https://bugs.winehq.org/show_bug.cgi?id=58065
Bug ID: 58065
Summary: The Last Door - Collector's Edition crashes on start
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://store.steampowered.com/app/284390/The_Last_Doo
r__Collectors_Edition/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: f744010682feae468e32a6691da24a048fac0b9e
Distribution: ---
Created attachment 78318
--> https://bugs.winehq.org/attachment.cgi?id=78318
terminal output
The crash didn't occur before
commit f744010682feae468e32a6691da24a048fac0b9e
d3d11: Implement GetDecoderBuffer() for bitstream buffers.
Still present in Wine-10.5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.133.07
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55933
Bug ID: 55933
Summary: after MPEG codec is implement, repeat video will stop
after few loop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 75497
--> https://bugs.winehq.org/attachment.cgi?id=75497
Log about video stop on game
after mpeg codec is merged
game has video on it, but after few loop, the video is stopped.
Game is "Creature reaction inside the ship! 1.5" from dlsite.
Log is generate by WINEDEBUG=+quartz
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57456
Bug ID: 57456
Summary: Wine wayland scaled window is positioned on the left,
not centered
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 77451
--> https://bugs.winehq.org/attachment.cgi?id=77451
Vampire: The Masquerade - Redemption intro video scaled
When fullscreen resolution is set to something low and different from aspect
ratio of the monitor, winewayland scales it up, but positions it on the left,
rather than in the middle of the screen and leaves the mismatching area
transparent.
This happened for example in the intro video of Vampire: The Masquerade -
Redemption. The video is 640x346 and my screen is 2560x1440.
See attached screenshot for how it looks.
It would be better if the scaled window was positioned in the middle, with some
black bands for areas that are caused by mismatch in aspect ratio.
Even better if this behavior could be configurable, i.e. where to position,
what to use for bands, like transparent, solid color / what color, etc.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58060
Bug ID: 58060
Summary: Zafehouse: Diaries demo crashes in
d3dx_initialize_image_from_wic with unsupported pixel
format {6fddc324-4e03-4bfe-b185-3d77768dc902}
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 78313
--> https://bugs.winehq.org/attachment.cgi?id=78313
+d3dx (32MB uncompressed)
Continuation of bug 51584.
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39652
Bug ID: 39652
Summary: Battlefield 2142 Demo fails to start - full DirectX
9.0c installer resolves problem
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52853
--> https://bugs.winehq.org/attachment.cgi?id=52853
battlefield_2142_demo_backtrace
Download from:
http://www.gamershell.com/download_15855.shtml
Installation of the Battlefield 2142 Demo (aka training video simulator 2015)
in clean 32-bit Wineprefix.
Launching game without any winetricks verbs, etc. results in the attached
backtrace and console logs.
Executing:
winetricks directx9
and removing all the Wine library overrides allows the game demo to
successfully launch, display a training video and reach the main login screen
(as it can get - due to the shutdown, last year, of the Gamespy Master
Servers).
I haven't been able to successfully launch the game by installing the
individual components of the DirectX9 installer. I did attempt to do this in a
clean 32-bit Wineprefix.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41157
Bug ID: 41157
Summary: DX11 game "Heretics" crashes with an error message
after game menu is loaded
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 55378
--> https://bugs.winehq.org/attachment.cgi?id=55378
Heretics crash screenshot
When you run "Heretics" using WineD3D on Windows you recieve an error message.
Here is a link where you can find Heretics binaries and sources.
https://zachhoefler.com/portfolio/heretics/
Can somebody test it on Linux?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54580
Bug ID: 54580
Summary: Secret Files: Sam Peters crashes due to HLSL syntax
error 'unexpected KW_TECHNIQUE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
065c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
065c:err:d3dcompiler:D3DCompile2 Shader log:
065c:err:d3dcompiler:D3DCompile2 <anonymous>:1:1: E5000: syntax error,
unexpected KW_TECHNIQUE
065c:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58062
Bug ID: 58062
Summary: Error with launching Kompas3D
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svetailya0(a)gmail.com
Distribution: ---
Created attachment 78315
--> https://bugs.winehq.org/attachment.cgi?id=78315
the file that prompts me to save winedbg
So, I was trying to launch Kompas 3D, and I got this in the terminal: Windbg
attached to pid 063c. And that's it. Wine 10.0 Stable is installed, as well as
winetricks. Operating system Linux Mint 22.1 x86_64
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57990
Bug ID: 57990
Summary: Scrollbars of dotnet application always scrolls in
both directions (horizontal and vertical)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wagner.a18(a)yahoo.com
Distribution: ---
I try to get a dotnet application, which has an editor control (IDE) with a
vertical and an horizontal scrollbar on board, running.
If i scroll vertically or horizontally with the depending scrollbar it always
scrolls in the other direction too!
What can be the problem?
What can I try to solve this behaviour?
I installed this packages
- winetricks --unattended vcrun2019
- winetricks --unattended corefonts
- winetricks --unattended dotnetdesktop8
Thank You!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55079
Bug ID: 55079
Summary: Rayman Origins needs SM1 'cos' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:147:21: E5017: Aborting due to
not yet implemented feature: SM1 "cos" expression.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55080
Bug ID: 55080
Summary: Rayman Origins needs support for instruction type
HLSL_IR_IF
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:51:1: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_IF.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51713
Bug ID: 51713
Summary: Deus Ex Mankind Divided needs "D3DCompile2 HLSL shader
compilation"
Product: vkd3d
Version: 1.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 70588
--> https://bugs.winehq.org/attachment.cgi?id=70588
WINEDEBUG=+vkd3d VKD3D_DEBUG="trace" output log
Hello,
I tried to launch with vkd3d + vulkan renderer and it crashes at launch with
these error lines :
babaowhisky@debian-desktop:~/GOG Games/Deus Ex Mankind Divided/retail$ wine
DXMD.exe
0108:err:winediag:wined3d_dll_init Using the Vulkan renderer.
0108:fixme:heap:RtlSetHeapInformation 0000000002810000 0 000000000011F720 4
stub
0108:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ver:GetCurrentPackageId (000000002349FE10 0000000000000000): stub
0120:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0120:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0120:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0120:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0108:fixme:d3d:get_vulkan_physical_device Multiple physical devices available.
0108:fixme:d3d:adapter_vk_init_driver_info Failed to retrieve GPU description
for device "AMD RADV POLARIS11" 1002:67ff.
0108:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x237a36d0, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0, mode_count 0x11dcb0, modes (nil)
partial stub!
0108:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x237a36d0, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0, mode_count 0x11dcb0, modes
0x7f49adc0cc90 partial stub!
0108:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0108:fixme:d3d:get_vulkan_physical_device Multiple physical devices available.
0108:fixme:d3d:adapter_vk_init_driver_info Failed to retrieve GPU description
for device "AMD RADV POLARIS11" 1002:67ff.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
System :
- Debian Sid 64bits
- AMD RX560 4Gb
- Mesa 21.2.1
- Plain wine-6.16
- vkd3d-1.2-460-gb5251b3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57126
Bug ID: 57126
Summary: CEF sample application crashes in 64-bit wineprefix
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows32_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77021
--> https://bugs.winehq.org/attachment.cgi?id=77021
Backtrace
Both the 32- and 64-bit versions of the Chromium Embedded Framework sample
application crash in a 64-bit wineprefix, unless using the new WOW64 build.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58058
Bug ID: 58058
Summary: File sizes larger than 4 GiB are not correct in file
browser
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78310
--> https://bugs.winehq.org/attachment.cgi?id=78310
Screenshot
The size of files that are larger than 4 GiB is not displayed correctly in Wine
file browser windows. For example, in the attached screenshot,
ubuntu-24.04.2-desktop-amd64.iso is about 6 GiB in size, but Wine says that it
is about 2 GiB. Clearly the file size is being stored as a 32-bit value and
overflowing.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58018
Bug ID: 58018
Summary: FL Studio when fullscreen doesen't allow me to open my
auto hiding panel
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78280
--> https://bugs.winehq.org/attachment.cgi?id=78280
Video of the issue
This issue happens on all desktops, in the video of the issue I've attached I'm
using Gnome with Dash to Panel, but it also happens on KDE Plasma and Cinnamon.
Basically I've set my panel to always auto hide, and only when FL Studio is
maximized I can't make the panel show up anymore, whereas if I maximize other
wine apps I can still make the panel show up, as shown in the video of the
issue I've attached.
Perhaps Wine is making the compositor think that FL Studio is a fullscreen
video game, and that's why no matter what DE I use I can't make the panel show
up?
In the recorded video I was using Wayland and Wine was using xwayland.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58006
Bug ID: 58006
Summary: winegcc seg-faults
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
I've installed wine/10.4 from source on debian12 in the same way than I did
wine-10.3.
However, winegcc from 10.4 seg-faults.
$ winegcc --version
Segmentation fault
In wine/10.3 the response was
$ winegcc --version
gcc (Debian 12.2.0-14) 12.2.0
Copyright (C) 2022 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
As a result Sveinar's nvidia-libs can not be installed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56837
Bug ID: 56837
Summary: Bad file pointer after a file write in appending mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sldev(a)free.fr
Distribution: Other
Created attachment 76648
--> https://bugs.winehq.org/attachment.cgi?id=76648
bug-demo program and its source file
When writing for append into a file, Wine returns a bad ftell() file pointer
unless a fflush() is performed before querying with ftell().
See the bug-demo program (run it under bare metal Windows, then under Wine).
This bug has existed like forever (Wine 6 and newer, for sure).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56377
Bug ID: 56377
Summary: Microsoft Edge freezes almost immediately after
launching
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Microsoft Edge will freeze about 1-3 seconds after launching.
Steps to reproduce:
1. Download and install WebView2 (which includes Edge) from
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
2. Run:
wine "/PATH/TO/PREFIX/drive_c/Program Files
(x86)/Microsoft/EdgeCore/VERSIONNUMBER/msedge.exe" --no-sandbox --disable-gpu
--no-first-run
Edge will launch, it will respond to inputs for a very short time, then freeze
completely.
--no-sandbox is required for it to launch at all, I will also file a bug for
this issue.
--disable-gpu is required wine wined3d, it can be dropped if using DXVK.
--no-first-run disables the first run prompting you to sign in and such, it has
no bearing on the bug itself. (If omitted, Edge still freezes, including the
dialog.)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57406
Bug ID: 57406
Summary: Brothers - A Tale of Two Sons launcher fails to launch
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Unhandled Exception:
System.MissingMethodException: Method not found: Microsoft.DirectX.Vector2
modopt(Microsoft.VisualC.IsConstModifier) Microsoft.DirectX.Vector2.get_Empty()
at BrothersLauncher.MainForm..ctor () [0x00036] in
<5ea4a82884eb4dfc8694eb83fad62bfc>:0
at (wrapper remoting-invoke-with-check) BrothersLauncher.MainForm..ctor()
at BrothersLauncher.Program.Main () [0x0000b] in
<5ea4a82884eb4dfc8694eb83fad62bfc>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.MissingMethodException: Method not
found: Microsoft.DirectX.Vector2 modopt(Microsoft.VisualC.IsConstModifier)
Microsoft.DirectX.Vector2.get_Empty()
at BrothersLauncher.MainForm..ctor () [0x00036] in
<5ea4a82884eb4dfc8694eb83fad62bfc>:0
at (wrapper remoting-invoke-with-check) BrothersLauncher.MainForm..ctor()
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57010
Bug ID: 57010
Summary: Pantheon - error during installation
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq_bugzilla(a)yahoo.com
Distribution: ---
Created attachment 76851
--> https://bugs.winehq.org/attachment.cgi?id=76851
Console output
During the execution of the installer "PantheonSetup_182.exe", a technical
error occur.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57987
Bug ID: 57987
Summary: The Queen of Heart 99 SE : Config.exe crashes when
before saving and quitting
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 78237
--> https://bugs.winehq.org/attachment.cgi?id=78237
Backtrace of the crash
Same game as https://bugs.winehq.org/show_bug.cgi?id=57283.
Config.exe is used to edit the configuration settings such as the full-screen
or windowed mode. However when pressing "OK" it crashes before saving.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58022
Bug ID: 58022
Summary: mscoree:comtest fails
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
mscoree:comtest has started failing on Wine. I grabbed a mscoree,module,seh,pid
log, and this seems to be the relevant section:
022c:0230:trace:module:map_image_into_view mapping PE file
L"\\??\\Z:\\home\\meh\\wine\\wine32\\dlls\\mscoree\\tests\\i386-windows\\comtest.dll"
at 0x3430000-0x3438000
022c:0230:trace:seh:handle_syscall_fault code=c0000005 flags=0 addr=0xf7e5773d
ip=f7e5773d
022c:0230:trace:seh:handle_syscall_fault info[0]=00000001
022c:0230:trace:seh:handle_syscall_fault info[1]=03431000
022c:0230:trace:seh:handle_syscall_fault eax=00000000 ebx=00000800
ecx=00000f00 edx=03431000 esi=03430080 edi=00007800
022c:0230:trace:seh:handle_syscall_fault ebp=7d58c240 esp=0022f854 cs=0023
ds=002b es=002b fs=0063 gs=006b flags=00010206
022c:0230:trace:seh:handle_syscall_fault returning to user mode ip=7bcdc5dc
ret=c0000005
022c:0230:warn:module:load_dll Failed to load module
L"Z:\\home\\meh\\wine\\wine32\\dlls\\mscoree\\tests\\i386-windows\\comtest.dll";
status=c0000005
Not sure what's going on, but it seems like load_dll is treating the syscall as
a page fault?
Based on test patterns, it appears the bug was introduced between
ced1402d20ba874f9634a306630455366c3865b5 and
3323a7e4474afc3509ba56eab51b76e7887f6450.
mscoree:mscoree also fails, but I'm not sure yet whether it's related, although
the failure was introduced within that same commit range.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57784
Bug ID: 57784
Summary: Video modes are broken
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
Created attachment 77982
--> https://bugs.winehq.org/attachment.cgi?id=77982
Bugged video modes on wine wayland driver
Wine Wayland driver fails to properly enumerate video modes for monitors in
multi-monitor setup.
I have 3 monitors:
1. 1080p 60hz 100% scaling landscape
2. 1440p 180hz 125% scaling landscape
3. 1080p 60hz 100% scaling portrait
When I enter "Display Settings" in Wine control panel sometimes placed on each
other, sometimes stacked vertically, but they never positioned right.
Furthermore, 1st and 3rd displays reported 1080p landscape despite 3rd one
rotated to portrait mode, and 2nd display doesn't even report any mode.
No such issue on Xwayland side.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52715
Bug ID: 52715
Summary: wine segfaults on asahi linux (apple M1 hardware,
linux kernel/userland)
Product: Wine
Version: 7.4
Hardware: aarch64
OS: Linux
Status: NEW
Keywords: source
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
The GCC Compile Farm has a m1 machine running asahi linux, so I tried building
wine. While it compiles (note: most optional deps and freetype were missing),
the resulting binary segfaults, even for --version/--help:
austin@gcc103:~/wine$ file loader/wine
loader/wine: ELF 64-bit LSB executable, ARM aarch64, version 1 (SYSV),
dynamically linked, interpreter /lib/ld-linux-aarch64.so.1,
BuildID[sha1]=c47e4c565e49cc68efce4887d600f06d749670e0, for GNU/Linux 3.7.0,
with debug_info, not stripped
austin@gcc103:~/wine$ ./loader/wine --version
Segmentation fault
austin@gcc103:~/wine$ ./loader/wine --help
Segmentation fault
austin@gcc103:~/wine$ uname -a
Linux gcc103.fsffrance.org 5.17.0-rc7-asahi-next-20220310-g4a4f4ec03834 #1 SMP
PREEMPT Sat Mar 12 18:16:45 UTC 2022 aarch64 GNU/Linux
austin@gcc103:~/wine$ gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/aarch64-linux-gnu/11/lto-wrapper
Target: aarch64-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Debian 11.2.0-18'
--with-bugurl=file:///usr/share/doc/gcc-11/README.Bugs
--enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --prefix=/usr
--with-gcc-major-version-only --program-suffix=-11
--program-prefix=aarch64-linux-gnu- --enable-shared --enable-linker-build-id
--libexecdir=/usr/lib --without-included-gettext --enable-threads=posix
--libdir=/usr/lib --enable-nls --enable-bootstrap --enable-clocale=gnu
--enable-libstdcxx-debug --enable-libstdcxx-time=yes
--with-default-libstdcxx-abi=new --enable-gnu-unique-object
--disable-libquadmath --disable-libquadmath-support --enable-plugin
--enable-default-pie --with-system-zlib --enable-libphobos-checking=release
--with-target-system-zlib=auto --enable-objc-gc=auto --enable-multiarch
--enable-fix-cortex-a53-843419 --disable-werror --enable-checking=release
--build=aarch64-linux-gnu --host=aarch64-linux-gnu --target=aarch64-linux-gnu
--with-build-config=bootstrap-lto-lean --enable-link-serialization=4
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 11.2.0 (Debian 11.2.0-18)
austin@gcc103:~/wine$
~/llvm-mingw-20211002-ucrt-ubuntu-18.04-aarch64/bin/aarch64-w64-mingw32-gcc
--version
clang version 13.0.0 (https://github.com/llvm/llvm-project.git
d7b669b3a30345cfcdb2fde2af6f48aa4b94845d)
Target: aarch64-w64-windows-gnu
Thread model: posix
InstalledDir: /home/austin/llvm-mingw-20211002-ucrt-ubuntu-18.04-aarch64/bin
Note that the machine uses a 16k stack size instead of 4k, which may be at
fault:
https://github.com/AsahiLinux/docs/wiki/Software-known-to-have-issues-with-…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=2155
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #34 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 10.5.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56479
Bug ID: 56479
Summary: Shrift 2 Translation Patch 1.3Gamev2.07: could not
load file or assembly. access denied.
