https://bugs.winehq.org/show_bug.cgi?id=55502
Bug ID: 55502
Summary: Sub argument name clash with global const
Product: Wine
Version: 8.13
Hardware: arm
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Public Sub Show(value)
WScript.Echo value
End Sub
Show 42
' with this line commented 42 is printed
' with this line uncommented 1 is not printed
Const Value = 1
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https://bugs.winehq.org/show_bug.cgi?id=54731
Bug ID: 54731
Summary: vbscript: stack_pop_bool doesn't support floats or ole
color
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on porting Visual Pinball to cross platform, I've found some
scripts where comparisons that use floats and OLECOLOR directly fail. For
example:
If Light005.State Then
' State is a float V_R4 like 1.2
End If
If Light005.Colorfull Then
' Colorfull is an OLECOLOR VT_UI4
End If
Fixing involves updating stack_pop_bool to support more types as seen in
VARIANT_Coerce.
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https://bugs.winehq.org/show_bug.cgi?id=55851
Bug ID: 55851
Summary: unimplemented function
SHELL32.dll.SHCreateItemWithParent
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: temp82(a)luukku.com
Distribution: ---
I went through my Download folder and found an application that crashes on
unimplemented function
from https://www.speedproject.com/download/ pick the 32bit version.
cf9f9b7814daf321ff1055b889599c2c043a3c37 sc20_x32.exe
Install all default. when it asks file assaciations I chose none. the installer
has an option to run the application at the end, but it crashes unimplemented
function SHELL32.dll.SHCreateItemWithParent.
.
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https://bugs.winehq.org/show_bug.cgi?id=55115
Bug ID: 55115
Summary: widl crashes with dlls/sti after adding wia_lh.idl
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nathbappai(a)gmail.com
Distribution: ---
Created attachment 74676
--> https://bugs.winehq.org/attachment.cgi?id=74676
backtrace.txt
widl crashes with dlls/sti/sti_wia.idl after adding the wia_lh.idl file in this
merge request https://gitlab.winehq.org/wine/wine/-/merge_requests/3025
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=55054
Bug ID: 55054
Summary: WineServer crash. (complete_async_poll: Assertion
`output->count == signaled_count' failed)
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: dfarkas82(a)gmail.com
Distribution: ---
Hello,
We are running two custom-built programs under Wine: a Manager (.Net framework
4.5) and a Streamer (WinApi).
The streamer program transfers audio/video streams from various devices (mostly
communicating over TCP), while the manager handles the starting/stopping of the
streamers (mostly communicating over HTTP).
Up to 60-70 streamers can be running at once, with only one manager.
On Windows, these programs can run for weeks without any problems.
However, under Wine on Linux, I receive the following error message after about
an hour of operation:
wineserver: server/sock.c:1122: complete_async_poll: Assertion `output->count
== signaled_count' failed.
This leads to WineServer shutting down.
Could you provide any insights into what this means, and if our own programs
are causing this, what modifications I would need to make to prevent this from
happening?
Wine-8.0.1 (64-bit)
Ubuntu 22.04.2 LTS (GNU/Linux 5.15.0-73-generic x86_64)
thank you,
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https://bugs.winehq.org/show_bug.cgi?id=55843
Bug ID: 55843
Summary: On Nvidia Virtual Desktop spams "Failed to read
display config."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger+winehq(a)gmail.com
Regression SHA1: a0cd5e053bbd9ca9f124186c7da27605026ad7e5
Distribution: ArchLinux
As known from MR1905 RandR is expensive on some Nvidia setups.
With MR3197 Wine spams the following:
`0158:err:system:update_display_cache Failed to read display config.`
The mouse cursor starts to stutter probably due to it probably calling RandR
every time the error gets hit.
This might be a duplicate of bug 55511, but I am not sure.
If more information is needed, I can try to provide it!
Kind regards,
Riesi
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https://bugs.winehq.org/show_bug.cgi?id=55973
Bug ID: 55973
Summary: Printing from iexplore results the images being
printed as black rectangles
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: piotr.caban(a)gmail.com
Distribution: ---
Steps to reproduce:
1. wine iexplore http://google.com
2. File -> Print... (or press Print icon on the toolbar)
3. select Cups-PDF printer, Print to file, Pages from 1 To 1, press OK
4. enter file name (c:\aaa.ps), press OK
Default page (http://winehq.org) shows the problem in more details however
makes a being printed page more complex to analyze.
This is a regression, wine 4.0 and wine 7.0 print images correctly, printing
from wine 8.0 doesn't produce any result.
Adding Piotr as a cc:
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https://bugs.winehq.org/show_bug.cgi?id=55968
Bug ID: 55968
Summary: MIDITrail 1.4.0 shows an error on start
(DWMWA_EXTENDED_FRAME_BOUNDS isn't implemented)
Product: Wine
Version: 8.21
Hardware: x86-64
URL: https://github.com/wdmss/MIDITrail-Windows/releases/do
wnload/v1.4.0/MIDITrail-Ver.1.4.0-Windows.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
“MIDITrail”[1] is a MIDI player which provides 3D visualization of MIDI
datasets.
Launching the application on Wine, it shows the following dialog and quits:
---------------------------------------
Windows API error.
FUNC: MIDITrailApp::_SetWindowSize
LINE: 517
INFO: 00000002 FFFFFFFF8004001
---------------------------------------
Looking the source code[2], the reason of this error is due to lack of
DWMWA_EXTENDED_FRAME_BOUNDS support in Wine.
[1] https://www.yknk.org/miditrail/en/summary/
[2]
https://github.com/wdmss/MIDITrail-Windows/releases/download/v1.4.0/MIDITra…
This issue is originally reported by @wd_mss, the author of the software, on X.
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https://bugs.winehq.org/show_bug.cgi?id=55963
Bug ID: 55963
Summary: Regressions in 8.19-8.21 - VSTs crash when removed
from use
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marko.koivusalo(a)gmail.com
Distribution: ---
This issue was found when testing fix for
https://bugs.winehq.org/show_bug.cgi?id=55812
I do not know exact wine version where this issue appeared, but it's between
8.19 and 8.21
When using bitwig with the following plugin (free demo available):
https://www.arturia.com/products/software-instruments/acid-v/overview
Removing the demo Acid-V VST from a bitwig track (eg. delete/backspace) wine
will crash with the message dialog.
"A program on your system has crashed, but WineDbg was unable to attach to the
process to obtain a backtrace."
Also when closing a bitwitg project with multiple VSTs (which appear to work
okay) all of them/most of them will crash in same way, producing numerous
previously mentioned crash dialogs.
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https://bugs.winehq.org/show_bug.cgi?id=55867
Bug ID: 55867
Summary: Roon 2.0.23 crashes due to unimplemented function
shcore.dll.CreateRandomAccessStreamOverStream
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: briguy992(a)live.com
Distribution: ---
Created attachment 75391
--> https://bugs.winehq.org/attachment.cgi?id=75391
Verbose wine output
Starting with 8.19, Roon (a media player) now crashes seconds after launch
assuming you have an audio zone selected (which for most users would be true as
you'd be using it to play music somewhere).
Crashes with Roonfirst started in 8.18 with the implementation of MediaControl,
which was fixed in 8.19, but we are now crashing in
CreateRandomAccessStreamOverStream not being implemented.
Relevant snippet from the log attached:
0114:fixme:manipulation:update_manager_Update 00007FFFFF297140,
0000000000000000
0114:fixme:mediacontrol:media_control_get_DisplayUpdater iface
00007FFFFF2971D0, value 00007FFFFE27E400 semi-stub!
wine: Call from 00006FFFFFC53C07 to unimplemented function
shcore.dll.CreateRandomAccessStreamOverStream, aborting
Running 8.19 wine-staging on EndeavourOS
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https://bugs.winehq.org/show_bug.cgi?id=55052
Bug ID: 55052
Summary: For loop where right bound is string coercion issue
Product: Wine
Version: 8.9
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Dim i, num
num = "16"
For i = 0 To num
WScript.Echo i
Next
On windows using cscript this loops 16 times
Using wine vbscript this loops a lot further (at least 5022747)
As a workaround you can of course use 16 or CInt(num)
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https://bugs.winehq.org/show_bug.cgi?id=47699
Bug ID: 47699
Summary: For Honor and STEEP (Uplay) fail to connect to online
services (missing bcrypt functions)
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger(a)gmail.com
Distribution: ---
Created attachment 65164
--> https://bugs.winehq.org/attachment.cgi?id=65164
Log with +fixme,-ntdll
For Honor starts fine, but on the "Press any Key to continue" screen it fails
to connect to the online services and puts the following lines into the log
when trying to connect:
011f:fixme:bcrypt:BCryptGenerateSymmetricKey ignoring object buffer
0161:fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
0161:fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
0163:fixme:bcrypt:BCryptCreateHash ignoring object buffer
0163:fixme:bcrypt:BCryptSecretAgreement 0x7fe82e905e10, 0x7fe82e907490,
0x7fe7d33bf8d8, 00000000
0163:fixme:bcrypt:BCryptDeriveKey 0xdeadfeed, L"HASH", (nil), 0x7fe840031920,
16, 0x7fe7d33bf8c0, 00000000
0163:fixme:bcrypt:BCryptDestroySecret 0xdeadfeed
0147:fixme:bcrypt:BCryptGenerateSymmetricKey ignoring object buffer
0147:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm
STEEP also fails in a similar matter with the same log output.
Kind regards,
Riesi
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https://bugs.winehq.org/show_bug.cgi?id=55950
Bug ID: 55950
Summary: An attempt to print from 'wine iexplore' leads to a
crash
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: piotr.caban(a)gmail.com
Regression SHA1: ca66b3eb8440db53fb110b559d29c6783be61e42
Distribution: ---
Steps to reproduce:
1. wine iexplore http://google.com
2. File -> Print... (or press Print icon on the toolbar)
3. select Cups-PDF printer, Print to file, Pages from 1 To 1, press OK
4. enter file name (c:\aaa.ps), press OK
wine: Unhandled page fault on read access to 09A70001 at address 75781FB0
(thread 00d4), starting debugger...
Bisect points to
ca66b3eb8440db53fb110b559d29c6783be61e42 is the first bad commit
commit ca66b3eb8440db53fb110b559d29c6783be61e42
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Wed Apr 26 19:26:21 2023 +0200
gdi32: Add support for creating EMF spool files.
Please note that printing has regressed several times, and this commit may
point to a different problem.
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https://bugs.winehq.org/show_bug.cgi?id=55892
Bug ID: 55892
Summary: .NET 8 Windows Forms crash
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75428
--> https://bugs.winehq.org/attachment.cgi?id=75428
log
.NET 8 (preview) windows forms don't work
https://dotnet.microsoft.com/en-us/download/dotnet/8.0
How to reproduce:
dotnet new winforms
dotnet run
Message box shows with program error.
On .NET 7 or 6 I can't reproduce it and it only happens in preview versions of
.NET 8
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https://bugs.winehq.org/show_bug.cgi?id=55890
Bug ID: 55890
Summary: Eurobattle installer fails to run
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cen.is.imba(a)gmail.com
Distribution: ---
Created attachment 75427
--> https://bugs.winehq.org/attachment.cgi?id=75427
console log
Eurobattle.net installer.exe fails to run.
It is a statically linked Qt6 x64 application.
Source code is here (https://github.com/cen1/xpam-installer) and I am primary
developer so can change the binary with possible workarounds if identified.
Steps taken:
1. Installed winehq-devel on Debian 12 according to
https://wiki.winehq.org/Debian
2. wine --version reports 8.20
3. Executable download:
https://files.eurobattle.net/installer/installer_v15.zip
4. export WINEPREFRIX=$HOME/.wine_devel
5. wine installer.exe
6. Asks to install wine-mono, I accept
7. Application fails to launch, log attached
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https://bugs.winehq.org/show_bug.cgi?id=54999
Bug ID: 54999
Summary: Process Explorer from Sysinternals shows a blank
window
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is a regression between wine 8.0 and 8.1.
You MUST make clean WINEPREFIX for this! When the WINEPREFIX was created with
8.0 it also works with 8.1 and later. Only when the WINEPREFIX is created with
8.1 and later the problem occurs.
Tested with procexp64 from
https://web.archive.org/web/20230406081546/http://download.sysinternals.com…
Tested with both the 64bit and 32bit version, same behavior.
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http://bugs.winehq.org/show_bug.cgi?id=13340
Summary: dicom image viewer aborts because
IMultiLanguage2_GetCharsetInfo doesn't like "ISO8859-1"
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I had an MRI recently, and got a copy on cd-rom. The viewer app
crashed quickly on Wine.
trace:mlang:fnIMultiLanguage2_GetCharsetInfo 0x19dce8 L"ISO8859-1" 0x32f5b4
...
0009:Call KERNEL32.lstrcmpiW(01031d58 L"ISO8859-1",0032f524 L"iso-8859-1")
ret=7d52ed97
...
0009:Call oleaut32.SysAllocString(01577b00 L"System does not support the
specified encoding.\r\n") ret=69bf1378
...
wine: Unhandled exception 0x80000003 at address 0x7b83d7c1 (thread 0009),
starting debugger...
Backtrace:
=>1 0x7b83d7c1 DebugBreak+0x3() [wine-git/include/winternl.h:1828] in kernel32
2 0x7bc54140 call_entry_point+0x20() in ntdll
3 0x7bc55118 relay_call_from_32+0x1a1(descr=0x7b8b416c, idx=?,
stack=0x32f8fc) [wine-git/dlls/ntdll/relay.c:372] in ntdll
4 0x7b8273c1 in kernel32 (+0x73c1)
5 0x69b20265 in msxml4 (+0x10265)
6 0x004b8a53 in efilmlt (+0xb8a53)
Looks like Windows is more forgiving about how callers
identify charsets. We were only accepting names
like "iso-8859-1", but Windows accepts "ISO8859-1".
I have test that passes on WinXP, and a patch that fixes both the
test and the real app. Will send to wine-patches.
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https://bugs.winehq.org/show_bug.cgi?id=55852
Bug ID: 55852
Summary: can't print, even from notepad to pdf
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kadlecf(a)fzu.cz
Distribution: ---
Created attachment 75360
--> https://bugs.winehq.org/attachment.cgi?id=75360
output from notepad, printing to CUPS-PDF with option "[X] Print to file"
checked
My wine is packed within the OpenSuse Tumbleweed distribution. I realized I was
not able to print from my custom application which has always worked. In the
past, printing from the custom application worked - it simply uses the
appropriate windows call, and nothing changed in the way printing is
implemented there. In the meantime, I only updated wine through distribution
updates.
Then I tried notepad. Printing to CUPS printers - which do work otherwise -
fails. Sending a print output to a connected printer does not even create an
entry in the print queue. Also, I installed the cups-pdf printer and tried to
print to a file. The output is attached but the postscript does not render
anything else than an empty page.
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https://bugs.winehq.org/show_bug.cgi?id=55210
Bug ID: 55210
Summary: Hatching printed with wrong stripes direction in
Framemaker 8
Product: Wine
Version: 8.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
When printing a hatching in Framemaker 8 the stripes are printed in
the wrong direction (from left to right instead of from right
to left and vice versa).
Attached are two FrameMaker documents each with a hatching in different
directions and the generated postscript files. The Postscript files differ
only in one (relevant) line - the /DataSource Statement created by ps.c.
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https://bugs.winehq.org/show_bug.cgi?id=55966
Bug ID: 55966
Summary: Crimson Skies freeze in menu
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Crimson Skies suffered a regression between 7.22 and 8.0. After the intro
videos have played the menu will either quickly freeze or turn completely
blank.
The game is no longer available commercially but the bug can be reproduced with
the demo mirrored at archive.org.
Bisecting leads to this commit:
fcdc76388f6b9d5abfe17bdee1d2577b62866a96 is the first bad commit
commit fcdc76388f6b9d5abfe17bdee1d2577b62866a96
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Tue Jan 3 13:58:40 2023 -0600
winegstreamer: Explicitly sleep in the streaming thread when flushing.
The code originally intended to achieve this by simply waiting on
flushing_cs,
and having the application thread hold flushing_cs while seeking.
Unfortunately,
this can result in starvation of the application thread, since the
streaming
thread always reacquires flushing_cs immediately after releasing it. Avoid
this
by using a separate condition variable.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53403
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
dlls/winegstreamer/quartz_parser.c | 29 +++++++++++++++++++++++++----
1 file changed, 25 insertions(+), 4 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=55959
Bug ID: 55959
Summary: _mbsicoll generates exceptions, in Simplified Chinese
language linux systems
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: chenhaoyang(a)kylinos.cn
Distribution: ---
I execute commands in terminal:
echo $LANG
zh_CN.UTF-8
My Linux system is in Chinese language. _mbsicoll will call
CompareStringA,which will eventually cause stack overflow.
I found out it's adfb58f17d492c5451fdb5dfcf111303b9d1eaad merged in.
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https://bugs.winehq.org/show_bug.cgi?id=55920
Bug ID: 55920
Summary: ModOrganizer crashes: Call to unimplemented function
USER32.dll.SetDisplayAutoRotationPreferences
Product: Wine
Version: 8.20
Hardware: x86-64
URL: https://github.com/ModOrganizer2/modorganizer/releases
/download/v2.5.0rc1/Mod.Organizer-2.5.0rc1.7z
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
As the title says.
A stub in user32 returning false is enough to as a workaround, but I guess this
call should be forwarded to NtUserSetDisplayAutoRotationPreferences and I don't
know to handle this as that seems involve "syscall" stuff about which I haven't
got a clue.
So hopefully someone more proficient could pick this up.
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https://bugs.winehq.org/show_bug.cgi?id=55075
Bug ID: 55075
Summary: Araxis Merge 2023.5877: Application will not start
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: djgredler(a)gmail.com
Distribution: ---
Araxis Merge 2023.5877 will not start after installation.
It looks like some Windows UWP libs (api-ms-win-core-com-l2-1-1.dll) are
missing: https://learn.microsoft.com/en-us/uwp/win32-and-com/win32-apis
The Araxis Merge installer is available here:
https://www.araxis.com/download/Merge2023.5877-x64.msi (SHA1
956406d574f21155dce99872ac0bff3f9f2b96e6)
Setup steps:
winecfg -v win10
wine Downloads/Merge2023.5877-x64.msi
wine "C:/Program Files/Araxis/Araxis Merge/Merge.exe"
Output from running application (immediate crash):
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00d4:err:module:import_dll Library api-ms-win-core-com-l2-1-1.dll (which is
needed by L"C:\\Program Files\\Araxis\\Araxis Merge\\Merge.exe") not found
00d4:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\Araxis\\Araxis Merge\\Merge.exe" failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=55045
Bug ID: 55045
Summary: NFS Most Wanted has missing graphics with WineD3D in
WoW64 mode
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
Distribution: ArchLinux
Created attachment 74608
--> https://bugs.winehq.org/attachment.cgi?id=74608
NFS Most Wanted graphics corruption screenshot
Hello,
as you have seen in the title, Need for Speed Most Wanted has missing graphics
when using WineD3D together with the new WoW64 mode (the old WoW64 mode works
fine as expected)
The first thing you'll notice is that the intro video is a black screen with a
semi-broken cursor
After that the start screen is completely black with some flickering (and then
once the main menu loads the 3D scene looks fine but the 2D menu interface is
missing completely except for some weird flickers)
If I load the game in the old WoW64 mode, the issues disappear and the game
looks correct
Now for some system information:
Kernel: 6.3.6-arch1
Graphics driver: Mesa 23.1.2 (with radeonsi driver being used)
GPU: AMD Renoir (the GPU in my Ryzen 5 4600H)
Window manager: KWin 5.27.5 (Wayland)
I couldn't upload a log and a trace to the Bugzilla attachments due to file
size limits, so here they are:
WineD3D WoW64 apitrace (done from the Linux side):
https://drive.google.com/file/d/1JkRbuoq9QLeQ8EsLvIVRnVvn4Ub1PthI/view
Huge Wine log (with +d3d,+d3d9,-ver,-d3dx):
https://drive.google.com/file/d/1731nk11aUqVrJHw42TbulQ9WkvmT7rTz/view
Note: I had to apply this patch
(https://gitlab.winehq.org/wine/wine/-/commit/13b9d7da6446ba6386be6c586c7d15…)
to prevent the game from crashing (because WoW64 doesn't support the
PERSISTENT_BIT flag yet)
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https://bugs.winehq.org/show_bug.cgi?id=55935
Bug ID: 55935
Summary: wine-8.21 build fails in Ubuntu x86_64
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Created attachment 75500
--> https://bugs.winehq.org/attachment.cgi?id=75500
Ubuntu 23.04 x86_64 build failure
Debian and Fedora packages built without problems, but all the 64 bit Ubuntu
packages failed with:
[ 738s] /usr/bin/ld: dlls/ntdll/unix/signal_x86_64.o: warning: relocation
against `KeServiceDescriptorTable' in read-only section `.text'
[ 738s] /usr/bin/ld: dlls/ntdll/unix/signal_x86_64.o: relocation R_X86_64_PC32
against symbol `KeServiceDescriptorTable' can not be used when making a shared
object; recompile with -fPIC
[ 738s] /usr/bin/ld: final link failed: bad value
Attaching the full log from Ubuntu 23.04 x86_64; 20.04, 22.04, and 23.10 failed
in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=55536
Bug ID: 55536
Summary: Aldec Active-HDL student edition: crashes when trying
to open a file
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: remilabelle(a)outlook.com
Distribution: ---
Created attachment 75094
--> https://bugs.winehq.org/attachment.cgi?id=75094
backtrace
Unhandled exception: unimplemented function
SHELL32.dll.SHSetTemporaryPropertyForItem called in 64-bit code
(0x00000170030088) when trying to open a file (or workspace) in Active-HDL
student edition version 13.0.376.8320 Windows64.
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https://bugs.winehq.org/show_bug.cgi?id=55969
Bug ID: 55969
Summary: vbscript fails to return TypeName for Nothing
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
If TypeName(Nothing) = "Nothing" Then
CScript.echo "Nothing"
End If
On windows this echoes Nothing
On wine
wine cscript test.vbs
wine: configuration in L"/home/me/.wine" has been updated.
wine: Unhandled page fault on read access to 00000000 at address 6154A2B6
(thread 0134), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x6154a2b6).
