http://bugs.winehq.org/show_bug.cgi?id=4323
------- Additional Comments From marcus(a)jet.franken.de 2006-03-05 00:52 -------
getaddrinfo superflous flags 0x28 are harmless. (windows just has no
representation of those flags). the warning can be ignored.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-03-05 00:13 -------
It still hard to see what exactly fails.
You need to combine them all in one and add +synchronous.
Then take last 100 lines and attach here.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-03-05 00:03 -------
What if you set winver to win9x? Wine doesn't support all that user security
stuff...
Also why can't you run Linux native mingw?
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vitaliy(a)kievinfo.com changed:
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----------------------------------------------------------------------------
CC| |jfmedeirosneto(a)yahoo.com.br
------- Additional Comments From vitaliy(a)kievinfo.com 2006-03-05 00:00 -------
*** Bug 4859 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
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----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-03-05 00:00 -------
Exact dup
*** This bug has been marked as a duplicate of 3591 ***
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-02-05 23:55 -------
What video card and drivers?
Please try to use unstripped binaries when reporting backtraces.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-02-05 23:50 -------
Wine requires new FontForge and freetype libraries. First is a build requirement
second is build & runtime. Older FontForge versions create broken fonts.
If Wine is not installed after compile there are might be some additional
problems with locating "compiled" fonts. In this case please copy all *fon and
marlett.ttf files to c:\windows\fonts.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-02-05 23:24 -------
Please check if there are any files in ~/.wine/drive_c/windows/system32/drivers
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vitaliy(a)kievinfo.com changed:
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----------------------------------------------------------------------------
Severity|blocker |normal
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------- Additional Comments From lionel(a)mamane.lu 2006-02-05 16:56 -------
I now get a bunch of these:
warn:winsock:convert_aiflag_u2w Unhandled UNIX AI_xxx flags 28
Not sure wether this 28 is decimal or hexa, but in all cases,
/usr/include/netdb.h says:
# define AI_NUMERICHOST 0x0004 /* Don't use name resolution. */
# define AI_V4MAPPED 0x0008 /* IPv4 mapped addresses are acceptable. */
# define AI_ALL 0x0010 /* Return IPv4 map
# define AI_ADDRCONFIG 0x0020 /* Use configuration of this host to choose
returned address type.. */
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tony.lambregts(a)gmail.com changed:
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Status|RESOLVED |CLOSED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:47 -------
Closing Duplicate.
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:46 -------
Closing Duplicate.
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:45 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:45 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:44 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:43 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:42 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:40 -------
Closing Duplicate
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:40 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:39 -------
Closing Duplicate.
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tony.lambregts(a)gmail.com changed:
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-02-05 13:30 -------
Closing Duplicate.
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Summary: css locks up at loading
Product: Wine
Version: 0.9.12.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: apreiml(a)gmx.net
I tried to start css with steam. Steam said that my graphic card driver is too
low. I ignored this.
CSS locked up during loading with attached error massage (steam keept running
only css locked up).
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------- Additional Comments From wilson(a)afn.org 2006-02-05 08:12 -------
If you're dead in the water, waiting for this bug to be fixed, I discovered that
the ActiveState Python build of 2.4.3 *does* seem to install on Wine:
http://www.activestate.com/Products/ActivePython/
There is less flexibility (e.g. with the install directory), and I recall Wine
spewing its normal set of complaints to the console, but a cursory test seems to
show Python installed and working.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.ritlabs.com/en/pr
| |oducts/thebat/download.php
Keywords| |download
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------- Additional Comments From ulf.mehlig(a)gmx.net 2006-02-05 03:33 -------
Grrr, I somehow submitted by pressing the wrong button before finishing :-(
To complete the report: When installing dcom98 from Microsoft, the script
executes normally (it opens a window and shows an OpenGL simulation of growing
trees):
WINEDLLOVERRIDES=ole32,oleaut32,rpcrt4=n wine
/home/ulf/.wine/drive_c/Program\ Files/Python24/pythonw.exe SimpleForest_3species.py
I hope this helps you to understand what's happening ... If you are interested
and have further questions, please contact me; I can also try to establish a
contact to the authors of MaCom2.dll if this would be helpful.
Thanks! Ulf
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Summary: macom2.dll does not work with wine dcom
Product: Wine
Version: 0.9.12.
Platform: PC
URL: http://www-user.zmt.uni-
bremen.de/~ulf/macom2_winebug.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ulf.mehlig(a)gmx.net
MaCom2.dll is a library providing functions for building ecological forest
models developed by H. Hildenbrandt and U. Berger at the Centre for Tropical
Marine Ecology in Bremen, Germany. MaCom2 is not open source at the moment but
is freely available on request from the authors.
Library functions are called from a user-supplied script (using, e.g., Python)
and DCOM. At the moment, running under wine is possible only with Microsoft's
dcom98.
Here is what I do to install it:
- install python2.4.3 (needs Microsoft's msiexec) + pywin32
- register the dll (gdiplus.dll has to be available when doing this)
regsvr32 MaCom2.dll
- call the script, e.g.
wine /home/ulf/.wine/drive_c/Program\ Files/Python24/pythonw.exe
SimpleForest_3species.py
The program does not start correctly:
[...]
warn:ole:ITypeComp_fnBind did not find member with name L"Init", flags 0x2!
warn:ole:ITypeComp_fnBind did not find member with name L"Init", flags 0x4!
warn:ole:ITypeComp_fnBind did not find member with name L"Init", flags 0x8!
err:ole:ITypeInfo_fnInvoke did not find member id 1, flags 0x2!
Traceback (most recent call last):
File "SimpleForest_3species.py", line 8, in ?
m.Init(w=110, h=110, scale=3)
TypeError: Init() got an unexpected keyword argument 'w'
fixme:ole:ITypeInfo_fnRelease destroy child objects
The full log from a call with WINEDEBUG=warn+all is found together with
MaCom2.dll and an example script at the URL given above.
When installing dcom98 as described in
http://wiki.winehq.org/NativeDcom?highlight=%28dcom%29
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------- Additional Comments From ulf.mehlig(a)gmx.net 2006-02-05 02:36 -------
It still doesn't install python 2.4.3 and wine 0.9.12 (.wine removed before
calling wine).
Do you need further WINEDEBUG output?
All the best, Ulf
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qingdao33122(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From qingdao33122(a)yahoo.com 2006-02-05 01:00 -------
Tried wine 0.9.12, this bug seems to be fixed.
I think we should close it.
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Error message about failed |Office 97 install - failed
|DDE communication when |DDE communication
|installing Office 97 |
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------- Additional Comments From jonathan(a)ernstfamily.ch 2006-01-05 20:18 -------
Thanks: please send your patch to wine-patches(a)winehq.org.
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------- Additional Comments From ead1234(a)hotmail.com 2006-01-05 19:31 -------
I've found the problem to this. The thumbnail is actually displaying but windows
doesn't like the zero height and width being output by the appdb so it displays
it 0 pixels by 0 pixels literally.
<a href="./appimage.php?id=56"
onclick="javascript:openWin('./appimage.php?id=56','He8P8',776,436);return
false;"><img src="./appimage.php?thumbnail=true&id=56" alt="Designer" width=""
height=""></a>
where this works in internet explorer
<a href="./appimage.php?id=56"
onclick="javascript:openWin('./appimage.php?id=56','He8P8',776,436);return
false;"><img src="./appimage.php?thumbnail=true&id=56" alt="Designer"></a>
The problem lies in include/screenshot.php
oThumbnailImage is spelled wrong
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------- Additional Comments From parsonsl(a)upstate.edu 2006-01-05 14:56 -------
I think your bug might be related to the bug I posted some time ago with new
versions of wine not running windows executables in FreeBSD. Look at
Bug #5008
I can give you instructions on regression testing if you have the time and
drive space to do it. I won't have time to continue regression testing for
some time right now, but I may be able to help you with it if you want to pick
up where I left off.
During my testing I was able to get previously non-working versions of wine
(like 0.9.6) to run both 16 and 32bit binaries successfully. I have not been
able to get any further than that due to time constraints.
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------- Additional Comments From imago(a)devinity.de 2006-01-05 14:32 -------
> Unhandled exception: page fault on read access to 0x003c002f in 32-bit code
> (0x7ff9aea1).
> In 32 bit mode.