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: solin-arrin(a)protonmail.com
Distribution: ---
Created attachment 76247
--> https://bugs.winehq.org/attachment.cgi?id=76247
log of error
required libraries: Dotnet 7 Desktop runtime x86 7.0.14
URL: https://mega.nz/folder/sfdglALL#dhxWNXv4NEDxvmbmC8Y2WA/folder/MbkUDZ7B
sha256sum:8a29e924c0cc965d40c0b99ac5342cfc46adbf754fc1ac068c50bd4c3d1c1167
while the URL is a file-sharing site this is the only place the translation
patch is being distributed by the developer of the patch.
crashes when trying to launch the program.
i have tested this problem only seems to effect wine as i am able to get the
program to run and translated the game on windows.
the program can start without having the game, though it will ask you to select
the game directory.
tested with both a 64 and 32 prefix, issue happens on both.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57996
Bug ID: 57996
Summary: PS Core installer crashes (regression)
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.4.5/PowerShell-7.4.5-win-x64.msi
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: julliard(a)winehq.org
Distribution: Debian
Just start the installer and click all default buttons.
Bisect says:
07160a23fa2139c2dc9cad92158ddf0b64a3e75e is the first bad commit
commit 07160a23fa2139c2dc9cad92158ddf0b64a3e75e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Mar 20 15:35:39 2025 +0100
ntdll: Always map files as writable and adjust permissions.
So that PAGE_WRITECOPY can be set after the fact.
dlls/kernel32/tests/virtual.c | 7 -------
dlls/ntdll/unix/virtual.c | 19 +++++++++----------
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58050
Bug ID: 58050
Summary: Game Controllers panel crashes on exit
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: bernhardu(a)mailbox.org
Regression SHA1: d78cbe84e5f0000c6523c4b997de476b12d929b6
Distribution: ---
Created attachment 78306
--> https://bugs.winehq.org/attachment.cgi?id=78306
backtrace
1. Create a 64-bit prefix.
2. Run the following command 'wine64 control joy.cpl'.
3. Select 'DInput' tab and then switch back to 'Joysticks'.
4. Click Cancel.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57973
Bug ID: 57973
Summary: LBS_NOSEL is not correctly supported
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
As spotted in ReactOS, there is a flaw in LBS_NOSEL implementation
This is due to the is_item_selected function in dlls/comctl32/listbox.c not
returning "FALSE" when LBS_NOSEL is used as style.
Fix is proposed from
- this ReactOS PR : https://github.com/reactos/reactos/pull/7793
- this patch : https://jira.reactos.org/secure/attachment/69906/ListBox.patch
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57920
Bug ID: 57920
Summary: Rally Trophy: Input device configuration doesn't show
mapped keys anymore, regression
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: jje-wine(a)jv.jetro.fi
Distribution: ---
Created attachment 78173
--> https://bugs.winehq.org/attachment.cgi?id=78173
Log from wine version one commit before breaking
Rally Trophy did show mapped keys for keyboard on device configuration before,
but not anymore after commit d62e2268d77c237e8430e158bb337958d88486ba. Tested
on Arch Linux and Sway.
Steps to reproduce:
1. install Rally Trophy demo
2. ensure that you don't have other input devices connected than keyboard and
mouse, otherwise it may change the behaviour
3. start Rally Trophy
4. go to device configuration and notice that list shows no mapped actions
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57948
Bug ID: 57948
Summary: Listview / LVM_GETORIGIN is broken
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
See test program (see ListViewOrigin.cpp in ListViewOrigin.zip) from
https://jira.reactos.org/browse/CORE-17266 which does a simple call to
SendMessage(g_hList, LVM_ENSUREVISIBLE, 35, FALSE);
POINT pt;
ListView_GetOrigin(g_hList, &pt);
INT x = GetScrollPos(g_hList, SB_HORZ);
INT y = GetScrollPos(g_hList, SB_VERT);
if (y != 0 && pt.x == x && pt.y == y)
MessageBox(hwnd, TEXT("success 1"), TEXT("success 1"),
MB_ICONINFORMATION);
else
MessageBox(hwnd, TEXT("failure 1"), TEXT("failure 1"),
MB_ICONINFORMATION);
SendMessage(g_hList, WM_VSCROLL, MAKELONG(SB_TOP, 0), 0);
ListView_GetOrigin(g_hList, &pt);
x = GetScrollPos(g_hList, SB_HORZ);
y = GetScrollPos(g_hList, SB_VERT);
if (y == 0 && pt.x == x && pt.y == y)
MessageBox(hwnd, TEXT("success 2"), TEXT("success 2"),
MB_ICONINFORMATION);
else
MessageBox(hwnd, TEXT("failure 2"), TEXT("failure 2"),
MB_ICONINFORMATION);
Shows "success 1" and "success 2" in Windows
Shows "failure 1" and "failure 2" in Wine 10.3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58052
Bug ID: 58052
Summary: Unimplemented function USER32.dll.IsTopLevelWindow
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: rev.hikari(a)gmail.com
Distribution: ---
The function has been used in the TipTap launcher for the Chinese game
OverField.
https://www.nekotan7.com/https://github.com/wine-mirror/wine/blob/908f9eb20ff7511fe7f717d1a72d0e2e89…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58038
Bug ID: 58038
Summary: Keyboard input lost after alt-tabbing in virtual
desktop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 30fa691d99df7d6dfe37d16fe708d603919f9fd1
Distribution: ---
After alt-tabbing out and back to the application in virtual desktop mode the
keys that you pressed appear in the terminal instead of the application.
You can run 'wine notepad' to reproduce this.
Reverting commit 30fa691d99df7d6dfe37d16fe708d603919f9fd1
fixes the problem for me.
XFCE/XFWM 4.20
wine-10.4-112-gcf6bdfd2260
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57919
Bug ID: 57919
Summary: Rally Trophy: Keyboard key is not configurable
anymore, regression
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: jettis(a)gmail.com
Distribution: ---
Created attachment 78171
--> https://bugs.winehq.org/attachment.cgi?id=78171
Log from wine version one commit before breaking
On Rally Trophy before it was possible to map keys on keyboard to an action in
game, but not anymore after commit 7b3f3d60782c63edd621353a635616f4cea029da.
Steps to reproduce:
1. install Rally Trophy demo
2. ensure that you don't have other input devices connected than keyboard and
mouse, otherwise this breaks even before that commit
3. start Rally Trophy
4. go to device configuration
5. set key 's' to have action 'shift up'
6. save device configurations
7. go to in game with manual transmission
8. press key 's' in game and notice that gear does not change
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57940
Bug ID: 57940
Summary: ntoskrnl.exe tests can trigger BSOD
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: amorozov(a)etersoft.ru
Created attachment 78188
--> https://bugs.winehq.org/attachment.cgi?id=78188
MEMORY.DMP analysis with WinDbg
I have seen BSOD on Windows 10 Pro 1709 x64, Windows 10 Pro 22H2, Windows 11
Home 21H2 x64.
On Windows 10 testsigning was enabled with
bcdedit -set testsigning on
Windows 11 was loaded without driver signature check.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57943
Bug ID: 57943
Summary: Critical program error in CorelDraw 2024 Setup.exe
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.astra(a)yopmail.com
Distribution: ---
Created attachment 78189
--> https://bugs.winehq.org/attachment.cgi?id=78189
The crash dump from CorelDraw 2024 Setup.exe
I manually downloaded the real CorelDraw Setup (not the CDGS2024.exe, which
gets a connection timeout while trying to download from the corel servers) to
install the program. Neither the Setup.exe in the root directory
(CorelDRAWGraphicsSuite2024Installer), nor the Setup_x64.msi work. They crash
nearly instantly with a critical error. I provide the crash dump from the main
Setup.exe, as both dumps are the same.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58047
Bug ID: 58047
Summary: Videos in (game) Assault Spy Either Don't Display or
Do but Incorrectly
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 78303
--> https://bugs.winehq.org/attachment.cgi?id=78303
Vanilla Wine 10.4 Log
Distro: Gentoo Linux (x86_64)
Desktop Environment: KDE Plasma 6.2.5 (Wayland)
CPU: Ryzen 3700X @ 4.98 GHz
RAM: 32GBs @ 3600 MHz
GPU: AMD RX 7800 XT
Mesa Version: 25.0.2
Game Version: 4.18.3.0 (latest GOG release, as of writing)
-----
Many videos in the game don't display properly.
Namely: the main menu video plays as a black screen if you wait a short period
of time without pressing any keys (audio plays but there's no video), and many
in-game videos show their content as seemingly offset (some of it can be seen
when it happens but most of it is not visible due to being out of frame) and
interlaced like as if shown on a bad CRT display. This is immediately apparent
when the game shows its first tutorial, and later also easily reproducible when
viewing attack unlock options at upgrade stations and in the game's pause menu
to view what is currently unlocked. What's strange about this, though, is that
some (a minority) of videos do play properly while most don't.
I've also noticed that when this happens, this pops up in Wine's log:
(wine:26205): GStreamer-Video-CRITICAL **: 21:52:01.667:
gst_video_info_from_caps: assertion 'gst_caps_is_fixed (caps)' failed
I'm not sure if this is the only issue involved, but I figured it was worth
noting.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58044
Bug ID: 58044
Summary: Realm Grinder freezes/crashes after a very long run
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 78299
--> https://bugs.winehq.org/attachment.cgi?id=78299
output of two failed runs
This I strongly suspect is a regression, yet I can't really pin down the time
when this started happening. The problem happens with little to no human
interaction, yet the timeframes make it unreasonable to actively reproduce.
I suspect it started around 10.0 release, but with a -/+ 2 months margin (so
close to useless).
Anyway, what's the problem ?
If Realm Grinder is run for long enough (but 'long enough' here is measured in
*days*), it tends to eventually either freeze with a completely black window or
crash with an X server error.
The attachment has output of two such runs, second chunk is when it just froze,
the first when it crashed.
'fixme:d3d:swapchain_blit_gdi Using GDI present.' at the end of both seems to
be the moment the problem triggers.
It seems to be some kind of a resource leak, but it doesn't affect any other
apps running besides it, not even those run by wine.
No user action is really required to trigger this - I've seen it freeze after a
desktop switch, I've seen it crash when the window was just displayed, but not
really interacted with.
(Realm Grinder here is still at v4.2.27.0, though I'll likely update it shortly
for Easter event)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58056
Bug ID: 58056
Summary: vbscript: Directly indexing a Split returns Empty
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
test.vbs
Dim s: s = "1;2"
Dim a: a = Split(s, ";")(0)
Wscript.Echo "a: " & TypeName(a)
Wscript.Echo "a = " & a
Dim b: b = Split(s, ";")
Dim c: c = b(0)
Wscript.Echo "c: " & TypeName(c)
Wscript.Echo "c = " & c
❯ /opt/wine-devel/bin/wine cscript test.vbs
a: Empty
a =
c: String
c = 1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56941
Bug ID: 56941
Summary: EA app fails to launch game if total size of
environment variables exceeds ~32000 characters
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)gmail.com
Distribution: ---
### Steps to reproduce
Preparation:
- Have the EA app installed:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
- I installed it through Bottles, which installs the following Winetricks
dependencies:
https://github.com/bottlesdevs/programs/blob/main/Games/eaclient.yml
Reproducing:
- Set a very long environment variable, before launching the EA app
- From the EA app, launch any game
- Alternatively, execute the game directly, it will automatically launch the
EA app to launch the game
- If you don't have any game, "The Sims 4" is free
- The game won't launch, an error popup from the EA app will appear (see notes)
### Notes
It doesn't matter whether these ~32000 characters are from a single environment
variable, or from the combination of many of them.
I didn't test on Windows. It may be impossible to test there, since the
environment block there has a limit of 32760 characters (which may probably be
the reason for this issue in the first place).
I say "~32000", because the issue starts occurring a little before 32760
characters. However, my counting method was imprecise (I simply typed `set` in
`wine cmd`, then counted the characters), and there's also the fact that the EA
app also sets its own environment variables.
The issue also occurs with games bought from Steam (thus launched with Proton)
that also have to go through the EA app (thanks EA).
This issue existed before, and the weird thing is that the error popup from the
EA app is different from some time ago (I imagine due to the app being
updated).
Before it was: "Failed to launch game. An error on our end caused the launch to
fail. Try again a little later."
Now it's: "The game hasn't released yet" (which is obviously untrue).
Is it a stack overflow issue?
Logs obtained with `WINEDEBUG=EADesktop.exe:+relay` are too big to attach, even
compressed. Let me know what `WINEDEBUG` parameters I should use instead.
I can see that the app calls `GetEnvironmentStringsW`, shortly followed by a
`WideCharToMultiByte` for each variable (key and value separately). This is
done three times.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58028
Bug ID: 58028
Summary: Separable Subsurface Scattering fails to launch
Product: vkd3d
Version: 1.15
Hardware: x86-64
URL: https://web.archive.org/web/20240118021209if_/https://www.iryoku.com/separable-sss/downloads/Separable-SSS-D
X10-v1.0.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 78287
--> https://bugs.winehq.org/attachment.cgi?id=78287
shader
vkd3d:0024:err:hlsl_type_from_fx_type ../vkd3d/libs/vkd3d-shader/fx.c:2418:
Unreachable code reached.
1.15-180-g110edf32
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58055
Bug ID: 58055
Summary: winewayland: Add registry data for GPU memory size
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: peter.eszlari(a)gmail.com
Distribution: ---
Port this commit to winewayland:
https://gitlab.winehq.org/wine/wine/-/commit/28ca56257e15354a1ba612aa7f2a33…
win32u: Add registry data for GPU memory size.
Starcraft Remastered is looking up for the GPU physical memory size to
check for minimum requirements to enable RealTime Lighting.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46624
Signed-off-by: default avatarJon Doron <arilou(a)gmail.com>
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56463
Bug ID: 56463
Summary: Warframe launcher is rendered incorrectly
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: pmargeti34(a)gmail.com
Distribution: ---
Created attachment 76228
--> https://bugs.winehq.org/attachment.cgi?id=76228
Only few controls aren't rendered black
Warframe launcher window paints most of it's surface area black. Exception are
control located in the top right corner. It can still be interacted with,
cursor changes to hand pointer over the PLAY button and it does launch the game
(which works flawlessly in wayland mode otherwise)
Possibly related? https://bugs.winehq.org/show_bug.cgi?id=56014#c1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58053
Bug ID: 58053
Summary: Will not launch in Steam Deck desktop mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hancharik.veliz(a)GMAIL.COM
Distribution: ---
I installed on to my steam deck but when I hit launch nothing happens no matter
how many times you press launch
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=2155
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|STAGED |RESOLVED
Fixed by SHA1| |3ae66c75cf443c0be403d9fe4e4
| |da3c19b3ad9a8
Component|user32 |winex11.drv
--- Comment #33 from Zeb Figura <z.figura12(a)gmail.com> ---
The test application from comment #1 is fixed by
3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8, so marking this as FIXED. If focus
issues remain with any other applications, please file follow-up bugs.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58016
Bug ID: 58016
Summary: Excel Viewer 2007: Open File filter does not work
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78276
--> https://bugs.winehq.org/attachment.cgi?id=78276
File is not displayed
Excel Viewer 2007: Open File filter does not work
Put a "test.xlsx" file in folder
Run Excel Viewer 2007
- Default filter, supposed to show this file does NOT
- "all files" filter indeed confirms file presence
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57020
Bug ID: 57020
Summary: Anritsu Software Toolbox doesn't install properly
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download:
https://dl.cdn-anritsu.com/en-us/test-measurement/files/Software/Drivers-So…
To test
- Run the installer in clean WINEPREFIX
- Uncheck "Check for Updates"
- Select all components (default)
- When it asks something about the "NI VISA" runtime, select "Yes"
In the install folder (default .wine/drive_c/Program Files (x86)/Anritsu) there
hsould be folders like "Line Sweep Tools" and other. On Wine, those are
missing.
The problem can be worked around by using "winetricks -q dotnet35" before
attempting the install.
Not sure why it can't use wine-mono.
Another way to possibly test: You can unpack the installer exe with 7-zip, then
the $TEMP folder contains the installers, e.g. LST_V1.71_Installer.exe
If you run those, they will complain about missing .NET 3.5 as well.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57482
Bug ID: 57482
Summary: Total Annihilation (GOG, demo) – The game menu opens
in full screen, but the rendered part doesn’t fit the
display.
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karol23145(a)gmail.com
Distribution: ---
Created attachment 77494
--> https://bugs.winehq.org/attachment.cgi?id=77494
wine_screenshot
WARNING: The GOG version of the game is broken starting from Wine version 9.17.
(Different bug.)
GAME DEMO CAN BE DOWNLOADED FROM:
https://archive.org/details/TotalAnnihilation_201405
I tested the Total Annihilation demo on the following Wine versions: 9.22,
9.22-staging, 9.0, 8.0, and 7.0.
Additionally, I tested the GOG version of Total Annihilation with the Commander
Pack on these Wine versions: 9.16 (last working version), 9.0, 8.0, and 7.0.
The bug is present in all tested versions, so it is likely not a regression.
Attaching wine and windows screen-shots.
After starting gameplay, everything works correctly, only menu is bugged.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58049
Bug ID: 58049
Summary: MFC's Menu/BeckyInternetMail: The background color of
the menu item is wrong
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Created attachment 78304
--> https://bugs.winehq.org/attachment.cgi?id=78304
Screenshots and proposed color correction
The color of the drop-down menu in the menu bar is wrong. The color of the
outer frame and arrows is wrong.
I could not seem to fill the background with light.msstyle colors.
The correct color is the inner gray dark background color (note! Not the red
arrow part) becomes more whitish light background color (the same color as the
red arrow part).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50277
Bug ID: 50277
Summary: Haven intro video does not play
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: kai.sterker+wine(a)gmail.com
Distribution: ---
Created attachment 68825
--> https://bugs.winehq.org/attachment.cgi?id=68825
Debug logs with +mfplat,+gstreamer
Upon testing Haven with the builtin media foundation implementation, the
following error is logged, the intro movie does not play and the game is stuck
at launch:
020c:err:mfplat:media_source_constructor Failed to play source, error 0.
0218:err:mfplat:bus_watch qtdemux0: Internal data stream error.
