http://bugs.winehq.org/show_bug.cgi?id=17264
Summary: The SunSpider JavaScript benchmarks does not show the
Results
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www2.webkit.org/perf/sunspider-0.9/sunspider-
driver.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=19253)
--> (http://bugs.winehq.org/attachment.cgi?id=19253)
+ole,+shdocvw,+tid,+loaddll,+process
wine iexplore.exe
"http://www2.webkit.org/perf/sunspider-0.9/sunspider-driver.html"
Might be related to one of this missing features:
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 67 0 0x32e968 0x32e958)
0033:warn:shdocvw:InternetExplorer_QueryInterface
(0x131488)->({79eac9c5-baf9-11ce-8c82-00aa004ba90b} 0x32e97c) interface not
supported
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 84 0 (nil) 0x32fbc0)
Full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=32256
Bug #: 32256
Summary: PowerPoint 2010 crashes in slideshow mode (possible
regression)
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ncdoyle(a)gmail.com
Classification: Unclassified
Created attachment 42566
--> http://bugs.winehq.org/attachment.cgi?id=42566
Wine debug log specific to PowerPoint 2010 crashing
While in slideshow mode, Powerpoint 2010 crashes during transition between some
slides. Other users on WineHQ report that this may be a regression in the
current Wine version (1.5.17). I was running on a Xubuntu 12.10 platform in a
clean WINEPREFIX and with WINEARCH=win32
I have attached what I believe is the relevant part of the debug log. I looked
at a case where I experienced a crash during a presentation, where I just
loaded the document and then closed it, and when I entered presentation mode
and exited without a crash, and this is what is different.
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http://bugs.winehq.org/show_bug.cgi?id=32047
Bug #: 32047
Summary: HeidiSQL 7 crashes in 1.5.15
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.gray(a)gmail.com
Classification: Unclassified
HeidiSQL 7.0.0.4053 crashes on startup on OpenSuSE 12.1 and is extremely
unstable on Mint 13, both tested as broken in wine 1.5.15, but not 1.5.14 or
1.4.1. This has been reported on numerous PCs running Mint 13 and fixed on the
same by reinstalling 1.4.1
This is using the packages from:
http://en.opensuse.org/Wine#Repositorieshttp://www.winehq.org/download/ubuntu
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http://bugs.winehq.org/show_bug.cgi?id=32082
Bug #: 32082
Summary: CCleaner 3.x installer crashes at the same point (not
fully reproducible)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.piriform.com/ccleaner/download/standard
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: fgouget(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 40b01c1bfc6635775c2a13485d31340062423356
Created attachment 42296
--> http://bugs.winehq.org/attachment.cgi?id=42296
terminal output
ccsetup324.exe
md5: 63871c34f72f2f1f2fba4b5397686abb
I came across the problem when attempting to install the freeware version of
CCleaner v3.24 in Wine 1.5.16. I downloaded the installer (ccsetup324.exe) in
my ~/Desktop directory and launched the installer from that location. I can get
past the first couple of screens (language selection, EULA, install options),
but Wine crashes before the next page could appear(where the installer offers
to also install Google Chrome).
What's odd is that the crash happens only when the installer is launched from
certain directories in my /home. Such example is ~/Desktop or the root of my
/home.
Most of the directories in my /home don't trigger the crash and the installer
can get past that screen without crashing.
I must add that the crashes are consistent: launching the installer from a
certain directory always results in the crash.
If I start the installer with
WINEDEBUG=warn+heap wine ccsetup324.exe
then the crash doesn't happen and the following message is added to the
terminal output (just before the problematic screen appears):
>err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x123f70 tail overwritten at 0x123fc0 (byte 0/8 == 0x00)
I found that the problem didn't occur with Wine 1.5.14, and reverting the
following commit on 1.5.16 resolves the crash:
40b01c1bfc6635775c2a13485d31340062423356 is the first bad commit
commit 40b01c1bfc6635775c2a13485d31340062423356
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Tue Oct 9 00:13:48 2012 +0200
shell32: Fix CommandLineToArgvW()'s handling of the executable path and
consecutive quotes.
:040000 040000 80681ab2280bbf6961596fa154197351ef701bb8
fec0ca22e484112ceff0aefdff9f7991fc3a12e2 M dlls
Let me know if you need further logs with specific debug channels enabled (in
case you can't reproduce the problem)
Fedora 17
gcc version 4.7.2 20120921 (Red Hat 4.7.2-2) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=32209
Bug #: 32209
Summary: fixme:gdiplus:GdipSetPathGradientBlend not implemented
gives Exception
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: intracer(a)gmail.com
Classification: Unclassified
Created attachment 42485
--> http://bugs.winehq.org/attachment.cgi?id=42485
exception window
mongovue 1.5.3 http://www.mongovue.com/downloads/
When hovering ui buttons with mouse cursor exception window appears
wine console log:
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:shell:URL_ParseUrl failed to parse L"MongoVUE.resources"
fixme:shell:URL_ParseUrl failed to parse L"MongoVUE.resources"
fixme:win:DisableProcessWindowsGhosting : stub
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipSetPathGradientBlend not implemented
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http://bugs.winehq.org/show_bug.cgi?id=30251
Bug #: 30251
Summary: Word 2010 does not display reference styles with
builtin msxml6
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Created attachment 39511
--> http://bugs.winehq.org/attachment.cgi?id=39511
Screenshot comparing Styles list with builtin msxml6 (left) to how it should
display (right)
On the References tab in Word 2010, there is a dropdown list of Styles that is
supposed to display the various bibliographic style options (MLA, APA, etc.).
With builtin msxml6, the list just displays empty rectangles.
Word 2007 has the same field, but it works fine with builtin msxml6.
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http://bugs.winehq.org/show_bug.cgi?id=32263
Bug #: 32263
Summary: AtlModuleExtractCreateWndData and
AtlModuleAddCreateWndData not found, needed by QQ2011
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
When install and start QQ2011 with wine-1.5.17-256-g2b5ddbf, I got the
following errors:
err:module:find_forwarded_export function not found for forward
'atl100.AtlModuleExtractCreateWndData' used by
L"C:\\windows\\system32\\atl.dll". If you are using builtin L"atl.dll", try
using the native one instead.
err:module:find_forwarded_export function not found for forward
'atl.AtlModuleExtractCreateWndData' used by
L"C:\\windows\\system32\\atl80.dll". If you are using builtin L"atl80.dll", try
using the native one instead.
err:module:find_forwarded_export function not found for forward
'atl100.AtlModuleAddCreateWndData' used by L"C:\\windows\\system32\\atl.dll".
If you are using builtin L"atl.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'atl.AtlModuleAddCreateWndData' used by L"C:\\windows\\system32\\atl80.dll". If
you are using builtin L"atl80.dll", try using the native one instead.
A quick look in dlls/atl/atl.spec:
These two line seems wrong:
43 stdcall AtlModuleAddCreateWndData(ptr ptr ptr) atl100.AtlModuleAddCreateWndD
44 stdcall AtlModuleExtractCreateWndData(ptr) atl100.AtlModuleExtractCreateWndD
sounds like to be:
43 stdcall AtlModuleAddCreateWndData(ptr ptr ptr)
44 stdcall AtlModuleExtractCreateWndData(ptr)
Also we have the below comment in alt80.spec for the above functions:
# don't forward to atl100.dll
See also:
45 stdcall AtlModuleRegisterWndClassInfoW(ptr ptr ptr)
atl100.AtlModuleRegisterWndClassInfoW
46 stdcall AtlModuleRegisterWndClassInfoA(ptr ptr ptr)
atl100.AtlModuleRegisterWndClassInfoA
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http://bugs.winehq.org/show_bug.cgi?id=28832
Bug #: 28832
Summary: ddraw/tests/d3d.ok fails sometimes under valgrind with
"Expected message 0x7e, but didn't receive it."
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Today, when running "make d3d.ok" in ddraw/tests under valgrind, it failed with
d3d.c:4258: Test failed: Expected message 0x7e, but didn't receive it.
I saw a similar error three days ago:
d3d.c:4258: Test failed: Expected message 0x7e, but didn't receive it.
d3d.c:4274: Test failed: Expected message 0x7e, but didn't receive it.
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http://bugs.winehq.org/show_bug.cgi?id=23712
Summary: Rollercoaster tycoon not working
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
CC: remco.siemonsma(a)gmail.com
Rct falls back to menu after trying to choose a park. Wine does not display any
error messages so used strace to find out what wine is actually doing. Added
the log as an attachement.
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http://bugs.winehq.org/show_bug.cgi?id=31646
Bug #: 31646
Summary: Popcap wrapper does not work through proxy
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eled2Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41607
--> http://bugs.winehq.org/attachment.cgi?id=41607
wine-1.5.12-157-gbdf9a9f +wininet
The Popcap games come with a copy-protection wrapper that allows end users to
purchase games. This does not work through the proxy.
Squid 3 logs show no connection attempt.
http_proxy= to bypass the proxy.
Console output:
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 120000
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 120000
fixme:wininet:NETCON_send not connected
Workaround is native wininet.
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http://bugs.winehq.org/show_bug.cgi?id=32199
Bug #: 32199
Summary: Installer of Creo 2.0 Parametric Free Trial needs
msvcp100.dll.wctrans
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://free-dl.ptc.com/install/pim_installmgr_trial.ex
e
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Creo 2.0 is a 3D CAD design software, there is a free trial version from
http://www.ptc.com/product/creo/free-trial/download.htm#1
$ sha1sum pim_installmgr_trial.exe
40ee838da8ef2f98d49da9914c532e9b728a6a9e pim_installmgr_trial.exe
$ wine pim_installmgr_trial.exe
wine: Call from 0x7b83b29b to unimplemented function msvcp100.dll.wctrans,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=21047
Summary: cmd does not handle for %%a in ('command')
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
an example in bug 15359 shows that firefox's build script
relies on cmd being able to loop over the output of another
command using the for command:
FOR /F "tokens=2* delims= " %%A IN ('REG QUERY "%MSVC6KEY%" /v
ProductDir') DO SET VC6DIR=%%B
Similar behavior is documented at
http://technet.microsoft.com/en-us/library/bb490909.aspx
but there it uses the /f option usebackq, and uses backquotes
rather than single quotes?
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http://bugs.winehq.org/show_bug.cgi?id=32264
Bug #: 32264
Summary: Jammer 6 demo installer: can't click on window
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.soundtrek.com/content/modules.php?name=Cont
ent&pa=showpage&pid=10
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Blocks: 30945
Classification: Unclassified
Regression SHA1: 841214ddb4d4dc620e6b51dfe6655b585d423edc
Regression introduced by:
austin@debian-home:~/wine-git$ git bisect good
841214ddb4d4dc620e6b51dfe6655b585d423edc is the first bad commit
commit 841214ddb4d4dc620e6b51dfe6655b585d423edc
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Nov 21 19:20:27 2012 +0100
user32: Don't check for driver events before normal messages in
PeekMessage.
:040000 040000 79793f282ab4ee789b1f07d7e8dd89c82e4e02ab
504f597e5c86ae4e9ae21713e8a8bb27969f0d5a M dlls
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http://bugs.winehq.org/show_bug.cgi?id=16238
Summary: Star Wars: The Battle of Endor: Crashes while starting.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7864
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17496)
--> (http://bugs.winehq.org/attachment.cgi?id=17496)
Terminal log.
The game gives the error "Game could not be initialized.
Error:430
Description:Class does not support Automation or does not support expected
interface" and crashes after clicking the "Ok" button on the error window.
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http://bugs.winehq.org/show_bug.cgi?id=29749
Bug #: 29749
Summary: Download Accelerator Plus: hangs on start without
native ie7
Product: Wine
Version: 1.4-rc1
Platform: x86
URL: http://download.speedbit.com/dap96.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 38605
--> http://bugs.winehq.org/attachment.cgi?id=38605
terminal output
Follow up to bug 28367. Application hangs on start, then issues its crash
dialog. Native ie7 works around it.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=28834
Bug #: 28834
Summary: setupapi/tests/devinst.ok fails on some machines under
Valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Twice now on my i5 laptop under valgrind, I've seen the test fail with
devinst.c:997: Test failed: SetupDiCreateDevRegKey failed: deadbeef
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http://bugs.winehq.org/show_bug.cgi?id=23331
Summary: Medal of Honor Airborne: Install recognizes it as
"ProductName"
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi,During all install ths game is recognized as "ProductName" , and this is how
it is recognized in WINE uninstaller.
I´m using Ubuntu Lucid Lynx.
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http://bugs.winehq.org/show_bug.cgi?id=20320
Summary: Mouse don't runs in Medal of Honor Airborne
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)muramatsu.com.br
The game runs fine, but the mouse not.
The moviment in game is based on mouse 360º but, moving mouse don't have any
moviment.
I'm using Wine 1.1.31 by mandriva rpm package.
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http://bugs.winehq.org/show_bug.cgi?id=32040
Bug #: 32040
Summary: The Witcher - Graphical glitches with ARB shader
backend
Product: Wine
Version: 1.5.15
Platform: x86-64
URL: http://www.gog.com/en/gamecard/the_witcher
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 42229
--> http://bugs.winehq.org/attachment.cgi?id=42229
The Witcher - Terminal output
The Witcher has graphical glitches when running with the ARB shader backend. It
used to work fine in older versions of wine, so I ran a regression test:
7cc4f47afe2dbb112b0a84cb557160872e71c016 is the first bad commit
commit 7cc4f47afe2dbb112b0a84cb557160872e71c016
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Mon Aug 20 22:34:58 2012 +0200
wined3d: Force ARB shader programs reselection on bool/int constant
changes.
The ARB shader backend hardcodes some constant-dependent state in the
shader
itself (e.g. branch taken/not taken). So, we have to make sure to update
the
selected ARB shader when the application modifies non-float constants.
:040000 040000 2d7d6202bfa34455e324e1f098cbd59f03a0093d
1dc7556802b30bfe2e7fb0918310f03fa8a91d20 M dlls
System info:
NVIDIA GTX275
nvidia-drivers-310.14
wine-1.5.15 (tested current GIT as well)
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http://bugs.winehq.org/show_bug.cgi?id=4666
--- Comment #47 from ax 34noff <otaku(a)rambler.ru> 2012-11-22 15:40:03 CST ---
(In reply to comment #42)
> > the copied ntdll.dll, etc.
> Are they availabel anywhere online?
In pirate torrents only i think...
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http://bugs.winehq.org/show_bug.cgi?id=4666
ax 34noff <otaku(a)rambler.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |otaku(a)rambler.ru
--- Comment #46 from ax 34noff <otaku(a)rambler.ru> 2012-11-22 15:05:50 CST ---
The same problem with russian Dragon Nest.
wine 1.5.17, ubuntu 12.04
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http://bugs.winehq.org/show_bug.cgi?id=32269
Bug #: 32269
Summary: Assassin's Creed III doesn't launch
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 42582
--> http://bugs.winehq.org/attachment.cgi?id=42582
log + backtrace
Game doesn't launch. Tried with Vista, 7 and 8 compatibility. DX10 needed.
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http://bugs.winehq.org/show_bug.cgi?id=32261
Bug #: 32261
Summary: Mass Effect 3 Startup Blackscreen
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lookitsbruce(a)yahoo.com
Classification: Unclassified
Created attachment 42575
--> http://bugs.winehq.org/attachment.cgi?id=42575
Console log
The game was running fine for a while and I got a few hours of play until it
simply would not start anymore. I've managed to play this game on the Windows
partition with no issues. I attached a console log.
