http://bugs.winehq.org/show_bug.cgi?id=6019
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From vitaliy(a)kievinfo.com 2006-01-10 11:19 -------
Appears to be fixed in 0.9.22.
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------- Additional Comments From willie(a)froq.net 2006-01-10 11:14 -------
If the "--libdir" configure option breaks Wine, it's a Wine problem that is
exposed by Portage, not a gentoo problem I think...
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------- Additional Comments From ead1234(a)hotmail.com 2006-01-10 10:50 -------
no, it doesn't fix the problem.
Does the for loop "for(i=0; i<msihandletable_size; i++)" execute the entire
block of code below it that uses the i variable initialized in the loop? Or does
it only execute the line directly below it without using brackets to group the
statements after the loop?
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loptosko(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From loptosko(a)gmail.com 2006-01-10 10:48 -------
ok, thank you
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2006-01-10 10:45 -------
No it's the game's bug. Try to run in from console on windows (from different
directory of course) and see what happens.
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------- Additional Comments From loptosko(a)gmail.com 2006-01-10 10:44 -------
It works when I cd to game folder.. can you fix it to run anytime?
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Summary: XO board game: Cannot open pieces.bmp
Product: Wine
Version: 0.9.22.
Platform: PC
URL: http://www.steffengerlach.de/freeware/xo1.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loptosko(a)gmail.com
Every time i run XO, i get error message: Cannot open file pieces.bmp. After
clicking OK, game starts but pieces and board background is lacking (it's gray
with dots)
I used current wine 0.22
You can download XO here (it's freeware):
http://www.steffengerlach.de/freeware/xo1.zip (139K)
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
Summary|Regression ntdll/loader.c |Civilization3 Conquests
| |crashes immediately
------- Additional Comments From vitaliy(a)kievinfo.com 2006-01-10 10:03 -------
So that's the problem with portage? Why are you opening bug here?
Take it to Gentoo.
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------- Additional Comments From nonno.cicala(a)libero.it 2006-01-10 09:57 -------
I forgot to mention that my last comment is related to version 0.9.22, sorry.
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nonno.cicala(a)libero.it changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From nonno.cicala(a)libero.it 2006-01-10 09:55 -------
It seems the problem is related to the --libdir=/usr/lib32 option passed to the
configure script by Portage.
If I compile Wine from the tarball with that option Civ3:C doesn't work (it
works without), while if I edit the ebuild to not set it, Civ3:C works (and I
didn't need to apply any patch, yeah!).
Btw, I never installed Wine from the tarball (or git), I always ran it from the
directory where I built it.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2006-01-10 09:43 -------
This is not Wine's bug but bug in X or window manager. No app, no matter how
badly it misbehaves, should be able to crash X or WM.
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------- Additional Comments From nukeador+wine(a)gmail.com 2006-01-10 08:42 -------
I get the same issue with the text, if I click randomly on the screen I can
start playing but with no text in the game.
Maybe we have to install some fonts?
Wine version -> 0.9.22 under Ubuntu 6.06
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Summary: Minimizing Steam causes a freeze of the graphical shell
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ademan555(a)gmail.com
While running steam outside of a virtual desktop, attempting to minimize it
causes something important to crash. (Be it gdm, metacity, SOMETHING important
because the GUI becomes unresponsive). However, going into a virtual terminal
and executing "wineserver -k" and then going back into the graphical shell works
just fine, meaning that perhaps nothing is being "killed" but Steam is just
doing something bad.
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------- Additional Comments From Ademan555(a)gmail.com 2006-01-10 05:11 -------
Seems this is nothing new, but just adding that in WINE 0.9.22 the problem still
exists
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |michael.s.gilbert(a)gmail.com
------- Additional Comments From truiken(a)gmail.com 2006-01-10 05:01 -------
*** Bug 6330 has been marked as a duplicate of this bug. ***
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From truiken(a)gmail.com 2006-01-10 05:01 -------
Search for bugs before posting new ones. This is an exact duplicate.
*** This bug has been marked as a duplicate of 4051 ***
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-binary |wine-net
Ever Confirmed| |1
------- Additional Comments From dank(a)kegel.com 2006-01-10 04:05 -------
With today's wine, and today's Dark Ages of Camelot downloadable
trial, the installer completes successfully with remarkably
few console messages. I can't see any hint of the original complaint.
Unfortunately, running camtest.exe seems to have wininet
problems, as it then bombs out
after updating one file, and running camelot.exe bombs out
complaining that many key files are missing or corrupted.
I doubt many files are missing, as all two gigabytes seem to have
been installed.
Let's focus on the apparant wininet problem with camtest.exe...
I'll leave the installer keyword on, as the updater is
kind of like the last step of the installer.
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scott(a)open-vote.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From scott(a)open-vote.org 2006-01-10 04:05 -------
Oops, dupe
*** This bug has been marked as a duplicate of 5844 ***
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scott(a)open-vote.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |scott(a)open-vote.org
------- Additional Comments From scott(a)open-vote.org 2006-01-10 04:05 -------
*** Bug 6074 has been marked as a duplicate of this bug. ***
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------- Additional Comments From citizenr(a)gmail.com 2006-01-10 03:33 -------
maybe its the window you drag and drop stuff to??? getrigth has that feature,
it displays little floating window you can drag shit to.
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------- Additional Comments From dank(a)kegel.com 2006-01-10 03:24 -------
Still happens with current wine from cvs.
It'd be nice to know why it doesn't at least install mfc42.dll.
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------- Additional Comments From citizenr(a)gmail.com 2006-01-10 03:22 -------
no Linksys WRT54G
It looks like one time out of xxx wine just doesnt bind the port co computers IP
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------- Additional Comments From citizenr(a)gmail.com 2006-01-10 03:15 -------
bump. 0.9.22 same
minimizing to tray when "close to tray" is checked in uTorrent works,
minimizing with minimize button when "minimize to tray" is checked doesnt.
I suspect the window manager sees the minimize click and does its thing -
minimizes anyway. Ill try it with something other than metacity and report back.
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------- Additional Comments From citizenr(a)gmail.com 2006-01-10 02:57 -------
0.9.22
Jagged Alliance 2 + JA2 V1.13 Mod
rasz@rasz-desktop:/media/torrenty/gry/Jagged Alliance 2 Gold$ wine ja2.exe
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x16a5a0) : stub,
simulatin g 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x164d98)->(0x3005c,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:wave:DSD_CreateSecondaryBuffer
(0x1ce5e0,0x33f79c,180e8,0,0x1f2794,0x1ce95 c,0x1f2770): stub
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right
now .