0218:err:mfplat:bus_watch qtdemux.c(6605): gst_qtdemux_loop ():
/GstBin:bin0/GstDecodeBin:decodebin0/GstQTDemux:qtdemux0:
streaming stopped, reason error (-5)
Debug logs with +mfplat,+gstreamer attached. I'm on Ubuntu 20.04. If I can
provide any other useful information please let me know.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54964
Bug ID: 54964
Summary: i facing this bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: hoichan62(a)gmail.com
Distribution: ---
Created attachment 74492
--> https://bugs.winehq.org/attachment.cgi?id=74492
microsoft program
when install microsoft edge it shows this look this issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58036
Bug ID: 58036
Summary: Tkd GUI Apps prevent input and hang on attempting to
close on Wine 10.4 but work on Wine 10.3
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dreamsyntax(a)gmail.com
Distribution: ---
Note: This is for the experimental wow64 mode.
Tkd (https://github.com/nomad-software/tkd) GUI toolkit applications built for
Windows now have issues running in Wine 10.4.
The program in question in this report is CodeWrite 1.0.6, source available:
https://github.com/TheGag96/CodeWrite
I have verified Wine 10.3 works and functions as expected.
I have performed the recommended steps for verifying (clearing .wine),
verifying no overrides, etc.
I am able to use the program as expected and enter input into input fields.
On Wine 10.4, the application launches successfully and can be moved around.
The input fields are not clickable.
Upon attempting to close the application it will hang/becoming unresponsive
until terminated.
There are no abnormal logs compared to 10.3.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58051
Bug ID: 58051
Summary: vbscript: Dictionary direct Keys/Items access causes
parse error
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
Example below
Dim dict
Set dict = CreateObject("Scripting.Dictionary")
dict.Add "key1", 1
dict.Add "key2", 2
Dim i
Dim keys: keys = dict.Keys()
For i=0 To UBound(dict.Keys)
Wscript.Echo i
Wscript.Echo keys(i)
Wscript.Echo dict.Keys()(i) '<- parser error
'Same for Items
Next
/opt/wine-devel/bin/wine cscript test.vbs
0138:fixme:vbscript:parser_error L"(i) '<- parser error\r\n 'Same for
Items\r\nNext": "syntax error"
0138:fixme:wscript:ActiveScriptSite_OnScriptError ()
0138:fixme:wscript:run_script ParseScriptText failed: 80004005
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53844
Bug ID: 53844
Summary: vbscript invoke_vbdisp not handling let property
correctly for VT_DISPATCH arguments
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
Given the following code where 'LeftFlipper' is Dispatch object:
dim LF : Set LF = New FlipperPolarity
LF.Object = LeftFlipper
Class FlipperPolarity
private Flipper
Public Sub Class_Initialize
End Sub
Public Property let Object(aInput) : Set Flipper = aInput : End Property
End Class
In invoke_vbdisp, the Object property is stored in
This->desc->funcs[id].entries[VBDISP_LET]
The code tries to find the function using the VBDISP_SET index since the
argument is VT_DISPATCH:
func = This->desc->funcs[id].entries[V_VT(dp.rgvarg) == VT_DISPATCH ?
VBDISP_SET : VBDISP_LET];
At first I tried to reverse the order figuring maybe this was a typo, however
then it broke let's with non-objects.
So as a hack I did this:
func = This->desc->funcs[id].entries[V_VT(dp.rgvarg) == VT_DISPATCH
? VBDISP_SET : VBDISP_LET];
if(!func)
func = This->desc->funcs[id].entries[VBDISP_LET];
if(!func) {
FIXME("no letter/setter\n");
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58030
Bug ID: 58030
Summary: CapCut video editor free version install stuck on 0%
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
CapCut video editor free version install stuck on 0% no bugs file.installation
bug.also pc stuck bcuz of the software installation 0% after cancel the
installation the pc return to work
here is the link if you want to know the software
https://www.capcut.com/tools/desktop-video-editor
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57446
Bug ID: 57446
Summary: Wiso Sparbuch 2025: crashes before the buhl-data-login
appears
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomec5189(a)web.de
Distribution: ---
Created attachment 77443
--> https://bugs.winehq.org/attachment.cgi?id=77443
Sysinfo of the problem
before the buhl-data-login appears, the wine-Sysinfo is in front and report an
heavy-application-problem.The Sysinfo-Report is attached incl. Screenshot of
the application.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57739
Bug ID: 57739
Summary: Mugen DLL Hook does not work anymore
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jenngra505(a)roadrunner.com
Distribution: Mint
Some fangames made in the Mugen engine rely on a DLL hook using a modified
ddraw.dll to add additional features, for whatever reason the games that depend
on this now crash on startup.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58048
Bug ID: 58048
Summary: wineticks to download Origin
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2162741267(a)qq.com
Distribution: ---
When I used wineticks to download Origin, there are some error make the
programs can't work. And a Dailog tell me to report the bug and I find that I
can't close the windows.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=2155
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12(a)gmail.com
--- Comment #32 from Zeb Figura <z.figura12(a)gmail.com> ---
(In reply to Christian Costa from comment #31)
> It seems the staging patchset has been upstreamed with
> f20c72d83c8a8de638b95e1ebc9e54fce1e4b162.
It has not, per se.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56709
Bug ID: 56709
Summary: PackTouchHitTestingProximityEvaluation not located in
USER32.dll when attempting to run Clip Studio Paint
3.0
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: animaloser(a)gmail.com
Distribution: ---
Clip Studio Paint 3.0 fails to open, with a pop-up message that reads "The
procedure point PackTouchHitTestingProximityEvaluation could not be located in
the dynamic link library USER32.dll"
The launcher does run however, even if it's all white, it's been documented in
the appdb entry for the program. The main software, CLIPStudioPaint.exe, does
not.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58046
Bug ID: 58046
Summary: Horizon Chase Turbo: gamepad hotplugging doesn't work
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)gmail.com
Distribution: ---
Created attachment 78302
--> https://bugs.winehq.org/attachment.cgi?id=78302
`WINEDEBUG=+dinput`, launch game with one gamepad, disonnected, reconnected.
In Horizon Chase Turbo (tested Epic Games Store version), gamepads are only
usable if they have always been connected since the game has been launched.
Otherwise, their inputs are completely ignored, and these gamepads will not be
listed in the player mapping screen (Multiplayer). This is not the case on
Windows.
The only exception is in the title screen: "Press Any Button" does work with
hotplugged gamepads.
Logs are taken on a fresh prefix with `WINEDEBUG=+dinput`. Without this, the
only dinput-related log is:
```
0208:fixme:dinput:hid_joystick_device_try_open device usage ff72:00a1 not
implemented!
```
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51350
Bug ID: 51350
Summary: Horizon Chase freezes on startup
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 70207
--> https://bugs.winehq.org/attachment.cgi?id=70207
Horizon Chase default debug channels
When launching Horizon Chase, a game currently being given away on Epic Games
Store for free (until July 1st), the game seems to freeze on startup with the
music still playing.
Notably, in the logs, I see quite a few of error messages of this type,
although I'm not sure if they are related to the core issue:
0118:err:module:find_forwarded_export module not found for forward
'msvcr120.??0critical_section@Concurrency@@QAE@XZ' used by
L"C:\\windows\\system32\\concrt140.dll"
Full log with default debug channels is attached.
Let me know if you need more information or more detailed logs, I'm happy to
test and help resolve the issue.
Also, although I've tested with 6.10, 6.11 has the same issue, but that version
seems to be quite buggy from what I've heard, so I figured a test with 6.10
would be more useful.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33769
Bug #: 33769
Summary: Strong Bad's Cool Game for Attractive People Demo
crashes without native d3dcompiler_43
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
The demo
dd2f18068f16a1353a3490d95723b746cec8050f SBCG4AP_Homestar_Ruiner_setup.exe
from
http://www.strategyinformer.com/pc/strongbadscoolgameforattractivepeople/de…
tested with wine-1.6-rc1, crashes unless you do
winetricks d3dcompiler_43
I'll attach a +seh,trace+d3dcompiler log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58045
Bug ID: 58045
Summary: Strong Bad's Ep1 - Homestar Ruiner textures and
geometry broken with builtin d3dx9_27 (and
d3dcompiler_47)
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 78301
--> https://bugs.winehq.org/attachment.cgi?id=78301
Screenshots and logs
Continuation of bug https://bugs.winehq.org/show_bug.cgi?id=33770.
Tested with bare wine 10.4 and wine 10.4 + vkd3d
110edf32d0b2a2f0a49cdd76c977b9eedd06628e.
Screenshot with native d3dx9_27:
https://bugs.winehq.org/attachment.cgi?id=44752
I tested the following combinations:
1) bare wine + builitn d3dx9_27 + native d3dxcompiler_47
2) bare wine + builitn d3dx9_27 + builtin d3dxcompiler_47
3) wine+vkd3d + builitn d3dx9_27 + native d3dxcompiler_47
4) wine+vkd3d + builitn d3dx9_27 + builtin d3dxcompiler_47
The attached tarball includes screenshots and logs for the 4 combinations.
For bare wine (1 & 2), loading takes about 3 mn.
For wine+vkd3d (3 & 4), loading takes 30 s.
With native d3dx9_27, loading is almost instantaneous.
For wine+vkd3d (3 & 4), 85 temp registers are used with a limit at 32.
Seems similar to https://bugs.winehq.org/show_bug.cgi?id=34004#c36.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34004
Bug #: 34004
Summary: Broken Sword: The Angel of Death demo needs native
d3dx9_36
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.fileplanet.com/167033/160000/fileinfo/Broke
n-Sword:-The-Angel-of-Death-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45184
--> http://bugs.winehq.org/attachment.cgi?id=45184
log+d3dx
Without native d3dx9_36 shows a grey screen.
43e497c98f638e3b572b81d77a089bf6a03c3327 broken_sword_4-demo.zip
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33770
Bug #: 33770
Summary: Strong Bad's Cool Game for Attractive People Demo has
interesting rendering glitches on initial menu screen
without native d3dx_36 (purist)
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
First, go purist with 'winetricks alldlls=builtin', then
work around bug 33769 with 'winetricks d3dcompiler_43'.
The game seems to start ok, but the initial menu screen
(where Strong Bad speaks the left-hand menu items as you
mouse over them) shows ghosts of Strong Bad and his sidekick
when they move.
'winetricks d3dx9_36' works around the problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57960
Bug ID: 57960
Summary: ChessBase 18 hangs / stops accepting input a few
seconds after launch
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)brobston.com
Regression SHA1: fd539487b7860ff0a53474aa6fbcbe229f3f42c1
Distribution: Ubuntu
Created attachment 78212
--> https://bugs.winehq.org/attachment.cgi?id=78212
Log from first bad commit with most warnings enabled
I'm running with "Emulate a virtual desktop" active. I can start ChessBase 18
from the command line with `WINEDEBUG="-warn+all,warn-dpa" wine start
"C:\\Program Files\\ChessBase\\CBase18\\CBase18.exe"` in a 64-bit prefix. The
application launches as usual, but after a few seconds, it stops responding to
the mouse altogether. The CBase18.exe process consumes around 200% CPU as
shown in `top` when this situation occurs. The log output does show new log
entries when I focus or unfocus the virtual-desktop window, but otherwise, it
does not typically appear to be logging anything. I then stop the process from
the command line with, for instance, `killall CBase18.exe`.
I will attach a log from the first bad commit and, shortly thereafter, the last
good commit.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=2155
Christian Costa <titan.costa(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |titan.costa(a)gmail.com
--- Comment #31 from Christian Costa <titan.costa(a)gmail.com> ---
It seems the staging patchset has been upstreamed with
f20c72d83c8a8de638b95e1ebc9e54fce1e4b162.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58040
Bug ID: 58040
Summary: Compiling with clang 20.1.1 results in a lot of
mp67e96999/shell32-00000000.spec-00000000.s:32085:10:
error: Could not find incbin file
'dlls/shell32/shell32.res' errors when shell32.dll is
built.
Product: Wine
Version: 10.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)ivanchev.net
Distribution: ---
Created attachment 78296
--> https://bugs.winehq.org/attachment.cgi?id=78296
Excerpt from the build log
Using latest clang (20.1.1) to compile Wine results in weird error about
missing incbin file dlls/shell32/shell32.res when shell32.dll is being built
although shell32.res is successfully compiled before hand (see log excerpt).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58034
Bug ID: 58034
Summary: TUBERANK JEET AI SOFTWARE NOT OPENING NEW BUG
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Created attachment 78292
--> https://bugs.winehq.org/attachment.cgi?id=78292
TUBERANK JEET AI SOFTWARE NOT OPENING NEW BUG
TUBERANK JEET AI SOFTWARE NOT OPENING NEW BUG
HERE IS THE LINK FOR THE SOFTWARE
https://tuberankjeet.com/freeversion
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58043
Bug ID: 58043
Summary: DVDFab won't run on Wine 10.3 because it thinks that
there is a debugger running when there isn't
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78297
--> https://bugs.winehq.org/attachment.cgi?id=78297
Screenshot
To reproduce, run `wine dvdfab13_online_13037.exe`. When installation is
complete, an error dialog appears that says "A debugger has been found running
in your system. Please, unload it from memory and restart your program."
This error did not happen before Wine 10.3. `git bisect` says:
dc718fd33b23a6104a0fa2e971a358662bf766af is the first bad commit
commit dc718fd33b23a6104a0fa2e971a358662bf766af (HEAD)
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Tue Feb 25 13:45:33 2025 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Tue Feb 25 23:01:11 2025 +0100
ntdll: Add some missing Zw exports.
dlls/ntdll/ntdll.spec | 23 ++++++++++++++++-------
1 file changed, 16 insertions(+), 7 deletions(-)
$ sha256sum dvdfab13_online_13037.exe
9260ecbad0ddeeca876ff7adb35d26cffc7fb40399c814ae6fd369d2d7708791
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57545
Bug ID: 57545
Summary: EdbMails crashes on start with assertion failure on
"index < meta->heap_strings.size"
Product: Wine
Version: 10.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `wine EdbMailsSetup.exe`
2. Run `wine 'C:\Program Files (x86)\EdbMails\edbmails.exe'`
The program does not start. The following errors are printed to the terminal:
02e8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
Unknown heap type: #Schema
* Assertion at /var/hostdir/mono/mono/metadata/metadata.c:1154, condition
`index < meta->heap_strings.size' not met, function:mono_metadata_string_heap,
index = 0x4a990000 size = 0x00000001 meta=C:\Program Files
(x86)\EdbMails\edbmails.exe
$ sha256sum EdbMailsSetup.exe
78a42bf203d626080b7033dce2375cf7871259720528b7260f5dac52eab606d7
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52002
Bug ID: 52002
Summary: comctl32:datetime fails in the Arabic (Egypt) locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:datetime fails in the Arabic (Egypt) locale:
datetime.c:212: Test failed: String mismatch ("12 hh" vs "hh 12")
datetime.c:798: Test failed: Expected 08/11/2021, got 2021/11/08
https://test.winehq.org/data/patterns.html#comctl32:datetime
This failure happens as soon as one sets UserDefaultLCID to 0xc01 (Settings ->
Time & Language -> Regional format -> Arabic (Egypt)).
Note: the reason it worked up to 2021-10-21 is because before then
UserDefaultLCID was incorrectly set to English in the w10pro64-ar VM. Then I
upgraded the VM to Windows 21H1 and in the process I recreated the Arabic
snapshot which got the intended locale this time. The current settings are:
SystemDefaultLCID 0c01
UserDefaultLCID 0c01
ThreadLocale 0c01
SystemPreferredUILanguages 0409
UserDefaultUILanguage 0401
ThreadUILanguage 0401
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58042
Bug ID: 58042
Summary: PlayOnline Viewer: Window content only updates in the
primary screen.
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: Gentoo
PlayOnline Viewer window content does not get updated unless it is running in
the primary X11 screen.
If the window is moved to a secondary screen, the application keeps running and
accepting input, but the image will be frozen to what it was when moved there,
or it will remain black if minimised and restored.
As a sidey-note, when running via winewayland, the window content is black
regardless of the screen it is running in [1].
Thank you!
1. https://bugs.winehq.org/show_bug.cgi?id=58041
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58041
Bug ID: 58041
Summary: PlayOnline Viewer: Black screen when running via
winewayland.
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: Gentoo
Running PlayOnline Viewer via Wayland by setting DISPLAY="" in an LXQt/Wayfire
session results into a completely black window.
The application still works, just no content can be seen.
Final Fantasy XI Online, which PlayOnline Viewer is used to launch, seems to
work OK so far, when navigated to blindly.
Did not spot anything different in the default terminal output yet.
Running via XWayland works as expected, though that also means a black screen
in displays other than the primary screen, or rather the content just isn't
updated in the other screens.
Without XWayland, the result is the same regardless of the display.
Thank you!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58039
Bug ID: 58039
Summary: [NOT A BUG] Wine's "bottles" optimization when using
mingw64-gcc
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
If you compile Wine i686 using GCC, a WINEPREFIX is populated with stubs and is
relatively small - around 37MB for Wine 10.0.
If you compile Wine using mingw-gcc along with --enable-archs=i386,x86_64, a
WINEPREFIX is populated with full fat binaries and libraries and takes over
650MB while most of the data _fully_ mirrors what Wine already
contains/installs systemwide in /usr/lib64/wine.
This becomes especially wasteful if you have multiple bottles/WINEPREFIX'es.
Could Wine let's say populate the WINEPREFIX with symlinks instead and only if
a Windows application attempts to overwrite them (not wine itself), they are
turned into real files? Even this case looks kinda outlandish (except DirectX)
since Windows has featured WinSxS since Vista (in XP in was optional) and files
under /Windows/system32 and /Windows/SysWoW64 are immutable.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26673
Summary: wine start foo.url does not open the url
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
An application I installed provides a nice little .url file:
-----------
[InternetShortcut]
URL=http://www.winehq.org/
-----------
on windows, double clicking that opens up my default browser and gives me the
webpage. Running 'cygstart foo.url' in windows does the same (wrapper around
windows start.exe).