SYMPTOMS
-Upon startup it plays 1 second of the EA intro video and then the screen turns
black
-"Masseffect3config.exe" does open but I noticed that it displays a different
display adapter than is installed
ATTEMPTED FIXES
-Tried changing drivers with no effect
-Deleted "Local_Profile.sav" file w/ 0kb from the Save directory
-Booted in Gnome and 2D mode
-Tried w/ wine 1.2, 1.3, 1.4, and 1.5.7
SYSTEM SPECS
Ubuntu 12.04.1 LTS
2x Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz
ATI Mobility Radeon HD 4500/5100 Series
HDA-Intel - HDA ATI HDMI
Thanks for reading.
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http://bugs.winehq.org/show_bug.cgi?id=28900
Bug #: 28900
Summary: Jedi Academy Multiplayer Mouse regression in 1.3.x
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newfie.bugreporting(a)gmail.com
Classification: Unclassified
Tested on two completely different machines with different Linux distros
(Ubuntu 11.04 and Fedora 15 x64).
There have been some mouse issues which prevent JKA (only testing multiplayer)
from being playable. Starting at around 1.3.14 the mouse has been completely
broken- the cursor randomly freezes and darts around the screen every few
seconds. This issue has largely been fixed, but there are still lingering
issues in 1.3.31.
Compared to the last time I tried WINE beta (1.3.22?) this has improved lots
but is still not playable. Instead of the mouse freezing entirely, it just
feels "lagged" and sort of chops around the screen every other second. The
amount of mouse movement and precision in JA's multiplayer makes playing under
these conditions impossible. The problem is most noticeable on menus, where the
mouse *does* still freeze and slow down dramatically. Additionally, the mouse
movement seems to get worse and worse the longer the game is played.
Nutshell..
Expected experience: The mouse should be perfectly smooth like on Windows.
Actual experience: The mouse stutters, lags, and locks up for brief periods
making it impossible to play the game.
I appreciate any sort of feedback or comments on this. There are a growing
number of Linux users in the JKA community who would love to see this fixed
before 1.4 goes stable Just to clarify, this isn't a "fix me now!" request.
Keep up the great work.
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http://bugs.winehq.org/show_bug.cgi?id=7695
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #18 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-21 10:48:58 CST ---
Still a bug in current wine?
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Jason Edmeades <us(a)edmeades.me.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|cmd |wineserver
--- Comment #25 from Jason Edmeades <us(a)edmeades.me.uk> 2012-11-20 15:29:02 CST ---
Moving out of component 'cmd' because the problem revolves around how the
server opens files and is nothing to do with cmd.exe really. I've picked
wineserver based on comments 13-21
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spetreolle(a)yahoo.fr
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--- Comment #17 from Colin Finck <mail(a)colinfinck.de> 2012-11-19 12:35:35 CST ---
(In reply to comment #16)
> please test with latest wine version 1.5.8
Again, nobody has touched MSVCRT_fputwc for ages and this is not a bug that can
be fixed accidentally.
Look at comment #14, it even gives you a working patch. And it has to be done
_exactly_ this way.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #42530|soldat |soldat.txt
filename| |
Attachment #42530|application/octet-stream |text/plain
mime type| |
--- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-18 12:06:23 CST ---
Comment on attachment 42530
--> http://bugs.winehq.org/attachment.cgi?id=42530
Soldat Wine Output
Please use .txt for console logs in the future.
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Dominik <dominik.wojnar(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dominik.wojnar(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=25094
Summary: Battlefield Bad Company 2: needs
msvcr80.dll._CRT_RTC_INITW et al (purist)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If set to builtin only, fails on msvcr80.dll._CRT_RTC_INITW. According to
mscodescan, may also need:
./BFBC2Game.exe imports following stub symbols:
msvcr80:_CRT_RTC_INITW
msvcr80:__daylight
msvcr80:_findfirst32
msvcr80:_findnext32
msvcr80:_resetstkoflw
msvcr80:_stat32
msvcr80:_wstat32
msvcr80:wcsrtombs_s
for the record, it also wants some msvcp80 stuff:
msvcp80:??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
msvcp80:??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp80:??4?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAEAAV01@PB_W@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AA_J@Z
msvcp80:??_D?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?append@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@PBD@Z
msvcp80:?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?end@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@V32@0@Z
msvcp80:?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDII@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@IIID@Z
msvcp80:?swap@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXAAV12@@Z
msvcp80:_FInf
msvcp80:_FSnan
msvcp80:wctype
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http://bugs.winehq.org/show_bug.cgi?id=32225
Bug #: 32225
Summary: LoadLibrary succeeds when it should fail
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
I was checking how .NET handles ODBC connections under wine. I used winetricks
jet40 mdac28 dotnet20 to install natives. Then I run my application. An attempt
to use OdbcConnection failed with some unixODBC error. The relay log showed the
following:
0009:Call KERNEL32.LoadLibraryExW(001a9b68
L"C:\\windows\\assembly\\GAC_32\\System.Data\\2.0.0.0__b77a5c561934e089\\odbc32.dll",00000000,00000008)
ret=79e862c8
0009:Call PE DLL (proc=0x7dde42c0,module=0x7ddd0000
L"odbc32.dll",reason=PROCESS_ATTACH,res=(nil))
0009:Call KERNEL32.DisableThreadLibraryCalls(7ddd0000) ret=7ddde814
0009:Ret KERNEL32.DisableThreadLibraryCalls() retval=00000001 ret=7ddde814
(...)
0009:Ret PE DLL (proc=0x7dde42c0,module=0x7ddd0000
L"odbc32.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
0009:Ret KERNEL32.LoadLibraryExW() retval=7ddd0000 ret=79e862c8
The listed directory does not contain odbc32.dll, so this call should have
failed. Instead it loaded wine's ODBC.
On a side note, setting odbc32 to native instead of native,builtin worked.
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http://bugs.winehq.org/show_bug.cgi?id=30152
Bug #: 30152
Summary: Metatrader 5 Demo hangs during registration
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The log shows
fixme:propsheet:PROPSHEET_SetHeaderSubTitleW (0x4102c6, 1, L"To start working
an account is required:"): stub
fixme:nls:GetGeoInfoW -1 9 0x89cb78 259 0
fixme:nls:GetGeoInfoW -1 8 0x89cb78 259 0
fixme:propsheet:PROPSHEET_SetHeaderTitleW (0x4102c6, 2, L"Personal details"):
stub
fixme:propsheet:PROPSHEET_SetHeaderSubTitleW (0x4102c6, 2, L"To open an
account, please fill out all the following fields:"): stub
The GUI pops up a modal dialog to fill out with your name, address, etc.
The modal dialog locks up every time halfway through filling out the form.
There are no futher log messages. The app continues redrawing normally
if you move the modal dialog, but you can't finish or cancel the modal
dialog.
If you cancel out before getting to that dialog, you can use the app
a bit, but selecting File / Login brings up a similarly locked-up modal
dialog.
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http://bugs.winehq.org/show_bug.cgi?id=24403
Summary: Mixmeister Fusion 7.3.5.1 with latest Wine version
installs but does not run
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)osfight.de
Created an attachment (id=30758)
--> (http://bugs.winehq.org/attachment.cgi?id=30758)
output of windbg fusion.exe (fusion.exe ist the mixmeister exe)
I am trying to run Mixmeister Fusion 7.3.5.1 with wine 1.3.2. Installation
works, but running the app ends in an error (attachted). Regarding AppDB it
never worked so far.
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http://bugs.winehq.org/show_bug.cgi?id=22065
Summary: wine crashes with unhandled page fault when running
HeadOverHeels
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wickeduk(a)hotmail.co.uk
Created an attachment (id=26880)
--> (http://bugs.winehq.org/attachment.cgi?id=26880)
contains crash log
App at: http://retrospec.sgn.net/game/hoh
Crash occurs when starting the application, much earlier versions of wine ran
it with occasional crashes on start up (and ran fine).
Often see 'Error setting graphics mode.' if trying to run it a second time
after the crash.
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http://bugs.winehq.org/show_bug.cgi?id=32154
Bug #: 32154
Summary: Guild Wars 2: Game hangs if the ip address changes
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
My internet provider is disconnecting me every 24 hours and giving me a new ip
address. If this happens the game will show me an error that something with my
connection is wrong. After clicking on OK the screen will just be black and
nothing happens. But sometimes the game will freeze instantly. In this case I
don't get any error message. I will see only the last frame which was drawn
ingame. In both cases I have to minimize the game with my window manager and
kill the process.
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http://bugs.winehq.org/show_bug.cgi?id=32144
Bug #: 32144
Summary: crash opening ammyy admin
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandro(a)ramcomputers.it
Classification: Unclassified
crashing program AA_v3.exe, working in the previous version of ubuntu (12.04)
adding in winetricks the following dll: mfc42, vb6run, vcrun6, vcrun6sp6
The error is in attachment reported
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http://bugs.winehq.org/show_bug.cgi?id=32141
Bug #: 32141
Summary: Not able to run exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jero2rome(a)gmail.com
Classification: Unclassified
Created attachment 42412
--> http://bugs.winehq.org/attachment.cgi?id=42412
backtrace for running my exe
not able to run my exe
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http://bugs.winehq.org/show_bug.cgi?id=32129
Bug #: 32129
Summary: il2fb crashes on startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alainbe(a)free.fr
Classification: Unclassified
Created attachment 42381
--> http://bugs.winehq.org/attachment.cgi?id=42381
backtrace created by wine
il2fb.exe crashes on startup with wine 1.5 ppa though it doesn't with wine1.4
(but no audible sound with 1.4).
See backtrace.
Thanks for your work.
Alain
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http://bugs.winehq.org/show_bug.cgi?id=32069
Bug #: 32069
Summary: Deadlight crashes after launching
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Clean wineprefix. From winetricks: d3dx9 (and all needed dependencies),
vcrun2010. Have crash after 2-3 sec. loading window.
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http://bugs.winehq.org/show_bug.cgi?id=32009
Bug #: 32009
Summary: Can't make active row of terminal window for
edit/close order in Metatrader 4 after update to
1.5.15
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monomakh(a)mail.ru
Classification: Unclassified
After update to 1.5.15 version of wine application cannot works properly. Now I
can't to make active row of terminal and market windows for open/edit/close
orders in metatrader 4. At previous versions of wine all works fine.
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http://bugs.winehq.org/show_bug.cgi?id=31866
Bug #: 31866
Summary: I Am Alive crashes at launch
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 41933
--> http://bugs.winehq.org/attachment.cgi?id=41933
backtrace
Clean wineprefix - crashes at launch.
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http://bugs.winehq.org/show_bug.cgi?id=31779
Bug #: 31779
Summary: Add VMs with multiple cores
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Several Wine developers have reported a need to have at least some VMs with
more than one core for some of Wine's conformance tests. For instance:
http://www.winehq.org/pipermail/wine-devel/2012-September/096989.html
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http://bugs.winehq.org/show_bug.cgi?id=31197
Bug #: 31197
Summary: phpdesigner 8.0
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josejmontillar(a)gmail.com
Classification: Unclassified
El programa php.exe ha encontrado un serio problema y debe cerrarse.
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http://bugs.winehq.org/show_bug.cgi?id=29766
Bug #: 29766
Summary: Ace of Spades wont connect to any server.
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hargtholan(a)gmail.com
Classification: Unclassified
Ace of Spades 0.70 can not connect to any server. It displays the
"Mis-configured or full server" message dialog. In Wine 1.3.7 it works.
I am using debian wheezy on amd64, and wine-unstable_1.4~rc1-0.1_amd64.deb
Kind regards.
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http://bugs.winehq.org/show_bug.cgi?id=28762
Bug #: 28762
Summary: Metatrader 4 doesn't display toolbar icons
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iskren.vichev(a)gmail.com
Classification: Unclassified
Created attachment 36942
--> http://bugs.winehq.org/attachment.cgi?id=36942
Metatrader icons missing
When running Metatrader 4 there are no icons in the front toolbar as can be
seen in the screenshot. I'm running Ubuntu 11.04, LXDE and Wine 1.2.2. I
confirmed all libraries and fonts are present. The server is an OpenVZ
container run through and the desktop is run through VNC.
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http://bugs.winehq.org/show_bug.cgi?id=28736
Bug #: 28736
Summary: ntdll/tests/env.ok: uninitialized value used in
testQuery
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make env.ok" in ntdll/tests, valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at testQuery (env.c:114)
by func_env (env.c:295)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at testQuery (env.c:53)
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http://bugs.winehq.org/show_bug.cgi?id=22662
Summary: Red Alert 3 1.12 fails to start
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=27888)
--> (http://bugs.winehq.org/attachment.cgi?id=27888)
Wine output for Raed Alert 3
The game crashes right after exe file launch displaying only loading splash
screen. Wine output+backtrace (I installed debuginfo but not sure if backtrace
is good or not) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24347
Summary: Aion versions >= 2.0 crashes right after splash screen
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal.zajac(a)gmail.com
Created an attachment (id=30688)
--> (http://bugs.winehq.org/attachment.cgi?id=30688)
Log from the command in the bug report
New patch to Aion probably introduced some "features" and that makes the game
crash. I'm not entirely sure if the info provided is useful, please let me know
if there is anything I should try and report.
My specs: Intel Core i5, GeForce GTS 250 with proprietary nVidia driver.
Distro: Ubuntu Linux 10.04
Winetricks: I did only "winetricks d3dx9 vcrun2005 dotnet20" as earlier version
tutorial recommends.
The command:
WINEDEBUG=+relay,+seh,+tid wine bin32/aion.bin -noauthgg -ip:188.138.16.252
-port:2106 -cc:1 -lang:enu -noweb &> log.txt
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http://bugs.winehq.org/show_bug.cgi?id=26523
Summary: metatrader 5 fail to connect metatester local agents
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
i'm using latest built 420 of MT5 on linux i386 (ubuntu) with latest wine
version 1.3.16
the problem is that metatester always fail to connect 127.0.0.1:3000 - 3003 (4
cores)
and i get numerous same warnings logged while trying to connect it:
mshtml: HlinkTarget_SetBrowseContext (0x1b3cd0)->((nil))
mshtml: nsURI_GetAsciiHost Use Uri_PUNNYCODE_IDN_HOST flag (repeated lot of
times)
this happen with default wine installation (no extra winetricks addon nor
builtin lib overwrite)
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http://bugs.winehq.org/show_bug.cgi?id=17298
Summary: Strategy Tester 'use date' and slider bar next to
'visual mode' are not working
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.alpari-us.com/en/mt_userguide/getting-
started.html?download=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viper7882(a)yahoo.com
Steps to reproduce:
1. Open up Strategy Tester via View menu->Strategy Tester if you haven't do so.
2. Select any Expert Advisor.
3. Select any symbol.
4. select Model as every tick.
5. Check "Use Date" field.
6. Enter any date date earlier than today - preferably 1 week ago into "From:"
field.
7. Ensure "To:" field is filled with today's date.
8. Hit on Start button in Strategy Tester.
9. Verify that the status bar is showing "Collecting M1...".
10. Verify that the progress bar runs from 0% to 100% quickly.
11. Click on the Journal tab, verify that "no ticks generated" error is shown.
(Problem)
12. Go back to Settings tab.
13. Check "Visual Mode" field.
14. Change the value of the slider bar next to "Visual Mode".
15. Verify that the tooltip is showing the new value of slider (from 1 to 32)
but the slider is not moving in terms of visual. (Problem)
16. Hit on Start button in Strategy Tester.
17. Verify that the visual chart has been created.
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http://bugs.winehq.org/show_bug.cgi?id=19033
Summary: No crosshair in "The godfather 2"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How you can see in the title, I player "The godfather 2", but no crosshair
there..
