http://bugs.winehq.org/show_bug.cgi?id=7238
Summary: Black & White 2 freezes before the game appears, locked
at 100% CPU usage
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When you run the game it echos some output to the terminal, creates a Wine
virtual desktop and appears to be starting, but nothing else ever appears and
the processor remains stuck at 100% usage.
Setting unconfirmed just in-case, can someone else try this game please?
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------- Additional Comments From ben(a)atomnet.co.uk 2007-22-01 05:45 -------
Does this try and install drivers or connect to the device directly? (or both).
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
------- Additional Comments From ben(a)atomnet.co.uk 2007-22-01 04:58 -------
Downgraded to "Normal" priority until it's shown this bug affects at least a few
applications.
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From ben(a)atomnet.co.uk 2007-22-01 04:57 -------
You're just missing the needed libraries. Reinstall the latest version of your
graphics driver.
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http://bugs.winehq.org/show_bug.cgi?id=7237
Summary: catia r5v16 doesn't install
Product: Wine
Version: 0.9.29.
Platform: Other
URL: http://en.wikipedia.org/wiki/CATIA
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Mike Anderson posted the following in
http://groups.google.com/group/comp.emulators.ms-windows.wine/msg/35263ae1e…
-- snip --
Has anyone tried running catia (R5V16) useing wine.
I am unable to get the install of the program to start off in wine.
I have tried 0.9.27, heard about an opengl issue and went to 0.9.29.
Thinking it might be an issue with my lack of understanding of the
operation of wine I installed AutoCAD14 and Homeworld2 to know if it was
working correctly and had no problems.
I fought with the installer for a couple days ...
-- snip --
FWIW, a student version of Catia is $150 at http://www.catiastudent.com/
and a nice writeup of the Catia-on-Linux situation
(in german) is at http://www.computerwoche.de/knowledge_center/linux/569653/
Basically, Catia could do it in a moment, but prefers to push a windows version.
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------- Additional Comments From yongjhen(a)fastmailbox.net 2007-21-01 21:04 -------
Okay.. I think I jump to my temporary conclusion too quickly.
When I launch WoW and after it shows a black screen, it stops to progress
anymore and has the following errors:
err:ntdll:RtlpWaitForCriticalSection section 0x9c1c9ea0 "server.c:
fd_cache_section" wait timed out in thread 0029, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x9c1c9ea0 "server.c:
fd_cache_section" wait timed out in thread 0037, blocked by 0000, retrying (60 sec)
But sometimes (the probabilty is about 5~10%) it doesn't have these errors, and
progress to login screen.
So I trace to the "fd_cache_section" in server.c, and find it a statical
RTL_CRITICAL_SECTION. It looks like the two threads above (0029 and 0037) are
blocked by some other thread, so I add some TRACE() code to critsection.c to see
what happens to it, and the attached log is the result. It shows that the first
thread entered the critical-section "fd_cache_section" fails to wake up the
other waiting threads to me, because the race-condition on the creation of
LockSemaphore as I described before.
I think it would better to create LockSemaphore when RTL_CRITICAL_SECTIONs are
initialized, to avoid this problem. But in this situation, I find that
"fd_cache_section" is not initialized by RtlInitializeCriticalSection() at all.
I also try to call RtlInitializeCriticalSection() on "fd_cache_section", and
create a semaphore for LockSemaphore in RtlInitializeCriticalSection(), but wine
terminates with the following log in this situation:
trace:ntdll:RtlInitializeCriticalSectionAndSpinCount thread 0 count=-1 owner=0
err:heap:HEAP_GetPtr Invalid heap 0x0!
trace:ntdll:RtlInitializeCriticalSectionAndSpinCount NtCreateSemaphore
wine client error:0: write: Bad file descriptor
I have no idea how to do this correctly, so there is no patch available.
Currently I just call get_semaphore() at the start of RtlEnterCriticalSection()
to force the creation of LockSemaphore as early as possible. I hope people with
more insight to wine resolve this problem, and I am willing to help if you don't
have a non-Linux/MacOSX environment.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From dank(a)kegel.com 2007-21-01 19:51 -------
Can you be more specific? i.e. give a recipe for how to demonstrate
a visual problem, and maybe attach a screenshot. Those warnings
are not a problem in and of themselves. I tried the app and couldn't
see any problem...
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://fma.sourceforge.net/i
| |ndex2.htm
Keywords| |download, source
------- Additional Comments From thestig(a)google.com 2007-21-01 18:50 -------
What version of FMA are you using?
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
Summary|DDRAW_Create Couldn't load |Baldur's Gate doesn't start
|WineD3D |on Gentoo
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Critical section problem in |WoW locks up
|ntdll.dll |
------- Additional Comments From mike(a)codeweavers.com 2007-21-01 18:40 -------
Bugs should be written so that non-technical users can understand what the
problem is. Does WoW lock up? What is the problem that you see that made you
start this investigation?
If you think critical sections are broken, try write a test program that shows
the problem, so suggest a patch to fix it.
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|fixme:richedit:RichEditANSIW|Zettelkasten 2.8: richedit
|ndProc in Zettelkasten 2.8 |display wrong
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|err:commdlg:PrintDlgA |TextPad4: Can't print
|GetPrinterDriverA confusion |
------- Additional Comments From mike(a)codeweavers.com 2007-21-01 18:34 -------
When you report a bug, ignore the debug output and instead describe the user
visible problem with the application. Is the real problem that you can't print
with TextPad?
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http://bugs.winehq.org/show_bug.cgi?id=7236
Summary: I'm OK : Can only see about 1/6th of the screen
Product: Wine
Version: CVS
Platform: PC
URL: http://imokgame.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
In virtual desktop mode it resizes the window so it's very small and you can
only see about 1/6th of the screen and with normal mode it makes the screen res
very low and still only shows the same small amount of the screen. Game is free
so it's easy to download and test.
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Summary: locale specified in LANG is not respected in wine 0.9.29
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yaohan.chen(a)gmail.com
This problem happens to be in wine 0.9.29 packages for Ubuntu Edgy in
wine.budgetdedicated.com and ubuntu backports. It does not happen in wine
0.9.22.
When I specify a different locale for wine, e.g. LANG=ja_JP wine program.exe,
the specified locale is not respected. For example, with notepad.exe included
in wine, the UI should have be shown in Japanese, but it does not. In another
program, which has Japanese UI encoded in Shift_JIS, I normally need to use
LANG=ja_JP to have (at least parts of) it display correctly, but now even with
LANG=ja_JP, wine tries to decode the text using its default encoding,
resulting in unreadable code.
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http://bugs.winehq.org/show_bug.cgi?id=5526
------- Additional Comments From flexo(a)holycrap.org 2007-21-01 17:55 -------
Stefan: Not sure if this was fixed by that other version you sent to
wine-patches but the one you posted here breaks GTA2 (causes a deadlock on startup).
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flexo(a)holycrap.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From flexo(a)holycrap.org 2007-21-01 17:54 -------
Okay, sorry about that, the problem was caused by the patch posted in #5526.
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http://bugs.winehq.org/show_bug.cgi?id=7234
Summary: MechWarrior 3 game is invisible
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When the game is started it outputs the same info into the terminal as it
normally would, but now the game never seems to appear. But on closer
examination if you try and move the mouse it will keep "rubber banding" back to
the middle of the screen and I heard one of the menu sounds at one point. So
despite the fact all you can see is the normal green checked virtual desktop
background, I believe the game is actually running, you just can't see it.
