http://bugs.winehq.org/show_bug.cgi?id=5245
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-07 13:00 -------
works for me too. resolving fixed. User, if you still encouter problems (with
wine-0.9.18) please reopen this bug. Regards
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-27-07 12:54 -------
Yes, the bug is fixed for my linux box, guys. I wish Jesse best success in
debugging crash / mandelbug on his machine.
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------- Additional Comments From skadz(a)stigmata.org 2006-27-07 12:39 -------
Any chance this made it in to 0.9.18 which was released today?
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------- Additional Comments From ploujj(a)gmail.com 2006-27-07 12:35 -------
I just tried the 'c' command in winedbg and this is what I got at the end of
lots of output:
fixme:wave:DSD_CreateSecondaryBuffer (0x7c2a5a20,0x7fb9cc14,10,0,0x7bd0cf5c,0x7b
d0d04c,0x7bd0cf38): stub
First chance exception: page fault on read access to 0x89808988 in 32-bit code (
0x005b5ebb).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:006b GS:0063
EIP:005b5ebb ESP:7fb9caf4 EBP:7db945b0 EFLAGS:00010206( - 00 - RIP1)
EAX:7fb9cc04 EBX:7db945b0 ECX:7fb9cc04 EDX:89808980
ESI:00002000 EDI:7dbb1c68
Stack dump:
0x7fb9caf4: 7dbb1c68 00002000 005d6798 7db945b0
0x7fb9cb04: 7dbb1c68 00002000 005f8c57 7db945b0
0x7fb9cb14: 7dbb1c68 00002000 113a5d7c 7fb9cc44
0x7fb9cb24: 7dae9758 005d1ce3 7db945b0 7dbb1c68
0x7fb9cb34: 00002000 113a5d7c 7fb9cc44 7fb9cbe0
0x7fb9cb44: 7dae9758 005b655e 7db945b0 7dae9758
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119
Backtrace:
=>1 0x005b5ebb in dkii (+0x1b5ebb) (0x005b5ebb)
2 0x00741c2c in dkii (+0x341c2c) (0x00741c2c)
3 0x005b6cf0 in dkii (+0x1b6cf0) (0x005b6cf0)
4 0x81608980 (0x81608980)
5 0x00000000 (0x00000000)
0x005b5ebb: call *0x8(%edx)
Wine-dbg>
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-07 12:19 -------
http://appdb.winehq.org/appview.php?iVersionId=49
Read the Diablo 2 howto. Your system network settings are incorrectly configured.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-27-07 12:17 -------
Created an attachment (id=3072)
--> (http://bugs.winehq.org/attachment.cgi?id=3072&action=view)
ole log
A +ole log (after this patch is applied).
Interesting bits in the log:
1. Before the first connection point error, there's a failing GetIDsOfNames
call for the name "Enabled". Other names (e.g. "Add") successfully resolve on
the same object, so I'm not sure if this is a typelib error or if the name is
just missing.
2. After the second connection point error, CreateErrorInfo is called. I'm
guessing this is used to indicate the error to the user, but what the source of
the error is I can't tell.
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------- Additional Comments From locke1105(a)gmail.com 2006-27-07 12:03 -------
NOTE: I am running Toni Spets' D2Loader because if I don't D2 complains about
there not being a CD in the tray.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-27-07 12:02 -------
It only overwrites the (VT_INT, handle) in the error case, which wasn't getting
executed. Nevertheless, you're right, it should be VARIANT_FALSE.
I'm only supposing the connection point error has something to do with the
problem because this patch addresses the other fixme, and because of the
connection point fixme's proximity to the problem. I'll attach a +ole log to
peruse.
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Summary: Diablo 2 fails to detect valid TCP/IP address
Product: Wine
Version: 0.9.17.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: locke1105(a)gmail.com
I am running gentoo linux with wine 0.9.17, I installed Diablo 2 and after minor
troubles was able to get it running. I went on battle.net and experianced
better performance then I had on the same computer in windows XP and was
thrilled. HOwever when I tried join/host TCP/IP, the join and host buttons were
grayed out and there was a message stating that diablo 2 could not find a valid
TCP/IP address where it would normally output my IP address.
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Summary: Unimplemented function usp10.dll.ScriptLayout
Product: Wine
Version: 0.9.17.
Platform: PC
URL: http://www.swishzone.com/index.php?area=products&product
=max&tab=downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-usp10.dll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svzj(a)centrum.cz
I wanted to try the SWISHmax flash editing tool, (which is much cheaper than
flash mx and offers quite satisfactory set of functions) but it crashes when I
try to use the text tool. I'm not an expert on the subject, but from what I see
in the terminal, it seems, that the problem lies in that unimplemented function.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 11:43 -------
Confirming. The problem seems to be
fixme:d3d:IWineD3DDeviceImpl_CopyRects Wanted to copy partia l
surfaces not implemented, returning WINED3DERR_INVALIDCALL
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------- Additional Comments From dank(a)kegel.com 2006-27-07 11:39 -------
All but the very last fix made it into wine-0.9.18.
That should be enough to get you into the game.
The next fix ought to be in wine-0.9.19.
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------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 11:35 -------
A first step would be to try Wine 0.9.17, and if it still does not work, find
one of those links on Google and paste it here in the URL field.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 11:30 -------
Closing invalid.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 11:30 -------
Please ask this question on the 'wine-users' mailing list, the BugZilla is
only intended for reporting bugs.
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------- Additional Comments From Rincebrain(a)gmail.com 2006-27-07 11:30 -------
I didn't think we advocated cracking games on Bugzilla, but yes, I tried a NoCD
crack, and no, it didn't help.
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------- Additional Comments From a_villacis(a)palosanto.com 2006-27-07 11:25 -------
A test the night before 0.9.18 was out showed that the overflow no longer occurs
in Terragen, no overrides necessary. Could you please update to 0.9.18 and confirm?
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------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 11:17 -------
Did you have it with previous Wine versions?
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------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 11:15 -------
Can you attach a console log, and also try with most recent Wine (0.9.17)?
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Summary: Problems with Settlers III films
Product: Wine
Version: 0.9.17.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
The films in The Settlers III are not displayed correctly. There is a large
pause (a minute?) before the films start, and the audio is delayed compared to
the video. Furthermore, the films are displayed on approximately one fourth
of the screen, in the upper left corner.
Tested With Wine 0.9.17 and current GIT.
The demo versions of The Settlers III do not have intro films.
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b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3037 is|0 |1
obsolete| |
------- Additional Comments From b.buschinski(a)web.de 2006-27-07 10:41 -------
Created an attachment (id=3068)
--> (http://bugs.winehq.org/attachment.cgi?id=3068&action=view)
WINEDEBUG=+seh,warn+all wine KalOnline.exe
ok
after I add noexec32=off to kernel boot line
I just get
err:dbghelp:elf_load_debug_info Bad elf module ''
in wine
well, wineserver and engine.exe are using 100% cpu
but I cant see anything, just the empty wine desktop
hope that
WINEDEBUG=+seh,warn+all wine KalOnline.exe
helps
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------- Additional Comments From davidl(a)lmert.com 2006-27-07 10:34 -------
Created an attachment (id=3067)
--> (http://bugs.winehq.org/attachment.cgi?id=3067&action=view)
Works on Windows
"Latin-1 output" was generated with LANG=en_US, which uses latin1 on this
system.