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=17776 <
prima ry_done=21172)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=17732 <
prima ry_done=21128)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=17716 <
prima ry_done=21112)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=17708 <
prima ry_done=21104)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13340 <
prima ry_done=20924)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13292 <
prima ry_done=20876)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13276 <
prima ry_done=20860)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=1792 <
primar y_done=5280)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x164d98)->(0x3005c,00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x164d98)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
rasz@rasz-desktop:/media/torrenty/gry/Jagged Alliance 2 Gold$
Sound is extremly choppy and game runs very slows down when playing sounds.
This bug is not present in cedega_cvs (if that helps, maybe you can compare
code).
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------- Additional Comments From citizenr(a)gmail.com 2006-01-10 02:48 -------
me thinks it was fixed with 5781
so whoever is looking at it please close that one, thank you
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P1 |P3
------- Additional Comments From dank(a)kegel.com 2006-01-10 02:45 -------
Lowering priority.
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------- Additional Comments From mike(a)codeweavers.com 2006-01-10 02:05 -------
This bug is difficult to fix due to limitations with X. The X protocol does not
give exact control over the Z order of windows, and the window manager is
permitted to ignore requests from Wine (or any other application) to place
windows in certain positions.
In short, it's not solved because it's difficult to make it work right with all
X window mangaers.
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|NetShareDel not implemented |PPLive crashes due to
|in wine |unimplemented NetShareDel
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[PATCH] GetAdaptersInfo |GetAdaptersInfo returns
|returns wrong value for |wrong value for IpMask
|IpMask |
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[PATCH] |TIME_ClockTimeToFileTime
|TIME_ClockTimeToFileTime |calculation incorrect on FC5
|calculation incorrect on FC5|
------- Additional Comments From mike(a)codeweavers.com 2006-01-10 01:59 -------
You should post this patch to wine-patches(a)winehq.org
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Summary: half life 2 display disappears until main steam app
closed
Product: Wine
Version: 0.9.22.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
when i start half life 2 from the steam games menu, it launches, then displays
the valve splash screen, then loading, then it drops out to my desktop. about
30 seconds later, i hear the sound of the soldiers walking around as should be
expected in the hl2 main menu. however, i still am at the desktop, and there is
no taskbar button for hl2. now, if i right-click on the steam icon, and select
exit, boom, i am back in hl2. i can confirm the same behavior for both xfce and
gnome desktop environments.
fyi, i am running debian etch, which i suggest you use to test this behavior.
thank you for your consideration.
mike
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------- Additional Comments From michael.s.gilbert(a)gmail.com 2006-01-10 01:27 -------
fyi, i opened winecfg while running kde, and selecting the "Audio" tab works
just fine. then, i logged out and back in to xfce, and again the "Audio" tab
does work. so it appears that if the audio tab has never been pressed, winecfg
attempts to access mcop. once the user access the audio tab while in kde,
winecfg seems to no longer need access to mcop. i believe winecfg should not
need to access mcop regardless of whether this is the first time or any
subsequent time accessing the audio tab.
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Summary: winecfg crashes when accessing the "Audio" tab
Product: Wine
Version: 0.9.22.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
if i click on the "Audio" tab in winecfg, it crashes with the error message
"can't create mcop directory". i believe mcop is a part of kde, and i am
running xfce, so i think winecfg is mistakenly trying to do something with mcop,
but since it is not running, it crashes. anyway, if you need any more technical
details about my sound hardware or whatever, just let me know.
thanks for the hard work.
mike
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jeremielapuree(a)yahoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefandoesinger(a)gmx.at
------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-01-10 01:07 -------
I did a regression test with demo. Demo have the same symptoms that the full
game. With the demo, I confirm that the patch which causes the regression is
c8901d6f6253f6c97610eb1068ac4ff89758ed0a is first bad commit
commit c8901d6f6253f6c97610eb1068ac4ff89758ed0a
Author: Stefan Dösinger <stefandoesinger(a)gmx.at>
Date: Fri Jun 9 19:36:12 2006 +0200
ddraw: Rewrite most of ddraw using WineD3D.
:040000 040000 9761355e24bc348d1e1c03110877541730611adb
67589bfed4fe0ed2619ce120d17eff82e3ca24f0 M dlls
Here is a link to donwload the demo
http://www.fileshack.com/file_download_limited.x?fid=871
Joaopa
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 22:10 -------
29f0803c0239fe2495ffddd96471cd03475dc0db is first bad commit
commit 29f0803c0239fe2495ffddd96471cd03475dc0db
Author: Dan Kegel <dank(a)kegel.com>
Date: Mon Aug 28 07:51:30 2006 -0700
msi: Remove limit on number of handles.
:040000 040000 9bc32d55565479b48ffeae36e7701b97adc65bea
89a58f525c9fe360d89d3a516186bb2c4a802316 M dlls
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guowenzhong(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |major
------- Additional Comments From guowenzhong(a)yahoo.com 2006-30-09 21:41 -------
I've changed the severity because apparently this bug is no longer a
finale-only bug; every application that has a toolbar is now affected by
the "newer" bug (highlighted icons fail to un-highlight after mouse leaves
icon). I've seen this in IE6, among others.
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From jan.wine(a)zerebecki.de 2006-30-09 21:33 -------
That fails on 0, 2, 16 and 18 on wine. Didn't yet test on windows.
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svdw(a)udel.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From svdw(a)udel.edu 2006-30-09 20:34 -------
Yeah this problem was fixed with an upgrade to Alsa-drivers 1.0.13 if anyone
else was having problems with scratchy and static fuzz-like audio.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-misc
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http://bugs.winehq.org/show_bug.cgi?id=6329
Summary: Wine reports cropped wgl (without wglBindTexImageARB
extension) (regression?)
Product: Wine
Version: CVS
Platform: Other
URL: ftp://download.nvidia.com/downloads/GeForceFX_Demos/Dusk
_1_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Pawel.Rozanski(a)gmail.com
On current git:
err:wgl:X11DRV_wglGetProcAddress (wglBindTexImageARB) - not found
When running certain opengl apps (tested on dusk&dawn from nvidia demos), worked
some time ago. Maybe this is connected with:
err:wgl:X11DRV_wglGetPixelFormatAttribivARB Unable to convert iPixelFormat 0 to
a GLX one, expect problems!
but... someother day this wasn't a problem (all was running)
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------- Additional Comments From nemecb(a)gmail.com 2006-30-09 18:57 -------
In .9.22 I had to add dll overrides for ole32 and ole32aut, which got me to a
new error window saying "Unable to initialize system-dependent modules". I was
not able to find anything about what that error message might be so I couldn't
continue.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 17:49 -------
533833b4e154782d1d05ac9c1bdc17e0af4be4d4 is first bad commit
commit 533833b4e154782d1d05ac9c1bdc17e0af4be4d4
Author: Mike McCormack <mike(a)codeweavers.com>
Date: Thu Aug 31 17:06:20 2006 +0900
msi: Validate database fields before inserting them.
