https://bugs.winehq.org/show_bug.cgi?id=47207
Bug ID: 47207
Summary: Battle.net crashes with 4.8 Staging
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
I upgraded today from 4.7 Staging to 4.8, which causes Battle-net to crash upon
launch with:
wine: Unhandled exception 0x40000015 in thread 9 at address 0x499f27 (thread
0009), starting debugger...
Downgrading to 4.7 Staging fixed it.
The crash handler was unable to gather information.
Arch Linux 64bit, fully upgraded
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https://bugs.winehq.org/show_bug.cgi?id=38240
Bug ID: 38240
Summary: err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glClearStencil @ device.c
/ 370
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Distribution: ---
Roblox game does not work, only displays a black screen. Compressed log file is
linked below. If more information is needed, please let me know.
https://drive.google.com/file/d/0B-SfW_x18m23QmJlaDNHaDFmOWc/view?usp=shari…
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https://bugs.winehq.org/show_bug.cgi?id=48616
Bug ID: 48616
Summary: Using wchedtool slows down program
Product: Wine-staging
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: geist1(a)sms.at
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Very slow performance when running a program with schedtool only on one CPU.
This Problem appeart between wine 3.1 and wine 3.2
Problem : When running a program which requires to be run on only one CPU (e.g.
heroes of might and magic 3) - if running on Dualcore CPU's the program
crashes sometimes in mp3dec - the entire program runs like in slow motion, even
the mouse pointer moves very slow.
The Program itself runs, but the speed of executed program is too slow for
playing.
Wine Version 3.1 is the last working one correctly with schedtool.
The command is : env WINEPREFIX="/home/hero/.wine" schedtool -a 0x2 -e wine
C:\\\\windows\\\\command\\\\start.exe /Unix
/home/hero/.wine/dosdevices/c:/users/Public/Desktop/Heroes\\ of\\ Might\\ and\\
Magic\\ 3\\ Complete.lnk
It doesn't matter if the program is running on cpu2 or cpu1.
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https://bugs.winehq.org/show_bug.cgi?id=46214
Bug ID: 46214
Summary: No Pen pressure in adobe photoshop CC 2018
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaillerlucien(a)gmx.fr
Distribution: ---
No Pen Pressure in Adobe Photoshop CC 2018 on Wine.
The assigned buttons configurated in Digimend neither.
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https://bugs.winehq.org/show_bug.cgi?id=42725
Bug ID: 42725
Summary: Fix the problem about webbrowser crashed always
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: xuwenlong(a)deepin.com
Distribution: ---
Created attachment 57706
--> https://bugs.winehq.org/attachment.cgi?id=57706
UrlEscapeW returns neither E_POINTER nor S_OK
When I input a url to browser to browse something,it always broken
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https://bugs.winehq.org/show_bug.cgi?id=40120
Bug ID: 40120
Summary: eDrawingsAllX64.exe : crashes during launch
Product: Wine-staging
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brentb(a)macautomation.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 53599
--> https://bugs.winehq.org/attachment.cgi?id=53599
Log of the
'wine eDrawings.exe' creates a popup containing the following message:
Error parsing
C:\windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config Parser
returned error 0x80004001
I am on Ubuntu 14.04 64-bit trying to get eDrawings 2016 64 bit to run. Steps
taken:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get install winehq-staging --install-recommends
Downloaded and installed .NET from:
http://download.microsoft.com/download/E/2/1/E21644B5-2DF2-47C2-91BD-63C560…
Ran into:
err:module:import_dll Library MSVCR120_CLR0400.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework64\\v4.0.30319\\mscorsvw.exe") not found
I was directed to import the following file into wine registry
https://dl.dropboxusercontent.com/u/61413222/forward_msvcr.reg
Final error is:
Error parsing
C:\windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config Parser
returned error 0x80004001
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https://bugs.winehq.org/show_bug.cgi?id=45977
Bug ID: 45977
Summary: crashes every time I try and balance my account
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.wb(a)me.com
Created attachment 62539
--> https://bugs.winehq.org/attachment.cgi?id=62539
Unhandled exception: page fault on read access to 0x4f514a4e in 32-bit code
(0x0041330c). Register dump:
Crashes every time I try and balance account
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https://bugs.winehq.org/show_bug.cgi?id=37724
Bug ID: 37724
Summary: Modern applications won't find COM ports nor HID
devices
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: heha(a)hrz.tu-chemnitz.de
Distribution: ---
While old apps search COM ports use CreateFile("COMx"...) attempts to detect
the presence of serial interfaces, newer apps use SetupDi functions. As a
typical excerpt:
devs=SetupDiGetClassDevs(&GUID_DEVCLASS_PORTS,NULL,0,DIGCF_PRESENT);
if (devs!=INVALID_HANDLE_VALUE) {
SP_DEVINFO_DATA devInfo;
devInfo.cbSize=sizeof devInfo;
for (i=0; SetupDiEnumDeviceInfo(devs,i,&devInfo); i++) {
HKEY hKey;
TCHAR s[16];
DWORD slen=sizeof s;
*s=0;
if ((hKey=SetupDiOpenDevRegKey(devs,&devInfo,
DICS_FLAG_GLOBAL,0,DIREG_DEV,KEY_READ))
==INVALID_HANDLE_VALUE) continue;
RegQueryValueEx(hKey,T("PortName"),NULL,NULL,(LPBYTE)s,&slen);
RegCloseKey(hKey);
if (*s=='C') { // filter out LPTx
int idx=ComboBox_AddString(hCombo,s);
int num=StrToInt(s+3)-1;
ComboBox_SetItemData(hCombo,idx,num);
if (num==Config.SerialNo) ComboBox_SetCurSel(hCombo,idx);
}
}
SetupDiDestroyDeviceInfoList(devs);
}
The main advantages for this approach are:
* Unlimited COM port numbers
* Much faster than looped CreateFile attempts
Therefore, modern apps use this procedure.
Similarly, apps talking with modern USB HID devices (these devices don't need
an install procedure), do this procedure to find their device:
GUID hidGuid;
HidD_GetHidGuid(&hidGuid);
devs=SetupDiGetClassDevs(&hidGuid,0,0,DIGCF_PRESENT|DIGCF_DEVICEINTERFACE);
if (devs!=INVALID_HANDLE_VALUE) {
SP_DEVICE_INTERFACE_DATA devinterface;
devinterface.cbSize=sizeof devinterface;
for (i=0;
SetupDiEnumDeviceInterfaces(devs,NULL,&hidGuid,i,&devinterface);
i++) {
THid Hid;
union{ // save stack space
SP_DEVICE_INTERFACE_DETAIL_DATA detail;
TCHAR space[MAX_PATH+4];
WCHAR ps[128]; // Product String
HIDD_ATTRIBUTES a;
}u;
SP_DEVINFO_DATA info;
info.cbSize=sizeof info;
u.detail.cbSize=sizeof u.detail;
if (!SetupDiGetDeviceInterfaceDetail(devs,&devinterface,
&u.detail,sizeof u,NULL,&info)) continue;
Hid.hDev=CreateFile(u.detail.DevicePath,GENERIC_READ|GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_WRITE,
NULL,OPEN_EXISTING,FILE_FLAG_OVERLAPPED,NULL);
if (Hid.hDev!=INVALID_HANDLE_VALUE) {
HidD_GetAttributes(Hid.hDev,&u.a);
if (*(DWORD*)&u.a.VendorID==0x27D916C0
&& HidD_GetProductString(Hid.hDev,u.ps,elemof(u.ps))) {
int l=ComboBox_AddStringW(hCombo,u.ps);
ComboBox_SetItemData(hCombo,l,i);
if (i==Config.iUsbHid) ComboBox_SetCurSel(hCombo,l);
}
CloseHandle(Hid.hDev);
}
}
SetupDiDestroyDeviceInfoList(devs);
}
Nice when at least the COM port detection will work in near future.
I can write a small test application to support the bug-fixing process.
Googling for Funkuhr.exe will reveal a source code that contains both routines
already.
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https://bugs.winehq.org/show_bug.cgi?id=48917
Bug ID: 48917
Summary: Starting a shell script via "cmd /c start /b /wait /d"
does not work anymore
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
Until Wine 5.5 (staging) the following worked, but with 5.6 (staging) it does
not anymore:
wine cmd /c start /b /wait /d "C:\users\user\AppData\alobby"
"C:\alobby\run_unix_openvpn" "C:\users\user\AppData\alobby" user.ovpn
What the "run_unix_openvpn" (chmod +x) Shell-Script does is following:
pkexec /usr/bin/env openvpn --writepid "`wine winepath -u "$1"`/vpn.pid"
--log "`wine winepath -u "$1"`/vpn.log" --verb 3 --daemon "alobby_openvpn"
--config "`wine winepath -u "$1"`/$2"
The error I get with 5.6 is pretty strange:
/vpn.log: No such file or directory (errno=2)ecting stdout/stderr to --log
file: /home/user/.wine/dosdevices/c:/users/user/AppData/alobby
This is used by the Windows application "aLobby" ( https://lobby.siedler3.net/
) (that is basically a multiplayer lobby for the Windows game "The Settlers 3")
to establish an OpenVPN connection via the native Linux openvpn, as there seems
to be no way of successfully running the Windows-OpenVPN via Wine...
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https://bugs.winehq.org/show_bug.cgi?id=41833
Bug ID: 41833
Summary: DirectShow applications: Playback doesn't end when
playing some MP3 files if winegstreamer is disabled
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
When the test program at https://bugs.winehq.org/show_bug.cgi?id=41290 plays
"16. Night Sky.mp3" at http://redmine.audacious-media-player.org/issues/628,
WaitForCompletion() doesn't return. Built-in quartz.dll displays many
"fixme:quartz:parse_header Not a valid header: XX:XX:XX:XX" messages and after
this it displays "fixme:quartz:FileAsyncReader_WaitForNext Returned: 258
(00000000)" infinitely.
The MP3 BGM files in "Mystic Star"
(http://www.vector.co.jp/soft/dl/win95/game/se509140.html) have the same
problem (MP3 BGMs don't loop).
Workaround: Use native quartz.dll
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https://bugs.winehq.org/show_bug.cgi?id=44193
Bug ID: 44193
Summary: In 7 Days to Die the, in the 3D environment, mouse
didn't react to small, slow movements.
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rencer(a)euromail.hu
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Some times ago there was a problem with mouse drifting in Unity- and
Gamebryo/Creation-engine based games, that is already fixed (at least in
Unity), but I still have a major issue with the mouse.
As I think about that fixed drifting problem, I have to think this issue with
slow mouse movement was there at that time, but because the drifting bug, it
can not be recognized. Or maybe it's a new bug, I'm not sure, I mentioned that
old bug, maybe this one is somehow releaed to that and affect other
Unity/Gamebyro games.
Have to try in other games too, to be sure about it.
In 7 Days To Die you have to aim preciesly to the head of the enemies,
otherwise they quickly overrun and kill your character, aiming precisely from a
distant is a key element in that game, so this is a major issue, and like with
the fixed drifting bug, this one renders the game (almost) unplayable.
In the 3D enviroment when I try to move the mouse slowly, just a very little
bit it doesn't move. I have to move it at a certain, relatively fast speed to
make it move, so it is impossible to aim correctly to the small target.
The crosshair moves too much if I move it with a speed that is recognised, or
it doesn't move at all if I move it slowly. Another similarity with the fixed
drifting bug, is that it only happens in the 3D environment but not at
menus,inventory,character,etc. screens.
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https://bugs.winehq.org/show_bug.cgi?id=44143
Bug ID: 44143
Summary: Fix “0030:fixme:d3d:resource_check_usage Unhandled
usage flags 0x20.”
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I could play the game “The settlers (gold edition)” with previous Wine versions
in a low graphic resolution for a while. Further software evolution made it
unplayable.
* Text is not displayed on buttons for main menus.
* The scenery display is flickering.
I got the following log during my test attempt.
elfring@Sonne:~> wine /run/media/elfring/SHOK_GOLD/autorun.exe
0030:fixme:win:EnumDisplayDevicesW ((null),0,0x33e4b4,0x00000000), stub!
0030:fixme:win:EnumDisplayDevicesW ((null),0,0x33e854,0x00000000), stub!
0030:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
0030:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0030:fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
…
0030:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
Now I am curious which other open issues will be still remaining if the
software situation can be improved a bit more also around such programming
interfaces.
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https://bugs.winehq.org/show_bug.cgi?id=35834
Bug ID: 35834
Summary: America's Army 3 setup crashes before entering game
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.americasarmy.com/downloads/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Only happens on the first run:
Backtrace:
=>0 0x7822a6f1 in mfc80 (+0x5a6f1) (0x00339a8c)
1 0x004249a0 in aa3loader (+0x2499f) (0x00339ab8)
2 0x7d9e16a5 call_event_handlers.isra+0x414() in mshtml (0x00339b88)
3 0x7d9e1c6e fire_event_obj+0x10d(doc=<is not available>, eid=<is not
available>, event_obj=0x2cab370, target=0x63127c4, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1141] in mshtml (0x00339c18)
4 0x7d9e26f9 fire_event+0x88(doc=0x63845b8, eid=EVENTID_CLICK, set_event=0x1,
target=0x63127c4, nsevent=0x1c8c20, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1217] in mshtml (0x00339c48)
5 0x7da34fa1 handle_htmlevent+0x110(iface=<couldn't compute location>,
event=<couldn't compute location>)
[/home/austin/wine-git/dlls/mshtml/nsevents.c:322] in mshtml (0x00339ca8)
I'll attach a log (mshtml,relay,seh,tid, trimmed to the appropriate sections
and with ntdll.RtlFreeHeap removed).
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https://bugs.winehq.org/show_bug.cgi?id=48975
Bug ID: 48975
Summary: Multiple kernel drivers crash with unhandled
privileged instruction while trying to scan PCI config
space using PCI index (0xCF8) and data (0xCFC) ports
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
currently only for documentation/dupe collector as I found a couple of drivers
doing this.
>From the past:
* bug 23701
https://bugs.winehq.org/show_bug.cgi?id=23701
--- quote ---
The next crash is due to kernel driver trying to scan PCI config space using
PCI index (0xCF8) and data (0xCFC) ports in x86 architecture I/O ports address
space - a privileged operation.
Theoretically the driver PCI port I/O could be made to work using ioperm/iopl
but that requires root privileges, creating a big security hole.
Another way could be trapping and emulating PCI config space accesses using
Linux supplied PCI info. Though this area is most likely outside the scope of
Wine.
--- quote ---
https://web.archive.org/web/20200419230034/https://www.crucial.com/content/…
Another one from an old ASRock driver CD installer I've tried for fun ;-)
---
$ WINEDEBUG=+seh,+relay,+ntoskrnl wine ./ASRSetup.exe >>~/log.txt 2>&1
...
002e:trace:ntoskrnl:load_driver loading driver
L"C:\\windows\\SysWOW64\\Drivers\\AsrCDDrv.sys"
002e:Call KERNEL32.LoadLibraryW(00728c40
L"C:\\windows\\SysWOW64\\Drivers\\AsrCDDrv.sys") ret=1800152e8
...
002e:Ret KERNEL32.LoadLibraryW() retval=00d60000 ret=1800152e8
...
002e:Call driver init 0000000000D6612C
(obj=0000000000728A20,str=L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\AsrCDDrv")
...
002e:trace:ntoskrnl:IoCreateSymbolicLink L"\\DosDevices\\AsrCDDrv" ->
L"\\Device\\AsrCDDrv"
...
0009:Call
KERNEL32.DeviceIoControl(00000080,00222838,01a0b5dc,0000000c,01a0b5dc,0000000c,01a0b5e8,00000000)
ret=00411f1d
002f:Ret ntdll.NtWaitForMultipleObjects() retval=00000001 ret=7b04af97
002f:Ret KERNEL32.WaitForMultipleObjectsEx() retval=00000001 ret=18000d53e
...
002f:trace:ntoskrnl:IoGetAttachedDevice (0000000000728C50)
002f:trace:ntoskrnl:dispatch_ioctl ioctl 222838 device 0000000000728C50 file
0000000000728DC0 in_size 12 out_size 12
002f:trace:ntoskrnl:IoBuildDeviceIoControlRequest 222838, 0000000000728C50,
0000000000727710, 12, 0000000000727710, 12, 0, 0000000000000000,
0000000000000000
002f:trace:ntoskrnl:IoAllocateIrp 1, 0
002f:Call ntdll.RtlAllocateHeap(00790000,00000000,00000118) ret=18000dc2d
002f:Ret ntdll.RtlAllocateHeap() retval=00790330 ret=18000dc2d
002f:trace:ntoskrnl:ExAllocatePoolWithTag 280 pool 0 -> 0000000000790330
002f:trace:ntoskrnl:IoInitializeIrp 0000000000790330, 280, 1
002f:Call msvcrt.memset(00790330,00000000,00000118) ret=18000dcc7
002f:Ret msvcrt.memset() retval=00790330 ret=18000dcc7
002f:Call ntdll.NtGetTickCount() ret=180014eac
002f:Ret ntdll.NtGetTickCount() retval=02efb33b ret=180014eac
002f:trace:ntoskrnl:KeEnterCriticalRegion semi-stub
002f:Call driver dispatch 0000000000D6106C
(device=0000000000728C50,irp=0000000000790330)
002f:trace:seh:raise_exception code=c0000096 flags=0 addr=0xd6123c ip=d6123c
tid=002f
002f:trace:seh:raise_exception rax=0000000000000000 rbx=0000000000000cfc
rcx=000000000000000c rdx=0000000000000000
002f:trace:seh:raise_exception rsi=0000000000727710 rdi=0000000000790330
rbp=0000000000790330 rsp=0000000000d4f920
002f:trace:seh:raise_exception r8=0000000000000000 r9=0000000000000000
r10=0000000000000000 r11=0000000000000cfc
002f:trace:seh:raise_exception r12=0000000000000000 r13=0000000000728dc0
r14=0000000000000000 r15=0000000000727710
002f:trace:seh:call_vectored_handlers calling handler at 0x18000b9b0
code=c0000096 flags=0
002f:trace:seh:call_vectored_handlers handler at 0x18000b9b0 returned ffffffff
002f:trace:seh:raise_exception code=c0000096 flags=0 addr=0xd6126a ip=d6126a
tid=002f
002f:trace:seh:raise_exception rax=0000000080000000 rbx=0000000000000cfc
rcx=0000000000100000 rdx=0000000000000cf8
002f:trace:seh:raise_exception rsi=0000000000727710 rdi=0000000000790330
rbp=0000000000790330 rsp=0000000000d4f920
002f:trace:seh:raise_exception r8=0000000000000000 r9=0000000000000000
r10=0000000000000000 r11=0000000000000cfc
002f:trace:seh:raise_exception r12=0000000000000000 r13=0000000000728dc0
r14=0000000000000000 r15=0000000000727710
002f:trace:seh:call_vectored_handlers calling handler at 0x18000b9b0
code=c0000096 flags=0
002f:trace:seh:call_vectored_handlers handler at 0x18000b9b0 returned 0
...
wine: Unhandled privileged instruction at address 0000000000D6126A (thread
002f), starting debugger...