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Summary: Grand Theft Auto 2 (GTA2) voices are intermittent
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
The voices in-game seem patchy, what you'll hear is "We have....... in north
Fruitbat" or "......... 10/21 in...." so basically you'll just hear different
parts of it like some of it just isn't playing at all. It seems completely
random as to what you hear or don't hear each time something should be said.
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------- Additional Comments From dank(a)kegel.com 2007-21-01 17:12 -------
works fine on ubuntu 6.06 with wine-0.9.29 prebuilt package downloaded from winehq
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------- Additional Comments From ben(a)atomnet.co.uk 2007-21-01 17:10 -------
Just tried the game with the current GIT and it works fine so not sure what's
causing the deadlock. Are you using ALSA or any odd settings?
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.topdownloads.net/
| |games/view.php?id=4388
Keywords| |download, Installer
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------- Additional Comments From adamp(a)ahri.net 2007-21-01 16:41 -------
I have installed Baldur's Gate, and haven't done anything silly like making my
wine C drive my windows C drive. I have /usr/lib32/libGL.so but not the .so.1,
I've tried symlinking it and am recompiling Wine now.
Sorry to have bothered you. I'll try to get more help on the Gentoo forums if I
need it!
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-21-01 16:39 -------
just confirming that the patch fixes the bug. Thanks for that Eric; I don't see
the crash later on , it runs fine for me, except that it's horribly slow.....:(
(probably ddraw issue)
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From dank(a)kegel.com 2007-21-01 16:25 -------
Can't mark it FIXED until it's accepted into winehq.org tree.
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wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
------- Additional Comments From wine.dev(a)web.de 2007-21-01 15:25 -------
Does a link from "winspool.drv.so" to "winspool.dll.so" help this app?
Can you please attach a log with:
WINEDEBUG="+winspool,+print,+loaddll"
Thanks
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------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-21-01 14:52 -------
it crashes because '%c' with 0 as parameter terminates the string before the
trailing \n
- when used without +msvcrt, we get very seldom traces, hence the buffer used
for the output is never flushed (it's flushed when a \n is sent) and overflows
at some point
- when used with +msvcrt, the buffer is flushed from time to time by the various
traces, hence we never see the overflow
I'll send a patch for the '%c' issue, and I'm still looking at the demangling issue.
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wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
------- Additional Comments From wine.dev(a)web.de 2007-21-01 14:29 -------
Please retry with a current wine version and fill an
entry in the appdb ( http://appdb.winehq.org/ ) for your version
of Advanced MP3 Catalog.
Thanks
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wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
------- Additional Comments From wine.dev(a)web.de 2007-21-01 14:17 -------
CUPS-Classes are on my Roadmap, but that needs a while.
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wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
Severity|major |normal
Keywords|NoAppDBEntry |
------- Additional Comments From wine.dev(a)web.de 2007-21-01 14:14 -------
The attached ps-file seems to be broken
Please retry with an actual wine version,
create and then attach a log with:
WINEDEBUG"=+winspool,+print,+psdrv,+loaddll" wine 2>log.txt yourapp.exe
Thanks
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wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
------- Additional Comments From wine.dev(a)web.de 2007-21-01 14:01 -------
The first fixme about ENUM_PRINTER_CONNECTIONS was unrelated to all bugs
before and i just send a Patch to made that check more silent.
Please create and then attach a log with:
WINEDEBUG"=+winspool,+print,+psdrv,+loaddll" wine 2>log.txt yourapp.exe
Thanks.
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------- Additional Comments From elektroschock(a)linuxmail.org 2007-21-01 13:25 -------
As of 0.9.29 one problem, the whitespace overlay as shown in the screenshot
attachment, probably due to the rebar bugfix, is fixed. So the back button is
displayed correctly. But an alignment problem of the field which holds the
location path still exists. That field is now moved to the right side and of
minimum size. As the location bar holds the path, maybe that is no display
component problem.
err:listview:LISTVIEW_WindowProc unknown msg 2005 wp=00000001 lp=00000000
fixme:shell:SHGetFileInfoW This combination of flags is not supported yet
fixme:shell:SHGetFileInfoW This combination of flags is not supported yet
fixme:shell:SHGetFileInfoW This combination of flags is not supported yet
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-21-01 13:18 -------
>Does the same apply when you rebuild from scratch ?
I always do a "rebuild all" , which compiles everything from scratch.
I'm not sure whether it's a bug that 'dt' is zero in demangle_datatype, but that
seems to be the reason it crashes, when it tries to print the error. The crash
is easy to reproduce (very dumb example):
1. For example apply the patch below:
diff --git a/dlls/kernel32/sync.c b/dlls/kernel32/sync.c
index eaa0f70..4bf86d5 100644
--- a/dlls/kernel32/sync.c
+++ b/dlls/kernel32/sync.c
@@ -86,7 +86,12 @@ HANDLE get_BaseNamedObjects_handle(void)
* Sleep (KERNEL32.@)
*/
VOID WINAPI Sleep( DWORD timeout )
-{
+{char c;
+int i;
+c=0;
+for(i=0;i<100;i++)
+ERR("this will crash %c\n",c);
+
SleepEx( timeout, FALSE );
}
2. Run the following program:
#include "windows.h"
int main()
{
Sleep(10);
}
You'll get the same crash...
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------- Additional Comments From ben(a)atomnet.co.uk 2007-21-01 13:13 -------
The ALSA driver is currently broken so use the OSS one. The other messages
basically say that your OpenGL libraries (32bit ones) are missing and that you
need to install them. This issue is your end not ours.
Just to make sure though, have you installed anything in Wine yet or done
anything silly like making your Wine C: drive your real Windows drive?
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |blin(a)gmx.net
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Summary: Using DirectPlay with age of wonders fails silently
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefandoesinger(a)gmx.at
Attempting to Create or Join a Multiplayer game in Age of Wonders 1 fails
silently. When the button is pressed, the game freezes for a short time, but
stays at the game connection screen without any feedback or error message.
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------- Additional Comments From elektroschock(a)linuxmail.org 2007-21-01 13:03 -------
Bug still in 0.9.29
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(513) - not supported.
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(4104) - not supported.
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(513) - not supported.
fixme:psdrv:PSDRV_ExtEscape QUERYESCSUPPORT(4104) - not supported.
err:x11drv:X11DRV_CreateWindow invalid window height -25
fixme:ole:OleRegisterServer16 (Designer,...): stub
fixme:ole:OleRegisterServer16 (MgxDesigner,...): stub
fixme:ole:OleRegisterClientDoc16 (Designer 4.0,Untitled1,...): stub
err:x11drv:X11DRV_CreateWindow invalid window width -9
err:x11drv:X11DRV_CreateWindow invalid window height -2
fixme:ole:OleQueryLinkFromClip16 (StdFileEditing, 1, 0): stub!
wine: Unhandled page fault on read access to 0xffffffff at address
0x18bf:0x00001fe3 (thread 000c), starting debugger...
etc.
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://games.softpedia.com/g|
|et/Games-Demo/Fahrenheit- |
|Demo.shtml |
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords|download |
Summary|Fahrenheit 1.1 crashes with |Fahrenheit crashes with
|unhandled exception when |unhandled exception when
|trying to load a profile |trying to load a profile
------- Additional Comments From ben(a)atomnet.co.uk 2007-21-01 13:02 -------
Removed the demo because the demo works perfectly, but the game is still broken
with 0.9.29 and current GIT.
