http://bugs.winehq.org/show_bug.cgi?id=6174
paulc(a)voip.null.ro changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |major
------- Additional Comments From paulc(a)voip.null.ro 2006-13-09 15:40 -------
It seems the simplistic spawnvp from libwine_port.a just call execvp() for the
choosen browser because mode is _P_OVERLAY. wineserver detects that and tries to
"help" by killing the process.
Is it wrong to use winelib in this case?
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-13-09 15:25 -------
Samuel, please try patch, attach WINEDEBUG=+font log, or try to track down the
font problem.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.mbio.ncsu.edu/Bio
| |Edit/BioEdit_704_053105.zip
Component|wine-misc |wine-ole
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-13-09 15:00 -------
The problem seems to be less worse with current git. if i open a few windows
(control^N) and then close them again, it only complains closing the last
window. It then stops with a windows "Abnormal program termination" and the app
crashes down. Using native ole32 makes the bug dissapear.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
Summary|Sacrificedemo fails to |Sacrificedemo setup fails:
|install |Object reference not set
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-13-09 14:35 -------
This has now become a duplicate of bug 922
*** This bug has been marked as a duplicate of 922 ***
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; Object reference not set
X-Bugzilla-Reason: AssignedTo
http://bugs.winehq.org/show_bug.cgi?id=922
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xerox_xerox2000(a)yahoo.co.uk
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-13-09 14:35 -------
*** Bug 6101 has been marked as a duplicate of this bug. ***
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------- Additional Comments From cweiske(a)cweiske.de 2006-13-09 14:11 -------
The version from http://tombraiderlegenddemo.com/ has the original problem: The
game stops without any notice.
nVidia's version does actually start, but the keys do not work. Using
mscoree.dll does also not help.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn|6194 |
------- Additional Comments From truiken(a)gmail.com 2006-13-09 13:16 -------
Running the installer now, we get to the point where it asks us to install the
BITS service. Please refer to bug 6194 about the BITS installer not working.
Once we get the BITS service installed, we should be able to test this further.
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------- Additional Comments From truiken(a)gmail.com 2006-13-09 13:06 -------
Let me rephrase, Antonio. We can't mark this bug as a duplicate of bug 5276
because this bug is "MS Money 2007 trial fails to install". If we implement SxS
assemblies and then come back and test this bug and it installs, then we can
close it. Other than that it needs to remain its own bug, as it's possible that
there are other problems with the installer after we implement SxS assemblies.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From truiken(a)gmail.com 2006-13-09 12:30 -------
Closing.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-13-09 12:29 -------
Marking fixed.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn|5276 |
------- Additional Comments From truiken(a)gmail.com 2006-13-09 12:16 -------
This has nothing to do with bug 5276.
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Summary: Regression in wine 0.9.20 causing crash in HOMM V setup
Product: Wine
Version: 0.9.20.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romain.iehl(a)gmail.com
The setup of heroes of might and magic V crashes when starting in wine 0.9.20,
with an unhandled page fault. It works fine in wine 0.9.19. Regression testing
has produced the following result :
cadc39842bbc93dc1d1552e070efcbc2d46c6c92 is first bad commit
commit cadc39842bbc93dc1d1552e070efcbc2d46c6c92
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Aug 23 14:53:24 2006 +0100
I filed this bug under wine-misc, i dont know what the actual component is.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From vitaliy(a)kievinfo.com 2006-13-09 10:30 -------
Patch committed. Closing.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-13-09 10:16 -------
Patch committed. After creating registry key, the application installs +starts
just fine now. About the key: it has been sent a few times to wine-patches by
several people, but never got in. I guess there is a reason for that ( though i
do not know what reason), so this bug is fixed as far as possible.
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------- Additional Comments From joe(a)eshu.net 2006-13-09 09:44 -------
Thanks for your help, esp. the pointer to the need fopr an external MFC42.DLL.
I'll bugzilla the rpms from FE.
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------- Additional Comments From dmitry(a)codeweavers.com 2006-13-09 09:23 -------
> Created an attachment (id=3596)
--> (http://bugs.winehq.org/attachment.cgi?id=3596&action=view)
> NSM Screenshot: Fullscreen mode under Linux, local resolution greater than
> remote resolution
>
> Screenshot taken under Linux showing NSM under Wine in "fullscreen mode" with
> local resolution (1400x1050) greater than remote resolution (1024x768).
Compare
> with attachment 3591 to see what it should look like.
The only difference I see is that under Windows left upper corner of the window
is truncated due to it being moved outside of the screen.
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------- Additional Comments From david.guembel(a)gmx.de 2006-13-09 08:00 -------
Created an attachment (id=3596)
--> (http://bugs.winehq.org/attachment.cgi?id=3596&action=view)
NSM Screenshot: Fullscreen mode under Linux, local resolution greater than
remote resolution
Screenshot taken under Linux showing NSM under Wine in "fullscreen mode" with
local resolution (1400x1050) greater than remote resolution (1024x768). Compare
with attachment 3591 to see what it should look like.
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------- Additional Comments From david.guembel(a)gmx.de 2006-13-09 07:57 -------
Nope, remote <= local case does not work as expected. With R < L, the window
still keeps toolbar and menu under Wine, which is not the case under Windows. I
attach a screenshot to show the difference.
L=R case also causes the same trouble under Wine (menu+toolbar still there,
window does not cover entire (local) screen). Thus, none of the three cases work
as expected under Wine.
I'll create that log and attach it as you requested. If you need anything else,
please just say so. Thanks.
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------- Additional Comments From dmitry(a)codeweavers.com 2006-13-09 07:43 -------
wine-0.9.20 should be fine. Please generate for me a +win,+x11drv log
with remote > local resolution case.
Do I understand correctly that remote <= local resolution works as expected?
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Summary: Netobjects Fusion 7 doesn't register mouse clicks or key
presses
Product: Wine
Version: 0.9.19.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)chipsugar.plus.com
Netfusion loads its window and taskbar but refuses to register mouse clicks or
keypresses.
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------- Additional Comments From tuharsky(a)misbb.sk 2006-13-09 06:53 -------
Created an attachment (id=3594)
--> (http://bugs.winehq.org/attachment.cgi?id=3594&action=view)
Screenshot2 -after switching to gnome-terminal and back
After switching focus to underlying gnome-terminal window, and back to mySQL
installer app, suddenly the text is visible.
And this is how it kinda "works" during the whole installation process.
Should I post any log?
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------- Additional Comments From david.guembel(a)gmx.de 2006-13-09 06:50 -------
I forgot: I am using wine-0.9.20, compiled from sources. If you like me to use a
current git tree, please say so and I'll retry. Thanks.
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tuharsky(a)misbb.sk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|display problem with myODBC |text invisible in myODBC
|installer 2.5 -buggy |installer 2.5 -buggy
|refresh? |refresh?
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------- Additional Comments From david.guembel(a)gmx.de 2006-13-09 06:46 -------
well, three possible cases (L = local system, R = remote system)
1. L has smaller resolution than R
2. both resolutions match
3. R has smaller resolution than L
I attach screenshots for cases 1 and 3. For 1), the window loses title, toolbar
etc, and shows scroll bars, for 3) the window appears in the top left corner
(without toolbar etc) but does show a border.
In case 2), I see the remote desktop exactly as if was using the remote machine,
plus the tiny tool window on top that the screenshots for case 1) and 3) also show.
I think all trace messages relating to SetLayeredWindowAttribute are caused by
the tiny tool window, as under Windows it fades a bit away (probably setting
itself a bit more transparent), whereas under Linux/Wine it remains the same.
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tuharsky(a)misbb.sk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://downloads.mysql.com/a
| |rchives.php?p=myodbc-
| |2.50&v=2.50.39
Severity|normal |minor
Summary|visibility problem with |display problem with myODBC
|myODBC installer 2.5 |installer 2.5 -buggy
| |refresh?
Version|unspecified |0.9.20.
------- Additional Comments From tuharsky(a)misbb.sk 2006-13-09 06:39 -------
I tested again. Screen has still problems displaying the text in the window.
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tuharsky(a)misbb.sk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
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------- Additional Comments From dmitry(a)codeweavers.com 2006-13-09 05:21 -------
How the app is supposed to cope with a resolution mismatch between remote and
local systems?
What happens if remote screen resolution and the one of your desktop match?
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tuharsky(a)misbb.sk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From tuharsky(a)misbb.sk 2006-13-09 04:56 -------
It seems now, that it works with 0.9.20.
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dmitry(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dmitry(a)codeweavers.com
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Anton.Ananich(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |5276
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Anton.Ananich(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |5276
------- Additional Comments From Anton.Ananich(a)gmail.com 2006-13-09 04:39 -------
This is duplication of bug 5276
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david.guembel(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |robert.jaehne(a)muenchen.de
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------- Additional Comments From david.guembel(a)gmx.de 2006-13-09 04:19 -------
Created an attachment (id=3589)
--> (http://bugs.winehq.org/attachment.cgi?id=3589&action=view)
Screenshot of NSM: remote desktop in fullscreen mode
When making that screenshot, I realized something else: My client screen has a
resolution of 1400x1050, the remote dektop has 1280x1024. In normal mode, the
screenshot lokks exactly as what I see on the screen.