"UTF-8 output" and the Linux screenshot were generated with LANG=en_US.UTF-8
(set automatically by uxterm).
I'm attaching a screenshot that shows what happens on Windows. CMD.EXE
displays some characters as question-marks, presumably because they aren't
supported in that font, but it creates the file-name with the correct
characters. The filename also comes out right when copied onto a Samba share.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx-ddraw |test
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-07 10:29 -------
Hi, i tried with current git , installed game in a fresh wine, but couldn't get
it working. It returns to the console. However, on an old pre-installed .wine i
had lying here it works, but only if i set dinput to native. This is all very
confusing, and i couldn't figure out , up to now what the cause is. i think the
ddraw-issue is fixed, as i can run it on the old .wine installation, so i'll set
component to dinput for now.
(BTW if someone tries the game, you also have to set msvrt to native, due to
another bug)
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-07 10:09 -------
Everyone please retest with latest CVS/git snapshot.
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------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 09:56 -------
Created an attachment (id=3062)
--> (http://bugs.winehq.org/attachment.cgi?id=3062&action=view)
Console output from GIT 2006-06-27 15:20 GMT
With GIT as of 2006-06-27 15:20 GMT, it is no longer necessary to set the
Graphic detail to Low.
The interface is displayed, but the only visible graphics otherwise is a
light-blue area surrounded by black (the black is probably uncharted territory,
while the light-blue is your base).
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-binary
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------- Additional Comments From julliard(a)winehq.com 2006-27-07 09:26 -------
Well, my fix will avoid the server crash, but it doesn't fix the fact that the
app is sending garbage to the server, which is the real bug here.
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------- Additional Comments From ric.ricardo(a)bol.com.br 2006-27-07 08:53 -------
On Fedora Core 4, after installed an old version of wine ( 20041019 ) it works ok.
Ricardo.
ric.ricardo(a)bol.com.br
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-27-07 08:26 -------
I have got a Nvidia geforce 440go. With this hardware, game works in a windows
box. And sorry, I don't have any geforce2-class graphic card.
Joaopa
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-07 07:58 -------
On which kind of hardware is this game supposed to run? My radeon M9 doesn't
list D3DFMT_P8, but my old Geforce2 does. You can test if the windows driver
claims support for some texture format with the DXCapsViewer in the DirectX
sdk.
Do you have access to a computer with a Geforce2-class graphics card? Can you
try this game on Windows on this hardware?
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-07 07:27 -------
The fix is reported to work, resolving the bug
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------- Additional Comments From mike(a)codeweavers.com 2006-27-07 07:17 -------
It's unlikely you're out of memory, and wineserver should fail gracefully in
that case anyway.
Firstly, try a newer version of Wine (eg. 0.9.17). If that doesn't work please
make a log of the crash and attach it to this bug.
WINEDEBUG=+server wine l2.exe >& l2.log
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-27-07 07:14 -------
I did what you said, that is to erase all the entries with WINED3DFMT_P8 in
directx.c. And you are right. The bug is gone.
Hope that you will find a solution to solve this problem now :))
Thank you
Joaopa
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 07:02 -------
Closing duplicate.
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------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 07:01 -------
*** Bug 5246 has been marked as a duplicate of this bug. ***
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 07:01 -------
Bug 3879 already talks of the specual lightning issues.
*** This bug has been marked as a duplicate of 3879 ***
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|the wineserver asks me to |Lineage II crashes
|report this, |wineserver
------- Additional Comments From alex(a)thehandofagony.com 2006-27-07 06:54 -------
It seems like you are running out of memory. How much RAM/swap do you have?
Can you retry with the latest Wine (0.9.17), and if it still does not work,
please supply a download link for a demo (if there is one).
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------- Additional Comments From mike(a)codeweavers.com 2006-27-07 06:52 -------
Maybe something like this will avoid the crash?
diff --git a/dlls/msi/action.c b/dlls/msi/action.c
index f7454c2..ccdb3c4 100644
--- a/dlls/msi/action.c
+++ b/dlls/msi/action.c
@@ -2926,7 +2926,8 @@ static UINT ITERATE_CreateShortcuts(MSIR
LPWSTR Path;
buffer = MSI_RecordGetString(row,12);
Path = resolve_folder(package, buffer, FALSE, FALSE, NULL);
- IShellLinkW_SetWorkingDirectory(sl,Path);
+ if (Path)
+ IShellLinkW_SetWorkingDirectory(sl,Path);
msi_free(Path);
}
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------- Additional Comments From dank(a)kegel.com 2006-27-07 06:30 -------
Mike and James' fix is now in cvs. The installer still crashes at the
end of the install when creating links, so we can't mark this
bug as fixed quite yet, but users who build wine from cvs or git should
be able to install the game.
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http://bugs.winehq.org/show_bug.cgi?id=5589
------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-07 05:58 -------
Can you retry this game with current git? I have sent a patch for this which
fixes a simmilar bug in Jardinains!, it should work for this game too
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-07 04:27 -------
This should be fixed in todays wine git code, can you test if it works for
you?
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-07 04:21 -------
The only format that is different is WINED3DFMT_P8. Can you try to take this
format out of the whitelisting? Anouncing support for this format seems to
uncover a bug in wined3d or the application. I think it's a bug in the
application, simmilar to the R8G8B8 bug in Battlefield 1942, my radeon M9
claims not to support this format. P8 should work fine in wined3d, it works
for all D3D sdk examples and games I tried like Tomb Raider 3 or Anarchy
online.
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-07 04:14 -------
No, it wasn't overlooked, the old code was flawed and Alexandre didn't accept
it back the way it was because the thread was incorrectly synchronised. I
fixed a few of the issues and sent another patch, but it still has problems
with synchronising the dirty rectangle, so it wasn't commited either.
I will go on holiday tomorrow and try fix this patch properly when I am back.
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------- Additional Comments From sterlingchristensen(a)hotmail.com 2006-27-07 04:07 -------
Could the submission to wine-patches have been overlooked? What do we do now?
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------- Additional Comments From warcomp(a)gmx.at 2006-27-07 03:54 -------
Will this fix be in the next (or a future) release ?
I'm not able to test this fix with Strokes as I'm having problems compiling
32-bit wine on Slamd64
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-07 03:16 -------
closing
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------- Additional Comments From dank(a)kegel.com 2006-27-07 03:14 -------
Mike and James' new patch,
http://winehq.org/pipermail/wine-patches/2006-July/029075.html
on top of today's wine from git lets America's Army
install.
There's a crash at the very end of installation:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7e90dff2).
...