Backtrace:
=>0 0x6154a2b6 IDispatch_GetTypeInfo+0x3(ppTInfo=<internal error>,
lcid=<internal error>, iTInfo=<internal error>, This=<internal error>)
[Z:\usr\src\wine-8.0.1~repack-3ubuntu2\include\oaidl.h:890] in vbscript
(0x0075f928)
1 0x6154a2b6 Global_TypeName+0x2c6(This=<is not available>, arg=<is not
available>, args_cnt=<is not available>, res=<is not available>)
[Z:\usr\src\wine-8.0.1~repack-3ubuntu2\dlls\vbscript\global.c:330] in vbscript
(0x0075f928
)
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https://bugs.winehq.org/show_bug.cgi?id=55931
Bug ID: 55931
Summary: vbscript: empty MOD 100000 returns garbage instead of
0
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on Visual Pinball scripting, we ran into a script where a high
score gets loaded from a property file. If the file doesn't exist or the value
isn't set, a variable contains empty. The variable is then MOD 10000 which sets
a score reel.
On Windows, this will return 0:
Dim h_score : h_score = empty
Dim temp : temp = h_score MOD 100000
WScript.echo "Temp " & temp
Output:
Temp 0
In Wine VBScript, temp will have a garbage value and thus drive the score reels
with bad data.
Looking into
HRESULT WINAPI VarMod(LPVARIANT left, LPVARIANT right, LPVARIANT result)
case VT_CY :
if(V_VT(left) == VT_EMPTY)
{
V_VT(result) = VT_I4;
rc = S_OK;
goto end;
}
result is never really initialized so this is where the garbage value comes
from. I tested with V_I4(result) = 0 and was able to get 0.
I'm not sure if the best place to fix this is here or in interp_mod
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https://bugs.winehq.org/show_bug.cgi?id=55065
Bug ID: 55065
Summary: user32:monitor - check_preferred_mode() fails on the
TestBot's debiant VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:monitor - check_preferred_mode() fails on the TestBot's debiant VM:
monitor.c:1699: Tests skipped: Current display mode is already 1024x768,
skipping test.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
monitor.c:1729: Test failed: got -2.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
monitor.c:1699: Tests skipped: Current display mode is already 1024x768,
skipping test.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
monitor.c:1729: Test failed: got -2.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
See: https://test.winehq.org/data/patterns.html#user32:monitor
The failures started with the commit below which introduced
check_preferred_mode():
commit 24019f0d385c653d58be50f7941256e4e1c8b68a
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Wed Apr 19 18:57:04 2023 -0600
win32u: Partially implement
NtUserDisplayConfigGetDeviceInfo(DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE).
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https://bugs.winehq.org/show_bug.cgi?id=54037
Bug ID: 54037
Summary: user32:msg - test_SendMessage_other_thread() sometimes
gets a todo success (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:msg - test_SendMessage_other_thread() sometimes gets a todo success:
msg.c:19067: Test succeeded inside todo block: WaitForSingleObject failed,
ret:0
msg.c:19091: Test succeeded inside todo block: wrong status 00000000
See https://test.winehq.org/data/patterns.html#user32:msg
This happens about once a month on the Debian VMs in the TestBot nightly
WineTest runs, but is also known to impact the GitLab CI (e.g. MR!1596 MR!1519
).
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https://bugs.winehq.org/show_bug.cgi?id=53175
Bug ID: 53175
Summary: Roon no longer works under wine staging, help needed,
thanks.
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rustytone(a)gmx.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72621
--> https://bugs.winehq.org/attachment.cgi?id=72621
backtrace of the roon application - failed start, get it every time i launch.
hello sorry if this in the wrong section,
I have roon installed using wine-staging, the wine (non staging) doesn't seem
to work well with the roon windows application so decided to go with staging
release.
it was working correctly until 2 days ago, there was an update to wine-staging
and an update to the roon application as well.
hopefully the backtrace is helpful and I have included it,
running arch, latest updates, latest kernel, latest wine-staging etc.
any more information you need I will be happy to assist.
sorry again if this in the wrong section.
thank you - antonio.
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https://bugs.winehq.org/show_bug.cgi?id=49527
Bug ID: 49527
Summary: Printing font Chilanka crashes Notepad and Word
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 67657
--> https://bugs.winehq.org/attachment.cgi?id=67657
Avoid crash in get_glyf_pos in wineps.drv with font Chilanka.
Function get_glyf_pos accesses unconditionally the memory pointed to by
".data".
Unfortunately with this font we end up here with a null pointer.
123 *start = GET_BE_WORD(((WORD*)t42->tables[t42->loca_tab].data) + index);
I could observe this with following font:
fonts-smc-chilanka_1.400-1_all.deb from Ubuntu focal (20.04LTS).
https://packages.ubuntu.com/focal/fonts-smc-chilankahttp://de.archive.ubuntu.com/ubuntu/pool/main/f/fonts-smc-chilanka/fonts-sm…
To reproduce just enter "Test" and select font "Chilanka" in either Notepad
or Word. Then attempt to print.
Attached path on top of 5.12 avoids the crash, but does still not
produce the expected output, maybe related to 42739.
But avoiding the crash separately might still be desired?
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https://bugs.winehq.org/show_bug.cgi?id=55807
Bug ID: 55807
Summary: uiautomationcore:uiautomation -
test_uia_com_event_handler_event_advisement() fails on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
uiautomationcore:uiautomation - test_uia_com_event_handler_event_advisement()
fails on Windows 10 1709:
uiautomation.c:15492: Test failed: Wait for method_event(s) timed out.
uiautomation.c:15498: Test failed: Provider2: Unexpected advise event added,
event ID 0.
See https://test.winehq.org/data/patterns.html#uiautomationcore:uiautomation
These failures started on 2023-10-10 and are systematic but only happen on
w1064v1709.
A bisect shows that they started with the commit below:
commit 4569157b282f0274bb774795f207a25822105065
Author: Connor McAdams <cmcadams(a)codeweavers.com>
Date: Tue Oct 10 07:39:11 2023 -0400
uiautomationcore: Use EVENT_OBJECT_DESTROY to remove HWNDs from the COM API
focus change HWND map.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=55591
Bug ID: 55591
Summary: Castlevania: Lords of Shadow 2 has rendering glitches
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 1b1b03055db8bf03c6783d4fcb19abf670d53338
Distribution: ---
Created attachment 75118
--> https://bugs.winehq.org/attachment.cgi?id=75118
example
Doesn't matter what graphics settings are used.
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https://bugs.winehq.org/show_bug.cgi?id=55744
Bug ID: 55744
Summary: psapi:psapi_main fails on Debian 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: psapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
psapi:psapi_main fails on Debian 11:
Pure 32-bit case:
psapi_main.c:105: Test failed: hMod=7BD20000 GetModuleHandleA(NULL)=00400000
psapi_main.c:121: Test failed: hMod=7BD20000 GetModuleHandleA(NULL)=00400000
psapi_main.c:406: Test failed: hMod=7BD20000 GetModuleHandleA(NULL)=00400000
psapi_main.c:1018: Test failed: szModExPath="C:\windows\system32\ntdll.dll"
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe"
psapi_main.c:1079: Test failed:
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe" szModBaseName="ntdll.dll"
64-bit Windows-on-Windows:
psapi_main.c:105: Test failed: hMod=00006FFFFFC60000
GetModuleHandleA(NULL)=0000000000400000
psapi_main.c:121: Test failed: hMod=00006FFFFFC60000
GetModuleHandleA(NULL)=0000000000400000
psapi_main.c:163: Test failed: got ntdll.dll
psapi_main.c:167: Test failed: got C:\windows\system32\ntdll.dll
psapi_main.c:406: Test failed: hMod=00006FFFFFC60000
GetModuleHandleA(NULL)=0000000000400000
psapi_main.c:346: Test failed: self: 2: expecting psapi_test.exe but got
ntdll.dll
psapi_main.c:349: Test failed: self: 2: expecting
C:\users\winetest\Temp\wct\psapi_test.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: self: 0: expecting psapi_test.exe but got
ntdll.dll
psapi_main.c:349: Test failed: self: 0: expecting
C:\users\winetest\Temp\wct\psapi_test.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: self: 3: expecting psapi_test.exe but got
ntdll.dll
psapi_main.c:349: Test failed: self: 3: expecting
C:\users\winetest\Temp\wct\psapi_test.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6464: 2: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6464: 2: expecting
C:\windows\system32\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6464: 0: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6464: 0: expecting
C:\windows\system32\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6464: 3: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6464: 3: expecting
C:\windows\system32\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:519: Test failed: pcs-6432: default and all module list should
match
psapi_main.c:346: Test failed: pcs-6432: 1: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6432: 1: expecting
C:\windows\syswow64\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6432: 0: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6432: 0: expecting
C:\windows\syswow64\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6432: 3: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6432: 3: expecting
C:\windows\syswow64\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:1018: Test failed: szModExPath="C:\windows\system32\ntdll.dll"
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe"
psapi_main.c:1079: Test failed:
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe" szModBaseName="ntdll.dll"
See https://test.winehq.org/data/patterns.html#psapi:psapi_main
A bisect shows that these failures started with the commit below:
commit de81e2ea41b27a14f88177639c5b5d35a210b5bd
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Fri Oct 6 15:08:02 2023 +0200
ntdll: Only create the main module on the 32-bit side for wow64.
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--- Comment #123 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
Ah sorry, I forgot it was marked as non duplicate in the past.
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--- Comment #122 from Bartosz <gang65(a)poczta.onet.pl> ---
bug 53726 is already reopened.
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--- Comment #121 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
I need someone to reopen the Silent Hill bug.
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--- Comment #120 from Bartosz <gang65(a)poczta.onet.pl> ---
The issue for Silent Hill 4 is covered with bug 53726.
The root cause of problem is different, and it should be solved there.
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soredake <broaden_acid002(a)simplelogin.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|broaden_acid002@simplelogin |
|.com |
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--- Comment #119 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
@Alexandre Julliard
Still happening to me on Wine 8.1 with Silent Hill 4:
https://bugs.winehq.org/show_bug.cgi?id=53726#add_comment
If I remove:
- gst-plugins-good
- gst-plugins-bad
- lib32-gst-plugins-good
- lib32-gst-plugins-bad
- lib32-gst-plugins-base
The video no longer works, and the game hangs.
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Alberto Salvia Novella <es20490446e(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |julliard(a)winehq.org
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--- Comment #118 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
Still happening to me on Wine 8.1 with Silent Hill 4:
https://bugs.winehq.org/show_bug.cgi?id=53726#add_comment
If I remove:
- gst-plugins-good
- gst-plugins-bad
- lib32-gst-plugins-good
- lib32-gst-plugins-bad
- lib32-gst-plugins-base
The video no longer works, and the game hangs.
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https://bugs.winehq.org/show_bug.cgi?id=53905
Bug ID: 53905
Summary: widl: support MIDL 3.0 and WinMD output
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: alvin(a)alvinhc.com
C++/WinRT (cppwinrt):
https://github.com/microsoft/cppwinrt
It is currently impossible to build the custom components in the cppwinrt test
suite with mingw-w64. For this to work, widl needs to:
- understand MIDL 3.0 syntax,
- generate the ABI header (not required if only using C++/WinRT projection),
- produce .winmd metadata of the component,
- read existing system .winmd metadata (not sure if actually needed).
The MIDL command line for this:
midl.exe /metadata_dir C:\Windows\System32\WinMetadata /winrt /winmd
"D:\a\cppwinrt\cppwinrt\_build\x64\Debug\test_component.winmd" /h
"D:\a\cppwinrt\cppwinrt\_build\x64\Debug\test_component.h" /ns_prefix /nomidl
test_component.idl
## MIDL 3.0
https://learn.microsoft.com/en-us/uwp/midl-3/intro
What I can tell is missing widl so far:
- MIDL 3.0 uses different basic type names (e.g. Int32, String)
- Attribute types, and using custom attributes
Example file:
https://github.com/microsoft/cppwinrt/blob/5ca626adae21be363399b44d2b6a9ab3…
> widl --winrt -h -H out/test_component.h --ns_prefix test_component.idl
test_component.idl:5: error: syntax error, unexpected aIDENTIFIER,
expecting ',' or ']'
(widl version 7.7 from mingw-w64)
## WinMD metadata
https://learn.microsoft.com/en-us/uwp/winrt-cref/winmd-files
These are CLR (think .NET and ECMA 335) assemblies used as a replacement for
the old typelib files.
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https://bugs.winehq.org/show_bug.cgi?id=55988
Bug ID: 55988
Summary: When trying to log into the EVE:Online Launcher, error
shows up
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: u78s7gqnd(a)mozmail.com
Distribution: ---
Created attachment 75595
--> https://bugs.winehq.org/attachment.cgi?id=75595
backtrace
Started the EVE:Online- Launcher, while the Update was running tried to log
into my account credentials. The launcher didn't crash but an error window
showed up.
When I later launched the launcher from steam with compatibility mode
(GE-Proton-8-23) it worked fine.
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Bug ID: 55978
Summary: Fallout 3: Unimplemented COM object
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75568
--> https://bugs.winehq.org/attachment.cgi?id=75568
log
Minor bug that doesn't seem to effect gameplay. I don't have a Windows
partition so I can't check and see the original
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https://bugs.winehq.org/show_bug.cgi?id=55987
Bug ID: 55987
Summary: Gunner3 doesn't show "save dialog" properly
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 75592
--> https://bugs.winehq.org/attachment.cgi?id=75592
Screenshot how it should look like
First, enable virtual desktop in winecfg for easier testing.
Then run the game, click Start, then Start again to enter the Level Select
screen.
Here you can press save. But when clicking that button the game seems to freeze
without the save dialog showing.
If you click where a button should be now, the save dialog gets shown.
When you click a save slot button, the same thing happens.
You need to click again where a button should be to make it visible.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=41977
Bug ID: 41977
Summary: Gunner3 always crashes due to wine having a different
allocation scheme than windows
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56382
--> https://bugs.winehq.org/attachment.cgi?id=56382
Hack to get the game working, patch for the exe
Gunner 3 always crashes when selecting a level. According to my debugging, it's
because the game allocates memory with RtlAllocateHeap and then accesses the
area before that, aka undefined behavior. But note that it works just fine on
all windows versions and ReactOS.
It's probably WONTFIX, but since it works on windows I'll provide a hack (and
maybe a patch) for usage on linux.
Attached an patch for the gunner3.exe, make sure it has the MD5
4481bc4382bb00353edf0635516d904d.
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https://bugs.winehq.org/show_bug.cgi?id=55975
Bug ID: 55975
Summary: crash if any application during file-open dialog when
$WINEPREFIX/drive_c/users/$(whoami) is renamed or does
not exist
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 75563
--> https://bugs.winehq.org/attachment.cgi?id=75563
WINEDEBUG log during winefile crash due to missing or non-matching
c:/users/username directory
I prepared a WINEPREFIX for a difficult to install application, and wanted to
share this with other users. I made sure the other user has read permessions to
all files, and the other users then copied that WINEPREFIX, so that the
fileownership is change to the other user.
For the other user, that application was always crashing as soon as she started
the file-open dialog. The same application was working just fine for me. After
changing c:\drive_c\users\YOURNAME to the other users name, and fixing all the
symlinks to her $HOME directory, the application was working fine. The main
issue here is the crash - without showning any meaningful error message.
In order to reproduce this, start a new wineprefix, and run winefile
export WINEPREFIX=$HOME/.wine.test
wineboot -i
winefile
This was working, now rename c:\drive_c\users\YOURNAME
mv $WINEPREFIX/drive_c/users/$(whoami){,-changed}
winefile
winefile will crash, and so will any other application as soon as you start an
file selection dialog (typically "File Open"-dialog). Even saveing the
backtrace was not possible.
I would expect a more graceful handling of this case, either by generating the
missing directory and files, or by some error dialog indicating what the
problem is.
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https://bugs.winehq.org/show_bug.cgi?id=55925
Bug ID: 55925
Summary: StarOffice 4.0 crashes on start
Product: Wine
Version: 8.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75485
--> https://bugs.winehq.org/attachment.cgi?id=75485
WINEDEBUG=+ole
Steps to reproduce:
1. Run `SETUP.EXE` (straightforward even if you don't know German)
2. Run `wine 'C:\office40\soffice.exe'`
This looked suspicious:
0114:trace:ole:StgOpenStorage16
(c:\office40\config\soffice.cfg,00000000,0x00000040,00000000,0,02D7F530)
0114:warn:ole:StgOpenStorage16 Couldn't open file for storage
$ sha256sum SETUP.EXE
68f4fa4f1b2cc18056190c8082dacf4d8e296b4aec97527bb5b52eafabf6c699
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http://bugs.winehq.org/show_bug.cgi?id=29255
Bug #: 29255
Summary: Microsoft Office 2003, 2007 & 2010 applications do not
print OTF
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gunwald(a)gmx.de
Classification: Unclassified
Created attachment 37835
--> http://bugs.winehq.org/attachment.cgi?id=37835
Document showing that OTF printing does not work
All Microsoft Office applications form 2003 to 2010 are not able to print
documents using any OTF (Open Type Font). Printing a Document using any OTF
leads in a completely blank page.
I think, this is an important bug, because printing is a main function of any
office application.
This bug may be related to bug 25515
(http://bugs.winehq.org/show_bug.cgi?id=25515).
I did attach an document to demonstrate the bug.
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https://bugs.winehq.org/show_bug.cgi?id=43418
Bug ID: 43418
Summary: gOddysey Pacemaker crashes with "User lib not found"
Product: Wine
Version: 2.12
Hardware: x86
URL: http://web.archive.org/web/20110624013029if_/http://webzoom.webs.com/smiff/PaceMakerR.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Split of from Bug 43414. For me the program doesn't work at all, while the OP
from Bug 43414 reported it working.
Snipped from the log that looks suspicous to me:
------
009:Ret PE DLL (proc=0x63cc6560,module=0x63c60000
L"msvcrt.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
0009:Call PE DLL (proc=0x2251000,module=0x2250000
L"JV-ODE.dll",reason=PROCESS_ATTACH,res=(nil))
trace:seh:raise_exception code=c0000005 flags=0 addr=0x22c6010 ip=022c6010
tid=0009
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=9eeef1ec
trace:seh:raise_exception eax=02251000 ebx=7bd06000 ecx=b68a9cb0 edx=0033f95c
esi=0033f5d8 edi=00000001
trace:seh:raise_exception ebp=0033f5b8 esp=0033f59c cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00010246
trace:seh:call_stack_handlers calling handler at 0x7bcc7010 code=c0000005
flags=0
trace:seh:__regs_RtlUnwind code=c0000005 flags=2
trace:seh:__regs_RtlUnwind calling handler at 0x7bca52f0 code=c0000005 flags=2
trace:seh:__regs_RtlUnwind handler at 0x7bca52f0 returned 1
0009:exception in PE entry point
(proc=0x2251000,module=0x2250000,reason=PROCESS_ATTACH,res=(nil))
0009:Ret PE DLL (proc=0x2251000,module=0x2250000
L"JV-ODE.dll",reason=PROCESS_ATTACH,res=(nil)) retval=0
0009:Call PE DLL (proc=0x2251000,module=0x2250000
L"JV-ODE.dll",reason=PROCESS_DETACH,res=(nil))
trace:seh:raise_exception code=c0000005 flags=0 addr=0x22510a0 ip=022510a0
tid=0009
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=9eedf000
trace:seh:raise_exception eax=00000000 ebx=00000000 ecx=02250000 edx=0033f900
esi=00000001 edi=00000000
trace:seh:raise_exception ebp=0033f5b8 esp=0033f5a0 cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00010246
trace:seh:call_stack_handlers calling handler at 0x7bcc7010 code=c0000005
flags=0
trace:seh:__regs_RtlUnwind code=c0000005 flags=2
trace:seh:__regs_RtlUnwind calling handler at 0x7bca52f0 code=c0000005 flags=2
trace:seh:__regs_RtlUnwind handler at 0x7bca52f0 returned 1
0009:exception in PE entry point
(proc=0x2251000,module=0x2250000,reason=PROCESS_DETACH,res=(nil))
0009:Ret PE DLL (proc=0x2251000,module=0x2250000
L"JV-ODE.dll",reason=PROCESS_DETACH,res=(nil)) retval=0
0009:Ret KERNEL32.LoadLibraryA() retval=00000000 ret=100092fe
0009:Call KERNEL32.LoadLibraryA(0067fb94 "blitzclose.dll") ret=100092fe
0009:Call PE DLL (proc=0x2251199,module=0x2250000
L"blitzclose.dll",reason=PROCESS_ATTACH,res=(nil))
------
It seems like it can't load the DLLs, and thus crashes. But I might be wrong.
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http://bugs.winehq.org/show_bug.cgi?id=30969
Bug #: 30969
Summary: Tron 2.0 - No music while playing game and in menu
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: an0nym0usse(a)hotmail.com
Classification: Unclassified
Created attachment 40628
--> http://bugs.winehq.org/attachment.cgi?id=40628
output when launching Tron.exe
No music while playing game and in menu.
The game install with no problem
I add the msvcirt.dll in system32 like suggested on the wine site
All seems to go well, the first setting menu launch with sound
After that the diverse publishing companies videos are played with sound.
After a couple of seconds the Game menu appears with sound effects but NO
MUSIC.
No music while playing the game too.
You can look for clues in attachment1
When I re-install WMFADist.exe (probably audio codecs) included in Tron 2.0 cd
it seem to install without a problem but in the console it give some errors:
zool@Satellite-M40:~/JEUX/Progz/Win32/Tron2$ wine WMFADist.exe
fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f84c,0
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\zool\\Temp\\IXP000.TMP\\msdmo.dll" ->
L"C:\\windows\\system32\\msdmo.dll"
fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f84c,0
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\zool\\Temp\\IXP000.TMP\\msvcrt.dll" ->
L"C:\\windows\\system32\\msvcrt.dll"
fixme:sfc:SFC_3 0
fixme:sfc:SFC_3 0
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib
L"C:\\windows\\system32\\logagent.exe" failed with error 0
err:ole:TLB_ReadTypeLib Loading of typelib
L"C:\\windows\\system32\\logagent.tlb" failed with error 2
It's all for now
P.S.
I have filed this bug under : directx-dmusic, seemed logical
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https://bugs.winehq.org/show_bug.cgi?id=48220
Bug ID: 48220
Summary: dxruby needs WAVE form loading implemented
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://github.com/mirichi/dxruby/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This refers to 'fixme:dmime:seg_IPersistStream_Load WAVE form loading not
implemented'.
As you can see, DirectMusicPerformance8 is being used here.
...yeah, really...even though it's been updated less than a year ago, simply
because of the design goals
Anyway, it doesn't crash but obviously no music is being played.