002f:trace:seh:start_debugger Starting debugger L"winedbg --auto 43 80"
--- snip ---
First one is emulated 'cli', second one is PCI_CONFIG_ADDRESS.
Disassembly of crash location:
--- snip ---
...
0000000000D61394 movzx eax, word ptr [rsi+4]
0000000000D61398 movzx r10d, byte ptr [rsi+2]
0000000000D6139D movzx r9d, byte ptr [rsi+1]
0000000000D613A2 movzx edx, byte ptr [rsi]
0000000000D613A5 movzx r11d, ax
0000000000D613A9 mov ebx, 0CFCh
0000000000D613AE and r11w, 3
0000000000D613B3 add r11w, bx
0000000000D613B7 cli ; ok
0000000000D613B8 mov ecx, eax
0000000000D613BA mov r8d, eax
0000000000D613BD shr ecx, 8
0000000000D613C0 and r8d, 0FCh
0000000000D613C7 and ecx, 0Fh
0000000000D613CA sub ecx, 0FFFFFF80h
0000000000D613CD shl ecx, 8
0000000000D613D0 add ecx, edx
0000000000D613D2 lea edx, [rbx-4]
0000000000D613D5 shl ecx, 5
0000000000D613D8 add ecx, r9d
0000000000D613DB lea eax, [r10+rcx*8]
0000000000D613DF shl eax, 8
0000000000D613E2 add eax, r8d
0000000000D613E2 add eax, r8d
0000000000D613E5 out dx, eax ; PCI_CONFIG_ADDRESS
; PCI Configuration Space Address Register
; bits 7..0: configuration space offset
; bits 10..8: function number
; bits 15..11: device number
; bits 23..16: bus number
0000000000D613E6 movzx edx, r11w
0000000000D613EA in al, dx ; PCI_CONFIG_DATA
0000000000D613EB mov [rsi+8], al
0000000000D613EE sti ; ok
...
--- snip ---
Linux userspace lib/tools:
https://git.kernel.org/pub/scm/utils/pciutils/pciutils.git
$ wine --version
wine-5.6-193-g59987bc9ec
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48928
Bug ID: 48928
Summary: Alditalkverbindungsassistent.exe: crashes when
starting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Th.Ritzerfeld(a)web.de
Distribution: ---
Created attachment 66893
--> https://bugs.winehq.org/attachment.cgi?id=66893
Backtrace file
Alditalkverbindungsassistent.exe (https://www.alditalk.de/downloads-formulare)
crashes when starting. The software is used to manage the connection with
alditalk prepaid 3G/4G mobile internet, esp. booking flatrates for 24 hours or
one month. Mobile partner manager for Fonic works with wine.
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http://bugs.winehq.org/show_bug.cgi?id=15405
Summary: Problem with wrc 1.0
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quinlan(a)rulequest.com
I have a .rc file that compiles perfectly with wrc 0.9.40 (and with VisualC++)
but gives a syntax error with wrc 1.0.
wrc -I. -fowindows.res windows.rc
windows.rc:102:15: Error: syntax error
Lines 102 and following are
CONSTRDB DIALOG DISCARDABLE 20, 20, 148, 266
STYLE WS_POPUP | WS_CAPTION
CAPTION "Classifier Construction Options"
FONT 9, "MS Sans Serif"
BEGIN
....
Using the .res file produced by wrc 0.9.40 with wine 1.0 seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18934
Summary: Free PDF to Word Doc converter's installer reports
wrong ClassNN (appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Free PDF to Word Doc converter with appinstall, I usually click
buttons by their ClassNN. The first window that pops up is:
Setup
This will install Free PDF to Word Doc Converter. Do you wish to continue?
Yes / No
On windows, the Yes has a ClassNN of 'Button1', and No is 'Button2'.
On wine, they're 'Button6' and 'Button7'.
The rest of the installer's buttons are reported correctly, though.
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https://bugs.winehq.org/show_bug.cgi?id=48967
Bug ID: 48967
Summary: KDE task bar no longer pops up and dialog ok button
cannot be selected due to no window containment
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Since the application window is apparently no longer contained by KDE's window
manager, KDE's task bar no longer pops up on mouse at bottom of screen (when
set to autohide) which makes it hard to use multi-windowed applications. It
also (for some reason) means some of the dialog boxes ok/cancel buttons cannot
be pressed. This was seen on the enter text before/after move dialog, but
probably affects others.
This was using chessbase 11. Workaround is to turn off auto-hide to always
visible.
This was working in 5.4 when contained by the window manager and changed in 5.5
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https://bugs.winehq.org/show_bug.cgi?id=48921
Bug ID: 48921
Summary: Consortium Master Edition Goes to Mostly Black Screen
After Initial Cut Scene
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 66876
--> https://bugs.winehq.org/attachment.cgi?id=66876
Debugging Log
I am able to launch the game and start a new game but after the initial cut
scene is done playing most of the screen is black. I can still see objects and
dialogue highlighted but nothing else. I have attached an image of the issue
and the debugging log. I am using the GOG version 1.26.1 of the game. I have
tested the game on a Windows 10 machine and did not have this issue.
My system:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT 8GB Gaming X | Mesa
20.0.4 | Manjaro 19.0.2 | Mate 1.24 | Kernel 5.6.3-2-MANJARO | Wine 5.5
Windows System:
AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Driver 20.2.2 |
Windows 10 Pro 1909
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https://bugs.winehq.org/show_bug.cgi?id=48954
Bug ID: 48954
Summary: Le Bot 8.3.exe
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neto_deto(a)hotmail.com
Distribution: ---
Created attachment 66931
--> https://bugs.winehq.org/attachment.cgi?id=66931
Log de erros
O aplicativo não abre, carrega a primeira parte e depois da erro.
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contact(a)jookia.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on|48953 |
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contact(a)jookia.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |48953
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https://bugs.winehq.org/show_bug.cgi?id=48947
Bug ID: 48947
Summary: Using hooks to customise menu drawing doesn't work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 66921
--> https://bugs.winehq.org/attachment.cgi?id=66921
Skinned menu src example.
Examples from here (exe and code included).
https://www.codeproject.com/Articles/3696/A-Revolutionary-New-Approach-to-C…
This bug also affects Winamp / WACUP, which uses hooks to customise the way it
draws menus in the app.
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https://bugs.winehq.org/show_bug.cgi?id=48939
Bug ID: 48939
Summary: pawn
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artur666228(a)gmail.com
Distribution: ---
Created attachment 66915
--> https://bugs.winehq.org/attachment.cgi?id=66915
pawno.exe trabl
error with pawno.exe
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http://bugs.winehq.org/show_bug.cgi?id=30981
Bug #: 30981
Summary: Skyrim: Keys "stick" occasionally
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
While playing Skyrim, one of the directional keys will occasionally stick. This
usually happens when entering a new area (after the loading screen) or coming
out of character management and equipment screens. The stuckedness can be
undone by holding the stuck key for a few seconds and releasing. This happen
semi-frequently.
Also, occasionally something sticks that makes the character move in a very
halted manner. The character will run for three or four steps before he is
forced to walk again. After 6-8 steps, the character will resume running for
3-4 steps. This behavior loops until both Skyrim and WINE are completely
closed. It is not resolved simply by relaunching Skyrim. It may be that this
occurs when a different key gets stuck, but I do not know which key would stick
that way.
These behaviors witnessed in Wine 1.5.6 - 4c7f6f6. I have not played enough
with 1.5.7 to know if it occurs there, but it mostly likely does.
nvidia GTX285 w/ blob 302.17
Linux 3.4.3
Core i7-2600K
16G RAM
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http://bugs.winehq.org/show_bug.cgi?id=25838
Summary: winepath outputs garbage (really, escape sequences)
before desired output
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Eric's console changes, circa
http://www.winehq.org/pipermail/wine-cvs/2011-January/074495.html
seem to have broken winepath (and possibly other
wine console utilities that output plain text
strings for use inside user scripts).
wine winepath -u c:/ | cat -v
used to output
/home/dank/.wine/dosdevices/c:/
but now it outputs
^[[?1h^[=/home/dank/.wine/dosdevices/c:/
This breaks winetricks and probably any number of user scripts that depend on
winepath outputting a valid path.
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https://bugs.winehq.org/show_bug.cgi?id=48878
Bug ID: 48878
Summary: Debian packaging: set cap_net_raw to allow sendings
pings, do out-of-tree builds
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: luca.boccassi(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
I am attaching two patches for the Debian packaging that is published on OBS at
https://build.opensuse.org/package/show/Emulators:Wine:Debian/wine-staging
The first one adds postints and a dependency on libcap-bin, so that wineserver,
wine-loader and wine64-loader can get cap_net_raw added on installation. Some
games need to be able to send ICMP packets for anti-cheat reasons - see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31145
Adding cap_net_raw means they don't need to be ran as root to do that, which is
obviously bad.
The second patch improves debian/rules so that it does out-of-tree automake
builds in debian/build-$ARCH. This is the first step to allow multi-arch builds
to work more smoothly.
I had sent this as a PR on OBS but I was told to open a bug instead:
https://build.opensuse.org/request/show/789262
I cannot find a git repository to create patches against, so I've done that
manually.
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https://bugs.winehq.org/show_bug.cgi?id=6141
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Ever confirmed|0 |1
URL|https://ratdvd.ca/ |https://web.archive.org/web
| |/20130513121947/http://www.
| |videohelp.com/download/ratD
| |VDSetup-0.78.1444.exe
Status|UNCONFIRMED |NEW
Summary|ratDVD crashes when |ratDVD 0.78 crashes or
|converting video |freezes when converting
| |video
--- Comment #17 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
I've found a snapshot via Internet Archive:
https://web.archive.org/web/20130513121947/http://www.videohelp.com/downloa…
Converting from/to .ratDVD format is entirely pointless nowadays. You will have
a hard time to find any content (torrent) in .ratdvd format that is still
seeded.
https://en.wikipedia.org/wiki/RatDVD
Anyway, the ticket might be still useful for finding/tracking Wine
insufficiencies.
Fortunately, I still have some old DVD movie 'raw' rips archived to test the
conversion to ratDVD (the other way around). Pointing the app to 'VIDEO_TS' ->
'video_ts.ifo' it properly recognizes all video and audio/metadata content.
With preview enabled I can see the conversion process (stills of the scenes).
At one point it freezes/stops the conversion. In my case: 'Action: Video
Manager Menu (57%)', not even the main movie.
--- snip ---
...
PicSize : 63845
PicSize : 66840
PicSize : 47173
<stops output>
--- snip ---
Maybe I'll have a more detailed look at this later .. in some months/years.
We're not in a hurry here with almost 14 years already passed ;-)
$ sha1sum ratDVDSetup-0.78.1444.exe
1f601d1eee3171451b013160ba5b9b2e2564f21a ratDVDSetup-0.78.1444.exe
$ du -sh ratDVDSetup-0.78.1444.exe
4.6M ratDVDSetup-0.78.1444.exe
$ wine --version
wine-5.6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42494
Bug ID: 42494
Summary: The Longest Journey characters partially invisible
with Intel Graphics cards
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: acescopezz(a)gmail.com
Created attachment 57362
--> https://bugs.winehq.org/attachment.cgi?id=57362
Log with Intel Iris
This is probably a continuation of:
https://bugs.winehq.org/show_bug.cgi?id=11819
I've tested on an Intel Iris 5100, Intel HD 5000 and an old Intel GMA x3100.
They all give me the same output.
It works fine on nvidia and amd cards (tested that as well).
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https://bugs.winehq.org/show_bug.cgi?id=46554
Bug ID: 46554
Summary: DeleteFile can't handle broken symlinks (target
removed before symlink)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
Created attachment 63426
--> https://bugs.winehq.org/attachment.cgi?id=63426
testcase
While working on a CreateSymbolicLink implementation, I noticed it was causing
test failures in msvcp120. While investigating, I noticed some of the created
symlinks weren't getting deleted. Swapping the order of deletion to make sure
all symlinks are removed before the targets fixed the test failures.
Attached you can find a patch that includes my WIP CreateSymbolicLink
implementation and some DeleteFileA tests that prove that this works on
Windows, but doesn't on Wine. As I said before, removing the symlinks and then
removing the targets works fine.
Beware that my test will leave behind a file, the aforementioned broken
symlink.
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http://bugs.winehq.org/show_bug.cgi?id=14838
Summary: TMPDIR environment variable is not used at all
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://en.wikipedia.org/wiki/TMPDIR
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
Tested on Wine 1.1.2-307-g520ab5c
Wine simply does not use TMPDIR environment variable and as far as I know Wine
has never used this environment variable... it just defaults to /tmp
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https://bugs.winehq.org/show_bug.cgi?id=48818
Bug ID: 48818
Summary: Epic game store doesnt work with intel's inyegrated
gpu
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 66735
--> https://bugs.winehq.org/attachment.cgi?id=66735
a pupup of the error
wine-staging 5.4. Can't provide console output for now.
The installer is free to download.
https://www.epicgames.com
I got i5 9600k, using mesa
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2) (0x3e98)
Version: 19.2.8
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.2.8
OpenGL core profile shading language version string: 4.50
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http://bugs.winehq.org/show_bug.cgi?id=33906
Bug #: 33906
Summary: Minimising Photoshop CS2 and restore it doesn't
restore the draws
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
When photoshop CS2 is minimised (or switching to "desktop 2" and back to one)
makes the main draw windows still minimised. I have to restore them manually.
To reproduce the bug, it's easy.
1. Open Photoshop CS2
2. Open a picture
3. minimise PS CS2
4. Restore PS CS2
The picture stay minimised. Others windows (tools or layers) are correctly
restored.
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http://bugs.winehq.org/show_bug.cgi?id=35805
Bug ID: 35805
Summary: "Open file..." box doesn't display image preview in
Photoshop CS6
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
In photoshop CS6 (don't know for olders releases), the "open file" window
doesn't display picture preview when I select a file. It worked well under CS2.
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https://bugs.winehq.org/show_bug.cgi?id=48873
Bug ID: 48873
Summary: Evernote 6.4.x crashes when dropping file into open
note
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 66806
--> https://bugs.winehq.org/attachment.cgi?id=66806
Crash backtrace
With Wine 5.5, Evernote 6.42.2.8919
I get a crash when dragging and dropping a file into the note editor. This used
to work at some point, but I can't tell exactly when.
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https://bugs.winehq.org/show_bug.cgi?id=38512
Bug ID: 38512
Summary: winetricks fontsmooth-rgb partially smooth fonts in
Photoshop CS6
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Distribution: ---
Created attachment 51377
--> https://bugs.winehq.org/attachment.cgi?id=51377
Photoshop screenshot
Recently it was not possible to get all Photoshop font smoothed. I tried
various methods, and no one did the job. Strange note : I did it before, all
fonts where smoothed.
1. I compiled a bi-arch install from 1.7.40 sources.
2. winetricks atmlib gdiplus msxml3 msxml6 vcrun2005 vcrun2005sp1 vcrun2008
corefonts fontsmooth-rgb
As the attachment shows, some fonts are smoothed, some others (even big)
aren't.
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https://bugs.winehq.org/show_bug.cgi?id=39085
Bug ID: 39085
Summary: Fireworks CS6 window stays on top of other windows
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52076
--> https://bugs.winehq.org/attachment.cgi?id=52076
Program Logs
Fireworks CS6 installs properly along the Creative Suite 6.
Fireworks CS6 opens up properly but its window stays on top of others (this
doesn't happen with Photoshop and Illustrator that got installed at the same
time)
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https://bugs.winehq.org/show_bug.cgi?id=39087
Bug ID: 39087
Summary: Apps won't save on a gvfs mounted share
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52078
--> https://bugs.winehq.org/attachment.cgi?id=52078
Program Logs
When trying to save a file created with a widows App, it is not possible to
save to a GVFS mounted share.
For example Photoshop CS6 complains with a disk error.
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https://bugs.winehq.org/show_bug.cgi?id=39325
Bug ID: 39325
Summary: PhotoShop CC 2014: Names in font dropdown list go
blank after scroll down from top.
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52404
--> https://bugs.winehq.org/attachment.cgi?id=52404
font dropdown list showing blank names
When trying to select a font using any dropdown, as soon as you scroll down the
names of the fonts disappear.
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https://bugs.winehq.org/show_bug.cgi?id=39326
Bug ID: 39326
Summary: PhotoShop CC 2014: Keyboard Shortcut list blank after
scrolling down
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52405
--> https://bugs.winehq.org/attachment.cgi?id=52405
Image showing blank list during scroll
When in the 'Keyboard Shortcuts and Menus' window, any time you scroll through
a section to view or change the shortcut the list goes blank. It only seems to
load the initial shortcuts but anything that you scroll to doesn't show.
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https://bugs.winehq.org/show_bug.cgi?id=39327
Bug ID: 39327
Summary: PhotoShop CC 2014: Names in layers window go blank
after scroll down
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52406
--> https://bugs.winehq.org/attachment.cgi?id=52406
Image showing blank layer names
When there are a lot of layers showing in the layer window, causing a
scrollbar, the names of the layers go blank after scrolling down.
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https://bugs.winehq.org/show_bug.cgi?id=39328
Bug ID: 39328
Summary: PhotoShop CC 2014: Top tool bar has blank spaces
occasionally
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52407
--> https://bugs.winehq.org/attachment.cgi?id=52407
Image showing Move Tool top bar glitches
Sometimes there are blank spaces on the top tool bar where options and
checkboxes would normally be. It seems to happen often but not consistently...
glitchy. I see it when going selecting the 'Move Tool'... see image.
