unclassified
Metatrader runs fine; until i load an expert advisor (MDP).
I get a bunch of :
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 002d, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 002b, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 0029, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 0027, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 002f, blocked by 003c, retrying (60
sec)
in console. Then Metatrader freezes and then dissapears.
Steps to reproduce the problem :
- Run mdp12.exe; select metatrader folder; install.
- Run terminal.exe; maximize "EURUSD" chart; then on the left side right click
on "million dollar pips" then choose attach to chart.
- On the EA settings leave it as it is; click OK
- Metatrader freezes.
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http://bugs.winehq.org/show_bug.cgi?id=32080
Bug #: 32080
Summary: VBSCRIPT.DLL: Installation of CorelDRAW 12 fails
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gjwucherpfennig(a)gmx.net
Classification: Unclassified
Created attachment 42289
--> http://bugs.winehq.org/attachment.cgi?id=42289
output.txt
VBSCRIPT.DLL: Installation of CorelDRAW 12 fails
"fixme:vbscript:parse_script parser failed on parsing"...
Wine 1.5.15 vanilla without external DLLs
Output from setup.exe in output.txt
(only uniq lines saved; error code 67 on exit)
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http://bugs.winehq.org/show_bug.cgi?id=32081
Bug #: 32081
Summary: Civilization V fails to start a game without native
d3dx9_36 (crashes in d3dx9_36/math.c)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42290
--> http://bugs.winehq.org/attachment.cgi?id=42290
terminal output
I'm trying to run Civilization V with only built-in dlls (alldlls=builtin).
The game loads to the main menu fine (except for videos), but Wine crashes when
I start a new game. The scenario begins to load and the crash happens somewhere
during the loading process.
Lowering detail level to the minimum doesn't help.
Native d3dx9_36 is a workaround.
Fedora 17
Nvidia 250 / driver 304.60
Civilization V GOTY on Steam (without Gods & Kings expansion)
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