On wine, however, I get:
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: Success
and I don't get a nice wine gecko window :(.
perhaps it only needs to be added to tools/wine.inf?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57878
Bug ID: 57878
Summary: Unimplemented function
windowscodecs.dll.WICCreateImagingFactory_Proxy
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
When i tried install winrar 710
(https://www.win-rar.com/fileadmin/winrar-versions/winrar/winrar-x64-710.exe)
it crashed and thrown the following errors...
```
031c:err:module:DelayLoadFailureHook failed to delay load
windowscodecs.dll.WICCreateImagingFactory_Proxy
wine: Call from 00006FFFFF41CF77 to unimplemented function
windowscodecs.dll.WICCreateImagingFactory_Proxy, aborting
wine: Unimplemented function windowscodecs.dll.WICCreateImagingFactory_Proxy
called at address 00006FFFFF41CF77 (thread 031c), starting debugger...
```
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30984
Bug #: 30984
Summary: Some keys do not work in Trine and Skyrim
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yves.embil(a)orange.fr
Classification: Unclassified
Regression SHA1: 43984f355a2905e16075a9df3d7fbe463761e853
Created attachment 40666
--> http://bugs.winehq.org/attachment.cgi?id=40666
result of the regression test
In Trine the key to select the thief and Skyrim the key to open the console
does not work,with wine-1.5.5 it works.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45605
Bug ID: 45605
Summary: Letter keys doesn't work in DirectX aplications
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: ilya77105(a)gmail.com
Distribution: ---
Created attachment 62035
--> https://bugs.winehq.org/attachment.cgi?id=62035
Screenshot without keys
I will use Far Cry 3 for demonstration, but all applications, that i tested
shows the same behavior.
When English layout is not selected as default in keyboard settings (in OS
settings, not Wine) games doesn't recognize keys at all (screenshot). When i
select English layout as default, all is ok. Console output have no information
about it.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58032
Bug ID: 58032
Summary: Wine ignores XDG_SESSION_TYPE
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Wine recently appears well capable of using wayland. However, it seems to
ignore the `XDG_SESSION_TYPE` env variable. Making wine work in wayland mode
requires manually unsetting `DISPLAY`, which seems not adherent to common
practice and XDG standards.
If the situation is only temporary (e.g., to favor X11 until wayland support is
fully developed), please take my apologize for the noise.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58037
Bug ID: 58037
Summary: Photoshop CS 2 installation never completes
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://www.chip.de/downloads/Adobe-CS2-Vollversion_59
762988.html
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
I tried to install Photoshop CS 2, but no matter what I do, the installation
never completes.
This is shown in the console:
```
0190:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
```
I tried with a clean wineprefix. Same issue.
% openssl sha256 PS_CS2_Gr_NonRet.exe
SHA2-256(PS_CS2_Gr_NonRet.exe)=
2ffd2c327e8d15c4088c1802fc31b570f7556fb842885194235627bbfa1aa6d2
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57980
Bug ID: 57980
Summary: Adobe Creative Cloud requires unimplemented function
KERNEL32.dll.SetThreadpoolTimerEx
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Every so often I test installing Adobe CC on Wine to see if it will work. With
the recent fixes relating to libcef/edge/chromium sandboxing, I gave it another
go. Seems like this is now an issue:
```
wine: Call from 00006FFFFFC75D38 to unimplemented function
KERNEL32.dll.SetThreadpoolTimerEx, aborting
```
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58035
Bug ID: 58035
Summary: So im trying to play pizza tower sage 2019 but i get
this error: Win32 function failed: HRESULT: 0x887a0004
Call: at line 230 in file \Graphics_DisplayM.cpp
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaedenvacchiano(a)gmail.com
Distribution: ---
Created attachment 78293
--> https://bugs.winehq.org/attachment.cgi?id=78293
the thing it said
tried to play pizza tower sage but this occured
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58033
Bug ID: 58033
Summary: Assetto Corsa launcher fails to launch
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Unhandled Exception:
System.TypeLoadException: Could not load type of field 'AC.Launcher.App:ACshf'
(0) due to: Could not load file or assembly 'CEF3, Version=49.0.0.0,
Culture=neutral, PublicKeyToken=null' or one of its dependencies.
10.4-76-g8d40da7ffda
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42033
Bug ID: 42033
Summary: Fallout 3: Radio music not playing
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Created attachment 56507
--> https://bugs.winehq.org/attachment.cgi?id=56507
log
When listening to the radio in Fallout 3, the DJ's voice works, but the songs
don't. Sometimes you'll hear the song start for a second, but then it stops and
the DJ's voice starts up again. This happens both on GNR and the enclave
station.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57197
Bug ID: 57197
Summary: Cryostasis: Sleep of Reason demo needs assignment type
support for state VertexShader
Product: vkd3d
Version: 1.13
Hardware: x86-64
URL: https://www.guru3d.com/files-details/cryostasis-sleep-
of-reason-game-demo.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0124:err:d3dcompiler:D3DCompile2 signature.fx:8:23: E5017: Aborting due to
not yet implemented feature: Unsupported assignment type for state
VertexShader.
1.13-128-g4c03cda3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57196
Bug ID: 57196
Summary: Cryostasis: Sleep of Reason demo needs node type for
object-typed field support
Product: vkd3d
Version: 1.13
Hardware: x86-64
URL: https://www.guru3d.com/files-details/cryostasis-sleep-
of-reason-game-demo.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0124:err:d3dcompiler:D3DCompile2 signature.fx:9:1: E5017: Aborting due to
not yet implemented feature: Unhandled node type for object-typed field.
1.13-128-g4c03cda3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58031
Bug ID: 58031
Summary: Cryostasis: Sleep of Reason demo fails to launch
Product: vkd3d
Version: 1.15
Hardware: x86-64
URL: https://www.guru3d.com/files-details/cryostasis-sleep-
of-reason-game-demo.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 78289
--> https://bugs.winehq.org/attachment.cgi?id=78289
shader
Using default [@r.shadermodel = 4] in config.cfg leads to crash.
1.15-180-g110edf32
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58002
Bug ID: 58002
Summary: Android Emulator MEMU PLAY 9 Failed in the middle of
installation of charging up to 91%
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
SOFTWARE FREE Android Emulator MEMU PLAY 9 Failed in the middle of installation
of charging up to 91% INSTALATION STUCK ON 91%. I DONT HAVE THE BUG FILE REPORT
BECUZ IT STUCK ON 91% HERE IS THE LINK TO THE WEBSITE IF YOU WANT TO KNOW WHAT
KIND OF SOFTWARE
https://www.memuplay.com/
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58005
Bug ID: 58005
Summary: Cannot start installer!
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavelsoftware2024(a)proton.me
Distribution: ---
Created attachment 78267
--> https://bugs.winehq.org/attachment.cgi?id=78267
it did not even start the installer!
I can't install Pivot animator 4.2 or 5.0!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6682
Alex Henrie <alexhenrie24(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alexhenrie24(a)gmail.com
Regression SHA1| |51b16963f6e0e8df43118deac63
| |f640aee4698b7
--- Comment #81 from Alex Henrie <alexhenrie24(a)gmail.com> ---
I can confirm. `git bisect` says:
51b16963f6e0e8df43118deac63f640aee4698b7 is the first bad commit
commit 51b16963f6e0e8df43118deac63f640aee4698b7
Author: Rémi Bernon <rbernon(a)codeweavers.com>
AuthorDate: Mon Dec 16 11:19:14 2024 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Fri Jan 3 18:28:14 2025 +0100
win32u: Always update the surface regions in apply_window_pos.
We need to call update_surface_region whenever the window rect changes
as it uses the visible rect to clip the regions to the visible area
of the window.
We could delegate this to the host windowing system in most cases, but
it was explicitly clipped to the visible rect in the Android driver.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57551
dlls/win32u/window.c | 11 +++--------
1 file changed, 3 insertions(+), 8 deletions(-)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52934
Bug ID: 52934
Summary: wine can't load ntdll.so on asahi linux (apple M1
hardware, linux kernel/userland)
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 72306
--> https://bugs.winehq.org/attachment.cgi?id=72306
ntdll.dll that can't be loaded
Follow-up to bug 52715.
After setting the page size to 16k, you can try to run "wine winecfg", for
example.
This results in an error:
> wine: failed to load /home/fabian/Programming/Wine/wine/dlls/ntdll/ntdll.dll error c000007b
Error is at the following code:
> for (i = 0; i < nt->FileHeader.NumberOfSections; i++)
> {
> if (sec[i].VirtualAddress != sec[i].PointerToRawData)
> return status; /* Windows refuses to load in that case too */
> }
Adding debug code:
> printf("Section %i: VirtualAddress: %p\n, PointerToRawData: %p\n", sec[i].VirtualAddress, sec[i].PointerToRawData);
yields
> Section 4: VirtualAddress: 0x81000, PointerToRawData: 0x7d000
Using llvm-mingw from here:
https://github.com/mstorsjo/llvm-mingw/releases/tag/20220323
Not sure if the dll itself is broken...? Attaching the dll for completeness
sake.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57999
Bug ID: 57999
Summary: "Tower Wars" game crash when start playing
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78260
--> https://bugs.winehq.org/attachment.cgi?id=78260
Crashing log
Wine starts game, shows game menu, but after selecting "play" wine crashes.
Crashing log attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54468
Bug ID: 54468
Summary: Separable Subsurface Scattering crashes due to HLSL
syntax error 'unexpected KW_BLENDSTATE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: http://www.iryoku.com/separable-sss/downloads/Separabl
e-SSS-DX10-v1.0.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
00e4:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x800.
00e4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
00e4:err:d3dcompiler:D3DCompile2 Shader log:
00e4:err:d3dcompiler:D3DCompile2 <anonymous>:1:116: E5000: syntax error,
unexpected KW_BLENDSTATE
00e4:err:d3dcompiler:D3DCompile2
1.6-110-g240b2f96
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58026
Bug ID: 58026
Summary: vbscript: Script running error when Dictionary
contains array
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: fang.jiali(a)vico-lab.com
Distribution: ---
Dim dicInfo : Set dicInfo = CreateObject("Scripting.Dictionary")
dicInfo.Add "Key" , Array( "Value1", Array("SubValue1","SubValue2"))
Dim KeyName
KeyName = "Key"
If dicInfo.Item(KeyName)(0).Text <> "" Then
msgbox "value is not empty"
End If
When running above script, it shows error
(vbscript:stack_pop_disp is no disp {VT_EMPTY})
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57547
Bug ID: 57547
Summary: All HIDRAW devices stop working after pressing extra
button on Logitech G903 mouse
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: dixonte+winehq(a)stc-networks.com
Distribution: ---
Created attachment 77615
--> https://bugs.winehq.org/attachment.cgi?id=77615
WINEDEBUG=+hid,+plugplay,+dinput,+rawinput WINEPREIF=$HOME/Games/star-citizen
/usr/lib/wine-staging-10.0_rc2/bin/wine control
I have my G903 configured such that pressing one of the extra buttons emulates
pressing F14 on a keyboard. I have also built a foot pedal using a
microcontroller that does the same thing. I use this for push-to-talk in
Discord.
When I press the extra button on my mouse, this seems to cause an error in wine
that stops all HIDRAW devices from working until I restart wineserver. Oddly
and importantly, the foot pedal does not cause the same issue. (I'm vaguely
aware this mouse is what Logitech calls 'HID++', so I wouldn't be surprised if
they are doing something weird that is tripping wine up.)
I've attached a log of reproducing the issue by running 'wine control' with
WINEDEBUG=+hid,+plugplay,+dinput,+rawinput
Now that I know how to do it I can reproduce the issue 100% of the time.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58023
Bug ID: 58023
Summary: Meld-3.22.2 fails to start with errormessagebox
(retrieves incorrect path via XDG_DATA_HOME env var)
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://download.gnome.org/binaries/win32/meld/3.22/Me
ld-3.22.2-mingw.msi
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
This very newest version of Meld fails with a FileNotFound error.
Workaround: XDG_DATA_HOME="" wine Meld.exe
Similar bug like https://bugs.winehq.org/show_bug.cgi?id=49987 which was about
XDG_DATA_DIRS. You also need the patch from that bug
Problem: XDG_DATA_HOME is also used in recycle.bin and winemenubuilder.
I gues we need a more general solution/rewrite ?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48291
Bug ID: 48291
Summary: Detroit: Become Human crashes on launch
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 65990
--> https://bugs.winehq.org/attachment.cgi?id=65990
backtrace
For now I've only uploaded a backtrace, but it's a bit unusual:
0x0000000000000000: -- no code accessible --
Let me know if you need anything else.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57567
Bug ID: 57567
Summary: Punishing gray raven fails to launch
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Created attachment 77665
--> https://bugs.winehq.org/attachment.cgi?id=77665
debug log with WINEDEBUG=PGR.exe:+all
Punishing gray raven fails to launch, presumably due to failiing call to
2771.744:00f0:00f4:trace:reg:RegQueryValueExA
(000000000000014C,"SystemBiosVersion",0000000000000000,0000000000000000,00000000001058E0,0000000000105890=260)
with OBJECT_NAME_NOT_FOUND and several other registry keys fail with the same
error
and
failing call 2769.893:00f0:00f4:fixme:toolhelp:CreateToolhelp32Snapshot
Unimplemented: heap list snapshot
2769.910:00f0:00f4:fixme:toolhelp:Heap32ListFirst : stub
the game's anticheat does seem to scan memory after 2769.910:00f0:00f4:Ret
KERNEL32.CreateToolhelp32Snapshot() retval=0000014c ret=6ffff991a22d and scan
threads with Thread32Next so maybe the game is intentionally refusing to run in
wine, in which case the bug is invalid.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58025
Bug ID: 58025
Summary: winewayland: Not working functions
SetLayeredWindowAttributes and SetWindowRgn
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: viorca(a)ukr.net
Distribution: ---
When using winewayland driver not working functions SetLayeredWindowAttributes
and SetWindowRgn.
SetLayeredWindowAttributes - alpha blending ignored
SetWindowRgn - black window is displayed outside the region
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49108
Bug ID: 49108
Summary: Error when starting application LTspice XVII
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2010tch(a)gmail.com
Distribution: ---
Created attachment 67081
--> https://bugs.winehq.org/attachment.cgi?id=67081
System generated error report
When starting LTspice XVII a "serious error" is encounterd.
After 30 - 90 seconds, LTspice XVII will start as normal but at some point the
program will hang. I have to use a Ctrl-alt-del to restart my computer.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58019
Bug ID: 58019
Summary: All HKCU\Software\Wine keys should also work when put
into HKLM
Product: Wine
Version: 10.3
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)agowa338.de
Hi,
I originally just wanted to swap my Control and Command key. After a while I
finally made my way to Bug #35351. (note: I didn't find any documentation about
this besides that issue and a bunch of websites with outdated statements like
it isn't possible and one has to use 3rd-party hotkey tools).
I then noticed the solution https://bugs.winehq.org/show_bug.cgi?id=35351#c6
but accidentally at first configured these settings within HKLM instead of HKCU
as the key "HKLM\Software\Wine\Mac Driver" did already existed where as
"HKCU\Software\Wine\Mac Driver" did not. And to my surprise it didn't work
then.
I think this is a bit unintuitive and therefore would like to suggest that
everything that currently checks for a value within "HKCU\Software\Wine\*"
should fall back onto "HKLM\Software\Wine\*" if it is absent.
Would this be possible to implement in a kinda generic way? It is also more or
less what Microsoft Windows does (for the most part at least).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57983
Bug ID: 57983
Summary: getaddrinfo cannot handle "https" as the service
string, but windows 10 can
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: katharine.chui(a)gmail.com
Distribution: ---
Created attachment 78236
--> https://bugs.winehq.org/attachment.cgi?id=78236
test/reproduce code
test code that can be built with mingw-w64 gcc attached, on linux wine, the
current output is:
getaddrinfo("google.com", "https", NULL, &res) failed with 10109
aka WSATYPE_NOT_FOUND
on windows, both "443" and "https" service strings works
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57985
Bug ID: 57985
Summary: lots of errors when running winecfg for the first time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamestar15(a)proton.me
Distribution: ---
Hello, when I run winecfg in the first time (no .wine directory is present), I
get the following errors:
winecfg
wine: created the configuration directory '/home/kali/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
004c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0054:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0054:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0054:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0054:err:ole:start_rpcss Failed to open RpcSs service
004c:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
004c:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
004c:err:ole:apartment_get_local_server_stream Failed: 0x80004002
009c:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
009c:fixme:file:NtLockFile I/O completion on lock not implemented yet
009c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00b0:fixme:file:NtLockFile I/O completion on lock not implemented yet
00b0:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00b0:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
00b0:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
011c:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0148:err:setupapi:do_file_copyW Unsupported style(s) 0x10
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0148:err:setupapi:do_file_copyW Unsupported style(s) 0x10
Also, in the middle of the errors, I got a prompt to install wine mono
installer, and I clicked on "install", but the errors happen also without
installing it.
At the end of the errors,the configuration of wine finally does open, which is
the good part.
Few important points to mention:
1. I tested this on kali linux 2025.1, but also on linux mint 22.1, so it has
nothing to do with kali linux.
2. I tested this on winehq-devel version 10.3 (the latest version up to date)
3. I installed winehq-devel exactly by the steps written in
https://gitlab.winehq.org/wine/wine/-/wikis/Debian-Ubuntu
4. In the error log, I am not referring to the "fixme" messages, I know they
are
features that will be added in the future.