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https://bugs.winehq.org/show_bug.cgi?id=39329
Bug ID: 39329
Summary: PhotoShop CC 2014: Pen tool ALT function not working
when drawing shap
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52408
--> https://bugs.winehq.org/attachment.cgi?id=52408
Image referencing when issue is present
When drawing a shape with the pen tool, normally you can hold ALT (to change
the tool to the 'Convert Point Tool') which allows you to click on the last
point to remove the curve handles. This function doesn't seem to work.
Holding ALT shows the correct cursor but clicking on the point doesn't remove
the handles.
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Bug ID: 39330
Summary: PhotoShop CC 2014: Preferences window sub-section
titles not displaying
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52409
--> https://bugs.winehq.org/attachment.cgi?id=52409
Image showing issue
Sub-section titles within the Preferences menu do not display.
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https://bugs.winehq.org/show_bug.cgi?id=39476
Bug ID: 39476
Summary: Photoshop CS6: dragging a layer does not make it
transparent
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
When dragging a layer in Photoshop CS6 / Windows, the layer is transparent,
making it easy to see where the layer is dropped. The same is not true under
wine.
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https://bugs.winehq.org/show_bug.cgi?id=41595
Bug ID: 41595
Summary: Photoshop Palettes Remain Above All X11 Windows
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: amartin(a)avidandrew.com
Distribution: ---
Created attachment 55934
--> https://bugs.winehq.org/attachment.cgi?id=55934
demonstrates problem behavior when using Chromium
Photoshop palettes (layers, navigator, history, etc) remain above all X11
windows when you switch from Photoshop to another program (e.g. Chrome).
Someone in bug report 29871 reported that if you run `xwininfo` and hover over
the palette windows, you can see that Override Redirect State: yes, which
explains why they stay on top of everything.
The desired behavior is that these windows behave like the rest of Photoshop
and do not remain above other X11 applications.
This has been reported in multiple (probably all) versions of Photoshop - my
particular test case is with CS5.
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https://bugs.winehq.org/show_bug.cgi?id=43065
Bug ID: 43065
Summary: Wine not Cut-and-paste Vector of the Adobe
Illustrator CC
Product: Wine-staging
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexsfeliciano(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Wine not Cut-and-paste Vector of the Adobe Illustrator CC to Photoshop CC.
But, in Adobe llustrator CS6 to Photoshop CC is perfect.
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https://bugs.winehq.org/show_bug.cgi?id=43365
Bug ID: 43365
Summary: Play On Linux crashes on Elementary OS
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jr.tchumatchato(a)gmail.com
Distribution: ---
Created attachment 58727
--> https://bugs.winehq.org/attachment.cgi?id=58727
Crash Report
Trying to install photoshop with Play On Linux and it seems to go well until it
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43908
Bug ID: 43908
Summary: Photoshop Elements 11: Crashes when opening a
previously created Photoshop document (PSD) file.
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nathan.rimolde(a)gmail.com
Distribution: ---
Created attachment 59534
--> https://bugs.winehq.org/attachment.cgi?id=59534
backtrace from crash
When I open a Photoshop document created on a Windows 7 or Windows 10 machine,
the program crashes immediately. When opening a photo, and then saving it as a
Photoshop document, this document specifically can be opened by both Photoshop
running in Wine, as well as Photoshop running on Windows 7 with no issues.
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https://bugs.winehq.org/show_bug.cgi?id=46390
Bug ID: 46390
Summary: PageFault on read access (Adobe Photoshop CS5)
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matteorr(a)hotmail.com
Distribution: ---
Created attachment 63148
--> https://bugs.winehq.org/attachment.cgi?id=63148
WINEARCH=win64 32-bit version of Photoshop.exe
On a previous install of Linux I was able to get Adobe Photoshop CS5 running
successfully for many years. After a fresh install of linux, I keep getting
this error using the same wineprefix as before as well as after a completely
new install in a brand new wineprefix. I've also tried winearch win32 and
win64 (trying both 32 bit and 64 bit versions of photoshop.exe in the wine64
winearch) with the same results.
This happens sometimes when photoshop first starts up, and other times when I
try to open an image.
backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=47177
Bug ID: 47177
Summary: Photoshop CS6 can't draw tool boxes anymore (affects
all versions of wine)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Distribution: ---
Created attachment 64428
--> https://bugs.winehq.org/attachment.cgi?id=64428
terminal output
Since a recent update of linuxmint 19.1 (ubuntu 18.4), the update of a package
broke the display of the tool boxes when a secondary tool is about to be
selected. Here is the process I made to try to find how it appeared, with no
luck:
I tried on:
Wine 4.0, 4.8
Wine-staging 4.1, 4.7
Wine-devel latest version.
I also tried with:
Nvidia proprietary drivers 390, 410, 430
Nouveau open source drivers 1:1.0.15
I tried on a new hard drive to install a fresh Linuxmint 19.1: all works fine,
but as soon as I update/update the lastest Bionic packages (performing a simple
apt update / upgrade) tool boxes are buggued after reboot.
I can't find which system package upgrade affects wine, and the terminal output
doesn't give me any tips (attachment).
Here is a screenshot of the bug:
https://i.imgur.com/4DDbTuT.png
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https://bugs.winehq.org/show_bug.cgi?id=48435
Bug ID: 48435
Summary: Photoshop Cs3 Page fault while loading
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mayurmoradiya316(a)gmail.com
Distribution: ---
Created attachment 66208
--> https://bugs.winehq.org/attachment.cgi?id=66208
photoshop cs3
Starting Photoshop CS3 PageFault Bug
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https://bugs.winehq.org/show_bug.cgi?id=6141
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.free-codecs.com/ |https://ratdvd.ca/
|download_soft.php?d=1191&s= |
|429 |
--- Comment #16 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Please re-test in Wine 5.6 or later.
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://download.adobe.com/p |http://web.archive.org/web/
|ub/adobe/magic/photodeluxe/ |20160914040433/http://downl
|win/1.x/pdlxbetry.exe |oad.adobe.com/pub/adobe/mag
| |ic/photodeluxe/win/1.x/pdlx
| |betry.exe
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https://bugs.winehq.org/show_bug.cgi?id=43366
Bug ID: 43366
Summary: Harry Potter: Quidditch World Cup crashes at startup
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58729
--> https://bugs.winehq.org/attachment.cgi?id=58729
Harry Potter Quidditch World Cup log
Hi,
I recently tried the Harry Potter Quidditch World Cup and the game fails at
start up. It seems like it's able to succeed with the disk check, but start up
fails.
I've attached a log from the latest run.
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https://bugs.winehq.org/show_bug.cgi?id=48382
Bug ID: 48382
Summary: Thunderbird Portable 58.x, 60.9 & 68.3 crashes with
Wine 5.0 Dev RC1-3 (Ubuntu 18.04.3 x64 LTS)
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jet_web(a)gmx.at
Distribution: ---
Created attachment 66140
--> https://bugs.winehq.org/attachment.cgi?id=66140
Wine - Thunderbird Portable - Crash - Terminal Wine Output + Builtin
Crash-Report
Because working in M$ World, but using primary Ubuntu in my private Enviroment,
I'm using Thunderbird Portable since many Years with Wine, and mostly no
Problems so far until now.
After upgrading my german Ubuntu 18.04.3 x64 LTS System (Notebook) from WINE 4
to 5.0 RC1 by your own native PPA (https://dl.winehq.org/wine-builds/ubuntu/)
suddenly Thunderbird Portable crashed immediately after starting!
Uninstalling, purging and Reinstalling of WINE DEV Version didn't help so far!
(Keep in mind, everything was smooth with 4.x, until the Upgrade to 5 RC1,
continuing with current RC3!)
I tested the Situation with my original old Thunderbird 58.x Portable Version,
and also with an fresh from PortableApps downloaded Version 60.9
(https://portableapps.com/apps/internet/thunderbird_portable), and also with an
current Version 68.3! (done on an Windows machine, upgraded the downloaded 60.9
to 68.3 without any Problem, since I can't do this in Ubuntu because of the
Crash behavior! BTW, It seems the PortableApps Guys haven't upgraded their
Thunderbird Version for some time?)
According to your Bug Guide I browsed through the Wine Bug list, but only old
stuff appeared for Thunderbird, so here are my Terminal Wine Output, and
Thunderbird's builtin Error Report Result. Additionally a screenshot from my
Winecfg, not sure if this is helpful for you though.
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https://bugs.winehq.org/show_bug.cgi?id=48702
Bug ID: 48702
Summary: Torrentking
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avinashteja18(a)gmail.com
Distribution: ---
Torrentking Alternatives: Torrentking.eu is an incredible torrent finder
similar to Skytorrents. Torrentking offers a wide selection of torrents to
download, from video games, Windows, and Android applications to trendy movies
and TV series, all available for free download.
If you are a regular user of torrentking.com, you have probably noticed that
torrent king has not been accessible for a few months. This is why the
editorial staff of BeautyNfashionBlog.com offers you a list of the 5
Torrentking Alternatives to find your favorite torrents.
Also Read: https://www.beautynfashionblog.com/torrentking
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https://bugs.winehq.org/show_bug.cgi?id=48768
Bug ID: 48768
Summary: Nevas Technologies
Product: Wine-Testbot
Version: unspecified
Hardware: x86
URL: https://www.nevastech.com/solutions/microsoft-dynamics
-erp/microsoft-dynamics-gp/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: solomon_john95(a)hotmail.com
Distribution: ---
Nevas Technologies has been providing Dynamics GP (Great Plains) services for
over a decade to end clients, ISVs and Dynamics GP partners. We offer full
service, one-stop-shop consulting services expertise of implementing and
customizing Dynamics GP from version 7.0 has enabled us to build a highly
competent team of GP consultants and developers with sound knowledge on the
functional and technical capabilities of the solution. We are a leading
provider of Dynamics GP (Great Plains) managed services/support.
https://www.nevastech.com/solutions/microsoft-dynamics-erp/microsoft-dynami…
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https://bugs.winehq.org/show_bug.cgi?id=48418
Bug ID: 48418
Summary: Resources seems contains Heur.AdvML.B infection
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: s.quilichini(a)lagoon.nc
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 66189
--> https://bugs.winehq.org/attachment.cgi?id=66189
List of detected infect modules
All in smart : Resources seems contains Heur.AdvML.B infection
List of infect modules in attachment.
Problem is from many releases now, but I don't know if problem with Norton (I
don't think so) or package.
And I cannot confirm malfunction, Wine don't work anymore on Catalina except
installation because of 64 bits...
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https://bugs.winehq.org/show_bug.cgi?id=40229
Bug ID: 40229
Summary: Text to speech program does not work
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53762
--> https://bugs.winehq.org/attachment.cgi?id=53762
Backtrace,source, and executable
Text to speech program. Attached is backtrace, source, and executable.
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https://bugs.winehq.org/show_bug.cgi?id=48864
Bug ID: 48864
Summary: Battle.net/winecfg fails to load after ubuntu update
(on 19.10) was working last night and was still on
5.5.
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: codyf86(a)gmail.com
Distribution: ---
I can still load world of warcraft from its actual executable but there are
more failed dlls that try to load now such as agent.exe.
0009:err:module:LdrInitializeThunk "kernelbase.dll" failed to initialize,
aborting
0009:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program Files
(x86)\\Battle.net\\Battle.net.exe" failed, status c0000005
0058:err:module:LdrInitializeThunk Initializing dlls for
L"C:\\ProgramData\\Battle.net\\Agent\\Agent.exe" failed, status c0000005
I was on 5.5 last night too I believe and Battle.net worked the only difference
was an ubuntu update (19.10) this morning.
I found this also: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=952966
winecfg dies with the same error now was going to check dxvk, but it must be
installed since wow is runningfine from its executable.
What other logs can I provide?
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http://bugs.winehq.org/show_bug.cgi?id=30972
Bug #: 30972
Summary: Fallout New Vegas Bug
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: japsenater(a)gmail.com
Classification: Unclassified
Everytime I play Fallout New Vegas randomly it let me stop playing and said
that I can't play because there is a problem.
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https://bugs.winehq.org/show_bug.cgi?id=48871
Bug ID: 48871
Summary: File explorer unuseable in app
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailwine629(a)gmail.com
Created attachment 66803
--> https://bugs.winehq.org/attachment.cgi?id=66803
Error log on terminal output
I installed 64 bit wine and app (vv.exe) after upgrading to Mac OS X catalina
and now there is no way to use the app due to the file explorer showing up
empty (is an image viewer and unable to load images). Previous OS X version and
32 bit wine worked fine
Ran clean install of wine from homebrew and no custom configs
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https://bugs.winehq.org/show_bug.cgi?id=48823
Bug ID: 48823
Summary: covid19vaccine possibility
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 44pythonabsurd(a)gmail.com
Created attachment 66739
--> https://bugs.winehq.org/attachment.cgi?id=66739
op-gdpr,bluetoothdevops
<crisper.us.net|stop>
∆AndroidPlatform_174.195.132.199
∆Metatrader5:Login_16065422/(_SDK25)
DerivationPath_m/44'/145'/0>
?>
<#0,+KotlinLibrary.ext
?>
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https://bugs.winehq.org/show_bug.cgi?id=48316
Bug ID: 48316
Summary: Christopher Hoffman | Freelance Network & Systems
Engineer
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: udayfield02(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Christopher Hoffman | Freelance Network & Systems Engineer
Freelance Network & Systems Engineer
The online marketplace resource for Telecom engineers and businesses and the
Fastest Growing Start-up with a Global Workforce in 147 Countries.
https://www.youtube.com/watch?v=d1Mvc4wU2nw
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https://bugs.winehq.org/show_bug.cgi?id=48575
Bug ID: 48575
Summary: [Regression] Wine do not compile on arch after
14e7e331ae2e86910dbe3c2d9ecd50aa003dd195
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
CC: jacek(a)codeweavers.com, julliard(a)winehq.org
Regression SHA1: 14e7e331ae2e86910dbe3c2d9ecd50aa003dd195
Distribution: ArchLinux
Created attachment 66407
--> https://bugs.winehq.org/attachment.cgi?id=66407
make output for wine 5.x with compilation error
After commit 14e7e331ae2e86910dbe3c2d9ecd50aa003dd195 wine do not compile on my
Arch installation, I can compile just reverting just commit.
Make output attached.
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https://bugs.winehq.org/show_bug.cgi?id=48331
Bug ID: 48331
Summary: flashplayer fails to load external data into swf
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: botnusman(a)gmail.com
Distribution: ---
Created attachment 66062
--> https://bugs.winehq.org/attachment.cgi?id=66062
5.0-rc1 terminal output
This is a regression that occurred between 4.21 and 5.0-rc1.
Most of my .swf files play fine in the flashplayer projector on both 4.21 and
5.0-rc1, but I have one file in particular which requires loading data from
additional .swf files that are sitting in the same directory. That swf fails to
load correctly under 5.0-rc1.
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https://bugs.winehq.org/show_bug.cgi?id=48924
Bug ID: 48924
Summary: compiling fails in preloader.c with undefined
reference to memset due to -nodefaultlibs
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: jhopper(a)safe-mail.net
Distribution: ---
Created attachment 66884
--> https://bugs.winehq.org/attachment.cgi?id=66884
the compile error
this problem in version 5.6 from what I see not in 5.1 and I think also not in
5.2
when -nodefaultlibs removed it compiles but unable to load kernelbase.dll at
runtime and/or segfaults on wine notepad
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https://bugs.winehq.org/show_bug.cgi?id=48918
Bug ID: 48918
Summary: Windows live messenger version 8.5 fails to install
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 66874
--> https://bugs.winehq.org/attachment.cgi?id=66874
screenshot showing the error
Windows live messenger 8.5 fails to install with the following error
wine windows-live-messenger_wl_messenger_2009_14.0.8117.416_francais_19367.exe
006d:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
006d:fixme:ntdll:EtwRegisterTraceGuidsW (0x458998, (nil),
{062bac7d-382f-4e19-bb21-e164b775245a}, 5, 0x32fd58, (null), (null), 0x4b8f78):
stub
006d:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{062bac7f-382f-4e19-bb21-e164b775245a}
006d:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{062bac7e-382f-4e19-bb21-e164b775245a}
006d:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{062bac80-382f-4e19-bb21-e164b775245a}
006d:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{062bac82-382f-4e19-bb21-e164b775245a}
006d:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{062bac81-382f-4e19-bb21-e164b775245a}
006d:fixme:font:get_nearest_charset TCI failing on 20000000
006d:fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0]
= 20000000 file =
L"/usr/share/fonts/truetype/fonts-gujr-extra/aakar-medium.ttf"
006d:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
006d:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
006d:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
006d:err:progress:ProgressWindowProc unknown msg 1408 wp=0000 lp=00000000
0073:fixme:winhttp:request_set_option 1 (null) (null)
0071:fixme:winhttp:set_cookies unhandled attribute L"expires"
0071:fixme:winhttp:set_cookies unhandled attribute L"expires"
0071:fixme:winhttp:set_cookies unhandled attribute L"expires"
0073:fixme:winhttp:request_set_option 1 (null) (null)
0073:fixme:winhttp:request_set_option 1 (null) (null)
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https://bugs.winehq.org/show_bug.cgi?id=48782
Bug ID: 48782
Summary: Add Repository gets Malformed Entry 55 message
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: DNoyes(a)Frontier.com
Distribution: ---
While trying to add the repository for Ubuntu 18.04 with:
douglas@Kubuntu:~$ wget https://dl.winehq.org/wine-builds/Release.key
--2020-03-20 16:21:02-- https://dl.winehq.org/wine-builds/Release.key
Resolving dl.winehq.org (dl.winehq.org)... 151.101.186.217
Connecting to dl.winehq.org (dl.winehq.org)|151.101.186.217|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 3122 (3.0K) [application/pgp-keys]
Saving to: ‘Release.key.1’
Release.key.1
100%[===========================================================================>]
3.05K --.-KB/s in 0s
2020-03-20 16:21:03 (19.5 MB/s) - ‘Release.key.1’ saved [3122/3122]
douglas@Kubuntu:~$ sudo apt-key add Release.key
[sudo] password for douglas:
OK
douglas@Kubuntu:~$ sudo apt-add-repository
'https://dl.winehq.org/wine-builds/ubuntu/'
E: Malformed entry 55 in list file /etc/apt/sources.list (Component)
E: The list of sources could not be read.
I was unable to find any reference for this error. Please let me know what
further information is useful to you to resolve this.