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://games.softpedia.com/p|
|rogDownload/SWAT-4-Demo- |
|Download-6162.html |
------- Additional Comments From ben(a)atomnet.co.uk 2007-21-01 12:50 -------
Removed demo as it doesn't exhibit the same symptoms.
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Summary: err:commdlg:PrintDlgA GetPrinterDriverA confusion
Product: Wine
Version: 0.9.29.
Platform: PC
URL: http://www.textpad.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elektroschock(a)linuxmail.org
Software: TextPad4, I open the Printer Dialogue.
As I understand the logs of the program it does not find the driver
"HPDesJet482C" in the registry which is needed for the dialogue. I find the
error messages very irritating.
What does the recommendation "le 1797, fix your config for printer
HPDesJet842C!" actually mean?
What config? Wine registry? Is it a printer driver problem or a wine problem?
and then the followup message:
"fixme:psdrv:PSDRV_ExtDeviceMode lpdmOutput is NULL what should we do??"
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Summary: fixme:richedit:RichEditANSIWndProc in Zettelkasten 2.8
Product: Wine
Version: 0.9.29.
Platform: Other
URL: http://zettelkasten.danielluedecke.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elektroschock(a)linuxmail.org
For the freeware application Zettelkasten these fixmes restrict functionality
fixme:richedit:RichEditANSIWndProc EM_LIMITTEXT: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGING: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGED: stub
The result seems to be that in the richedit display markup formatting (fat,
hyperlinks) are not interpreted properly.
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eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |eric.pouech(a)wanadoo.fr
Status|ASSIGNED |NEW
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------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-21-01 11:25 -------
would it be that the compilation has been done in a partial way (it not
recompiling the whole source...). Does the same apply when you rebuild from
scratch ?
A+
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------- Additional Comments From greg87(a)online.de 2007-21-01 10:01 -------
Well if I comment out line 182-186 in /d3d9/volumetexture.c, the game gets
further. Game is loading but crashes at 75%.
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eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-21-01 09:27 -------
fix sent for this problem, however, this doesn't fully fix the program as it
crashes later on
setting status to FIXED (likely needing to open a new bug for the later crash)
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baptiste.millemathias(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |baptiste.millemathias@gmail.
| |com
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Summary: Critical section problem in ntdll.dll
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yongjhen(a)fastmailbox.net
There is a race-condition problem in the critical section code in ntdll.dll code.
In critsection.c, for non-linux/x86, non-macosx platforms, fast_wait and
fast_wake are
not implemented. When the first time the semaphore used for waking up waiting
thread(s)
are needed, it will be created. But the code to check if a semaphore is present
is not
protected by critical section by itself. Thus there is a situation that both the
thread
leaves critical section and the thread enters critical create semaphores, that
causes all
waiting threads unable to enter that critical section anymore.
Please see the log that demos this situation.
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------- Additional Comments From spam(a)bikesexual.org 2007-21-01 03:50 -------
Created an attachment (id=4658)
--> (http://bugs.winehq.org/attachment.cgi?id=4658&action=view)
complete terminal output
This is the terminal output, as requested. I had to again upgrade from
9.28>9.29. Then I ran eudora from the terminal. This was what the terminal
said. It was a little different this time in that I was able to open some email
messages from the inbox... However, it crashed when I tried to do a new
message. Another time I did it, it opened some messages then crashed after
opening another one. For this reason I am suspecting that this has to do with
some kind of memory limit or something like that - a certain number of windows
within Eudora can be opened, after which it crashes. However, I'm too ignorant
of wine and linux to really say this with any certainty. Hopefully, y'all know
what the output of this terminal means.
Thanks
PS this is an annoying bug for me to test because My email program breaks and
then I can't check the email that told me how to report the wine bug, so i have
to downgrade back to 9.28. I'm using dpkg -i to do that, why doesn't synaptic
let me select it from the menu if it is still there in
/var/cache/apt/archives/? [yes I'm a newbie]
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-21-01 02:57 -------
here's what i get:
i changed struct debug_info, field ouput[1024] -> output[2048]):
Instead of 2 compile errors, i now only get one. If i increase it even more from
struct debug_info, field ouput[1024] -> output[4096])
the compile errors are gone, and the project compiles fine.
As for the second thing you askesd there are weird things going on here:
If i enable the debug channel +msvcrt, the compile errors are gone! (i changed
back to field output[1024] of course). So the bug can be worked around as well,
by enabling the debug-channel, which is very strange....
For your info, i also tried to changed the line 'ERR("Unknown type %c\n", dt);'
to 'ERR("Unknown type %d\n", dt);' (which is wrong format string,i know) , but
that also fixed the compile error, and showed , that dt is equal to 0. I'll
attach the debug output of +msvcrt, but as i said, i dunno how useful that is,
as the ciompilation succeds fine when i enable that channel. FYI, the sample
project i try to compile is available at
http://www.codeproject.com/gdi/kanjifont.asp
, in Visual C++ 6.0
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eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-21-01 02:23 -------
EnumLoadedModules64 is now implemented (setting status to FIXED)
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eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-console |wine-kernel
------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-21-01 02:18 -------
setting component to kernel, this is by no way a console issue
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eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |ASSIGNED
Ever Confirmed| |1
------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-21-01 02:13 -------
it seems there's two unrelated issues:
- there's an overflow in the internal debug buffer
- there's an unsupported format in the symbol demangling code
to progress with the two, could you:
- double the size of the output buffer in dlls/ntdll/ntdll_misc.h (line 148:
struct debug_info, field ouput[1024] -> output[2048])
- rerun the code with +msvcrt debug channel on, and post the output
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------- Additional Comments From philip.kent(a)ntlworld.com 2007-21-01 01:44 -------
I belive so. IE on Windows will take anything passed to it, whack it in the URL
bar and navigate to it, whether it is valid or not AFAIK.
I should really install XP into VirtualBox and test it, but don't have the time.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |VERIFIED
------- Additional Comments From tony.lambregts(a)gmail.com 2007-20-01 22:26 -------
Verified this
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prlewis(a)letterboxes.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
Priority|P2 |P5
Summary|Ultima Online Gold does not |Ultima Online Gold install
|install |error
------- Additional Comments From prlewis(a)letterboxes.org 2007-20-01 19:21 -------
Ah, if you click okay and wait a while, the installation will work. Just a
cosmetic bug I guess, but it almost threw me. :-)
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Summary: Ultima Online Gold does not install
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prlewis(a)letterboxes.org
Hi...
I just downloaded Ultima Online Gold, and tried to install it.
Installshield aborts with an error: "1627: Unable to save file: %s".
Thanks!
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Summary: floAt's Mobile Agent crash
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s0238762(a)sms.ed.ac.uk
this is the sites application:
http://fma.sourceforge.net/index2.htm
it's an opensource project.
it installs fine, but crashes when launced
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Summary: DDRAW_Create Couldn't load WineD3D
Product: Wine
Version: 0.9.29.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamp(a)ahri.net
~/.wine/drive_c/Program Files/Black Isle/Baldur's Gate $ wine Baldur.exe
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
err:module:load_builtin_dll failed to load .so lib for builtin L"wined3d.dll":
libGL.so.1: cannot open shared object file: No such file or directory
err:ddraw:DDRAW_Create Couldn't load WineD3D - OpenGL libs not present?
wine: Unhandled page fault on write access to 0x842903bb at address 0x9fc2a3
(thread 0012), starting debugger...