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https://bugs.winehq.org/show_bug.cgi?id=52673
Bug ID: 52673
Summary: Missing IShellItemImageFactory implementation for
ShellItem.
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
Distribution: ---
This leads to KakaoTalk crashing when displaying the thumbnail of video being
uploaded.
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https://bugs.winehq.org/show_bug.cgi?id=55977
Bug ID: 55977
Summary: Small quartz errors in Fallout 3
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75566
--> https://bugs.winehq.org/attachment.cgi?id=75566
quartz
While playing Fallout 3 there are some small errors that don't impact gameplay
but I thought I would give you guys the heads up. Compiled and tested on Fedora
39
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https://bugs.winehq.org/show_bug.cgi?id=53548
Bug ID: 53548
Summary: Msys2 installer UI has black background and incorrect
font spacing
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Created attachment 72911
--> https://bugs.winehq.org/attachment.cgi?id=72911
Msys2 installer on Wine
The Msys2 installer is powered by Qt IFW (Installer Framework). When we load up
the installer window, the UI looks somewhat broken. Specifically there is black
rectangle along the top of the window, and the lettering is spaced out.
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https://bugs.winehq.org/show_bug.cgi?id=48669
Bug ID: 48669
Summary: iphlpapi.NotifyUnicastIpAddressChange() should call
the callback initially if requested (required for Far
Cry 5 online mode)
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: gofmanp(a)gmail.com
Distribution: ---
Created attachment 66526
--> https://bugs.winehq.org/attachment.cgi?id=66526
Patch
Far Cry 5 fails to connect to online mode due to the missing part of
initialization which is done from NotifyUnicastIpAddressChange() callback. The
callback is supposed to be called right away if InitialNotification flag is
set.
The attached patch fixes the issue.
Far Cry 5 online mode also requires BCryptSecretAgreement(ECDH) and
BCryptDeriveKey(KDF_HASH, SHA1 hash) implementation, which is Bug #47699.
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https://bugs.winehq.org/show_bug.cgi?id=54574
Bug ID: 54574
Summary: Ubisoft Connect fails to initialize - Window doesn't
show
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74117
--> https://bugs.winehq.org/attachment.cgi?id=74117
Console output (wine-8.2 on Slackware64/Multilib)
Hello everyone,
I am having problems launching UbisoftConnect.exe - it installs fine after
"winetricks corefonts" is run but doesn't start up. All I get is a blank window
and I can't log in as the login screen doesn't show.
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https://bugs.winehq.org/show_bug.cgi?id=54102
Bug ID: 54102
Summary: GPU Caps Viewer does not report any OpenCL devices
starting with version 7.21 / 7.22
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielyhwong(a)gmail.com
Distribution: ---
This is the exact same issue with ticket 52389 in which GPU Caps viewer no
longer report CUDA support. This happens starting with version 7.21 and 7.22.
Revert back to version 7.20 resolves this issue.
In addition, I also reported exactly the same problem to Julliard on Jan 17, in
which I highlighted that starting with WINE 7.0-RC6 the problem goes away. I
include this info here for completeness.
If more info is required, please let me know, I can run tests and provide
results here.
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http://bugs.winehq.org/show_bug.cgi?id=34774
Bug #: 34774
Summary: Crimson Skies crashes when a mission ends
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco-wine(a)flauschlabor.de
Classification: Unclassified
Created attachment 46368
--> http://bugs.winehq.org/attachment.cgi?id=46368
Unhandled page fault on read access
I've installed the game to a 32bit Windeprefix, installed quartz, Active Video
and native amstream.dll and disabled winegstreamer so the game would launch.
Everything works well, I can launch missions/instant action battles, but when
they end and the game normally would go to a debriefing screen, it crashes
instead.
Last few lines of console output (abbreviated):
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 45 "Invalid argument".
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 1)
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 45 "Invalid argument".
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 45 "Invalid argument".
wine: Unhandled page fault on read access to 0x06240000 at address 0x22022e0
(thread 0047), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
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https://bugs.winehq.org/show_bug.cgi?id=55764
Bug ID: 55764
Summary: Wine will temporarily disconnect logitech devices for
a split second when launching game/application.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noltogreen2187(a)gmail.com
Distribution: ---
Created attachment 75253
--> https://bugs.winehq.org/attachment.cgi?id=75253
dmesg logs after launching game. (Note: currently only using logitech g pro
gaming keyboard)
Steps to reproduce:
1. Get a logitech mouse or keyboard (in my case logitech g pro gaming keyboard,
and logitech g203 mouse).
2. Launch game/application.
And then you wont be able to input keystrokes for a split second.
This bug is really annoying since i use input-remapper to well, remap inputs,
so when this happens my set profile stops and ill have to go re-apply it
everytime i want to play a game. It will also make the time that it freezes
alot longer.
This doesnt happen with steam or using wine in a flatpak.
Wine version doesnt seem to matter, maybe if i use a version from a year or two
back it wont happen, but idk i havent tested.
My motherboard & bios version: Gigabyte Technology Co., Ltd. B450M DS3H-CF,
F41.
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https://bugs.winehq.org/show_bug.cgi?id=55957
Bug ID: 55957
Summary: Wolfenstein: Return To Castle. Crashes at startup.
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gastra1er(a)mail.ru
Distribution: ---
Created attachment 75549
--> https://bugs.winehq.org/attachment.cgi?id=75549
log file for WINEDEBUG=+relay
Two years ago everything worked, now I can’t start it.
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https://bugs.winehq.org/show_bug.cgi?id=2636
gastra1er <gastra1er(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gastra1er(a)mail.ru
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gastra1er <gastra1er(a)mail.ru> changed:
What |Removed |Added
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https://bugs.winehq.org/show_bug.cgi?id=55953
Bug ID: 55953
Summary: page fault in cmxcomm64 when changing UI page of a
Crestron Xpanel64 Regression 8.16 staging
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dtimms(a)iinet.net.au
Distribution: ---
An AV manufacturer provides a program which generates a touchpanel UI design
which can run on a windows PC using Xpanel. There are a pair off apps (32 and
64 bit) exes, and associated dlls. These load a UI design from a .vtx file. The
design shows pages and buttons, and a simple example can swap between pages via
a button. The application will connect to an IP address/number in the
configuration menu, of the AV manufacturer controller. It will then send and
receive the state of buttons and other controls.
OS: Fedora 38 and 39. x86_64
alternatives set wine as wine64.
Startup:
- In nemo: right click Xpanel64.exe and click Wine, or
- Terminal: wine64 Xpanel64.exe
Normal Operation: (Fedora packages)
Wine 8.15 with staging
Wine up to 8.16 without staging.
Wine up to 8.16 with staging -W eventfd_synchronization.all
Fault occurs: (Fedora packages built locally using mock).
Wine 8.16 with staging
Wine 8.17 with or without staging
Wine 8.19 with or without staging
Wine 8.21 with or without staging (WineHQ Fedora repo).
Fault: Xpanel64.exe runs and shows the initial page UI. Crash occurs when
clicking a button which would normal change UI pages within the application.
Wine Debugger shows, and a second Program Error Details is available.
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https://bugs.winehq.org/show_bug.cgi?id=55946
Bug ID: 55946
Summary: cloudmusic: crash when open cloudmusic.exe
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: li_hai_qiang(a)outlook.com
Distribution: ---
Created attachment 75527
--> https://bugs.winehq.org/attachment.cgi?id=75527
crash when open cloudmusic.exe
cloudmusic: crash when open cloudmusic.exe
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https://bugs.winehq.org/show_bug.cgi?id=55910
Bug ID: 55910
Summary: Calibre 7 Portable doesn't work
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bilbiliblus(a)gmail.com
Distribution: ---
Created attachment 75458
--> https://bugs.winehq.org/attachment.cgi?id=75458
Error in Calibre 7 Portable
I installed calibre 7 Portable in Ubuntu 22.04.3 and, when I try to run I get
the error in the attachment.
It doesn't work.
I worked fine with Calibre 6.29
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https://bugs.winehq.org/show_bug.cgi?id=55907
Bug ID: 55907
Summary: Wine Noodle setup 2.9.2 : crashes on start
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m600(a)free.fr
Distribution: ---
Created attachment 75444
--> https://bugs.winehq.org/attachment.cgi?id=75444
unimplemented function KERNEL32.dll.DiscardVirtualMemory called in 64-bit code
tried to install "Noodl Setup 2.9.2.exe" (see www.noodl.net/)
then got crashe starting with this :
Unhandled exception: unimplemented function KERNEL32.dll.DiscardVirtualMemory
called in 64-bit code (0x0000017002d3a8).
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https://bugs.winehq.org/show_bug.cgi?id=53556
Bug ID: 53556
Summary: winealsa.drv segfaults on process exit
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
Created attachment 72919
--> https://bugs.winehq.org/attachment.cgi?id=72919
Adds test to kernelbase_test.exe sync
I get a segfault on process exit whenever the winealsa.drv is loaded.
I can recreate this by running the winmm_test.exe midi test for example.
I've also attached a patch that adds a test to kernelbase_test.exe (under the
'sync' tests) that recreates this issue. It's recreated in this patch without
the process exit (thread termination is enough).
Here's the stacktrace for the winealsa.drv thread at the beginning of
signal_exit_thread (not long after SIGQUIT is signaled):
#0 0x00007ffff7cee3ce in signal_exit_thread ()
#1 0x00007ffff7d0d25b in abort_thread (status=status@entry=0) at
../../include/winnt.h:2246
#2 0x00007ffff7cf12e8 in quit_handler (signal=<optimised out>,
siginfo=<optimised out>, ucontext=<optimised out>) at
../../dlls/ntdll/unix/signal_x86_64.c:2861
#3 <signal handler called>
#4 0x00007ffff7e0a195 in __futex_abstimed_wait_common64 (private=0,
cancel=true, abstime=0x0, op=393, expected=0, futex_word=0x7ffff5aa2528
<notify_read_cond+40>) at ./nptl/futex-internal.c:57
#5 __futex_abstimed_wait_common (cancel=true, private=0, abstime=0x0,
clockid=0, expected=0, futex_word=0x7ffff5aa2528 <notify_read_cond+40>) at
./nptl/futex-internal.c:87
#6 __GI___futex_abstimed_wait_cancelable64
(futex_word=futex_word@entry=0x7ffff5aa2528 <notify_read_cond+40>,
expected=expected@entry=0, clockid=clockid@entry=0, abstime=abstime@entry=0x0,
private=private@entry=0) at ./nptl/futex-internal.c:139
#7 0x00007ffff7e0cac1 in __pthread_cond_wait_common (abstime=0x0, clockid=0,
mutex=0x7ffff5aa2540 <notify_mutex>, cond=0x7ffff5aa2500 <notify_read_cond>) at
./nptl/pthread_cond_wait.c:503
#8 ___pthread_cond_wait (cond=cond@entry=0x7ffff5aa2500 <notify_read_cond>,
mutex=mutex@entry=0x7ffff5aa2540 <notify_mutex>) at
./nptl/pthread_cond_wait.c:627
#9 0x00007ffff5a99a67 in midi_notify_wait (args=0x23cfdd0) at
../../dlls/winealsa.drv/alsamidi.c:1512
#10 0x00007ffff7cd7f13 in __wine_unix_call (handle=<optimised out>,
code=<optimised out>, args=0x7ffff5aa2528 <notify_read_cond+40>) at
../../dlls/ntdll/unix/loader.c:1362
#11 0x00007ffff7cee565 in __wine_syscall_dispatcher ()
#12 0x00000000024cf640 in ?? ()
#13 0x0000000000000019 in ?? ()
#14 0x00007ffff7e0d850 in ?? () at ./nptl/pthread_create.c:321
#15 0x00007ffff7cee3cc in signal_start_thread ()
#16 0x0000000000000000 in ?? ()
Before the call to __GI___futex_abstimed_wait_cancelable64 (made from frame 7),
the following line of code is executed:
https://sourceware.org/git/?p=glibc.git;a=blob;f=nptl/pthread_cond_wait.c;h…
__pthread_cleanup_push (&buffer, __condvar_cleanup_waiting, &cbuffer);
This appears to push some cleanup code on to a cleanup stack that glibc later
attempts to use during thread termination. However, the buffer and cbuffer
structs are allocated on the threads stack. Exploring frame 7, we can get the
memory address for the buffer struct (0x24ce870):
(gdb) f 7
#7 0x00007ffff7e0cac1 in __pthread_cond_wait_common (abstime=0x0, clockid=0,
mutex=0x7ffff5aa2540 <notify_mutex>, cond=0x7ffff5aa2500 <notify_read_cond>) at
./nptl/pthread_cond_wait.c:503
warning: Source file is more recent than executable.
503 err = __futex_abstimed_wait_cancelable64 (
(gdb) p &buffer
$1 = (struct _pthread_cleanup_buffer *) 0x24ce870
I then step forward 4 instructions:
(gdb) si
0x00007ffff7cee3d5 in signal_exit_thread ()
1: x/i $rip
=> 0x7ffff7cee3d5 <signal_exit_thread+9>: test %rcx,%rcx
(gdb)
0x00007ffff7cee3d8 in signal_exit_thread ()
1: x/i $rip
=> 0x7ffff7cee3d8 <signal_exit_thread+12>: jne 0x7ffff7cee3dc
<signal_exit_thread+16>
(gdb)
0x00007ffff7cee3dc in signal_exit_thread ()
1: x/i $rip
=> 0x7ffff7cee3dc <signal_exit_thread+16>: mov %rcx,%rsp
(gdb)
0x00007ffff7cee3df in signal_exit_thread ()
1: x/i $rip
=> 0x7ffff7cee3df <signal_exit_thread+19>: call *%rsi
(gdb) bt
#0 0x00007ffff7cee3df in signal_exit_thread ()
#1 0x00007ffff7d0a1f0 in start_thread (teb=0x67fd0000) at
../../dlls/ntdll/unix/thread.c:1070
#2 0x00007ffff7e0db43 in start_thread (arg=<optimised out>) at
./nptl/pthread_create.c:442
#3 0x00007ffff7e9fa00 in clone3 () at
../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
(gdb) p $rsp
$2 = (void *) 0x24cee00
And now the $rsp register is updated (to 0x24cee00), but it's to the right of
the buffer struct. 0x24cee00 - 0x24ce870 = 0x590 (1424 bytes). So once the
stack expands 1424 bytes (to the left), this buffer struct is overwritten.
I add a watch to the buffer structs memory address and continue:
(gdb) watch ((struct _pthread_cleanup_buffer *) 0x24ce870)->__routine
Hardware watchpoint 3: ((struct _pthread_cleanup_buffer *)
0x24ce870)->__routine
(gdb) c
Continuing.
Thread 2 "winmm_test.exe" hit Hardware watchpoint 3: ((struct
_pthread_cleanup_buffer *) 0x24ce870)->__routine
Old value = (void (*)(void *)) 0x7ffff7e0c7a0 <__condvar_cleanup_waiting>
New value = (void (*)(void *)) 0x7ffff7e16330 <unwind_stop>
0x00007ffff7fc2426 in __GI__dl_find_object (pc1=0x7ffff51663e9
<_Unwind_ForcedUnwind+57>, result=0x24ce8d0) at ./elf/dl-find_object.c:363
363 if (__glibc_unlikely (_dlfo_main.map_end == 0))
1: x/i $rip
=> 0x7ffff7fc2426 <__GI__dl_find_object+6>: push %r13
(gdb)
Continuing.
Thread 2 "winmm_test.exe" hit Hardware watchpoint 3: ((struct
_pthread_cleanup_buffer *) 0x24ce870)->__routine
Old value = (void (*)(void *)) 0x7ffff7e16330 <unwind_stop>
New value = (void (*)(void *)) 0x7ffff51663e9 <_Unwind_ForcedUnwind+57>
0x00007ffff5166c91 in get_cie_encoding (cie=0x7ffff516a1b8) at
../../../src/libgcc/unwind-dw2-fde.c:299
299 aug = cie->augmentation;
1: x/i $rip
=> 0x7ffff5166c91 <get_cie_encoding+1>: mov %rdi,%rbp
(gdb)
Continuing.
Thread 2 "winmm_test.exe" hit Hardware watchpoint 3: ((struct
_pthread_cleanup_buffer *) 0x24ce870)->__routine
Old value = (void (*)(void *)) 0x7ffff51663e9 <_Unwind_ForcedUnwind+57>
New value = (void (*)(void *)) 0x24ce890
0x00007ffff516584c in uw_update_context_1 (context=0x24ceb90, fs=0x24ce9d0) at
../../../src/libgcc/unwind-dw2.c:1454
1454 switch (fs->regs.reg[i].how)
1: x/i $rip
=> 0x7ffff516584c <uw_update_context_1+492>: lea 0x4209(%rip),%rbp
# 0x7ffff5169a5c
(gdb) c
Continuing.
It actually gets updated a few times, but the last update is to an invalid
executable address (0x24ce890); which ultimately leads to the segfault:
Thread 2 "winmm_test.exe" received signal SIGSEGV, Segmentation fault.
0x00000000024ce890 in ?? ()
1: x/i $rip
=> 0x24ce890: rex.WXB add %al,(%r8)
1: x/i $rip
=> 0x24ce890: rex.WXB add %al,(%r8)
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https://bugs.winehq.org/show_bug.cgi?id=54359
Bug ID: 54359
Summary: DaciaMediaNavEvolutionToolbox crashes due to error in
libcef
Product: Wine
Version: 8.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dani.faugiana(a)gmail.com
Distribution: ---
Created attachment 73931
--> https://bugs.winehq.org/attachment.cgi?id=73931
Backtrace of the crash in libcef.dll
Hello,
I am trying to run DaciaMediaNavEvolutionToolbox to update the car maps.
The application crashes right after starting, I have attached the backtrace.
I have tried running the software in Windows XP and Windows 7 modes.
Same result in both modes.
The error seems to be in libcef.dll, the Chromium Embedded Framework.
Searching other bugs, it seems that it's a bug that re-appears from time to
time as Chromium changes its internals.
Is the fix already ongoing?
Or should I give up (or maybe try to help fixing it?)
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=55755
Bug ID: 55755
Summary: ntdll:wow64 - The 32-bit test_modules() fails to find
the main module in Wine's new WoW mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:wow64 - The 32-bit test_modules() fails to find the main module in Wine's
new WoW mode:
wow64.c:1568: Test failed: main module not found
See https://test.winehq.org/data/patterns.html#ntdll:wow64
In particular one can see this issue on fg-deb64-i386, fgtb-debian11-i386,
fgtb-debian12-i386 and rbernon-*-wow64 which all run the 32-bit tests in the
new Windows-on-Windows Wine mode. This failure does no happen in the 64-bit
test, or when running in a pure 32-bit environment or in the old
Windows-on-Windows mode.
This also happens on macOS when running the 32-bit tests in the new WoW mode
(see mac_rbernon-macos-*-wow64).
A bisect shows that this failure started with the commit below:
commit de81e2ea41b27a14f88177639c5b5d35a210b5bd
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Fri Oct 6 15:08:02 2023 +0200
ntdll: Only create the main module on the 32-bit side for wow64.
This means this most likely has the same fix as bug 55744.
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http://bugs.winehq.org/show_bug.cgi?id=33208
Bug #: 33208
Summary: WWII Battle Tanks: T-34 vs. Tiger selection of the new
company causes to crash
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43931
--> http://bugs.winehq.org/attachment.cgi?id=43931
logout + backtrace
Game runs without any overrides, but has crash when selecting a new company.
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https://bugs.winehq.org/show_bug.cgi?id=40183
Bug ID: 40183
Summary: unable to install GOTO bridge software
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajax_lusinchi(a)yahoo.fr
Distribution: ---
Created attachment 53690
--> https://bugs.winehq.org/attachment.cgi?id=53690
report from installation
under ubuntu 140.04 with wine 1.6
GOTO bridge XVI works with windows
Installation failed
I also use without problem Funbridge sofware from the same firm
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https://bugs.winehq.org/show_bug.cgi?id=53951
Bug ID: 53951
Summary: Corsairs game crashes at startup
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: varrok(a)gmail.com
Distribution: ---
Created attachment 73527
--> https://bugs.winehq.org/attachment.cgi?id=73527
Logs from a clean wine32 prefix + winetricks dsound, quartz, gdi+, cinepack
components. WinXp compatibility mode.
Hi ????,
I'm trying to get the Corsairs Gold game to run
https://www.gog.com/game/corsairs_gold , but it refuses to. I got it to run on
one prefix (with issues, but at least got through the intro videos, menus [with
error messages] to gameplay), but reproducing it cleanly was too hard after
multiple attempts.
Sadly, this game doesn't have a demo for easy reproduction.
When I launch the game (getting past the separate .exe launcher), black screen
is displayed (where the cutscenes are supposed to play) for some time (probably
video duration) then the game's splash image is displayed, and the game crashes
at the first frame of the main menu.
The report issue Wine popup appears, but doesn't manage to fill in the data to
send even after waiting for a long while. I do have output logs though,
attached here.
Extra information:
- This game uses cinepack codec for the .avi videos, but installing it via
winetricks doesn't make them immediately run (they display black screen)
- The game requires at least the quartz component of winetricks (or
equivalent), and most likely dsound too - installing them alone didn't make the
game get to the menu correctly. Tried various other including: directmusic,
directshow, avifil32, dsmo, mf, allcodecs, gdi+, didn't seem to change
anything.
- The GOG version of the game uses a modified ddraw.dll (adraw.dll), it might
be the cause of some issues. Some person posted a modified exe that is
compatible with normal ddraw.dll
https://sourceforge.net/p/dxwnd/discussion/general/thread/2a942442/#7aa5 (Not
that I wish you to run potentially untrusted executables, so I'll just say I
tried it and though the file seems a legit game executable, it didn't help this
time)
- The crashed game doesn't exit cleanly, and sometimes the next launch crashes
a bit sooner than the others. Just a heads-up so you don't become insane from
seeing different outcomes to seemingly the same action :)
- wine-7.21-219-g5d1820c40bd , but the issue wasn't introduced in any new
version
- tested on a 32bit prefix, with emulated desktop 800x600
Br
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https://bugs.winehq.org/show_bug.cgi?id=55948
Bug ID: 55948
Summary: 80_PA SecuROM keygen failed to start
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SECUROM80PA(a)GMAIL.COM
Distribution: ---
Created attachment 75532
--> https://bugs.winehq.org/attachment.cgi?id=75532
problem secondary window with "Find and Select" or "KILLING SPREEE!"
