http://bugs.winehq.org/show_bug.cgi?id=30134
Bug #: 30134
Summary: Wine on ARM: .init/.text sections passed to assembler
need directives to allow for mixed/pure arm32/thumb2
builds (.init section thumb2 libc ctors vs. Wine arm32
ctor)
Product: Wine
Version: 1.4
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
Wine on ARM - some food ;-)
I have some ARM machines "pets" at home, ranging from low spec ARM7TDMI
(ARMv4T) to Cortex-A8 (ARMv7-A) and Cortex-A9 MPCore dual and quad flavours -
currently considered high spec - until Cortex-A15 shows up.
The dual/quad Cortex-A9 machines which I use for work/development are running
recent 3.1/3.2 Linux kernels and distros, mostly based on Linaro builds.
Good enough to build Wine with decent speed - slower than i3/i5 multicore but
comparable to my Atom-based machines.
The difference: 3 watts (quad core A9) vs. 35 watts (dual core Atom with 4
hyperthreads) under full load (idle load ratio is even worse).
Linaro toolchains are used to build Wine, they have a default profile for
Cortex-A9 Thumb-2 NEON (CFLAGS="-gdwarf-2" was passed to Wine).
--- snip ---
$ gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/arm-linux-gnueabi/4.6.1/lto-wrapper
Target: arm-linux-gnueabi
Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro
4.6.1-9ubuntu3' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs
--enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr
--program-suffix=-4.6 --enable-shared --enable-linker-build-id
--with-system-zlib --libexecdir=/usr/lib --without-included-gettext
--enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6
--libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu
--enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-plugin
--enable-objc-gc --enable-multilib --disable-sjlj-exceptions
--with-arch=armv7-a --with-float=softfp --with-fpu=vfpv3-d16 --with-mode=thumb
--disable-werror --enable-checking=release --build=arm-linux-gnueabi
--host=arm-linux-gnueabi --target=arm-linux-gnueabi
Thread model: posix
gcc version 4.6.1 (Ubuntu/Linaro 4.6.1-9ubuntu3)
...
$ as -v
GNU assembler version 2.21.53 (arm-linux-gnueabi) using BFD version (GNU
Binutils for Ubuntu) 2.21.53.20110810
--- snip ---
Running "wineboot" to create a fresh WINEPREFIX gives:
--- snip ---
$ wineboot
wine: created the configuration directory '/home/linaro/.wine'
fixme:seh:RtlUnwind Not implemented on ARM
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:seh:segv_handler Got unexpected trap 0
fixme:seh:RtlUnwind Not implemented on ARM
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:seh:segv_handler Got unexpected trap 0
Segmentation fault
--- snip ---
Gdb session:
--- snip ---
$ gdb wine
GNU gdb (Ubuntu/Linaro 7.3-0ubuntu2) 7.3-2011.08
...
(gdb) run wineboot
Starting program: /home/linaro/projects/wine/wine-install/bin/wine wineboot
[Thread debugging using libthread_db enabled]
fixme:seh:RtlUnwind Not implemented on ARM
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:seh:segv_handler Got unexpected trap 0
Program received signal SIGSEGV, Segmentation fault.
0x40280000 in __wine_spec_pe_header () from
/home/linaro/projects/wine/wine-install/bin/../lib/wine/ntdll.dll.so
(gdb) bt
#0 0x40280000 in __wine_spec_pe_header () from
/home/linaro/projects/wine/wine-install/bin/../lib/wine/ntdll.dll.so
#1 0x4027182a in _init () from
/home/linaro/projects/wine/wine-install/bin/../lib/wine/ntdll.dll.so
#2 0x402de0e6 in __wine_spec_dll_entry (inst=Cannot access memory at address
0xbf2903cb
) at /home/linaro/projects/wine/wine-git/dlls/winecrt0/dll_entry.c:37
Cannot access memory at address 0xbf2903db
...
(gdb) info reg
r0 0x1 1
r1 0x407d4380 1081951104
r2 0x354 852
r3 0x0 0
r4 0xbeffe2d0 3204440784
r5 0xbeffed70 3204443504
r6 0x88c1 35009
r7 0xbf2903bf 3207136191
r8 0x0 0
r9 0x0 0
r10 0x4001e000 1073864704
r11 0x0 0
r12 0x402f6328 1076847400
sp 0x40d6fc38 0x40d6fc38
lr 0x4027182b 1076303915
pc 0x40280000 0x40280000 <__wine_spec_pe_header+59344>
cpsr 0xf0030 983088
--- snip ---
cpsr "T" bit is set so we are in thumb mode.
Disassembly of ".init" section shows thumb2 code due to toolchain defaults.
--- snip ---
(gdb) disas 0x4027182a
Dump of assembler code for function _init:
0x40271824 <+0>: push {r3, lr}
0x40271826 <+2>: bl 0x402831c0 <call_gmon_start>
0x4027182a <+6>: nop
0x4027182c <+8>: b 0x40282830 <__wine_spec_pe_header+69632>
__wine_spec_pe_header:
...
0x40d88604 <+69628>: andeq r0, r0, r0
0x40d88608 <+69632>: blx 0x40db3eac <__wine_spec_init_ctor>
0x40d8860c <+69636>: pop {r3, pc}
--- snip ---
The long branch at 0x4027182c (part of .init section that belongs to Wine) was
assembled as 32 bit ARM code because GNU assembler will generate 32 bit ARM
code by default if not told otherwise (Wine doesn't explicitly emit directives
for sections nor passes additional options to "as")
Before and after entering "call_gmon_start" it was thumb mode, hence no veneer
required to do a mode switch (thumb <-> arm).
--- snip ---
$ ls -la /usr/lib/*/crt*
-rw-r--r-- 1 root root 1588 2012-03-07 05:21 /usr/lib/arm-linux-gnueabi/crt1.o
-rw-r--r-- 1 root root 1216 2012-03-07 05:21 /usr/lib/arm-linux-gnueabi/crti.o
-rw-r--r-- 1 root root 884 2012-03-07 05:21 /usr/lib/arm-linux-gnueabi/crtn.o
-rw-r--r-- 1 root root 1588 2012-03-07 05:26
/usr/lib/arm-linux-gnueabihf/crt1.o
-rw-r--r-- 1 root root 1216 2012-03-07 05:26
/usr/lib/arm-linux-gnueabihf/crti.o
-rw-r--r-- 1 root root 884 2012-03-07 05:26
/usr/lib/arm-linux-gnueabihf/crtn.o
--- snip ---
--- snip ---
$ objdump -x /usr/lib/arm-linux-gnueabi/crti.o
/usr/lib/arm-linux-gnueabi/crti.o: file format elf32-littlearm
/usr/lib/arm-linux-gnueabi/crti.o
architecture: arm, flags 0x00000011:
HAS_RELOC, HAS_SYMS
start address 0x00000000
private flags = 5000000: [Version5 EABI]
...
RELOCATION RECORDS FOR [.text]:
OFFSET TYPE VALUE
0000000a R_ARM_THM_JUMP24 __gmon_start__
00000010 R_ARM_GOTPC _GLOBAL_OFFSET_TABLE_
00000014 R_ARM_GOT32 __gmon_start__
RELOCATION RECORDS FOR [.init]:
OFFSET TYPE VALUE
00000002 R_ARM_THM_CALL call_gmon_start
--- snip ---
"call_gmon_start" code from libc's initfini, obviously thumb/thumb2:
--- snip ---
$ objdump -d /usr/lib/arm-linux-gnueabi/crti.o
/usr/lib/arm-linux-gnueabi/crti.o: file format elf32-littlearm
Disassembly of section .text:
00000000 <call_gmon_start>:
0: 4b03 ldr r3, [pc, #12] ; (10 <call_gmon_start+0x10>)
2: 4a04 ldr r2, [pc, #16] ; (14 <call_gmon_start+0x14>)
4: 447b add r3, pc
6: 589b ldr r3, [r3, r2]
8: b10b cbz r3, e <call_gmon_start+0xe>
a: f7ff bffe b.w 0 <__gmon_start__>
e: 4770 bx lr
10: 00000008 .word 0x00000008
14: 00000000 .word 0x00000000
Disassembly of section .init:
00000000 <_init>:
0: b508 push {r3, lr}
2: f7ff fffe bl 0 <_init>
6: bf00 nop
Disassembly of section .fini:
00000000 <_fini>:
0: b508 push {r3, lr}
2: bf00 nop
--- snip ---
--- snip ---
(gdb) disas
Dump of assembler code for function call_gmon_start:
0x402831c0 <+0>: ldr r3, [pc, #12] ; (0x402831d0
<call_gmon_start+16>)
0x402831c2 <+2>: ldr r2, [pc, #16] ; (0x402831d4
<call_gmon_start+20>)
0x402831c4 <+4>: add r3, pc
0x402831c6 <+6>: ldr r3, [r3, r2]
0x402831c8 <+8>: cbz r3, 0x402831ce <call_gmon_start+14>
0x402831ca <+10>: b.w 0x40282cc4
=> 0x402831ce <+14>: bx lr
0x402831d0 <+16>: andeq r2, r7, r8, lsr lr
0x402831d4 <+20>: andeq r0, r0, r4, asr r3
End of assembler dump.
(gdb) info reg
r0 0x1 1
r1 0x407d4380 1081951104
r2 0x354 852
r3 0x0 0
r4 0xbeffe2d0 3204440784
r5 0xbeffed70 3204443504
r6 0x88c1 35009
r7 0x40d6fc40 1087831104
r8 0x0 0
r9 0x0 0
r10 0x4001e000 1073864704
r11 0x0 0
r12 0x402f6328 1076847400
sp 0x40d6fc38 0x40d6fc38
lr 0x4027182b 1076303915
pc 0x402831ce 0x402831ce <call_gmon_start+14>
cpsr 0x800f0030 -2146500560
--- snip ---
"bx lr" (return from subroutine): due to cpsr "T" bit already set, it will
remain in thumb mode.
--- snip ---
(gdb) si
0x4027182a in _init () from
/home/linaro/projects/wine/wine-install/bin/../lib/wine/ntdll.dll.so
(gdb) disas
Dump of assembler code for function _init:
0x40271824 <+0>: push {r3, lr}
0x40271826 <+2>: bl 0x402831c0 <call_gmon_start>
=> 0x4027182a <+6>: nop
0x4027182c <+8>: b 0x40282830 <__wine_spec_pe_header+69632>
End of assembler dump.
(gdb) info reg
r0 0x1 1
r1 0x407d4380 1081951104
r2 0x354 852
r3 0x0 0
r4 0xbeffe2d0 3204440784
r5 0xbeffed70 3204443504
r6 0x88c1 35009
r7 0x40d6fc40 1087831104
r8 0x0 0
r9 0x0 0
r10 0x4001e000 1073864704
r11 0x0 0
r12 0x402f6328 1076847400
sp 0x40d6fc38 0x40d6fc38
lr 0x4027182b 1076303915
pc 0x4027182a 0x4027182a <_init+6>
cpsr 0x800f0030 -2146500560
--- snip ---
Still in thumb mode (16 bit nop).
The next long branch was originally assembled s 32 bit ARM opcode (through
Wine's assembler invocation) and is not valid for thumb mode.
--- snip ---
(gdb) disas
Dump of assembler code for function _init:
0x40271824 <+0>: push {r3, lr}
0x40271826 <+2>: bl 0x402831c0 <call_gmon_start>
0x4027182a <+6>: nop
=> 0x4027182c <+8>: b 0x40282830 <__wine_spec_pe_header+69632>
End of assembler dump.
(gdb) si
0x4027182e in _init () from
/home/linaro/projects/wine/wine-install/bin/../lib/wine/ntdll.dll.so
--- snip ---
It's interpreted as two distinct 16 bit thumb opcodes, hence not doing as
intended (branch over 64 KiB).
Regards
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--- Comment #6 from Alexander Nicolaysen Sørnes <alexsornes(a)gmail.com> 2012-06-25 09:35:38 CDT ---
We have just upgraded the Xinha HTML editor; does this bug still occur?
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Hans Baier <hansfbaier(a)googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hansfbaier(a)googlemail.com
--- Comment #24 from Hans Baier <hansfbaier(a)googlemail.com> 2012-06-25 03:54:53 CDT ---
The opensymbol winetricks patch unforunately doesnt work
for Metatrader 4. The smilies / arrows appear as garbage.
I use Metatrader 4 with ubuntu precise wine-1.4
and winetricks version 20120308.
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http://bugs.winehq.org/show_bug.cgi?id=31005
Bug #: 31005
Summary: Overly big symbols in Office 2007 interface
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.sprenger(a)freenet.de
Classification: Unclassified
Created attachment 40702
--> http://bugs.winehq.org/attachment.cgi?id=40702
overly huge symbols in word interface
After the wine update to version 1.5.6 the symbols and buttons in the office
2007 interface became twice or three times their regular size. I've an ubuntu
64bit OS with 32bit wineprefix installed, obviously. Please see the screenshot,
which is taken from a 1366x768 resolution screen.
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http://bugs.winehq.org/show_bug.cgi?id=30991
Bug #: 30991
Summary: Internal Error - Invalid Parameter Received
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabor.me(a)gmail.com
Classification: Unclassified
Running any programs with wine I get an error window popping up stating
"Internal Error - Invalid Parameter Received". No idea what this is.
Can not use wine. Before I re-install wine I thought to put it here.
Not sure what I should attach if anything. Let me know if you need any data.
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http://bugs.winehq.org/show_bug.cgi?id=30982
Bug #: 30982
Summary: Microsoft Office Outlook 2010: Crashed after Outlook
finishes loaded
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)graysonpeddie.com
Classification: Unclassified
Installation of Office 2010 is successful. I've had some problems getting
Outlook running after I configure my Exchange 2007 account. Before the
installation of Office 2010 Professional Plus, PlayOnLinux downloaded and
installed Wine 1.5.3 but executing winecfg and looking at the About tab tells
me I'm running Wine 1.4. After Outlook crashed, I've ran Outlook in debug mode
and once Outlook is running, it prompted me for the password and after a half a
minute to a minute, Outlook crashed.
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http://bugs.winehq.org/show_bug.cgi?id=18334
Summary: Winedbg --auto dialog broken on OpenSolaris
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Running the test suite today on OpenSolaris, I noticed that the winedbg --auto
crash dialog is broken.
Instead of the usual, Application crashed, report a bug, I got:
"Internal errors - invalid parameters received"
Running with +winedbg doesn't show much...:
sock_init: ERROR in sock_check_pollhup()
fixme:ntoskrnl:KeInitializeSpinLock stub: 7ef8274c
wine: Call from 7fb772eb to unimplemented function
ntoskrnl.exe.KeInitializeMutex, aborting
wine: Unimplemented function ntoskrnl.exe.KeInitializeMutex called at address
7fb772eb (thread 0015), starting debugger...
Can't attach process 000f: error 6
wine: Call from 7fb772eb to unimplemented function
ntoskrnl.exe.ExInitializeResourceLite, aborting
wine: Unimplemented function ntoskrnl.exe.ExInitializeResourceLite called at
address 7fb772eb (thread 001e), starting debugger...
Can't attach process 0018: error 6
(That was a clean ~/.wine, then 'winetricks -q wmp9' to trigger a crash).
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http://bugs.winehq.org/show_bug.cgi?id=30983
Bug #: 30983
Summary: BabasChess encounters "Error loading pieces" with wine
1.5.7
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidfarhan(a)gmail.com
Classification: Unclassified
After the splash screen, before showing the main window, BabasChess version 4.0
shows a dialog box with the phrase "Error loading pieces". After clicking OK,
the main window shows up, but all the chess pieces are not visible.
This error only shows up on wine 1.5.7. BabasChess works fine with wine 1.5.6
and earlier versions.
OS: Kubuntu 12.04 64-bit
Wine built from source (git) under chroot of Ubuntu 11.10 64-bit.
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http://bugs.winehq.org/show_bug.cgi?id=30990
Bug #: 30990
Summary: diablo 3 battle.net DllMain error
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleverca22(a)gmail.com
Classification: Unclassified
Created attachment 40672
--> http://bugs.winehq.org/attachment.cgi?id=40672
debug output
ive been working on fixing Diablo 3 in wine for a week or so now, and ive now
narrowed it down to some kind of exception within DllMain, but none of the
debug flags tell me what thats calling or why its failing
winedbg wont even show that its failing
003e:exception in PE entry point
(proc=0x3cb69142,module=0x3c910000,reason=PROCESS_ATTACH,res=(nil))
warn:module:process_attach Initialization of L"battle.net.dll" failed
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http://bugs.winehq.org/show_bug.cgi?id=19503
Summary: Broken Sword - The Angel of Death ... Game crashes
when started in Wine
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tavvva(a)seznam.cz
Created an attachment (id=22682)
--> (http://bugs.winehq.org/attachment.cgi?id=22682)
trace
Hello, I found bug 6268 as CLOSED/ABANDONED, but the problem is still present.
The installation works, but the game doesn't ...
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Johannes Bauer <JohannesBauer(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |JohannesBauer(a)gmx.de
--- Comment #98 from Johannes Bauer <JohannesBauer(a)gmx.de> 2012-06-24 11:33:29 CDT ---
Can confirm the problem with wine 1.3.9, wine 1.5.6 and wine git
d35cb8164a7635201c2ccdf73de2a78cebf6cb94 (which appears to be 1.5.7) on Gentoo
with both Diablo 1.00 (vanilla after install) and Diablo 1.09 (latest patch).
Exactly as the other posters have described it (intro works, menus don't).
Tried to apply the "slightly nicer hack", but HUNKs failed; the patch says it's
from bde3703 -> a7d4fc8, but I can find neither commit in the history. Can
somebody help me apply that patch against latest git head in order to try if it
works?
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Julian Rüger <jr98(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jr98(a)gmx.net
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |10219
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http://bugs.winehq.org/show_bug.cgi?id=16963
Summary: Winzip 11: crashes at startup
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=18739)
--> (http://bugs.winehq.org/attachment.cgi?id=18739)
Console Output
Winzip 11 crashes at startup and shows a dialog saying a "Internal Error
Occurred" and generates a crash log. I used a clean WINEPREFIX.
Unfortunately this old version of WinZip can't be found for download easily.
WinZip 12 (the newer version) doesn't even install, but that's another bug.
I THINK in a old wine version of Wine used to run. But it was a very old
version (prior to 1.0) and I'm not sure if the it would still be relevant.
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http://bugs.winehq.org/show_bug.cgi?id=30939
Bug #: 30939
Summary: Chains of Satinav - unhandled page fault
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 40588
--> http://bugs.winehq.org/attachment.cgi?id=40588
Log: err+all,fixme+all
The game "The Dark Eye - Chains of Satinav" fails to start and displays a
message: Invalid Parameters Received"
Log trace shows an unhandled page fault.
