http://bugs.winehq.org/show_bug.cgi?id=23451
Summary: VMWare Thinapps (packaged with version >4.5) don't run
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://rapidshare.com/files/393576825/notepad__.exe.ht
ml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
This is a follow up of bug #22429
Uli created a VMWare thinapped version of notepad++ here:
http://rapidshare.com/files/393576825/notepad__.exe.html.
He used Thinapp trial version 4.5. Apps created with thinapp versions below
4.5 seem to work fine now in current git, but this one doesn't:
It aborts with :
fixme:advapi:LookupAccountNameW (null) L"louis" 0x32c46c 0x32c264 0x32c86c
0x32c25c 0x32c268 - stub
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessDefaultHardErrorMode
fixme:ntdll:NtRaiseHardError : stub. Errorstatus was 40000015
(Juan added some patches for the Unimplemented information class:
ProcessDefaultHardErrorMode here:
http://bugs.winehq.org/show_bug.cgi?id=22429#c25
but they don't fix this bug)
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https://bugs.winehq.org/show_bug.cgi?id=40224
Bug ID: 40224
Summary: unimplemented function
ADVAPI32.dll.CreatePrivateObjectSecurityEx
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: rmoisto(a)gmail.com
Distribution: ---
Created attachment 53742
--> https://bugs.winehq.org/attachment.cgi?id=53742
console output
Web Skype plugin for Firefox (SkypeWebPlugin.msi) will not install on any
currently available wine version.
Beginning of console output:
wine: Call from 0x7bc55a50 to unimplemented function
ADVAPI32.dll.CreatePrivateObjectSecurityEx, aborting
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https://bugs.winehq.org/show_bug.cgi?id=37972
Bug ID: 37972
Summary: MSI installer (made by Wise) won't complete
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: s.maddox(a)lantizia.me.uk
Distribution: ---
Installer:
http://appupdates.yourservices.co.uk/internetcentral/receptionist.exe
Althought it doesn't look like it's an MSI, it is - you can extract it with
7zip and find setup.exe, setup.ini and the MSI within.
The installation program will let you pick a destination folder, whether you
want Complete/Custom install, but then you'll get...
'Installation ended prematurely because of an error'.
On the console all you see is below (ask me which debug options you'd like on
and I'll attach to this bug a proper log).
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:msi:event_spawn_wait_dialog doing nothing
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
fixme:vbscript:parse_script parser failed around L"objSID =
objWbem.Get(\"Win32_SID.SID='\" & strKey & \"'\")\r\n\t\t\t\t'WScript.Echo
\"SID: \" & strKey & vbCrLf & Space(3) & \"Name: \" & objSid.AccountName & \"
-- In Domain: \" & objSID.ReferencedDomainName \r\n\t\t\t\r\n\t\t\t\t'miPA Corp
installed\r\n\t\t\t\tCORP_userName = read_reg(\"U\",\"strin"...
err:msi:ITERATE_Actions Execution halted, action L"getOldInstallDir" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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https://bugs.winehq.org/show_bug.cgi?id=1908
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9-pre
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https://bugs.winehq.org/show_bug.cgi?id=40779
Bug ID: 40779
Summary: Error in Copy/Past to Registration bar of PDF Eraser
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi. I install wine 1.9.12, then winetricks, then mfc42 & finally install PDF
Eraser.
When I try to register program by copy/past serial number into registration
bar, then I will recive error message say some thing like "do you like to exit
from program?" So, I can not enter serial number by copy/past!
I have to enter serial menually. I can enter serial number in registration bar
menually without problem. I can switch CAPS lock on/of without any problem in
shifting from capital to small.
Program site is:
http://www.pdferaser.net/
Please your kind fix.
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https://bugs.winehq.org/show_bug.cgi?id=39428
Bug ID: 39428
Summary: Failing owner SID test in advapi32:security
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following test fails on many Windows 7+ machines:
security.c:3738: Test failed: MACHINE\Software owner SID != Administrators SID.
On Windows 7 it's clearly dependent on having elevated privileges since it
succeeds in all of the fg-win7u64 configurations except the one running as
administrator without elevated privileges, fg-win7u64-1spie9adm, and the one
running in a regular user account, fg-win7u64-1spie9usr.
On Windows 8+ it only succeeds when run with the same bitness as Windows:
* On w8, the 32 bit Windows 8.1 TestBot machine, it succeeds.
* On w864, the 64 bit Windows 8.1 TestBot machine, it fails in 32 bit, succeeds
in 64 bits.
* On w1064, the 64 bit Windows 10 TestBot machine, it fails in 32 bit, succeeds
in 64 bits.
* On cw1-hd6800 and cw2-gtx560 the hardware GPU test machines, it fails in 32
bit, succeeds in 64 bits.
* On fg-acer64, my 64 bit Windows 8 laptop, it fails in 32 bit, succeeds in 64
bits.
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https://bugs.winehq.org/show_bug.cgi?id=39429
Bug ID: 39429
Summary: Failing ACE flag tests in advapi32:security
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
On Windows 8 the advapi32:security test has the following failures when not run
with the same bitness as Windows:
security.c:3778: Test failed: Builtin Users ACE has unexpected flags (0x12 !=
0xa)
security.c:3782: Test failed: Builtin Users ACE has unexpected mask (0x20019 !=
0x80000000)
security.c:3791: Test failed: Builtin Admins ACE has unexpected flags (0x12 !=
0x0)
I short this means these failures only happen in the 32 bit test running on a
64 bit Windows such as on the w864 TestBot VM, but not on the w8 TestBot VM.
The cw1-hd6800 and cw2-gtx560 64 Windows 10 machines follow the same pattern
but with just one failure in the 32 bit tests:
security.c:3791: Test failed: Builtin Admins ACE has unexpected flags (0xa !=
0x0)
(and fg-acer64 too probably but the 64 bit results are missing due to too many
failures)
But for some reason the w1064 64 bit Windows 10 TestBot VM has more failures
and both with the 32 and 64 bit tests:
32 bit:
security.c:3778: Test failed: Builtin Users ACE has unexpected flags (0x12 !=
0xa)
security.c:3782: Test failed: Builtin Users ACE has unexpected mask (0x20019 !=
0x80000000)
security.c:3791: Test failed: Builtin Admins ACE has unexpected flags (0x12 !=
0x0)
64 bit:
security.c:3778: Test failed: Builtin Users ACE has unexpected flags (0x2 !=
0xa)
security.c:3782: Test failed: Builtin Users ACE has unexpected mask (0x20019 !=
0x80000000)
security.c:3791: Test failed: Builtin Admins ACE has unexpected flags (0x2 !=
0x0)
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https://bugs.winehq.org/show_bug.cgi?id=892
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1|82274f8b1631312893d3052b06c |82274f8b1631312893d3052b06c
|cb2e264e674 |cb2e264e674d1
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https://bugs.winehq.org/show_bug.cgi?id=47383
Bug ID: 47383
Summary: wine crashes with err:ntoskrnl:get_device_manager
failed to create the device manager
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Clean prefix, wine-4.10-204-g4aa7fbe0561, I get a crash when Wine starts:
meh@vincent:~/work/wine$ wine notepad
001c:err:ntoskrnl:get_device_manager failed to create the device manager
001c:err:ntoskrnl:get_device_manager failed to create the device manager
001c:err:seh:setup_exception stack overflow 1616 bytes in thread 001c eip
000000007bc69609 esp 0000000000790fc0 stack 0x790000-0x791000-0x990000
0023:err:ntoskrnl:get_device_manager failed to create the device manager
0023:err:ntoskrnl:get_device_manager failed to create the device manager
wine: Unhandled page fault on read access to 0x00000004 at address 0x7bca7888
(thread 0022), starting debugger...
0023:err:seh:setup_exception stack overflow 1616 bytes in thread 0023 eip
000000007bc69609 esp 0000000000790fc0 stack 0x790000-0x791000-0x990000
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https://bugs.winehq.org/show_bug.cgi?id=45326
Bug ID: 45326
Summary: unimplemented function
ntoskrnl.exe.__C_specific_handler, aborting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
wine: Call from 0x7bc5b99c to unimplemented function
ntoskrnl.exe.__C_specific_handler, aborting
wine: Call from 0x7bc5b99c to unimplemented function
ntoskrnl.exe.__C_specific_handler, aborting
wine: Call from 0x7bc5b99c to unimplemented function
ntoskrnl.exe.__C_specific_handler, aborting
The entry point method could not be loaded due to Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
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https://bugs.winehq.org/show_bug.cgi?id=47823
Bug ID: 47823
Summary: HWiNFO/HWiNFO64 support
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
I wonder if it's possible to make HWiNFO/HWiNFO64 work under Wine.
The rationale is that it supports various hardware sensors a lot better than
Linux and of course it loads a Windows driver to enable sensors polling.
If it's not feasible/doable, this bug report may be safely closed.
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https://bugs.winehq.org/show_bug.cgi?id=41472
Bug ID: 41472
Summary: errors data base
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
URL: https://yadi.sk/d/UEjUzLAkuYJdq
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agus.susanto558(a)yahoo.co.id
Regression SHA1: errors data base
Distribution: Ubuntu
Created attachment 55857
--> https://bugs.winehq.org/attachment.cgi?id=55857
errors data base
kolotibablo worker application can not be opened, because there are errors in
the data base
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https://bugs.winehq.org/show_bug.cgi?id=49085
Bug ID: 49085
Summary: Can't join any server on Rust
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: babsfsyaoeoxrxrikn(a)awdrt.com
Distribution: ---
Created attachment 67054
--> https://bugs.winehq.org/attachment.cgi?id=67054
Opening the game though Steam and joining a server
It's not possible to join any server on Rust.
I can open the game through Steam, change the configurations but I can't join
any server.
The server list loads but when I try to join a server it takes a while and
displays the retry connection "popup".
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https://bugs.winehq.org/show_bug.cgi?id=49036
Bug ID: 49036
Summary: Recent updates to Staging break compatibility with VST
instruments in LMMS
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr.lumberg(a)gmail.com
Distribution: ---
System is Debian 10 with Staging 5.7.
Recent updates to WINE through Debian repos have rendered virtual instrument
plugins unable to load in LMMS 1.2.1 audio workstation.
LMMS is an Appimage so I don't have terminal output to show.
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https://bugs.winehq.org/show_bug.cgi?id=49073
Bug ID: 49073
Summary: app crahses
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rdustv11(a)gmail.com
Distribution: ---
Created attachment 67047
--> https://bugs.winehq.org/attachment.cgi?id=67047
x32-edit app from behringer.com
x32-eidt is a digital mixer editing software and it has an error at launch and
won't work
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https://bugs.winehq.org/show_bug.cgi?id=49050
Bug ID: 49050
Summary: Legends of Runeterra hangs at startup with wine 5.7
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aguertin+wine(a)aguertin.net
Regression SHA1: c4dab9b76eb7397f6e5325ff4bdf792cf500e571
Distribution: ---
With wine-staging 5.7, Legends of Runeterra hangs at startup.
The relevant terminal output is:
0066:err:ntdll:RtlpWaitForCriticalSection section 0x7bd48960
"/var/tmp/portage/app-emulation/wine-staging-5.7/work/wine-5.7/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0066, blocked by 0068, retrying (60
sec)
0067:err:ntdll:RtlpWaitForCriticalSection section 0x7bd48960
"/var/tmp/portage/app-emulation/wine-staging-5.7/work/wine-5.7/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0067, blocked by 0068, retrying (60
sec)
0069:err:ntdll:RtlpWaitForCriticalSection section 0x7bd48960
"/var/tmp/portage/app-emulation/wine-staging-5.7/work/wine-5.7/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0069, blocked by 0068, retrying (60
sec)
...which repeats every 60 seconds.
Bisecting gives
Works: wine 80ceafc2a1 / staging 2c2eabb5
Hangs: wine c4dab9b76e / staging abc772e2
There are 4 commits in that range, but they're all related.
Note that the patch from bug 48665 comment 3 is required to run Runeterra.
Gentoo, x86_64
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https://bugs.winehq.org/show_bug.cgi?id=48835
Bug ID: 48835
Summary: Steam broken after March 26 '20 update to CEF 79.0
(64bit; blank window; spamming gl errors)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 66752
--> https://bugs.winehq.org/attachment.cgi?id=66752
Steam terminal output; wine 5.5; 64bit
Hello,
Steam is broken in 64bit wineprefixes after March 26 '20 update.
(1) Content area in popups and main window remain blank.
Steam spams the terminal output with various GL errors.
Those errors didn't exists before the update.
(2) Steam also uses nearly 2GB of RAM with 8 steamwebhelper process (100MB ~
250 MB). One of the steamwebhelper process is stuck at 100% cpu usage.
This causes problems in a game (World of Warships).
Game fails when all RAM memory is used and disk swapping begins.
RAM consumption is 1GB idle, 3GB Steam running, and rise to 7.9GB + 500MB disk
swap when game is failing. (System has 8GB RAM).
Issue (1) doesn't affect Steam in 32bit wineprefixes.
Issue (2) is common to Steam in both 32 and 64bit wineprefixes.
The two issues may be related, but this bug is about Issue (1).
--- Steam release patch notes ---
(...)
Updated embedded Chromium build in Steam to 79.0.3945.117
(...)
--- end Steam release patch notes ---
First seen on wine 5.3, update to 5.5 doesn't fix the issue.
wine-staging doesn't fix the issue either.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=34624
Bug #: 34624
Summary: [dogfood] Qt Creator online setup aborts downloading
packages
Product: Wine
Version: 1.7.3
Platform: x86-64
URL: http://download.qt-project.org/official_releases/onlin
e_installers/1.4/qt-windows-opensource-1.4.0-2-x86-onl
ine.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
Classification: Unclassified
Created attachment 46140
--> http://bugs.winehq.org/attachment.cgi?id=46140
screenshot
When running Qt Creator online setup some files abort to download at nearly 96%
no matter how I retry, cleanup temp files etc. I've tried changing Windows
version on winecfg but no configuration solves the problem.
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https://bugs.winehq.org/show_bug.cgi?id=49069
Bug ID: 49069
Summary: Segmentation fault in req_get_thread_context
(Starcraft 2)
Product: Wine-staging
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevenschlansker(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67045
--> https://bugs.winehq.org/attachment.cgi?id=67045
GDB session with backtrace
I play Starcraft 2 on Fedora Linux. In F31 (Wine 5.5), it played nearly
perfectly. Since upgrading to F32 (Wine 5.7-1.fc32), Starcraft is nearly
unplayable. It will within minutes crash due to a SEGV in
req_get_thread_context.
I attached a debugger to the wineserver and captured a backtrace at the crash,
attached.
There is a downstream Fedora issue at
https://bugzilla.redhat.com/show_bug.cgi?id=1829956
Thank you for making Linux Gaming a reality :)
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https://bugs.winehq.org/show_bug.cgi?id=49084
Bug ID: 49084
Summary: The Witcher: Enhanced Edition does not launch in 5.6+
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jejman45(a)airmail.cc
Distribution: ---
Created attachment 67053
--> https://bugs.winehq.org/attachment.cgi?id=67053
Console log
The launcher runs, but after clicking "Launch game," or running directly from
the executable, the game does not launch. It works in Wine 5.5 and below but
not in 5.6 or 5.7.
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https://bugs.winehq.org/show_bug.cgi?id=49082
Bug ID: 49082
Summary: God Eater 3 has 100% CPU usage a few minutes after
entering lobby, infinite loading screen
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
When running God Eater 3, the game will load properly at first, character
creation is possible. Once you're placed in the lobby however, CPU usage will
suddenly increase to 100% a few minutes in (regardless of what you do), and
it's impossible to load the next mission, as the loading screen hangs forever
(CPU usage remains at 100%).
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https://bugs.winehq.org/show_bug.cgi?id=49081
Bug ID: 49081
Summary: installed program for keyboard and mouse and nnow get
this message all the time from wine. qould like to
uninstqal it but dont know how.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tahoejefe(a)gmail.com
Distribution: ---
Created attachment 67051
--> https://bugs.winehq.org/attachment.cgi?id=67051
bug report
keep getting error message
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https://bugs.winehq.org/show_bug.cgi?id=48348
Bug ID: 48348
Summary: Wolfenstein: Youngblood error at launch
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Game installs with no problems but fails to launch with this error:
006b:err:seh:setup_exception stack overflow 1872 bytes in thread 006b eip
000000007bc94038 esp 0000000000130ec0 stack 0x130000-0x131000-0x330000
I am not sure if this is relevant but the system is an AMD 3700X on an X570
board with latest BIOS as at 20/12/19.
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https://bugs.winehq.org/show_bug.cgi?id=49080
Bug ID: 49080
Summary: qtinst32.exe would not install on wine-2
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crostrogarcia(a)gmail.com
Distribution: ---
Quicktime32-2.2 would not install on wine 3,no matter how hard I try.The
program is called qtinst32.exe.
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https://bugs.winehq.org/show_bug.cgi?id=46314
Bug ID: 46314
Summary: Arturia Pigments synthesizer crashes when attempting
to move any on screen controls via mouse
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skosecki(a)gmail.com
Distribution: ---
Created attachment 63048
--> https://bugs.winehq.org/attachment.cgi?id=63048
Crash backtrace attached.
Arturia Pigments Synthesizer
(https://www.arturia.com/products/analog-classics/pigments/overview#en)
installs fine in 64-bit wine prefix (it is a 64-bit only app).
In order to install one has to first install Arturia Software Center - then
install the demo of the product (free trial is available until 10th Jan 2019
but regular demo will be available afterwards).
The Syth installs fine. You can play it via midi when running standalone or via
vst bridges. You can even change the presets.
However upon trying to move any of the user interface sliders or switches, the
application crashes instantly.
I have tried various overrides and wine settings and have tried other wine
versions up to 4.0-rc2 staging and the result is always the same. Crash when
using any of the app gui movable controls.
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https://bugs.winehq.org/show_bug.cgi?id=49076
Bug ID: 49076
Summary: Sennheiser Wireless Systems Manager 4.4 installer
overwrites Wine builtin "system/os" dlls, causing
broken WINEPREFIX (SfcIsFileProtected is a stub)
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: sfc
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
user 'morsik' reported an interesting problem in IRC #winehq. The conversation
went as follows (no sekrit stuff) ;-)
--- quote ---
[00:31:01] <morsik> Hi! I'm just experiencing very strange WINE behaviour…
After installing Sennheiser Wireless Systems Manager WINE just… stops working
:o it throws me 0033:err:module:import_dll Loading library imm32.dll (which is
needed by XXX.dll) failed (error c000007b).
[00:31:40] <morsik> the library which needs it doesn't matter - it's any, but
it's always about imm32.dll - I checkes sums of fresh WINEPREFIX and
non-working one and this file is not changed…
[00:55:27] <focht> if this happens on a new wineprefix (no native overrides)
then most likely the builtin dll can't be mapped or relocated by wine loader
for whatever reasons
[00:56:41] <morsik> yep, I removed my previous prefix and started with fresh
one
[00:56:57] <morsik> I successfully installed app, and then wine stopped working
(with any .exe! even winecfg can't start)
[00:57:06] <focht> try to make loader more verbose
WINEDEBUG=+seh,+loaddll,+module,+virtual wine ./foobar.exe
[00:57:44] <focht> ist that wireless manager a windows or native linux app?
[00:58:16] <morsik> it's Windows application written in Qt; it has also macOS
app but for some reason it's not working on my macOS :(
[00:59:20] <morsik> hm
[00:59:35] <morsik> in more verbose logs I can see this strange error:
0009:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\imm32.dll" is
for arch 8664, continuing search
...
[01:01:31] <focht> can you pastebin the full output with just one (builtin)
app? WINEDEBUG=+seh,+loaddll,+module,+virtual winecfg
...
[01:11:59] <focht> which wine version?
[01:12:26] <morsik> "wine-5.7 (Staging)" on Fedora 32 (wine-5.7-1.fc32.x86_64)
[01:14:01] <focht> can you run following commands: "winedump
~/.wine/drive_c/windows/system32/imm32.dll" and "winedump
~/.wine/drive_c/windows/syswow64/imm32.dll" -> pastebin both outputs
[01:14:29] <focht> i'm assuming you#re using default wineprefix ~/.wine ..
otherwise you have to adapt
...
[01:15:52] <morsik> interesting that syswow64 is not wine file? ;o
[01:16:16] <focht> lol ... something is fishy. you have a native 64-bit
imm32.dll in 32-bits syswow64 location
[01:16:26] <focht> that's the reason for the loader failure
[01:16:32] <focht> you didn't use any winetricks?
[01:16:41] <focht> just app install in clean wineprefix?
[01:16:45] <morsik> nope, totally fresh
[01:16:46] <morsik> yep
[01:16:55] <morsik> but checking this lead, I didn't thought about syswow
[01:16:59] <morsik> I checked only system32…
[01:17:12] <focht> hmm ... then this sennheiser app installer does something
very stupid. lemme check myself ... official website download?
[01:17:25] <morsik> yep.
https://en-cn.sennheiser.com/service-support-services-wireless-systems-mana…
- download at the bottom
[01:17:41] <focht> well syswow64 is "system32" but for 32-bit in shared wow64
install.
[01:17:52] <morsik> (works kinda strange today so try few times if you have
errors)
[01:17:55] <focht> if the app is 32-bit, the dlls will be loaded from there
(among other locations=
[01:18:26] <morsik> well, there's another interesting thing I need to check.
docs says it needs Windows 10.
[01:18:43] <morsik> default wineprefix is Windows 7… maybe it replaces this
file because it detects too old windows?
[01:19:12] <focht> well this file should never be replaced. it's not allowed to
redistribute this dll as it's part of the os
[01:20:16] <morsik> aanddd… it works just by replacing this file by original
wine built-in file taken from (yet another) fresh wineprefix. (ok, not really
working, but at least wine itself is fixed)
[01:20:46] <focht> of course it works, because you restored the default ;-)
[01:20:58] <morsik> :P
--- quote ---
https://en-de.sennheiser.com/service-support-services-wireless-systems-mana…http://sennheiser-sites.com/responsive-manuals/WSM/Sennheiser_WSM_Setup_4.4…
Indeed, after installing the app which requires .NET Framework 4.5, the
WINEPREFIX is completely broken. Even Wine builtin programs don't run anymore.
