https://bugs.winehq.org/show_bug.cgi?id=6510
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
URL|http://go.microsoft.com/fwl |https://web.archive.org/web
|ink/?linkid=57037 |/20190127082540/http://down
| |load.microsoft.com/download
| |/A/9/1/A91D6B2B-A798-47DF-9
| |C7E-A97854B7DD18/VC.iso
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http://bugs.winehq.org/show_bug.cgi?id=24623
Summary: Windows Live Essentials 2011 installer doesn't allow
program selection, can't progress
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://g.live.com/1rewlive4-web/en/wlsetup-web.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31109)
--> (http://bugs.winehq.org/attachment.cgi?id=31109)
Terminal output
The first screen of the Windows Live Essentials 2011 installer asks "what do
you want to install?" but there are no programs to choose from. The list of
available programs is missing, replaced by blank space, and the installer
provides no way to continue past this. Affects both the web and offline
installers.
To get the installer started, first install dotnet30 with winetricks and then
set Windows version to Windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=50913
Bug ID: 50913
Summary: Alcohol 120% Trial 2.1.0.30316: Fails to install,
"failed to initialize service, code 0"
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sramey40(a)gmail.com
Distribution: ---
The trial version of Alcohol 120% fails to install with an error popup message
box that says, "failed to initialize service, code 0".
wine --version is "wine-6.5"
Here's the download: http://www.filefacts.com/alcohol-120-download
Seems to be an old wine bug where sptd wasn't really implemented, and no
updates ever really seemed to happen:
https://bugs.winehq.org/show_bug.cgi?id=12910
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http://bugs.winehq.org/show_bug.cgi?id=32471
Bug #: 32471
Summary: Evolve client (.NET 4.0 app using WPF4) fails with "X
Error of failed request: GLXBadDrawable" on
glxdrv_wglMakeCurrent
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Created attachment 42835
--> http://bugs.winehq.org/attachment.cgi?id=42835
trace log created with WINEDEBUG=+tid,+seh,+process,+loaddll,+d3d9,+sync,+wgl
Hello folks,
other .NET 4.0 apps using WPF4 work fine.
Prerequisite: 'winetricks -q dotnet40 msxml6 corefonts' (in 32-bit WINEPREFIX)
Attached is a trace log generated with:
WINEDEBUG=+tid,+seh,+process,+loaddll,+d3d9,+sync,+wgl wine ./Updater.exe
>>log.txt 2>&1
Last part before exit:
--- snip ---
...
002e:trace:wgl:glxdrv_wglMakeCurrent (0xa0055,0x6a96810)
002e:trace:wgl:describeContext Context 0x6a96810 have (vis:0x7d1d76e0):
002e:trace:wgl:describeContext - FBCONFIG_ID 0x107
002e:trace:wgl:describeContext - VISUAL_ID 0x24
002e:trace:wgl:glxdrv_wglMakeCurrent hdc 0xa0055 drawable 1e0006e fmt 0x195890
ctx 0x7d1d7970
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 636
Current serial number in output stream: 636
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=35932
Bug ID: 35932
Summary: EvoSvc (Evolve Service, .NET 4.0 app) fails to
register video codecs with Windows Media Player
(missing
'HKLM\\SOFTWARE\\Microsoft\\Multimedia\\WMPlayer\\Exte
nsions' registry key)
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
after fixing bug 35924 the client still reports problems with the service.
Prerequisite: 'winetricks -q dotnet40 corefonts'
'EvolveClient.log'
--- snip ---
2014-Apr-05 21:34:48.656883 - System: Microsoft Windows NT 5.1.2600 Service
Pack 3
2014-Apr-05 21:34:48.703646 - Running version 1.8.3.
2014-Apr-05 21:34:48.711243 - Running against production backend.
2014-Apr-05 21:35:51.509870 - Testing connection to service...
2014-Apr-05 21:35:51.521973 - StartEvolveService: Attempting to start service:
EvoSvc.
2014-Apr-05 21:35:52.107810 - StartEvolveService: Service EvoSvc started.
2014-Apr-05 21:35:52.110547 - Successfully verified connection to service.
2014-Apr-05 21:35:52.149689 - Successfully started crash watchdog.
2014-Apr-05 21:35:52.153756 - Caught exception when attempting to register
video codecs with Windows Media Player: [EvoSvcClientClrThunk.RpcExceptionClr:
Exception of type 'EvoSvcClientClrThunk.RpcExceptionClr' was thrown.]
...
--- snip ---
'EvoSvc.log'
--- snip ---
2014-Apr-05 21:35:51.602663 - EvoSvc.exe, version 1.8.3.
2014-Apr-05 21:35:51.606479 - Evolve Service was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:35:51.606815 - Evolve Client was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:35:51.607065 - Loading Evolve configuration...
2014-Apr-05 21:35:51.608974 - Could not load configuration file. Using default
configuration.
2014-Apr-05 21:35:51.609137 - Running against production backend.
2014-Apr-05 21:35:51.609756 - Starting RPC server...
2014-Apr-05 21:35:51.610435 - Successfully started RPC server.
2014-Apr-05 21:35:52.146059 - Started client crash watchdog.
2014-Apr-05 21:35:52.151554 - Making sure video codecs are properly registered
with Windows Media Player...
2014-Apr-05 21:35:52.151738 - Could not open registry key:
SOFTWARE\Microsoft\Multimedia\WMPlayer\Extensions. File not found. (2).
2014-Apr-05 21:36:03.462868 - Received SERVICE_CONTROL_SHUTDOWN. Initiating
shutdown...
2014-Apr-05 21:36:03.467605 - Shutting down...
2014-Apr-05 21:36:03.467718 - Shutting down RPC server...
2014-Apr-05 21:36:03.470507 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:36:03.472371 - Thread Pool: Created worker threads successfully.
2014-Apr-05 21:36:03.472470 - Thread Pool: Shutting down worker threads...
2014-Apr-05 21:36:03.472745 - Thread Pool: Shut down worker threads
successfully.
2014-Apr-05 21:36:03.472997 - Stopped client crash watchdog.
2014-Apr-05 21:36:03.473853 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:36:03.474138 - RPC server shut down.
2014-Apr-05 21:36:03.474442 - Service stopped.
--- snip ---
Adding the key makes the service happy:
--- snip ---
$ wine reg add HKLM\\Software\\Microsoft\\Multimedia\\WMPlayer\\Extensions
--- snip ---
The service will add the following sub-key data:
--- snip ---
[HKEY_LOCAL_MACHINE\Software\Microsoft\Multimedia\WMPlayer\Extensions]
[HKEY_LOCAL_MACHINE\Software\Microsoft\Multimedia\WMPlayer\Extensions\.mkv]
"Permissions"=dword:0000000f
"PermissionsAddedByEvolve"=dword:00000001
"Runtime"=dword:00000007
"RuntimeAddedByEvolve"=dword:00000001
[HKEY_LOCAL_MACHINE\Software\Microsoft\Multimedia\WMPlayer\Extensions\.mov]
"Permissions"=dword:0000000f
"PermissionsAddedByEvolve"=dword:00000001
"Runtime"=dword:00000007
"RuntimeAddedByEvolve"=dword:00000001
--- snip ---
'EvoSvc.log'
--- snip ---
2014-Apr-05 21:46:45.788496 - EvoSvc.exe, version 1.8.3.
2014-Apr-05 21:46:45.791622 - Evolve Service was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:46:45.791964 - Evolve Client was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:46:45.792172 - Loading Evolve configuration...
2014-Apr-05 21:46:45.793703 - Successfully loaded the Evolve configuration
file.
2014-Apr-05 21:46:45.793835 - Running against production backend.
2014-Apr-05 21:46:45.794412 - Starting RPC server...
2014-Apr-05 21:46:45.794984 - Successfully started RPC server.
2014-Apr-05 21:46:46.324862 - Started client crash watchdog.
2014-Apr-05 21:46:46.332122 - Making sure video codecs are properly registered
with Windows Media Player...
2014-Apr-05 21:46:46.332439 - Registered .mov with Windows Media Player.
2014-Apr-05 21:46:46.332641 - Registered .mkv with Windows Media Player.
2014-Apr-05 21:46:46.332703 - No need to register .mkv with Windows Media
Player.
2014-Apr-05 21:46:46.343371 - New UI client connected. Sending state...
2014-Apr-05 21:46:46.343504 - Successfully sent state to new UI client.
2014-Apr-05 21:46:46.343785 - UI notification callback failed: 0x000006A6.
2014-Apr-05 21:46:46.345137 - UI disconnected. Leaving any lobbies currently in
progress...
2014-Apr-05 21:46:46.345421 - Stopped client crash watchdog.
2014-Apr-05 21:46:46.345570 - Waiting 5 seconds for the client to reconnect
before shutting down...
2014-Apr-05 21:46:51.346371 - Shut down timer expired. Shutting down service...
2014-Apr-05 21:46:51.347513 - StopService: Telling service to stop...
2014-Apr-05 21:46:51.347823 - Received SERVICE_CONTROL_STOP. Initiating
shutdown...
2014-Apr-05 21:46:51.349821 - Shutting down...
2014-Apr-05 21:46:51.349913 - Shutting down RPC server...
2014-Apr-05 21:46:51.351567 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:46:51.352819 - Thread Pool: Created worker threads successfully.
2014-Apr-05 21:46:51.352924 - Thread Pool: Shutting down worker threads...
2014-Apr-05 21:46:51.353661 - Thread Pool: Shut down worker threads
successfully.
2014-Apr-05 21:46:51.354831 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:46:51.355325 - RPC server shut down.
2014-Apr-05 21:46:51.355675 - Thread Pool: Shutting down worker threads...
2014-Apr-05 21:46:51.355794 - Thread Pool: Shut down worker threads
successfully.
2014-Apr-05 21:46:51.355864 - Service stopped.
--- snip ---
The login dialog is shown and after supplying the credentials it starts some
auto-updater.
$ sha1sum EvolveSetup.exe
0c9f92f1ed5f97bced68c1185525dfe78900f795 EvolveSetup.exe
$ du -sh EvolveSetup.exe
3.2M EvolveSetup.exe
$ wine --version
wine-1.7.16-1-gb772260
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35924
Bug ID: 35924
Summary: EvoSvc (Evolve Service) Fails To Start
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espionage724(a)gmail.com
The Evolve client expects the service EvoSvc.exe to be running for some kind of
connectivity, but the service itself cannot start, thus the client fails to
load.
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http://bugs.winehq.org/show_bug.cgi?id=32461
Bug #: 32461
Summary: Evolve client (.NET 4.0 app) crashes on startup due to
broken libgcrypt AES-NI support (misaligned stack for
SSE operations, upstream)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32408
Adding this bug for documentation purposes.
Prerequisite: 'winetricks -q dotnet40' (32-bit WINEPREFIX)
Optional (the client will download/install on its own): 'winetricks -q msxml6'
The app crashes in libgcrypt.
With proper debug symbols for i686 libgcrypt we get:
--- snip ---
$ winedbg --gdb ./Updater.exe
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 62]
0x7e29453d in do_aesni_enc_aligned (
a=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>, b=0x577d3a4 "\360R'~o\004", ctx=0x577d1a8) at
rijndael.c:710
710 asm volatile ("movdqu %[src], %%xmm0\n\t" /* xmm0 := *a */
Wine-gdb> bt
#0 0x7e29453d in do_aesni_enc_aligned (
a=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>, b=0x577d3a4 "\360R'~o\004", ctx=0x577d1a8) at
rijndael.c:710
#1 do_aesni (ctx=0x577d1a8, decrypt_flag=0, bx=0x577d3a4 "\360R'~o\004",
ax=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>) at rijndael.c:1132
#2 0x7e294946 in rijndael_encrypt (context=0x577d1a8, b=0x577d3a4
"\360R'~o\004",
a=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>) at rijndael.c:1155
#3 0x7e294f58 in selftest_basic_128 () at rijndael.c:1660
#4 0x7e294aff in selftest () at rijndael.c:1749
#5 do_setkey (keylen=16, key=0x7c906678
"!\312{\226\200j\356\030\247\256S\241\344\202", <incomplete sequence \304>,
ctx=0x7c908670) at rijndael.c:209
#6 rijndael_setkey (context=0x7c908670, key=0x7c906678
"!\312{\226\200j\356\030\247\256S\241\344\202", <incomplete sequence \304>,
keylen=16) at rijndael.c:444
#7 0x7e278df8 in cipher_setkey (c=0x7c9085f0, key=<optimized out>, keylen=16)
at cipher.c:896
#8 0x7e26e5b4 in gcry_cipher_setkey (hd=0x7c9085f0, key=0x7c906678, keylen=16)
at visibility.c:521
#9 0x7e39743c in wrap_gcry_cipher_setkey (ctx=0x7c9085f0, key=0x7c906678,
keysize=16) at cipher.c:115
#10 0x7e31e462 in _gnutls_cipher_init (handle=0x7c901c64,
cipher=GNUTLS_CIPHER_AES_128_CBC, key=0x7c901c5c, iv=0x7c901c54) at
gnutls_cipher_int.c:71
#11 0x7e3294f7 in _gnutls_init_record_state (params=0x7c901c38, read=1,
state=0x7c901c4c) at gnutls_constate.c:299
#12 0x7e329ac8 in _gnutls_epoch_set_keys (session=0x7c901290, epoch=1) at
gnutls_constate.c:431
#13 0x7e32a198 in _gnutls_write_connection_state_init (session=0x7c901290) at
gnutls_constate.c:602
#14 0x7e31280d in _gnutls_send_handshake_final (session=0x7c901290, init=1) at
gnutls_handshake.c:2888
#15 0x7e315e41 in _gnutls_handshake_common (session=0x7c901290) at
gnutls_handshake.c:3121
#16 0x7e31781e in gnutls_handshake (session=0x7c901290) at
gnutls_handshake.c:2690
#17 0x7e4c1a1a in schan_imp_handshake (session=0x7c901290) at
/home/focht/projects/wine/wine-git/dlls/secur32/schannel_gnutls.c:162
#18 0x7e4bff6c in schan_InitializeSecurityContextW (phCredential=0x188ed0,
phContext=0x54ad0b0, pszTargetName=0xfc01bc, fContextReq=524572, Reserved1=0,
TargetDataRep=16,
pInput=0x12da3bc, Reserved2=0, phNewContext=0x577d7f0, pOutput=0x12da3d0,
pfContextAttr=0x11c3138, ptsExpiry=0x577d8e8)
at /home/focht/projects/wine/wine-git/dlls/secur32/schannel.c:766
#19 0x7e4c9180 in InitializeSecurityContextW (phCredential=0x577d8f0,
phContext=0x577d9f4, pszTargetName=0xfc01bc, fContextReq=524572, Reserved1=0,
TargetDataRep=16,
pInput=0x12da3bc, Reserved2=0, phNewContext=0x11c6bfc, pOutput=0x12da3d0,
pfContextAttr=0x11c3138, ptsExpiry=0x577d8e8)
at /home/focht/projects/wine/wine-git/dlls/secur32/wrapper.c:346
...
--- snip ---
Source:
http://git.gnupg.org/cgi-bin/gitweb.cgi?p=libgcrypt.git;a=blob;f=cipher/rij…
--- snip ---
1626 /* Run the self-tests for AES 128. Returns NULL on success. */
1627 static const char*
1628 selftest_basic_128 (void)
1629 {
1630 RIJNDAEL_context ctx;
1631 unsigned char scratch[16];
1632
...
1672
1673 rijndael_setkey (&ctx, key_128, sizeof (key_128));
1674 rijndael_encrypt (&ctx, scratch, plaintext_128);
1675 if (memcmp (scratch, ciphertext_128, sizeof (ciphertext_128)))
1676 return "AES-128 test encryption failed.";
1677 rijndael_decrypt (&ctx, scratch, scratch);
1678 if (memcmp (scratch, plaintext_128, sizeof (plaintext_128)))
1679 return "AES-128 test decryption failed.";
1680
1681 return NULL;
1682 }
--- snip ---
"RIJNDAEL_context ctx" was not properly 16-byte aligned on stack, hence the
crash in encrypt using SSE instructions.
Using big brother I found some reports about this problem:
---
Gentoo "dev-libs/libgcrypt-1.5.0-r2 - aes-ni segfaults"
buglink: https://bugs.gentoo.org/show_bug.cgi?id=442568
patch:
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/dev-libs/libgcrypt/…
---
Debian "libgcrypt11: New 1.5.0 version segfaults with NSS/PAM LDAP"
buglink: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=643336
---
Upstream libgcrypt
buglink: https://bugs.g10code.com/gnupg/issue1452
patch:
http://git.gnupg.org/cgi-bin/gitweb.cgi?p=libgcrypt.git;a=commitdiff;h=a969…
---
The "final" patch (using __attribute__ ((aligned (16))) on "RIJNDAEL_context"
structure) did not fix the issue for me.
At least on my Fedora 16, gcc version 4.6.3 20120306 (Red Hat 4.6.3-2) still
misaligned context buffers, causing segfault.
I added "-mpreferred-stack-boundary=2" to CFLAGS to force gcc to realign the
stack in function prolog.
Fixed prolog code:
--- snip ---
.text:08001EE0 selftest_basic_128:
.text:08001EE0 push ebp
.text:08001EE1 mov ebp, esp
.text:08001EE3 lea esp, [esp-0Ch]
.text:08001EE7 and esp, 0FFFFFFF0h
.text:08001EEA lea esp, [esp-22Ch]
...
--- snip ---
I suspect there are various other distros still broken regarding this bug hence
you need to build a fixed libgcrypt version on your own.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30078
Bug #: 30078
Summary: Many installers fail to detect MSXML6 component (Wine
doesn't advertise its own MSXML6)
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
many installers require MSXML 6.0 component.
It might be useful in future to have Wine advertise its builtin by default
instead of 'winetricks -q msxml6' (considering some maturity of Wine's own).
There are different methods to detect the presence of MSXML6.
One of the most used ones which is also suggested by Microsoft is using
registry data.
Example prerequisite check from bug 19223 (Microsoft SQL Server Management
Studio Express (SSMSE)):
--- snip ---
...
0024:trace:msi:iterate_appsearch L"MSXML6PRESENT" L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchGetSignature package 0x15b348, sig 0x32f8ec
...
0024:trace:msi:ACTION_AppSearchGetSignature failed to query signature for
L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchComponents L"MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_AppSearchComponents failed to query CompLocator for
L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchReg L"MSXML6PRESENTREG"
...
0024:Call advapi32.RegOpenKeyW(80000002,00790e88
L"SOFTWARE\\Microsoft\\MSXML60\\Setup",0032f818) ret=7ecb5ea4
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ecb5ea4
...
0024:trace:msi:ACTION_AppSearchReg RegOpenKeyW returned 2
...
0024:trace:msi:ACTION_AppSearchIni L"MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_AppSearchIni failed to query IniLocator for
L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchDr L"MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_AppSearchDr failed to query DrLocator for
L"MSXML6PRESENTREG"
...
0024:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Property:
MSXML6PRESENT, Signature: MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_CustomAction Handling custom action
L"MISSINGPREREQERROR.6D658EB9_E2B8_429A_92C4_84337700878E" (33
L"MISSINGREDISTPREREQERROR"
L"[RedistPreReqErrorPrefix][MISSINGREDISTPREREQS][NewLine][NewLine][RedistPreReqErrorSuffix]")
...
0024:trace:msi:ACTION_CustomAction Handling custom action
L"CA_ErrorMissingPreReqs" (13 (null) L"[MISSINGREDISTPREREQERROR]")
...
0024:trace:msi:msi_get_property returning L"Setup is missing prerequisites:\n-
MSXML6\n\nGo to http://go.microsoft.com/fwlink/?LinkId=54583" for property
L"MISSINGREDISTPREREQERROR"
...
0024:Call user32.MessageBoxW(00000000,007910a0 L"Setup is missing
prerequisites:\n- MSXML6\n\nGo to
http://go.microsoft.com/fwlink/?LinkId=54583",00000000,00000000) ret=7ecc7a4d
--- snip ---
Dump of "SQLServer2005_SSMSEE.msi" using "ORCA" tool:
"InstallExecuteSequence" table:
--- snip ---
MISSINGMSXML6.6D658EB9_E2B8_429A_92C4_84337700878E (EnableMSXML6PreReq=1)
AND (NOT MSXML6PRESENT) AND (VersionNT < 600) 402
--- snip ---
"RegLocator" table:
--- snip ---
MSXML6PRESENTREG 2 SOFTWARE\Microsoft\MSXML60\Setup Uninstall 2
--- snip ---
"Installing and Redistributing MSXML 6.0":
http://msdn.microsoft.com/en-us/library/windows/desktop/cc507436%28v=vs.85%…
--- quote ---
When MSXML 6.0 is installed for the first time, the following registry key is
created with an initial value.
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MSXML60\Setup]
"Uninstall"="{11111111-1111-1111-1111-111111111111}"
Subsequently, whenever MSXML 6.0 is redistributed by some application, the
product code for that application is appended to the registry key shown above.
--- quote ---
Following that suggestion, running prior installer in clean WINEPREFIX:
--- snip ---
$ wine reg add "HKLM\\Software\\Microsoft\\MSXML60\\Setup" /v Uninstall /t
REG_SZ /d "{11111111-1111-1111-1111-111111111111}" /f
--- snip ---
With that registry key present, "MSXML 6.0" is considered installed.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=51015
Bug ID: 51015
Summary: Excel 2007 : Userform in VBA crashes under Wine 6.5.
Regression from Wine 6.4 where it works
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zen253231(a)gmail.com
Distribution: ---
Severe regression on Excel 2007.
Last working version is 6.4
Userform makes Excel 2007 crash as soon as it is inserted into VBA Editor.
Trying to display an existing userform hangs Excel 2007 before crashing as well
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https://bugs.winehq.org/show_bug.cgi?id=47139
Bug ID: 47139
Summary: SetWorldTransform faulty when rendering text with
DrawTextEx
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: zen253231(a)gmail.com
Distribution: ---
Created attachment 64368
--> https://bugs.winehq.org/attachment.cgi?id=64368
Text is cut on all sides when turned
Since at least wine 3.16 up to 4.7 when using DrawTextEx with (either
DT_WORDBREAK, either DT_SINGLELINE) Or DT_CALCRECT,
SetWorldTransform fails to transform correctly the size of text box and cuts
text to display inclined.
The 4 coefficients of Xform are used to compute transformation.
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https://bugs.winehq.org/show_bug.cgi?id=51014
Bug ID: 51014
Summary: err:module:open_builtin_file failed to load .so lib
"/usr/lib/wine/d3d12.dll.so"
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 69860
--> https://bugs.winehq.org/attachment.cgi?id=69860
wine hid console output
The Rekordbox application is crashed at startup when HID service is running.