=>1 0x7e90dff2 IShellLinkW_fnSetWorkingDirectory+0x4f(iface=0x50f0a4,
pszDir=0x0) [wine-git/dlls/shell32/../../include/winbase.h:2106] in shell32
(0x7e90dff2)
2 0x7ed91bc6 ITERATE_CreateShortcuts+0x5fb(row=0x50f9e8, param=0x168bd8)
[wine-git/dlls/msi/action.c:2929] in msi (0x7ed91bc6)
3 0x7edbc445 MSI_IterateRecords+0x8e(view=0x50e818, count=0x0,
func=0x7ed915cb, param=0x168bd8) [wine-git/dlls/msi/msiquery.c:187] in msi
(0x7edbc445)
4 0x7ed8f562 ACTION_CreateShortcuts+0xb8(package=0x168bd8)
[wine-git/dlls/msi/action.c:2967] in msi (0x7ed8f562)
...
2106 while (*s) s++;
but that doesn't keep the game from starting.
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------- Additional Comments From onety-three(a)gmx.net 2006-27-07 01:54 -------
Oh, sorry, I was wrong - it didn't have to do with jumping itself but with the
button I had mapped that action to: the space bar.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |phil(a)mail.ru
URL| |http://sourceforge.net/proje
| |ct/showfiles.php?group_id=23
| |214&package_id=54913&release
| |_id=197391
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download, regression
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-07 01:46 -------
it's indeed that commit. the bug bug is 100% reproducable: Start keynote, click on
the line "how does it work" in the left window, and then click somewhere in the
middle window. If you revert the above mentioned patch (some chuncks will fail,
bit i ignored it) and comment out line 101 in paint.c (otherwise link errors)
the bug is gone. Thank you Arren for tracking this down. Added author of patch
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------- Additional Comments From leidola(a)newcon.de 2006-27-07 01:31 -------
I tried it at home using Ubuntu Breezy and Dapper and at University using SuSE
9.3, 10.1 and Ubuntu Breezy.
I guess you can't reproduce it, so I think it is important to know that the
printers I used are __postscript__ printers^(1), so no further processing by
ghostscript occured ( I guess ). But saving to a PS file and printing it works
fine...
I'll try to print using other windows apps this afternoon...
(1): HP 2500CM, HP Color Laserjet 4600, Brother 6050DN
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------- Additional Comments From locke1105(a)gmail.com 2006-27-07 01:23 -------
I have the same problem, I just ran winecfg and turned off "Allow the window
manager to control the windows". That fixed the problem, however you might run
into problems with that deactivated, so you should just deactivate it for D2. :D
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------- Additional Comments From arrenlex(a)msn.com 2006-26-07 23:47 -------
In fact, I think you missed the description altogether. I'm not giving "the
version number," I found the problem patch down to the second. Here is the bug
description again for your reference:
CVS Wine from January 26, 2006, 06:47:19 CST (12:47:19 UTC) runs the open-source
KeyNote (http://keynote.sf.net) perfectly, out-of-the-box. However, in CVS Wine
from one second later (06:47:20 CST, 12:47:20 UTC) KeyNote is extremely unstable
- it crashes with an error after five or six clicks through its notes in the
sample file. A screenshot of what this looks like is linked to. CVS indicates
the following three files changed:
P wine/dlls/riched20/caret.c
P wine/dlls/riched20/editor.c
P wine/dlls/riched20/paint.c
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://img.photobucket.com/a|
|lbums/v11/arrenlex/wine.png |
------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-07 23:28 -------
The version number doesn't really help.
Regression testing: http://www.winehq.org/site/docs/winedev-guide/x1344 or
http://wiki.winehq.org/GitWine
Also please attach terminal output instead of screen shots - it's easier to cut
& paste text then image ;-)
Also what program is this? Please provide URL to download (if demo is available).
Thank you.
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------- Additional Comments From arrenlex(a)msn.com 2006-26-07 23:16 -------
It still doesn't work in 0.9.17. That's the reason I regression tested in the
first place.
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chris.kcat(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From chris.kcat(a)gmail.com 2006-26-07 23:00 -------
Indeed that seems to be the problem. Downlaoded again and it's installing fine
now. Thanks.
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Summary: Regression of wine 0.9.6 in riched20 causes program to
fail
Product: Wine
Version: 0.9.6.
Platform: PC
URL: http://img.photobucket.com/albums/v11/arrenlex/wine.png
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrenlex(a)msn.com
CVS Wine from January 26, 2006, 06:47:19 CST (12:47:19 UTC) runs the open-source
KeyNote (http://keynote.sf.net) perfectly, out-of-the-box. However, in CVS Wine
from one second later (06:47:20 CST, 12:47:20 UTC) KeyNote is extremely unstable
- it crashes with an error after five or six clicks through its notes in the
sample file. A screenshot of what this looks like is linked to. CVS indicates
the following three files changed:
P wine/dlls/riched20/caret.c
P wine/dlls/riched20/editor.c
P wine/dlls/riched20/paint.c
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-07 22:27 -------
[HKEY_LOCAL_MACHINE\Software\Classes\http\shell\open]
command="winebrowser"
That is default (for http protocol). Different settings for differetn
files/protocols (but same place).
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Summary: Adobe Premier Pro 2 trial fails to install
Product: Wine
Version: CVS
Platform: Other
URL: http://www.adobe.com/products/premiere/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's wine from git,
$ msiexec -i Adobe\ Premiere\ Pro\ 2.0.msi
aborts while trying to install; the interesting console line seems to be:
err:msi:ITERATE_Actions Execution halted, action L"AMT_WriteRemoveFileEntry"
returned 1603
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-07 22:22 -------
Patch committed. Closing.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Photoshop CS2 install fails.|Adobe Photoshop CS2 install
| |fails.
------- Additional Comments From dank(a)kegel.com 2006-26-07 22:22 -------
Oh, and the error line from the log seems to be:
err:msi:ITERATE_Actions Execution halted, action L"InstallWelcome" returned 1602
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Status|UNCONFIRMED |RESOLVED
Priority|P1 |P2
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-07 22:19 -------
Don't open bugs for fixmes.
Always use latest Wine version before reporting bugs.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Component|wine-winelib |wine-binary
------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-07 22:16 -------
Check that your file is not broken. Because it worked for me just fine:
$md5sum SetupPreyDemo.exe
64a2b05ab5a03ea85cd209b0a3198c08 SetupPreyDemo.exe
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-26-07 22:14 -------
What LANG env var is set to? Also don't forget that native cmd doesn't deal with
utf-8 either.
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Summary: Unable to change default web browser
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Originally I had Win32 Firefox set as my default browser in Wine. However, in
a semi-recent cvs update, Wine started to always use native Konqueror for the
default browser (after checking for mozilla). When starting up Win32 Firefox
manually it asks if I want to set it as the default browser, I click yes, and
nothing changes. Konqueror is still used by default. I've tried looking
through the registry, but nothing I could find to change had an effect.
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------- Additional Comments From me(a)benjaminarai.com 2006-26-07 21:28 -------
I tested the sample application provided by Paolo Salvan in comment #1. The bug
is no longer present in the latest CVS build.