Hi!
Failed to start *80_PA.exe* (https://github.com/Blaukovitch/80_PA) - need
MFC42.dll as default lib:
https://lemmy.dbzer0.com/post/6405870
also, i known that may be fixed after:
sudo apt update
sudo apt install winetricks
winetricks mfc42
but more counts of users cannot execute this command separately!
Please, add *MFC42.dll* as DEFAULT system library (like kernel32.dll, ntdll.dll
and etc)
2) With command:
wine 80_PA.exe
version:
wine-6.0.3 (Ubuntu 6.0.3~repack-1)
Crashed in to buttons click (secondary windows -> "Find and Select" or "KILLING
SPREEE!").
Fontconfig error: failed reading config file: /etc/fonts/conf.d: Is a directory
(errno 21)
Fontconfig error: failed reading config file: /etc/fonts/conf.avail: Is a
directory (errno 21)
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial
are not available.
wine: Unhandled page fault on read access to 00000000 at address 004024FC
(thread 0100), starting debugger...
Backtrace:
=>0 0x004024fc EntryPoint+0xffffffff() in 80_pa (0x0144ff48)
1 0x7bc567f7 EntryPoint+0xffffffff() in ntdll (0x0144ff5c)
2 0x7bc56a50 EntryPoint+0xffffffff() in ntdll (0x0144ffec)
0x004024fc EntryPoint+0xffffffff in 80_pa: movzbl 0x0(%ecx,%eax,1),%edx
BUT STABLE work with:
wine-stable 80_PA.exe
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https://bugs.winehq.org/show_bug.cgi?id=55689
Bug ID: 55689
Summary: rpcrt4:rpc - test_RpcServerInqDefaultPrincName() fails
on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
rpcrt4:rpc - test_RpcServerInqDefaultPrincName() fails on macOS:
rpc.c:938: Test failed: got 1747
rpc.c:948: Test failed: got 1747
rpc.c:272: Test failed: RpcBindingSetAuthInfo failed (1747)
rpc.c:280: Test failed: RpcBindingInqAuthInfo failed (1746)
rpc.c:281: Test failed: expected NULL identity, got 00000000DEADBEEF
rpc.c:282: Test failed: expected valid principal, got 00000000DEADBEEF
rpc.c:283: Test failed: expected RPC_C_AUTHN_LEVEL_PKT_PRIVACY, got 0
rpc.c:284: Test failed: expected RPC_C_AUTHN_WINNT, got 0
See https://test.winehq.org/data/patterns.html#rpcrt4:rpc
This set of failures first appeared on 2023-09-29. However they may have been
hidden by the crash that was happening up until 2023-09-27 so having these
failures is probably progress.
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https://bugs.winehq.org/show_bug.cgi?id=55690
Bug ID: 55690
Summary: winhttp:winhttp - test_large_data_authentication()
gets an HTTP denied error on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winhttp:winhttp - test_large_data_authentication() gets an HTTP denied error on
macOS:
winhttp.c:3019: Test failed: got 401
See https://test.winehq.org/data/patterns.html#winhttp:winhttp
Where 401 == HTTP_STATUS_DENIED
This failure first appeared on 2023-09-29. However it may have been hidden by
the crash that was happening up until 2023-09-27 so having this failure is
probably progress.
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http://bugs.winehq.org/show_bug.cgi?id=34998
Bug #: 34998
Summary: 11 button mouse not detected in Wow
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)nuteknik.com
Classification: Unclassified
I am running wine 1.7.6 on Ubuntu 13.10.
I have a Razer Ochori 2013 mouse whose mouse buttons are not all detected while
running wow 5.4.
The mouse has four side buttons, two on the left, two on the right. Both
buttons on the right side are not detected in wow.
xev receives Buttonpress events for those two buttons, as 10 and 11.
note: xev receives both left side buttons as 8 and 9.
And curiously...I have never been able find buttons 6 or 7 on this mouse. The
mouse wheel does not tilt right or left...
I posted this issue in the forums and was suggested to open a bug.
Thanks for your help.
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https://bugs.winehq.org/show_bug.cgi?id=55940
Bug ID: 55940
Summary: Crazy Chicken Tales - unplayable due to major
graphical glitches
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
Created attachment 75508
--> https://bugs.winehq.org/attachment.cgi?id=75508
output of wine
Game also known as "Moorhuhn: Das verbotene Schloss"
(https://www.mobygames.com/game/76624/crazy-chicken-tales/), tested with the
retail CD version of "Moorhuhn: Die ersten 10 Jahre"
(https://moorhuhn.fandom.com/de/wiki/Moorhuhn_10_Jahre_Jubil%C3%A4umsedition)
What works:
- Audio
- Entering the main menu
What doesn't work:
- In the main menu GUI elements are overlapping and the mouse cursor is not
visible, making navigation nearly impossible
- If you manage to start a new game, heavy visual glitches make it impossible
to play
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https://bugs.winehq.org/show_bug.cgi?id=55944
Bug ID: 55944
Summary: ALSA audio driver completely broken in wine stable
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp234(a)emailn.de
Distribution: ---
When starting a TRLE-created game, ALSA seems to get in a weird state. Other
native Linux applications using ALSA stop outputting sound or freeze. For
example, playing a video with mpv will simply stop playing, until you seek or
toggle pause twice.
This used to work until maybe some weeks or months ago. I'm unsure whether it's
a wine update or a problem with alsa-lib.
My setup is slightly weird because I have an ALSA snd_dummy driver instance
loaded, which I selected in winecfg as audio output driver. I don't normally
want sound, but the game requires a sound output to start at all.
TRLE is the Tomb Raider Level Editor. Games created with it can be found in
masses at https://www.trle.net/pFind.php (any with type TR4 should trigger
this). The original Tomb Raider 4 probably has the same problems, because these
games use a patched tomb4.exe.
My current workaround is switching to the pulse driver, starting pulseaudio
before starting the game, and killing pulseaudio after the game has started.
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https://bugs.winehq.org/show_bug.cgi?id=55938
Bug ID: 55938
Summary: Crazy Chicken Soccer: invisible application window
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
Created attachment 75503
--> https://bugs.winehq.org/attachment.cgi?id=75503
wine output
Also known as "Moorhuhn: Soccer". game info:
https://www.mobygames.com/game/34775/crazy-chicken-soccer/
Tested from the Retail CD version of "Moorhuhn Total 5"
(https://www.mobygames.com/game/96694/moorhuhn-total-5/,
https://moorhuhn.fandom.com/de/wiki/Moorhuhn_Total_5) and on Arch + Gnome
(Wayland)
What works:
- Audio
- Everything, if application is dragged onto another workspace
What does't work:
Game apparently boots into main menu, but it's totally invisible - the
application icon appears in the dash and can also be seen when ALT-TABing, but
the program window itself cannot be seen, even in the GNOME application
overview.
Temporary fix:
From the gnome application overview, the empty window needs to be dragged into
another workspace, then the application suddenly becomes visible.
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https://bugs.winehq.org/show_bug.cgi?id=49616
Bug ID: 49616
Summary: Speechexec Pro Dictate fails with: ITERATE_Actions
Execution halted, action L"ProductKeyError" returned
1603 with "Use demo key" mode
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: ---
Slighly older version of SpeechExec Pro Dictate does not install with "Use demo
key" under wine 5.2.10-staging
due to 0024:err:msi:ITERATE_Actions Execution halted, action L"ProductKeyError"
returned 1603
i.e. the generated demo key is not applied.
If You run the installer with WINEDEBUG=+msi and grep for the key, You will
find the generated trial key.
You can paste it during the next run and the installer will run (installing at
least some of the components).
0140:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"key", clsid
{000c109e-0000-0000-c000-000000000046} error was seen before in the output.
winetricks msxml6, dotnet40, dotnet20, and wsh were applied, the MS SQL
component ( SpeechExecLocalDataStorage_x86-ENU.msi ) was installed manually
before).
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https://bugs.winehq.org/show_bug.cgi?id=55937
Bug ID: 55937
Summary: could not load kernel32.dll, status c0000135
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: simonplayz002(a)gmail.com
Distribution: ---
hi i run Solus Budgie Linux and i'm having problems with wine's "kernel32" and
also this is how it looks on my terminal
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
wine: could not load kernel32.dll, status c0000135
im trying to just install fl studio thats all and it also doesn't open other
.exe files
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https://bugs.winehq.org/show_bug.cgi?id=55407
Bug ID: 55407
Summary: wine-staging virtual desktop option breaks wine
creating windows
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingtjien(a)hotmail.com
Distribution: ---
Environment:
AMD Ryzen 4800U
Wayland (Can also reproduce in X11)
Archlinux latest packages: wine-staging lib32-mesa lib32-vulkan-driver
lib32-vulkan-mesa-layers lib32-libva-mesa-driver lib32-pipewire lib32-libpulse
lib32-gnutls lib32-gst-plugins-good
Steps to reproduce:
1. start winecfg without a prefix and let it create a new prefix
2. go to graphics tab
3. enable the option to emulate a virtual desktop and press ok to confirm and
exit
4. start winecfg again
Result:
winecfg errors with:
```
0198:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0198:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
```
Expected result:
winecfg to open the config windows to allow the user to adjust settings
Note:
This problem does not occur with the regular wine version, only staging
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https://bugs.winehq.org/show_bug.cgi?id=55815
Bug ID: 55815
Summary: Dishonored 2 crashes during cutscene
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Regression SHA1: b5d43949139ea89e708fd5e3ec9f937b72febec1
Distribution: ---
Created attachment 75305
--> https://bugs.winehq.org/attachment.cgi?id=75305
backtrace
Stable crash during the second cutscene when Emily sits on throne.
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http://bugs.winehq.org/show_bug.cgi?id=25740
Summary: setupapi: registry values missing %token% replacement
(dynamic strings, updspapi) (Windows PowerShell 2.0)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
trying to start the Windows PowerShell Integrated Scripting Environment (ISE)
after installing Windows PowerShell 2.0 fails.
--- snip ---
$ wine powershell_ise.exe
...
Unhandled Exception: System.Reflection.TargetInvocationException: Exception has
been thrown by the target of an invocation. ---> System.ArgumentNullException:
Value cannot be null.
Parameter name: window
at System.Windows.MessageBox.Show(Window owner, String messageBoxText,
String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult
defaultResult)
at Microsoft.Windows.PowerShell.Gui.Internal.Program.Initialize()
--- End of inner exception stack trace ---
at Microsoft.Windows.PowerShell.GuiExe.Internal.GPowerShell.Main(String[]
args)
wine: Unhandled exception 0xe0434f4d at address 0x7b838ce2 (thread 0009),
starting debugger...
--- snip ---
The real cause is the inability to locate/load the assembly
"CompiledComposition.Microsoft.PowerShell.GPowerShell.dll" leading to later
crash.
The path to assembly is resolved using registry:
--- snip ---
0026:Call advapi32.RegOpenKeyExW(80000002,009bf828
L"Software\\Microsoft\\PowerShell\\1\\PowerShellEngine",00000000,00020019,0032ece8)
ret=0036a6a7
0026:Ret advapi32.RegOpenKeyExW() retval=00000000 ret=0036a6a7
...
0026:Call advapi32.RegQueryValueExW(00000180,009bf770
L"ApplicationBase",00000000,0032ed18,00000000,0032ed1c) ret=0036a7aa
0026:Ret advapi32.RegQueryValueExW() retval=00000000 ret=0036a7aa
...
0026:Call KERNEL32.GetFullPathNameW(0032ea1c
L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0\\CompiledComposition.Microsoft.PowerShell.GPowerShell.dll",00000105,0032e810,00000000)
ret=0036a1c3
0026:Ret KERNEL32.GetFullPathNameW() retval=00000073 ret=0036a1c3
--- snip ---
Registry export:
--- snip ---
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\PowerShell\1\PowerShellEngine]
"ApplicationBase"="%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
"ConsoleHostAssemblyName"="Microsoft.PowerShell.ConsoleHost,Version=1.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35,ProcessorArchitecture=msil"
"ConsoleHostModuleName"="\"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0\\Microsoft.PowerShell.ConsoleHost.dll\""
"PowerShellVersion"="2.0"
"PSCompatibleVersion"="1.0,2.0"
"RuntimeVersion"="v2.0.50727"
--- snip ---
The path contains "%SystemRoot%" token which should have been deformated at
_install_ time (.NET app code directly takes the path string).
>From the setupapi/updspapi based installer's update.inf:
--- snip ---
...
[ProductInstall.GlobalRegistryChanges.Install]
AddReg=PowerShell.Add.Reg
DelReg=PowerShell.Del.Reg
...
[PowerShell.Add.Reg]
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ApplicationBase",0x00000000,%SystemRoot%\system32\WindowsPowerShell\v1.0
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ConsoleHostAssemblyName",0x00000000,"Microsoft.PowerShell.ConsoleHost,Version=1.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35,ProcessorArchitecture=msil"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ConsoleHostModuleName",0x00000000,"""%SystemRoot%\system32\WindowsPowerShell\v1.0\Microsoft.PowerShell.ConsoleHost.dll"""
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"PowerShellVersion",0x00000000,"2.0"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"PSCompatibleVersion",0x00000000,"1.0,2.0"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"RuntimeVersion",0x00000000,"v2.0.50727"
HKLM,SOFTWARE\Microsoft\PowerShell\1\ShellIds\Microsoft.PowerShell,"Path",0x00000000,%SystemRoot%\system32\WindowsPowerShell\v1.0\powershell.exe
--- snip ---
There are also %token% strings which are _not_ to be replaced, hence the double
% quoting:
--- snip ---
HKLM, SYSTEM\CurrentControlSet\Services\WinRM\Parameters, ServiceDll,
0x00020000, "%%SystemRoot%%\system32\WsmSvc.dll"
--- snip ---
MSDN says about the "INF AddReg Directive":
http://msdn.microsoft.com/en-us/library/ff546320.aspx
--- snip ---
[add-registry-section]
reg-root, [subkey],[value-entry-name],[flags],[value]
...
value
...
The expression of such a value depends on the registry type specified for
the flag, as follows:
* A registry string-type value can be expressed either as a "quoted
string" or as a %strkey% token defined in a Strings section of the INF file.
Such an INF-specified value does not have to include a NULL terminator at the
end of each string.
...
--- snip ---
There is a "dynamic strings" directive present in .inf file:
--- snip ---
[DynamicStrings]
SystemRoot=InstallPathEnvVar,SystemRoot
--- snip ---
This part is processed by installer, updspapi.UpdSpSetDynamicStringA gets
called:
--- snip ---
0023:Call setupapi.SetupFindFirstLineA(00144c68,01025d10
"DynamicStrings",00000000,0033bb94) ret=010758be
0023:Call ntdll.RtlCreateUnicodeStringFromAsciiz(0033baa8,01025d10
"DynamicStrings") ret=688f6bbf
0023:Ret ntdll.RtlCreateUnicodeStringFromAsciiz() retval=00000001 ret=688f6bbf
0023:trace:setupapi:SetupFindFirstLineW (0x144c68,L"DynamicStrings",(null)):
returning 63/0
..
0023:Call msvcrt._vsnprintf(0033b34b,000007f7,01025830 "ProcessDynamicStrings:
InstallPathEnvVar for %s returned %s",0033bb80) ret=010706ea
...
0023:Call updspapi.UpdSpSetDynamicStringA(00144c68,010f4940
"SystemRoot",001b7108 "C:\\windows") ret=01075d51
0023:fixme:updspapi:UpdSpSetDynamicStringA 0x144c68 "SystemRoot" "C:\\windows"
0023:Ret updspapi.UpdSpSetDynamicStringA() retval=00000001 ret=01075d51
...
0023:Call msvcrt._vsnprintf(0033b34b,000007f7,01025754 "ProcessDynamicStrings:
all %%%s%% replaced with %s.",0033bb80) ret=010706ea
--- snip ---
Setupapi installer log:
--- snip ---
2.734: ProcessDynamicStrings: InstallPathEnvVar for SystemRoot returned
C:\windows
2.734: ProcessDynamicStrings: all %SystemRoot% replaced with C:\windows.
--- snip ---
At later stage, when the registry section is processed:
--- snip ---
0023:trace:setupapi:SetupFindNextMatchLineW
(0x144c68,L"ProductInstall.GlobalRegistryChanges.Install",L"AddReg"): returning
2
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/10/2 index 1
returning L"PowerShell.Add.Reg"
0023:trace:setupapi:SetupFindFirstLineW
(0x144c68,L"PowerShell.Add.Reg",(null)): returning 48/0
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 1
returning L"HKLM"
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 2
returning L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine"
...
0023:trace:setupapi:SetupGetStringFieldA context 0x144c68/0x144c68/48/0 index 4
returning "0x00000000"
0023:Call advapi32.RegCreateKeyExW(80000002,0033935c
L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine",00000000,00000000,00000000,02000000,00000000,0033b37c,00000000)
ret=688ec641
0023:Ret advapi32.RegCreateKeyExW() retval=00000000 ret=688ec641
0023:trace:setupapi:registry_callback key 0x80000002
L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine"
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 3
returning L"ApplicationBase"
...
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 5
returning L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
0023:trace:setupapi:do_reg_operation setting value L"ApplicationBase" to
L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
0023:Call advapi32.RegSetValueExW(0000006c,0033935c
L"ApplicationBase",00000000,00000001,0075d100,0000005a) ret=688ec5be
0023:Ret advapi32.RegSetValueExW() retval=00000000 ret=688ec5be
...
0023:Call advapi32.RegCloseKey(0000006c) ret=688ec6ce
0023:Ret advapi32.RegCloseKey() retval=00000000 ret=688ec6ce
--- snip ---
The string field containing %SystemRoot% token never got the replacement value.
Updspapi.dll UpdSpSetDynamicStringA() is a stub and does not have any
connection to setupapi, maybe this is the problem.
Updspapi seems like an internal/private version of Microsofts setupapi library,
distributed with installers/SP installers - not to be installed into OS.
Unfortunately setting updspapi to "native", skipping Wine's builtin stub
crashes the installer.
BTW ... the PowerShell console/command line stuff really integrates nicely now
that Wine has proper console support (wineconsole no longer needed).
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42862
Bug ID: 42862
Summary: Gta 5 doesn't launch in dx10 mode
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jhntipo(a)gmail.com
Created attachment 57960
--> https://bugs.winehq.org/attachment.cgi?id=57960
The GTA5.exe backtrace
When I launch GTA 5, the game doesn't appear instead, the Program error
dialogue box shows up. I am using the 3dm crack but the file that crashes is
GTA5.exe. I used commandline.txt to set the graphics runtime to dx10.
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http://bugs.winehq.org/show_bug.cgi?id=34720
Bug #: 34720
Summary: Resident Evil 3: in the game launcher fonts not
rendered correctly
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46293
--> http://bugs.winehq.org/attachment.cgi?id=46293
RE3 Trace +font
You run the launcher using ResidentEvil3_menu.exe. I don't get anything in the
log. I've created a trace +font.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=45472
Bug ID: 45472
Summary: oleaut32/oleaut.c: 1 MSVC "warning C4090: '=' :
different 'const' qualifiers"
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugs_serge_180716(a)gautherie.fr
{{
...\oleaut32\oleaut.c(865) : warning C4090: '=' : different 'const' qualifiers
}}
pPSDispatchFacBuf is loosing its const.
Code added by
https://source.winehq.org/git/wine.git/commit/ebb839733ad84627a1be954ed861a…
.
Fwiw, see https://jira.reactos.org/browse/CORE-7538 .
There are other cases of this warning. With this first example, I would like to
know how you want them fixed...
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https://bugs.winehq.org/show_bug.cgi?id=54698
Bug ID: 54698
Summary: Printing from GRTools app under Wine-git (latest), the
app will crash
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoudshmaitelly(a)yahoo.com
Distribution: ---
Created attachment 74208
--> https://bugs.winehq.org/attachment.cgi?id=74208
Printing bug app crashes
If I print from the app GRTools (freely available from GRTools.de) running
under latest wine-git version 8.4, the GRTools would crash and generates a
debug file as attached.
Thanks,
Mahmoud A Shmaitelly
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https://bugs.winehq.org/show_bug.cgi?id=55409
Bug ID: 55409
Summary: 3dmark2001se DOT3 mapping test caused crash on mesa
git (23.3+)
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrik(a)mail.ru
Distribution: ---
So, another regression between 8.0-rc2 and 8.7/8.12 (8.7 crashes around that
test, so not sure if there was another bug)
I have integrated RS780L AMD GPU (very weak, openGL 3.3/3.0) and "new" GeForce
710 2Gb (OpenGL 4.3 on nouveau driver).
Both started to fail in 3dmark2001se DOT3 bump mapping test.
For testing try to install 3DMark2001SE, run it, uncheck all tests apart from
DOT3, run it (for me in 1400x900x32, 8AA).
For me it crashes on wine 8.12 / 8.7, and run OK on wine 8.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=55847
Bug ID: 55847
Summary: SetThreadDpiHostingBehavior not implemented
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: raphael(a)bentegeac.com
Distribution: ---
Created attachment 75352
--> https://bugs.winehq.org/attachment.cgi?id=75352
Trace
When running Kontakt 7 (from native instruments), the program crashes whilst
complaining that user32.dll doesn't have an implementation for
SetThreadDpiHostingBehavior.
I think that a simple stub might solve the issue.
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https://bugs.winehq.org/show_bug.cgi?id=55795
Bug ID: 55795
Summary: .NET 8 SDK Installer does not finish setup
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75279
--> https://bugs.winehq.org/attachment.cgi?id=75279
log
.NET 8 SDK Installer Windows x64 does not finish setup.
https://dotnet.microsoft.com/en-us/download/dotnet/8.0
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https://bugs.winehq.org/show_bug.cgi?id=55165
Bug ID: 55165
Summary: Age of Empires II Definitive Edition quits on startup,
due to WinVerifyTrust() failing on game binaries.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: david(a)davidgow.net
Distribution: ---
The latest update of Age of Empires II: Definitive Edition no longer runs under
wine and wine derivatives like Proton, Crossover, etc. This is because the
updated version has an anti-tampering check which calls WinVerifyTrust() on all
of the bundled .exe and .dll files (even those the game doesn't use).
Under Wine, WinVerifyTrust() fails with TRUST_E_CERT_SIGNATURE on these PE
files, even though it works on other signed executables.