Steps to reproduce:
wine cmd
net start winebus
rekordbox.exe
The application displays an error window saying:
"Unexpected application error"
Meanwhile wine reports these errors on the console:
045c:err:module:open_builtin_file failed to load .so lib
"/usr/lib/wine/d3d12.dll.so"
045c:err:vulkan:wine_vkCreateInstance Failed to create instance, res=-9
045c:err:vulkan:wine_vkCreateInstance Failed to create instance, res=-9
The referenced file does exist and readable by all users:
stat /usr/lib/wine/d3d12.dll.so
File: /usr/lib/wine/d3d12.dll.so
Size: 118448 Blocks: 232 IO Block: 4096 regular file
Device: 10302h/66306d Inode: 11451903 Links: 1
Access: (0755/-rwxr-xr-x) Uid: ( 0/ root) Gid: ( 0/ root)
Access: 2021-04-14 19:14:28.000000000 +0200
Modify: 2021-04-11 19:29:17.000000000 +0200
Change: 2021-04-14 19:14:28.315339666 +0200
Birth: 2021-04-14 19:14:28.315339666 +0200
file /usr/lib/wine/d3d12.dll.so
/usr/lib/wine/d3d12.dll.so: ELF 64-bit LSB shared object, x86-64, version 1
(SYSV), dynamically linked,
BuildID[sha1]=5ad19a0946e4dfb2802168b4c8044b9f1fa976d7, stripped
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https://bugs.winehq.org/show_bug.cgi?id=49979
Bug ID: 49979
Summary: EasyCash&Tax Ribbon menu (VS2008 Feature Pack) no
longer reacts to mouse clicks on submenu items
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mielket(a)gmx.de
Distribution: ---
When clicking a Ribbon menu item, the associated action is no longer being
activated. The main action of the Ribbon menu button (upper half) still works,
but after clicking the lower half of the element to open the submenu, the
submenu items don't respond to mouseclicks.
Tested with Ubuntu 20.04. Wine 5.0 on another Ubuntu 20.04 installation still
works.
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http://bugs.winehq.org/show_bug.cgi?id=27678
Summary: Yu-gi-oh online 3 black screen because our
D3DXAssembleShader doesn't handle apostrophes in
comments
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
http://www.yugioh-online.net/ links eventually to
http://dlg.ygopkg.konamionline.com/ygopkg/yo3setup_20100709en.exe
This installs and updates fine, but the app has a completely
black main window, as noted briefly in bug 25562.
The log shows
Vertex shader compilation failed:
:19:1: Warning: Newline in string constant encounterd (started line 18)
native d3dx9_36 works around the problem.
Digging into it a bit, I see that the game uses shader
assembly, and one of the lines of source is
def c96, -1, 1, 1, 1 ; somewhere I've got a bug. flipping the vectors with
this fixes it.
Kludging preprocess_shader() to replace "I've" with "I,ve" lets
the game display properly.
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https://bugs.winehq.org/show_bug.cgi?id=3591
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |6.0.x
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https://bugs.winehq.org/show_bug.cgi?id=37751
Bug ID: 37751
Summary: WiX Toolset v3.9 installer doesn't open with Wine-Mono
(metahostpolicy_GetRequestedRuntime returns
CLR_E_SHIM_RUNTIME))
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The installer stops with the message "Microsoft .NET Framework required for WiX
Toolset v3.9.1006.0 setup", even though Wine Gecko is installed.
I've traced the problem in this version of WiX Toolset to
http://source.winehq.org/git/wine.git/blob/6f98de084b5fa50e08c82ac9bee579e5…
$ sha1sum wix39.exe
2906e1e5084053de0819257ad9cefc0673ab8b34 wix39.exe
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https://bugs.winehq.org/show_bug.cgi?id=51004
Bug ID: 51004
Summary: Dead Rising 2 crashes on launch with Vulkan renderer
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
04cc:fixme:d3d_shader:shader_spirv_compile Shader log:
04cc:fixme:d3d_shader:shader_spirv_compile <anonymous>: E0002: Invalid DXBC
magic.
04cc:fixme:d3d_shader:shader_spirv_compile
04cc:err:d3d_shader:shader_spirv_compile Failed to compile DXBC, ret -3.
04cc:err:d3d:wined3d_context_vk_apply_draw_state No pipeline layout set.
04cc:err:d3d:adapter_vk_draw_primitive Failed to apply draw state.
0490:err:winediag:wined3d_texture_init The application tried to create a DXTn
texture, but the driver does not support them.
wine-6.6-115-g092c7a09a5a
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http://bugs.winehq.org/show_bug.cgi?id=32260
Bug #: 32260
Summary: Error while installing Windows 7 Gadgets Pack
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akshayvyas29(a)gmail.com
Classification: Unclassified
Created attachment 42570
--> http://bugs.winehq.org/attachment.cgi?id=42570
Backtrace
steps to reproduce:
1. Download Windows 7 Gadgets Pack from C Net
http://download.cnet.com/Windows-7-Gadgets-Pack/3000-12565_4-75664936.html?…
2. Install it using Wine loader
3. Error While installing/copying the contents
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https://bugs.winehq.org/show_bug.cgi?id=49779
Bug ID: 49779
Summary: Main window position and size incorrect in SimSig
(regression in Wine 5.16)
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: albertpool(a)solcon.nl
Distribution: ---
Created attachment 68090
--> https://bugs.winehq.org/attachment.cgi?id=68090
screenshot of fault
The main view in SimSig is placed in the top corner of the screen with a small
size (1024x768) instead of being placed below the other windows and filling the
screen.
This is a regression from Wine 5.15 to Wine 5.16. I hope to do a bisect soon.
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https://bugs.winehq.org/show_bug.cgi?id=50889
Bug ID: 50889
Summary: Superior Drummer and Ezbass doesnt work anymore
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slavikator(a)gmail.com
Distribution: ---
I have used Superior Drummer and Ezbass on Wine 6.4 (and 6.2 before) and after
upgrading to 6.5 these apps don't start. No errors. Just don't start. Tried to
downgrade to 6.4 and now they don't start on this version too. They now don't
work on either 6.2, 6.4, 6.5 versions that I tried on Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=50934
Bug ID: 50934
Summary: uTorrent stuck on install
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: deliev.a(a)gjh.sk
Distribution: ---
EXE file: https://download-new.utorrent.com/endpoint/utweb/track/stable/os/win
I manage to go through all the screens in the install wizard after wine
'uTorrent.exe' up until the "Installing uTorrent" screen where the progress bar
is stuck on 0
I checked whether anyone else is having this issue on AppDB and the status
seems to be Silver with no hitches on install.
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https://bugs.winehq.org/show_bug.cgi?id=50977
Bug ID: 50977
Summary: App window not active after switching desktops
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nateomatic5(a)netscape.net
Using Mission Control, when I switch from another desktop/space to the one the
app (LDCad) is using, the app window is not active. That is, it does not
respond to mouseover or keyboard inputs until I first click in the window. The
effect is as if the window is in the background of another app and needs to be
brought to the front, except there is no other app running in this
desktop/space and the Wine window it runs in is already the front window.
This issue exists beginning with Wine 5.0 and can be resolved by reverting to
Wine 4.0.3.
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https://bugs.winehq.org/show_bug.cgi?id=50904
Bug ID: 50904
Summary: Altium Designer 17 crashes since wine-6.5
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: afb(a)mailbox.org
Distribution: ---
After upgrading to wine-6.5, Altium Designer 17 crashes on startup. It starts
fine on wine-6.4.
Bisecting found 9bdfb1f34a4f512488c198555249a49f4e7c1172 to be commit altering
the behavior.
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https://bugs.winehq.org/show_bug.cgi?id=44715
Bug ID: 44715
Summary: Simcity 4: Deluxe Edition very slow on menu
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
The game is very slow loading menu. Menu worked, but it's slow. After disabling
csmt, everything works perfect.
I have ran the game in a console, but there was only this message repeatedly:
002f:fixme:ddraw:wined3dmapflags_from_ddrawmapflags Unhandled flags 0x20
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https://bugs.winehq.org/show_bug.cgi?id=46786
Bug ID: 46786
Summary: Aleph 22 - Circ.exe and Catalog.exe did not start,
fall immediately after start up
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: interimaire(a)seznam.cz
Distribution: ---
Created attachment 63802
--> https://bugs.winehq.org/attachment.cgi?id=63802
Aleph 22 - Circ.exe and Catalog.exe did not start, fall immediately after start
up
Aleph 22 - Circ.exe and Catalog.exe did not start, fall immediately after start
up
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https://bugs.winehq.org/show_bug.cgi?id=50755
Bug ID: 50755
Summary: Wine 6.3 stops loading winegcc made binaries
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chopinbig(a)tutanota.com
Distribution: ---
Wine 6.3 has introduced something (I assume in the loader code) that stops the
loading of winegcc wineg++ made binaries.
Winegcc (wineg++) binaries don't load and a trap 14 error is issued.
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https://bugs.winehq.org/show_bug.cgi?id=46293
Bug ID: 46293
Summary: winegcc: stdlib.h and math.h not found when including
C++'s <cstdlib> or <cmath>
Product: Wine
Version: 3.21
Hardware: x86
URL: https://forum.cockos.com/showthread.php?p=2070238#post
2070238
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: cfillion30(a)gmail.com
Regression SHA1: 0e279d26b8386fc878f17bd6768e46e1cf9c5128
Distribution: ArchLinux
Created attachment 63015
--> https://bugs.winehq.org/attachment.cgi?id=63015
wineg++ -v test.cpp
<cstdlib> and <cmath> of the C++ standard library fail to find <stdlib.h> and
<math.h> (with #include_next) when using wineg++ since Wine 3.21.
This seems to be because wineg++ (built with --prefix=/usr) now adds -isystem
/usr/include to GCC's command line. This changes the order directories are
searched (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=70129).
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https://bugs.winehq.org/show_bug.cgi?id=50335
Bug ID: 50335
Summary: Celemony Melodyne 5 Demo: doesn't want to start
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suenish.salkimbaev(a)gmail.com
Distribution: ---
Created attachment 68920
--> https://bugs.winehq.org/attachment.cgi?id=68920
backtrace
The app installs fine, but doesn't want to start. During startup, Wine crashes
with an error.
Official download URL:
https://d1i187rinc1hq3.cloudfront.net/Demos/Melodyne.5.1.1.03-Demo.zip
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https://bugs.winehq.org/show_bug.cgi?id=50958
Bug ID: 50958
Summary: direct draw at high color(65536) mode render with
wrong color
Product: Wine-staging
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inori.hs(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69788
--> https://bugs.winehq.org/attachment.cgi?id=69788
screenshots on both winxp and wine for comparizon
The application render images with wrong colors.(Please see attached pics.)
Perhaps it uses ddraw7 with high color mode(65536 color).
Application: Sorcerian Original & Forever (by FALCOM)
Official site: https://www.falcom.co.jp/sor_o/
Target OS: Windows 98, Me, 2000, XP
Wine version: wine-6.5 (Staging) on Ubuntu
Winecfg OS setting: Windows XP/Windows Me/Windows 98
Wine log:
---
WINEPREFIX=~/wineprefixes/win32-wine6rc4 wine SORO_WIN.EXE
0220:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0220:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0220:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0220:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0228:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0228:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0228:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0228:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0220:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0220:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0228:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0228:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0230:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0230:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0230:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0230:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0230:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0230:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0220:fixme:win:WINNLSGetEnableStatus hwnd 00000000: stub!
0220:fixme:win:WINNLSEnableIME hwnd 00000000 enable 0: stub!
0220:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0220:fixme:ddraw:ddraw7_WaitForVerticalBlank iface 01F63290, flags 0x1, event
00000000 stub!
0220:fixme:ddraw:ddraw_surface1_Flip Ignoring flags 0x1.
0250:fixme:d3d_shader:glsl_blitter_upload_palette P8 texture loaded without a
palette.
0250:err:d3d:wined3d_debug_callback 0x210f538: "GL_INVALID_VALUE error
generated. Width and height must not be negative.".
0250:fixme:d3d_shader:glsl_blitter_upload_palette P8 texture loaded without a
palette.
0220:fixme:win:WINNLSEnableIME hwnd 00000000 enable 1: stub!
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https://bugs.winehq.org/show_bug.cgi?id=50914
Bug ID: 50914
Summary: Application specific dll overrides broken since Wine
6.5
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. There are a number of loader regressions in Wine 6.5. This one
maybe not important for most users but important for me.
x64dbg debugger requires msvcr120 and msvcp120 overrides (bug 45916). Since you
want the CRT of the debuggee to be builtin to debug Wine bugs, it has to be
per-app override.
$ wine --version
wine-6.5-130-g97b420224e7
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50954
Bug ID: 50954
Summary: Office 365 installer unable to do anything
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: qmgr
Assignee: wine-bugs(a)winehq.org
Reporter: yuri6037(a)yuristudio.net
Distribution: ---
I'm currently experimenting with O365, trying to download and install it under
Linux through wine. I had to hack the website already with a custom client
because the website rejects anything that does not present itself as Windows.
Once that part got passed I could download the online 64 bits installer.
Unfortunatly one of the first steps any of these online installers attempts is
starting IBackgroundCopyJob. From what my wine-staging console is telling me
support for these functions is missing:
- 0160:fixme:qmgr:BackgroundCopyJob_AddFileWithRanges
- 0160:fixme:qmgr:BackgroundCopyJob_SetPriority
- 0160:fixme:qmgr:BackgroundCopyJob_SetNoProgressTimeout
- 0160:fixme:qmgr:BackgroundCopyJob_SetMaximumDownloadTime
- 0160:fixme:qmgr:BackgroundCopyJob_Suspend
Is there any plan to support these functions?
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https://bugs.winehq.org/show_bug.cgi?id=50951
Bug ID: 50951
Summary: Possible Crash because of wrong initialization of
struct COMBOBOXEXITEM
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: taxpool(a)protonmail.ch
Distribution: ---
//BUG #1: cchTextMax member of COMBOBOXEXITEM is always 0 (in Windows 260)
//BUG #2: Text can't be copied to pszText
void CMyCombo::GetCBDispString(NMHDR* pNMHDR, LRESULT* pResult)
{
NMCOMBOBOXEX* pncbe = reinterpret_cast<NMCOMBOBOXEX*>(pNMHDR);
COMBOBOXEXITEM& cbei = pncbe->ceItem;
if (cbei.mask & CBEIF_TEXT)
{
//strcpy(cbei.pszText, "xxx"); //CRASH
cbei.pszText = "xxx"; //WORKS
//cbei.mask |= CBEIF_DI_SETITEM;
}
*pResult = 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=45225
Bug ID: 45225
Summary: Supreme Commander FA does not render many graphical
effects
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
Distribution: ---
Created attachment 61453
--> https://bugs.winehq.org/attachment.cgi?id=61453
Windows screenshot of the fire effect
The game uses much visual eye-candy for explosions and projectiles that is not
rendered in Wine. Two screenshots from Windows and wine are attached - in one
of them fire from projectiles is rendered, in the other it's missing.
Tested on Nvidia GTX 950M with proprietary drivers.
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http://bugs.winehq.org/show_bug.cgi?id=30130
Bug #: 30130
Summary: No text displayed in MycoKey 3.2
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After "winetricks riched20" to work around bug 30128, the app starts,
but doesn't display any text (except menus).
"winetricks corefonts tahoma" didn't make any difference.
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https://bugs.winehq.org/show_bug.cgi?id=47970
Bug ID: 47970
Summary: Legends of Runeterra crashes at launch
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
There's not much else I can attach at the moment. Compiling a 64 bit wine
version with the previous patches for League of Legends (#47198 #47915) does
not seem enough to run the game. Its crashing deep inside the anti cheat during
initialization. I'm trying to track this down.
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https://bugs.winehq.org/show_bug.cgi?id=38928
Bug ID: 38928
Summary: setup.exe gets interrupted prematurely when installing
a .Net 4.0 application
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cashman51(a)msn.com
Distribution: ---
Created attachment 51860
--> https://bugs.winehq.org/attachment.cgi?id=51860
Command line output from running wine setup.exe
Running WINEARCH=win32 on Windows 2003 configuration using wine 1.7.44 on
Ubuntu Trusty. Trying to install an application I developed using the .Net 4.0
Framework which normally works on Windows 2003 and higher. When attempting to
install, installer displays "The installer was interrupted before
Test_Application could be installed. You need to restart the installer to try
again. Click Close to exit." Attached log. If I try to install dotnet40 using
winetricks, setups seems to install my application, but does not work
correctly. I prefer to use mono rather than dotnet40 as it's more stable.
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https://bugs.winehq.org/show_bug.cgi?id=48712
Bug ID: 48712
Summary: ws2_32: uninmplemented ws2.32.WSAConnectByNameA
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: kogalex(a)gmail.com
Distribution: ---
Created attachment 66585
--> https://bugs.winehq.org/attachment.cgi?id=66585
trace
ws2.32.WSAConnectByNameA is not implemented in any of the versions.
I'm using 5.0 but looked at latest git and still not implemented there.
attaching trace.log
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http://bugs.winehq.org/show_bug.cgi?id=32432
Bug #: 32432
Summary: .NET 2.0 SDK installer fails on builtin atl80.dll
(.spec file contains entries with spelling errors)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
found while installing .NET 2.0 Framework SDK ...
--- snip ---
err:module:find_forwarded_export function not found for forward
'atl100.AltCallTermFunc' used by L"C:\\windows\\system32\\atl80.dll". If you
are using builtin L"atl80.dll", try using the native one instead.
--- snip ---
http://source.winehq.org/git/wine.git/blob/9abb9ffe91f034eb53f5788d915d5551…
These entries have spelling errors (AltXXX vs. AtlXXX):
--- snip ---
49 62 stub AltWinModuleRegisterClassExW
50 63 stub AltWinModuleRegisterClassExA
51 64 stdcall AltCallTermFunc(ptr) atl100.AltCallTermFunc
52 65 stub AltWinModuleInit
53 66 stub AltWinModuleTerm
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50908
Bug ID: 50908
Summary: Windows Admin Center fails to install (operating
system not supported)
Product: Wine
Version: 6.5
Hardware: x86-64
URL: https://web.archive.org/web/20210401220916/https://download.microsoft.com/download/1/0/5/1059800B-F375-451C-
B37E-758FFC7C8C8B/WindowsAdminCenter2103.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
This software is not supported on this operating system.
winecfg # Windows 10 doesn't work.
Windows 10 (version 1709 or later) required.
https://docs.microsoft.com/en-us/windows-server/manage/windows-admin-center…
sha1sum WindowsAdminCenter2103.msi
9a9071d04593f12b471902d5fd645a31c65e0ced WindowsAdminCenter2103.msi
du -sh WindowsAdminCenter2103.msi
71M WindowsAdminCenter2103.msi
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https://bugs.winehq.org/show_bug.cgi?id=50886
Bug ID: 50886
Summary: MSCEditor fails to start
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magunasu.b97(a)gmail.com
Distribution: ---
After upgrading to Wine 6.5 from 6.4, I can no longer start MSCEditor and I get
the following error:
wine: failed to load start.exe: 40000003
I went ahead and tried bisecting it, instead running into `wine: failed to
start L"/b"`, going that route I can bisect it to this:
```
28fe84da45bea7de56539b50eac8ebcec54342de is the first bad commit
commit 28fe84da45bea7de56539b50eac8ebcec54342de
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 24 10:53:53 2021 +0100
ntdll: Load the main image from the Unix side.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntdll/env.c | 79 +-----------------------
dlls/ntdll/loader.c | 112 +++++++++++++---------------------
dlls/ntdll/unix/env.c | 70 +++++++++++++++++++--
dlls/ntdll/unix/file.c | 135 +++++++++++++++++++++++++++++++++++++++++
dlls/ntdll/unix/loader.c | 112 +++++++++++++++++++++++++++++++---
dlls/ntdll/unix/unix_private.h | 3 +
6 files changed, 349 insertions(+), 162 deletions(-)
```
I wasn't able to hunt down exactly when the error changes, but either way the
program does not launch.
MSCEditor: https://github.com/durkhaz/MSCEditor
Prebuilt binary: https://mscedit.superskalar.org/MSCeditor112.zip
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https://bugs.winehq.org/show_bug.cgi?id=50940
Bug ID: 50940
Summary: Firestorm (viewer for Second Life) almost works, but
its internal copy of Chromium crashes
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
Created attachment 69750
--> https://bugs.winehq.org/attachment.cgi?id=69750
Fail with Wine 6.0
Firestorm viewer runs, 3D graphics and all, with good performance. Even audio
works. But there are repeated crashes in "dullihan-host", which is a headless
version of Chromium it uses when the 3D world needs to display web stuff.
It's so close to working. I can use the 3D world, as long as I don't use any
feature that invokes the internal web browser.
Versions:
Ubuntu 20.04 LTS
Firestorm 6.4.13 (63251) Mar 2 2021 18:51:46 (64bit / SSE2)
(Firestorm-Releasex64) with Havok support
Wine 6.0, recommended release version, downloaded from WineHQ.
System info (this is while running under Wine 6.0)
CPU: AMD Ryzen 5 5600X 6-Core Processor (3693.05 MHz)
Memory: 34086 MB
OS Version: Microsoft Windows 10 64-bit (Build 17763)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce RTX 3070/PCIe/SSE2
Graphics Card Memory: 8192 MB
Windows Graphics Driver Version: 26.21.0013.9135
OpenGL Version: 4.6.0 NVIDIA 460.39
Installed Mono.
Installed recommended Gecko files, I think. The MSI installer ran and exited
silently for each.
Same failure occurred with the Wine that comes with Ubuntu 20.04 LTS. Per
Wine site, removed that and installed Wine 6.0, recommended release.
Works with Wine 3.0 on Ubuntu 16.04 LTS on a different computer.
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https://bugs.winehq.org/show_bug.cgi?id=50897
Bug ID: 50897
Summary: Broken file associations
Product: Wine
Version: 6.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
As of Wine 6.5 file associations seem to be completely broken.
Steps to reproduce:
1) Download IrfanView
2) In Options -> File Associations set the desired formats
3) xdg-open image.png
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
Extra info:
cat /home/user/.local/share/applications/wine-extension-png.desktop
[Desktop Entry]
Type=Application
Name=IrfanView 32-bit
MimeType=image/png;
Exec=env WINEPREFIX="/home/user/.wine" wine start /ProgIDOpen IrfanView.PNG %f
NoDisplay=true
StartupNotify=true
Icon=EEDD_i_view32.0
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https://bugs.winehq.org/show_bug.cgi?id=50835
Bug ID: 50835
Summary: Pivot animator 4.2 installer crashes with [ERROR]
FATAL UNHANDLED EXCEPTION:
System.NotImplementedException: The method or
operation is not implemented.
Product: Wine
Version: 6.4
Hardware: x86-64
URL: https://d3iccws96l90z7.cloudfront.net/ver/pl/v3.16.47.
38.12.1
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: and3md(a)gmail.com
Distribution: Mint
Created attachment 69653
--> https://bugs.winehq.org/attachment.cgi?id=69653
Wine log
Pivot Animator setup crash with fatal unhandled exception:
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The method
or operation is not implemented.
at System.Security.Principal.WindowsIdentity.get_Owner () [0x00000] in
<3d7a9349295c42b6abb3487b4473a6b8>:0
at DotSetup.SingleInstance.NamedPipeServerCreateServer () [0x00042] in
<dfddaa3de18b4d1f845bfe76ada19f1d>:0
at DotSetup.SingleInstance..ctor (System.String appID) [0x0007f] in
<dfddaa3de18b4d1f845bfe76ada19f1d>:0
at DotSetup.DotSetupLauncher.ValidateSingleInstance () [0x00015] in
<dfddaa3de18b4d1f845bfe76ada19f1d>:0
at DotSetup.DotSetupLauncher.InitConfig (System.String[] args) [0x0001c] in
<dfddaa3de18b4d1f845bfe76ada19f1d>:0
at DotSetup.DotSetupManager.InitInstaller (System.String[] args,
System.Reflection.Assembly assembly) [0x00010] in
<dfddaa3de18b4d1f845bfe76ada19f1d>:0
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https://bugs.winehq.org/show_bug.cgi?id=50831
Bug ID: 50831
Summary: APB launcher won't work
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 69648
--> https://bugs.winehq.org/attachment.cgi?id=69648
Backtrace of the crash
APB is a free-to-play game. Its launcher won't work, it gives me these messages
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https://bugs.winehq.org/show_bug.cgi?id=50548
Bug ID: 50548
Summary: Wiso 2021 is not running
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: helmut(a)f-schindlbeck.de
Distribution: ---
Wiso 2021 can be installed but does not run either start. Under Win10 it is
running propper.