This bug report can be closed.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|printing in Adobe Arcobat |printing in Adobe Acrobat
|(Reader) outputs postscript |(Reader) outputs postscript
|source |source
------- Additional Comments From dank(a)kegel.com 2006-26-07 20:58 -------
This sounds like it could be a system
print problem. What Linux distribution
are you using? And do other applications
print properly (both Wine and native)?
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex(a)thehandofagony.com
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-winelib |wine-files
Ever Confirmed| |1
------- Additional Comments From Speeddymon(a)gmail.com 2006-26-07 20:39 -------
Please post a patch to wine-patches. Thanks. Once this patch is committed,
this can be closed.
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Summary: Typo in commctrl.h
Product: Wine
Version: CVS
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colanderman(a)gmail.com
In commctrl.h, line 1430, NMTBGETINFOTIP is misspelled as NMTBGETINFOFTIP in
the WINELIB_NAME_AW call.
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------- Additional Comments From simotsa(a)gmail.com 2006-26-07 20:20 -------
Actually, they have released a trial version rbo_trial0830.exe. But I cannot
find it from the official website anymore. There are mirrors on the Internet
though.
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Summary: fixme:d3d:IWineD3DDeviceImpl_SetRenderState
Product: Wine
Version: 0.9.9.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diamondx(a)hawaii.rr.com
This is an error from the game WarRock (warrock.net)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x7fd4e698) : stub,
emulating 64Mib for now, returning 64Mib
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(162,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(163,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(164,1065353216) not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(165,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(172,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(173,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(178,1065353216) not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(179,1065353216) not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(180,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(181,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(182,1065353216) not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(183,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(184,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(190,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(191,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(192,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(193,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(194,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(195,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(198,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(199,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(200,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(201,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(202,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(203,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(204,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(205,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(206,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(207,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(208,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x7fd4e698)->(209,1) not handled yet
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:d3d:IWineD3DDeviceImpl_Release (0x7fd4e698) Device released with resources
still bound, acceptable but unexpected
wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread
0010), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=5547
------- Additional Comments From simotsa(a)gmail.com 2006-26-07 20:12 -------
I believe RozenMUGEN is free. You can google for it.
Ragnorok Battle Offline is not the same as Ragnorok Online. I don't think there
are free demo for it.
The game that has distorted picture after version 0.9.16 is KapraW, there is a
demo for that game. You can download it from
http://www.15citron.com/ichigo/kapra/download.html
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Summary: Running FFXI leaves blank screen after accepting user
agreement.
Product: Wine
Version: 0.9.17.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcitadel(a)gmail.com
When attempting to run Final Fantasy XI, after accepting the user agreement,
nothing else happens. A blank screen is shown. Sound continues to be played however.
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------- Additional Comments From super-greg(a)gmx.de 2006-26-07 19:29 -------
Ive just checked a little bit more my games archieve.
It seems there are at least 6 games affected by this bug.
Imperium Galatica 2, S5 Game Engine, Panzer Elite prints some error message
about a memory prob.
Jagged Alliance 2 and I-War 2 just exits silently.
Earth 2160 prints a msg it cant init d3d.
Imperium Galatica 2, Jagged Alliance 2 and I-War 2 are regressions and worked
in older wine versions.
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
Version|0.9.12. |0.9.17.
------- Additional Comments From mcitadel(a)gmail.com 2006-26-07 19:15 -------
The connection no longer drops with sound enabled for the PlayOnline Viewer.
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Summary: SetMem Not supported on render targets
Product: Wine
Version: CVS
Platform: PC
URL: http://forum.hopto.org/msg.ghp?forumid=4&id=9
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: super-greg(a)gmx.de
I get the following lines in an old dx7 game called panzer elite:
err:ddraw:IDirectDrawSurfaceImpl_SetSurfaceDesc Setting the surface memory
isn't supported yet
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
But I found a game engine demo with exactly the same issue. Link is above,
download weights about 7.5MBs.
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Summary: Prey demo does not install
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Apparently it's a recent problem, as 0.9.16 is marked as being able to play
the game fine. Trying to run the installer with a fresh CVS build results in
nothing. It returns right back to the command line, with no fixme or error
messages. Using WINEDEBUG=+all produces a lot of output with nothing that
stands out. I made sure to use wineprefixcreate after building, and to be
extra sure, I tried a fresh .wine directory too, bnoth resulting in the same
thing.
You can find links to download the demo at:
http://www.3drealms.com/prey/download.html
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Summary: wcmd double-transforms Unicode filenames
Product: Wine
Version: 0.9.10.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidl(a)lmert.com
'wcmd' does not interoperate with other utilities that create Unicode filenemes,
when operating under a UTF-8 locale, because it double-applies the UTF-8
transformation. See attached files.
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-26-07 16:35 -------
Turned out that this was a Direct3D bug, it was caused by "incorrrectly"
reporting a supported pixel format. Windows 3D drivers do not list
D3DFMT_R8G8B8 as supported for some reason, altough the reference rasterizer
does. If BF1942 finds this format it tries to create the font textures with
this format and fails to load the texture and falls back to a gray "default"
texture. Not listing D3DFMT_R8G8B8 as supported fixed the fonts, patch sent
already
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------- Additional Comments From pgr(a)arcelectronicsinc.com 2006-26-07 16:08 -------
See Bug 3882 as somewhere between win 95 and XP the dialog box filter item
seperator(s) were changed. On XP it now only work as defined in the win32 API
but before other characters worked so some programs can have typo's.
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------- Additional Comments From alex(a)thehandofagony.com 2006-26-07 15:59 -------
There are issues with the patchers:
When patching, the patch program may hang before it has finished. If this
happens, make sure it has stopped working and close it, then apply the patch
again. Repeat as many times as necessary, until it reaches File 0% and Overall
100%. The patchers must be closed manually.
So the game installation might have been corrupted in the patching process.
If you rename your .wine directory, you can then install and try an unpatched
Heroes IV and see if you get the same crashes.
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------- Additional Comments From saturnyne1d(a)netscape.net 2006-26-07 15:52 -------
Created an attachment (id=3055)
--> (http://bugs.winehq.org/attachment.cgi?id=3055&action=view)
WINECONSOLE output when "Open" dialog window appears
wineconsole's output after I've just started up the program and initiated the
"Open" dialog window. Same condition occurs when using the "Save As" dialog.
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Summary: "Save As", "Open" dialog windows show blank field when
dealing with .mus, .mid files
Product: Wine
Version: 0.9.16.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturnyne1d(a)netscape.net
While using Finale 2005, the "save as" dialog and similar ones like it show just
a blank space in the "Files of type" field, but only when saving a file, or
trying to load a file of any type.
Interestingly, when exporting a file as a .wav or .mp3, the "Files of type" list
is populated, despite the fact that wineconsole's output shows that the same
function is being used.