The console only says (some hundred times):
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,4,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
And at the end, one time:
fixme:d3d:IWineD3DQueryImpl_Release Query was created in a different context,
skipping deletion
wine client error:41: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=21097
Summary: Secret of Monkey Island Special Edition: Seems to run
fine, but doesn't show graphics
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkanis(a)gmx.de
I did the following steps to get the game working:
* installed the game via Steam in a fresh WINEPREFIX,
* copied d3dx9_36.dll and XAudio2_4.dll into windows\system32,
* installed vcrun2005, vcrun2008, dotnet35, and xact using winetricks,
* and ran regsvr32 "c:\windows\system32\XAudio2_4.dll"
The game seems to run fine, music plays. When I move the mouse, I can hear the
"clicks" of the items in the main menu. I click on the first one and the game
intro starts. The graphics are missing, the game's text appears (on an
otherwise black screen) and the music is playing.
Wine outputs this every second or so:
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ surface.c / 532
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http://bugs.winehq.org/show_bug.cgi?id=21752
Summary: kRO Ragnarok Online crashes while trying to update
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastminutepanic(a)aol.com
Created an attachment (id=26286)
--> (http://bugs.winehq.org/attachment.cgi?id=26286)
Ragnarok.exe log
RAG_SETUP0923.EXE installs without issue, then Ragnarok.exe executable
complains of needing mfc42.dll. mfc42.dll installed via winetricks vcrun6.
Ragnarok.exe starts to run and then crashes with huge debug log, attached.
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http://bugs.winehq.org/show_bug.cgi?id=21926
Summary: Invalid glCopyTexSubImage2D call
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.cencora(a)gmail.com
During d3d9 visual test(np2_strect_rect_test) wine is calling
glCopyTexSubImage2D for texture level 0, that hasn't been previously defined
with glTexImage2D call (at least that's what mesa is reporting).
Reproducable on r300 dri driver under KMS, and software rasterizer with
disabled extensions: EXT_framebuffer_blit, ARB_framebuffer_object,
ARB_texture_npot.
fixme:d3d_surface:fb_copy_to_texture_hwstretch >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 3309
It's the first glCopyTexSubImage2D function call in the
fb_copy_to_texture_hwstretch.
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http://bugs.winehq.org/show_bug.cgi?id=5614
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |00cpxxx(a)gmail.com
--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-10 16:27:02 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=14164
Summary: Command and Conquer flashing screen and no full-screen
video
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weed_richard(a)hotmail.com
Command and Conquer (the original recently released as a freebie), has major
graphics issues. Screen flashes while you move the mouse around and
full-screen video in cut scenes does not play (you can hear the audio).
This used to work fine...the only setting I had to put in the configuration for
the EXE was for the OS (set to 'Windows 95'). That still is necessary or it
hangs/crashes on startup.
I tried setting the virtual desktop option to get it to run in a window, but it
did not solve the problem.
I am running Fedora 8 (kernel 2.6.25.6-27.fc8) and version 173.14.09 of the
nVidia 64-bit video driver.
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http://bugs.winehq.org/show_bug.cgi?id=15787
Summary: The I of the Dragon: black screen with grafic errors
after start
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
Created an attachment (id=16904)
--> (http://bugs.winehq.org/attachment.cgi?id=16904)
screenshot
After starting the game, i get a just a black sreen with a grafic error and the
it does not react on any key or mouse movement.
There is a screenshot as attachment
the game demo can be downloaded here:
http://www.gamershell.com/download_5386.shtml
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http://bugs.winehq.org/show_bug.cgi?id=16857
Summary: Mouse pointer does not show in "Kalle Kunskap 8"
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
Well, the mouse pointer does not show in the game "Kalle Kunskap 8".
It seems clicking things still work, at least in the screen where the player
enters a name to use, but the pointer is invisible.
Below is the output from running the game without any special logging.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef9c,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d70,0x15b128): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d20,0x15b128): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1d48a8,0),stub!
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc2a50,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x21b608,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc3400,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0x1f2c28,0),stub!
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http://bugs.winehq.org/show_bug.cgi?id=3851
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |00cpxxx(a)gmail.com
--- Comment #13 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-10 16:24:50 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=5523
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |00cpxxx(a)gmail.com
--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-10 16:24:35 CST ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=11306
Summary: software built with Visual C++ software library crashes
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ketil(a)vestby.name
Created an attachment (id=10414)
--> (http://bugs.winehq.org/attachment.cgi?id=10414)
console dump with the errormessages as described
When running the latest wtlib, wine crashes. It tart by complaining about the
spooler - and continues from there. Earlier versions of wtlib install and run
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=5402
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fgouget(a)codeweavers.com
--- Comment #36 from François Gouget <fgouget(a)codeweavers.com> 2012-11-10 10:25:42 CST ---
I have run into this problem today with PhotoStitch 3.1 and Wine 1.5.17. So the
problem is still present :-(
(while processing a WM_CREATE message)
001f:CALL MFC42.3346(<unknown, check return>(0x110000,70000062,00000040):
returning 0x185ea0
) ret=0042f50b
001f:Call user32.GetActiveWindow() ret=5f4013c8
001f:Ret user32.GetActiveWindow() retval=00000000 ret=5f4013c8
001f:RET MFC42.3346() retval=00000000 ret=0042f50b
001f:trace:heap:RtlFreeHeap (0x110000,70000062,0x185ea0): returning TRUE
001f:trace:seh:raise_exception code=c0000005 flags=0 addr=0x42f51e ip=0042f51e
tid=001f
001f:trace:seh:raise_exception info[0]=00000000
001f:trace:seh:raise_exception info[1]=00000138
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http://bugs.winehq.org/show_bug.cgi?id=24826
Summary: WoW 4.x D3D: Out of Memory errors with detailed
shadows
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
orm=fbo
In d3d mode with detailed shadows, WoW tends to crash with out of memory errors
very fast. With shadows set to High, running around in Dalaran at peak time
will crash in a few minutes at best.
(Reported for posterity, I'll be unavailable to test for the next few days)
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http://bugs.winehq.org/show_bug.cgi?id=32117
Bug #: 32117
Summary: Genesis Rising crashes on start
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamershell.com/download_18337.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hans(a)meelstraat.net
Classification: Unclassified
Created attachment 42363
--> http://bugs.winehq.org/attachment.cgi?id=42363
+wbemprox log
The game crashes early on startup, popping up an unhandled exception window.
Clicking on <Retry> generates a backtrace that indicates that the crash
occurred in Wine's wbemprox.dll. Clicking on <Abort> generates a minidump file.
The problem appeared after
4d0a1588084d4dbf7a8032dd122d1ef15e1ceef0 is the first bad commit
commit 4d0a1588084d4dbf7a8032dd122d1ef15e1ceef0
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Oct 4 15:37:57 2012 +0200
wbemprox: Implement Win32_Processor.UniqueId.
:040000 040000 f6aece3511fe8e34f32674ce13dcd13d682e800a
3b88efb049f156c28a26caf62738a0301a14aa78 M dlls
Can be reproduced with the demo version as well (install, then start the game
with ../bin/GenesisRising.exe)
The demo is over 500 MB, let me know if you need further info or tests/logs.
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http://bugs.winehq.org/show_bug.cgi?id=29147
Bug #: 29147
Summary: Wine freezes then crash when trying to load an EA
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petelachatte(a)gmail.com
Classification: Unclassified
Metatrader runs fine; until i load an expert advisor (MDP).
I get a bunch of :
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 002d, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 002b, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 0029, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 0027, blocked by 003c, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf904 "loader.c:
loader_section" wait timed out in thread 002f, blocked by 003c, retrying (60
sec)
in console. Then Metatrader freezes and then dissapears.
Steps to reproduce the problem :
- Run mdp12.exe; select metatrader folder; install.
- Run terminal.exe; maximize "EURUSD" chart; then on the left side right click
on "million dollar pips" then choose attach to chart.
- On the EA settings leave it as it is; click OK
- Metatrader freezes.
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http://bugs.winehq.org/show_bug.cgi?id=32080
Bug #: 32080
Summary: VBSCRIPT.DLL: Installation of CorelDRAW 12 fails
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gjwucherpfennig(a)gmx.net
Classification: Unclassified
Created attachment 42289
--> http://bugs.winehq.org/attachment.cgi?id=42289
output.txt
VBSCRIPT.DLL: Installation of CorelDRAW 12 fails
"fixme:vbscript:parse_script parser failed on parsing"...
Wine 1.5.15 vanilla without external DLLs
Output from setup.exe in output.txt
(only uniq lines saved; error code 67 on exit)
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http://bugs.winehq.org/show_bug.cgi?id=32081
Bug #: 32081
Summary: Civilization V fails to start a game without native
d3dx9_36 (crashes in d3dx9_36/math.c)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42290
--> http://bugs.winehq.org/attachment.cgi?id=42290
terminal output
I'm trying to run Civilization V with only built-in dlls (alldlls=builtin).
The game loads to the main menu fine (except for videos), but Wine crashes when
I start a new game. The scenario begins to load and the crash happens somewhere
during the loading process.
Lowering detail level to the minimum doesn't help.
Native d3dx9_36 is a workaround.
Fedora 17
Nvidia 250 / driver 304.60
Civilization V GOTY on Steam (without Gods & Kings expansion)
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http://bugs.winehq.org/show_bug.cgi?id=20755
Summary: W-buffer not well handled
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikos42(a)gmail.com
There are some minor display problems in Mafia. In particular, at the very
beginning of the demo, when people are sitting around a table, their eyeballs
seem to pop out of their heads. This is probably due to the fact that Mafia
uses a W-buffer, while Wine handles it as a Z-buffer (this can be seen in
dlls/wined3d/state.c).
Moreover, I get this fixme message:
fixme:d3d:state_zenable W buffer is not well handled
Would it be a lot of work to add support for a W-buffer in Wine? (the
WGL_EXT_depth_float OpenGL extension might be used)
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http://bugs.winehq.org/show_bug.cgi?id=29513
Bug #: 29513
Summary: win2flash crashes on start with segfault
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
Win2flash is downloadable application from
http://wintoflash.findmysoft.com/download/
Tested version was both the newest available (07.0026 as of today) as some
older versions.
When run, it displays some splash screens, and in the console window there is
"Segmentation fault" error message.
The same version runs OK on the same machine but with WinXP OS.
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http://bugs.winehq.org/show_bug.cgi?id=21694
Summary: MotorM4X fails to run
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26222)
--> (http://bugs.winehq.org/attachment.cgi?id=26222)
output of wine-1.1.38-131-g6805045
I took over maintainership of this game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=15060) because I
want to get it running on OpenSolaris and it seems it worked at some point on
Linux.
Despite the appdb report I had to install d3dx9 via winetricks to get the game
running at all. I have an NVIDIA graphics card using the proprietary drivers
(glxinfo output attached).
A recent GIT build additionally has the regression that the background image in
the menu screens is not shown (this works in 1.1.26, output attached).
To reproduce the crash simply start the game and start the demo (press return a
couple of times).
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http://bugs.winehq.org/show_bug.cgi?id=12651
Summary: Bad sound quality in Starcraft when running with
hardware acceleration
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanceil(a)gmx.net
When starting Starcraft with any kind of sound DirectSound hardware
acceleration enabled (Basic, Standard, Full (in winecfg)), the ingame sound has
a very bad sound quality, it sounds like it was output by an 8bit sound card.
This is particularly noticeable when you click on any of the buttons in the
starting screen.
Here is an 'lspci -v' of the used soundcard:
---
00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio
Controller (rev 03)
Subsystem: Apple Computer Inc. Unknown device 00a0
Flags: bus master, fast devsel, latency 0, IRQ 20
Memory at db500000 (64-bit, non-prefetchable) [size=16K]
Capabilities: [50] Power Management version 2
Capabilities: [60] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
Enable-
Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00
Capabilities: [100] Virtual Channel <?>
Capabilities: [130] Root Complex Link <?>
Kernel driver in use: HDA Intel
Kernel modules: snd-hda-intel
---
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http://bugs.winehq.org/show_bug.cgi?id=30806
Bug #: 30806
Summary: Console2: fails to start
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://sourceforge.net/projects/console/files/console-
devel/2.00/Console-2.00b148-Beta_32bit.zip/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
It pauses for several seconds, then exits. No output to console is visible. The
attached log is the result of:
WINEDEBUG=+relay,+seh,+tid wine Console.exe
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http://bugs.winehq.org/show_bug.cgi?id=28477
Summary: Pollux Ride : Unhandled exception: unimplemented
function
msvcp80.dll.??0?$basic_fstream@DU?$char_traits@D@std@@
@std@@Q
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Horse riding, children program from PAN Vision, crahes on startup.
Winedbg report:
C:\Program Files\PAN Vision\rnge>winedbg equestrianapp.exe
WineDbg starting on pid 0034
0x7b85718e DbgBreakPoint+0x12 in kernel32: addl $4,%esp
Wine-dbg>c
Unhandled exception: unimplemented function
msvcp80.dll.??0?$basic_fstream@DU?$char_traits@D@std@@@std@@Q
AE@XZ called in 32-bit code (0x7b82db78).
I tried also with winetricks msvcp80.dll, but it did not help.
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http://bugs.winehq.org/show_bug.cgi?id=32156
Bug #: 32156
Summary: .Net 3.0 (dotnet30) installer fails
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: hans(a)meelstraat.net
Classification: Unclassified
Regression SHA1: af08a2f6ba2fb0d65f1a1d3b7720216860fc9456
Created attachment 42427
--> http://bugs.winehq.org/attachment.cgi?id=42427
wine-1.5.16-232-g4255772 console output
In wine-1.5.16-55-gaf08a2f the dotnet30 installer fails.
Ran with "winetricks dotnet30" which uses its own workarounds (fusion being one
of them).
I cannot get a backtrace because MS' own debugger pops up and I don't know how
to disable it.
af08a2f6ba2fb0d65f1a1d3b7720216860fc9456 is the first bad commit
commit af08a2f6ba2fb0d65f1a1d3b7720216860fc9456
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Oct 29 12:18:50 2012 +0100
msi: Pass string length to msi_set_property in ACTION_CustomAction.
:040000 040000 79d531674eccdae28dcd486cb49d7e0cca273bd7
8beaf5c71108cd736e7da02c96b1a03a629e97cb M dlls
Reverting this commit fixes the problem.
Note: You know the installer will succeed when you see these two lines:
fixme:msi:MsiGetFeatureValidStatesW 1 L"WAP_1.0_Core" 0x33aac4 stub returning 8
fixme:msi:MsiGetFeatureValidStatesW 1 L"Servicing_Key" 0x33aac4 stub returning
8
Affects any apps that rely on dotnet30 or later.
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http://bugs.winehq.org/show_bug.cgi?id=30100
Bug #: 30100
Summary: LT Spice locks under Xubuntu 12.04 beta 1 with Wine
1.4
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yellow56(a)gmail.com
Classification: Unclassified
System Info…
Host OS: Windows 7, 64-bit, Service Pack 1
VMware: VMware Player 4.0.2, 4G RAM and 2 CPU Cores dedicated to the VM
Guest OS: Xubuntu 12.04 Beta 1, 64-bit
Wine: Wine 1.4 1.4~rc6-0ubuntu1
LTSpice: v4.13s
Application launches successfully.
Problem 1: Attempt to sync release fails. Dialog appears saying “This utility
will check Linear Technology web site…” The dialog box has no buttons and I’m
hung at this point and have to terminate the application.
Problem 2: Opened test bench for LT3011 and ran simulation. Application
failed. Re-launched application and ran the simulation again, probed a couple
of signals, which showed up in the graph, then the application appears to
freeze.
Wine output:
wine: Unhandled page fault on write access to 0x0000005d at address 0x7bc47aac
(thread 0026), starting debugger...