The installer seems to be 'Setup Factory' based from indigorose.com. Relay log
was huge (50+ GB) hence only using relevant debug channel(s) here.
--- snip ---
$ WINEDEBUG=+seh,+loaddll,+process,+sfc wine ./Sennheiser_WSM_Setup_4.4.6.6.exe
>>log.txt 2>&1
...
00b4:trace:process:CreateProcessInternalW app (null) cmdline
L"\"C:\\users\\focht\\Temp\\_ir_sf_temp_0\\irsetup.exe\" __IRAOFF:1790210
\"__IRAFN:Z:\\home\\focht\\Downloads\\Sennheiser_WSM_Setup_4.4.6.6.exe\"
\"__IRCT:0\" \"__IRTSS:0\" \"__IRSID:S-1-5-21-0-0-0-1000\""
...
00bc:trace:loaddll:load_native_dll Loaded
L"C:\\users\\focht\\Temp\\_ir_sf_temp_0\\irsetup.exe" at 0x400000: native
00b4:trace:process:RtlCreateUserProcess
L"\\??\\C:\\users\\focht\\Temp\\_ir_sf_temp_0\\irsetup.exe" pid 00b8 tid 00bc
handles 0x78/0x7c
00b4:trace:process:CreateProcessInternalW started process pid 00b8 tid 00bc
...
00bc:fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1
func=0 method=0)
00bc:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\Sfc.dll" at
0x3930000: PE builtin
00bc:trace:sfc:DllMain (03930000, 1, 00000000)
00bc:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\sfc_os.dll"
at 0x3940000: PE builtin
00bc:trace:sfc:DllMain (03940000, 1, 00000000)
00bc:fixme:sfc:SfcIsFileProtected (00000000,
L"C:\\windows\\system32\\IMM32.dll") stub
00bc:trace:sfc:DllMain (03930000, 0, 00000000)
00bc:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\Sfc.dll" : builtin
...
0100:trace:process:CreateProcessInternalW app (null) cmdline L"wineconsole
--use-event=44"
...
0100:trace:process:RtlCreateUserProcess
L"\\??\\C:\\windows\\system32\\wineconsole.exe" pid 0104 tid 0108 handles
0x38/0x3c
0100:trace:process:CreateProcessInternalW started process pid 0104 tid 0108
...
0108:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\ucrtbase.dll" at
0x7e890000: builtin
0108:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\sechost.dll"
at 0x10000000: PE builtin
0108:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at
0x7e990000: builtin
....
0108:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at
0xf7550000: builtin
0108:err:module:DelayLoadFailureHook failed to delay load
imm32.dll.ImmGetContext
0108:trace:seh:raise_exception code=80000100 flags=1 addr=0x7b00dbb1
ip=7b00dbb1 tid=0108
0108:trace:seh:raise_exception info[0]=f75d75bb
0108:trace:seh:raise_exception info[1]=f75d7658
wine: Call from 0x7b00dbb1 to unimplemented function imm32.dll.ImmGetContext,
aborting
0108:trace:seh:call_stack_handlers calling handler at 0x7b4696e0 code=80000100
flags=1
wine: Unimplemented function imm32.dll.ImmGetContext called at address 7B00DBB1
(thread 0108), starting debugger.
....
0108:trace:process:CreateProcessInternalW app (null) cmdline L"winedbg --auto
260 104"
...
0108:trace:process:RtlCreateUserProcess
L"\\??\\C:\\windows\\system32\\winedbg.exe" pid 010c tid 0110 handles 0x74/0x78
0108:trace:process:CreateProcessInternalW started process pid 010c tid 0110
...
0110:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\usp10.dll"
at 0xdf0000: PE builtin
0110:err:module:import_dll Loading library imm32.dll (which is needed by
L"C:\\windows\\system32\\comctl32.dll") failed (error c000007b).
0110:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7bc77ad9
ip=7bc77ad9 tid=0110
0110:trace:seh:raise_exception info[0]=00000000
0110:trace:seh:raise_exception info[1]=00000000
0110:trace:seh:raise_exception eax=00000000 ebx=7ffd8c00 ecx=00000000
edx=00000000 esi=c0000135 edi=0031f8e0
0110:trace:seh:raise_exception ebp=0031f6b8 esp=0031f640 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
...
--- snip ---
The prefix is already broken during post-install steps.
The installer uses 'SfcIsFileProtected' API to check if 'IMM32.dll' is a
protected system file. Wine's implementation is a stub, returning FALSE hence
it happily overwrites the dll. Another separate (app?) bug is that the
installer overwrites the wrong arch (32-bit PE builtin with 64-bit native dll).
App log 'Wireless Systems Manager Setup Log.txt' from '%WINDIR%':
NOTE: I have 'mscoree' disabled on my Wine 'HEAD' builds to test auto-installs
of native .NET Framework without need of 'winetricks'.
--- snip ---
...
[05/02/2020 11:19:36] Success Setup started:
Z:\home\focht\Downloads\Sennheiser_WSM_Setup_4.4.6.6.exe
[05/02/2020 11:19:36] Notice Setup engine version: 4.4.6.6
[05/02/2020 11:19:36] Notice Product: Wireless Systems Manager, version
4.4.6.6
[05/02/2020 11:19:36] Success Language set: Primary = 9, Secondary = 1
[05/02/2020 11:19:36] Success Verify archive integrity
[05/02/2020 11:19:36] Skipped Date expiration check
[05/02/2020 11:19:36] Skipped Uses expiration check
[05/02/2020 11:19:36] Success System requirements check
[05/02/2020 11:19:36] Success Include script: _SUF70_Global_Functions.lua
[05/02/2020 11:19:36] Notice Start project event: Global Functions
[05/02/2020 11:19:36] Success Run project event: Global Functions
[05/02/2020 11:19:36] Success Detection Script: .NET 4
[05/02/2020 11:19:36] Info .NET 4 Module: No version of .NET 4.5 was found.
.NET 4.5 will be installed.
[05/02/2020 11:19:36] Success Extract dependency file:
C:\users\focht\Temp\_ir_sf_temp_0\dotnet4\dotnetfx45_full_x86_x64.exe
[05/02/2020 11:19:36] Success Create folder:
C:\users\focht\Temp\_ir_sf_temp_0\dotnet4\
[05/02/2020 11:19:37] Info .NET 4 Module: No version of .NET 4.5 was found.
.NET 4.5 will be installed.
[05/02/2020 11:19:37] Success .NET 4 Module: Installation script started.
[05/02/2020 11:19:37] Info .NET 4 Module: Entering compatible OS detection.
[05/02/2020 11:19:40] Info .NET 4 Module: .NET 4.5 installation file
C:\users\focht\Temp\_ir_sf_temp_0\dotnet4\dotnetfx45_full_x86_x64.exe is being
launched.
[05/02/2020 11:22:39] Success .NET 4 Module: Installation script finished.
[05/02/2020 11:22:39] Notice Start project event: On Startup
[05/02/2020 11:22:39] Success Run project event: On Startup
[05/02/2020 11:22:39] Success Display screen: Welcome to Setup
[05/02/2020 11:22:40] Success Display screen: License Agreement
[05/02/2020 11:22:43] Success Display screen: Select Install Folder
[05/02/2020 11:22:48] Success Display screen: Ready to Install
[05/02/2020 11:22:50] Notice Start project event: On Pre Install
[05/02/2020 11:22:50] Success Run project event: On Pre Install
[05/02/2020 11:22:50] Success Display screen: One Progress Bar (While
Installing)
[05/02/2020 11:23:01] Success Free space check on drive: C:\
[05/02/2020 11:23:01] Success Set uninstall data folder: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Uninstall
[05/02/2020 11:23:01] Success Set uninstall config file name: C:\Program
Files (x86)\Sennheiser\Wireless Systems Manager\Uninstall\uninstall.xml
[05/02/2020 11:23:01] Success Uninstall config file not merging
[05/02/2020 11:23:01] Success Create folder: C:\Program Files
(x86)\Sennheiser\
[05/02/2020 11:23:01] Success Create folder: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\
[05/02/2020 11:23:01] Success Create folder: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Uninstall\
[05/02/2020 11:23:01] Success Create uninstall data folder: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Uninstall
[05/02/2020 11:23:02] Success Create uninstall data file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Uninstall\uninstall.dat
[05/02/2020 11:23:02] Success Create folder: C:\windows\Wireless Systems
Manager\
[05/02/2020 11:23:02] Success Install archive file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Plugins\UpdateManager.dll
[05/02/2020 11:23:02] Success Create folder: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Plugins\
[05/02/2020 11:23:02] Success File added to uninstall list: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Plugins\UpdateManager.dll
[05/02/2020 11:23:02] Success Install archive file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\WSM Helper.exe
[05/02/2020 11:23:02] Success File added to uninstall list: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\WSM Helper.exe
[05/02/2020 11:23:02] Success Install archive file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\unzip.exe
[05/02/2020 11:23:02] Success File added to uninstall list: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\unzip.exe
[05/02/2020 11:23:02] Success Install archive file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\mDNSResponder.exe
[05/02/2020 11:23:02] Success File added to uninstall list: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\mDNSResponder.exe
[05/02/2020 11:23:02] Success Install archive file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\mdnsNSP.dll
...
[05/02/2020 11:23:02] Success Install archive file: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Qt5Xml.dll
[05/02/2020 11:23:02] Success File added to uninstall list: C:\Program Files
(x86)\Sennheiser\Wireless Systems Manager\Qt5Xml.dll
[05/02/2020 11:23:02] Success Install archive file:
C:\windows\system32\dnssd.dll
[05/02/2020 11:23:02] Success Increment usage count:
C:\windows\system32\dnssd.dll (New count = 1)
[05/02/2020 11:23:02] Success File added to uninstall list:
C:\windows\system32\dnssd.dll
[05/02/2020 11:23:02] Success Archive file rollback:
C:\windows\system32\IMM32.dll (Temporary filename =
C:\windows\system32\suf848.tmp)
[05/02/2020 11:23:02] Success Install archive file:
C:\windows\system32\suf848.tmp
[05/02/2020 11:23:02] Success Increment usage count:
C:\windows\system32\IMM32.dll (New count = 1)
[05/02/2020 11:23:02] Success File added to uninstall list:
C:\windows\system32\IMM32.dll
...
[05/02/2020 11:24:20] Notice Exit setup process (Return code: 0)
--- snip ---
Dumping the dll in question:
--- snip ---
$ winedump ~/.wine/drive_c/windows/syswow64/imm32.dll
Contents of /home/focht/.wine/drive_c/windows/syswow64/imm32.dll: 175672 bytes
File Header
Machine: 8664 (AMD64)
Number of Sections: 7
TimeDateStamp: 57899B30 (Sat Jul 16 04:25:52 2016) offset 240
PointerToSymbolTable: 00000000
NumberOfSymbols: 00000000
SizeOfOptionalHeader: 00F0
Characteristics: 2022
EXECUTABLE_IMAGE
LARGE_ADDRESS_AWARE
DLL
Optional Header (64bit)
Magic 0x20B 523
linker version 14.00
size of code 0x1b600 112128
size of initialized data 0xda00 55808
size of uninitialized data 0x0 0
entrypoint RVA 0x12e0 4832
base of code 0x1000 4096
image base 0x1180000000
section align 0x1000 4096
file align 0x200 512
required OS version 10.00
image version 10.00
subsystem version 10.00
Win32 Version 0x0 0
size of image 0x2e000 188416
size of headers 0x400 1024
checksum 0x3079b 198555
Subsystem 0x2 (Windows GUI)
DLL characteristics: 0x4160
DYNAMIC_BASE
NX_COMPAT
stack reserve size 0x40000
stack commit size 0x1000
heap reserve size 0x100000
heap commit size 0x1000
loader flags 0x0 0
RVAs & sizes 0x10 16
Data Directory
EXPORT rva: 0x20940 size: 0x1054
IMPORT rva: 0x21994 size: 0x208
RESOURCE rva: 0x28000 size: 0x4c48
EXCEPTION rva: 0x25000 size: 0x13e0
SECURITY rva: 0x28600 size: 0x2838
BASERELOC rva: 0x2d000 size: 0xd4
DEBUG rva: 0x1dc20 size: 0x38
ARCHITECTURE rva: 0x0 size: 0x0
GLOBALPTR rva: 0x0 size: 0x0
TLS rva: 0x0 size: 0x0
LOAD_CONFIG rva: 0x1d010 size: 0xd0
Bound IAT rva: 0x0 size: 0x0
IAT rva: 0x1d178 size: 0x650
Delay IAT rva: 0x1ffd4 size: 0xa0
CLR Header rva: 0x0 size: 0x0
rva: 0x0 size: 0x0
Done dumping /home/focht/.wine/drive_c/windows/syswow64/imm32.dll
--- snip ---
That dll is probably from a Windows 10 installation. Very questionable from
technical and legal point of view (these files should never be
redistributed/installed by app vendors). How is this supposed to work with real
Windows? Afaik all Windows versions since Windows XP would refuse to have that
dll getting overwritten.
Anyway, there is no point in trying to figure out what in the flying F was
going on in the mind of the developers/packagers doing this.
This might be the point when Wine should also enhance it's own "protection" by
providing a more reasonable but not too overly complex implementation ;-)
I've quickly hacked the stub and the installer didn't overwrite 'imm32.dll'. I
would not recommend to just unconditionally return 'TRUE'. There are gazillion
installers from app vendors, including Microsoft using this API that might
break. Just check if the file is a Wine (PE) builtin and maybe limit the
"protection scope" to system32/syswow64. Hard-coded lists would be bad idea.
Wine source:
https://source.winehq.org/git/wine.git/blob/d1f858e03da732c621504f90e349d51…
--- snip ---
63 /******************************************************************
64 * SfcIsFileProtected [sfc_os.@]
65 *
66 * Check, if the given File is protected by the System
67 *
68 * PARAMS
69 * RpcHandle [I] This must be NULL
70 * ProtFileName [I] Filename with Path to check
71 *
72 * RETURNS
73 * Failure: FALSE with GetLastError() != ERROR_FILE_NOT_FOUND
74 * Success: TRUE, when the File is Protected
75 * FALSE with GetLastError() == ERROR_FILE_NOT_FOUND,
76 * when the File is not Protected
77 *
78 *
79 * BUGS
80 * We return always the Result for: "File is not Protected"
81 *
82 */
83 BOOL WINAPI SfcIsFileProtected(HANDLE RpcHandle, LPCWSTR ProtFileName)
84 {
85 static BOOL reported = FALSE;
86
87 if (reported) {
88 TRACE("(%p, %s) stub\n", RpcHandle, debugstr_w(ProtFileName));
89 }
90 else
91 {
92 FIXME("(%p, %s) stub\n", RpcHandle, debugstr_w(ProtFileName));
93 reported = TRUE;
94 }
95
96 SetLastError(ERROR_FILE_NOT_FOUND);
97 return FALSE;
98 }
--- snip ---
$ sha1sum Sennheiser_WSM_Setup_4.4.6.6.exe
be82329265ce8fca79334612007ea9b1f894bf8f Sennheiser_WSM_Setup_4.4.6.6.exe
$ du -sh Sennheiser_WSM_Setup_4.4.6.6.exe
122M Sennheiser_WSM_Setup_4.4.6.6.exe
$ wine --version
wine-5.7-177-gad1fad8a94
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49072
Bug ID: 49072
Summary: DipTrace 3 64-bit: Diptrace 4 beta 64-bit: Cannot
change directories or close the file-open dialog
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fedorowp(a)gmail.com
Distribution: ---
Created attachment 67046
--> https://bugs.winehq.org/attachment.cgi?id=67046
Complete terminal output
Issue: Cannot change directories or close the file-open dialog.
This bug only exists in the 64-bit versions of DipTrace. The 32-bit versions
do not exhibit this behavior.
Versions of DipTrace tested: 3.3.1.1, 3.3.1.3, and 4.0 beta
Download URL for DipTrace 3.3 Freeware 64-bit:
https://www.diptrace.com/downloads/dipfree_en64.exe
MD5 of tested 3.3.1.3 64-bit installer: fb22aeaf76330891a2e9f8fb2adac3bf
OS: Ubuntu 19.10 eoan
Kernel: Linux 5.3.0-46-generic #38-Ubuntu SMP Fri Mar 27 17:37:05 UTC 2020
x86_64 x86_64 x86_64 GNU/Linux
Steps to Reproduce
==================
1. Start with empty ~/.wine
2. Install using default settings.
Click "Next"
Click "YES" radio button
Click "Next"
Click "Next"
Click "Next"
Click "Next"
Uncheck "Yes, Launch the program file."
Click "Finish"
3. $ cd ~/.wine/drive_c/Program\ Files/DipTrace
4. $ wine Schematic.exe
5. Accept the default first-run setup.
Click "OK"
6. Dismiss the "Getting Started" dialog.
Click "Close"
7. Click the "File" menu.
8. Select "Open..."
9. Try pressing the Up Directory button, or using the "Look in:" Drop-down, or
clicking any of the path shortcut buttons on the left, or click "Cancel".
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https://bugs.winehq.org/show_bug.cgi?id=46631
Bug ID: 46631
Summary: winecfg fails to load
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
CC: julliard(a)winehq.org
Regression SHA1: 9839bb7691a1b1c57a4ca501d03825420c1609d7
Distribution: ---
Created attachment 63532
--> https://bugs.winehq.org/attachment.cgi?id=63532
Output of WINEDEBUG=+module
When running winecfg with the latest git commit (currently
d0727decdedb5aba250038458e0a28dec5687e50) - winecfg fails to load.
I get the following:
$ winecfg
002d:err:module:import_dll Loading library comctl32.dll (which is needed by
L"C:\\windows\\system32\\comdlg32.dll") failed (error c000007b).
002d:err:module:import_dll Library comdlg32.dll (which is needed by
L"C:\\windows\\system32\\winecfg.exe") not found
002d:err:module:import_dll Loading library comctl32.dll (which is needed by
L"C:\\windows\\system32\\winecfg.exe") failed (error c000007b).
002d:err:module:attach_dlls Importing dlls for
L"C:\\windows\\system32\\winecfg.exe" failed, status c0000135
When reverting commit 9839bb7691a1b1c57a4ca501d03825420c1609d7, winecfg loads
correctly again.
I've attached the output of WINEDEBUG=+module.
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http://bugs.winehq.org/show_bug.cgi?id=10048
Summary: unimplemented function imm32.dll.ImmDisableIme
Product: Wine
Version: 0.9.4.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryan.oshea(a)minacs.com
Created an attachment (id=8595)
--> (http://bugs.winehq.org/attachment.cgi?id=8595)
Splashscreen
Trying to run program call iHEAT 8.37 client.
This is a trouble ticket system client by Frontrange solutions
(http://www.frontrage.com).
The client uses an embedded program call GoGlobal by
Graphon(http://www.graphon.com) to connect to some type of terminal server
application running on a designated server.
When i run the client i can get as far as the splash screen and then it stops
with call to unimplemented function imm32.dll.ImmDisableIme.
wine: Call from 0x7ee15c70 to unimplemented function imm32.dll.ImmDisableIme,
aborting
See attachment for screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=31438
Bug #: 31438
Summary: [EA Origin]Unable to download game since the new
version
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 41324
--> http://bugs.winehq.org/attachment.cgi?id=41324
Output console EA Origin
Since few days, EA Origin had an update to pass to the version 9.0.2.2064 -
185387. With this new version, it's impossible to download a game to install
and play.
Actually, i have 2 games (Battlefield 2 / Bad Company 2) bought only on Origin
store so i have not the DVD. With Origin v8.*, i haven't this problem but now,
i can't download the game with Wine.
I add the output console when i launch Origin and try to download a game.
You could see an error with "{dcb00c01-570f-4a9b-8d69-199fdba5723b}".
On Windows 7 regedit, this class object is for "netprofm" dll but this dll does
not exist in Win XP.
I already tried to add this class object in wine regedit but i have always this
message so i don't know if this error is the cause of my problem.
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https://bugs.winehq.org/show_bug.cgi?id=40177
Bug ID: 40177
Summary: multicharacter constant warning in wineqtdecoder
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
gcc-4.8.4 shows me a warning
~~~
dlls/wineqtdecoder/qtsplitter.c:1049:187: warning: multi-character character
constant [-Wmultichar]
err = NewMovieFromDataRef(&filter->pQTMovie,
newMovieActive|newMovieDontInteractWithUser|newMovieDontAutoUpdateClock|newMovieDontAskUnresolvedDataRefs|newMovieAsyncOK,
&id, dataRef, 'WINE');
~~~~
Should it be "WINE" or some other idea?
According to spec it must be (file, URL, pointer, or handle), not a character
and moreover not a multicharacter.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |secur32
Fixed by SHA1| |524251db400beb44e2a8955efc5
| |eb198e145223d
CC| |focht(a)gmx.net
Hardware|Other |x86
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9-pre
Fixed by SHA1| |bb411cfb6560c9fb0e38bbfb114
| |93c5d8e8093b5
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|Abandoned? |
Component|-unknown |ntdll
CC| |focht(a)gmx.net
Fixed by SHA1| |16885f09a5383ad56b730c4495d
| |a18bb2863cbba
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https://bugs.winehq.org/show_bug.cgi?id=1293
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |705178fb71f1a3b2b37339d7af4
| |ee7372cf9f70f
Version|unspecified |0.9-pre
CC| |focht(a)gmx.net
Component|winsock |inseng
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|winsock |urlmon
Version|unspecified |0.9-pre
CC| |focht(a)gmx.net
Fixed by SHA1| |6affb1f13217d275edbb42ae933
| |a81535ccb89c5
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |a6e95a8a11fe9c1b7abcbfc2c07
| |dacbd51e691ac
Version|unspecified |0.9-pre
CC| |focht(a)gmx.net
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https://bugs.winehq.org/show_bug.cgi?id=892
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |82274f8b1631312893d3052b06c
| |cb2e264e674
Component|-unknown |kernel32
Version|unspecified |0.9-pre
CC| |focht(a)gmx.net
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-dplay
Version|unspecified |0.9-pre
Fixed by SHA1| |aa5676bd2727f07662c7e070b08
| |4891d191cbd0c
CC| |focht(a)gmx.net
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https://bugs.winehq.org/show_bug.cgi?id=618
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |d2aa62bf453c60365103faf3ad1
| |170fcad20f2dc
OS|other |Linux
Hardware|Other |x86
CC| |focht(a)gmx.net
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https://bugs.winehq.org/show_bug.cgi?id=48889
Bug ID: 48889
Summary: Debian packaging: set cap_net_raw to allow sendings
ICMP packets
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: luca.boccassi(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The attached patch adds postints and a dependency on libcap-bin, so that
wineserver, wine-loader and wine64-loader can get cap_net_raw added on
installation. Some games need to be able to send ICMP packets for anti-cheat
reasons - see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31145
Adding cap_net_raw means they don't need to be ran as root to do that, which is
obviously bad.