Given that it's not a crash, I'll only be attaching wineconsole's output,
especially since Finale 2005 won't load while running WINEDEBUG.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-26-07 15:25 -------
Do you have arts too? Try checking for and removing /usr/lib/wine/winearts.drv.so
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------- Additional Comments From matthias_berndt(a)gmx.de 2006-26-07 15:04 -------
OK, I've done soe more testing. It doesnt seem to be a problem with the ubuntu
packages after all. Instead, i figured out that this problem occurs only with
the ALSA driver, the ubuntu packages work fine if i use the OSS driver.
My own WINE builds also worked because i built them without ALSA support :o)
I'll do regression testing again to figure out when this bug really came up
first...
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------- Additional Comments From toipot(a)gmail.com 2006-26-07 14:58 -------
Use
wine C:\Program Files\Steam\SteamTmp.exe SelfUpdate "C:\Program
Files\Steam\Steam.exe" 14
or play around with the filenames (go into steam folder and use)
wine SteamTmp.exe SelfUpdate "Steam.exe" 14
That fixed it for me, but its still a problem with wine :)
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------- Additional Comments From infyquest(a)gmail.com 2006-26-07 14:05 -------
please resend the patch again to wine-patches requesting comments why it has nt
been included
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------- Additional Comments From sini.ruohomaa(a)cs.helsinki.fi 2006-26-07 13:49 -------
It turned out my crash could be replicated on an Nvidia system with no cd-rom
suspiciousness. After moving out the old .wine directory (the two machines had
synced configurations several years ago, probably when .wine/config was still in
use, and then developed their own ways) and recreating dosdevices links
manually, Warcraft III runs perfectly! This removal included erasing the changes
Warcraft III's install made to the registry files.
I also installed flux, bison and the bunch of -dev files Wine-howtos suggest
prior to the new test since I was preparing to compile from scratch, in case
this had an effect. I still ran the Ubuntu 0.9.17 package wine, though.
In any case, I'm happy, thanks to Jesse for the help! :)
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jacek(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |jacek(a)codeweavers.com
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infyquest(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From infyquest(a)gmail.com 2006-26-07 13:36 -------
This function is implemented in latest git.
http://www.winehq.org/pipermail/wine-cvs/2006-July/024821.html
Hence closing the issue.
Please test with latest GIT or 0.9.18 (when released)
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.12. |0.9.17.
------- Additional Comments From mcitadel(a)gmail.com 2006-26-07 12:36 -------
The problem with the characters has become worse. Not a single character appear
during the benchmark program. During the demo, nearly all characters do not
appear. The characters that appear only appear in one solid color and they
appear with parts of their bodies missing.
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------- Additional Comments From rob(a)codeweavers.com 2006-26-07 12:19 -------
I'm pretty sure the FindConnectionPoint fixme is not the problem, although I
test for this would be useful.
BTW, the patch looks wrong to me because it now overwrites the correctly
returned { VT_INT, handle } in pVarResult with { VT_BOOL, FALSE } (and the FALSE
was originally wrong anyway - it should have been VARIANT_FALSE).
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From rob(a)codeweavers.com 2006-26-07 12:14 -------
Yes, I meant libungif4-dev.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-26-07 12:07 -------
Created an attachment (id=3052)
--> (http://bugs.winehq.org/attachment.cgi?id=3052&action=view)
patch for last issue
The problem is that lack of symmetry between CPImport and CPExport. CPExport
needs to export public keys using the CALG_RSA_KEYX alg_id, just like CPImport
maps from CALG_RSA_KEYX to CALG_RSA_SIGN.
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------- Additional Comments From kelfe(a)gmx.de 2006-26-07 11:41 -------
Created an attachment (id=3051)
--> (http://bugs.winehq.org/attachment.cgi?id=3051&action=view)
last test case for this problem
this is the last piece of the EVE Online Dragon/Unicode client bug
basicly it takes a key of the same type that Eve uses, imports it and then
exports it while showing you the data before the import and the data after the
export
on windows the data is the same while under wine the data differs in one byte:
win:
06 02 00 00 00 a4 (this is imported)
06 02 00 00 00 a4 (that way it looks after export)
wine:
06 02 00 00 00 a4
06 02 00 00 00 24
this change from a4 to 24 is what is blocking EVE from working as intended
rsaenh.dll CPImportKey function has in the case for PUBLICKEYBLOB a condition
like:
if (algID == CALG_RSA_KEYX) {
algID = CALG_RSA_SIGN;
}
which is causing this
the question is now what thing thing does?
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-26-07 11:37 -------
Try again with latest wine cvs/git snapshot.
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------- Additional Comments From rob(a)codeweavers.com 2006-26-07 11:02 -------
You need a version of libungif.so that matches the version you built against.
For me, this is libungif.so.4.
You should see a message if Wine is unable to find it:
Failed reading GIF because unable to find libgif.so / libungif.so.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|enhancement |normal
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From alex(a)thehandofagony.com 2006-26-07 11:01 -------
The game needs to be started from the Settlers 2 root directory (the one with
bin/, data/, uninstall.exe etc.). In this directory, run it with 'wine
bin/s2dng'.
Does it work for you now? It works much better in Wine 0.9.17, by the way.
Although the menu works, it hangs when starting a game. I managed to get
around this by setting the overall graphics detail to 'low', but when the game
started, much of the view was black.
I have changed the bug report to reflect these issues, as although the initial
reported bug is invalid, these issues also prevent the game from working
properly, and they seem to be related to shaders (at least the problem with
black areas).
To sum things up
* The gameplay does not start unless graphics detail is set to 'Low'
* Much of the screen is covered with black
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Summary: Regression in Rome total war
Product: Wine
Version: CVS
Platform: Other
URL: http://www.gamershell.com/download_6784.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Demo of Rome total war crashes immediately. It is a regression since before we
could launch the game and enter in the menu.
Regression test shows that the patch
commit 3862f8e3d771fef8dd99fd0029387f91671f62a4
Author: Stefan Dosinger <stefan(a)codeweavers.com>
Date: Thu Jun 15 12:54:19 2006 +0200
wined3d: Support more than one back buffer.
causes the crashes.
I attached the console output, but there is a bug in dwarf. SO th console output
is not clear.
Joaopa
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agarobr.listas(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |agarobr.listas(a)gmail.com
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------- Additional Comments From agarobr.listas(a)gmail.com 2006-26-07 10:13 -------
I don't know how Wine handles the open file requests, but I will try explain how
works the approach that I'm using.
I'm associating a mimetype with an application in to 'system.reg' by entering
some registry keys, but insted of use this application as an open command, I'm
using a wrapper script that can do a search for mime/apps associations through
some database.
I have made a poor bash script to do a little part of the proceedings above, if
you have insterest on such thing I will post it here. Is something in the
"WineTools spirit". ;-)
I already tried to find resources on mime/apps associations to integrate Wine
(through winecfg perhaps) with GNOME and KDE, but these projects seems to be
waiting more definitions from the FreeDesktop project.
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------- Additional Comments From djd20(a)kent.ac.uk 2006-26-07 09:55 -------
Hi,
The wine version gives me:
~$ wine --version
Wine 0.9.17
Might and Magic IV was installed at version 1.0 - UK.