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https://bugs.winehq.org/show_bug.cgi?id=48701
Bug ID: 48701
Summary: Deceber
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avinashteja18(a)gmail.com
Distribution: ---
The rarest birthstone
Unlike gemstones mined throughout the globe, Tanzanite comes from a single
source that is located in Tanzania, Africa and in close proximity to Mount
Kilimanjaro. Even Tiffany refers to Tanzanite gems as “the most beautiful blue
stone discovered in 2000 years,” which is why they so often end up in museums
or being owned by avid collectors and investors.
Also Read: https://cwordsworth.com/december-birthstone/
Due to the comparative rarity of these stones and the fact that they’re
relatively new to the market, Tanzanite may be harder to find than other
December birthstones. These gems only hit commercial markets in the 1960s, but
from the moment they debuted, they have been superstars.
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https://bugs.winehq.org/show_bug.cgi?id=8406
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #13 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Closing
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https://bugs.winehq.org/show_bug.cgi?id=48753
Bug ID: 48753
Summary: compilation of wine 5.4 (staging) breaks due to
missing symbol __acrt_iob_func in use of stdin,
stdout, stderr
Product: Wine-staging
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sick_soul(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66658
--> https://bugs.winehq.org/attachment.cgi?id=66658
patch fixing the build breakage for wine 5.4 (staging)
Compilation of wine 5.4 (staging) fails due to missing symbol __acrt_iob_func,
during build of d3dcompiler, dmscript, msvcirt, msvcp60.
Traced to missing import of msvcrt in Makefile.in
Patch included with the fix (fixes the build for me).
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http://bugs.winehq.org/show_bug.cgi?id=17686
Summary: Silkypix 3.0 has some bugs
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florin(a)andrei.myip.org
I installed Silkypix 3.0 that came with my Panasonic G1 camera - latest version
3.0.1.6 (which I used in my tests) can be downloaded from here:
http://www.isl.co.jp/SILKYPIX/english/p/
Overall it seems to work, more or less. There are a few issues:
1. The installer seems to hang at the very end. I waited for a while, then I
killed it. I'm not sure if this has caused some of the other issues.
2. The menus are invisible, unless I blindly click on one of them, then move
the mouse left-right. After a while they disappear again.
3. The file selector doesn't work very well. E.g., I click Open File, then I
try to move into another directory in the file selector window - except it
won't do anything. I click on the folder, it won't navigate to it. I have to
drop down the top "Look In" element and select the directory there.
Developing the files seems to work fine. Example:
- Open File, choose RAW file
- mess with the menus on the left side if you want to choose different
parameters (or don't, if the defaults are fine)
- go to Development menu, click Development, save as TIFF
Voila, the RAW file is developed.
I have not made any comparisons yet with files developed on Windows, to see if
there are any differences under Wine.
System is ThinkPad T61 running Ubuntu 8.10 32 bit fully updated.
Wine version is 1.1.16
Silkypix 3.0.1.6
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https://bugs.winehq.org/show_bug.cgi?id=48786
Bug ID: 48786
Summary: Unable to update wine packages
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: gero45(a)mr-gero.de
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When I try to update winehq via apt-get update I get the following error:
"Failed to fetch
https://dl.winehq.org/wine-builds/debian/dists/testing/main/binary-amd64/Pa…
File has unexpected size (141800 != 125260). Mirror sync in progress? [IP:
151.101.114.217 443]"
The Error occurs for two days now.
I use the following lines for sources.list:
>#wine-staging
>deb https://dl.winehq.org/wine-builds/debian/ testing main
My System: Debian Testing
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https://bugs.winehq.org/show_bug.cgi?id=48704
Bug ID: 48704
Summary: 0009:err:seh:segv_handler_early Got unexpected trap 14
during process initialization
Product: Wine-staging
Version: 5.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 66578
--> https://bugs.winehq.org/attachment.cgi?id=66578
log from terminal
wine-5.3 (Staging) does not start even that previous versions (5.1, 5.2) runs
fine on my testing environment (~/.wine_test)
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https://bugs.winehq.org/show_bug.cgi?id=48652
Bug ID: 48652
Summary: Use shared Gecko and Mono installs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot currently uses the msi Gecko and Mono installers to prepare the
WinePrefixes for the tests.
Gecko and Mono now support a shared install mode which helps speed up the
WinePrefix creation. Unlike their msi variant they may also come in unstripped
variant which could help with debugging.
Faster WinePrefix creation could help the TestBot (see bug 48354) so it should
support this shared install mode. Note that wt-daily already supports the new
mode.
https://github.com/fgouget/wt-daily
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https://bugs.winehq.org/show_bug.cgi?id=43987
Bug ID: 43987
Summary: Shadow in Skyrim work incorrect because of nvapi.dll
Product: Wine-staging
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Shadow work incorrect if nvapi.dll is not disabled. Shadow is changing with
camera rotate.
this is demo video.
https://www.mediafire.com/file/fb72gcn6v8l2jp1/ShadowInSkyrim.flv
wine output
http://www.mediafire.com/file/slm1adc7o4zdxuu/stdout.gz
Tell me If need more debug information
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https://bugs.winehq.org/show_bug.cgi?id=48137
Bug ID: 48137
Summary: WeChat main window is covered by an unresponsive ghost
window
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
I thought this happened in the past but I didn't find it.
WeChat is a popular chat client that requires a phone number on registration so
I omit the details on installation until someone needs it. Basically get native
riched20, run the installer, and it's done.
Login into WeChat, and you'll find the main window is covered by an
unresponsive ghost window. You can move away that window and the window
underneath is the right, working one. The ghost window shows the initial
content of the working window and will move back when you try to move the
working window.
This happens with 4.20 and doesn't happen with 4.19. git bisect shows that
914b5519b1cd96f9ae19f1eec226e94af96354b9 is the first bad commit.
BTW, after this commit, the WeChat login window will be centered on one
monitor. Before it was centered between my two monitors.
Another ghost that appears when playing videos inside chats happens both before
and after this commit so I think it's another issue.
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https://bugs.winehq.org/show_bug.cgi?id=39349
Bug ID: 39349
Summary: Talisman (fantasy board game): segmentation fault on
start when WRITECOPY enabled
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gamershell.com/download_95701.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I'm getting only a 'Segmentation fault (core dumped)' message when trying to
start the game, when STAGING_WRITECOPY variable is set.
Can be reproduced in the non-Steam demo or in Talisman:Digital Edition on
Steam:
http://store.steampowered.com/app/247000/
wine-1.7.51-225-g3966aff
Fedora 22 32-bit
Linux 4.3.0-rc2
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http://bugs.winehq.org/show_bug.cgi?id=36203
Bug ID: 36203
Summary: Wargames demo crashes when starting a new game (using
hardware renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48325
--> http://bugs.winehq.org/attachment.cgi?id=48325
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select DirectDraw HAL in the launcher.
3. in the menu start a new game. Here comes the first problem when using the
hw. renderer: the red and blue logos are missing (invisible?). Click on
somewhere in the middle of the empty screen where the blue spinning logo should
appear.
4. click on the start button on the briefing screen. The game crashes at this
point. The crash doesn't happen when using the software renderer.
I see the same crash with Wine 1.4.1, 1.6.2, 1.7.17 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=35184
Bug ID: 35184
Summary: Mini Ninjas: some textures missing without native
d3dx9_31
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46930
--> http://bugs.winehq.org/attachment.cgi?id=46930
terminal output
The game needs native d3dx9_36 to run otherwise it crashes early with
>err:d3dcompiler:compile_shader HLSL shader parsing failed.
With native d3dx9_36 the game starts but you will notice that many things are
missing from the game:
- the menu is empty, only background image is drawn
- the user interface (health bar) as well as pop-up game tips, hints are not
displayed (from time to time the game pauses to display those hints and you
have to press <Space> to proceed)
- water is not rendered correctly
You have to install native d3dx9_31 beside native d3dx9_36 to display the
missing objects in the game.
One more thing worth mentioning: the game generates many files under
'drive_c/users/<username>/Temp'. They contain compiled shaders or something
alike. These files have different size when using native d3dx9_31 compared to
the ones generated with the built-in d3dx9_31.
Make sure to clean this directory after you installed native d3dx9_31 and want
to switch back to the built-in to reproduce the bug, because the game re-uses
the already generated files.
Fedora 19
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=42556
Bug ID: 42556
Summary: Shogun: Total War crashes with an unhandled division
by zero, in wine staging only.
Product: Wine-staging
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When using wine-staging 2.2, Shogun: Total War will show the loading screen and
immediately crash. This happens when loading or starting a new game.
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http://bugs.winehq.org/show_bug.cgi?id=14026
Summary: Installshield does not exit after install
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://uk.slingmedia.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=14216)
--> (http://bugs.winehq.org/attachment.cgi?id=14216)
Executables highlighted
After installing SlingPlayer, the InstallShield wizard remains in memory.
Killing IDriverT.exe causes the remaining .exes to quit.
After so long, some of the .exes quit themselves, but IDriver.exe and
IDriverT.exe remain.
Killing the processes causes no issues.
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https://bugs.winehq.org/show_bug.cgi?id=4066
--- Comment #63 from Orgad Shaneh <orgads(a)gmail.com> ---
Unit tests for dplayx (some tests are still skipped though).
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--- Comment #62 from Nick <nickmarko(a)gmail.com> ---
What tests does it pass?
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--- Comment #60 from Nick <nickmarko(a)gmail.com> ---
Who is Ismael, what are his patches and what do the patches do?
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole32 |oleaut32
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
URL|http://ww1.microchip.com/do |https://web.archive.org/web
|wnloads/en/DeviceDoc/mp760a |/20170731175603/http://ww1.
|.zip |microchip.com/downloads/en/
| |DeviceDoc/mp760a.zip
--- Comment #12 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
this was fixed by commit
https://source.winehq.org/git/wine.git/commitdiff/077b4391d442e927a2a59b5af…
("oleaut32: Rip out the old typelib marshaller."), part of Wine 3.21 release.
Related tickets with same 'Fixed by sha1' reference:
* bug 14026 ("Installshield Wizard does not exit after it finishes")
* bug 14078 ("Rewrite typelib marshaller on top of NDR functions")
* bug 26768 ("oleaut32 needs stubless proxies implemented on x86-64")
Even if this ticket is older, I'm resolving this as dupe of bug 14026. It has a
generic summary mentioning Installshield and was already resolved some time ago
(part of Wine 4.19 release).
$ sha1sum mp760a.zip
b84d66ae8b0a58d895e6d85be289b16f66efe009 mp760a.zip
$ du -sh mp760a.zip
42M mp760a.zip
Regards
*** This bug has been marked as a duplicate of bug 14026 ***
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https://bugs.winehq.org/show_bug.cgi?id=4066
Anya <animegirl(a)stronzi.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |animegirl(a)stronzi.org
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http://bugs.winehq.org/show_bug.cgi?id=20629
Summary: Wargames crashes a few minutes into the game
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Created an attachment (id=24599)
--> (http://bugs.winehq.org/attachment.cgi?id=24599)
Relay log
Wargames crashes after a few minutes of play. The same error occurs with the
demo version (which I've tracked down and uploaded for this report). To
reproduce, start the game, right-click the building and click the tank icon at
the bottom several times to buy 6 or 7 tanks. After a while a tip will appear
on the screen that says click to continue. Click the mouse and then wait for
more tanks to arrive, after 4 or 5 tanks have arrived the program will crash.
I've attached a truncated relay log (hopefully leaving the relevant part, the
original was 3 millions lines long!).
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Orgad Shaneh <orgads(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |orgads(a)gmail.com
--- Comment #59 from Orgad Shaneh <orgads(a)gmail.com> ---
Hi,
I rebased Ismael's patches on top of latest master. Can be found on
https://github.com/orgads/wine/tree/directplay
I hope I got it right. It compiles and the tests pass.
I don't have much spare time, but if you give me some directions I can try to
pick it up.
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http://bugs.winehq.org/show_bug.cgi?id=30489
Bug #: 30489
Summary: Can't install "SmartDeviceMonitor for Admin" from
ricoh
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
I download the tool "SmartDeviceMonitor for Admin" from ricoh.
http://support.ricoh.com/html_gen/util/SDM/SDM.html
At the and of the installation i get a flood of lines :
fixme:reg:RegSetKeySecurity :(0xdc,4,0x319688): stub
http://support.ricoh.com/bb/pub_e/dr_ut_e/0001214/0001214665/V8210/z52276L1…
The installation is never finished (i wait around an hour)
Thank you,
Guy
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https://bugs.winehq.org/show_bug.cgi?id=44693
Bug ID: 44693
Summary: Native Access :Call from 0x7b43eeef to unimplemented
function vcruntime140.dll.__current_exception
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
Follow up of bug 42446.
Steps to reproduce:
1. Use workaround from Stan to get around bug 42446:
https://www.winehq.org/pipermail/wine-bugs/2018-March/485972.html
2. Run with native msvcp140 and msvcr120 to work around bug 42680 and bug 42686
WINEDLLOVERRIDES=msvcr120,msvcp140=n wine Native\ Access.exe
3. The crash can be triggered in a few ways:
- try create acount with a too simple password (no special characters)
- or once you have an account try to login with wrong password.
ps. I used old version of Access i had lying around here, but the program first
updates itsself so now it runs version 1.6.0 (R68)
sha1sum Native\ Access.exe
182248c5f2375dc90edf9b8c33063d55552df910 Native Access.exe
Wine
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #15 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-5.6.
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https://bugs.winehq.org/show_bug.cgi?id=38814
Bug ID: 38814
Summary: Dweebs display is mostly all black
Product: Wine
Version: 1.7.44
Hardware: x86-64
URL: http://web.archive.org/web/20021005065028/http://www.m
utation.btinternet.co.uk/Dweebs/Downloads/Demos/Dweebs
_Demo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
Testing with Wine 1.7.44 (ubuntu-wine package built for Ubuntu 14.04) on
Lubuntu 14.10 x86-64, Nvidia binary driver 304.125.
This problem shows up with the Dweebs demo that can be downloaded from
http://web.archive.org/web/20021005065028/http://www.mutation.btinternet.co…
Download that self-extracting zip archive and unzip it. Run Dweebs.exe. It
switches to full-screen mode, changing desktop resolution. The display is all
black. Sometimes the image which is supposed to be there flickers momentarily
when I alt-tab.
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https://bugs.winehq.org/show_bug.cgi?id=43482
Bug ID: 43482
Summary: Alphatron SE Tone Bug
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrchep5(a)gmail.com
Distribution: ---
I spot glitch with tone and balance in Alphatron SE (It's VSTi-plugin).
All actions have been performed in LMMS, with using the VeSTige.
When I worked with it in Windows Seven, I do not change the tone and
balance. Everything was default (tone and balance was 0% in VeSTige regulators
) .
When I run the Alphatron SE in Wine on Linux, the tone do not concide with
other instruments in project, and the balance was offsetted in left channel.
For normalize it, I change the tone to -20% , and the balance to +30% in
VeSTige.
Upd: After re-open LMMS project, Alphatron SE tone breaks again, however the
parameters of tone regulator was not change (-20% remains). After turn the
regulator, and subsequent recover value to -20% the tone becames normal.
P.S. The balance does not break after re-open project.
Why it happens?
P.S. Sorry for my broken English.
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https://bugs.winehq.org/show_bug.cgi?id=48640
Bug ID: 48640
Summary: CSS HTML Validator Task Dialog non-functional
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 66496
--> https://bugs.winehq.org/attachment.cgi?id=66496
The task dialog that you can't click on to select an option/task when running
under Wine
Task Dialog is practically non-functional because clicking on a task/option
does not do anything.
The Batch Wizard tool in CSS HTML Validator 2020 has a Task Dialog that does
not work properly.
>From user report running CSS HTML Validator under Wine: The window in the
screenshot opens after clicking the green cross "Add Target" on the toolbar in
the Batch Wizard. The window is live, in the sense that I can select any of the
three options (the mouse moves the blue rectangle and selects one), but nothing
happens when I click an option. I can drag the window around with the mouse --
it isn't frozen, and the Cancel button works, as does the red button at upper
right that closes the window.
To reproduce:
1. Download trial version at
https://www.htmlvalidator.com/private/css-html-validator-wine-bug-x64-setup…
2. Install and run program.
3. Go to the Batch Wizard (F2).
4. By default, the task dialog is disabled in Wine because it does not operate
properly. To force the use of the task dialog (and toolbar which also has
issues per another bug report), choose Options->Force Toolbar.
5. Select "Add Target" from the toolbar to display the broken task dialog.
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http://bugs.winehq.org/show_bug.cgi?id=25863
Summary: Direct Sound Card Access
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: musto102(a)gmail.com
I am running Ubuntu 10.10 and Wine 1.3.12
This relates to Voiceshaper, a speech processing programme for Ham Radio. It
requires direct sound card access using WDM.
The programme launches and runs ok, but it is not possible to configure the
sound card setup and therefore it will not operate. It has drop down boxes to
select the soundcard hardware, but these are empty.
Please note I am no expert on these things, but is there a WDM driver or
component that can be added to get this working?
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http://bugs.winehq.org/show_bug.cgi?id=18454
Summary: Rosetta Stone Online trial speech recognition component
doesn't work
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://trial3.rosettastoneclassroom.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current Rosetta Stone Online offering (a real web app, not the
downloadable win32 client in bug 18433) works in Linux Firefox except
for the speech recognition part, which is a downloadable .exe or .msi,
so I tried it in Firefox on Wine. The speech package will download
and install, but doesn't seem to function. The console shows
The RosettaStoneDaemon service is starting.
The RosettaStoneDaemon service was started successfully.
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
recv failed with error 28 for socket 160
...
and then the app says the speech component has a problem. Tried
to get a +relay log without luck.
The trial was free because I am evaluating it for a school.
I only have it for another six days.
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http://bugs.winehq.org/show_bug.cgi?id=15228
Summary: LEGO Chess crashes after using
avifil32.AVIStreamGetFrame()
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=15992)
--> (http://bugs.winehq.org/attachment.cgi?id=15992)
wine debug output with crash
LEGO Chess runs withour a crash if "Animated advisors" turned off, and crashes
when they are turned on. Those advisors seem to use avifil32.AVIStream*
functions,after calling them wine crashes with
0009:Ret avifil32.AVIStreamGetFrameOpen() retval=00000000 ret=004010f4
0009:Call avifil32.AVIStreamGetFrame(00000000,0000004b) ret=0040111f
0009:Ret avifil32.AVIStreamGetFrame() retval=00000000 ret=0040111f
0009:Call KERNEL32.UnhandledExceptionFilter(0032f528) ret=0046b7ca
wine: Unhandled page fault on read access to 0x0000c027 at address 0x4012c3
(thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=39132
Bug ID: 39132
Summary: Skyrim: flickering / glitchy shadows
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charles.goodwin(a)gmail.com
Distribution: ---
The shadows in Skyrim flicker horribly, it is very glitchy.