Patching wine to always return 0 from WinVerifyTrust() allows the game to
start, and to run successfully. See:
https://github.com/ValveSoftware/Proton/issues/3189#issuecomment-1610974028
I've written a simple program which calls WinVerifyTrust() on a file and prints
the error:
(source): https://davidgow.net/stuff/trustchk.c
(x86_64 binary): https://davidgow.net/stuff/trustchk64.exe
The trustchk64.exe binary is signed, so "trustchk64.exe trustchk64.exe" prints:
trustchk64.exe: 0 (Success. )
Running against an unsigned binary gives:
trustchk.exe: 800B0100 (No Signature found in file. )
Running against AoE2:DE's AoE2DE_s.exe file (or any other .exe or .dll from the
game) fails with:
AoE2DE_s.exe: 80096004 (TRUST_E_CERT_SIGNATURE: The signature of the
certificate cannot be verified.)
I've extracted the offending executable's signature with osslsigncode
extract-signature:
https://davidgow.net/stuff/AoE2DE_s.sig
Equally, I've verified the executable signature with osslsigncode:
https://davidgow.net/stuff/AoE2DE_s.sig-verify.txt
The Steam game info for the affected version is:
App ID: 813780
Build ID: 11543327
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https://bugs.winehq.org/show_bug.cgi?id=55058
Bug ID: 55058
Summary: dbghelp:dbghelp - SymRefreshModuleList() sometimes
returns 0 in 64-bit Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dbghelp:dbghelp - SymRefreshModuleList() sometimes returns 0 in 64-bit Wine:
dbghelp.c:746: Test failed: SymRefreshModuleList failed: 0
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
This started happening systematically in the nightly tests on 2023-06-12, but
only in 3 of the 5 64-bit Wine test configurations:
* fails gitlab-debian-64 (Debian 11 container)
* fails debian11b-wow64 (Debian 11 QEmu VM)
* success debiant-wow64 (Debian Testing QEmu VM)
* fails fgtb-debian11-wow64 (Debian 11 QEmu VM)
* success fg-deb64-wow64 (Debian 11.7 QEmu VM)
Despite happening systematically in the nightlies I have not been able to
reproduce the failure reliably.
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https://bugs.winehq.org/show_bug.cgi?id=54962
Bug ID: 54962
Summary: GDI+ text rendering does not handle carriage returns
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: klightspeed(a)netspace.net.au
Distribution: ---
Created attachment 74489
--> https://bugs.winehq.org/attachment.cgi?id=74489
C++ program reproducing issue
gdip_format_string does not currently handle CR-LF sequences in text to
be drawn. This results in boxes being rendered on the end of each line
rendered by e.g. Graphics::DrawString when the string contains
CR-LF (\r\n) newlines.
Comparing to the behaviour on Windows, it appears that Windows renders
carriage returns as zero-width characters.
Comparing the values filled into the lpnDx parameter to
GetTextExtentExPointW, Windows gives the characters '\r', '\n', and '\t'
a width of 0, while wine gives them the same width as any other unknown
character.
Windows:
Character offsets: "H" (12) "e" (21) "l" (24) "l" (27) "o" (36) "\u000d" (36)
"\u000a" (36) "W" (51) "o" (60) "r" (65) "l" (68) "d" (77)
wine:
Character offsets: "H" (12) "e" (21) "l" (25) "l" (29) "o" (38) "\u000d" (43)
"\u000a" (48) "W" (63) "o" (72) "r" (77) "l" (81) "d" (90)
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https://bugs.winehq.org/show_bug.cgi?id=53287
Bug ID: 53287
Summary: MxManagementCenter crashes on unimplemented function
msvcp140.dll.??0?$codecvt@_SDU_Mbstatet@@@std@@QEAA@_K
@Z when adding a camera
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 72654
--> https://bugs.winehq.org/attachment.cgi?id=72654
Console output
To reproduce, open the program, click "Add Devices", click the plus sign, type
127.0.0.1 in the URL box, and click the X at the top-right corner of the pop-up
dialog.
$ sha256sum MxManagementCenter-2.6_Setup-win64.exe
c728c75a259fc17d7a30bb9f19fb0179a49ae7f1ee69e28d21d1558ef0134654
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http://bugs.winehq.org/show_bug.cgi?id=34197
Bug #: 34197
Summary: Rootmagic 6 Invalid operation GDI+ (Code 1)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivebeeneverywheremate(a)gmail.com
Classification: Unclassified
I have tried to open Rootsmagic 6 on Linux Mint 13 using Wine 1.4. A message
dialog box appears with a message "Invalid operation in GDI+ (Code:1)". There
is no issue with Wine opening Rootsmagic 4.
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https://bugs.winehq.org/show_bug.cgi?id=55929
Bug ID: 55929
Summary: wined3d: wined3d_state_get_ffp_texture() breaks
DragonAge Origins
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
Commit 831a41ee34b6ed5974db7a0864e7aeac34c936a9 breaks "Dragon Age Origins"
game. The introductory cinematic works, but trying to load or start a new game
crashes the game. Lately, there were no problems with launching/playing the
game up to this commit.
The only errors I see when the crash is happening are:
"
0934:err:msvcrt:_wassert (L"idx <=
WINED3D_MAX_FFP_TEXTURES",L"dlls/wined3d/wined3d_private.h",3941)
wine client error:5f8: write: Bad file descriptor
"
System: Mageia Linux x86_64
Wine: 8.20-git
Wine bottle is 64-bit where the game is installed along with the EA_Desktop
game launcher.
I'll be glad to do any tests to solve this.
Regards,A
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https://bugs.winehq.org/show_bug.cgi?id=55898
Bug ID: 55898
Summary: WinSCP crashes with wine-8.20
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
WinSCP crashes with wine-8.20.
Tested with this package:
https://sourceforge.net/projects/winscp/files/WinSCP/6.0.1%20beta/WinSCP-6.…
A git bisect shows following:
29d5ce6b7a40635e2c4904ece9b8381a8132f248 is the first broken commit
commit 29d5ce6b7a40635e2c4904ece9b8381a8132f248
Author: Louis Lenders <xerox.xerox2000x(a)gmail.com>
Date: Tue Oct 31 07:59:03 2023 +0100
uxtheme: Add stub for AllowDarkModeForWindow.
Reverting this commit on top of wine-8.20 makes the crash go away,
so looks like kind of a regression.
Running with +relay shows following:
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000085) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241dc0 ret=00687165
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000068) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241ce0 ret=00687165
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000087) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241de0 ret=00687165
0114:0118:Call uxtheme.135(00000001) ret=00866406
0114:0118:fixme:uxtheme:SetPreferredAppMode 1: stub
0114:0118:Ret uxtheme.135() retval=00000000 ret=00866406
0114:0118:Call uxtheme.IsThemePartDefined(0000001e,00401876,0140255d)
ret=0086640c
0114:0118:Ret uxtheme.IsThemePartDefined() retval=00000000 ret=0086640c
0114:0118:Call
ntdll.NtCreateEvent(01cff8f4,001f0003,01cff8f8,00000000,00000000) ret=7b6d42d5
0114:0118:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b6d42d5
wine: Unhandled page fault on execute access to 7FFD1000 at address 7FFD1000
(thread 0118), starting debugger...
Which seems to translate to this WinSCP sources:
https://github.com/winscp/winscp/blob/7e61bc1e1fad5267cb4c476994ad460ffab17…
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https://bugs.winehq.org/show_bug.cgi?id=55770
Bug ID: 55770
Summary: Port Royale 2: flickering in the menus and during
gameplay
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
URL: https://www.moddb.com/games/port-royale-2/downloads/po
rt-royale-2-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 379ae701c04046661a092cacd7263ca97101f51b
Distribution: ArchLinux
There are noticeable visual glitches in Port Royale 2 in the menus and during
gameplay too. Also affects Port Royale 1.
Reproduced with nouveau and Nvidia binary drivers 535.43.11.
Reverting commit 379ae701c04046661a092cacd7263ca97101f51b fixes the problem.
port_royale_2_eng_demo.zip (235 MB)
md5: 8e264bcdc7793e9affc2b7edf10d2624
wine-8.17-190-g8943fcbca49
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https://bugs.winehq.org/show_bug.cgi?id=55709
Bug ID: 55709
Summary: Flutter apps that use the local_auth package need
Windows.Security.Credentials.UI.UserConsentVerifier
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75217
--> https://bugs.winehq.org/attachment.cgi?id=75217
Flutter local_auth initialization demo
I have a proprietary Flutter app, that I can't share, that uses the local_auth
package: https://pub.dev/packages/local_auth
Before crashing, messages like the following are printed:
0114:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Credentials.UI.UserConsentVerifier",
{af4f3f91-564c-4ddc-b8b5-973447627c65}, 000000000011E890): semi-stub
0114:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Credentials.UI.UserConsentVerifier"
0114:fixme:combase:RoOriginateLanguageException 0x80040154, L"",
0000000000000000: stub
wine: Call from 0000000174013C07 to unimplemented function
combase.dll.RoFailFastWithErrorContext, aborting
I'm attaching a small demo app I made that crashes in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=55660
Bug ID: 55660
Summary: saitek X52-pro mouse Y axis is broken
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: michaelsnip(a)hotmail.com
Distribution: ---
when moving the mouse vertical the mouse axis breaks and presses random
buttons,
other versions of wine (eg. proton) have the same behaviour.
I use a driver called libX52 for mouse movement and led control.
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https://bugs.winehq.org/show_bug.cgi?id=54554
Bug ID: 54554
Summary: ntdll:file - test_set_io_completion() gets unexpected
count values on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:file - test_set_io_completion() gets unexpected count values on Windows
11:
file.c:989: Test failed: wrong count 0
file.c:1057: Test failed: wrong count 0
file.c:1062: Test failed: wrong count 0
See https://test.winehq.org/data/patterns.html#ntdll:file
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https://bugs.winehq.org/show_bug.cgi?id=55909
Bug ID: 55909
Summary: wine does not start with free(): invalid pointer
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
I recently noticed wine does not start properly.
I am using wine-stable from winehq repository for debian 11 (bullseye).
While wineserver is not running, when I run `wine winecfg`, it prints errors
and exits.
If I run `wine winecfg` immediately after it, then it starts normaly.
I tested same thing with wine-devel 8.20 and it is reproduced.
But with wine-devel, second invocation does not start winecfg.
It stuck after saying "starting debugger..." instead.
I only use i386 version of wine and amd64 version is not installed.
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https://bugs.winehq.org/show_bug.cgi?id=55888
Bug ID: 55888
Summary: Quicken stopped working after upgrading to wine 8.20
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: casey.coltrin(a)gmail.com
Distribution: ---
Created attachment 75424
--> https://bugs.winehq.org/attachment.cgi?id=75424
output when starting quicken
I've been using Wine to run Quicken for almost a year now. Since Wine 8.20 was
installed Quicken no longer launches, I get the errors in the attached log. I
was able to successfully re-run the installer, but was still not able to run
the program after reinstalling.
I installed Quicken using the instructions here
https://appdb.winehq.org/objectManager.php?sClass=version&iId=38802&iTestin…
and launch it by running
WINEPREFIX=~/.quicken-wine wine '.quicken-wine/drive_c/Program
Files/Quicken/qw.exe'
I'm running EndeavourOS X86-64 with kernel 6.6.1
Quicken can be downloaded from
https://www.quicken.com/activate?step=initDownload&os=win&store=US
I believe it can be installed without having an account.
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https://bugs.winehq.org/show_bug.cgi?id=55788
Bug ID: 55788
Summary: Wine with wayland driver: GNOME: no cursor over Wine
windows when 2 monitors connected
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
* Arch
* GNOME 45
* 2011 PC, iGPU Intel Ivybridge (Gen7) (Also tried Nvidia 3060)
* 2 monitors (VGA and DVI connected) / (also tried DisplayPort and HDMI)
Steps to reproduce:
2 monitors (though on laptop with external monitor the problem is not
reproducible)
wine 8.17:
enable it's Wayland driver by following:
Run wine regedit
[HKEY_CURRENT_USER\Software\Wine\Drivers] Graphics="x11,wayland"
Run DISPLAY= wine notepad
When hovering mouse over notepad window, the cursor is not visible. If I leave
only 1 monitor, cursor appears.
Weston and KDE don't have this effect.
Related issue in GNOME is here
https://gitlab.gnome.org/GNOME/mutter/-/issues/3088
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https://bugs.winehq.org/show_bug.cgi?id=55437
Bug ID: 55437
Summary: Death Stranding: "Start" and "Back" buttons are
reversed
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 74996
--> https://bugs.winehq.org/attachment.cgi?id=74996
Logs with WINEDEBUG=+input
Like the title says: when playing Death Stranding with a controller (tested on
a Switch Pro Controller and an Xbox 360), the mapping for the "Start" and
"Back" buttons are reversed.
This means that "Start" makes the character yell, and "Back" pauses the game
(instead of the opposite).
If I test the mapping with `wine control`, the mapping is normal.
Tested the Epic Games version of the game (launched with Legendary). Obviously,
needs DXVK and vkd3d-proton to launch it.
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https://bugs.winehq.org/show_bug.cgi?id=55403
Bug ID: 55403
Summary: Office 2021 needs
Windows.Management.Deployment.PackageManager
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
I'm thinking about buying Office 2021 to run it in Wine, but I wanted to try
before I bought so I found a page linking to official Office 2021 cd images and
downloaded the English version
(https://officecdn.microsoft.com/db/492350f6-3a01-4f97-b9c0-c7c6ddf67d60/med…)
Immediately after starting setup, the installer quits with the following log:
002c:fixme:winediag:LdrInitializeThunk wine-staging 8.12 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:wineusb:query_id Unhandled ID query type 0x5.
0110:fixme:ntdll:EtwEventSetInformation (deadbeef, 0, 00000000, 0) stub
0110:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.12
0110:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.12
0110:fixme:ole:CoInitializeSecurity 00000000, -1, 00000000, 00000000, 0, 3,
00000000, 0, 00000000 stub
0110:fixme:ntdll:EtwEventSetInformation (deadbeef, 0, 00000000, 0) stub
0110:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 009E7331, 56) stub
0110:fixme:ver:GetCurrentPackageId (00C2EBAC 00000000): stub
0110:fixme:nls:get_dummy_preferred_ui_language (0x8 0x809 00C2E904 00000000
00C2E900) returning a dummy value (current locale)
0110:fixme:nls:get_dummy_preferred_ui_language (0x8 0x809 00C2E904 00A736F0
00C2E900) returning a dummy value (current locale)
0110:fixme:ver:GetCurrentPackageId (00C2E424 00000000): stub
0114:fixme:sync:SetWaitableTimerEx (000000E8, 0241DF30, 0, 00000000, 00000000,
00000000, 10000) semi-stub
0110:fixme:ntdll:fill_battery_state Multiple batteries found, only reporting on
the first
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
0110:fixme:ver:GetFileVersionInfoSizeExW flags 0x2 ignored
0110:fixme:ver:GetFileVersionInfoExW flags 0x2 ignored
0110:fixme:ver:GetFileVersionInfoSizeExW flags 0x2 ignored
0110:fixme:ver:GetFileVersionInfoExW flags 0x2 ignored
012c:fixme:combase:RoActivateInstance (03A3FDD4, 03A3FDCC): semi-stub
012c:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 03A3FD8C): semi-stub
012c:fixme:ui:uisettings2_get_TextScaleFactor iface 03526724, value 03A3FDB8
stub!
012c:fixme:dwmapi:DwmSetWindowAttribute (00010068, 21, 03A3FE8C, 4) stub
012c:fixme:combase:RoActivateInstance (03A3FD84, 03A3FD7C): semi-stub
012c:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 03A3FD3C): semi-stub
012c:fixme:ui:uisettings2_get_TextScaleFactor iface 03526724, value 03A3FD68
stub!
012c:fixme:combase:RoActivateInstance (03A3FD8C, 03A3FD84): semi-stub
012c:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 03A3FD44): semi-stub
012c:fixme:ui:uisettings2_get_TextScaleFactor iface 03526724, value 03A3FD70
stub!
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ver:GetPackagesByPackageFamily
(L"Microsoft.Office.Desktop_8wekyb3d8bbwe" 00C2E848 00000000 00C2E84C
00000000): stub
0110:fixme:combase:RoGetActivationFactory
(L"Windows.Management.Deployment.PackageManager",
{00000035-0000-0000-c000-000000000046}, 00C2DF2C): semi-stub
0110:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Management.Deployment.PackageManager"
0110:fixme:combase:RoOriginateLanguageException 0x80040154, L"", 00000000: stub
0110:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr
0x7fe2df
Seems like it's because Windows.Management.Deployment.PackageManager does not
exist
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https://bugs.winehq.org/show_bug.cgi?id=55215
Bug ID: 55215
Summary: user32:text - test_DrawTextCalcRect() crashes on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:text - test_DrawTextCalcRect() crashes on Windows:
text.c:537: this is the last test seen before the exception
0500:text: unhandled exception c0000005 at 77CF9F08
See https://test.winehq.org/data/patterns.html#user32:text
The crash most likely happens on this line due to the invalid LPRECT pointer:
textheight = DrawTextExA((HDC)0xdeadbeef, emptystring, 100000,
(LPRECT)0xdeadbeef, 0, 0);
Which was introduced by this commit:
commit 35c8f15bc67f7602438fe0c39a69ff6ddf6b8297
Author: Fabian Maurer <dark.shadow4(a)web.de>
AuthorDate: Mon Jun 12 22:02:45 2023 +0200
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Wed Jul 5 21:06:38 2023 +0200
user32: Ignore invalid parameters in DrawTextEx when HDC is invalid.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47089
Signed-off-by: Fabian Maurer <dark.shadow4(a)web.de>
Note that this crash is specific to the official winetest.exe builds, probably
due to some memory layout difference. Regardless it means the test is
incorrect.
Also this crash was detected by the TestBot so MR!3049 should not have been
merged.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3049
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http://bugs.winehq.org/show_bug.cgi?id=22596
Summary: PhotoScape unable to change/save files under Wine
1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daquirm(a)seznam.cz
CC: daquirm(a)seznam.cz
Created an attachment (id=27721)
--> (http://bugs.winehq.org/attachment.cgi?id=27721)
LOG from the terminal
OS: Ubuntu 10.04 64bit
Wine 1.1.42 and 1.1.43 (tried Windows XP and Windows 7 compatibility mode)
trying to run PhotoScape v3.40
Problem: PhotoScape is unable to save or edit any files/images. It looks like
it's running just with read only permission.
Solution: Downgrade to Wine 1.1.31
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https://bugs.winehq.org/show_bug.cgi?id=54839
Bug ID: 54839
Summary: 3DMark 2000: missing benchmark information
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74341
--> https://bugs.winehq.org/attachment.cgi?id=74341
3DMark 2000 in Wine 8.5
Steps to reproduce:
1. Download and install 3DMark 2000 from the link above. The website has the
authentication key, but it is not necessary to complete the installation.
2. Launch 3DMark 2000 and and click "run default benchmark."
In between each benchmark test a screen is displayed which shows information
about your current settings and the next test to be performed, as well as the
amount of completed tests and remaining time until completion. In Wine 8.5 this
information does not appear.
Like with issue 54828 I would greatly appreciate if someone could reproduce
this, I always try to check if bugs can be reproduced in a VM but 3DMark's
software is very picky about the graphics card you have installed.
Another weird thing I experienced was with the "Texture Rendering Speed Test."
The 8MB textures version of this test has strangely wobbly and warping textures
which makes it seem like it is running at very low framerate. The other
variations of this test run perfectly.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #117 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 8.21.
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https://bugs.winehq.org/show_bug.cgi?id=55640
Bug ID: 55640
Summary: ModOrganizer 2.5.0 beta 5+ (Qt 6.5) requires a better
uisettings3::GetColorValue implementation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Specifically, these values are required:
Accent, AccentDark1, AccentDark2, AccentDark3, AccentLight1, AccentLight2,
AccentLight3
From:
https://github.com/qt/qtbase/blob/ba98644180bcaf40341a9005abe93575cf45cc5a/…
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https://bugs.winehq.org/show_bug.cgi?id=55504
Bug ID: 55504
Summary: .NET 7 not working
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75068
--> https://bugs.winehq.org/attachment.cgi?id=75068
backtrace
Can't run new dotnet 7 applications on command line
I have downloaded and installed on a clean ubuntu 23.04 system
https://dotnet.microsoft.com/en-us/download/dotnet/7.0
wine cmd
dotnet new console
dotnet run
OR
wine cmd
dotnet new winforms
dotnet run
Does anyone know if new .NET7 is supported in wine or only the old classic .NET
Framework?
Also can't find the new version in Wine AppDB
https://appdb.winehq.org/objectManager.php?sClass=application&iId=2586
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https://bugs.winehq.org/show_bug.cgi?id=55918
Bug ID: 55918
Summary: printf() can overrun the "p10s" buffer with certain
values when using 24-bit precision
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Spore, for some reason, sets 24-bit precision on a thread, and when I tried to
enable +d3d, I found that thread crashed with an integer division by zero. The
actual floating point value that triggered the crash is (double)
9.9999982118606567e-01.
The cause is this:
* the log10() call in pf_output_fp() receives 999999940 as an argument
* it returns 9.0, which is... not really correct
* this value is later used to index the p10s array, which is only of length 9
* 0 happens to be the next integer in memory
A quick test suggests that, at least for i386 ucrtbase, native log10() does not
return 9.0, but 8.9999999739423302, which IIRC is the precise value. So
that's... possibly the correct fix.
There may also be a less error-prone and even more efficient way to do that
base-10 logarithm.
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https://bugs.winehq.org/show_bug.cgi?id=47609
Bug ID: 47609
Summary: Godhome needs
"msvcp140.dll.??0?$codecvt@_UDU_Mbstatet@@@std@@QEAA@_
K@Z"
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 65035
--> https://bugs.winehq.org/attachment.cgi?id=65035
Godhome output console log
Hello,
Godhome from GoG crashes at launch and needs this function to start.
Install vcrun2015 with winetricks fixes this issue.
If someone can work to fix bug #47605, the game needs this function too and the
previous workaround does not work
Thanks :-)
Maxime
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https://bugs.winehq.org/show_bug.cgi?id=36739
Bug ID: 36739
Summary: PreSonus Studio One 2.6 user interface/controls text
is invisible
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
In 'PreSonus Studio One 2.6', menu items, button and various other UI controls
text is invisible.
'winetricks -q gdiplus' works around and makes everything appear correctly.