Attached err+all,fixme+all log
and +relay,+seh,+tid
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http://bugs.winehq.org/show_bug.cgi?id=17173
Summary: ACPI : devices on bus ID with high number are
unacessible
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fierevere(a)ya.ru
Programs that work with DVD/CD-ROM/RW drives dont see drives that are assigned
scsibus with high ID number, such as scsibus1000 , with lower ID's device may
work fine.
Programs include but not limited to: CDSpeed2000 (Nero) , KProbe2
problematic device -
scsibus1000:
1000,0,0 100000) 'SONY ' 'DVD RW DRU-700A ' 'VY08' Removable CD-ROM
when arranging kernel modules to boot in specific order , busid can be set to 0
or 5, that drive works fine with above programs.
Device is attached to IDE controller, while system has SATA (AHCI) controllers
and scsibus id's are assigned to built in (connected via USB) cardreader
usb_storage device
Possible issue in WINE's ACPI?
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http://bugs.winehq.org/show_bug.cgi?id=30961
Bug #: 30961
Summary: Anarchy Online crashes after character selection with
18.5 update
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ischou(a)trinity.westhost.com
Classification: Unclassified
Created attachment 40623
--> http://bugs.winehq.org/attachment.cgi?id=40623
Terminal output
After 18.5 update, Anarchy Online crashes after using the new character
selection screen.
Steps to reproduce:
* Updated to latest client version (18.5)
* Start Anarchy Online launcher using wine: wine Anarchy.exe
* Click "Play"
* Enter login information and click "Login"
* Select a character and click "Play"
* Anarchy Online logo screen comes up as usually expected
* Then the game crashes.
Here is what the game's own bug reporter captured:
--
BugReport.
Stack/Error:
Exception code: E06D7363
Fault address: 7B82D26B 01:0001C26B C:\windows\system32\KERNEL32.dll
Registers:
EAX:7B819381
EBX:7B82D1F1
ECX:00000000
EDX:00000000
ESI:00C80978
EDI:058525A8
CS:EIP:0017:7B82D26B
SS:ESP:001F:0033F0B4 EBP:0033F118
DS:001F ES:001F FS:1007 GS:0037
Flags:00000246
Fpu control: 0x9001f
Stack: From adr 0033F0B4
0033F14C 0000000C 0000003C E06D7363 00000001 00000000 7B82D26B 00000003
19930520 0033F178
00C27DE0 00B824CF 00000010 05852168 05852260 058526F8 0000005A 00000000
00B80B58 05852260
05852168 000000B4 058525A8 0033F128 00000001 0033F158 78AC872D 058525A8
78AC872D E06D7363
Call stack:
Address Frame Logical addr Module
7B82D26B 0033F118 0001:0001C26B C:\windows\system32\KERNEL32.dll
78AC872D 0033F158 0001:0002772D Z:\Volumes\Games\Funcom\Anarchy
Online\MSVCR100.dll
00B82EBA 0033F1D8 0001:00171EBA Z:\Volumes\Games\Funcom\Anarchy
Online\GUI.dll
GetLogicalAddress failed for 00000000
<end>
GameInfo:
MapID: 18.5.0.11_18.06.2012_14.52.00
PatchVersion: 18.5.0_EP1
Build revision: 50606
Client lifetime: 00:00:41
LoginName: XXXXXX
CharId: 0
CharName: ""
Level: 0
Breed: [0]
Sex: [0]
Prof: -1
Expansion: 4294967295
Playfield:
CharPos: X: 0 Z: 0 Y: 0
Application Info:
GfxDevice: DirectDraw HAL \ WINE Direct3D7 Hardware Transform and Lighting
acceleration using WineD3D
ScreenMode: 800x600 x 16. Window
Is minimized: False
Last minimized: Never
NetworkInfo:
Server: 37.18.193.84
Port: 7504
ServerID: 0
AvgRTT: 0
LastRTT: 0
AvgBytesSentL: 0
AvgBytesRecvL: 0
Errors:
SystemInfo:
OS: Unknown. Major: 5 Minor: 1 PlatformId: 2
OSBuild: 5.01.2600 Service Pack 3
Cpu: x86 Family 6 Model 23 Stepping 10. 2800 Mhz
Total ram: 2047Mb
--
DbDebug output:
---------------------
NOTE: THE FOLLOWING INFO IS FROM DXDIAG.EXE. The info is retrieved before
starting AO!
------------------
System Information
------------------
Time of this report: 6/20/2012, 06:43:14
Machine name: XXXXXXXXXX
Operating System: Windows XP Professional
Language: English (Regional Setting: English)
System Manufacturer:
System Model:
BIOS:
Processor:
Memory: 2048MB RAM
Page File: 476MB used, 3143MB available
Windows Dir: C:\windows
DirectX Version: = "DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not present
DxDiag Version:
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http://bugs.winehq.org/show_bug.cgi?id=28528
Bug #: 28528
Summary: Unimplemented function
msvcp80.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@XZ
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://dl.google.com/earth/client/ge4/release_4_3/goog
leearth-win-plus-4.3.7284.3916.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp80.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@XZ stops
Google Earth 4.3 from loading.
winetricks vcrun2005 works around this.
Note: There are bugs open for very similar, but not identical, unimplemented
functions in msvcp80.dll.
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http://bugs.winehq.org/show_bug.cgi?id=28041
Summary: Galactic Civilisation II: Graphical glitches: some
polygons of ships seem to have wrong coordinates
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrick(a)bb-goettingen.de
Created an attachment (id=35902)
--> (http://bugs.winehq.org/attachment.cgi?id=35902)
Screenshot of a ship with cyan polygons sticking out
Ships and starbases are not rendered correctly. It looks like either some
polygons have wrong coordinates as they stick out or those polygons that leave
the 3D-objects are supposed to be transparent (maybe something like a light
effect that is not implemented yet?). See the example screenshots attached
below - the cyan polygons that stick out of the ship are not supposed to be
like that.
I encountered that with every wine version I tried (that would be almost any
since about 1.3.15) using closed source nvidia-drivers v. 270.41.19 on an
nVidia Geforce GTS 250 card. This happenes to any galciv2 version I tried as
well. (Dark Avatar - v. 1.5, Twilight of the Arnor / Ultimate Edition -
v.1.97).
Reproduce: Start a new game and zoom in to a ship or starbase or go to the
shipyard and attach some random items to a ship.
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http://bugs.winehq.org/show_bug.cgi?id=19570
Summary: Cake Mania 2 page fault
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.playfirst.com/game/cakemania2/download/wind
ows
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22803)
--> (http://bugs.winehq.org/attachment.cgi?id=22803)
Wine 1.1.25 console output
Cake Mania 2 causes a page fault and exits before any screen is shown.
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http://bugs.winehq.org/show_bug.cgi?id=25539
Summary: Heroes of Newerth needs native msvcp80
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
You can reproduce this without an account. Download, install, run winecfg and
set msvcp80 to builtin, run hon.exe, and get:
wine: Call from 0x7b838d43 to unimplemented function
msvcp80.dll.??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@XZ, aborting
may also need:
./k2.dll imports following stub symbols:
msvcp80:??$?9DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@0@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@PBD@Z
msvcp80:??$?MDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp80:??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@XZ
msvcp80:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@M@Z
msvcp80:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@P6AAAV01@AAV01@@Z@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@D@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z
msvcp80:??_D?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp80:?_Lock@_Mutex@std@@QAEXXZ
msvcp80:?_Myptr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IBEPBDXZ
msvcp80:?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp80:?_Unlock@_Mutex@std@@QAEXXZ
msvcp80:?cerr@std@@3V?$basic_ostream@DU?$char_traits@D@std@@@1@A
msvcp80:?clear@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp80:?close@?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp80:?endl@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z
msvcp80:?eof@ios_base@std@@QBE_NXZ
msvcp80:?fail@ios_base@std@@QBE_NXZ
msvcp80:?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@XZ
msvcp80:?gcount@?$basic_istream@DU?$char_traits@D@std@@@std@@QBEHXZ
msvcp80:?infinity@?$numeric_limits@M@std@@SAMXZ
msvcp80:?is_open@?$basic_filebuf@DU?$char_traits@D@std@@@std@@QBE_NXZ
msvcp80:?is_open@?$basic_fstream@DU?$char_traits@D@std@@@std@@QBE_NXZ
msvcp80:?open@?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXPB_WHH@Z
msvcp80:?rdstate@ios_base@std@@QBEHXZ
msvcp80:?read@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@PADH@Z
msvcp80:?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@JH@Z
msvcp80:?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@V?$fpos@H@2@@Z
msvcp80:?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp80:?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHD@Z
msvcp80:?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHPBDH@Z
msvcp80:?tellg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAE?AV?$fpos@H@2@XZ
msvcp80:?uncaught_exception@std@@YA_NXZ
msvcp80:?write@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@PBDH@Z
msvcp80:_FInf
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http://bugs.winehq.org/show_bug.cgi?id=26195
Summary: Counter-Strike Source Beta freezes after 30 seconds of
internet gameplay on a multi-core system
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
Created an attachment (id=33395)
--> (http://bugs.winehq.org/attachment.cgi?id=33395)
CSS Crashing
Summary:
Counter-Strike Source Beta freezes after 30 seconds of internet gameplay on a
multi-core system. I have confirmed that on my hardware both a local game
server doesn't crash, and that if you limit cpus with maxcpus=1 it also doesn't
crash. Steps to reproduce each case below, and logs attached.
All crashers show the last line as:
err:ntdll:RtlpWaitForCriticalSection section 0x68cf0d00 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0029, blocked by 0009, retrying
(60 sec)
There are several other bugs with similar symptoms (search X11DRV_CritSection)
but this bug seems much more specific.
Need to be on similar hardware config:
I think it needs ATI Graphics, I have a Radeon HD 3870
I am almost positive it needs a multi core processor, I have aAMD Phenom(tm) II
X4 945 Processor
Steps to reproduce crash (css-crash.log):
1. Install Steam (likely with winetricks) and Counter Strike Source Beta
2. Run Counter Stroke Source
3. Join an internet game, (fully go to either spectate or play it doesn't
matter)
4. Wait 30 seconds. Hard crash of entire computer, even if windowed (still
accessible by ssh actually)
Steps to reproduce current workaround (css-working-one-core.log):
1. Restart machine with kernel option maxcpus=1
2. Join an internet game, (fully go to either spectate or play it doesn't
matter)
3. Enjoy the game crash free!
Steps to reproduce another crash free experience - no internet
game(css-localserver.log):
1. Restart machine with normal kernel options
2. Create a local server with bots
3. Enjoy the game crash free!
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http://bugs.winehq.org/show_bug.cgi?id=18160
Summary: Compile broken in dlls/iphplpapi/ipstats.c on NetBSD 5.0
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20626)
--> (http://bugs.winehq.org/attachment.cgi?id=20626)
hack
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclar
ation-after-statement -Wwrite-strings -Wpointer-arith -I/usr/pkg/include
-I/usr/include -I/usr/X11R7/include/freetype2 -I/u
sr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o ipstats.o ip
stats.c
ipstats.c: In function 'GetIcmpStatistics':
ipstats.c:496: error: storage size of 'icmp_stat' isn't known
ipstats.c:496: warning: unused variable 'icmp_stat'
ipstats.c: In function 'GetIpStatistics':
ipstats.c:663: error: storage size of 'ip_stat' isn't known
ipstats.c:663: warning: unused variable 'ip_stat'
ipstats.c: In function 'GetTcpStatistics':
ipstats.c:816: error: storage size of 'tcp_stat' isn't known
ipstats.c:816: warning: unused variable 'tcp_stat'
ipstats.c: In function 'GetUdpStatistics':
ipstats.c:922: error: storage size of 'udp_stat' isn't known
ipstats.c:922: warning: unused variable 'udp_stat'
*** Error code 1
Attached patch hacks around it. Need to investigate a proper fix.
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http://bugs.winehq.org/show_bug.cgi?id=26651
Summary: Page fault connecting to my.if.com
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://my.if.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33930)
--> (http://bugs.winehq.org/attachment.cgi?id=33930)
wine-1.3.17-50-g6997499 console output
Running "wine iexplore https://my.if.com" causes a page fault, although
iexplore can still be used, but the website never loads.
Same occurs with builtin, IE7 and IE8.
Other sites work as well as expected (except for Bug 21947).
Backtrace:
=>0 0x00000000 (0x006dd6c8)
1 0x7e0e119a HTTP_OpenConnection+0x312(request=0x165ad8)
[/home/test/wine-git/dlls/wininet/http.c:5204] in wininet (0x006dd778)
2 0x7e0dee26 HTTP_HttpSendRequestW+0x5a9(request=0x165ad8,
lpszHeaders="Accept-Encoding: gzip, deflate", dwHeaderLength=0x1e,
lpOptional=0x0(nil), dwOptionalLength=0, dwContentLength=0, bEndRequest=0x1)
[/home/test/wine-git/dlls/wininet/http.c:4339] in wininet (0x006de908)
3 0x7e0df8b8 AsyncHttpSendRequestProc+0xc7(workRequest=0x6de9ac)
[/home/test/wine-git/dlls/wininet/http.c:4534] in wininet (0x006de988)
Native wininet causes a crash in shdocvw instead... which can also be triggered
by first opening iexplore, entering the address and pressing enter. This could
be another bug though.
Tried with Wine 1.2 and the bug is still there, so I guess it isn't a (recent)
regression.
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http://bugs.winehq.org/show_bug.cgi?id=24022
Summary: NVShaderPerf fails to find plugins/performance modules
(and therefore to start)
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freireclaudio(a)yahoo.com.ar
NVShaderPerf is an NVidia tool that runs on the console, and that is sadly
available only on Windows.
I've successfully used nvdxt (another, similar tool by nVidia) with wine 1.3.0,
and it runs perfectly fine.
But NVShaderPerf seems to require XML parsing in a way wine does not support
(or at least that seems to be the case according to console output).
Installation goes without a hitch, and after defining a comfy alias on my
.bashrc, I get the following attempting to even show the help:
username@host:~> nvshaderperf -v 2
fixme:msxml:internal_putProperty
(0x145778)->(L"http://xml.org/sax/properties/lexical-handler"): semi-stub
fixme:msxml:saxxmlreader_QueryInterface interface
{a60511c4-ccf5-479e-98a3-dc8dc545b7d0} not implemented
fixme:msxml:saxxmlreader_QueryInterface interface
{e15c1baf-afb3-4d60-8c36-19a8c45defed} not implemented
No performance DLLs found, please reinstall
No performance plugins found, please reinstall NVShaderPerf
I checked the plugins.xml, and it's utf-16 encoded with a BOM mark. If it's
indeed an xml issue (something I can't confirm with the limited info I have at
hand), it must be an encoding thing (either being utf-16 or having a BOM),
because the xml's contents are rather simple:
<?xml version="1.0" encoding="UTF-16"?>
<plugins>
<!-- Performance analysis plugins -->
<plugin progid="nvsys.NVPerf3X.1"/>
<plugin progid="nvsys.NVVertPerf3X.1"/>
<plugin progid="nvsys.NVPerf4X.1"/>
<plugin progid="nvsys.NVVertPerf4X.1"/>
</plugins>
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http://bugs.winehq.org/show_bug.cgi?id=30930
Bug #: 30930
Summary: Dota 2 won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdebugs(a)hotmail.com
Classification: Unclassified
Created attachment 40568
--> http://bugs.winehq.org/attachment.cgi?id=40568
backtrace
Dota 2 won't start after a recient git update (proabably after "msvcp90: Added
cin, cout and cerr objects."
http://source.winehq.org/git/wine.git/commit/b9fbe6d5e686508130811df6bcbba1…
) I would take me awhile to find which commit.
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http://bugs.winehq.org/show_bug.cgi?id=27767
Summary: htmlhelp not showing diacritic characters from html
encoded entity
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=35529)
--> (http://bugs.winehq.org/attachment.cgi?id=35529)
xchm vs wine htmlhelp, showing the bug with "ê"
See screenshot showing wine htmlhelp side by side with xchm, of the file in bug
10166c2 - "ê" and "ó" are shown in the cotent panel rather than
the corresponding discritic e and o.
quote bug 11166c2,
"Application name is Vatowiec
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=5787)
can be downloaded for free from http://pk.inet.pl/brv_prg.htm (direct link:
http://pk.inet.pl/br32.exe).
Application is developed with CA-Visual Objects."
will attach the chm also, just saving somebody's trouble of installing the
whole thing.
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http://bugs.winehq.org/show_bug.cgi?id=18962
Summary: Netscape is crashing immediately after execution.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Created an attachment (id=21822)
--> (http://bugs.winehq.org/attachment.cgi?id=21822)
Crash log.
Try to run netscape.exe. A wine crashes instead of running application. The
crash
dump is attached in attachment.
Please download exe files here.
http://www.penguin.cz/~fojtik/netscape/
Please let me know when I omit some DLL.
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http://bugs.winehq.org/show_bug.cgi?id=30695
Bug #: 30695
Summary: Port Royale: graphical issues in menus and in mid game
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.fileplanet.com/123269/120000/fileinfo/Port-
Royale-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 29893d81621b50e3acca1f2c34767867a9256ecb
Created attachment 40197
--> http://bugs.winehq.org/attachment.cgi?id=40197
screenshot (comparison)
Port Royale and Darkstar One are two games from the same developer (Ascaron
Entertainment). Apart from that there is not much common in them, except that
both games show the same problem in Wine-1.5.4.
The problem: some of the text, buttons in the menus are missing or only
partially drawn. This occurs during gameplay too, making the game almost
unplayable.
This is due to the following commit:
29893d81621b50e3acca1f2c34767867a9256ecb is the first bad commit
commit 29893d81621b50e3acca1f2c34767867a9256ecb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 2 21:47:58 2012 +0200
wined3d: Determine index buffer location based on vertex buffer locations.
:040000 040000 fc5dd836116dec3047a41fe7b28c22d4ef4261c8
72a5445b837c0fa479e611f985543f319d528c0a M dlls
Reverting the patch fixes the problem.
This may be a duplicate of bug #30658.
Other games are reported to crash due to that commit: bug #30607, bug #30659.
Fedora 16
Nvidia 250 / driver 295.49
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=30456
Bug #: 30456
Summary: failure starting up wizard101
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joeo(a)enigmastation.com
Classification: Unclassified
Starting up wizard101, get login screen then crashes before any more
interaction occurs
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http://bugs.winehq.org/show_bug.cgi?id=28668
Bug #: 28668
Summary: Sound does not work for SlingPlayer 1.5
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36844
--> http://bugs.winehq.org/attachment.cgi?id=36844
wine-1.3.30-45-ga843ace console output
SlingPlayer 1.5 streams video okay with the help of a few workarounds, but
sound does not work. You get the odd stutter but nothing useful.