Workaround is to downgrade to Wine 1.7.33 where the shadows work properly.
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https://bugs.winehq.org/show_bug.cgi?id=48922
Bug ID: 48922
Summary: Ambiguous hint in login field
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
CC: austinenglish(a)gmail.com
Distribution: ---
While trying to login, the hint inside input field asks one to enter "login".
Login is an ambiguous entity, it can be nickname, phone number, email, a bunch
of things. I associate it mostly with a nickname, but entering a nickname in
place of login doesn't work, because the site requires email instead. It would
be nice if the text field have been explicit about it.
# Steps to reproduce
1. Go to https://bugs.winehq.org/
2. Look at the login fields, i.e. those where one should type login and
password
## Expected
The field where email have to be entered should say "email"
## Actual
The field for email says "login"
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https://bugs.winehq.org/show_bug.cgi?id=39269
Bug ID: 39269
Summary: missing stub for downloading/installing .m2i file
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom.iacoi.3000(a)gmail.com
Distribution: ---
Created attachment 52348
--> https://bugs.winehq.org/attachment.cgi?id=52348
the logfile
on execution of
http://downloadnavy.fxinteractive.com/wu_updates_private/FXWebPlayer.exe (a web
helper installer for the game drm FX interactive)
the error "file not found" is reported. error possibly caused for missing stub
for the m2i format
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https://bugs.winehq.org/show_bug.cgi?id=48887
Bug ID: 48887
Summary: Battle Isle The Andosia War map mouse scrolling
doesn't work properly
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello,
The game runs fine but map mouse scrolling doesn't work properly. You can
scroll down and right but you can't up and left. I tried virtual desktop,
different in game settings, DXVK via dgvoodoo2, Proton, Wine-Staging, copying
dinput8 from Windows 7 and set it to native, to no avail.
Please tell me what logs you'll need and I'll provide them.
Thank you :)
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http://bugs.winehq.org/show_bug.cgi?id=25807
Summary: Cant convert from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljerabek(a)cox.net
Created an attachment (id=32882)
--> (http://bugs.winehq.org/attachment.cgi?id=32882)
Short dump of logged output
Trying to use GANZ DVR remote viewer software from an Ubuntu 10.04 workstation.
After installing MFC42 and SPR32X60.ocx it was possible to load and configure
the remote viewer software. However once a connection was made to the DVR none
of the video would display. It seems to be an issue with the
"surface_convert_format" function which prevents the video from displaying. The
function can't find a conversion from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM.
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https://bugs.winehq.org/show_bug.cgi?id=48916
Bug ID: 48916
Summary: Solar System Explorer by Maris Multimedia not running
(Quick Time) error
Product: Wine
Version: unspecified
Hardware: ppc32
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: warlock_9772002(a)yahoo.co.uk
Distribution: ---
I'm new to Linux / Wine and have been trying to install some old favourite
games of mine. While this software installed properly, running it is an issue
due to a Quick Time error as shown. Any advice or signposting would be welcome
and very much appreciated.
file:///home/brido/Pictures/Screenshot%20from%202020-04-11%2013-56-16.png
file:///home/brido/Pictures/Screenshot%20from%202020-04-11%2013-56-53.png
file:///home/brido/Pictures/Screenshot%20from%202020-04-11%2014-05-49.png
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https://bugs.winehq.org/show_bug.cgi?id=45005
Bug ID: 45005
Summary: Diablo demo couldnt be installed on Android x86
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Distribution: ---
Hello,
Diablo 1 Demo - spawn could be installed on Wine on Android 7.1.
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http://bugs.winehq.org/show_bug.cgi?id=35222
Bug ID: 35222
Summary: Fiesta Online: can't connect to server
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anakin.cs(a)gmail.com
Classification: Unclassified
Since Wine 1.7.9, I am finally able to launch Fiesta Online
(http://fiesta.gamigo.com/en/).
The connection to the game server with the client is done in 3 steps:
1) Enter your account name/password
2) Select the server you want to connect on
3) Select your character
Step 1 & 2 works fine, but when I select my character at step 3, it tries to
connect, and it just fails saying "connection failed" and brings me back to the
first menu (step 1).
I have tested on both openSUSE and ArchLinux, and the issue is the same. It
works fine on Windows on the same machine.
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http://bugs.winehq.org/show_bug.cgi?id=35559
Bug ID: 35559
Summary: Mac driver: add a way for forcing useful graphical
options for gaming (v-sync, anti-aliasing, anisotropic
filtering, etc.)
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Classification: Unclassified
There is no GPU card control panel on Mac OS X (at least as of OS X 10.9.1), so
if there was a way to force at least some graphical options (I understand that
not everything might be possible) through Wine, it could really useful for Mac
gamers.
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http://bugs.winehq.org/show_bug.cgi?id=21423
Summary: Visual C++ 2005 slow?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See http://bugs.winehq.org/show_bug.cgi?id=21410 for recipe.
Building chromium's base_unittests.exe seems to take longer
in wine than in vista, so I profiled a bit with oprofile:
583087 43.4516 no-vmlinux
320289 23.8679 c1xx.dll
149572 11.1461 ntdll.dll.so
80027 5.9636 libc-2.10.1.so
48005 3.5773 libwine.so.1.0
32901 2.4518 msvcr80.dll
25959 1.9345 advapi32.dll.so
22550 1.6804 rpcrt4.dll.so
13959 1.0402 c2.dll
13660 1.0179 wineserver
Good Lord, that's a lot of kernel time...
I'll see if I can get a breakdown of the kernel time, have to work around
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/289087
first.
In the meantime, here's the breakdown inside ntdll:
54636 17.9328 RtlUpcaseUnicodeString
52607 17.2668 hash_short_file_name
37324 12.2506 RtlIsNameLegalDOS8Dot3
15680 5.1465 RtlUpcaseUnicodeStringToCountedOemString
14684 4.8196 find_file_in_dir
11546 3.7897 HEAP_CreateFreeBlock
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https://bugs.winehq.org/show_bug.cgi?id=44386
Bug ID: 44386
Summary: DllGetClassObject returned error 0x80040111 loading
sapi.dll (MS SAPI5.1)
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: j.p.r.anceaux(a)gmail.com
Distribution: ---
Hi i have problems with loading Sapi.dll for sapi5 in wine 3.0.
Log:
$wine ./Coffees0.exe
0030:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111
0030:err:ole:create_server class {3bee4890-4fe9-4a37-8c1e-5e7e12791c1f} not
registered
0030:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
0030:err:ole:CoGetClassObject no class object
{3bee4890-4fe9-4a37-8c1e-5e7e12791c1f} could be created for context 0x17
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https://bugs.winehq.org/show_bug.cgi?id=39523
Bug ID: 39523
Summary: "Dr. Suess's Green Eggs and Ham" fails to install
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
Purchased on Amazon to look at bug 6124.
Fails to install in wine-1.7.53-244-g79c5908:
[austin@localhost GREENEGGS]$ wine D:\\setup.exe
err:ntdll:RtlpWaitForCriticalSection section 0x7ea81780 "syslevel.c:
Win16Mutex" wait timed out in thread 0029, blocked by 002a, retrying (60 sec)
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living Books,1)]"
fixme:shell:Dde_OnRequest returning fake program groups list
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living
Books,1)][AddItem(D:\\green32.exe,Green Eggs and Ham,,0,-1,-1,D:\\,,0,0)]"
[austin@localhost GREENEGGS]$ ls ~/.wine/drive_c/Lvg_Bks/
DeIsL1.isu GREEN.ICO
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https://bugs.winehq.org/show_bug.cgi?id=48821
Bug ID: 48821
Summary: Wine 4.20 to 5.4 crash with directx error
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: ---
Created attachment 66738
--> https://bugs.winehq.org/attachment.cgi?id=66738
Screenshot error
When starting Dragon Age Inquisition, I have the screenshot error you can see
as attachment.
I works well with 4.0.2 but not with 4.2 or higher.
I didn't try yet versions between 4.0.2 and 4.2
If you need additional logs or informations, I will be pleased to help.
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https://bugs.winehq.org/show_bug.cgi?id=48376
Bug ID: 48376
Summary: wineserver crash with wine-staging 5.0-rc3 +
vsyscall32 patch in League of Legends.
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: atbjyk(a)protonmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 66129
--> https://bugs.winehq.org/attachment.cgi?id=66129
WINEDEBUG=+event,+cursor,+dinput,+rawinput,+message,+x11drv,+synchronous,+winediag
I have saw "wineserver crashed, please enable coredumps (ulimit -c unlimited)
and restart."
I have tested staging 5.0-rc3 commit c6758042044b391eccc930027197766b8bfbd80b +
lol patch from (https://bugs.winehq.org/show_bug.cgi?id=47198 required rebuild
glibc or disable vsyscall32) I used vsyscall32 one.
and revert few commit from staging makes does not crash. (please see my repo
https://github.com/yuiiio/wine/commits/staging-lol)
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https://bugs.winehq.org/show_bug.cgi?id=48517
Bug ID: 48517
Summary: System-installed PE apps
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
I want to create packages in distro-specific formats (more exactly, I use
Kubuntu, so the packages gonna be deb) for some apps for Windows. It would
allow
* updating them automatically with a package manager (something that Windows
clearly misses) for all the users;
* reusing large apps for all the users;
* preventing it from being modified by malware run without root permissions.
The proposed solution is to create a subdir in /opt/wine-all and mount it using
overlay2 above Wine prefixes automatically on Wine start.
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https://bugs.winehq.org/show_bug.cgi?id=48533
Bug ID: 48533
Summary: Cannot run source Wine at all
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ryan(a)rnrcarpet.com
Distribution: ---
Every way I try to build and run Wine is blocked. I'm at a loss of how to get
it working on Fedora 31.
Run without distro Wine installed, it fails because it needs runtime
dependencies which I can't find. Nothing seems to list dependencies for that.
Run with distro Wine installed it fails with wineserver version error. Change
version and it fails with kernel error. Search and eliminate any other
wineserver and it still fails. Reboot, whatever nothing works.
Tried master and stable branches. Still no go.
The building Wine source guide and/or Wine completely fail here.
Is there some way past this or do I need a different distro like Ubuntu? Maybe
GDB can list the dependencies which I haven't tried?
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https://bugs.winehq.org/show_bug.cgi?id=48544
Bug ID: 48544
Summary: --libdir and --prefix parameters to 'configure' script
of wine sources not work properly
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When running
configure --prefix=/somedir --libdir=/usr/lib32 ...
'make install' exits with error. It tries to write to /usr/lib32 not
/somedir/usr/lib32.
I can't say from which version this happen.
But I built wine in october or november 2019 and it was ok ('make install'
installs all to specified prefix)
It seems this occurs from wine5.0rc1
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http://bugs.winehq.org/show_bug.cgi?id=32196
Bug #: 32196
Summary: eSignal 11.5 crashes on startup
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained that 'esgnal' didn't work
( http://forum.winehq.org/viewtopic.php?f=2&t=17627&p=81557 ).
Testing
aac4c0bdb9375c2dcffb54c4d07d5f2a05e0a7fb esignal_11.5.2838_x86.exe
from
http://www.esignal.com/trading-software/download.aspx
I see the same error:
0029:Call KERNEL32.GetProcAddress(7ec40000,655dc5d4 "CloseTouchInputHandle")
ret=6508cd4d
0029:Ret KERNEL32.GetProcAddress() retval=00000000 ret=6508cd4d
...
0029:Call KERNEL32.GetModuleHandleW(00bbef20 L"allocator.dll") ret=69be6748
0029:Ret KERNEL32.GetModuleHandleW() retval=10000000 ret=69be6748
0029:Call KERNEL32.GetProcAddress(10000000,69e1a950
"?registerCrashCalback@@YAXP6AXUAllocatorCrashData@@@Z@Z") ret=69be676c
0029:Ret KERNEL32.GetProcAddress() retval=100076c0 ret=69be676c
trace:seh:raise_exception code=c0000005 flags=0 addr=0x10006567 ip=10006567
tid=0029
...
wine: Unhandled page fault on read access to 0x8964c935 at address 0x10006567
(thread 0029), starting debugger...
Backtrace:
=>0 0x10006567 in allocator (+0x6567) (0x00bbed08)
1 0x00000501 (0x00bbdf38)
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https://bugs.winehq.org/show_bug.cgi?id=45898
Bug ID: 45898
Summary: Magic The Gathering Arena has most hotkeys not working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Most importantly an undo hotkey (mapped to Z by default)
Mouse scroll also does not work.
This seems related:
0009:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
0009:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
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https://bugs.winehq.org/show_bug.cgi?id=48915
Bug ID: 48915
Summary: Chronicon: unable to add undefined to a string
Product: Wine
Version: 5.5
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 66870
--> https://bugs.winehq.org/attachment.cgi?id=66870
Log-of-the-crash
Hello,
i have tried the game "Chronicon" on Steam and if i want to use the first
waypoint the game crashes with an error message "unable to add undefined to a
string"
Important: The game doesn't crash if i use software rendering and the error
didn't showed up with the wine version 4.0rc1, instead it just closes after
some seconds but i was able to enter the first waypoint.
GPU: RX 570 using Mesa 18.3.2
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https://bugs.winehq.org/show_bug.cgi?id=48286
Bug ID: 48286
Summary: .NET Framework 2.x, 3.x installers running in Windows
7 mode report 'You must use "Turn Windows features on
or off" in the Control Panel to install <net
framework>.'
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
adding info for documentation purpose. I've briefly mentioned it some time ago
here: https://bugs.winehq.org/show_bug.cgi?id=34967#c5
Various .NET Framework installers refuse to install in Wine with WINEPREFIX
default WinVer setting 'Windows 7'.
Reason: Almost all .NET Framework installers contain builtin conditions
("blockers") for unsupported Windows versions.
Trace log of such attempt, .NET Framework 2.0 SP1 in clean 32-bit WINEPREFIX
(no Wine-Mono, no winetricks):
--- snip ---
$ WINEDEBUG=+seh,+relay,+msi wine
.cache/winetricks/dotnet20sp1/NetFx20SP1_x86.exe >>log.txt 2>&1
...
002e:Call KERNEL32.GetPrivateProfileStringW(3a220ea0 L"VS Custom",3a220dcc
L"AllowLaunchOnWin2k",3a21fb0c L"",0032e120,00000104,018b67f0
L"c:\\f8fad0586886391605\\Setup.sdb") ret=3a24aacc
...
002e:Ret KERNEL32.GetPrivateProfileStringW() retval=00000001 ret=3a24aacc
...
002e:Call KERNEL32.GetVersionExW(0032e168) ret=3a27aa83
...
002e:Ret KERNEL32.GetVersionExW() retval=00000001 ret=3a27aa83
...
002e:Call KERNEL32.GetPrivateProfileStringW(3a220ea0 L"VS Custom",3a220f04
L"BlockFutureClientOS",3a21fb0c L"",0032e11c,00000104,018b67f0
L"c:\\f8fad0586886391605\\Setup.sdb") ret=3a24a6dc
...
002e:Ret KERNEL32.GetPrivateProfileStringW() retval=00000001 ret=3a24a6dc
...
002e:Call user32.MessageBoxW(00000000,018b6890 L"You must use \"Turn Windows
features on or off\" in the Control Panel to install or configure Microsoft
.NET Framework 2.0 SP1.",018b6730 L"Microsoft .NET Framework 2.0 SP1
Setup",00040010) ret=3a24a7b9
...
--- snip ---
Installer log:
--- snip ---
...
[12/14/19,20:36:02] Setup.exe: StartUIManager()
[12/14/19,20:36:02] vs70uimgr: Entering RunScenario() method.
[12/14/19,20:36:02] vs70uimgr: CUIMgr::RunScenario(): Starting the active
scenario
[12/14/19,20:36:02] Setup.exe: GetGlobalCustomProperty - Property:
{AA62DF98-3F2C-11D3-887B-00C04F8ECDD6} - PropertyName: Maintenance Mode -
Value: 0
[12/14/19,20:36:02] Setup.exe: GetGlobalCustomProperty - Property:
{340F7930-0E41-11D3-ACE2-00C04F8EEBA1} - PropertyName: Output Unattend File -
Value:
[12/14/19,20:36:02] VS Scenario: Validating system requirements
[12/14/19,20:36:02] Setup_Blocked: CSupportedPlatformCheck
[12/14/19,20:36:02] Setup.exe: GetGlobalCustomProperty - Property:
{092114C2-997D-4D68-8F3A-8BC2584FD23B} - PropertyName: Quiet Mode Setup -
Value:
[12/14/19,20:36:31] Setup.exe: AddGlobalCustomProperty
[12/14/19,20:36:31] Setup.exe: AddGlobalCustomProperty
[12/14/19,20:36:31] VS Scenario: ***ERRORLOG EVENT*** : CSupportedPlatformCheck
failed : You must use "Turn Windows features on or off" in the Control Panel to
install or configure Microsoft .NET Framework 2.0 SP1.
[12/14/19,20:36:31] Setup.exe: AddGlobalCustomProperty
[12/14/19,20:36:31] VS Scenario: ***ERRORLOG EVENT*** : Failed to pass the
Warnings/Blocks checks in CVSScenario::Start()
[12/14/19,20:36:31] vs70uimgr: CUIMgr::RunScenario(): Start() returned canceled
or FAILED(hr)
[12/14/19,20:36:31] Setup.exe: SetupManager::RunPostSetupLaunch() starting
[12/14/19,20:36:31] Setup.exe: SetupManager::RunPostSetupLaunch() ending
--- snip ---
Relevant section of 'setup.sdb':
--- snip ---
...