Unhandled exception: page fault on write access to 0x842903bb in 32-bit code
(0x009fc2a3).
Register dump: ...etc
I do have a working OpenGL setup, though it may be bugged. I don't know how
relevant that is. I'm willing to provide as much information as I can to solve
this! I'm running Gentoo ~amd64 on an intel core2 duo, if that helps.
As for the ALSA warnings I have no idea what that's about either, but would
obviously love to fix it too.
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Summary: Warhammer Mark of Chaos Will not run
Product: Wine
Version: CVS
Platform: PC
URL: http://www.gamershell.com/download_16283.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.lambregts(a)gmail.com
I Could install the demo but when I went to run it I got a message box saying that
"The graphics system cannot set display mode"
This was with todays Git
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------- Additional Comments From thunderbird2k(a)gmx.net 2007-20-01 14:31 -------
The list of GLX extensions depends on the display/HDC while the list of GL
extensions depends a little bit on the context. You need a context in order to
be able to query the information. The list of GL extensions could in theory
change when you have a multicard system containing two totally different cards.
In such a situation you could get different results but the chance for this is
very unlikely.
The issue only appears for this NV extension because the extension itself is
very strange. It are WGL functions introduced by a GL extension. The other
extensions are real WGL/GLX extensions of which the presence is not context
dependent. I'm also not aware of any other extensions with this issue. For now
strdup should be a fine way for fixing this. (or perhaps it is possible to find
a GLX extension which is around when this one is too)
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------- Additional Comments From scallegari(a)arces.unibo.it 2007-20-01 13:53 -------
I confirm that in later Wines (e.g. in 0.9.29) MDI is problematic.
this is a regression from previous Wines that did not show this issue
Specifically:
1) Menu entries disappear as described in above comment
2) A number of replicas of the icons for closing/minimizing/maximizing the MDI
subwindows appear...
As an example, you may consider running the LTspice windows application that is
freely avalilable at http://www.linear.com/designtools/softwareRegistration.jsp
(registration is in fact not required) and that was specifically coded to be
wine-friendly (it did not show any issue up to wine 9.9.22 or little more).
Open a circuit diagram (e.g. from the sample ones), run a simulation, select an
output signal and a waveform sub-window appears side to side with the circuit
sub-window.
Now: if select the circuit window you get the correct menu entries, but the
close/minimize/maximize icons are replicated twice. If you select the waveform
window, the first menu entry is missing and the close/minimize/maximize icons
are missing too. If you keep closing the waveform window and rerunning the
simulation (to re-get a waveform window), progressively all the menu entries
disappear.
This bug affects both the 0.9.29 on winehq for ubuntu and the 0.9.29 as
distributed by ubuntu in the edgy backports.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |alex(a)thehandofagony.com
Status|ASSIGNED |NEW
------- Additional Comments From alex(a)thehandofagony.com 2007-20-01 11:39 -------
I have sent a patch for this. Meanwhile, it should work if you do not select
the maintainer option.
Once it has been fixed, you will see a list of choices instead of a single
checkbox.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From alex(a)thehandofagony.com 2007-20-01 11:37 -------
Fixed.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Keywords| |Installer
------- Additional Comments From vitaliy(a)kievinfo.com 2007-20-01 10:31 -------
Not a blocker.
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Summary: ViaVoice 10 Pro USB install sticks on msvcrt.dll
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
In the latest WINE, it seems to install pretty well until
right at the end.
wine: Unimplemented function msvcrt.dll._mbbtype called at address
0x7b8407b0 (thread 003a), starting debugger...
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.worthdownloading.
| |com/download.php?gid=235&id=
| |3537
Keywords| |download, NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2007-20-01 09:53 -------
Please submit an entry for this application in the AppDB http://appdb.winehq.org
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------- Additional Comments From dank(a)kegel.com 2007-20-01 09:09 -------
Mostly the ones set by http://kegel.com/wine/fakeie.sh.txt
but there are probably other ways apps detect ie (esp. ie4, ie5)
that need to be emulated, too.
I think what's blocking this is we don't want to break
apps like Quicken which come with a bundled ie6. So first
we have to get Quicken working with gecko, more or less.
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------- Additional Comments From paran+wine(a)lysator.liu.se 2007-20-01 08:11 -------
Created an attachment (id=4655)
--> (http://bugs.winehq.org/attachment.cgi?id=4655&action=view)
git20070119 nvidia9631 GLSL
I tried this game again yesterday with the latest git version. Now it gets past
the shader initializations and displays the loading splashscreen before
crashing.
This is only the last 2k lines of the trace, to aviod spamming the bug tracker
with a 15M trace file if it is not needed. The trace is with nvidia 9631 and
GLSL enabled.
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------- Additional Comments From spencercw(a)googlemail.com 2007-20-01 08:03 -------
"We don't tell WM that we have topmost window"
Anyone know how to do this? I was looking through the source, but it doesn't
make any sense to me as I know very little C. As a guess, I think I might need
to use XChangeProperty(), but I don't know what to do with it.
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------- Additional Comments From guillaume.rousseau(a)dev-web.com 2007-20-01 07:54 -------
Confirming...
On a terminal, I get the following message:
fixme:advapi:GetFileSecurityW (L"c:\\Program Files") : returns fake
SECURITY_DESCRIPTOR
fixme:advapi:GetFileSecurityW (L"c:\\Program Files") : returns fake
SECURITY_DESCRIPTOR
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------- Additional Comments From spencercw(a)googlemail.com 2007-20-01 07:19 -------
Created an attachment (id=4654)
--> (http://bugs.winehq.org/attachment.cgi?id=4654&action=view)
Screenshot after patch has been applied
I applied the attached patch, and while it works, and the game now has keyboard
focus, the GNOME menus show up over the top and there doesn't seem to be any
way to get rid of them.
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------- Additional Comments From hverbeet(a)gmail.com 2007-20-01 07:02 -------
I guess we're not rounding correctly then. I do know for sure that we need to
round for at least the mova instruction, the 4th test in 3DMark03 breaks without it.
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------- Additional Comments From thunder.m(a)czela.net 2007-20-01 06:24 -------
Latest patch fixed this problem. Now it looks same as in wine 0.9.29.
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hverbeet(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #4637 is|0 |1
obsolete| |
Attachment #4641 is|0 |1
obsolete| |
------- Additional Comments From hverbeet(a)gmail.com 2007-20-01 06:11 -------
Created an attachment (id=4653)
--> (http://bugs.winehq.org/attachment.cgi?id=4653&action=view)
Don't round
Could you try this patch instead? It simply casts the result to int instead of
rounding. I'm quite sure that's incorrect, but I'm wondering if it has any
effect.
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------- Additional Comments From thunder.m(a)czela.net 2007-20-01 05:27 -------
Still same problem, even with latest patch. Maybe problem is not in mov function.
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eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From eric.pouech(a)wanadoo.fr 2007-20-01 03:20 -------
changind status to fixed now that all fixes are in git tree
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------- Additional Comments From philip.kent(a)ntlworld.com 2007-20-01 02:47 -------
err:setupapi:SetupDefaultQueueCallbackW copy error 32
L"C:\\windows\\temp\\IXP000.TMP\\msdaorar.dll" -> L"c:\\Program Files\\Common
Files\\System\\OLE DB\\msdaorar.dll"
Confirmed from GIT on 20/1/2007
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2007-20-01 02:30 -------
wine iexplore.exe http://www.google.com
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-20-01 02:11 -------
A bug isn't fixed until the patch is in git.