I am running LT Spice successfully on Kubuntu 10.04, 64-bit + Wine1.2, under
VMware Player 4.0.2 on the same physical machine.
Sorry, I'm not a WINE power user so I don't know what other details to add or
where to find logs and such.
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http://bugs.winehq.org/show_bug.cgi?id=31982
Bug #: 31982
Summary: Black shadow flash in a moment after right clicking on
the main window of Thunder
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Hello,
This is a follow up of Bug 24709.
The UI of thunder improved a lot after AJ's recent work, but there is still
some remain issues.
In bug 24709 (wine-1.5.13):
Thunder showed a black shadow persistently when right clicked on the main
window, the black shadow covered nearly the whole screen expect the popup menu.
In wine-1.5.14-143-g3d73e0a:
The black shadow appears only for a moment, while the shadow still covers the
whole screen expect the popup menu, this is very annoyed for users.
http://down.sandai.net/thunder7/Thunder7.2.4.3312.exe
74043603819e753df30fc30c45497af58f7f24d8 Thunder7.2.4.3312.exe
1. Install with Wine
2. start Thunder
$ cd "~/.wine/drive_c/Program Files/Thunder Network/Thunder/Program"
$ wine Thunder.exe
3. Right click on the main window
Expect result:
Popup a menu without any black shadow
Actual result:
A black shadow full with the whole screen flash for a moment.
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http://bugs.winehq.org/show_bug.cgi?id=30206
Bug #: 30206
Summary: Doom Builder 2: fails to initialize graphics when
opening a map
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamie(a)superjamie.net
Classification: Unclassified
Doom Builder 2 is a .Net 2.0 application which used to work fairly well in Wine
1.3.36 and .37
* http://appdb.winehq.org/objectManager.php?sClass=version&iId=12221
Now with 1.4, the app still installs fine (after winetricks dotnet20) however
opening a map displays an error "Unable to initialize Direct3D video device"
and the following terminal output:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 0 for
context 0x200cc8, last error 0x591
If you need a wadfile to test, you can get one from the GPL-licensed Freedoom.
* http://www.nongnu.org/freedoom/
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http://bugs.winehq.org/show_bug.cgi?id=13465
Summary: Overlord: adding native d3dx9_36.dll results in a crash
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13382)
--> (http://bugs.winehq.org/attachment.cgi?id=13382)
backtrace/log "wine Overlord.exe"
Reason for adding native dll: bug 13406
Overlord: adding native d3dx9_36.dll results in a crash
added the backtrace/log
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http://bugs.winehq.org/show_bug.cgi?id=24873
Summary: LTSPICE crashes some seconds after running a
simulation
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaron.moore(a)alsatis.net
Created an attachment (id=31482)
--> (http://bugs.winehq.org/attachment.cgi?id=31482)
LTSPICE IV crashes
I can open and edit Spice models and circuits without problem, but when I run a
circuit simulation LTSPICE IV will crash after about 10 to 30 seconds.
The simulation actually works. I do see what I expect for some seconds.
It seems to crash faster with multiple simulation nodes but I have to say it is
apparently random. Best I've seen is about 30 seconds, worst about 1 second.
attached the error message. Please direct me to suitable logs if you require
them.
regards
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http://bugs.winehq.org/show_bug.cgi?id=28871
Bug #: 28871
Summary: MT5 installs but window doesn't respond
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedrolopes(a)gmx.com
Classification: Unclassified
After reporting the bug 28870 (http://bugs.winehq.org/show_bug.cgi?id=28870) I
uninstalled the MT5 from the previous unsuccessful installation and upgraded
Wine to version 1.3.31 from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_11.4/i58… ,
then I installed MT5 again, when I tried to open the MT5 terminal a lot of
errors showed up on the command line and the MT5 stop responding after e few
seconds, also the MT5 window graphics stop being updated by X11. I had to kill
the "Terminal.exe" process in order to close the window, it was consuming 70%
of my CPU resources.
Note: MT4 was tested and seems to work fine.
do I need to "winetrick" something?
The command used:
"~> wine /home/account/.wine/drive_c/Programas/MetaTrader5/terminal.exe"
The errors returned:
"
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c10 (device=2d access=0
func=304 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c10 (device=2d access=0
func=304 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c10 (device=2d access=0
func=304 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c10 (device=2d access=0
func=304 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c10 (device=2d access=0
func=304 method=0)
fixme:shell:InitNetworkAddressControl stub
fixme:ieframe:PersistStreamInit_InitNew (0x2eb3ca0)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:iphlpapi:NotifyAddrChange (Handle 0x3ade8fc, overlapped 0x3ade8e0): stub
fixme:ieframe:ClOleCommandTarget_QueryStatus (0x2eb3d50)->((null) 1 0x32aa3c
(nil))
fixme:ieframe:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ieframe:ClientSite_GetContainer (0x2eb3d50)->(0x32aa4c)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:ieframe:ClientSite_GetContainer (0x2eb3d50)->(0x32b8cc)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:ieframe:DocHostUIHandler_GetDropTarget (0x2eb3d50)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d0-0000-0000-c000-000000000046}
fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d0-0000-0000-c000-000000000046}
fixme:propsheet:PROPSHEET_SetHeaderTitleW (0x4102ba, 0, L"Trading servers"):
stub
fixme:propsheet:PROPSHEET_SetHeaderSubTitleW (0x4102ba, 0, L"Select a more
suitable trading server:"): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32971c,0x00000000), stub!
fixme:resource:GetGuiResources (0xffffffff,0): stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{de4ba900-59ca-11cf-9592-444553540000}
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 35
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:ieframe:DocObjectService_FireDocumentComplete 0x397c510 0x397baa0 0
Killed
"
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http://bugs.winehq.org/show_bug.cgi?id=19100
Summary: Age of Wonders Shadow Magic: Game doesn't launch!
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anishmangal2002(a)gmail.com
Created an attachment (id=22053)
--> (http://bugs.winehq.org/attachment.cgi?id=22053)
Error_Log
Age Of Wonders Shadow Magic:
Installing the game worked perfectly. Launching some game configuration
applications worked. Launching the game level editor worked. Launching the game
failed with the attached information. I suspect that this could be something
related to opengl/3d display. In the log, the name of the missing dll file
isn't listed.
My system info is
Ubuntu 9.04, x86_64
intel x3100 graphics display subsystem
intel core 2 duo T7300 @ 2GHz, 4MB L2 cache
2 GB RAM
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http://bugs.winehq.org/show_bug.cgi?id=31995
Bug #: 31995
Summary: Artweaver Free v3.1 fails to start without native
crypt32.dll
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.artweaver.de/direct/Artweaver.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: juan.lang(a)gmail.com
Classification: Unclassified
Regression SHA1: 78c901586193d20092e992a460f00f4070c67ae9
Created attachment 42174
--> http://bugs.winehq.org/attachment.cgi?id=42174
+crypt log
Artweaver is a painting and drawing program. I tested this bug with the
freeware version.
Artweaver.exe
md5sum: a9b4d1d7266948c5ecabe960861f2450
Installation goes without problems, but the application fails to start, showing
an error message:
'An unknown error has occurred in file "Artweaver.exe",
(Error: 300000)'
This error code is mentioned in the FAQ of Artweaver, it's something about
Windows Root Certificates:
http://artweaver.de/help-en/Frequently-Asked-Questions/start-fails-with-err…
It seems this error was present in certain Artweaver versions under Windows,
but should be fixed after Artweaver 3.0. I tested with Artweaver 3.1.2 btw.
'winetricks crypt32' is a workaround.
Reverting the following commit on Wine 1.5.15 fixes the problem and Artweaver
can start (furthermore it needs Tahoma and Times fonts but that's unrelated to
this problem):
78c901586193d20092e992a460f00f4070c67ae9 is the first bad commit
commit 78c901586193d20092e992a460f00f4070c67ae9
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Fri Aug 20 16:26:35 2010 -0700
crypt32: Correct CryptVerifyMessageSignature's use of pcbDecoded.
:040000 040000 ac71301cf73c5dee53be25cca422e0017095b391
9b8494afb839c0f4e6d1eadc798b914952b9b753 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=21226
Summary: MetaEditor has black rows in the editor text.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sasha.Medvedev(a)gmail.com
Created an attachment (id=25504)
--> (http://bugs.winehq.org/attachment.cgi?id=25504)
Screenshot
MetaEditor is part of metatrader4 platform. Editing of mq4 files is unusable
because of black rows in editing windows. I add screenshot in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=32122
Bug #: 32122
Summary: msi: crash running tests for MSI products patching
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
CC: hans(a)meelstraat.net
Classification: Unclassified
running "make clean && make patch.ok" in dlls/msi/tests yields a crash
wine-1.5.16-133-g3082323
ubuntu 11.10 x86_64
Linux demogorgon 3.1.10-030110-generic #201201181135 SMP Wed Jan 18 16:36:52
UTC 2012 x86_64 x86_64 x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=24557
Summary: winmm/msacm: Improper shutdown sequence
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=30999)
--> (http://bugs.winehq.org/attachment.cgi?id=30999)
winmm,msacm,tid trace of shutdown, including backtrace
How to reproduce with source code:
Use my MCI shell (bug #20232, comment #10), play a .wav involving the
MSACM (i.e. not a linear PCM file, but e.g. an ADPCM encoded one) then
end the shell application while it's playing.
play 11kadpcm.wav # auto-open
ctrl-Z/ctrl-D # end the program while music plays
Native does not crash and stops the music.
The attached log shows how upon exit, Wine first detaches msacm -- while winmm
is still playing -- then the MCI from within winmm. Closing the MCI device
causes Wine to crash in acmStreamUnprepareHeader when indirectly invoking the
MSACM codec that handles the file.
trace:msacm:DllMain 0x7e210000 0x0 0x1
trace:msacm:acmDriverClose (0x740598, 00000000)
trace:winmm:DllMain 0x7e820000 0x0 0x1
trace:mci:MCI_Close (ffffffff, 00000002, (nil))
The console EOF bug #24306 currently shadows this bug when using the MCI shell,
so use wine-1.3.1 or older (or write a one-liner mciSendStringA("play
11kadpcm.wav",...);). BTW, in even older versions of Wine (1.0 IIRC), this
scenario would trigger a critical section lock timeout instead of a crash.
Perhaps ACM_GetStream should test the handle like MSACM_GetObj does?
Crashes with (and does not depend on) either OSS or ALSA.
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http://bugs.winehq.org/show_bug.cgi?id=22308
Summary: Downloadable content is unauthorized and disabled when
logged in to Dragon Age: Origins server
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
I have Dragon Age: Origins running under wine, along with two pieces of
downloadable content: Blood Dragon Armor and The Stone Prisoner. The game is
properly registered with the Bioware server[1]. Both DLC packages are properly
registered as well[2]. I have installed dotnet (using winetricks) and the
daupdatersvc service is running when the game starts.
As long as I don't log in to the Dragon Age servers, both DLC packages work
just fine. When I log in to the servers, Blood Dragon Armor continues to work,
but The Stone Prisoner stops working and gets marked as "(Unauthorized)" in the
Installed Content window. I will attach screen shots.
I have re-downloaded and re-installed the content, but it didn't help. I have
followed various recommendations in the Redeemed DLC Unofficial Troubleshooting
FAQ[3], but that didn't help either.
I installed from CD. The problem is present with versions 1.02a and 1.03 of
the game. I have not tried earlier versions.
[1] verified at http://social.bioware.com/user_bw_games_register.php
[2] verified at http://social.bioware.com/user_entitlements.php
[3] http://social.bioware.com/forum/1/topic/58/index/81613/
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http://bugs.winehq.org/show_bug.cgi?id=26877
Summary: Cannot save games in SC3kU
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Attempting to save a game in Sim City 3000 Unlimited fails. The app doesn't
give any further details and there is nothing printed in the console.
Tried saving directly to c:\ and tried a short filename (New.sc3) but neither
helped.
+file trace shows
trace:file:GetFileAttributesW L"c:\\New City.sc3"
trace:file:RtlDosPathNameToNtPathName_U (L"c:\\New
City.sc3",0x32efb0,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"c:\\New City.sc3" 520 0x32ed10 (nil))
trace:file:wine_nt_to_unix_file_name L"\\New City.sc3" not found in
/home/test/.wine/dosdevices/c:
trace:file:GetFileAttributesW L"c:\\New City.sc3"
trace:file:RtlDosPathNameToNtPathName_U (L"c:\\New
City.sc3",0x32ef58,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"c:\\New City.sc3" 520 0x32ecb8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\New City.sc3" not found in
/home/test/.wine/dosdevices/c:
trace:file:CreateFileW L"c:\\New City.sc3" GENERIC_READ FILE_SHARE_READ
FILE_SHARE_WRITE creation 4 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"c:\\New
City.sc3",0x32ef10,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"c:\\New City.sc3" 520 0x32ec54 (nil))
trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\New City.sc3" ->
"/home/test/.wine/dosdevices/c:/New City.sc3"
trace:file:CreateFileW returning 0x3dc
trace:file:DeleteFileW L"c:\\New City.sc3"
trace:file:RtlDosPathNameToNtPathName_U (L"c:\\New
City.sc3",0x32ef54,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"c:\\New City.sc3" 520 0x32ecd8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\New City.sc3" ->
"/home/test/.wine/dosdevices/c:/New City.sc3"
But this doesn't say a great deal to me. Any +relay log will fill my drive
before getting this far.
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http://bugs.winehq.org/show_bug.cgi?id=30598
Bug #: 30598
Summary: Evernote can't connect to server
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isloginov(a)gmail.com
Classification: Unclassified
Evernote running under latest wine from repository can't connect to server.
wine reports following:
fixme:wininet:INET_QueryOption INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:wininet:InternetAttemptConnect Stub
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(60000): STUB
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 300000
err:wininet:NETCON_secure_connect SSL_connect failed: 12157
Last message was generated in dlls/wininet/netconnection.c:
if (pSSL_connect(ssl_s) <= 0)
{
res = (DWORD_PTR)pSSL_get_ex_data(ssl_s, error_idx);
if (!res)
res = ERROR_INTERNET_SECURITY_CHANNEL_ERROR;
ERR("SSL_connect failed: %d\n", res);
goto fail;
}
Looking man SSL_connect I've read that SSL_get_error should be used. It returns
SSL_ERROE_SYSCALL.
man tells following:
SSL_ERROR_SYSCALL
Some I/O error occurred. The OpenSSL error queue may contain more information
on the error. If the error queue is empty (i.e. ERR_get_error() returns 0), ret
can be used to find out more about the error: If ret == 0, an EOF was observed
that violates the protocol. If ret == -1, the underlying BIO reported an I/O
error (for socket I/O on Unix systems, consult errno for details).
It is not clear to me what to do next. ERR_get_error() returns 0 and errno == 0
too.
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http://bugs.winehq.org/show_bug.cgi?id=30908
Bug #: 30908
Summary: SlingPlayer 2 crashes when connecting through a proxy
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40538
--> http://bugs.winehq.org/attachment.cgi?id=40538
wine-1.5.6-75-g034de95 console output
The SlingPlayer 2,0,4 installer uses the proxy without any problems, but when
attempting to log in to the Sling account (a HTML page) through a proxy (Squid
3 in this case) the app crashes out.
This does not happen if the proxy is bypassed or using native mshtml.
With these workarounds the app moves on to Bug 18557.
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http://bugs.winehq.org/show_bug.cgi?id=31473
Bug #: 31473
Summary: AirMech installer does not start up
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshuasalazar(a)salazarofficial.com
Classification: Unclassified
The PC version of AirMech will not install. The installer itself never shows
up, but instead runs in the background, sleeping. There was no way I could find
to force the application to continue. While there is a version for Chrome,
Chrome players cannot play with PC players, so getting the PC version to run
would be nice.