If there is anything you need more that is missing, please tell me.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58021
Bug ID: 58021
Summary: Wreckfest 2 shows a black screen after launch
Product: vkd3d
Version: 1.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Fatal Error: D3D12CreateDeviceAndSwapChain() failed, result: 0x80070057
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57950
Bug ID: 57950
Summary: Debugger Found Error in Wine 10.3 - Unable to Run MT5
on Linux
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zareisajad98(a)gmail.com
Distribution: ---
I'm encountering a persistent "a debugger has been found on your system, unload
it from memory and restart your program" error while trying to run MetaTrader 5
using Wine on Arch Linux.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58020
Bug ID: 58020
Summary: Bug list capped to 10000
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Bug list capped to 10000
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49987
Bug ID: 49987
Summary: Application freeze when trying to open file chooser
dialog
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 68389
--> https://bugs.winehq.org/attachment.cgi?id=68389
Full log
When I download my GTK app -
https://github.com/qarmin/czkawka/releases/download/1.1.0/windows_czkawka_g…
and run it, then when clicking at "+Add" directly below "Included Directories",
then app freeze
Suspicious errors from console
```
01d8:fixme:imm:ImmGetOpenStatus (000000000383F3B0): semi-stub
01d8:fixme:imm:ImmReleaseContext (0000000000030082, 000000000383F3B0): stub
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\recently-used.xbel"
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\gtk-3.0\\bookmarks"
01d8:err:shell:SHGetFileInfoW pidl is null!
01d8:err:shell:SHGetFileInfoW pidl is null!
(czkawka_gui.exe:468): Gtk-WARNING **: 14:44:44.483: Error loading theme icon
'list-add' for stock: Icon 'list-add' not present in theme Adwaita
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\gtk-3.0\\bookmarks"
01d8:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\users\\rafal\\Local
Settings\\Application Data\\gtk-3.0\\servers"
```
On Windows none of this errors is shown
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57994
Bug ID: 57994
Summary: Sherlock Holmes Crimes and Punishments - Can't start a
new game (Wine freezes during loading screen)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 78254
--> https://bugs.winehq.org/attachment.cgi?id=78254
Vanilla Wine 10.3 Log
Distro: Gentoo Linux (x86_64)
Desktop Environment: KDE Plasma 6.2.5 (Wayland)
CPU: Ryzen 3700X @ 4.98 GHz
RAM: 32GBs @ 3600 MHz
GPU: AMD RX 7800 XT
Mesa Version: 25.0.1
Game Version: 1.0.10897.0 (GOG release)
Winetricks Verbs: vcrun6 vcrun2010 vcrun2022
Esync/Fsync: Consistent regardless if on or off
DXVK Version: 2.6
Gamescope Version: 3.16.2
Explanation:
------------
After launching the game and starting a new save (new game button), the game
will play a brief video then begin a loading screen: but this loading screen
freezes partway through.
Going through the Wine log shows messages like this when it happens:
"170304.455:0020:01c4:err:sync:RtlpWaitForCriticalSection section 02AE36E4 "?"
wait timed out in thread 01c4, blocked by 0238, retrying (60 sec)"
and I'm forced to kill the process as a result.
As such, I can't play the game... *sadface*
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58012
Bug ID: 58012
Summary: DOOM + DOOM II: rsaenh regression
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: joelh(a)disroot.org
Distribution: ---
Created attachment 78271
--> https://bugs.winehq.org/attachment.cgi?id=78271
backtrace of doom_gog.exe
DOOM + DOOM II by Nightdive Studios released in 2024. I am using the GOG.com
version.
The game will get past the opening screens, then crash on the main menu. It
worked okay in Wine 10.2.
I have tracked down the problematic commit to:
fd539487b7860ff0a53474aa6fbcbe229f3f42c1 rsaenh: Use the bundled tomcrypt
to replace the local copy.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58017
Bug ID: 58017
Summary: Can no longer move windowed fullscreen window to
alternate monitor
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)mattkeenan.net
Distribution: ---
Created attachment 78279
--> https://bugs.winehq.org/attachment.cgi?id=78279
wine output
I can't move my windowed fullscreen app from the default monitor to my second
monitor. It tries to move but after one frame is drawn it reverts back to the
default monitor.
I suspect the regression is caused by 6a2e414d as this is the only relevant
change that came in 10.4 that wasn't in 10.3.
I reverted 6a2e414d and rebuilt 10.4 and now my windowed fullscreen application
won't open its main window at all.
wine output attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43585
Bug ID: 43585
Summary: Calling PageSetupDlgA with invalid default printer
leads to an unhandled exception
Product: Wine
Version: 2.15
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kamil.hornicek(a)reactos.org
Created attachment 58997
--> https://bugs.winehq.org/attachment.cgi?id=58997
possible solution
This was tested in Windows XP with Wine's comdlg32.dll.
Steps to reproduce:
1. set Software\Microsoft\Windows NT\CurrentVersion\Windows\Device to a
non-existent printer
2. run comdlg32 printdlg test
Expected result:
PageSetupDlgA should fail with PDERR_NODEFAULTPRN
Acutal result:
test_PageSetupDlgA crashes after null pointer dereference in
GdiConvertToDevmodeW
Remarks:
If the value of the system default printer stored in Software\Microsoft\Windows
NT\CurrentVersion\Windows\Device gets corrupted or is not properly set upon
printer
removal, PageSetupDlgA called with the PSD_RETURNDEFAULT flag will cause an
unhandled exception in gdi32:GdiConvertToDevmodeW after calling it with a null
devmode.
At comdlg32:pagesetup_common@3862 get_default_printer will succeed but the
returned printer will be bogus. Then pagesetup_change_printer will fail trying
to get the default driver. When pagesetup_update_papersize is called few lines
below the devmode stored in the pagesetup_data struct passed to it will be
null, which will lead to the crash.
Solution:
Function comdlg32:pagesetup_common needs to check the return value of
comdlg32:pagesetup_change_printer and return if it fails. Attached is a
possible solution to this bug.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58015
Bug ID: 58015
Summary: Office 2007 - Incorrect character for empty Product
Key field
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78275
--> https://bugs.winehq.org/attachment.cgi?id=78275
Wine 10.3
Office 2007 iso from
https://lecrabeinfo.net/telecharger/office-professionnel-plus-2007/
During installation an invalid character (non-null) is displayed in Product Key
field
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58014
Bug ID: 58014
Summary: Different VIRTGPU / vulkan related error messages are
shown at the CLI
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Since Wine 10.3 (or possibly also Wine 10.2) I have noticed under Kubuntu 24.04
LTS and Mesa 25.0 different error messages at the CLI which seems to be Vulkan
related.
test@iMac-4:~$ winecfg
MESA: error: DRM_IOCTL_VIRTGPU_GET_CAPS failed with Keine Berechtigung
MESA: error: DRM_IOCTL_VIRTGPU_CONTEXT_INIT failed with Das Argument ist
ungültig, continuing without context...
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
MESA: error: DRM_VIRTGPU_RESOURCE_CREATE_BLOB failed with Keine Berechtigung
MESA: error: Failed to create virtgpu AddressSpaceStream
MESA: error: vulkan: Failed to get host connection
It looks that those errors are present when no Vulkan support is avaiable. In
my case, I can confirm them for an iMac12,2 which uses the r600 Mesa driver as
well as for an even older iMac5,1 which uses the r300 one.
Otherwise Wine seems to work normally.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57904
Bug ID: 57904
Summary: OnDemand app crash on wine-10
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: kulaginds(a)gmail.com
Distribution: ---
Created attachment 78148
--> https://bugs.winehq.org/attachment.cgi?id=78148
Exception report by wine
In wine-9 no crash.
It begins at wine-10.
Wine 10 was compiled from sources with flags:
--enable-win64 --enable-archs=x86_64 --disable-win16 --disable-tests
--without-alsa --without-capi --without-coreaudio --without-cups --without-dbus
--without-ffmpeg --without-gphoto --without-gssapi --without-gstreamer
--without-krb5 --without-netapi --without-osmesa --without-oss --without-pcap
--without-pcsclite --without-pulse --without-sane --without-sdl --without-usb
--without-v4l2 --without-wayland --with-x
With packages:
libfontconfig-dev libfreetype-dev libxcursor-dev libxi-dev libxext-dev
libxxf86vm-dev libxrandr-dev libxfixes-dev libxinerama-dev libxcomposite-dev
ocl-icd-opencl-dev libudev-dev libvulkan-dev libgnutls28-dev
At ubuntu:24.04 in container.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58013
Bug ID: 58013
Summary: My "IsSingleInstance" .NET-app crashes on second
attempt to start
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
Using of "IsSingleInstance" from Microsoft.VisualBasic.ApplicationServices
produce a crash on second attempt to start this app.
I've converted VB.Net-Apps to C# - on real Windows, this setting still works
fine.
On WineHQ it produces:
Unhandled Exception:
Microsoft.VisualBasic.ApplicationServices.CantStartSingleInstanceException:
This single-instance application could not connect to the original instance.
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[]
commandLine)
at Grid.My.MyApplication.Main(String[] Args) in
G:\NET-Programme\Sourcen\C#\Terminplan\My
Project\MyNamespace.Static.1.Designer.cs:line 118
wine: Unhandled exception 0xe0434352 in thread 4ac at address 7B646E97 (thread
04ac), starting debugger...
regards, Andy
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57259
Bug ID: 57259
Summary: Keepass 2 automatic update dialog is broken
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 77175
--> https://bugs.winehq.org/attachment.cgi?id=77175
Screenshot Wine
See screenshots.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58010
Bug ID: 58010
Summary: Fallout 3 Error Wine 10.4 Failure to Launch New Game
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mdcarroll6(a)hotmail.com
Distribution: ---
Created attachment 78269
--> https://bugs.winehq.org/attachment.cgi?id=78269
Error Log
Having trouble with running Fallout 3 on Fedora 41 Linux. Used the normal
installation methods and even configured wine to use Windows 7 compatibility
instead of Windows 10. Attached an error log just in case it helps.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58009
Bug ID: 58009
Summary: Cryptbase: err:module:find_forwarded_export module not
found
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
10.4 on Fedora 41 x86_64 shared-WoW64 build.
Error message:
17:37:30 [Kick 3-BNQaijks] [Wine STDERR] 0024:err:module:find_forwarded_export
module not found for forward 'cryptbase.SystemFunction001' used by
L"C:\\windows\\syswow64\\advapi32.dll"
Regression since 10.3 where this issue does not occur, more specifically before
the merging of MR7580
https://gitlab.winehq.org/wine/wine/-/merge_requests/7580
Please let me know if you need more information.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56787
Bug ID: 56787
Summary: Comctl32 Edit - Handles does not work wirth large
content as limited to 16bits
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Test case : using a notepad, open a large (eg : 10 MB) file.
Vertical handle is unable to reach the bottom.
Observed in Ubuntu with Wine 9.10 but this has been reported in ReactOS too (
https://jira.reactos.org/browse/CORE-19305 ). Cause seems to be as following,
quoting comment from the ticket :
"The messages that indicate scroll bar position, WM_HSCROLL and WM_VSCROLL,
provide only 16 bits of position data. The GetScrollInfo function enables
applications to use 32-bit scroll positions."
Patch available at https://jira.reactos.org/browse/CORE-19305
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56234
Bug ID: 56234
Summary: foobar2000 advanced preferences Apply button not
available when change options via checkboxes
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paregistrase(a)yahoo.es
Distribution: ---
In the Preferences: Advanced window when an option is changed via checkboxes
the Apply button remains grey and the change can't be set.
Screenshot: https://imgur.com/wcnT4o1
Also the rounded checkboxes can't be activated
Screenshot: https://imgur.com/MFbApn6
But the options that have a text to edit enable the Apply button when changes
Screenshot: https://imgur.com/1KM0xy2
Others pages in preferences like the Context menu also presents this problem.
Previously this used to work
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58004
Bug ID: 58004
Summary: build issue for clang i686 linux musl
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
lld-link: error: <root>: undefined symbol: _DllMainCRTStartup@12
lld-link: error: undefined symbol: ___wine_spec_unimplemented_stub
>>> referenced by tmp67e172a0/kernel32-00000000.spec.o:(___wine_stub_ThunkTheTemplateHandle)
>>> referenced by tmp67e172a0/kernel32-00000000.spec.o:(___wine_stub_GDIReallyCares)
>>> referenced by tmp67e172a0/kernel32-00000000.spec.o:(___wine_stub_IsThreadId)
>>> referenced 117 more times
lld-link: error: undefined symbol: ___wine_exception_handler_page_fault
>>> referenced by dlls/kernel32/i386-windows/atom.o:(_GlobalAddAtomA@4)
>>> referenced by dlls/kernel32/i386-windows/computername.o:(_GetComputerNameA@8)
>>> referenced by dlls/kernel32/i386-windows/resource.o:(_FindResourceExA@16)
lld-link: error: undefined symbol: ___wine_setjmpex
>>> referenced by dlls/kernel32/i386-windows/atom.o:(_GlobalAddAtomA@4)
>>> referenced by dlls/kernel32/i386-windows/computername.o:(_GetComputerNameA@8)
>>> referenced by dlls/kernel32/i386-windows/debugger.o:(_OutputDebugStringA@4)
>>> referenced 9 more times
lld-link: error: undefined symbol: ___wine_exception_handler
>>> referenced by dlls/kernel32/i386-windows/debugger.o:(_OutputDebugStringA@4)
>>> referenced by dlls/kernel32/i386-windows/virtual.o:(_IsBadReadPtr@8)
>>> referenced by dlls/kernel32/i386-windows/virtual.o:(_IsBadWritePtr@8)
>>> referenced 6 more times
clang: error: linker command failed with exit code 1 (use -v to see invocation)
winegcc: /home/cqwrteur/toolchains/llvm/x86_64-linux-gnu/llvm/bin/clang failed
make: *** [Makefile:218719: dlls/kernel32/i386-windows/kernel32.dll] Error 2
make: *** Waiting for unfinished jobs....
wine build failure
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58003
Bug ID: 58003
Summary: Skyrim Special Edition: Creation Kit draws menu with
incorrect resolution.
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fx-8350-8(a)hotmail.com
Distribution: ---
The Scenes tab of the quest window draws a flow chart menu with a vertical
resolution of 1 pixel making it unusable.
An internal function in "Creation Kit.exe" creates the flow chart menu and is
called two times (with the second call overwriting the first)
by calling IntersectRect with the correct menu resolution and an uninitialized
RECT structure that contains mostly random values. Afterwards
function calls in the creation kit sets the values in the uninitialized RECT to
left=-2, top=-1, right=1094215229, bottom=1 on both Windows and Wine.
On Wine this RECT is an input to IntersectRect with the correct resolution and
outputs a RECT with top=0, bottom=1 leading to the unusable menu.
On Windows a call to KiUserCallbackDispatcher overwrites the incorrect RECT to
have bottom=32767 before the second IntersectRect call making RECT
invalid due to the bottom value being larger than top. This causes the
IntersectRect call to fail and create the menu later in the creation kit.
Since the menu with a resolution of 1 is technically valid the creation kit
never sets it to the correct resolution on wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57995
Bug ID: 57995
Summary: The Testament of Sherlock Holmes: Failed Vulkan Assert
in winevulkan/loader_thunks.c
(vkCreateGraphicsPipelines)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 78256
--> https://bugs.winehq.org/attachment.cgi?id=78256
Vanilla Wine 10.3 Log
The game works enough to get to the main menu with just DXVK, but Wine throws a
failed Vulkan assert immediately upon actually starting a new game session
after confirming at the main menu: not even a loading screen is seen before it
happens.
The log points to: winevulkan/loader_thunks.c, line 3190
(vkCreateGraphicsPipelines)
https://gitlab.winehq.org/wine/wine/-/blob/wine-10.3/dlls/winevulkan/loader…
There's also mentions of failing to map memory elsewhere in the log, which I
don't really understand?
(Correct me if I'm misunderstanding the issue, but my hardware is far above
minimum spec for this game.)
----
Distro: Gentoo Linux (x86_64)
Desktop Environment: KDE Plasma 6.2.5 (Wayland)
CPU: Ryzen 3700X @ 4.98 GHz
RAM: 32GBs @ 3600 MHz
GPU: AMD RX 7800 XT
Mesa Version: 25.0.1
Wine Version: 10.3 (vanilla)
DXVK Version: 2.6
Gamescope Version: 3.16.2
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57922
Bug ID: 57922
Summary: MEmu Android Emulator NOT OPENING. Critical
malfunction
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Created attachment 78176
--> https://bugs.winehq.org/attachment.cgi?id=78176
MEmu Android Emulator NOT OPENING. Critical malfunction
The Android emulator software does not work due to bugs. I ask the wine team to
fix this. Here is the link to the software's website to know what software it
is
https://www.ldplayer.net/
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57905
Bug ID: 57905
Summary: MS DX Diagnostic Tool (DxDiag.exe) crashes when using
with WineD3D complete Direct3D stack
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
When running Microsoft DirectX Diagnostic Tool along with complete WineD3D
Direct3D stack (d3d9/d3d10/d3d10.1/d3d11/dxgi/wined3d dlls) this tool crashes
with following messages:
C:\WINDOWS\SysWOW64>dxdiag
08b0:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from
glTexIma
ge2D @ ../dlls/wined3d/adapter_gl.c / 642.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47068
Bug ID: 47068
Summary: fixme:ntdll:create_logical_proc_info Only 64 Threads
are usable
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: coolx67(a)gmx.at
Distribution: ---
When running heavy multi threaded programs such as scientific applications or
benchmarks it shows that only 64 threads can be used.
> 002a:fixme:ntdll:create_logical_proc_info Improve CPU info reporting: system supports 96 logical cores, but only 64 supported!
The problem is here
https://github.com/wine-mirror/wine/blob/master/dlls/ntdll/nt.c#L1687
I don't know how much time I have to fix this.
But if someone would brainstorm this with me.
It were my first 5 minutes in the Wine code so please have some understanding.
If there would be some mentor who would give me some advice I could probably
fix some of the 22k+ FIMES in the code :)
Here the WINEDBG from Cinebench
https://pastebin.com/FrgSGxGw
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57717
Bug ID: 57717
Summary: Adobe Illustrator CS6 (16), Adobe Photoshop CS6 (13),
likely all CS6 apps: Main menu bar item
shortcut/accelerator key underlines positioning is
wrong with built-in gdiplus
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.winehq.org(a)zetafleet.com
Distribution: Debian
Created attachment 77922
--> https://bugs.winehq.org/attachment.cgi?id=77922
Screenshot of difference between native and built-in gdiplus
Reproduction:
1. Open application
Expected: An underline is drawn under the letter of the accelerator key of each
main menu item
Actual: Underline is drawn underneath nothing, at the end of the menu item
See attached screenshot.