> Register dump:
> CS:0073 SS:007b DS:007b ES:007b FS:ffff GS:0033
The fs register looks quite wrong to me.
It probably crashes then in process_attach when accessing
NtCurrentTeb->xxx(which uses the fs register).
So I would *guess* the fglrx driver wants to use this register for its own
purpose(for whatever reasons), which simply doesn't work with wine.
You could probably verify that with a simple test prog, which dlopens libGL and
checks the fs register before and after loading GL.
But reading comment #6 the option UseFastTLS="2" should work around that
problem, so I dunno if it worth to put too much effort into this ;)
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------- Additional Comments From spidie99(a)gmail.com 2006-01-05 13:58 -------
Sorry OGL, not D3D. Don't remember exactly what I did, it was a couple of weeks
ago, but it was mostly dlls/opengl32/wgl_ext.c I fiddled with I think.
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spidie99(a)gmail.com changed:
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----------------------------------------------------------------------------
CC| |spidie99(a)gmail.com
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------- Additional Comments From spidie99(a)gmail.com 2006-01-05 13:46 -------
The above fix is an LD_PRELOAD that worked around a problem with alpha
transparency in Second Life 1.8 for Linux. It was later fixed in SL 1.9 for
Linux. It had something to do with SL not getting an alpha channel when it should.
The thing is, when running SL 1.9 for Windows in Wine, a problem which looks
very much the same occurs. Somewhere SL is requesting a surface, and in Windows
it gets an alpha channel but in Wine it doesn't. At least that's what I belives
since the problem is so similar to the problem fixed by the Linux LD_PRELOAD. So
it seems that somehow Windows and Wine behaviour differs.
I've tried to fiddle a bit with various parts of the Wine D3D implementation,
making it request alpha channels by default or even always, but no luck.
A description of the problem: When you put some types of pants or shirts on your
avatar, they'll extend all over your legs+feet or arms+hands, instead of ending
where they should. Especially with single-colour clothes, more seldom with
textured clothes. It seems it's when SL takes the sleve length information and
turns it into a texture for the avatar, that's when the problem occurs.
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------- Additional Comments From spidie99(a)gmail.com 2006-01-05 13:26 -------
I've seen the X Error too. I symlinked /usr/lib/libGL.so.1.2 to
/usr/lib/nvidia/libGL.so.whatever. Ugly hack, but it helped. (I'm using the
proprietary NVidia drivers.)
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-01-05 12:34 -------
Created an attachment (id=2377)
--> (http://bugs.winehq.org/attachment.cgi?id=2377&action=view)
simple workaround
This is a temporary workaround to the problem. More investigation is needed for
a real patch.
The problem is that BitBlt is passed a width of zero, and causes a clipping
error (empty rect). My feeling is since this doesn't happen on other installer
versions, the problem lies in its own calculation of the Polish text width
based on the bitmap font used. There may be other filed bugs that are similar
to this.
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------- Additional Comments From dank(a)kegel.com 2006-01-05 11:05 -------
word and excel seem to start ok (ignoring a warning about stdole.tlb not
being registered), but access won't start; it complains there's no license.
I guess that happens later in the setup.
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Summary: The Bat does not send emails after update to 0.9.12.
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rietsit(a)yahoo.com
Using Fedora FC4 Linux kernel 2.6.16 2096
and Fedora FC5 Linux kernel 2.6.16 2096
Wine 0.9.12
The Bat 3.62.14
I ran yum update and it updated the kernel to the above and it also updated Wine
Wine 0.9.12. Now The Bat can only receive emails but does not send. when
sending, it shows that it connects to the SMTP but does not send.
I tried to use a different PC with Fedora FC5 and does not work either.
I tried a different SMTP server, also does not work.
I tried a different client with the same SMTP and it works fine.
I tried different version of The Bat and it does not work.
below is the log from The Bat, it hang connecting to the SMTP for hours and does
nothing
--------
sending mail messages - 3 messages in queue
connected to SMTP server
---------
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------- Additional Comments From nospam(a)thenerdshow.com 2006-01-05 09:28 -------
Time for less talk and more action. I'm going to pass the hat on this and take
up a collection. Whoever fixes this can take my hat and the money. I'll start
it off with a couple bucks. Chip in if you want to help but I'd appreciate it
if you would first donate to the wine project. I've written a couple of
open-source test cases and I'm comparing the behavior under windows and linux.
http://comptune.com/hat/wiki/index.php/Wine_Bug_2398_Fix_OpenGL
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roli8200(a)yahoo.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Program crashes when try to |Program crashes when try to
|start Need For Speed III |start Need For Speed 4
------- Additional Comments From roli8200(a)yahoo.de 2006-01-05 08:44 -------
No, sorry its Need For Speed 4. Was a mistake by me.
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------- Additional Comments From dank(a)kegel.com 2006-01-05 08:41 -------
I just verified that I could install Office 97
(though bug 3689 still annoys the user)
and use File / Save As in Word 97
when building using Mike McCormack's current git tree.
So take courage, 0.9.13 ought to have this fix.
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------- Additional Comments From dank(a)kegel.com 2006-01-05 08:39 -------
Still happens, same errors, with 0.9.12 (well, Mike McCormack's current git).
(I see this happens on Windows sometimes:
http://support.microsoft.com/kb/q175323/
but that seems to be user error.)
This time around I checked to see if the installation
was successful in spite of the error. Sure enough,
it seems to be. There are a few warnings the first
time you start up winword.exe, but it seems to function.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.poptop.com/rt3inf
| |o.htm#Downloads
Keywords| |download
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-01-05 08:20 -------
*** Bug 5166 has been marked as a duplicate of this bug. ***
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From jan.wine(a)zerebecki.de 2006-01-05 08:20 -------
Duplicate, because of bouble submit.
*** This bug has been marked as a duplicate of 5167 ***
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------- Additional Comments From waldburger(a)gmail.com 2006-01-05 08:05 -------
Running wine 0.9.9 on Ubuntu Dapper with ATI fglrx drivers (8.24.8) on an IBM
Thinkpad T40p, I can confirm the very same behaviour when wineprefixcreate tries
to create ~/.wine/. If I use the open source ati drivers however, the page fault
does not appear.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.foobar2000.org/do
| |wnload.html
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.mysiemens.cz/ms/d
| |ownload/SiMoCoSetup.zip
Keywords| |download, NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-01-05 08:00 -------
Please add an entry for this application to the AppDB http://appdb.winehq.org/
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-01-05 07:45 -------
That's exactly what I was thinking about. Also because you have x7 it could have
different error message for the same problem they made.
The only way to check that is to get the trace and see what bitmap size is being
created,
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-01-05 07:33 -------
*** Bug 5147 has been marked as a duplicate of this bug. ***
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony.lambregts(a)gmail.com 2006-01-05 07:33 -------
Duplicate of bug 5116
*** This bug has been marked as a duplicate of 5116 ***
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Summary: Railroad Tycoon 3 doesn't startup
Product: Wine
Version: 0.9.12.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agbr(a)hotbox.ru
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 1\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 1\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 1\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 1\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 1\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:ole:ITypeInfo_fnRelease destroy child objects
file_set_error: No medium found
file_set_error: No medium found
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:cursor:SetSystemCursor (0x1126,00007f8a),stub!
fixme:cursor:SetSystemCursor (0x112e,00007f00),stub!
fixme:cursor:SetSystemCursor (0x113e,00007f03),stub!
fixme:cursor:SetSystemCursor (0x1146,00007f01),stub!
fixme:cursor:SetSystemCursor (0x1156,00007f88),stub!
fixme:cursor:SetSystemCursor (0x1166,00007f86),stub!
fixme:cursor:SetSystemCursor (0x1176,00007f83),stub!
fixme:cursor:SetSystemCursor (0x1186,00007f85),stub!
fixme:cursor:SetSystemCursor (0x1196,00007f82),stub!
fixme:cursor:SetSystemCursor (0x11a6,00007f84),stub!
fixme:cursor:SetSystemCursor (0x11b6,00007f04),stub!
fixme:cursor:SetSystemCursor (0x11c6,00007f02),stub!
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------- Additional Comments From super-greg(a)gmx.de 2006-01-05 06:41 -------
update:
the d3d invalid call error went away. The problem with 32bit color resolution is
still there.