To get this far:
- Native quartz to work around bug 13371
- Native qcap to work around bug 28667 (not necessary to experience the bug)
No known workaround.
Could be related to any of the newer bugs from this list:
http://bugs.winehq.org/buglist.cgi?bug_status=REOPENED&bug_status=NEW&bug_s…
Sound used to work fine in the 1.1 branch but there have been so many different
bugs since then a bisect is impossible.
Tried wine-1.3.20 and wine-1.3.0 but there are bugs before the stream can load.
This stands out from the console output:
ALSA lib ../../../src/pcm/pcm.c:7316:(snd_pcm_recover) underrun occurred
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http://bugs.winehq.org/show_bug.cgi?id=30782
Bug #: 30782
Summary: msvcp71.dll.??0?$basic_istream@DU?$char_traits@D@std@@
@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@@
@1@_N1@Z should be implemented (needed by Ship
Simulator 2008, maybe others)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://www.shipsim.com/downloads/demos
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Classification: Unclassified
It is mostly like bug #26832 so this one might be marked as "dupe" in case
#26832 is treated as "catch-all" metabug for basic_istream unimplemented
methods in msvcp*.dll.
There's no need in attaching long logs describing the problem as it is obvious
one:
wine: Call from 0x7b83a2b2 to unimplemented function
msvcp71.dll.??0?$basic_istream@DU?$char_traits@D@std@@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N1@Z,
aborting
wine: Unimplemented function
msvcp71.dll.??0?$basic_istream@DU?$char_traits@D@std@@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N1@Z
called at address 0x7b83a2b2 (thread 0043), starting debugger...
This lines are extracted from logs of Ship Simulator 2008 demo trying to start
up a new game with the only native DLL override used being d3dx9_36.dll.
Installing vcrun2003 libs using winetricks fixes the problem and makes
ShipSim2008 run pretty well under Wine (with minor text rendering glitches
although).
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http://bugs.winehq.org/show_bug.cgi?id=28772
Bug #: 28772
Summary: Secret of Monkey Island wants
msvcp80.dll.?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@loca
le@2@@Z
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Follow up to bug 25978.
wine-1.3.30-205-g472a8f7
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http://bugs.winehq.org/show_bug.cgi?id=21545
Summary: Metin2 crashes since Torrent Patcher
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://metin2.de/main/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volker.groeschel(a)sap.com
Created an attachment (id=25955)
--> (http://bugs.winehq.org/attachment.cgi?id=25955)
Terminal output
The German Metin2 version invited a torrent patcher.
When I start the program as usual, I get a error pop up from wine for program
metin2.bin with a severe error I should report on http://bugs.winehq.org
The torrent patcher "Metin2 Torrent" starts and shows it's icon in the task bar
but it does nothing.
Metin2 is free to play and can be downloaded for free here:
http://metin2.de/main/download.
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http://bugs.winehq.org/show_bug.cgi?id=17733
Summary: Trivial Pursuit Unhinged +NoCD fails to load
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15960
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19946)
--> (http://bugs.winehq.org/attachment.cgi?id=19946)
Screenshot of error message
Atari Trivial Pursuit Unhinged (plus the NoCD crack to workaround SecuRom copy
protection) fails to load and shows error "**MAIN - Audio device didn't
initialize" which appears to be a problem in dmusic or dmloader.
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
Using "winetricks directx9" removes this error, but creates another two errors
(something to do with DataPak) followed by an unhandled exception, apparently
caused by an Ogg Vorbis problem (there is an ogg.dll that comes with the app).
Disabling audio through winecfg brings back the "**MAIN - Audio device didn't
initialize" message.
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http://bugs.winehq.org/show_bug.cgi?id=17709
Summary: AutoCAD 2008: Quick Help Toolbar incorrectly displayed
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19908)
--> (http://bugs.winehq.org/attachment.cgi?id=19908)
Image that shows the problem
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is with incorrect display of "Quick Help Toolbar".
All cuttings on the left in attached image are incorrectly displayed.
All cuttings on the right show how it should be displayed.
Last cutting on the left is after pressing escape when the focus was on entry,
after that I have to restart AutoCAD to get this toolbar back and it is not how
it should be.
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http://bugs.winehq.org/show_bug.cgi?id=30885
Bug #: 30885
Summary: [Regression] Trackmania United Forever no longer
working
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralfjung-e(a)gmx.de
Classification: Unclassified
Created attachment 40468
--> http://bugs.winehq.org/attachment.cgi?id=40468
Logfile of Trackmania failing to start
Since the upgrade to Wine 1.5.5 (and still in Wine 1.5.6), Trackmania United
Forever stopped working. On startup, it crashes immediately after leaving the
launcher (see the attached log).
This still worked in Wine 1.5.4. I did a bisect, here's the result:
14ec785fc3b2c7fb5e7a7cc3ab9738b07354d533 is the first bad commit
commit 14ec785fc3b2c7fb5e7a7cc3ab9738b07354d533
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Tue May 15 16:12:54 2012 +0200
d3dcompiler: Partially implement D3DCompile function.
:040000 040000 a67eda05ae6d2ddd24720dc53fb22d63ac0a4c74
1540351d2d5c8dd5b70b91f3c699b85333fc7639 M dlls
I'd like to add the author in CC, but bugzilla would not let me do that for
some reason. I was not sure about the component for this bug as there is no
d3dcompiler here in bugzilla.
There is a free version of the game available at http://trackmaniaforever.com/
which is very similar and may have the same problem - I did not test that
though.
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http://bugs.winehq.org/show_bug.cgi?id=26467
Summary: Builtin IE cannot open
https://ebank.srcb.com:446/pweb/pbperbank
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=33698)
--> (http://bugs.winehq.org/attachment.cgi?id=33698)
trace: +wininet,+secur32,+schannel
Builtin IE cannot open https://ebank.srcb.com:446/pweb/pbperbank,
the output looks like below:
err:wininet:NETCON_secure_connect SSL_connect failed: 12045
full trace with +wininet,+secur32,+schannel is attached
However, override wininet using winetricks didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=28360
Summary: Mass Effect: msvcp90:locale__Init needs to be
implemented
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: piotr.caban(a)gmail.com
This is a follow-up bug to bug 25364. After applying the eighteen patches
fixing that bug on top of 1.3.28, Mass Effect still crashes on loading the menu
(when msvcp80 is forced to built-in), now with:
> fixme:msvcp90:locale__Init stub
> fixme:msvcp90:locale__Getgloballocale stub
Please implement locale__Init.
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http://bugs.winehq.org/show_bug.cgi?id=20788
Summary: problem with bet-at-home poker when gecko is installed
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danregister(a)poczta.fm
bet-at-home Poker can be downloaded from http://www.bet-at-home.com/poker.aspx
When application runs it asks if I want to install gecko (wine 1.0.1) or tries
to ask (wine 1.0.32 - known bug). I can agree or not.
After that I can login into my account, then select one of the available tables
and double click on it. A new window opens with "Loading..." message.
And now, if I did not install gecko then after a few seconds the table appears
in that window. If I installed gecko (by agreeing in wine 1.0.1 or by using
winetricks gecko in wine 1.0.32) then after a few seconds the window
disappears.
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http://bugs.winehq.org/show_bug.cgi?id=27064
Summary: Liquidator needs
msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@XZ
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
wine: Call from 0x7b839282 to unimplemented function
msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@XZ, aborting
err:module:attach_process_dlls "TMRtl.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Liquidator\\Bin\\Liquidator2Launcher.exe" failed, status 80000100
With msvcp71 it works but my display goes black and that maybe an existing bug.
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http://bugs.winehq.org/show_bug.cgi?id=30825
Bug #: 30825
Summary: Xwing95 crash
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lonewolf(a)xs4all.nl
Classification: Unclassified
Created attachment 40370
--> http://bugs.winehq.org/attachment.cgi?id=40370
Backtrace log back from inflight menus to flight mode
game crashes when switching from in-flight menus to flight, also sometimes when
returning from options menu to game, at end of cutscenes.
Crashes occur frequently with winecfg set to windows xp, less with winecfg set
to windows 95.
the attachment is from a run with winecfg set to windows95 and happened when
returning from in-flight briefing screen to flight screen.
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http://bugs.winehq.org/show_bug.cgi?id=18161
Summary: unintialized variables in dlls/ntdll/cdrom.c on NetBSD
5.0
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20627)
--> (http://bugs.winehq.org/attachment.cgi?id=20627)
patch
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith
-I/usr/pkg/include -I/usr/include -I/usr/X11R7/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o cdrom.o cdrom.c
cdrom.c: In function 'CDROM_DeviceIoControl':
cdrom.c:1728: warning: 'lun' may be used uninitialized in this function
cdrom.c:1728: warning: 'targetid' may be used uninitialized in this function
cdrom.c:1728: warning: 'busid' may be used uninitialized in this function
cdrom.c:1728: warning: 'portnum' may be used uninitialized in this function
attached patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=24899
Summary: The Last Dance crashes with unimplemented function
d3dx9_36.dll.D3DXCreateRenderToSurface
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://www.megaupload.com/?d=78QUZ167
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31534)
--> (http://bugs.winehq.org/attachment.cgi?id=31534)
~/wine-git/wine Launcher.exe &> log.txt
./winetricks dotnet20 is required.
Crashes with unimplemented function d3dx9_36.dll.D3DXCreateRenderToSurface
You can play with d3dx9_36.dll.
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http://bugs.winehq.org/show_bug.cgi?id=24379
Summary: Wizard 101
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja.bright8(a)gmail.com
When you click the icon it will load but the sign in box will NOT show up.
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http://bugs.winehq.org/show_bug.cgi?id=27318
Summary: OpenGL 2.0 Shading Language Terrain Texturing Demo
crashes on unimplemented function
msvcp100.dll.??0?$basic_istream@DU?$char_traits@D@std@
@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@
@@1@_N@Z
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://www.dhpoware.com/downloads/GLSLTerrainTexturing
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Following http://source.winehq.org/patches/data/74660 of which fixes bug
#26674.
Without msvcp100
wine: Call from 0x7b839bb2 to unimplemented function
msvcp100.dll.??0?$basic_istream@DU?$char_traits@D@std@@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z,
aborting
With msvcp100
It works.
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http://bugs.winehq.org/show_bug.cgi?id=29439
Bug #: 29439
Summary: dreamweaver mx 2004 und wine1.2 - 1.3.25 (Lucid)
Product: Wine
Version: 1.3.35
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vvubb(a)o2online.de
Classification: Unclassified
Wine no futher works with Dreamweaver MX 2004. Since an wine1.2-update (I tryed
other versions and 1.3.35 to). I get the following error-log:
pp@w1schMOP:~$
/home/pp/.wine/drive_c/Programme/Macromedia/dreamweaverMX/Dreamweaver.exe
err:service:validate_service_config Service L"Msistmrdivvs" has an unknown
service type (0x8)
err:service:scmdatabase_load_services Invalid configuration of service
L"Msistmrdivvs" - skipping
err:service:validate_service_config Service L"W3unerr" has an unknown service
type (0x8)
err:service:scmdatabase_load_services Invalid configuration of service
L"W3unerr" - skipping
err:module:attach_process_dlls "odbc32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Programme\\Macromedia\\dreamweaverMX\\Dreamweaver.exe" failed, status
c0000005
I administrate a bigger website with dreamweaver. It's no fun when dreamweaver
after every winuopdate go sideslipping.
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http://bugs.winehq.org/show_bug.cgi?id=30776
Bug #: 30776
Summary: Faerie Solitaire (Steam version) tends to crash
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40297
--> http://bugs.winehq.org/attachment.cgi?id=40297
terminal output
This bug applies to the Steam version of game as I can't reproduce the problem
with the non-Steam demo, available from the developer (Subsoap).
The crash occurs quite frequently, but not always at the same point. Sometimes
it happens on game start, after the developer logo is shown but before the main
menu could appear.
Another way to reproduce the crash is to click on one of the buttons in the
main menu then go back to the title screen. The generated backtrace is always
the same.
Workaround: 'winetricks usp10'
The problem is present with Wine-1.4rc6, 1.4 too. Formerly the game hit bug
#25604 so I couldn't test if it is a regression or not.
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http://bugs.winehq.org/show_bug.cgi?id=20189
Summary: Svenska spel poker-client is useless
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: groennevik(a)hotmail.com
When trying to open tables to play they shut down immediately, rendering the
software useless.
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http://bugs.winehq.org/show_bug.cgi?id=30833
Bug #: 30833
Summary: Buccaneer lost most of the sounds (music, speech)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://www.fileplanet.com/199220/190000/fileinfo/Bucca
neer:-The-Pursuit-of-Infamy-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 98c653bc8bc842e23b3fa9098d2cbf5e0e8c348a
Created attachment 40381
--> http://bugs.winehq.org/attachment.cgi?id=40381
7zipped +tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa log
(uncompressed 5.1 MB)
Buccaneer: The Pursuit of Infamy is missing music and speech in Wine 1.5.5. I
can only hear certain environmental sounds (waves, seagulls, gunshots). All
audio files used by the game are located in various directories under
../buccaneer/data/sound. They are all .ogg files.
You can reproduce the problem with the demo version as well. After installation
start the demo with T3D.exe. Music should begin to play while the game is
loading to the main menu.
This is a regression from Wine 1.5.5, caused by
98c653bc8bc842e23b3fa9098d2cbf5e0e8c348a is the first bad commit
commit 98c653bc8bc842e23b3fa9098d2cbf5e0e8c348a
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue May 15 08:29:34 2012 -0500
dsound: Resample to float, not device format.
:040000 040000 9a0e1d1502cfad4f4225a1c1c2f42865504ee550
0274ef74a509bb630ce0ded927794651314a5c28 M dlls
Reverting the patch on wine-1.5.5-131-gbdd4294 fixes the problem for me.
Fedora 17 x86
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=16008
Summary: T-Online Internet Telefon - installation works,
execution not.
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benedikt.baumgart(a)gmail.com
The installation works without any problems. But running the program is not
possible. It's a VoIP client. I tried native ole32 and gdiplus.
see: http://forum.winehq.org/viewtopic.php?t=2809
Download: http://service.t-online.de/c/12/70/42/54/12704254.html
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http://bugs.winehq.org/show_bug.cgi?id=16651
Summary: Wizard101: Characters not rendered.
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://www.wizard101.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
Created an attachment (id=18266)
--> (http://bugs.winehq.org/attachment.cgi?id=18266)
Debug output.
In Wizard101 the characters (Player characters, NPCs, creatures, etc) are not
rendered. All the other 2d and 3d geometry is rendered correctly, just not the
characters.
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http://bugs.winehq.org/show_bug.cgi?id=29073
Bug #: 29073
Summary: [Feature request] iexplore: Add gui to trust a new
certificate
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 37466
--> http://bugs.winehq.org/attachment.cgi?id=37466
Log: open icbc web site with wine iexplore
Steps:
open https://mybank.icbc.com.cn/icbc/enperbank/index.jsp with wine iexplore:
$ wine iexplore https://mybank.icbc.com.cn/icbc/enperbank/index.jsp
Expected result:
Display a certificate warning like chrome/firefox doing it, users can trust the
new certificate from ICBC
Actual result:
Display a blank page
Here is what I get from wget:
$ wget https://mybank.icbc.com.cn/icbc/perbank/index.jsp
--2011-11-13 03:23:01-- https://mybank.icbc.com.cn/icbc/perbank/index.jsp
Resolving mybank.icbc.com.cn... 202.108.88.8
Connecting to mybank.icbc.com.cn|202.108.88.8|:443... connected.
ERROR: cannot verify mybank.icbc.com.cn's certificate, issued by
`/C=US/O=VeriSign, Inc./OU=VeriSign Trust Network/OU=Terms of use at
https://www.verisign.com/rpa (c)06/CN=VeriSign Class 3 Extended Validation SSL
SGC CA':
Self-signed certificate encountered.
To connect to mybank.icbc.com.cn insecurely, use `--no-check-certificate'.
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http://bugs.winehq.org/show_bug.cgi?id=21231
Summary: program "4 elements" won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pietervandorp(a)gmail.com
CC: pietervandorp(a)gmail.com
The program 4 elements won't start and gives errormessages. The command which I
started the program from the commandline:
env WINEPREFIX="/home/pieter/.wine" wine "C:\Programma Bestanden\4 Elements\4
Elements.exe"
Then the wine window opens and a window with an errormessage is displayed. In
the console a whole lot of text is being displayed (see attachment).
In other programs (Call of Atlantis) it seems the right videocard description
should be given to wine or the program. See:
http://bugs.winehq.org/show_bug.cgi?id=20793
So I give some of my machinedetails:
user@tux-2:~$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 9.04
Release: 9.04
Codename: jaunty
user@tux-2:~$ uname -a
Linux tux-2 2.6.28-17-generic #58-Ubuntu SMP Tue Dec 1 18:57:07 UTC 2009 i686
GNU/Linux
Laptop: Acer Extensa 5220
GRAPHIC CARD
VGA controller
Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller
(rev 03)
Subsystem: Acer Incorporated [ALI] Device 011f
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http://bugs.winehq.org/show_bug.cgi?id=20661
Summary: Snuffler: rendering of buttons and list items doesn't
work.
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.sussexarch.org.uk/geophys/snuffler.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: div2004(a)gmail.com
Full discussion on the forum:
http://forum.winehq.org/viewtopic.php?p=34750#34750
Basically, open Snuffler and load some data files (I have attached a data file
for testing purposes) - load the STP01Nov09.spr (within the ZIP archive) file
by going to the File Menu (within Snuffler), then clicking Open Project, and
then opening STP01Nov09.spr file. Double clicking on any item in the list on
the left of the screen will cause the rendering issue. Note the minimize,
maximize and close buttons aren't shown correctly, and items in the menu are
obscured (see my screenshot, snuffler-screen.png, within the attached .zip),
for what I get at this stage.
Note in my screenshot you will see "idebar" and "Linux" in the list. These are
from Firefox buttons - Firefox was running in the background when I took the
screenshot. It helps emphasize the problem.
This does not make the program crash, but it does stop some functionality
(specifically, I can't use the mouse to click on some of the items in the list
on the left of the screen if the dragging window resizing thingamajig (sorry, I
really don't know it's name!) is covering half of an item's name/label.