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http://bugs.winehq.org/show_bug.cgi?id=32118
Bug #: 32118
Summary: QARtest crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ik0oky(a)gmail.com
Classification: Unclassified
Created attachment 42365
--> http://bugs.winehq.org/attachment.cgi?id=42365
while launching QAR test logging software it crashes
While trying to launch QAR test logging program it crashes
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http://bugs.winehq.org/show_bug.cgi?id=30241
Bug #: 30241
Summary: Heroes IV Crash in 16:9 resolution
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 39498
--> http://bugs.winehq.org/attachment.cgi?id=39498
Winedbg log
If you have 16:9 monitor (as default) [1366x768] and you try to run Heroes IV,
then (after logo) game crashed, but if u have 4:3 resolution (for ex. 1024x768)
and you play Heroes IV - They works normal. I didn't check how it works in
Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27741
Summary: Imbricated for loops parameters not expanded correctly
Product: Wine
Version: 1.3.24
Platform: All
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Created an attachment (id=35491)
--> (http://bugs.winehq.org/attachment.cgi?id=35491)
+cmd log
Say your test_builtins.cmd looks like
@echo off
for %%i in (A) do (
for %%j in (A) do (
call :myFun %%i %%j ))
goto :end
:myFun
echo %1 %2
goto :eof
:end
and the test_builtins.cmd.exp contains "A A" as only line.
Then a test run gives:
batch.c:205: Test failed: unexpected char 0x69 position 0 in line 1 (got 'i A',
wanted 'A A')
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http://bugs.winehq.org/show_bug.cgi?id=27056
Summary: WebcamMax: Crash at installation
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://download.coolwaremax.com/webcammaxcur/WebcamMax
-7.2.8.2.MultiLanguage.Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34487)
--> (http://bugs.winehq.org/attachment.cgi?id=34487)
Terminal output on wine-1.3.19-49-g92e05ed
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine WebcamMax-7.2.8.2.MultiLanguage.Setup.exe
4) next->next->next...
Behaviour:
Crash.
Expected behaviour:
No crash.
Workaround:
winetricks wininet
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http://bugs.winehq.org/show_bug.cgi?id=28422
Summary: scanf family of functions provides only 7 digits of
precision for converting doubles and long doubles
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: irwin(a)beluga.phys.uvic.ca
Created an attachment (id=36434)
--> (http://bugs.winehq.org/attachment.cgi?id=36434)
Patch to greatly reduce numerical noise in scanf conversion of doubles and long
doubles
If I compile the test_scanf.c code attached below using "gcc test_scanf.c"
under MinGW/MSYS on wine-1.3.26, I get the following results from running the
a.exe executable that is created by that build under Wine.
bash.exe-3.1$ echo "1.1e-30" |./a.exe
1.1e-30 is input string
1.1000004917384256455392e-030 = 3f9b64f8772f16505258 is long double value
1.1000004917384256198806e-030 = 39b64f8772f16505 is double value
1.1000004917384e-030: 13: 1.1000009834770454030908e-030 =
39b64f881a45deaf
1.10000049173843e-030: 14: 1.1000009834770755310078e-030 =
39b64f881a45df5b
1.100000491738426e-030: 15: 1.1000009834770715022747e-030 =
39b64f881a45df44
1.1000004917384256e-030: 16: 1.1000009834770711519501e-030 =
39b64f881a45df42
1.10000049173842562e-030: 17: 1.1000009834770711519501e-030 =
39b64f881a45df42
I annotate the above lines of output to demonstrate what the test application
does.
1. Read a string from stdin (in this case 1.1e-30) and output the result.
2. Transform that string to a long-double value (80-bit floating point) using
sscanf with a format string of "%Le" and output that result in decimal and
hexadecimal. The decimal result (in this case 1.1000004917384256455392e-030)
immediately demonstrates the bad numerical significance loss in sscanf since
the answer has a relative error of ~5e-7 rather than the expected relative
error of order ~1.e-20. The 64-bit mantissa in the hexadecimal representation
of the long double is shifted to the left _on output_ by one bit to simulate
the hidden bit that occurs for double values to make hex comparisons with the
corresponding double in line 3 easier.
3. Transform the string to a double value (64-bit floating point) using sscanf
with a format string of "%le" and output the result in both decimal and
(unshifted) hexadecimal form. The decimal form (of
1.1000004917384256198806e-030) demonstrates a relative error of 5.e-7 rather
than the expected relative error of order of 1.e-16.
4-8. Use sprintf to write the double-precision form of the number to a
character string in rounded form using a precision of "i" where i ranges from
13 to 17. Transform that string to a double value (64-bit floating point) using
sscanf with a format string of "%le" and output the rounded string, the value
of i, and the double result in both decimal and (unshifted) hexadecimal form.
This test indicates how much precision is required for the conversion from
double to a rounded string in order to read back a double that is the same as
the original double. In this case at a precision of 16 and beyond sscanf
provides consistent results, but they are not the same as the original double
because of the large numerical noise in the results from sscanf.
I then applied a patch (attached) to wine-1.3.26/dlls/msvcrt/scanf.h that fixes
this numerical precision issue for conversions of doubles and long doubles by
the scanf family of functions. (Note, wine-1.3.26/dlls/msvcrt/scanf.h and
wine-1.3.28/dlls/msvcrt/scanf.h are identical so this patch should apply for
wine-1.3.28 as well.) What the patch does is make sure all calculations during
the conversion are done in long double precision with results scaled in such a
way that all calculations except a possible multiplication or division at the
last are done with integers stored in long double form. These changes assure
exact results for input numbers between 0 and 2^65 - 1 that can be represented
exactly in long double form, and results with minimal numerical noise in other
cases. Here are the same test results for this patched test case:
bash.exe-3.1$ echo "1.1e-30" |./a.exe
1.1e-30 is input string
1.0999999999999999999835e-030 = 3f9b64f86cb9cefaf7a0 is long double value
1.0999999999999999165078e-030 = 39b64f86cb9cefaf is double value
1.1000000000000e-030: 13: 1.0999999999999999165078e-030 =
39b64f86cb9cefaf
1.10000000000000e-030: 14: 1.0999999999999999165078e-030 =
39b64f86cb9cefaf
1.100000000000000e-030: 15: 1.0999999999999999165078e-030 =
39b64f86cb9cefaf
1.0999999999999999e-030: 16: 1.0999999999999999165078e-030 =
39b64f86cb9cefaf
1.09999999999999992e-030: 17: 1.0999999999999999165078e-030 =
39b64f86cb9cefaf
The results are vastly improved by the attached patch for the scanf family of
functions. Now the relative numerical error for "%Le" conversion to long
double is reduced from 5.e-7 to 2.e-20 and the relative numerical error for
"%le" conversion to double is reduced from 5.e-7 to ~1.e-16. Furthermore, the
round trip test of converting a double to rounded string form and then back to
double shows exact agreement. (For other tests with repeating decimal input
such as 1.111111111111111111111111111e-30, exact agreement was obtained for a
rounded precision of 16.)
Just as a matter of interest, here are the results for the same test
application (compiled with gcc for Linux) on Linux:
software@raven> echo "1.1e-30" |./a.out
1.1e-30 is input string
1.0999999999999999999835e-30 = 3f9b64f86cb9cefaf7a0 is long double value
1.0999999999999999165078e-30 = 39b64f86cb9cefaf is double value
1.1000000000000e-30: 13: 1.0999999999999999165078e-30 =
39b64f86cb9cefaf
1.10000000000000e-30: 14: 1.0999999999999999165078e-30 =
39b64f86cb9cefaf
1.100000000000000e-30: 15: 1.0999999999999999165078e-30 =
39b64f86cb9cefaf
1.0999999999999999e-30: 16: 1.0999999999999999165078e-30 =
39b64f86cb9cefaf
1.09999999999999992e-30: 17: 1.0999999999999999165078e-30 =
39b64f86cb9cefaf
which is identical with the patched wine result except for the 2-digit
exponents.
When I created JPL binary ephemerides (consisting of roughly 1.5GB of doubles)
from JPL ascii ephemerides with my ephcom-2.0.2 software on Linux and on
Wine-1.3.26 built with the attached patch, I got exact agreement between the
double data for the Linux- and Wine-produced binary ephemerides in most cases.
However, 0.04 per cent of the time the double values on the two platforms
differed at the 1.e-16 relative difference level which is consistent with scanf
errors in the two cases differing on average by one in the last bit of the long
double representation. By chance such small differences would propagate to the
double representation (with 11 bits less in the mantissa when counting the
hidden bit) roughly 0.04 per cent of the time. So I feel this patched scanf
family of functions does very well against the Linux equivalent.
I have classified this apparently long-standing bug after a lot of thought as
"critical". The reason for that classification is the scanf family is a
fundamental building block for any platform and the numerical precision of the
scanf family for double values is critical to a lot of applications (such as
ephcom-2.0.2 where I first discovered the issue). One could argue that a
workaround is available (Dan Kegel noted this on the wine-devel list) of using
Microsoft's version of msvcrt.dll rather than the Wine version. So this is not
critical because of the availability of that alternative msvcrt.dll. However,
there is a chicken/egg problem here. Presumably some of those apps that use
the Microsoft version of msvcrt.dll do so because the scanf numerical precision
bug in Wine's version is giving them trouble. Anyhow, applying this patch
going forward is fundamental to Wine as an independent platform so that is why
I chose to use a "critical" classification as a first approximation subject, of
course, to any reclassification Wine developers want to make for this bug.
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http://bugs.winehq.org/show_bug.cgi?id=29452
Bug #: 29452
Summary: msi installer don't shows open dialog
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
In some versions of the installer, when you wants to change the default
installation path, it don't shows the open dialog. However, it is here, becouse
if you hit "esc" or "return" key control backs to the main dialog as if you
have clicked the "cancel" or "accept" buttons.
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http://bugs.winehq.org/show_bug.cgi?id=27813
Summary: Windows 7 msacm32 needs CompareStringOrdinal
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
When using native msacm32 from w7, wine crashes because of missing
CompareStringOrdinal.
A stub helps as attached. Sent the patch but wasn't picked up; I don't remember
what's wrong with it.
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http://bugs.winehq.org/show_bug.cgi?id=22696
Summary: RCT2 crashes when changing screen resolution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan(a)jbsoft.nl
Created an attachment (id=27963)
--> (http://bugs.winehq.org/attachment.cgi?id=27963)
RCT2 Crashes with Access Violation error
In Roller Coaster Tycoon 2 when trying to change the screen resolution.
A dialog box is shown (see screenshot) and the application crashes.
This error happens every time when the menu option is clicked.
This function seemed to work in previous versions.
OpenSuse 11.2
ATI Radeon driver 6.12.4 (Mesa 7.8.1) on a ATI X1270
Resolution RCT2 at startup = 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=23837
Summary: The Spirit Engine 2 crashes on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.thespiritengine.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=29919)
--> (http://bugs.winehq.org/attachment.cgi?id=29919)
Runtime error channel
The Spirit Engine 2 v.1.06 crashes after (apparently) installing correctly.
Installation has been performed using
msiexec /i
stderr is available in the attached install.log
The program has been launched using
wine "The Spirit Engine 2.exe" from the installed program directory.
stderr is available in the attached run.log
Program is downloadable from the website http://www.thespiritengine.com
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http://bugs.winehq.org/show_bug.cgi?id=15973
Summary: Bad encoding on help Metatrader 4
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zburguy(a)gmail.com
Created an attachment (id=17164)
--> (http://bugs.winehq.org/attachment.cgi?id=17164)
screenshot
Bad Russian encoding help MENU in Metatrader 4 http://www.metaquotes.ru/
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http://bugs.winehq.org/show_bug.cgi?id=24453
Summary: Snes9x 1.52 runs very slowly with DirectDraw.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30850)
--> (http://bugs.winehq.org/attachment.cgi?id=30850)
Terminal Output
Two tests were performed. The first one is with ddr=gdi. Like this, the
audio/video are both sluggish when the video mode is set to DirectDraw. The
second one is after using winetricks to set ddr=opengl, in which case it runs
even more slowly. Also, the video does not appear properly until after
toggling the "hide menu bar" option at least once after loading a game.
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http://bugs.winehq.org/show_bug.cgi?id=32052
Bug #: 32052
Summary: Microsoft SQL Server 2000 Desktop Engine (MSDE 2000)
Release A installer creates incorrect registry entry
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce:
Download and run the MSDE installer MSDE2000A.EXE
This will unpack to directory c:\MSDERelA.
Go to that directory, then run
wine setup.exe blanksapwd=1 disablenetworkprotocols=0
At some point it will start MSSQLServer service. The service should start
listening on both named pipes and TCP, however it starts only on TCP. That is
because ProtocolList entry in
HKLM\SOFTWARE\Microsoft\MSSQLServer\MSSQLServer\SuperSocketNetLib is created
incorrect: under Wine it is of type REG_SZ and contains tcp, under Windows it
is REG_MULTI_SZ and contains both tcp and np.
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http://bugs.winehq.org/show_bug.cgi?id=22350
Summary: Wine does not support .net apps out-of-the-box
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple .net apps should work in Wine without having to
install anything extra; see
http://wiki.winehq.org/Mono for current status.
This affects, for instance, the Sims 3 launcher.
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http://bugs.winehq.org/show_bug.cgi?id=32039
Bug #: 32039
Summary: Ankh hangs on start with built-in msvcp71
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamershell.com/download_12202.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
At least 2 games in the Ankh series that I can test have the reported problem
(Ankh and Ankh 2:Heart of Osiris). Ankh 3 behaves a little differently because
it crashes with an 'unhandled stack overflow' when using the built-in msvcp71.
These games come with native msvcp71,msvcr71 installed in the game directory,
and they start fine when using the native ones.
When msvcp71=builtin, the game (Ankh) hangs forever on start with high CPU
usage.
Ankh.exe and wineserver together are constantly hogging the CPU, but nothing
happens.