:040000 040000 665f07868f475ee16025202bcc4276006d7bc1a1
e739bb40811c2369e71a7f2f08a1aedf973df210 M dlls
eric@xubuntu:~/wine$
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arrenlex(a)msn.com
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 16:34 -------
*** Bug 6328 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 16:34 -------
Duplicate.
You have to upgrade your system to kernel and GLIBC with NPTL support.
*** This bug has been marked as a duplicate of 5826 ***
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CrossOver Office did the trick. Whatever COO has that Wine doesn't, that's
what worked.
Trevor Blake box2321(a)yahoo.com
__________________________________________________
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http://bugs.winehq.org/show_bug.cgi?id=6313
------- Additional Comments From truiken(a)gmail.com 2006-30-09 14:31 -------
You do git bisect until you have one patch left, and that's the patch that broke
behavior. You don't stop on a git bisect good.
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Summary: Regression in Wine renders Creatacard unable to start
Product: Wine
Version: 0.9.17.
Platform: PC
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=cc29
7050f9e8b1f247991a0ef56b51c1fe4a5df2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrenlex(a)msn.com
The greeting card maker Creatacard used to work perfectly with Wine. The
following patch caused it to completely stop working, instead starting the wine
debugger:
alex@ubuntu:~/Base/wine-git$ git bisect bad
cc297050f9e8b1f247991a0ef56b51c1fe4a5df2 is first bad commit
diff-tree cc297050f9e8b1f247991a0ef56b51c1fe4a5df2 (from
c060cdbc149d5358931b5c69ae0b4146ed7ae5ae)
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 24 14:00:19 2006 +0200
ntdll: Support memory allocations inside reserved areas.
:040000 040000 cde1aec2f8bfb38ac40e89098493cd2c65fa0611
e6b500a6bd15b8b948225e38757318dd2e9b0030 M dlls
Link to this patch in the GIT log is the bug's URL.
Unfortunately this software is not free (came with my printer) and I don't
believe a demo is available for download. Is there any way this regression can
be fixed? Of course, it still exists in the most recent GIT Wine -- 0.9.17 is
the version the bug was introduced. Will attach a wine debugger log.
I do not know which component this should be assigned to; my apologies.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 13:32 -------
so after I've gone from git bisect bad to a point where it works with git bisect
good I keep using git bisect further?
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------- Additional Comments From truiken(a)gmail.com 2006-30-09 13:29 -------
You should bisect until there's only one patch left.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 13:26 -------
I did some regression testing and entered git bisect bad and git bisect good for
the ones that didn't work and did work and view it through git bisect visualize.
I'm not quite sure how to pinpoint the exact patch that broke this but my git
bisect good is at 2006-08-28 18:15, so it broke between 2006-08-28 18:15 and
2006-08-29 sometime.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 11:29 -------
Please use "unified diff" format (diff -u old_file new_file) and send your patch
to wine-patches(a)winehq.org
Thank you.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |svdw(a)udel.edu
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 11:23 -------
*** Bug 6324 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Status|UNCONFIRMED |RESOLVED
Priority|P1 |P2
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 11:23 -------
Safedisc protection is not supported.
*** This bug has been marked as a duplicate of 219 ***
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------- Additional Comments From sveit(a)earthlink.net 2006-30-09 11:21 -------
The patch works for Fedora Core 3 also. It should work with all POSIX OSes.
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Summary: [PATCH] TIME_ClockTimeToFileTime calculation incorrect
on FC5
Product: Wine
Version: 0.9.21.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sveit(a)earthlink.net
The TIME_ClockTimeToFileTime function incorrectly divides the clock ticks by
1000000 on Fedora Core 5. The calculation is correct on Fedora Core 3. The
problem is that the code uses the obsolete CLK_TCK macro, which doesn't exist on
FC5. On FC3 the is set to 100. The code defines CLK_TCK as CLOCKS_PER_SEC
(defined as 1000000) on FC5. According to the times(2):
The number of clock ticks per second can be obtained using
sysconf(_SC_CLK_TCK);
In POSIX-1996 the symbol CLK_TCK (defined in <time.h>) is mentioned as
obsolescent. It is obsolete now.
The attached patch fixes this problem.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 11:16 -------
Anyway, don't forget to add in cc the author of the patch.
Joaopa
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 11:14 -------
I guess it is the following patch which causes the regression:
Could you check this?
c8901d6f6253f6c97610eb1068ac4ff89758ed0a is first bad commit
commit c8901d6f6253f6c97610eb1068ac4ff89758ed0a
Author: Stefan Dösinger <stefandoesinger(a)gmx.at>
Date: Fri Jun 9 19:36:12 2006 +0200
ddraw: Rewrite most of ddraw using WineD3D.
:040000 040000 9761355e24bc348d1e1c03110877541730611adb
67589bfed4fe0ed2619ce120d17eff82e3ca24f0 M dlls
Joaopa
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |major
Keywords| |download
Priority|P1 |P2
Summary|JScript crashes. Using |JScript crashes. Using
|Windows Scripting Host |Windows Scripting Host with
| |wine's msxml3
------- Additional Comments From dank(a)kegel.com 2006-30-09 11:13 -------
A "blocker" is something that keeps all wine testing from happening;
this isn't a blocker, lowering severity and priority.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 11:08 -------
use git to do the regression test (see the wiki to see how)
Git is very easy to use
Joaopa
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From dank(a)kegel.com 2006-30-09 11:04 -------
A fix is now in CVS and will appear in wine-0.9.23.
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Summary: Civilization 4's autoload.exe does not run
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svdw(a)udel.edu
The auto runner doesn't run and doesn't give any output to a console when
running wine /mnt/cdrom/autoload.exe.
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Summary: Civilization 4 fails to load
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svdw(a)udel.edu
I just installed civilization 4 with wine with no problems then I go to run it
and it fails with the attached message. The version I'm running is 1.61, which
is the newest patch.
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------- Additional Comments From killertux(a)suomi24.fi 2006-30-09 08:53 -------
this game do not use dplay.
confirm this happen in Wine 0.9.22
Wine crashes instantly after trying to connect server.