However, in fullscreen mode, the window is apparently larger than what's
visible on the screen. That's why KDE's kicker is not at the bottom ot the
screenshot, and the follscreen screenshot spicture is larger (in pixels).
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Summary: Full screen mode does not work with NetSupport Manager
Product: Wine
Version: 0.9.20.
Platform: Other
URL: http://www.netsupportsoftware.com/nsm/netsupport_manager
_overview.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.guembel(a)gmx.de
NetSupport Manager is a proprietary application that allows for remotely looking
onto somebody else's Desktop and working together. It's primarily (AFAIK) used
for remotely helping users with trouble with their software. There is a demo
version available for download after registration.
The window showing the remote desktop can be displayed in fullscreen mode, which
is extremely useful ;) This does not work under Wine properly: The window gets
rid of its scroll bars (that looks correct), but it does not lose its toolbar
etc. in its top part. I'll attach a few screenshots illustrating the problem and
a +loaddll,+win trace of me
* starting the NSM
* searching for a client
* connecting to the client
* making the window showing the remote desktop fullscreen (after klicking OK in
a confirmation dialogue)
* returning from fullscreen mode to normal
* closing the remote desktop window
* closing the application
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Summary: regressions: Supreme Snowboarding fails since 0.9.19
Product: Wine
Version: 0.9.20.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
I've been testing Supreme Snowboarding 1.033 on Debian Ubuntu Breezy and Dapper.
While the following versions work, more recent ones now fail.
Works:
20050725 Breezy
0.9.9 Dapper
0.9.15 Breezy & Dapper
0.9.16 Breezy & Dapper
Fails:
0.9.19 Dapper
0.9.20 Dapper
I recommend using win2k mode, because the preferences requester then offers
OpenGL as rendering method (next to Software2, DirectX7 and DirectX6).
However, none of the bugs is related to OpenGL as I've also tested Software2
mode, with identical results.
There are possibly several bugs:
- Display_Config.exe may crash when selecting anything else than OpenGL
rendering. Or it does not crash, but it does not refresh its window correctly,
until OpenGL is choosen again.
- Running Supreme.exe initially works, however as soon as one enters the race or
training menu, both screen animation and sound become chopped up, while CPU goes
to 100%. It is as out of every second, the machine stands still for half of it.
The snowboarder avatar is not rendered (Keith, Vincent etc.). If continuing
from there, the game hangs as soon as one tries to enter the course (after
selecting snowboarder, board and whether). Luckily, wine reacts to Ctrl^C, a
window pops up and enables to terminate the program.
With 0.9.15/16 CPU% is at 80% while in the menus (anim and sound playing), and
100% during race.
To choose a rendering method without Display_Config.exe, edit:
Games\Supreme\rd_config.txt:
api_name = "OpenGL";
width = 800;
height = 600;
depth = 32;
card_id = 0;
fullscreen = 1;
o wine-0.9.19 produces the symptoms describe above.
o wine-0.9.20 behaves even worse than 0.9.19. It doesn't run at all and yields:
X Error of failed request: GLXUnsupportedPrivateRequest
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 17 (X_GLXVendorPrivateWithReply)
Serial number of failed request: 384
Current serial number in output stream: 384
I found a message where vitaliy(a)kievinfo.com thinks it's an ATI bug.
http://bugs.winehq.org/show_bug.cgi?id=6098
However I have an Intel i810 on-board chip.
o wine-0.9.15/16 with DirectX7 rendering produce some incorrect results compared
with Software2 or OpenGL modes (DirectX6 is even worse). That's a topic for a
different, future bug report (I'd prefer to report current behaviour with these
if the next 0.9.21 would work again).
I'm sorry I haven't attached any logfiles. I'll readily do so if you tell me
which of the many options to log with WINEDEBUG=... could help you.
After installing the game, I had to perform the steps in WININIT.INI manually:
[rename]
c:\windows\system32\Mfc42.dll=c:\windows\system32\_Mfc42.dll
c:\windows\system32\Msvcp60.dll=c:\windows\system32\_Msvcp60.dll
c:\windows\system32\ws2help.dll=c:\windows\system32\_ws2help.dll
c:\windows\system32\Msvcrt.dll=c:\windows\system32\_Msvcrt.dll
Of course, msvcrt.dll is being ignored (builtin default)
I'm quite surprised wine did not do that for me. Did I miss something?
o I offer to also test the missing versions 0.9.17-18 if this helps you.
However the site where I usually download your distribution does not list these.
http://wine.budgetdedicated.com/apt/pool/main/w/wine/
To test some versions under both Breezy and Dapper, I made use of wine's ability
to locate its files itself. I used dpkg --extract directory and set the WINExyz
variables. So identical wine binaries where tested with both Breezy and Dapper
and always produced identical results.
Regards,
Jörg Höhle
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er123(a)interia.pl changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From er123(a)interia.pl 2006-13-09 01:35 -------
ya i realized that every time when i run L2.exe something is changed in system
folder , when i try copy all system folder from private server patch its run ,
but i have to copy every time before i run and i have to change atributes
everytime (so i do not know what is that bug , cause it didnt happend in
windows)
but in result i can start Lineage , only performance is low (i suspect cause
that my integrated graphic card doesnt have T&L and vertex shader hardware and
wine emulate opengl functions slow)
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-13-09 00:53 -------
Scott, have you checked this:
[2] http://bugs.winehq.org/show_bug.cgi?id=6181#c1
Maybe setting DirectDrawRenderer from "gdi" to "opengl" would help to increase
perfomance? I may perfectly be wrong as it doesn't work for all cards at least,
but just for a case no-one hasn't tried...
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-13-09 00:48 -------
Reporter of the bug, can you change attachment type from
"application/octet-stream" to "text/plain" for the "backtrace" item, please?
Otherwise most of readers wouldn't see its contents as they wouldn't like to
save a file to disk just to view it :(
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-13-09 00:38 -------
I followed a discussion and agree this Wine bug should be closed as INVALID (it
is VALID for FC5 RPM builder), but can I add some comments?
Joe, now that you know using compiled and packaged versions of Wine gives
different results, you should try contacting package maintainer and seeing how
FC boxes of both of you differs (in order to keep Fedora package world in a
peace and harmony).
Maybe freetype or fontforge package versions differs inbetween? Of course, we
expect you have compiled exactly Wine version 0.9.20 from a repository and not
the latest (to test that;)
* joe(a)eshu.net wrote:
| shouldn't the installer take care of the neccessary dll's?
Of course it should, but judging from a lots of Wine bugreports quite large part
of them just aren't smart enough to provide those dll's. Installers (or makers
of them) relies on a belief that dll's would already be in a place. This is fact
for a lots of Windows setups but it isn't so for a Wine setups. One Window
setup runs some tens of apps, while one Wine setup is used to run mostly 1, 2 or
3 apps at max, which mostly doesn't bring mfc42.dll. Such is my probabilistic
guess ;)
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------- Additional Comments From truiken(a)gmail.com 2006-12-09 23:13 -------
err:module:import_dll Library MFC42.DLL (which is needed by
L"Z:\\home\\joe\\.wine\\drive_c\\TOPO!\\Topo.exe") not found
Wine does not provide MFC42.dll, and you need to acquire a copy of it and put it
in windows\system32. The errs and fixmes on the command line are common for
installers, and they are harmless. The summary for this bug is 'installer' and
all the reports/comments are about the installer. As the installer now works,
this bug needs to be marked as fixed and closed, and a new bug needs to be
opened for the app. I'll leave that up to you. Even if a newer version does
not install, that is a completely different bug, and should be filed as a new bug.
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------- Additional Comments From joe(a)eshu.net 2006-12-09 22:08 -------
Created an attachment (id=3587)
--> (http://bugs.winehq.org/attachment.cgi?id=3587&action=view)
console output whilst running the app as installed
I must admit that the it does look to me like this is more of an app level bug,
but OTOH, shouldn't the installer take care of the neccessary dll's?
Once again though, I'd say push this on the stack until I try with a leter
Topo! version.
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joe(a)eshu.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3583 is|0 |1
obsolete| |
------- Additional Comments From joe(a)eshu.net 2006-12-09 22:05 -------
Created an attachment (id=3586)
--> (http://bugs.winehq.org/attachment.cgi?id=3586&action=view)
console output whilst installing
This is the console output when I ran the Topo-3.4.2 installer under a
wine-0.9.20 freshly built from source. Nothing hinky in the GUI, but plenty of
errors at the commandline.