I regularly get kicked out of BF4 servers as the latency of my clients cannot
be measured.
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https://bugs.winehq.org/show_bug.cgi?id=49066
Bug ID: 49066
Summary: Flyff blows up.
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nanook(a)eskimo.com
Distribution: ---
Created attachment 67044
--> https://bugs.winehq.org/attachment.cgi?id=67044
Backtrace of exploded program.
This may be related to gameguard (nuez.exe)? Bug ID 3952, it states several
applications so don't know if it is same. Attached is a backtrace
(backtrace.txt). This is under Ubuntu 20.04 with all the most recent Mesa
and Vulkan drivers installed.
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https://bugs.winehq.org/show_bug.cgi?id=5414
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.7.
Hardware|Other |x86
Component|winsock |wininet
Fixed by SHA1| |91bbec013bc449ff3343a3bfee1
| |710b4145d414a
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |67e7eda96c16417526e9659be0e
| |eecf2b6edd4c1
CC| |focht(a)gmx.net
Hardware|Other |x86
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|resqu(a)gmx.ch |wine-bugs(a)winehq.org
Version|unspecified |0.9.
Fixed by SHA1| |7686aa86e61b6ce3684340ea818
| |dda92b5e79aa6
CC| |focht(a)gmx.net
Hardware|Other |x86
Component|user32 |comctl32
Regression SHA1| |07834655435a5fd60d59bbbdd08
| |b7d68202c3376
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https://bugs.winehq.org/show_bug.cgi?id=5968
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Fixed by SHA1| |cac55008c9640014bcbd9ccdbbe
| |1872e3f390719
Hardware|Other |x86
Severity|minor |normal
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
Version|unspecified |0.9.19.
CC| |focht(a)gmx.net
Fixed by SHA1| |4e5c51a6eefb0ee1afff02b8a85
| |0e4a5d2a27b2d
Component|-unknown |msvcrt
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https://bugs.winehq.org/show_bug.cgi?id=44054
Bug ID: 44054
Summary: Wine-mono download dialog should say wine-mono, not
Mono
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
https://forum.winehq.org/viewtopic.php?f=8&t=29760 is just the most recent
example of a user confused by the wording of the dialog, but it's a fairly
common mistake. Instead of "Wine could not find a Mono package..." the dialog
should say "Wine could not find a wine-mono package..." so users don't think
they are being prompted to install a native Mono package.
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https://bugs.winehq.org/show_bug.cgi?id=45088
Bug ID: 45088
Summary: unimplemented function
msvcp140.dll.?GetCurrentThreadId@platform@details@Conc
urrency@@YAJXZ
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 61251
--> https://bugs.winehq.org/attachment.cgi?id=61251
Wine crash log
Application crashed on exit (application Traktor 2.11.1, see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=36122).
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https://bugs.winehq.org/show_bug.cgi?id=43935
Bug ID: 43935
Summary: Wolfenstein 2: The new Colossus does not start,
requires VK_KHR_get_physical_device_properties2
Product: Wine-staging
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philip.rebohle(a)tu-dortmund.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59575
--> https://bugs.winehq.org/attachment.cgi?id=59575
vkGetPhysicalDeviceProperties2KHR hack
The game crashes on startup, with wine complaining that
vkGetPhysicalDeviceProperties2KHR (from the
VK_KHR_get_physical_device_properties2 extension) is not implemented.
I'm using wine-staging 2.19 and the RADV driver, which supports the extension.
The attached patch provides a dummy implementation of this function that falls
back to calling vkGetPhysicalDeviceProperties, which allows the game to start.
I apologize that I have no idea how to properly implement Vulkan functions in
wine, it's just a very dirty hack.
Note that even with the patch the game doesn't even render the menu on my
system, but that might be due to driver issues.
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https://bugs.winehq.org/show_bug.cgi?id=44883
Bug ID: 44883
Summary: Commit b747d6f6ccdf1699a9242a570d681fa246de592e causes
warframe to crash. resolved via overrides
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
As mentioned in summary, after doing a bisect, I found commit
b747d6f6ccdf1699a9242a570d681fa246de592e makes wine prefer builtin over native
for xaudio2. This causes warframe to crash. I was able to get around it by
setting all xaudio2_* overrides to native,builtin in winecfg, but I don't think
this is ideal for other games that may have this problem.
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https://bugs.winehq.org/show_bug.cgi?id=48729
Bug ID: 48729
Summary: Binary Domain has misplaced text and transparency
issue in configuration tool with builtin d3dx9_43
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66606
--> https://bugs.winehq.org/attachment.cgi?id=66606
screenshot
Continuation of bug 24754
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https://bugs.winehq.org/show_bug.cgi?id=48941
Bug ID: 48941
Summary: Wine's implementation of IMalloc.DidAlloc relies on a
spy mechanism, while Windows just calls "HeapValidate"
Product: Wine
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Created attachment 66916
--> https://bugs.winehq.org/attachment.cgi?id=66916
Executable allowing to raise the problem.
When using this test application :
https://jira.reactos.org/secure/attachment/56514/ros.exe initially during
ReactOS tests using latest development version, the problem described in
https://jira.reactos.org/browse/CORE-15262 has been observed.
Investigation by the ReactOS dev team, pointed out that the root cause was on
Wine side because Wine's implementation of IMalloc.DidAlloc relies on a spy
mechanism, while Windows just calls "HeapValidate".
See comments on Wine's implementation of IMalloc.DidAlloc relies on a spy
mechanism, while Windows just calls "HeapValidate" for further details.
Reproduce :
Open ros.exe attachment
Click on button "once", select a folder : Pop-up showing the folder path
Click again on button => nothing happens due to the bug in Wine's
IMalloc.DidAlloc while this works perfectly in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=6083
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
CC| |focht(a)gmx.net
Fixed by SHA1| |6e63a9e5f58db1eb4b7915c1969
| |c1b7d839a091d
OS|other |Linux
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://internap.dl.sourcefo |https://netcologne.dl.sourc
|rge.net/sourceforge/keynote |eforge.net/project/keynote/
|/kntsetup_165.exe |KeyNote%201.x/KeyNote%201.6
| |.5/kntsetup_165.exe
Keywords| |download
CC| |focht(a)gmx.net
Fixed by SHA1| |abecd9e393925e008449a80ec14
| |682790b29042c
Regression SHA1| |658c0cdd1a5fa19300a09ae4ef6
| |d59c06dcecd0c
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https://bugs.winehq.org/show_bug.cgi?id=38322
Bug ID: 38322
Summary: Call of Duty 4 Modern Warfare 3: Wine crashes when
Steam is starting the game
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timsta2000(a)googlemail.com
Distribution: ---
Created attachment 51163
--> https://bugs.winehq.org/attachment.cgi?id=51163
backtrace.txt, the wine "error box" has given me
I've installed PlayOnLinux and downloaded the game over Steam and if I try to
start it, Wine crashes when Steam is starting MW3. I've changed the Windows
version from Windows XP to Windows 8 and now Steam is showing me a small empty
black box before starting the game and then it crashes.
I have a Dualboot-System with Ubuntu 14.10 and Windows 8.
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https://bugs.winehq.org/show_bug.cgi?id=49057
Bug ID: 49057
Summary: Deus Ex: Mankind Divided occasionally doesn't register
Control and Alt keys
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
When playing Mankind Divided, pressing the control or alt key will only work
~30-40% of the time. Sometimes it will work without issue, other times it can
require pressing it 5-10 times for the key to register. All other keys work
fine, including space, tab, and shift. I was unable to test super/windows, as
it appears the game forbids the keybinding.
This happens under both wine and wine-staging under the GOG version.
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https://bugs.winehq.org/show_bug.cgi?id=49056
Bug ID: 49056
Summary: Dragon Age: Origins right-click camera drag jumps
counter-clockwise on start
Product: Wine-staging
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex_y_xu(a)yahoo.ca
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Steps to reproduce:
1. build wine with staging --all, or staging user32-rawinput-mouse-experimental
user32-rawinput-nolegacy user32-rawinput-mouse.
2. open Dragon Age: Origins. start a new game or load a saved game.
3. right-click and move mouse to drag the camera
Expected results:
camera moves proportionally to mouse movement
Actual results:
as soon as mouse is moved (even 1 pixel), camera view jumps up and
counter-clockwise (as if mouse was instantly moved far right and up).
subsequent camera movement with the same drag is OK, but starting a new drag
causes the issue again.
doesn't seem to be related to the starting cursor location
Additional information:
occurs whether virtual desktop is on or off.
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https://bugs.winehq.org/show_bug.cgi?id=49053
Bug ID: 49053
Summary: Device selection box blank and NOT working (USB letter
is blank and not selectable)
Product: Wine-staging
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pigeonskiller(a)libero.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi developers,
I reported this bug in AppDB too, but I am almost sure it depends on wine not
on the app itself working flowlessly in real Windows...
I tried application Easy2Boot 2.02 from
https://www.fosshub.com/Easy2Boot.html?dwl=Easy2Boot_v2.02.exe in Kubuntu 20.04
and wine-staging 5.7 emulating Win 10.
The application installs and works without errors, but at the moment to select
letter for USB pendrive nothing appears.
Tried unsuccessfully some solutions found in forums, so I suppose that's a bug.
Please correct so also Wine users may use that incredible application!
Thanks and have a nice day.
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https://bugs.winehq.org/show_bug.cgi?id=47481
Bug ID: 47481
Summary: Regression: Spire and Xfer (Serum, OTT, etc.) VST
plugins don't render
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: ajduck(a)outlook.com
Distribution: ---
Since Wine 4.12 plugins like Spire and Xfer plugins (e.g. Serum, OTT, Dimension
Expander) don't render anything and instead leave an empty IE6-like effect in
the window the GUI would show. In Wine 4.11 it was rendering correctly.
This is a short excerpt of the sort of thing output in journalctl logs (this is
for Spire):
002e:fixme:d2d:d2d_factory_init Ignoring factory type 0x1.
002e:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
002e:fixme:d3d11:d3d_blend_state_create Per-rendertarget blend not implemented.
002e:fixme:d2d:d2d_device_context_PushAxisAlignedClip Ignoring antialias_mode
0.
002e:fixme:d2d:d2d_device_context_PushAxisAlignedClip Ignoring antialias_mode
0.
002e:fixme:d2d:d2d_device_context_PushAxisAlignedClip Ignoring antialias_mode
0.
(repeats loads of times)...
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
002e:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style A46B1FE0.
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
002e:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style A46B1FE0.
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
002e:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style A46B1FE0.
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
002e:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style A46B1FE0.
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
002e:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style A46B1FE0.
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
(repeats loads of times)...
This is the sort of thing OTT puts out:
...
002e:fixme:d2d:d2d_device_context_PushAxisAlignedClip Ignoring antialias_mode
0.
002e:fixme:d2d:d2d_geometry_sink_BeginFigure Ignoring figure_begin 0x1.
002e:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style 34E1BD68.
002e:fixme:d2d:d2d_geometry_sink_AddArc iface 35B572B8, arc 0033F5C8 stub!
...
As you can see from the output it's related to d2d. It's also mentioned in bug
#44243 about these plugins using Direct2D.
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http://bugs.winehq.org/show_bug.cgi?id=11908
Summary: CPUZ shows no informations
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
URL: http://www.cpuid.com/cpuz.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11207)
--> (http://bugs.winehq.org/attachment.cgi?id=11207)
console log
Tested with cpuz 1.44.1
The only thing it displays is Unknown processor and the size of my ram.
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https://bugs.winehq.org/show_bug.cgi?id=49047
Bug ID: 49047
Summary: Late Shift Launches to Black Screen
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 67028
--> https://bugs.winehq.org/attachment.cgi?id=67028
Debugging Log
The game installs but when launching the game it only displays a black screen
with the mouse cursor visible. I used version 20200107_(35388) of the game from
GOG. I have included a debugging log. I have tested the game on a Windows
system and can verify this issue isn't present there.
My system:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT 8GB Gaming X | Mesa
20.0.5 | Manjaro 19.0.2 | Mate 1.24 | Kernel 5.6.7-1-MANJARO | Wine 5.7
Windows 10 system:
AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Driver 20.2.2 |
Windows 10 Pro 1909
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https://bugs.winehq.org/show_bug.cgi?id=49054
Bug ID: 49054
Summary: WordPad - Incorrect Print Preview rendering (buttons
layout)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Distribution: ---
Created attachment 67033
--> https://bugs.winehq.org/attachment.cgi?id=67033
step1
WordPad - Incorrect Print Preview rendering (buttons layout)
Step to reproduce
Open wordpad, enpty document
Open Print preview ("step 1" screenshot) => only some buttons displayed (not
all)
Increase width to show all buttons (step 2)
Reduce width down to step 1 (step 3) => different layout with all buttons
displayed
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http://bugs.winehq.org/show_bug.cgi?id=12604
Summary: SimGolf v1.03 exits when starting a new game
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Created an attachment (id=12218)
--> (http://bugs.winehq.org/attachment.cgi?id=12218)
wine output
When using the game menu to try and start a new game I receive two error
message dialog boxes; the first stating "Can't Set The PixelFormat" and the
second "Can't Create A GL Rendering Context". After OK'ing these two messages
the game exits. The critical message in the output seems to be the following:
err:wgl:X11DRV_wglCreateContext Cannot get FB Config for iPixelFormat 0, expect
problems!
I'm attaching the normal output from wine and the output with
WINEDEBUG="+x11drv".
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https://bugs.winehq.org/show_bug.cgi?id=46163
Bug ID: 46163
Summary: Regression - Windows Media Player 10 (& DirectSong) -
MP3 Playback Is Busted
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwbussard(a)gmail.com
Distribution: ---
FORMERLY it was possible to get mp3 playback working in wine with the following
procedure:
1. Create win32 prefix.
2. Install WMP10.
3. Change l3codeca from "native" to "built-in."
(At this point MP3s can be played, but will experience the "too fast playback"
bug noted in https://bugs.winehq.org/show_bug.cgi?id=38421 ).
4. Install quartz and devenum and set to "native."
As best I can tell, the last version where MP3 playback worked was 3.11.
Beginning with 3.12 through 3.20 (current as of this writing), the above does
NOT work. WMP acts as if it is playing the MP3, but no sound is emitted.
This bug also affects programs that rely on wmvcore for playback, such as
DirectSong, which is used to supply bonus music in games such as Guild Wars.
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https://bugs.winehq.org/show_bug.cgi?id=40291
Bug ID: 40291
Summary: Borderlands crashes when forced DirectX 9 using -DX9
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: vblanton(a)gmail.com
Distribution: ---
Created attachment 53931
--> https://bugs.winehq.org/attachment.cgi?id=53931
backtrace from commandline, lsusb, lspci
Borderlands runs decent on my Fedora/MacBook Pro/Intel 3000 without any
arguments (~20fps). However, I read online that one could achieve significantly
faster frame-rates by forcing Borderlands to only use DirectX 9 with "-DX9"
"wine Borderlands.exe -DX9"
This, however causes the game to crash
I thought this might be interesting, valuable information, or perhaps even
fixable.
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https://bugs.winehq.org/show_bug.cgi?id=47538
Bug ID: 47538
Summary: osu! web installer 20190716.5: Crashes when running
after downloading and installation
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)yahoo.com.vn
Distribution: ---
Created attachment 64931
--> https://bugs.winehq.org/attachment.cgi?id=64931
Terminal output
Download osu! at: https://m1.ppy.sh/r/osu!install.exe
Run the installer (Default installation path)
After done downloading, it runs.
A logo appears, then the application crashes.
---
SHA1 of osu!install.exe version 20190716.5:
36d7474406f9809a410f8b3efa25fe9b1f7c5a69
GGDrive URL for exact version download:
https://drive.google.com/open?id=19I4TXVfZKHWobxhXqbyjSU_rRolo6fFf
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https://bugs.winehq.org/show_bug.cgi?id=44784
Bug ID: 44784
Summary: Lingvo x6 portable does not start
Product: Wine
Version: 3.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maksim.andronenkov(a)rovaniemi.uz
Created attachment 60812
--> https://bugs.winehq.org/attachment.cgi?id=60812
logs
Recently installed wine 3.4 on MacOS High Sierra and tried to run Lingvo X6
portable www.lingvo.ru but did not happen. Logs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=41564
Bug ID: 41564
Summary: Google Nik Collection: Top menu bar gone and cursor
gone
Product: Wine-staging
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dan.Tableau(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hello, I just want to report that using wine 1.9.21 (staging) with the Google
Nik Collection creates the following issues:
Top menu bar gone, cursor gone (while inside the window).
After switching to winehq-devel, as suggest in the IRC (Thanks, slackner), the
problem was gone. Both times the version used was: 1.9.21
Let me know if more info is needed. Thank for doing all this and keeping it up
and running!
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https://bugs.winehq.org/show_bug.cgi?id=48462
Bug ID: 48462
Summary: "Listen to RawKey* events in the desktop thread" patch
makes keyboard unreliable in EverQuest
Product: Wine-staging
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dvufhr.nznqarjf(a)noclue.notk.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Regression SHA1: 8218a789558bf074bd26a9adf3bbf05bdb9cb88e
Distribution: Fedora
Upgrading from 4.21 to 5.0-rc3 on fedora caused unreliability issues for
keyboard in EverQuest (EQ below):
- windowed EQ window sometimes (!) taking input when not focused, even when
hidden in another workspace
- modifier keys (shift, alt, ctrl) sometimes working, sometimes not.. For
example right shift seemed to work well exactly once immediately after
defocusing/refocusing the window, but not after that, while the left shift key
worked a bit better for some reason. I couldn't figure out why or what he hell
is happening.
Well, anyway, game input goes pretty bonkers and the game is much more
difficult to play. I know EQ makes heavy use of raw inputs itself, it
reprocesses all keys not as input letters but as key presses and this leads to
some weird input sometimes (e.g. typing fast enough with a bit of graphical lag
will queue input letters, but pressing shift then will affect letters currently
being processed in the backlog, this is pretty interesting and probably not
wine's fault); but this patch takes it to a whole new level.
I bisected the staging tree down to this patch:
patches/user32-rawinput-keyboard/0004-winex11.drv-Listen-to-RawKey-events-in-the-desktop-t.patch
introduced in staging commit 8218a789 ("Updated rawinput patchsets")
Happy to test things if required, or report somewhere else if that helps.
Thanks!
--
Dominique Martinet | Asmadeus
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https://bugs.winehq.org/show_bug.cgi?id=49022
Bug ID: 49022
Summary: SWTOR crashes wineserver
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
Created attachment 67000
--> https://bugs.winehq.org/attachment.cgi?id=67000
backtrace
wineserver failed on new version 5.7 with swtor crashs after launching (during
splash screen)
i don't know how to launch wineserver with debug mode ?
see gdb backtrace in attachment
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https://bugs.winehq.org/show_bug.cgi?id=48999
Bug ID: 48999
Summary: Filemaker Advanced 18 crashes on startup
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julien.arnaud(a)sib-retail.com
Distribution: ---
Created attachment 66970
--> https://bugs.winehq.org/attachment.cgi?id=66970
Crash dump
Installation of Filemaker Advanced 18 went well, but when trying to run it, the
program craches with the attached dump.
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https://bugs.winehq.org/show_bug.cgi?id=47408
Bug ID: 47408
Summary: Katamari Damacy: AppData\Local mismatch causes Steam
Cloud to be ignored
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Hi,
This game seems to have hardcoded the directories for the AppData\Local and
AppData\LocalLow folders, and that means the game isn't syncing with Steam
Cloud, because Steam is a good program and knows where to store the files
correctly and this game doesn't.
Specifically, Steam saves in the right directory ("%LocalAppData%" ->
"%USERPROFILE%\Local Settings\Application Data\"), and the game is looking for
"%USERPROFILE%\AppData\Local\"; thus, Steam can't see the files that the game
writes and vice-versa. Note that the game loads and saves correctly; it just
does it in the wrong directory.
There is also the issue of LocalLow being missing entirely.
Now, obviously, this bug sits entirely with the game; but there seems to be
more reports about games missing these specific folders (see bug #45713). And
this bug is very easily fixable, too, by creating symlinks.
That said, the AppData directories are standard since Windows Vista, and Wine
is using the very old, XP-style Application Data structure.
I propose that we create symlinks from AppData\Local and AppData\Romaing
pointing to the correct directories, and create AppData\LocalLow on prefix
creation. Hopefully that would be simple to do, and it'd fix every bug of this
kind.
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https://bugs.winehq.org/show_bug.cgi?id=49018
Bug ID: 49018
Summary: Star Citizen crashes immediately on pressing the
Launch Game button
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winecrt0
Assignee: wine-bugs(a)winehq.org
Reporter: michael.scott(a)quest-arts.co.uk
Distribution: ---
Since updating to wine-5.6 Star Citizen crashes when attempting to launch the
game from the Launcher.
I have investigated and determined the crash first started to occur from the
following commit:
8th April 036f4dca3c7f9ee8964bb4ae0c4bcd106a347c7b
winecrt0: Rebuild the argv array instead of getting it from libwine.