$ sha1sum PreSonus_Studio_One_26_Installer.exe
a48cf628a04e514060e9d63b8eca4edead1bcc8b PreSonus_Studio_One_26_Installer.exe
$ du -sh PreSonus_Studio_One_26_Installer.exe
112M PreSonus_Studio_One_26_Installer.exe
$ wine --version
wine-1.7.20
Regards
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Bug ID: 55739
Summary: Native Access 2: permanent loading circle after
entering credentials
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominikgx(a)gmail.com
Distribution: ---
Downloaded latest Native Access and entering credentials
https://appdb.winehq.org/objectManager.php?sClass=version&iId=41061
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https://bugs.winehq.org/show_bug.cgi?id=50301
Bug ID: 50301
Summary: Star Wars:The old republic's launcher crashes
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gnarlin(a)gmail.com
Distribution: ---
Created attachment 68872
--> https://bugs.winehq.org/attachment.cgi?id=68872
launcher.exe before installing winbind and after
SWTOR runs with 5.0, but only to a loading screen. So I updated wine to the
staging 6.0-rc1 from winehq but only got errors. One of the errors indicated
that wine needed winbind, so I tried installing that. I still got errors, but
not as few but the launcher would still not run.
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https://bugs.winehq.org/show_bug.cgi?id=55932
Bug ID: 55932
Summary: Virtual DJ does not play under pulseaudio and pipewire
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
Virtual DJ shows "error in sound driver of directx" message if the sound was
under PulseAudio or Pipewire. It only works on ALSA only or if
Pipewire/PulseAudio was not running.
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https://bugs.winehq.org/show_bug.cgi?id=55832
Bug ID: 55832
Summary: Games fail to acquire fullscreen in XWayland
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
Created attachment 75328
--> https://bugs.winehq.org/attachment.cgi?id=75328
WINEDEBUG=warn+all output
Many games fail to produce a fullscreen image when launched on Wayland. The
image is shrunk into the corner with the rest of the screen black, instead of
stretching it out. Some games don't fill the rest of the screen with anything
and you can see the desktop.
Games affected are Starcraft Brood War, Airport Mania First Flight, Ricochet
Lost Worlds and others. A small indie game called Cave Days also throws the
error "Only windowed mode is supported" on Xwayland but works fine on X11.
Please feel free to close this report if this is expected behavior in XWayland
for now but all these games work fine on X11.
I've attached a WINEDEBUG=warn+all log for Starcraft.
Operating System: Arch Linux
KDE Plasma Version: 5.27.9
KDE Frameworks Version: 5.111.0
Qt Version: 5.15.11
Kernel Version: 6.5.9-arch2-1 (64-bit)
Graphics Platform: Wayland
Graphics Processor: Mesa Intel® HD Graphics 3000
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https://bugs.winehq.org/show_bug.cgi?id=55922
Bug ID: 55922
Summary: the program does not appear in the list after
installation
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otatsiy7(a)gmail.com
Created attachment 75482
--> https://bugs.winehq.org/attachment.cgi?id=75482
here is my downloaded program's menu, and I don't see here a Wine.
Hello. after installing the app i can't see it in the list. I restarted the
laptop, installed the program again, but it did not help. how can this be
fixed? macOS 11.7.10 BigSur, Wine version 5.0
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http://bugs.winehq.org/show_bug.cgi?id=35333
Bug ID: 35333
Summary: Text underline problem using GM_ADVANCED graphics mode
and dc rotation
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 47126
--> http://bugs.winehq.org/attachment.cgi?id=47126
wine screenshot with underlined text and TA_BASELINE text align (error)
Underlined text painted with TextOut() is not been drawn correctly in
GM_ADVANCED graphicsmode.
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http://bugs.winehq.org/show_bug.cgi?id=33664
Bug #: 33664
Summary: Can't paste from clipboard in Miranda
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1and2(a)gmx.at
Classification: Unclassified
Created attachment 44563
--> http://bugs.winehq.org/attachment.cgi?id=44563
Terminal log
I cannot paste text from the clipboard in a chat window in Miranda 0.10.12.
OS: openSuse 12.3 KDE
Terminal log attached.
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https://bugs.winehq.org/show_bug.cgi?id=55923
Bug ID: 55923
Summary: WordPerfect 2021 installer opens blank window and
doesn't install
Product: Wine
Version: 8.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75484
--> https://bugs.winehq.org/attachment.cgi?id=75484
Screenshot
After running `winetricks ie8` the installer window is no longer blank, but
instead says "We have encountered a problem."
$ sha256sum WordPerfectOffice2021.exe
ebea24735c321f514526875dde8cd4ce6a9bb5ee3a531adcb7227c4628f1fabc
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Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #63139|0 |1
is obsolete| |
--- Comment #116 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 75481
--> https://bugs.winehq.org/attachment.cgi?id=75481
Screenshot from Career movie of Drome Racers
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--- Comment #115 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 75480
--> https://bugs.winehq.org/attachment.cgi?id=75480
Screenshot from Intro of Drome Racers
I could confirm that movies are working correctly with wine 8.20:
$ wine --version
wine-8.20
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https://bugs.winehq.org/show_bug.cgi?id=55789
Bug ID: 55789
Summary: Spectralayers 9 Pro crashes on audio playback
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sqlob(a)protonmail.ch
Distribution: ---
Created attachment 75272
--> https://bugs.winehq.org/attachment.cgi?id=75272
Backtrace after the crash
Spectralayers 9 Pro UI works perfectly and also activates without any issues
with new Steinberg licensing. Unfortunately, it can't produce any sound and
crashes immediately on play with Pipewire when I select WASAPI audio driver in
the setting and "PulseAudio" output device. WineASIO is also not an option,
because the application does not detect it.
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--- Comment #114 from Bartosz <gang65(a)poczta.onet.pl> ---
(In reply to Dominik Reichardt from comment #113)
> I can confirm that this works for Ultima IX on macOS (via brew installing
> wine-devel).
Ultima IX was not affected by this bug (the 32bit gstreamer library needs to be
installed).
For sure these applications were affected:
- Drome Racers, from bug 21152
- Visual Novel Ninki Seiyuu, bug 53633
- 99 Spirits, bug 39390
- Silent Hill 4: The Room, bug 53726
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https://bugs.winehq.org/show_bug.cgi?id=55869
Bug ID: 55869
Summary: Citavi 6.17: successfully installs, but it fails to
launch on Wine 8.18, Mac OS on Apple Silicon
Product: Wine
Version: 8.18
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: athanasiusofalex(a)gmail.com
Created attachment 75398
--> https://bugs.winehq.org/attachment.cgi?id=75398
Error logs after trying to run Citavi
Citavi 6.17 successfully installs, but it crashes when you try to run it.
Hardware: Apple Silicon M1 Max, ram: 32 GB
I used the following steps to do this on Apple Silicon:
I installed the latest version of wine-devel available on Homebrew, which is
currently 8.18:
brew tap homebrew/cask-versions
followed by
brew install --cask --no-quarantine wine-devel
and
brew install winetricks
I then created a clean Wine prefix:
mkdir -p /path/to/prefix
WINEPREFIX=/path/to/prefix wineboot --init
and installed dotnet48:
WINEPREFIX=/path/to/prefix winetricks dotnet48
When all was done, I ran the installer for Citavi:
WINEPREFIX=/path/to/prefix /path/to/installer/Citavi6Setup.exe
It installed without issue. However, when I attempted to start it up, it
crashed. On one occasion, the splash screen appeared first, but now that I
retried it, it fails to run at all:
cd /path/to/prefix
WINEPREFIX=/path/tp/prefix wine drive_c/Program\ Files\ \(x86\)/Citavi\
6/bin/Citavi.exe
I have enclosed the error logs as attachments.
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--- Comment #113 from Dominik Reichardt <winehq-bugzilla(a)reichardt.de> ---
I can confirm that this works for Ultima IX on macOS (via brew installing
wine-devel).
The only slight problem is that the game is shown in the background (the video
is not filling the full screen so over the top and under the bottom the screen
is filled with the game). This used to be blacked out originally. Probably a
case for another bug report (but can't think of a way to word this correctly
:))
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https://bugs.winehq.org/show_bug.cgi?id=54778
Bug ID: 54778
Summary: Multiple apps need support for SM1 non-float
expression (Strong Bad's Cool Game for Attractive
People Episode 1: Homestar Ruiner, Darksiders II
Deathinitive Edition (GOG), NewoAsteroids played with
Dolphin emulator)
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0114:err:d3dcompiler:D3DCompile2 <anonymous>:9:11: E5017: Aborting due to
not yet implemented feature: SM1 non-float expression.
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https://bugs.winehq.org/show_bug.cgi?id=40867
Bug ID: 40867
Summary: Some monospaced fonts rendered with double letter
spacing (cursor doubled)
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hexench(a)gmail.com
Distribution: ---
Created attachment 54922
--> https://bugs.winehq.org/attachment.cgi?id=54922
Far Manager wrong font spacing (Consolas)
For example i use Far Manager.
With Lucida Console all fine, but with Consolas font text width double letter
spacing.
I tried to copy glyphs from Consolas to Lucida, when I copied only Latin - font
was looked approximately normal, but when i copied more glyphs - font became
with double letter space.
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https://bugs.winehq.org/show_bug.cgi?id=54409
Bug ID: 54409
Summary: PNGGauntlet crashes on drag and drop
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stuart.lindley+winehq(a)gmail.com
Distribution: ---
Created attachment 73970
--> https://bugs.winehq.org/attachment.cgi?id=73970
dotnet 4 & dotnet40_kb2468871 output from terminal
Using Fedora 37, Wine from the staging repo, but the default from fedora also
has the same issues dating back to Fedora 36 too. I'm not sure which version
version exactly it broke.
Requirements:
PNGGauntlet is available from https://pnggauntlet.com/
For this application to work at present you'll need to install dotnet40 and
dotnet40_kb2468871. Without using actual dotnet, mono is used however wine
claims it can't find
/usr/share/wine/mono/wine-mono-7.4.0/bin/libmono-2.0-x86_64.dll and fails to
start even though that exact dll is in the exact directory it should be.
Reproducing:
The application crashes when dragging and dropping 10+ png images from a file
browser I'm currently using Nemo 5.6.2 from the Cinnamon Desktop environment.
You should be able to drag and drop as many images as you want in, this is how
it work in windows. You will need to kill the command manually after you've
compressed some images as it won't close.
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https://bugs.winehq.org/show_bug.cgi?id=52589
Bug ID: 52589
Summary: Broken menu drawing in VCL apps when using styles
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael.monreal+wine(a)gmail.com
Distribution: ---
Recently I got the chance to beta test the upcoming version 5 of popular data
recovery tool IsoBuster (www.isobuster.com/) on wine. The new version
introcuces the option to use GUI styles using the Visual Component Library
(VCL) by Embarcadero. While the app still works with themes I noticed a few
problems which only show on wine:
1. Opening a second menu from the menu band does not close a previously open
menu, meaning multiple menus are shown at the same time and draw on top of each
other
2. Menu items in the opened menu lose styling as soon as the mouse touches them
These problems only show when the new styling is active.
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https://bugs.winehq.org/show_bug.cgi?id=51622
Bug ID: 51622
Summary: i2c/ddc support in Wine
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Does it exist? I've tried grepping Wine source code and haven't found anything.
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https://bugs.winehq.org/show_bug.cgi?id=55915
Bug ID: 55915
Summary: Shader Compiler Issues
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 75465
--> https://bugs.winehq.org/attachment.cgi?id=75465
Shader Compiler Errors Found
When attempting to play StarCraft II using a custom map (StarCraft Mass Recall
latest version to be precise), I noticed the attached in the log when starting.
Nothing on either side of this trace seemed out of the ordinary.
As a side note (don't know if it's related but I'll note it anyway), Map 5 of
Loomings ("Extermination") does seem to have the same graphics crash previously
reported when I build a Machine Shop off the Factory or try to attack the first
base.
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https://bugs.winehq.org/show_bug.cgi?id=55916
Bug ID: 55916
Summary: Print to PDF from Lotus Approach corrupts
Product: Wine-staging
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75467
--> https://bugs.winehq.org/attachment.cgi?id=75467
Corrupted PDF (cups-pdf) print from Apprach
Fedora 39
wine-8.19-1.fc39.i686
wine-8.19-1.fc39.x86_64
Note: this is Wine Staging
Lotus Approach N99.8.0208.0800 (Smart Suite)
cups-2.4.7-2.fc39.x86_64
cups-pdf-3.0.1-19.fc39.x86_64
Print to PDF from Lotus Approach corrupts
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https://bugs.winehq.org/show_bug.cgi?id=55912
Bug ID: 55912
Summary: Dragon Ball Online Global launcher unable to run
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Blisto(a)protonmail.com
Distribution: ---
Created attachment 75464
--> https://bugs.winehq.org/attachment.cgi?id=75464
Wine output from attempted launch
Trying to run the installer/launcher (DBOGLauncher.exe) for Dragon Ball Online
Global results in the error seen in the attached log below.
Going back i can see the error started showing with Wine 7.8, though it did
still not launch before that as it would just crash in a different way.
The error will appear when attempting to launch with just a clean Wine prefix
and the same if .NET Framework 3.5 (a stated requirement) installed.
Also the same if .NET Core 3 is installed since some of the files mentioned it
complains about i gather is a part of that.
Launcher can be downloaded here https://dboglobal.to/download (needs signup)
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https://bugs.winehq.org/show_bug.cgi?id=55875
Bug ID: 55875
Summary: Oblivon Script Extender (OBSE) fails to start
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pxr9jg8iim(a)greencafe24.com
Distribution: ---
Created attachment 75402
--> https://bugs.winehq.org/attachment.cgi?id=75402
OBSE backtrace
Oblivon Script Extender (OBSE) fails to start, displaying an error in the
attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=54601
Bug ID: 54601
Summary: Compilation fails with gcc 4.3.4 (error: unknown field
‘Type’ specified in initializer)
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 74133
--> https://bugs.winehq.org/attachment.cgi?id=74133
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
Compiling wine-8.1 fails with:
../wine-8.1/dlls/ntdll/unix/server.c: In function ‘invoke_system_apc’:
../wine-8.1/dlls/ntdll/unix/server.c:409: error: unknown field ‘Type’ specified
in initializer
../wine-8.1/dlls/ntdll/unix/server.c:409: warning: missing braces around
initializer
../wine-8.1/dlls/ntdll/unix/server.c:409: warning: (near initialization for
‘ext.<anonymous>’)
../wine-8.1/dlls/ntdll/unix/server.c:410: error: unknown field ‘Pointer’
specified in initializer
../wine-8.1/dlls/ntdll/unix/server.c:411: warning: initialization makes integer
from pointer without a cast
Compiling also fails with wine-8.2
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https://bugs.winehq.org/show_bug.cgi?id=55911
Bug ID: 55911
Summary: Visual Stdio Code shows black window on start
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75463
--> https://bugs.winehq.org/attachment.cgi?id=75463
log
Visual Studio Code shows black window on start and opens a message box (The
window terminated unexpectly)
https://code.visualstudio.com/download
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Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #30 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still an issue as of wine-8.20. I added a hacky implementation at bug 55520,
and this makes this game work as well:
https://bugs.winehq.org/attachment.cgi?id=75447
Note: Test this game in a virtual desktop, fullscreen is broken for me and just
messes up the screen resolution.
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https://bugs.winehq.org/show_bug.cgi?id=55906
Bug ID: 55906
Summary: Fedora 39 winehq.repo file not found
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
A user emailed me about this, and I was able to confirm it. Clicking on
https://dl.winehq.org/wine-builds/fedora/39/winehq.repo gives a "not found"
error.
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https://bugs.winehq.org/show_bug.cgi?id=55475
Bug ID: 55475
Summary: Respondus LockDown Browser crashes on launch,
KERNEL32.dll.DiscardVirtualMemory not implemented
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: micah.haber(a)gmail.com
Distribution: ---
Created attachment 75037
--> https://bugs.winehq.org/attachment.cgi?id=75037
Unhandled exception: unimplemented function KERNEL32.dll.DiscardVirtualMemory
called in 32-bit code (0x7bc2bbf0)
Installed in Windows 10 environment.
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https://bugs.winehq.org/show_bug.cgi?id=55905
Bug ID: 55905
Summary: From version 7.3 to all subsequent versions, a player
running crash or abnormal display
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hanglinux(a)gmail.com
Distribution: ---
I have download a software from: https://www.drmsoft.net/playernet/down.asp,
first it could running fine with ubuntu 20.04, use apt-get install wine。
but when i use https://wiki.winehq.org/Ubuntu to install wine-8.0.2, it crash
or cannot display all window.
then, I have tried: wine-5.14 wine-6.23 wine-7.2 wine-7.3 wine-7.4 wine-7.6
wine-8.20,I found only earlier with versions wine-7.3, working fine.
hope help fix this bug.
running command: wine winplayer.exe
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https://bugs.winehq.org/show_bug.cgi?id=55893
Bug ID: 55893
Summary: .NET 6 application can't be built when there are nuget
packages
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
.NET 6 application can't be built when there are nuget packages
https://dotnet.microsoft.com/en-us/download/dotnet/6.0
create an application with .NET nuget packages on windows and try to compile it
on wine. There occur signatures errors, when running wine dotnet restore.
The author primary signature validity period has expired.
The author primary signature's timestamping certificate is not trusted by the
trust provider.
The repository countersignature validity period has expired.
The repository countersignature's timestamping certificate is not trusted by
the trust provider.
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https://bugs.winehq.org/show_bug.cgi?id=54177
Bug ID: 54177
Summary: vbscript fails to compile sub call when argument
expression contains multiplication
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on the port of Visual Pinball, we found a script with code
similar to the following that fails to compile:
Public Sub AddTimer(aDelay, aMessage)
End Sub
Dim ii
ii = 1
AddTimer (ii-1)*200, "Message"
If the expression is wrapped in parenthesis, it compiles successfully:
AddTimer ((ii-1)*200), "Message"
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http://bugs.winehq.org/show_bug.cgi?id=28659
Bug #: 28659
Summary: rpcrt4/server test crashes on 32-bit FreeBSD9
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36831
--> http://bugs.winehq.org/attachment.cgi?id=36831
backtrace
The rpcrt4/rpc test fails as well, but that may be related to missing ntlm_auth
(which I haven't found how to satisfy on FreeBSD). The server test shows that
same error, but also crashes, so something nastier is going on.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=55889
Bug ID: 55889
Summary: Valgrind complains about wld_mmap being in Text
segment
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)davidebeatrici.dev
Distribution: ---
Created attachment 75426
--> https://bugs.winehq.org/attachment.cgi?id=75426
Valgrind log
I selected "8.20" as the version because it's the latest to be affected, but
I'm not sure when the problem was introduced exactly.
It could very well be a bug in Valgrind, but I can't reproduce the issue with
the current Debian Testing package: https://packages.debian.org/trixie/wine
That Wine version appears to be 8.0.1:
$ wine --version
wine-8.0.1 (Debian 8.0.1~repack-3)
The attached log was generated by Valgrind with the suppressions from
https://github.com/austin987/wine-valgrind-scripts when attempting to run Wine
through it.
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https://bugs.winehq.org/show_bug.cgi?id=52720
Bug ID: 52720
Summary: cmd.exe:batch times out in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cmd.exe:batch started timing out in Wine on 2022-03-17:
batch.c:427: running TEST_CMDLINE.CMD test...
cmd.exe:batch:040c done (258) in 120s
Test failed: timed out
https://test.winehq.org/data/patterns.html#cmd.exe:batch
Unfortunately I was unable to find a change in Wine that would be the cause for
the timeout: in my tests cmd.exe:batch still times out when run from older Wine
versions.
* Based on the WineTest logs cmd.exe:batch was taking about 50 seconds up to
2022-03-16. But the next day that run time more than doubled to about 118 - 170
seconds, causing it to time out most of the time.
* Reverting the Wine source to the 2022-03-16 head, rebuilding from scratch and
recreating the wineprefix did not help: cmd.exe:batch still times out.
* No package upgrades were performed on that date. Plus this regression
happened simultaneously on multiple machines with different upgrade schedules.
* WINETEST_TIME=1 indicates that almost all of the time is spent running
TEST_BUILTINS.CMD:
batch.c:427:0.149 running TEST_BUILTINS.CMD test...
batch.c:136:158.289 Test succeeded
^^^ The first ok() call after WaitForSingleObject() is in the map_file() called
after run_test()
* Running the test manually it looked like the "--- for /R" "Plain directory
enumeration" part of test_builtins.cmd was enumerating all of the computer's
directories, starting with /bin, /boot, /etc, ... That would certainly take a
long time but that run crashed after about 1 minute so this may be unrelated.
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https://bugs.winehq.org/show_bug.cgi?id=53095
Bug ID: 53095
Summary: system:NtUserChangeDisplaySettings Changing
L"\\\\.\\DISPLAY1" display settings returned -2
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zizka(a)seznam.cz
Distribution: ---
Created attachment 72524
--> https://bugs.winehq.org/attachment.cgi?id=72524
1) Wine 7.0 crash; 2) Attempts to run with the Wine bundled by the vendor
(i-deal Games)
App: "Jagged Alliance 2 - Wildfire" from Steam
Wine 7.0
Ubuntu 2022.04
I am trying to make Jagged Alliance run.
The Wine distributed with Jagged Alliance seems not to work, because it has 36
byte long libwine.so and Wine doesn't even start. See the "JA 2 dist Wine log"
below.
So I tried with Wine 7.0 (current stable), and it failed with:
system:NtUserChangeDisplaySettings Changing L"\\\\.\\DISPLAY1" display
settings returned -2
Along that, the system switched to fullscreen, with the whole screen black.
On a second run, Wine crashed - see the 1st part of the attached text.
I will try to contact the company and ask if they could figure out.
But in the meantime, I think this is a valid bug on an old Win32 game which
could be present on some others. Thanks to anyone who takes a look.
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http://bugs.winehq.org/show_bug.cgi?id=22904
Summary: Register URL protocol handlers under Linux
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
winemenubuilder is able to automatically register file type associations and
build menus under Linux, when triggered by an application under wine.
It would be great if the same thing were true for protocol handlers, so that
these would become registered in much the same way as when using gconftool in
gnome:
gconftool -s /desktop/gnome/url-handlers/spotify/command 'wine
c:\\spotify\\spotify.exe %s' --type String
gconftool-2 -s /desktop/gnome/url-handlers/spotify/enabled --type Boolean true
Would this be possible, hard, or maybe not a good idea?