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joe(a)eshu.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|INVALID |
------- Additional Comments From joe(a)eshu.net 2006-12-09 22:01 -------
Excuse me, I used to always build wine form source, but then I thought I read
that the wine project and Fedora Extras were working together and that the FE
rpms were somehow legitmated. My apologies.
In any case, I wiped all the FE wine rpms and rebuilt wine 0.9.20 from source.
The only thing that I omitted from my configuration was libbidi (bi-directional)
language support, as I only ever use left-to-right languages.
winecfg ran OK and I simply accepted all the defaults. The topo!-3.4.2 appeared
superficially to run OK, though there were many errors on the console, cf. first
subsequent attachment. Post "install", though, the app failed to run, cf. second
subsequent attachment.
I suppose that now it's more of a semantic point whether this is bug for the
topo-3.4.2! installer under wine or the topo-3.4.2! app under wine.
Either way, I noticed on the Topo! website that there was now a (Windows) CD
update to version 4.0 and then a downloadable upgrade to 4.2. The CD update
depends on a previously installed version between 2.6 and 3.4.3, but it was
cheap enough that I plunked down my money to give it a shot.
I'm re-opening the bug, but wouldn't recommend worrying about it until I can try
again w/ Topo!-4.x.
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------- Additional Comments From adam.stokes(a)gmail.com 2006-12-09 21:19 -------
I am seeing this on 2.6.15 running wine 0.9.20. This didn't happen on 0.9.18 but
since upgrading I get the following bt. The script options are at the bottom of
attached trace
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------- Additional Comments From fightclubsoap(a)gmail.com 2006-12-09 20:59 -------
These are the errors it gives shortly after it freezes:
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 0009, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 000a, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 0013, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 000b, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 000c, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 000f, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x211d14 "WINEALSA_mmap_crst" wait
timed out in thread 0010, blocked by 0000, retrying (60 sec)
Killed
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Winapp bug |Winamp bug
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reif(a)earthlink.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3517 is|0 |1
obsolete| |
------- Additional Comments From reif(a)earthlink.net 2006-12-09 20:29 -------
Created an attachment (id=3584)
--> (http://bugs.winehq.org/attachment.cgi?id=3584&action=view)
wine ASIO driver version 2
This is version 2 or my wine ASIO driver. This version fixes a a major
wine/win32 thread bug and also attempts to address some of the Steinberg ASIO
technology licencing issues.
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------- Additional Comments From roboknight+winehq(a)gmail.com 2006-12-09 19:57 -------
After reviewing the shdocvw.dll code, I think I may have stumbled on to why GSAK
no longer works. It appears that between 0.9.16 and 0.9.17 a bunch of
SHDOCVW_Moz* code was stripped out. I cannot be positive it is related to this,
however it seems appropriate given the type of error messages that are appearing
now, and I believe this is why things USED to work but don't anymore. I assume
that there was some move to correct something or shift of paradigm in some way.
I'll have to read the change logs. I'm unsure who reads the logs or when they
get read, but from the amount of code I saw removed, it appears like this is no
simple fix, but possibly when this does get read someone can explain the changes
a little here and if there are any fixes or workarounds that can be used until a
more permenant solution can be worked.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2006-12-09 19:12 -------
Marking invalid. Please file one bug per bug report. There are several
Autodesk products, and they could all fail for different reasons. I'm not even
sure which product you're trying to install here. Please refer to the following
link for the bug concerning the AutoCAD 2007 installer:
http://bugs.winehq.org/show_bug.cgi?id=6189
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Summary: AutoCAD 2007 fails to install
Product: Wine
Version: CVS
Platform: Other
URL: http://usa.autodesk.com/adsk/servlet/item?siteID=123112&
id=5586560
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truiken(a)gmail.com
Running the AutoCAD 2007 installer succeeds until it tries to install .NET 2.0
as a dependency. We need to be able to install .NET 2.0 before we can test this
bug further.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2006-12-09 18:49 -------
Joe, you really need to relax. You're running Wine from rpms that we don't
make. These rpms *probably* weren't compiled with the necessary libraries. And
to quote myself, I said "most likely fontforge or freetype-devel", not "you
don't have fontforge and freetype-devel installed and I know it!"
> pequod(~) wine --configure verbose
'Running configure' implies that you have the source code to wine, and you run
pequod(~) ./configure --verbose
to see what libraries you're missing. The fact that winecfg and wine crash
means there's a problem with your Wine rpm, and this bug should be marked
invalid because of that.
> ...and the fact that I uninstalled all traces of wine and then reinstalled
_all_ the wine*-0.9.20-1.fc5 rpms, means that if I am missing files, then the
rpm packaging is broken.
You are exactly right, Joe, your rpm packages are broken. Please file a bug
with your distro (Fedora). You can compile Wine from source and report back.
Here's a link for Fedora's bug tracking system:
https://bugzilla.redhat.com/bugzilla/index.cgi
Here's a link for downloading and compiling Wine from source:
http://winehq.org/site/docs/wineusr-guide/installing-wine-source
I'm marking this as invalid. If you compile from source, or the Fedora packages
are fixed, and the app is still not installed, then reopen the bug.
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Summary: ñ, dead keys, Alt Gr don't work, Spanish keyboard
Product: Wine
Version: 0.9.20.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerardo(a)bridgebase.com
ñ doesn't work.
á shows as a
à shows as `a
â shows as ^a
\ doesn't work as normal key (Alt Gr+ key just below Esc), but Alt Gr+'
>From xorg.conf:
Section "InputDevice"
Identifier "Generic Keyboard"
Driver "kbd"
Option "CoreKeyboard"
Option "XkbRules" "xorg"
Option "XkbModel" "pc105"
Option "XkbLayout" "es"
EndSection
x11driver as componen is just a (very wild) guess
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joe(a)eshu.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From joe(a)eshu.net 2006-12-09 18:12 -------
James Hawkins' theory would be a nice one, if it fit the facts, but it doesn't.
I _do_ have freetype-devel and fontforge installed, and the fact that I
uninstalled all traces of wine and then reinstalled _all_ the wine*-0.9.20-1.fc5
rpms, means that if I am missing files, then the rpm packaging is broken.
Just because the installer behaves strangely (double dialogs, etc.) and the app
crashes wine immediatley certainly doesn't mean that the bug is _fixed_! What
sort of reasoning could possibly make one believe that the behavior I see is in
any sense acceptable?
Moreover,
pequod(~) wine --configure verbose
crashed just like winecfg, etc.
wine: creating configuration directory '/home/joe/.wine'...
fixme:ole:ITypeInfo_fnRelease destroy child objects
wine: Unhandled page fault on read access to 0x003c002f at address 0x7eea41a7
(thread 0009), starting debugger...
but no debugger.
If this is "fixed", then I might as well be helping to debug Windows XP for all
the concern this shows about quality!
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-12-09 17:36 -------
You're getting the strange 'glyphs' because you don't have the necessary
packages installed, most likely fontforge or freetype-devel. Run configure
--verbose to see what you're missing. I'm marking this as fixed. Just because
the app crashes when you try to run it doesn't mean it didn't install correctly,
and looking at the output, and that you're running the installed executable, it
did install the app. Please open a new bug report if you can't run the app.
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------- Additional Comments From joe(a)eshu.net 2006-12-09 17:30 -------
Created an attachment (id=3583)
--> (http://bugs.winehq.org/attachment.cgi?id=3583&action=view)
the console output while wine-0.9.20 was failing to install topo again.
Ahem, running winecfg, after the exception got raised I was presented with a
dialog box filled with random glyphs, and clicked on the right hand button.
However, after I pushed submit when trying:
wine /media/CA_D01/setup.exe
just now, I noticed that I had been once again presented with the same dialog
box full of random glyphs, so for grins I clicked the left hand button, and
remarkably, the installation started. InstallShield quickly threw up a dialog
saying that it had finished and asking me to reboot, but before I could
respond, another InstallShield box appeared, covering the first saying that it
was installing. After the typical message/confirmation dialogs about using the
defaults, then a progress bar of the copying and installation, a second dialog
saying that it had finished and asking me to reboot appeared and I clicked
"yes, reboot now". The first finished/reboot? dialog persisted so I clicked yes
again. Unfortunately, the install appears to have failed, as wine crashes when
I try to run the just installed application. The attachment contains the
console output from this experiment.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|website-bugs |wine-binary
Product|WineHQ Apps Database |Wine
------- Additional Comments From vitaliy(a)kievinfo.com 2006-12-09 17:22 -------
Please attach complete termianl output. And update Wine version.
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------- Additional Comments From fightclubsoap(a)gmail.com 2006-12-09 17:10 -------
By crash I mean stop the game from responding and I have to kill it
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Summary: Diablo II Movies Crash
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fightclubsoap(a)gmail.com
Hi, I installed and ran Diablo II: LoD fine, the only problem right now is that
the movies cutscenes randomly freeze, and the storyline is really important to
me, so please don't say as long as you can play it's fine. Is there a fix to this?