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-30-09 08:23 -------
I confirm the bug first appeared in 0.9.16.
Any further testing ? Any way to narrow it down to a particular commit or patch?
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 07:09 -------
You could try with the native dll dinput.dll. Moreover, it would be useful to
attach a log with WINEDEBUG=+dinput,+keyboard for the developpers .
Joaopa
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------- Additional Comments From nlaw(a)nildram.co.uk 2006-30-09 06:25 -------
Adding a little more informtion....
Some numeric keys do work but they don't seem to function the same in windows,
there seems to be two separate symptoms and it may be something to do with
numeric lock, however the problem described as regards the 0 key remains true.
Nick
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Summary: Numeric keypad keys do not work in WoW or only work
once.
Product: Wine
Version: 0.9.22.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=5606
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)nildram.co.uk
The numeric keypad does not work in wow running on 0.9.22 or any earlier versions.
Specifically selecting options in wow then selecting key bindings you can assign
a n action to a key. This doesn't work, when you press a key you should see the
key number ie 0123456789 or home,PgUp, PgDn, End etc appear on the key binding
button in wow. This doesn't happen.
A clue to the cause of the bug could be this ......
The numeric keypad button 0 is programmed in wow as standard to make the
character jump. Now, if you start the game, select you character & enter the
world then press the numeric keypad key '0' the character does indeed jump. If
you press numeric pad key '0' again, the character does not jump. So the key
basically can be pressed once then that's it...it won't work anymore.
If you exit the game & restart, then once again you can only use the key once.
This is not how it behaves in windows.
Any developers that know what general area I should start looking for the bug,
please let me know.
Regards
Nick
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the.weird(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3737 is|0 |1
obsolete| |
------- Additional Comments From the.weird(a)gmail.com 2006-30-09 05:33 -------
Created an attachment (id=3738)
--> (http://bugs.winehq.org/attachment.cgi?id=3738&action=view)
WINEDEBUG=+d3d_caps,+d3d,+ddraw,+X11settings
my bad. I didn't realise my direct rendering wasn't enabled. fixed it & this is
the new trace i did. it's much bigger than the previous one.
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James(a)superbug.demon.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From James(a)superbug.demon.co.uk 2006-30-09 05:21 -------
It turned out to be a permissions problem.
I.e. /dev/ttyS0 owned by root.
wine running under a different user.
A simple "sudo chown user /dev/ttyS0" fixed the problem.
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------- Additional Comments From James(a)superbug.demon.co.uk 2006-30-09 05:06 -------
Now with wine 0.9.22
Here is the output from wine
wine Turbolog4.exe
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
fixme:win:AnimateWindow partial stub
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuCommand"
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com10.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com11.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com12.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com10.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com11.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com12.vxd". Try setting Windows
version to 'nt40' or 'win31'.
I read that wine does not support VxDs, but would it be possible to add support
for the com12.vxd ? It is used when talking to com ports.
The pop-up at the beginning also does not appear correctly.
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ladik-BigBoss(a)seznam.cz changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
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------- Additional Comments From hans(a)it.vu.nl 2006-30-09 04:34 -------
I improved the stub a little, wrote a test for it and got it accepted.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 04:27 -------
it is strange because in your log you have got the following trace:
trace:d3d_caps:IWineD3DImpl_GetDeviceCaps Pixel shader functionality not available
I think you could send an email on the wine-devel mailing list to demand some
help to the wined3d gurus.
Joaopa
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Summary: wcmd.exe module not found
Product: Wine
Version: 0.9.21.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ladik-BigBoss(a)seznam.cz
when devcpp.exe calls CreateProcess(C:\windows\temp\mak2685.tmp.bat,
c:\windows\temp\mak2685.tmp.bat, ...)
in terminal:
wine: could not load L"C:\\windows\\system32\\wcmd.exe": Module not found
With wine 0.9.19 everything works fine. I don't know what module wasn't found.
Both /usr/lib/wine/wcmd.exe.so and ~/.wine/drive_c/windows/system32/wcmd.exe are
installed.
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------- Additional Comments From the.weird(a)gmail.com 2006-30-09 03:58 -------
A recent patch seems to have enabled pixel shaders by default. Anyway, I used
winecfg to check it out. Pixel shaders enabled, vertex shaders set to hardware.
With & without UseGLSL, the game still says I don't fulfill minimum hardware
requirements.
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------- Additional Comments From timonator(a)gmail.com 2006-30-09 00:02 -------
this does not happen to servers that are full and have space left for
spectators. (the game works fine then)
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Summary: defcon can't connect to other games (crashes)
Product: Wine
Version: 0.9.22.
Platform: PC
URL: http://www.everyone-dies.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)gmail.com
reproduction is easy: download the demo and install it.
start the game, choose "play the demo"
choose "join game" and try joining a game. currently because of the really
recent release of the game the server list is SWAMPED. most of the games won't
be connectable because of missing port forwarding of the hosts.
when you can't connect to a server it will count the number of attempts and
return to the server list.
if you try to connect to a server and you can reach the server you'll see the
game freeze for a couple of seconds and then crash. i'll attach the error log
and related information.
i marked this as critical, because defcon is a multiplayer focused game.
i hope this belongs into the component i selected
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|Erreur Automation |VB app can't access database
------- Additional Comments From dank(a)kegel.com 2006-29-09 23:30 -------
Three interesting lines from your log are:
err:ole:get_inproc_class_object couldn't load in-process dll L"C:\\Program
Files\\Fichiers communs\\Microsoft Shared\\DAO\\DAO350.DLL"
err:ole:create_server class {00000010-0000-0010-8000-00aa006d2ea4} not registered
err:ole:CoGetClassObject no class object {00000010-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
Perhaps DAO350.DLL is installed by the app, but just needs to be registered?
http://support.microsoft.com/default.aspx?scid=kb;en-us;288706
mentions how to do this manually as a workaround.
I would test this myself but have to run...
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 23:25 -------
seems the games need pixel shader enabled. Check in winecfg that support for
pixelshader is checked. And maybe, you could use GLSL:
#
As of git on June 9th, 2006, you can use GLSL by enabling this registry key:
*
HKEY_CURRENT_USER\Software\Wine\Direct3D\UseGLSL -> "enabled" (it is case
sensitive)
see http://wiki.winehq.org/DirectX-Shaders
Joaopa
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the.weird(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3639 is|0 |1
obsolete| |
------- Additional Comments From the.weird(a)gmail.com 2006-29-09 22:42 -------
Created an attachment (id=3737)
--> (http://bugs.winehq.org/attachment.cgi?id=3737&action=view)
winedebug=+d3d_caps,+d3d,+ddraw,+X11settings
Console output w/ WINEDEBUG=+d3d_caps,+d3d,+ddraw,+X11settings
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 22:40 -------
yes, you write in your console:
WINEDEBUG=+d3d_caps,+d3d,+ddraw,+X11settings wine ...