It was then patched to v1.3, then 2.0, then 2.2 and finally to 3.0.
After that I had to apply the crack as the game would not start otherwise.
The patches where for the UK version.
Don't know whats wrong. I have read some reports that there are issues with
wine and the radeon drivers, but I was unable to determine which versions and
if these had been resolved.
If it is of relevance I am running the 2.6.15 kernel and fglrx 8.24.8 [Apr 11
2006].
If I can run any tests or if you think it may be worth trying to reinstall it
and run an older (unpatched) version of the game I am happy to try it.
Thanks!
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From juan_lang(a)yahoo.com 2006-26-07 09:52 -------
This, like bug 2804 that it duplicates anyway, was abandoned by the submitter.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Component|wine-directx-d3d |wine-directx-ddraw
------- Additional Comments From alex(a)thehandofagony.com 2006-26-07 09:44 -------
What Wine version are you using? (wine --version to find out)
Heroes IV works fine for me; this may be a problem with the crack you are
using.
What language version of the game do you have (UK, US, Russian etc.) and what
is the version number?
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.thesettlers.com/u
| |k/home.php
Keywords| |download
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jacek(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jacek(a)codeweavers.com 2006-26-07 07:58 -------
Wine no longer uses Mozilla ActiveX control.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Summary|vartest.c is too large |compiling vartest.c takes
| |too much RAM for a 64MB
| |machine
------- Additional Comments From dank(a)kegel.com 2006-26-07 07:50 -------
Confirmed. I measured gcc-4.0.3's memory usage on that file.
It uses 120MB, and for long enough that swapping is not really an option.
One workaround for people developing on 64MB machines
is to edit oleauto32/tests/Makefile to replace -O2 with -O0.
Memory usage still exceeds 64MB with that, but not by as much,
and for less time, so it should be bearable.
But it's reasonable to consider splitting up or otherwise speeding up the
compile of vartest.c (and vartype.c, but that's not quite as bad, it only
used 92MB in my approximate test).
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multescugeorge(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From multescugeorge(a)yahoo.com 2006-26-07 07:31 -------
I tried latest CVS (26-07-2006) just to be thorow, and the bug seems fixed.
I'm closing this bug, it seems my problem was a transitory thing, next time
i'll wait a weak or so before sending a new bug.
Thanks for your time.
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tuharsky(a)misbb.sk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From tuharsky(a)misbb.sk 2006-26-07 06:30 -------
I have libungif4-dev and libungif4g here in Debian. Do You mean some of these,
or is it a library I don't have?
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------- Additional Comments From tuharsky(a)misbb.sk 2006-26-07 06:28 -------
I will. I have been waiting for Debian to fix broken libfreetype, however it is
still corrupted, so I will revert it manually and try.
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------- Additional Comments From tuharsky(a)misbb.sk 2006-26-07 06:25 -------
Well, yes, but the most important question is, WHAT package? I cannot find it :o(
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-26-07 06:06 -------
This is kinda odd, I see no failing pixel format checks, and the accepted
formats aren't fancy formats either. Really odd.
Can you attach a +d3d_caps log without the pixel format whitelisting patch
too?
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------- Additional Comments From stefan.siebert(a)web.de 2006-26-07 06:05 -------
This seems to be more a real notes bug. The notes client should only be used for
connections to a domino server. For everything else (my experience) better use a
real Mail Client like Thunderbird / Kmail or Evolution.
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------- Additional Comments From stefan.siebert(a)web.de 2006-26-07 05:58 -------
There's no real chance to get it running the way it is meant to be.
Notes wants to use the navigation interface from the internet explorer.
But Mozilla's ActiveX component doesn't expose the ICustomDoc Interface.
As a workaround you may set 'other browser' in the current location document (by
default this is office. Have a look to the bottoms right corner and click on it)
. Then you can set it to whatever you want. Best is to let it point to
winebrowser in the windows directory. This will execute the systems native broweser.
There are currently two drawbacks:
1. It needs my unicode patch for comdlg32/filedlg.c or notes will crash when
selecting the executable
2. Winebrowser currently needs http:// urls. E.g. if you enter www.winehq.com in
notes it won't open the site, as the winebrowser doesn't know the protocoll. I
will look into it and hope to have a patch ready the next days.
Or you can try to install a native windows browser like internet explorer /
firefox and point to that one in the location document.
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Summary: regression: wininet:FulltiltPoker crashes in wininet
Product: Wine
Version: CVS
Platform: Other
URL: http://www.fulltiltpoker.com/download.php
OS/Version: Linux
Status: NEW
Keywords: regression, download
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The client used to run fine up to the point where it connects to the internet.
With current git it crashes immediately.
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------- Additional Comments From rob(a)codeweavers.com 2006-26-07 05:07 -------
Sorry, I don't actually understand what the bug is here. Do you expect menus to
be created in your Window Manager?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-26-07 05:06 -------
Hi, i just noticed in the Appdb that someone has sent a patch with an
implementation of GetCurrentHwProfileA to wine-devel list in February. I tested
it and it fixes this bug. There hasn't been any real comment on this patch, and
afaik it's never sent to wine-patches. Would be nice if anyone could have a look
if it's correct and if it could be included in wine. The patch is at:
http://www.winehq.org/pipermail/wine-devel/2006-February/045115.html
(Unfortunately Full tilt poker crashes with current vs due to a regression in
wininet, i'll file another bug for that)
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From rob(a)codeweavers.com 2006-26-07 04:58 -------
I don't think there is much we can do here. As one of the other commenters said,
it is probably a missing package issue.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From rob(a)codeweavers.com 2006-26-07 04:53 -------
This is now fixed in git. Note that you will need to use libungif4g-dev to have
a fully functional Wine. Otherwise, GIF support in OLE pictures will be missing
and some programs may fail.
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------- Additional Comments From paolo.salvan(a)xvision.it 2006-26-07 02:21 -------
Sorry, my knowledge is far away from beeing able to rebuild wine from CVS...
Have you tried the binary minimal sample you can find in attachments?
Does it works?
Start Project1.exe and press the SECOND button, thanks!
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------- Additional Comments From paolo.salvan(a)xvision.it 2006-26-07 02:15 -------
The attached minimal sample is in english. Uncompress it and start Project1.exe,
then press "Variant - Variant" button.
You DON'T NEED TO INSTALL def2006demo09b.exe, it will only install DAO (but you
could install it with any Dao 3.50 setup)
If you are trying to install def2006demo09b.exe anyway, press Avanti -> Accetto
le condizioni di licenza -> Avanti -> Installa, now dao is installed
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------- Additional Comments From pgr(a)arcelectronicsinc.com 2006-26-07 00:51 -------
With KDE 3.4 Mandriva I don't see the window specific overrides that I remember
from KDE 3.5.+,
look in Kmenu -> System -> Configuratione -> KDE-> system -> window specific
setting.
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------- Additional Comments From ahlgren(a)mit.edu 2006-26-07 00:29 -------
I understand the problem allegedly stems from KDE's treatment of modifier keys,
but I haven't found specific details anyway. Could someone please elucidate? I
fail to see what KDE is doing "wrong" or what feature is in conflict with Wine.