To explain... the vertical line immediately to the right of the list (which
separates the list and the grey area to the right of the screen) - if that line
is half way over an item's label in the list, I cannot click on that item in
the list with my mouse. I have to resize that vertical line to show the entire
list item before I can then use the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=27764
Summary: Civ 5 demo wants
msvcp90.dll.$basic_ofstream@DU?$char_traits@D@std@@@st
d@@QAE@XZ (purist)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Only occurs if dll is forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=29973
Bug #: 29973
Summary: StarBurn doesn't recognize its default drive selection
for erasing
Product: Wine
Version: 1.4-rc4
Platform: x86-64
URL: http://www.starburnsoftware.com/products/starburn/down
load/download-starburn-free
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: bunglehead(a)gmail.com
Classification: Unclassified
Regression SHA1: 59e59c6bf97540a1c8ca5c248a10b9114cce9608
Created attachment 39019
--> http://bugs.winehq.org/attachment.cgi?id=39019
Terminal output
In StarBurn's erase disc dialog, a list of detected CD/DVD/Blu-Ray drives is
provided, with one of those drives selected by default. However, just clicking
next to erase the disc in the preselected drive fails with an error claiming no
device was selected. It works after deselecting the drive and then selecting it
again.
This is a regression:
59e59c6bf97540a1c8ca5c248a10b9114cce9608 is the first bad commit
commit 59e59c6bf97540a1c8ca5c248a10b9114cce9608
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Thu Jul 23 23:50:12 2009 +0400
comctl32/listview: Don't alter selection mark in LVM_SETITEMSTATE.
:040000 040000 3b933d2d7fd43bcb781f1d1ce8dbe9f79d8b7b3b
f109d330ce3227ec4a3226ccaba0b790d421a078 M dlls
Reverting the patch allows the default selection to be recognized properly.
Steps to reproduce:
1. Ensure a mounted rewritable optical disc is available
2. Create a symlink at $WINEPREFIX/dosdevices/cdrom0 linked to the device node
of the drive containing the disc
3. Install and run StarBurn
4. Right-click the drive at the bottom of the window and choose 'erase disc'
5. Click next
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http://bugs.winehq.org/show_bug.cgi?id=30798
Bug #: 30798
Summary: gdiplus: GdipNewInstalledFontCollection fails in case
system have got at least one OTF font installed
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: dmitry(a)baikal.ru
Classification: Unclassified
Recently I had been investigating Wine testcase failures on my linux box and
one of them being gdiplus testcase failing two tests at lines font.c:396 and
font.c:397.
Wine tests results database have results from other linux boxes where this test
does succeed so I was wondering what's wrong with it on my system. After
digging into the code for about an hour it turned out that gdiplus
implementation is flawed in a way that it doesn't expect font type to be
anything other than RASTER_FONTTYPE or TRUETYPE_FONTTYPE. It is not the case
with current Wine's freetype-based font engine driver for OpenType fonts (OTF)
- they are treated to be DEVICE_FONTTYPE.
It results in situation when add_font_proc() callback trying to add/process OTF
fonts followed by is_font_installed_proc() terminating enumeration process as
soon as it encounters a font with type != TRUETYPE_FONTTYPE.
Trivial patch as I attach to this bug report workarounds the problem and makes
testcase pass these tests. I'm not sure that there are no bad consequences in
treating DEVICE_FONTTYPE fonts the same way it treats TRUETYPE_FONTTYPE in
gdiplus, but looking through Wine's freetype font driver makes me believe that
the only font type that gets assigned DEVICE_FONTTYPE is the OTF format - and
AFAIK it is pretty much the same as TTF WRT its properties and capabilities.
Another way to "fix" the thing is to skip fonts which have type other than
TRUETYPE_FONTTYPE in add_font_proc() callback or rewrite Wine's freetype font
engine driver to report TRUETYPE_FONTTYPE for OTF fonts (and make sure that the
behavior for these font types is just the same). I don't gave enough knowledge
in this area so we need someone competent it this question to fix this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30970
Bug #: 30970
Summary: SharpEye: endless loop drawing message box when
opening *.mro file
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapfell(a)gmx.de
Classification: Unclassified
Created attachment 40632
--> http://bugs.winehq.org/attachment.cgi?id=40632
Sample mro-file, open with SharpEye v2.68 (File->Open Music...)
Application SharpEye version 2.68
(see http://appdb.winehq.org/objectManager.php?sClass=version&iId=26158)
enters an endless loop displaying multiple warning message windows ("No OS
error") when opening (File -> Open Music...) a music OCR result file
(mro-file). The menu no longer responds to user input and the process has be to
killed from the console window.
This version of SharpEye works fine with wine 1.3.30, the erroneous behaviour
appears in wine 1.3.31. Bisection identifies the following patch:
c9a7bb715d2db1512db30deb11e4676e76791a07 is the first bad commit
commit c9a7bb715d2db1512db30deb11e4676e76791a07
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Oct 17 15:46:07 2011 +0100
gdi32: Implement nulldrv_StretchDIBits using the PutImage gdi driver
function.
:040000 040000 e4cfeee3adcb0fe2c0502909c87b2740a8de08e5
00851b246b095bdf4cafd3e6f9965c811d1c87a4 M dlls
SharpEye version 2.68 is available for download from
http://www.visiv.co.uk/dload.htm
A sample mro-file is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26834
Summary: SlingPlayer 1.5 UI very slow to respond
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, performance
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34189)
--> (http://bugs.winehq.org/attachment.cgi?id=34189)
Wine 1.3.18 console output
With the SlingPlayer 1.5, accessing menus and closing dialogs, etc. is notably
slower than running under Windows. This is particular noticeable if you go to
Help --> About and then close the About dialog.
This *may* have something to do with it:
err:ddraw:ddraw7_QueryInterface (0x19aa30) The App is requesting a D3D device,
but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface (0x19aa30) You may want to contact wine-devel
for help
err:ddraw:ddraw7_QueryInterface
(0x19aa30)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x192370): No interface
found
Tried native gdiplus but it makes no difference.
01:05.0 VGA compatible controller: ATI Technologies Inc M880G [Mobility Radeon
HD 4200]
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http://bugs.winehq.org/show_bug.cgi?id=25200
Summary: AutoCAD 2008: Toolbars are repainted
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31997)
--> (http://bugs.winehq.org/attachment.cgi?id=31997)
Image showing the problem
Steps to reproduce:
1) start AutoCAD 2008
2) Hover over any toolbar
Behaviour:
Whole toolbar is repainted so I can clearly see how icons disappear and appear
again.
Expected behaviour:
Toolbar shouldn't be repainted or at least I shouldn't notice it as it's in MS
Windows XP.
Terminal output:
Lots of below lines every time toolbar is repainted
fixme:gdiplus:GdipFillRectangle graphics object has no HDC
Additional info:
I'm using wine-1.3.7-103-gb8d0c0d
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http://bugs.winehq.org/show_bug.cgi?id=30425
Bug #: 30425
Summary: Toca 3 crashes when start race:
D3DXGetImageInfoFromFileInMemory File type DDS is not
supported yet
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robotboy111(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Toca 3 crashes whan start race or select car. Works great in menu. Native
d3dx9_36.dll is workaround for now. To reproduce install Toca 3 and NO-DVD
crack as workaround for DRM.
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http://bugs.winehq.org/show_bug.cgi?id=25429
Summary: Necrovision demo fails to start
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://demos.gamersgate.com/19461
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32367)
--> (http://bugs.winehq.org/attachment.cgi?id=32367)
terminal output
The demo of the game crashes on startup, without displaying anything.
Only native d3dx9_36.dll was installed to prevent an earlier crash due to some
unimplemented functions in the built-in dll.
It seems this game never started correctly in Wine. However I found out that
using Wine-1.1.0 and 1.1.1 the game doesn't crash instantly: I can hear the
sounds of the intros although the screen is pure black, and the game crashes
afterwards.
The demo is 0.95GB in size; I willingly provide further logs if someone is
interested.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=28201
Summary: Diablo III D3D error when restarting graphics
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
When restarting the graphic engine in D3, a message box pops up complaining "An
error occured reseting D3D. Click OK to retry". Havent found any workaround.
No relevant terminal output when it happens. I have a +d3d trace but it looks
quite useless (just a lot of spam, cant really tell when the error happens).
What kind of debug channels could be useful?
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http://bugs.winehq.org/show_bug.cgi?id=28719
Bug #: 28719
Summary: Trillian 5 crashes with "wine: Call from 0x7ed2e629 to
unimplemented function
msvcp90.dll.?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@loca
le@2@PBV42@@Z"
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)cyberwizzard.nl
Classification: Unclassified
Created attachment 36902
--> http://bugs.winehq.org/attachment.cgi?id=36902
Full crashlog of Trillian 5 when executed on wine 1.3.30
Trillian has worked on older versions of wine flawlessly (whatever version was
bundled with Ubuntu 10.10) but is currently broken in 1.3.28 from Ubuntu and
1.3.30 from the Wine PPA.
The installer works fine but upon starting Trillian you get a dialog informing
you that Trillian has encountered...
The actual error is:
wine: Call from 0x7ed2e629 to unimplemented function
msvcp90.dll.?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@locale@2@PBV42@@Z
I've attached a log of the complete dump from wine.
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http://bugs.winehq.org/show_bug.cgi?id=27918
Summary: GTAIV doesn't show anything after switching resolution
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce:
1. Back up GTAIV settings
2. Set up LaunchGTAIV.exe to start in virtual desktop
3. Start GTAIV
4. Change resolution to lower one
5. Restart the game
6. See blue virtual desktop background with invisible GTAIV window. The game
intro sound is audible, i.e. the game itself is working.
Recover from this restoring GTAIV settings, having original resolution back.
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http://bugs.winehq.org/show_bug.cgi?id=22936
Summary: AutoCAD 2008: QuickCalc fails to start
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28393)
--> (http://bugs.winehq.org/attachment.cgi?id=28393)
QuickCalc window
Steps to reproduce:
1) winetricks dotnet20
2) install AutoCAD 2008
3) start AutoCAD 2008
4) RMB in drawing area and choose QuickCalc from drop down menu
Behaviour:
Nothing happens
Expected Behaviour:
Window from attachment should be displayed
Workaround:
Use native gdiplus
After clicking QuickCalc the following is in terminal:
fixme:shell:SHAutoComplete stub
fixme:bitmap:CreateDIBSection should fail 48 bpp compression 0
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{b196b283-bab4-101a-b69c-00aa00341d07}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{00000003-0000-0000-c000-000000000046}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{00000144-0000-0000-c000-000000000046}
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
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http://bugs.winehq.org/show_bug.cgi?id=12731
Summary: Lego Digital Designer fonts rendered look bad
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: compbrain(a)gmail.com
A handful of text rendered in the Lego Digital Designer application
(ldd.lego.com)
look like they are compressed.
As an example:
In ldd-screenshot1.png the texts "Installing bricks..." and "Receiving...." are
the samples in question. Similar cases can be found throughout normal
application usage.
System: Ubuntu Hardy RC amd64
Wine Version: 0.9.59-0ubuntu4
Added msttcorefonts with no benefit.
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http://bugs.winehq.org/show_bug.cgi?id=30923
Bug #: 30923
Summary: Gigasoft ProEssentials graphing component clips
improperly
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A real app that uses Gigasoft's graphing dll has a clipping problem.
I was able to reproduce the clipping problem with a small C
program which uses the DLL to create a graph containing two horizontal lines,
one of which is outside the graph's clipping region and should not be drawn.
On Windows Vista, the graph draws properly, and only the dashed line
is visible.
On Wine, the solid blue line is also visible, even though it should be
clipped away.
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http://bugs.winehq.org/show_bug.cgi?id=11108
Summary: Unhandle exception
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombert(a)gmx.at
Created an attachment (id=10142)
--> (http://bugs.winehq.org/attachment.cgi?id=10142)
Backtrace of crash
Application crashes sporadically, sometimes in between, sometimes on exit.
Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=30956
Bug #: 30956
Summary: .NET 2.0 can no longer be installed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
CC: hans(a)meelstraat.net
Classification: Unclassified
Regression SHA1: a17ca164952526815e98a345a6f7513842baa535
Installing .NET 2.0 with winetricks no longer successfully installs, it instead
produces an error dialog containing "1: 25003 2: -2146232575 3: 2 4: 3 5: 6: 7:
8: 9: 10:" (no returns) with options to Retry or Cancel (neither works).
a17ca164952526815e98a345a6f7513842baa535 is the first bad commit
commit a17ca164952526815e98a345a6f7513842baa535
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Jun 12 09:25:09 2012 +0200
msi: Keep assembly caches loaded until the package is destroyed.
:040000 040000 a531bf3a75826ae3ce0fe38f39a61f7f660be9a7
4e560bbade2cada1ab2e93d6e8a48373f65cb5c4 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=30790
Bug #: 30790
Summary: FTPWanderer can't connect
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
FTPWanderer 2.8.1,
http://www.pablosoftwaresolutions.com/html/ftp_wanderer.html
starts up fine, but when you try to connect to the first
canned site (ftp.idsoftware.com), it complains
"Please enter a valid FTP url."
The +wininet log shows
trace:wininet:InternetCrackUrlW L"ftp.idsoftware.com/": scheme((null))
host(L"") path(L"ftp.idsoftware.com/") extra((null))
winetricks wininet works around it.
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http://bugs.winehq.org/show_bug.cgi?id=24310
Summary: Civilization IV 1.74 patch can't find installed
program
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbenhur+winehq(a)gmail.com
I have installed Civ4 Complete from DVD and added all the required DLLs
mentioned in installation HOWTOs. The base Civ4 exe runs fine, but when I try
to run the firaxis Civ4Patch1.74_Final.exe, it runs InstallSheild and comes up
with a dialogue saying "The setup detected that no version of Sid Meier's
Civilization 4 is installed. This update requires that a previous version of
the application be installed."
I get essentially the same message for the Civ4WarlordsPatch2.13.exe.
The Civ4BeyondTheSwordPatch3.19.exe patch finds the app and runs the upgrade
just fine.
dbenhur@devuntu:~$ cat /etc/lsb-release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=10.04
DISTRIB_CODENAME=lucid
DISTRIB_DESCRIPTION="Ubuntu 10.04.1 LTS"
dbenhur@devuntu:~$ uname -a
Linux devuntu 2.6.32-24-generic #42-Ubuntu SMP Fri Aug 20 14:24:04 UTC 2010
i686 GNU/Linux
dbenhur@devuntu:~$ wine --version
wine-1.1.42
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http://bugs.winehq.org/show_bug.cgi?id=30599
Bug #: 30599
Summary: Visio 2010 Failed to install
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
When the progress bar hits middle of its length, the installer failed and says
"Microsoft Visio Professional 2010 have an error in installation".
Tried winetricks install vc 2008 runtime but no luck.
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http://bugs.winehq.org/show_bug.cgi?id=29816
Bug #: 29816
Summary: Homeworld2 1.1 has no audio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.andrew.walsh(a)gmail.com
Classification: Unclassified
Since at least April of 2011, Homeword2 1.1 has no audio.
Installation/patching/installing the no-cd patch (needed under 1.1) all works
fine, but the game runs without any sound. Only error I see in the console is
the usual one about "Don't know what to do with 10000 audio channels."
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http://bugs.winehq.org/show_bug.cgi?id=27521
Summary: Steam crashes after log in
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cypressStoner420(a)gmail.com
Created an attachment (id=35188)
--> (http://bugs.winehq.org/attachment.cgi?id=35188)
console output
When I run steam and type in my user name and password steam attempts to log in
and the closes the program out.
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http://bugs.winehq.org/show_bug.cgi?id=25677
Summary: CaesarIV does not render text in game
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wjak56(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32707)
--> (http://bugs.winehq.org/attachment.cgi?id=32707)
Stack trace
$ wine --version
wine-1.3.10
Follow the directions to get Caesar IV running here:
http://bugs.winehq.org/show_bug.cgi?id=10190#c14
Install dotnet20 with winetricks.
Install the game.
Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks
to install directx9 into a temporary wineprefix dir and then copied those files
over.
The game runs successfully but it does not render text. Instead there are
square yellowish boxes where the text should be.
Screenshot: http://i.imgur.com/fVmFT.jpg
I believe the issue is related to these two lines:
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
format lookup table
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported.
Some research leads me to understand that Texture wrapping isn't supported by
OpenGL and thus wine, but I was hoping there is a way to work around this bug,
or if I could be mistaken and it's unrelated to that.
I've tried various settings in the game's ini file but to no avail. I also
tried changing settings in the relevant .fx files, but nothing seemed to work,
other than me breaking different rendering aspects :D
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http://bugs.winehq.org/show_bug.cgi?id=24048
Summary: Steam crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebriansimon(a)gmail.com
Steam crashes upon login. No known cause from what I can determine.
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http://bugs.winehq.org/show_bug.cgi?id=30968
Bug #: 30968
Summary: Diablo III: Error on changing graphic options
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Trying to change some graphic options in Diablo III will give me an error: "An
error occurred reseting D3D. Click OK to retry". The window will appear 3 times
and after this it will appear with the option to abort which will crash the
game. But the new graphic settings will be saved.
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http://bugs.winehq.org/show_bug.cgi?id=30960
Bug #: 30960
Summary: word 2007 menu resolution is not correct
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: box0(a)gmx.us
Classification: Unclassified
Created attachment 40621
--> http://bugs.winehq.org/attachment.cgi?id=40621
word 2007 menu with wrong resolution
Since wine 1.5.6 word shows the menu area (ribbon, toolbars, status bar, etc.)
with a wrong resolution. See the attached explanatory screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30937
Bug #: 30937
Summary: wine iexplore can't download cachefly's test file
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
How to reproduce:
wine iexplore http://cachefly.cachefly.net/100mb.test
Result:
console outputs lots of the following:
fixme:ieframe:BindStatusCallback_OnProgress status code 5
fixme:urlmon:create_object Could not find object for MIME
L"application/octet-st
ream"
for several seconds, and crashed with:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7e32ca47
(t
hread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc4a6d
6
Expected result:
File Download window shows and let me choose what to do (open, save, cancel)
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http://bugs.winehq.org/show_bug.cgi?id=30934
Bug #: 30934
Summary: Apps installed under WINE 1.4 do not show in the Unity
App Lens
Product: Wine
Version: 1.4
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bertbob53(a)yahoo.com
Classification: Unclassified
Apps installed under WINE do not show in the Unity App Lens (in Ubuntu 12.04).
Navigating to the programs in terminal and trying a manual start (e.g. wine
foo.exe.) does not work either. In Terminal - Start message: getting server_pid
from lock xxxx. Error msg: cannot get pid from lock (lock is not locked). Also,
using the GUI to navigate to the exe and trying to start with 'Open With WINE
Program Loader' does not work as well.
Steps taken: Installed WINE 1.4. Updated WINE + 12.04. Installed Win apps from
the WINE Program Loader.