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------- Additional Comments From joe(a)eshu.net 2006-12-09 17:04 -------
Ok. I didn't get very far, using the wine-0.9.20-1.fc5 rpm's from Fedora Extras
(as pointed to from the WineHQ download page) on a up-to-date FC5 laptop.
I began by removing my .wine directory. First I tried to run winecfg, which
immediately crashed:
pequod(~) winecfg
wine: creating configuration directory '/home/joe/.wine'...
fixme:ole:ITypeInfo_fnRelease destroy child objects
wine: Unhandled page fault on read access to 0x003c002f at address 0x7eeaf1a7
(thread 0009), starting debugger...
wine: wineprefixcreate failed while creating '/home/joe/.wine'.
Then, after checking that winecfg didn't leave behind any wreckage, I tried:
wine /media/CA_D01/setup.exe
but the result was the same:
wine: creating configuration directory '/home/joe/.wine'...
fixme:ole:ITypeInfo_fnRelease destroy child objects
wine: Unhandled page fault on read access to 0x003c002f at address 0x7eeaf1a7
(thread 0009), starting debugger...
Perhaps when i have some time, I'll give uninstalling the rpms and building wine
from cvs a shot. Sigh.
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------- Additional Comments From truiken(a)gmail.com 2006-12-09 16:54 -------
Concerning your original report:
* The file chooser is accessible.
* The installation is complete.
* Manually entering a new directory still does not work.
On your second report:
* Selecting just "Register Extensions" and "Utility Scripts" still leaves
pythonw.exe not installed.
There are four bugs here, and half of them are fixed. There should only be one
bug per bug report. We can either reopen this bug and mark it invalid, or leave
it as fixed and you can open new, specific bugs that still remain with Git/CVS.
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ryanbach(a)adelphia.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Microphone in Half Life and |Microphone xmit in Half Life
|HL:S games very harsh and |and HL:S games very harsh
|goes in and out of "focus" |and goes in and out of
| |"focus"
------- Additional Comments From ryanbach(a)adelphia.net 2006-12-09 16:48 -------
Fixed summary.
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------- Additional Comments From ulf.mehlig(a)gmx.net 2006-12-09 16:36 -------
I still have the described failures with wine 0.9.20: No file chooser,
incomplete installation (pythonw.exe) when choosing not to install everything
(e.g., Tcl/Tk). All that works under windows. Could you kindly explain in what
respect this was fixed/resolved? All the best, Ulf
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-12-09 15:29 -------
This was fixed a while back.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|installation of python- |installation of python-
|2.4.3.msi works onyl after |2.4.3.msi works only after
|installing+repairing |installing+repairing
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From dank(a)kegel.com 2006-12-09 15:23 -------
adding download keyword (though I'm not *quite* sure any of
the downloadable trials have this problem)
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From dank(a)kegel.com 2006-12-09 15:10 -------
I think the demo can be downloaded from
http://www.gamershell.com/download_4929.shtml
(cf. bug 5107).
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download
Priority|P2 |P3
------- Additional Comments From dank(a)kegel.com 2006-12-09 15:07 -------
Confirming. Lowering priority a bit as this doesn't seem very harmful.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-12-09 15:05 -------
This is another case of missing version info. Following patch fixes the problem:
diff --git a/dlls/mshtml/version.rc b/dlls/mshtml/version.rc
new file mode 100644
index 0000000..37ad35d
--- /dev/null
+++ b/dlls/mshtml/version.rc
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2003 Francois Gouget (for CodeWeavers)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define WINE_OLESELFREGISTER
+#define WINE_FILEDESCRIPTION_STR "Wine core dll"
+#define WINE_FILENAME_STR "mshtml.dll"
+#define WINE_FILEVERSION 6,0,2800,1106
+#define WINE_FILEVERSION_STR "6.0.2800.1106"
+#define WINE_PRODUCTVERSION 6,0,2800,1106
+#define WINE_PRODUCTVERSION_STR "6.0.2800.1106"
+
+#include "wine/wine_common_ver.rc"
I'll send it to wine-patches
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-12-09 14:45 -------
Do you have a GF2-FX? Try this.
>From Roderick:
"Users of Geforce-GeforceFX cards can improve the performance of StarCraft a lot
(starting from Wine 0.9.19 or Wine CVS from August 1st or later) by adding some
new registry options. Set the option
HKEY_CURRENT_USER\Programs\Wine\Direct3D\DirectDrawRenderer to 'opengl' (if the
Direct3D key doesn't exist add it). Further you need to set the option
'Direct3D\RenderTargetLockMode' to 'readtex'.
The rendering performance should be VERY fast in 24bit mode now, it should reach
DGA speeds. In the near future I will add similar fixes for other cards to
improve performance but the boost will never be as big as for these old nvidia
cards using GL_EXT_paletted_texture support. "
"BTW note that the options I provided are now set for all applications, the
options won't work fine for all apps yet so add some application specific
options. (HKCU\Software\Wine\AppDefaults\starcraft.exe\Direct3D) "
If you do not have such a card, other solutions are to run X in the same bit
depth the game requires.
Old 2d games are going slow by default because wine uses software surfaces. Some
acceleration is possible using the opengl backend.
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Summary: Winapp bug
Product: Wine
Version: 20050830
Platform: Other
URL: http://maverickoutlook.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crashfourit(a)gmail.com
Winamp plays fine audio in linux+wine when the user is doing nothing but when
the cpu usage starts to spike the sound skips for a few seconds until the cpu
spike levels down.
Also there is a bug in playing video that it is not being displayed coorectly.
When I move the video window aroud it the video does not move with it.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-12-09 13:04 -------
Latest issue was fixed in CVS. Please download the latest CVS Wine, and the
latest MediaShout installer and try again.
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------- Additional Comments From hverbeet(a)gmail.com 2006-12-09 10:53 -------
*If* the issue is the extra uniform / constant, it's not so much that the app
can't use the extra constant, but the fact that our constants array is now too
large. It seems to depend on the card / drivers whether the compiler counts the
number of referenced uniforms / constants or the number of declared ones. A
+d3d_shader log + knowing what gfx card is used would confirm / reject this
pretty quickly.
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Summary: NFS MW crashed when sound is on in winecfg
Product: Wine
Version: 0.9.20.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunder.m(a)czela.net
With some cars (i found only one which not crash) game crashed after 10 seconds
of playing (ALSA), when i use OSS game crashed after 2 seconds. If i am only
staying on one place game is not crash (i tried about 10 minutes). Here is the
log:
http://www.czela.net/pub/Czela_Debian_2.5/mirek/wine_nfs/nfs_mw-alsa_(built…
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
------- Additional Comments From stefandoesinger(a)gmx.at 2006-12-09 10:41 -------
Ah, I assume this happens because I use an extra uniform which can't be used
any more by the game, and the card complains that there are too many uniforms
used...
Using an additional uniform is not necessary, and I sent a hacky patch for
that some time ago. I will see if I can send a proper patch for that later on
today or tomorrow.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-12-09 09:46 -------
Yip, great work Matt.
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------- Additional Comments From MattFinn(a)gmail.com 2006-12-09 09:43 -------
That patch is now committed, but I still don't really know which executable this
bug is talking about. Could someone try it out with either the latest git, or
0.9.21 when it's out?
--Matt
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------- Additional Comments From MattFinn(a)gmail.com 2006-12-09 09:41 -------
A patch I wrote was just committed that changes the handling of EN_CHANGE and
EN_UPDATE in richedit - could you try it again with either the latest git or
0.9.21 when it's out?
Thanks,
--Matt
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MattFinn(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From MattFinn(a)gmail.com 2006-12-09 09:40 -------
Patch is committed. You'll see it in latest git or 0.9.21 when it's released.
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MattFinn(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From MattFinn(a)gmail.com 2006-12-09 09:38 -------
Patch committed, try it out in latest git or 0.9.21 when it's out. Works great
for me.
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------- Additional Comments From jkohen(a)users.sourceforge.net 2006-12-09 09:16 -------
I just upgraded my system to Debian's wine 0.9.17 and SoulSeek seems to still
work fine (no more web page rendering, though, I guess due to the move to Gecko
in this release).
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-12-09 09:15 -------
Comfirming. The installer is broken again. Could you do a regression test? thx
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|thunderbird2k(a)gmx.net |stefandoesinger(a)gmx.at
------- Additional Comments From vitaliy(a)kievinfo.com 2006-12-09 07:23 -------
Adding actual author of the patch.
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Summary: Lineage 2 C4 wont run , showing error at beggin
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: er123(a)interia.pl
(sorry for my bad english)
I have lastest wine from git , lastest mesa from cvs , agpgart , drm & xf86-
video-i810 from git
Ive install lineage , modyfy l2.ini like show in app datebase and get no-gg
patch and when i run L2 i have error
"
OS: Windows 95 4.0 (Build: 67109814)
CPU: GenuineIntel PentiumPro-class processor @ 2128 MHz with 492MB RAM
Video: Direct3D HAL (5)
You have triggered a bug in the DirectX 9.0 runtime. Please install DirectX
8.1b (or later) for a fix. See Release Notes for instructions on how to obtain
it.