Also could someone please mention the specific name of the alt-key feature in
the KDE control panel? I didn't find it in the other bug.
(I don't think it's common sense to have to change one's keyboard configuration
just to make Wine and KDE play nice...)
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------- Additional Comments From ead1234(a)hotmail.com 2006-25-07 22:20 -------
I get the same thing with mike's patch.
trace:msi:ready_media_for_file Unable to query row
err:msi:ACTION_InstallFiles Unable to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
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Summary: MSMONEY crashes
Product: Wine
Version: 0.9.17.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rnejdl(a)ringofsaturn.com
I am not able to run a very old version of MSMONEY (for windows 3.1). For about
the last 3 or 4 versions of WINE, my sound.dll error has gone away and instead,
this app just crashes. I am attaching debug output for assistance in solving this.
[tethys]:/usr/ports/emulators/wine> uname -a
FreeBSD tethys.ringofsaturn.com 6.1-STABLE FreeBSD 6.1-STABLE #1: Sun Jun 18
14:06:31 CDT 2006 root@tethys.ringofsaturn.com:/usr/obj/usr/src/sys/SATURN i386
[tethys]:/usr/ports/emulators/wine>
[tethys]:/usr/ports/emulators/wine> pkg_info | grep wine
wine-0.9.17,1 Microsoft Windows compatibility layer for Unix-like systems
[tethys]:/usr/ports/emulators/wine>
Here's the output from the console (with no debugging)
wine MSMONEY.EXE
wine: Unhandled stack overflow at address 0x9c03259f (thread 0009), starting
debugger...
WineDbg starting on pid 0x8
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\winevdm.exe
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\winex11.drv
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\imm32.dll
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\winedos.dll
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\winedos.dll
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\imm32.dll
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\winex11.drv
fixme:dbghelp:SymLoadModule Should have successfully loaded debug information
for image c:\windows\system32\winevdm.exe
Unhandled exception: stack overflow in 32-bit code (0x9c03259f).
file_set_error: Bad address
file_set_error: Bad address
Register dump:
CS:0033 SS:003b DS:003b ES:003b FS:1007 GS:001b
EIP:9c03259f ESP:0034fad0 EBP:0034fb08 EFLAGS:00010202( - 00 - -RI1)
EAX:00000000 EBX:0000008c ECX:00000023 EDX:00000000
ESI:000f0400 EDI:000f0400
Stack dump:
0x0034fad0: 000f0400 9cfc52f8 000fe6f5 9cf9329b
0x0034fae0: 000f0400 00000000 0000008c 9c07dca3
0x0034faf0: 0000100f 00000000 000f0000 9cfc52f8
0x0034fb00: 0034fb50 0000100f 0034fb38 9cf939f6
0x0034fb10: 9c2e3320 9bf3e12c 0034fb38 9bf3b729
0x0034fb20: 0000100f 000000b7 0034fb50 9cfc52f8
0200: sel=1007 base=00110000 limit=00001fff 32-bit rw-
Backtrace:
=>1 0x9c03259f (0x9c03259f)
2 0x9cf939f6 in winedos (+0x139f6) (0x9cf939f6)
3 0x9cf93b64 in winedos (+0x13b64) (0x9cf93b64)
4 0x9cf9421e in winedos (+0x1421e) (0x9cf9421e)
5 0x9cfb8cfc in winedos (+0x38cfc) (0x9cfb8cfc)
6 0x9c08b209 in ntdll (+0x1b209) (0x9c08b209)
7 0x9c08c8b2 in ntdll (+0x1c8b2) (0x9c08c8b2)
8 0x9c08ca9b in ntdll (+0x1ca9b) (0x9c08ca9b)
9 0x9c08ee76 in ntdll (+0x1ee76) (0x9c08ee76)
10 0x9c2440de in kernel32 (+0x440de) (0x9c2440de)
11 0x9c2441ec in kernel32 (+0x441ec) (0x9c2441ec)
12 0x9c244176 in kernel32 (+0x44176) (0x9c244176)
13 0x9c2442b2 in kernel32 (+0x442b2) (0x9c2442b2)
14 0x9c2f8ef2 in winevdm (+0x8ef2) (0x9c2f8ef2)
15 0x9c2f934c in winevdm (+0x934c) (0x9c2f934c)
16 0x9c2514a2 in kernel32 (+0x514a2) (0x9c2514a2)
0x9c03259f: repe stosl %es:(%edi)
Modules:
Module Address Debug info Name (9 modules)
PE 9c070000-9c0d3000 Export ntdll
PE 9c200000-9c2e6000 Export kernel32
PE 9c2f0000-9c2fb000 --none-- winevdm
PE 9c320000-9c431000 Deferred user32
PE 9c440000-9c4bf000 Deferred gdi32
PE 9c4d0000-9c500000 Deferred advapi32
PE 9c590000-9c5fb000 --none-- winex11
PE 9cf50000-9cf6a000 --none-- imm32
PE 9cf80000-9cfc7000 --none-- winedos
Threads:
process tid prio (all id:s are in hex)
00000008 (D) c:\windows\system32\winevdm.exe
00000009 0 <==
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------- Additional Comments From alex(a)thehandofagony.com 2006-25-07 20:22 -------
With current GIT, the installer displays the following output (with +msi)
instead, and does not start. It runs fine with native msi.
trace:msi:MSIHiddenWindowProc 36 0x33f1bc
trace:msi:MSIHiddenWindowProc 129 0x33f74c
trace:msi:MSIHiddenWindowProc 131 0x33f2dc
trace:msi:MSIHiddenWindowProc 1 0x33f74c
fixme:msi:MsiSourceListClearAllA ("{2F151B50-B434-4838-B51D-70442EBA093E}"
(null) 0) stub
trace:msi:MsiSourceListAddSourceW L"{2F151B50-B434-4838-B51D-70442EBA093E}"
(null) L"Z:\\Alexander\\Arbeid\\SonicStage-CD-filer\\OpenMG\\"
fixme:advapi:LookupAccountNameW (null) (null) (nil) 0x33fbd8 (nil) (nil)
(nil) - stub
trace:msi:MSIHiddenWindowProc 2 (nil)
trace:msi:MSIHiddenWindowProc 130 (nil)
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.6. |0.9.17.
------- Additional Comments From alex(a)thehandofagony.com 2006-25-07 20:13 -------
Although the bug about bultin sound.drv has been fixed, the issue with native
start.exe remains in current GIT.
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admiralnemo(a)dchweb.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |admiralnemo(a)dchweb.com
------- Additional Comments From admiralnemo(a)dchweb.com 2006-25-07 20:00 -------
I am running Gentoo Linux ~amd64 on Athlon 64, 1GB RAM, AC'97 onboard nVidia
chipest.
I experience the following error messages numerous times while attempting to run
World of Warcraft under Wine 0.9.17 built from Gentoo distribution files.