Note: There is also a msg in WINE Configuration under the Drives tab: Failed to
connect the mount manager, the drive configuration cannot be edited.
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http://bugs.winehq.org/show_bug.cgi?id=30894
Bug #: 30894
Summary: Diablo 3 chat
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Monoboy4ik(a)gmail.com
Classification: Unclassified
After changing locations game chat stops working
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http://bugs.winehq.org/show_bug.cgi?id=30858
Bug #: 30858
Summary: Gmote (Windows) crashes
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enda_k2(a)yahoo.com
Classification: Unclassified
Created attachment 40417
--> http://bugs.winehq.org/attachment.cgi?id=40417
bash.txt
Gmote (Windows) crashes.
You can download the *Windows Installer* of Gmote (Server) at
http://www.gmote.org/server
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http://bugs.winehq.org/show_bug.cgi?id=30841
Bug #: 30841
Summary: Steuerprogramm ELSTER, abbruch bei Datenübermittlung.
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guenter(a)frickeweb.de
Classification: Unclassified
Steuerprogramm ELSTER, abbruch bei Datenübermittlung.
Formularprogramm läuft unter Wine bis auf die Datenübermittlung
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http://bugs.winehq.org/show_bug.cgi?id=30840
Bug #: 30840
Summary: Steuerprogramm ELSRE, abbruch bei Datenübermittlung.
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guenter(a)frickeweb.de
Classification: Unclassified
Steuerprogramm ELSTER, abbruch bei Datenübermittlung.
Formularprogramm läuft unter Wine bis auf die Datenübermittlung
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http://bugs.winehq.org/show_bug.cgi?id=30812
Bug #: 30812
Summary: Jedi Knight II: Jedi Outcast crashes at dual-core
processors or more... (for example: Intel Core 2 Duo)
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: odziomek91(a)gmail.com
Classification: Unclassified
Jedi Knight II: Jedi Outcast crashes at dual-core processors or more.
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http://bugs.winehq.org/show_bug.cgi?id=30214
Bug #: 30214
Summary: Garena crashes when clicking on LAN button
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained about this in http://forum.winehq.org/viewtopic.php?t=15086
To reproduce:
Register and download the installer from http://garena.com/
Work around bug 28228 with "winetricks vcrun2008"
Log in
Click on LAN icon
Allow app to autoupdate, click OK
It then tries to put up a password window of some sort and crashes.
Wine displays "Wine program crash - Internal errors - Invalid parameters
received".
(Annoyingly, you can't redirect the wine log; all the log messages that
pop up after clicking on the LAN button go to the console. Even 'script'
doesn't seem to help; you have to grab the log from the terminal scrollback.)
'winetricks ie7' works around the problem kind of; the app is then able to
give you a much nicer error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=25645
Summary: Textures in dynamite game is upside down
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xor29a(a)bk.ru
Textures in dynamite game is upside down
Normal screenshot:
http://www.hotud.org/images/stories/games/d/dynamite/dynamite.jpg (not found in
original size)
Upside down textures screenshot in attachment
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http://bugs.winehq.org/show_bug.cgi?id=24104
Summary: Unreal Tournament 3 hangs at start
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ek-tunkul(a)newmail.ru
Hi!When start game through steam or shortcut on desktop,game halt when push
"launch" button, after 2-5 seconds and unreal logo becomes gray.In terminal i
have "wine: Unhandled stack overflow at address 0x34c7a12 (thread 0044),
starting debugger..." and no more.Close game with compulsory exit.Before that
game start perfectly on wine 1.2 or wine 1.3,the problem has appeared
suddenly.Tried to reinstall wine hasn't helped.May be somebody has solved a
problem?Please help!
Athlon 64 3200+,GeForce6600GT,Audigy1(ALSA),2GB,Ubuntu 10.04 lucid+wine
1.3.1,1.3 or 1.2
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http://bugs.winehq.org/show_bug.cgi?id=23554
Summary: Error in GDI affects IrfanView 4.27
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://en.irfanview-forum.de/vb/showthread.php?6661-V4
-27-IrfanPaint-no-longer-keeps-data(removed-when-paint
-closed)&p=30835
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrk(a)emarkay.com
The plugin for IrafanView, IrfanPaint, has given me trouble in keeping the
changes it has made applied to the original. In 4.25 I found that if you zoomed
to "Original Size" it would keep it's data (lines text, edits, etc.) when the
dialog was closed, but now in 4.27 (with the latest 4.13.67 Paint) , there is
nothing I can find to keep the changes. Even saving "in process" does not keep
the changes made to that point!
>From Developer of plugin:
"My educated guess on this fact is that Wine for DibSections uses a hybrid
approach: it creates a DIB a DDB (which probably is actually an X bitmap); the
work performed by the GDI methods is done on the DDB/X bitmap, which is
converted to DIB whenever the software tries to write on the DIB bits (I think
they use some kind of page protection method to do that).
So, when IrfanPaint just uses GDI methods to perform his work, the changes are
made just on the DDB and aren't mirrored on the DIB, thus causing the problem;
instead, when IP also writes directly on the DIB bits, before it does so the
changes done to the DDB are automatically mirrored on the DIB, so everything
works fine.
If things are like that, a quick workaround can be created to just make a "fake
write" on the DIB to force the update after each tool use. It would be quite a
small change and it should solve the problem.
Still, IMHO, to make such DIB/DDB system to work successfully they should have
set the update also on DIB read, maybe creating a "dirty flag" to avoid
unnecessary updates. "
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http://bugs.winehq.org/show_bug.cgi?id=30954
Bug #: 30954
Summary: err:d3d:resource_init Out of memory! in Prince of
Persia 2008
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Classification: Unclassified
Created attachment 40613
--> http://bugs.winehq.org/attachment.cgi?id=40613
backtrace from crash
Ubuntu 12.04 64 bit
Geforce 560 Ti with Nvidia binary driver 295.40
In end of game, game crashed after playing a little more then 2 hours. Earlier
probably didnt play so long (or didnt visit so many locations -> final battle).
fixme:dsound:IDirectSoundBufferImpl_AcquireResources
(0x21c0e8,00000000,0,(nil)): stub, faking success
fixme:d3dx:ID3DXConstantTableImpl_GetConstantElement (0x495e53c0)->(0x1, 0):
stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:d3d:resource_init Out of memory!
wine: Unhandled page fault on read access to 0x00000000 at address 0x4d7ea5
(thread 0027), starting debugger...
wine client error:9: write:
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http://bugs.winehq.org/show_bug.cgi?id=30896
Bug #: 30896
Summary: Fails to run app.s since wine-utils package is gone or
after upgrade: 1.0.1 to 1.2.3.
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sthu.Deus(a)gmail.com
Classification: Unclassified
I run Debian, testing. After upgrade from version 1.0.1 to 1.2.3 and the
wine-utils package is gone - I can not run "Heroes of Might and Magic 3.58f"
game - it hangs. The input from terminal I see is
err:dc:CreateDCW no driver found for L"WINEPS.DRV"
err:module:import_dll Library libgcc_s_sjlj-1.dll (which is needed by
L"C:\\windows\\system32\\gecko\\1.0.0\\wine_gecko\\js3250.dll") not found
err:module:import_dll Library libstdc++-6.dll (which is needed by
L"C:\\windows\\system32\\gecko\\1.0.0\\wine_gecko\\js3250.dll") not found
err:module:import_dll Library js3250.dll (which is needed by
L"C:\\windows\\system32\\gecko\\1.0.0\\wine_gecko\\xul.dll") not found
err:module:import_dll Library libgcc_s_sjlj-1.dll (which is needed by
L"C:\\windows\\system32\\gecko\\1.0.0\\wine_gecko\\xul.dll") not found
err:module:import_dll Library libstdc++-6.dll (which is needed by
L"C:\\windows\\system32\\gecko\\1.0.0\\wine_gecko\\xul.dll") not found
err:module:import_dll Library xul.dll (which is needed by
L"C:\\windows\\system32\\gecko\\1.0.0\\wine_gecko\\xpcom.dll") not found
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/1/nelson/.wine' has been updated.
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly
err:seh:setup_exception_record stack overflow 184 bytes in thread 0009 eip
004b57b7 esp 02921278 stack 0x2920000-0x2921000-0x2b20000
when I return to previous version - the game runs again.
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http://bugs.winehq.org/show_bug.cgi?id=25823
Summary: Office 2007 with wine-1.2.2 won't install on CentOS
5.5 - branding.xml verification
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinaed(a)altos-da.com
Created an attachment (id=32913)
--> (http://bugs.winehq.org/attachment.cgi?id=32913)
log file from $HOME/.wine/drive_c/users/cinaed/Temp
Trying to install Office Standard 2007 on CentOS 5.5 x86_64 using wine-1.2.2.
I've tried it with a clean install. It starts the installer which is visible
for a few seconds then crashes leaving the following errors
Error: XmlSignature Verification failed for branding.xml. Type:
InvalidMetadataFile.
Showing parent-less message Title: 'Setup Error', Message: 'Setup cannot
continue because a required file is either corrupted or
not available. Run Setup again from the original source disc or download
location.'
I've tried every version from 1.22 to 1.3.10 with the same result.
Software was installed from CD.
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http://bugs.winehq.org/show_bug.cgi?id=24830
Summary: Civilization V will not download mods: "Cannot
download because Microsoft BITS has not been started"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathuin(a)gmail.com
I am playing Civilization V via Steam and in general it works really well. The
number one issue I am facing is the inability to download mods for the game.
When I mouse over the download button, the text "Cannot download because
Microsoft BITS has not been started." comes up. When I start the BITS service
via "wine net start bits" in another window and then stop and restart Civ and
try to download a mod, I still get the same message. When I stop the
wineserver entirely, start the BITS service as mentioned above, start Steam
from the command line in a different window than that of the BITS service, and
start Civ, I *still* get the same message.
http://forum.winehq.org/viewtopic.php?t=9936&sid=3e8ab7e7bf0adabf7173f92415…
describes another person's attempt to do the same thing.
Please let me know if there's more I can do to assist you guys in fixing this!
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=17553
Summary: Condor Dedicated Server not responding to client
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
URL: http://forum.condorsoaring.com/viewtopic.php?p=99117#991
17
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien(a)chaumontet.net
Following the Howto all seems works well but Dedicated server is just
responding to client by its name ... but do nothing else.
"When I started the server, the server looks okay and running, and I checked if
people could connect via "condor-club" "test server".
Condor-club told me it was connectable!!!
but.......... when I try connecting from a different windows computer, condor
just hangs."
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http://bugs.winehq.org/show_bug.cgi?id=21646
Summary: hhctrl.ocx: special characters displayed wrong
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=26131)
--> (http://bugs.winehq.org/attachment.cgi?id=26131)
source and binary with screenshots
html help ignores special characters in the contents, so they might also be
rendered as html, or the character should be parsed.
(e.g. Umlauts are displayed as ampersand+normalcharacter+uml+semicolon)
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http://bugs.winehq.org/show_bug.cgi?id=7991
Alexey Loukianov <mooroon2(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mooroon2(a)mail.ru
--- Comment #32 from Alexey Loukianov <mooroon2(a)mail.ru> 2012-06-21 04:47:29 CDT ---
(In reply to comment #30)
> For some reason I found this bug in Diablo III entry in AppDB. Does the game
> suffer from it, can anyone test this?
Yes, read comments section of D3 AppDB page, there are reports there from
people suffering this bug, mostly mobile GPU users.
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http://bugs.winehq.org/show_bug.cgi?id=30959
Bug #: 30959
Summary: Word 2010 huge UI elements (regression)
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
Created attachment 40620
--> http://bugs.winehq.org/attachment.cgi?id=40620
Huge UI elements
After upgrading to version 1.5.6 I have the following bug:
Bug 30869
that has been marked as fixed and which I didn't have with previous version
(1.5.5)
See pictures for details
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http://bugs.winehq.org/show_bug.cgi?id=3488
--- Comment #12 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-06-20 23:07:57 CDT ---
Created attachment 40635
--> http://bugs.winehq.org/attachment.cgi?id=40635
wine 1.5.6 output
The game hangs after pressing the play button. This is the last line in the log
before killing the application:
err:seh:setup_exception_record stack overflow 304 bytes in thread 0009 eip
7bc7a8e8 esp 00231200 stack 0x230000-0x231000-0x330000
I can't say it's fixed as the game didn't run.
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http://bugs.winehq.org/show_bug.cgi?id=8097
--- Comment #7 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-06-20 19:23:19 CDT ---
Still in wine 1.5.6.
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http://bugs.winehq.org/show_bug.cgi?id=19373
Summary: Plants vs Zombies is draw in the left button side of
the screen
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.reflexive.com/Plantsvs.Zombies.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
While using the game you can see it in the left button corner of the screen
while it is supposed to be in the center of the screen. This makes impossible
to select the option of the game because the game is expecting you to make
click in a different place from where the game screen is been draw.
This is in Wine 1.1.26. I have an Intel X4500HD but I have seen the problem
also with an Nvidia card.
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http://bugs.winehq.org/show_bug.cgi?id=16514
Summary: broken encoding or database conversion regarding Umlaut
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Since the recent restyling of winehq.org, Umlauts such as "äüöÄÖÜ" are
not displayed correctly anymore in AppDB. See e.g. "Die Völker 2/The Nations"
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11470
Instead, a "?" is displayed (typical for unrecognized UTF-8 characters in some
parsers).
This affects:
- my login name, in the initial greetings screen
- Category: Main > Games > Strategy Games > Die V�lker 2 > 2.02
- Name Die V�lker 2
OTOH, in bugzilla, comments of mine are correctly displayed with Umlauts.
I'm using firefox 2.0.x or 3.x.y
Is it just a matter of web server configuration, or was the application
database incorrectly converted or backed-up at some point in time?
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=5048
--- Comment #20 from Dan Kegel <dank(a)kegel.com> 2012-06-19 13:32:57 CDT ---
No, I found those apps on a quick web search for TransmitFile, haven't tried
them. (Sounds like maybe you could file a bug for the hang.)
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--- Comment #19 from Erich Hoover <ehoover(a)mines.edu> 2012-06-19 13:11:48 CDT ---
(In reply to comment #18)
> A few possible apps (some with source):
>
> http://www.codeproject.com/Articles/10330/A-simple-IOCP-Server-Client-Class
> ...
This example seems perfect except that it seems to lock Wine up a lot when it
first starts. Are you familiar with a Wine version where this application
works?
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http://bugs.winehq.org/show_bug.cgi?id=7991
James Eder <jimportal(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jimportal(a)gmail.com
--- Comment #31 from James Eder <jimportal(a)gmail.com> 2012-06-19 11:40:18 CDT ---
(In reply to comment #30)
> For some reason I found this bug in Diablo III entry in AppDB. Does the game
> suffer from it, can anyone test this?
According to
http://us.battle.net/support/en/article/diablo-iii-system-requirements a 7800
GT is the minimum the game will run with. The 7800 GT is a DirectX 9 card so I
guess it's at least possible that someone could be hitting this. Most users
probably have newer hardware and are unaffected by this bug.
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http://bugs.winehq.org/show_bug.cgi?id=8357
Wintermuted <scottish(a)birdprizes.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |scottish(a)birdprizes.com
--- Comment #60 from Wintermuted <scottish(a)birdprizes.com> 2012-06-19 10:43:21 CDT ---
This bug is still active, as I just did an install on the latest EQ client.
Test OS: Xubuntu 12.04
Video Card: NVIDIA GTS450 1GB w/ 235 drivers
Wine Vers: 1.4.x (latest as of 6/19/2012).
Installed from the Install client that is downloaded from the Everquest site.
Use the modified DLL from <a
href="http://bugs.winehq.org/show_bug.cgi?id=8357#c32">comment 32</a>. This is
the DLL that you download from the web. If you look at the d3dx9_30.dll in
.wine/drivec/windows/system32 this is just a wine placeholder. Do not edit this
DLL. You will need to download the real DLL, patch it and place it in
~/.wine/drive_c/users/Public/Sony Online Entertainment/Installed
Games/EverQuest
>From there just set the
TextureCache must be set to FALSE in the EQ settings UI you can access from the
login screen.
VertexShaders must be TRUE in the eqclient.ini in the same directory as the
modified DLL.
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http://bugs.winehq.org/show_bug.cgi?id=26540
Summary: Irfanview 4.28 paint extension changes to the image
are lost upon closing the paint window
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Irfanview 4.28 paint extension changes to the image are lost upon closing the
paint window, the changes simply vanish and the image is painted back as it was
when first opened.
Tested on wine-1.3.16 on Debian 6 (32bits) using Gnome desktop + compiz
Steps to reproduce:
#wget -c http://irfanview.tuwien.ac.at/iview428_setup.exe
use winetricks to install the mfc42
#winetricks mfc42
install irfanview using wine
#wine iview428_setup.exe
launch irfanview:
#wine "C:\Program Files\Irfanview\i_view32.exe"
Open or create a new image in irfanview, then press F12 to launch the paint
plugin.
The paint extension will open a small window with some painting tools, select
any painting tool (ie brush) and paint something over the image
Close the extension's window, anything you painted now disappear, obviously
this is some type of bug in Wine as the changes are intended to remain.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #40593|1 |0
is patch| |
Attachment #40593|text/plain |application/gzip
mime type| |
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Erich Hoover <ehoover(a)mines.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ehoover(a)mines.edu
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--- Comment #17 from Erich Hoover <ehoover(a)mines.edu> 2012-06-18 10:28:35 CDT ---
Created attachment 40593
--> http://bugs.winehq.org/attachment.cgi?id=40593
Series of patches to implement TransmitFile
I was just recently made aware of this bug and wanted to share a series of
patches that I made in order to implement the TransmitFile function. These
patches have not been thoroughly tested, as I produced them in the process of
trying to fix the Diablo 3 launcher issue (Bug #28898) and the TransmitFile
FIXME ended up being completely unrelated to the problem. If someone could
recommend a simple application to test these patches with then I can try them
out and put together a submission to wine-patches.
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http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #81 from Wintershade <Wintershade(a)gmail.com> 2012-06-18 03:55:03 CDT ---
(In reply to comment #80)
> Created attachment 40584 [details]
> Patch reverts code to earlier, working version
>
> This works for me with Morrowind; please could other users test.
When is this going upstream? :)
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--- Comment #80 from Ben Hall <benjamin.hall(a)bioch.ox.ac.uk> 2012-06-17 18:31:37 CDT ---
Created attachment 40584
--> http://bugs.winehq.org/attachment.cgi?id=40584
Patch reverts code to earlier, working version
This works for me with Morrowind; please could other users test.