The error shown in the Lutris error log is:
[2038.121] [error] Star Citizen process exited abnormally (code: 2147483651) :
Command failed: C:\Program Files\Roberts Space
Industries\StarCitizen\LIVE\Bin64\StarCitizen.exe
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https://bugs.winehq.org/show_bug.cgi?id=49027
Bug ID: 49027
Summary: Diablo III hangs on white screen at startup
Product: Wine-staging
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victor.lavaud(a)pm.me
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67005
--> https://bugs.winehq.org/attachment.cgi?id=67005
console log
Works fine on wine-5.6, but broke on wine-5.7. Battle.net.exe works fine.
I'm currently trying to bisect between the two versions to find the culprit.
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https://bugs.winehq.org/show_bug.cgi?id=48978
Bug ID: 48978
Summary: setup_exception stack overflow due to WINEPREFIX
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: alpha_one_x86(a)first-world.info
Distribution: ---
Hi,
After update I have multple:
setup_exception stack overflow 2224 bytes in thread 000b eip 000000007bcc2475
esp 0000000000130d60 stack 0x130000-0x131000-0x230000
With:
WINEPREFIX=/mnt/data/perso/progs/wine//ultracopier-general/ /usr/bin/nice -n 15
/usr/bin/ionice -c 3 wine
'/mnt/data/perso/progs/wine//ultracopier-general/drive_c/Program Files
(x86)/NSIS/Bin/LibraryLocal.exe' install.nsi
000b:err:seh:setup_exception stack overflow 2224 bytes in thread 000b eip
000000007bcc2475 esp 0000000000130d60 stack 0x130000-0x131000-0x230000
0009:err:module:LdrInitializeThunk "kernelbase.dll" failed to initialize,
aborting
0009:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program Files
(x86)\\NSIS\\Bin\\LibraryLocal.exe" failed, status c0000005
But:
/usr/bin/nice -n 15 /usr/bin/ionice -c 3 wine
'/mnt/data/perso/progs/wine//ultracopier-general/drive_c/Program Files
(x86)/NSIS/Bin/LibraryLocal.exe' install.nsi
000b:err:seh:setup_exception stack overflow 2224 bytes in thread 000b eip
000000007bcc2475 esp 0000000000130d60 stack 0x130000-0x131000-0x230000
0009:err:module:LdrInitializeThunk "kernelbase.dll" failed to initialize,
aborting
0009:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program Files
(x86)\\NSIS\\Bin\\LibraryLocal.exe" failed, status c0000005
Work. Then the bug is with WINEPREFIX.
Can you fix it?
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https://bugs.winehq.org/show_bug.cgi?id=49032
Bug ID: 49032
Summary: WOW does not start with wine-staging*-1:5.7-1.1
Product: Wine-staging
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
OS: FEDORA 30(patched up2date)
Version:
wine-staging-common-1:5.7-1.1.i686
wine-staging64-1:5.7-1.1.x86_64
Description:
WOW does not start. It crashes to a ZOMBIE process after presenting the login
screen. It COULD BE the moment, 3d gets involved.
QUICKFIX:
Downgrading to 1.5.6-1.1
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https://bugs.winehq.org/show_bug.cgi?id=48992
Bug ID: 48992
Summary: Plantronics Hub 3.16.1 : installation fails with error
code 0x80070643
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lced2-wine(a)yahoo.com
Distribution: ---
Created attachment 66964
--> https://bugs.winehq.org/attachment.cgi?id=66964
Complete terminal output
Install ends up with error code 0x80070643, using Wine Staging.
Download PlantronicsHubInstaller.exe :
https://www.plantronics.com/us/en/support/downloads-apps/hub-desktop
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https://bugs.winehq.org/show_bug.cgi?id=40403
Bug ID: 40403
Summary: WARCRAFT III NO VIDEO
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
I just installed Warcraft III and tested it with wine 1.9.7, the videos are not
played, just skipped.
I joined you the wine log.
The videos played well with Wine 1.7.12, is it a regression?
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http://bugs.winehq.org/show_bug.cgi?id=27325
Summary: after install wine delete program files...
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gymka(a)mail.ru
Application finereader 10 professional, http://finereader.abbyy.com/
OS: archlinux
i install finereader 10 professional, not everything works ok, but for that
there is workaround; after install i start application and all program files
dissapears... with wine 1.3.19 everything worked ok, problems only with 1.3.20
and 1.3.21
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https://bugs.winehq.org/show_bug.cgi?id=49040
Bug ID: 49040
Summary: application cannot load reporting
cert_verify_proc_win.cc(108)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomdang(a)naivetomcat.cn
Distribution: ---
cannot properly load the stuff from internet that the application uses.
seems to be something to do with certificate thing.
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https://bugs.winehq.org/show_bug.cgi?id=49023
Bug ID: 49023
Summary: Regression: World of Warcraft Classic Resulting in
Segfault in Wineserver
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: jaapbuurman(a)gmail.com
Distribution: ---
Created attachment 67001
--> https://bugs.winehq.org/attachment.cgi?id=67001
Regression: World of Warcraft Classic Resulting in Segfault in Wineserver
Since updating to Wine 5.7 a segfault occurs in Wineserver whenever I try to
launch World of Warcraft Classic. Starting World of Warcraft: BFA works
correctly. This is a regression, since this did not happen on Wine version 5.6
and earlier.
When I ran into this issue, I tried to reproduce this on my laptop which still
was running 5.6. I could successfully launch World of Warcraft Classic. I then
updated Wine and tried running it again, and crashed, making this reproducible
for me.
Desktop Not Working:
OS: Arch
Kernel: 5.6.6
Drivers: Mesa 20.0.5
Wine: Staging 5.7
Laptop Working:
OS: Arch
Kernel: 5.6.6
Drivers: Nvidia 440.82
Wine: Staging 5.6
Laptop Not Working:
OS: Arch
Kernel: 5.6.6
Drivers: Nvidia 440.82
Wine: Staging 5.7
If you need any additional information, please let me know :)
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https://bugs.winehq.org/show_bug.cgi?id=48998
Bug ID: 48998
Summary: I use ubuntu 18.04 and i installed kindle for pc
(windows) using wine,but at execution it does not
open it tells run time error.
Product: Wine-staging
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: waghamareshridhar(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I use ubuntu 18.04 and i installed kindle for pc (windows) using
wine,installation complete's but at execution it does not open it tells run
time error.
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https://bugs.winehq.org/show_bug.cgi?id=48602
Bug ID: 48602
Summary: Kindle for PC installer 1.26.55076 crashes on
execution
Product: Wine
Version: 5.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bug.reporter(a)mail.sheugh.com
Distribution: ---
Created attachment 66439
--> https://bugs.winehq.org/attachment.cgi?id=66439
Text output from ./KindleForPC-installer-1.26.55076.exe
This is a new Wine installation, and this is the first application I tried to
run. I am going to add some things just in case it is relevant.
It is desired to install the latest Kindle for Windows version
following generally the advice set out here:
https://ajreissig.com/kindle-linux-read-kindle-books-linux-system/
Option 3 of the guidance "Conversion" was followed.
An additional complication is that Kindle offers books sourced
from both www.amazon.com and from www.amazon.co.uk, hence for
at least the initial installation, www.amazon.com will be used.
The first attempt, with the most recent download from Amazon,
failed. The version before build 38420 from filehippo appeared
to function correctly, but timed out when I attempted to
register the application. I later found that Amazon had emailed
a one-time code to me to allow completion of the registration.
Although Q4Wine is installed, for test purposes, the commandline
will be used to execute the attempted re-installation of the
latest Kindle Application.
cd ~/.wine/drive_c/Program\ Files/
./KindleForPC-installer-1.26.55076.exe
chmod to make the file executable
The execution fails after opening a window offering the choice of a cancel or
opening the wine debug. There are some warning messages.
Wine offered to install wine mono and that seemed to complete ok.
Wine then offered to install gecko
Clicking Ok produced a bunch of fixme messages.
The execution appears to have hung.
I will have a look at the things Wine complained about and attempt a reinstall.
sha1sum ./KindleForPC-installer-1.26.55076.exe
d3407d11d8fcd2f146516b5fd96fa2fcaf73ffcb
./KindleForPC-installer-1.26.55076.exe
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https://bugs.winehq.org/show_bug.cgi?id=44076
Bug ID: 44076
Summary: LA NOIRESteam Version crash at startup
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59792
--> https://bugs.winehq.org/attachment.cgi?id=59792
LA NOIRE Wine 2.21-staging terminal log
Hello,
I installed LA NOIRE Steam version, it crashed at start.
I joined you terminal log and backtrace.
nota: I installed Dotnet 3.5, directx9 and vcredist.
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http://bugs.winehq.org/show_bug.cgi?id=32336
Bug #: 32336
Summary: finereader 11 trial version install fails and
rollbacks
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42679
--> http://bugs.winehq.org/attachment.cgi?id=42679
Log: install ABBYY FineReader 11
We have a similar bug for ABBYY finereader 10: Bug 27325
However, +msi console log is different between ABBYY finereader 10 and ABBYY
finereader 11, I'm not sure if this bug is a duplication.
1. Download trial version from
http://download.abbyy.cn/dist/fr11/ABBYY_FineReader_11_Chinese.exe
2. run the outer installer, it will extract and run the inner installer
$ wine ABBYY_FineReader_11_Chinese.exe
3. click "安装 ABBYY FineReader 11" of the inner installer
4. the install wizard will ask you to install MSXML6, either install it or skip
it.
5. run the real ABBYY FineReader installer
There is something wrong and the installation will be rollback.
Here is a workaround:
1. run the outer installer and extract the inner installer
2. run the inner installer with DISABLEROLLBACK=1
$ msiexec /I ABBYY\ FineReader\ 11.msi TRANSFORMS="C:\Temp\ABBYY FineReader
11\2052.mst" /Liwrmo\!vepacu "C:\users\fracting\Temp\ABBYY FineReader 11.log"
LAUNCH_FROM_SETUP=1 DISABLEROLLBACK=1
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https://bugs.winehq.org/show_bug.cgi?id=48943
Bug ID: 48943
Summary: assasins creed 2 (uplay) camera spinning with
dualshock 4
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: animegirl(a)stronzi.org
Distribution: ---
Created attachment 66918
--> https://bugs.winehq.org/attachment.cgi?id=66918
log
latest archlinux, latest wine-staging.
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https://bugs.winehq.org/show_bug.cgi?id=49020
Bug ID: 49020
Summary: Seg fault in wineserver in req_get_thread_context
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: harry+winehq(a)unheit.net
Regression SHA1: c4dab9b76eb7397f6e5325ff4bdf792cf500e571
Distribution: ---
Seg fault of wineserver at server/thread.c:1851
Program terminated with signal SIGSEGV, Segmentation fault.
#0 req_get_thread_context (req=<optimized out>, reply=<optimized out>) at
thread.c:1928
1928 context->cpu = thread_context->regs.cpu;
(gdb) bt
#0 req_get_thread_context (req=<optimized out>, reply=<optimized out>) at
thread.c:1928
#1 0x5668ad25 in call_req_handler (thread=<optimized out>) at request.c:312
#2 0x566925c1 in thread_poll_event (fd=0x58748ca0, event=1) at thread.c:387
#3 0x56667186 in main_loop_epoll () at fd.c:490
#4 0x56667444 in main_loop () at fd.c:951
#5 0x56655ac5 in main ()
This is from wine-staging, line number is different. Code at this point is the
same.
thread_context is always NULL at this point.
Commit that introduced this bug is c4dab9b76eb7397f6e5325ff4bdf792cf500e571.
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https://bugs.winehq.org/show_bug.cgi?id=49000
Bug ID: 49000
Summary: update to 5.6 breaks libtool in usage of GNU autoconf
./configure
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noel.kuntze+bugs.winehq(a)thermi.consulting
Distribution: ---
When updating to 5.6, paths that are generated by libtool or GNU autoconf
(unknown which specifically) in third party programs, specifically by the
./configure script of GNU autoconf programs contain trailing newlines now. This
breaks the generated .libs/lb-*.c files.
A short excerpt of the troublesome section:
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 5)
# define externally_visible volatile
#else
# define externally_visible __attribute__((externally_visible)) volatile
#endif
externally_visible const char * MAGIC_EXE = "%%%MAGIC EXE variable%%%";
const char * LIB_PATH_VARNAME = "PATH";
const char * LIB_PATH_VALUE =
"Z:\\home\\thermi\\UNITS\\Contauro_AG\\strongswan\\src\\libstrongswan\\.libs
;";
const char * EXE_PATH_VARNAME = "PATH";
const char * EXE_PATH_VALUE = "Z:\\usr\\x86_64-w64-mingw32\\lib
;Z:\\usr\\x86_64-w64-mingw32\\bin
;Z:\\usr\\local\\lib
;Z:\\usr\\local\\bin
;Z:\\home\\thermi\\UNITS\\Contauro_AG\\strongswan\\src\\libstrongswan\\.libs
;Z:\\usr\\local\\lib\\ipsec
;";
^ this is not valid C code (with Wine 5.5, there are no newlines between the
paths and the ; chararacters. That then is valid C code).
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https://bugs.winehq.org/show_bug.cgi?id=49021
Bug ID: 49021
Summary: When logging into a character, from the character
selection screen, it freezes after loading page is
done.
Product: Wine-staging
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
5.7 does not allow WoW to run, at least on the retail BFA. I have not checked
classic. If I revert to 5.6, everything works as expected, and the game works.
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https://bugs.winehq.org/show_bug.cgi?id=46545
Bug ID: 46545
Summary: WINEPREFIX doesn't work when ends with "windows"
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
Distribution: ---
Created attachment 63407
--> https://bugs.winehq.org/attachment.cgi?id=63407
wine default prefix
Setting WINEPREFIX to something that ends with "windows" (e.g., $HOME/windows)
causes wineboot to create a broken wine instance.
In particular, C:\ won't exist, for example:
> ~ wine cmd /C dir 'C:\'
> Volume in drive C has no label.
> Volume Serial Number is 0000-0000
>
> Directory of C:
>
> File not found.
whereas with the default prefix C:\ is fine:
> ~ wine cmd /C dir 'C:\'
> Volume in drive C has no label.
> Volume Serial Number is 0000-0000
>
> Directory of C:
>
> 1/28/2019 11:31 AM <DIR> Program Files
> 1/28/2019 11:31 AM <DIR> Program Files (x86)
> 1/28/2019 11:31 AM <DIR> ProgramData
> 1/28/2019 11:31 AM <DIR> users
> 1/28/2019 11:31 AM <DIR> windows
> 0 files 0 bytes
> 5 directories 90,299,498,496 bytes free
Setting WINEPREFIX to other values seems to work fine (e.g., $HOME/win). Why
is "windows" special? Are there any other special values that WINEPREFIX
shouldn't use?
See the attached console log for more details.
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https://bugs.winehq.org/show_bug.cgi?id=39807
Bug ID: 39807
Summary: Cannot install a programm
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msrom(a)mail.ru
Distribution: ---
Created attachment 53142
--> https://bugs.winehq.org/attachment.cgi?id=53142
log
Cannot install the ABBYY Aligner
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https://bugs.winehq.org/show_bug.cgi?id=39224
Bug ID: 39224
Summary: Warcraft 3: Sound rustles without -opengl
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
If Warcraft 3 is started without the -opengl option I'm hearing at the
startscreen besides the normal music a quiet rustle.
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https://bugs.winehq.org/show_bug.cgi?id=39570
Bug ID: 39570
Summary: Multiple application crash handlers fail to load
symbol information using 'dbghelp.SymLoadModule64',
reporting 'dbghelp:validate_addr64 Unsupported address
0xfffffffffxxxxxxx'
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
the issue/question was raised in
https://bugs.winehq.org/show_bug.cgi?id=32237#c15
--- quote ---
I did try 2012 this time and I end up crashing
fixme:dbghelp:validate_addr64 Unsupported address fffffffff33a0000
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc3db51
What's wrong with the address?
--- quote ---
Searching the Internet reveals this pattern/message many times - also in Wine
Bugzilla - but no or even incorrect explanation - until now ;-)
On 64-bit Linux machines, the Wine loader allows 32-bit dlls being mapped at
high >2GB, >3GB address ranges in 32-bit processes, not having certain (design)
restrictions of 32-bit process address space layout on 64-bit Windows machines
(even with /LARGEADDRESSWARE).
Good case, 32-bit Wine builtin dll mapped < 2 GiB virtual address space range:
--- snip ---
...
0009:Call PE DLL (proc=0x7e1b6838,module=0x7e1b0000
L"wsock32.dll",reason=PROCESS_ATTACH,res=0x1)
...
0027:Call dbghelp.SymLoadModule64(ffffffff,00000000,0b36a960
"C:\\windows\\system32\\wsock32.dll",0b36a988
"wsock32.dll",7e1b0000,00000000,0000e000) ret=005eff32
0027:trace:dbghelp:SymLoadModuleEx (0xffffffff (nil)
"C:\\windows\\system32\\wsock32.dll" "wsock32.dll" 7e1b0000 0000e000 (nil)
00000000)
...
0027:trace:dbghelp:SymLoadModuleExW (0xffffffff (nil)
L"C:\\windows\\system32\\wsock32.dll" L"wsock32.dll" 7e1b0000 0000e000 (nil)
00000000)
...
0027:trace:dbghelp:elf_load_file Processing elf file
'L"/home/focht/projects/wine/wine.repo/install/bin/../lib/wine/wsock32.dll.so"'
at 7e1a2000
...
0027:Ret dbghelp.SymLoadModule64() retval=7e1b0000 ret=005eff32
--- snip ---
Bad case, 32-bit Wine builtin dll mapped near end of 4 GiB virtual address
space range:
--- snip ---
...
0009:Call PE DLL (proc=0xf734e3fc,module=0xf72f0000
L"winex11.drv",reason=PROCESS_ATTACH,res=(nil))
...
0027:Call dbghelp.SymLoadModule64(ffffffff,00000000,0b36a960
"C:\\windows\\system32\\winex11.drv",0b36a988
"winex11.drv",f72f0000,ffffffff,00090000) ret=005eff32
0027:trace:dbghelp:SymLoadModuleEx (0xffffffff (nil)
"C:\\windows\\system32\\winex11.drv" "winex11.drv" fffffffff72f0000 00090000
(nil) 00000000)
"winex11.drv",ffffffff,2d053b40,0000000c) ret=edbc2fa6
...
0027:trace:dbghelp:SymLoadModuleExW (0xffffffff (nil)
L"C:\\windows\\system32\\winex11.drv" L"winex11.drv" fffffffff72f0000 00090000
(nil) 00000000)
0027:fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
...
0027:Ret dbghelp.SymLoadModule64() retval=00000000 ret=005eff32
--- snip ---
In this specific case, the game registered an own crash handler which dumps
various debugging information in case of a crash.
'dbghelp.SymLoadModule64' is called by the custom crash handler.
Source:
https://source.winehq.org/git/wine.git/blob/1fa7710ff92dd9555b2b4753e22ce5f…
--- snip ---
656 DWORD64 WINAPI SymLoadModule64(HANDLE hProcess, HANDLE hFile, PCSTR
ImageName,
657 PCSTR ModuleName, DWORD64 BaseOfDll, DWORD
SizeOfDll)
658 {
659 return SymLoadModuleEx(hProcess, hFile, ImageName, ModuleName,
BaseOfDll, SizeOfDll,
660 NULL, 0);
661 }
--- snip ---
So how does high DWORD of 'BaseOfDll' parameter get the 0xffffffff value?
A few caller frames up in the app crash handler:
--- snip ---
...
005F06D6 8B55 D0 MOV EDX,DWORD PTR SS:[EBP-30]
005F06D9 8B45 CC MOV EAX,DWORD PTR SS:[EBP-34]
005F06DC 8B4D F8 MOV ECX,DWORD PTR SS:[EBP-8]
005F06DF 52 PUSH EDX
005F06E0 99 CDQ
005F06E1 52 PUSH EDX ; high DWORD BaseOfDll
005F06E2 50 PUSH EAX ; low DWORD BaseOfDll
005F06E3 8B45 FC MOV EAX,DWORD PTR SS:[EBP-4]
005F06E6 50 PUSH EAX
005F06E7 51 PUSH ECX
005F06E8 8B4D E8 MOV ECX,DWORD PTR SS:[EBP-18]
005F06EB 56 PUSH ESI
005F06EC E8 EFF7FFFF CALL A_Slower.005EFEE0
...
--- snip ---
'winex11.drv' -> 0xf72f0000
Since the highest bit in low 32-bit 'BaseOfDll' DWORD is set, the 'CDQ'
instruction copies the sign (bit 31) of the value in the EAX register into
every bit position in the EDX register.
Voila - you get the 0xffffffff EDX value which is then propagated through the
caller chain as high 32-bit 'BaseOfDll' DWORD to 'dbghelp.SymLoadModule64',
leading to symbol load failure and fixme/warning messages.
This should be fixed, allowing symbol information even for dlls mapped in high
address range to be loaded.
$ wine --version
wine-1.7.54-261-g61c49bd
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32237
Bug #: 32237
Summary: A slower speed of light: Game crashes after Intro
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
Created attachment 42525
--> http://bugs.winehq.org/attachment.cgi?id=42525
wine output
The game starts normally and you can watch the Intro, but after that the game
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=29128
Bug #: 29128
Summary: L.A. Noire fails to launch
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 37529
--> http://bugs.winehq.org/attachment.cgi?id=37529
Terminal log of launch attempt.
Well, since no one seems to have tested this game yet, I decided to take
matters into my own hands. The installer now works on 1.3.33, but the game
itself doesn't. All the necessary dependencies are installed already, but still
even the mandatory patch required to activate and launch the game doesn't work.
Even the no-spaces workaround when installing the game showed no signs of the
Noire launching.
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https://bugs.winehq.org/show_bug.cgi?id=49039
Bug ID: 49039
Summary: application cannot load reporting
cert_verify_proc_win.cc(108)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomdang(a)naivetomcat.cn
Distribution: ---
Created attachment 67022
--> https://bugs.winehq.org/attachment.cgi?id=67022
the log of the application
cannot properly load the stuff from internet that the application uses.
seems to be something to do with certificate thing.