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------- Additional Comments From super-greg(a)gmx.de 2006-01-05 06:37 -------
sure, this is Need for Speed 3 ?
Looks more than Need for Speed 4 due the nfshs.exe which is Need for Speed High
Stakes.
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Summary: character portraits and screenshots are only black in
EVE-Online
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
EVE-Online creates charater images on the client side
these images are only black (displayed and stored in the cache folder)
taking screenshots with the ingame function also creates only black images
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Summary: Error message about failed DDE communication when
installing Office 97
Product: Wine
Version: 0.9.12.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
I installed Office 97 (German) with wine-0.9.12 and the installer popped up
the error message:
"Die DDE-Kommunikation mit dem Desktop konnte nicht gestartet werden.
[Abbrechen] [Wiederholen] [Ignorieren]"
My poor translation to English is:
"The DDE communication with the desktop could not be startet.
[Cancel] [Repeat] [Ignore]"
After clicking the [Ignorieren] Button the installation continues without
problems.
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------- Additional Comments From realill(a)gmail.com 2006-01-05 06:24 -------
I tried WINEDLLOVERRIDES=msvcrt,msxml3=n wine etherlords2.exe without any native
msxml3.dll around and got the same error dialog. I do not think it uses this
library at all.
I use Debian build from http://wine.sourceforge.net/apt/ and I think it uses libxml2
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------- Additional Comments From Ronny.Standtke(a)gmx.net 2006-01-05 06:21 -------
I tested 0.9.12 today. Your patch was not there. So I tried myself to patch
the sources. But after compiling and installing Word/Wine failed miserably.
After clicking the Open icon wine crashed with the following error message:
...
icrosoft Office/Office/WINWORD.EXE: editor.c:2521: ME_GetTextW: Assertion
`nLen == 1' failed.
wine: Assertion failed at address 0xb7e4a7c7 (thread 0009), starting
debugger...
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Summary: EVE-Online login screen looses keyboard focus (window is
not started as managed)
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
The EVE-Online login screen is started as unmanaged window. (visible on virtual
desktops, no taskbar entry)
parameters are: WS_POPUP, WS_CLIPSILBINGS, WS_SYSMENU, WS_GROUP
If you force the window via a change in the x11drv (if WS_SYSMENU then managed)
to be managed it doesn't loose the keyboard focus, appears only on the correct
virtual desktop and has a taskbar entry.
The only disadvantage is that you can not longer change the login window position.
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Summary: EVE-Online fails to change display modes
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
The login screen of EVE-Online is a 3d window.
After login the D3D Device presentation Parameters are changed with the _Reset
function. This dx9 Reset function calls the Reset function in wined3d which is a
stub.
This causes the game to start in the small login screen window.
Expected result would be to switch into the correct mode and fullscreen if selected.
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kelfe(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|FindFirstFile and |EVE-Online fails to create
|directory/file names |the MachoNet cache
| |(FindFirstFile and
| |directory/file names)
------- Additional Comments From kelfe(a)gmx.de 2006-01-05 05:35 -------
after login the game checks for subfolders in cache\MachoNet\ but this check
still fails due to the incorrect error code
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------- Additional Comments From molle.bestefich(a)gmail.com 2006-01-05 04:58 -------
> looks like Xorg still hasn't fixed this problem.
Known problem?
Do you have a reference to an issue description, is there a patch?
I'd like to check the Gentoo sources to see if this is true.
I don't think the Trillian problem is a side effect of bug 3336 or bug 3826, if
that's what you're suspecting. As I've already mentioned over there, that's a
"BadAlloc" failure while this is "BadValue".
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Summary: Flash 8 and Fireworks 8 won't load
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikshepard(a)yahoo.com
I am running Debian Sid, with Enlightenment 17 (E17) window manager, and wine
0.9.12, and I don't have windows installed on the computer.
I put Flash 8 and Fireworks 8 on my computer per the how-to in the app database
( http://appdb.winehq.org/appview.php?versionId=3673 ) upon running I get errors
and then it terminates at the splash screen. I've tried switching wine to
emulate Win98 and others with the same results. I attached a log.
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------- Additional Comments From qingdao33122(a)yahoo.com 2006-01-05 03:38 -------
I looked at your log with native msvcrt, there appears to be a problem with msxml.
If you compiled wine from source, did you have libxml2 installed before
compiling?
You can also try installing msxml3 from Microsoft.
If you can get it sucessfully installed, try
WINEDLLOVERRIDES=msvcrt,msxml3=n wine etherlords2.exe see if it makes any
difference
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------- Additional Comments From dan.horak(a)email.cz 2006-01-05 02:42 -------
This is from running in OpenGL mode, in DirectX mode there is no crash, but the
problem with displaying the texts is the same.
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Summary: crash when starting "Driver" in TRS2006
Product: Wine
Version: CVS
Platform: PC
URL: http://www.auran.com/TRS2006
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.horak(a)email.cz
I am getting a crash when starting the "Driver" (where the real game starts) in
TRSS2006 Demo. There is also a problem with displaying the texts (they are not
shown or only some characters are shown). Is there a way to capture the
fullscreen screen to a file?
fixme:wgl:wglGetPixelFormatAttribivARB unsupported 2008 WGL Attribute
fixme:wgl:wglGetPixelFormatAttribivARB unsupported 2009 WGL Attribute
fixme:wgl:wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:wglQueryPbufferARB unsupported WGL_PBUFFER_LOST_ARB (need
glXSelectEvent/GLX_DAMAGED work)
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 145 (GLX)
Minor opcode of failed request: 13 (X_GLXCreateGLXPixmap)
Serial number of failed request: 1216394
Current serial number in output stream: 1216395
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-04 22:11 -------
Just noticed this bug on a windows machine. This could be due to the lack of
proper .png file type support in internet explorer, since most of the
screenshots are in .png format. To correct this bug convert from .png when
uploading to a standard format such as .gif or .jpg. You could convert it during
upload with .php or perl and GD.
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------- Additional Comments From dank(a)kegel.com 2006-30-04 21:49 -------
I just installed mdac 2.7 with plain wine, no MS dlls.
The wine came from Mike McCormack's public tree, and
one tiny extra kludge patch was required:
--- a/dlls/ntdll/nt.c
+++ b/dlls/ntdll/nt.c
@@ -203,7 +203,7 @@ NTSTATUS WINAPI NtQueryInformationToken(
switch (tokeninfoclass)
{
case TokenGroups:
- len = sizeof(TOKEN_GROUPS);
+ len = sizeof(TOKEN_GROUPS) + 400; /* WAG */
When wine-0.9.13 is released (mid-may?), please see if that
fixes your problem -- and please don't use sidenet, plain wine should
be able to install ie6 and mdac by then.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-04 19:58 -------
Hoho looks like Xorg still hasn't fixed this problem. Try looking at +bitmap trace.
Oh and btw please don't create bugs in "new" state. Unless of course you tested
it on few other distros and systems.
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Summary: Office XP 2002 crashes on installation
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Office XP Small Business 2002 crashes in the middle of the installation.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-04 11:54 -------
The bug is fixed with wine cvs dated of 2006-04-23. I can see the screen with
menu now.
Great work, guys!!
Joaopa
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molle.bestefich(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |5161
------- Additional Comments From molle.bestefich(a)gmail.com 2006-30-04 11:40 -------
Bug 5161 might be related - it says BadValue, not BadAlloc though.
I've added it based on suspicion.
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------- Additional Comments From molle.bestefich(a)gmail.com 2006-30-04 10:53 -------
Btw, I'm using Gentoo xorg-x11-7.0-r1.
Should maybe have been categorized under wine-x11driver instead of wine-gdi?
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http://bugs.winehq.org/show_bug.cgi?id=5161
Summary: Trillian: crash when showing main window: BadValue in
X_CreatePixmap
Product: Wine
Version: 0.9.12.
Platform: PC
URL: http://www.trillian.cc/downloads/
OS/Version: Linux
Status: NEW
Severity: major
Priority: P1
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: molle.bestefich(a)gmail.com
Clean installation of Wine 0.9.12 and Trillian v3.1 build 121.
Installation is fine (minor issues), program can start (minor issues).
Once the main window is activated, program dies with:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Value in failed request: 0x0
Serial number of failed request: 627922
Current serial number in output stream: 628685
Main window may automatically show during startup, otherwise you need to
right-click the systray icon and choose 'show contact list' to activate it.