[VS Custom]
EmptyClient=1
DeferBaselineReboots=1
EnableRollback=1
PatchCache=SYSMSICache\Framework\v3.5
InstallSourceName=dotnetfx3.exe
DownloadTempDirBaseName=dotnetfx35
JobIdSubRegKeyFormatTemplate=SOFTWARE\\Microsoft\\Net Framework
Setup\\NDP\\v3.5\\Setup
WinFXSetupRegKeyPath=SOFTWARE\\Microsoft\\NET Framework Setup\\NDP\\v3.5\\Setup
BlockFutureClientOS=1
BlockFutureServerOS=1
DisableBrowseForComponent=1
PackageURL=fwlink/?LinkId=69165
BlockUninstallKeyName=NextVersionInstalled
DependencyFile=vs_setup.pdi
ComponentFile=baseline.dat
BitmapFile=logo.bmp
BaselineFolder=.\WCU
SupportLink=http://go.microsoft.com/fwlink/?LinkId=48390
Ver=3.5
RegKey=NetFX
ProdName=Microsoft .NET Framework 2.0 SP1
LangCode=ENU
LangID=1033
CpuType=X86
ProdFamilyType=NETFX20
EditionType=EXP
NoMaintenanceMode=1
AllowLaunchOnWin2k=1
EnableAutomaticUpgradeSupport=0
ImageType=NET
ProdID={B508B3F1-A24A-32C0-B310-85786919EF28}
VersionMajor=3
VersionMinor=5
Revision=21022.08
CustomTextPrefix=CustomText
ProductSupportURL=http://go.microsoft.com/fwlink/?LinkId=48390
--- snip ---
Technically one could unpack the outer archive and patch setup database to
'BlockFutureClientOS=0'.
But that's officially not supported and rather discouraged. Aaron Stebner
mentioned this method as well here:
https://blogs.msdn.microsoft.com/astebner/2007/01/04/why-net-framework-3-0-…
(hack .NET Framework 3.0 language packs to install on Windows Vista).
I've tested the following 'WinVer' ranges with Wine to be working, taking
builtin installer blockers into account:
----------------------------------------------------------------
| .NET Framework version | min. WinVer | max. WinVer |
----------------------------------------------------------------
| .NET Framework 2.0 | Windows 2000 | n/a (Windows 10+) |
| .NET Framework 2.0 SP1 | Windows 2000 | Windows XP/2003 |
| .NET Framework 2.0 SP2 | Windows 2000 | Windows XP/2003 |
| .NET Framework 3.0 | Windows XP/2003 | Windows XP/2003 |
| .NET Framework 3.0 SP1 | Windows XP/2003 | Windows XP/2003 |
| .NET Framework 3.5 | Windows XP/2003 | Windows Vista |
| .NET Framework 3.5 SP1 | Windows XP/2003 | Windows Vista |
| .NET Framework 4.x | Windows XP/2003 | n/a (Windows 10+) |
----------------------------------------------------------------
Some sections in 'winetricks dotnet' recipes are outdated nowaways:
* unnecessary Windows 2000 setting
* unnecessary overrides to builtins (which actually have nasty side-effects,
such as bug 47484)
* unnecessary registry manipulation/fixups (.NET/NDP versions)
$ wine --version
wine-5.0-rc1
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48780
Bug ID: 48780
Summary: ERROR INSTALLING AFFINITY DESIGNER
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hokip97068(a)newe-mail.com
Distribution: ---
Created attachment 66681
--> https://bugs.winehq.org/attachment.cgi?id=66681
backtrace
ERROR INSTALLING AFFINITY DESIGNER
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https://bugs.winehq.org/show_bug.cgi?id=48784
Bug ID: 48784
Summary: Game won't open
Product: Wine-staging
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haytham.med(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66685
--> https://bugs.winehq.org/attachment.cgi?id=66685
Lutris 5.4
When trying to run this war of mine game via lutris 5.4, i get backtrace below.
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http://bugs.winehq.org/show_bug.cgi?id=25761
Summary: "Everything is blue" in Far Cry Demo using Direct3D
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_4929.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trygve.vea(a)gmail.com
Created an attachment (id=32833)
--> (http://bugs.winehq.org/attachment.cgi?id=32833)
Terminal output, wine 1.3.11
Found this bug while testing bug 13165.
When going in game in the Far Cry Demo, a lot of the game is incorrectly
rendered with a bright blue color (like the water).
I've attached a tar.bz2 file with a screenshot and terminal output.
I'm willing to test patches and assist troubleshooting.
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http://bugs.winehq.org/show_bug.cgi?id=28268
Summary: Wininet doesn't know what to do with Ashen Empires
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liamdawe(a)gmail.com
Ashen empires seems to dislike the current implementation of wininet (and the
built in IE - had to use IE7 + native wininet for it to work)
Here is a link to the infolog:
http://pastebin.com/JdarGjEh
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https://bugs.winehq.org/show_bug.cgi?id=37897
Bug ID: 37897
Summary: Choosing Print in Adobe Acrobat 11.0.10 causes
Unhandled exception: page fault
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dvcroft(a)arb.com
Distribution: ---
Created attachment 50475
--> https://bugs.winehq.org/attachment.cgi?id=50475
Terminal output at crash
Before install I used:
winetricks atmlib
winetricks riched20
winetricks wsh57
winetricks mspatcha
I have tried with winecfg set to default and Windows 7.
I open a pdf and then choose print and the program exits. Terminal output
attached.
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https://bugs.winehq.org/show_bug.cgi?id=41862
Bug ID: 41862
Summary: [EA] Failed to install Origin.exe under playonlinux
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyrill.schilow.x(a)gmail.com
Distribution: ---
Created attachment 56270
--> https://bugs.winehq.org/attachment.cgi?id=56270
failure report
error with 32-bit-code
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https://bugs.winehq.org/show_bug.cgi?id=44527
Bug ID: 44527
Summary: The Next Big Thing - Config Tool crashes after
clicking OK button
Product: Wine
Version: 3.1
Hardware: x86-64
URL: https://www.ausgamers.com/files/download/58157/the-nex
t-big-thing-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60481
--> https://bugs.winehq.org/attachment.cgi?id=60481
backtrace
1. Launch TNBT_Config.exe
2. Resolution -> Choose Manually
3. Click Ok button
wine-3.1-286-g389c3add0a
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https://bugs.winehq.org/show_bug.cgi?id=45657
Bug ID: 45657
Summary: The Sims 4 - crashes when entering in the game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sepeasia(a)gmail.com
Distribution: ---
the game crashes
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https://bugs.winehq.org/show_bug.cgi?id=45739
Bug ID: 45739
Summary: 0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed
writing PNG because unable to find libpng12.so.0
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: er.rajsingh(a)gmail.com
Distribution: ---
0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable
to find libpng12.so.0
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https://bugs.winehq.org/show_bug.cgi?id=46922
Bug ID: 46922
Summary: Origin Ubuntu 18.04.2 lts Wine4.4 Update Error
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 64017
--> https://bugs.winehq.org/attachment.cgi?id=64017
wont update properly or run properly
when trying to run origin it wont update properly or run properly
no dll libraries enabled
VIDEO below
https://www.twitch.tv/videos/401948018
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https://bugs.winehq.org/show_bug.cgi?id=48305
Bug ID: 48305
Summary: "Mail.ru Game Center" needs winetricks -q winnet
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
If I do not install winnet, then the FULL terminal output is as follows:
002b:fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
Link to the site for free download "Mail.ru Game Center" here:
https://games.mail.ru/gamecenter/download/
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https://bugs.winehq.org/show_bug.cgi?id=48403
Bug ID: 48403
Summary: Application tried to create a window, but no driver
could be loaded.
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: accounts(a)jerryscomputing.com
Distribution: Ubuntu
Created attachment 66177
--> https://bugs.winehq.org/attachment.cgi?id=66177
error log on opening winecfg
winecfg, wine's notepad, don't open
clean wineprfix
wine 4.21 does not have this issue
export a new wineprefix
run either wineboot or winecfg
I receive this output:
[ see log ]
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https://bugs.winehq.org/show_bug.cgi?id=48436
Bug ID: 48436
Summary: wineserver -k no longer kills (all)/an active instance
of a wineserver
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Using Kubuntu 19.10 it is now necessary to kill an active wineserver instance
by using the GUI, of System Monitor, right click the entry for wineserver and
click end process. wineserver -k or even sudo wineserver -k does not work.
There is no feedback printed to the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=48520
Bug ID: 48520
Summary: building wine with pdb support requires setting
CROSSLDFLAGS on make command line
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
d6625bd1297e38efe6da405d4d6ebaea2078600d was supposed to fix this, but doesn't
fully. After that, if you do (with llvm-mingw):
export CROSSCFLAGS="-Og -g -gcodeview"
export CROSSLDFLAGS="-Wl, -pdb="
./configure
make
pdbs will not be built. Instead, one must run:
make CROSSLDFLAGS="-Wl, -pdb="
ideally that should not be required, passing it to configure should be enough.
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https://bugs.winehq.org/show_bug.cgi?id=48741
Bug ID: 48741
Summary: Starting Uru online shows "unable to download update
file" [regression]
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: diafero(a)arcor.de
Distribution: ---
The online version of the old game "Uru: Path of the Shell" has worked fine in
wine for many years, up until version 4.21. But with recent versions (I tried
5.1 and 5.2), it stopped working: on startup, when it should download some
basic information from the server, it shows "Unable to download update file".
Downgrading wine again to 4.21 fixes the issue. I am using Wine as packaged in
Debian.
The log output is:
000d:err:module:__wine_process_init
L"C:\\windows\\system32\\winemenubuilder.exe" not found
000b:err:wineboot:process_run_key Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
wine: Unhandled page fault on write access to 00000060 at address 004034F2
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x00000060 in 32-bit code
(0x004034f2).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:006b GS:0063
EIP:004034f2 ESP:0032f45c EBP:0032f468 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:00000000 ECX:00010052 EDX:00000000
ESI:00000000 EDI:00000000
Stack dump:
0x0032f45c: 00000000 00000006 00010052 0032f498
0x0032f46c: 7fb7e78c 00010052 00000006 00000000
0x0032f47c: 00000000 7fcc1c24 3fff8000 0032f4b0
0x0032f48c: 00010052 00000006 00000006 0032f4e8
0x0032f49c: 7fb7eeee 00403470 00010052 00000006
0x0032f4ac: 00000000 00000000 00000000 0032f4e8
Backtrace:
=>0 0x004034f2 EntryPoint+0xffffffff() in uru (0x0032f468)
1 0x7fb7e78c in user32 (+0x9e78b) (0x0032f498)
2 0x7fb7eeee in user32 (+0x9eeed) (0x0032f4e8)
3 0x7fb81352 in user32 (+0xa1351) (0x0032f518)
4 0x7fb09572 in user32 (+0x29571) (0x0032f568)
5 0x7fb7e78c in user32 (+0x9e78b) (0x0032f5a8)
6 0x7fb7edfd in user32 (+0x9edfc) (0x0032f5f8)
7 0x7fb7f2d4 in user32 (+0x9f2d3) (0x0032fab8)
8 0x7fb80fad in user32 (+0xa0fac) (0x0032faf8)
9 0x7fb3cbae in user32 (+0x5cbad) (0x0032fb68)
10 0x7fb41979 in user32 (+0x61978) (0x0032fbc8)
11 0x7fb41bd3 in user32 (+0x61bd2) (0x0032fc18)
12 0x7fb1eea7 in user32 (+0x3eea6) (0x0032fd18)
13 0x7fb1f2b4 in user32 (+0x3f2b3) (0x0032fd48)
14 0x7fb79de9 in user32 (+0x99de8) (0x0032fd88)
15 0x7fb725a1 in user32 (+0x925a0) (0x0032fde8)
16 0x7fb727a7 in user32 (+0x927a6) (0x0032fe18)
17 0x00401521 EntryPoint+0xffffffff() in uru (0x0032fe58)
18 0x7f83a2e0 EntryPoint+0x192df() in msvcrt (0x0032fe78)
19 0x7f83a4af EntryPoint+0x194ae() in msvcrt (0x0032fe98)
20 0x004d4542 in uru (+0xd4541) (0x0032ff30)
21 0x7b454962 in kernel32 (+0x34961) (0x0032ff48)
22 0x7b454ddc in kernel32 (+0x34ddb) (0x0032ffd8)
23 0x7b45496e in kernel32 (+0x3496d) (0x0032ffec)
0x004034f2 EntryPoint+0xffffffff in uru: movl %ecx,0x60(%edi)
Modules:
Module Address Debug info Name (27 modules)
PE 400000- 567000 Export uru
PE 780c0000-78121000 Deferred msvcp60
PE 7b020000-7b023000 Deferred kernelbase
PE 7b420000-7b5db000 Export kernel32
PE 7bc30000-7bc34000 Deferred ntdll
PE 7de60000-7de64000 Deferred uxtheme
PE 7df00000-7df0f000 Deferred setupapi
PE 7e180000-7e184000 Deferred winex11
PE 7e790000-7f066000 Deferred shell32
PE 7f190000-7f198000 Deferred shlwapi
PE 7f1f0000-7f1fb000 Deferred mpr
PE 7f240000-7f243000 Deferred shcore
PE 7f270000-7f28f000 Deferred wininet
PE 7f310000-7f314000 Deferred ws2_32
PE 7f340000-7f349000 Deferred msacm32
PE 7f380000-7f3fd000 Deferred winmm
PE 7f460000-7f468000 Deferred oleaut32
PE 7f590000-7f594000 Deferred rpcrt4
PE 7f640000-7f668000 Deferred ole32
PE 7f790000-7f794000 Deferred imm32
PE 7f7b0000-7f7b3000 Deferred usp10
PE 7f820000-7f866000 Export msvcrt
PE 7f8e0000-7f8e4000 Deferred advapi32
PE 7f970000-7f977000 Deferred gdi32
PE 7fae0000-7fbc8000 Export user32
PE 7fd20000-7fd9e000 Deferred comctl32
PE 7ffd0000-7ffd4000 Deferred version
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Spiele\Uru AC\Uru.exe
0000002d 0
0000002a 0
00000009 0 <==
0000000e services.exe
00000021 0
0000001a 0
00000013 0
00000010 0
0000000f 0
00000011 plugplay.exe
00000017 0
00000016 0
00000012 0
00000018 winedevice.exe
0000001e 0
0000001d 0
0000001c 0
0000001b 0
00000019 0
0000001f winedevice.exe
00000024 0
00000023 0
00000022 0
00000020 0
00000025 explorer.exe
00000029 0
00000028 0
00000027 0
00000026 0
System information:
Wine build: wine-5.2 (Debian 5.2-3)
Platform: i386
Version: Windows XP
Host system: Linux
Host version: 5.2.21
I am not entirely sure how to start debugging this... let me know if there is
further information that I can provide.
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https://bugs.winehq.org/show_bug.cgi?id=44295
Bug ID: 44295
Summary: Himatsubushi Battle!: main screen is black
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/16446
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 60125
--> https://bugs.winehq.org/attachment.cgi?id=60125
Console output
Himatsubushi Battle! (ひまつぶしバトル!) is a game application built with RPG Tkool MV
(Japanese version of RPG Maker MV).
When I start the executable (Game.exe), it runs without crashes, but it shows
black screen. However, I can hear background music after initialization. I can
also hear sound effects when I press Up or Down key.
I attach console output, in which there are many following message:
0041:err:d3d:context_create Failed to set pixel format 5 on device context
0x10051.
This issue may be common among RPG Tkool MV games which contains Games.exe
(SHA1: BD5427117C92F608C994B8E3D821FEF8D15A525E).
To obtain this game, please visit https://www.freem.ne.jp/win/game/16446 and
click the link text "→ ここをクリックして「 ひまつぶしバトル! 」をダウンロードする!" (-> click here to
download "Himatsubushi Battle!") because the download URL varies.
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https://bugs.winehq.org/show_bug.cgi?id=40641
Bug ID: 40641
Summary: Alltvfr crashes at start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Alltvfr crashes as soon as one starts it
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installation en cours"):
stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installe AllFrTV."): stub
fixme:msg:ChangeWindowMessageFilterEx 0x100ec c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x100f4 c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x200f4 c04f 1 (nil)
fixme:shell:SHAutoComplete stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files
(x86)\\AllFrTV\\unins000.exe") stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
joaopa@Carl:~/Téléchargements$ wine_dbg_vprintf: debugstr buffer overflow
(contents: '
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.ComponentModel.Win32Exception: No valid
icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) <0x1eac3f0 + 0x00d27> in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) <0x1f292a0 + 0x001bf> in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + 0x00033> in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + ')
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
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http://bugs.winehq.org/show_bug.cgi?id=20710
Summary: Street Fighter IV (Steam) doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Unlike the retail version of the game , the steam version's launcher seems to
start.
After the launcher starts and you click "Launch Street Fighter IV" I get
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub (nil)
err:ole:CoUninitialize Mismatched CoUninitialize
And the game does not start.
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https://bugs.winehq.org/show_bug.cgi?id=40226
Bug ID: 40226
Summary: Reconstrucciones Humanas
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: valetijarafe(a)hotmail.com
Distribution: ---
Created attachment 53745
--> https://bugs.winehq.org/attachment.cgi?id=53745
Program Error Details
The program closes as soon as it is started
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http://bugs.winehq.org/show_bug.cgi?id=35761
Bug ID: 35761
Summary: CES Edupack (Cambridge Engineering Selector): Installs
fine, but fails to run because of write error
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjohassan(a)gmail.com
Created attachment 47757
--> http://bugs.winehq.org/attachment.cgi?id=47757
CES-Backtrace
Try to run and a window pops up declaring a serious error in CES.exe
I regularly have the error:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so:
/usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object
file: No such file or directory
Although, I'm not sure if this is simply a problem with running Wine on amd64
architecture.
It looks like the error is write access to a particular piece of memory.
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http://bugs.winehq.org/show_bug.cgi?id=27860
Summary: BearShare: Crash at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35640)
--> (http://bugs.winehq.org/attachment.cgi?id=35640)
Terminal output on wine-1.3.24-216-gd385675
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe (default installation)
3) wine BearShare.exe
Behaviour:
Main window appears and crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=37085
Bug ID: 37085
Summary: Mindmanager 2002 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian(a)apthorpia.com
Created attachment 49288
--> http://bugs.winehq.org/attachment.cgi?id=49288
Program Error Details
Mindmanager 2002 crashes on startup with the error
"The program MindMan.exe has encountered a serious problem and needs to
close...."
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http://bugs.winehq.org/show_bug.cgi?id=24129
Summary: Bonnie's Bookstore Deluxe: can't start game without
native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/downloadProduct.vm?Id=001
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30369)
--> (http://bugs.winehq.org/attachment.cgi?id=30369)
bad screenshot
Game installs fine, but when you run it, you get a webpage..in straight html.
Native ie6 works around it and lets you play.