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https://bugs.winehq.org/show_bug.cgi?id=50871
Bug ID: 50871
Summary: No sounds are played on the installer of the protanks
mod
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Created attachment 69681
--> https://bugs.winehq.org/attachment.cgi?id=69681
Terminal exhaust
I run the mod installer
https://modp.wgcdn.co/media/mod_files/wotmodpack_protanki_extend_KU3Ykph.exe
And there is a window where the voice acting is selected, there should be a
sound, but it is not, I understood from the terminal what gstreamer was asking
for, it is installed in the system, but there is still no sound, although the
tanks start the sound without problems playing.
ROSAROSAROSAROSAR nikolanp@nikolanp-desktop
ROSA AROS -------------------------
ROS SAROSAROSAROSAR AROS OS: ROSA Desktop Fresh R11.1 x86_64
RO ROSAROSAROSAROSAROSAR RO Kernel: 5.4.83-generic-2rosa-x86_64
ARO AROSAROSAROSARO AROS ROS Uptime: 1 hour, 56 mins
ARO ROSAROS OSAR ROSA ROS Packages: 3226 (rpm)
RO AROSA ROSAROSAROSA ROSAR RO Shell: bash 4.4.7
RO ROSAR ROSAROSAROSAR R ROSARO RO Resolution: 1920x1080
RO ROSA AROSAROSAROSA AR ROSARO AR DE: Plasma 5.14.4
RO AROS ROSAROSAROSA ROS AROSARO AR WM: KWin
RO AROS ROSAROSARO ROSARO ROSARO AR Theme: [Plasma], Breeze [GTK2/3]
RO ROS AROSAROS ROSAROSA AROSAR AR Icons: [Plasma], rosa [GTK2/3]
RO ROSA ROS ROSAROSAR ROSARO RO Terminal: konsole
RO ROS AROSAROSAROSA ROSARO AR CPU: AMD FX-6300 (6) @ 3.500GHz
ARO ROSA ROSAROSAROS AROSAR ARO GPU: NVIDIA GeForce GT 630
ARO OROSA R ROSAROS ROS Memory: 3116MiB / 7859MiB
RO AROSAROS AROSAROSAR RO
AROS AROSAROSAROSARO AROS
ROSA SARO
ROSAROSAROSAROSAR
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http://bugs.winehq.org/show_bug.cgi?id=31262
Bug #: 31262
Summary: Diablo III in game mouse cursor Out of sync, hangs in
place.
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grzegorz.krzystek(a)gmail.com
Classification: Unclassified
it is my first bug here.
Steps to reproduce:
Start a game , use right mouse button to use seccondary attack couple times.
then you will see that mouse cursor , stops moving, hangs in one place, but
random clicks and moves of mouse causing character moving.
version 1.5.8 with patch from #30986 is not affected.
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https://bugs.winehq.org/show_bug.cgi?id=47978
Bug ID: 47978
Summary: King Arthur Collection crashes when changing video
settings while in battle
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65485
--> https://bugs.winehq.org/attachment.cgi?id=65485
terminal output
The game crashes when changing video settings while in battle. Crashes not all
the time, but quite frequently.
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https://bugs.winehq.org/show_bug.cgi?id=47460
Bug ID: 47460
Summary: King of Dragon Pass remastered Black Screen
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victorcarity(a)gmail.com
Distribution: ---
Created attachment 64831
--> https://bugs.winehq.org/attachment.cgi?id=64831
King of Dragon Pass full log
King of Dragon Pass remastered v 1.0.7 (27032) from GoG won't work. It starts,
but the screen stays black forever.
Tried everything I knew and had great help from the forum
https://forum.winehq.org/viewtopic.php?f=8&t=32567
But still doesn't work.
I have attached the full log generated with :
export WINEDEBUG=+timestamp,+tid,+wgl,+d3d,+d3d9,+opengl,+seh,+loaddll,+module
I ran it using :
wine King\ of\ Dragon\ Pass.exe 2>&1 | tee ~/kodpr.full.log
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https://bugs.winehq.org/show_bug.cgi?id=50874
Bug ID: 50874
Summary: MUSICUS!: fails to start with "wine: failed to load
start.exe: 40000003"
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 69685
--> https://bugs.winehq.org/attachment.cgi?id=69685
terminal output
This is reproducible using the free trial, available from
https://musicus.over-drive.jp/trial [click "Download版" on green background].
Run with LANG=ja_JP.UTF-8.
MUSICUS has worked fine in every devel version of WINE since August 2020,
probably earlier.
(According to
https://www.reddit.com/r/wine_gaming/comments/mecka2/wine_failed_to_load_st…
multiple games are affected.)
Using official winehq repo packages for Ubuntu 20.04, in case it matters.
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http://bugs.winehq.org/show_bug.cgi?id=32640
Bug #: 32640
Summary: Breath of Fire IV: Mouse is not visible on the
installer
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After launching the InstallShield Wizzard from the menu the mouse was
invisible. I have minimized the installer with my window manager and after
recovering the installer the mouse showed up so this seems to be a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=14179
Summary: Evil Twin Demo crash
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
Created an attachment (id=14450)
--> (http://bugs.winehq.org/attachment.cgi?id=14450)
Terminal output
The intro movies work, but when the game seems to go to the MainMenu it
crashes. Terminal output is attached, it seems a sound problem (fnx_sound_ds7
?) (note. Sound does work in the intro). I used several sound-drivers, all
crash with the same error.
Wine version 1.10 on Ubuntu 8.04 with:
Nvidia Driver 173.14.05 (nvidia-glx-new-envy from ubuntu repos)
on a Dell Latitude D830.
If I can provide more info somehow, I'll be happy to.
PS. I uploaded the demo to http://www.filedropper.com/eviltwindemo
(Official site is down and only place to download is fileplanet wish requires a
login)
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http://bugs.winehq.org/show_bug.cgi?id=19626
Summary: Half-life engine's software rendering is ridiculously
slow on Intel GMA 945
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
When I play Half-Life on Wine in software rendering mode, the screen renders
really slowly. About one frame every five to ten seconds. What is actually
being displayed is graphically correct, it's just ridiculously slow.
While watching the screen, the top rasterline is updated to the new frame, then
the one below it, then the one below that, and so on, until the line being
updated reaches the bottom of the screen. It then starts on a new frame.
There is no tearing within the middle of a line. The lines are output at a
perfectly constant speed. If I increase the resolution, it is slower to update
an entire frame. My computer is easily able to render Duke Nukem 3D at fast
frame rate, so there has to be a bottleneck or bug somewhere. People who have
non-Intel graphics hardware don't get this problem.
I suspect that Wine is incorrectly waiting for VSync after outputting each
raster line.
The problem occurs also with any Half-Life engine derivative (Counter-Strike,
Condition Zero, etc). Half-Life is capable of rendering in OpenGL, software
rendering or Direct3D, selectable from a menu.
I'm on 64-bit Ubuntu Karmic with all current updates applied. Half-Life and
Steam have updated themselves. Intel video drivers are version 2.8.0. Wine
version 1.1.26. Xserver-xorg version 7.4. Second-generation MacBook using an
Intel GMA 945.
Jaunty uses version 2.6.3 of the Intel drivers, and Half-Life and its
derivatives are basically completely unuseable on those drivers - they're just
too buggy.
I'm happy to perform any experiments that people suggest. Running hl.exe from
console doesn't give any printf output, since the main Half-Life engine isn't
actually in that executable.
Richard
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https://bugs.winehq.org/show_bug.cgi?id=50937
Bug ID: 50937
Summary: mscoree tests fail with "Compilation failed"
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
mscoree:comtest and mscoree:mscoree tests fail trying to call csc.exe.
The comtest failures look like this:
comtest.c:102: Test failed: Compilation failed
comtest.c:105: Test failed: Moving temporary file failed
comtest.c:377: 2 failures in child process
And the mscoree failures:
mscoree.c:591: Test failed: Compilation failed
mscoree.c:591: Test failed: Compilation failed
It seems the csc.exe process dies very early on, such that it doesn't show up
in a +relay log at all, but it is in a +server log.
Bisect result:
c00c62bbfdb85eb2e2ecc545b6eee838e5a481f7 is the first bad commit
commit c00c62bbfdb85eb2e2ecc545b6eee838e5a481f7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Apr 1 11:25:48 2021 +0200
ntdll: Create the initial stack on the Unix side.
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https://bugs.winehq.org/show_bug.cgi?id=46048
Bug ID: 46048
Summary: Program error installing Neverwinter
Product: Wine
Version: 3.18
Hardware: x86
URL: https://www.playneverwinter.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 62623
--> https://bugs.winehq.org/attachment.cgi?id=62623
backtrace
I tried to install Neverwinter but I get a program error. To reproduce the
error:
1. Download the game from https://www.playneverwinter.com/ and install it. You
will have two icons on desktop, one for Arc and one for Never winter.
2. Double click on Neverwinter icon (on desktop) and wait for updating to
complete
3. Log in
4. You should get the program error some seconds after Arc is opened.
I have Linux Mint 19, 64-bit, Kernel Linux 4.15.0-38-generic x86_64, MATE
1.20.1
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https://bugs.winehq.org/show_bug.cgi?id=37837
Bug ID: 37837
Summary: SteuerSparErklärung 2015: graphics missing when
printing with graphics
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 50387
--> https://bugs.winehq.org/attachment.cgi?id=50387
Terminal output (fixme+all,err+all), I click on "Vorschau" [preview] in line 25
SteuerSparErklärung (SSE) is a german tax software. I've put my translations in
[brackets] where necessary.
Due to bug #37836 I've got a dll override for msvcr120 (n,b). Otherwise a clean
wine prefix.
Bug description:
================
When printing or previewing a tax case "with graphics", the graphics are
missing. See attached screenshots for a good and a bad version.
I attached the terminal output (fixme+all,err+all). I click on "Vorschau" in
line 25.
---snip---
fixme:crypt:CDecodeSignedMsg_GetParam unimplemented for 10
---snip---
"winetricks crypt32" fixes the problem here (others reported that their
problems persisted or that "winetricks riched20" was necessary).
System:
=======
Debian GNU/Linux 8.0 "Jessie" x86_64 + Debian's wine-development 1.7.33-1.
But also found with other distros.
Reproduce:
==========
Printing is disabled in the test version, but has exactly the same issues as
the preview. So going with preview here.
Download the attached minimal example tax case.
Download installer (206 MB):
http://www.steuertipps.de/gateway/softwareGateway.cfm?folder=demo&filename=…
sha1sum SSEStandard_20.24.112.exe
3349b7b79d7ae71194fe75488233400da89be73b SSEStandard_20.24.112.exe
Install in a new wineprefix with dll override for msvcr120 (n,b).
$ wine SSEStandard_20.24.112.exe
- Click "OK" in "WinZip Self-Extractor" [... Keep all windows open until the
installation is complete! ...].
- Click "Installation starten" in the next window (SteuerSparErklärung 2015:
Installation).
- Click "Express-Installation" [Installation with default settings,
recommended] in the next window (Installation >SteuerSparErklärung 2015<).
- Tick "Testversion installieren (mit Lohnsteuer-Ermäßigung)" [Install test
version (...)] in the next window (Installation >SteuerSparErklärung
2015</Produkt-Freischaltung).
- Choose "Ich akzeptiere die Bedingungen der Lizenzvereinbarung" [Accept
license] and click "Weiter" in the next window (Installation
>SteuerSparErklärung 2015</Lizenzvereinbarung). The license text is not
displayed, see bug #37743.
- Click "Nein" [No] on the next prompt "Bestätigen" [Confirm], which asks
whether the program ought to look for online updates now (currently there are
none).
- Click "Schließen" in the installation window and the main window to finish
the installation.
Start SSE:
$ cd .wine/drive_c/Program\ Files/Akademische\
Arbeitsgemeinschaft/SteuerSparErklaerung\ 2015/
$ wine StartCenter.exe
- In the window "Start-Center 2015" click on "..." next to "Verzeichnis"
[directory] and navigate to the folder containing "Minimal.est2014", OK. Then
select "Minimal" and "öffnen" [open].
- In the window "Programm freischalten" click "Testversion starten".
- In the window "Herzlich willkommen!" click "Schließen".
- In the window "Einkommensteuer 2014: ....\Minimal.ext2014", left column at
the bottom: Click on "Abgabe, Bescheid und Tipps für das ...", then
"Steuererklärung prüfen und versenden", then in the middle column "3
ELSTER-Versand / Amtliche Formulare drucken" click on "Amtliche Formulare
drucken".
- In the window "Druckfilter" click on "Vorschau" [preview] in the bottom left.
Note that in the middle right under "Formulardruck" "Druck mit Grafik" [print
with graphics] is selected.
- In the window "Die Vollversion bietet noch viel mehr" click "Schließen".
... a window opens with the preview missing the graphics.
Note: SSE creates a folder "~/Steuerfälle/". You may want to remove it later.
Greets and thanks again
jre
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https://bugs.winehq.org/show_bug.cgi?id=39494
Bug ID: 39494
Summary: Unused value in ME_RTFTblAttrHook (Coverity #1269505)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
CID 1269505 (#1 of 1): Unused value (UNUSED_VALUE)
assigned_value: Assigning value -16777216 to pFmt->rgxTabs[cellNum] here, but
that stored value is overwritten before it can be used.
value_overwrite: Overwriting previous write to pFmt->rgxTabs[cellNum] with
value from 0xffffff & info->rtfParam.
https://source.winehq.org/git/wine.git/blob/65d699eb5f7fc151197f3dc9f36499e…
It's not clear whether this code was supposed to be
pFmt->rgxTabs[cellNum] &= ~0x00FFFFFF;
pFmt->rgxTabs[cellNum] |= 0x00FFFFFF & info->rtfParam;
or just
pFmt->rgxTabs[cellNum] = 0x00FFFFFF & info->rtfParam;
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https://bugs.winehq.org/show_bug.cgi?id=49192
Bug ID: 49192
Summary: Denuvo Anti-Cheat needs support for
NtQuerySystemInformation
'SystemCodeIntegrityInformation' info class (Driver
Signature Enforcement)
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Part of Doom Eternal. The Denuvo Anti-Cheat installer is baked into
the main executable 'DOOMEternalx64vk.exe' which contains several PE payloads.
I'm not aware of any other games that use it (yet).
Trace log:
--- snip ---
$ pwd
/home/focht/wine-games/wineprefix64-steam/drive_c/Program Files (x86)/Steam
$ WINEDEBUG=+seh,+relay,+loaddll,+ntoskrnl wine ./steam.exe -no-cef-sandbox
-applaunch 782330 >>log.txt 2>&1
...
0464:Call KERNEL32.LoadLibraryW(0091ea80
L"C:\\users\\focht\\Temp\\denuvo-anti-cheat-update-service-launcher.dll")
ret=01d3db68
...
0464:Ret KERNEL32.LoadLibraryW() retval=03180000 ret=01d3db68
...
0464:Call KERNEL32.GetProcAddress(03180000,14722b1f0 "startService3")
ret=147244518
0464:Ret KERNEL32.GetProcAddress() retval=03193350 ret=147244518
...
0464:Call KERNEL32.LoadLibraryW(01919a10 L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\DOOMEternal\\denuvo-anticheat-gui.dll")
ret=01d3db68
...
0464:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=01d3db68
...
0464:Call version.GetFileVersionInfoW(0191b8c0
L"C:\\users\\focht\\Temp\\denuvo-anti-cheat-update-service-launcher.dll",00000000,000008ac,0191c8f0)
ret=03195497
...
0464:Ret version.GetFileVersionInfoW() retval=00000001 ret=03195497
0464:Call version.VerQueryValueW(0191c8f0,03202928 L"\\",0091e628,0091e618)
ret=031954c3
...
0464:Ret version.VerQueryValueW() retval=00000001 ret=031954c3
...
0464:Call KERNEL32.GetProcAddress(7bc20000,032044d0 "NtQuerySystemInformation")
ret=0318ef65
0464:Ret KERNEL32.GetProcAddress() retval=7bc2d2b0 ret=0318ef65
0464:Call ntdll.NtQuerySystemInformation(00000067,0091e680,00000008,0091e678)
ret=0318ef9d
0464:fixme:ntdll:NtQuerySystemInformation
(0x00000067,0x91e680,0x00000008,0x91e678) stub
0464:Ret ntdll.NtQuerySystemInformation() retval=c0000003 ret=0318ef9d
0464:Call ntdll.NtQuerySystemInformation(00000023,0091e670,00000002,0091e678)
ret=0318efb5
0464:Ret ntdll.NtQuerySystemInformation() retval=00000000 ret=0318efb5
...
--- snip ---
0x67 -> SYSTEM_CODEINTEGRITY_INFORMATION
'denuvo-anti-cheat-update-service-launcher-2020-05-18-16.12.57.645.log'
--- snip ---
2020-05-18-16.12.57.679 [INF] Got reporter binary, version 2.7.0.40281
2020-05-18-16.12.57.731 [INF] Launcher 2.7.0.40281 started. Transaction id:
4e7c49ed-40f1-448f-a762-898049b26608
2020-05-18-16.12.57.731 [ERR] Environment check failed!
2020-05-18-16.12.57.805 [INF] Reporter 2.7.0.40281 started, passing error 2
2020-05-18-16.14.45.721 [INF] Reporter completed: 0
--- snip ---
https://docs.microsoft.com/en-us/windows/win32/api/winternl/nf-winternl-ntq…
--- quote ---
SYSTEM_CODEINTEGRITY_INFORMATION
When the SystemInformationClass parameter is SystemCodeIntegrityInformation,
the buffer pointed to by the SystemInformation parameter should be large enough
to hold a single SYSTEM_CODEINTEGRITY_INFORMATION structure having the
following layout:
typedef struct _SYSTEM_CODEINTEGRITY_INFORMATION {
ULONG Length;
ULONG CodeIntegrityOptions;
} SYSTEM_CODEINTEGRITY_INFORMATION, *PSYSTEM_CODEINTEGRITY_INFORMATION;
The Length member contains the size of the structure in bytes. This must be set
by the caller.
The CodeIntegrityOptions member contains a bitmask to identify code integrity
options.
Table 2
Value Meaning
0x01 CODEINTEGRITY_OPTION_ENABLED Enforcement of kernel mode Code
Integrity is enabled.
--- quote ---
It seems sufficient to set 'CODEINTEGRITY_OPTION_ENABLED' (0x1) to pass the DSE
check. The Denuvo bootstrapper will then extract and install the update service
and kernel driver.
--- snip ---
....
2020-05-18-17.10.52.450 [INF] Got reporter binary, version 2.7.0.40281
2020-05-18-17.10.52.455 [INF] Launcher 2.7.0.40281 started. Transaction id:
4e7c49ed-40f1-448f-a762-898049b26608
2020-05-18-17.10.52.472 [INF] Saving update service binary
2020-05-18-17.10.52.486 [INF] Saving update service binary to path: C:\Program
Files (x86)\Steam\steamapps\common\DOOMEternal\Denuvo Anti-Cheat Installer.exe
2020-05-18-17.10.52.496 [INF] Saving update service binary
2020-05-18-17.10.52.508 [INF] Saving update service binary to path: C:\Program
Files (x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat-runtime.dll
2020-05-18-17.10.52.515 [INF] Saving update service binary
2020-05-18-17.10.52.526 [INF] Saving update service binary to path: C:\Program
Files (x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat.sys
2020-05-18-17.10.52.537 [INF] Update service not installed.
2020-05-18-17.10.52.542 [INF] Running installer: 2.7.0.40281
2020-05-18-17.10.52.550 [INF] Installer arguments: install
"4e7c49ed-40f1-448f-a762-898049b26608" "C:\Program Files
(x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat-runtime.dll"
"C:\Program Files
(x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat.sys"
2020-05-18-17.10.55.278 [INF] Elevated installer run finished successfully.
2020-05-18-17.10.55.298 [INF] Update service not running. Starting the service
2020-05-18-17.10.55.892 [INF] Performing software update
2020-05-18-17.10.55.895 [INF] Sending clean check request
2020-05-18-17.10.55.897 [INF] Waiting for clean check response
2020-05-18-17.10.56.000 [INF] Sending update request
2020-05-18-17.10.56.004 [INF] Waiting for update response
2020-05-18-17.11.04.498 [ERR] Received updateFailureResponse. Reason: start
driver failed
2020-05-18-17.11.04.559 [INF] Reporter 2.7.0.40281 started, passing error 2003
--- snip ---
$ wine --version
wine-5.8-173-g9e26bc8116
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50841
Bug ID: 50841
Summary: sapi:resource fails on Windows >= 7
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
sapi:resource has 7 failures on Windows 7 and greater:
https://test.winehq.org/data/tests/sapi:resource.html
resource.c:47: Test failed: Unexpected refcount 2, expected 1.
resource.c:53: Test failed: Unexpected refcount 3, expected 2.
resource.c:54: Test failed: Unexpected refcount 3, expected 2.
resource.c:56: Test failed: Unexpected refcount 2, expected 1.
resource.c:62: Test failed: Unexpected refcount 3, expected 2.
resource.c:63: Test failed: Unexpected refcount 3, expected 2.
resource.c:65: Test failed: Unexpected refcount 2, expected 1.
These failures are new because WineTest was incorrectly skipping this test on
all Windows versions before.
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https://bugs.winehq.org/show_bug.cgi?id=48391
Bug ID: 48391
Summary: Dune2000 failed to show anything
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Hello!
Dune2000 failed to show anything with recent wine5.0-rc3, but works fine with
wine 4.0.2. Tested booth nouveau and nvidia proprietary - not working booth.
Only sound playing from the empty screen (desktop, backscreen or some
framebuffer garbage).
wine folder found: /home/axet/.wine-dune2000
001f:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000d:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000b:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002b:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002b:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002b:fixme:dwmapi:DwmIsCompositionEnabled 0000000006F80434
002d:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x2eb306d,
context 0x544090, init_notify 0, handle 0x7d7f9e0): stub
002b:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0040:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0045:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0045:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0047:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x397f537,
context 0x2a3878, init_notify 0, handle 0x800fcd8): stub
0045:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005a:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
wine: configuration in L"/home/axet/.wine-dune2000" has been updated.