Terminal output:
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f5a0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f3f0 1 C) semi-stub
err:msvcrt:MSVCRT__wsopen_s Unhandled shflags 0x1b6
err:msvcrt:MSVCRT__wsopen_s Unhandled shflags 0x1b6
Mscodescan reports that
./Ankh.exe imports following stub symbols:
msvcr71:__security_error_handler
./OgreMain.dll imports following stub symbols:
msvcr71:__security_error_handler
./OgreGUIRenderer.dll imports following stub symbols:
msvcr71:__security_error_handler
...
wine-1.5.15-249-g8392a85
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http://bugs.winehq.org/show_bug.cgi?id=22034
Summary: EXIT_ON_ERROR should use ERR instead of WARN in
winealsa.drv
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superquad.vortex2(a)gmail.com
In winealsa.drv , WARN() should not be used in EXIT_ON_ERROR() since those
functions in waveout.c and wavein.c are all fatal errors
(e.g. snd_pcm_hw_params_set_period_time() may return error on when using "hw"
device for some alsa driver by modifying registry "ALSA Driver" "UseDirectHW"
to "Y" for those hardware mixing sound cards)
wine is unable to report those error message for those alsa drivers
#define EXIT_ON_ERROR(f,e,txt) do \
{ \
int err; \
if ( (err = (f) ) < 0) \
{ \
WARN(txt ": %s\n", snd_strerror(err)); \
+ ERR(txt ": %s\n", snd_strerror(err)); \
retcode=e; \
goto errexit; \
} \
} while(0)
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http://bugs.winehq.org/show_bug.cgi?id=31878
Bug #: 31878
Summary: configure fails on platform armv7l
Product: Wine
Version: 1.5.14
Platform: arm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Classification: Unclassified
Created attachment 41958
--> http://bugs.winehq.org/attachment.cgi?id=41958
config.log
Configure fails to run on my Pandora (http://openpandora.org). Relevant part of
the config.log:
configure:4166: gcc -o conftest -g -O2 conftest.c >&5
/tmp/ccbPzEDU.s: Assembler messages:
/tmp/ccbPzEDU.s:51: Error: selected processor does not support `blx ac_test'
configure:4166: $? = 1
configure: failed program was:
| /* confdefs.h */
| #define PACKAGE_NAME "Wine"
| #define PACKAGE_TARNAME "wine"
| #define PACKAGE_VERSION "1.5.14"
| #define PACKAGE_STRING "Wine 1.5.14"
| #define PACKAGE_BUGREPORT "wine-devel(a)winehq.org"
| #define PACKAGE_URL "http://www.winehq.org"
| #define EXEEXT ""
| /* end confdefs.h. */
| int ac_test(int i) { return i; }
| int
| main ()
| {
| asm(".thumb\nblx ac_test\n.arm"); if (ac_test(1)) return 1
| ;
| return 0;
| }
configure:4170: result: no
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http://bugs.winehq.org/show_bug.cgi?id=8692
Matthias Fenner <informix(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |informix(a)web.de
--- Comment #15 from Matthias Fenner <informix(a)web.de> 2012-11-08 13:19:13 CST ---
Indeed,
i even get this error when i try to open e.g. the properties-page of a
directory in Total-Commander 8:
fixme:shell:ItemMenu_InvokeCommand Is an EX structure
fixme:shell:ItemMenu_InvokeCommand Unhandled Verb 6fafl
inf0rmix@smnbx:~$ wine --version
wine-1.5.16
Is this realated to this Problem, or am I wrong here ?
How can I help to fix this ?
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http://bugs.winehq.org/show_bug.cgi?id=7425
--- Comment #23 from Michael B <toxatec(a)web.de> 2012-11-07 13:12:19 CST ---
Gothic 2 + Addon 2.60 is running fine on windows 7 64bit for me. I had to run
Gothic2.exe *twice* and then kill rundll32.exe to make it actually launch.
Vdfs32g.exe seems to work as intended although it causes problems for some
people on windows as you can read around the web.
Maybe there is a bug in wine affecting Vdfs32g.exe, but as you can just ignore
the crash or delete that binary shouldn't we just close this bug and add a note
in the AppDB?
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Ageritt <remi1912(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |remi1912(a)gmail.com
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--- Comment #22 from Michael B <toxatec(a)web.de> 2012-11-06 19:04:15 CST ---
I just installed Gothic 2 (German "Limited Gold Edition") in a clean prefix
with wine-1.5.16 on arch64.
Gothic II (without addon) 1.30:
- Installs fine
- With vdfs32g.exe: Runs fine without music, minor issues concerning
resolution. Vdfs32g.exe seems to be working as intended (Before the game starts
there is a progress bar "initializing" something)
- vdfs32g.exe removed: Still working, no progress bar at startup
- Original CD and no crack used
So version 1.30 can be excluded I guess.
Gothic II (with addon) 2.60:
- Addon installs fine
- Copy protection doesn't work -> NoCD fix (2.6 GERMAN NoCD/Fixed EXE)
When starting the game Vdfs32g.exe crashes immediately: "Program Error, The
program Vdfs32g.exe has encountered a serious problem..."
You can close this window, then the game starts and runs fine.
With Vdfs32g.exe removed the game runs fine, as Xavier pointed out. I can also
confirm that with 'winetricks directmusic' and musicEnabled=1 there is an error
message at startup and the game closes.
I'll test this on Windows 7 tomorrow.
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http://bugs.winehq.org/show_bug.cgi?id=30336
Bug #: 30336
Summary: Trillian crashes on run
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.trillian.im/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcirt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr(a)codeweavers.com
Classification: Unclassified
Created attachment 39647
--> http://bugs.winehq.org/attachment.cgi?id=39647
relay,seh,tid,msvcp90 trace
austin@laptop:~/.wine/drive_c/Program Files/Trillian$ wine trillian.exe
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=(nil)): stub
fixme:msvcp90:locale__Getfacet (0x32fbfc 1) stub
fixme:msvcp90:_Locinfo__Locinfo_ctor_cat_cstr (0x32faf4 1 *) semi-stub
fixme:msvcp90:locale__Getfacet (0x32fb4c 1) stub
fixme:msvcp90:basic_ostream_char_ctor (0x32fba0 0x32fd18 0) stub
err:seh:setup_exception_record stack overflow 1584 bytes in thread 0009 eip
7bc3f2be esp 00230d00 stack 0x230000-0x231000-0x330000
I'll attach logs. +relay makes it segfault, so I'll attach logs with/without
it.
wine-1.5.1
766248a2228475fcc977836639adc3cb735520a2 trillian-v5.1.0.18.exe
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Guy Roussin <guy.roussin(a)teledetection.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |guy.roussin(a)teledetection.f
| |r
--- Comment #25 from Guy Roussin <guy.roussin(a)teledetection.fr> 2012-11-06 05:27:25 CST ---
Still present in WINE 1.5.16
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #12 from Ken Sharp <kennybobs(a)o2.co.uk> 2012-11-05 22:15:59 CST ---
As above.
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http://bugs.winehq.org/show_bug.cgi?id=5523
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2012-11-05 12:48:50 CST ---
(In reply to comment #15)
> Is this still a problem with Wine-1.4rc1 (or newer)?
> If so, what video card and driver are you using?
> Can you reproduce the issue with the demo as well?
> http://www.fileplanet.com/86406/80000/fileinfo/Freedom-Force-Demo-%28large%…
>
> I couldn't reproduce the problem (tried with Wine-1.1.26, 1.1.40, 1.2.3, 1.3.x,
> 1.4rc1), Freedom Force (Steam version) always started fine, using a Nvidia gfx
> card with the proprietary driver.
> I didn't install native d3dx9 libraries at all.
Sounds invalid to me.
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http://bugs.winehq.org/show_bug.cgi?id=31926
Bug #: 31926
Summary: Europa Universalis II configuration tool hangs on
startup without displaying anything
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: scrrun
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Some of the older strategy games from Paradox Interactive (Europa Universalis
2, Victoria 1) come with a simple settings editor that lets you select in-game
screen resolution, enable/disable music.
When starting the settings editor in Wine, no visible window is shown and the
application is constantly using 100 % CPU. It is not a showstopper bug, as
those settings can be adjusted manually by editing the settings.cfg file.
The relevant lines in the terminal:
fixme:scrrun:filesys_QueryInterface Unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
fixme:scrrun:filesys_QueryInterface Unsupported interface
{37d84f60-42cb-11ce-8135-00aa004bb851}
Workaround: native scrrun.dll (copied into /system32), or 'winetricks wsh57'
It seems no demos exist for these games, please let me know what debug log
would be useful.
Tested with wine-1.5.14-232-g6ae3418
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The IP address 129.177.114.104 failed too many login attempts (5) for
the account alexsornes(a)gmail.com.
The login attempts occurred at these times:
2012-11-05 06:51:03 CST
2012-11-05 06:51:07 CST
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This IP will be able to log in again using this account at
2012-11-05 07:21 CST.
http://bugs.winehq.org/show_bug.cgi?id=5534
felix moreno <info(a)justdust.es> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |info(a)justdust.es
--- Comment #10 from felix moreno <info(a)justdust.es> 2012-11-05 03:22:27 CST ---
Still not fixed, doesn't work directplay games after stopping them hangs.
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--- Comment #23 from Xavier Vachon <xvachon(a)gmail.com> 2012-11-05 02:19:00 CST ---
Still a bug (1.5.16)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WONTFIX
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2012-11-05 02:14:19 CST ---
(In reply to comment #15)
> (In reply to comment #14)
> > Though I think these broken apps should rather die than cluttering Wine with
> > Win9X workarounds.
> > The number of apps that needs this should be insignificant nowadays...
>
> So how do we resolv this?
WONTFIX
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--- Comment #26 from Xavier Vachon <xvachon(a)gmail.com> 2012-11-05 00:16:25 CST ---
Still valid (1.5.16)
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--- Comment #17 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-04 21:27:55 CST ---
The demo is not able to reproduce this issue because it does not have network
play option. Can anyone still reproduce this issue with the latest development
version of wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
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----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #28 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-03 23:59:13 CDT ---
please, an administrator sets the component directx-d3d
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.aim.com/get_aim/ |http://www.filehippo.com/do
|win/other_win.adp?aolp= |wnload_aim/420/
CC| |00cpxxx(a)gmail.com
--- Comment #33 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-03 19:51:44 CDT ---
The installer have issues in wine 1.5.16 and the app does not run.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
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CC| |00cpxxx(a)gmail.com
--- Comment #18 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-03 19:37:00 CDT ---
The program now shows an internal crash dialog and some msvcr90 stuff in the
console, after winetricks msvcr90 the program seems to hang and does not show
any screen.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #8 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-11-03 19:10:20 CDT ---
Still present in wine 1.5.16.
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http://bugs.winehq.org/show_bug.cgi?id=24579
Summary: Steam windows move twice as far as they are moved
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sheeettin(a)gmail.com
(From bug 20865)
Moving any Steam window by its own decorations (never the window manager's)
often results in the window moving twice as far as it should.
Dragging windows to a new position works fine, but on release of the left mouse
button, the window jumps the same distance you moved it beyond where you moved
it to.
This effect occurs most often with short, jerky moves. Waiting before releasing
the LMB may result in proper behavior.
This bug occurs with or without a virtual desktop. However, WITH a virtual
desktop, it DOES occur when resizing. (Without a virtual desktop, resizing
works properly.)
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--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-03 17:55:07 CDT ---
Does gothic2 work with Vdfs32g.exe in a real windows box?
If yes, there is a bug in wine about this binary.
This bug report is unreadable. Different bugs are reported.
Let us focus about Vdfs32g.exe if there is a bug in this binary.
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--- Comment #20 from Xavier Vachon <xvachon(a)gmail.com> 2012-11-03 17:44:21 CDT ---
New results :
I was able to load and run the game with the community fixes by removing the
vdfs executables.
- The vanilla version without the CP worked if I removed vdfs32e.exe
- The CP version worked if I removed both vdfs32e.exe and vdfs32g.exe
winetricks directmusic creates the following crash when I run the game with
music either enabled or disabled.
c: failed to initialize sound, MSS reported: Broken waveOut driver - 'buffer
done' flag never set
The console does not reveal anything unfortunately about the reason of this
crash. It is therefore preferable to run the game without the override and
music disabled.
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--- Comment #19 from Xavier Vachon <xvachon(a)gmail.com> 2012-11-03 17:02:59 CDT ---
(In reply to comment #18)
> Still a bug in current wine?
Yes. I get crashes in Vdfs32g.exe all the time, despite using the GOG.com
version and the community 2.10 patch. There is also a Vdfs32 patch for the game
which I tested, the results don't change.
I also tested with and without directmusic installed with winetricks, and with
music enabled or disabled in Gothic.ini.
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http://bugs.winehq.org/show_bug.cgi?id=31703
Bug #: 31703
Summary: TOMTOM software does not start
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulo_fg(a)hotmail.com
Classification: Unclassified
Created attachment 41668
--> http://bugs.winehq.org/attachment.cgi?id=41668
the image show the error
After installing TOMTOM software, that's OK, when i run the program appears the
error that is in the image attached. Program dont start. Thanks.
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--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2012-11-03 13:18:30 CDT ---
It can remain unresolved until the people who need those apps
forget they needed them :-)
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
--- Comment #15 from André H. <nerv(a)dawncrow.de> 2012-11-03 13:05:21 CDT ---
(In reply to comment #14)
> Though I think these broken apps should rather die than cluttering Wine with
> Win9X workarounds.
> The number of apps that needs this should be insignificant nowadays...
So how do we resolv this?
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--- Comment #102 from Saulius K. <saulius2(a)gmail.com> 2012-11-03 07:18:49 CDT ---
(In reply to comment #101)
> (In reply to comment #100)
> > "NEW
> > This bug has recently been added to the assignee's list of bugs and must be
> > processed. Bugs in this state may be accepted, and become ASSIGNED, passed on
> > to someone else, and remain NEW, or resolved and marked RESOLVED."
> >
> > But i still fail to understand how a bug that was reported in year 2004 has its
> > status named NEW.
>
> I have been asking myself the same kind of questions. But it's the wine
> project, they are beyond our logic.
Quoting next item:
"ASSIGNED
This bug is not yet resolved, but is assigned to the proper person who is
working on the bug."
So combined this basically means there is still no proper person to work on the
bug.
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--- Comment #101 from Claudio <sick_soul(a)yahoo.it> 2012-11-03 06:54:05 CDT ---
(In reply to comment #100)
> It's probably not the right place to post a message about this and i've read
> this "NEW
> This bug has recently been added to the assignee's list of bugs and must be
> processed. Bugs in this state may be accepted, and become ASSIGNED, passed on
> to someone else, and remain NEW, or resolved and marked RESOLVED."
>
> But i still fail to understand how a bug that was reported in year 2004 has its
> status named NEW.
I have been asking myself the same kind of questions. But it's the wine
project, they are beyond our logic.
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Winderly <mississua(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mississua(a)hotmail.com
--- Comment #100 from Winderly <mississua(a)hotmail.com> 2012-11-03 06:42:11 CDT ---
It's probably not the right place to post a message about this and i've read
this "NEW
This bug has recently been added to the assignee's list of bugs and must be
processed. Bugs in this state may be accepted, and become ASSIGNED, passed on
to someone else, and remain NEW, or resolved and marked RESOLVED."
But i still fail to understand how a bug that was reported in year 2004 has its
status named NEW.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #18 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-03 01:19:01 CDT ---
Still a bug in current wine?
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #16 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-02 23:55:49 CDT ---
No answer since about 9 months from the owner . Gyb reported it working. This
bug can be closed as FIXED.
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http://bugs.winehq.org/show_bug.cgi?id=25604
Summary: Faerie Solitaire [Steam]: mouse clicks don't register
in the menu
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32602)
--> (http://bugs.winehq.org/attachment.cgi?id=32602)
terminal output
This bug seems to affect only the Steam version of the game (the demo works
fine): mouse clicks don't register in the main menu thus making the game
unplayable.
I can move the mouse pointer freely on the screen, hovering the cursor over any
of the menu items it displays a tooltip but clicking on the buttons has no
effect.
I tried with Wine's fullscreen mode and virtual desktop mode: the same problem
occurs.
The only difference in the terminal log while starting the game that the
following lines are not present in the (working) demo:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
Fedora 14
Gnome-2.32.0
Nvidia Geforce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=29538
Bug #: 29538
Summary: No support for thumbnails in KDE's task switcher
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 38272
--> http://bugs.winehq.org/attachment.cgi?id=38272
Thumbnail of 2 opened Wine windows
Hi
Wine seems to have no support for thumbnails in KDE's task switcher or vice
versa.
For every other application within the taskbar the task switcher shows
thumbnails.