Screenshot/terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=43957
Bug ID: 43957
Summary: Problem with the download
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.alois(a)hotmail.fr
Distribution: ---
Created attachment 59602
--> https://bugs.winehq.org/attachment.cgi?id=59602
view details
I want to download Epicgames.
I download the file for download epicgames but when I open the programm for
download epicgames, a message appears :" The programm rundll32.exe met a
serious problem and must be closed."
I rest " view details " -> attachment
What's to be done to make a success of the download?
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https://bugs.winehq.org/show_bug.cgi?id=47456
Bug ID: 47456
Summary: The Simpsons Hit & Run: Loads very slowly
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Distribution: ---
Created attachment 64822
--> https://bugs.winehq.org/attachment.cgi?id=64822
This is the log at start
Hello,
the game runs very slow, i dont know why but maybe you could find something
out.
Thanks in advance
This game runs on:
OS: Slackware64 Current
GPU: AMD RX 570 with Mesa 19.0.6
CPU: AMD FX 8350
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http://bugs.winehq.org/show_bug.cgi?id=35243
Bug ID: 35243
Summary: Blood Bowl: Legendary Edition fails to show up in
windowed mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47002
--> http://bugs.winehq.org/attachment.cgi?id=47002
terminal output
I don't have Windows installed on my machine so can't tell how the game behaves
under real Windows when it is started in windowed mode, therefore I'm leaving
this bug unconfirmed until someone can confirm that the problem exists under
Windows too.
By default the game would start in windowed mode and with cinematics enabled.
When starting the game in Wine the splash screen is shown then I can hear the
music from the menu, but no visible window is created, the game is running
somewhere in the background and I can't switch to the game window.
I tested this bug under Gnome 3, XFCE 4.10 and Openbox window managers, the
problem exists in Wine 1.4.1, 1.6.1 too.
Disabling gameoverlayrenderer or native d3dx9 dlls won't help.
I have to change the settings in ~/BloodBowlLegendary/Config.xml to enable full
screen mode that lets the game start, except for a crash which would be the
subject of my next bug report.
Fedora 19 x86
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=24055
Summary: Low performance in Istaria : Chronicles of the Gifted
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitar(a)mitar.zapto.org
I have much lower performance in that game on linux.
about 50-60 % lower performance on linux.
For example 40 fps on windows and 15-20 fps on wine.
Also wine is throwing a lot of :
fixme:d3d:state_swvp Software vertex processing not implemented.
Game is not supporting OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=25240
Summary: GL_OUT_OF_MEMORY: shared video memory locked
arbitrarily
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwaldowski(a)gmail.com
Wine on Mac OS X appears to be subject to a crash that has been fixed in Linux
(either on kernel or in Wine) a long time ago: the GL_OUT_OF_MEMORY crash,
manifest in the Wine log as "err:d3d:resource_init Out of adapter memory".
In imitating the Windows memory model, Wine limits the use of memory to
preallocated memory from 2GB to 3GB (0x7ffe0000). The OpenGL driver on Mac OS
X (particularly on machines that use integrated video cards with shared memory,
although I've encountered the crash on my machine with a discrete card) seems
to not fit in with this, allocating textures outside the regular Wine block.
Modifying the user_space_limit set in libs/wine/mmap.c can mitigate this issue
somewhat on some machines, but it doesn't appear to be all that safe (or all
that permanent) of a fix.
Debugging info will be provided by Thanoulas, a fellow member of the Mac
Porting Team forums, as soon as he sees this bug.
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https://bugs.winehq.org/show_bug.cgi?id=42098
Bug ID: 42098
Summary: Bioshock crashes on i965 during gameplay
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dandart(a)googlemail.com
Distribution: ---
Created attachment 56613
--> https://bugs.winehq.org/attachment.cgi?id=56613
Backtrace (i915 related)
I think this may be due to another i965 freedesktop bug but in case it isn't
I've attached a backtrace of the crash report received under wine, which
references i915 dri.
Relevant specs: Intel HD (Skylake 6200u, i965) on Ubuntu 16.04 (well, Mint 18
anyway) using the latest ppa:oibaf/graphics-drivers (giving me OpenGL 4.5
support).
The specific point the game crashes is after the loading sign upon entering the
city - I thought it could be due to insufficient graphics memory or something.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=38007
Bug ID: 38007
Summary: Ive used wine to play a game Mx Simulator and has been
working fine but now whenever i start the game it says
error message this has encountered a severe problem
and closes the game?
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: btrill373(a)gmail.com
Created attachment 50644
--> https://bugs.winehq.org/attachment.cgi?id=50644
this is the description of problem, i don't know much about computers so I'm
not sure what else to say
I've been using wine to play a game called Mx Simulator and have had no
troubles at all which i am very pleased with but the last two times i have
booted up the game it has brought up an error message saying that the game has
encountered a sever problem and that it requires me to close it.
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https://bugs.winehq.org/show_bug.cgi?id=41149
Bug ID: 41149
Summary: Wine crash when opening Encyclopedia Universalis 2.0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wpj(a)ouvaton.org
Distribution: ---
Created attachment 55365
--> https://bugs.winehq.org/attachment.cgi?id=55365
Backtrace file
Wine (1.6.2) crashes when opening program.
Command-line: ~/.wine/drive_c/Programf/CDU$ ./CDUL.EXE
where CD-ROM is a mounted ISO file.
CDU program openes, but first interaction with the window causes crash (be it
moving the window, or entering data).
In the xterm, the errors shown are:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0x5fc0900d at address
0x1997:0x00000337 (thread 0026), starting debugger...
fixme:dbghelp:addr_to_linear Failed to linearize address 11e7:6f90 (mode 0)
fixme:dbghelp:addr_to_linear Unsupported (yet) mode (ffffffff)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Then the crash-window opens. Dump attached.
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https://bugs.winehq.org/show_bug.cgi?id=43968
Bug ID: 43968
Summary: Sofwarte installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acbtrad(a)gmail.com
Distribution: ---
I have downloaded a software called Tarsia and used a wrapper for its
installation. When I open the software I get an automatic message saying I
should report a bug and the sofwtare automatically closes.
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https://bugs.winehq.org/show_bug.cgi?id=44977
Bug ID: 44977
Summary: Star Wars: The Battle of Yavin & Endor crashes at
lanucher
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.minecraft3(a)gmail.com
Distribution: ---
Created attachment 61097
--> https://bugs.winehq.org/attachment.cgi?id=61097
The WINE desktop
The launcher for Star Wars: The Battle of Yavin, and The Battle of Endor,
crashes with the error dialog:
Runtime Error -2147221166 (80040152)
Automation Error
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http://bugs.winehq.org/show_bug.cgi?id=35232
Bug ID: 35232
Summary: Quicken 2011 Deluxe crash shortly after startup
(ieframe, rpc ?)
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)skierpage.com
Classification: Unclassified
Created attachment 46994
--> http://bugs.winehq.org/attachment.cgi?id=46994
console output with WINEDEBUG=warn+rpc,warn+mshtml,warn+ieframe
Quicken 2011 Deluxe installs really cleanly on wine 1.7.8 in Kubuntu 13.10
without any of the tricks and hacks from years ago listed on its page. Nice
job!
* I followed http://www.winehq.org/download/ubuntu to install wine1.7, which
installed other packages including wine-mono0.0.8.
* I ran winecfg but didn't change anything; this created a new ~/.wine and
silently installed a mono runtime in ~/.wine/drive_c/windows/mono/mono-2.0
* I then ran `wine /media/skierpage/Quicken\ 2011/install.exe` to install from
CD-ROM.
"The wizard has successfully installed Quicken 2011"
\o/ ! But when I run Quicken, shortly after opening my .QDF file or starting a
new account, it crashes. The Quicken window disappears. Judging from the
output (which I'll attach), Quicken might be trying to talk to an Internet
Explorer frame:
warn:ieframe:BindStatusCallback_QueryInterface
(0x5199a08)->({6d5140c1-7436-11ce-8034-00aa006009fa} 0x5f828c)
warn:rpc:rpcrt4_conn_open_pipe connection failed, error=e7
err:rpc:RpcRaiseException handler continued execution
I'll keep this ~/.wine around in case there's anything else I can do to help
debug. I'll retry installing in a new ~/.wine with all those old hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30302
Bug #: 30302
Summary: wine iexplorer doesn't load activex components from
websites
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.kuku(a)gmail.com
Classification: Unclassified
I try to run some online activex tests but none of them works
I use the command:
wine iexplore http://mheller.com/testax.htm
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http://bugs.winehq.org/show_bug.cgi?id=27696
Summary: Woody Two Legs complains about the lack of pixel
shader 3.0 support
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've got a GeForce 6600 GT that supports Pixel shader 3.0.
Using NVIDIA Driver Version 275.09.07
wine: configuration in '/home/andrew/.wineWoody' has been updated.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:win:EnumDisplayDevicesW ((null),0,0x32ea40,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:msvcr90:__clean_type_info_names_internal (0x100f6404) stub
fixme:msvcr90:__clean_type_info_names_internal (0x35a740) stub
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https://bugs.winehq.org/show_bug.cgi?id=41474
Bug ID: 41474
Summary: roblox
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dallasmccrary60(a)gmail.com
Distribution: ---
roblox had a problem loading because of a bug
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https://bugs.winehq.org/show_bug.cgi?id=39518
Bug ID: 39518
Summary: Rebel Galaxy (GOG) Crashes while loading new game
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)chrisdecairos.ca
Distribution: ---
Created attachment 52663
--> https://bugs.winehq.org/attachment.cgi?id=52663
crash backtrace
I start up Rebel Galaxy (Open GL rendering, all settings off or in lowest
position)
While loading a new game, wine crashes at about 90%
See attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=42455
Bug ID: 42455
Summary: top shows hitman Process running in the background
endlessly yet nothing appears
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salem-nasa(a)hotmail.de
Distribution: ---
Created attachment 57297
--> https://bugs.winehq.org/attachment.cgi?id=57297
overview of my top process output with hitman using 100 percent on 1 core, as
well as standard wine console outputs , process doesnot quit unless killed and
doesnot even freeze the PC
Hitman -17703-
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34101
-Popup windows shows , options modifiable
-upon clicking start game the cpu starts spinning as if under load yet nothing
happens
-Process doesnot exit on its own , feels like its on the brink of starting yet
no error outputs whatsoever and no game windows , just running in the
background without even freezing the rest of the desktop
-attached are an overview of my processes the top of which is the applications
as well as standard wine System out messages
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http://bugs.winehq.org/show_bug.cgi?id=34124
Bug #: 34124
Summary: gameupdater from JX3 fails to update with builtin
wininet
Product: Wine
Version: 1.6
Platform: x86
URL: http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.49
80/JXOnline3-v3.0.4.4980.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install JX3 game
http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.4980/JXOnline3-v3.0.4.4…
2. Start JX3Launcher.exe
~/.wine/drive_c/Program Files/Kingsoft/JX3$ wine JX3Launcher.exe
This launcher will start gameupdater.exe
Expect result:
The updater will download files from the update server.
Actual result:
The updater reports 'fails to update' in Chinese "更新失败!”,for non Chinese
speakers, one can grep the unicode of "更新失败!“ in +relay log,
"\66f4\65b0\5931\8d25\ff01"
Call oleaut32.SysAllocString(0033e990 L"<invoke name=\"SetTxtM\" re
turntype=\"xml\"><arguments><string>\66f4\65b0\5931\8d25\ff01</string></
arguments></invoke>") ret=0045966d
Workaround by winetricks -q wininet
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https://bugs.winehq.org/show_bug.cgi?id=37489
Bug ID: 37489
Summary: Academagia crashes when day actions planning is over
and they are enacted
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Happens early in the game, as soon as the calendar function appears. Game
requires 'winetricks -q dotnet35sp1 windowscodecs' and a windows 32bit prefix
(for dotnet to install).
A windows dialogbox appears with title 'Academagia: Error'
and body text: 'System error occured. Application will be terminated.
Only 'Ok' button.
output of this (started after wine notpad of the same prefix):
WINEPREFIX=~/.local/share/wineprefixes/Academagia WINEARCH=win32
WINEDEBUG=+tid,+seh,+relay wine ./Academagia.exe >>log.txt 2>&1
is linked as a google drive public link since it's 30 mb (over the limit here).
I did not close with wineserver -k, but clicked the ok, which killed the game
instantaneously.
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http://bugs.winehq.org/show_bug.cgi?id=30025
Bug #: 30025
Summary: iexplore can't join YouTube's HTML5 trial
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39104
--> http://bugs.winehq.org/attachment.cgi?id=39104
Terminal output
wine iexplore http://www.youtube.com/html5
This page says builtin iexplore should be able to play HTML5 videos in both
WebM and h.264 formats, but clicking on the "join the HTML5 trial" link doesn't
do anything except jump to the top of the page.
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http://bugs.winehq.org/show_bug.cgi?id=31923
Bug #: 31923
Summary: when starting an win16 application, "int 2F
unknown/unimplemented parameters"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joey_z(a)anticbbs.strangled.net
Classification: Unclassified
I have an older win16 program (made for windows 3.x, I wouldn't dare file a bug
report for 2.x or 1.x :) that seems to call a function that is unimplemented or
otherwise undocumented in int 2F AX=7b00. the full error message wine gives is:
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 7b00, BX 0000, CX 001c, DX 1c37, SI 7110, DI ffc0, DS 2157, ES 1c37
after this, the program gives a dialog box that says 'Invalid property value'.
if it helps at all, the program is called 'Worldgroup Manager' and it works on
server 2003 (and it is supposed to work on XP) after enabling a compatibility
fix called 'WOWCFEX_FORCEINCDPMI' (I can supply a more detailed description if
it is needed). I checked the application on windows server 2003 without that
compatibility fix, but it does not give the same error. instead it gives NTVDM
hard errors and then an 'unrecoverable error' not the same problem it seems...
if a copy of the application is needed, it can be supplied. the program is not
the kind of program that you pay for since it is meant to be distributed to
clients of a BBS.
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https://bugs.winehq.org/show_bug.cgi?id=44240
Bug ID: 44240
Summary: Graphics issue when using Wine with Activeworlds
Interface
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sf_nicole(a)yahoo.com
Distribution: ---
I have been able to get the Activeworlds 3D Browser to function using Linux
Ubuntu 14.04. I can enter the 3D environment and build however the following
issues occur:
1) When I leave most of the text in my browser (Firefox) does not show up until
after I reboot. This only happens after using Activeworlds through Wine and it
clears with a reboot.
2) After building in Activieworlds the move forward key becomes stuck in the on
state. Once this happens several movement keys will react as if the move
forward key is used. I can click out of it by leaving movement mode, but it
continues as soon as I re-enter movement mode. I have to reboot to fix it. Once
rebooted I can run for 5-20 minutes before it happens again.
It sounds like a memory leak to me or a stack overflow. I am willing to do some
beta testing to help on this
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https://bugs.winehq.org/show_bug.cgi?id=41014
Bug ID: 41014
Summary: ScotttradeElite Error Dump.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kb2snx(a)juno.com
Distribution: ---
Created attachment 55181
--> https://bugs.winehq.org/attachment.cgi?id=55181
Dump of ScottradeElite.
While trying to execute ScottradeElite I got the following error message.
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http://bugs.winehq.org/show_bug.cgi?id=34059
Bug #: 34059
Summary: Anno 1602 crashs
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkerobhof(a)web.de
Classification: Unclassified
Created attachment 45272
--> http://bugs.winehq.org/attachment.cgi?id=45272
backtrace of crash
Hi there,
after an excessive gameplay. Today I started to play Anno 1602 again. After a
few minutes I got a "page fault on read access" error message and wine crashed.
I attached the backtrace file report.
best regards
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http://bugs.winehq.org/show_bug.cgi?id=24821
Summary: Custom app doesn't respond
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ced(a)bernispa.com
It's an old problem that i'm tracking from 1.1.32 (wine package from Debian)
and for which i wasn't able to find the cause: some library not available? A
bug?
Since the official Debian packages are stuck on Wine 1.1.x, now i'm using the
rpm provided by Suse (latest 1.3.5), converted to deb with alien.
We have an old custom closed source application that almost works under Wine,
except for an important portion. This application is a mix of Microfocus Cobol
and VB6 that interacts with a MSSQL2000 server through ODBC. We have no access
to the source code.
The problematic part is a sub-program that starts a graphic form, where i have
to fill two field, then press a sort of "OK" button to exec a query (see
attached "form-windows.jpg").
When the form opens, under Windows (98, 2000, 2003, XP, Vista, 7) the cursor is
on the first field and blinks; now i type a specific char to define the query
type and the cursor automatically moves to the next field, where i can type my
search parameter; then i click "Invio" to start the query; a new windows opens
with the search results.
Under Wine the cursor doesn't automatically move from the first to the second
field but, more important, when i click on "Invio" nothing happen: the windows
doesn't react to any events and i have to kill the process to close it. But
it's not blocked: i can delete what i've typed, and i can see to button go up
and down when i click it.
This unresponsive behaviour is the same if i don't fill any field.
The difficult part is that when this forms is open, there is some code spinning
under the hood (as i can see from the cpu usage) and it's like that by design,
since it happens also under Windows. This has the side effect to flood the logs
and render them very difficult to read.
I've setup mdac28 with winetricks, registered some needed DLL, but i'm not able
to find if something else is missing. During the last month i've tried
installing many things: JET, DCOM, older MDAC, etc. Nothing changed.
The most useful infos i've found are from Dependency Walker, profiling with the
options reported in the "dependencywalker.jpg" attachment. I've attached the
logs taken from Windows 2000 (AcmEngWR_wine135_ced002.mod.txt) and from Wine
1.3.5 (AcmEngWR_wine135_wine.mod.txt). They are hand modified to make diff
easier: i've removed all except the log, removed timestamps, unified filesystem
path, reordered many loaded DLL and removed loaded DLLs later unloaded.
>From these modified logs you can see that under Windows 5 thread are created,
always started by kernel32.dll, while under Wine only 4 are started and called
by MTXDM.DLL and OLEDB32.DLL. For the rest Windows loads mode DLLs but i can't
understand it they are really needed and if they corresponds to something that
i have to install under Wine too.
Have you got some advice to track down these problem?
I can provide the unmodified Dependency Walker logs, Wine logs or launch Wine
with the required parameter, if needed.
Cesare.