Sequence of gdiplus calls from the start of application (using built-in
gdiplus) can be seen from the same trace given at
https://bugs.winehq.org/attachment.cgi?id=77921 on bug #57716.
Please let me know if I can provide additional information.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47278
Bug ID: 47278
Summary: Europa Universalis 4 Golden Century require TGA
support in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
HI.
As the title says, Europa Universalis 4 Golden Century (so version 1.28.3
Spain), require TGA file support for D3DXSaveSurfaceToFileInMemory function.
In the log there is :
0057:fixme:d3dx:D3DXSaveSurfaceToFileInMemory File format 0x2 is not supported
yet
After the line the application catch a MEMORY_ACCESS_VIOLATION and close
itself.
In the log there is also a bunch of:
0057:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
For now winetricks d3d9x_43 is a workaround
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57952
Bug ID: 57952
Summary: Q-Dir crashes on exit.
Product: Wine
Version: 10.3
Hardware: x86-64
URL: http://www.softwareok.com/Download/Q-Dir_Portable_x64.
zip
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 78199
--> https://bugs.winehq.org/attachment.cgi?id=78199
patch
Just start the program, and then exit:
0024:fixme:shell:IShellView_fnSaveViewState (0000000000AA6020) stub
wine: Call from 00006FFFFF3ED077 to unimplemented function
magnification.dll.MagUninitialize, aborting
Attached patch fixes the crash, will send upstream.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57800
Bug ID: 57800
Summary: Fullscreen OpenGL apps have unintended literal
transparency
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: lassebq.mine(a)gmail.com
Distribution: ---
Created attachment 78009
--> https://bugs.winehq.org/attachment.cgi?id=78009
OpenGL game which is getting transparent regions
OpenGL surfaces under wayland should be rendered with EGL_EXT_present_opaque
set to EGL_FALSE to avoid unintended transparency
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56106
Bug ID: 56106
Summary: Roon 2.0.23 crashes due to unable to find library:
Windows.Storage.Streams.RandomAccessStreamReference
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunsengorionik(a)gmail.com
Distribution: ---
Same root cause as BugID#55867 (https://bugs.winehq.org/show_bug.cgi?id=55867)
but the error is different on wine RC1 or RC3.
Relevant snippet from the log attached:
0118:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Storage.Streams.RandomAccessStreamReference"
0118:err:eventlog:ReportEventW L"Application: Roon.exe\n"
0118:err:eventlog:ReportEventW L"CoreCLR Version: 6.0.2123.36311\n"
0118:err:eventlog:ReportEventW L".NET Version: 6.0.21\n"
0118:err:eventlog:ReportEventW L"Description: The process was terminated due to
an internal error in the .NET Runtime at IP 00006FFFFBC22699 (00006FFFFBA50000)
with exit code c0000005.\n
Running 9.0-rc3 wine-staging on Linux Mint 21.2.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53103
Bug ID: 53103
Summary: ie8 doesn't start (race condition)
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr, jacek(a)codeweavers.com
Regression SHA1: f034084d49b354811096524d472ae5172ac1cebf
Distribution: Debian
Created attachment 72538
--> https://bugs.winehq.org/attachment.cgi?id=72538
terminal output
Regression, I *believe* introduced by:
commit f034084d49b354811096524d472ae5172ac1cebf
Author: Eric Pouech <eric.pouech(a)gmail.com>
Date: Thu Mar 17 08:27:28 2022 +0100
kernelbase: Handle corner case in CreateProcess.
In CreateProcess, if:
- parent isn't attached to a console
- CreateProcess's flag isn't set with DETACHED_PROCESS nor
CREATE_NEW_CONSOLE
- child is a CUI program
then a console must be allocated for the child.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52048
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
before this commit (i.e., with c7e87b536edb28bb48162690e0d42c9ba9ccb43c),
installing/starting ie after `winetricks -q ie8` works without failure. After
this commit, there's a race.
Of course, it's a race, so I can't be 100% sure, but I can run at
c7e87b536edb28bb48162690e0d42c9ba9ccb43c 15 times in a row without failure, but
fails most of the time at f034084d49b354811096524d472ae5172ac1cebf).
To reproduce:
$ wineserver -k ; rm -rf ~/.wine ; winetricks -q ie8 ; wineserver -w ; wine
'C:\Program Files\Internet Explorer\iexplore.exe' http://example.org
if successful, IE will show its window. If it fails, no window will appear.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56108
Bug ID: 56108
Summary: Edit control should stop processing characters when
left mouse button is down
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
When the left mouse button is held down, the edit control should stop
processing characters until the button is released.
Fix :
static LRESULT EDIT_WM_Char(EDITSTATE *es, WCHAR c)
{
BOOL control;
+ if (es->bCaptureState)
+ {
+ return 0;
+ }
+
control = GetKeyState(VK_CONTROL) & 0x8000;
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56225
Bug ID: 56225
Summary: Myst deadlocks on start since Wine 3.2
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `sudo sysctl vm.mmap_min_addr=0`
2. Run `DISPLAY=:1 wine MYST.EXE`
In Wine 3.1, the game pops up a dialog that says "Myst requires a 256-color
palettized display driver." But in Wine 3.2 and later, Wine just prints an
error like the following:
00f0:err:sync:RtlpWaitForCriticalSection section 777129E0
"../wine/dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread
00f0, blocked by 0114, retrying (60 sec)
`git bisect` says:
ed6bdb3c51cd4b8c94f9839806321703e7aa9765 is the first bad commit
commit ed6bdb3c51cd4b8c94f9839806321703e7aa9765
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 5 17:03:48 2018 +0100
krnl386: Remove support for DPMI real-mode calls.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ sha256sum myst_win3x_win.7z
562d3a3d829648352b94ab0d828290f17f90406d34218ebe3ffd0ac012cb12e3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57896
Bug ID: 57896
Summary: winemenubuilder crash
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78129
--> https://bugs.winehq.org/attachment.cgi?id=78129
winemenubuilder-error
running anything with wine 10.2 gives this `The program winemenubuilder.exe has
encountered a serious problem and needs to close.` window - but they 'details'
button does not seem to work.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57559
Bug ID: 57559
Summary: Chessbase 17 database table background and
non-selected entries rendered in black
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 77638
--> https://bugs.winehq.org/attachment.cgi?id=77638
Screenshot of the issue
On the main database selection screen the database table (left of screenshot)
is rendered incorrectly. The background is black when white would be expected.
In addition, non-selected entries (above the one that is visible) are also not
showing. On the right hand side, the games are showing, but where there are no
more entries (there is only one in this database) it is also being rendered
with a black background instead of white.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46012
Bug ID: 46012
Summary: Command & Conquer 3: Kane's Wrath (1.03) Invisible
units and tiberium
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huematrix(a)mailinator.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62582
--> https://bugs.winehq.org/attachment.cgi?id=62582
Log file
When loading in Command and Conquer 3: Kane's Wrath (Unofficial patch 1.03, but
from Origin), every unit, tiberium, as well as some of the scenery, are
invisible.
Changing the graphics settings didn't change anything, attached is the log with
tons of d3d9 errors.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57874
Bug ID: 57874
Summary: wineloader no longer able to find ntdll.so
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
When attempting to run wine from $PREFIX/bin/wine I'm seeing
gcenx@MacBook-Pro ~ % wine explorer
wine: could not load ntdll.so:
dlopen(/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so, 0x0002): tried:
'/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so' (no such file),
'/System/Volumes/Preboot/Cryptexes/OS/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so'
(no such file), '/Users/gcenx/../lib/wine/x86_64-unix/ntdll.so' (no such file)
That also affects the symlinks installed into $PREFIX/bin
If I run $PREFIX/lib/wine/x86_64-unix/wine that works.
If I set
export
WINEDLLPATH="$PREFIX/lib/wine/x86_64-windows:$PREFIX/lib/wine/i386-windows:$PREFIX/lib/wine/x86_64-unix"
wine starts woking again
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57826
Bug ID: 57826
Summary: Zenless Zone Zero fails to start after update to 10.1
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hackcr1258(a)gmail.com
Distribution: ---
Created attachment 78035
--> https://bugs.winehq.org/attachment.cgi?id=78035
The backtrace report at startup
The app no longer works after updating from 10.0. Where it is the last stable
version that was working.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33943
Bug #: 33943
Summary: Battle.net client region dropdown does not appear
until you hover its options
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
When opening the Battle.net client (currently in closed beta), the region
dropdown is invisible until the cursor actually goes over its options.
No relevant console output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57540
Bug ID: 57540
Summary: unrecognized charset 'SHIFT_JIS' when running Wine
with LC_ALL=ja_JP.SJIS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: zsolt_vadasz(a)protonmail.com
Distribution: ---
Some older visual novels require using the Japanese Shift JIS locale, which has
to be generated via `localedef` (at least on Linux Mint and Artix Linux).
I generated mine as such (following this[0] Wine forum post):
```
localedef -c -f SHIFT_JIS -i ja_JP ja_JP.SJIS
```
But when running the game's installer (after logging out and in for the changes
to take effect), Wine gives an unrecognized charset error:
```
$ LC_ALL="ja_JP.SJIS" wine ./Setup.exe
err:environ:init_unix_codepage unrecognized charset 'SHIFT_JIS'
```
This is because in dlls/ntdll/unix/env.c, the `charset_names` array's entry for
Shift JIS is wrong.
As can be seen in the command, and in $I18NPATH/charmaps
(/usr/share/i18n/charmaps on my system), The gzip-compressed character map file
is called `SHIFT_JIS.gz` instead of `SJIS.gz`.
This is solved by changing the `name` from "SJIS" to "SHIFTJIS" in the array
element.
Tested on 448fcbc0c60d7228ed52f1f5d90f62be0a58289a
[0]:
https://forum.winehq.org/viewtopic.php?p=110966&sid=e1b934de7663eedec41e66e…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57746
Bug ID: 57746
Summary: BeckyInternetMail/VirtualListView: The ListView of the
email list isn't redrawn while receiving email.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Screen recordings of the original operation (win8.1) and the incorrect
operation (wine). Please check the attached mp4.
Bug Description:
Win8.1 (correct):
- Click on the “Inbox” button.
- Press the “Receive Mail” button
- Each time an email is received, the email is added to the email list.
Wine (wrong):
- Click on the inbox
- Press the “Receive Mail” button
- Mail is received, but the ListView of the mail list is not updated at all.
After switching to another location, such as the outbox, click the inbox again,
and the new mail will appear in the ListView.
I used Spy++ to investigate Becky on Win8_1. I found the LVM_SETITEMCOUNT
message in the ListView of the Mail List screen. Maybe the Virtual List View is
not redrawing properly.
How to Use Virtual List-View Controls
https://learn.microsoft.com/windows/win32/controls/use-virtual-list-view-co…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44795
Bug ID: 44795
Summary: Need for Speed: Shift demo needs
ID3DXEffectImpl_SetRawValue
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://www.fileplanet.com/205212/200000/fileinfo/Need-
For-Speed:-Shift-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8ca8, data 0x8f4a2b0, byte_offset 0, bytes 256 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8d18, data 0x8f4a3b0, byte_offset 0, bytes 16 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8d88, data 0x8f4a3c0, byte_offset 0, bytes 16 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8df8, data 0x8f4a3d0, byte_offset 0, bytes 16 stub!
0009:fixme:d3dx:ID3DXEffectImpl_SetRawValue iface 0x1aae78e8, parameter
0x1aae8e68, data 0x8f4a3f0, byte_offset 0, bytes 64 stub!
Car textures are dark. During a race road almost black.
wine-3.4-120-gafef57f872
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57889
Bug ID: 57889
Summary: Prntvpt (Print Ticket API): printing is cropped in
landscape orientation
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: lxndrkrlv(a)gmail.com
Distribution: ---
Created attachment 78114
--> https://bugs.winehq.org/attachment.cgi?id=78114
Sample application and printer output example
If I print the document to any printer (including Cups-PDF) and set page
orientation to landscape, output is cropped by width of portrait A4 sheet.
In attachments:
1. Demo application with source code (.Net 4.8)
2. Example of output to virtual PDF printer
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42117
Bug ID: 42117
Summary: Chessmaster 9000 windows with double caption/title
bars
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkbk9(a)yahoo.ca
Distribution: ---
Created attachment 56643
--> https://bugs.winehq.org/attachment.cgi?id=56643
Screenshot, windows with double captions, wine 2.0-rc3
Chessmaster 9000 window and child windows have 2 title bars/captions.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57853
Bug ID: 57853
Summary: Error: makecab.exe not found
Product: Wine
Version: 10.2
Hardware: x86-64
OS: FreeBSD
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
I got the Win32 version of OpenOffice (Apache OpenOffice, "AOO") to
successfully build on FreeBSD with Wine + Cygwin + Windows SDK, and this was
one of the Wine bugs I had to work around during the build.
This problem is in the main/instsetoo_native directory, the last module in the
build which creates the installation package, where a Perl script checks for
necessary tools, and fails when it can't find makecab.exe. I've worked around
this for now, but since makecab.exe seems to be a standard part of Windows (is
it?), Wine should supply its own such tool too.
For further details please see the email where I described my experiences, and
other Wine bugs I found:
https://lists.apache.org/thread/x3p7mv0py2s5hw3cvrm1d3krxgb7cq9k
Also if you want to reproduce, you can try compiling OpenOffice on Wine, but
it's a very complicated build environment and takes many hours to run, and this
bug only happens near the end. See the build guide on
https://wiki.openoffice.org/wiki/Documentation/Building_Guide_AOO/Step_by_s…
and the extra instructions in the email above.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57964
Bug ID: 57964
Summary: Firefox crashes: wine: Call to unimplemented function
KERNEL32.dll.GetCurrentApplicationUserModelId,
aborting
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://www.mozilla.org/en-US/firefox/new/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
At start push the button "Save and Continue" and then wait a moment :
wine: Call from 00006FFFFFF9372A to unimplemented function
KERNEL32.dll.GetCurrentApplicationUserModelId, aborting
I'll send a patch for this one.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57963
Bug ID: 57963
Summary: Firefox crashes on youtube: wine: Call to
unimplemented function ucrtbase.dll.imaxdiv, aborting
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://www.mozilla.org/en-US/firefox/new/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Just open youtube.com.
First time I ran there was also another crash into some unimplemented function
from kernel32, but later runs that didn't happen anymore. This crash on youtube
however is 100% reproducable
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57962
Bug ID: 57962
Summary: Firefox 136.0.1 fails to start
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://www.mozilla.org/en-US/firefox/new/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 78214
--> https://bugs.winehq.org/attachment.cgi?id=78214
patch
It fails to startup like below, attached patch to fix this, will send upstream
0128:err:module:import_dll Library CRYPTBASE.dll (which is needed by
L"C:\\Program Files\\Mozilla Firefox\\mozglue.dll") not found
0128:err:module:import_dll Library mozglue.dll (which is needed by
L"C:\\Program Files\\Mozilla Firefox\\firefox.exe") not found
0128:err:module:loader_init Importing dlls for L"C:\\Program Files\\Mozilla
Firefox\\firefox.exe" failed, status c0000135
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46662
Bug ID: 46662
Summary: absolute value of unsigned type 'unsigned int' has no
effect
Product: Wine
Version: 4.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
I compiled in macOS with clang and see numerous messages like this
~~~~
/Volumes/MacHD/Users/sergey/Documents/Projects/wine/dlls/d3d12/tests/d3d12.c:28:9:
warning:
taking the absolute value of unsigned type 'unsigned int' has no effect
[-Wabsolute-value]
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff)
^
/Volumes/MacHD/Users/sergey/Documents/Projects/wine/dlls/d3d12/tests/d3d12.c:28:9:
note: remove
the call to 'abs' since unsigned values cannot be negative
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff)
^~~
~~~
Let me explain it is not negligible. It is error.
For example c2 = 8, c1 = 7
abs(c1 - c2) = 0xFFFFFFFF > max_diff
The condition is TRUE!!!
There is other places, not only in tests, for example
dlls/gdiplus/image.c
and hundreds such mistakes.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=58001
Bug ID: 58001
Summary: "Eador. Masters of the Broken World" bad map textures
after starting game
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78262
--> https://bugs.winehq.org/attachment.cgi?id=78262
Broken game map
After starting campaign map is unplayable. See screenshot
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14218
Summary: OleLoadPictureEx is not fully implemented (ole32)
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mehlers(a)adata.de
Created an attachment (id=14504)
--> (http://bugs.winehq.org/attachment.cgi?id=14504)
Wine Output for OleLoadPictureEx
The Main Window of our Software under Windows shows a Picture. If we use the
builtin-Version of ole32 the Picture is not displayed. It seems that
"OleLoadPictureEx" ist not fully implemented.
See attachment "output.txt" for more information.
adata Software GmbH
Michael Ehlers
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57989
Bug ID: 57989
Summary: Event type synchronization primitive leaked when
calling kernel32.ResumeThread
Product: Wine-staging
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: digitman63(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 78247
--> https://bugs.winehq.org/attachment.cgi?id=78247
A simple test demonstrating leakage of Event type synchronization primitive
when calling kernel32.ResumeThread function
Each time the CreateThread function is called, which directly starts the
thread, or the ResumeThread function of this thread, a synchronization
primitive of type Event is created, which is not destroyed when the thread
terminates and its handle is closed by calling CloseHandle.
Attached is an archive with a simple test demonstrating a primitive leak.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57880
Bug ID: 57880
Summary: Cannot upgrade to Wine 10.2 on Ubuntu due to
amd64/i386 conflict in file location
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: contramuffin(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 78103
--> https://bugs.winehq.org/attachment.cgi?id=78103
Error message when upgrading wine-devel-amd64
Upgrading to Wine 10.2 fails. wine-devel-amd64 is throwing an error during the
upgrade which says that it's attempting to overwrite a file location used by
wine-devel-i386. Using Kubuntu 24.10. See attached file for error message
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57870
Bug ID: 57870
Summary: Failed to load wine-staging and wineboot for wine-10.2
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: pinkertoninrandolph(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
err:environ:run_wineboot failed to start wineboot 1
All day I searched for the previous wine-staging .deb files
With the .deb files, I can easily install the previous working version
My fault for not keeping a copy of these files before upgrading to wine-10.2
I feel angry that I could not simply download the previous version, the binary,
the .deb files. Searching for the wine-staging-10.1.deb files made me feel
crazy today.