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http://bugs.winehq.org/show_bug.cgi?id=2467
johan.gardhage(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |johan.gardhage(a)gmail.com
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johan.gardhage(a)gmail.com changed:
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johan.gardhage(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=24478
Summary: Fallout 3 no background music
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This problem has been happening for a long time now for me, and it is still not
fixed in current wine 1.3.3. Other game sounds are fine, just the background
music(which I think is mp3) isn´t working.
The tip for sound problems posted was not appliable to my case, i renamed the
old file to winmm.dll_old.so and put the even older dll is that folder, as
said, then i restarted but to no use. I should mention I´m using ALSA already
Hope we can work together to solve this
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http://bugs.winehq.org/show_bug.cgi?id=30070
Bug #: 30070
Summary: Improve advapi:ReportEvent stub
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Currently ReportEvent stub prints a bunch of unreadable pointers, e.g.:
fixme:advapi:ReportEventA
(0xcafe4242,0x0002,0x0008,0xc0004a43,(nil),0x0001,0x00000000,0x2fdb080,(nil)):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0002,0x0008,0xc0004a43,(nil),0x0001,0x00000000,0x12cfa0,(nil)):
stub
The one before last parameter is in fact an array of strings. It would be great
to see them.
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http://bugs.winehq.org/show_bug.cgi?id=10610
Summary: Gothic II: D3D7 crash after playing several minutes
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=9411)
--> (http://bugs.winehq.org/attachment.cgi?id=9411)
Wine messages when game crashes
On Wine 0.9.49 (and probably all after 0.9.38) Direct3D 7 crashes after playing
several (7-10) minutes Gothic II: Night of the Raven (and probably base Gothic
II and Gothic I).
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http://bugs.winehq.org/show_bug.cgi?id=29894
Bug #: 29894
Summary: LibreOffice runs out of GDI object handles and crashes
on a particular VSD file (err:gdi:alloc_gdi_handle out
of GDI object handles, expect a crash)
Product: Wine
Version: 1.4-rc3
Platform: x86
URL: http://download.documentfoundation.org/libreoffice/sta
ble/3.5.0/win/x86/LibO_3.5.0_Win_x86_install_multi.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Steps to reproduce:
Install LibreOffice 3.5.0.
Open DNetwork.vsd from
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=24023
(Visio 2003 Sample: 20 Sample Diagrams).
followed by:
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:seh:raise_exception Unhandled exception code e06d7363 flags 1 addr
0x7b839dd2
Process of pid=0021 has terminated
Even under winedbg I cannot get a backtrace.
If it's desirable I can upload the sample file on http://ompldr.org/
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http://bugs.winehq.org/show_bug.cgi?id=30243
Bug #: 30243
Summary: RaiderZ needs msvcr90.dll._byteswap_ulong
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thecheatcat(a)hotmail.com
Classification: Unclassified
When I tried to run the launcher for game called RaiderZ it crashes and I got
the following debug message: http://pastebin.com/EvHLKDA7
msvcr90.dll._byteswap_ulong is a function that are not implemented in wine:
http://source.winehq.org/source//dlls/msvcr90/msvcr90.spec#L352
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http://bugs.winehq.org/show_bug.cgi?id=25777
Summary: TurningPointAnyWhere24.exe won't install
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.g.cannon(a)gmail.com
I attempted to install TurningPointAnyWhere24.exe downloaded from
http://www.turningtechnologies.com/responsesystemsupport/downloads/software…
I extracted the zip file in my Downloads folder (default location in Ubuntu
10.04). I attempted to open the file with Wine Windows Program Loader (right
click and select that application to open). It crashed Wine.
Possibly unrelated information, but I'll give it since I am ignorant about the
workings of Wine:
The unzipped TurningPointAnyWhere24 folder which contains
TurningPointAnyWhere24.exe also contains a number of dll files with names that
look like they may be specific to the TurningPointAnyWhere software. I don't
know how to install these and didn't try anything.
I installed a clean wine prefix. I installed the .net framework 2.0 as per
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3754. I then
installed Microsoft Office 2007 as per
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4992 and it is
working. I successfully installed TurningPoint_PC_4_2_3.exe from
http://www.turningtechnologies.com/responsesystemsupport/downloads/software…
with no additional adjustments, and it appears to work. At this point I tried
installing TurningPointAnyWhere24.exe.
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http://bugs.winehq.org/show_bug.cgi?id=30574
Bug #: 30574
Summary: Installation of MS Office 2010, some service doesn't
start
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Miroslav.Ilias(a)umb.sk
Classification: Unclassified
Following advice
http://bugs.winehq.org/show_bug.cgi?id=28486#c27
I conserved the comprehensive log of the installation
WINEDEBUG=+msi,+service,+relay,+seh,+tid wine setup.exe >
ms_office2010_msi_32.log 2>&1
wine-1.5.2, Ubuntu 12.04, x86_64;
However, size of the gzipped log is more than 100MB....Any help. please ? I try
to place it somewhere.
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http://bugs.winehq.org/show_bug.cgi?id=30691
Bug #: 30691
Summary: excessive operator '&' in GetThemeSysFont(); can
probably lead to segfault
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mity(a)morous.org
Classification: Unclassified
In function GetThemeSysFont() in dlls/uxtheme/metric.c, there is this code
(lines 120 - 123):
if(iFontID == TMT_ICONTITLEFONT) {
if(!SystemParametersInfoW(SPI_GETICONTITLELOGFONT, sizeof(LOGFONTW),
&plf, 0))
return HRESULT_FROM_WIN32(GetLastError());
}
However the var. plf is already pointer to LOGFONT, so wrong address is passed
into SystemParametersInfoW(). The '&' should be removed.
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http://bugs.winehq.org/show_bug.cgi?id=30332
Bug #: 30332
Summary: winedbg reports "Size mismatch in memory_write_value,
got 8 from type while expecting 4" when trying to
modify 64 bit register values
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
while debugging 64 bit apps I needed to modify 64 bit register values as whole,
not only the 32 bit part.
Example:
--- snip ---
$ wine64 winedbg notepad
WineDbg starting on pid 0027
0x00007f1d7fb6ef25 DbgBreakPoint+0x1 in ntdll: ret
Wine-dbg>info reg
Register dump:
rip:00007f1d7fb6ef25 rsp:000000000023fd08 rbp:000000000023fe20 eflags:00000202
( - -- I - - - )
rax:0000000000000001 rbx:00007fffffbe8000 rcx:00007f1d79270000
rdx:0000000000000003
rsi:0000000000000000 rdi:000000007bb31330 r8:00000000ffffffff
r9:0000000000000000 r10:00007fff172c9360
r11:00007f1d7fe0f950 r12:000000007bf00bc0 r13:00007fff172cad30
r14:0000000000000000 r15:0000000000000000
Wine-dbg>set $rax=0
Size mismatch in memory_write_value, got 8 from type while expecting 4
Wine-dbg>set $eax=0
Wine-dbg>info reg
Register dump:
rip:00007f1d7fb6ef25 rsp:000000000023fd08 rbp:000000000023fe20 eflags:00000202
( - -- I - - - )
rax:0000000000000000 rbx:00007fffffbe8000 rcx:00007f1d79270000
rdx:0000000000000003
rsi:0000000000000000 rdi:000000007bb31330 r8:00000000ffffffff
r9:0000000000000000 r10:00007fff172c9360
r11:00007f1d7fe0f950 r12:000000007bf00bc0 r13:00007fff172cad30
r14:0000000000000000 r15:0000000000000000
Wine-dbg>set $eax=$ecx
Wine-dbg>set $rax=$rcx
Size mismatch in memory_write_value, got 8 from type while expecting 4
Wine-dbg>
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30001
Bug #: 30001
Summary: iw4mp (Call of Duty MW2 mod) loader crashes due to
iphlpapi.dll GetAdaptersAddresses not hotpatchable
(DECLSPEC_HOTPATCH missing)
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: iphlpapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
--- snip ---
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at Sys_RunInit()
wine: Unhandled page fault on write access to 0x7e7fc17b at address 0x9ac6ec0
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x7e7fc17b in 32-bit code
(0x09ac6ec0).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:09ac6ec0 ESP:0032fde4 EBP:0032fe1c EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000010 EBX:07214000 ECX:b98b42a0 EDX:ffffffff
ESI:7e7fc173 EDI:0032fde8
...
Backtrace:
=>0 0x09ac6ec0 (0x0032fe1c)
1 0x074381c1 (0x0032fe34)
2 0x200027b9 in iw4m1 (+0x27b8) (0x0032fe40)
3 0x7b85ea3c call_process_entry+0xb() in kernel32 (0x0032fe58)
4 0x7b85eb82 start_process+0x143(peb=0x7ffdf000)
[/home/focht/projects/wine/wine-git/dlls/kernel32/process.c:1083] in kernel32
(0x0032fea8)
--- snip ---
The reason is iphlpapi.dll GetAdaptersAddresses API has no hotpatch entry.
Source:
http://source.winehq.org/git/wine.git/blob/ce2e7cdc9e2f6e77d6d9a11fafacba1b…
With that bug fixed, the loader runs further and finally complains about
missing "Modern Warfare 2" files so I can't test further.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30531
Bug #: 30531
Summary: Microsoft SQL Server Management Studio Express 2005:
OLEPicture fails to set hotspot coordinates for hand
cursor
Product: Wine
Version: 1.5.2
Platform: x86-64
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
When mouse cursor is moved over a link, the cursor changes shape to hand and
jumps up and left. All mouse clicks go to the original mouse position.
To reproduce:
Connect to a server
Select New database from context menu on "Databases"
In the appearing dialog box move the cursor over "View connection properties"
link/button.
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
Relay log indicates that the hand cursor is loaded by OLEPictureImpl_LoadIcon,
which passes the cursor to CreateIconFromResourceEx as icon (without hotspot
data). The icon is then converted back to cursor by CopyImage and subsequently
displayed to user.
The log is over 300M, so I won't attach it here.
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http://bugs.winehq.org/show_bug.cgi?id=24108
Summary: error in Visual Basic Editor
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vkedzior(a)is.pw.edu.pl
I always get an error message when I'm trying to add User Form in Visual Basic
Editor (tested in Word 2007 and Excel 2007).
Error message contain information about error &H8...
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http://bugs.winehq.org/show_bug.cgi?id=22456
Summary: Wrong caching with INI functions
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=27506)
--> (http://bugs.winehq.org/attachment.cgi?id=27506)
Simple test program
I've written a program to manage some ini file and I've seen a wrong behaviour
in wine.
The origin of the problem I think is the cache system. I've isolated the
problem with a very simple program. The operations involved on button press
are:
1) Write the file test.ini with key value = WRONG (with
WritePrivateProfileStringA)
1a) Message on screen (ok to continue)
2) Delete ini file
3) Read the file test.ini (it doesn't exists now) with the default value =
RIGHT (with GetPrivateProfileStringA)
In Windows the result is RIGHT but in wine is WRONG, because it reads the
cached value! Only to obtain the compatibility with my software I've changed my
wine source in this way:
dlls/kernel32/profile.c
BOOL WINAPI WritePrivateProfileStringW( LPCWSTR section, LPCWSTR entry,
LPCWSTR string, LPCWSTR filename )
{
...
ret = PROFILE_SetString( section, entry, string, FALSE);
// PROFILE_FlushFile(); // COMMENTED
if (CurProfile) PROFILE_ReleaseFile(); // INSERTED
...
}
NOTE:
I didn't test if other WritePrivateProfile* are affected by this problem or if
the problem instead is in the GetPrivateProfile*
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http://bugs.winehq.org/show_bug.cgi?id=26990
Summary: Playchess, pieces are not shown correctly
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.fritzhelp.com/download/PlayChessV5Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Install.. Click "Enter As Guest". Click games tab and wait some time (Tab is
changed, but nothing is drawn: bug 26989)
Press enter-key (should open some games)
Look like this: http://netikka.net/dev/pieces.jpg
Terminal has lot of:
fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't know how to handle 16 bpp
PS. winetricks gdiplus help
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http://bugs.winehq.org/show_bug.cgi?id=30750
Bug #: 30750
Summary: [patch] krnl386.exe16/int21.c: set (1<<12) for cdrom
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug-track(a)fisher-privat.net
Classification: Unclassified
Created attachment 40271
--> http://bugs.winehq.org/attachment.cgi?id=40271
patch v1
The 16 bit app coled EG (Evangelisches Gesangbuch), can't recognize cdrom to
install database. The reason is a bug in krnl386.exe16/int21.c code.
Suddenly i didn't found any documentation what correct flags should be set for
cdrom on 4409 (is drive remote) request. But this app has fallowing logic, an
this logic works on windows including XP, so i assume it is correct:
- first it ask interrupt 21h if the drive is remote.
- if it get response and 1000h (12bit) flag is set, then
- it ask interrupt 2Fh to check if it is really cdrom.
if 1000h is not set, then deice is not cdrom.
Attached patch fixes this bug for me.
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http://bugs.winehq.org/show_bug.cgi?id=27808
Summary: Celtic Kings crashes on launch (audio related)
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/111590/110000/fileinfo/Celti
c-Kings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35568)
--> (http://bugs.winehq.org/attachment.cgi?id=35568)
terminal output
Celtic Kings: Rage of War crashes with an unhandled page fault on startup.
Interestingly, the crash is not fatal and the game loads up to the menu.
However, audio is not playing in the game.
The same problem in Wine-1.0.1, 1.2.3,...
'winetricks directmusic' or disabling audio in Wine work around the crash.
I don't know whether this is a dupe of bug #17592. The mentioned workarounds
apply to #17592, too. The difference is that Celtic Kings can recover from the
crash and continues loading the game.
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http://bugs.winehq.org/show_bug.cgi?id=28274
Summary: Crash while registering 64-bit iedkcs32.dll from IE8 -
unimplemented function kernel32.dll.__chkstk
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Trying to register the 64-bit iedkcs32.dll installed by IE8 x64 results in:
wine: Call from 0x7f3b4519b04a to unimplemented function KERNEL32.dll.__chkstk,
aborting
wine: Unimplemented function KERNEL32.dll.__chkstk called at address
0x7f3b4519b04a (thread 0009), starting debugger...
...
Minimal steps to reproduce:
1. Change the reported Windows version to Windows 2003 in winecfg
2. Run the installer, and manually kill cmd.exe after a lot of
"err:setupapi:..." lines are printed in the terminal to work around bug 28213
3. Run wineboot
4. Run regsvr32 iedkcs32.dll
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http://bugs.winehq.org/show_bug.cgi?id=30430
Bug #: 30430
Summary: Iexplore crashes http://europe.cnn.com/CNNI/
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://europe.cnn.com/CNNI/
fixme:jscript:to_object unsupported vt 0
/europe.cnn.com/CNNI/: engine.c:2567: enter_bytecode: Assertion `exec_ctx->top
== prev_top+1 || exec_ctx->top == prev_top' failed.
wine: Assertion failed at address 0x680010c2 (thread 0009), starting
debugger...
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http://bugs.winehq.org/show_bug.cgi?id=30337
Bug #: 30337
Summary: You can't try www.w3schools.com examples in iexplore
anymore
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://www.w3schools.com/html/tryit.asp?filename=tryhtml_intro
Click button "Edit and Click me" (You don't need to edit html)
-> Filename missing
This is ofcourse "regression" by 6c6744f80066f0aa46939a2d4c0af9c34f932e8b
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http://bugs.winehq.org/show_bug.cgi?id=13082
Summary: Adobe Premiere Pro 1.5 fails to start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.adobe.com/pub/adobe/magic/premiere/win/7
.x/premierepro_english_tryout.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Followup of #11613. The application starts, then asks you to create a new
project, but then fails with a messagebox :
" Adobe Premiere encountered a serious problem, and
needs to be closed"
(Note :all this after using native gdiplus, otherwise you'll run into other
bug)
Using native comctl32 gets around this bug. If needed i can provide debuglogs.
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http://bugs.winehq.org/show_bug.cgi?id=30818
Bug #: 30818
Summary: BMFont crashes on startup with Unhandled page fault
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
Created attachment 40359
--> http://bugs.winehq.org/attachment.cgi?id=40359
Crash log
BMFont (http://www.angelcode.com/products/bmfont/) crashes on startup - log
attached. Given it says in 32-bit code it may be a 64bit environment problem.
Using opensuse 12.1 rpms
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http://bugs.winehq.org/show_bug.cgi?id=18776
Summary: VBALink: GBC roms open at an incorrect resolution
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.vbalink.info/download/vbalink180b0.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Steps to reproduce:
- Download VBALink and any GB/GBC rom (untested with GBA roms)
- Open the rom with VBALink with default settings
The window resizes to the screen's height, this doesn't happen under Windows;
see screenshot.
The following is the only console output available:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec50,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x173ba0,0x173b28): stub
fixme:menu:GetMenuBarInfo (0x20036,0xfffffffd,0x00000000,0x32ead0)
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
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http://bugs.winehq.org/show_bug.cgi?id=28401
Summary: .NET Framework 3.0 installation interrupted
prematurely
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://download.microsoft.com/download/3/F/0/3F0A922C-
F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: 8959961b425c739247f7d3ea7a56577f56cb29a2
Created an attachment (id=36414)
--> (http://bugs.winehq.org/attachment.cgi?id=36414)
terminal output
The installer for .Net 3.0 will start, but at some point it is interrupted, and
a message is shown stating that an error occurred during setup. All installed
files have been removed.
Step to reproduce the problem:
winetricks dotnet30 (it will install dotnet2.0 first).
The installer worked in 1.3.26:
8959961b425c739247f7d3ea7a56577f56cb29a2 is the first bad commit
commit 8959961b425c739247f7d3ea7a56577f56cb29a2
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Aug 24 10:23:57 2011 +0200
programs: Add a stub FontCache3.0.0.0 service.
:100755 100755 1497bdb82d459b1a8c543c50cc20f3b84ad452bd
4d5dcb3275d2a0109343961285635086328c20ad M configure
:100644 100644 11d22b99699f30d509951378d8cba74235bc626c
ae891088d83fd029e280f9ffdd892a6e96120733 M configure.ac
:040000 040000 815ab249932ccce2a6f6ca428841b2bad48ee742
1b3e9e3c57824a242faad35a674c78b8c63b67a4 M programs
:040000 040000 b34dce5c5780e8aad5d0e3c3b025b9e892231b37
6e94ffac365e1e28805a80f6aaca145f6fa6a91e M tools
The patch can be reverted on wine-1.3.28-247-g54b37b8, and the installer
finishes it's job successfully.
Please let me know if you need a log with specific debug channels enabled.
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http://bugs.winehq.org/show_bug.cgi?id=30418
Bug #: 30418
Summary: regedit crash on export some binary values
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: basinilya(a)gmail.com
Classification: Unclassified
I have a key
HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Applets\Volume
Control\HDA Intel\Master
(see attached file)
and when i try to export it, regedit crashes.