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Summary: You can not pass URLs to Wine Internet Explorer
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip.kent(a)ntlworld.com
You can't appear to be able to pass URLs to Wine Internet Explorer. Take for
example I run: wine iexplore.exe www.google.com, I still get the white page, but
I also get this message in the command line:
fixme:shdocvw:IEWinMain "<URL HERE>" 1
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philip.kent(a)ntlworld.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From philip.kent(a)ntlworld.com 2007-20-01 02:07 -------
Thank you, this patch fixed the problem. If you could commit this to git, this
would be great.
Closing, and many thanks.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From thestig(a)google.com 2007-19-01 21:13 -------
Same here with wine-git.
Putty has other issues as well, like when resizing fonts.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.chiark.greenend.o
| |rg.uk/~sgtatham/putty/
Keywords| |download
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Summary|Get Code Page problems |EmEditor: does not start
------- Additional Comments From mike(a)codeweavers.com 2007-19-01 18:50 -------
Please put the application name and the user visible problem in the summary so
others can find this bug by searching for EmEditor, and non-technical people can
understand the problem or verify it has been solved.
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Summary: Battlezone II sounds don't fade in/out
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When driving along in the first mission for instance, when your craft leaves the
ground the sound of the wind should fade in and then fade out quickly as you
land but it doesn't. When you leave the ground the sound comes on immediately at
full volume and when you land there is about a second delay then it disappears,
no fading in or out. Can't really tell about any other sounds but this stands
out the most.
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Summary: Battlezone II fire effects are contained within squares
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Couldn't think of a better way to word this so I'm attaching a screenshot to
make it obvious. Basically the fires look rather odd as if they are contained in
lots of little squares. The smoke from the burning base seems to be fine though,
so it's just the fires.
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------- Additional Comments From oavtal(a)bezeqint.net 2007-19-01 18:10 -------
I have a similar problem with Desperados on wine 0.9.29:
When moving the mouse, the cursor flickers in the direction of the movement, but
barely moves.
The vertical axis seems more responsive than the horizontal.
The mouse is also inverted. Moving left tries to move the cursor to the right,
same with up/down.
I have tried running the game in fullscreen and in a wine desktop. Behavior is
the same in both.
A demo of the game can be found here:
http://www.download.com/Desperados-demo/3000-7562_4-5224725.html
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------- Additional Comments From flexo(a)holycrap.org 2007-19-01 16:35 -------
This should also be fixed, could you try with current wine?
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ken(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ken(a)codeweavers.com
------- Additional Comments From ken(a)codeweavers.com 2007-19-01 15:53 -------
What's happening is that the extensions string WineGLInfo.glExtensions that is
queried at dlls/winex11.drv/opengl.c:308 goes invalid by the time it is analyzed
at dlls/winex11.drv/opengl.c:2976.
The results of glGetString are documented as being static strings. However, the
string is being released. I have verified by adding traces that the string
pointer address has not changed.
I think the issue is that the set of supported extensions is dependent on the
context. Therefore, the extensions string is only meaningful while the context
on which it was queried is still valid. In Apple's OpenGL implementation, the
extensions string is in fact not static, it lives only as long as the context.
I know of a solution, but I don't trust myself because I haven't traced through
the code thoroughly. The solution is to just strdup the extensions string when
it's originally queried. My problem is this: if the context is being destroyed
and another is being created, are we sure the extensions are still the same for
the new context? Shouldn't the code be structured such that the extensions
which are analyzed are those that have been queried from the *actual current*
context?
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------- Additional Comments From thunderbird2k(a)gmx.net 2007-19-01 15:52 -------
This is indeed most likely an opengl bug. The program assumes that
WGL_ARB_render_texture is around which we don't support at the moment. The app
should have detected it not being advertised. I hope to have support for this
extension soon.
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------- Additional Comments From dank(a)kegel.com 2007-19-01 14:35 -------
Also, what version of Wine are you using, and how did you build it (or where did you download it from)?
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------- Additional Comments From mfreitas(a)gmail.com 2007-19-01 14:10 -------
Created an attachment (id=4651)
--> (http://bugs.winehq.org/attachment.cgi?id=4651&action=view)
add code to wait output buffer to go empty and do some sleeping
this patch (which is not a fix) adds some waiting and sleeping to the serial
driver so that communications now seems to work with dynamic c ide.
processor is detected and it uploads loader/bios/etc. then some other strange
problems happen but they seem to be related to compilation.
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Summary: IDA 5 demo fails to install
Product: Wine
Version: CVS
Platform: PC
URL: http://www.datarescue.be/idademo/idademo50.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nog.lkml(a)gmail.com
IDA 5 demo fails to install with "Access violation at address 004096DA Write of
address 00400000"
This is a regression caused by:
ommit 3dc21d387ba3506275a775ba79663ecf88e794a9
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Dec 13 13:06:12 2006 +0100
ntdll: Map the PE header up to the specified size, and clear the rest of the
page.
This "fixes" it:
--- a/dlls/ntdll/virtual.c
+++ b/dlls/ntdll/virtual.c
@@ -1167,7 +1167,7 @@ static NTSTATUS map_image( HANDLE hmapping, int fd, char
*base, SIZE_T total_siz
/* set the image protections */
- VIRTUAL_SetProt( view, ptr, ROUND_SIZE( 0, header_size ), VPROT_COMMITTED |
VPROT_READ );
+ VIRTUAL_SetProt( view, ptr, ROUND_SIZE( 0, header_size ), VPROT_COMMITTED |
VPROT_READ | VPROT_WRITE );
sec = (IMAGE_SECTION_HEADER*)((char
*)&nt->OptionalHeader+nt->FileHeader.SizeOfOptionalHeader);
for (i = 0; i < nt->FileHeader.NumberOfSections; i++, sec++)
But I'm sure it's wrong.. I can provide logs, etc. if it helps..
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-19-01 12:29 -------
Closing
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-19-01 12:29 -------
Unless you have a real problem, please ignore all messages that Wine outputs.
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------- Additional Comments From flexo(a)holycrap.org 2007-19-01 12:28 -------
Maybe your box is too fast. :-)
Believe me, it's there (switch between the tabs over and over again and you'll
eventually see it).
It's also obvious from the code that we aren't even trying to avoid flickering,
everytime a tab is focused/added/deleted we call TAB_InvalidateTabArea() which
does just that, invalidates the hole tab area.
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Summary: Get Code Page problems
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip.kent(a)ntlworld.com
When launching EmEditor, I get an infinte ammount of the following error in the
terminal:
fixme:mlang:fnIMultiLanguage_GetCodePageInfo
The application, in this case, refuses to start.
Using a Win2K mlang dll fixes this problem, apparently, though I have not tested
(this Win2K thing was reported by a Mike).
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Summary: Essential missing MSI standard actions.
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip.kent(a)ntlworld.com
When installing EmEditor, MSI complains on missing standard actions. The app (in
this case EmEditor) still installs though.
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Summary: wine: Call to unimplemented function
KERNEL32.dll.InitializeSListHead, aborting
Product: Wine
Version: CVS
Platform: Other
URL: http://www.gamershell.com/download_15106.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The game installs, but crashes immediately with the call from the summary
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://picasa.google.com/dow
| |nload/
------- Additional Comments From thestig(a)google.com 2007-19-01 11:31 -------
Which version of picasa are you using?