Be careful:WINEDEBUG must be in capitals
Joaopa
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 22:09 -------
maybe, this is the same problem as bug 6020.
Is there a demo of game?
Could you attach a log with winedebug=+d3d_caps,+d3d,+ddraw,+X11settings
Joaopa
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------- Additional Comments From the.weird(a)gmail.com 2006-29-09 22:04 -------
Tested with latest Wine from git. I still get the same error message whenever i
try to run the game
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------- Additional Comments From wowbagger(a)sktc.net 2006-29-09 21:03 -------
More info:
I *thought* this had been fixed because fonts were being drawn correctly.
Then I found out that my TrueType fonts were not in my X font server setup.
When I added them to the font server config and restarted the font server, BAM!
the fonts were at an angle again - and also were very small (I run a very high
DPI screen).
I would conjecture that when non-Truetype X fonts were being used, then all was
well, but adding the TrueType fonts exposed the bug again.
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3244 is|0 |1
obsolete| |
------- Additional Comments From mcitadel(a)gmail.com 2006-29-09 20:23 -------
Created an attachment (id=3736)
--> (http://bugs.winehq.org/attachment.cgi?id=3736&action=view)
Debug info with no module info
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |greg87(a)online.de
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-09 19:39 -------
*** Bug 3945 has been marked as a duplicate of this bug. ***
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Component|wine-directx |wine-directx-dsound
Resolution| |DUPLICATE
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-09 19:39 -------
>I think the real reason why the game crashs is now described in #6183.
>Dont know if this bug can now be closed.
You're right. This bug/crash seems totally unrelated to directX , but is really
a sound issue. Bug 6183 has the appropriate debug info, so resolving this as a
duplicate of that one.
*** This bug has been marked as a duplicate of 6183 ***
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-msxml
------- Additional Comments From truiken(a)gmail.com 2006-29-09 19:34 -------
You need to rm -rf .wine and try again. You have to set your windows version to
"Windows XP" in winecfg. With latest git, this is still crashing in shdocvw.
Anyway, this bug isn't about running msiexec /i "Adobe Audition 2.0.msi". This
bug is about the msxml errors that occurr when you run wine setup.exe. Please
stop changing this.
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rchayster(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msxml |wine-msi
------- Additional Comments From rchayster(a)gmail.com 2006-29-09 19:08 -------
I tried running $ msiexec /i Adobe\ Audition\ 2.0.msi
As I expected, it didn't work, but now the installer popped up an error message
about an unsupported OS and wine printed out some error messages and FIXME's too.
See the new attachment (will be posted shortly). You can see it whines about
missing MSVCR71.dll. But I downloaded a native version this DLL and the result
was almost the same, only difference was that it didn't complain about missing
MSVCR71.dll.
So, as the problem seems to be with MSI, I changed the component accordingly.
Even though this bug is very similar to #5768
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------- Additional Comments From ns03ja(a)brocku.ca 2006-29-09 18:59 -------
I just compiled Git as of right now without any problems on Gentoo/AMD64.
64-bit (K)ubuntu seems to be much more fickle with compiling Wine in general.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-09 16:37 -------
Did you installed MDAC? And if you did how? I see "DAO350.DLL" in the log and it
is part of older MDAC.
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Summary: Bridge Builder Game msvcrt issues
Product: Wine
Version: 0.9.22.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adde_85(a)telia.com
I'm trying to run the classic Bridge Building Game
(http://www.crypticsea.com/) but no go. Installation is fine, when i try to
start i get: andrnils@nx6125 ~ $ wine 'c:\Program Files/bridge/bridge.exe'
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"041d041d", 0001: stub!
wine: Call from 0x7ee5b350 to unimplemented function msvcrt.dll.raise,
aborting
wine: Unimplemented function msvcrt.dll.raise called at address 0x7ee5b350
(thread 0009), starting debugger...
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119
When trying with native msvcrt.dll i get:
andrnils@nx6125 ~ $ wine 'c:\Program Files/bridge/bridge.exe'
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"041d041d", 0001: stub!
err:ntdll:RtlpWaitForCriticalSection section 0x7effd004 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 000f, retrying (60
sec)
It just sits there and does nothing...
I'm running Widows version = XP
This game has supposedly worked with wine, but i can't get it to work...
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------- Additional Comments From daniel.skorka(a)stud.uni-karlsruhe.de 2006-29-09 14:29 -------
Created an attachment (id=3734)
--> (http://bugs.winehq.org/attachment.cgi?id=3734&action=view)
Log of running the Demo
I tried to create a WINEDEBUG=+d3d log, but the game became unplayable, with
lots of rendering erros and the camera out of control. Instead, here is the log
of "wine Player.exe" for the demo. It ends shortly after employing the
workaround.
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daniel.skorka(a)stud.uni-karlsruhe.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Summary: Ballance hangs on rendering a specific effect
Product: Wine
Version: 0.9.22.
Platform: PC
URL: ftp://ftp.avault.com/demos/ballance_demo.exe
OS/Version: BSDI
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.skorka(a)stud.uni-karlsruhe.de
Both the demo (see download) as well as the full version suffer from this. In
this game, you control a ball. When this ball runs into a powerup that gives you
another ball, the powerup is shown to burst (it is represented as a soap
bubble). At least, this is what happens under Windows. In wine, the beginning of
this animation is rendered, then the game hangs. There is an odd workaround:
When this happens, change focus to the terminal from which you started the game.
Hit CTRL-C and return to the game window. The game continues normally.
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plamen_h_x(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |plamen_h_x(a)yahoo.com
------- Additional Comments From plamen_h_x(a)yahoo.com 2006-29-09 14:10 -------
*** Bug 6075 has been marked as a duplicate of this bug. ***
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plamen_h_x(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From plamen_h_x(a)yahoo.com 2006-29-09 14:10 -------
The solution is to use native dinput.dll from DirectX directory on CD .