Regards,
Ettore
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http://bugs.winehq.org/show_bug.cgi?id=32053
Bug #: 32053
Summary: Diablo III: background flickers when inspecting
equipment
Product: Wine
Version: 1.5.15
Platform: x86-64
URL: http://blizzard.com/en-gb/games/d3/index.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
1. Open a game
2. Hit P to open the Profile window
3. Select the "Heroes" tab (second tab)
4. Select a hero
5. Click "Inspect" to see the equipment
=> background (behind the inspect window) flickers
Config:
Diablo III 1.0.5
Ubuntu Oneiric 11.10 x86_64
Kernel 3.1.10-030110-generic
XFCE 4.10
Nvidia Ge410M with driver 304.60
Wine 1.5.15 (same issue with earlier versions)
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horschi(a)googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |horschi(a)googlemail.com
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fiep(a)arcor.de
--- Comment #115 from GyB <gyebro69(a)gmail.com> 2012-11-01 09:20:08 CDT ---
*** Bug 15787 has been marked as a duplicate of this bug. ***
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.7. |20041201
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http://bugs.winehq.org/show_bug.cgi?id=32095
Bug #: 32095
Summary: Msacm32.dll fails to initialize when running
Borderlands 2
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
- Install Borderlands 2 without overrides
- Patch to version 1.1.3 and install the DLC
When running Borderlands 2, I get the following error :
[xavier@xavier-pc Win32]$ wine Borderlands2.exe
err:module:attach_process_dlls "msacm32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\jeu\\Binaries\\Win32\\Borderlands2.exe" failed, status c0000005
winetricks xact_jun2010 is necessary to work around
http://bugs.winehq.org/show_bug.cgi?id=12182
Wine 1.5.16
Arch linux X64
Nvidia-304.60-2
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http://bugs.winehq.org/show_bug.cgi?id=16471
Summary: New version of Mplus (5.2) does not work under wine
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gg.alex.weiss(a)gmail.com
Created an attachment (id=17848)
--> (http://bugs.winehq.org/attachment.cgi?id=17848)
Message I get when trying to run Mplus 5.2 under wine
I am a user of Mplus, a statistical software package. For some time and from
versions 4.2 to 5.1, I successfully ran Mplus under wine in Linux.
Unfortunately, the newest version (5.2) no longer runs under wine.
I contacted the authors of Mplus and they indicated that the problem appears to
have arisen due to their use of the latest version of the Intel Fortran
compiler (10.1.025).
At present, I am using version 5.1 of Mplus, though it would be nice to be able
to use the more recent version.
If any more information is needed, I can ask the people who produce Mplus; they
are quite good about supporting their product and this would likely benefit
them as well.
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http://bugs.winehq.org/show_bug.cgi?id=32034
Bug #: 32034
Summary: Install refused due to missing mfc42.dll. Winetricks
20120308 won't install mfc42.dll either.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.brewster(a)comcast.net
Classification: Unclassified
Wine users have had problems with missing mfc42.dll for years as evidenced in
forums and other records. The error reports are not useful and the Wine user,
or would be user, is frustrated at best. Winetricks will not install mfc42.dll
either, reporting a bogus checksum problem. Microsoft is similarly not useful.
A suggested fix is for Wine documentation to explicitly recognize the problem
and provide the required solution or direct the user to it.
In the instant case, fresh Ubuntu 12.04, Wine 1.4 and Winetricks 20120308,
attempting to install Irfanview 433, the solution was to copy mfc42.dll from a
Windows XP system into Wine's drive_c/windows/system32 folder. No installation
required.
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http://bugs.winehq.org/show_bug.cgi?id=32105
Bug #: 32105
Summary: Thunderbird (windows version) crashes during start
with Wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhforum(a)pccafe.de
Classification: Unclassified
Created attachment 42331
--> http://bugs.winehq.org/attachment.cgi?id=42331
crash report
portable Thunderbird crashes right after its start.
I do see the splash and I can see the fully painted screen, but before I can
click anything the error message from Wine pops up
crash report attached
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http://bugs.winehq.org/show_bug.cgi?id=27572
Summary: Duke Nukem Forever: mouse jumps around in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Now that bug 27156 is declared fixed, DNF gets its own bug :).
wine-1.3.22-332-g016b7c5, mouse still jumps around in game.
X version is 1.9.5.
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http://bugs.winehq.org/show_bug.cgi?id=32071
Bug #: 32071
Summary: skyrim crashes in 1.5 regression
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulinjuan360(a)gmail.com
Classification: Unclassified
Created attachment 42277
--> http://bugs.winehq.org/attachment.cgi?id=42277
bug file wine gives me
i had a previous version of wine 1.4 that i used to install my current version
of Skyrim, i just upgraded to 1.5 and now it crashes every time i try to start
program more than likely a regression bug, total wine noob here so be gentle
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http://bugs.winehq.org/show_bug.cgi?id=32037
Bug #: 32037
Summary: Giana Sisters Twisted Dreams: Crashes on startup
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrow(a)pileborg.se
Classification: Unclassified
Created attachment 42225
--> http://bugs.winehq.org/attachment.cgi?id=42225
Output log from command
When starting the game a dialog immediately comes up, and when "Ok" is selected
the program promptly crashes.
The relevant lines of output from the attached log seems to be these two:
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
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http://bugs.winehq.org/show_bug.cgi?id=32054
Bug #: 32054
Summary: wine is unable to correctly resize its client windows
larger after xrandr resolution increases
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leho(a)kraav.com
Classification: Unclassified
Created attachment 42246
--> http://bugs.winehq.org/attachment.cgi?id=42246
KeePass maximized to 1366x678
This is happening on a laptop (1366x768) with external monitor (1920x1080)
setup, running i3wm 4.3.
How to reproduce:
1. make sure smaller resolution display is the only one active
2. launch wine apps, like KeePass and Picasa3
3. connect second, larger resolution monitor
4. run "xrandr --output LVDS1 --auto --output HDMI1 --auto --above LVDS1
--primary" or equivalent
5. move wine app window to larger display
6. try to maximize wine app window on larger display - observe the window
enlarging, but app display area staying the same as on initial lower resolution
display
Workaround:
1. connect second, larger resolution monitor
2. run "xrandr --output LVDS1 --auto --output HDMI1 --auto --above LVDS1
--primary" or equivalent
3. launch wine apps, like KeePass and Picasa3
4. maximize and un-maximize now work correctly, on both monitors, even when
you connect and disconnect the external monitor
Obviously it's particularly enjoyable to be able to only launch new wine apps
when the large monitor is connected.
Some example screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=32014
Bug #: 32014
Summary: Borderlands 2 starts with black screen
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spamzooi1(a)gmail.com
Classification: Unclassified
Created attachment 42196
--> http://bugs.winehq.org/attachment.cgi?id=42196
Output when running Borderlands2.exe
Overview:
Borderlands 2 cannot be started due to unknown graphics issues.
Steps to reproduce:
1. Create 32-bit wineprefix on 64-bit OS. (Optional: Set VideoMemorySize to
actual value)
2. Install and update Steam (with winetricks)
3. Create "./drive_c/Program Files/Steam/SteamApps/common/Borderlands
2/Binaries/Win32/steam_appid.txt" with content: 49520
4. Run: wine start /unix ./drive_c/Program\
Files/Steam/SteamApps/common/Borderlands\ 2/Binaries/Win32/Borderlands2.exe
Actual Results:
The game runs (I can hear the intro sounds), but the screen is black. After the
intro movies the sounds stops and the window becomes transparent. Other windows
on the background cannot be clicked because Borderlands 2 still has focus.
Expected Results:
Visible intro movies and a playable game.
Build date & Platform:
wine-1.5.15 on Gentoo Linux x64
Intel i7-3700k, 16GB RAM, Nvidia GeForce GTX680
Nvidia proprietary drivers, version 310.14
Additional information:
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=32033
Bug #: 32033
Summary: Wine 1.5.15 / foobar2000 freezes due to advapi32
change
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moncure(a)umich.edu
Classification: Unclassified
In Wine 1.5.15, Foobar2000 becomes unresponsive (=playback freezes, no further
UI input possible) after a few seconds of arbitrary use with the following
error message written to console:
err:ntdll:RtlpWaitForCriticalSection section 0x169a54 "bitblt.c: surface" wait
timed out in thread 0009, blocked by 0027, retrying (60 sec)
Git regression testing with 1.5.14 following the instructions at
http://wiki.winehq.org/RegressionTesting identifies the following commit as
problematic:
aaabec2b3376c3012eceb7f9ae247e2b67949e18 is the first bad commit
commit aaabec2b3376c3012eceb7f9ae247e2b67949e18
Author: Marcus Meissner <marcus(a)jet.franken.de>
Date: Wed Oct 3 16:52:05 2012 +0200
advapi32: Avoid memory leak on pipe read failure (Coverity).
:040000 040000 f46c163cfdaf87cca3e92996d55db8939d5c2a51
f362eb5bce212e3264ac74913d2fc7d43e51773e M dlls
Please fix it!
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http://bugs.winehq.org/show_bug.cgi?id=32045
Bug #: 32045
Summary: Rosetta Stone 3.4.5 freezez during lesson
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orbanbalint(a)gmail.com
Classification: Unclassified
Rosetta Stone 3.4.5 ran perfect under wine 1.5.12, 1.5.13 and 1.5.14 but after
I updated to 1.5.15 it keeps freezing during lessons.
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http://bugs.winehq.org/show_bug.cgi?id=32113
Bug #: 32113
Summary: Might and Magic 8 GOG crashes on start screen
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bronzehedwick(a)gmail.com
Classification: Unclassified
Created attachment 42348
--> http://bugs.winehq.org/attachment.cgi?id=42348
Backtrace for Might and Magic 8 GOG
When launching Might and Magic 8 GOG version on Linux Mint 13, wine exits with
an unrecoverable error after the initial game start screen loads. Attached is
the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=7520
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #24 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-10-31 09:22:54 CDT ---
(In reply to comment #22)
> In case someone wants to implement this,
> http://support.microsoft.com/kb/74298 says
> "GDI-simulated bold and italic fonts both include overhangs. The overhang is
> specified in a TEXTMETRIC structure obtained by calling the GetTextMetrics
> function... GDI synthesizes bold fonts by outputting the text twice, offsetting
> the second output by one pixel, effectively increasing the width of each
> character by one pixel."
Dmitry implemented this but the patch was not accepted:
http://source.winehq.org/patches/data/85868
If the patch fixes the issue bug 12476 should be marked as duplicate or
vice-versa.
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http://bugs.winehq.org/show_bug.cgi?id=8272
--- Comment #32 from Vit Hrachovy <vit.hrachovy(a)sandbox.cz> 2012-10-30 17:24:19 CDT ---
This is still a problem in Wine 1.5.16.
Using Miles audio waits 60s in a loop, does not end when background music ends:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping
converting.
err:ntdll:RtlpWaitForCriticalSection section 0x142eb8 "?" wait timed out in
thread 0009, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x142eb8 "?" wait timed out in
thread 0009, blocked by 0000, retrying (60 sec)
Using RAD exits instantly with this messages:
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping
converting.
wine: Unhandled page fault on read access to 0x022f4b80 at address 0x229d0e3
(thread 002f), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc47afc
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:9: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=31065
Bug #: 31065
Summary: Unimplemented SHSetUnreadMailCountW crashes
PortableApps Thunderbird
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc(a)marcchamberlin.com
Classification: Unclassified
Created attachment 40775
--> http://bugs.winehq.org/attachment.cgi?id=40775
Messages and exception thrown by Thunderbird on startup.
I am guessing from the stack walkback that there is an unimplemented function
called SHSetUnreadMailCountW that PortableApps version of Thunderbird is
relying on? (see attached file for info on the exception I am seeing) This
crash started recently, and the folks on the PortableApps forum believe this is
a Wine issue.
wine --version
wine-1.5.7
PortableApps Thunderbird 13.0.1
openSuSE12.1
Marc..
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Jörg Höhle <hoehle(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL|http://appdb.winehq.org/app |http://wood.sandbox.cz/wiza
|view.php?iVersionId=2849 |rdry8-demo/wizardry8demo.ex
| |e
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http://bugs.winehq.org/show_bug.cgi?id=18590
Summary: Silent Heroes: Out of adapter memory
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Created an attachment (id=21260)
--> (http://bugs.winehq.org/attachment.cgi?id=21260)
Console output WINEDEBUG=+d3d
Game starts and while loading initial data errors out with message "Program
will be terminated".
In console it writes:
err:d3d:resource_init Out of adapter memory
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http://bugs.winehq.org/show_bug.cgi?id=24790
Summary: Trainz 2004: crash with "Hardware Exception" dialog on
start
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Oddly, on one of my machines, this game works... for user A.
Other users see the crash on startup.
A +seh,+module log for the unfortunate users implicated dsound, and
a +seh,+dsound log showed
trace:dsound:DSOUND_MixToPrimary Mixed at least 0 from all buffers
trace:dsound:norm16 0x1f59aa8 - 0x1f44218 0
trace:dsound:DSOUND_timer completed processing at 8239, duration = 0
trace:seh:__regs_RtlUnwind code=c0000027 flags=2
Happily, winetricks dsound seems to work around the crash.
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http://bugs.winehq.org/show_bug.cgi?id=4825
Maiya Lee Huff <Maiya78(a)Mail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Maiya78(a)Mail.com
--- Comment #25 from Maiya Lee Huff <Maiya78(a)Mail.com> 2012-10-28 15:28:44 CDT ---
Bug still present in wine v1.5.16.
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http://bugs.winehq.org/show_bug.cgi?id=32078
Bug #: 32078
Summary: EVE Online in game browser crashes
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shadowcoder83(a)gmail.com
Classification: Unclassified
After compiling the latest development of wine from git and running Eve Online
every time I open the in game browser it crashes. The game is still playable
but the browser breaks each time.
This may or may not be related to the lack of libOSMesa 32 bit dev files which
I cannot seem to access in my system (there is no 32 bit architecture version
accessible in my package manager unless I'm missing something).
This isn't game critical but it is rather annoying.
OS: Debian Squeeze 64 bit
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Jörg Höhle <hoehle(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.download.com/Jan |http://games.softpedia.com/
|e-s-USAF-demo/3000-7547_4-1 |progDownload/Janes-USAF-Dem
|0033058.html |o-Download-45706.html
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http://bugs.winehq.org/show_bug.cgi?id=31956
Bug #: 31956
Summary: XCOM: Enemy Uknown crashes on first level
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoku88(a)gmail.com
Classification: Unclassified
Created attachment 42109
--> http://bugs.winehq.org/attachment.cgi?id=42109
Terminal output
When loading the first level fo XCOM: Enemy Unknown, the game crashes. It
seems to crash at slightly different points each time I try to play the level,
but I always get the same error.
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http://bugs.winehq.org/show_bug.cgi?id=31673
Bug #: 31673
Summary: SimRaceway Update Service hangs after
CommitUrlCacheEntryInternal
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 41642
--> http://bugs.winehq.org/attachment.cgi?id=41642
+wininet log
The game depends on an Update Service which runs in the background. This
service fails to start with the message
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
over and over again, until it stops. Using native wininet makes this line go
away, and a lot of other errors appear (secur32 and crypt32 errors)
I've attached a +wininet log and the link to download the game (it's free).
To start the game, you need to do winetricks d3dx9, d3dcompiler_43
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http://bugs.winehq.org/show_bug.cgi?id=16366
Summary: Wine crashes with graphics exception
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 412(a)gmx.net
Created an attachment (id=17685)
--> (http://bugs.winehq.org/attachment.cgi?id=17685)
Shell dump
Once I tricked A Vampyre Story into thinking it was properly installed (broken
installer did the registry things and I copied the files from a windows
installation) I get an error message. I start the game in Windows XP mode and
with a replaced d3d_x38 (or whatever the name is) DLL.
The really weird thing are these two lines which is the last of the output I
get before it crashes completely:
Assertion failed: _pipe == (GraphicsPipe *)NULL at line 194 of
c:\orenpanda\panda\src\display\graphicsOutput.cxx
Assertion failed: _window == (GraphicsOutput *)NULL at line 99 of
c:\orenpanda\panda\src\display\displayRegion.cxx
There is no such thing as "panda" installed by the game and I didn't do it
either. I have no clue what that is.