0009:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005c:err:dplay:IDirectPlay4Impl_InitializeConnection Unable to load service
provider {44eaa760-cb68-11cf-9c4e-00a0c905425e}
005c:err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
005c:err:dplay:DP_InitializeDPSP DP SP Initialization failed: DPERR_UNAVAILABLE
005c:err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
005c:fixme:dplay:DPWSCB_ShutdownEx (027FD180) stub
005c:fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
005c:fixme:event:wait_for_withdrawn_state window 0x30058/2a00003 wait timed out
^C006a:fixme:console:CONSOLE_DefaultHandler Terminating process 5b on event 0
0069:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
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https://bugs.winehq.org/show_bug.cgi?id=35650
Bug ID: 35650
Summary: CA ERWIN Data Modeler r8.2 EULA can't be accepted
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 29954
Prerequisites: 'winetricks -q dotnet35sp1'
The EULA dialog has scrollable text control and two buttons:
'I disagree' (enabled)
'I agree' (disabled, grayed out)
The EULA text itself is a bit contradicting .. they most likely re-used it in
different products with different UI wizards:
--- quote ---
By selecting the "I accept the terms of the License Agreement" radio button
below, and then clicking on the "Next" button, you are ...
...
Click on the "I agree" button to accept the terms and conditions of this
Agreement as set forth above and proceed with the installation process
otherwise click on the "I disagree" button to cancel the installation process.
--- quote ---
Scrolling to the end doesn't enable the 'I agree' button.
$ sha1sum ERwinDM-r823-3355b.exe
f46e41b98f94ee30b154aea9ec59e21f2b9825f7 ERwinDM-r823-3355b.exe
$ du -sh ERwinDM-r823-3355b.exe
651M ERwinDM-r823-3355b.exe
$ wine --version
wine-1.7.13-27-ge610713
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https://bugs.winehq.org/show_bug.cgi?id=50917
Bug ID: 50917
Summary: Solid Edge 15: Hangs on Save as...
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arvidb(a)fripost.org
Distribution: ---
Created attachment 69731
--> https://bugs.winehq.org/attachment.cgi?id=69731
Terminal output from start to hang.
When using Save (either from the File menu or via the toolbar) the program
hangs in what appears to be an infinite loop. It displays
0024:fixme:storage:PropertyStorage_WritePropertyToStream unsupported type: 65
over and over again.
(Save as... doesn't work either but has a different bug.)
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https://bugs.winehq.org/show_bug.cgi?id=49740
Bug ID: 49740
Summary: Microsoft Flight Simulator crash after a black screen
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juliocampagnolo(a)gmail.com
Distribution: ---
Created attachment 68039
--> https://bugs.winehq.org/attachment.cgi?id=68039
Steam proton log
Microsoft Flight Simulator 2020 present some problems on launching.
Workarounding #49739 by copying netutils.dll and srvcli.dll from Windows 10,
the program is able to create a black screen and crashes right after that.
Discussing this in a specific proton Github issue (
https://github.com/ValveSoftware/Proton/issues/4134 ) that appear to occur due
to missing UWP APIs inplementation: SpeechSynthesizer and Package. According
Proton logs:
29536.066:00b4:00b8:fixme:combase:RoGetActivationFactory
(L"Windows.ApplicationModel.Package", {4e534bdf-2960-4878-97a4-9624deb72f2d},
000000000051F9F8): semi-stub
29536.070:00b4:00b8:err:combase:RoGetActivationFactory Failed to find library
for L"Windows.ApplicationModel.Package"
and
002c:fixme:combase:RoGetActivationFactory
(L"Windows.Media.SpeechSynthesis.SpeechSynthesizer",
{7d526ecc-7533-4c3f-85be-888c2baeebdc}, 000000000051D1E0): semi-stub
002c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Media.SpeechSynthesis.SpeechSynthesizer"
Also, in attachment, there is the full log.
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https://bugs.winehq.org/show_bug.cgi?id=43437
Bug ID: 43437
Summary: Zanzarah game opens a black fullscreen window and then
crashes (needs full implementation of
EnumDisplayDevicesW function and implementation of an
unhandled pixel format in
wined3d_colour_from_ddraw_colour function)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58801
--> https://bugs.winehq.org/attachment.cgi?id=58801
Log from console in Wine 2.13
This is an update of the Zanzarah bug 17233:
https://bugs.winehq.org/show_bug.cgi?id=17233
because i ran Zanzarah on the last version of Wine, 2.13 and i get only a few
messages on console (looks Wine developpers fixed lot of them).
This is what i get (looks like the game writes to the console "starting
zanzarah....hello world" first):
starting zanzarah....hello worldfixme:win:EnumDisplayDevicesW
((null),0,0x33f174,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eaa4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4b4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eca4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f484,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
So this game requires these two things to execute:
- EnumDisplayDevicesW function (dlls/user32/misc.c) full implementation to
work. Lot of games use this function (so they also fail).
- Implementation of an unhandled pixel format in
wined3d_colour_from_ddraw_colour function (dlls/ddraw/utils.c)
I need to paste the log here because i am commenting it, but i am also
attaching the log in a file.
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https://bugs.winehq.org/show_bug.cgi?id=50912
Bug ID: 50912
Summary: Wine control panel fails to launch applets
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lauri.kentta(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: e6ed943028d8d5d63ae0d40c898fbf0fbfc38c54
Distribution: ---
Launching cpl applets from Wine control panel GUI does not work since today.
Bisect points at:
commit e6ed943028d8d5d63ae0d40c898fbf0fbfc38c54
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Apr 1 12:01:43 2021 +0200
ntdll: Move creation of the initial modules to LdrInitializeThunk().
Reverting fixes the problem.
It's funny that even after the revert, Wine complains that inetcpl.cpl "is a
dll, not an executable" but still launches it.
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https://bugs.winehq.org/show_bug.cgi?id=50858
Bug ID: 50858
Summary: Regression: Wine doesn't run executables reside in
home directory
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
$ cp ~/.wine/drive_c/windows/notepad.exe ~/Downloads/notepad.exe
$ wine ~/Downloads/notepad.exe
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
wine: failed to start L"/b"
$ which wine
wine: aliased to ~/src/wine/wow64-build/wine
$ git bisect good
28fe84da45bea7de56539b50eac8ebcec54342de is the first bad commit
commit 28fe84da45bea7de56539b50eac8ebcec54342de
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 24 10:53:53 2021 +0100
ntdll: Load the main image from the Unix side.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntdll/env.c | 79 +-----------------------
dlls/ntdll/loader.c | 112 +++++++++++++---------------------
dlls/ntdll/unix/env.c | 70 +++++++++++++++++++--
dlls/ntdll/unix/file.c | 135 +++++++++++++++++++++++++++++++++++++++++
dlls/ntdll/unix/loader.c | 112 +++++++++++++++++++++++++++++++---
dlls/ntdll/unix/unix_private.h | 3 +
6 files changed, 349 insertions(+), 162 deletions(-)
Wine is built as WoW with 'cd wow64-build && ../configure -C CFLAGS="-g -Og"
CROSSCFLAGS="-g -Og" --enable-win64 --enable-silent-rules && make && cd
../wow32-build && ../configure -C CFLAGS="-g -Og" CROSSCFLAGS="-g -Og"
--with-wine64=../wow64-build --enable-silent-rules && make'
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http://bugs.winehq.org/show_bug.cgi?id=27528
Summary: Half Life Software Rendering completely wrong
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
The Software mode rendering of Half Life (the original 1998 game) is completely
wrong: the colours are messed up (purple, mostly) and the selected screen size
is squashed into half the selected width.
Although noone in their right mind would run Half Life in software mode, this
bug must expose problems in the Half Life rendering engine that must affect
other games of this and earlier vintage.
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http://bugs.winehq.org/show_bug.cgi?id=32641
Bug #: 32641
Summary: Breath of Fire IV: Crash on starting the game
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 43068
--> http://bugs.winehq.org/attachment.cgi?id=43068
Output of Wine
On starting the game it crashes with an error window that the application has
encountered a serious problem. In the attachments is a log with the console
output.
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https://bugs.winehq.org/show_bug.cgi?id=45546
Bug ID: 45546
Summary: Magic The Gathering Arena updater crashes with
Unhandled exception
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lubosz(a)gmail.com
Distribution: ---
Created attachment 61954
--> https://bugs.winehq.org/attachment.cgi?id=61954
Backtrace produced with UI
$ wine --version
wine-3.13 (Staging)
$ uname -a
Linux bcube 4.17.11-arch1 #1 SMP PREEMPT Sun Jul 29 10:11:16 UTC 2018 x86_64
GNU/Linux
$ lsb_release -a
LSB Version: 1.4
Distributor ID: Arch
Description: Arch Linux
Release: rolling
Codename: n/a
Using win32 prefix on 64bit OS.
====
The game seems to install fine, even though some errors pop up during the set
up.
After running MTGA.exe, the game uses an in-engine (Unity) downloading process
for updates.
The updater is able to download some files, and also able to continue when
restarted, but most of the times the following error is produced.
This Unity engine error is showed as a pop up window:
Fatal error in gc, GetThreadContext failed
After closing the error popup wine reports an Unhandled exception:
wine: Unhandled exception 0x80000003 in thread 95 at address 0x7bcab4ec (thread
0095), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=50933
Bug ID: 50933
Summary: 00c4:err:regedit:wWinMain failed to restart 64-bit
L"C:\\windows\\system32\\regedit.exe", err 2 (and
Wow6432Node key gone)
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Hi,
Not 100% sure if this is real bug or intentional, but I report anyway as it
happened as of a few days I think.
'wine64 regedit': everything seems to be ok
'wine regedit': error from bugtitle and there`s no Wow6432Node key to navigate
to
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https://bugs.winehq.org/show_bug.cgi?id=49756
Bug ID: 49756
Summary: Death Stranding requires windows.gaming.input.dll
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Tracking staging patchset.
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https://bugs.winehq.org/show_bug.cgi?id=50742
Bug ID: 50742
Summary: FAR: Lone Sails is too dark wih GL renderer
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 69514
--> https://bugs.winehq.org/attachment.cgi?id=69514
screenshot 1
No error in console.
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https://bugs.winehq.org/show_bug.cgi?id=50916
Bug ID: 50916
Summary: Multiple applications need DHTMLEdit to support
'IOleControl' '{B196B288-BAB4-101A-B69C-00AA00341D07}'
(Atomic Mail Sender 4.x)
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 50697 ("Multiple applications crash due to DHTMLEdit
'IOleObject::GetExtent' stub (Atomic Mail Sender 4.2x)")
Relevant part of trace log:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/AtomPark/Atomic Mail Sender
$ WINEDEBUG=+seh,+relay,+dhtmled wine ./AtomicMailSender.exe >>log.txt 2>&1
...
0104:trace:dhtmled:OleObject_GetClientSite (0029FC68)->(0021FB10)
0104:Call combase.CreateStreamOnHGlobal(0029fe2a,00000000,0021fb14)
ret=004a0e3d
...
0104:Ret combase.CreateStreamOnHGlobal() retval=00000000 ret=004a0e3d
0104:fixme:dhtmled:PersistStreamInit_Load (0029FC68)->(002AC658) stub
...
0104:trace:dhtmled:dhtml_edit_qi
(0029FC68)->({b196b288-bab4-101a-b69c-00aa00341d07}, 018D7C24)
0104:err:dhtmled:dhtml_edit_qi no interface for
{b196b288-bab4-101a-b69c-00aa00341d07}
0104:Call KERNEL32.GetLastError() ret=01651fcf
0104:Ret KERNEL32.GetLastError() retval=00000583 ret=01651fcf
...
0104:Call
KERNEL32.FormatMessageA(00003200,00000000,80004002,00000000,0021f988,00000100,00000000)
ret=0040e808
..
0104:Ret KERNEL32.FormatMessageA() retval=00000000 ret=0040e808
...
0104:trace:seh:dispatch_exception code=eedfade flags=1 addr=7B0101E8
ip=7b0101e8 tid=0104
0104:trace:seh:dispatch_exception info[0]=0049d671
0104:trace:seh:dispatch_exception info[1]=018e62b8
0104:trace:seh:dispatch_exception info[2]=80004002
0104:trace:seh:dispatch_exception info[3]=0021fb50
0104:trace:seh:dispatch_exception info[4]=005c8bf4
0104:trace:seh:dispatch_exception info[5]=0021fb1c
0104:trace:seh:dispatch_exception info[6]=0021fadc
0104:warn:seh:dispatch_exception unknown exception (code=eedfade) raised
...
0104:Call user32.MessageBoxA(00010096,018e5300 "OLE error 80004002.",019015a0
"Atomic Mail Sender",00000010) ret=00498c0f
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/2fcc1d0ecdebc55a5f515b1390ce715…
Interestingly, the original patchset for adding DHTMLEdit (~3 years ago)
already contained support for IOleControl but it was dropped later. Apparently
only 'RSSeditor' was used for testing needed DHTMLEdit functionality.
Bug 29709 ("Multiple applications crash due to missing 'dhtmled.ocx', DHTMLEdit
object (Atomic Mail Sender 4.25, RSSeditor 0.9.54, High Impact eMail 5)").
https://www.winehq.org/pipermail/wine-devel/2018-February/122433.html
--- quote ---
> Hi Alex,
>
> On 12/05/2017 09:10 AM, Alex Henrie wrote:
>> typedef struct
>> {
>> IDHTMLEdit IDHTMLEdit_iface;
>> + IQuickActivate IQuickActivate_iface;
>
>
> What version did you test it with? As far as I can see, native doesn't
> implement this interface.
Thanks for catching that. You're right: The DHTMLEdit class does not
implement IQuickActivate. I was confused because RSSEdit queries for
this interface.
After more testing, I realized that we actually only need to add
IOleObject and IPersistStreamInit to get RSSEdit's GUI to appear.
Native DHTMLEdit implements IViewObject, IOleControl, and
IConnectionPointContainer too, but they do not appear to be necessary
for basic functionality.
--- quote ---
Atomic Mail Sender 4.x:
https://web.archive.org/web/20210204200155/http://www.massmailsoftware.com/…
$ sha1sum AtomicMailSender_425_setup.exe
cba0226b5bfba9b793f3b40bd732ef64ef23e844 AtomicMailSender_425_setup.exe
$ du -sh AtomicMailSender_425_setup.exe
5.4M AtomicMailSender_425_setup.exe
$ wine --version
wine-6.5-130-g97b420224e7
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https://bugs.winehq.org/show_bug.cgi?id=50873
Bug ID: 50873
Summary: reg.exe ignores /f parameter
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
I tried:
wine reg.exe add 'HKCU\Software\Wine\DllOverrides' /v 'winemenubuilder.exe' /t
REG_SZ /d '' /f
to disable "winemenubuilder.exe'. But when I run the command above I got this
question:
The registry value 'winemenubuilder.exe' already exists. Do you want to
overwrite it? (Yes|No)
But according to reg.exe's help:
/f
Modify the registry without prompting for confirmation.
this question should not happen. I suspect reg.exe to do a mistake.
Also the content of the writen registry key is wrong:
[Software\\Wow6432Node\\Wine\\DllOverrides] 1616887989
#time=1d723618c0b1168
"winemenubuilder.exe"="/f"
Correct would be for the last line:
"winemenubuilder.exe"=""
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https://bugs.winehq.org/show_bug.cgi?id=50054
Bug ID: 50054
Summary: Can't play online multiplayer on THPS1+2
Product: Wine-staging
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcoxmeijer(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When trying to play online, the game says "not signed in: You must be signed in
to access online features"
The terminal prints a lot of errors saying
"0588:fixme:netprofm:ConnectionPointContainer_FindConnectionPoint interface
{dcb00004-570f-4a9b-8d69-199fdba5723b} not implemented"
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https://bugs.winehq.org/show_bug.cgi?id=50902
Bug ID: 50902
Summary: HvManager requires websocket.dll
Product: Wine
Version: 6.5
Hardware: x86-64
URL: https://web.archive.org/web/20210401062250/https://hv-manager.org/Download/HvManager.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
winecfg # Windows 10
This application is only supported on Windows 10, Windows Server 2012 R2 or
higher.
HvManager Setup Wizard ended prematurely because of an error.
014c:err:module:import_dll Library websocket.dll (which is needed by
L"C:\\Program Files\\HvManager\\Hvm.exe") not found
014c:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\HvManager\\Hvm.exe" failed, status c0000135
https://docs.microsoft.com/en-us/windows/win32/websock/web-socket-protocol-…
sha1sum HvManager.msi
1d009829120a62b154d21fe92ffcf8dfe15b6b0c HvManager.msi
du -sh HvManager.msi
6.6M HvManager.msi
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https://bugs.winehq.org/show_bug.cgi?id=37996
Bug ID: 37996
Summary: Wine mono does not support https connection
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
Created attachment 50628
--> https://bugs.winehq.org/attachment.cgi?id=50628
Test https connection
Simple C# program like Client.DownloadFile("https://chocolatey.org/api/v2/",
"index2.html"); doesn't work at all, see source code and logs.
Workaround by `winetricks -q dotnet40`
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https://bugs.winehq.org/show_bug.cgi?id=5162
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #54 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 6.6.
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https://bugs.winehq.org/show_bug.cgi?id=50942
Bug ID: 50942
Summary: Firestorm (viewer for Second Life) stores into a null
pointer and crashes on teleports.
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
Created attachment 69752
--> https://bugs.winehq.org/attachment.cgi?id=69752
Short crash dump
Firestorm (viewer for Second Life) almost works, but in-world teleports cause a
crash. Merely driving around or walking across a region boundary works.
Crash dump attached.
The workaround for missing fonts
(https://bugs.winehq.org/show_bug.cgi?id=32342) was applied and worked. This is
after getting past that problem.
Firestorm 6.4.13 (63251) Mar 2 2021 18:51:46 (64bit / SSE2)
(Firestorm-Releasex64) with Havok support.
To reproduce:
- Install fonts per BUG-32342 (winetricks -q corefonts)
- Install Firestorm from "firestormviewer.org"
- Launch Firestorm.
- Log in with an existing Second Life account (haven't tried the new user
signup under Wine)
- Login should work. 3D world should appear.
- Try to teleport to another region by typing a region name ("Burns" is a good
choice) in the top bar.
- Crash:
Unhandled exception: page fault on write access to 0x00000000 in 64-bit code
(0x00000001412a6aa9).
So something tried to store into a null pointer.
Short crash dump attached.
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https://bugs.winehq.org/show_bug.cgi?id=50943
Bug ID: 50943
Summary: nls:GetGeoInfoW type 6 is not supported on
MPC-HC.1.7.13.x64
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 69755
--> https://bugs.winehq.org/attachment.cgi?id=69755
MPC-HC.1.7.13.x64 Error Logs
I'm tried to run MPC-HC.1.7.13.x64 on my Linux Mint 20.01 and load any Video
File Format on MPC-HC. Suddenly, there is an error says "fixme:nls:GetGeoInfoW
type 6 is not supported" and "fixme:dbghelp:MiniDumpWriteDump NIY
MiniDumpFilterMemory". The audio is fine and i can listen some random music but
the video has a problem so far.
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https://bugs.winehq.org/show_bug.cgi?id=46503
Bug ID: 46503
Summary: Call of Juarez has shadows issue
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63354
--> https://bugs.winehq.org/attachment.cgi?id=63354
screenshot
First thing is that no shadows at all until commit
56d4de0fdee57b0acf02399525a893cc1b42d759
After that shadows become visible/invisible while moving mouse.
wine-4.0-52-gf5d7d9cccc
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https://bugs.winehq.org/show_bug.cgi?id=50945
Bug ID: 50945
Summary: StretchBlt may produce incorrect results
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
In the attached program, test 26, 28, 36, 37, 38 doesn't produce the same
results on Wine as Windows.
Test 26: Set source DC layout flag as LAYOUT_RTL |
LAYOUT_BITMAPORIENTATIONPRESERVED
Test 28: Set source DC layout flag as LAYOUT_RTL |
LAYOUT_BITMAPORIENTATIONPRESERVED with mirrored x
Test 36: Source with mirrored x with offset
Test 37: Source with mirrored y with offset
Test 38: Source with mirrored x and y with offset
Run the test program and click left to advance test cases and click right to go
back. Compare the results on Windows and on Wine.
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https://bugs.winehq.org/show_bug.cgi?id=39156
Bug ID: 39156
Summary: magicka 2 doesn't start
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: ---
Created attachment 52185
--> https://bugs.winehq.org/attachment.cgi?id=52185
+loaddll
Hi,
I have added Magicka 2 as new app on wine app db, it should come soon.
The game doesn't start at all and I'm trying to figure out why.I run it in a 32
bits clean prefix.
disabling d3d10 and d3d11 removes the error output about d3d.Adding vcrun2005
using winetricks removes the error about msvcrt (I've added this specific
version because +loaddll shows it's trying to load msvcr80)
Anyway, even after this the game still doesn't start.I've also tried to add the
component for magicka 1 with winetricks in case it uses some common components
without success (dotnet35 xna31 xinput)
I've added the +loaddll log as attachement, but here is the default wine output
:
fixme:winediag:start_process Wine Staging 1.7.47 is a testing version
containing experimental patches.
fixme:winediag:start_process Please report bugs at http://bugs.wine-staging.com
(instead of winehq.org).
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:console:AttachConsole stub ffffffff
fixme:ver:GetCurrentPackageId (0x33fa38 (nil)): stub
fixme:d3d11:D3D11CreateDevice adapter 0x13d6d0, driver_type
D3D_DRIVER_TYPE_UNKNOWN, swrast (nil), flags 0, feature_levels 0x33f6e4, levels
0x6, sdk_version 7, device (nil), feature_level 0x33f6e0, context (nil) stub!
err:ole:CoCreateInstance apartment not initialised
fixme:msvcrt:__clean_type_info_names_internal (0x64085a64) stub
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https://bugs.winehq.org/show_bug.cgi?id=43896
Bug ID: 43896
Summary: Elex renders most parts as big white glowing area
Product: Wine-staging
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59514
--> https://bugs.winehq.org/attachment.cgi?id=59514
Terminal log, compressed; uncompressed size is 43 MB
When I start up Elex(GOG version) most parts ingame are kind of glowing
white/yellow/green and are overshadowing the game graphics(see screenshots). I
can move ingame and collect things from the ground, but with the rendering bug
it is more or less unplayable.
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ezequielv <evi.emu.wine.winehq.bugs.01(a)jev.me.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |evi.emu.wine.winehq.bugs.01
| |(a)jev.me.uk
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https://bugs.winehq.org/show_bug.cgi?id=50510
Bug ID: 50510
Summary: user32-rawinput-hid patches sending bogus HID data
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lunarlambda(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using RawInput and HidP APIs to parse joystick input. My controller has 6
axis and 14 buttons, and shows up fine in `wine control joy.cpl.`
However, the data I get from HidP_GetCaps and HidP_GetUsages /
HidP_GetUsageValue seems to be nonsense, as it's telling me my controller has
only 11 buttons, and also my window is being completely spammed with WM_INPUT
messages, with HidP_GetUsages returning usages like 191 or 551, and
HidP_GetUsageValue returning seemingly random values too, even when the
controller is *completely* still.
I tried using the test apps listed on the wiki but they don't seem to be of
much use (one of them crashes because of unimplemented _vcswprintf or
something)
I'm afraid that's all the info I can provide without further instructions. I am
confident I am using the HID APIs correctly.
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https://bugs.winehq.org/show_bug.cgi?id=46368
Bug ID: 46368
Summary: The game Evil Twin segfaults when loading saved state.
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
Created attachment 63107
--> https://bugs.winehq.org/attachment.cgi?id=63107
Bactrace in 4.02 (staging)
I still can play the game in previous version of wine (stable 3.04) bot it
fails in modern versions.