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http://bugs.winehq.org/show_bug.cgi?id=16214
Summary: Copy command does not work as expected
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/272921
In Windows, the COPY command run in a command prompt allows users to
concatenate files by using a plus ("+") operator, for example:
copy file1+file2 outfile
In wine's cmd.exe, it seems to read file1+file2 as a single path and therefore
outputs a "Path Not Found". Also, it does not recognize the "con" keyword used
to represent stdout/stdin. Therefore another method of concatenating files:
copy file1 outfile
copy file2 con >> outfile
does not work either.
My Ubuntu version is 8.04, AMD64 architecture, though I have seen the same
issue on the x86 version as well.
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https://bugs.winehq.org/show_bug.cgi?id=55894
Bug ID: 55894
Summary: Windows Journal does not start, needs class ClassicW
{3336b8bf-45af-429f-85cb-8c435fbf21e4}
Product: Wine
Version: 8.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: inkobj
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75431
--> https://bugs.winehq.org/attachment.cgi?id=75431
Terminal output
Steps to reproduce:
1. Create a 32-bit Wine bottle.
2. Run `winetricks mfc42`.
3. Run `wine Journal_en-us_x86.msi`.
4. Run `wine 'C:\Program Files\Windows Journal\journal.exe'`.
An error dialog appears that says "Open" but has no useful error message.
$ sha256sum Journal_en-us_x86.msi
e1aee3fca029ad235817b633e089f3fd3bc7603e62e1c5043ffcc263baff67e9
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https://bugs.winehq.org/show_bug.cgi?id=55895
Bug ID: 55895
Summary: this can be caused by problem in the program or a
deficiency in wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: urmilagautam9763(a)gmail.com
Distribution: ---
Created attachment 75432
--> https://bugs.winehq.org/attachment.cgi?id=75432
it is showing " The program wrapgame.exe has encountered a serious problem and
needs to close. This can be caused by problem in the program or a deficiency in
wine"
it is showing " The program wrapgame.exe has encountered a serious problem and
needs to close. This can be caused by problem in the program or a deficiency in
wine"
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http://bugs.winehq.org/show_bug.cgi?id=20474
Summary: Wine can't be built with GCC in C99 mode
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
For multiple reason, wine can't be built by GCC in C99 mode ( --std=c99 ).
In particular, wine rely on GCC behavor regarding to extern inline.
It produces errors regarding asm construct conflicting with extern
inline symbols.
It produces errors with multiple defination of inline function in object files.
According to this, it seems that wine is not compatible with C99, but rely a
lot on GCC specific behavor.
See also bug #20306
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https://bugs.winehq.org/show_bug.cgi?id=55891
Bug ID: 55891
Summary: mfmediaengine - Frame server mode is implemented
incorrectly
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Today, Wine's implementation of media engine plays back the video stream at
full speed in frame server mode potentially skipping frames. Windows does in
fact play back the video stream at full speed as well, however it uses a custom
sink that only requests more frames from the pipeline, when OnVideoStreamTick()
was called.
The used sink is a private interface which can be created using the activate
interface with UUID 4d4dedaa-43c5-480d-9ee0-1464f9f4ff4b (CLSID_SVRActivate) .
Additionally Windows prerolls 2 frames by scrubbing at postition 0 (0 rate
playback) before actual playback in media engine is started by a call to
OnVideoStreamTick(). Even though it seems illogical, the Play() function just
generally allows OnVideoStreamTick() to start playback.
To properly implement this we seem to be (partially) blocked by the following
issues:
- No implementation of this custom Sink in Wine.
- Scrubbing at 0 rate seems to be broken at the moment.
- Need to manually copy frame data from CPU to GPU instead of just passing
Samples from the sink to the user program. To fix this, we need to detach
decoding from the media source and move it into the pipeline with decoder MFTs.
This also needs a minor rewrite of the topo resolving logic.
I wrote an extension to the effect test, which better shows the general issue,
which is available here:
https://gitlab.winehq.org/wine/wine/-/merge_requests/4379
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https://bugs.winehq.org/show_bug.cgi?id=53216
Bug ID: 53216
Summary: d3d11:d3d11 - test_depth_bias() fails in the TestBot
VMs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 - test_depth_bias() fails in the TestBot VMs:
d3d11.c:28093: Test failed: Got depth 4.99374978e-003, expected
4.99999994e-003.
d3d11.c:28093: Test failed: Got depth 4.99374978e-003, expected
4.99999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 7.48750009e-003, expected
7.49999994e-003.
d3d11.c:28093: Test failed: Got depth 7.48750009e-003, expected
7.49999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 1.24749998e-002, expected
1.24999999e-002.
d3d11.c:28093: Test failed: Got depth 1.24749998e-002, expected
1.24999999e-002.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 6.40899956e-001, expected
6.42500000e-001.
d3d11.c:28093: Test failed: Got depth 6.40899956e-001, expected
6.42500000e-001.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:27965: Test marked todo: Got 0xffffff00, expected 0x00ffffff at (0, 0,
0), sub-resource 0.
d3d11.c:28101: Test failed: Got value 0x14745 (4.99373704e-003), expected
0x147ae (4.99999553e-003).
d3d11.c:28101: Test failed: Got value 0x14745 (4.99373704e-003), expected
0x147ae (4.99999553e-003).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x1eab3 (7.48747632e-003), expected
0x1eb85 (7.49999329e-003).
d3d11.c:28101: Test failed: Got value 0x1eab3 (7.48747632e-003), expected
0x1eb85 (7.49999329e-003).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x33190 (1.24750145e-002), expected
0x33333 (1.24999888e-002).
d3d11.c:28101: Test failed: Got value 0x33190 (1.24750145e-002), expected
0x33333 (1.24999888e-002).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0xa41204 (6.40899935e-001), expected
0xa47ae1 (6.42500022e-001).
d3d11.c:28101: Test failed: Got value 0xa41204 (6.40899935e-001), expected
0xa47ae1 (6.42500022e-001).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28110: Test failed: Got value 0x28e (9.97940032e-003), expected 0x290
(1.00099184e-002).
d3d11.c:28110: Test failed: Got value 0x28e (9.97940032e-003), expected 0x290
(1.00099184e-002).
d3d11.c:28110: Test failed: Got value 0x331 (1.24666209e-002), expected 0x334
(1.25123980e-002).
d3d11.c:28110: Test failed: Got value 0x331 (1.24666209e-002), expected 0x334
(1.25123980e-002).
d3d11.c:28110: Test failed: Got value 0x476 (1.74258030e-002), expected 0x47b
(1.75020981e-002).
d3d11.c:28110: Test failed: Got value 0x476 (1.74258030e-002), expected 0x47b
(1.75020981e-002).
d3d11.c:28110: Test failed: Got value 0xa411 (6.40894179e-001), expected 0xa47a
(6.42496376e-001).
d3d11.c:28110: Test failed: Got value 0xa411 (6.40894179e-001), expected 0xa47a
(6.42496376e-001).
https://test.winehq.org/data/patterns.html#d3d11:d3d11
These failures:
* Don't happen on Debian 11 + Intel / KDE
* Happen on Debian 11 + QXL + single-monitor
* Happen on Debian 11 + QXL + multi-monitor
* Don't happen on Debian Testing + QXL + multi-monitor
So they are probably caused by some bug in the Debian 11 QXL support.
Note that despite being systematic these failures could cause false positives
due to the test multi-threading (see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=48247
Bug ID: 48247
Summary: Darksiders 2 (GOG) crashes after intro
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzielcke(a)z-51.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65912
--> https://bugs.winehq.org/attachment.cgi?id=65912
log + crash dump with wine-4.20 (staging)
Darksiders 2 directly crashes after the intro.
This is on Debian unstable with the official winehq-staging 4.20 packages for
bullseye
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https://bugs.winehq.org/show_bug.cgi?id=55214
Bug ID: 55214
Summary: Overwatch 2 crashes on launch on macOS
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yehia.wael(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 74824
--> https://bugs.winehq.org/attachment.cgi?id=74824
Crash backtrace
Overwatch 2 fails to launch on macOS, both when compiled with
--enable-archs=i386,x86_64 and without. The game is launched directly from
_retail_/Overwatch.exe and works as expected on Linux (tested on Ubuntu 22.04
and Archlinux, with both packaged and self-compiled wine versions), but does
not launch on macOS.
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https://bugs.winehq.org/show_bug.cgi?id=54642
Bug ID: 54642
Summary: Page fault on read access to 0x0000
Product: Wine-staging
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santafejayyt(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74172
--> https://bugs.winehq.org/attachment.cgi?id=74172
Wine debugger backtrace on game start
I'm attempting to run Konami's E-Amusement Cloud Sound Voltex Exceed Gear game,
and the launcher and its components work fine, however when attempting to
launch the game, the window opens, but the game does not start, and stays on a
black screen. I have installed the required dependencies for the game via
winetricks (DXVK / D3DX9, FAudio, & XACT).
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https://bugs.winehq.org/show_bug.cgi?id=55884
Bug ID: 55884
Summary: office 2013 installer halted half way
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bu56fo58(a)gmail.com
Distribution: ---
Created attachment 75415
--> https://bugs.winehq.org/attachment.cgi?id=75415
The backtrace generated by wine
Install office 2013 pro with 'winetricks office2013pro' on a 32bit wineprefix.
1. Cannot choose which component to install in the installer (drop down menu
not displayed)
2. Installer always Halted with (even on a clean wineprefix):
```
0160:fixme:msi:MsiEndTransaction 0
0140:fixme:htmlhelp:HtmlHelpW HH case HH_UNINITIALIZE not handled.
------------------------------------------------------
warning: Note: command wine i:setup.exe returned status 172. Aborting.
```
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https://bugs.winehq.org/show_bug.cgi?id=55086
Bug ID: 55086
Summary: Dotnet 7: System.Net.WebSockets.WebSocketException
(0x80004005) - SSL cannot be established
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reiichi001(a)gmail.com
Distribution: ---
Created attachment 74637
--> https://bugs.winehq.org/attachment.cgi?id=74637
Error message from POC, which matches error from game modding project
As part of a game modding project, I maintain a plugin that makes use of
Discord.Net to relay game messages to Discord.
In recent versions of Wine with .Net 7 for Windows installed (as required by
the modding project, as it uses Windows .Net 7), Discord.Net will fail to
connect. Previously, this was due to WebSocket mishandling, which looks to have
been fixed in Wine 7.18.
When trying to connect to Discord's gateway in Wine 8.10 (current staging), an
SSL exception occurs and the connection fails. Please see attached logs.
I've made a quick POC with minimal functionality that can be used for
testing/code review. It will run fine on Windows and on native .Net 7
installations, but not in Wine. On discord, the bot will accept a single text
command, xl!ping and will respond with "pong" in an embed if working. In Wine,
it never connects as noted above.
https://github.com/reiichi001/DiscordNetWinePOC
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https://bugs.winehq.org/show_bug.cgi?id=55624
Bug ID: 55624
Summary: Graphical issues on PRIME setup nvidia gpu
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: barrosleo10(a)gmail.com
Distribution: ---
Created attachment 75165
--> https://bugs.winehq.org/attachment.cgi?id=75165
log file on nvidia
I get this issue where whenever I launch a game using the discrete GPU, in game
transitions freeze up, black screen or FMVs don't play properly whilst they
function perfectly with the iGPU.
Heard somewhere it's a framebuffer issue but I'm not sure.
Here's a video showcasing the issue:
discrete nvidia card:
https://drive.google.com/file/d/1GAPJozhF6tJ2mosdQLbeGSRM7r7kUDDU/view?usp=…
intel iGPU:
https://drive.google.com/file/d/1dDWgdaDe95mWtXm1OWdlPNkXpiBJVXnJ/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=55070
Bug ID: 55070
Summary: winemenubuilder adds incorrect prefix on 32bit only
Wine
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dofficialgman(a)gmail.com
Distribution: ---
On 32bit (x86 only) wine, the Exec= line automatically created in an
application's .desktop file is incorrect and can not be launched.
eg: /home/gman/.local/share/applications/wine/Programs/7-Zip/7-Zip\ File\
Manager.desktop
```
[Desktop Entry]
Name=7-Zip File Manager
Exec=env WINEPREFIX="/home/gman/.wine/dosdevices/f:/home/gman/.wine" wine
C:\\\\users\\\\gman\\\\AppData\\\\Roaming\\\\Microsoft\\\\Windows\\\\Start\\
Menu\\\\Programs\\\\7-Zip\\\\7-Zip\\ File\\ Manager.lnk
Type=Application
StartupNotify=true
Icon=EA23_7zFM.0
StartupWMClass=7zfm.exe
```
64bit (x64 with WOW64) wine does not have this issue and the generated .desktop
file will be correct.
eg: /home/gman/.local/share/applications/wine/Programs/7-Zip/7-Zip\ File\
Manager.desktop
```
[Desktop Entry]
Name=7-Zip File Manager
Exec=env WINEPREFIX="/home/gman/.wine" wine
C:\\\\users\\\\gman\\\\AppData\\\\Roaming\\\\Microsoft\\\\Windows\\\\Start\\
Menu\\\\Programs\\\\7-Zip\\\\7-Zip\\ File\\ Manager.lnk
Type=Application
StartupNotify=true
Icon=EA23_7zFM.0
StartupWMClass=7zfm.exe
```
Both are with fresh wine installs with fresh/clean prefixes. Confirmed on
multiple devices.
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https://bugs.winehq.org/show_bug.cgi?id=54183
Bug ID: 54183
Summary: wineserver crash when running d3d9:visual
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: testcase
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ---
d3d9:visual on this machine breaks somewhere in the middle, apparently while
trying to do mode switches, and leaves the display switched off. Not sure what
triggers it exactly; I've certainly had working runs on other machines. What's
important is that then when d3d9_test.exe exits, it triggers a wined3d crash.
Simple tl;dr version is that set_cursor_pos gets triggered not from a client
request, and tries to access current->process, which crashes.
The backtrace is:
Core was generated by `/home/elizabeth/git/wine64/loader/../server/wineserver
-d'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x00005598e8b43ac0 in set_cursor_pos (desktop=desktop@entry=0x5598ea1ce5d0,
x=32767, y=32767) at ../wine/server/queue.c:427
427 if ((device = current->process->rawinput_mouse) && (device->flags &
RIDEV_NOLEGACY))
(gdb) bt
#0 0x00005598e8b43ac0 in set_cursor_pos (desktop=desktop@entry=0x5598ea1ce5d0,
x=32767, y=32767) at ../wine/server/queue.c:427
#1 0x00005598e8b43c7b in set_clip_rectangle
(desktop=desktop@entry=0x5598ea1ce5d0, rect=rect@entry=0x0,
send_clip_msg=send_clip_msg@entry=1) at ../wine/server/queue.c:476
#2 0x00005598e8b43da1 in set_foreground_input (input=0x0,
desktop=0x5598ea1ce5d0) at ../wine/server/queue.c:483
#3 set_foreground_input (input=0x0, desktop=0x5598ea1ce5d0) at
../wine/server/queue.c:480
#4 thread_input_destroy (obj=0x5598ea1ba430) at ../wine/server/queue.c:1106
#5 0x00005598e8b3b144 in release_object (ptr=0x5598ea1ba430) at
../wine/server/object.c:451
#6 release_object (ptr=0x5598ea1ba430) at ../wine/server/object.c:440
#7 0x00005598e8b43800 in msg_queue_destroy (obj=0x5598ea1ae4d0) at
../wine/server/queue.c:1077
#8 0x00005598e8b3b144 in release_object (ptr=0x5598ea1ae4d0) at
../wine/server/object.c:451
#9 release_object (ptr=ptr@entry=0x5598ea1ae4d0) at
../wine/server/object.c:440
#10 0x00005598e8b3224e in release_object_from_handle (obj=0x5598ea1ae4d0) at
../wine/server/handle.c:115
#11 handle_table_destroy (obj=0x5598ea1d3810) at ../wine/server/handle.c:185
#12 0x00005598e8b3b144 in release_object (ptr=0x5598ea1d3810) at
../wine/server/object.c:451
#13 release_object (ptr=0x5598ea1d3810) at ../wine/server/object.c:440
#14 0x00005598e8b3260f in close_process_handles
(process=process@entry=0x5598ea1ce7a0) at ../wine/server/handle.c:197
#15 0x00005598e8b3d990 in process_killed (process=0x5598ea1ce7a0) at
../wine/server/process.c:970
#16 remove_process_thread (process=0x5598ea1ce7a0,
thread=thread@entry=0x5598ea1d4020) at ../wine/server/process.c:1020
#17 0x00005598e8b5b37f in kill_thread (thread=0x5598ea1d4020,
violent_death=<optimized out>, violent_death@entry=0) at
../wine/server/thread.c:1294
#18 0x00005598e8b3dcb0 in kill_process (violent_death=0,
process=0x5598ea1ce7a0) at ../wine/server/process.c:1077
#19 kill_process (process=0x5598ea1ce7a0, violent_death=<optimized out>) at
../wine/server/process.c:1058
#20 0x00005598e8b2d587 in fd_poll_event (event=<optimized out>, fd=<optimized
out>) at ../wine/server/fd.c:542
#21 main_loop_epoll () at ../wine/server/fd.c:636
#22 0x00005598e8b2d7ee in main_loop () at ../wine/server/fd.c:992
#23 0x00005598e8b1ea7d in main (argc=2, argv=0x7ffd26625e48) at
../wine/server/main.c:237
Rémi, do you have any immediate insight on what we should be doing here?
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http://bugs.winehq.org/show_bug.cgi?id=16552
Summary: CreateIoCompletionPort fails in Chromium unit tests
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://src.chromium.org/viewvc/chrome/trunk/src/base/message_pump_win.cc
contains the code
port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
DCHECK(port_.IsValid());
...
HANDLE port = CreateIoCompletionPort(file_handle, port_, key, 1);
DCHECK(port == port_.Get());
The DCHECK fires when running one of the Chromium unit tests:
wine Debug/ui_tests.exe
...
001b:Call KERNEL32.CreateFileW(00ed7208
L"\\\\.\\pipe\\chrome.ChromeTestingInterface:8.1",c0000000,00000000,00000000,00000003,40110000,00000000)
ret=010e0220
001b:Ret KERNEL32.CreateFileW() retval=000000c0 ret=010e0220
...
0021:Call KERNEL32.CreateIoCompletionPort(ffffffff,00000000,00000000,00000001)
ret=01a304b3
0021:Ret KERNEL32.CreateIoCompletionPort() retval=000000c8 ret=01a304b3
0021:Call KERNEL32.CreateIoCompletionPort(000000c0,000000c8,00ed5aa0,00000001)
ret=01a30760
trace:ntdll:NtSetInformationFile
(0xc0,0x7cdee318,0x7cdee320,0x00000008,0x0000001e)
0021:Ret KERNEL32.CreateIoCompletionPort() retval=00000000 ret=01a30760
0021:Call KERNEL32.OutputDebugStringA(00ed95a8
"[26:33:1249:FATAL:message_pump_win.cc(428)] Check failed: port == port_.Get().
\r\n") ret=019a7af3
I think it's failing in wineserver for some reason during NtSetInformationFile
in set_completion_info.
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https://bugs.winehq.org/show_bug.cgi?id=52792
Bug ID: 52792
Summary: Error messages for invalid .exe files could be
improved
Product: Wine
Version: 7.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Trying to run a 0 byte .exe file under Wine will get you this:
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
This doesn't look correct.
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https://bugs.winehq.org/show_bug.cgi?id=48004
Bug ID: 48004
Summary: winserver memory overflow
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: heiko(a)stark-jena.de
Distribution: ---
with default and 'wineserver -d2 -f -p10' settings
I run simulations with the software Opensim (https://opensim.stanford.edu/) and
restart the Opensim one after the other with a script. This seems to cause a
memory overflow (> 64 GB).
Kill wineserver helps to fix the memory overflow.
Is there a way to debug this?
Best regards,
Heiko
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https://bugs.winehq.org/show_bug.cgi?id=9127
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |e8e5e8b5c94f7ec7dfd00fc7684
| |be4f7263fe725
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #112 from Zeb Figura <z.figura12(a)gmail.com> ---
Fixed upstream by
<https://source.winehq.org/git/wine.git/commitdiff/e8e5e8b5c94f7ec7dfd00fc76…>.
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https://bugs.winehq.org/show_bug.cgi?id=52716
Bug ID: 52716
Summary: Sending key stroke (using
[System.Windows.Forms.SendKeys]::SendWait) fails
(seems to go into a loop?)
Product: Wine
Version: 7.4
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.0.3/PowerShell-7.0.3-win-x64.msi
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 72077
--> https://bugs.winehq.org/attachment.cgi?id=72077
ps script
Hi, I have a powershell script where I need to send a keystroke to a program.
I found code snippet on the internet and made little script that I tested in
windows (using powershell core) and it works.
It sends ctrp^p to notepad, and that opens the printer-dialog correctly on
windows.
On wine however it doesn`t work, cpu-usage goes up so it seems to get into
loop(???)
Script (also see attachment):
###################################################################
Start-Process "notepad.exe"
Sleep 3
$WindowHandle = Get-Process | Where-Object { $_.MainWindowTitle -Match
"Notepad" } | Select-Object -ExpandProperty MainWindowHandle
[void][System.Reflection.Assembly]::LoadWithPartialName('System.Windows.Forms')
[System.Windows.Forms.SendKeys]::SendWait("^{p}")
#####################################################################
Steps to reproduce:
1. winetricks -q dotnet48
2. wget
https://github.com/PowerShell/PowerShell/releases/download/v7.0.3/PowerShel…
3. wine PowerShell-7.0.3-win-x64.msi
4. Save the script from attachment as a.ps1 in current folder
5. wine pwsh -file ./a.ps1
Notepad opens but nothing really happens and cpu-usage goes up
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https://bugs.winehq.org/show_bug.cgi?id=55782
Bug ID: 55782
Summary: System.Windows.Forms expects CreateActCtx() to succeed
with truncated ACTCTX structure
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Major versions of .Net installed by winetricks (including 4.0, 4.52, 4.72, 4.8)
are affected by this bug.