The crash happens in REGPROC_write_line() when it tries to write the binary
value and tells something about heap (see attached output.txt)
I checked with winedbg where exactly the heap corrupts:
REGPROC_export_binary(...)
{
...
lstrcpyW(*line_buf + data_pos, newline); <-- here
HeapFree(GetProcessHeap(), 0, value_multibyte);
}
[il@il wine]$ ./wine winedbg --gdb regedit.exe
...
Wine-gdb> b regproc.c:1054
Breakpoint 1 at 0x7ebc5a65: file regproc.c, line 1054.
Wine-gdb> cont
Continuing.
Breakpoint 1, REGPROC_export_binary (line_buf=0x33e044, line_buf_size=0x33e034,
line_len=0x33df78, type=3, value=0x17e3f0 "", value_size=1848, unicode=0) at
regproc.c:1054
1054 lstrcpyW(*line_buf + data_pos, newline);
Wine-gdb> list
1049 data_pos += concat_len;
1050 column = concat_prefix;
1051 }
1052 }
1053 }
1054 lstrcpyW(*line_buf + data_pos, newline);
1055 HeapFree(GetProcessHeap(), 0, value_multibyte);
1056 }
1057
1058
/******************************************************************************
Wine-gdb> call HeapAlloc(GetProcessHeap(), 0, 8192)
$1 = (void *) 0x182258
Wine-gdb> call HeapFree(GetProcessHeap(), 0, $)
$2 = 1
Wine-gdb> n
1055 HeapFree(GetProcessHeap(), 0, value_multibyte);
Wine-gdb> call HeapAlloc(GetProcessHeap(), 0, 8192)
Program received signal SIGSEGV, Segmentation fault.
0x7bc480d3 in HEAP_CreateFreeBlock (subheap=0x110014, ptr=0x184258,
size=581640) at heap.c:590
590 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
The program being debugged was signaled while in a function called from GDB.
GDB remains in the frame where the signal was received.
To change this behavior use "set unwindonsignal on".
Evaluation of the expression containing the function
(HeapAlloc) will be abandoned.
When the function is done executing, GDB will silently stop.
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http://bugs.winehq.org/show_bug.cgi?id=25261
Summary: AutoCAD 2009 LT: Running AcDelTree.exe causes Wine
error
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32081)
--> (http://bugs.winehq.org/attachment.cgi?id=32081)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine AcDelTree.exe
Behaviour:
Wine error window
Expected behaviour:
Nothing
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http://bugs.winehq.org/show_bug.cgi?id=27970
Summary: cmd's attrib command doesn't accept multiple
attributes
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
And it doesn't do the right thing with "attrib +r" or "attrib +s +r".
Here's a draft patch for this. Not yet finished.
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http://bugs.winehq.org/show_bug.cgi?id=29793
Bug #: 29793
Summary: POPO 2011 display in wrong color with builtin msvcr71
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38701
--> http://bugs.winehq.org/attachment.cgi?id=38701
Log: popo 2011 with builtin msvcr71
1. Download POPO2011-Full-installer.exe
http://dl.163.com/popo_2011/update/installer/POPO2011-Full-installer.exe
2. install
$ wine POPO2011-Full-installer.exe
3. $ winetricks cc580, workaround for Bug 25861
( Another workaround is the dirty hack in
http://bugs.winehq.org/show_bug.cgi?id=25861#c19 , same behavior for this bug )
4. set builtin msvcr71 force using in winecfg
5. start POPO2011
$ wine MyPopo.exe /sf AF350FA8-3602-4c7b-B0FB-9422118A42CA
The color of POPO2011 is wrong
the log is full with:
fixme:msvcrt:_mbctolower Handle MBC chars
fixme:msvcrt:_mbctolower Handle MBC chars
fixme:msvcrt:_mbctolower Handle MBC chars
fixme:msvcrt:_mbctolower Handle MBC chars
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http://bugs.winehq.org/show_bug.cgi?id=30842
Bug #: 30842
Summary: Take Command 14 from JPSoftware
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jlcaverlyca(a)yahoo.ca
Classification: Unclassified
Created attachment 40389
--> http://bugs.winehq.org/attachment.cgi?id=40389
Error log for TCC.EXE
Hi,
I am using Ubuntu 10.04 LTS, with Wine 1.4
I have successfully installed Take Command 14 with Wine, using Windows 7 as the
Windows version, since Windows 7 will be the minimum that Take Command 14 will
run on.
I can launch TCMD.EXE, but it hangs, because TCC.EXE will not work.
Note well that TCC.EXE is a seperate program that can run without TCMD.EXE
When I launch TCC.EXE from the Ubuntu GUI, nothing happens, that is, no app,
and no error.
When I run TCC.EXE from the terminal using WINE TCC.EXE, I get the following
(attached).
I do not have any Windows 7 systems, only XP and Ubuntu systems. I presently
run Take Command 13 on XP, since XP is the minimum system requirement for Take
Command 13. I have tried to install Take Command 13 with Wine, but get the same
results as with Take Command 14.
The installer for Take Command 14 is available from
http://jpsoft.com/downloads/v14/tcmd.exe
Can Wine be made so that TCC.EXE can run, and run properly?
Thanks from Joe
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http://bugs.winehq.org/show_bug.cgi?id=29984
Bug #: 29984
Summary: Legend of Grimrock (test) crashes with "Device can't
render to D3DFMT_G16R16"
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wizard(a)houseoffire.ca
Classification: Unclassified
Legend of Grimrock (an upcoming game) released a compatibility test to verify
hardware. This test fails on startup in Wine with a "Device can't render to
D3DFMT_G16R16" dialog. It runs fine on the same computer running Windows XP.
I'm asking permission to redistribute the compatibility test so this can be
confirmed by others. The original release is no longer available as their
testing has concluded.
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http://bugs.winehq.org/show_bug.cgi?id=28799
Bug #: 28799
Summary: d3dx9_36/tests/mesh.ok: memcpy source and destination
overlap in weld_float16_2() triggered by
test_weld_vertices()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
In d3dx9_36/tests, in "make mesh.ok", valgrind complains:
Source and destination overlap in memcpy(0x7fd893dc, 0x7fd893dc, 4)
at memcpy (mc_replace_strmem.c:635)
by weld_float16_2 (mesh.c:5861)
by weld_component (mesh.c:5958)
by D3DXWeldVertices (mesh.c:6242)
by test_weld_vertices (mesh.c:8069)
by func_mesh (mesh.c:8193)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=30607
Bug #: 30607
Summary: The Stalin Subway 2 (Red Veil) crashes on game start
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 29893d81621b50e3acca1f2c34767867a9256ecb
Created attachment 40059
--> http://bugs.winehq.org/attachment.cgi?id=40059
terminal output
Bug #30605 describes a problem where the game crashes shortly after a new game
was started. What triggers that crash is unknown to me.
The current bug report is about a more recent problem that appeared a few days
ago.
Now the game crashes immediately when a new game starts (or a saved game was
loaded).
The configuration tool for the game allows to change various graphical options,
including shader version (1.1...3.0), bump mapping, HDR, shadows etc. Lowering
the detail level to the minimum, disabling all effects doesn't help.
The crash is due to
29893d81621b50e3acca1f2c34767867a9256ecb is the first bad commit
commit 29893d81621b50e3acca1f2c34767867a9256ecb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 2 21:47:58 2012 +0200
wined3d: Determine index buffer location based on vertex buffer locations.
:040000 040000 fc5dd836116dec3047a41fe7b28c22d4ef4261c8
72a5445b837c0fa479e611f985543f319d528c0a M dlls
Reverting the patch on wine-1.5.3-164-gdec3d50 fixes the problem.
There is no demo for the game. Please let me know if you need a debug log.
Fedora 16
Nvidia 250 / driver 295.49
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=29859
Bug #: 29859
Summary: Renegade X fails to install because of .NET 4 problems
Product: Wine
Version: 1.4-rc2
Platform: x86-64
URL: http://renxgame.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Classification: Unclassified
Created attachment 38792
--> http://bugs.winehq.org/attachment.cgi?id=38792
wine-1.4-rc2_unpatched.log
Game is free, download is free.
Tested in a clean wine prefix
The installation hangs because of some .NET4 problems as it seems for me.
The command is just: wine UDKInstall-RenegadeX.exe
But only the splash screen is shown and nothing else happens. The entire output
of the command can be seen in the attached file wine-1.4-rc2_unpatched.log
(The errors about winemenubuilder.exe are because I disabled it in winecfg).
Thanks to some help in #winehq I got this patch which I applied (see
dotnet4_patch.diff). This made wine to output:
"wine: Install Mono 2.8 or greater for Windows to run .NET 4.0 applications."
So I ran: winetricks mono210
And tried running with the patched wine again. The installation screen opens
but during the installation there is an error shown in
wine-1.4-rc2_patched_installation_error.log
The output of the patched wine is in wine-1.4-rc2_patched.log
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http://bugs.winehq.org/show_bug.cgi?id=27633
Summary: Missing StrToInt64Ex in SHLWAPI.DLL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
StrToInt64ExW (Unicode) and StrToInt64ExA (Ascii) are missing in SHLWAPI.DLL
http://msdn.microsoft.com/en-us/library/bb773450%28v=vs.85%29.aspx
At time of writing, this bug persists in all WINE versions, including the
latest sources in the repository.
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http://bugs.winehq.org/show_bug.cgi?id=30614
Bug #: 30614
Summary: Builtin richedit extremely slow at appending text when
window is hidden
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While looking into bug 30593, I discovered that hidden richedit controls
were way slower than visible ones at appending text. Running the attached
test program with
perf record wine hidden_richedit.exe
perf report
showed some time in ME_InvalidateMarkedParagraphs. +relay showed that
function calling InvalidateRect many, many times. Adding a trace showed
that most of the calls were redundant, and covered increasingly offscreen
regions.
Native riched20 works around the problem.
The attached kludge patch skips the offscreen InvalidateRects, and
makes the test program run in a reasonable amount of time with builtin
riched20.
(Not quite as fast as native riched20, but tolerable.)
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http://bugs.winehq.org/show_bug.cgi?id=29891
Bug #: 29891
Summary: Symantec VIP Access can not be activated
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
After installing Symantec VIP Access the user is required to accept a license
agreement and activate the program. The activation is unsuccesful and therefore
the program can not be used.
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http://bugs.winehq.org/show_bug.cgi?id=30653
Bug #: 30653
Summary: Deleting text from richedit controls extremely slow
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The attached program creates a richedit control containing $1
lines of text, then times how long it takes to delete the first 1000 lines.
Results on my e7300 from running "wine delete.exe 5000":
Builtin riched20: 97500 ms
Native riched20: 1800 ms
i.e. builtin is about 50 times slower than native.
It gets worse fast as you add lines.
+relay shows InvalidateRect is called a bazillion times (like in bug 30614).
The attached patch optimizes ME_InvalidateMarkedParagraphs to only
call InvalidateRect once per run of invalid paragraphs, and makes
deletion merely slow instead of crazy slow.
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http://bugs.winehq.org/show_bug.cgi?id=29956
Bug #: 29956
Summary: Unable to create an empty Jet database file.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: birdfamily715(a)googlemail.com
Classification: Unclassified
Created attachment 38987
--> http://bugs.winehq.org/attachment.cgi?id=38987
Test C source program to create empty Jet database.
An empty Jet database file is a useful start to many ODBC tests in Jet
databases, or even for ADO and ADO.NET. This little C program used to work in
an earlier version of wine. Essentially all it does is one function call into
the DLL odbccp32.dll: SQLConfigDataSource
I have used winetricks to install jet40 and mdac28, checked that the ODBC
registry entries are set up, odbccp32.dll is native according to winecfg and
the program works on windows. The attached program source code includes
diagnostic code to show that the configuration string is set up correctly with
embedded nulls.
Build script is (for mingw on Windows):
gcc -g -I/mingw/include -Wall -c createdb.c
gcc -L/mingw/lib ./createdb.o -o createdb -lodbccp32
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http://bugs.winehq.org/show_bug.cgi?id=29031
Bug #: 29031
Summary: Game borderlands does not start
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy-bugzilla(a)kievinfo.com
Classification: Unclassified
Game does not start. Aborts with following output:
wine Borderlands.exe
err:module:map_image Could not map shared section .extra
err:module:map_image Could not map shared section .extra
wine: Bad EXE format for C:\Program
Files\Steam\steamapps\common\borderlands\Binaries\Borderlands.exe
This is not a duplicate of bug 23962 .
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http://bugs.winehq.org/show_bug.cgi?id=30326
Bug #: 30326
Summary: Strong Bad's Cool Game launcher crashes on the first
keypress
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.telltalegames.com/demo/homestarruiner
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: dd7a5301e69be44bdcff35926959469af5850ebb
Created attachment 39628
--> http://bugs.winehq.org/attachment.cgi?id=39628
terminal output
Steps to reproduce the problem with the demo version:
1. Install the demo.
2. Start the demo with Homestar101.exe. Wait until the login window appears.
Left click on the input box asking for your name and begin typing -> Wine
crashes on the first keypress.
The problem appeared in Wine-1.3.36 and is still present in 1.5.1.
dd7a5301e69be44bdcff35926959469af5850ebb is the first bad commit
commit dd7a5301e69be44bdcff35926959469af5850ebb
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Dec 30 11:14:14 2011 +0100
jscript: Make compiler responsible for proper return from regular code vs.
eval-interpreted code.
:040000 040000 a062dc0ea2417b73906ff4bc69cf4defc7a1e703
f69a0c1b7a7f04bbe4ce49dd940f26f0e485c6d9 M dlls
The attached log, containing the backtrace, was created with Wine-1.5.1.
Please let me know if you need a log with debug channels enabled.
Fedora 16 x86
gcc version 4.6.3 20120306 (Red Hat 4.6.3-2) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=30327
Bug #: 30327
Summary: builtin iexplore crash on
http://fastpc.pl/thread-3329.html
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 39630
--> http://bugs.winehq.org/attachment.cgi?id=39630
Log: iexplore crash
$ wine iexplore http://fastpc.pl/thread-3329.html
fixme:wininet:InternetLockRequestFile STUB
/fastpc.pl/thread-3329.html: engine.c:138: stack_pop: Assertion `ctx->top'
failed.
wine: Assertion failed at address 0xb771d424 (thread 0028), starting
debugger...
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http://bugs.winehq.org/show_bug.cgi?id=22060
Summary: regedit CRASHES when key with non-ascii values is
renamed or deleted
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tianshuo(a)gmail.com
Created an attachment (id=26868)
--> (http://bugs.winehq.org/attachment.cgi?id=26868)
results of WINEDEBUG=+relay wine regedit
there is a key in my registry that I can not delete, every time I delete it
regedit.exe crashes. I am deleting this key because of Bug 20279 and the
solution it provides does not work because of this crash. rename does not work
either gives the same error message
wine: Unhandled page fault on write access to 0x00750072 at address 0x7bc486bc
(thread 001b), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc48148
"wine --version" is 1.1.40
I am attaching the tail of "WINEDEBUG=+relay wine regedit" as
winedebugrelay.log
and "winedbg regedit" as winedbg.log
I am not sure if more information is needed
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http://bugs.winehq.org/show_bug.cgi?id=30012
Bug #: 30012
Summary: MS Project 2010 crashes at shutdown
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
When existing MS Project 2010 it invariably crashes. From the console log the
possible culprit is wine: Call from 0x7b83b5a2 to unimplemented function
mscoree.dll.CoEEShutDownCOM, aborting .
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http://bugs.winehq.org/show_bug.cgi?id=24551
Summary: Cannot install Windows Server 2003 Administration
Tools Pack
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://www.microsoft.com/downloads/en/details.aspx?Fam
ilyID=c16ae515-c8f4-47ef-a1e4-a8dcbacff8e3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=30987)
--> (http://bugs.winehq.org/attachment.cgi?id=30987)
~/wine-git/wine msiexec /i adminpak.msi 2> log.txt
I am not sure the installer copies anything but I notice that it does not
appear in the program list in Add/Remove Programs.
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http://bugs.winehq.org/show_bug.cgi?id=25861
Summary: fail to run POPO2011-Full-installer.exe (POPO is an
IM from Netease)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=32957)
--> (http://bugs.winehq.org/attachment.cgi?id=32957)
Log: installing POPO2011-Full-installer.exe with wine
env:
wine1.3.12 from ubuntu ppa
Ubuntu 10.10 x86_64
Step 1
Download POPO2011-Full-installer.exe
http://dl.163.com/popo_2011/update/installer/POPO2011-Full-installer.exe
Step 2
Install POPO2011:
fracting@fracting-K400:~$ rm -rf .wine
fracting@fracting-K400:~$ wine
'/home/fracting/Desktop/POPO2011-Full-installer.exe'
full log is in attechment install_popo.log
Step 3
Install mfc42 with winetricks
Step 4
run POPO
$ wine '/home/fracting/.wine/drive_c/Program Files/Netease/POPO/Start.exe'
fracting@fracting-K400:~$ fixme:msvcrt:_setmbcp trail bytes data not available
for DBCS codepage 0 - assuming all bytes
fixme:msg:ChangeWindowMessageFilter 233 00000001
fixme:msg:ChangeWindowMessageFilter 4a 00000001
fixme:msg:ChangeWindowMessageFilter 49 00000001
fixme:msg:ChangeWindowMessageFilter 233 00000001
fixme:msg:ChangeWindowMessageFilter 4a 00000001
fixme:msg:ChangeWindowMessageFilter 49 00000001
fixme:dbghelp:elf_search_auxv can't find symbol in module
There is no any window to be created.
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http://bugs.winehq.org/show_bug.cgi?id=26989
Summary: Playchess, games tab is not drawn
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.fritzhelp.com/download/PlayChessV5Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Install.. Click "Enter As Guest". Click games tab. Tab really changes, but
nothing is drawn.
Terminal has lot of:
fixme:gdiplus:GdipFillPath Not implemented for brushtype 3
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http://bugs.winehq.org/show_bug.cgi?id=27560
Summary: Runaway 3 : Retail fails to recognize media on Wine
64Bits
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=35236)
--> (http://bugs.winehq.org/attachment.cgi?id=35236)
Terminal output on Wine 64Bits
I installed Runaway 3 (A Twist of Fate) on two differents prefix.
The first is a 32Bits wineprefix and the second is a 64bits wineprefix.
In the first wineprefix (32bits), i add my dvd drive (/media/cdrom) in Winecfg.
With this, the game runs correctly with the DVD on the dvd drive and without
crack no-cd.