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https://bugs.winehq.org/show_bug.cgi?id=47404
Bug ID: 47404
Summary: Across Freelance Translation Software shows
splashscreen but doesn't install
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 64752
--> https://bugs.winehq.org/attachment.cgi?id=64752
Console output - wine 4.10 (staging)
Hello everyone,
I am trying to get a translation software called Across to run which can be
downloaded for free from:
https://www.my-across.net/en/download
sha256sum Across_v7.0_09618_TranslatorEdition.zip
2272f93d7dc17af660bbf3133a7c9
The application shows a splashscreen but installation does not start.
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https://bugs.winehq.org/show_bug.cgi?id=49030
Bug ID: 49030
Summary: WordPerfect X9 Home and Student - Installer hangs and
doesn't download
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 67007
--> https://bugs.winehq.org/attachment.cgi?id=67007
Console Output (gzipped - wine 5.6)
Hello everyone,
I have been thinking about buying the "Home & Student Edition X9" which is
available for sale at humblebundle.com and thought I'd give the trial version a
spin with wine 5.6.
I have had some related issues with the Corel installers in the past with
PaintShopPro but the WordPerfect installer looks at bit different.
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https://bugs.winehq.org/show_bug.cgi?id=49024
Bug ID: 49024
Summary: Malicious software able to alter, infect and/or
destroy personal files
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: youtube(a)marcus-s.de
Distribution: ---
Hello,
I might have discovered an issue with the current state of Wine execution of
Windows programs. While Wine does run pretty well for what I need it, I have
been pointed in the direction that it is also possible to execute malicious
software to the same effect it has on Windows.
Namely did I perform a test with the "WannaCry" ransomware on a non-live test
bed - and have found that not only does it encrypt and destroy files in one's
home folder (if standard Wine symlinks are kept in place), but also I found
that files that lie outside of the Wine prefix are affected. For me, files in
/tmp and a complete custom folder residing on the root level were also
affected.
I find this to be quite a security issue when Wine is also able to perform
destructive code without any limitations.
Steps to reproduce:
- Install current version of Wine
- Acquire a WannaCry (or other Virus) binary
- Execute the binary
- Observe results
Expected result:
- Security measure that prevents access to files and folders outside the Wine
prefix unless specifically specified by user through Winecfg.
Thanks,
Marcus
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https://bugs.winehq.org/show_bug.cgi?id=46616
Bug ID: 46616
Summary: ABBYY FineReader 14 crashes during installation
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinywrkbee(a)gmail.com
Distribution: ---
Created attachment 63517
--> https://bugs.winehq.org/attachment.cgi?id=63517
ABBYY FineReader 14 default output
App: ABBYY FineReader 14, trial version, can be dowloaded freely from
https://www.abbyy.com/en-ee/lp/ee-finereader14-download-free-trial/
Wine: Wine: 4.1, WINEARCH=win32, Window 7, winetricks riched20.
Behavior: Crashing during installation.
Steps to reproduce:
Maybe not necessary but I chose the custom installation and disabled everything
except the base application.
Also, I unchecked the option to download updates and every other option in the
same screen.
Logs:
I'm attaching two logs. One with the default output and the second with
WINEDEBUG=+winspool,+localspl,+ntdll,+msi.
Be aware the second log size when extracted is 65MB.
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https://bugs.winehq.org/show_bug.cgi?id=46863
Bug ID: 46863
Summary: If prefix contains "windows" drive information not
available in 64-bit prefix
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: darktjm(a)gmail.com
Distribution: ---
All of my wine prefixes contain a path element called "windows" (actually, I
use c:\windows, always). When I try to run installers or anything else that
wants drive information, I get weird errors, starting with "Could not find DOS
drive for current working directory" and usually ending with installer failures
such as "The drive or UNC share you selected does not exist or is not
accessible". Usually 64-bit games work fine once I figure out a way to install
them anyway, such as direct extraction or 32-bit installs moved over.
I think I have traced it to dlls/ntdll/directory.c:lookup_unix_name. If the
full unix path has "windows" in it, and redirects are possible (true for
64-bit), the stat is skipped. However, if name_len is 0, it assumes
immediately after that the stat took place, and exits with an error ("drive
root doesn't exist"). To fix, I changed the redirect test to add !name_len
(line 2641 in 4.4):
if(!redirect || !name_len || (!strstr(....
A better fix might be to ignore "windows" if it's part of WINEPREFIX, so that
the longer version of the search isn't always necessary. Since I don't know
the code, I don't know how to skip over WINEPREFIX easily. With this fix, I
can finally run installers in 64-bit prefixes, at least.
This bug has plagued me since I first got 64-bit prefixes working at all for
myself, so around 2.0 or earlier. I only now got around to looking into it
because a particular game requires a particular 3rd party installer to work in
64-bit mode, so my usual tricks don't cut it any more.
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https://bugs.winehq.org/show_bug.cgi?id=49009
Bug ID: 49009
Summary: Deprecated command used for Ubuntu installation
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
Distribution: ---
The recommended command for adding foreign repositories on Ubuntu is:
add-apt-repository
and not (even if it still works):
apt-add-repository
See https://help.launchpad.net/Packaging/PPA/InstallingSoftware
I found this transposed shorts on:
https://wiki.winehq.org/Ubuntuhttps://forum.winehq.org/viewtopic.php?f=8&t=32192
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https://bugs.winehq.org/show_bug.cgi?id=6893
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-5.7.
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https://bugs.winehq.org/show_bug.cgi?id=39847
Bug ID: 39847
Summary: Installation ABBYY Aligner2
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msrom(a)mail.ru
Distribution: ---
Created attachment 53196
--> https://bugs.winehq.org/attachment.cgi?id=53196
log
Cannot install application ABBYY Aligner2
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https://bugs.winehq.org/show_bug.cgi?id=44077
Bug ID: 44077
Summary: Overwatch: Within the first minute of game play the
entire OS stops rendering (requires hard reboot)
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sander.smid(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
wine-2.21 (Staging)
Linux oribi 4.13.12-1-ARCH #1 SMP PREEMPT Wed Nov 8 11:54:06 CET 2017 x86_64
GNU/Linux
Graphics: Card: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX
470/480/570/580]
Display Server: x11 (X.Org 1.19.5 ) drivers: nvidia (unloaded:
modesetting,fbdev,nv,vesa,nouveau)
Resolution: 1920x1200(a)59.95hz
OpenGL: renderer: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM
3.18.0 / 4.13.12-1-ARCH, LLVM 5.0.0)
version: 4.5 Mesa 17.2.5
env WINEPREFIX="/games/BattleNet" /usr/bin/wine
/games/BattleNet/drive_c/Program\ Files\ \(x86\)/Overwatch/Overwatch.exe
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https://bugs.winehq.org/show_bug.cgi?id=45899
Bug ID: 45899
Summary: Tray icons don't react when you left click or right
click on them
Product: Wine-staging
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guih.rox(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All programs with a tray icon that I've tested so far with Wine Staging 3.16
don't work when you try to interact with it, by trying to left or right
clicking on it.
This is not reproducible with Vanilla Wine however.
There's a small program called TurnFlash
(https://www.nirsoft.net/utils/tflash2.html) that can be used to observe this
behavior:
Download link: https://www.nirsoft.net/utils/tflash210.zip
SHA-1 sum for tflash.exe: 15f877867b45d51a2a8257494bb3128f1b0d087f
After you run it, you should get no output from wine, but you'll see a blue
icon added to the system tray of your Desktop Environment (in my case, it's KDE
Plasma 5.13.5).
The first thing I tried was checking checked my journal using `journalctl -f`,
this is the message I got:
Sep 27 03:22:06 arch plasmashell[970]: QQuickItem::stackAfter: Cannot stack
StatusNotifierItem_QMLTYPE_345(0x558c6fb48b50, parent=0x558c6caa47b0,
geometry=0,0 0x0) after StatusNotifierItem_QMLTYPE_345(0x558c6f972d20), which
must be a sibling
After that, I tried left clicking the tray icon -- it did nothing at all, and
no logs. But right clicking it made the following message show up in the
journal:
Sep 27 03:24:36 arch plasmashell[970]: Could not find DBusMenu interface,
falling back to calling ContextMenu()
I should mention that I get the exact same messages using Vanilla Wine, the
only difference is that interacting with the tray icon works perfectly fine.
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https://bugs.winehq.org/show_bug.cgi?id=45291
Bug ID: 45291
Summary: Dauntless Open Beta : Cant play Intro Video resulting
in not responding black screen
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: asembus(a)gmail.com
Distribution: ---
Tried to test the open beta version for dauntless with addtional dotnet
installation. the launcher works fine but when the game start it doesnt show
intro video and ends up with black screen.
i've read the log and it seems the error is caused when the video cannot be
shown
[2018-06-02T11:11:33,434][ 0][LogMediaUtils][Error]Cannot play
file://../../../Archon/Content/MoviesPackaged/MediaExample.mp4, because none of
the enabled media player plug-ins support it:
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https://bugs.winehq.org/show_bug.cgi?id=48132
Bug ID: 48132
Summary: Elite Dangerous launcher broken (regression since
wine-staging-4.20)
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65724
--> https://bugs.winehq.org/attachment.cgi?id=65724
screenshots
The Elite Dangerous launcher is broken, when using wine-staging-4.20. It's
using 100 % of one CPU core, freezes after the first click and is graphically
broken (see attached screenshots).
It's a regression. Everything is fine when using either wine-4.20 or
wine-staging-4.19.
Something suspicious on the shell: 0065:fixme:d3d9:shader_validator_stub2
./wine-staging-4.20/patches/patchinstall.sh DESTDIR=wine-4.20 --all -W
uxtheme-CloseThemeClass -W uxtheme-GTK_Theming
Tested workarounds: Use d9vk or gallium-nine.
https://github.com/Joshua-Ashton/d9vk/releases (needs a Vulkan capable GPU)
https://github.com/iXit/wine-nine-standalone (needs a Radeon-GPU or a very,
very recent Intel-GPU)
winetricks galliumnine
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https://bugs.winehq.org/show_bug.cgi?id=44089
Bug ID: 44089
Summary: Strider crashes after loading screen
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
Created attachment 59805
--> https://bugs.winehq.org/attachment.cgi?id=59805
backtrace of the crash
While the main menu works fine, when starting a game, the game crashes. This is
a regression that started in Wine Staging 2.16, when the deferred context patch
(https://dev.wine-staging.com/patches/181/) was introduced. I had a build of
Wine Staging 2.15 with that patch enabled and I noticed crashes starting with
that build and onward until the latest tested, Staging 2.21.
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https://bugs.winehq.org/show_bug.cgi?id=48946
Bug ID: 48946
Summary: Uplay crash when launching Watchdogs with esync patch
applied
Product: Wine-staging
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guillaume.zin(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66920
--> https://bugs.winehq.org/attachment.cgi?id=66920
Patch to esync, adds sanity checks in queue_rawinput_message
Hello,
I first decribed the problem here: https://github.com/lutris/wine/issues/25
With wine version 5.5 and 5.6 patched with esync, wineserver crashes most of
the time (sometimes it doesn't) when Uplay is about to launch Watchdogs (when
the dialog box appears to explain that disabling uplay overlay is not such a
good idea, or when telling it is starting the game). It doesn't happen with
vanilla wine.
Wine 5.6 + esync patch + -ggdb option during compilation:
Program received signal SIGSEGV, Segmentation fault.
0x000055baca61f208 in queue_rawinput_message (process=0x55bacb873200,
user=0x7fff020150c0) at ../../wine/server/queue.c:1808
1808 ../../wine/server/queue.c: Aucun fichier ou dossier de ce type.
(gdb) backtrace
#0 0x000055baca61f208 in queue_rawinput_message (process=0x55bacb873200,
user=0x7fff020150c0) at ../../wine/server/queue.c:1808
#1 0x000055baca619558 in enum_processes (cb=cb@entry=0x55baca61f140
<queue_rawinput_message>, user=user@entry=0x7fff020150c0) at
../../wine/server/process.c:1080
#2 0x000055baca620f21 in queue_mouse_message (req_flags=<optimized out>,
sender=0x55bacbae5930, origin=1, input=0x55bacb588eb0, win=0,
desktop=0x55bacb588110) at ../../wine/server/queue.c:1901
#3 req_send_hardware_message (req=0x55bacb588ea0, reply=0x7fff02015160) at
../../wine/server/queue.c:2608
#4 0x000055baca62a8d3 in call_req_handler (thread=thread@entry=0x55bacb588d50)
at ../../wine/server/request.c:311
#5 0x000055baca62b902 in read_request (thread=thread@entry=0x55bacb588d50) at
../../wine/server/request.c:345
#6 0x000055baca6314b0 in thread_poll_event (fd=<optimized out>, event=1) at
../../wine/server/thread.c:319
#7 0x000055baca60a106 in fd_poll_event (event=<optimized out>, fd=<optimized
out>) at ../../wine/server/fd.c:486
#8 main_loop_epoll () at ../../wine/server/fd.c:581
#9 0x000055baca60a37e in main_loop () at ../../wine/server/fd.c:947
#10 0x000055baca5f9989 in main (argc=1, argv=0x7fff02015948) at
../../wine/server/main.c:154
The attached patch, applied after esync patch, fixes the problem.
Guillaume
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https://bugs.winehq.org/show_bug.cgi?id=48612
Bug ID: 48612
Summary: Left mouse button doesn't work in Mass Effect
Andromeda.
Product: Wine-staging
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail.aermakov(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Left mouse button doesn't work(can't fire) in game Mass Effect Andromeda in
wine+staging 5.1. But wine 5.1 without staging patches works with mouse fine.
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https://bugs.winehq.org/show_bug.cgi?id=48089
Bug ID: 48089
Summary: Origin update hangs with Esync enabled
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65647
--> https://bugs.winehq.org/attachment.cgi?id=65647
+server
When Origin has an update available to be installed and Esync is enabled by
passing WINEESYNC=1 envar, the updater hangs and never finishes.
Disabling Esync solves the issue and allows Origin to complete the update.
Attaching +server log.
How to reproduce:
1) Create a prefix (64-bit will do)
2) Install DXVK using winetricks (app doesn't work correctly without it)
3) Add an override for OriginThinSetupInternal.exe and set it to disabled so
that the app doesn't update during installation and a backup could be made for
testing purposes.
4) Install an older version of Origin (you can use this link
https://lutris.nyc3.cdn.digitaloceanspaces.com/games/origin/OriginSetup.exe)
5) Kill all processes in the prefix and remove override for
OriginThinSetupInternal.exe
6) Run Origin.exe with WINEESYNC=1 envar passed on.
Behavior with Esync disabled: Update window appears, then closes after a while,
reopens and finishes the update.
Behavior with Esync enabled: Update window appears, then closes but never
reopens. The update hangs and never finishes.
During the test, regular wine-staging build was used, but I've also tried it
with a custom build that ports Fsync from Proton to Wine and it has the same
issue when Fsync is in use (which it indicated in the logs).
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https://bugs.winehq.org/show_bug.cgi?id=46790
Bug ID: 46790
Summary: Witcher 3 hangs shortly after launch; may show 'press
space to skip'
Product: Wine-staging
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riddervancocagne(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63809
--> https://bugs.winehq.org/attachment.cgi?id=63809
Zip file containing api trace, partial console output and Witcher 3 crash
report.
If The Witcher 3 is launched using Wine 4.3 Staging, it will grind to a halt
almost immediately.
This is no ordinary black screen, as the game often does display the text
'Press space to skip'. Pressing space has no effect, however.
I have also tried running the game on Wine 3.03 Stable, Wine 4.0 Stable and
Wine 4.3 Devel. All three variants launch and run the game.
Attached: partial console output, api trace and Witcher 3 crash report
generated by the game itself.
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https://bugs.winehq.org/show_bug.cgi?id=48757
Bug ID: 48757
Summary: Multiple Direct3D 7 games crash with Wine Staging 5.4
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winter.snowfall(a)protonmail.com
Distribution: ---
Created attachment 66664
--> https://bugs.winehq.org/attachment.cgi?id=66664
Crash log obtained after running Blood 2
Multiple Direct3D 7 (and possibly 6) games crash on startup with the following
common/similar trace after upgrading Wine Staging from 5.3 to 5.4:
=>0 0x7d579dc2 wined3d_texture_release_dc+0x61a2() in wined3d (0x0032dae8)
1 0x7d50fa83 wined3d_check_device_format+0x52() in wined3d (0x0032db48)
Among the affected games I can mention (the list is not exhaustive):
- Blood 2 - The Chosen
- Legacy Of Kain - Soul Reaver
- GTA2
- Emperor - Battle For Dune
- Battle Realms
- Dungeon Keeper 2
- Praetorians
- Re-Volt
- Sacrifice
I've tested on a clean prefix and on multiple machines to confirm the
behaviour, on both intel and nvidia graphics hardware.
Unfortunately I'm not knowledgeable enough to do a bisect, but I'm hoping it
will be easy enough to track down what has caused this issue.
If you need any other details please do let me know.
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https://bugs.winehq.org/show_bug.cgi?id=48833
Bug ID: 48833
Summary: Battlefield 2: user32-rawinput-mouse causes mouse
stuttering
Product: Wine-staging
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ealex95(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66750
--> https://bugs.winehq.org/attachment.cgi?id=66750
wine log when running battlefield 2 with the rawinput patches
Hello,
When using wine-staging patches I get stutters when turning with the mouse in
Battlefield 2.
The problem goes away if I compile wine with the wine-staging patches excluding
the following:
user32-rawinput-mouse
user32-rawinput-mouse-experimental
user32-rawinput-nolegacy
user32-rawinput-hid
I made two video showing this issue. Please ignore the video titles, they were
made before I discovered the cause. I did retest with the latest wine and
wine-staging masters before posting this bug report.
Battlefield 2 without the mouse rawinput patches (walking is smooth, turning is
smooth):
https://www.youtube.com/watch?v=o36Rkb5LzEY
Battlefield 2 with the mouse rawinput patches (walking is smooth, turning is
stuttering):
https://www.youtube.com/watch?v=winvJdHEUCA
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=48824
Bug ID: 48824
Summary: build error - xaudio2_7/xact_dll.c:1192:9: error: case
label does not reduce to an integer constant
Product: Wine-staging
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Building on Debian Buster, I ran into the following error with 5.4-staging
using my regular build scripts.
ccache gcc -m64 -c -o xact_dll.o
/mnt/gaming/applications/wine/git/dlls/xactengine3_6/../xaudio2_7/xact_dll.c
-I. \
-I/mnt/gaming/applications/wine/git/dlls/xactengine3_6 \
-I/mnt/gaming/applications/wine/git/dlls/xactengine3_6/../xaudio2_7
-I../../include \
-I/mnt/gaming/applications/wine/git/include -D__WINESRC__ -DXACT3_VER=0x0306
-D_REENTRANT -fPIC \
-Wall -pipe -fcf-protection=none -fno-stack-protector -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers
-Wno-packed-not-aligned \
-Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wvla \
-Wwrite-strings -Wpointer-arith -Wlogical-op -gdwarf-2 -gstrict-dwarf -g -O0
/mnt/gaming/applications/wine/git/dlls/xactengine3_0/../xaudio2_7/xact_dll.c:
In function ‘unwrap_notificationdesc’:
/mnt/gaming/applications/wine/git/dlls/xactengine3_0/../xaudio2_7/xact_dll.c:1192:9:
error: case label does not reduce to an integer constant
case (int)XACTNOTIFICATIONTYPE_GLOBALVARIABLECHANGED:
^~~~
/mnt/gaming/applications/wine/git/dlls/xactengine3_0/../xaudio2_7/xact_dll.c:1193:9:
error: case label does not reduce to an integer constant
case (int)XACTNOTIFICATIONTYPE_GUICONNECTED:
^~~~
/mnt/gaming/applications/wine/git/dlls/xactengine3_0/../xaudio2_7/xact_dll.c:1194:9:
error: case label does not reduce to an integer constant
case (int)XACTNOTIFICATIONTYPE_GUIDISCONNECTED:
^~~~
/mnt/gaming/applications/wine/git/dlls/xactengine3_0/../xaudio2_7/xact_dll.c:1198:9:
error: case label does not reduce to an integer constant
case (int)XACTNOTIFICATIONTYPE_CUEPREPARED:
^~~~
/mnt/gaming/applications/wine/git/dlls/xactengine3_0/../xaudio2_7/xact_dll.c:1199:9:
error: case label does not reduce to an integer constant
case (int)XACTNOTIFICATIONTYPE_CUEPLAY:
^~~~
...
Build of shared WoW64 failed.
I don't have time to investigate right now, but I was able to build fine if I
avoided the xactengine-initial patch set.
$ ./patchinstall.sh DESTDIR=../../git --all -W xactengine-initial
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https://bugs.winehq.org/show_bug.cgi?id=48900
Bug ID: 48900
Summary: World of Tanks EU =1.8.0.1930 fails to assign textures
for the terrain on d3d11 renderer using non-vulkan
system
Product: Wine-staging
Version: 5.5
Hardware: x86-64
URL: https://wds.gcdn.co/wgc/releases_tTrHgLCKHBRiaL/wgc_20
.00.00.9031_eu/world_of_tanks_install_eu.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Other
SYSTEM-INFO:
- OS: Kreyrock Linux 9999 Anubis x86_64 (OS also partially supports FreeBSD
kernel on runtime with Linux which was not used at the time of the issue)
- Host: 20089 Lenovo G770
- Kernel: 5.4.0-4-amd64
- Packages: 2197 (dpkg), 262 (emerge), 335 (cave)
- Shell: bash 5.0.16
- Resolution: 1920x1080
- DE: Xfce
- WM: Xfwm4
- WM Theme: Default
- Theme: Adwaita-dark [GTK2], Adwaita [GTK3]
- Icons: Tango [GTK2], Adwaita [GTK3]
- Terminal: xfce4-terminal
- Terminal Font: Monospace 12
- CPU: Intel i7-2620M (4) @ 3.400GHz
- GPU: AMD ATI Radeon HD 6630M/6650M/6750M/7670M/7690M (VBIOS 6650M)
- GPU: Intel 2nd Generation Core Processor Family
- Memory: 2295MiB / 7973MiB
ADDITIONAL-INFO:
- This system to my knowledge does not support vulkan -> DXVK/DXV9 is not an
option
- Running the game in launcher-provided safe mode does not seems to have an
effect on this issue
- Using 'improved' graphics set in the game seems to load the terrain for a few
seconds then it goes black again
- Disabling d3d11.dll in winecfg resolves the issue, but the game has
performance issues not observed on d3d11 (freezes every 5 sec for 3 sec)
observed in tutorial (bootcamp)
- Possibly caused by WINEDEBUG? -> Performance issues not observed on d3d11
with WINEDEBUG
- While opening the tutorial (bootcamp) graphics seems to load fine on the
intro screen (may be a static image, but the trees and bushes are moving?)