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https://bugs.winehq.org/show_bug.cgi?id=45911
Bug ID: 45911
Summary: Rocksmith 2014 crashes after playing Score Attack
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: milo(a)meelo.org
Distribution: ---
Created attachment 62440
--> https://bugs.winehq.org/attachment.cgi?id=62440
crashlog
Rocksmith 2014/remastered (steam) crashes roughly 10 minutes after starting
Score Attack mode, even if you play just one song in it and move on to Learn a
Song mode.
Reproducing the easiest way:
* Go to Guitarcade -> Score Attack
* Pick a song that's 4-5 minutes long
* Play the same song until the game crashes
** Should crash during third playthrough
Workaround:
Restarting game client after every two playthroughs in Score Attack.
Wine-prefix is 64bit.
system:
CPU: AMD FX(tm)-8320 Eight-Core Processor
GPU: GeForce GTX 960 (2 GB video memory)
nvidia-drivers-396.24
RAM: 16 GB
OS: Gentoo, with 4.16.14 kernel
Wine versions tested:
wine-staging 3.9 - 3.16
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https://bugs.winehq.org/show_bug.cgi?id=43969
Bug ID: 43969
Summary: openGL SwapBuffers with NULL context
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: jp-dev(a)inbox.ru
Distribution: ---
A fragment of openGL code works under Windows and crashes under wine staging
2.19 at glxdrv_wglSwapBuffers. This code can be found under the VSTGUI project
(see https://git.io/vFCwl).
The problem in wine is triggered because the library makes a null context
current before the invocation of swapBuffers. As strange as it may be, Windows
is able to render in this condition.
wglMakeCurrent (deviceContext, 0);
SwapBuffers (deviceContext);
When I pass a context instead of 0, wine works as well.
This reveals a pair of problems. First, there is a null pointer dereference in
wgl_SwapBuffers. ctx->hdc is an invalid access because of the null context (I
have added the `&& ctx` check).
if (escape.gl_drawable && ctx) ExtEscape( ctx->hdc, X11DRV_ESCAPE,
sizeof(escape), (LPSTR)&escape, 0, NULL );
This change allows the program to run without crash, but the result is no
rendering. My test configuration on Windows was 8.1 with the vmware GL
passthrough driver.
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http://bugs.winehq.org/show_bug.cgi?id=17735
Summary: andrew rudson's drum machine: makes wine segfault upon
start
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://andrewrudson.com/drummachine/main.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
When starting up Drum Machine (see URL for download link; this bug report is
for drum machine version "1.36 beta") Wine crashes with a Segfault like this:
zsh: segmentation fault wine DrumMachine.exe
I can briefly see a window pop up and immediately close again.
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https://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #70 from joaopa <jeremielapuree(a)yahoo.fr> ---
Created attachment 69753
--> https://bugs.winehq.org/attachment.cgi?id=69753
Screenshot showing the bug is fixed
Nice. The bug is fixed with wine-6.5. I attach a screenshot that proves
everything is fixed.You can test by yourself with the demo.
Can an administrator close this bug as FIXED?
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https://bugs.winehq.org/show_bug.cgi?id=46152
Bug ID: 46152
Summary: Ravage Lite VST plugin fails to register
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: alexthebassist(a)yandex.ru
Distribution: ---
Created attachment 62792
--> https://bugs.winehq.org/attachment.cgi?id=62792
Terminal output
I've got a legitimate license of Ravage Lite distortion plugin, but cannot
register and get rid of trial period. Every time I try to use it, I get a stack
overflow. Otherwise the plugin functions fine, despite multiple fixme warnings
it throws out when run in a terminal. I'm using Carla as a host application and
a wrapper for Ardour.
System info:
OS: KDE Neon 18.04 x86_64;
Wine: wine-rt 3.0.2;
Native overrides: winhttp and secur32.
What can I do to investigate the problem further?
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https://bugs.winehq.org/show_bug.cgi?id=44391
Bug ID: 44391
Summary: Star Trek Online: Hang when clicking "Engage"
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbt(a)fortifiedtechsystems.com
Distribution: ---
Updated to Wine 3.0 and decided to try STO to see if it would work.
The upside is that it works better than it did when I tried it last time, but
it still doesn't work. It patches (slowly, but it does finish), but when
clicking the "Engage" button after the patch has done, the program blocks,
never to be heard from again.
Now, the debug output in total is too large to even really attach as a
compressed archive of files, so I'm going to defer to waiting for a detailed
request for information. However, what I _do_ know is that the program is
blocking on a read of a pipe file descriptor that is apparently not ready. The
pipe is created during program startup:
pipe2([7, 8], O_CLOEXEC) = 0
And then (MUCH, MUCH LATER), when I click on the Engage button:
write(3,
"\v\1\0\0\0\0\0\0\0\0\0\0\234\1\0\0D\244\254E\0\0\0\0D\244\254E\0\0\0\0"...,
64) = 64
read(5, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"...,
64) = 64
rt_sigprocmask(SIG_SETMASK, [], NULL, 8) = 0
rt_sigprocmask(SIG_BLOCK, [HUP INT USR1 USR2 ALRM CHLD IO], [], 8) = 0
writev(3,
[{iov_base="\32\0\0\0000\0\0\0\0\0\0\0\2\0\0\0\330\3162\0\0\0\0\0\377\377\377\377\377\377\377\177"...,
iov_len=64},
{iov_base="\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"...,
iov_len=40}, {iov_base="\1\0\0\0\340\1\0\0", iov_len=8}], 3) = 112
read(5,
"\3\1\0\0\0\0\0\0\377\377\377\377\377\377\377\177\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"...,
64) = 64
rt_sigprocmask(SIG_SETMASK, [], NULL, 8) = 0
read(7,
It will sit for _forever_ that way. (At that point, it is still the socket
from earlier; I actually worked backwards from the fd number in /proc/$PID/fd/7
in order to figure out where it was instantiated in the log file.) The only
way out of it is to kill the process, which then wraps out the log as thus:
read(7, <unfinished ...>) = ?
+++ killed by SIGKILL +++
At that point, of course, the program ends and Wine shuts back down. Retrial
does the same time, and it does not appear to matter what version of Windows
WINE is set to report.
I would _love_ to report more information. But I need to be told what to
gather to turn this into a _really_ useful bug report. STO is just about the
only thing I boot up Windows for... it'd sure be nice to be rid of that
requirement!
Thanks, and keep up the good work.
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https://bugs.winehq.org/show_bug.cgi?id=44545
Bug ID: 44545
Summary: LOTRO: crash on startup with D3D11 graphics
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: a34ypool3voiz(a)t-online.de
Distribution: ---
Created attachment 60506
--> https://bugs.winehq.org/attachment.cgi?id=60506
log after trying to enter game with D3D11 graphics
While The Lord of the Rings Online (LOTRO) runs fine in Wine (target OS: Win7)
with the GraphicsCore=OpenGL or GraphicsCore=D3D9 selected in
.wine/drive_c/users/USERNAME/My Documents/The Lord Of The Rings
Online/UserPreferences.ini, it does not work with D3D11 (or D3D10 but that is a
different topic).
- select Win7 as target OS in WINE
- install the game from https://www.lotro.com/en/game/download and create an
account
- once game is installed and fully patched, click the 'v' down arrow button in
the launcher, click options, and make sure "use legacy client" is checked to
avoid incompatibility with the ingame store browser (this does not affect the
graphics options available!)
- quit the launcher
- edit UserPreferences.ini and
- after installation and fully patching close the launcher, edit the above
UserPreferences.ini and set GraphicsCore=D3D11 .
- start the launcher with "wine TurbineLauncher.exe" from the install folder
- log in, select a world and start
=> the launcher closes, but the game engine immediately crashes without opening
a window with the attached console errors
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https://bugs.winehq.org/show_bug.cgi?id=43359
Bug ID: 43359
Summary: Sonic Adventure 2 (Steam) runs too fast, almost as if
VSync is off
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerbilsoft(a)gerbilsoft.com
Distribution: ---
Sonic Adventure 2 (Steam version) is normally locked to 60 fps and has no
framedrop or frameskip mechanism. On my ThinkPad X230, menus run normally on
VirtualBox with Windows 7. On Wine, menus run significantly faster than they
should, which makes it hard to select the correct option.
Game URL: http://store.steampowered.com/app/213610/Sonic_Adventure_2/
OS: Gentoo Linux (kernel 4.12)
CPU: Intel Core i5-3210M
GPU: Intel HD 4000
>From Mesa:
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL core profile version string: 4.2 (Core Profile) Mesa 17.2.0-devel
(git-b70829708a)
OpenGL core profile shading language version string: 4.20
Setting vblank_mode=3 did nothing to change this.
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https://bugs.winehq.org/show_bug.cgi?id=43147
Bug ID: 43147
Summary: The Sims3Launcher.exe application does not work
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58380
--> https://bugs.winehq.org/attachment.cgi?id=58380
Not Working
I want to install the fashion for the game The Sims 3 (License), for I want to
launch Launcher, but it does not start, I do not know what to do now.
Configuring my PC:
Intel Core i5-760 2.80GHz
Ram: 8 GB
Nvidia GForse 760 GTX 4 GB
OS: Linux Mint 18.1 Serena 64-bit
Kernel: 4.10
Wine 2.9
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https://bugs.winehq.org/show_bug.cgi?id=48383
Bug ID: 48383
Summary: Home Designer Suite 21.3.1.1x64 encounters "a serious
error" when attempting a 3D view
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 74.schutt(a)gmail.com
Distribution: ---
Created attachment 66142
--> https://bugs.winehq.org/attachment.cgi?id=66142
Wine terminal outout
I'm testing Home Designer Suite 21.3.1.1x64 on 5.3-rc3 with the patch from bug
48371 applied, and using "winetricks vcrun2017" as suggested in bug 48377.
After starting home designer and opening a new plan, I am trying to get a 3D
view of my first enclosed space.
First, I use the external wall tool to draw an enclosed space with four walls.
Then, from the Home Designer menu bar I select "3D -> Create Camera View ->
Full Camera". That creates a camera cursor on cross-hairs, which I can move
around with the mouse to where I want to position the camera. Then I
left-mouse-button down and drag to point the camera in some direction.
When I release the mouse button, the Home Designer window goes blank, and I get
a popup that says "A serious error occurred. ... Please restart the program and
contact Technical Support." I can use "File -> Exit" to leave the program.
I've attached the terminal output from Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44624
Bug ID: 44624
Summary: [Subnautica] Every now and then mouse goes haywire
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Every now and then (3-15 minutes from starting the game) my mouse input starts
malfunctioning every time I switch between character controls (Character spins
and mouse homes in to the top or bottom) or an interface such as the PDA or
Fabricator (Mouse stops responding).
Alt-Tabbing out and back (or switching desktop away and back) fixes it but only
until enter another interface or exit the one I was in.
Only semi-permanent fix is restarting the game completely.
I couldn't find any pattern in what triggers it. Alt-tabbing or desktop
switching alone doesn't. It can happen with any of the interfaces I used so far
(Storage / PDA, Fabricator, Mobile vehicle bay). It is always triggered when
entering an interface, never when leaving it, but once triggered the Alt-Tab
fix has to be done every time after either entering or leaving an interfaace,
until game is restarted.
Reproduced every time I play, after a seemingly random interval.
Arch Linux 64bit + KDE 5
64bit prefix
Steam verison of game
OpenGL mode (DX11 mode causes game breaking glitches)
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http://bugs.winehq.org/show_bug.cgi?id=34896
Bug #: 34896
Summary: Borderlands slows down on anything after 1.4.1
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie_ryushu(a)yahoo.com
Classification: Unclassified
Under Rosa 2012.1, Borderlands runs at about half the speed it did under Rosa
2012lts because of the fact Rosa has Wine 1.5.28.
The error:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fills the entire bug dialogue. Constantly. Other information will be
forthcoming.
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https://bugs.winehq.org/show_bug.cgi?id=43429
Bug ID: 43429
Summary: Office 2013 runs out of memory with CSMT enabled
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Startup screens for Office 2013 run out of memory with CSMT enabled.
This is in vanilla WINE, latest git, with riched20 and msxml6 overrides and
MAX_VERSION_GL set to 0x00030002; all of which are necessary to get Office 2013
to work.
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https://bugs.winehq.org/show_bug.cgi?id=38158
Bug ID: 38158
Summary: Opengl 3.2 need additional declarations to be used
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mkr(a)ukr.net
Wine detect and use only opengl 2.1
As stated in this documentation page
https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conce…
additional declarations need to be added for Opengl 3.2 core profile to be
enabled.
Please add them.
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https://bugs.winehq.org/show_bug.cgi?id=50800
Bug ID: 50800
Summary: Heartstone doesn't work anymore.
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: priit(a)ww.ee
Distribution: ---
Heartstone doesn't work anymore. Hangs at loading screen, the big hearthstone
text never appears.
Works great with wine 5.22.
Also the Battle.net launcher throws some error (about .net? failure) but then
starts. nonethless with major visual glitches.
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https://bugs.winehq.org/show_bug.cgi?id=42542
Bug ID: 42542
Summary: winetricks dotnet46 hangs frequently (mscorsvw.exe)
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 42470
Distribution: Gentoo
This is related to bug 42470. There seem to be two separate issues
A) frequent critical section timeouts, native msvcrt seems to help here (and
potentially Dmitry's patch from bug 42470, but B) makes that hard to verify)
B) this issue. mscorsvw.exe from dotnet20/dotnet40 frequently hang:
austin 10737 0.0 0.0 13752 11160 ? Ss 04:54 0:08
/home/austin/wine-git/server/wineserver
austin 10747 0.0 0.0 2660520 13132 ? Sl 04:54 0:00
C:\windows\Microsoft.NET\Framework\v2.0.50727\mscorsvw.exe
austin 11147 0.0 0.0 2659932 13000 ? S 04:55 0:00
C:\windows\Microsoft.NET\Framework\v2.0.50727\mscorsvw.exe -UseCLSID
{E6B238F7-4B0A-4496-9AC7-E896BAF06D25} -Comment Dependency Analyzer
austin 11485 0.0 0.0 1781984 12072 ? Sl 04:55 0:20
C:\windows\Microsoft.NET\Framework\v4.0.30319\mscorsvw.exe
This was in a loop running winetricks-test dotnet 100 times. This particular
run failed on try 11. It's been hung for at least 7.5 hours:
Sun Feb 26 12:35:33 CST 2017
These two issues are making it difficult to run winetricks-test (and I suspect
are the source of a lot of recently filed winetricks bugs regarding dotnet.
I'm not sure what logs would be useful here, but I'm happy to get whatever
would be useful.
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https://bugs.winehq.org/show_bug.cgi?id=50935
Bug ID: 50935
Summary: Microsoft Visual C++ 2015 Redistributable installer
expects wusa.exe in C:\windows\SysNative
Product: Wine
Version: 6.5
Hardware: x86-64
URL: https://download.microsoft.com/download/9/3/F/93FCF1E7
-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
wine: failed to open L"C:\\windows\\SysNative\\wusa.exe": c0000135
The installer fails with '0x8007007e - Module not found'.
Setting windows version to XP or manually creating a sysnative folder and
copying wusa.exe into it works around.
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http://bugs.winehq.org/show_bug.cgi?id=35907
Bug ID: 35907
Summary: Caps Lock state gets confused with multiple
processes/threads
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ken(a)codeweavers.com
Open two instances of Notepad in the same prefix:
wine notepad &
wine notepad &
With one Notepad window active, turn Caps Lock on. Switch to the other Notepad
window. Type some text. Notice it's not capitalized, although it should be.
Turn Caps Lock off. Type some text. Notice that it is capitalized, although
it shouldn't be. Switch back to the first Notepad window. Type some text.
Notice that it is capitalized, although it shouldn't be.
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http://bugs.winehq.org/show_bug.cgi?id=31899
Bug #: 31899
Summary: No keyboard input in La-Mulana remake
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twwinwood(a)gmail.com
Classification: Unclassified
Created attachment 41993
--> http://bugs.winehq.org/attachment.cgi?id=41993
Output of "env WINEDEBUG=-all,+keyboard,+key,+dinput,+message wine
LaMulanaWin.exe"
Per the AppDB entry for version 1.1.1.1, the game works as far as the menu
screen but cannot be played due to the lack of response to keyboard input.
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https://bugs.winehq.org/show_bug.cgi?id=47931
Bug ID: 47931
Summary: USVFS requires Shell32 implementation using Windows
APIs
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Wine's shell32 implementation uses POSIX functions
(master/dlls/shell32/shfldr_unixfs.c) instead of the Windows API. This breaks
USVFS (Mod Organizer 2's virtual filesystem) for applications that use shell32
(such as explorer++, bundled in later Mod Organizer 2 versions).
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https://bugs.winehq.org/show_bug.cgi?id=50931
Bug ID: 50931
Summary: Running `make all` twice sometimes builds objects on
the second run
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 69747
--> https://bugs.winehq.org/attachment.cgi?id=69747
log of second build
I haven't fully debugged where the race is, but it seems that sometimes, *some*
files depending on config.h get built (again?) on the second `make all`. I'm
attaching a log of the second build, unfortunately I don't have a matching
first build yet.
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https://bugs.winehq.org/show_bug.cgi?id=50748
Bug ID: 50748
Summary: A Hat in Time crashes on startup
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69526
--> https://bugs.winehq.org/attachment.cgi?id=69526
Log of what went wrong
DXVK installed, no other component installed
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #26 from 9xzsnuwq9h(a)snkmail.com ---
Actuall, I cannot reproduce this exact behaviour, don't think I ever could.
Initial startup takes longer than I would expect, but if patient enough, Intro
and then menu start up as expected, just slower. I don't think I could ever
reproduce this.
GOG Version, wine 6.0
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https://bugs.winehq.org/show_bug.cgi?id=50928
Bug ID: 50928
Summary: Black screen in The descendant (Steam) with Vulkan
renderer
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 69744
--> https://bugs.winehq.org/attachment.cgi?id=69744
console log
After launching the game, the screen is black. Only the mouse cursor can be
seen. With the GL renderer, the menu is displayed correctly.
Setup: wine-6.5-156-g2fcc1d0ecde, ubuntu 20.10, nvidia gtx 1070 and nvidia
driver 460.39.
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https://bugs.winehq.org/show_bug.cgi?id=50926
Bug ID: 50926
Summary: wine staging client error version mismatch 595/603
Product: Wine-staging
Version: 5.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riley.marett(a)live.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
error message coming up. wine staging will not let me open or configure.
following message comes up:
winecfg
wine client error:0: version mismatch 595/603.
Your wineserver binary was not upgraded correctly,
or you have an older one somewhere in your PATH.
Or maybe the wrong wineserver is still running?
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https://bugs.winehq.org/show_bug.cgi?id=49552
Bug ID: 49552
Summary: Regresssion: Unhandled exception: page fault on Steam
client
Product: Wine-staging
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67692
--> https://bugs.winehq.org/attachment.cgi?id=67692
backtrace of page fault
The Steam client shows black window because there are a page fault, see the
backtrace.txt file. The client works fine with wine-staging 5.11. The client
does not work with wine-devel or wine-5.0-4, the user interface freezes.
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https://bugs.winehq.org/show_bug.cgi?id=50924
Bug ID: 50924
Summary: vsscanf/vfscanf crashes wine
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tb442(a)cornell.edu
Distribution: ---
A call to vsscanf / vfscanf causes wine to crash where there's no problem on
linux or windows. Preceeding it with a call to just sscanf solves the problem
I've created a minimal working example that you can find at
https://github.com/Radvendii/vsscanf_wine_bug.
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http://bugs.winehq.org/show_bug.cgi?id=33137
Bug #: 33137
Summary: Can display characters with WM_SETFONT but not with
DrawText - same font Arial
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forums(a)robertinventor.com
Classification: Unclassified
I used CreateFontIndirect to create the font, with "Arial Unicode MS" as the
font name.
Using GetTextFace(..) I find that the font actually created is "Arial".
In one place I set it as the font for a text control using
WM_SETFONT
In another place I draw the text directly to a window using DrawTextW(..)
I'm using characters such as:
☀ ☁ ☂ ☃ ☄ ★ ✾ ✰ ✲ ✳ ❉ ✿ ❂ ✺ ❀
They get shown fine in the text control.
But when drawn directly to the window with DrawTextW you just see boxes.
To make sure it isn't some error in my code, I made sure to use EXACTLY THE
SAME FONT HANDLE in both cases. Same thing happens as before.
Under Windows both show the same way..
So, just want to know - why can't DrawTextW find the font glyphs used by
WM_SETFONT?
Seems like a bug of some sort, so that's why reported it here as a bug.
OTHER OBSERVATIONS
I had a similar result when it was able to find Arial Unicode MS - in that case
again showed them all fine with WM_SETFONT, but when I used DrawTextW, only the
★ of ★ ✾ ✰ ✲ was shown correctly.
If I install unifont, then it finds it as the best match for "Arial Unicode
MS", and then shows the characters in both cases correctly (but is no good for
my purposes, too pixellated).
THIS IS A VERY MINOR FEATURE
It is a minor feature of my app so not a priority bug to fix, just for
completeness. I am about to submit my app to the Wine database and this is one
of the remaining unfixed differences when testing for compatibility of the app
with Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47421
Bug ID: 47421
Summary: wine-mono 4.9.0 crash when starting APB Reloaded
launcher (while parsing x509 certificate)
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 64767
--> https://bugs.winehq.org/attachment.cgi?id=64767
APB Reloaded launcher crash while parsing x509 certificate (wine-staging 4.11
output)
Hello,
I get a crash when starting APB Reloaded launcher from Steam.
It is a .NET application.
This is with wine-staging 4.11.
wine-mono 4.9.0 shared install.
32-bit wineprefix.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=37745
Bug ID: 37745
Summary: Cubase VST/32 V5.10 5.1R1 Always crash when selecting
Audio default directory [Debian Wheezy]
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: jeanlouis.crouzet(a)free.fr
Distribution: ---
Created attachment 50257
--> https://bugs.winehq.org/attachment.cgi?id=50257
Cubase VST log file
Linux Fr-pr-DellE6320 3.2.0-4-realtime-686-pae #1 SMP PREEMPT RT Debian
3.2.63-2+tstudio.3 i686 GNU/Linux
Machine Dell Latitude E6320
Tested on clean
Steps to reproduce
- Install Cubase (No problem identified here I was pleased ;-)
- Launch Cubase
- Go to Menu Option/Audio Setup/Audio Files Folder
- Within the file/folder dialog just press select button
- and bingo !!!!
Trace:
jl@Fr-pr-DellE6320:~/.wine/drive_c/Program Files/Steinberg/Cubase VST$ wine
Cubase.exe
fixme:imagehlp:ImageLoad (C:\Program Files\Steinberg\Cubase VST\Cubase.exe,
(null)): stub
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
Also a Cubase log is attached but really point the clean
C:\windows\system32\comdlg32.dll
This look very much like this old issue:
https://bugs.winehq.org/show_bug.cgi?id=12714
I would like to stick with offical Debian package, since get default
depenencies with for instance Install-wine-deps.sh is not supported yet for
Wheezy. Moreover this is just a Music machine, not supposed to do any
development.
Looking forward what will happen here. Many thanks in anticipation.
Best regards,
JL
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http://bugs.winehq.org/show_bug.cgi?id=22152
Summary: Atlantica Online: Installer don´t work
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.gamershell.com/download_50600.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
Atlantica Online: Installer don´t work at the last git version:
[LinuxDonald@localhost mmorpg-installer]$ env
WINEPREFIX="/home/LinuxDonald/.wine-atlantica" /db/wine/wine-git/bin/wine
SetupAtlantica_EU_ver21001.exe
err:ntdll:NtQueryInformationToken Unhandled Token Information class 18!
err:ntdll:NtQueryInformationToken Unhandled Token Information class 18!
err:ntdll:NtQueryInformationToken Unhandled Token Information class 18!