Could be related to fading, the main window is faded in and out under various
circumstances.
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molle.bestefich(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From molle.bestefich(a)gmail.com 2006-30-04 10:38 -------
I cannot reproduce this using Wine 0.9.12 and Trillian v3.1 build 121.
Please retest with 0.9.12!
(Note: The hVisRgn thing has been an issue with Trillian before, you might
want to search the archives.)
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molle.bestefich(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From molle.bestefich(a)gmail.com 2006-30-04 10:27 -------
The splash screen does not loop anymore with Wine 0.9.12.
I haven't tested this since sometime around 4Q 2005, so this might have worked
for some time.
I'm still somewhat convinced that Wine shouldn't set maxSize, maxPos, minTrack
and maxTrack - see comment #9 - but I never finished the test case, so I can't
present any proof.
Closing bug.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-04 09:18 -------
just a WINEDEBUG=+cabinet indicates the problem.
err:cabinet:FDICopy PFDI_OPEN returned zero for [.cab file here]
I don't have Half Life 2, but as for americas army, it is trying to copy a file
called accessor.cab, from the AAO directory which is not originally in that
directory. Since the msi function MoveFiles, is an unimplimented stub as
indicated by the log generated from +cabinet, I'm guessing the [.cab file here],
is moved to that directory by MoveFiles, which follows another unhandled msi
function InstallValidate. Post just the output from WINEDEBUG=+cabinet and you
should see
fixme:msi:msi_unimplemented_action_stub MoveFiles -> 1 ignored L"MoveFile" table
values
err:msi:MsiSourceListAddSourceExW unknown media type: 00000004
fixme:msi:msi_unimplemented_action_stub MoveFiles -> 1 ignored L"MoveFile" table
values
err:msi:MsiSourceListAddSourceExW unknown media type: 00000004
trace:cabinet:FDICopy full cab path/file name: [.cab file here]
err:cabinet:FDICopy PFDI_OPEN returned zero for [.cab file here]
err:msi:extract_cabinet_file FDICopy failed
trace:cabinet:FDICopy full cab path/file name: [.cab file here]
err:cabinet:FDICopy PFDI_OPEN returned zero for [.cab file here]
err:msi:extract_cabinet_file FDICopy failed
just my undereducated guess that this stems from MoveFiles
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hans(a)it.vu.nl changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2365 is|0 |1
obsolete| |
------- Additional Comments From hans(a)it.vu.nl 2006-30-04 07:35 -------
Created an attachment (id=2373)
--> (http://bugs.winehq.org/attachment.cgi?id=2373&action=view)
Snapshot of my work in progress
This version implements the DNS_QUERY_RETURN_MESSAGE flag, although
the error you are seeing may be caused by something else.
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------- Additional Comments From lionel(a)mamane.lu 2006-30-04 06:07 -------
OK, with CVS head from US server and patch #2365, I get:
fixme:dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE not implemented
(Application reports "error 205")
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------- Additional Comments From alex(a)thehandofagony.com 2006-30-04 06:02 -------
I upgraded xorg-server, mesa and the i810 drivers to their experimental X.Org
7.1 versions.
If I run 'war3 -opengl', X freezes (I am able to move the cursor, but that's
all); but if I run 'war3' first, which gives the FATAL ERROR message, and then
run 'war3 -opengl', the game starts. The menu looks horrible, but gameplay
works quite well.
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------- Additional Comments From zthg4821(a)gmail.com 2006-30-04 05:54 -------
Minor correction to my comment in #4: The vertical scrollbar does appear once a
line of text replaces the previous line.
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------- Additional Comments From ivg2(a)cornell.edu 2006-30-04 04:58 -------
Please clarify "nothing happens". The other bug described a crash - if this is
not the case, this one should be reopened.
Shaders 3.0 are not supported at the moment - most of the functionality will not
work correctly. We'll be looking into using GLSL to support Shader model 2.0, 3.0.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 4518, which changed state.
Bug 4518 Summary: Painkiller refuses to start [ SHADERS, MSG ]
http://bugs.winehq.org/show_bug.cgi?id=4518
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
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ivg2(a)cornell.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ivg2(a)cornell.edu 2006-30-04 04:55 -------
This should be fixed, Painkiller will start (though not do much afterwards)
The problem was caused by texture format issues.
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http://bugs.winehq.org/show_bug.cgi?id=5160
Summary: Running P3dO with Wine
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k2gur(a)hot.ee
Hi!
Recently I was surprised while Running P3dO Explorer from
http://www.senosoft.com/ with Wine. It does not show rendered .obj files
anymore. I tested newer versions 0.9.11 and 0.9.12 which does not work
correctly. Last good version I know is wine-20050930. Something has changed in
the way not supposed. Please help.
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------- Additional Comments From lionel(a)mamane.lu 2006-30-04 04:12 -------
*Swearword*, I was using the european CVS server again. Which is out of date. It
should really be removed from http://www.winehq.com/site/cvs if it is not kept
up to date.
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------- Additional Comments From mike(a)codeweavers.com 2006-30-04 04:11 -------
Could you please add a +rpc trace?
I suspect that my patch caused a regression because it causes some function to
fail for RPC binding types that are not supported.
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------- Additional Comments From hans(a)it.vu.nl 2006-30-04 04:05 -------
Are you sure you are using current CVS? There's a version of windns.h
in there and it's sufficient for compiling my patch.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mike(a)codeweavers.com
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-30-04 04:03 -------
regression test points to this commit as cause:
Author: Mike McCormack <mike(a)codeweavers.com>
Date: Thu Apr 20 21:00:28 2006 +0900
rpcrt4: Abstract the transport layer functionality.
added author of the patch
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marcus(a)jet.franken.de changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |marcus(a)jet.franken.de
------- Additional Comments From marcus(a)jet.franken.de 2006-30-04 02:56 -------
does it work if you use the SUSELinux91 tagged binary RPM ?
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Regression: Pacific Warriors|Regression: Pacific Warriors
|installer fails (worked in |installer fails (worked in
|wine-20050725) |wine0.9.12)
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-30-04 02:18 -------
just pulled down a freah cvs , with git, and the bug is there. So a regression
between wine 0.9.12 and current cvs
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------- Additional Comments From realill(a)gmail.com 2006-30-04 02:15 -------
I googled this problem. Looks like it typicaly occures when application has some
unhandled files sharing violation. Typicaly root case of this problem is work of
some ant-virus program. But in this case I think problem is in the difference
between how native windows deals with files and how wine does.
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------- Additional Comments From realill(a)gmail.com 2006-30-04 01:45 -------
Looks like problem with Etherlords 2 Demo has similar problem.
1) It throws exception from msvcrt.dll
2) It go thought this part with cedega (I didn't tried wine-20050111 but I'm
sure it will work)
3) Using native msvcrt.dll solves the problem
Still Etherlords does not work because of this bug
http://bugs.winehq.org/show_bug.cgi?id=5145
Actually we do not know how much application affected by this bug. Now we see
that some games does not work, but if because of this bug application gets
incorrect filenames problem can appear anywhere. But may be it is not so bad :).
I think it is quite easy to understand problem tracking patches for msvcrt in
broken version and taking in account that there is some filenames reading
problems (or may be memory handling issue). Still, some one should do it.
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|DirectInput interface not |Skulltag Fatal Error: Could
|initializing, error 800704df|not initialize DirectInput
| |interface
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------- Additional Comments From ead1234(a)hotmail.com 2006-29-04 22:13 -------
I'm having this same issue when trying to install the game political tycoon.
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------- Additional Comments From Rincebrain(a)gmail.com 2006-29-04 22:06 -------
So, this bug still persists, and I'd really like to know if anyone has a
solution other than the hack-patch posted below.
*shrug*
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------- Additional Comments From ryanbach(a)adelphia.net 2006-29-04 21:42 -------
Good question, Louis, I hope someone responds to your question. That sure would
be helpful to quite a few people here. ;)
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http://bugs.winehq.org/show_bug.cgi?id=5159
Summary: When using a Microphone in Half Life and HL:S games, it
is screwed up
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
I am using OSS driver, and I know it works correctly (Very well BTW) under linux
as I have tested that and it works well. It is good it doesn't crash now but it
is very harsh and goes in and out of "focus" all the time.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|dank(a)kegel.com |
------- Additional Comments From dank(a)kegel.com 2006-29-04 21:01 -------
That's it. I'm unsubscribing from this bug until such time
as the whiners and kibbitzers go away.