- Seemingly same issue has been observed on windows in 2018
(http://forum.worldoftanks.eu/index.php?/topic/668086-black-ground-missing-t…)
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https://bugs.winehq.org/show_bug.cgi?id=48964
Bug ID: 48964
Summary: MS Office 2003 CD-access after installation failed:
Not able to change the installation via setup.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vedeifun(a)byom.de
Distribution: ---
Created attachment 66941
--> https://bugs.winehq.org/attachment.cgi?id=66941
1. text from the details button (you can see it in the linked picture) + 2.
terminal output
My system: MX Linux 19 64bit (Debian based).
Tested with Wine 5.6 (Stagging) and wine 2.2
(I was not able to test it in version 5.0, because my repository has it not.
I was not able to test it in version 5.2, because this version does not accept
my license key, when I install Office 2003)
the problem
-----------
I have tried to install MS Office 2003. I was successful to install it in a
32bit prefix. I made a typical installation. But when I wanted to change the
installation it failed.
What I did:
------------
After the installation, I typed this into the terminal:
$ WINEPREFIX=/home/VM-Konto/.local/share/wineprefixes/office2003/ wine
uninstaller
There I wanted to change my installation. For example uncheck "Outlook" and add
some extensions.
The setup CD started. But then in failed.
Printscreen, when it happened:
https://www.bilder-upload.eu/bild-80f1c2-1587226800.png.html
I have tried to change "windows 7" into "windows XP" in winecfg. The issue
remains the same.
Presumption: Maybe this is a Wine msiexec bug.
I first have posted this issue here:
https://forum.winehq.org/viewtopic.php?f=8&t=33712
But I was asked to open a bug in bugzilla. I've done that now.
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https://bugs.winehq.org/show_bug.cgi?id=49008
Bug ID: 49008
Summary: Invalid To: tag in registration confirmation email
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lxahotqu2zbx(a)mail.ru
Distribution: ---
Created attachment 66984
--> https://bugs.winehq.org/attachment.cgi?id=66984
The email file
Hello,
The site sends an email to confirm registration. The To: tag must contain the
address of the user to whom the e-mail is addressed following the e-mail
standards. Letters from you are placed in the spam folder because the tag
currently has the value appdb-noreply(a)winehq.org. I ask you fix the problem.
I attached the email file to this report.
Kind Regards,
Ilia
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https://bugs.winehq.org/show_bug.cgi?id=48995
Bug ID: 48995
Summary: Native Instruments Kontakt : freeze when pop-up action
is needed after drag/drop from desktop
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anatole.vartanian(a)hotmail.fr
Distribution: ---
Created attachment 66968
--> https://bugs.winehq.org/attachment.cgi?id=66968
wine debug file
Hello there.
Ubuntu Studio 18.04 (XFCE), Native Instruments Kontakt (every version : can
reproduce with K4, K5, K6, free or full version, and also with old wine
versions or ubuntu versions.
Not happening on Windows.
The drag/drop from desktop to Kontakt crashes in some cases : when I drag a
file from Thunar to Kontakt, it gives (normal behavior) a popup representing
the process of loading samples in Kontakt. But I cannot interact with the
windowed popup, and it result to a freeze if an action is needed in this popup.
The same action can be done from Kontakt to Kontakt without any problem.
Here is a debug file.
Most probably the moment when problem appears is at line 356 :
fixme:xdnd:X11DRV_XDND_DROPEFFECTToXdndAction unknown drop effect 0, assuming
XdndActionCopy
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=48937
Bug ID: 48937
Summary: winepath uses dos instead of unix line endings
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Easy way to test this:
$ winepath -w /|xxd -g 1
00000000: 5a 3a 5c 0d 0a Z:\..
This breaks the Wine Mono build script, which does `winepath -w filename`. I
expect almost anything invoking winepath will break.
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https://bugs.winehq.org/show_bug.cgi?id=47365
Bug ID: 47365
Summary: jittering caused by mouse input in vkquake
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tempel.julian(a)gmail.com
Distribution: ---
Created attachment 64704
--> https://bugs.winehq.org/attachment.cgi?id=64704
wine log
In vkquake, enable vsync (and set an fps limit well above refresh rate via
"host_maxfps" command if your using a refreshrate of greater than 60Hz, as the
game caps to 72fps by default), start a new game and pan the camera via the
keyboard's arrow keys. It should be absolutely smooth.
Now, pan the camera by moving the mouse instead -> there is jitter.
After alt + Tab to the desktop and back into the game, this jitter usually is
gone. Still, it shouldn't occur in the first place, as it doesn't happen on
Windows.
I made sure this isn't a driver issue by checking with both modesetting and
xf86-video-amdgpu DDX and also on xwayland. In xwayland, the issue is less
distinct, but still noticeable.
Happens with both wine 4.9, wine-staging 4.9 and my custom 4.10 build (4.10 not
yet in Arch repository).
Get vkquake here:
https://github.com/Novum/vkQuake/releases/download/1.01.0/vkquake-1.01.0_wi…
You also need the game's free demo content, copy the "id1" folder into the main
folder. Since the official servers usually are a mess, you can get it from here
as well:
https://bugs.freedesktop.org/attachment.cgi?id=143128
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https://bugs.winehq.org/show_bug.cgi?id=46633
Bug ID: 46633
Summary: unimplemented function: kernel32.dll.startthreadpoolio
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mushipao(a)gmail.com
Distribution: ---
Created attachment 63542
--> https://bugs.winehq.org/attachment.cgi?id=63542
backtrace of exception
3rd party, proprietary software errors out in Wine.
0157:fixme:thread:CreateThreadpoolIo (0x64, 0x42fca0, 0x5fc2a0, (nil)): stub
wine: Call from 0x7bc51e39 to unimplemented function
KERNEL32.dll.StartThreadpoolIo, aborting
wine: Call from 0x7bc51e39 to unimplemented function
KERNEL32.dll.StartThreadpoolIo, aborting
wine: Call from 0x7bc51e39 to unimplemented function
KERNEL32.dll.StartThreadpoolIo, aborting
wine: Call from 0x7bc51e39 to unimplemented function
KERNEL32.dll.StartThreadpoolIo, aborting
wine: Call from 0x7bc51e39 to unimplemented function
KERNEL32.dll.StartThreadpoolIo, aborting
wine: Unimplemented function KERNEL32.dll.StartThreadpoolIo called at address
0x7bc51e39 (thread 0157), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=48961
Bug ID: 48961
Summary: Il-2 Sturmovik 1946 (GOG.com) fails to start
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: fd7992972b252ed262d33ef604e9e1235d2108c5
Distribution: ---
IL-2 Sturmovik 1946 v4.13.4 from GOG.com doesn't start, it quits immediately
after launch without showing anything in the terminal.
This was introduced by
https://source.winehq.org/git/wine.git/commit/fd7992972b252ed262d33ef604e9e…
The game starts properly with the previous commit.
Can't reproduce the problem with the downloadable demo version.
wine-5.6-193-g59987bc9ec
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https://bugs.winehq.org/show_bug.cgi?id=48817
Bug ID: 48817
Summary: Module_InitDLL fails if LDR_MODULE.Flags was modified
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
I've created a test case here: https://github.com/qsniyg/wine_dll_load_test. I
would have made a patch to add this in wine's test suite, but it's rather
complex (requiring multiple DLLs), so I'm not sure how to do this.
dll1.dll depends on dll2.dll, which therefore will have its DllMain run before
dll1's. dll2.dll looks for dll1's LDR_MODULE, then blanks out the Flags
attribute, alongside a few others.
Since MODULE_InitDLL reads the flags from dll1's now-modified LDR_MODULE, it
fails to find the LDR_IMAGE_IS_DLL flag, which prevents dll1's DllMain from
being run.
The test case runs fine under Windows 10, but not under wine.
This is used by certain code protection systems in order to confuse debuggers.
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http://bugs.winehq.org/show_bug.cgi?id=18104
Summary: Final Draft: text to speech fails
Product: Wine
Version: 1.1.19
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
It offers a text to speech feature that does not work in wine. It doesn't break
anything if you try; the buttons just don't do anything at all.
Terminal output coming soon.
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https://bugs.winehq.org/show_bug.cgi?id=48971
Bug ID: 48971
Summary: Multiple Blizzard Games not running anymore with a
Game Initialization Failed: T error
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ti3nou(a)gmail.com
Distribution: ---
Since fd7992972b252ed262d33ef604e9e1235d2108c5, at least World of Warcraft and
Overwatch stopped working and will show a `Game Initialization Failed: T` error
before closing.
Reverting that commit fixes the issue and allows the games to launch again.
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https://bugs.winehq.org/show_bug.cgi?id=42136
Bug ID: 42136
Summary: switching tab in sapi.cpl crashes control
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fiendishx(a)gmail.com
Distribution: ---
Created attachment 56693
--> https://bugs.winehq.org/attachment.cgi?id=56693
console log
sapi.cpl is installed by the Microsoft Speech SDK installer from
https://download.microsoft.com/download/B/4/3/B4314928-7B71-4336-9DE7-6FA4C…
(or via winetricks)
$ wine control '.wine/drive_c/Program Files (x86)/Common Files/Microsoft
Shared/Speech/sapi.cpl'
brings up the Speech Properties control panel.
Choosing the tab labeled "Text To Speech" crashes the control. Console log
attached.
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https://bugs.winehq.org/show_bug.cgi?id=48923
Bug ID: 48923
Summary: [REGRESSION] Heroes 4 crashes on start
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Created attachment 66883
--> https://bugs.winehq.org/attachment.cgi?id=66883
wine5.5 heroes4 crash
Heroes 4 crashes on start. It happens in 5.5 and 5.6. Last known working
version is 5.4, it works upon downgrading.
This confirmed to be happening on two computers with 2 distros: Fedora and
Archlinux.
Stacktrace for 5.5 version is attached
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https://bugs.winehq.org/show_bug.cgi?id=48052
Bug ID: 48052
Summary: kernel32:debugger - Wine randomly fails to get the
thread context
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The kernel32:debugger test randomly fails with a variable number of these
failures:
debugger.c:320: Test failed: GetThreadContext failed: 5
debugger.c:320: Test failed: GetThreadContext failed: 5
debugger.c:320: Test failed: GetThreadContext failed: 5
debugger.c:320: Test failed: GetThreadContext failed: 5
See https://test.winehq.org/data/tests/kernel32:debugger.html
These happen in test_debugger(), when fetch_process_context() tries to get the
context of each thread. In Wine GetThreadContext() randomly fails causing a
variable number of the above messages depending on how many threads are
impacted.
All three Wine builds are impacted. The ERROR_ACCESS_DENIED probably comes from
get_handle_obj() in server/handle.c. Given that this test was added to test a
Wine exception handling race (*), maybe the race is still present?
(*) Based on the commit message for:
commit 42a9b58b066ff374148cee088ac57cfba46e3b76
Author: Jacek Caban <jacek(a)codeweavers.com>
AuthorDate: Mon Aug 26 19:37:20 2019 +0200
kernel32/tests: Add exception handling race test.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The tests were later enabled on Wine by:
commit 27da4fa4498c3b6e0e46c72a9cdd13b620726e92
Author: Jacek Caban <jacek(a)codeweavers.com>
AuthorDate: Fri Sep 20 16:33:53 2019 +0200
kernel32/tests: Enable debug break exception race tests on i386 Wine.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48556
Bug ID: 48556
Summary: Nascar racers crash at start
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maniikarabera(a)protonmail.ch
Distribution: ---
Created attachment 66370
--> https://bugs.winehq.org/attachment.cgi?id=66370
Crash log with 32 bit prefix
Crashes at start.
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https://bugs.winehq.org/show_bug.cgi?id=45111
Bug ID: 45111
Summary: Winamp - Milkdrop complains
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Clicking the visualisation tab displays a dialog:
MILKDROP ERROR
Error compiling ps_2_0 warp shader
:127:8:error: syntax error, unexpected KW_TEXTURE
Then you click OK and get another dialog
MILKDROP ERROR
Your hardware says that it supports shader model
3.0 [PSVersion==0x300],
but it doesn't seem to do it properly -
maybe your display is just buggy.
You might want to try updating your display driver
to the latest WHQL driver from the chipset
manufacturer
(NVIDIA, ATI, etc)
Googling for
wine winamp "ps_2_0 warp shader"
Shows the issue going back to at least 2010
Tested on AMD Radeon Vega 8 - on wine 3.7-staging
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https://bugs.winehq.org/show_bug.cgi?id=40502
Bug ID: 40502
Summary: Global objects constructors fail when invoking
standard libs
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mirko.ortensi(a)gmail.com
Distribution: ---
I managed to recompile and link my win32 application but at execution time, it
crashes because of a segmentation fault where memset (or the bare
printf("HELLO")) is invoked in the global object constructor (any call to
standard C library is enough to trigger the crash).
The global object is built in the stack, then it seems that at launch time my
object constructor is called before C Standard Library is ready.
Now, as a workaround I can declare a pointer to global object and instantiate
it in the main (tested, it works)...though...this is something I'd like to
avoid to keep the code as original as possible. Removing the global objects,
everything works like a charm.
As far as I understand, global object constructors are called after Wine
infrastructure is ready to go, though I have doubts now regarding C Standard
Library.
(Please check 8.3.3. Starting a Winelib process
https://www.winehq.org/docs/winedev-guide/x3172)
This code reproduces the error:
#include <stdio.h>
class Printer
{
public:
Printer(){printf("HI\n");}
};
Printer p;
int main(void)
{
return 0;
}
The issue is reproduced by this code linking to msvcrt:
wineg++ -mno-cygwin issue.cpp -o issue
Linking to system libs, this code does not reproduce the issue.
wineg++ issue.cpp -o issue
Now, in my code (pretty big software I am porting to Linux) I still need to
isolate root cause, issue is reproduced even linking against system libraries
(not Wine's msvcrt, then). Anyway, I think there's a bug somewhere when linking
to msvcrt even in this silly piece of code.
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https://bugs.winehq.org/show_bug.cgi?id=48958
Bug ID: 48958
Summary: wineusb driver doesn't install in WINEPREFIX
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
not sure if it's intended (not yet ready for prime time?) but our new toy
'wineusb' isn't installed/registered in WINEPREFIX :|
--- snip ---
0010:err:setupapi:SetupDefaultQueueCallbackW copy error 2
L"\\\\?\\Z:\\home\\focht\\projects\\wine\\mainline-install-x86_64\\share\\wine\\wineusb.inf"
-> L"C:\\windows\\inf\\wineusb.inf"
--- snip ---
https://source.winehq.org/git/wine.git/commitdiff/dc62d848284de0c3506279747…
("wineusb.inf: Add new INF file.")
The 'configure.ac' bits are missing, along with regenerated 'configure'.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48389
Bug ID: 48389
Summary: Detroit: Become Human has poor performance (use of
unaligned futexes for condition variables on Linux)
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Keywords: performance
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Depends on: 48291, 48386, 48387
Distribution: ---
Split from bug 48921; see comment 25 there and following.
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http://bugs.winehq.org/show_bug.cgi?id=29067
Bug #: 29067
Summary: Skyrim crashes during game intro
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lt73(a)cs.drexel.edu
Classification: Unclassified
I have gotten Skyrim to load and have been able to start a new game. However
when the intro movie plays it crashes soon after it starts(sometimes before
anything shows on the screen).
Skyrim settings under advanced
Texture High: High
Radical Blur Quality: High
Shadow Quality: High
Decal Quality: None
Water: Reflect everything
I am running Gentoo ~amd64 fully updated with the 3.1 kernel using the latest
NVIDIA drivers.
CPU: Intel i7 Sandybridge 2600K
MEM: 8G
Video: NVIDIA GTX 570
VRAM: 1280M
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https://bugs.winehq.org/show_bug.cgi?id=48807
Bug ID: 48807
Summary: Panzer Corps 2 needs
vcruntime140_1.dll.__CxxFrameHandler4
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b02d3a8 to unimplemented function
vcruntime140_1.dll.__CxxFrameHandler4
wine-5.4-306-g9c190f8118
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https://bugs.winehq.org/show_bug.cgi?id=38776
Bug ID: 38776
Summary: Readplease/SAPI 4.0 wont load non US Engels Voice
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j.p.r.anceaux(a)gmail.com
Distribution: ---
After update to wine 1.7.44 i have the problem that the all non Engels Voice
that readplese2003 wont load.
And i get this when i start ReadPlease in site the terminal:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Test case:
1. download readplease from the website:
https://sites.google.com/a/readerpal.com/readplease/
(licens code is in clude on the website)
2. download one of all of the fowling files (Microsoft Agent Speech Components)
from: http://htmlbible.com/MicrosoftSpeechComponents/index.htm
lhttsdun.exe
lhttseng.exe
lhttsfrf.exe
lhttsged.exe
lhttsiti.exe
lhttsptb.exe
lhttsspe.exe
3. install ReadPlease
4. one of the all Microsoft Agent Speech Components
5. open ReadPlease Free or ReadPlease Pro
6. if there a flag right under a a pitcher than load the add on voice correct
else you see a rectangle of dots.
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http://bugs.winehq.org/show_bug.cgi?id=27825
Summary: Super Street Fighter IV AE : Videos won't play
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
I have installed the 32-bit version of gstreamer-plugins and all required
libraries, and still I can't get the videos to play.
Every time the game tries to play a video, I get a:
fixme:gstreamer:GST_Connect Could not make source filter, are
gstreamer-plugins-* installed for 32 bits?
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
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https://bugs.winehq.org/show_bug.cgi?id=48983
Bug ID: 48983
Summary: softphone exe doesn't able to connect with the
internet
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)mmarzouki.de
Distribution: ---
hello,
i use debian10 x64 and i want to install the cloudpbx softphoneclient as a
.exe.
if i install the exe and start the softphone, then it's told me, that doesn't
has a connection to his server.
i tried many things like to start with wine64 or set the compatibility to
windows 10.
i use wine-4.0 (Debian 4.0-2) from the debian10 repo.
how can you check this problem?:
go to this link and download the exe:
https://cpbx-hilfe.deutschland-lan.de/de/endgeraete-und-clients/desktop-cli…
then try to install the EXE an go to his directory:
~/.wine/drive_c/Program Files/Telekom Deutschland GmbH/Cloud PBX
here start the client:
wine Communicator.exe
if the client is up, type something in the field email and passwort and click
the login button "Anmelden"
now you have to see the error that the tool is unable to connect his server.
this is the console output if i click the button an receive the errormessage:
[...]
[...]
[...]
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {00000320-0000-0000-c000-000000000046} not
registered
0009:err:ole:CoGetClassObject no class object
{00000320-0000-0000-c000-000000000046} could be created for context 0x80000001
0009:err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
0009:err:ole:CoGetClassObject class {00000320-0000-0000-c000-000000000046} not
registered
0009:err:ole:CoGetClassObject no class object
{00000320-0000-0000-c000-000000000046} could be created for context 0x80000001
0009:err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000122-0000-0000-c000-000000000046}
0009:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0009:err:ole:CoMarshalInterface Failed to marshal the interface
{00000122-0000-0000-c000-000000000046}, 80004002
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
0009:err:ole:CoGetClassObject no class object
{4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
0009:err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
[...]
[...]
[...]
[...]
knows anyone a solution for this?
kind regards
momarz
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https://bugs.winehq.org/show_bug.cgi?id=657
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12(a)gmail.com
--- Comment #123 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Anastasius Focht from comment #122)
> You could ask maybe Wine-Staging project folks if it's possible to fly a
> trial balloon with them (and see the impact) ;-) If that happens we should
> definately create a new ticket, covering the addition of a stub MFC42 dll +
> minimal pidgen dependency implementation (if that's just one export). This
> one should remain as one-for-all meta-bug, although I would add
> "implementation" to the summary to distinguish both.
Yeah, I don't really want to deal with that either. Maybe if users treated
Staging like a staging branch and not just another version of Wine.
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--- Comment #122 from Anastasius Focht <focht(a)gmx.net> ---
Hello qsniyg,
while this could work for the case of native 'pidgen' (Wine's builtin one is a
stub dll that prefers native over builtin), it will likely trigger an influx of
gazillion new bug reports. All the auto-generated stubs will cause all kinds of
user-visible crashes instead of previous mostly silent application load failure
behaviour.
Users/triagers will create new bugs per stub to request addition of
simple/semi-stubs because they don't understand that this approach can't work
for majority of the MFC applications. Additionally it will send a false signal
of hope: "hey, there is builtin MFC - let's start with implementing this and
that".
Most of the dupes linked here are not the result of 'pidgen' failures but from
real MFC apps that require a lot of MFC classes to be implemented.
You could ask maybe Wine-Staging project folks if it's possible to fly a trial
balloon with them (and see the impact) ;-) If that happens we should definately
create a new ticket, covering the addition of a stub MFC42 dll + minimal pidgen
dependency implementation (if that's just one export). This one should remain
as one-for-all meta-bug, although I would add "implementation" to the summary
to distinguish both.
My general (personal) opinion about MFC hasn't changed all the years. I
consider it a huge waste of time/valuable developer resources if someone is
really going for implementation of this legacy/obsolete technology. The Wine
project still lacks developer resources in various other areas/components which
are way more useful for the general populace.
Regards
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qsniyg <qsniyg(a)mail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |qsniyg(a)mail.com
--- Comment #121 from qsniyg <qsniyg(a)mail.com> ---
Not sure if this would be of any help or not, but according to rabin2 -i (I
haven't disassembled the file in any way, only looked at the imports)
PidGen.dll only requires ordinal 825 from mfc42.dll, which is named
"operatordelete".