I apologize for ranting.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56553
Bug ID: 56553
Summary: ClickOnce app fails during initial download
Product: Wine
Version: 9.3
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maemigh(a)gmail.com
Created attachment 76314
--> https://bugs.winehq.org/attachment.cgi?id=76314
Console output from wine
ClickOnce app using winetricks to install dotnet472 fails at the application
download stage. Previously worked on older wine versions (still works with
version used by Whisky).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57997
Bug ID: 57997
Summary: Upgrade to winehq-devel 10.3 from winehq-devel 9.x
causes creates a broken install on Debian Bookworm.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 78258
--> https://bugs.winehq.org/attachment.cgi?id=78258
APT console output
With the recent deprecation of the wine64 binary, upgrading winehq 64bit
packages on Debian fails due to the attempt to overwrite the
/opt/wine-{variant}/bin/wine file.
That file is owned by the 32bit package, but the 64bit one is now attempting to
overwrite it. Causing a dpkg failure, and breaking the installation.
My 0.02 cents: One fix may be just to use wine's version number in the install
prefix and then simply select the most recent version as the default through
the alternatives system. (Which would also allow concurrent installation of
multiple versions of wine for easier regression testing, and is similar to what
Proton allows for.)
E.x. /opt/wine-10.3-devel/bin/wine
Another fix would be to have a seperate tools package that contains the wine
loader for the given host arch. (Which seems to be more inline with what the
deprecation was trying to achieve.)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42893
Bug ID: 42893
Summary: Cann't insert any HBITMAP in RichEdit control
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: xiewei(a)deepin.com
Distribution: ---
1.Run Edit.exe with wine
2.Select any emoticon insert to the richedit,but nothing happened.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54951
Bug ID: 54951
Summary: Calling SetUserObjectInformationW with
UOI_TIMERPROC_EXCEPTION_SUPPRESSION causes Invalid
parameter
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: cocoa(a)hoto.us
Distribution: ---
Created attachment 74476
--> https://bugs.winehq.org/attachment.cgi?id=74476
reproducible executable file
Confirmed on Ubuntu 22.04, wine-8.8.
I am developer who develops company internal software, using Win32 API.
Some of our members using macOS, So I recommended CrossOver.
However that member says It's crashing, I thought It maybe x64 issue so I
provided x86 build for them. It seems to work at first, but crashed after
seconds. It reports: "[87 0x81] Invalid parameter.".
I traced stack and I found this line is the problem:
https://github.com/rodrigocfd/windigo/blob/master/ui/any_globals.go#L172
And I commented out that line, It works with some graphic issue. (No graphic
issue on Wine)
I don't know about Wine's workaround about this function as many, But It seems
to UOI_TIMERPROC_EXCEPTION_SUPPRESSION flag caused the error.
I attached a simple reproducible program that creates 500x500 window.
I also confirmed It crashes on Wine 8.8, the latest development release.
I sent this issue also to CodeWeavers, but I'm filing this bug report because
this also happens on Wine.
By Wine doesn't crash but throws invalid exception, there is no trace
attachment.
Thanks.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57923
Bug ID: 57923
Summary: MEmu Android Emulator STUCK IN 99%
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
MEmu Android Emulator STUCK IN 99%
Here is the link to the software's website to know what software it is
https://www.mumuplayer.com/index.html
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57993
Bug ID: 57993
Summary: winedevice.exe Hangs After Exiting Games
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 78253
--> https://bugs.winehq.org/attachment.cgi?id=78253
Vanilla Wine version 10.3 Log
Distro: Gentoo Linux (x86_64)
DXVK Version: 2.6
Gamescope Version: 3.16.2
Desktop Environment: KDE Plasma 6.2.5 (Wayland)
CPU: Ryzen 3700X @ 4.98 GHz
RAM: 32GBs @ 3600 MHz
GPU: AMD RX 7800 XT
Mesa Version: 25.0.1
Explanation:
-------------
When launching games like Sherlock Holmes: Crimes and Punishments (GOG),
exiting the game (even just launching the game and closing via the main menu
not long after) causes winedevice.exe to just hang (and this causes a zombie
window to remain open) and I'm forced to run "pkill -9 winedevice.exe" (this
problem is consistent)
It doesn't seem to show up at the end of my log, either, for some reason.
I'll still share my log (although, this specific log exhibits a separate issue
I'm about to file) for reference, however
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57991
Bug ID: 57991
Summary: ULTRAKILL (ver. 16c): Graphical issues causing very
blue gameplay
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amongusus.sinuous664(a)slmails.com
Distribution: ArchLinux
Created attachment 78248
--> https://bugs.winehq.org/attachment.cgi?id=78248
Terminal output text file
I am trying to play Ultrakill on my t430 thinkpad on Arch Linux. While it is
technically playable, the main problem is that major graphical glitches occur,
which can be seen in the attached screenshots. In the screenshots there is an
excess of blue where there shouldn't be, making it difficult to play the game
normally. The issue occurs when I launch ULTRAKILL via wine, go past the intro
screen, and load up any level with 3D graphics.
Link to the game's storepage (where I got the game):
https://store.steampowered.com/app/1229490/ULTRAKILL/
CPU: Intel i7-3632QM
GPU: Intel HD Graphics 4000
Video driver version: Mesa 25.0.1-arch1.2
Kernel version: 6.13.7-arch1-1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57978
Bug ID: 57978
Summary: Running winetest crashes VMWare Fusion
Product: Wine-Testbot
Version: unspecified
Hardware: aarch64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.lippmann.development(a)gmail.com
I'm running winetest, and Fusion says it has encountered an error and must shut
down.
I know, not supported, and probably a Fusion bug. But I figured I'd document
it here.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57959
Bug ID: 57959
Summary: Setting screen resolution dpi makes multiple games
only show a portion of its screen
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
=== SYSTEM ===
- Plasma 6 (both X11 and Wayland)
- Kwin
- Zenned
=== STEPS ===
1. In winecfg, set dpi to a high value.
2. Launch an affected game, like Hylics or Blade Runner.
=== RESULT ===
Only a portion of the screen is shown.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57984
Bug ID: 57984
Summary: Gunner, HEAT, PC! hangs before starting an actual
gameplay
Product: vkd3d
Version: 1.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0bbc:fixme:d3d:wined3d_shader_resource_view_vk_generate_mipmap Ignoring view
format WINED3DFMT_R8_UNORM.
VUID-vkCmdBlitImage-filter-02001(ERROR / SPEC): msgNum: 328973095 - Validation
Error: [ VUID-vkCmdBlitImage-filter-02001 ] Object 0: handle = 0x7f208c47e780,
type = VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0xef7b000000ef7b, type
= VK_OBJECT_TYPE_IMAGE; | MessageID = 0x139bbb27 | vkCmdBlitImage(): srcImage
(VkImage 0xef7b000000ef7b[]) was created with format VK_FORMAT_R8_SINT and
tiling VK_IMAGE_TILING_OPTIMAL which have VkFormatFeatureFlags2
(VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT|VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT|VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT|VK_FORMAT_FEATURE_2_BLIT_SRC_BIT|VK_FORMAT_FEATURE_2_BLIT_DST_BIT|VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT|VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT|VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT|VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT|VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT|VK_FORMAT_FEATURE_2_HOST_IMAGE_TRANSFER_BIT)
which in turn is missing the required feature
VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT.
The Vulkan spec states: If filter is VK_FILTER_LINEAR, then the format features
of srcImage must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
(https://docs.vulkan.org/spec/latest/chapters/copies.html#VUID-vkCmdBlitImag…)
Objects: 2
[0] 0x7f208c47e780, type: 6, name: NULL
[1] 0xef7b000000ef7b, type: 10, name: NULL
VUID-vkCmdCopyBufferToImage-dstImage-parameter(ERROR / SPEC): msgNum: 271201052
- Validation Error: [ VUID-vkCmdCopyBufferToImage-dstImage-parameter ] Object
0: handle = 0x7d7d27fc4080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID =
0x102a331c | vkCmdCopyBufferToImage(): dstImage Invalid VkImage Object 0x0.
The Vulkan spec states: dstImage must be a valid VkImage handle
(https://docs.vulkan.org/spec/latest/chapters/copies.html#VUID-vkCmdCopyBuff…)
Objects: 1
[0] 0x7d7d27fc4080, type: 1, name: NULL
0bbc:err:d3d:wined3d_context_vk_allocate_vram_chunk_memory Failed to allocate
memory, vr VK_ERROR_OUT_OF_DEVICE_MEMORY.
0bbc:err:d3d:wined3d_context_vk_create_image Failed to allocate image memory.
0bbc:err:d3d:wined3d_view_vk_create_vk_image_view Failed to prepare texture.
VUID-VkImageViewCreateInfo-image-parameter(ERROR / SPEC): msgNum: 315335852 -
Validation Error: [ VUID-VkImageViewCreateInfo-image-parameter ] Object 0:
handle = 0x7d7d27fc4080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID =
0x12cba4ac | vkCreateImageView(): pCreateInfo->image Invalid VkImage Object
0x0.
The Vulkan spec states: image must be a valid VkImage handle
(https://docs.vulkan.org/spec/latest/chapters/resources.html#VUID-VkImageVie…)
Objects: 1
[0] 0x7d7d27fc4080, type: 1, name: NULL
0bbc:err:msvcrt:_wassert (L"!status &&
\"vkCreateImageView\"",L"../wine/dlls/winevulkan/loader_thunks.c",3216)
1.15-179-g21e08955
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57981
Bug ID: 57981
Summary: 0758:err:virtual:virtual_setup_exception nested
exception on signal stack in thread 0758 addr
0x3f0003f4af stack 0x7fedf170
Product: Wine
Version: 7.0.2
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liunixfinal(a)gmail.com
Distribution: ---
Created attachment 78234
--> https://bugs.winehq.org/attachment.cgi?id=78234
debugging logs generated after running the application under Wine
My program uses WaitForMultipleObjects to monitor multiple pipes. It runs
normally in a Windows environment, but under Wine, after running for some time,
WaitForMultipleObjects stops working. When data is written to the pipe, it does
not return, and simultaneously, the Wine debug log reports the following error:
0758:err:virtual:virtual_setup_exception nested exception on signal stack in
thread 0758 addr 0x3f0003f4af stack 0x7fedf170
After that, it continuously prints the following log:
04b8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 04b8, blocked by 048c, retrying (60 sec)
01f8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 01f8, blocked by 048c, retrying (60 sec)
and this is my code:
while (true)
{
DWORD dwWait = WaitForMultipleObjects(pPipeThread->chnNum + 1, // number
of event objects
pPipeThread->hEvents, // array of event objects
FALSE, // does not wait for all
INFINITE); // waits indefinitely
if (dwWait == WAIT_FAILED)
{
DWORD dwError = GetLastError();
char errorMsg[512];
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, dwError, 0, errorMsg, sizeof(errorMsg), NULL);
cerror("CPipeWrapper WaitForMultipleObjects failed, Error Code: %u,
Error Message: %s", dwError, errorMsg);
}
int i = dwWait - WAIT_OBJECT_0; // determines which pipe
if (i < 0 || i > PIPE_NUM_PER_THREAD)
{
_dout("WaitForMultipleObjects threadidx(%d) chnNum(%d) Index out of
range(%d).", pPipeThread->threadIdx, pPipeThread->chnNum, i);
continue;
}
if (i == 0)
{
if (CPipeMgr::Instance()->IsQuit())
{
_dout("PipeReadThread quit threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
return 0;
}
HandleChnCfgUpdate(pPipeThread);
_dout("PipeReadThread config update threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
continue;
}
--i;
unsigned int chnID = pPipeThread->chnIDs[i];
CNamePipe* pPipe = CPipeMgr::Instance()->GetPipe(chnID);
int rdLen = pPipe->GetOverlapReadedNum();
int reminderLen = pPipe->GetReminderLen();
if (rdLen > 0)
{
reminderLen = CMemDataMgr::Instance()->DecodeDrvData(chnID,
pPipe->GetReadedBuf(), reminderLen + rdLen);
}
int readed = 0;
pPipe->ReadPipe(reminderLen, readed);
}
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57977
Bug ID: 57977
Summary: Wine-Stable 10.0 SampleRate fixed at 48KHZ no higher
Values available
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Starfoxfs(a)gmx.net
Distribution: ---
I have tested a lot with Wine-Stable and Wine-Staging and cant get SampleRates
of Audio Programms higher than 48000HZ. Its always fixed at 48000HZ if i play
files with 44100HZ its also 48000HZ.
The Problem is in Winepulse.drv or Winealsa.drv i tested both.
In Pipewire.conf theres a Option to allow all the Samplerates but Wine didnt
use it.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56145
Bug ID: 56145
Summary: Wine lacks VR support ( OpenVR/OpenXR runtime shim)
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xeno(a)x-s.com.pl
Distribution: ---
Currently VR support in Linux gets to the point where it becomes viable option.
Linux native apps tend to do just fine , but there's no way for VR capable
windows apps running trough Wine to detect/use VR devices.
VR is supposed to be supported on Proton and hacky Wine-Proton hybrids, where
first option limits support to apps from Steam and second one is a bit
cumbersome to get it working.
To solve this issue wine environment could provide thin VR runtime environment
that catches calls from apps and direct those to linux native VR runtime that
is installed on user system. Wine OpenXR library shouldn't be that complex as
it'd be simple 1:1 mapping of OpenXR API. For Valve OpenVR API there are two
possible approaches, one similar to OpenXR where wine just forward calls to
SteamVR or it could translate calls to OpenXR, like OpenComposite does, then
call OpenXR runtime on Linux side.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56378
Bug ID: 56378
Summary: Microsoft Edge and Edge-based WebView2 do not function
without --no-sandbox option
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Microsoft Edge will freeze about 1-3 seconds after launching.
Steps to reproduce:
1. Download and install WebView2 (which includes Edge) from
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
2. Run:
wine "/PATH/TO/PREFIX/drive_c/Program Files
(x86)/Microsoft/EdgeCore/VERSIONNUMBER/msedge.exe" --disable-gpu --no-first-run
Edge will not launch. If you add --no-sandbox to the launch options, it will
launch, but freeze after a second or so
(https://bugs.winehq.org/show_bug.cgi?id=56377)
--disable-gpu is required wine wined3d, it can be dropped if using DXVK.
--no-first-run disables the first run prompting you to sign in and such, it has
no bearing on this bug itself.
This also affects applications using WebView2, e.g. the Adobe Creative Cloud
setup application:
WEBVIEW2_ADDITIONAL_BROWSER_ARGUMENTS="--disable-gpu" wine
'/PATH/TO/Creative_Cloud_Set-Up.exe'
Using this at least allows the window to open, though it is blank for reasons
currently unknown:
WEBVIEW2_ADDITIONAL_BROWSER_ARGUMENTS="--disable-gpu --no-sandbox" wine
'/PATH/TO/Creative_Cloud_Set-Up.exe'
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57972
Bug ID: 57972
Summary: Certain display modes (e.g. 1152x864) not available in
virtual desktop mode
Product: Wine
Version: 10.2
Hardware: x86-64
URL: https://archive.org/download/BloodRayne2Demo/BloodRayn
e2Demo.rar
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 8f85c444596154c876c7aff3a2866407ea508974
Distribution: ArchLinux
In Bloodrayne 2 video options the display mode 1152x864 is available as a valid
mode, yet the game fails to start with the error "Can't find valid video mode
for 1152x864".
This happens in virtual desktop mode when the size of the VD is set to anything
but 1152x864.
In other games the display mode 1152x864 is now completely missing from their
video options.
This used to work before
commit 8f85c444596154c876c7aff3a2866407ea508974
win32u: Generate fake resolution list from the host modes.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.124.04
wine-10.3-101-g245d3230271
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57979
Bug ID: 57979
Summary: Windows Defender quarantines a virus when running
winetest
Product: Wine-Testbot
Version: unspecified
Hardware: aarch64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.lippmann.development(a)gmail.com
Running winetest, I get the following message from Windows Defender:
Detected: Trojan:Win32/Wacatac.B!ml
Status: Quarantined
Affected items:
file: C:\Users\rlipp\AppData\Local\Temp\wctD5FE.tmp\imagehlp_test.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57597
Bug ID: 57597
Summary: Rufus: Incorrect display of bitmap in buttons
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77711
--> https://bugs.winehq.org/attachment.cgi?id=77711
Wine
Rufus 2.18
See screenshot from Wine and Win11. Wine does not show button bitmap correctly
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57976
Bug ID: 57976
Summary: office 365 trial edition for win64 or win32 fails in
wine
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
CPU: 12-core AMD Ryzen 9 5900X (-MT MCP-) speed/min/max: 550/550/4951 MHz
Kernel: 6.12.17-amd64 x86_64 Up: 1h 18m Mem: 4.37/31.27 GiB (14.0%)
Storage: 7.32 TiB (45.9% used) Procs: 485 Shell: Bash inxi: 3.3.37
wine --version
wine-10.3
trying to install the free trial of office 365, fails.
I have downloaded O365HomePremRetail.img
which unziped.
It has three setups setup.exe in main directory, and then inside setup64 and
setup32.
I tried with both architechs in wine prefix but all failed.