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------- Additional Comments From philip(a)digitalinfinity.biz 2006-29-04 20:58 -------
Right now with the way the current code works. Just making a GL view port to
display will be very problematic to implement. From the discussion that I've
read on this bug and others. I can see conditions where that implementation and
all the other implementations will be a problem. This is a really ugly situation
we have here to make it work. But here is how I see it. I'm writing this post to
help identify the problem and define the problem better so as to get a better
solution:
First GL view ports probably won't interact properly with the wine windows
properly. I can give you guys some examples. What happens to the view port when
you drag it partially off the screen or over an area where the rendering engine
is supposed to render but clip the window. Because the viewport is a separate X
window your going to run in to problems here. It will be another bug because the
view port will clip the rendered area using the regular engine rather then the
other way around. So this is the draw back of using GL view ports for this.
With pbuffers although these will be the best solution for view ports in
programs that have MDI windows it is not ideal for games and other programs that
don't use those. You will see a performance hit in high performance gaming and
applications. So pbuffers will not be the ideal solution in that situation due
to the fact that you are not rendering directly to the screen. There is a
question of weather there is hardware support for pbuffers and GL Pixmaps. From
what I understand there is none or its very limited. So rendering to the screen
with these will be a problem as well. Pbuffers cannot be used in all
applications or wine will be unusable for games.
These unfortunately is where it stands now with the current engine. When we look
at it windows and X are not that different in their design. All controls in
windows are a window. The same as in X. I remember reading a book on the old
Motif library and how they created a set of controls called gadgets. They were
basically windowless controls. What they indicated in that book is that these
objects were created in earlier version of X and as time went on implementing
objects as an XWindow actually became less expensive then using gadgets. This
was due to improvements in efficiency in the X server. Thats why the practice
doesn't exist today in X and every X control has its own window. This may be
something to consider here.
Any rendering issues of which window to render can be taken care of by using an
Octree to determin which windows to paint. A paint message is then sent to the
individual control or window. The code I've given you above can be used for this
although the C implementation may be a little more involved. It would require
support in the x11drv code and the API to make this happen.
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http://bugs.winehq.org/show_bug.cgi?id=5158
Summary: Foobar2000 fails to write ID3v2 frame to file
Product: Wine
Version: 0.9.11.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samsam.mn(a)mailnull.com
in most circumstances foobar2000 can write tags to files successfully. But I
noticed when adding a DISCNUMBER tag into a mp3 file with id3v2 tags, foobar
tries to add a TPOS frame into the file, with the desired string.
On winXP, it works as desired, the file gets tagged like :
(hexa) 54 50 4F 53 00 00 00 03 00 00 00 31 00
(ascii) T P O S 1
after adding DISCNUMBER=1. (3 is followed by 2 technical bytes (here 00 00) and
the actual ascii char).
With wine, the written TPOS frame holds an empty string :
(hexa) 54 50 4F 53 00 00 00 02 00 00 00 00
(ascii) T P O S
(there only are the zero bytes, not the actual "1").
Thus it seems wine is causing foobar to fail that operation somehow.
Foobar is not open source, so it's hard to know what is going wrong. This was
posted at
http://www.hydrogenaudio.org/forums/index.php?showtopic=44116, hopefully
foobar2000 devs will give info on what is happening.
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Summary: MS Hearts (16 bit) crashes after startup screen
Product: Wine
Version: 0.9.12.
Platform: PC
URL: http://www.thehandofagony.com/alex/winprog/mshearts-
win98se-nb.bz2
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
After the screen where you enter your name in MS Hearts, it crashes. I tested
the mshearts.exe from Windows 98SE, but as the debug output says it's 16 bit,
I suppose it is the same binary as the one included in Windows 3.11 or
earlier.
Note that the Windows XP version works fine, but it does not support
networking.
The URL field points to a bzip2 archive containing mshearts.exe and cards.dll
from Windows 98SE. It is in Norwegian, but just enter your name (or something
else) in the input box and press the OK button.
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Summary: wine does not start anything on nld9 - wine-preloader
runs forever
Product: Wine
Version: 0.9.11.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igel(a)bofh.bg
I've donwloaded all the suse src.rpms ot 0.9.11 and compiled them (no novell
desktop linux 9), then installed them - wine-preloader takes forver with 98%
load coming from it and no application is started - even after letting it run
for 3 hours.
This happens with the genuige tgz and also with the src.rpms from opensuse.
the only wine working is the
ftp.suse.com/pub/people/meissner/4mge/wine-20050830-NLD9.i586.rpm
Strange thing is that when I replace the everrunnging wine-preloader binary with
the wine-preloader binary from the package above programs start after a brief
period (1-2 secs) but the size of the emulated desktop is with half x and half y.
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------- Additional Comments From gus(a)inodes.org 2006-29-04 17:17 -------
I only have my own program, which converts a proprietary video format to AVI,
using a header/DLLs released by the company in question - Its the first
"windows" code I've ever written and it probably doesn't even run on real windows :P
If its at all useful, you can find my code here:
http://download.gna.org/warzone/rpl2avi.tar.gz
Note that it already hacks around the 1024 limit, so you'll have to comment out
a line of code in order to trigger the assert (look for "HACK HACk HACK" ;)
You'll also need {winstr,winsdec,edec,dec130}.dll (google search) and a .RPL
movie with more than 1024 frames. Any Eidos game you have lying around should
have one (tombraider) - or you can use the sample from
http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/Escape/Fish.rpl
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------- Additional Comments From lionel(a)mamane.lu 2006-29-04 17:05 -------
I tried hacking the build system so that it builds the dlls/dnsapi directory,
but then the files there want "windns.h", which I don't have.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-04 17:00 -------
i just compiled a fresh wine-0.9.12 package, and indeed the installer works. So
either my cvs version is messed up, or it is a regression that took place
between 0.9.12 and now. (Same holds for the other installer bug i filed)
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------- Additional Comments From ead1234(a)hotmail.com 2006-29-04 16:46 -------
most of these are on the TODO list under files.c in msi
msi_unimplemented_action_stub MigrateFeatureStates
msi_unimplemented_action_stub MoveFiles
unhandled standard action L"ValidateProductID"
unhandled control event L"SetInstallLevel
unhandled standard action L"RemoveExistingProducts"
unhandled standard action L"UnpublishFeatures"
unhandled standard action L"RemoveRegistryValues"
unhandled standard action L"RemoveShortcuts"
* MoveFiles (TODO)
* PatchFiles (TODO)
* RemoveDuplicateFiles(TODO)
* RemoveFiles(TODO)
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|website-bugs |wine-gdi-(printing)
Product|WineHQ Apps Database |Wine
Version|unspecified |0.9.9.
------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-04 16:43 -------
Net website bug.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-04 16:41 -------
Totally valid bug. We should be using screenshots from appdb.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-04 16:40 -------
Tom this is correct place for appdb bugs.
There is NO need to send e-mails to wine-devel. Please stop suggesting that.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-04 16:32 -------
Looks like a dup of bug 4036. BTW relay looks invalid (looks like you already
had Wine running).
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From Speeddymon(a)gmail.com 2006-29-04 16:28 -------
Could you please post a note to wine-devel, instead of here? Thanks.
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stupendo44(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stupendo44(a)gmail.com
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Summary: Typo on Testing Results page - "Testing" spelled
"Testng"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
URL: http://appdb.winehq.org/testResults.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)mailinator.com
After submitting a test result, I noticed that on the Testing Results page,
under "Rejected Testing Results" it says "The Rejected Testng Results Queue is
empty." It should say "The Rejected Testing Results Queue is empty.". The word
"testing" is spelled incorrectly.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From Speeddymon(a)gmail.com 2006-29-04 16:21 -------
Could you instead of posting that here, post a note to wine-devel, and then
include a link to the attachment you put here? Thanks.