Thats all :(
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https://bugs.winehq.org/show_bug.cgi?id=48425
Bug ID: 48425
Summary: MTG Arena: Fatal Error in GC
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brattanek(a)gmail.com
Distribution: ---
Created attachment 66195
--> https://bugs.winehq.org/attachment.cgi?id=66195
backtrace
When game is starting needs download some file from web. Durgin downloading
error is pop up.
Fatal Error in GC
GetThredContext filed
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http://bugs.winehq.org/show_bug.cgi?id=15901
Summary: Sibelius 3: wrong tooltips in a child window
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Created an attachment (id=17070)
--> (http://bugs.winehq.org/attachment.cgi?id=17070)
Screenshot about the bug
Sibelius 3 shows wrong tooltips in the Keypad window. Clearly these are not
"Save As" buttons and such. But somehow the topmost row of five buttons has
still the right tooltips.
Is it possible that the two windows (main & Keypad) would have separate string
resources with overlapping identifiers but Wine just uses the main window's
resources for both?
There was a demo version of the program, but it's not officially available
anymore, as the most recent version is Sibelius 5. However, a Sibelius 3 Demo
might be downloadable here (not tested):
http://www.tempomusic.com/lifeway/download.htm
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https://bugs.winehq.org/show_bug.cgi?id=50135
Bug ID: 50135
Summary: explorer.exe crashes when UseXRandR and UseXRandR are
specified to be disabled in registry
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 9c99d9bceba34559a32f1e5906a6fcbcf91b0004
Distribution: ArchLinux
How to reproduce:
1) Create a fresh new Wine prefix
2) Run the following commands to disable UseXRandR and UseXRandR in registry:
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseXVidMode" /t "REG_SZ" /d
"N" /f
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseXRandR" /t "REG_SZ" /d
"N" /f
3) Run any wine app, like "winecfg" for instance (you may need to shut down the
prefix first with "wineboot --kill --shutdown" for the bug to show up).
This occurs in versions of Wine from 5.14 to the latest one, 5.21.
The cause is the following commit:
9c99d9bceba34559a32f1e5906a6fcbcf91b0004 is the first bad commit
commit 9c99d9bceba34559a32f1e5906a6fcbcf91b0004
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Mon Jul 27 16:01:55 2020 +0800
winex11.drv: Migrate NoRes display settings handler to a new interface.
Reverting this commit and the next commit right after it
(b45c04f4c352ef81df5312684008839f4eeee03d - Remove the old display settings
handler interface.) against Wine-5.14 fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=50289
Bug ID: 50289
Summary: winecfg is unable to create a window
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bvandermerwe(a)kbcat.com
Distribution: ---
Here are two scenerios, one works the other does not.
Setup: Windows 10, docker for Windows.
Scenario 1: Works
=================
Ubuntu 18.04, wine stable, using XFCE.
(based on https://hub.docker.com/r/accetto/xubuntu-vnc)
Start, cmd
docker pull accetto/xubuntu-vnc
docker run -p 25901:5901 accetto/xubuntu-vnc
Now run tigerVNC from
https://bintray.com/tigervnc/stable/download_file?file_path=vncviewer64-1.1…
And connect to: (youripaddress):5901
The password is: headless
Now in the VNC viewer, in Linux, open a terminal (top left) and execute these
commands:
sudo dpkg --add-architecture i386 (password is headless)
sudo apt update
wget -qO- https://dl.winehq.org/wine-builds/winehq.key | sudo apt-key add -
sudo apt install software-properties-common
Since this is Ubunutu 18.04, install wine as follows:
sudo apt-add-repository 'deb http://dl.winehq.org/wine-builds/ubuntu/ bionic
main'
wget -qO-
https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_…
| sudo apt-key add -
sudo sh -c 'echo "deb
https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_…
./" > /etc/apt/sources.list.d/obs.list'
sudo apt update
sudo apt-get install --install-recommends winehq-stable
wine --version
sudo winecfg
And the winecfg views come up and all as expected. Everything works fine.
Marvellous!
Now close VNC and stop this container.
Scenario 2: Does not work. WHY?
===============================
Head over to https://hub.docker.com/r/accetto/xubuntu-vnc (the same docker
image), and from the github location (https://github.com/accetto/xubuntu-vnc),
download the DockerFile (save it as say e:\CL) and the src and hooks
directories into e:\CL.
Note use notepad to edit the DockerFile and change line 17 to:
ARG BASETAG=20.04
Now in Windows click Start, cmd and enter these commands:
e:
cd \CL
docker build -t "test2:Dockerfile" .
docker run -p 25901:5901 test2:Dockerfile
Again connect with VNC. You see pretty much the same thing as before. So again
use a terminal and type:
sudo dpkg --add-architecture i386
sudo apt update
wget -qO- https://dl.winehq.org/wine-builds/winehq.key | sudo apt-key add -
sudo apt install software-properties-common
add: sudo add-apt-repository 'deb https://dl.winehq.org/wine-builds/ubuntu/
focal main'
sudo apt update
sudo apt-get install --install-recommends winehq-devel
Super, now again try this:
wine --version
sudo winecfg
This time however, winecfg does not run, you get the output shown below.
It seems it cant create a window because it cant find a display driver.
WHY? Why do newer containers using the same setup not work?
"export -p" show the same information on both containers. Both have
DISPLAY=":1.0". Why why why? Anything else run udner wine also has the same
problem.
I have both containers if there are extra diagnostics or settings anyone can
suggest.
Maybe the newer ubunutu containers are missing something wine needs to detect
the display? I don't know. This happens in newer versions of Ubuntu and various
wine versions. Only the original version works.
headless@9916ba4a38f2:~$ sudo winecfg
wine: created the configuration directory '/root/.wine'
0024:err:environ:run_wineboot boot event wait timed out
0024:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0058:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
No protocol specified
0050:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0050:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error
14007
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x800736b7
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x800736b7
0050:err:ole:apartment_get_local_server_stream Failed: 0x800736b7
0050:err:ole:start_rpcss Failed to open RpcSs service
0048:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0048:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0058:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0058:err:winediag:nodrv_CreateWindow The explorer process failed to start.
headless@9916ba4a38f2:~$ 002c:err:winediag:nodrv_CreateWindow Application tried
to create a window, but no driver could be loaded.
002c:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0068:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0068:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0070:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0070:err:winediag:nodrv_CreateWindow The explorer process failed to start.
Could not find Wine Gecko. HTML rendering will be disabled.
00a4:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00a4:err:winediag:nodrv_CreateWindow The explorer process failed to start.
00ac:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00ac:err:winediag:nodrv_CreateWindow The explorer process failed to start.
Could not find Wine Gecko. HTML rendering will be disabled.
wine: configuration in L"/root/.wine" has been updated.
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https://bugs.winehq.org/show_bug.cgi?id=50903
Bug ID: 50903
Summary: Magic the gathering Arena (MTGA) crashes when
launching the game
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69713
--> https://bugs.winehq.org/attachment.cgi?id=69713
backtrace.txt
Wine was performing well for MTGA. On 2021 March 24, an update for MTGA was
pushed. After that, I started to meet this issue
--------
"Versions": {
"0.1.3536.856069": "3/24/21"
},
---------
I think this is not a dup of bug 47753
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https://bugs.winehq.org/show_bug.cgi?id=47701
Bug ID: 47701
Summary: PUBG Lite does not start from launcher
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://lite.pubg.com/en/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
With the current implementation of httpapi, the launcher works perfectly, but
when the game runs it breaks.
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https://bugs.winehq.org/show_bug.cgi?id=50895
Bug ID: 50895
Summary: Dragon Ball Z: Legacy of Goku Reborn: Most sound
effects make the game temporarily freeze
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ficarde(a)gmail.com
Distribution: ---
Created attachment 69707
--> https://bugs.winehq.org/attachment.cgi?id=69707
Terminal output
While playing a free fangame made in Game Maker, I noticed that most times a
sound effect happened, the game would freeze for a second. This only happens
when using the native direct music libraries, as otherwise the game has no
sound. I was also unable to get sound working on drivers other than pulseaudio
and alsa (and the issue happens on both)
Link to the game: https://gamejolt.com/games/legacyofgokureborn/529626
Tested on game version 0.9.5. SHA sum:
69bc226473f1441c7d5af3c896cbf2e0e55a6370 logr.exe
Attached is the terminal output, all the sound effects happen around this
warning:
0024:fixme:mciwave:MCIWAVE_DriverProc Unsupported command [2115]
At the start of the game I am also greeted with "No sound device detected.
Sounds might not play," so that's not encouraging.
Tested on wine-devel 6.4 and 6.5, terminal log is for 6.5. (but they were the
same)
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http://bugs.winehq.org/show_bug.cgi?id=35817
Bug ID: 35817
Summary: foobar doesn't redraw properly when resizing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tharzoss(a)gmail.com
As the summary said.
Using foobar 1.3.1 and Wine 1.7.14 on Ubuntu LTS 12.04.
Attached the output of
wine foobar2000.exe 1>lol.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #25 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-6.5
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https://bugs.winehq.org/show_bug.cgi?id=40125
Bug ID: 40125
Summary: O2Jam Lags on newer version of Wine
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
Distribution: ---
O2Jam Lags on newer version of Wine
We're using this http://adolfintel.com/index.php?p=wined3d/index.frag
on 64bit app, and both normal and staging version
Nvidia GTX 970
Windows 10 1511 OS Build 10586.104
you can try it out here
http://o2jam.intgamerz.net
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https://bugs.winehq.org/show_bug.cgi?id=45262
Bug ID: 45262
Summary: C&C:RA2 and C&C:YR will suddenly freeze on OS X 10.9
and newer OSs.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forucial(a)icloud.com
I've tested from 1.8.x to most recently version, even with Wine Staging
patched, it always occur.
WineX11 or WineMac doesn't affect it.
All OS version from 10.9 to 10.13 have the same problem.
My computer model is MacBook Air 2014-early, the CPU is i5-4260U and GPU is
Intel HD 5000.
I can ensure that it is not a bug in ddraw because there is a ddraw.dll written
from scratch which uses GDI to render, but it doesn't affect at all.
It is strange that there is no crash log or backtrack message appears, only
screen frozen.
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https://bugs.winehq.org/show_bug.cgi?id=50884
Bug ID: 50884
Summary: IrfanView WebP plugin edit fields don't accept values
above 99
Product: Wine
Version: 6.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
Download IrfanView 4.57 along with its plugins. You'll only need WebP.dll.
Open any image, click File -> Save as -> Choose webp, try to enter 100 for
Quality or Filter Strength - you'll only be able to enter 99.
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https://bugs.winehq.org/show_bug.cgi?id=48474
Bug ID: 48474
Summary: Amazon Chime 4.x (.NET 4.5 app) dhtml-based user
interface unresponsive (unable to join meeting)
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
https://www.scivision.dev/amazon-chime-wine-linux/https://appdb.winehq.org/objectManager.php?sClass=version&iId=35825
Download:
https://clients.chime.aws/win/releases/Chime.4.28.9164.exe
Prerequisite: 'winetricks -q dotnet452'
$ sha1sum Chime.4.27.9601.exe
85003200b01f03c077713f03127ab625c653bd74 Chime.4.27.9601.exe
$ du -sh Chime.4.27.9601.exe
51M Chime.4.27.9601.exe
$ wine --version
wine-5.0-rc5
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47957
Bug ID: 47957
Summary: critical error when trying to start pCLAMP
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: katiekim3088(a)gmail.com
Created attachment 65462
--> https://bugs.winehq.org/attachment.cgi?id=65462
this is the backtrace that it gave me
I am unable to use my app
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https://bugs.winehq.org/show_bug.cgi?id=50883
Bug ID: 50883
Summary: Error, with explorer ++
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxys(a)yahoo.com
Distribution: ---
Created attachment 69691
--> https://bugs.winehq.org/attachment.cgi?id=69691
screenshots inside a zip file, and an md5sum file created with "PLUMA" text
editor.
The program closes abruptly with explorer ++,
Program from https://explorerplusplus.com/
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https://bugs.winehq.org/show_bug.cgi?id=48225
Bug ID: 48225
Summary: StoneHearth, Radiant Entertainment, available from
Steam. Too many open files error
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Game installs and plays, but after 5-10 minutes of game play, this appears in
console:
wine: Unhandled exception 0xe0000008 in thread 1fb at address 00007FB8C7E93023
(thread 01fb), starting debugger...
01fb:err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs
to be increased
And the game stops responding. If anyone wants to see logs I would be happy to
provide whatever you want.
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https://bugs.winehq.org/show_bug.cgi?id=45827
Bug ID: 45827
Summary: Heroes of Might and Magic IV combat very choppy
animations
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonin.wingender(a)gmail.com
Distribution: ---
Heroes of Might and Magic IV (GOG Complete version) launches normally, loads up
a map normally, and while the exploration map works fine, in combat, it is
extremely choppy (the animations look like they are played at a frame per
second). The cursor movement and everything else works fine, just the
animations that don't work. It makes the game practically unplayable. Tested
also on 3.15 and it is the same way.
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https://bugs.winehq.org/show_bug.cgi?id=36002
Bug ID: 36002
Summary: ImpotRapide 2013 (.NET 4.0 app) crashes on
unimplemented function
msvcp110.dll.?gcount@?$basic_istream@DU?$char_traits@D
@std@@@std@@QBE_JXZ
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 35901 (which targets Mono insufficiency).
Prerequisite: 'winetricks -q dotnet40'
--- snip ---
...
Unhandled exception: unimplemented function
msvcp110.dll.?gcount@?$basic_istream@DU?$char_traits@D@std@@@std@@QBE_JXZ
called in 32-bit code (0x7b83be35).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b83be35 ESP:0033b524 EBP:0033b598 EFLAGS:00200287( - -- I S - -P-C)
EAX:7b826b19 EBX:7b8b5ff4 ECX:00000008 EDX:0033b54c
ESI:00000002 EDI:80000100
...
Backtrace:
=>0 0x7b83be35 in kernel32 (+0x2be35) (0x0033b598)
1 0x7e720e78 in msvcp110 (+0x60e77) (0x0033b5d4)
2 0x7e6c7d7d in msvcp110 (+0x7d7c) (0x0033b628)
3 0x06e679e6 (0x0033b628)
...
0x7b83be35: movl 0xfffffff0(%ebp),%ecx
Modules:
Module Address Debug info Name (187 modules)
PE 340000- 3f1000 Deferred ic_ne
PE 400000- 20f2000 Export ir2013
PE 2100000- 21d6000 Deferred msvcr110
PE 21f0000- 23d5000 Deferred ic_xa
PE 23e0000- 2544000 Deferred icuin51
PE 2550000- 255b000 Deferred ic_xam
PE 2560000- 299c000 Export mfc110
PE 29a0000- 29b1000 Deferred ic2013ac
PE 5f00000- 5f11000 Export ic2013pp
PE 6ac0000- 6ac6000 Deferred 674994.qpd
PE 6b30000- 6b57000 Deferred smime3
PE 6e20000- 6e56000 Deferred nspr4
PE fe20000- ff26000 Deferred libeay32
PE ff30000- fffe000 Deferred 204927.qpd
PE 10000000-100ce000 Deferred ir2013at
PE 100d0000-10490000 Deferred ir2013ir
...
Threads:
process tid prio (all id:s are in hex)
...
00000057 (D) C:\Program Files\ImpotRapide 2013\ir2013.exe
...
00000058 0 <==
--- snip ---
There is no native recipe because Microsoft Visual C++ 2012 Redist installer
suffers from bug 17273
$ sha1sum InstallFr2013_Bld6004_Mar14.exe
6ba93dda6d1b9744842fb84ba27ad3bcf0b26061 InstallFr2013_Bld6004_Mar14.exe
$ du -sh InstallFr2013_Bld6004_Mar14.exe
55M InstallFr2013_Bld6004_Mar14.exe
$ wine --version
wine-1.7.16
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37590
Bug ID: 37590
Summary: Microsoft visual studio 2010 stop during the
installtion
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
Created attachment 50018
--> https://bugs.winehq.org/attachment.cgi?id=50018
image of installation in progress
Microsoft visual studio 2010 ultimate stop during the installation process. I
am using wine version 1.7.10, and 1.6.1 both show same problem.
It install some component and while installing component "Microsoft Windows
installer 4.5" it show message you must restart the computer.
In windows I am doing same procedure, it tell to restart the computer and if I
click then it restart my computer, it restart my computer and resume the
installation process. But in wine it not restart the computer and not resuming
the installation process. And if I reboot my wine then it show message "A
problem has been encounter while loading the component. Cancelling setup."
Please guide me for above issue.
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https://bugs.winehq.org/show_bug.cgi?id=37588
Bug ID: 37588
Summary: Visual Basic 2010 ultimate fail to install
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
Created attachment 50015
--> https://bugs.winehq.org/attachment.cgi?id=50015
screen shot of restart message
Visual Basic 2010 ultimate fail to install. While installation time it tell the
message "You must restart your computer to complete the installation. Setup
will automatically continue after your computer has restarted" if click on
restart the computer nothing is happen and installation is stop. In windows it
automatically restart and resume the installation of an application. Please
tell what should I do for this kind of issue?
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https://bugs.winehq.org/show_bug.cgi?id=50881
Bug ID: 50881
Summary: TI-Nspire CX CAS Student Software: App opens loading
window but stops working after a while
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcjensenvirklund(a)gmail.com
Distribution: ---
Created attachment 69689
--> https://bugs.winehq.org/attachment.cgi?id=69689
Menu that opens first and the closes
I tried to install TI-Nspire CX CAS Student Software on Zorin os with and the
loading menu opens and closes normally but doesn't open a new window it does on
windows. It seems to be an issue with java when I try and run the shortcut
created by wine in the terminal.
The download link to the software is:
https://education.ti.com/download/en/ed-tech/B4F6E4EE05B94D75AAB4DFE24B2720…
Link to console output:
https://pastebin.com/x6pFHxAT
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https://bugs.winehq.org/show_bug.cgi?id=50880
Bug ID: 50880
Summary: Japanese fonts and font substitution
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not sure if this qualifies as a bug or not.
I ran across a game that was meant to use a bundled font, but due to a typo in
the bug resources was using the fallback font instead.
This cased the spacing to be more than a little off.
That of itself would be somewhat annoying, but not really a wine bug.
Yet, I've managed to find a Windows screenshot.
A typo stays a typo, so *a* fallback was used there too.
The thing is, going by the shape of one of kana glyphs I'm strongly convinced
System font was used as the fallback - more exactly MS UI Gothic.
This raises two questions:
- perhaps wine should check System font for glyphs before going for fontconfig
fallback ?
- there's an additional problem with any potential MS UI Gothic substitute;
both 'IPAMona UI Gothic' (which is advertised as metric-compatible substitute)
and Source Han (which isn't but is one of more popular free cjk fonts) have
U+3000 (ideographic space) as a square...in MS UI Gothic, it's a 2:3 rectangle
(roughly);
given its width that leads to quite significant differences in spacing; besides
that Source Han is effectively monospaced for cjk glyphs (despite no Panose
marking), while MS UI Gothic isn't (in regard of cjk interpunction mostly); so,
is there any free font that actually *is* metric-compatible with MS UI Gothic ?
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http://bugs.winehq.org/show_bug.cgi?id=34425
Bug #: 34425
Summary: Visual C++ 2010 Express crashes on clicking 'Help /
Samples'
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After working around bug 32568, the IDE started up.
But selecting Help / Samples crashes it; shortly after it loads
ieframe.dll, it calls dw20.exe (the crash reporter).
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https://bugs.winehq.org/show_bug.cgi?id=46065
Bug ID: 46065
Summary: intel_do_flush_locked failed: Input/output error
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
I use Intel Extreme Graphics 2 videocard in my system. When i try to start any
graphic application in wine it fails with "intel_do_flush_locked failed:
Input/output error". After that dmesg shows GPU Hang. I reported the bug to
kernel team: https://bugs.freedesktop.org/show_bug.cgi?id=103901. I think it's
a driver problem. But i still want to know what in wine triggers it. It's not a
kernel regression (i've checked with old kernels), it's not wine's regression
(i've checked with stable releases from 1.6 and with 3.19 now). I need help to
find out problem's source. What can i do?
Here is log with "WINEDEBUG=all" (too large for attachment):
https://yadi.sk/d/eOT8BZHAXKgoPg
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http://bugs.winehq.org/show_bug.cgi?id=32281
Bug #: 32281
Summary: Visual C++ 2010 IDE General Failure
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalhocoelho(a)gmail.com
Classification: Unclassified
Fulfilling Dan Kegel's request, I'm opening a new bug to discuss Visual C++
issues on Wine.
When installing on wine-1.5.18 on Ubuntu 12.04 64 bit, Visual C++ installer
fails.
The supposed cause can be the error on following line, when running with
WINEDEBUG=+relay enabled:
0025:Call KERNEL32.CreateFileW(06c4e000
L"C:\\windows\\Microsoft.NET\\Framework64\\v2.0.50727\\CONFIG\\machine.config",80000000,00000001,00000000,00000003,00000080,00000000)
ret=7e28dfc9
0025:Ret KERNEL32.CreateFileW() retval=ffffffff ret=7e28dfc9
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http://bugs.winehq.org/show_bug.cgi?id=32280
Bug #: 32280
Summary: 32 bit Visual C++ 2010 Express full installer
complains "Unknown Error"
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
With wine-1.5.18 (and some earlier versions),
the 32 bit Visual C++ 2010 Express full install
(
http://download.microsoft.com/download/1/E/5/1E5F1C0A-0D5B-426A-A603-1798B9…
sha1sum adef5e361a1f64374f520b9a2d03c54ee43721c6 )
puts up an "Unknown error" messagebox during
installation of component 4 of 6.
Console shows at that point:
...
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"VCExpress.10.0": stub
fixme:ole:CoInitializeSecurity (0x33f898,-1,(nil),(nil),0,0,(nil),8,(nil)) -
stub!
err:ole:CoGetClassObject class {0000034b-0000-0000-c000-000000000046} not
registered
err:ole:CoGetClassObject no class object {0000034b-0000-0000-c000-000000000046}
could be created for context 0x1
fixme:thread:SetThreadStackGuarantee (0x33fac4): stub
If you dismiss the messagebox, installation continues,
and at the end there is an error summary saying that
"SQL Server Compact" could not be installed.
Interestingly, if you then run the installed VCExpress.exe,
you get the same dialog, and the same messages in the log.
Looking at the +relay log, I see the following bit not long
before the messagebox:
0009:Call KERNEL32.LoadLibraryW(0040dd00 L"mscoree.dll") ret=0041b5d4
0009:Ret KERNEL32.LoadLibraryW() retval=7e3f0000 ret=0041b5d4
0009:Call KERNEL32.GetProcAddress(7e3f0000,0040dd18 "CreateInterface")
ret=0041b5e4
0009:Ret KERNEL32.GetProcAddress() retval=00000000 ret=0041b5e4
0009:Call KERNEL32.GetLastError() ret=0041b609
0009:Ret KERNEL32.GetLastError() retval=0000007f ret=0041b609
I'll attach the log showing VCExpress.exe putting up that MessageBox.