*** This bug has been marked as a duplicate of 1410 ***
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.gizmoproject.com/
| |download.php
Keywords| |download
------- Additional Comments From juan_lang(a)yahoo.com 2006-29-09 14:08 -------
I no longer see the wininet fixme, but I still see a dialog "Security Image
Error", so I'm unable to login. wine 0.9.22, WinGizmo 2.0.1.198
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------- Additional Comments From bobbyg(a)gmx.net 2006-29-09 13:57 -------
Sorry, I am not able to test it at the moment since the CD seems lost.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2006-29-09 12:59 -------
The bug isn't fixed until the patch is committed.
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me(a)gn0me.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
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------- Additional Comments From samuel.howard.dennis(a)gmail.com 2006-29-09 12:44 -------
This commit introduced this behaviour with earlier versions of fontforge:
commit 593665b6b9ecd7e149fe8e33f84f732d3c20914a
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Apr 4 20:46:55 2006 +0100
fonts: Add a few missing glyphs.
:100644 100644 86c34f4... 9d7011f... M fonts/ms_sans_serif.sfd
As fontforge support pkg-config, detecting the required version in configure.ac
should be trivial. "$PKG_CONFIG --atleast-version=20060703 fontforge" should be
adequate after checks that pkg-config is present and sufficiently recent. (The
version used here is the version I upgraded to after regression testing and
seems to work perfectly. The tests were performed with 20050502.)
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kelfe(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From kelfe(a)gmx.de 2006-29-09 11:49 -------
patch is in git and fixes the login problems
Thanks
I need to search for the testcase diff again
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------- Additional Comments From juan_lang(a)yahoo.com 2006-29-09 10:43 -------
On second thought, I think your patch is nearly correct. A call to
SysFreeString after the call_sink calls will remove the leak. Please correct
that and send to wine-patches.
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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------- Additional Comments From neil(a)parkwaycc.co.uk 2006-29-09 09:30 -------
Ah, ok, in that case please amend the end of the previous testcase as follows:
ok( hwndfront != NULL,
"[%d] window relative z-order incorrect\n", i);
+ if (!sttw_tests[i].flag)
+ ok( !GetWindow(GetWindow(hwnds[1], GW_HWNDNEXT), GW_HWNDNEXT),
+ "[%d] foreground window did not get sent to back\n", i);
}
}
}
Note: the double GW_HWNDNEXT on my system is because you can't actually send a
window to the very back.
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-29-09 08:36 -------
I understand testcase in this context as a automated test inside of the Wines
test framework, just like what the submitted patch adds.
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------- Additional Comments From dank(a)kegel.com 2006-29-09 08:00 -------
No need for your step 1. It should work even without setting mfc42.dll
to be overridden; just copying it (or installing some app that installs it)
should do fine.
In general any recipe that has a step "... and mark this DLL as override ..."
cannot be used to close a bug in wine. (In this case you're fine since
wine does not ship a mfc42.dll, but e.g. marking ole32 as override is never
going to fly, as Wine does include ole32.dll, and the dlls that do come with Wine
*have to work*.)
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2006-29-09 06:20 -------
The Photoshop CS2 install fails with the latest Wine, but this time at the start
rather than at the end. It seems unrelated.
Should a new bug be opened?
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------- Additional Comments From thunder.m(a)czela.net 2006-29-09 06:07 -------
I compiled dound_test.exe and run it with wine. Here is log:
cvswine dsound_test.exe dsound
dsound.c:952:DLL Version: 5.3.1.904
dsound.c:177:Testing IDirectSound
fixme:ole:CoCreateInstance no instance created for interface
{11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} of class
{47d4d946-62e8-11cf-93bc-444553540000}, hres is 0x80004002
err:ole:CoGetClassObject class {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} not registered
err:ole:CoGetClassObject no class object {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca}
could be created for context 0x1
dsound.c:922:*** Testing Primary Sound Driver - wineoss.drv ***
ds3d.c:415: Test failed: buffer size changed after SetFormat() - previous
size was 92160, current size is 21120
dsound.c:922:*** Testing SigmaTel STAC9708,11 - wineoss.drv ***
ds3d.c:415: Test failed: buffer size changed after SetFormat() - previous
size was 92160, current size is 21120
dsound: 2949 tests executed, 0 marked as todo, 2 failures.
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------- Additional Comments From thunder.m(a)czela.net 2006-29-09 05:23 -------
Are there some differenc between git and cvs? I am using latest cvs (20060929)
and it is stil there. OSS+Hardware, OSS+Emulation, Alsa+Hw, Alsa+Emu, ARTS+Hw,
ARTS+Emu, still the same crash. It is happening when I try to start Career from
begining, or Challeng Series. There is only one Challeng series working with
sound, it is number 69 (last).
My system is:
Debian Sid, kernel 2.6.18 (250Hz, SMP), 1GB RAM, CPU Intel Core 2 Duo X6800,
Nvidia GF6800GS PCI-E (latest stable drivers), Sound Blaster Live! I tried it
with integrated sound card (same problem), with different MB+CPU+RAM (A 64
3200+), with different kernel (2.6.16.x and 2.6.17.x). It is working without any
problems in cedega.