"
I do not know what is problem (other games run)
i have:
debian unstable (all dist-upgrade) kernel 2.6.17
Pentium M 2,1Ghz, intel 915GM, 512Mb
I had attach logs ....
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------- Additional Comments From hverbeet(a)gmail.com 2006-12-09 04:32 -------
A +d3d_shader log would be usefull. What graphics card have you got?
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------- Additional Comments From david.guembel(a)gmx.de 2006-12-09 03:30 -------
I'm getting the same output:
fixme:hook:SetWindowsHookEx16 System-global hooks (2) broken in Win16
fixme:hook:SetWindowsHookEx16 Multiple hooks (2) for the same task not
supported yet
..when running a different application (BüroPlus) under Wine 0.9.3 as well as
under 0.9.20. Unfortunately, neither Sage line 50 nor BüroPlus seem to have
freee trial versions available somewhere.
BüroPlus shows that message when using the print preview. Zooming in that dialog
does not work - any attempt to zoom (in or out) results in the preview getting
smaller.
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Summary: C&C Cutsceens and Menus Run Slow
Product: Wine
Version: 0.9.20.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
In the menus and in the cutsceens, especially later in the game, Command &
Conquer (original) runs extremely slow. The problem appears to be associated
with the following warning:
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x18a688)->(1,(nil)): Stub
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------- Additional Comments From adrian.macneil(a)gmail.com 2006-11-09 22:22 -------
Uwe: A better way to fix it is with "sudo dpkg-divert --rename
/usr/lib/wine/winearts.drv.so"
This ensures that the package manager knows about it and doesn't replace it when
wine gets upgraded.
(You may already know this but other people who find this page may not)
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-11-09 22:07 -------
Please keep one problem per bug report. Or mark Bug 6180 as a dup of this.
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Summary: battlefield 2 demo will not install, storage32 error
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead =
0x8003001e, resWrite = 0x00000000
err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead =
0x8003001e, resWrite = 0x00000000
err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead =
0x8003001e, resWrite = 0x00000000
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------- Additional Comments From ead1234(a)hotmail.com 2006-11-09 20:26 -------
today with the latest cvs i get additional error messages about storage32
err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead =
0x8003001e, resWrite = 0x00000000
err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead =
0x8003001e, resWrite = 0x00000000
err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead =
0x8003001e, resWrite = 0x00000000
err:ole:get_unmarshaler_from_stream Failed to read common OBJREF header, 0x00000001
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------- Additional Comments From michael_neuweiler(a)yahoo.com 2006-11-09 20:17 -------
now with wine 0.9.20 I get Groove 3.1 to install with a few hick-ups. Sidenet is
not installed, only the above steps from Vitaliy Margolen were done plus
riched20.dll was copied from a xp installation (german). After the installation
finishes, I get the Groove Icon on the desktop and in the start menu.
The following problems still occur while installing :
1) At the very beginning I have to press ctrl-c so that it continues. In the
console it says the following before the installer freezes:
fixme:ole:ITypeInfo_fnRelease destroy child objects
err:ole:get_unmarshaler_from_stream Failed to read common OBJREF header, 0x00000001
fixme:ole:NdrClearOutParameters (0x7d657050,0xbf4212,0x7d657184): stub
fixme:win:SetWindowTextA setting text "TITLE_CAPTIONBAR" of other process window
(nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "Groove - InstallShield Wizard" of other
process window (nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "TITLE_CAPTIONBAR" of other process window
(nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "Groove - InstallShield Wizard" of other
process window (nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "TITLE_CAPTIONBAR" of other process window
(nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "Groove - InstallShield Wizard" of other
process window (nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "TITLE_CAPTIONBAR" of other process window
(nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "Groove - InstallShield Wizard" of other
process window (nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "TITLE_CAPTIONBAR" of other process window
(nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "Groove - InstallShield Wizard" of other
process window (nil) should not use SendMessage
fixme:win:SetWindowTextA setting text "Groove Virtual Office Setup" of other
process window (nil) should not use SendMessage
fixme:ole:ITypeInfo_fnRelease destroy child objects
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
2) After pressing ctrl-c wine spits out a few errors and problems about security
descriptors but the installer completes but the following messages appear at the
end:
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
(repeated several times)
fixme:shell:IShellLinkA_fnGetPath (0x273b660): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273b660): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273b820): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273b820): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273de70): WIN32_FIND_DATA is not yet filled.
err:menubuilder:extract_icon32 LoadLibraryExW (L"winebrowser") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
fixme:shell:IShellLinkA_fnGetPath (0x273de70): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273d9f8): WIN32_FIND_DATA is not yet filled.
err:menubuilder:extract_icon32 LoadLibraryExW (L"winebrowser") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
fixme:shell:IShellLinkA_fnGetPath (0x273d9f8): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273daa8): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273daa8): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273de70): WIN32_FIND_DATA is not yet filled.
fixme:shell:IShellLinkA_fnGetPath (0x273de70): WIN32_FIND_DATA is not yet filled.
fixme:ole:ITypeInfo_fnRelease destroy child objects
Success
fixme:actctx:QueryActCtxW 80000010 0x6674a104 (nil) 1 0x3341dc 8 (nil)
wine: Call from 0x7b841390 to unimplemented function
shell32.dll.SHLoadNonloadedIconOverlayIdentifiers, aborting
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{0ba70019-98b1-4b44-9dc5-9af8634b1c25}, hres is 0x8007000e
wine: Call from 0x7b841390 to unimplemented function
shell32.dll.SHLoadNonloadedIconOverlayIdentifiers, aborting
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{0ba70019-98b1-4b44-9dc5-9af8634b1c25}, hres is 0x8007000e
wine: Call from 0x7b841390 to unimplemented function
shell32.dll.SHLoadNonloadedIconOverlayIdentifiers, aborting
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{0ba70019-98b1-4b44-9dc5-9af8634b1c25}, hres is 0x8007000e
wine: Call from 0x7b841390 to unimplemented function
shell32.dll.SHLoadNonloadedIconOverlayIdentifiers, aborting
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{0ba70019-98b1-4b44-9dc5-9af8634b1c25}, hres is 0x8007000e
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT not
supported on protocol 1
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT not
supported on protocol 1
fixme:win:SetLayeredWindowAttributes (0x40048,0x00000000,0,2): stub!
fixme:win:SetLayeredWindowAttributes (0x40048,0x00000000,5,2): stub!
...
3) starting groove results in the following (groove's splash screen freezes) :
fixme:richedit:fnTextSrv_QueryInterface Unknown interface:
{8cc497c0-a1df-11ce-8098-00aa0047be5d}
fixme:ole:CoCreateInstance no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{cb796dc9-22c2-11d4-8e51-0050dab93562}, hres is 0x80004002
Michael
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------- Additional Comments From awakener(a)gmx.de 2006-11-09 19:21 -------
crash confirmed with wine 0.9.20 and 0.9.15 (i use both)
I did not have this problem with fresh KDE-free Ubuntu.
I'm quite sure that it appeared first, after i installed my only KDE-App
(kregexp) which had the basic KDE stuff as dependency
i fixed it (like Adrian did) with:
------------------------------------------
cd /usr/lib/wine
sudo mv winearts.drv.so winearts.drv.so.2
and
cd /usr/local/lib/wine
sudo mv winearts.drv.so winearts.drv.so.2
-----------------------------------------
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------- Additional Comments From kroyeren(a)kroyeren.dk 2006-11-09 19:12 -------
I get a very similar error, i think it came in recent versions of wine (i think
i used installshield some time ago to install Icewind Dale II). This time the
error comes when tryin to install Baldurs Gate II (both ordinary and Throne of
Baal expansion) and Morrowind
Athlon XP 1800
256 MB RAM
gentoo linux with a 2.6.17-gentoo patched kernel
wine 0.9.20
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------- Additional Comments From wine(a)kapila.force9.co.uk 2006-11-09 16:28 -------
OK - please bear with me while I try to track this down (Never played with the
shaders before.)
The line which appear to cause the program to "break" is shown below. Commenting
this line, means everything works (as well as it did before the patch)
* OpenGL coordinates specify the center of the pixel while d3d coords
specify
* the corner. For that reason a translation is done with the projection
matrix,
* which sets the offsets to move in the w coords of the matrix(see
glTranslate manpage)
* Add the w coordinates to x and y, this avoids the need for a full matrix
* multiplication. The matrix is set up in drawprim.c, primitiveInitState.