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http://bugs.winehq.org/show_bug.cgi?id=34627
Bug #: 34627
Summary: 32 bit Visual C++ 2010 Express full installer
complains "Runtime Error!" while installing SQL
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcm
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After working around bug 32280 with 'winetricks dotnet40'
and bug 12501 with 'winetricks mspatcha', Visual C++ 2010 Express
installer fails with a "Runtime Error!" dialog referencing setup100.exe.
AF mentioned in bug 32280 there was a msvcm80 bug, perhaps this is it;
sure enough, "winetricks vcrun2005" works around it.
While the dialog is up, ps shows
dank 23938 0.8 1.1 2679360 68040 ? Sl 20:26 0:03
Y:\43a4078dda964c2953a1c4f7\x86\setup100.exe /q /ACTION=Install /FEATURES=SQL
/INSTANCENAME=SQLEXPRESS /SQLSVCACCOUNT=NT AUTHORITY\Network Service
/SQLSVCStartupType=Automatic /AddCurrentUserAsSqlAdmin /ENABLERANU=1
/SKIPRULES=RebootRequiredCheck /hideconsole /TIMESTAMP=VSExpress_10.0
/ACTION=RUNRULES /RULES=GlobalRules /WORKFLOW=Install /TIMESTAMP=VSExpress_10.0
/LOGMARKER=_GlobalRules /MEDIASOURCE=Y:\43a4078dda964c2953a1c4f7\
/INSTALLMEDIAPATH=Y:\43a4078dda964c2953a1c4f7\x86\setup\ /MEDIALAYOUT=Core
and this error does not happen if you uncheck optional fields in the
vc2010 express installer.
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http://bugs.winehq.org/show_bug.cgi?id=20989
Summary: Full Tilt Poker Hangs on Exit
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amikrop(a)gmail.com
Created an attachment (id=25165)
--> (http://bugs.winehq.org/attachment.cgi?id=25165)
the log
The latest Full Tilt Poker runs normally and everything works. But when you try
to exit (either via the "X" button or "Lobby->Exit") the program hangs, and
never ends. This has two side effects. Firstly, the preferences you choose do
not get saved (as the program does not terminate the way it should (save user
options, etc)) and secondly, when you try to launch the program again, the
characters appear ugly and unreadable, and this is a known issue that gets
fixed by killing the first, existing process.
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http://bugs.winehq.org/show_bug.cgi?id=19944
Summary: Full Tilt Poker: Application never exits
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xlreaper(a)gmail.com
The Full Tilt Poker client Version WIN.FullTilt.COM.11.2 runs fine, but once
you quit the application the FullTiltPoker.exe proccess remains and never quits
- you have to kill it.
Because of this you cannot save any preferences in the app.
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https://bugs.winehq.org/show_bug.cgi?id=37488
Bug ID: 37488
Summary: Quicken 2014 - NtAreMappedFilesTheSame fails to
compare builtin dlls with stub dlls
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 49879
--> https://bugs.winehq.org/attachment.cgi?id=49879
test program
Hi,
Quicken 2014 loads the stub ntdll from C:\Windows\System32 as file mapping and
tries to compare it with all loaded file mappings using
NtAreMappedFilesTheSame. Wine does not support comparing a mapped stub dll with
the loaded dll, so that the function returns STATUS_NOT_SAME_DEVICE every time,
causing Quicken 2014 to enter an endless loop.
Since this issue is currently blocked by bug 37487 and bug 37449, I wrote a
small C snippet which can be compiled with mingw that demonstrates the issue.
On Windows the program prints "Same file!" while on Wine it prints "Different
file!".
Regards,
Michael
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https://bugs.winehq.org/show_bug.cgi?id=45708
Bug ID: 45708
Summary: d2d1.dll requires some export functions to run
"Simple2D" samples.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
Most of samples in "Simple2D" fails with unresolved exports in d2d1.dll.
Samples download link:
http://files.djkaty.com/software/Simple2D/
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https://bugs.winehq.org/show_bug.cgi?id=45709
Bug ID: 45709
Summary: djkaty.com Simple2D demos v1.13 need support for
IWICImagingFactory2, CLSID
'{317d06e8-5f24-433d-bdf7-79ce68d8abc2}'
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
split off from bug 45708
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/DJKaty.com/Simple2D/examples
$ WINEDEBUG=+seh,+relay,+windowscodecs wine ./BitmapBrushDemo.exe >>log.txt
2>&1
...
002e:Ret dwrite.DWriteCreateFactory() retval=00000000 ret=004057a3
002e:Call ole32.CoCreateInstance(00426c70,00000000,00000001,004262c8,0033fd60)
ret=004057ee
002e:Call ntdll.RtlInitUnicodeString(0033f504,7dd601e0
L"\\Registry\\Machine\\Software\\Classes") ret=7dc93c71
002e:Ret ntdll.RtlInitUnicodeString() retval=0033f504 ret=7dc93c71
---
002e:Call ntdll.RtlInitUnicodeString(0033f5a0,0033f5f2
L"CLSID\\{317D06E8-5F24-433D-BDF7-79CE68D8ABC2}") ret=7dc93f02
002e:Ret ntdll.RtlInitUnicodeString() retval=0033f5a0 ret=7dc93f02
...
002e:Call PE DLL (proc=0x7d510dd1,module=0x7d490000
L"windowscodecs.dll",reason=PROCESS_ATTACH,res=(nil))
...
002e:Ret PE DLL (proc=0x7d510dd1,module=0x7d490000
L"windowscodecs.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
002e:Ret KERNEL32.LoadLibraryExW() retval=7d490000 ret=7dc9405a
...
002e:Ret windowscodecs.DllGetClassObject() retval=80040111 ret=7dc96205
002e:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111 for dll L"C:\\windows\\system32\\windowscodecs.dll"
002e:Call advapi32.RegCloseKey(00000064) ret=7dc995f9
002e:Ret advapi32.RegCloseKey() retval=00000000 ret=7dc995f9
002e:err:ole:CoGetClassObject no class object
{317d06e8-5f24-433d-bdf7-79ce68d8abc2} could be created for context 0x1
002e:Ret ole32.CoCreateInstance() retval=80040111 ret=004057ee
002e:Call user32.MessageBoxA(00000000,004266ac "There was a problem setting up
the WIC Imaging factory",004265a0 "Simple2D Error",00000000) ret=00405808
--- snip ---
App sources:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/DJKaty.com/Simple2D
$ grep -Hrni IWICImagingFactory2
...
src/Simple2DLib.h:1787: IWICImagingFactory2 *ImageFactory;
$ cat src/Simple2D.cpp
...
// Create Direct2D resources
// Device-independent resources last for the lifetime of the application
// Device-dependent resources are associated with a particular rendering device
and will cease to function if that device is removed
HRESULT Simple2D::CreateDeviceIndependentResources()
{
// Create a Direct2D factory
if (!Direct2D)
{
D2D1_FACTORY_OPTIONS options;
ZeroMemory(&options, sizeof(D2D1_FACTORY_OPTIONS));
HRReturnOnFail(
D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory1), &options, reinterpret_cast<void **>(&Direct2D)),
"There was a problem setting up the Direct2D factory");
}
// Create a DirectWrite factory
if (!TextFactory)
HRReturnOnFail(
DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
__uuidof(TextFactory),
reinterpret_cast<IUnknown
**>(&TextFactory)),
"There was a problem setting up the DirectWrite factory");
// Create a Windows Imaging factory
if (!ImageFactory)
HRReturnOnFail(
CoCreateInstance(CLSID_WICImagingFactory, NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&ImageFactory)),
"There was a problem setting up the WIC Imaging factory");
...
--- snip ---
https://docs.microsoft.com/en-us/windows/desktop/api/wincodec/nn-wincodec-i…
$ sha1sum Simple2DSetup-1.13.exe
269c002fb9ea11c2abd8958fc3cc4294af1b45d9 Simple2DSetup-1.13.exe
$ du -sh Simple2DSetup-1.13.exe
11M Simple2DSetup-1.13.exe
$ wine --version
wine-3.14-161-g70fbfa2cb8
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44052
Bug ID: 44052
Summary: Temple+ does not run due to missing D2D device and
device context and multiple API stubs
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
Temple+ requires:
- ID2D1Factory1
- ID2D1Device
- ID2D1DeviceContext
- ID2D1Bitmap1
- GetRedirectionCapabilities https://bugs.winehq.org/show_bug.cgi?id=42307
- SetIncrementalTabStop stub that returns success HRESULT
- IDWriteFontCollection font fallback logic when requested font is not in
collection
- (P|V)SGetShader returns invalid output values causing segfault
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https://bugs.winehq.org/show_bug.cgi?id=39469
Bug ID: 39469
Summary: PreSonus Studio One 3 says it requires Windows 7 SP1
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: conversy(a)gmail.com
I downloaded the 32 bit version of PresSonus Studio One 3.1 and the installer
ran perfectly. When I launch the program though, a pop-up window says it
requires Windows 7 SP1 with Platform Update or later. I configured wine to
pretend it's Windows 7 then Window 10 to no avail.
The free version of the application is available here:
https://shop.presonus.com/products/studio-one-prods/Studio-One-3-Prime
Cheers!
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http://bugs.winehq.org/show_bug.cgi?id=33142
Bug #: 33142
Summary: Right shift key not working with winemac.drv
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
Created attachment 43845
--> http://bugs.winehq.org/attachment.cgi?id=43845
WINEDEBUG=+key
When using winemac.drv, the right shift key has no effect on input. The
keyboard I'm using is a Logitech Elite Keyboard (with Logitech Control Center
installed); I don't happen to have an actual Apple keyboard handy to test,
unfortunately. The left shift key works as expected. Attached is
WINEDEBUG=+keyboard and WINEDEBUG=+key when pressing the right shift key and
then releasing it.
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https://bugs.winehq.org/show_bug.cgi?id=37108
Bug ID: 37108
Summary: TCGR.EXE crashed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kiddtek(a)gmail.com
wine running a freshly installed "The Complete Genealogy reporter" prg
importing a gedcom 10.1megs in size also very large file crashes and has to
close.
Using a smaller gedcom file process completes
This happens exactly the same way on the stable 1.6 and the new version.
TCGR.EXE crashes
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https://bugs.winehq.org/show_bug.cgi?id=50021
Bug ID: 50021
Summary: PS Remote Play fails to launch with assertion in
MS.Internal.Shaping.TypefaceMap.MapUnresolvedCharacter
s
Product: Wine
Version: 5.19
Hardware: x86-64
URL: https://remoteplay.dl.playstation.net/remoteplay/modul
e/win/RemotePlayInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Depends on: 50016
Distribution: ---
Created attachment 68451
--> https://bugs.winehq.org/attachment.cgi?id=68451
+dwrite log
With wine-mono; I haven't tried native .NET. Note that the installer needs the
fix from bug 50016 to run.
>From the nature of the exception there's a decent chance it's a dwrite bug, so
I've attached a +dwrite log (51M uncompressed). There is also one dwrite FIXME,
though it's not the last call before the exception:
0350:fixme:dwrite:dwritetextanalyzer_AnalyzeNumberSubstitution (0x75a9800 0 9
0x75aa700): stub
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https://bugs.winehq.org/show_bug.cgi?id=5162
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://dl.google.com/google |https://web.archive.org/web
|talk/googletalk-setup.exe |/20060429010814/http://dl.g
| |oogle.com/googletalk/google
| |talk-setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=45444
Bug ID: 45444
Summary: win office pro plus install 2016 Unhandled exception:
page fault on write access to 0x00000000
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 61777
--> https://bugs.winehq.org/attachment.cgi?id=61777
backtrace of Unhandled exception: page fault
windows office pro plus 2016 v16 install Unhandled exception: page fault on
write access to 0x00000000 in 64-bit code (0x00000000009c8db9)
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https://bugs.winehq.org/show_bug.cgi?id=39053
Bug ID: 39053
Summary: The Forest: Starting a game needs often a long time
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Loading a game instance needs sometimes only some seconds but sometimes it also
needs some minutes. For example on creating a new game in single player this
needs mostly some minutes while on joining a multiplayer game it is vice versa.
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https://bugs.winehq.org/show_bug.cgi?id=40513
Bug ID: 40513
Summary: Resize Mission map issue
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bxter0(a)gmail.com
Distribution: ---
I am newbie user of Arch Linux and I luckily installed Guild Wars via Wine.
Everything looks good, also sound, but when I tape 'U' (Mission map) I see this
on full screen and I can't minimize it. I have latest version of Wine. help
s10.ifotos.pl/img/gwpng_sseqsqs.png
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http://bugs.winehq.org/show_bug.cgi?id=32152
Bug #: 32152
Summary: Guild Wars 2: Missing sound and game crashes on time
adjusting
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I have noticed a lot of crashes the last weeks with Guild Wars 2. Now I figured
out that this happens at every full hour. At this time ntp is adjusting my
clock so this is my first hint.
I have adjusted manually the time and if the time is set to an earlier state
then the game currently has the sound will be disabled. It will be enabled
again if the time is equal or higher then the "normal" time. The missing sound
is independent of the value of the option "In-Game Clock". The In-Game Clock is
using in every case the system clock so this could be the reason.
This way I couldn't reproduce the crashes but I will now disable ntp and report
back if something changes.
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https://bugs.winehq.org/show_bug.cgi?id=39849
Bug ID: 39849
Summary: winepulse.drv is used while winealsa.drv is selected
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
In winecfg -> Audio the driver shown there as selected is winealsa.drv but on
starting applications I'm often seeing the line "err:module:load_builtin_dll
failed to load .so lib for builtin L"winepulse.drv": libpulse.so.0: cannot open
shared object file: No such file or directory". libpulse0:i386 is not installed
on my system and installing it would cause the error message to be replaced
with "err:pulse:pulse_contextcallback Context failed: Connection refused". I
think if PulseAudio is not used by the system for example because only ALSA is
being used Wine should not try to use PulseAudio then.
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https://bugs.winehq.org/show_bug.cgi?id=41135
Bug ID: 41135
Summary: No Man's Sky: Game does crash/hang on starting
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 55339
--> https://bugs.winehq.org/attachment.cgi?id=55339
Terminal output (Windows 7)
After solving the other issue where an upgrade of libcups2 caused Wine to
heavily break I'm encountering now the next issues on starting No Man's Sky.
With a clean wine profile and the Windows version set to Windows 7 (as the
system requirement for this game is Windows 7-10) on starting the game nothing
happens and the game has a CPU usage of ~55% on one core and the wineserver has
a CPU usage of ~60% on one core. If I'm setting the Windows version to Windows
XP the game does start but crashes after the first screen is shown. For both
cases is the terminal output in the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=50649
Bug ID: 50649
Summary: winecfg crashes with desktop emulation
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gmascellani(a)codeweavers.com
Distribution: ---
STEPS TO REPRODUCE:
* Start with a new prefix
* Launch winecfg and enable desktop emulation (leave the standard resolution
800x600)
* Launch winecfg again; the desktop window appears and disappears after a split
second; winecfg window never appears
This happens with both i386 and amd64 builds (did not try a WoW64 build). I am
using an up-to-date Debian unstable machine, on a laptop with an Intel iGPU and
an NVIDIA Quadro P2000 dGPU. Disabling NVIDIA Vulkan drivers doesn't change
anything.
The crash happens inside get_gpu_properties_from_vulkan, in
dlls/winex11.drv/xrandr.c. This function creates a Vulkan instance, enumerates
Vulkan devices and their properties and then destroys the instance. This
happens a few times during a single "wine winecfg" execution. In one of these
executions the driver segfaults in vkDestroyInstance. The other calls to
vkDestroyInstance are fine. If the call to vkDestroyInstance in
X11DRV_vkDestroyInstance is commented out, then the crash doesn't happen any
more and winecfg works correctly.
I can't see any Vulkan usage problem and Vulkan validator doesn't detect
anything except a couple of issues that are easy to solve and do not fix the
problem.
The specific failing instruction is in libvulkan_lvp.so. Addr2line says it is
in function util_queue_destroy in file src/util/u_queue.c:97 (in the mesa
package), but that line does not correspond to that function in the source
code, so addr2line is probably confused and I don't know if anything it says
can be believed. Also, this is just the inner frame: I couldn't get a backtrace
from the vkDestroyInstance call to the segfaulting instruction. I can get a
core dump, but gdb cannot recognize the stack in it, so I get no useful
information (not easily at least: I could manually inspect the stack and
reconstruct the backtrace, but that's tedious and I haven't tried yet).
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http://bugs.winehq.org/show_bug.cgi?id=25528
Summary: HLSL shader not translated correctly (uniform
variables)
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Created an attachment (id=32501)
--> (http://bugs.winehq.org/attachment.cgi?id=32501)
Program run in a normal way
I was trying to run the game "Sexy Beach Zero" (hmmyes) and it runs great. But
when you load any of the 3D scenes, the body model isn't bound correctly to her
and is stationary at (0, 0, 0) in the scene.
I checked the log and found a lot of these:
err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Find glsl program uniform locations @ glsl_shader.c / 4435
err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB(programId) @ glsl_shader.c / 4449
err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Hardcoding local constants @ glsl_shader.c / 3955
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4618
trace:d3d_constants:shader_glsl_load_constantsI Loading local constants 0: 2,
0, 0, 0
err:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 598
err:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 769
(After this it repeats the last 4 lines)
Perfectly willing to chip my teeth on this bug, I downloaded the latest Wine
git to check the source.
I ran the game again with the following command:
WINEDEBUG=trace+d3d_constants wine "Sexy Beach Zero English.exe" &> ~/sbz2.log
The log now returns this:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #10:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(35) : warning C1068: array index out
of bounds
Repeat the array index out of bounds warning plenty of times.
Going deeper, I ran the game like this:
WINEDEBUG=trace+d3d_shader wine "Sexy Beach Zero English.exe" &> ~/sbz.log
Part of the offending HLSL shader:
def *c822* = 1.000000, 3.000000, 0.000000, 0.000000
def c823 = 0.500000, 0.000000, 0.000000, 0.000000
def c824 = -1.000000, -2.000000, -3.000000, -4.000000
defi i0 = 5, 0, 0, 0
frc r0, v2
slt r1, -r0, r0
add r2, -r0, v2
slt r0, v2, -v2
mad r0, r0, r1, r2
mul r0, r0, *c822*.y
Emphasis marked with *'s.
uniform vec4 *VC[256]*;
// snip
void main() {
R0.xyzw = (fract(attrib2.xyzw));
R1.xyzw = (vec4(lessThan(-R0.xyzw, R0.xyzw)));
R2.xyzw = (-R0.xyzw + attrib2.xyzw);
R0.xyzw = (vec4(lessThan(attrib2.xyzw, -attrib2.xyzw)));
R0.xyzw = ((R0.xyzw * R1.xyzw) + R2.xyzw);
R0.xyzw = (R0.xyzw * *VC[822]*.yyyy);
This is where the "array index out of bounds" warning comes from. The shader
translator should have converted "c822" to a uniform, but instead put it in an
array.
I got hopelessly lost in the Wine source, I couldn't find the error myself,
unfortunately. :(
Hopefully this helps someone more knowledgeable with these things!
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https://bugs.winehq.org/show_bug.cgi?id=42145
Bug ID: 42145
Summary: Guild Wars 2 crashes on some configurations
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)aaronopfer.com
Distribution: ---
Created attachment 56713
--> https://bugs.winehq.org/attachment.cgi?id=56713
GW2-generated crash log
Guild Wars 2 crashes on my laptop psuedorandomly while playing the game. I
managed to create a reproduceable version of the crash: all I have to do is
toggle the visibility of my helmet slot in my Hero's Equipment panel (a feature
designed for those who don't want ugly helmets covering their character's
faces) and the game will reliably crash.
I am using 64bit wine. I reproduced the crash initially in 2.0.0-rc3-staging,
then in 2.0.0-rc3, and then again in 1.7.35. I haven't tested any other
versions.
The crash does NOT occur on my desktop despite similar wine versions and
configurations. The main difference between the laptop and the desktop is that
the desktop uses the proprietary nvidia blob on a GTX 780, and the laptop uses
integrated intel HD 5500 graphics. The laptop and desktop are running the
debian 4.8.0 kernel.
As an aside, another laptop I have running debian is using a nvidia mobile GPU
(don't remember the model) via bumblebee and it also has no problems with
crashing in GW2.
I have some modest debugging skills: poking around in a debugger shows that the
crash occurs in what appears to be blitting code (the Gw2-64.exe binary makes
string references to "ImgBlt.cpp" in the area). The fault instruction is a rep
movsb. During normal operation the rep movsb's operands are in low memory
ranges (mask 0xFFFFFFFF), but when it crashes one operand is
(0x0222000000000000) which is not valid memory and causes a crash.
I do not have a Windows machine so I do not know if Windows has the same crash;
I presume not.
I have attached the Arenanet.log file which contains some information about
what went wrong. It may contain multiple crashes; I'm not very familiar with
these GW2-specific crashlogs so I'm not sure. These are made by GW2's built-in
crash logger. If anyone wants another crash log format you'll have to tell me
how to disable GW2's built-in one.
If anyone wants me to do any specific debug actions or logs I'll be happy to
try them.
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https://bugs.winehq.org/show_bug.cgi?id=5162
Huw Davies <huw.davies(a)physics.ox.ac.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |huw.davies(a)physics.ox.ac.uk
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #53 from Huw Davies <huw.davies(a)physics.ox.ac.uk> ---
Marking resolved.
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https://bugs.winehq.org/show_bug.cgi?id=5162
--- Comment #52 from Jactry Zeng <jactry92(a)gmail.com> ---
Thanks to Huw's work, TxGetNaturalSize and TxDraw now are implemented in Wine
6.5.
It might be worth retesting these applications and file separate bugs for their
following issue.
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https://bugs.winehq.org/show_bug.cgi?id=50862
Bug ID: 50862
Summary: [Regression] Steam fails to start
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 47fed8f5bc89344af054b70c2d3a7bea02b2113c
Distribution: ---
0188:err:module:import_dll Library SDL2.dll (which is needed by L"C:\\Program
Files (x86)\\Steam\\bin\\gldriverquery.exe") not found
0188:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program Files
(x86)\\Steam\\bin\\gldriverquery.exe" failed, status c0000135
0190:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0190:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0190:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0190:fixme:ver:GetCurrentPackageId (000000000022FDA0 0000000000000000): stub
0198:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0198:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0198:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0198:fixme:ver:GetCurrentPackageId (0033FEA4 00000000): stub
0024:fixme:imm:ImmReleaseContext (000100B4, 05BD2238): stub
0024:fixme:dwmapi:DwmExtendFrameIntoClientArea (000400B2, 0033E2A8) stub
013c:fixme:file:NtLockFile I/O completion on lock not implemented yet
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe"
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe"
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\logs\\cef_log.txt"
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\logs\\cef_log.txt"
01a4:err:module:import_dll Library SDL2.dll (which is needed by L"C:\\Program
Files (x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe") not found
01a4:err:module:import_dll Library libcef.dll (which is needed by L"C:\\Program
Files (x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe") not found
01a4:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program Files
(x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe" failed, status
c0000135
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https://bugs.winehq.org/show_bug.cgi?id=45567
Bug ID: 45567
Summary: League of Legends 8.12+ fails to start a game
(anticheat engine, validation of WoW64 syscall
dispatcher)
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Diagnosed by Andrew Wesie; partially split off from bug 45327.