I created a freshly one. it failed. is it supported?
last relevant lines of full debug
0184:fixme:netprofm:connection_point_Advise 00007FFFFF5E67C0, 00007FFFFF542C20,
00007FFFFF542D30 - semi-stub
0184:fixme:netprofm:connection_point_Advise 00007FFFFF5E67F8, 00007FFFFF542C20,
00007FFFFF542D2C - semi-stub
0184:fixme:netprofm:connection_point_Advise 00007FFFFF5E6750, 00007FFFFF542C20,
00007FFFFF542D34 - semi-stub
0160:fixme:file:NtLockFile I/O completion on lock not implemented yet
0160:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator",
{85047792-f634-41e3-96a4-5164e902c740}, 00007FFFFE1FF220): semi-stub
0160:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdServiceTicketRequest",
{bebb0a08-9e73-4077-9614-08614c0bc245}, 00007FFFFE1FF238): semi-stub
0160:fixme:onlineid:ticket_request_factory_statics_CreateOnlineIdServiceTicketRequest
iface 00006FFFF8F34098, service
L"https://events.data.microsoft.com/OneCollector/1.0/", policy
L"NFS_1wk_compact_SSL", request 00007FFFFE1FF240 stub!
0160:fixme:reg:NtQueryLicenseValue License key
L"Microsoft-Windows-Container-License-Mode" not found
wine: Unhandled page fault on execute access to 0000000075E93A90 at address
0000000075E93A90 (thread 0160), starting debugger...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54697
Bug ID: 54697
Summary: Gaming.Input is not working with RAW controller API
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: winrazor(a)gmail.com
Distribution: ---
Hello, I'm trying to run .Net Framework 7.0 application with Gamin.Input Raw
device API on Ubuntu Linux and have the following error:
fixme:input:controller_QueryInterface {43c0c035-bb73-4756-a787-3ed6bea617bd}
not implemented, returning E_NOINTERFACE
Connected device is detected but it cannot read info from device.
Tried with 2 different controllers: Trustmaster Dual Trigger and Xbox Series S
by cable, and have the same problem.
Wine 8.3 Staging is configured for Windows 11. In Windows 11 application works.
Do you have an idea?
Thanks is advance.
Timur.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57974
Bug ID: 57974
Summary: Palette colors are wrong in 16-bit Myst
Product: Wine
Version: 10.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78232
--> https://bugs.winehq.org/attachment.cgi?id=78232
Screenshot
Steps to reproduce:
1. Extract myst_win3x_win.7z
2. In winecfg, create drive D: as a CD drive from the Myst/cd directory
3. Run `sudo sysctl vm.mmap_min_addr=0`
4. In one terminal, run `Xephyr :1 -ac -screen 800x600x8`
5. In another terminal, run `DISPLAY=:1 openbox`
6. In a third terminal, run `DISPLAY=:1 wine Myst/win3.1/MYST/MYST.EXE`
$ sha256sum myst_win3x_win.7z
562d3a3d829648352b94ab0d828290f17f90406d34218ebe3ffd0ac012cb12e3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56260
Bug ID: 56260
Summary: 16-bit Myst deadlocks when entering Book
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
First, work around bug 56225.
- Run winecfg and mount the Myst/cd folder as D:\
- Run `sudo sysctl vm.mmap_min_addr=0`
- In one terminal, run `Xephyr :2 -ac -screen 800x600x8`
- In another terminal, run `DISPLAY=:2 openbox`
- In a third terminal, cd to "Myst/win3.1/MYST/" and run `DISPLAY=:2 wine
'MYST.EXE'`
Click through the intro and into the image in the book, this should get you
into the first world. On wine it just plays a sound, and then locks up.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57806
Bug ID: 57806
Summary: visual and response lags in Guitar Pro v8.1.3 (build
121)
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acidbong(a)tilde.club
Distribution: ---
Created attachment 78013
--> https://bugs.winehq.org/attachment.cgi?id=78013
Guitar Pro in Wine-9.20
I've been using Wine-staging for running Guitar Pro on Linux (Gentoo, then
NixOS), and it's been smooth until 9.20 -> 9.22 update
(https://github.com/NixOS/nixpkgs/pull/359908, nixpkgs maintainers skipped
v9.21). Then visual lags (constant, as if the program runs at 5 FPS) started to
happen. Welp, they aren't solely visual, responsiveness also suffers. Audio,
however, doesn't lag and is still smooth.
The lag is also present on Wine10.
Regression also confirmed on Wine-development v9.22 and with a demo version of
the program and on different PCs (first on an Intel-based laptop (Core
i3-7100), then on an AMD-based one (AMD Ryzen 5 5500U)), both with integrated
GPUs.
Camera recording (not screen capture, because `simplescreenrecorder` (haven't
tried other tools) for some reason reduced these lags): https://0x0.st/8KNw.mp4
Logs are attached below.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57970
Bug ID: 57970
Summary: Trying to run Uncharted 4 Legacy of Thieves
Collection, using winehq latest 10.3, fials
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 78225
--> https://bugs.winehq.org/attachment.cgi?id=78225
winehq 10.3 debug log
i have installed vkd3d-proton in winehq latest (10.3). With full debug, some
errors that i get (full debug info on attachment)
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkQueueInsertDebugUtilsLabelEXT".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCreateRayTracingPipelinesKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkGetRayTracingShaderGroupHandlesKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkGetRayTracingShaderGroupStackSizeKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCmdSetRayTracingPipelineStackSizeKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCmdTraceRaysKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCmdTraceRaysIndirectKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkGetAccelerationStructureBuildSizesKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkCreateAccelerationStructureKHR".
0134:warn:vulkan:vkGetDeviceProcAddr Unsupported device function:
"vkDestroyAccelerationStructureKHR".
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57969
Bug ID: 57969
Summary: rundll unable to find the entry points in dlls under
wine 9.0
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 78224
--> https://bugs.winehq.org/attachment.cgi?id=78224
screenshot
rundll unable to find the entry points in dlls under wine 9.0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57966
Bug ID: 57966
Summary: Missing horizontal line in Kingsoft Office Writer 2012
EULA
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78215
--> https://bugs.winehq.org/attachment.cgi?id=78215
Wine rendering
Download url
http://web.archive.org/web/20120717052039/http://www.kingsoftstore.com/down…
Installing Kingsoft Office Writer 2012
Missing horizontal line in Kingsoft Office Writer 2012 EULA
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57892
Bug ID: 57892
Summary: x86(32bit) exe's wrong registry redirect
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
When x86(32bit) exe is executed from 64bitOS, the registry is redirected to
wow6432node.
Some cases are redirecting when they should not.
I have created a simple 10 line program as a test case, attached in 7z with the
exe.
Description of the exe:
Create HKEY_CURRENT_USER\software\wineTestRedirect.
Windows 8.1 (x64):
Create HKEY_CURRENT_USER\software\wineTestRedirect.
wine (x64 debian):
Create HKEY_CURRENT_USER\software\Wow6432Node\wineTestRedirect
How to fix:
Do not redirect to HKEY_CURRENT_USER\Software\* (and other special locations).
A detailed list is available on MSDN.
https://learn.microsoft.com/ja-jp/windows/win32/winprog64/shared-registry-k…
Effects:
Dead or Alive Xtreme Vacation(doaxvv) DMM Game Player version: Error code:
アップデートをキャンセルしました。.インストール情報が正しくありません。アンインストールしてから再インストールをしてください。(601:0)
https://github.com/ValveSoftware/Proton/issues/2773#issuecomment-1182496990https://steamcommunity.com/app/958260/discussions/0/1846946102863590168/?ct…
And a bunch of other 32-bit exe's.
Translated with DeepL.com (free version)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57967
Bug ID: 57967
Summary: Wrong Z-order in Browse for Folder from MPC-HC 1.7.13
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78221
--> https://bugs.winehq.org/attachment.cgi?id=78221
brfolder KO wine 10.3
Launch MPC-HC (tested with 1.7.13)
Browse for folder
Loads a "custom" brfolder
When mouse over the checkbox, it "covers" the OK button (see screenshot)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57906
Bug ID: 57906
Summary: NTi Data Explorer crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roberto(a)studiofurlan.ch
Distribution: ---
Created attachment 78149
--> https://bugs.winehq.org/attachment.cgi?id=78149
Report generated by Wine Debugger
The software crashes on startup.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56968
Bug ID: 56968
Summary: Easyhook remote hooking does not work, breaking some
game modding frameworks
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: katharine.chui(a)gmail.com
Distribution: ---
There exist game modding frameworks that uses EasyHook, for example,
https://andrasteframework.github.io/content/1.0.0/index.html
EasyHook remote hooking uses ReadProcessMemory to fetch module handle and
function addresses before using CreateRemoteThread to perform remote hooking
with the fetched function addresses
On wine, this breaks at
https://github.com/EasyHook/EasyHook/blob/16f641c8e2197b01095f548c94dcbe696…
When trying to fetch export directory from remote process' kernel32.dll's PE
header, ReadProcessMemory would succeed, eliminating the fallback codepath
outright, but the ExportDirectory buffer would then get filled with 0s. With an
export directory data structure filled with 0s, EasyHook would not be able to
do much with CreateRemoteThread as functions fetched at
https://github.com/EasyHook/EasyHook/blob/16f641c8e2197b01095f548c94dcbe696…
are all unavailable.
Patching the routine with a loop to loop until the function addresses can be
fetched, it seems that it's not (just) a timing issue either because the loop
just seems to go on forever.
Interestingly, through patching EasyHook itself and force the fallback code
path at
https://github.com/EasyHook/EasyHook/blob/16f641c8e2197b01095f548c94dcbe696…
which grabs export directory from PE NT headers, it can actually fetch an
export directory, then eventually fetch the addresses of LoadLibraryW,
FreeLibrary, GetProcAddress, ExitThread and GetLastError, but not VirtualFree
and VirtualProtect
With the EasyHook patches and dotnet48 installed, it is currently enough to
keep EasyHook going as it is now able to continue it's code injection and init
routine with LoadLibraryW.
Would it be possible for remote processes to fetch export directory from remote
PE headers? Would it be possible to fetch address to VirtualFree and
VirtualProtect? Thanks!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57395
Bug ID: 57395
Summary: Graphical glitches with Resident Evil 3 (GOG) and the
Seamless HD Project mod
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shadow_one666(a)hotmail.com
Distribution: ---
I've been trying to get RE3 working on Linux/Steam Deck with the HD/Seamless HD
Project (SHDP) mod for over two months now, but no matter what I try, I always
end up with the same result, which is the actual backgrounds/textures looking
really small on the upper-left corner of the screen, as seen in these images:
https://imgur.com/a/Bj8o51s
(Please refer to this full issue report on DXVK for the full logs and images:)
https://github.com/doitsujin/dxvk/issues/4431
To get the game running on Linux, be it any distribution or Steam Deck, I use
the following DLL overrides:
`WINEDLLOVERRIDES="d3d9,d3dcompiler_47,ddraw,dinput8,dsound,libwebp,xaudio2_9"=n,b`
Those same overrides are the ones I use for RE2 and it works perfectly with
Classic Rebirth alongside the Seamless HD Project mod. RE1 CR+SHDP does work
too, although that one required some dgVoodoo2 intervention). While RE3 does
work with Classic Rebirth on its own, it's the HD mod causes that graphical
issue on any Linux machine I tried, Steam Deck included.
I tried screwing around with the DLLs, and found that dinpu8 is the one that
seems to load the HD textures.
According to some tests by several other people from both the Proton GE Discord
and the Seamless HD Project Discord, it seems like the issue could be related
to the implementation of DirectX made by Wine/Proton, be it WineD3D or DXVK.
(Check the Proton and Wine logs for debugging reference at the bottom of the
post)
I also attempted running `DXVK_HUD=full` as suggested by a community member to
test with DXVK running, and this was the result:
https://github.com/user-attachments/assets/52419834-db65-47bd-ad17-7866f43c…
### Software information
Resident Evil 3: Nemesis (1999) from GOG:
https://www.gog.com/en/game/resident_evil_3
- It's important to note that the version of RE3 needed for the mods to work is
the Japanese version.
To run the game with the exact same conditions to reproduce the HD
textures/backgrounds glitch, the following is required:
- Official SourceNext 1.1.0 patch:
https://classicrebirth.com/index.php/download/biohazard-3-sourcenext-1-1-0-…
- Classic Rebirth mod for RE3:
https://classicrebirth.com/index.php/download/resident-evil-3-classic-rebir…
- Resident Evil 3 HD mod by TeamX:
https://www.moddb.com/mods/resident-evil-3-hd-mod
Once the game is properly installed with the Japanese language, all that's
needed is:
- Replace the original EXE with the one from the Official 1.1.0 SourceNext
patch
- Replace the `ddraw.dll` from the original game with the one from the Classic
Rebirth mod
- Copy all contents from the RE3 HD mod into the same place as the EXE.
Warning: If the HD mod has a `ddraw.dll` file, do NOT replace the one from the
Classic Rebirth mod!
- To make the game run under Linux/Steam Deck, the following DLL overrides are
required:
`WINEDLLOVERRIDES="ddraw,dinput8"=n,b`
Those are the bare minimum of DLL needed to get the HD mod running. Afterwards,
running the Wine DLL Override command alongside `wine "BIOHAZARD(R) 3 PC.exe"`
should make the game run with the following window opening, and then the game
window with the graphical glitch:
https://github.com/user-attachments/assets/ff8e79f5-e42d-48e7-be95-dc7015ee…https://github.com/user-attachments/assets/a838dac5-fadf-44fb-9672-2e43fea7…
### System information
Steam Deck specs:
- GPU: 8 RDNA 2 CUs, 1.6GHz (1.6 TFlops FP32)
- Driver: Mesa 24.2.5
- Wine version: 9.2, Proton 7.0-6, 8.0-5, 9.0-3, Experimental, Proton GE 9.16.
- DXVK version: 2.4.1
The same results have been reproduced and been tested on Ubuntu (Lenovo Ideapad
3) and Gentoo (Dell Latitude E5510) with Wine 9.0 as well.
### Log files
- Proton logs:
steam-0.log - https://github.com/user-attachments/files/17654770/steam-0.log
steam-1266089300.log -
https://github.com/user-attachments/files/17654771/steam-1266089300.log
- Wine's game.log: https://github.com/user-attachments/files/17653868/game.log)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53775
Bug ID: 53775
Summary: Resident Evil 3 / Biohazard 3 (Sourcenext): Graphical
Issues with TeamX HD Mod
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mskau(a)protonmail.com
Distribution: ArchLinux
The HD assets seemingly do not load at all with the HD mod. Instead the game
expects the HD assets but the original assets are loaded instead, causing
graphical issues.
The game has both the TeamX HD mod and Classic Rebirth installed.
Both WineD3D and DXVK exhibit this behavior.
The modded game works without issues under Windows 10.
Screenshots:
https://cdn.discordapp.com/attachments/819766636583845901/10291889002682860…https://cdn.discordapp.com/attachments/819766636583845901/10291889028687668…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57743
Bug ID: 57743
Summary: LVIS_STATEIMAGEMASK message incorrectly sent along
with LVIS_SELECTED when LVS_EX_CHECKBOXES is used
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77942
--> https://bugs.winehq.org/attachment.cgi?id=77942
Test app
See https://jira.reactos.org/browse/CORE-17154 and test app "Disk Cleaner" as
attached
Expected bahavior when check boxes are set from windows (and total size
updated) VS incorrect behavior in Wine 10.0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56906
Bug ID: 56906
Summary: RichEd20 - White Background in pwSafe about window
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76726
--> https://bugs.winehq.org/attachment.cgi?id=76726
pwsaferichedwhite
Ubuntu 24.04 / Wine 9.11
https://sourceforge.net/projects/passwordsafe/files/Windows/3.3x/3.39.0/
Unzip all files
wine pwsafe
Safe Combinaison Entry, press OK
Main dialog > ? > About
2 lines are shown with white background. This is a RichEd20.
Similar bug seen in ReactOS : https://jira.reactos.org/browse/CORE-18861
showing expected result from Win2K3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57965
Bug ID: 57965
Summary: Hidden windows cannot be created without an X server
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bjoern(a)Kautler.net
Distribution: ---
I learned in the thread https://groups.google.com/g/innosetup/c/7GVs3eO5DHc,
that hidden Windows are also used for IPC even if nothing needs to be
displayed.
Unfortunately wine does not support that it seems.
I wanted to run the InnoSetup installer
(https://files.jrsoftware.org/is/6/innosetup-6.3.3.exe) in absolute quite mode
that never needs to display any window on GitHub Action runner with image
ubuntu-24.04 where no X server is running.
The command I tried to execute is
wine innosetup-6.3.3.exe /SP- /VERYSILENT /SUPPRESSMSGBOXES /NORESTART
but the execution fails and among other this it displays
002c:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
As a work-around I started Xfvb using `Xvfb :0 -screen 0 1024x768x16 &` before
running that command and then it works without problems.
But it would be nice if wine would support such hidden windows up until
something needs to actually be displayed, at which point it would probably be
appropriate to fail execution.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46475
Bug ID: 46475
Summary: Enlarging the text via mouse-wheel in wordpad does not
adapt the character spacing
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63298
--> https://bugs.winehq.org/attachment.cgi?id=63298
Image showing the issue
Open wordpad, enter some words.
Hold ctrl and use the scroll-wheel, the zoom doesn't work properly.
"winetricks riched20" works around the issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57961
Bug ID: 57961
Summary: To The Core (Steam game) crashes at startup
Product: Wine
Version: 10.0-rc6
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christophe.bronner(a)videotron.ca
The game crashes instantly with the following few lines of log:
```
092c:fixme:thread:get_thread_times not implemented on this platform
092c:err:virtual:virtual_setup_exception stack overflow 1728 bytes addr
0x6fffea8753c3 stack 0x20940 (0x20000-0x21000-0x120000)
0934:fixme:thread:get_thread_times not implemented on this platform
0934:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FEB0
```
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57953
Bug ID: 57953
Summary: FortiClient Installer halts: Windows 10 is required.
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://filestore.fortinet.com/forticlient/FortiClient
OnlineInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
This was reported by soemone on IRC.
After starting the installer, it downloads an msi file, but then it stops with
a messagebox windows 10 is required.
In the msi file there's a Launchcondition "VersionNT>=1000 And WIN_VER<1100",
if you remove that with orca, the installation goes fine, so it seems something
goes wrong there (?)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.