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philip.kent(a)ntlworld.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From philip.kent(a)ntlworld.com 2007-19-01 11:04 -------
Ok, Ill close this one, because it seems that the original bug for it was fixed.
Technically speaking, the MSI does NOT refuse to install, it just does not
install :P.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|website-bugs |wine-misc
Product|WineHQ Apps Database |Wine
------- Additional Comments From vitaliy(a)kievinfo.com 2007-19-01 10:32 -------
Not an appdb's bug.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-19-01 08:52 -------
> Actually... what's the bitdepth of hbmColor?
Both the color and mask bitmaps are 24-bit.
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Summary: recursive folders not working in picasa
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baohx_2000(a)yahoo.com
When adding folders to the picasa folder manager, picasa only finds images in
the top directory and does not look in subfolders.
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Summary: EarthSculptor v0.25 crashes on startup
Product: Wine
Version: 0.9.29.
Platform: PC
URL: http://www.earthsculptor.com/EarthSculptor0.25Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pp(a)siedziba.pl
Installer works fine, but when I try to run the program, it opens its windows
and then crashes with a page fault. Tested with fresh ~/.wine directory and
proprietary NVidia drivers version 1.0-9746. Probably a problem with opengl or
x11 driver, so I selected opengl component, but it's a wild guess.
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------- Additional Comments From hverbeet(a)gmail.com 2007-19-01 07:20 -------
Actually... what's the bitdepth of hbmColor? If those are 32bits icons we should
probably be using the alpha channel from the color bitmap instead.
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------- Additional Comments From mike(a)codeweavers.com 2007-19-01 05:15 -------
It installs fine for me, and runs too, if I copy mlang.dll from Windows 2000.
cd .wine/drive_c/Program Files/EmEditor
cp ~/mlang.dll .
~/wine/wine EmEditor.exe
Looks like there's plenty of other bugs before it will work well, but they
should be filed in separate bug reports.
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Summary: wine_dbg_vprintf: debugstr buffer overflow (contents:
'err:msvcrt:demangle_datatype Unknown type ')
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I get an 'internal compiler' error while trying to compile a simple project with
Visual C++. In the console there's the text you can read in the summary. The
following hack makes it compile fine, but that's just a hack. Could someone
write a proper fix for it?
diff --git a/dlls/msvcrt/undname.c b/dlls/msvcrt/undname.c
index a775e72..fc70517 100644
--- a/dlls/msvcrt/undname.c
+++ b/dlls/msvcrt/undname.c
@@ -790,7 +790,7 @@ static BOOL demangle_datatype(struct par
else goto done;
break;
default :
- ERR("Unknown type %c\n", dt);
+ //ERR("Unknown type %c\n", dt);
break;
}
if (add_pmt && pmt_ref && in_args)
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-19-01 04:04 -------
I'm a bit puzzled, I reinstalled current git (removed the whole tree), removed
.wine, but it still crashes for me....
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------- Additional Comments From anthonyb(a)bizarsoftware.com.au 2007-19-01 00:03 -------
I was having an issue with the exact same symptoms (endless loop with
fixme:mlang:fnIMLangFontLink_GetStrCodePages).
I just tried your fix, and it worked like a charm.
Thanks,
Anthony Briggs
anthonyb(a)bizarsoftware.com.au
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2007-18-01 23:06 -------
Resolving as FIXED
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From thestig(a)google.com 2007-18-01 19:34 -------
On a Windows machine with DirectX 9.0c, I ran the installer, which detects a
newer version of directx, continued, and finished the install. However, when I
ran the application, it complained about the direct x version, just like on Wine.
So this is probably an application bug, resolving as invalid.
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------- Additional Comments From dank(a)kegel.com 2007-18-01 19:20 -------
More data: looks like there are both new and old Quadro FX's.
The old ones (e.g. the PNY Quadro FX 3000G, chipset nv35, introduced in 2003)
seem to display the corruption problem.
The new ones (e.g. the FX 1400 in Lei's HP, chipset nv41, introduced in 2004)
don't have the problem.
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------- Additional Comments From mike(a)codeweavers.com 2007-18-01 19:11 -------
Please take the time to submit descriptive bugs. The name of the program, a
download link and a short description of user visible problems are more
important that log message.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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------- Additional Comments From emrdanmark(a)gmail.com 2007-18-01 18:35 -------
Re #2.
Sorry I don't use Windows anymore !
But I remember it used to work fine when I used Win98.
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gyunaev(a)ulduzsoft.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
OS/Version|other |Linux
Platform|Other |PC
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Summary: The installation of Lingvo 11 fails with "Invalid
parameters in the command line"
Product: Wine
Version: 0.9.29.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyunaev(a)ulduzsoft.com
The installation of Lingvo 11 trial (http://www.abbyy.com/lingvo/?param=41475)
starts with unpacking the archive content to the temp directory. After
unpacking the installation fails with the following message:
--------------------------------
fixme:exec:SHELL_execute flags ignored: 0x00000580
george@georgews:~> C:\Lv11Trial\setup.exe /home/george/Documents/Lv11Trial.exe
Invalid parameters in the command line.
Possible parameters:
/L : Setup language
/a : Administrative installation
/q : Silent mode
/v : Pass arguments to Msiexec
--------------------------------
By running "wine C:\Lv11Trial\setup.exe" manually the installation continues,
and ends up successfully.
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Summary: Redrawing the window after resizing is very slow
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyunaev(a)ulduzsoft.com
Using Lingvo 11 (http://www.abbyy.com/lingvo/?param=41475) the window redrawing
is very slow when the window is resized. After you increase the window size, it
looks like having several 'steps' about 15 pixels each, and it repaints each of
them one-by-one instead of just repainting the last one.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Needs DirecX 6.1 in order to|Needs DirectX 6.1 in order
|run |to run
------- Additional Comments From thestig(a)google.com 2007-18-01 18:27 -------
What happens on Windows when you run 3dMark 99?
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franke.daniel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |franke.daniel(a)gmail.com
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------- Additional Comments From franke.daniel(a)gmail.com 2007-18-01 17:30 -------
Can confirm this for SuSe 10.1 prebuild packages as well as for wine built
from sources on gentoo.
Debian packages v0.9.28 did not show that behaviour.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.3dfxzone.it/files
| |/download/benchmark/3dmark99
| |max.zip
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-18-01 17:10 -------
confirmed
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Summary: Wine does not correctly launch Guild Wars
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
When opening up Guild Wars, I get a message saying that my video card is
unsupported. After clicking that yes, I do want to continue (I have a GeForce
7x00), it continues to do something, and in the lower left corner of my screen,
I see what I think is the guildwars screen, only about 50px by 50px. As you can
imagine, this renders the game quite unplayable.
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------- Additional Comments From otomo(a)breanca.net 2007-18-01 16:46 -------
Yeah! Thanks. This patch would be integrated in the next wine?
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Summary: Needs DirecX 6.1 in order to run
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emrdanmark(a)gmail.com
When I try to launch 3DMark®99 MAX Free Version it gives this error message:
3DMark needs DirectX 6.1 in order to run.
Install DirectX 6.1 and try again.
I think it's self explanatory , Wine seems to support DirectX 7 , 8.1 but not 6.1
Would it be hard to implement ?