The game inspects the %cs register to determine if it is running under WoW64.
Since Linux 32-bit code segment is the same as the
WoW64 32-bit code segment, 0x23, the anti-cheat will expect to be in a WoW64
environment regardless of whether the prefix is 32- or 64-bit.
Consequently the game will try to use the Wow64Transition export if it is
available, or otherwise request the module name of the address contained at the
WOW32Reserved TEB field (i.e. %fs:0xc0), and verifies that the latter matches
wow64cpu.dll.
This can be solved either by moving the syscall dispatcher to wow64cpu.dll, or
by implementing Wow64Transition.
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https://bugs.winehq.org/show_bug.cgi?id=37983
Bug ID: 37983
Summary: Jedi Knight: Dark Forces II (GOG.com version) - music
doesn't work
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rixa(a)cs.tut.fi
Distribution: ---
The game originally used to have background music on CD audio tracks. The
recent GOG.com release includes those tracks in .ogg format, along with what
seems to be some sort of a hack to play them through a custom winmm.dll in the
game directory.
The music does not play.
For the included winmm.dll to do anything, an override of "winmm
(native,builtin)" seems like a logical step. Indeed, it was reported on the
GOG.com forums that this gets the music working on Crossover, and I used the
trial version to verify that this is indeed the case.
But if I do the same on Wine, the game doesn't start anymore. It just dies
with:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I tried to trace it down to other overrides that crossover sets by default, but
it would still work even if I removed them all. It would even keep working if I
replaced the entire drive_c there with the one from my wineprefix where it
doesn't work, so it probably does not have to do with any of the pre-installed
software, nor an installation broken for whatever reason. Using wine on the
prefix installed in crossover didn't work any better either.
In addition to a clean unpatched wine 1.7.35 that I compiled myself, I tried
multiple versions of wine from PlayOnLinux but none of them started the game
with the override in place; each died with the same message.
Without the override the game is still very playable, just has no background
music.
Xubuntu 14.10, nvidia 331.113.
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http://bugs.winehq.org/show_bug.cgi?id=33375
Bug #: 33375
Summary: Cannot test dlls with dashes in their name
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Created attachment 44165
--> http://bugs.winehq.org/attachment.cgi?id=44165
Patch to reproduce this bug
No conformance test can be written for dlls that have a dash in their name.
These will first run into a build error:
echo "api-ms-win-security-base-l1-1-0_test.exe TESTRES
\"api-ms-win-security-base-l1-1-0_test-stripped.exe.so\"" |
LD_LIBRARY_PATH="../../../libs/wine:$LD_LIBRARY_PATH" ../../../tools/wrc/wrc
--nostdinc --po-dir=../../../po -m32 -I. -I. -I../../../include
-I../../../include -DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION
-DWIDL_C_INLINE_WRAPPERS -o
../../../programs/winetest/api-ms-win-security-base-l1-1-0_test.res
:1:5: Error: syntax error
What surprises me is that the dot on the 'TESTRES' left-hand causes no problem
while the dashes do. I tried quoting that string but it did not help.
The next problem is that if the TESTRES left-hand is modified to work around
that issue, then winetest.exe will not be able to find the corresponding dll
anymore and will thus skip the test. Filtering the list of tests to run based
on the command line will likely be broken too.
I'm attaching a patch to reproduce this issue.
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https://bugs.winehq.org/show_bug.cgi?id=50826
Bug ID: 50826
Summary: regression: adk81setup fails with The file
C:\windows\mono\mono-2.0\lib/mscorlib.dll is an
invalid CIL image
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Regression caused by:
commit 86947587d206a0a95b4ac2c5458f8465ee4c371d
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 17 10:38:43 2021 +0100
server: Remove the redundant cpu field in the PE image information.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50721
Bug ID: 50721
Summary: IDA Pro 7.5: Lumina can't contact server, complains
about Schannel security attributes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: thotypous(a)gmail.com
Distribution: ---
Using Wine Staging, IDA Pro fails to contact the Lumina server when trying to
do any operation that depends on it (e.g. Lumina menu -> Pull All Metadata).
The IDA's output window shows "lumina: Schannel does not support the requested
security attributes"
By tracing secur32, it turns out that InitializeSecurityContextA is being
called with fContextReq flags ISC_REQ_EXTENDED_ERROR and
ISC_REQ_MANUAL_CRED_VALIDATION, which are not handled by Wine:
00f4:trace:secur32:InitializeSecurityContextA 0x3436e40 0x3436e50 (null)
0x0008c110 0 0 0x529b58 0 (nil) 0x529af8 0x3436e9c (nil)
Now regarding each flag:
1. ISC_REQ_EXTENDED_ERROR: according to MSDN, this flag means "When errors
occur, the remote party will be notified."
However, modern TLS does not have any mechanism to notify the remote party
about errors. Thus it seems unlikely that this flag causes any difference in
behavior, at least when the remote party is not running Microsoft's TLS
implementation.
When researching about the flag, I found
https://mskb.pkisolutions.com/kb/975858, which states Windows 7 used to ignore
this flag, but since it caused issues with some applications, they changed
schannel to return ISC_RET_EXTENDED_ERROR (via pfContextAttr) when the flag is
set. The KB does not describe any other change deployed by the upgrade. This
fact further supports the hypothesis that the flag does not change the behavior
of the protocol.
In short, up-to-date Windows 7 seems to just return ISC_RET_EXTENDED_ERROR when
ISC_REQ_EXTENDED_ERROR is set, but otherwise ignores it.
2. ISC_REQ_MANUAL_CRED_VALIDATION: according to MSDN, this flag means "By
default, Schannel validates the server certificate by calling the
WinVerifyTrust function; however, if you have disabled this feature using the
ISC_REQ_MANUAL_CRED_VALIDATION flag, you must validate the certificate provided
by the server that is attempting to establish its identity."
However, Wine currently does not carry automatic server certificate validation
at all. The OSX implementation always calls "SSLSetEnableCertVerify(s->context,
FALSE)" to disable it explicitly. The GnuTLS implementation never calls
"gnutls_session_set_verify_cert", which would be required to enable server
certificate validation.
Strictly speaking, the current implementation of Schannel in Wine is insecure,
but fixing it would require more extensive changes to the code and could cause
regression bugs with other applications. Thus, I argue it should be dealt with
by another bug entry and fixed by another patch.
Therefore, the attached patch restricts itself to return
ISC_RET_MANUAL_CRED_VALIDATION when ISC_REQ_MANUAL_CRED_VALIDATION is set, and
to better document the current situation in the code.
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https://bugs.winehq.org/show_bug.cgi?id=45032
Bug ID: 45032
Summary: WineTest does not run the vcomp tests
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
So WineTest is not running the vcomp tests. What happens is this:
* It parses the vcomp_test.exe filename and concludes that this tests the vcomp
dll.
* It does a LoadLibraryExA("vcomp.dll", NULL, LOAD_LIBRARY_AS_DATAFILE) which
fails (as expected) and concludes that the dll is missing:
vcomp=dll is missing
* Since the dll is missing WineTest skips the vcomp tests.
According to Dan Kegel (see bug 31609) this is a manifest / activation context
issue and he sent a patch for it [1]. However the patch was for the TestBot
[2], not WineTest, and as far as I can tell it's not working.
Furthermore WineTest already has activation context code that seems equivalent
to Dan Kegel's patch.
Note that not all VMs have vcomp.dll. Based on the current results the 32 bit
dll is present on the TestBot's w2000pro, wxppro, w2003std, wvistau64*,
w2008s64, w8, w864 VMs and the 64 bit one is present on wvistau64, w2008s64 and
w864.
Note that some online resources seem to imply that vcomp.dll is present in the
Visual C++ 2005 redistributable (and VC++ 2005 was indeed installed on all the
VMs that have vcomp.dll except w2008s64 (though maybe it was installed and it
was not written down)). Some VMs seem to have other versions such as
vcomp90.dll but not vcomp.dll.
[1] https://bugs.winehq.org/show_bug.cgi?id=31609https://www.winehq.org/pipermail/wine-patches/2012-September/117631.html
[2] Paradoxically the TestBot has no problem running the vcomp tests now that
they dynamically load the vcomp dll. That's because the TestBot makes no
assumption based on the executable filename since one can upload test binaries
that don't follow any naming scheme. So now that the test dynamically loads
vcomp.dll the TestBot cannot check for it.
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https://bugs.winehq.org/show_bug.cgi?id=50836
Bug ID: 50836
Summary: dxva2api.h does not compile as C++
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dxva2
Assignee: wine-bugs(a)winehq.org
Reporter: bjoern(a)hazardy.de
The functions do not compile with g++ 10:
error: invalid conversion from 'void*' to 'DXVA2FixedToFloat::<unnamed
struct>*' [-fpermissive]
The functions are broken since
https://source.winehq.org/git/wine.git/commitdiff/6aeb891d529d821fa62e26c17…
On MinGW it was fixed once, but now they reimport the library from wine and it
broke in
https://sourceforge.net/p/mingw-w64/mingw-w64/ci/c0fa4d755413c4541bdad32f07…
again.
This hinders compiling Qt on Windows with GCC.
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http://bugs.winehq.org/show_bug.cgi?id=34906
Bug #: 34906
Summary: [regres] Zoo Tycoon: closed on start in 1.7.6
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
closed without crash after begin music.
in console:
fixme:imm:ImmReleaseContext (0x2006a, 0x14f250): stub
fixme:imm:ImmGetOpenStatus (0x14f250): semi-stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed38,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
fixme:d3d:wined3d_device_set_render_target Surface 0x1ae5c0 doesn't have render
target usage.
err:ddraw:d3d_device_init Failed to set render target, hr 0x8876086c.
result regression test (1.6-good, 1.7.6-bad)
3fb53e21fb2cccf249ed65a4641eac21422f6609 is the first bad commit
commit 3fb53e21fb2cccf249ed65a4641eac21422f6609
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Sep 17 09:22:37 2013 +0200
ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway.
Tests
confirm that surface creation is supposed to succeed for P8 surfaces with
both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
:040000 040000 578fd201cb41a75b478b47c58c7a0a1a9b6a5209
38c723fb112690d758c0868debec68b3b61c4510 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=50783
Bug ID: 50783
Summary: WineTest declares dlls with dots in their name as
missing
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
It turns out that winetest.exe has been checking the presence of the
dlls by calling LoadLibrary("serialui") and not
LoadLibrary("serialui.dll"). Surprisingly this works.
But if the dll name contains dots, such as "lib.and.dot.dll", then
LoadLibrary("lib.and.dot") does not work, even if lib.and.dot.dll does exist,
as confirmed by LoadLibrary("lib.and.dot.dll"). At least in Wine.
So this causes winetest.exe to skip the lib.and.dot tests because the dll is
missing.
Maybe that's a LoadLibrary() Wine bug.
Or maybe the fix would be to add the '.dll' extension... except if the name
from
the test executable ends in .exe, .com, .ocx, etc. But this would require a
list of authorized library extensions (or do the checks twice: once without and
once with the extra .dll extension).
lib.and.dot_test.exe -> lib.and.dot.dll
msscript.ocx_test.exe -> msscript.ocx
serialui_test.exe -> serialui.dll
reg.exe_test.exe -> reg.exe (yes WineTest calls LoadLibrary("reg.exe"))
chcp.com_test.exe -> chcp.com
ndis.sys_test.exe -> ndis.sys
...
Or change the test executable filenames so they always have the full name of
the tested dll.
Or this could be fixed by not doing the LoadLibrary() check at all:
https://bugs.winehq.org/show_bug.cgi?id=45032#c1
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https://bugs.winehq.org/show_bug.cgi?id=50738
Bug ID: 50738
Summary: Guild Wars 2 launcher can't login
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://account.arena.net/content/download/gw2/win/64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Regression SHA1: 8f50dde9cd3f4ea7856106f5b1691827d4cf8713
Distribution: Ubuntu
Created attachment 69508
--> https://bugs.winehq.org/attachment.cgi?id=69508
Log from 8f50dde9cd3f4ea7856106f5b1691827d4cf8713 with
+timestamp,+pid,+tid,+seh
Since
commit 8f50dde9cd3f4ea7856106f5b1691827d4cf8713
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Feb 15 21:57:42 2021 +0100
ntdll: Store entire XMM context in x86_64 syscall frame.
the Guild Wars 2 launcher can't reach login the server anymore. Attached is the
log at 8f50dde9cd3f4ea7856106f5b1691827d4cf8713. I confirmed that with
8f50dde9cd3f4ea7856106f5b1691827d4cf8713^ everything was working as expected.
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https://bugs.winehq.org/show_bug.cgi?id=50034
Bug ID: 50034
Summary: In font dialog's sample text, background changes color
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: whydoubt(a)gmail.com
Distribution: ---
When the font dialog is first opened, the background behind the sample text is
a different color than the rest of the sample area. As soon as a change is
made in font selection, this condition is corrected.
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https://bugs.winehq.org/show_bug.cgi?id=45685
Bug ID: 45685
Summary: regression caused in running Dragon NaturallySpeaking
12.5
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 62107
--> https://bugs.winehq.org/attachment.cgi?id=62107
terminal output with no winedebug running
Dragon NaturallySpeaking 12.5 installs well in wine 3.14 (Staging).
It also goes through training.
But then it crashes when I try to run it for the first time.
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https://bugs.winehq.org/show_bug.cgi?id=49857
Bug ID: 49857
Summary: NCLauncher2: Crypto error on a successful login
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: yagocl(a)protonmail.ch
Distribution: ---
I am attempting to run the NCSoft Launcher on Wine so that I may download and
play the game Blade&Soul. The application is NCLauncher2.exe, you can grab it
from here: https://launcher.patcher.ncsoft.com/NCLauncher2_Installer.exe or go
the blade and soul website, register, and be sent to that download anyway.
Here's a sha256 checksum of what I downloaded:
ba8e3f0272c103581eb05325384498a02c210f3df0ff78f399060aeb061b5d3e
NCLauncher2_Installer.exe
The program runs fine, however if you get your credentials right and actually
log in it will stop you with a crypto error. Here's the full message the
launcher spits out in the UI:
https://pastebin.com/A8ECdFqJ
Unfortunately there is no point to posting full terminal output since every
message the program dumps into the terminal is obfuscated/encrypted. I tried
running them through base64/32 -d to no avail. BUT, we can get wine to spit out
what the program is doing in the crypto engine when the error happens with
WINEDEBUG=+crypt trace file
This is what I get:
0009:fixme:crypt:PFXImportCertStore flags 00000021 not supported
I suppose it is trying to import a certificate in some way but cannot.
Here's some system info:
Wine 5.17-staging 64 bit wineprefix
Arch Linux with testing repos
.NETs 4.5 all the way to 4.8 installed
Intel CPU, Nvidia (+proprietary driver) GPU
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https://bugs.winehq.org/show_bug.cgi?id=50729
Bug ID: 50729
Summary: Microsoft PIX 2101.27 setup fails
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://devblogs.microsoft.com/pix/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 69486
--> https://bugs.winehq.org/attachment.cgi?id=69486
log
Microsoft PIX 2101.27 setup fails
0x80070538 - Invalid ACL
https://devblogs.microsoft.com/pix/download/https://web.archive.org/web/20210226072258/https://query.prod.cms.rt.micros…
sha1sum PIX-2101.27-Installer.exe
c66d7f99e8891fd1e66e22ca75ee7b9a524ca04c PIX-2101.27-Installer.exe
du -sh PIX-2101.27-Installer.exe
109M PIX-2101.27-Installer.exe
Forcing PIX.msi to run leads to the below, invalid or separate future bug...
Got a UNKNOWN while executing native code. This usually indicates a fatal error
in the mono runtime or one of the native libraries used by your application.
Unhandled exception: page fault on execute access to 0x180003134 in 64-bit code
(0x0000000180003134).
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https://bugs.winehq.org/show_bug.cgi?id=40055
Bug ID: 40055
Summary: Auto Wiki Browser immediate crash on startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: internetboxwiki(a)gmail.com
Distribution: ---
Created attachment 53526
--> https://bugs.winehq.org/attachment.cgi?id=53526
automatic backtrace
Auto Wiki Browser immediate crash on startup
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https://bugs.winehq.org/show_bug.cgi?id=40074
Bug ID: 40074
Summary: Crash on osx 10.7.5 on darkest dungeon
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s.dablain(a)gmail.com
Created attachment 53554
--> https://bugs.winehq.org/attachment.cgi?id=53554
Program error detail
Happens after I create my character and before the game actually begins.
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https://bugs.winehq.org/show_bug.cgi?id=50860
Bug ID: 50860
Summary: Earthworm Jim 3D (GOG Version): Crashes Immediately on
Launch
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gregory(a)opera.id.au
Distribution: ---
Created attachment 69674
--> https://bugs.winehq.org/attachment.cgi?id=69674
Error details for Earthworm Jim 3D (GOG version) crashing.
As soon as one tries to launch the GOG version of "Earthworm Jim 3D", the game
crashes immediately, prior to any part of the game being shown.
The error message is as follows (refer to attachment for further details):
Program Error
The program EarthwormJim3D.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check the Application Database for tips about running this application.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #104 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to mirh from comment #103)
> MPEG-2 patents expired in 2018, what's still the deal here?
Nobody has submitted code to hook up mpegpsdemux in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=50856
Bug ID: 50856
Summary: FoxITReader not properly works with digital sign and
timestamp
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthus(a)nexgo.de
Distribution: ---
Created attachment 69672
--> https://bugs.winehq.org/attachment.cgi?id=69672
Messages
Hallo,
in version 6.0 many of old problems solved by using FoxITReader - thank you! I
can evaluate digital signs and add picture-signs. I can add certificates from
servers and my own .p12-certificate.
But I can't add new digital sign and also a timestamp-certifikat. By adding a
digital sign it's appear by saving. By Time stamp document I got "network
anomaly".
Must use in a windows 10 environment
crypt32 nativ
comctl32 Builtin
Many other dlls I loaded but not shure what is needed.
What can I do to use digital signs?
with regards
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https://bugs.winehq.org/show_bug.cgi?id=9127
mirh <mirh(a)protonmail.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mirh(a)protonmail.ch
--- Comment #103 from mirh <mirh(a)protonmail.ch> ---
MPEG-2 patents expired in 2018, what's still the deal here?
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https://bugs.winehq.org/show_bug.cgi?id=37895
Bug ID: 37895
Summary: PostgreSQL 9.3 VBScript based post-install steps fail
due to parser errors (optional parameter between other
parameters, pair of empty commas)
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says.
Installer log file:
--- snip ---
...
Initialising the database cluster (this may take a few minutes)...
Executing cscript //NoLogo "C:\Program
Files\PostgreSQL\9.3/installer/server/initcluster.vbs" "NT
AUTHORITY\NetworkService" "postgres" "****" "C:\Program Files\PostgreSQL\9.3"
"C:\Program Files\PostgreSQL\9.3\data" 5432 "DEFAULT" 0
Script exit code: 0
Script output:
Script stderr:
--- snip ---
Terminal output with script being executed standalone:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/PostgreSQL/9.3/installer/server
$ wine cscript //NoLogo initcluster.vbs
fixme:wscript:set_host_properties ignored L"nologo" switch
fixme:vbscript:VBScript_SetScriptState unimplemented SCRIPTSTATE_INITIALIZED
fixme:vbscript:parse_script parser failed around
L"2_OperatingSystem\",,48)\r\n\r\n For Each objItem In colItems\r\n
strVersion = Left(objItem.Version, 3)\r\n Next\r\n WScript.Echo \"
Version:\" & strVersion\r\n\r\n If InStr(strVersion, \".\") > 0 Then\r\n
majorVersion = CInt(Left(strVersion, InStr(strVersion, \".\") - 1"...
fixme:wscript:run_script ParseScriptText failed: 80004005
...
--- snip ---
Script function that fails to parse:
--- snip ---
' Is this Vista or above?
Function IsVistaOrNewer()
WScript.Echo "Called IsVistaOrNewer()..."
Set objWMI = GetObject("winmgmts:\\.\root\cimv2")
If objWMI Is Nothing Then
WScript.Echo " Couldn't create 'winmgmts:\\.\root\cimv2' object"
IsVistaOrNewer=false
ElseIf IsObject(objWMI) Then
WScript.Echo " 'winmgmts' object initialized..."
Else
WScript.Echo " 'winmgmts' object not initialized..."
End If
Set colItems = objWMI.ExecQuery("Select * from Win32_OperatingSystem",,48)
For Each objItem In colItems
strVersion = Left(objItem.Version, 3)
Next
WScript.Echo " Version:" & strVersion
If InStr(strVersion, ".") > 0 Then
majorVersion = CInt(Left(strVersion, InStr(strVersion, ".") - 1))
ElseIf InStr(strVersion, ",") > 0 Then
majorVersion = CInt(Left(strVersion, InStr(strVersion, ",") - 1))
Else
majorVersion = CInt(strVersion)
End If
WScript.Echo " MajorVersion:" & majorVersion
If majorVersion >= 6.0 Then
IsVistaOrNewer = True
Else
IsVistaOrNewer = False
End If
End Function
--- snip ---
The problem is parsing 'SWbemServices.ExecQuery' optional method parameters.
Signature MSDN:
http://msdn.microsoft.com/en-us/library/aa393866%28v=vs.85%29.aspx
--- quote ---
The ExecQuery method of the SWbemServices object executes a query to retrieve
objects. These objects are available through the returned SWbemObjectSet
collection.
This method is called in the semisynchronous mode. For more information, see
Calling a Method.
For an explanation of this syntax, see Document Conventions for the Scripting
API.
Syntax
VB
objWbemObjectSet = .ExecQuery( _
ByVal strQuery, _
[ ByVal strQueryLanguage ], _
[ ByVal iFlags ], _
[ ByVal objWbemNamedValueSet ] _
)
Parameters
strQuery
Required. String that contains the text of the query. This parameter cannot
be blank. For more information on building WMI query strings, see Querying with
WQL and the WQL reference.
strQueryLanguage [optional]
String that contains the query language to be used. If specified, this
value must be "WQL".
iFlags [optional]
Integer that determines the behavior of the query and determines whether
this call returns immediately. The default value for this parameter is
wbemFlagReturnImmediately. This parameter can accept the following values.
Value Meaning
wbemFlagForwardOnly
32 (0x20)
...
Causes WMI to return class amendment data with the base class definition.
For more information, see Localizing WMI Class Information.
objWbemNamedValueSet [optional]
Typically, this is undefined. Otherwise, this is an SWbemNamedValueSet
object whose elements represent the context information that can be used by the
provider that is servicing the request. A provider that supports or requires
such information must document the recognized value names, data type of the
value, allowed values, and semantics.
--- quote ---
'strQueryLanguage' = optional, needs to be passed in between pair of empty
commands as next parameter is explicitly given
'iFlags' = optional, 48 = WBEM_FLAG_FORWARD_ONLY | WBEM_FLAG_RETURN_IMMEDIATELY
(-> forward-only enumerator)
'objWbemNamedValueSet' = optional, no passing needed (last parameter)
$ sha1sum postgresql-9.3.5-3-windows.exe
e47b6569f86466da76199186aa1b63a94f040551 postgresql-9.3.5-3-windows.exe
$ du -sh postgresql-9.3.5-3-windows.exe
53M postgresql-9.3.5-3-windows.exe
$ wine --version
wine-1.7.34-36-g4493323
Regards
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