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https://bugs.winehq.org/show_bug.cgi?id=49004
Bug ID: 49004
Summary: Opening Omnisphere VST in FL Studio Host is slow due
to ntdll
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: salvieondatrack(a)gmail.com
Distribution: ---
Created attachment 66981
--> https://bugs.winehq.org/attachment.cgi?id=66981
Fl Studio wine output log
First time filing a bug here so bare with me if I miss anything important.
OS: Latest stable version of Elementary OS 64bit
Wine Version: 5.0 Stable
Wine Prefix: 32bitwine
Problem: When I try to run Omnisphere in FL Studio it takes almost a full
minute for it to start (only have this issue with Omni). Once it starts, it
takes a very long time to load certain patches. My concern is more about the
long start time of Omnisphere as the loading of patches can be one of many
problems unrelated to this issue.
What I did: I've tested FL studio by running it thru terminal with both
overridden and non overridden DLLs. I've also used different Windows versions
in the cfg settings. I still receive the same results. I did notice that when I
ran omnisphere this message would show in terminal:
"0031:err:ntdll:RtlpWaitForCriticalSection section 0x22d9f98 "?" wait timed out
in thread 0031, blocked by 0009, retrying (60 sec)". Which explains why it
takes a minute for Omnisphere to start. I've attached the terminal log.
FYI I remember reading in a thread somewhere on Reaper that Omnisphere has a
problem with permissions involving UAC. I'm not experienced with Wine and only
have general Linux knowledge.. Thanks for the help.
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https://bugs.winehq.org/show_bug.cgi?id=38214
Bug ID: 38214
Summary: Load Game function of Airport Tycoon 3 is broken.
Product: Wine
Version: 0.9.4.
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2001kraft(a)gmail.com
Created attachment 51005
--> https://bugs.winehq.org/attachment.cgi?id=51005
at3 bug report
Was using Airport Tycoon 3 and running directly using Wine. Then clicked
"Load". Then clicked on one of my saves, the app crashed. Same happens with any
save, meaning that the "Load" function is broken.
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https://bugs.winehq.org/show_bug.cgi?id=41644
Bug ID: 41644
Summary: Civilization v1.2: crashes on startup
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: K_ThaaL(a)bk.ru
Distribution: ---
Created attachment 56018
--> https://bugs.winehq.org/attachment.cgi?id=56018
trace generated by wine
Wine crashes right after the first frame of game intro is shown.
Created a new 32bit wine prefix for this game.
Tried windows versions XP and 3.1 - behavior is the same in both cases.
Using virtual desktop and disallowing window decorations did not help.
No other options tried.
Ubuntu 16.04 LTS is used with Wine installed from winehq repository.
Problem is detected on 1.9.21 and 1.9.22.
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https://bugs.winehq.org/show_bug.cgi?id=48929
Bug ID: 48929
Summary: Yandere simulator crashes can't even open MAC CATALINA
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdinitha2(a)gmail.com
Created attachment 66894
--> https://bugs.winehq.org/attachment.cgi?id=66894
this is the log I got
Hey so im using a Mac book bro 2017 13 inch and I upgraded my Mac to
Catalina(10.15.3)recently. So after that I couldn't run 32 bit apps on this
Mac. I downloaded Wine64 using Homebrew and I had installed the latest version
of Yandere simulator. As explained in tutorials I typed the command to open the
app " Wine64 YandereSimulator.exe" It takes like 2 seconds and then I get a
issue saying "UnityCrashHandler64.exe" has encountered a serious issue and this
program needs to be closed". It also said this can be caused by a deficiency in
wine. Please I wanna play this game so bad I hope I get a fix. I've attached
the log report I got when wine crashed.
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https://bugs.winehq.org/show_bug.cgi?id=45391
Bug ID: 45391
Summary: winehq.org is distributing compiled LGPL code packages
but withholding their sources
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: forestcode(a)ixio.org
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The source code tarballs and package build scripts for winehq's ubuntu and
debian packages are not published. They are not where they are supposed to be
according to the official debian/ubuntu sources.list file (the deb-src entry
that gets created when someone follows the official apt-add-repository
instructions), they don't seem to be referenced anywhere else obvious, and
nobody at the wine project has been forthcoming about how to get them.
[1][2][3]
So, winehq.org is distributing binary packages without making their sources
available. This makes it impossible for the people using those packages to
audit the code, reproduce the packages, test patches on known-good packaged
versions, or port them to different OS releases (the latter leading to issues
like bug 45085).
>From what I can tell, this is also likely an LGPL violation:
"4. You may copy and distribute the Library (or a portion or derivative of it,
under Section 2) in object code or executable form under the terms of Sections
1 and 2 above provided that you accompany it with the complete corresponding
machine-readable source code"
What will it take to remedy this situation?
[1] Notice the absence of an answer in this thread:
https://www.winehq.org/pipermail/wine-devel/2018-May/127507.html
[2] Nobody had an answer for me on the two occasions when I asked on
#winehackers irc this week.
[3] Nobody responded when I emailed the package maintainers listed at
https://wiki.winehq.org/Download
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https://bugs.winehq.org/show_bug.cgi?id=42908
Bug ID: 42908
Summary: Monopoly (2000) crashes on launch
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 58049
--> https://bugs.winehq.org/attachment.cgi?id=58049
backtrace
Crashes trying to read 0x0000000. Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=49001
Bug ID: 49001
Summary: www.sharescope.co.uk Program Error Details box pops up
on start. Program stalls in download of data. Try to
start the program again and it stalls further along
the data download according to the progress bar. Start
again and the download process completes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.hardiestorey(a)btinternet.com
Distribution: ---
Created attachment 66976
--> https://bugs.winehq.org/attachment.cgi?id=66976
Program Error Detail Log
Failure to load and run on first start up. Requires 2 or 3 attempts to download
the information before the application will run.
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https://bugs.winehq.org/show_bug.cgi?id=45936
Bug ID: 45936
Summary: IW4x crashes on keyboard input
Product: Wine-staging
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huematrix(a)mailinator.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62464
--> https://bugs.winehq.org/attachment.cgi?id=62464
Log
Upon pressing a key in IW4x (A Call of Duty: Modern Warfare 2 client), the
program crashes. Full log below.
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https://bugs.winehq.org/show_bug.cgi?id=48560
Bug ID: 48560
Summary: Default color scheme
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Distribution: ---
Created attachment 66374
--> https://bugs.winehq.org/attachment.cgi?id=66374
Breeze color scheme
Good afternoon!
Is it possible to make the default "Breeze" color scheme in Wine?
(Files are attached).
Link to the resource:
https://store.kde.org/p/1259774/
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https://bugs.winehq.org/show_bug.cgi?id=39415
Bug ID: 39415
Summary: Make configuration settings accessible through the
website
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the way to change a configuration setting is to send a patch to
wine-patches and have Alexandre apply it. This is the case for instance for all
the VM host configuration settings ($MaxRevertingVMs,
$MaxRevertsWhileRunningVMs, etc.), but also $JobPurgeDays, $RegistrationQ, etc.
This is not very practical and prevents experimentation or quickly adjusting
the settings when a problem arises.
Instead these should be stored in a Parameters table and be accessible through
an administrator-only section of the website.
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https://bugs.winehq.org/show_bug.cgi?id=39416
Bug ID: 39416
Summary: Many settings should be per VM host
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The following global settings should in fact be customizable on a per VM host
basis:
* $MaxRevertingVMs - Hosts with SSDs may be able to handle multiple reverts in
parallel.
* $MaxRevertsWhileRunningVMs - Again this may depend on disk speed and QEmu
version.
* $MaxActiveVMs - Depends on disk and CPU speed, number of cores, etc.
* $SuiteTimeout & $SingleTimeout - Might need to be adjusted based on the CPU
speed.
* $BuildTimeout & $ReconfigTimeout - Might need to be adjusted based on the CPU
speed. Fortunately we can currently only have one build VM so that's not too
much of an issue.
One way to do so would be to introduce a VMHosts table storing the settings for
each VM host (see the schema attachment of bug 39412). VMs (VMInstances really)
would then be linked to the relevant VM host so to indicate which set of
constraints apply.
Note that this would be different from the handling of the truly global
settings described in bug 39415.
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https://bugs.winehq.org/show_bug.cgi?id=48772
Bug ID: 48772
Summary: Attack on Titan 2 continually clips the cursor,
resulting in incorrect cursor events
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
For example:
...
0009:trace:cursor:SetCursor 0x20046
0009:trace:cursor:ClipCursor Clipping to (-3,-12)-(1923,1093)
0009:trace:cursor:ungrab_clipping_window no longer clipping
0009:trace:cursor:ClipCursor Clipping to (-3,-12)-(1923,1093)
0009:trace:cursor:ungrab_clipping_window no longer clipping
0009:trace:cursor:ClipCursor Clipping to (-3,-12)-(1923,1093)
0009:trace:cursor:ungrab_clipping_window no longer clipping
...
0009:trace:cursor:SetCursor 0x20046
0009:trace:cursor:X11DRV_MotionNotify hwnd 0x10052/4400003 pos 963,543 is_hint
0 serial 6080
0009:trace:cursor:ClipCursor Clipping to (-3,-12)-(1923,1093)
0009:trace:cursor:ungrab_clipping_window no longer clipping
0009:trace:cursor:X11DRV_MotionNotify hwnd 0x10052/4400003 pos 924,521 is_hint
0 serial 6083
00ce:trace:cursor:X11DRV_SetCursorPos warped to 960,540 serial 6413
001f:trace:cursor:X11DRV_EnterNotify hwnd 0x10020/3a0000a pos 921,509 detail 2
0009:trace:cursor:ClipCursor Clipping to (-3,-12)-(1923,1093)
0009:trace:cursor:ungrab_clipping_window no longer clipping
0009:trace:cursor:ClipCursor Clipping to (-3,-12)-(1923,1093)
0009:trace:cursor:ungrab_clipping_window no longer clipping
...
Since the cursor is continually warped to the center of the screen, when
ungrab_clipping_window calls XUnmapWindow, it reports to the game that the
cursor has moved back to the center, resulting in the common "camera refuses to
move" bug.
Although the documentation[1] states that XUnmapWindow does nothing if called
on a window that's already unmapped, when adding a variable to keep track of
whether it's mapped or not and only unmapping it when needed, the issue is
fixed.
[1] https://tronche.com/gui/x/xlib/window/XUnmapWindow.html
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http://bugs.winehq.org/show_bug.cgi?id=34666
Bug #: 34666
Summary: In The Adventures Of Lomax some graphic elements
flicker, disappear or are garbled
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46209
--> http://bugs.winehq.org/attachment.cgi?id=46209
Lomax Log
For example there is no transition between the main game screen and the next
one. I mean, the black screen is displayed instead of a transition.
The screen where you see Lomax and Evil Ed standing next to each other is
garbled.
When you begin the game the text message 'Let's go' flickers. There is also
flickering when you press the space key to change your hat.
The issues can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
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https://bugs.winehq.org/show_bug.cgi?id=47833
Bug ID: 47833
Summary: FindFirstFileExW seems to be missing
FILE_OPEN_FOR_BACKUP_INTENT flag to NtOpenFile
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
When running USVFS (through ModOrganizer 2), its hooked version of NtOpenFile
checks for the FILE_OPEN_FOR_BACKUP_INTENT flag to see if the function calling
it is FindFirstFileExW.
Under Windows, this apparently works as expected, but wine doesn't pass the
flag, causing USVFS to fail injecting directory listings. Adding the flag
allows USVFS to work properly.
I haven't tested this under windows, so I have no way to verify if the flag
only gets set for some arguments sent to FindFirstFileExW and not others, but
since USVFS has been known to work for many different programs, I would
personally assume that the flag is always set.
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http://bugs.winehq.org/show_bug.cgi?id=30506
Bug #: 30506
Summary: Text misrendered in Brain Workshop
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The free matching game Brain Workshop
http://sourceforge.net/projects/brainworkshop/
downloadable from
http://downloads.sourceforge.net/project/brainworkshop/brainworkshop/Brain%…
renders all its "menu" text illegibly.
'winetricks corefonts' doesn't help.
(Yes, there's a Linux version, but that doesn't work on my machine,
so I thought I'd try the Windows version under Wine.)
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https://bugs.winehq.org/show_bug.cgi?id=41936
Bug ID: 41936
Summary: Regression in The Witcher 2: Assassins of Kings
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: jeff(a)macloue.com
Distribution: ---
Created attachment 56320
--> https://bugs.winehq.org/attachment.cgi?id=56320
Witcher2: Welcome screen - garbled text in menu
Found a possible regression in The Witcher 2: Assassins of Kings game under
Wine: the text is rendered incorrectly in the menus, subtitles, etc. A
screenshot (1920x1080 downscaled 50%) is attached.
Tracked the breakage between 1.9.13 and 1.9.14 (tested a few of 1.9.x series,
the bug is reproduced up to version 1.9.23) and used git bisect to track the
commit which introduced the regression:
beccd5a2e53927137de031c1976e66d35b08afeb is the first bad commit
commit beccd5a2e53927137de031c1976e66d35b08afeb
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Wed Jun 22 06:00:55 2016 +0000
d3dx9_39: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 bfecf0f484447414e0b927c99d73c24cf4f695c9
4fbc2c7f69c3217284b8be7ebddad88ed1fdf094 M dlls
:040000 040000 d2bc5924fd8102f1a1aff298f4426050db271fd5
60184108c62c5437f2724096b1cd43f14083eaba M tools
No idea what the exact problem is, I see a batch of commits with the same
description around this one.
The system is Slackware64-14.2+multilib, hardware is Intel Core i7-6700/ASUS
Q170M-C/NVIDIA GeForce GT 730 (with NVIDIA proprietary driver 370.23).
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http://bugs.winehq.org/show_bug.cgi?id=25264
Summary: ExamXML crashes when opening an XML file
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
There is a 30-day evaluation edition of ExamXML at
http://www.a7soft.com/examxml.html
While the installation and the program start-up went fine, the program
immediately crashes after selecting an XML file for comparison.
The output from the start-up to the crash is:
err:rebar:REBAR_WindowProc unknown msg 2002 wp=00000000 lp=0033f9d8
err:rebar:REBAR_WindowProc unknown msg 2002 wp=00000000 lp=0033fd20
err:rebar:REBAR_MoveChildWindows EndDeferWindowPos returned NULL
fixme:font:WineEngCreateFontInstance Untranslated charset 255
wine: Unhandled page fault on write access to 0x20202024 at address 0x7ef927d9
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef927d9
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https://bugs.winehq.org/show_bug.cgi?id=48082
Bug ID: 48082
Summary: shell:PathResolveW needed by Visual C++ Express 2005
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: codespunk+bugzilla.winehq(a)gmail.com
Distribution: ---
Created attachment 65633
--> https://bugs.winehq.org/attachment.cgi?id=65633
Error window
I can't dismiss this dialog because no matter what I enter, I always get this
error telling me that the path is invalid.
This is most likely due to the following stub as reported in the log:
0009:fixme:shell:PathResolveW (L"C:\\users\\mattd\\My Documents\\Visual Studio
2005\\Settings\\C++
Express\\CurrentSettings.vssettings",(nil),0x00000000),stub!
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https://bugs.winehq.org/show_bug.cgi?id=47615
Bug ID: 47615
Summary: _putws outputs NULs, other wchar.h functions don't
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dmo2118(a)gmail.com
Distribution: ---
Created attachment 65041
--> https://bugs.winehq.org/attachment.cgi?id=65041
Test program
This seems inconsistent:
$ i686-w64-mingw32-gcc -Wall -municode -mconsole putws-test.c
$ wine a.exe | hexdump -C
00000000 70 00 75 00 74 00 77 00 73 00 0d 0a 00 66 70 75 |p.u.t.w.s....fpu|
00000010 74 77 73 0d 0a 77 70 72 69 6e 74 66 0d 0a 77 66 |tws..wprintf..wf|
00000020 70 72 69 6e 74 66 0d 0a 63 0d 0a |printf..c..|
0000002b
Expected behavior: "putws" outputs as 70 75 74 77 73, without the 00s in
between.
I concede I am not running up-to-date development Wine. I'm having trouble
installing it, and I don't know how long that would take to fix. Given the
source code I've looked at, I have reason to believe that this still affects
current Wine.
$ wine --version
wine-3.0 (Ubuntu 3.0-1ubuntu1)
$ lsb_release -d
Description: Ubuntu 18.04.3 LTS
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https://bugs.winehq.org/show_bug.cgi?id=46578
Bug ID: 46578
Summary: IVMU Social Network Client crashes when selecting menu
/ settings
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Tested with:
export WINEDEBUG=+wgl,+d3d,+x11drv,+timestamp,+tid
wine IMVUClient.exe &>~/Logs/wine-vanilla-4.0_IVMU_d3d_wgl_x11drv_log.txt
The IMVU Client starts up OK, but crashes immediately the "settings" menu entry
is clicked on. Briefly a settings pane header tab, is seen in the main window.
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http://bugs.winehq.org/show_bug.cgi?id=16808
Summary: Password Safe crashes with page fault when renaming
entries
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Created an attachment (id=18496)
--> (http://bugs.winehq.org/attachment.cgi?id=18496)
Backtrace of the page fault
Most of the time (not always) Password Safe will crash with a page fault when I
press enter after entering renaming mode. The error seems to happen only if I
enter renaming (Right Click->Rename Entry) without actually changing the name,
and then pressing Enter to confirm. This is where the app crashes. It happens
in almost all cases. Once in a while it doesn't crash though seldom.
If you cannot reproduce the error try restarting Password Safe and enter
renaming mode again. Password Safe was installed with default settings. Here is
the database hierarchy I used (passwords are just random as with name):
Random
- fdf (asds)
- tster1 (asds)
The version I tested is 3.15.01 (newest as of writing).
Backtrace is attached.
Running Ubuntu 8.10 (x64) w. wine32
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https://bugs.winehq.org/show_bug.cgi?id=45732
Bug ID: 45732
Summary: Far Cry 5 Cannot Steer Land Vehicles
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: airetamstrm(a)gmail.com
Distribution: ---
Created attachment 62170
--> https://bugs.winehq.org/attachment.cgi?id=62170
Screenshots of reports of this issue
Environment:
Arch Linux.
64-bit Wine Prefix, Wine-Staging 3.14, DXVK 0.70.
winetricks: xact, xaudio, xinput, dxvk
Hardware:
Acer Predator Helios 500 (new laptop), i7-8750H, GTX-1070.
Installation:
I purchased the Steam version, that has yet to even start. DRM seems to be the
culprit but I am still unsure. I got as far as UPlay displaying properly but
the game will not start yet. Still working on that in a different wine prefix,
I've worked around with a crack.
Description:
Graphics are perfect, everything seems to work. Get into land vehicles (haven't
tested flying vehicles, water vehicles) and steering left or right doesn't
work.
Steering left/right in vehciles is by default bound to A (left) and D (right)
respectively. Strafe (on foot) is the same, but it works. A strafes left, D
strafes right. In the vehicle, nothing. Hop out, works.
Attaching screenshots of several places this issue has been reported /
"resolved". None of the listed resolutions seem to have any effect, and those
reporting the issue on Wine/Linux do not list a resolution.
Sites in that screencap in order:
overclock.netgamingonlinux.comreddit.com/linux-gaming
ubisoft forums
Two of the screenshots are of the problem in Far Cry 4. Same engine FWIW, just
another data point.
Solutions presented:
-Some people report this problem when they leave their game controllers plugged
in before starting the game. I'm not sure what Far Cry 5 sees in terms of
attached controllers under WINE. One of my thoughts was that WINE may be
emulating something that reproduces this behavior.
I tried attaching a gamepad, configured it under wine control. Nonresponsive.
Lots of people complaining on the Ubi forums about that.
-One individual said driving forward first allowed them to steer, not the case
here.
-Another said adjusting the "steering sensitivity" fixed the issue. Have messed
with this extensively, no resolution.
-I've also tried remapping keys, holding alt/ctrl/shift to see if something is
amiss with the modifiers... nothing.
WINEDEBUG="+dinput" was my first go at trying to track this down... I haven't
seen useful console output yet.
First bug I've filed, if I need to provide additional information I'm willing
to learn.
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https://bugs.winehq.org/show_bug.cgi?id=48314
Bug ID: 48314
Summary: Building wine on CentOS7 fails due to lack of libkrb5
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.kuznetsov(a)metamint.ru
Distribution: ---
Created attachment 66024
--> https://bugs.winehq.org/attachment.cgi?id=66024
Error during executing "time make"
I'm trying to build 32 bit wine from git on CentOS7, and even though I have
installed package krb5-devel, configure doesn't see it and even further: during
compilation it fails on building "dlls/kerberos", while it should skip it.
[user1@localhost wine]$ uname -r
3.10.0-1062.9.1.el7.x86_64
[user1@localhost ~]$ yum info krb5-devel
--- snip ---
Installed Packages
Name : krb5-devel
Arch : i686
Version : 1.15.1
Release : 37.el7_7.2
Size : 766 k
Repo : installed
>From repo : updates
--- snip ---
[user1@localhost wine]$ ./configure
--- snip ---
config.status: executing Makefile commands
configure: OpenCL 32-bit development files not found, OpenCL won't be
supported.
configure: libhal 32-bit development files not found, no legacy dynamic device
support.
configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported.
configure: libSDL2 32-bit development files not found, SDL2 won't be supported.
configure: libFAudio 32-bit development files not found, XAudio2 won't be
supported.
configure: libcups 32-bit development files not found, CUPS won't be supported.
configure: libkrb5 32-bit development files not found (or too old), Kerberos
won't be supported.
configure: libopenal 32-bit development files not found (or too old), OpenAL
won't be supported.
configure: vkd3d 32-bit development files not found (or too old), Direct3D 12
won't be supported.
configure: Finished. Do 'make' to compile Wine.