According to
https://github.com/dotnet/winforms/blob/4.8/src/Common/src/UnsafeNativeMeth…
internal definition of ACTCTX is missing hModule field, and as a result cbSize
doesn't match the expectations of Wine's CreateActCtx() implementation
https://github.com/dotnet/winforms/blob/4.8/src/Common/src/UnsafeNativeMeth…
The following MR aims to fix this bug:
https://gitlab.winehq.org/wine/wine/-/merge_requests/3839
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https://bugs.winehq.org/show_bug.cgi?id=55742
Bug ID: 55742
Summary: wine crashes when launching Captvty V3
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerard.labadie(a)sysgroup.fr
Distribution: ---
Created attachment 75245
--> https://bugs.winehq.org/attachment.cgi?id=75245
the backtrace
I suppose wine 8.17 is installed and an up to date winetricks is present
download the zip on
http://v3.captvty.fr/
mkdir .captvty_v3
unzip -d .captvty_V3 captvty-3.0.1.2.zip
export WINEARCH=win32
export WINEPREFIX=~/.wine_captvty_V3
wineboot --update
winetricks -q --force dotnet48 corefonts
wget http://captvty.fr/getgdiplus -O kb958869.exe
wine kb958869.exe /x:kb958869 /q
cp kb958869/SP3QFE/asms/10/msft/windows/gdiplus/gdiplus.dll
${WINEPREFIX}/drive_c/windows/system32
wine reg add HKCU\\Software\\Wine\\DllOverrides /v gdiplus /d native,builtin /f
Now launch it
wine .captvty_V3/Captvty.exe
on
https://forum.winehq.org/viewtopic.php?t=38088&sid=186a660110f0fdd03b8ff77e…
JKFloris said it was a bug
before the backtrace
wine Captvty.exe
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00e0:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00e0:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 10003241, 28) stub
00e0:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 011B09AD, 28) stub
00e0:fixme:heap:GetNumaHighestNodeNumber semi-stub: 009EFC74
00e0:fixme:seh:WerRegisterRuntimeExceptionModule
(L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll",
011A0000) stub
00e8:err:ole:CoGetContextToken apartment not initialised
00e0:fixme:virtual:NtFlushProcessWriteBuffers stub
00e0:fixme:nls:get_dummy_preferred_ui_language (0x8 0x413 009ECF20 00000000
009ECF24) returning a dummy value (current locale)
00e0:fixme:nls:get_dummy_preferred_ui_language (0x8 0x413 009ECF20 00F46898
009ECF24) returning a dummy value (current locale)
00e0:fixme:ntdll:NtQuerySystemInformation
(0x000000ce,0x9ee9f4,0x00000008,(nil)) stub
00e0:fixme:bcrypt:BCryptGetFipsAlgorithmMode 009EE81C - semi-stub
00e0:fixme:nls:LCMapStringEx unsupported lparam f49150
00e0:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
00e0:fixme:advapi:ReportEventW
(CAFE4242,0x0001,0x0000,0x00000402,00000000,0x0001,0x00000000,009EE1C0,00000000):
stub
00e0:err:eventlog:ReportEventW L"Application: Captvty.exe\n"
00e0:err:eventlog:ReportEventW L"Framework Version: v4.0.30319\n"
00e0:err:eventlog:ReportEventW L"Description: The process was terminated due to
an unhandled exception.\n"
00e0:err:eventlog:ReportEventW L"Exception Info:
System.EntryPointNotFoundException\n"
00e0:err:eventlog:ReportEventW L" at _SpA._rsA()\n"
00e0:err:eventlog:ReportEventW L" at _SpA..ctor()\n"
00e0:err:eventlog:ReportEventW L" at _2ob._5yA()\n"
00e0:err:eventlog:ReportEventW L"\n"
00e0:fixme:advapi:DeregisterEventSource (CAFE4242) stub
wine: Unhandled exception 0xe0434352 in thread e0 at address 7B012407 (thread
00e0), starting debugger...
previous versions of Captvty V3 worked, so this may be a regression in
Captvty.exe ou in wine 8.17
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https://bugs.winehq.org/show_bug.cgi?id=53213
Bug ID: 53213
Summary: d3d11:d3d11 - test_texture() fails in the TestBot VMs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 - test_texture() fails in the TestBot VMs:
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff0000ff at (0, 0).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff00ffff at (1, 0).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff00ff00 at (2, 0).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffffff00 at (3, 0).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffff0000 at (0, 1).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffff00ff at (1, 1).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff000000 at (2, 1).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff7f7f7f at (3, 1).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffffffff at (0, 2).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffffffff at (1, 2).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffffffff at (2, 2).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff000000 at (3, 2).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xffffffff at (0, 3).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff000000 at (2, 3).
d3d11.c:9837: Test failed: Test 60: Got unexpected color 0xff000000 at (3, 3).
https://test.winehq.org/data/patterns.html#d3d11:d3d11
These failures don't happen on my box which has an Intel graphics card instead
of QEmu's QXL graphics card.
Note also that these failures still happen on my debian11 VM which has a single
monitor instead of the TestBot VMs' multi-monitor setup.
So this seems to be related to the VMs QXL GPU.
Note that despite being systematic these failures could cause false positives
(see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=55838
Bug ID: 55838
Summary: wget.exe fails to download anything (regression)
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: 414b31bc0bbbfe005e90a1946a649082dc303c55
Distribution: Debian
This seems to be a rather old regression:
wget https://github.com/doitsujin/dxvk/releases/download/v2.0/dxvk-2.0.tar.gz
--2023-10-28 20:50:44-- (try: 5)
https://github.com/doitsujin/dxvk/releases/download/v2.0/dxvk-2.0.tar.gz
Connecting to github.com (github.com)|140.82.121.3|:443... connected.
HTTP request sent, awaiting response... Read error (Unknown error) in headers.
Retrying.
--2023-10-28 20:50:49-- (try: 6)
https://github.com/doitsujin/dxvk/releases/download/v2.0/dxvk-2.0.tar.gz
Connecting to github.com (github.com)|140.82.121.3|:443... connected.
Unable to establish SSL connection.
Regression test suffered from compilation errors (I did make -k) but I think
it's nevertheless reliable:
414b31bc0bbbfe005e90a1946a649082dc303c55 is the first bad commit
commit 414b31bc0bbbfe005e90a1946a649082dc303c55
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Sun Jun 20 11:05:54 2021 -0500
ws2_32: Reimplement select() on top of IOCTL_AFD_POLL.
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https://bugs.winehq.org/show_bug.cgi?id=55797
Bug ID: 55797
Summary: Max Payne (2001) has no sound
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avertosveir(a)gmail.com
Distribution: ---
Created attachment 75284
--> https://bugs.winehq.org/attachment.cgi?id=75284
terminal output
No sound in Max Payne. The issue appeared with the 8.17 update and still
persists in 8.18. Applies to both PulseAudio and plain ALSA. "winetricks dsound
d3dx9 directmusic directplay" used to solve the problem on 8.17, but not
anymore.
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https://bugs.winehq.org/show_bug.cgi?id=54780
Bug ID: 54780
Summary: UndertaleModTool display regression since wine-staging
8.4
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janbidler00(a)protonmail.com
Distribution: ---
Created attachment 74277
--> https://bugs.winehq.org/attachment.cgi?id=74277
Display bug
Starting from wine-staging 5.4 UndertaleModTool has corrupted display at boot.
This did not happen on wine-staging 5.3 and earlier.
The corrupted display can be fixed temporarily by clicking on any item in the
Menubar (i.e. "File").
Happens both on a clean prefix and when upgrading.
Issue is specific to wine-staging; wine-development has crashes going back all
the way to wine-7.0 if not earlier and I didn't test it with wine-stable.
Attached is an image of the display bug.
The UndertaleModTool version can be found here (I used the asset
"UndertaleModTool_v0.5.0.0.zip"):
https://github.com/krzys-h/UndertaleModTool/releases/tag/0.5.0.0
Using Arch Linux. The wine-staging were gotten from here:
https://archive.archlinux.org/packages/w/wine-staging/
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https://bugs.winehq.org/show_bug.cgi?id=54519
Bug ID: 54519
Summary: d3d9:visual - test_mipmap_upload() fails on AMD and
Nvidia GPUs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d9:visual - test_mipmap_upload() fails on AMD and Nvidia GPUs.
This impacts three VMs:
fgtb-w10pro64_rx550 (AMD RX550):
visual.c:27986: Test failed: pool 0x2: level 0: Got unexpected color
0x00000000.
visual.c:27986: Test failed: pool 0x2: level 1: Got unexpected color
0x00000000.
visual.c:27986: Test failed: pool 0x2: level 2: Got unexpected color
0x00000000.
visual.c:27986: Test failed: pool 0x2: level 3: Got unexpected color
0x00000000.
visual.c:27986: Test failed: pool 0x2: level 4: Got unexpected color
0x00000000.
visual.c:27986: Test failed: pool 0x2: level 5: Got unexpected color
0x00000000.
w11pro64_amd (AMD RX660):
visual.c:404: Test failed: pool 0x2: level 0: Got hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 0: Got unexpected color
0x00ff0000.
visual.c:404: Test failed: pool 0x2: level 1: Got hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 1: Got unexpected color
0x00ff0000.
visual.c:404: Test failed: pool 0x2: level 2: Got hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 2: Got unexpected color
0x00ff0000.
visual.c:404: Test failed: pool 0x2: level 3: Got hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 3: Got unexpected color
0x00ff0000.
visual.c:404: Test failed: pool 0x2: level 4: Got hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 4: Got unexpected color
0x00ff0000.
visual.c:404: Test failed: pool 0x2: level 5: Got hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 5: Got unexpected color
0x00ff0000.
w11pro64_nv (NVIDIA RTX3050):
visual.c:195: pool 0x2: level 0: Can't create an offscreen plain surface to
read the render target data, hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 0: Got unexpected color
0x00adbeef.
visual.c:27986: Test failed: pool 0x2: level 1: Got unexpected color
0x00000000.
visual.c:195: pool 0x2: level 2: Can't create an offscreen plain surface to
read the render target data, hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 2: Got unexpected color
0x00adbeef.
visual.c:195: pool 0x2: level 3: Can't create an offscreen plain surface to
read the render target data, hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 3: Got unexpected color
0x00adbeef.
visual.c:195: pool 0x2: level 4: Can't create an offscreen plain surface to
read the render target data, hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 4: Got unexpected color
0x00adbeef.
visual.c:195: pool 0x2: level 5: Can't create an offscreen plain surface to
read the render target data, hr 0x80004005.
visual.c:27986: Test failed: pool 0x2: level 5: Got unexpected color
0x00adbeef.
See https://test.winehq.org/data/patterns.html#d3d9:visual
These failures all started on 2023-01-06 and a bisect shows that, on all three
machines, they started with the commit below:
commit 2954d3e4a23025657740fb178ddbe110890c0cc8
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Tue Dec 20 17:43:39 2022 -0600
d3d9/tests: Test uploading the whole mipmap chain in one map.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=54399
Bug ID: 54399
Summary: d3d11:d3d11 - test_vertex_formats() fails on Windows
11 + AMD
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d11:d3d11 - test_vertex_formats() fails on Windows 11 + AMD:
d3d11.c:34906: Test failed: Format 0x58: Got {3.96078438e-001, 2.62745112e-001,
1.29411772e-001, 1.42236653e-019}, expected {3.96078438e-001, 2.62745112e-001,
1.29411772e-001, 1.00000000e+000} at (0, 0), sub-resource 0.
See w11pro64-amd in https://test.winehq.org/data/patterns.html#d3d11:d3d11
The failures started on 2023-01-24, that is on the date the test was added by
this commit:
commit dc19f5c517af5d04bebb4f26bd79220b02f1ba64
Author: Zebediah Figura <zfigura(a)codeweavers.com>
AuthorDate: Wed Jan 11 19:25:11 2023 -0600
d3d11/tests: Add a basic test for vertex formats.
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https://bugs.winehq.org/show_bug.cgi?id=55842
Bug ID: 55842
Summary: Neverwinter Nights 2 Complete (GOG.com) crashes while
starting a new game from the menu
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: pgofman(a)codeweavers.com
Regression SHA1: 059094c1c18ddc33b04eac53a72fd0eb7510be94
Distribution: ---
Created attachment 75340
--> https://bugs.winehq.org/attachment.cgi?id=75340
terminal output
Neverwinter Nights 2 Complete from GOG.com loads to the menu properly but
crashes when I load a previously saved game or start a new campaign.
The game version is 1.23.1765.
Used to work until
commit 059094c1c18ddc33b04eac53a72fd0eb7510be94
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Thu Oct 19 18:46:13 2023 -0600
ntdll: Define heap block's BLOCK_FLAG_LFH as 0x80.
Reverting the patch on top of current git fixes the problem for me.
No demo version is available.
wine-8.18-225-gd1d13e50ec5
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https://bugs.winehq.org/show_bug.cgi?id=55839
Bug ID: 55839
Summary: NtCreateSymbolicLinkObject fails with
STATUS_OBJECT_TYPE_MISMATCH
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 75338
--> https://bugs.winehq.org/attachment.cgi?id=75338
Test program using NtCreateSymbolicLinkObject
When trying to create a symbolic link object with an already existing link
NtCreateSymbolicLinkObject returns STATUS_OBJECT_TYPE_MISMATCH regardless if
OBJ_OPENIF flag is passed or not.
NtCreateSymbolicLinkObject in Windows 10 returns STATUS_OBJECT_NAME_COLLISION
if no flag is set and STATUS_SUCCESS otherwise.
The attached test program output with wine:
NtCreateDirectoryObject status=0
NtCreateSymbolicLinkObject status=0
NtCreateSymbolicLinkObject status=c000003a
NtCreateSymbolicLinkObject failed expected STATUS_OBJECT_NAME_COLLISION
NtCreateSymbolicLinkObject status=c000003a
NtCreateSymbolicLinkObject failed expected STATUS_SUCCESS
Console output with windows 10:
NtCreateDirectoryObject status=0
NtCreateSymbolicLinkObject status=0
NtCreateSymbolicLinkObject status=c0000035
NtCreateSymbolicLinkObject status=0
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https://bugs.winehq.org/show_bug.cgi?id=55715
Bug ID: 55715
Summary: Folio Views 4 crashes when storing a changed file
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hj.bergmann(a)mail.de
Distribution: ---
Created attachment 75220
--> https://bugs.winehq.org/attachment.cgi?id=75220
The backtrace file produced by wine.
Hello,
My system: MX-21.3_x64 Wildflower August 06 2023, base is Debian GNU/Linux 11
(bullseye).
My computer: a desktop FUJITSU ESPRIMO P910, a Quad Core model with Intel Core
i5-3550S, 64 bit type.
The bug:
I installed the Folio Views 4.0 program. It started and loaded an existing .nfo
file, but when I tried to save a changed file, the program crashed. I tried
several times, always the same result. Producing a new file was no problem, but
saving the changed file failed.
Unfortunately the Folio Views program seems to be off the market, at least I
cannot find it on the net.
My program CD is about 20-30 years old. it is a 32 bit version.
I attach the backtrace file
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https://bugs.winehq.org/show_bug.cgi?id=55679
Bug ID: 55679
Summary: warframe doesn't start in experimental wow64 mode
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmargeti34(a)gmail.com
Distribution: ---
Created attachment 75201
--> https://bugs.winehq.org/attachment.cgi?id=75201
warframe doesn't start in experimental wow64 mode
Game launcher fails to run properly, it spawns it's own error dialog which
offers to send crash related data to Digital Extremes. Attached is the output
of launching it from the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=55608
Bug ID: 55608
Summary: NAM won't open on new update
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zardivorku(a)gufum.com
Distribution: ---
Created attachment 75145
--> https://bugs.winehq.org/attachment.cgi?id=75145
Log Report
https://github.com/sdatkinson/NeuralAmpModelerPlugin/releases
On latest wine staging update NAM crashes, didn't happen before on prior
update.
Linux Mint Cinnamon
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https://bugs.winehq.org/show_bug.cgi?id=55316
Bug ID: 55316
Summary: d3d10core:d3d10core fails systematically on
w11pro64-amd
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d10core:d3d10core fails systematically on w11pro64-amd:
test_pipeline_statistics_query():
d3d10core.c:4922: Test failed: Got unexpected GSInvocations count: 2.
d3d10core.c:4941: Test failed: Got unexpected GSInvocations count: 2.
test_sample_c_lz():
d3d10core.c:8553: Test failed: Got 1.00000000e+000, expected 0.00000000e+000 at
(100, 100), sub-resource 0.
d3d10core.c:8553: Test failed: Got 1.00000000e+000, expected 0.00000000e+000 at
(100, 100), sub-resource 0.
See https://test.winehq.org/data/patterns.html#d3d10core:d3d10core
These failures have been happening forever and are specific to the Windows 11 +
AMD RX6600 configuration. In particular they never happened on
fgtbw10pro64_rx550 (Windows 10 + AMD RX550). Also, except for 2023-05-10 to
2023-05-12 (3 days) they are present in all nightlies.
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https://bugs.winehq.org/show_bug.cgi?id=53218
Bug ID: 53218
Summary: d3d10core:d3d10core - test_uint_shader_instructions()
fails in the TestBot VMs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d10core:d3d10core - test_uint_shader_instructions() fails in the TestBot VMs:
d3d10core.c:13215: Test failed: Got {0x80000000, 0x00000000, 0x00000000,
0x00000000}, expected {0x00000000, 0xffffffff, 0x00000000, 0x00000000} at (0,
0), sub-resource 0.
d3d10core.c:13215: Test failed: Got {0x00000000, 0x80000000, 0x00000000,
0x00000000}, expected {0xffffffff, 0x00000000, 0x00000000, 0x00000000} at (0,
0), sub-resource 0.
d3d10core.c:13215: Test failed: Got {0xffffffff, 0x00000001, 0x00000000,
0x00000000}, expected {0x00000000, 0x00000001, 0x00000000, 0x00000000} at (0,
0), sub-resource 0.
d3d10core.c:13215: Test failed: Got {0x00000001, 0xffffffff, 0x00000000,
0x00000000}, expected {0x00000001, 0x00000000, 0x00000000, 0x00000000} at (0,
0), sub-resource 0.
https://test.winehq.org/data/patterns.html#d3d10core:d3d10core
These failures:
* Don't happen on Debian 11 + Intel / KDE
* Happen on Debian 11 + QXL + single-monitor
* Happen on Debian 11 + QXL + multi-monitor
* Happen on Debian Testing + QXL + multi-monitor (it actually has a couple
extra)
So they are probably related to QXL.
Note that despite being systematic these failures could cause false positives
due to the test multi-threading (see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=55856
Bug ID: 55856
Summary: cgwin hangs during installation at libzstd1-1.5.5-1
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
When installing libzstd1-1.5.5-1 (/usr/bin/cygzstd-1.dll) it hangs, using one
full CPU core constantly.
The UI is still responsive and the installation can be cancelled, but it
doesn't progress.
This is not a regression in Wine, I used 5.0 and the error still occurs.
Download at https://www.cygwin.com/setup-x86_64.exe
Making feof always return 0 makes cygwin continue.
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https://bugs.winehq.org/show_bug.cgi?id=53522
Bug ID: 53522
Summary: Need for Speed III: joystick doesn't work after evdev
removal
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: DirtY.iCE.hu(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: adfee25b45af8160848f94fdb24279d63d5f91f4
Distribution: Gentoo
Created attachment 72888
--> https://bugs.winehq.org/attachment.cgi?id=72888
WINEDEBUG=+dinput, ds4 usb, overriden, nfs3 demo with git master wine
I decided to try NFS3 after some time and realized that joystick no longer
works with newer releases. Git bisect lead me to commit
adfee25b45af8160848f94fdb24279d63d5f91f4, where the evdev and js backends were
removed. With the new backend, in NFS3 deadzone calibration screen, all axes
are at constant 0, and it doesn't respond to any keypress either. I've tried it
with DualShock 4 (both usb and bt), DS3 (only usb), and some noname cheap
controller, the same results. Interestingly, in joy.cpl the joysticks do work,
I've tried to click on override to move the controller from the xinput to the
non-xinput list, but no change. I also have no force-feedback support with the
new backend.
Tested it with the retail version of nfs3 and also with this patch, the results
are the same: https://veg.by/en/projects/nfs3/
Also tested it with the demo version and the latest git
(bfc73b0b80a1da2b137b5da4a2fcf530ee3a9d7d), same results.
1. Download demo from here: https://archive.org/details/nfs3_demo
2. Create a new 32-bit wine prefix (I've only compiled a 32-bit wine)
3. In winecfg, set windows compatibility to 98 (otherwise the install refuses
to start), go to drives and add a (fake) cdrom device (otherwise setup refuses
to start), and probably you should set a virtual desktop (the game likes to
mess with your resolution)
4. Run setup.exe (it will throw a registry error but still installs the game)
5. Start the game with taskset: `taskset -c 0 path/to/wine nfs3demo -d3d0` (the
game crashes/freezes if run on multicore cpu)
6. After the race countdown, press esc, controls, and try to bind some keys or
click on dead zone to see axes values.
I'm attaching a log with WINEDEBUG=+dinput and overridden joystick on joy.cpl.
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https://bugs.winehq.org/show_bug.cgi?id=55882
Bug ID: 55882
Summary: Need For Speed: Porsche Unleashed FMVs display only a
black screen
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: barrosleo10(a)gmail.com
Distribution: ---
Created attachment 75412
--> https://bugs.winehq.org/attachment.cgi?id=75412
ddraw log
The audio of the FMVs plays back properly but all you get is a black screen
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https://bugs.winehq.org/show_bug.cgi?id=55877
Bug ID: 55877
Summary: DAZ3D stuck on "Building interface…" during startup
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zappedfish(a)gmail.com
Distribution: ---
DAZ3D 4.22.0.1
Fedora 39, Wine 8.19.
DAZ3D is stuck on "Building interface…" during startup. This didn't help on
previous version, I believe this to be a regression.
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https://bugs.winehq.org/show_bug.cgi?id=49988
Bug ID: 49988
Summary: NosTale (and probably some other games) doesn't handle
mouse clicks correctly
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theszczepancio(a)gmail.com
Distribution: ---
Created attachment 68390
--> https://bugs.winehq.org/attachment.cgi?id=68390
Wine-staging 5.19 log
Releated issues:
https://bugs.winehq.org/show_bug.cgi?id=42999https://bugs.winehq.org/show_bug.cgi?id=21739
Some info:
Tested the issue with wine and wine-staging.
Bug persists in 5.17, 5.18, 5.19 versions of wine.
I have installed Arch Linux on r5 3600/rx5700 XT.
I use D9VK (newest) for improvements of performance.
Installing dinput8 is not fixing anything.
I use Sway/wlroots on wayland, also I own newest kernel.
Game works as should on steam proton with same version of D9VK.
OpenGL backend works fine.
Wine log in attachement.
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