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http://bugs.winehq.org/show_bug.cgi?id=25489
Summary: GLC_Player: Fails to start
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32453)
--> (http://bugs.winehq.org/attachment.cgi?id=32453)
Terminal output on Wine 1.3.9
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko vcrun2008
3) install GLC_Player_2.2.0-setup.exe
4) download http://www.down-dll.com/dll/q/qtsvg4.dll.zip and unpack qtsvg4.dll
to the main directory of the application
5) wine glc_player.exe
Behaviour:
Application hangs up.
Expected behaviour:
Application shouldn't hang up.
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http://bugs.winehq.org/show_bug.cgi?id=24707
Summary: RobotZ DX freezes just after you start a level
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.freegamearchive.com/game.php?id=10359
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31217)
--> (http://bugs.winehq.org/attachment.cgi?id=31217)
~/wine-git/wine RobotzDX.exe &> log.txt
After you start the level in just a few seconds it becomes unplayable and
requires to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=31835
Bug #: 31835
Summary: iexplore: endless fixme:mshtml:HTMLFrameBase_put_name
on radio monaco
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) remove ~/.wine
2) wine iexplore
3) go to http://www.radio-monaco.com/
Behaviour:
Site doesn't load itself and there is endless
fixme:mshtml:HTMLFrameBase_put_name in terminal
Expected behaviour:
Site should load itself.
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http://bugs.winehq.org/show_bug.cgi?id=31930
Bug #: 31930
Summary: QQ2011 installer crash at unimplemented
msvcp60.dll.?getline@std@@YAAAV?$basic_istream@DU?$cha
r_traits@D@std@@@1@AAV21@AAV?$basic_string@DU?$char_tr
aits@D@std@@V?$allocator@D@2@@1@@Z
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.5.14-265-g8780fa6
http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
$ sha1sum QQ2011.exe
887d3b7da5544755e9fc8b60baf3a80e3d77d83e QQ2011.exe
wine: Call from 0x7b83b193 to unimplemented function
msvcp60.dll.?getline@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@1@AAV21@AAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=31560
Bug #: 31560
Summary: NetworkView forkbombs on startup
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Downloading and running
http://www.networkview.com/setup.exe
seems to go ok, but running the installed app doesn't:
~/.wine/drive_c/Program Files/NetworkView362$ $WINE NetworkView
fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial stub.
...
Maximum number of clients reachedMaximum number of clients reachedMaximum
number of clients reachedMaximum number of clients
reachedfixme:process:SetProcessShutdownParameters (00000100, 00000001): partial
stub.
Maximum number of clients reachedMaximum number of clients reachedMaximum
number of clients reachedMaximum number of clients
reachedfixme:process:SetProcessShutdownParameters (00000100, 00000001): partial
stub.
Maximum number of clients reachedMaximum number of clients reachedMaximum
number of clients reachedMaximum number of clients
reachedfixme:process:SetProcessShutdownParameters (00000100, 00000001): partial
stub.
Application tried to create a window, but no driver could be loaded.
It seems to create a new process with itself ad infinitum, and eventually
it starts hitting limits.
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http://bugs.winehq.org/show_bug.cgi?id=31948
Bug #: 31948
Summary: Divinity II: The Dragon Knight Saga won't start with
built-in msvcp90
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.fileplanet.com/217994/210000/fileinfo/Divin
ity-2:-The-Dragon-Knight-Saga-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42093
--> http://bugs.winehq.org/attachment.cgi?id=42093
terminal output
This is a follow-up to bug #31411.
The installer for the game installs the required msvc* components, so the
problem is reproducible only when msvcp90=builtin.
When using the built-in msvcp90, the game shows a MS VC++ runtime error message
while loading to the main menu then it quits.
The relevant lines in the terminal:
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x8dee56c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x8dee61c 1 C) semi-stub
The demo version can be used to reproduce the problem (over 2 GB download
size!):
1. create a new wineprefix, set msvcp90,msvcr90=builtin
2. 'winetricks d3dx9_36' so you don't need to install the whole DirectX package
when the installer asks for it
3. install then start the demo with ../bin/Divinity2.exe. Soon an error message
pops up and the game quits
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http://bugs.winehq.org/show_bug.cgi?id=30436
Bug #: 30436
Summary: Iexplore crashes http://foreca.fi
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://foreca.fi
Usually there is crash, but not always.
Component wininet (see bug 30363 comment 2)
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http://bugs.winehq.org/show_bug.cgi?id=19457
Summary: Starfleet Command graphics distorted (lacking
transparency)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22607)
--> (http://bugs.winehq.org/attachment.cgi?id=22607)
Screenshot of graphics glitch
When playing the game Starfleet Command (either the full game or the demo), the
graphics of items needing transparency (torpedoes, in-game menu, explosions
etc) have permanent black squares around them, as though lacking transparency.
In particular, if the player's ship flies "inside" of one of these squares
(such as towards an explosion), the ship turns completely blue against the
black square background.
I've attached a screenshot to demonstrate the issue as well as console logs
from the app.
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http://bugs.winehq.org/show_bug.cgi?id=24896
Summary: Lord of the Rings Online crashes at startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devh(a)stuffit.at
When trying to start LOTRO or for the matter also DDO wine hangs and last line
on the log is ReportFault. The dndclient.log of DDO than contains the error
INT_DIVIDE_BY_ZERO. All logs are from Ubuntu 10.10 32bit edition using pylotro
with LOTRO.
Linux 2.6.35-22-generic-pae #35-Ubuntu SMP Sat Oct 16 22:16:51 UTC 2010 i686
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19215
Summary: Dragon NaturallySpeaking 10 Standard crashes
performing Language Model Optimization
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
This bug was uncovered on July 6 2009, by the correction of bug #15631. The bug
concerns a sub-menu in DNS 10's Accuracy Center.
To replicate:
Open program
CTL-T to open Tools drop-down menu
Select Accuracy Center
Select Run the Acoustic and Language Model Optimizers
Uncheck Perform Acoustic Optimization (this runs, and I think it runs well)
Check Perform Language Model Optimization (this function causes the crash)
Wine-dbg>attach 0x8
0xb80da42e: jmp 0xb80da423
Wine-dbg>set $BreakOnFirstChance=0
Wine-dbg>cont
fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value
szNlsKeyName (a)
start_process () at /home/susan/wine/dlls/kernel32/process.c:941
0x7b877bba start_process+0xda [/home/susan/wine/dlls/kernel32/process.c:941] in
kernel32: movl %esi,0x0(%esp)
941 ExitThread( entry( peb ) );
Wine-dbg>
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http://bugs.winehq.org/show_bug.cgi?id=27218
Summary: virtualbox needs ntoskrnl.exe.IoAcquireRemoveLockEx
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
0. download virtualbox for windows, 32bit.
http://www.virtualbox.org/wiki/Downloads
1. register native netcfgx.dll, works around Bug 27060
2. install virtualbox
3. start virtualbox.
$ wine VirtualBox.exe
wine: Call from 0x7b839ab2 to unimplemented function
ntoskrnl.exe.IoAcquireRemoveLockEx, aborting
wine: Unimplemented function ntoskrnl.exe.IoAcquireRemoveLockEx called at
address 0x7b839ab2 (thread 0027), starting debugger...
wine: Call from 0x7b839ab2 to unimplemented function
ntoskrnl.exe.IoAcquireRemoveLockEx, aborting
though virtualbox will not crash ,but running virtualbox for windows on wine
may be a good testcase for the function ntoskrnl.exe.IoAcquireRemoveLockEx.
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http://bugs.winehq.org/show_bug.cgi?id=20213
Summary: AutoCAD 2009: Cross-hair leaves trace on drawing sheet
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23839)
--> (http://bugs.winehq.org/attachment.cgi?id=23839)
Traces on drawing sheet
I'm using Wine-1.1.30 on Fedora 11 32 bit. My graphic card is NVIDIA 9xxx with
drivers version 190.32.
When I move cross-hair or "create" selection windows (green or blue), it leaves
it's copy there but it should disappear. It also doesn't disappear when I move
drawing sheet.
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http://bugs.winehq.org/show_bug.cgi?id=26943
Summary: copy command has different behaviour
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
how to test:
- concatenate all txt files into files name alltxt.dat:
copy *.txt alltxt.dat
on Wine, it will ask for confirmation whether we want to overwrite or no, so
alltxt.dat will be the same as the last .txt copied.
on Windows, if alltxt.dat is not directory, it will create files named
alltxt.dat and if file alltxt.dat already exist, it will ask confirmation only
for the first time, and then it will concatenate all .txt files into
alltxt.dat. if alltxt.dat is a directory, it will copy .txt files under
alltxt.dat (separated file)
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http://bugs.winehq.org/show_bug.cgi?id=31875
Bug #: 31875
Summary: poor error output of cmd when trying to execute a non
exist program
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. $ wine wineconsole cmd
2. type foobar.exe and Enter
Expect result:
the error output should like something below:
foobar.exe is not recognized as an internal or external command,operable
program or batch file.
Actual result:
the error output is "File not found"
Some installer will call cmd during installation, a "File not found" message is
confusing.
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http://bugs.winehq.org/show_bug.cgi?id=15336
Summary: DirectInputCreate(): hInst is ignored; NULL value
doesn't result in an error.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerbilsoft(a)verizon.net
While porting an application from Linux to Win32, I noticed a bug in Wine's
implementation of DirectInputCreate(). Specifically, Wine allows a NULL value
for hInst, whereas on Windows, specifying a NULL hInst results in error
0x80070057 ("The parameter is incorrect.")
Code:
HRESULT rval;
LPDIRECTINPUT lpDI;
HINSTANCE ghInstance = NULL;
rval = DirectInputCreate(hInst, 0x0500, &lpDI, NULL);
Expected Result: rval should contain 0x80070057 and lpDI should remain
uninitialized.
Actual Result: rval contains 0 and lpDI is initialized.
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http://bugs.winehq.org/show_bug.cgi?id=7933
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard <julliard(a)winehq.org> 2012-10-26 13:30:44 CDT ---
Closing bugs fixed in 1.5.16.
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http://bugs.winehq.org/show_bug.cgi?id=27569
Summary: Shellexecute and local file
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://netikka.net/dev/shellexec.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Application could not open local html file in default browser.
Reason protocol (file:///) not supported. Works in Windows (also for type other
than html)
Example: http://netikka.net/dev/shellexec.exe
Click and select some html file -> should open in default browser.
uses shellapi;
procedure TForm1.Button1Click(Sender: TObject);
var s: pchar;
begin
if opendialog1.execute then
begin
s:=pchar('file:///'+opendialog1.FileName);
ShellExecute(Handle, 'open', s, nil, nil, SW_SHOWNORMAL);
end;
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http://bugs.winehq.org/show_bug.cgi?id=20773
Summary: Borderlands can't get install correctly
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuyatzu(a)hotmail.de
Created an attachment (id=24867)
--> (http://bugs.winehq.org/attachment.cgi?id=24867)
install_log
I've a DVD version of Borderlands and want to install this on Linux.
I run the Setup and install but get some errors with .dll Files and
amdcpusetup.exe.
I've tried to reinstall the .dlls manual in the dir:../Borderlands/Binaries/
but still get errors like in the attachment
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http://bugs.winehq.org/show_bug.cgi?id=31522
Bug #: 31522
Summary: Microsoft SQL Server Management Studio Express 2005:
cannot control server service (needs implemented
wbem_services_ExecMethod infrastructure)
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
After connecting to a server the context menu contains options like start,
stop, pause, resume, restart. After implementing the properties from bug 31521,
stopping the service throws an exception. Slightly boosted log displays this
line:
fixme:wbemprox:wbem_services_ExecMethod (0x494f918,
L"Win32_Service.Name=\"MSSQLSERVER\"", L"StopService", 0, (nil), (nil),
0xa07dab8, (nil))
A running instance of SQL Server on the same wineprefix is needed to reproduce
this bug. Winetricks dotnet20 win7 is needed to install the application.
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http://bugs.winehq.org/show_bug.cgi?id=26430
Summary: Post Mortem quits before reaching the main menu
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.fileplanet.com/116849/110000/fileinfo/Post-
Mortem-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33648)
--> (http://bugs.winehq.org/attachment.cgi?id=33648)
plain terminal output
The game plays the intro videos fine on startup but as soon as the main menu
appears it simply quits.
'Read failed on temporary file' message in the console.
Workaround: native msvcrt.dll
The same with 0.9.33, 1.0.1, 1.2.2 and so on.
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http://bugs.winehq.org/show_bug.cgi?id=31524
Bug #: 31524
Summary: Microsoft SQL Server Management Studio Express 2005:
cannot control server service (needs
Win32_Service.*Service methods)
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
After connecting to a server the context menu contains commands like start,
stop, pause, resume, restart. After implementing bug 31522, the following
methods will be needed for these commands to work:
Win32_Service.StopService
Win32_Service.PauseService
Win32_Service.StartService
Win32_Service.ResumeService
A running instance of SQL Server on the same wineprefix is needed to reproduce
this bug. Winetricks dotnet20 win7 is needed to install the application.
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http://bugs.winehq.org/show_bug.cgi?id=32011
Bug #: 32011
Summary: Hitman 2: problem with rendering models
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamershell.com/download_101.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 311a1e014843eb2357ac71d83e6cf871574363b4
Created attachment 42190
--> http://bugs.winehq.org/attachment.cgi?id=42190
terminal output
Hitman 2 is a DirectX 8 game. There's something wrong with character rendering
in the game. You can reproduce the problem with the demo version as well, right
as you start a new game.
In the default camera angle you should see the whole body of the character from
behind. Instead, only his weapons and a red tie can be seen. If you move the
mouse to pan the camera, you can see his body projected on the ground (see the
upcoming screenshot).
The problem appeared after
311a1e014843eb2357ac71d83e6cf871574363b4 is the first bad commit
commit 311a1e014843eb2357ac71d83e6cf871574363b4
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Oct 14 18:40:37 2012 +0200
wined3d: Handle SM1 comments in the frontend.
:040000 040000 69a14373d565cf4d6546b453999da8ae1a5f868d
c27d4df32ef2712e3578b07d3c432321e8b81d3c M dlls
The reverted patch fixes the problem.
wine-1.5.15-170-g415d3a2
Nvidia 250 / driver 304.51
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http://bugs.winehq.org/show_bug.cgi?id=29423
Bug #: 29423
Summary: CCleaner hides cleaner rules by default
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://www.piriform.com/ccleaner/builds
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
The treeview on CCleaner's cleaner (default) screen doesn't display the cleaner
rules for each application (i.e. which information from that application should
be removed) by default. It only shows the list of supported applications, and
double-clicking an application's name will make its cleaner rules visible.
Another double-click will hide them again.
On Windows XP, it shows these rules by default, and nothing happens when
double-clicking an application name.
Same issue in 1.3.18, 1.2, 1.0.1, and 0.9.33. The terminal output is the same
as attachment 38082. Workaround: winetricks comctl32
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http://bugs.winehq.org/show_bug.cgi?id=28382
Summary: Dragon NaturallySpeaking 10.0 does not run
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=36395)
--> (http://bugs.winehq.org/attachment.cgi?id=36395)
terminal output
This might be a regression.
NatSpeak installed well with today's git
wine-1.3.28-193-g90e3bc5
but does not run.
The relevant error seems to be
fixme:wbemprox:wbem_locator_ConnectServer 0x135da0, L"ROOT\\WMI", (null),
but I have attached the entire terminal output.
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