*/
shader_addline(&buffer, "ADD result.position.x, TMP_OUT.x,
PROJECTIONX.w;\n"); // <----THIS LIKE CAUSES THE ISSUE!!
shader_addline(&buffer, "ADD result.position.y, TMP_OUT.y,
PROJECTIONY.w;\n");
Sorry about the multiple posts - just trying to give as much info as possible.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-11-09 15:57 -------
This is fixed in current cvs, patch committed
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------- Additional Comments From truiken(a)gmail.com 2006-11-09 15:18 -------
I just tried again with CVS and it works on my work machine. I'm going to try
it on my laptop to see if it works there too.
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------- Additional Comments From wine(a)kapila.force9.co.uk 2006-11-09 15:17 -------
I think the wrong developer has been added - the issue was not caused by
bc66d7edde877877ef7f601926520fc2e3209a43 but by
bc449ca31fbd4a97ef1a06cabbfb2787e2ea6ca1 (first one was a red herring).
Developer should be Author: Stefan Dösinger <stefan(a)codeweavers.com> I think.
Been working on identifying what breaks it. This change breaks it.
@@ -763,7 +773,8 @@ static VOID IWineD3DVertexShaderImpl_Gen
shader_generate_arb_declarations( (IWineD3DBaseShader*) This, reg_maps,
&buffer, &GLINFO_LOCATION);
/* We need the projection matrix to correctly render upside-down
objects (render to texture) */
- shader_addline(&buffer, "PARAM PROJECTION =
state.matrix.projection.row[1];\n");
+ shader_addline(&buffer, "PARAM PROJECTIONX =
state.matrix.projection.row[0];\n");
+ shader_addline(&buffer, "PARAM PROJECTIONY =
state.matrix.projection.row[1];\n");
AND this one
@@ -777,11 +788,21 @@ static VOID IWineD3DVertexShaderImpl_Gen
if (reg_maps->fog)
shader_addline(&buffer, "MAX result.fogcoord, TMP_FOG, 0.0;\n");
- /* Write the final position.
- * Account for any inverted textures (render to texture case) by
reversing the y coordinate
- * (this is handled in drawPrim() when it sets the MODELVIEW and
PROJECTION matrices) */
shader_addline(&buffer, "MOV result.position, TMP_OUT;\n");
- shader_addline(&buffer, "MUL result.position.y, TMP_OUT.y,
PROJECTION.y;\n");
+ /* Write the final position.
+ *
+ * OpenGL coordinates specify the center of the pixel while d3d coords
specify
+ * the corner. For that reason a translation is done with the
projection matrix,
+ * which sets the offsets to move in the w coords of the matrix(see
glTranslate manpage)
+ * Add the w coordinates to x and y, this avoids the need for a full matrix
+ * multiplication. The matrix is set up in drawprim.c, primitiveInitState.
+ */
+ shader_addline(&buffer, "ADD result.position.x, TMP_OUT.x,
PROJECTIONX.w;\n");
+ shader_addline(&buffer, "ADD result.position.y, TMP_OUT.y,
PROJECTIONY.w;\n");
+ /* Account for any inverted textures (render to texture case) by
reversing the y coordinate
+ * (this is handled in drawPrim() when it sets the MODELVIEW and
PROJECTION matrices)
+ */
+ shader_addline(&buffer, "MUL result.position.y, TMP_OUT.y,
PROJECTIONY.y;\n");
When not working, Im now getting the following errors as well.
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> 502 from glDrawRangeElements @
drawprim.c / 1253
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------- Additional Comments From infyquest(a)gmail.com 2006-11-09 14:58 -------
could you please tell us, what version of the game are you using?
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infyquest(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thunderbird2k(a)gmx.net
------- Additional Comments From infyquest(a)gmail.com 2006-11-09 14:55 -------
adding the developer
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------- Additional Comments From infyquest(a)gmail.com 2006-11-09 14:53 -------
can you check which part of the patch fix is causing the problem?
So that we could ask the developer to fix it properly.
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------- Additional Comments From wine(a)kapila.force9.co.uk 2006-11-09 14:27 -------
Confirmed that bc449ca31fbd4a97ef1a06cabbfb2787e2ea6ca1 is the commit that
breaks EQ2.
Running the following:
git reset --hard origin
git revert bc449ca31fbd4a97ef1a06cabbfb2787e2ea6ca1
and then building and running EQ2 worked (as well as it did before breaking).
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Keywords| |download
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-11-09 13:32 -------
Is this still a problem? i cannot see the bug when i run it. Maybe it's a
FreeBSD specific bug
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david.guembel(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |david.guembel(a)gmx.de
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roboknight+winehq(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |FIXME, regression
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |er123(a)interia.pl
------- Additional Comments From vitaliy(a)kievinfo.com 2006-11-09 07:28 -------
*** Bug 6178 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Status|UNCONFIRMED |RESOLVED
Component|website-bugs |wine-x11driver
Product|WineHQ Apps Database |Wine
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-11-09 07:28 -------
Duplicate.
*** This bug has been marked as a duplicate of 6108 ***
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Summary: [the nations] display error
Product: Wine
Version: 0.9.20.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
the display has error when moving the mouse: components are not displayed.
wehen the mouse is still again: everything workes fine.
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Summary: Lineage 2 C4 crash at begin
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: er123(a)interia.pl
I have debian unstable with wine 0.9.20 newest dri and mesa (i have graphic
card intel 915gm) and when i try run Lineage 2 C4 i have error :
"OS: Windows 2000 5.0 (Build: 2195)
CPU: GenuineIntel PentiumPro-class processor @ 2128 MHz with 492MB RAM
Video: Direct3D HAL (5)
You have triggered a bug in the DirectX 9.0 runtime. Please install DirectX
8.1b (or later) for a fix. See Release Notes for instructions on how to obtain
it."
and i can't get to login screen ... (in windows L2 working)
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-11-09 03:39 -------
I found {91814ec1-b5f0-11d2-80b9-00104b1f6cea} is referring to ISetupCABFile
typelib (or so). This could related to InstallShield problems in Wine. Maybe
installing native DCOM and overriding "ole32,oleaut32,rpcrt4=n" would help as a
workaround:
[2] http://wiki.winehq.org/NativeDcom
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------- Additional Comments From russlehman(a)4dv.net 2006-11-09 01:19 -------
Tiling the table windows works correctly. From any table window, click options
button at the top center. On the dialog that pops up click the "View button". On
the menu, select "Tile tables" The windows will resize and tile correctly.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-11-09 01:03 -------
Use Wine 0.9.20, and if it crashes, email me.
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------- Additional Comments From jakubi(a)df.uba.ar 2006-11-09 00:21 -------
Here, /dosc is where the NTFS partition, with Win XP installed, is mounted read
only.
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------- Additional Comments From juwanda(a)hotmail.com 2006-10-09 22:57 -------
Ok.. I know it is RESOLVED!
But I do like to know how do you guys Fix it!?
Im a newbie, and I would like to learn how you guys fix it?
Can Someone Teach me how this is done?
How do I resolve it?
Please HELP!
Thank you!
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Summary: Watchtower Library setup used to load on 0.9.17, but now
does not (0.9.20)
Product: Wine
Version: 0.9.20.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markpointing(a)optusnet.com.au
Watchtower Library 2005 used to setup ok with wine 0.9.17 there were some
tooltip problems, but it ran. Now with wine 0.9.20 it crashes. OS is SuSE 10.0
A printout of the konsole output can be found at
http://members.optusnet.com.au/~theelectronicco/wine_error.txt
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------- Additional Comments From kain(a)teamclerks.net 2006-10-09 21:02 -------
Well, I guess I'm posting here, though if you followed from the other bug I
posted: 6137, you will see that I've run a few tests.
Follow-up:
Nah, turning vertex shaders off didn't help the game. In fact: it just got
uglier. However, I got the bug where it is "fullscreen" in a virtual desktop,
but I'm not using virtual desktop. Oh well, I can at least kill it when it
crashes now.
Basically, it's gunna crash every once in a while, without warning, without
remorse. Keep autosave on, and just sudo kill -9 it when it steps outta line. On
to the next step: figure out how to accept EULA so I can play episode one. I'll
keep posting with tests to see if anything fixes the problem for good.
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lofi(a)freebsd.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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Summary: Unhandled page fault when launching Rhino 3D v. 3
Product: Wine
Version: 0.9.19.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aa(a)quick.cz
This problem has already existed for two years or more. Rhinoceros NURBS 3D
modelling software installs flawlessly, but does not start. A failure on read
access at address null is reported. This is quite strange. Either Windows allow
applications to access that address :-D, or something else is wrong.
This failure can be easily reproduced by installing a publically available demo
version from http://ftp2.mcneel.com/pub/rhino/3.0/eval/rh30eval_cs_20060331.exe.