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http://bugs.winehq.org/show_bug.cgi?id=17294
Summary: Kodak EasyShare won't install
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richw(a)richw.org
Created an attachment (id=19305)
--> (http://bugs.winehq.org/attachment.cgi?id=19305)
Messages generated in terminal window while trying to run Kodak EasyShare
setup.
Near the end of the installation, I got an error box saying:
"Kodak EasyShare was unable to finish your task. (Error code 12x54x1x)"
I'm attaching the log output (from a "script" command). In a minute, I'll come
back and update this bug by adding the "EasyShareInstall.log" file as a
separate attachment.
My system is running Ubuntu 8.04, kernel 2.6.24-23-generic.
My Wine is configured to emulate Windows XP. The only other program I
currently have installed in Wine is Firefox 3.0.6 (which the Kodak installer
seemed to need in order to run properly).
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http://bugs.winehq.org/show_bug.cgi?id=26744
Summary: Matlab 2009a: "Manage Licenses" doesn't work
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine MATLAB R2009a.exe
4) Help->Licensing->Manage Licenses
Behaviour:
Wine error window "The program cmd.exe has encountered[...]".
Expected Behaviour:
No Wine error window and an website should open.
Terminal Output:
ERROR: Unable to reserve shield memory - disabling shield (line:760) System
Error:487, Invalid address
fixme:heap:HeapSetInformation 0x4c27000 0 0xc2e390 4
MATLAB:I18n:InconsistentLocale - The system locale setting,
Russian_Russia.1251, is different from the user locale setting,
Polish_Poland.1250.
fixme:win:EnumDisplayDevicesW ((null),0,0xc194fc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc194fc,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x1c1728): semi-stub
fixme:ntdll:NtCreateJobObject stub: 0xc16bb8 1f001f <null>
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 9 0xc18364 112
wine: Unhandled page fault on execute access to 0x000034c0 at address 0x34c0
(thread 0029), starting debugger...
Additional info:
wine-1.3.17-244-g83e692fb
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https://bugs.winehq.org/show_bug.cgi?id=48514
Bug ID: 48514
Summary: HttpSetRequestQueueProperty is missing from spec file,
might need simple stub as well (???)
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
A user reported on forum: https://forum.winehq.org/viewtopic.php?f=2&t=33420
The API is completely missing in the spec file. So I guess spec file needs an
update, and maybe also a simple stub added (??)
I cannot test this myself as I don`t have the app, but this report is only
about the missing spec entry; once added user on the forum could retest and
report further issues i guess
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https://bugs.winehq.org/show_bug.cgi?id=42157
Bug ID: 42157
Summary: Origin fails to start when using wine64
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Origin fails to start when installed in a x64 wineprefix.
It complains about msvcr120.dll and msvcp120.dll being the wrong architecture.
I guess it tries to load the x32-versions of the libraries, but only the
x64-versions is available.
When installing using a x86 prefix, Origin starts.
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http://bugs.winehq.org/show_bug.cgi?id=33876
Bug #: 33876
Summary: Garena BlackShot: launcher error
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44941
--> http://bugs.winehq.org/attachment.cgi?id=44941
Terminal log
First we We need the IE7: winetricks ie7
The launcher opens normally. The login is done without are problems. bug 31908
was resolved.
Then carries Nprotect normal time to start the game,
after that we got another error: "launcher error" and then the game crashes.
An interesting fact, perhaps related to the problem: the line 275 of the
terminal log:
error while opening file ../../Blackshot/data/_SG/CSV/ChallengeAssignment.bsv
but this file "ChallengeAssignment.bsv" does not exist in BlackShot, both on a
new game that was never opened, as well as in a game quite rotated.
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https://bugs.winehq.org/show_bug.cgi?id=39990
Bug ID: 39990
Summary: Wine error immediately when running steam.exe in Linux
Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coinmatic945(a)yopmail.com
Distribution: ---
Created attachment 53428
--> https://bugs.winehq.org/attachment.cgi?id=53428
backtrace
Upon running the steam exe on wine, I immediately got the error.
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https://bugs.winehq.org/show_bug.cgi?id=37753
Bug ID: 37753
Summary: Unable to load Acuthin.exe Unhandled Exception
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefano(a)cicchi.org
Distribution: ---
Created attachment 50268
--> https://bugs.winehq.org/attachment.cgi?id=50268
Error report
Unable to load Acuthin.exe on latest wine.
Even with an i386 ambient.
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https://bugs.winehq.org/show_bug.cgi?id=37577
Bug ID: 37577
Summary: [Lexware] Quickbooks crash to linux Desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 50003
--> https://bugs.winehq.org/attachment.cgi?id=50003
Bug_Report_Quickbooks
Hi,
i have a problem my Windows Programm Quickbooks crash to Linux when i start the
Program.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=40962
Bug ID: 40962
Summary: Angels Fall First OpenGL mode crashes on startup
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freepskov(a)gmail.com
Distribution: ---
Created attachment 55109
--> https://bugs.winehq.org/attachment.cgi?id=55109
Logs and screenshots
I recently got Angels Fall First 0.9.253.2507 (Early Access) on Steam, a game
which I believe runs on Unreal Engine 3. Its OpenGL mode does not work on Wine
1.9.14 with my NVIDIA GTX 550 Ti Desktop with Ubuntu 16.04. I would expect it
not work on any Intel graphics on Wine or Windows because of a GL extension
requirement.
When run in 32-bit wine or as a 32-bit application in 64-bit wine, the splash
opens for a while, then a graphics crash pops up (screenshot attached). When
you hit OK, the splash disappears and the process ends.
In the 32-bit case, wine posts a bunch of these in the log:
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7390000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
Interestingly, the same thing appears to happen when you try to run DirectX 11
mode in 32-bits, so I'll attach that log as well, in case it's useful.
When run in 64-bit wine as a 64-bit application, the splash opens and stays
there indefinitely until you kill it. Wine reports a stack overflow error.
I am also going to bring https://bugs.winehq.org/show_bug.cgi?id=40961 to your
attention, because if this bug is fixed, the program may still have problems
related to the other bug.
Logs and screenshots attached in a 7zip file.
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https://bugs.winehq.org/show_bug.cgi?id=42612
Bug ID: 42612
Summary: Galactic Civilization 3 ship designer crashes every
time
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
The ship designer crashes every time. Enter ship designer, create a new ship.
Save. Try to exit, it crashes.
Output:
...
...
ixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:ver:GetCurrentPackageId (0x22b860 (nil)): stub
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
wine: Unhandled page fault on write access to 0x00000000 at address
0x7f5e7ad8fc5b (thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=36062
Bug ID: 36062
Summary: Age of empires - Forgotten empires does not work with
Nvidia drivers but it does with noveau.
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)justdust.es
I'm using wine 1.7.16, nvidia drivers version : 304.117 my nvidia card is
GeForce GT 440
Ubuntu 14.04 but also tested on ubuntu 13.10 64bits
If you launch the game with a fresh install of ubuntu 13.10 or 14.04 with
noveau drivers it works perfect.
But if I install nvidia drivers other games like diablo 3 works better than
with noveau with wine but Age of empires 2 - Forgotten Empires (probably other
aoe2 versions) stop working.
It launch the game menu (deoesn't resize properly, you can press start button
to start a game but then the game freezes or works ultraslow.
I think this problem started a few versions ago of wine 1.7 but I can't
confirm.
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http://bugs.winehq.org/show_bug.cgi?id=21619
Summary: Chief Architect X2 Trial hangs on startup
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://chiefarchitect.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chief Architect Home Designer Suite 9.0 is currently on sale at Amazon
and is listed as #6 in category Software: Home & Hobbies,
so I tried looking for a trial... http://chiefarchitect.com has
version X2, not 9, so I tried that. Seems to install ok, but
hangs after putting up a blank window without menus. On the console, I saw
fixme:win:DisableProcessWindowsGhosting : stub
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:reg:GetNativeSystemInfo (0x32f8e8) using GetSystemInfo()
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This is on a Jaunty 64 bit system with an nVidia GeForce 8500 GT (rev a1).
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http://bugs.winehq.org/show_bug.cgi?id=36390
Bug ID: 36390
Summary: "Space Hulk: Vengeance of the Blood Angels" works, but
freezes after a short time
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a3170633(a)drdrb.net
Created attachment 48443
--> http://bugs.winehq.org/attachment.cgi?id=48443
the console log
Hi,
this old game works nearly perfect, but usually freezes after few minutes of
playing, which makes the game unplayable.
Within the game you've got the option to freeze the time and give orders to
your fellow minions, which is the time when the freeze usually happens. The
freeze affects wine, but the rest of the system runs fine, so it doesn't appear
to be a hardware issue. It also seams, that the freeze doesn't happen, when
playing while there aren't any enemies nearby. When there are enemies nearby,
the program sounds a periodic "ping", which appears to be played everytime when
the freeze happens. Therefore, I suspect the sound system to be at least
connected to the bug. There is an old similar bug regarding WoW, which
indicates the same: http://bugs.winehq.org/show_bug.cgi?id=7229
The other bugreport indicates, that the freezes doesn't occur when the sound is
deactivated in the game, which I can't verify because the game doesn't provide
such an option. However, the freeze occurs while using ALSA as well as
pulseaudio as sound interface.
The apparently important part from the console log looks as ollows:
err:ntdll:RtlpWaitForCriticalSection section 0x1956cdc "rtl.c:
RTL_RWLOCK.rtlCS" wait timed out in thread 0025, blocked by 0000, retrying (60
sec)
wine: Critical section 01956cdc wait failed at address 0x7bc3c181 (thread
0025), starting debugger...
I'll attach the full as soon as I've figured out how this is done.
The bug occured under wine-1.7.17 as well as 1.6.2. My computer is an old
Thinkpad T60 with a Intel Code Duo, 2GB RAM, some old ATI Chip which uses the
fglrx Driver provided by the kernel instead of the ATI stuff, and, according to
the products page, an "AD1981HD HD Audio 1.0 controller ". My OS is Ubuntu
14.04. It was neccesary to configure wine to mimic Win95 in order to get the
application running.
It would be nice if someone could fix this. I totally love this game. If you
need additional info, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=29120
Bug #: 29120
Summary: Yahoo Messenger loads then crashes
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zekeserv(a)yahoo.com
Classification: Unclassified
Created attachment 37518
--> http://bugs.winehq.org/attachment.cgi?id=37518
Yahoo/Wine error
I run Ubuntu 11.10. Downloaded Wine 1.2.3 from Ubuntu Software center and
downloaded Yahoo messenger 11. First thing I had to do was move msgr11us.exe to
c:\system32 file and did the install with Terminal. Everything downloaded and
installed just fine. I logged into YIM and got an error. See screen shot.
I myself am learning Ubuntu on my own by tinkering and reading various
websites.
I was wondering if there is a fix for this issue?
Thanks for the help.
Eric
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https://bugs.winehq.org/show_bug.cgi?id=48904
Bug ID: 48904
Summary: App shutdowns
Product: Wine
Version: 4.0.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: higuyhi1234(a)gmail.com
Once I open the .exe file via wine, after a few seconds the app collapses with
the following reason: Translation to pic that's attached: "The program
encountered a serious error. It must shut down, we apologize for the
inconvenience".
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https://bugs.winehq.org/show_bug.cgi?id=42885
Bug ID: 42885
Summary: SQL Server 2012/2014 setup needs ADsOpenObject to bind
to user's account/computer
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
SQL Server 2012/2014 Express installer needs an implementation of ADsOpenObject
supporting the following three path types (the ",computer" path is the most
important):
LDAP://<SID=1-5-21-0-0-0-1000>
WinNT://HOSTNAME/USERNAME
WinNT://HOSTNAME,computer
where HOSTNAME is the same as /etc/hostname contents.
At the very least, the ",computer" variant is needed as the installer displays
an error message box after that call (no error is displayed after LDAP and
HOSTNAME/USERNAME calls).
Relevant part of the log (User and Password parameters passed to ADsOpenObject
are always null):
fixme:activeds:ADsOpenObject
(L"LDAP://<SID=S-1-5-21-0-0-0-1000>",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch/pgkos",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch,computer",(null),1,{00000000-0000-0000-c000-000000000046},0x33e590)!stub
fixme:activeds:ADsGetLastError (0x33e638,0x35235b8,256,0x152bd8,0)!stub
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https://bugs.winehq.org/show_bug.cgi?id=48867
Bug ID: 48867
Summary: Game crashes at startup or at the beginning of a new
scenario.
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tschoener(a)sms.at
Created attachment 66798
--> https://bugs.winehq.org/attachment.cgi?id=66798
Log created after a startup crash
Game crash at startup
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https://bugs.winehq.org/show_bug.cgi?id=48292
Bug ID: 48292
Summary: RPG Tkool (RPG Maker) 2k/2k3: Can't play MP3 files
when winegstreamer is disabled
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
URL: https://www.vector.co.jp/soft/dl/win95/game/se509140.h
tml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 40a4c782b7f77534535dfa7bb2a97049026fef47
Distribution: Ubuntu
When winegstreamer is disabled, RPG_RT.exe cannot play MP3 files. "OLE error
80004001" dialog appears and it crashes.
Steps to reproduce:
1. Download "Mystic Star" from
https://www.vector.co.jp/soft/dl/win95/game/se509140.html
2. Set locale to "ja_JP.UTF-8"
3. unar MysticStar.zip
4. Run RPG_RT.exe without winegstreamer (e.g.
"WINEDLLOVERRIDES=winegstreamer=")
5. Press "Enter" (Start new game)
This is a regression introduced by:
commit 40a4c782b7f77534535dfa7bb2a97049026fef47
Author: Zebediah Figura
Date: Fri Sep 20 17:35:05 2019 -0500
winegstreamer: Reimplement the MPEG splitter on top of the mpegaudioparse
plugin.
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https://bugs.winehq.org/show_bug.cgi?id=44601
Bug ID: 44601
Summary: Memory leak in [res32.c:316]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60589
--> https://bugs.winehq.org/attachment.cgi?id=60589
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file toos/wmc/po.c.
I've uploaded a screenshot of the leak trace.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=48745
Bug ID: 48745
Summary: Wine crashes while installing Age Of Empires Gold
Collectors Edition I, II, III
Product: Wine
Version: 3.0.1
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noemailmcmlx(a)gmail.com
Distribution: ---
Created attachment 66644
--> https://bugs.winehq.org/attachment.cgi?id=66644
bug report
Ubuntu Bionic Beaver ver: 18.04.3
Wine ver: 3.0-1, 64bit wineprefix, set to Windows 7
Winetricks ver: 0.0+20180271-1
Play On Linux ver: 4.2.12.1
While attempting to install Age Of Empires Gold Collectors Edition I, II, III
an error message in Wine pops up saying "autorun.exe has encountered a serious
problem and has to close". An error message in Play On Linux pops up saying
"Error in POL_Wine. Wine seems to have crashed".
I have tried to install this in both 32bit and 64bit containers to no avail.
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https://bugs.winehq.org/show_bug.cgi?id=48914
Bug ID: 48914
Summary: Move error groups to the test unit granularity
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The error groups of .errors files currently correspond to test modules
(kernel32, user32) rather than test units (kernel32:process, user32:win).
This matches the current presentation of errors on the TestBot:
kernel32
debugger.c:1646: Test failed: dwDebugEventCode = 1
thread.c:1207: Test failed: wrong error 1444
thread.c:1210: Test failed: wrong error 998
...
Only the filename at the start of the line distinguishes a test unit from
another. But when a test crashes the Wine unhandled exception error does not
specify a filename:
kernel32
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x00440953).
profile.c:85: Test failed: test<00>: ret<0000000070> exp<0000000000>
So the only way to know which test unit crashed is to look at the full report.
That's a minor inconvenience for developers.
But the test failures blacklisting (bug 48912) works on .errors files and
applies at the test unit level. As is, this make it hard to blacklist an
intermittent unhandled exception.
So it would make sense to modify the .errors files so they have one error group
per test unit. The JobDetails page could then either collapse all error groups
of a single test module together so the presentation is unchanged, or just
present them as they are which would probably make just as much sense.
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https://bugs.winehq.org/show_bug.cgi?id=45298
Bug ID: 45298
Summary: please help.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: queenhamda1234(a)gmail.com
my sims dose not open please help me fix this problem.
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https://bugs.winehq.org/show_bug.cgi?id=38960
Bug ID: 38960
Summary: Steam 'steamwebhelper.exe' crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 51903
--> https://bugs.winehq.org/attachment.cgi?id=51903
backtrace
This bug seemed fixed in 1.7.44 and 1.7.47 according to
https://bugs.winehq.org/show_bug.cgi?id=38493 and
https://bugs.winehq.org/show_bug.cgi?id=38602.
I still encountered the bug in 1.7.44 but it disappeared completely after
switching to 1.7.47.
Yesterday (July 21st) Steam released an update and after updating the Steam
version within the 1.7.47 Wineskin wrapper (OS X) the issue reoccurs.
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https://bugs.winehq.org/show_bug.cgi?id=3542
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.18.
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https://bugs.winehq.org/show_bug.cgi?id=48909
Bug ID: 48909
Summary: CD-Drives aren't declared as such
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: maxmusterm(a)gmail.com
Distribution: ---
Wine uses dosbox for dos emulation. In winecfg you can recognize CD-Drives, but
they aren't loaded as such in dosbox.
In dosbox you can specify the type of the drive with -t
When mounting /mnt/cdrom as a cdrom drive with letter d wine tries
mount d ~/.wine/dosdevices/d::
When wine should try
mount d ~/.wine/dosdevices/d:: -t cdrom
It gets registered with the MSCDEX driver this way and gets recognized by games
as such (Rayman for instance needs this and yes I could open a bug report for
it, but this should be clearer).
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https://bugs.winehq.org/show_bug.cgi?id=47825
Bug ID: 47825
Summary: Webex Meetings: Unhandled exception: page fault on
read access to 0x00000000 in 32-bit code (0x7cf89596)
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tio.madrid(a)hotmail.com
Distribution: ---
Created attachment 65328
--> https://bugs.winehq.org/attachment.cgi?id=65328
Backtrace
System information:
Wine build: wine-4.0 (Debian 4.0-2)
Platform: i386
Version: Windows 7
Host system: Linux
Host version: 4.19.0-6-amd64
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7cf89596).
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https://bugs.winehq.org/show_bug.cgi?id=43704
Bug ID: 43704
Summary: wine runs contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59171
--> https://bugs.winehq.org/attachment.cgi?id=59171
bugreport contacam
contacam crasht
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