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------- Additional Comments From lemsto(a)voila.fr 2007-18-01 16:41 -------
I tried with latest wine (0.9.29) and game's still not installable.
Here is the wine output i get: http://bugs.winehq.org/attachment.cgi?id=4645
Wine crashes when it starts javaw from unpacked files -> i've found in temp
directory the java version: Java(R) 2 Runtime Environment/JRE 1.2.2_009
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.bestsharing.com/f|http://pplive.en.softonic.co
|/ms001140979 |m/ie/42084
------- Additional Comments From tony.lambregts(a)gmail.com 2007-18-01 16:14 -------
Changed download link because old one no longer worked. This one is for version
1.3.20
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------- Additional Comments From hverbeet(a)gmail.com 2007-18-01 15:51 -------
I'm not sure if that's the same issue or something different.
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From ben(a)atomnet.co.uk 2007-18-01 15:39 -------
Still present with current GIT. Using OffscreenRenderingMode fbo doesn't help at
all. Not quite as bad but it still happens with terrain that isn't close to the
player. The game is also unplayably slow.
Not major, reclassifying.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vadim(a)vkonovalov.ru
------- Additional Comments From vitaliy(a)kievinfo.com 2007-18-01 15:37 -------
*** Bug 7209 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-18-01 15:37 -------
Duplicate
*** This bug has been marked as a duplicate of 3504 ***
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------- Additional Comments From scott(a)open-vote.org 2007-18-01 15:34 -------
In 0.9.29 this bug still persists.
I've been running eMule and utorrent for several days now. Connecting to
servers in eMule works fine. eMule can no longer connect to Kademlia - it will
start to connect and stay at the "connecting" stage for a while, but never get
there. What's strange is that I can complete a connection to Kademlia when I
first start eMule.
Aside from spamming a bunch of "fixme:shell:SHGetFileInfoW This combination of
flags is not supported yet," eMule spits out this error:
fixme:winsock:WSACancelAsyncRequest (0xdf6c),stub
uTorrent seems to be working fine, although I can't tell if it's using UDP.
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------- Additional Comments From scott(a)open-vote.org 2007-18-01 15:22 -------
I've seen eMule give some weird behavior when filenames have characters that are
invalid in Windows - is it possible that's what's going on here?
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vadim(a)vkonovalov.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Russian text input |Russian text input
------- Additional Comments From vadim(a)vkonovalov.ru 2007-18-01 13:55 -------
now I can attach the log file but can not edit description to remove error
messages, sorry!
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Summary: Russian text input
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vadim(a)vkonovalov.ru
attempts to enter Russian text in Linux is failed with "Please report" error
messages
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06C1
(Cyrillic_a) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=F3,scanCode=6F,keycode=29,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06D5
(Cyrillic_u) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E2,scanCode=62,keycode=1A,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06CA
(Cyrillic_shorti) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E0,scanCode=60,keycode=18,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06C3
(Cyrillic_tse) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E1,scanCode=61,keycode=19,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06D5
(Cyrillic_u) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E2,scanCode=62,keycode=1A,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06CB
(Cyrillic_ka) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E3,scanCode=63,keycode=1B,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06C5
(Cyrillic_ie) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E4,scanCode=64,keycode=1C,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06CE
(Cyrillic_en) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=E9,scanCode=65,keycode=1D,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06C7
(Cyrillic_ghe) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=EA,scanCode=66,keycode=1E,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06DB
(Cyrillic_sha) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=EB,scanCode=67,keycode=1F,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06DD
(Cyrillic_shcha) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=EC,scanCode=68,keycode=20,state=0)
err:keyboard:X11DRV_ToUnicodeEx Please report: no char for keysym 06DA
(Cyrillic_ze) :
err:keyboard:X11DRV_ToUnicodeEx (virtKey=ED,scanCode=69,keycode=21,state=0)
(sorry, I can't create an attachment, and failed to find an instructions on how
to do this. Does this mean copy-pasting base64-encoded file?)
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------- Additional Comments From thestig(a)google.com 2007-18-01 13:25 -------
It worked for me with wine-git, version wine-0.9.29-g3ccf501.
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prahal(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From prahal(a)yahoo.com 2007-18-01 13:18 -------
0.9.29 added support for XcvMonitor did the trick. The program now install and
runs fine (though there are stilll a lot of other issues with it, html
rendering, sending fax seems to fails ...)
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------- Additional Comments From thestig(a)google.com 2007-18-01 13:02 -------
I don't see any flickering when I switch tab in winecfg. As far as I can tell,
it's behaving quite normally.
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------- Additional Comments From teamloser(a)netzero.net 2007-18-01 11:57 -------
Looks like this is working again in wine-0.9.29
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Summary: IKEA Home Planner fails to install
Product: Wine
Version: CVS
Platform: Other
URL: http://www.ikea.com/ms/fr_FR/rooms_ideas/kitchen/ihp_kit
chen.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: regression, download
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The installer works fine with wine-0.9.26. In current git it crashes in msi. It
looks like a bug i filed 2 weeks ago, and was invalid, but i double checked and
it still crashes for me.
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------- Additional Comments From willie(a)froq.net 2007-18-01 11:03 -------
To make things even more complicated, I actually have a Quadro FX as well, and
it still doesn't work...
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-18-01 10:09 -------
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-18-01 09:12 -------
It depends on the meaning of the word "perfectly". What do you mean?
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------- Additional Comments From otomo(a)breanca.net 2007-18-01 09:01 -------
But there is any hope that in future versions it works perfectly? Thanks for
all the efforts.
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------- Additional Comments From thunder.m(a)czela.net 2007-18-01 05:40 -------
Created an attachment (id=4640)
--> (http://bugs.winehq.org/attachment.cgi?id=4640&action=view)
Log file (-all,+d3d_shader) with original wine 0.9.29
This log file is from latest wine release (0.9.29), characters are not broken
and almost everything looks normal, i applied only
"wined3d_shader_constants.diff.txt" patch for better debug.
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------- Additional Comments From hverbeet(a)gmail.com 2007-18-01 05:06 -------
Thanks, I will further look into this when I get home tonight.
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------- Additional Comments From hverbeet(a)gmail.com 2007-18-01 04:39 -------
It seems to at least give different errors :-)
A normal trace isn't that useful though, since it doesn't show the actual shader
source. Could you please attach a -all,+d3d_shader trace?
I'm also seeing quite a few "Unrecognized opcode" messages, but I suspect those
were there before. Could you also attach a -all,+d3d_shader trace from before
the patch to shader_glsl_mov()?
The "Unrecognized opcode" messages make me suspect this isn't necessarily a
problem with that specific patch though, but rather a case of things breaking in
a different way than they did before.
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------- Additional Comments From thunder.m(a)czela.net 2007-18-01 04:00 -------
No, it doesn't help, game looks same as before.