Here is part of crash log:
WineDbg starting on pid 0x8
Unhandled exception: invalid float operation in 32-bit code (0x004e1790).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:004e1790 ESP:7b7dd78c EBP:00000176 EFLAGS:00210293( - 00 RISA1C)
EAX:00000011 EBX:030a4e10 ECX:00007f68 EDX:02f87ef4
ESI:00000150 EDI:030a5440
Stack dump:
0x7b7dd78c: 00000176 00000000 030a4940 00000176
0x7b7dd79c: 004e1a19 47001219 00007f68 030a4e10
0x7b7dd7ac: 7b7dda34 00000000 009c1c48 00000a40
0x7b7dd7bc: 43bb0000 00000000 00000000 3e62a400
0x7b7dd7cc: 00000176 3e62a400 00000000 3e1bdf6e
0x7b7dd7dc: 43fd1555 00000000 00000000 7b7ddf98
Backtrace:
=>1 0x004e1790 in speed (+0xe1790) (0x004e1790)
2 0x00000000 (0x00000000)
0x004e1790: flds 0x2c(%edi,%eax,4)
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Summary: NetShareDel not implemented in wine
Product: Wine
Version: CVS
Platform: Other
URL: http://www.freepgs.com/asia_colgate/pplivesetup_1.3.15.e
xe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
When lauching PPlive with current git-wine (2006/09/29) (see link to download),
wine crashes in complaining that NetShareDel is not implemented:
fixme:shdocvw:WebBrowser_QueryInterface
(0x176270)->({cf51ed10-62fe-11cf-bf86-00a0c9034836} 0x3474a0) interface not
supported
fixme:shdocvw:WebBrowser_QueryInterface
(0x176270)->({bd1ae5e0-a6ae-11ce-bd37-504200c10000} 0x34753c) interface not
supported
fixme:shdocvw:PersistStreamInit_Load (0x176270)->(0x347508)
fixme:shdocvw:OleControl_FreezeEvents (0x176270)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x176270)->(0)
fixme:shdocvw:WebBrowser_QueryInterface
(0x1a6678)->({cf51ed10-62fe-11cf-bf86-00a0c9034836} 0x345280) interface not
supported
fixme:shdocvw:PersistStreamInit_InitNew (0x1a6678)
fixme:shdocvw:OleObject_DoVerb stub for -3
fixme:shdocvw:WebBrowser_QueryInterface
(0x1acd40)->({cf51ed10-62fe-11cf-bf86-00a0c9034836} 0x3454b8) interface not
supported
fixme:shdocvw:WebBrowser_QueryInterface
(0x1acd40)->({bd1ae5e0-a6ae-11ce-bd37-504200c10000} 0x345554) interface not
supported
fixme:shdocvw:PersistStreamInit_Load (0x1acd40)->(0x345520)
fixme:shdocvw:OleControl_FreezeEvents (0x1acd40)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x1acd40)->(0)
wine: Call from 0x7ee8ab30 to unimplemented function netapi32.dll.NetShareDel,
aborting
wine: Unimplemented function netapi32.dll.NetShareDel called at address
0x7ee8ab30 (thread 001c), starting debugger...
fixme:wininet:DeleteUrlCacheEntryW
(L"Http://PP.PPLive.com/zh-cn/Ad/ADConfig.Html") stub
Joaopa
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 04:39 -------
Could you do a regression test? I think that this bug had to appearwith ddraw
rewriting (wine0.6.16). Could you confirm?
Joaopa
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------- Additional Comments From Ronny.Standtke(a)gmx.net 2006-29-09 04:25 -------
I tested with wine-0.9.22. The bugs are the same but the console output of the
unhandled page fault changed:
------------
wine: Unhandled page fault on read access to 0x00f43b98 at address 0x7edbdbc5
(thread 001f), starting debugger...
Modules:
Cannot get info on module while no process is loaded
Threads:
process tid prio (all id:s are in hex)
0000001e (D) (null)
0000001f 0
00000014
00000016 0
00000015 0
00000012
00000019 0
00000018 0
00000017 0
00000013 0
------------
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-29-09 04:18 -------
Persists under 0.9.22
Framerate now very slow too.
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------- Additional Comments From tomashnyk(a)gmail.com 2006-29-09 04:11 -------
both 0.9.10 and and 0.9.22 works with ./configure CFLAGs="-O0", that I can confirm, only the
program is then a little slow-responsive. (But I did not manage to get any video playbakc working,
so it is of little use anyway)
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-29-09 04:01 -------
Bug persists under wine 0.9.22
Again hangs with no output or exit.
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------- Additional Comments From ross(a)stationplaylist.com 2006-29-09 03:21 -------
I can confirm this. We have had to modify our software to hide the splash
screen when asking for registration details, otherwise the registration form
is not visible and is sitting behind the splash screen.
This seems a very important bug. It must affect almost every Windows app that
uses modal forms, and I'm surprised it was not fixed years ago.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-09 02:55 -------
Hi, just wondering , are you using the very latest wine-0.9.22? Because
mysteriously the crash for me is gone with latest git. I can now also start the
game with the red car (Ford Mustang) and it doesn't crash anymore4. It used to
crash for me always with an invalid float operation. I have OSS+emulation selected.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From truiken(a)gmail.com 2006-29-09 01:42 -------
Closing.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From truiken(a)gmail.com 2006-29-09 01:42 -------
Stop changing this bug. It is an exact duplicate.
err:msi:ITERATE_Actions Execution halted, action L"SxsInstallCA" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
This is not a crash, even if you set version to WinXP. I know this is a
duplicate, because I ran the installer myself.
*** This bug has been marked as a duplicate of 5965 ***
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------- Additional Comments From truiken(a)gmail.com 2006-29-09 01:42 -------
*** Bug 6310 has been marked as a duplicate of this bug. ***
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moltes(a)szexkazan.hu changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |critical
Status|RESOLVED |UNCONFIRMED
Component|wine-binary |wine-programs
Resolution|DUPLICATE |
------- Additional Comments From moltes(a)szexkazan.hu 2006-29-09 01:18 -------
Re, i changed winecfg to Windows XP but the problem isn't solved. Crash again. I
think don't duplicated bug.
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Summary: No printing using MYOB V13
Product: Wine
Version: 0.9.21.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henry(a)incred.com.au
The application installs etc however upon startup it reports "Printer Error #5"
Withng the application the installed printers can be viewed in Print Setup
however when exiting this dialog the error is displayed again.
No printing is possible.
This app appears to have worked on a older version of Wine according to the db.
However other Myob entries also report similar errors.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-28-09 23:30 -------
Offtopic, but, you shouldn't run wine as root.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-28-09 23:26 -------
I'm not sure that's correct. If the called sink does indeed free the BSTR, then
every sink would need to receive its own copy of it. You might try to solicit
feedback from Jacek.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer, regression
Summary|MSI Regression - Call of |Call of Duty cd key dialog
|Duty cd key dialog fails |fails
------- Additional Comments From truiken(a)gmail.com 2006-28-09 23:21 -------
Please do a regression test to find the patch that broke this behavior.
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jcarthew(a)mbarron.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Component|wine-directx |wine-directx-ddraw
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-misc
Keywords| |Installer
------- Additional Comments From truiken(a)gmail.com 2006-28-09 23:17 -------
Don't assign a bug the wine-msi component just because it's an installer.
That's what the installer keyword is for. You can see from the relay log that
the installer hasn't even called an msi function. Is there a demo download
available?
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jcarthew(a)mbarron.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://lancersreactor.com/t/
| |download/download.asp?id=38
------- Additional Comments From jcarthew(a)mbarron.net 2006-28-09 23:13 -------
the playable demo for this game has the same problem a link to it has been included.
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From juan_lang(a)yahoo.com 2006-28-09 23:05 -------
Oops, just answered my own question. Found mfc42.dll in here:
http://download.microsoft.com/download/vc60pro/update/1/w9xnt4/en-us/vc6red…
and applied the patch, and it gets further but crashes. I'll upload a log and
update the comment.