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=**** <
primary_done=#####)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd9a9c8
Where ##### represents a five-digit integer and **** represents a different 4-
or 5-digit integer
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From ns03ja(a)brocku.ca 2006-25-07 19:49 -------
My pleasure.
Patch committed, marking bug as FIXED.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From dank(a)kegel.com 2006-25-07 19:45 -------
The sound.dll/sound.drv snafu is now solved, marking as 'fixed'.
Marton, please reopen if wine-0.9.18 doesn't solve your problem.
Everyone else, please open a new bug report for further problems.
(And Rusty, your log didn't have any debugging info
in it, hard to tell what's going on there. No evidence
it's related to this bug.)
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------- Additional Comments From rnejdl(a)ringofsaturn.com 2006-25-07 19:39 -------
Created an attachment (id=3045)
--> (http://bugs.winehq.org/attachment.cgi?id=3045&action=view)
MSMONEY Crash on FreeBSD
Even with the patch suggested, I am still crashing with MSMONEY - A very old
version. I have not actually seen the sound.dll issue in a while but the
program still crashes on me. I tried recreating my .wine and wine folders
tonight to see if a clean install would do it and no go.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From rob(a)codeweavers.com 2006-25-07 18:26 -------
>From the logs you supplied I've worked out that ISetupDriver:Run in
InstallShield fails with error 80042000. This then starts the rollback process,
which results in the more serious error messages that were seen in the first
output from Wine.
The trouble comes in trying to find why this method fails. If you were to
generate a +ole,+typelib,+olerelay,+seh,+relay log then this will be a great help.
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------- Additional Comments From shacklein(a)gmail.com 2006-25-07 16:26 -------
I got this problem on my laptop with Diablo 2: Lord of Destruction (full) when I
started running my normal xorg in 16bit mode. Prior to that, I had a primary
32bit xorg and a secondary 16bit xorg, and it would correctly use xrandr to
switch. Now I have to run it in a Desktop, which I don't like, cos the laptop is
a slow piece of junk.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From rob(a)codeweavers.com 2006-25-07 16:05 -------
Paul,
Thanks for testing.
Please create separate bugs for those issues if you wish them to be investigated
further.
I'm marking this bug as fixed.
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------- Additional Comments From rob(a)codeweavers.com 2006-25-07 16:04 -------
Comment from reporter received in private mail:
Hi,
I have tested the GeoGrid Viever with the todays CVS version.
It works. At least the maps may be browsed.
There is still a few features, which are not accessible:
* printing: here is garbage instead of the map
* database access does not work yet (searching for names)
Anyway, thanks a lot!
Paul
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------- Additional Comments From jave27(a)gmail.com 2006-25-07 15:33 -------
This has been fixed in current git. You may need to create a fresh .wine/
folder in order to use native dinput8 though.
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jave27(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jave27(a)gmail.com
------- Additional Comments From jave27(a)gmail.com 2006-25-07 15:31 -------
What video card and driver are you using? Also, is there a demo, and can you
attach a +d3d log using today's git/cvs?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-25-07 14:39 -------
(The demo crashes the same way as Need for speed underground II:
Unhandled exception: invalid float operation in 32-bit code (0x00599431) etc.)
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Bug 1434 depends on bug 922, which changed state.
Bug 922 Summary: Baldur's Gate II Setup.exe fails to run
http://bugs.winehq.org/show_bug.cgi?id=922
What |Old Value |New Value
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|WORKSFORME |
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
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Status|RESOLVED |REOPENED
Resolution|WORKSFORME |
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-25-07 14:29 -------
I just checked with the latest git, but this still doesn't work for me so i
reopen this bug. This is what i did:
rm -rf ~/.wine
wine bg2demogs.EXE
Now a lot of files are copied into Program Files/Baldur's Gate 2 Demo
After that the installshield wizard actually starts to try install the game into
Program Files/BlackIsle/BGII or something like that. It then very soon fails
with the "object reference not set" bug.
Maybe someone else could try , if it works for him or not?
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
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URL| |http://www.gamershell.com/do
| |wnload_4024.shtml
Summary|exception after d3d9 stuff |Need for Speed Underground:
| |exception after d3d9 stuff
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-25-07 13:42 -------
Add title of game. I'll try if the demo crashes in same way.
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-25-07 13:37 -------
Can you add a +d3d_caps log? No +d3d needed.
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------- Additional Comments From me(a)benjaminarai.com 2006-25-07 13:08 -------
There is a patch in CVS that addresses this issue. Try running the application
again using the latest CVS build.
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------- Additional Comments From tkho(a)ucla.edu 2006-25-07 12:33 -------
*** Bug 5607 has been marked as a duplicate of this bug. ***
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me(a)benjaminarai.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |me(a)benjaminarai.com
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WONTFIX
------- Additional Comments From the3dfxdude(a)gmail.com 2006-25-07 12:09 -------
Confirmed crash with *software* Mesa libs. Accelerated Mesa libs work fine.
Could be a bug in 6.4.1 as my accelerated version is 6.5.1. There is no bug in
Wine because the same call only gets passed to system glu library. I recommend
updating your mesa libs and reporting if it still occurs to the Mesa people
because there really isn't anything we can do.
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3032 is|0 |1
obsolete| |
------- Additional Comments From the3dfxdude(a)gmail.com 2006-25-07 12:05 -------
Created an attachment (id=3041)
--> (http://bugs.winehq.org/attachment.cgi?id=3041&action=view)
Demo backtrace with line numbers
Better demo backtrace with line numbers.
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------- Additional Comments From me(a)benjaminarai.com 2006-25-07 11:52 -------
The sample application is not in English making it difficult to reproduce the
problem. Can you compile the Delphi code can and create a link to it.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-25-07 11:47 -------
Please run 'wineprefixcreate' or remove ~/.wine dir and reinstall game.
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me(a)benjaminarai.com changed:
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CC| |me(a)benjaminarai.com
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------- Additional Comments From me(a)gn0me.org 2006-25-07 11:36 -------
You are able to download the current client and register an account, which will
be free for approximately 15 days or X amount of actual gaming hours, whichever
comes first.
http://iro.ragnarokonline.com/
When that runs out, I believe you can make a new character on the site again and
the process restarts, but I'm like 99% sure that the only issue that needs to be
majorly fixed is the the program starting up.. everything else in the game
'worked,' but may have needed a little work. :)
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------- Additional Comments From rob(a)codeweavers.com 2006-25-07 11:18 -------
Thanks Neil. Well done for getting a patch into Wine and for fixing this and
probably several other installers!
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------- Additional Comments From rob(a)codeweavers.com 2006-25-07 11:17 -------
Can you do one more log with +reg also? Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 922, which changed state.
Bug 922 Summary: Baldur's Gate II Setup.exe fails to run
http://bugs.winehq.org/show_bug.cgi?id=922
What |Old Value |New Value
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Status|REOPENED |RESOLVED
Resolution| |WORKSFORME
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From rob(a)codeweavers.com 2006-25-07 10:56 -------
The installer for the demo works perfectly for me.
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