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Summary: fixme:setupapi:SetupDiGetClassDevsW : unimplemented for
DIGCF_ALLCLASSES
Product: Wine
Version: 0.9.29.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastian.bu(a)gmx.net
xxx@xxx:~/.wine/drive_c/Programme/WaterProof/PHPEdit/2.8.0$ wine PHPEdit.exe
Xlib: extension "XFree86-DRI" missing on display ":0.0".
err:wgl:has_opengl glx_version is 1.2 and GLX_SGIX_fbconfig extension is
unsupported. Expect problems.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f810,0x00000000), stub!
fixme:shell:FileIconInit (true)
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,2,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not registered
err:ole:CoGetClassObject no class object
{88d969c0-f192-11d4-a65f-0040963251e5}could be created for context 0x5
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
fixme:ole:CoCreateInstance no instance created for interface
{00020400-0000-0000-c000-000000000046} of class
{f5078f32-c551-11d3-89b9-0000f81fe221}, hres is 0x80004001
err:ole:CoGetClassObject class {f5078f1b-c551-11d3-89b9-0000f81fe221} not registered
err:ole:create_server class {f5078f1b-c551-11d3-89b9-0000f81fe221} not registered
err:ole:CoGetClassObject no class object
{f5078f1b-c551-11d3-89b9-0000f81fe221}could be created for context 0x5
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
fixme:ole:CoCreateInstance no instance created for interface
{00020400-0000-0000-c000-000000000046} of class
{2933bf90-7b36-11d2-b20e-00c04f983e60}, hres is 0x80004001
fixme:advapi:CheckTokenMembership ((nil) 0x3240960 0x61495c0c) stub!
fixme:setupapi:SetupDiGetClassDevsW : unimplemented for DIGCF_ALLCLASSES
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------- Additional Comments From thestig(a)google.com 2007-18-01 02:24 -------
I tried it just now with wine-git on my Slackware machine and it worked ok.
Scribe3 looked in c:\windows\fonts for marlett.ttf, coure.fon, sserife.fon, and
serife.fon. c:\windows\fonts is empty, and the program went about its business.
All the fonts mentioned here exist in /usr/local/share/wine/fonts.
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------- Additional Comments From plrca2(a)gmail.com 2007-18-01 01:18 -------
The patch to 2.01 fixes this particular problem. Maybe it would be helpful to
read the change list to find out what might have been causing the problem though.
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Summary: Scribe3 loops forever on startup adding fonts?
Product: Wine
Version: 0.9.29.
Platform: Other
URL: http://chnm.gmu.edu/tools/scribe/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Noticed someone was asking about Scribe3 support under Linux
( http://groups.google.com/group/scribe-researcher/msg/519c4c1a026f9127 )
so I gave it a shot. There's no installer; you just unzip the app.
$ wine Scribe3.exe
never put up a window, so I added +file, and it seemed to
be loading up fonts forever. (It seemed to be looking through
all the Ubuntu fonts I had, trying to load the .ttf somewhere
in windows, and failing.)
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Summary: Using ALT-F to bring up File menu crashes foobar2000
Product: Wine
Version: 0.9.29.
Platform: Other
URL: http://foobar2000.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In wine-0.9.27 or wine-0.9.29 (and probably others),
using ALT-F, ALT-L, or any other keystroke that
ought to bring up a top level menu crashes foobar2000.
(Using the mouse is ok.)
The stack dump is short, so here it is (ducks):
=>1 0x7eb89abd MENU_DrawMenuItem+0x6e6(hwnd=<is not available>, hmenu=0x50,
hwndOwner=0x2003e, hdc=0x2e4, lpitem=0x1695c0, height=0x0, menuBar=0x1,
odaction=0x2) [/home/dank/wine-git/dlls/user32/menu.c:1622] in user32 (0x0034f148)
2 0x7eb8ac2b MENU_SelectItem+0x176(hwndOwner=0x2003e, hmenu=0x50,
wIndex=<register ESI not in topmost frame>, sendMenuSelect=0x1, topmenu=0x0)
[/home/dank/wine-git/dlls/user32/menu.c:1927] in user32 (0x0034f1d8)
3 0x7eb8d135 MENU_TrackKbdMenuBar+0x1a1(hwnd=<register ESI not in topmost
frame>, wParam=0xf103, wChar=<register EDI not in topmost frame>)
[/home/dank/wine-git/dlls/user32/menu.c:3341] in user32 (0x0034f218)
4 0x7eb9a05f NC_HandleSysCommand+0x393(hwnd=0x60042, wParam=<register ESI not
in topmost frame>, lParam=<register EDI not in topmost frame>)
[/home/dank/wine-git/dlls/user32/nonclient.c:1599] in user32 (0x0034f268)
5 0x7eb5983f DEFWND_DefWinProc+0x5e6(hwnd=0x60042, msg=<is not available>,
wParam=0xf100, lParam=0x6c) [/home/dank/wine-git/dlls/user32/defwnd.c:519] in
user32 (0x0034f318)
...
0x7eb89abd MENU_DrawMenuItem+0x6e6 [/home/dank/wine-git/dlls/user32/menu.c:1622]
in user32: movzwl 0x0(%ecx),%eax
1622 for (i = 0; lpitem->text[i]; i++)
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------- Additional Comments From mail(a)science.su 2007-17-01 20:51 -------
> The black or corrupt overdraw problem seems to corelate well with graphics
> card. Could it be as simple as "Graphics cards introduced in or after 2004
> seem fine, older cards have the bug"?
No it cannot. I have GeForce 7600 and tried different drivers (8xxx and 9xxx
from NVidia, NV free driver, VESA driver). Also I have tried old GeForce 4600
Ti with all above mentioned drivers. Bug is present everywhere! Anyway
current "fix" isn't a fix at all anyway. Only real and correct fix - create
child windows for OpenGL windows (there is some work has been done and even
some experimental patches has been created recently; read wine-devel list for
more info).
> See data carefully gathered by Lei Zhang
Only card that works is Quadro but almost everybody has GeForce. And problem
isn't in driver - I tried 9629 too with both new GeForce 7600 and old GeForce
4600 Ti. No difference. Anyway even when this hack works - it isn't works in
all cases anyway. Therefore I (and not only I) hope that Chris Robinson'
patches (when they will be ready) will be included in Wine tree soon. But for
now it has been at least proved that it is possible to create child windows for
OpenGL windows and resolve this bug forever without introducing new bugs and
without any performance problems.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From tony.lambregts(a)gmail.com 2007-17-01 20:27 -------
Closing
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-gui |wine-misc
Summary|version 9.29 breaks Eudora |Eudora Pro exits when
|Pro functionality |openning any message
------- Additional Comments From vitaliy(a)kievinfo.com 2007-17-01 19:13 -------
Run it from the terminal and attach complete terminal output to this bug.
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Summary: version 9.29 breaks Eudora Pro functionality
Product: Wine
Version: 0.9.29.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)bikesexual.org
After upgrading normally to 0.9.29 I found my Eudora Pro [version 4.2] to be no
longer functional. This is major for me because it is my primary email program.
The bug is this: The program opens normally and appears to function. Email can
be downloaded locally and headers are displayed in the inbox. However, when I
click to open any message - to open a new window that displays the email - The
program completely disappears. A quick check of ps aux shows that wine and
eudora are both totally gone. So it crashes and exits instantly. It doesn't
freeze up at all. I tried to use winecfg to change version of windows. But that
made no differance. I don't know wine well enough to change anything else. So,
because this is important to me, I reverted to .9.28. voila! works like it use
to. So I am certain this is due to some recent change in .9.29.
I am using Ubuntu 6.06. I assigned this to wine-gui because I'm guessing it has
to do with making a new window for the new email. However, I'm really ignorant
and I only guessed because it required me to.
Thanks for doing what you do!
-rusl
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ploujj(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ploujj(a)gmail.com 2007-17-01 17:56 -------
This seems to be fixed in 0.9.29!
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