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Summary: Halo crashes with debug options that I can't click with
nocd patch
Product: Wine
Version: 0.9.20.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
Halo crashes into debug mode with the nocd patch required to get further into
the game. I must press CTRL+C in console to exit. Logfile attached.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-10-09 16:09 -------
Yup duplicate
*** This bug has been marked as a duplicate of 4044 ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kain(a)teamclerks.net
------- Additional Comments From vitaliy(a)kievinfo.com 2006-10-09 16:09 -------
*** Bug 6137 has been marked as a duplicate of this bug. ***
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------- Additional Comments From kain(a)teamclerks.net 2006-10-09 15:18 -------
This appears to be a duplicate of bug number 6137 now. So a moderator would do
well to post it that way and forward further bug reports for this bug over there.
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------- Additional Comments From kain(a)teamclerks.net 2006-10-09 15:17 -------
So I checked out other HL2 mods to see if the same things were happening. bug
report 4427 (concerning crashes in CS:S) appears to be the same bug. They
recommended "turning off vertex shaders" to fix the bug. It SEEMS for the time
being, that this HAS worked around the error. However, since it is still a bug
in wine, I'm going to leave it as unresolved. Additionally, I kept the pixel
shaders enabled so the flashlight would work and it LOOKS fine in the game and I
have YET to have a crash. I'll report back with more info.
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Summary: winebrowser dies inside spawnvp
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulc(a)voip.null.ro
winebrowser <some-url> dies without successfully launching a browser.
Mandriva Linux 2006.0 x86_64 with 32-bit libraries.
Wine is CVS Sept 10, 2006
$ WINEDEBUG=+all winebroswer http://www.winehq.org
...
0009:Ret ntdll.NtClose() retval=00000000 ret=605bbc38
0009:Call ntdll.RtlNtStatusToDosError(00000000) ret=605bbc43
0009:Ret ntdll.RtlNtStatusToDosError() retval=00000000 ret=605bbc43
0009:Ret advapi32.RegCloseKey() retval=00000000 ret=604a627f
Considering: firefox
argv[1]: http://www.k.ro
Considering: konqueror
argv[1]: http://www.k.ro
0009: *killed* exit_code=0
0008: *process killed*
Terminated
There is no "firefox" executable (BTW, on my system should be mozilla-firefox)
but "konqueror" exists.
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------- Additional Comments From paulc(a)voip.null.ro 2006-10-09 14:33 -------
Oops! Wrong WINEDEBUG (+dbgdwarf vs. +dbghelp_dwarf) but the result is exactly
the same, just some addresses changed. No need to submit new log.
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------- Additional Comments From paulc(a)voip.null.ro 2006-10-09 14:28 -------
Created an attachment (id=3570)
--> (http://bugs.winehq.org/attachment.cgi?id=3570&action=view)
+dbghelp,+dbgdwarf error log
The executed program is logonsessions.exe from SysInternals on a Mandriva
2006.0 x86_64 with 32-bit layer installed:
Linux voyager 2.6.12-12mdk #1 Fri Sep 9 17:26:56 CEST 2005 x86_64 AMD
Turion(tm) 64 Mobile ML-34 unknown GNU/Linux
Wine version is (Wine 0.9.20) CVS as on September 10, 2006.
Exactly same errors are reported without setting WINEDEBUG.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2006-10-09 14:23 -------
So as suspected - user error.
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------- Additional Comments From n.engyozov(a)taxundo.com 2006-10-09 14:13 -------
I solved problem with re-compiling glibc with support for my locale and utf8 and
then generated new locales with locale-gen.
I hope this information is usefull for you.
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http://bugs.winehq.org/show_bug.cgi?id=5462
------- Additional Comments From kain(a)teamclerks.net 2006-10-09 14:07 -------
I had this same problem. Try and switching to virtual desktop in winecfg and run
the game. Quit it as soon as it loads, then winecfg and switch back to normal
mode (NOT virtual desktop) and it usually fixes it for me.
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------- Additional Comments From kain(a)teamclerks.net 2006-10-09 11:18 -------
So as a test, I ran winecfg and changed my settings to use the virtual desktop
at 1024x768 (which was the setting the game was running at). Interestingly
enough, the game played just fine, no crash, no nothing. I'm going to try and
switch back to NOT using the virtual desktop to see if it was a configuration
corruption problem with the wineserver.
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noway(a)nowaysoft.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From noway(a)nowaysoft.com 2006-10-09 10:29 -------
Fixed in wine0.9.20
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-10-09 09:42 -------
The fact that it is painfully slow might be caused by the fact that hardware
acceleration is not enabled; If i install the game, and run the first time i get
a configuration screen. It says right there: "Shaders: NOT Detected". I guess
something goes wrong right there.
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http://bugs.winehq.org/show_bug.cgi?id=6173
Summary: Wine weekly newsletter could have a rss feed
Product: WineHQ.com
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amd(a)store20.com
RSS feed for Wine weekly news would be nice to have.
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Summary: Unhandled division by zero
Product: Wine
Version: 0.9.20.
Platform: PC
URL: http://www.maplesoft.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jakubi(a)df.uba.ar
I have tried running Maple V Release 3 GUI Win 16 executable:
#wine /dosc/maplev3/bin/wmaple53.exe
under Fedora Core 4 (double core processor, 3 GHz), using the yum updated Wine
0.9.20.
It seems unable to slow it down as I get the error message:
"wine: Unhandled division by zero at address 0x11ef:0x0000f1c9 (thread 000c),
starting debugger..."
I will attache the debugger output when I realize how to do it.
Regards, Alejandro
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------- Additional Comments From kain(a)teamclerks.net 2006-09-09 20:21 -------
OKAY, more data.
I was testing to see if it could play again (after like 10 restarts in 10 days
of not playing at all...not even loading the game up), and it worked better than
a charm.
Then it crashed after about an hour of gameplay...hey...it happens. Then after a
reboot, I ran it the same way I always do, and it came up as 1024x768 (which is
correct) but in the upperleft part of the screen and leaving my desktop in tact.
What I mean to say is that it was NOT running fullscreen (as I have told it to
with the launch options). So it loaded and I quit, openned up the games list in
steam again and ran it again: same result. However, after I quit HL2 again, I
decided to restart steam, maybe it was a wineserver bug.
System crash...
Lame. So I tried to reboot only to have a problem with fsck's manditory 30 day
check and my AMDx2 processor creating kernel panic EVERY TIME (another bug for
another forum, but sort of icing on the cake, none-the-less). After working
around the fsck problem, I booted up and the screen loaded the same way, the
error way, only this time I exitted steam after I quit HL2. I'll try a restart
thinking maybe it was just a wine error or something. More to come as I test...
this bug is annoying, but interesting.
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------- Additional Comments From wine(a)kapila.force9.co.uk 2006-09-09 17:47 -------
Hmmm - looks like the previous post was incorrect - I just needed to run
autoconf before doing the configure, and then it worked again.
I have re-run bisect again - this time running autoconf each time before the
configure/make clean/make depend/make
It appears the patch below is causing the issue. Will investigate further.
bc449ca31fbd4a97ef1a06cabbfb2787e2ea6ca1 is first bad commit
diff-tree bc449ca31fbd4a97ef1a06cabbfb2787e2ea6ca1 (from
20d98e81eda835a91524f2585f3253a806b968a5)
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Aug 28 23:46:00 2006 +0200
wined3d: Apply the half pixel correction for shaders too.
:040000 040000 39eec1eb2029f88345dc8b7ec8e8007756fa026d
a24e12039e2742c50427df4ee34250d0294d351f M dlls
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------- Additional Comments From trisk+winehq(a)acm.jhu.edu 2006-09-09 15:47 -------
I probably should have noted that after Wine 0.9.6 or so I was able to
successfully install WMP9 and use WMP dependent applications. I have to use
native msxml to make the installer work. For runtime, native qedit and quartz
are required (builtin quartz crashes as of 0.9.18).
See also:
http://www.s1mp3.org/wiki/index.php/Video_encoding#How_to_encode_on_Unix_or…
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------- Additional Comments From infyquest(a)gmail.com 2006-09-09 13:26 -------
please send the updated patch to wine-patches, so that it does not get lost
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------- Additional Comments From lightsolphoenix(a)gmail.com 2006-09-09 13:21 -------
I just want to note that repeated experiments show that this bug does exist (up
to and including 0.9.20), and in fact happens whenever you try to use an
OpenType font in Adobe Photoshop. The question is, are there other programs
that suffer from it?
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------- Additional Comments From ead1234(a)hotmail.com 2006-09-09 12:36 -------
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x167460)->(0x30022,00000013)
err:ddraw:PixelFormat_DD2WineD3D Don't know how to handle a 24 bit depth buffer
with stencil bits
err:d3d_surface:IWineGDISurfaceImpl_BltFast DXTC decompression not supported by now
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Summary: regression - progress bars in installers are no longer
working
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
After the latest set of patches commited for msi, the progress bar quit working
in installshield for applications such as deadly dozen, farcry, and many others
where they used to work. The installer installs to the finish and the finish
dialog shows when it is completed, but the progress bar no longer repaints and
shows a percentage as it is progressing through the installation.