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Summary: Starlancer draws ships as white when direct3d is enabled
Product: Wine
Version: 0.9.22.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
when hardware acceleration is enabled, ships are drawn as white on screen, when
you fly really close to them textures will appear to be drawing properly onto
ships, this also effects sections of the cckpit which are drawn white.
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Summary: Emperor.exe crashes when -c is not given in commandline
options
Product: Wine
Version: 0.9.22.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
Emperor battle for dune crashes when executed with wine emperor.exe, must be
executed with wine emperor.exe -c the -c option disabled texture compression
according to the game's readme file.
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Summary: MSI Regression - Call of Duty cd key dialog fails
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
With current CVS the Call of Duty 2 installer fails to create a dialog for the
cd key. This used to work with previous versions of wine.
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Summary: game crashes when multitexture is enabled
Product: Wine
Version: 0.9.22.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
the game hangs on mission load when multi-texture is turned on in options menu.
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Summary: Civilization Call to Power Installer crashes on launch
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When trying to install Civilization Call to Power the program crashes.
Unhandled page fault on read access to 0x00000000 at address 0x41115b (thread
000b), starting debugger...
Modules:
Cannot get info on module while no process is loaded
Threads:
process tid prio (all id:s are in hex)
0000000c
0000000d 0
0000000a (D) (null)
0000000b 0
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------- Additional Comments From juan_lang(a)yahoo.com 2006-28-09 22:22 -------
Hi Louis, I assume you've checked the test case under Windows? If so, the fix
looks pretty obviously correct to me, please forward to wine-patches.
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vnishimoto(a)bol.com.br changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From vnishimoto(a)bol.com.br 2006-28-09 21:52 -------
Fixed on 0.9.22
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Status|UNCONFIRMED |RESOLVED
Component|wine-programs |wine-binary
Keywords| |download, Installer
Resolution| |DUPLICATE
------- Additional Comments From truiken(a)gmail.com 2006-28-09 20:48 -------
Ok I'm going to go out on a limb and assume you're talking about Windows Live
Messenger. In that case, it's not crashing. The install is failing on
installation of side by side assemblies, making this a duplicate of bug 5965.
*** This bug has been marked as a duplicate of 5965 ***
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |moltes(a)szexkazan.hu
------- Additional Comments From truiken(a)gmail.com 2006-28-09 20:48 -------
*** Bug 6310 has been marked as a duplicate of this bug. ***
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.gamershell.com/do
| |wnload_1164.shtml
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moltes(a)szexkazan.hu changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From moltes(a)szexkazan.hu 2006-28-09 20:34 -------
Hi,
i merged this bug at the MSN messenger 8.0... i hoped you see this... sorry for
the copy paste...
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2006-28-09 20:25 -------
No one knows that you're trying to install, so there's no way anyone can help
you. Second, don't paste logs, attach them. It says that right above the box
you're typing in.
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------- Additional Comments From truiken(a)gmail.com 2006-28-09 19:42 -------
Theoretically it's possible. In the short term, we're using Mozilla for
rendering, which works, but it renders like Mozilla and not IE. It's possible
that way down the line we could implement rendering by ourselves and make it
match IE, but if that ever happens, it would be a long time from now.
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------- Additional Comments From dackze(a)gmail.com 2006-28-09 19:28 -------
Thank you for the explanation, James, but I'm still not entirely clear on the
situation. Are you saying that the DLLs installed by those scripts are somehow
broken, or how the script configures everything to work together somehow breaks
this functionality? Will it ever be possible to run IE in Wine without any
scripts and get the same rendering behaviors that IE exhibits under Windows?
Does Wine itself already implement this feature properly?
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------- Additional Comments From truiken(a)gmail.com 2006-28-09 19:17 -------
What you see when you run Internet Explorer is provided by several core windows
dlls, mostly shdocvw.dll and mshtml.dll. If you are running IE, then that means
you used ies4linux to install IE, and you are overriding at least shdocvw.dll
and mshtml.dll (and about 50 other dlls). Thus, the problem cannot possibly be
in wine's shdocvw and mshtml.
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Summary: Skype 2.5 does not install
Product: Wine
Version: CVS
Platform: PC
URL: http://www.skype.com/download/skype/windows/downloading.
html
OS/Version: Linux
Status: NEW
Keywords: regression, download, Installer
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
I updated wine and installed it (so I'm using 0.9.22) and am no longer able to
install Skype 2.5. It worked before updating, so it's a regression.
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http://bugs.winehq.org/show_bug.cgi?id=6308
------- Additional Comments From dackze(a)gmail.com 2006-28-09 18:46 -------
I'm not sure what you're trying to suggest. Are the Wine developers choosing not
to put any effort into making IE work properly? Is it just being left alone now?
Wouldn't it be up to Wine to implement this, not an installer script?
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http://bugs.winehq.org/show_bug.cgi?id=6308
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-09 18:40 -------
Please take all IE issues to authors of the installer scripts you used.
Wine does not run IE as-is and you probably used ies4linux.
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http://bugs.winehq.org/show_bug.cgi?id=5448
------- Additional Comments From michael.s.gilbert(a)gmail.com 2006-28-09 18:36 -------
at this time, you need a no-cd crack for the game (indeed due to safedisc
restrictions).
if you feel this is immoral (as you should), see what you can do to help with
wine's safedisc implementation.
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http://bugs.winehq.org/show_bug.cgi?id=6308
Summary: IE CSS filters are broken
Product: Wine
Version: 0.9.21.
Platform: All
URL: http://brodierao.com/etc/wine/filters.html
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dackze(a)gmail.com
With Wine 0.9.21 (and older versions), Internet Explorer's proprietary CSS
"filter" property does not work. This is commonly used to provide alpha
transparency for PNGs in IE6 and IE5.5 (IE4 supports it with different filter
names). The URL in this bug report shows a very basic example of a CSS filter,
but for an example of alpha transparency in PNGs, see
http://webfx.eae.net/dhtml/pngbehavior/demo.html . More information can be found
at MSDN: http://msdn.microsoft.com/workshop/author/filter/filters.asp .
I didn't see any interesting message with WINEDEBUG set to "fixme+all". I get
the same gist of messages for any page, regardless of what CSS filters are
present, but I can attach a log if necessary.
I also would like to say this is a fairly important feature for web designers
and programmers. I implement web designs, which frequently employ advanced
effects such as translucency, and not being able to test that without Windows is
a bit of an annoyance.
Also, I'm not entirely sure if wine-shdocvw is the right component for this bug
report, so forgive me if that's incorrect.
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