In the second wineprefix (64bits), the game does not run completly. Even if i
add the dvd drive in Winecfg and the DVD is inserted. Works correctly if i use
a crack no-cd
The game is protected with Securom 7.x :
-- snip --
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> Z:\home\berillions\.wine64\drive_c\Program Files (x86)\Pendulo
Studios\RUNAWAY - A TWIST OF FATE\RATOF.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 11790176 (0B3E760h)
Byte(s)
-> File Appears to be Digitally Signed @ Offset 0B3D000h, size : 01760h / 05984
byte(s)
[File Heuristics] -> Flag : 00000000000000000000000000000101 (0x00000005)
[!] SecuROM Detected - Version 07.41.0004
[!] Possible CD/DVD-Key or Serial Check -> Invalid serial
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 0.185 Second(s)
-- snip --
$ wine --version :
wine-1.3.22
The game does not need a CD-KEY during the installation or after the first
launch.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30303
Bug #: 30303
Summary: iexplore http://ckeditor.com crashes
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://ckeditor.com
..
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x7c6da58)->()
fixme:mshtml:HTMLEventObj_get_toElement (0x73c3578)->(0x32d920)
fixme:mshtml:HTMLEventObj_get_fromElement (0x73c3578)->(0x32d920)
regexp.c:3083: ExecuteREBytecode: Assertion `gData->stateStackTop' failed.
wine: Assertion failed at address 0x680010c2 (thread 0009), starting
debugger...
git show 6c6744f80066f0aa46939a2d4c0af9c34f932e8b | patch -p1 -R
or native jscript
solves the problem
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http://bugs.winehq.org/show_bug.cgi?id=26676
Summary: Wine crashes with World of Warcraft
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turgut(a)kalfaoglu.com
Created an attachment (id=33970)
--> (http://bugs.winehq.org/attachment.cgi?id=33970)
Xorg.0.log
I have a P4 system with an Nvidia 6200 card, the MB is a Microstar MS-7005,
phoenix bios.
I installed F13 on it, and it seems to run alright, until you use a wine+openGL
application.
For example, Warcraft's "Launcher.exe" which downloads the game:
I launch it, and it may run for hours if I don't touch it, or it may close
right away - even taking away the shell prompt that I used to launch it -- even
that closes!
To crash it sooner, I can go into that Launcher's menu and change some options.
This time it might crash the whole X, bringing me back to the graphical Login
prompt of Gnome, or maybe it will work alright.
What has been tried so far:
Various wine versions, upgrading kernel and all, have been tried.
Blacklisted nouveau, since I want some performance out of this old machine,
Tried rpmfusion's nvidia driver versus the one downloaded from Nvidia's
site.
Tried Nvidia's beta driver.
Tried OpenGL screensavers of gnome - they appear to work fine, likewise
compiz works fine.
Tried various BIOS tweaks (AGP aperature, Fastwrite, etc)
I have never seen odd crashes like this, so I'm at my wits' end.
If its hardware related, I don't know where to start replacing, and I don't
want to spend money replacing good working hardware either.
Attached: lshw and Xorg outputs
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http://bugs.winehq.org/show_bug.cgi?id=26709
Summary: Wine doesn't release window after move action
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dufgrinder(a)laposte.net
Using Poser 7.0.2 on Fedora 13
When you move a Poser internal window, you usually have to click once to start
the window move and to click a second time to release it.
Wine 1.3.16 doesn't release any internal window. They're always on move.
Keyboard is not fully available (ALT+TAB doesn't work)
The final solution is to kill "Poser.exe" - After (CTRL+ATL+F2) to get a
console.
It was working with all previous releases (including wine-1.3.14)
Kind Regards,
Olivier
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http://bugs.winehq.org/show_bug.cgi?id=23683
Summary: Assassin's Creed: White Screen after intro on ati
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=29648)
--> (http://bugs.winehq.org/attachment.cgi?id=29648)
output of wine when running Assassin's Creed
There is a problem when trying to run Assassin's Creed on ATI cards with the
catalyst driver. The problem does not occur on my Desktop PC with an nvidia
card.
When I start Assassin's Creed the intros will play fine. When I skip them or
when they ended the screen will just turn white. I hear the music playing but
nothing seems to happen.
I renamed the movies folder and sometimes I can see the Assassin's Creed logo
fading in but it will suddenly stop to fade.
I attached the error log.
System Information:
ArchLinux 64 Bit
bin32-wine (it's wine 1.2)
Intel core i3 330m
ATI Mobility Radeon HD4550 (catalyst 10.5)
3 GB Ram
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http://bugs.winehq.org/show_bug.cgi?id=7929
Erich Hoover <ehoover(a)mines.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23780|0 |1
is obsolete| |
Attachment #36613|0 |1
is obsolete| |
--- Comment #128 from Erich Hoover <ehoover(a)mines.edu> 2012-06-14 11:21:52 CDT ---
Created attachment 40543
--> http://bugs.winehq.org/attachment.cgi?id=40543
Patch to selectively bind while still allowing broadcasts [v5]
Here's the latest patch that I posted to wine-patches a while ago. Part 1 is
for Mac OS X 10.6+ and part 2 is for Linux 3.4+.
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http://bugs.winehq.org/show_bug.cgi?id=9127
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #45 from joaopa <jeremielapuree(a)yahoo.fr> 2012-06-13 23:41:34 CDT ---
> no one feels like implementing the MPEG-1 decoder functions in quartz
Problem of patent
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--- Comment #44 from Tomasz Sobczyk <dottomi(a)gmail.com> 2012-06-13 22:55:40 CDT ---
(In reply to comment #42)
> (In reply to comment #41)
> You may try to get rid of gstreamer usage. It fixed problems with Steins;Gate
> for me.
> 1. Compile wine-1.4 from sources without gstreamer support (./configure
> --without-gstreamer) or install older wine-1.2 (gstreamer was not implemented
> here)
> 2. Use native quartz, devenum.
> 3. Install ffdshow (enable mpeg1, mpeg2 in video decoder options)
err:ole:CoGetClassObject class {feb50740-7bef-11ce-9bd9-0000e202599c} not
registered
err:ole:CoGetClassObject no class object {feb50740-7bef-11ce-9bd9-0000e202599c}
could be created for context 0x1
Well, that certainly doesn't seem to work on my box with 1.5.x. It wasn't
STEINS;GATE, though it happens on basically any visual novel.
In any case, no one feels like implementing the MPEG-1 decoder functions in
quartz? Are they documented enough to implement?
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http://bugs.winehq.org/show_bug.cgi?id=6922
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.fireflyworlds.co |http://download.cnet.com/St
|m/sh_index.php |ronghold-demo/3000-2119_4-1
| |0246333.html
CC| |00cpxxx(a)gmail.com
--- Comment #16 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-06-13 17:37:27 CDT ---
I'm getting a crash in the demo setup in wine 1.5.6. Can anyone else retest?
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http://bugs.winehq.org/show_bug.cgi?id=30874
Bug #: 30874
Summary: BMFont dialogs have letters where numbers should be
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
Run BMFont (http://www.angelcode.com/products/bmfont/) and select options. Note
that value RQ is in the size(px) field and POO is in the Height% field. Also Q
in the super sampling field, O in outline thickness. Note similar problems in
the export options dialog.
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http://bugs.winehq.org/show_bug.cgi?id=30903
Bug #: 30903
Summary: SlingPlayer 1.5 fails to stream
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40521
--> http://bugs.winehq.org/attachment.cgi?id=40521
wine-1.5.6-32-g00fb537 console output
SlingPlayer 1.5 fails to stream giving error 0x80004005 in
wine-1.5.6-32-g00fb537.
This used to work in earlier versions of Wine but a regression test is proving
impossible as the same error occurs in these earlier versions. I have no idea
why. The same version still works in Windows 2000.
To add to the mystery I *can* get it working by:
1. Installing under wine-1.5.6-32-g00fb537
2. Running under Wine 1.3 (which fails with the same error)
3. Running under wine-1.5.6-32-g00fb537
In other words switching between the two versions of Wine gets it working again
- I have no idea why!
And by working I mean the data streams and the sound works but there is no
video (likely another bug).
To get this far native quartz, qcap and gdiplus are required to work around
other bugs.
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http://bugs.winehq.org/show_bug.cgi?id=3962
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |b2af5e1d311d409e725c67c731b
| |f83c9fd8fdea6
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #68 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-06-12 18:34:06 CDT ---
Retested and working in git.
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http://bugs.winehq.org/show_bug.cgi?id=5776
--- Comment #34 from zil <zilforever(a)gmail.com> 2012-06-12 11:00:38 CDT ---
wine 1.5.5 nothing new
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http://bugs.winehq.org/show_bug.cgi?id=5163
Ilya Chernykh <neptunia(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |neptunia(a)mail.ru
--- Comment #94 from Ilya Chernykh <neptunia(a)mail.ru> 2012-06-12 05:35:09 CDT ---
This bug is still there in Wine 1.5.6
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http://bugs.winehq.org/show_bug.cgi?id=30358
Bug #: 30358
Summary: Add 1.4.* to stable branches
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
1.4 is recent enough that it is still showing on the dropdown list of versions
for test reports, but it needs to be added to the list of stable versions that
always display or it will drop off the list in a few weeks.
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http://bugs.winehq.org/show_bug.cgi?id=30895
Bug #: 30895
Summary: Fullscreen Applications crash
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thehoome.prototype(a)gmail.com
Classification: Unclassified
Created attachment 40491
--> http://bugs.winehq.org/attachment.cgi?id=40491
Wine Log for the fullscreen application problem.
When i try to run any application in fullscreen the application just froze,
secconds after start, this happend most in games, but also in simple
applications like fullscreen installers.
I've tryed to run the application on a virtual desktop, but, also the
application frozen, this is happening more or less when wime 1.5.5 was
launched, but, this bug also happend with an old version of wine.
I have compiled (with checkinstall) the versions of wine since wine-1.3.33, i
tryend to compile some versions to test like 1.4, but i see that the problem
wasn't solved, so, i started to think that my compiler was having some bug, so,
i have the ideia to install any version of wine previous that bug that i have
compiled a long time ago, so, even installed a "pre-compiled" wine nothing was
solved, i've tryed several versions since wine 1.3.3 trought wine 1.5.6, even
the stable version 1.4.
i'm sure that wine 1.3.3 dont have this bug, even before wine 1.5.0 i'm 100%
sure that this bug dont exists.
Normally i use gcc-4.5 to compile wine, since wine has a bug with newest
versions of gcc and steamoverlay, but, even with the newest version of gcc that
i have on my repositories (gcc-4.6.3) the bug still persists.
I've also create alot of clean new prefix just to test every diferent version
of wine that i've installed, so, it's not a "dirty-prefix" problem.
well, my last shot is reinstalling the video card drivers that i'm downloading
right now, i don't know why, but i have a feeling that is something connected
with X or Video Drivers.
well, my OS is that:
Debian Wheezy AMD64, Nvidia Driver 295.53, (last instalation) Wine 1.3.33 (also
tested with wine 1.5.6, 1.5.5, 1.5.0, 1.5.3, 1.4, 1.3.37 and others).
I compile wine with i386 compatibility libraries, (ia32-libs) and it's not
Wine64.
My computer settings:
AMD Phenom II x6 1090T, 8GB DDR3
Nvidia GeForce GTX460
At least, i don't know yet how to generate logs, so ive just get the output of
counter-strike 1.6 with this problem at full screen (it's a simple game so, i
think that is more easy to find-out the problem), that i've runned with this
command: wine ./hl.exe -game cstrike -gl -fullscreen -w 1920 -h 1080 >
/home/artur/winelog.log, added on attachment :)
ps. -d3d mode has the same problem.
Sorry for any thing wrong that i've putted here, this is my first bug report
and i'm really don't know much what to do.
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http://bugs.winehq.org/show_bug.cgi?id=6715
GatoLoko(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |GatoLoko(a)gmail.com
--- Comment #29 from GatoLoko(a)gmail.com 2012-06-11 13:31:04 CDT ---
Just tested it with wine 1.5.5 and the problem persists. Beside what can be
seen in the screenshots, now the font looks smaller, around half the size.
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http://bugs.winehq.org/show_bug.cgi?id=17842
Summary: PopCap games cannot connect to registration server
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/Bejewel
edSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
So far tested a couple of PopCap games, and none of them can connect to the
registration server. No useful error is giving, and the output is fairly
minimal. Could it have anything to do with CLSCTX_REMOTE_SERVER?
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:create_server class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x17
This is the full output, not worth putting in an attachment.
+mshtml, +msnet, +gecko, +url, +urlmon do not give any further output.
The PopCap games use an .exe as "copy protection" to extract and load another
.exe. The second .exe is the actual game.
Will link games I find have this problem as I find them.
+relay log available if needed (if it's not the fixme).
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #88 from Austin English <austinenglish(a)gmail.com> 2012-06-11 09:25:04 CDT ---
Reported fixed, twice.
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--- Comment #87 from runetmember(a)gmail.com 2012-06-11 00:00:49 CDT ---
Run flawlessly in clean wineprefix (without any tweaks) for me too, WINE 1.5.5.
I doesn't know merged Stefan patches or not, but original regression is not
present with current WINE for sure.
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http://bugs.winehq.org/show_bug.cgi?id=17866
Summary: Sage Line 50 UK v10 can not run a Period End
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=16135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20147)
--> (http://bugs.winehq.org/attachment.cgi?id=20147)
Screenshot of page
Sage Line 50 v10 opens what appear to be a help page in order to run a "Period
End". This page should contain links that opens various other parts of the
app, but the whole page is plain text.
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http://bugs.winehq.org/show_bug.cgi?id=17865
Summary: Sage Line 50 UK v10 XML DOM error
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=16135
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20145)
--> (http://bugs.winehq.org/attachment.cgi?id=20145)
XML DOM error
Launching Sage Line 50 v10 flashes up an XML DOM error very briefly, then
disappears, but remains in memory.
CTRL+C (when running in the console) bring the window back.
Clicking twice on OK causes an unhandled page fault and eventually exits.
Workaround is "winetricks msxml3".
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http://bugs.winehq.org/show_bug.cgi?id=30886
Bug #: 30886
Summary: Europa Universalis crashes on startup after "Map
properly initialised"
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liesdiedatei(a)gmail.com
Classification: Unclassified
Created attachment 40469
--> http://bugs.winehq.org/attachment.cgi?id=40469
Console output from starting eu3game.exe
After installing Europa Universalis 3 Chronicles according to
http://appdb.winehq.org/objectManager.php?sClass=version&iId=22255 the game
doesn't start properly but crashes on startup after the loadpoint "Map properly
initialised".
Find the log attached
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http://bugs.winehq.org/show_bug.cgi?id=7991
--- Comment #30 from Saulius K. <saulius2(a)gmail.com> 2012-06-10 06:45:15 CDT ---
For some reason I found this bug in Diablo III entry in AppDB. Does the game
suffer from it, can anyone test this?
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http://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #16 from auxsvr(a)yahoo.com 2012-06-09 15:42:47 CDT ---
Just tried with wine-1.5.6 and the bug is still present.
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http://bugs.winehq.org/show_bug.cgi?id=5941
Ivan Voyager <vgr.subscription(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vgr.subscription(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=3739
runetmember(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |runetmember(a)gmail.com
--- Comment #24 from runetmember(a)gmail.com 2012-06-08 19:39:21 CDT ---
Still present in WINE 1.5.5.
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http://bugs.winehq.org/show_bug.cgi?id=26203
Summary: ie7 can connect to https://mail.google.com, but not
https://gmail.com ?
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=33404)
--> (http://bugs.winehq.org/attachment.cgi?id=33404)
+wininet,+schannel logs for both mail.google.com and gmail.com
With today's git, doing
rm -rf ~/.wine
winetricks-alpha ie7
and then
wine 'C:\Program Files\\Internet Explorer\\iexplore' https://mail.google.com
works; you can read that web page. However,
wine 'C:\Program Files\\Internet Explorer\\iexplore' https://gmail.com
fails, complaining
"There is a problem with the certificate for this site.
There is at least one unspecified security problem with this certificate.
Do you want to continue anyway?"
The log in this case shows
err:wininet:NETCON_secure_connect SSL_connect failed: 12038
Adding a native override for wininet let ie7 handle the redirect from gmail.com
to google's sign-in service (although it crashed not long after).
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http://bugs.winehq.org/show_bug.cgi?id=29561
Bug #: 29561
Summary: graphedt crash while expand "DirectShow Filters"
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38293
--> http://bugs.winehq.org/attachment.cgi?id=38293
Log: graphedt crash
1. Download graphedt, http://www.videohelp.com/download/graphedit10-090724.zip
2. install with Wine
3. install mfc42 with winetricks
4. start graphedt.exe
5. Click on `Graph` menu, `Insert Filters...`
6. Click on the "+" of "DirectShow"
Crash.
This tool is useful for investigating mplayer codecs:
Reference:
http://web.njit.edu/all_topics/Prog_Lang_Docs/html/mplayer/codecs.html
--- snip ---
New Method: Using Microsoft GraphEdit (fast)
Get GraphEdit from either DirectX SDK or Doom9.
Start graphedit.exe.
>From the menu select Graph -> Insert Filters.
Expand item DirectShow Filters.
Select the right codec name and expand item.
In the entry DisplayName look at the text in winged brackets after the
backslash and write it down (five dash-delimited blocks, the GUID).
The codec binary is the file specified in the Filename entry.
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=11482
Summary: Airline Tycoon Evolution fails to start
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
Created an attachment (id=10625)
--> (http://bugs.winehq.org/attachment.cgi?id=10625)
Console output of crash
The screen resolution changes, but then changes back again and the game doesn't
start.
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http://bugs.winehq.org/show_bug.cgi?id=26928
Summary: Midi messages MTC trashed
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monsieurstromberg(a)gmail.com
I'm using a DAW (reaper from Cockos) that sends MTC messages on a midi port.
There are 2 forms for these messages :
full frame time codes starting with 0x70 and 10 bytes long.
quarter frame time codes starting with 0x71 and 2 bytes long.
For debug purpose, the messages are sent on alsa Midi through port, and a midi
monitor receives the messages using this port as input.
When debugging with WINEDEBUG=midi, I can see the quarter frame messages in the
log, but the monitor doesn't (I checked with a native linux application and the
same connection method that the monitor can receive these messages). Full frame
messages (sent at the beginning) are received.
Thanx for any investigation or answer.
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http://bugs.winehq.org/show_bug.cgi?id=11895
Summary: GeoControl installer hangs
Product: Wine
Version: 0.9.57.
Platform: Other
URL: http://www.cajomi.de/Download/GeoControl_Demo1.13a_Setup
.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.57, Ubuntu 7.10, winetricks vcrun6
The installer hangs fairly early, preventing the application from being
installed. Application is available to download, 7.2MB. If anyone would like
a log provided, please specify which channels.
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