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lionel(a)mamane.lu changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2362 is|0 |1
obsolete| |
------- Additional Comments From lionel(a)mamane.lu 2006-29-04 16:20 -------
Created an attachment (id=2369)
--> (http://bugs.winehq.org/attachment.cgi?id=2369&action=view)
Log of execution with patch 2365 applied
It doesn't complain about specific missing dnsapi.dll functions anymore, but
the program says "Sorry, due to an error (201), we could not register you." I'm
not sure what keeps it from working. A log with "WINEDEBUG=warn+all" is
attached. In particular, it contains lines like:
warn:module:load_builtin_dll cannot open .so lib for builtin L"dnsapi.dll":
/home/master/opt/wine/bin/../lib/wine/dnsapi.dll.so: cannot open shared object
file: No such file or directory
warn:module:load_dll Failed to load module L"dnsapi.dll"; status=c0000135
I've got the impression your stuff doesn't get _built_.
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Summary: problem with communication via serial port
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ports
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konf_kal(a)seznam.cz
Siemens Mobile Control (SiMoCo) [
http://www.mysiemens.cz/ms/download/SiMoCoSetup.zip - English available ] has
problems when working via OBEX protocol with mobile phone connected to serial port.
When program starts communication with phone in console appears messages
"fixme:comm:COMM_WaitCommEvent EV_RXFLAG not handled" and "fixme:comm:SetupComm
insize 8192 outsize 17408 unimplemented stub".
Observed problems:
- Addressbook load (trough OBEX) from phone end with no records readed
- Calendar not reads any records
- Notes not reads any records, but writing to them still works
- Explorer partially works, sometimes returns no records in directory, but in
next attempt reads directory correctly
It seems any AT commands working correctly, but isn`t 100 % sure.
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Summary: DirectInput interface not initializing, error 800704df
Product: Wine
Version: 0.9.12.
Platform: PC
URL: http://www.skulltag.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nescientia(a)gmail.com
Running Skulltag v0.96f (an advanced multiplayer Doom source port) will cause
the application to crash and display "Skulltag Fatal Error: Could not initialize
DirectInput interface: 800704df". I found that error code on a Microsoft wesite
with the description, "This object is already initialized". With WINEDEBUG set
to +dinput, the only traces I get are:
trace:dinput:DllGetClassObject
({25e609e0-b259-11cf-bfc7-444553540000},{00000001-0000-0000-c000-000000000046},0x55d5fbf4)
trace:dinput:DICF_CreateInstance
(0x57ee7b3c)->((nil),{89521360-aa8a-11cf-bfc7-444553540000},0x883b80)
trace:dinput:DirectInputCreateEx
((nil),0000,{89521360-aa8a-11cf-bfc7-444553540000},0x883b80,(nil))
The game runs fine with a native dinput.dll except for online games having
extreme lag (I think this is unrelated to dinput).
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From the3dfxdude(a)gmail.com 2006-29-04 14:10 -------
Problem confirmed with Polish version of installer.
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Summary: Giants: Citizen Kubato - ddraw:set_render_state
Unhandled dwRenderStateType
Product: Wine
Version: 0.9.12.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
Used a windows install with latest patch and a nocd patch for this one. Tried
running the game with wine and screen turns blank, changes resolution but then
crashes with this error:
-------------
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_LINEPATTERN (0000000a) value :
00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABLE
(0000000b) value :
00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ROP2
(0000000c) value : 000000
0d !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_PLANEMASK
(0000000d) value : f
fffffff !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LASTPIXEL
(00000010) value : 0
0000001 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE
(0000001e) value : 00
000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_EDGEANTIALIAS (00000028) value
: 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_RANGEFOGENABLE (00000030) valu
e : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS
(0000008a) value : 000
00000 !
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_VERTEXBLEND (00000097) value :
00000000 !
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------- Additional Comments From ead1234(a)hotmail.com 2006-29-04 11:51 -------
additionally it could be broken down in to categories of screenshots, such as
productivity, games, etc.
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Summary: dated screenshots on our front gallery
Product: WineHQ.com
Version: unspecified
Platform: Other
URL: http://www.winehq.com/site?ss=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
The screenshots gallery on our front page of the website is dated and hasn't
changed in a while. Imagine your a potential new wine user and don't click on
apps database, you click the screenshots link to see what wine is capable of.
Those are all old apps and that page hasn't been updated in a while, and its
kind of a turnoff. There are more recent office applications and games that will
run in wine.
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------- Additional Comments From hans(a)it.vu.nl 2006-29-04 11:19 -------
Sorry, I meant Sipdiscount, eMule is from a duplicate bug.
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neftune(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |neftune(a)gmail.com
------- Additional Comments From neftune(a)gmail.com 2006-29-04 11:16 -------
I tried installing it and I don't have this problem. The installer worked fine
but I ran ps and I noticed that a program stays running. I don't know if it
supposed to:
C:\PROG~FBU\COMM~CP1\INST~JM1\Driver\7\INTE~MEX\IDriver.exe -Embedding
I am using wine_0.9.12~winehq1-1_i386.deb on Ubuntu Breezy from the
wine.sourceforge.net APT repository
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------- Additional Comments From hans(a)it.vu.nl 2006-29-04 11:14 -------
Thank you for testing my patch. Indeed e-Mule needs another function:
wine: Call from 0x55a01ea0 to unimplemented function dnsapi.dll.DnsQuery_A
So here's another patch for you to try. Apply it instead of the previous
one against current CVS (you can revert the old patch with patch -R).
Oh, and don't use any native dlls, you shouldn't need them.
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hans(a)it.vu.nl changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2326 is|0 |1
obsolete| |
------- Additional Comments From hans(a)it.vu.nl 2006-29-04 11:13 -------
Created an attachment (id=2365)
--> (http://bugs.winehq.org/attachment.cgi?id=2365&action=view)
Snapshot of my work in progress
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Game crashes on launch |Game Soldners Secret Wars
| |Demo crashes on launch
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
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Summary: Game crashes on launch
Product: Wine
Version: 0.9.12.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
The game installs and then crashes with a process id exists message on the wine
desktop.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From Speeddymon(a)gmail.com 2006-29-04 10:09 -------
The main editor bug is a duplicate of bug 2398. For the other bugs, please file
separate bug reports. It is much easier to find and update individual bugs than
it is to update 1 bug for multiple issues.
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Summary: ebase 1.03 buttons "do nothing" (FileMaker Pro)
Product: Wine
Version: CVS
Platform: Other
URL: http://www.clifgraves.com/eBase/Download/ebase103win.zip
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahziem1(a)mailbolt.com
ebase 1.03 installs and starts uneventfully. (It even reads remote databases
hosted on FileMaker Server on Apple Mac OS 8.)
However, many ebase buttons "do nothing." For example, the "Find" button just
redraws the screen. (That button should clear the current record's data off the
screen, so you can enter a query.)
Below is a sample of the console messages. However, none of the messages are
time-correlated to clicking buttons.
fixme:mpr:WNetGetUniversalNameA ("C:\\Program Files\\ebase103\\ebase
files\\names_.103", 0x00000001, 0x7fc9e130, 0x7fc9e120) : stub
err:x11drv:X11DRV_CreateWindow invalid window width -1010
err:x11drv:X11DRV_CreateWindow invalid window height -619
fixme:imm:ImmGetOpenStatus (0x7ff05410): semi-stub
fixme:imm:ImmReleaseContext (0x10058, 0x7ff05410): stub
fixme:font:SetMapperFlags (0x37b4, 0x00000000): stub - harmless
fixme:ole:OleQueryLinkFromData (0x7ff175a8),stub!
fixme:ole:CoRegisterMessageFilter stub
Notes:
- Password to start ebase is "master"
- WINE 20060426 and versions from months before
- Fedora Core 4 and 5
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Summary: Warcraft III world editor major issues
Product: Wine
Version: 0.9.12.
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vexorian(a)gmail.com
I was able to run war3.exe with WINE it works flawlessly and it is even faster
than when I use it in windows XP. I tried using worldedit.exe as well and it
does load, the problem is that it has got a lot of issues.
First of all after loading data, the map contents get above the place they
should be and overlap the menu bar.
The trigger editor has some issues that make it difficult to select parts of
triggers by clicking and you are forced to use the keyboard, it also blinks
after changing of selection.
And it will also eventually crash.
The problem of the main editor seems to be caused by the combination of win32 UI
with a directx surface in the same window and in that case it would cause
problems for other game editors as well.