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ahziem1(a)mailbolt.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
Summary|InstallShield (MediaShout |InstallShield (MediaShout
|v3) fails to install |v3) fails to install with
| |error -1603
------- Additional Comments From ahziem1(a)mailbolt.com 2006-09-09 12:08 -------
Today I tested with the latest git, but it still won't install for me. A dialog
box comes up:
"Feature transfer error
Error: -1603 Fatal error encountered during installation
Consult Windows Installer Help (Msi.chm) or MSDN for more information"
And the console:
fixme:msi:MsiInstallProductW L"C:\\windows\\temp\\_is1a5\\MediaShout EV3.msi"
L"ADDLOCAL=GodWord_Bible,MediaShout_Media,MediaShout_EV3,ShoutWriter_EV3,Programs,NewFeature1
ALLUSERS=1 ALLUSERSPROFILE=C:\\ ARPNOMODIFY=1 ARPNOREPAIR=1
ARPPRODUCTICON=ARPPRODUCTICON.exe ARPREADME=\"c:\\Program
Files\\MediaComplete\\MediaShout 3 EV\\readme.txt\"
ARPURLINFOABOUT=http://www.mediashout.c"...
fixme:rpc:RpcMgmtWaitServerListen not waiting for server calls to finish
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"SetODBCFolders"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveExistingProducts"
fixme:rpc:RpcImpersonateClient (0x764ab900): stub
fixme:rpc:RpcRevertToSelfEx (0x764ab900): stub
fixme:msi:ACTION_CustomAction msidbCustomActionTypeNoImpersonate not handled
fixme:msi:ACTION_CustomAction msidbCustomActionTypeNoImpersonate not handled
fixme:msi:MsiDatabaseIsTablePersistentW 5 L"_stpStdDlls"
err:msi:ITERATE_Actions Execution halted, action
L"MDACPRE_WrProvideStdDlls.7E4F6CB4_E769_4917_AA7E_0E3CA074ABB3" returned 1603
fixme:rpc:RpcServerUnregisterIf (IfSpec == (RPC_IF_HANDLE)^(nil), MgrTypeUuid ==
(null), WaitForCallsToComplete == 0): stub
err:ole:ClientRpcChannelBuffer_SendReceive called from wrong apartment, should
have been 0xd00000022
err:ole:xCall RpcChannelBuffer SendReceive failed, 8001010e
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------- Additional Comments From Speedator(a)gmx.de 2006-09-09 11:08 -------
Same here with Google Talk and wine 0.9.20.
But minimizing to taskbar is the normal way in GT, also on windows though there
is a systray-icon(both in windows and wine). For only having it in systray icon
you have to use the "x"/close-button(though it doesn't work in wine either).
But after minimizing, it doesn't bump up again correctly, it is only showing
something wird in a box. That may be the same.
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g.teunis(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3568 is|0 |1
obsolete| |
------- Additional Comments From g.teunis(a)gmail.com 2006-09-09 10:34 -------
(From update of attachment 3568)
Sorry, wrong bug#
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g.teunis(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |g.teunis(a)gmail.com
------- Additional Comments From g.teunis(a)gmail.com 2006-09-09 10:19 -------
I confirm
"minimizing by clicking minimize button on apps that support minimizing to tray
will NOT minimize those apps _only to tray_ like they want, but also to "Window
List""
uTorrent mimizes to Window List, when trying to open it again by clicking on the
correspondig Window List Item, it doesn't restore correctly.
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antdes45(a)yahoo.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |antdes45(a)yahoo.ca
------- Additional Comments From antdes45(a)yahoo.ca 2006-09-09 10:00 -------
*** Bug 6169 has been marked as a duplicate of this bug. ***
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antdes45(a)yahoo.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From antdes45(a)yahoo.ca 2006-09-09 10:00 -------
OK, it finally worked by putting noexec=off noexec32=off right after root=...
instead of just noexec32=off at the end of the line.
*** This bug has been marked as a duplicate of 5487 ***
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lav(a)etersoft.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3513 is|0 |1
obsolete| |
------- Additional Comments From lav(a)etersoft.ru 2006-09-09 09:20 -------
Created an attachment (id=3567)
--> (http://bugs.winehq.org/attachment.cgi?id=3567&action=view)
Updated patch against the problem
I works against current cvs
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Summary: Exporting in Regedit
Product: Wine
Version: 0.9.20.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P1
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pbk2601m(a)pbk.dk
When you select a specific key in regedit, and export it. The whole database
are being exported.
According to the statusbar it's possible to export only part of the database.
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docbill+bugzilla(a)freeshell.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |PC-x86-64
------- Additional Comments From docbill+bugzilla(a)freeshell.org 2006-09-09 08:48 -------
I've figured out this is strictly a cross compiling issue. For example, when
building wine on an AMD64. The following is a simple test that demonstraits the
fundamental problem. Perhaps some form of this test could be added as a
configure test to determine when my patch is neccessary...
mkdir foo
cd foo
echo "void foo(){}" > test.c
i686-pc-linux-gnu-gcc --shared -fPIC -o libwine.so test.c
cd ..
echo "extern void foo();int main(){foo();return 0;}" > bar.c
i686-pc-linux-gnu-gcc bar.c -Lfoo -lwine
In a cross compiling envirnoment, where wine has already been installed this
will result in an error like:
/tmp/ccAZcI8P.o: In function `main':
bar.c:(.text+0x12): undefined reference to `foo'
collect2: ld returned 1 exit status
If you run an strace on the last command, you can see the problem is the cross
compile libraries are added to the search path prior to the library path
specified on the command line. In my case I see:
execve("/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld",
["/usr/lib/gcc/x86_64-pc-linux-gnu"..., "--eh-frame-hdr", "-m", "elf_i386",
"-dynamic-linker", "/lib/ld-linux.so.2", "/usr/lib/gcc/x86_64-pc-linux-gnu"...,
"/usr/lib/gcc/x86_64-pc-linux-gnu"..., "/usr/lib/gcc/x86_64-pc-linux-gnu"...,
"-L/emul/linux/x86/lib", "-L/emul/linux/x86/usr/lib", "-Lfoo",
"-L/usr/lib/gcc/x86_64-pc-linux-g"..., "-L/usr/lib/gcc/x86_64-pc-linux-g"...,
"-L/usr/lib/gcc/x86_64-pc-linux-g"..., "-L/lib/../lib32", ...], [/* 73 vars */]) = 0
Bill
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------- Additional Comments From rchayster(a)gmail.com 2006-09-09 07:21 -------
I can confirm this bug with eMule 0.47b. Ports are open, eMule is configured
properly and this never happened on windows.
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------- Additional Comments From alex.lindqvist(a)telia.com 2006-09-09 05:59 -------
I can confirm this problem as I have it myself
Hardware:
Fujitu-Siemens Celsius H230 2GB RAM
ATI FireGL Mobility PCIe V5000 256MB 8.28.8
Wine 0.9.20 SuSE 10.1
Fast_TLS=2 set in drivers otherwise it wouldn't start at all.
Freezes at lodingscreen after you click to join a server. After 3-4 minutes the
loading bar shows up and loads half the bar then it freezes again and nothing
more happens..
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------- Additional Comments From bernhard.kogler(a)gmail.com 2006-09-09 05:43 -------
I don't know the reason for this error. If you want I can attach a more detailed
log file.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-09 23:21 -------
Please make sure this is not Bug 5487. Try passing "noexec32=off" boot param to
your kernel. See if that helps.
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------- Additional Comments From sburke(a)cpan.org 2006-08-09 22:09 -------
Oh sorry, I misunderstood. Yes, that works. It didn't occur to me to even try
that, since it's not documented.
Maybe this is a docbug then!
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antdes45(a)yahoo.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
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Summary: IrfanView 3.9x won't start
Product: Wine
Version: 0.9.20.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antdes45(a)yahoo.ca
I got IrfanView to install successfully with a MS mfc42.dll, but now that it's
installed, I just get an error when I execute it.
When launched from a terminal, I get :
fixme:seh:check_no_exec No-exec fault triggered at 0x401000, enabling work-around
fixme:seh:check_no_exec No-exec fault triggered at 0x4c702b, enabling work-around
err:seh:setup_exception stack overflow 176 bytes in thread 000e eip 7efa6224 esp
00240f50 stack 0x241000-0x350000
I looked for this error, and it seems that two other bugs for other applications
state the same error and it seems that it's only happening with 2.6.17 kernels.
IrfanView was working before for me. I get this error when running Fecora Core 5
x86-64, and when I run it with FC5 32-bit on an other computer, I just get some
garbage in the terminal.
I tried to run it in Windows 98 and Windows 2000 mode without success. (I get
different garbage on my 32-bit FC5 tho)
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |LATER
------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-09 20:31 -------
Marking fixed then. Whenever someone has the app that really needs CACLS - reopen.
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------- Additional Comments From infyquest(a)gmail.com 2006-08-09 18:05 -------
why are you getting this error
invalid ELF header
in your logs
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