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http://bugs.winehq.org/show_bug.cgi?id=34041
Bug #: 34041
Summary: Skyrim (Steam) hangup on quit
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoroaster(a)inode.at
Classification: Unclassified
Created attachment 45238
--> http://bugs.winehq.org/attachment.cgi?id=45238
The end of the log is where the wine process hangs
Environment: MacPorts wine-devel, OSX 10.8
Everytime quitting Skyrim the Wine process does not end itself and hangs
indefinitely. Only force quit does stop this Wine process.
You can quit Skyrim directly after starting it without even loading or starting
a game.
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https://bugs.winehq.org/show_bug.cgi?id=47075
Bug ID: 47075
Summary: Cannot install LAVFilters, fails at registering DLLs
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtcmail(a)gmail.com
Distribution: ---
Created attachment 64262
--> https://bugs.winehq.org/attachment.cgi?id=64262
Terminal output from Wine running the installer.
It fails at the point of registering files:
> C:\Program Files (x86)\LAV Filters\x64/LAVAudio.ax
>
> Unable to register the DLL/OCX: RegSvr32 failed with exit code 0x3.
>
> Click Retry to try again, Ignore to proceed anyway (not recommended), or Abort to cancel installation.
Terminal output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=47935
Bug ID: 47935
Summary: Nextiva: Logging in fails with "Client is unable to
connect to the server."
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kogut(a)gmail.com
Distribution: ---
Created attachment 65437
--> https://bugs.winehq.org/attachment.cgi?id=65437
Debug log
When attempting to log in to the Nextiva app with a correct username and
password, the app reports that it's unable to connect to the server.
Wine debug log attached. Messages starting at line 63 occur after clicking
"Sign In".
Download link:
https://www.nextiva.com/support/articles/nextiva-app-windows-setup.html
Note that a paid account is required to sign in.
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https://bugs.winehq.org/show_bug.cgi?id=47049
Bug ID: 47049
Summary: boolean type defined as 'unsigned char' rather than
'char'
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: richard(a)torproject.org
Distribution: ---
Probably not the end of the world, but still a difference between latest widl
and midl.
min-repro here:
https://github.com/pospeselr/mingw-widl-bug/tree/boolean_bug
Includes tlb generated by widl 4.5 and midl 8.01.0622
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https://bugs.winehq.org/show_bug.cgi?id=46983
Bug ID: 46983
Summary: type command in cmd.exe with two files and stdout
redirect, behavior is different
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: davidglanzman(a)yahoo.com
Distribution: ---
The type command in cmd.exe, when used with two file arguments as inputs and
stdout is redirected to a file, write the filenames to the file in wine, but
print the filenames to the terminal in windows.
To reproduce:
1. Create a file "test.txt" with some content
2. Launch cmd.exe
3. Run the command "type test.txt test.txt > out.txt"
4. Observe that in wine, the filename "test.txt" is printed in the output file,
while on Windows it appears in the terminal instead of the file
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https://bugs.winehq.org/show_bug.cgi?id=46421
Bug ID: 46421
Summary: μTorrent has squares in it's update-dialog - most
likely taskdialog
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
See title.
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https://bugs.winehq.org/show_bug.cgi?id=48077
Bug ID: 48077
Summary: UPlay fails to start : "Error at hooking API
NtProtectVirtualMemory" (UPlay's hooking engine can't
handle ENDBR32 instruction inserted at non-hotpatch
API entries due to distro build environments
'-fcf-protection')
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dario(a)mailo.com
Distribution: ---
This is related to bug 46626 and possibly bug 45199. When Wine is built with
-fcf-protection flag, on my AMD CPU the latest version of Uplay throws the
error message in the title. To fix the issue I modified one line in
dlls/ntdll/virtual.c from:
NTSTATUS WINAPI NtProtectVirtualMemory( HANDLE process, PVOID *addr_ptr, SIZE_T
*size_ptr, ULONG new_prot, ULONG *old_prot )
to:
NTSTATUS WINAPI DECLSPEC_HOTPATCH NtProtectVirtualMemory( HANDLE process, PVOID
*addr_ptr, SIZE_T *size_ptr, ULONG new_prot, ULONG *old_prot )
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https://bugs.winehq.org/show_bug.cgi?id=47709
Bug ID: 47709
Summary: Zoom Edit&Share 5.0.0.0: installer crashes on versions
3 and 4 of wine
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sven.a.jonsson(a)bahnhof.se
Distribution: ---
Created attachment 65181
--> https://bugs.winehq.org/attachment.cgi?id=65181
Terminal capture of fail
Every time I attempt to install Zoom Edit&Share on wine, with any wine version
3 or 4.
I'm currently running Gentoo, but I have seen the same error running Void
linux.
I have installed and executed it fine on wine 2.
The crash appears when I press the "Install" button in the "Ready to Install
the Program" window.
The program can be downloaded from here
"https://www.zoom.co.jp/sites/default/files/products/downloads/software/E_Ed…"
The sha1sum of the unpacked exe is
❯ sha1sum Edit\&Share\ 5.0.0.0\ Setup.exe
d917cdb747f00ef7c8def46db3ebad826565c380 Edit&Share 5.0.0.0 Setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=47693
Bug ID: 47693
Summary: ExHIBIT (Sample Project): Can't select menu item in
the title screen
Product: Wine
Version: 4.0.1
Hardware: x86
URL: http://retouch.xsrv.jp/retouch/archives/sampleProject.
zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
ExHIBIT[1] is a Japanese visual novel engine used by a commercial product over
a decade. In the title screen of the sample project, nothing happens when
clicking in-game menu item.
[1] http://www.retouch.info/retouch/overview.html
Steps to reproduce:
1. Download sampleProject.zip (SHA1:8F3CD01822029F441DBE609F22D1624CFA784A8A)
from http://www.retouch.info/retouch/sampleProject.html
2. Unzip it and change working directory to sampleProject/game.
3. Launch ExHIBIT.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine
ExHIBIT.exe
Title screen will be shown.
4. Click メッセージ表示 (Displaying Message) on the left column.
Expected behavior:
* Starts a demonstration of displaying message.
Actual behavior:
* Nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=47101
Bug ID: 47101
Summary: Multiple 64-bit game and application crash reporting
tools need x86_64 'ntdll.RtlCaptureStackBackTrace'
implementation
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Application generated backtraces for x86_64 are currently crash
site only which is not that useful (no call chain context). Many games/apps
install their own top level UnhandledExceptionFilter hence winedbg is not in
the picture here.
Compare the crash report with 64-bit client from bug 47096 ("World of Warships
0.8.3.x client (DirectX 11) crashes when post-battle results screen is about to
be displayed"):
--- snip ---
Application C:/Games/World_of_Warships/bin64/WorldOfWarships64.exe crashed
04.29.2019 at 23:02:02
Message:
Unhandled exception
Hash: 0
EIP: 0x0000000040B3B3B5
Current thread #89 native trace:
(0) : WorldOfWarships64.exe!0x0000000140B3B3B5
System info:
OS Name: Windows 7
OS Version: 6.6 SP1
OS Architecture: x86_64
Memory info:
Virtual memory: 64Kb/137438953343Kb (1%)
Working set (process physical memory): 3638796Kb/16302720Kb (22%)
Commit charge (working set + process page file usage): 3508232Kb/24527484Kb
(14%)
Global physical memory: 6681344Kb/16302720Kb (40%)
Global commitable memory (physical + pagefile): 6806272Kb/24527484Kb (28%)
System info:
APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, X11 Windowing System,
PCI\VEN_0000&DEV_0000
--- snip ---
vs. the 32-bit client:
--- snip ---
Application C:/Games/World_of_Warships/bin32/WorldOfWarships32.exe crashed
04.29.2019 at 12:47:21
Message:
Unhandled exception
Hash: 11898
EIP: 0x0000000000C70127
Current thread #9 native trace:
(0) : WorldOfWarships32.exe!0x00C70127
(0) : WorldOfWarships32.exe!0x00D925A3
(0) : WorldOfWarships32.exe!0x00D9270D
(0) : WorldOfWarships32.exe!0x00D8A018
(0) : WorldOfWarships32.exe!0x00A8C40E
(0) : WorldOfWarships32.exe!0x00B14B79
(0) : WorldOfWarships32.exe!0x00B14B79
(0) : WorldOfWarships32.exe!0x00A83853
(0) : WorldOfWarships32.exe!0x00A7EC11
(0) : WorldOfWarships32.exe!0x00A7C173
(0) : WorldOfWarships32.exe!0x00A127FB
(0) : KERNEL32.dll!call_process_entry
System info:
OS Name: Windows 7
OS Version: 6.6 SP1
OS Architecture: x86_64
Memory info:
Virtual memory: 64Kb/4194175Kb (1%)
Working set (process physical memory): 1802200Kb/4194175Kb (42%)
Commit charge (working set + process page file usage): 1648804Kb/4194175Kb
(39%)
Global physical memory: 5635652Kb/16302720Kb (34%)
Global commitable memory (physical + pagefile): 5702212Kb/24527484Kb (24%)
System info:
APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, X11 Windowing System,
PCI\VEN_0000&DEV_0000
--- snip ---
NOTE: There is bug 40868 ("World of Warcraft 7 (Legion expansion beta realm
version) client causes a lot of seh:RtlCaptureStackBackTrace stub noise in
console") with Wine-Staging patch but that one is of cosmetic nature.
Wine source:
https://source.winehq.org/git/wine.git/blob/5bd1b2652c844a2522131bd26feb952…
--- snip ---
4436 /*************************************************************************
4437 * RtlCaptureStackBackTrace (NTDLL.@)
4438 */
4439 USHORT WINAPI RtlCaptureStackBackTrace( ULONG skip, ULONG count, PVOID
*buffer, ULONG *hash )
4440 {
4441 FIXME( "(%d, %d, %p, %p) stub!\n", skip, count, buffer, hash );
4442 return 0;
4443 }
--- snip ---
There is already an implementation for x86_64 'ntdll.RtlVirtualUnwind' which
can be utilized for implementing stackwalks with unwind metadata.
$ wine --version
wine-4.7
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46560
Bug ID: 46560
Summary: Smoke not rendering properly in Castlevania: Lords of
Shadow 2
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63432
--> https://bugs.winehq.org/attachment.cgi?id=63432
screenshot
There were a couple of reports about a regression with
8fa5f1d8c6e2c0e0bb408de0b341b946984825c1 which is also causes this issue.
Probably it's just a trigger to another bug.
err:d3d:wined3d_debug_callback 0x1aa9d8: "GL_INVALID_OPERATION error generated.
Invalid VAO/VBO/pointer usage.".
wine-4.0-276-g84459ba94b
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http://bugs.winehq.org/show_bug.cgi?id=25728
Summary: UFO Extraterrestrials Gold crashes at start if wine's
builtin dsound and dmusic are being used
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Created an attachment (id=32774)
--> (http://bugs.winehq.org/attachment.cgi?id=32774)
WINEDEBUG="+all,err+all,warn+all,trace-all" output
Game crashes at start with "Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x0050403c)".
Installing Direct Music and Direct Sound using winetricks fixes the issue: game
starts up normally and have no problems playing music or sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=46981
Bug ID: 46981
Summary: winetricks -q --verify dotnet461 crashes under win64
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, win64
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Created attachment 64146
--> https://bugs.winehq.org/attachment.cgi?id=64146
backtrace
To reproduce:
wineserver -k ; rm -rf ~/.wine ; WINE=/opt/oldwow64/wine-4.5/bin/wine
WINEARCH=win64 winetricks -q --verify dotnet461
--verify will invoke the .Net verifier. This works for all .Net versions on
32-bit. With 64-bit, dotnet461/dotnet462/dotnet472 are crashing for me.
It doesn't always show a backtrace, I've only gotten one 2 out of ~10 times.
Executing /opt/oldwow64/wine-4.5/bin/wine y:\ahk\AutoHotkey.exe
C:\windows\Temp\_dotnet461\tmp.ahk
Unhandled exception: 0xe0434352 in 64-bit code (0x000000007b451986).
Register dump:
rip:000000007b451986 rsp:000000000022c060 rbp:000000000022c1d0 eflags:00000206
( - -- I - -P- )
rax:000000000022c080 rbx:0000000000000001 rcx:000000000022c080
rdx:000000000022c0a0
rsi:000000000022c2a0 rdi:000000000022c0c8 r8:0000000000000005
r9:000000000022c278 r10:0000000000000006
r11:000000000022c278 r12:0000000000004000 r13:0000000000000000
r14:00000000e0434352 r15:0000000000000001
Stack dump:
0x000000000022c060: 000000000022c080 000000000022c1d0
0x000000000022c070: 0000000000000014 000000001a0ff248
0x000000000022c080: 00000001e0434352 0000000000000000
0x000000000022c090: 000000007b451986 0000000000000005
0x000000000022c0a0: ffffffff80070020 0000000000000000
0x000000000022c0b0: 0000000000000000 0000000000000000
0x000000000022c0c0: 0000000000520000 0000000000004000
0x000000000022c0d0: 00000000013f6300 0000000000000000
0x000000000022c0e0: 000000000022c5a0 0000000000541832
0x000000000022c0f0: 000000000004c310 000000000022c5a0
0x000000000022c100: 0000000000000000 000000000004c310
0x000000000022c110: 0000000000000001 95941aab1f4dee00
Backtrace:
=>0 0x000000007b451986 in kernel32 (+0x31986) (0x000000000022c1d0)
0x000000007b451986: movq 0x00000000000000b8(%rsp),%rax
Modules:
Module Address Debug info Name (31
modules)
PE 3b0000- 3c6000 Deferred nlssorting
PE 400000- 408000 Deferred
netfx40testapplication
PE 520000- e7c000 Deferred clr
PE e80000- f77000 Deferred
msvcr120_clr0400
PE 19f90000- 1a095000 Deferred clrjit
PE 1b020000- 1b137000 Deferred diasymreader
PE 7b420000- 7b5d1000 Export kernel32
PE 7bc20000- 7bc24000 Deferred ntdll
PE 180000000- 180098000 Deferred mscoreei
PE 6427ee50000- 6427eebf000 Deferred mscoree
PE 7f2ab7ae0000- 7f2ab7ae3000 Deferred shcore
PE 7f2ab7b20000- 7f2ab83f3000 Deferred shell32
I'll attach a (different, full backtrace) that I got from a crash dialog.
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https://bugs.winehq.org/show_bug.cgi?id=42046
Bug ID: 42046
Summary: VSDC Video Editor. Crashes at "Initializing Templates"
when opening.
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thecreator224(a)gmail.com
Distribution: ---
Created attachment 56529
--> https://bugs.winehq.org/attachment.cgi?id=56529
Backtrace of bug
Running the program for the first time and it does not want to work. It has
installed fine, but every time I try to run it crashes as soon as "Initializing
Templates" appears on the loading tile.
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https://bugs.winehq.org/show_bug.cgi?id=40740
Bug ID: 40740
Summary: Broken Sword: The Angel of Death demo needs
IDirectSoundFXI3DL2Reverb interface
Product: Wine
Version: 1.9.11
Hardware: x86-64
URL: http://www.fileplanet.com/167033/160000/fileinfo/Broke
n-Sword:-The-Angel-of-Death-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
dsound:PrimaryBufferImpl_QueryInterface Unknown IID
{4b166a6a-0d66-43f3-80e3-ee6280dee1a4}
wine-1.9.11-137-g9cc95e5
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https://bugs.winehq.org/show_bug.cgi?id=48016
Bug ID: 48016
Summary: karafunplayer: Call from 0x7124d239 to unimplemented
function shcore.dll.GetScaleFactorForMonitor, aborting
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This was reported by user in appdb, rated as garbage...
wine: Call from 0x7124d239 to unimplemented function
shcore.dll.GetScaleFactorForMonitor, aborting
https://www.karafun.com/download/windows.html
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http://bugs.winehq.org/show_bug.cgi?id=36388
Bug ID: 36388
Summary: error in russian localization
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimon_ukr(a)mail.ru
Error in russian localization
"right" against "top"
Вместо "Справа" должно быть "Верхняя",
ну и остальные хорошо было бы просклонять соответственно слову "Границы"
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https://bugs.winehq.org/show_bug.cgi?id=38300
Bug ID: 38300
Summary: using winegcc with stdin passes arguments in the wrong
position to gcc
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: leonbogaert+winehq(a)gmail.com
Distribution: ---
Created attachment 51131
--> https://bugs.winehq.org/attachment.cgi?id=51131
output with -v flag
When using winegcc with stdin it throws an error:
$ cat test.c | winegcc -xc -c
gcc: warning: ‘-x c’ after last input file has no effect
gcc: fatal error: no input files
compilation terminated.
winegcc: gcc failed
When compiling the file as an argument it works.
I'm wanting to use stdin because that's what cgo (https://golang.org/cmd/cgo/)
uses so I can integrate winelib with my golang program.
The test.c is:
#include <stdio.h>
int main()
{
printf("Hello World!\n");
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=38817
Bug ID: 38817
Summary: OLE error upon initialization attempt from wine
install.
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.palos(a)mail.com
Distribution: ---
No back trace available since it seems to be an application error instead of a
wine install error, specifically.
I am able to duplicate OLE error 80004001 from wine install.
The application does not seem to launch after initial install attempt, in my
experience, from manual application execution.
The application should require communication to price and authentication
servers upon initialization.
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https://bugs.winehq.org/show_bug.cgi?id=46417
Bug ID: 46417
Summary: Abiword 2.6.8 comboboxes should have a white
background color
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
As the title says, for images see linked ReactOS bugreport.
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https://bugs.winehq.org/show_bug.cgi?id=43817
Bug ID: 43817
Summary: Chime (.Net application) installer crashes
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
The installer crashes with the attached crash log.
The problem seems to be RegisterApplicationRecoveryCallback stub returning a
failure.
Returning S_OK make the installer succeed. At first sight I would guess it
would not hurt to return S_OK (the function only takes [in] parameters).
Maybe it could be tested in Staging?
However one needs to be careful, all Office apps (Word, Excel etc) seem to call
this function as well and no-one would want to cause a regression in those
apps;)
(maybe i can test that later)
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https://bugs.winehq.org/show_bug.cgi?id=40777
Bug ID: 40777
Summary: The Moment of Silence launcher unusable (displays only
black)
Product: Wine
Version: 1.9.12
Hardware: x86
URL: http://www.fileplanet.com/147177/140000/fileinfo/The-M
oment-of-Silence-Demo-[English]
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
moslaunch.exe must be the configuration tool/launcher for the game Moment of
Silence, but it never worked for me: music begins to play when I start it and a
black rectangle appears in the middle of the screen,but nothing can be seen or
done (except pressing Alt-F4 to close the launcher).
Seems to be a long-standing problem as Appdb contains test results with Wine
1.x describing the same problem.
There is no terminal output at all.
Can be reproduced with the demo: the launcher will start automatically when
installation of the demo is finished.
mos_english_demo.exe (295M)
sha1: 4e29a69d14e66fce9de4bd74cdb4786a043217ba
Fedora 23
Nvidia binary drivers 364.19 (the same problem with nouveau)
XFCE 4.12 (compositor disabled)
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https://bugs.winehq.org/show_bug.cgi?id=47986
Bug ID: 47986
Summary: R-Studio (file recovery tool) wants
ntoskrnl.exe.IoCreateUnprotectedSymbolicLink
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 65503
--> https://bugs.winehq.org/attachment.cgi?id=65503
Console output
The following message is printed five times when starting the program:
wine: Call from 0x7ee56702 to unimplemented function
ntoskrnl.exe.IoCreateUnprotectedSymbolicLink, aborting
wine: Unimplemented function ntoskrnl.exe.IoCreateUnprotectedSymbolicLink
called at address 7EE56702 (thread 0033), starting debugger...
$ sha256sum RStudio8.exe
b5ee24d817092c9172fc85974b2c39aad65dfe49ba02a08c266e3c4618228f7d
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https://bugs.winehq.org/show_bug.cgi?id=47790
Bug ID: 47790
Summary: wine does not work with accented characters
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: borneater(a)yopmail.com
Distribution: ---
I'm a french user so don't kill me for ma poor english :)
Wine don't operate when target contain accented characters in path. I'm a
french user so i installed a french version of centos. I followed the step by
step tuto here
https://tecadmin.net/steps-install-wine-centos-rhel-fedora-systems/ and i
downloaded putty into ~/Téléchargements.
While executing "wine64 putty.exe" i have a message box "unable to open
connection to léchargement\putty.exe Host does not exist
Terminal says $ wine64 putty.exe
0009:fixme:shell:SetCurrentProcessExplicitAppUserModelID L"SimonTatham.PuTTY":
stub
0009:fixme:imm:ImmReleaseContext (0x2005e, 0x9e380): stub
if putty is moved into .. with no accented characters in path, it works.
thanks.
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https://bugs.winehq.org/show_bug.cgi?id=47991
Bug ID: 47991
Summary: motec i2 pro v1.0 data logger fails to start
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: mickski56(a)hotmail.com
Distribution: ---
Created attachment 65510
--> https://bugs.winehq.org/attachment.cgi?id=65510
console output of motec i2 pro failing to start.
motec i2 pro v1.0.21.0030 data logger software fails to start
https://www.racedepartment.com/downloads/motec-i2-pro.13914/download?versio…
(unfortunately free registration is required).
Slackware64 14,2 with multilib
wine-4.18 (Staging)
see attached console output.
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https://bugs.winehq.org/show_bug.cgi?id=47979
Bug ID: 47979
Summary: NtCreateFile incorrectly returns
STATUS_OBJECT_NAME_NOT_FOUND when RootDirectory is
populated
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrew(a)ziglang.org
Distribution: ---
Created attachment 65488
--> https://bugs.winehq.org/attachment.cgi?id=65488
test.c
Please see attached test.c which is a minimal reduction.
$ ls example-dir/
$ zig build-exe --c-source test.c -lc -target i386-windows-gnu && wine test.exe
OK, it worked
$ zig build-exe --c-source test.c -lc -target x86_64-windows-gnu && wine64
test.exe
NtCreateFile for opening `example-dir` failed with STATUS_OBJECT_NAME_NOT_FOUND
$ wine --version
wine-4.17
$ wine64 --version
wine-4.17
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