The bug with the trigger editor is kind of minor but is related to the complex
UI that the Trigger Editor has
There is little left of warcraft III gaming right now and the modding community
is much more important, also I think that the common linux user would be
interested in map editing so It would be nice if this could be fixed.
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------- Additional Comments From zthg4821(a)gmail.com 2006-29-04 08:12 -------
I just noticed the address given above for eMule. That site is fake, please
don't install software from there. The official eMule site is
http://www.emule-project.net.
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Summary: Printproblem in Lotus Notes 6.5.4 with truetype fonts
and german umlaut's
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torsten.schulle(a)ksk-stendal.de
Hi, i use the wine version 0.9.6 with Lotus Notes 6.5.4. I have a problem if i
print from Notes with truetype fonts. The german umlaut ae, oe and ue printed
with a gap between the sign's (like "sch ön"). The problem appears with all
TTF's from Windows's (like arial). The standard fonts from Suse 10.0 printed
perfectly. I test it through wine-0.9.9, the proble is the same.
Best regard's
Torsten
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From Speeddymon(a)gmail.com 2006-29-04 07:38 -------
Reopening. Note sent to wine-devel
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------- Additional Comments From zthg4821(a)gmail.com 2006-29-04 07:23 -------
I confirm the above behavior using eMule 0.47a under Wine 0.9.12.
On eMule's "Servers" form, the Server Info and Log tabs (also the Verbose tab,
if enabled in Options --> Extended) will only display one line of text at the
top of the richedit pane, and each subsequent line displayed overwrites the
previous one. No vertical scrollbar ever appears.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-04 07:06 -------
here you go:
[root@h185158 sprite]# WINEDEBUG=trace+msi,trace+process wine
/tmp/neighbors_from_hell2_eng.exe 2>&1 | grep -i msiexec.exe
trace:process:CreateProcessW app L"c:\\windows\\system32\\MsiExec.exe" cmdline
L" /i \"C:\\windows\\temp\\~ektut\\BN2XS.msi\" "
trace:process:open_exe_file looking for L"c:\\windows\\system32\\MsiExec.exe"
trace:process:CreateProcessW starting L"c:\\windows\\system32\\MsiExec.exe" as
Win32 binary (0x10000000-0x10004000)
trace:process:__wine_kernel_init starting process
name=L"C:\\windows\\system32\\msiexec.exe" argv[0]=""
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------- Additional Comments From fgrieco(a)gmail.com 2006-29-04 06:48 -------
I can confirm that on my Gentoo, with Wine 0.9.12 (compiled with flags: X alsa
cups gif jpeg ncurses opengl oss scanner truetype xml), also recreating a new
~/.wine directory with wineprefixcreate, in the file user.reg there isn't the
string "Programs"="c:\\windows\\Start Menu\\Programs" under
[Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders\\]
If i manually add it to the file, i can run starcraft setup.
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neftune(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |neftune(a)gmail.com
------- Additional Comments From neftune(a)gmail.com 2006-29-04 06:32 -------
I don't see this with 0.9.12. What log do you get when you running
WINEDEBUG=trace+msi,trace+process wine neighbors_from_hell2_eng.exe 2>&1 | grep
-i msiexec.exe
by the way, bugzilla made me to change the keywords from "download, regression"
to "regression, download"
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Keywords|NoAppDBEntry |
Resolution| |FIXED
------- Additional Comments From alex(a)thehandofagony.com 2006-29-04 05:55 -------
It works in 0.9.12, so FIXED for now.
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------- Additional Comments From SirKillalot(a)gmx.net 2006-29-04 05:47 -------
"I get around this problem by right-clicking on the password box, and then when the
cut and paste menu appears, click back in the password entry box. It works for me,
for now."
This works very well! Thank you man!
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------- Additional Comments From lionel(a)mamane.lu 2006-29-04 04:03 -------
After installing DCOM like mentioned on http://wiki.winehq.org/NativeDcom and
running the app with WINEDLLOVERRIDES=ole32,oleaut32,dnsapi,rpcrt4=n, it still
doesn't work. Wine gives no error, but the application gives "error 201".
The full debug log (WINDEBUG=+all) is too big to attach here, even compressed;
but if you give me a reasonable value for WINEDEBUG, I'll use it and send the log.
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------- Additional Comments From rapsys(a)free.fr 2006-29-04 03:30 -------
> Answer to FBO here, because my mail to buggzilla hasn't been take in
care :'(
The problem is not the perf issue, think of simple case where it will be
used :
Nnw editor : the preview of the map, the preview of unit, etc...
Same for other game editor.
For 3d program it the same a display window too.
The only problematic case is the real time display, like a video player in
opengl or a complex alway in movement scene.
Before implementing this and choose if you need revert back to old model, make
a modular model (the two engine) or keep the new model with a dirty hack...
It would be great (as this feature is missing for so long time right now), to
think in the majority of use and limit the break/perf issue for other case...
I don't know lot in wine programming, but wine has still lot of small but
realy anoying crash, before re-breaking the whole things, this time as lionel
said, please take in care the final use of that...
ps : they are still few bugs that may be interesting to solve before that
like :
- screen depth capacitied (800x600,1024...) that don't works in many case or
video feature. (many 3d editor/game/apps use that to set the default config)
- the propriety/configuration dialog box that makes the whole editor crash
(I speak of warcraft3 and few other I tested)
- etc...
Maybe this message is useless, but I think it's better to think NOW about the
case we will find that feature (as we have lot of example yet), to select the
better/cleaner/less dirty hack...
That will avoid deception like lionel had and counter-productive wasted time.
I don't blame anyone here, as you do a great job, but it's anoying to get now
bugs with new (close to final) version of wine that didn't exists in
2004mmdd...
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------- Additional Comments From lionel(a)mamane.lu 2006-29-04 03:27 -------
Setting Wine to Windows 98 emulation doesn't work; the app lists only 2000SP2
and XP as supported platforms.
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------- Additional Comments From vortex1111vortex(a)gmail.com 2006-28-04 23:47 -------
I'm trying to use this exact software (new to wine as well) and I can't seem to
get it to make the Com connection. I'm seeing the same error on the output when
I run the program. I'd like to get this program working - I can run whatever
tests or traces that may help track this down.
Question - what do i need to do to set up the com ports before running wine?
Anything?
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-04 23:37 -------
-debugmsg option is depricated for more then year now. Use:
WINEDEBUG=+tid,+seh,+relay wine etherlords.exe &> /tmp/relay.log && grep -A 20
-B 300 "seh:" /tmp/relay.log > /tmp/relay.txt
And attach /tmp/relay.txt (might need to bzip it first).
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------- Additional Comments From realill(a)gmail.com 2006-28-04 23:02 -------
ill@phillosof:~/.wine/drive_c/Program Files/Nival Interactive/Etherlords II
Demo$ WINEDLLOVERRIDES="msvcrt=n" wine etherlords2.exe --debugmsg +relay,+seh,+tid
fixme:midi:OSS_MidiInit Synthesizer support MIDI in. Not supported yet (please
report)
(click OK in error dialog)
Wine failed with return code 3
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------- Additional Comments From realill(a)gmail.com 2006-28-04 22:46 -------
I'm not sure how to deal with debuger in this case. Program does not crash it
just shows error message and exits, so debuger does not start. When I am trying
to use winedbg it hungups on "run" without any error dialog.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-28-04 19:20 -------
AFAIK we do not have any builtin mfc42.dll. just attach a +relay,+seh,+tid log.
Maybe that reveals something.
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------- Additional Comments From Speeddymon(a)gmail.com 2006-28-04 18:53 -------
Petty bickering aside, the bugzilla is not for 'putting people in their place'
or for correcting those people when they put the wrong persons name ;-) . If
you want to do either of those things, PLEASE email it to the person privately.
Not for the ideas.. Yes it is taking quite a long time to get a fix in, but
that is because we are trying to 1) prevent from putting in a hack, amd 2)
trying to make sure that whatever fix we do put in doesnt severely impact
performance. If we put in a fix that gives you < 12fps, would you be satisfied?
No, you would then open a new bug saying opengl is slow for <insert app here>,
so I think it's better to leave the code as is.
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------- Additional Comments From Speeddymon(a)gmail.com 2006-28-04 18:44 -------
As a whime of mine, try running with native mfc42.dll and see if that gets you
past the error. If so, we have a problem in builtin mfc42.dll and I or someone
else will help you find out where it is.
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------- Additional Comments From tkho(a)ucla.edu 2006-28-04 17:21 -------
I tried two other combinations, both of which DO work:
ShellExecute(handle, "open", "explorer", "path_to_folder", NULL, SW_SHOWNORMAL);
ShellExecute(handle, "explore", "path_to_folder", NULL, NULL, SW_SHOWNORMAL);
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------- Additional Comments From ead1234(a)hotmail.com 2006-28-04 17:11 -------
It doesn't matter which driver i choose, OSS, alsa, emulated. I've tried all of
the options and get the same result on either machine when either driver is
enabled at all on wine under winecfg.
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------- Additional Comments From dank(a)kegel.com 2006-28-04 16:26 -------
This may be a case of mistaken identity. In any case, could people
stop posting requests here? Show us the code, as it were.
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------- Additional Comments From phil(a)ldex.terica.net 2006-28-04 16:23 -------
Thank you James for putting me in my place so firmly and abruptly. Until the
21st of April, I had not posted on this issue since early January '06. In
summary, excluding the diagnosis posts from me, I seem to have posted 7 times
here since 29 September 2005. I now see that such an overwhelming density of
posts from me has prevented a fix. Oh, foolish me - an average of less than one
post a month has derailed bug 2398.
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tkho(a)ucla.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tkho(a)ucla.edu
------- Additional Comments From tkho(a)ucla.edu 2006-28-04 16:12 -------
It looks like an explorer.exe replacement was started in Nov. 2005. I tried a
simple ShellExecute(NULL, "open", "C:\\", NULL, NULL, SW_SHOW), but it still
seemed to fail under Wine with:
trace:exec:ShellExecuteA (nil),"open","C:\\",(null),(null),5
trace:exec:ShellExecuteExA 0x7fbefd78
trace:exec:SHELL_execute mask=0x00000000 hwnd=(nil) verb=L"open" file=L"C:\\"
parm=(null) dir=(null) show=0x00000005 class=not used
trace:exec:ShellExecute_FromContextMenu L"C:\\"
trace:exec:ShellExecute_GetClassKey ext = L""
trace:exec:ShellExecute_GetClassKey class = (null)
trace:exec:SHELL_execute execute:L"C:\\",L"",L""
trace:exec:SHELL_ExecuteW Execute L"C:\\" from directory L""
trace:exec:SHELL_ExecuteW returning 5
trace:exec:SHELL_FindExecutable L"C:\\"
trace:exec:SHELL_FindExecutable SearchPathW returned non-zero
trace:exec:SHELL_FindExecutable returning L""
trace:exec:SHELL_execute retval 31
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------- Additional Comments From Wolfgang(a)Contre.COM 2006-28-04 16:00 -------
attachment above (id=2359) is from version 0.9.11 (Debian GNU/Linux unstable)
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------- Additional Comments From holy.smoking.floorboards.batman(a)gmail.com 2006-28-04 15:38 -------
Problem while running Dungeon Keeper 2. Gameplay and movies are a little choppy,
but biggest problem is that main menu is REALLY choppy. I get the following
console output:
----------------
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-00
6008a1f441} not registered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441}
could be created for for context 0x1
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd8c750
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LINEPATTE
RN (0000000a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABL
E (0000000b) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ROP2 (000
0000c) value : 0000000d !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_PLANEMASK
(0000000d) value : ffffffff !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LASTPIXEL
(00000010) value : 00000001 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE
(0000001e) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EDGEANTIA
LIAS (00000028) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_RANGEFOGE
NABLE (00000030) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS (
0000008a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_VERTEXBLE
ND (00000097) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LINEPATTE
RN (0000000a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABL
E (0000000b) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ROP2 (000
0000c) value : 0000000d !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_PLANEMASK
(0000000d) value : ffffffff !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LASTPIXEL
(00000010) value : 00000001 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE
(0000001e) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EDGEANTIA
LIAS (00000028) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_RANGEFOGE
NABLE (00000030) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS (
0000008a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_VERTEXBLE
ND (00000097) value : 00000000 !
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd8a3f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd77960
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd8a3f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd77960
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd8a3f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fd77960
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------- Additional Comments From philcostin(a)hotmail.com 2006-28-04 15:36 -------
I get around this problem by right-clicking on the password box, and then when the
cut and paste menu appears, click back in the password entry box. It works for me,
for now.
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Summary: Wine x11driver does not work correctly with glx 1.2
servers
Product: Wine
Version: 0.9.12.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: srainwater(a)ncc.com
Certain functions such as glXChooseFBConfig that are supported by glx 1.3 and
higher servers are called even when a glx 1.2 server is used, resulting in
crashes. This problem seems to affect all wine users who rely on Mesa OpenGL
support (as used in xorg/xfree86 when hardware acceleration is not available).
This is because Mesa doesn't support glXChooseFBConfig and other 1.3 APIs yet.
This is a regression. Wine versions 20050419 and earlier used alternate 1.2 APIs
such as glXChooseVisual which worked with both glx 1.2 and 1.3 servers. The
offending code is found in /dlls/x11drv/opengl.c - there may be other areas of
the code involved as well but the use of the 1.3 API to select the X drawable
seems to be the main culprit.
A good approach would be to follow the guidelines suggested in the OpenGL
documentation and query the server to determine if it supports the 1.2 or 1.3
API and then use the appropriate set of functions to obtain an X drawable. An
example of this method is described here:
http://publib.boulder.ibm.com/infocenter/pseries/v5r3/index.jsp?topic=/com.…
By falling back to 1.2 functions when a 1.3 glx server is not available, many
apps in the app database which used to work with wine version 20050419 and
earlier should be usable again. In particular, many of those failing with this
error:
X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)
This problem may be responsible for several glXChooseFBConfig bug reports such
as bug 3277 and others.
Until the built-in Mesa support in xorg offers the 1.3 API, it seems counter
productive to make a 1.3 glx server a requirement of running wine.
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------- Additional Comments From truiken(a)gmail.com 2006-28-04 14:35 -------
Phil, this issue has been discussed before. We don't provide a quick hack to
satisfy end users for exactly that reason: everyone is satisfied. No one will
care to expend any amount of effort fixing a problem if an easy hack gets them
the same thing. As of now, people are talking about ideas and trying to figure
out how to get this working without a workaround, whereas before, no one cared
to fix the problem. This is the exact reason why we don't add hacks and
workarounds to the tree. If everyone is so dissatisfied, which they are, then
someone, somewhere, will provide a solution. We would appreciate it if you
would stop posting to this bug about bringing back a hack or complaining about
the situation. The posts are for ideas on how to fix the problem. Thanks.
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------- Additional Comments From truiken(a)gmail.com 2006-28-04 14:23 -------
cctsurf, IE6 install will be usable in a couple weeks when Alexandre returns
from vacation and I send in my patches. Until then you'll have to copy native
inseng.dll to drive_c/windows/system32 and then run ie6setup with native advpack
override.
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------- Additional Comments From neftune(a)gmail.com 2006-28-04 12:34 -------
Created an attachment (id=2358)
--> (http://bugs.winehq.org/attachment.cgi?id=2358&action=view)
WINEDEBUG=warn+all,trace+msi,trace+cabinet,trace+file log file (bzip2)
This looks like the same bug as bug 5004 and bug 5139, which are also affecting
the installer to America's Army. They all fail around the line
err:cabinet:FDICopy PFDI_OPEN returned zero for [.cab file here]
I am attach a WINEDEBUG=warn+all,trace+msi,trace+cabinet,trace+file log file
from running America's Army with 0.9.12. I don't have Half-Life 2 to test.
Could the reporter please try the same options so we can compare?
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------- Additional Comments From pyromithrandir(a)gmail.com 2006-28-04 11:52 -------
>1. Try without MSXML - it should work.
>2. Get source and recompile. Make sure you do have FontForge and freetype
installed.
Without MSXML the game won't run. It will come up and tell me that I need MSXML.
No luck with building from source, and I have FontForge and freetype installed.
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------- Additional Comments From cctsurf(a)hotmail.com 2006-28-04 11:25 -------
Could someone please give directions for installation of IE6, so that I can
still use it? James said that it was usable using builtin dlls. I'm a bit of a
newb, please be specific. Thanks,
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