https://bugs.winehq.org/show_bug.cgi?id=54614
Bug ID: 54614
Summary: advapi32:eventlog - test_oldest() sometimes gets an
RPC canceled error on Windows 10 2004 & 2009
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
advapi32:eventlog - test_oldest() sometimes gets an RPC canceled error:
eventlog.c:287: Test failed: OpenEventLogA(Application) failed : 1818
eventlog.c:296: Test failed: Expected success : 6
eventlog.c:297: Test failed: Expected the number of the oldest record
See https://test.winehq.org/data/patterns.html#advapi32:eventlog
Where 1818 == RPC_S_CALL_CANCELLED
6 == ERROR_INVALID_HANDLE
These failures only happen on Windows 10 2004 and 2009, both in 32- and 64-bit
tests, a bit over once per month.
The tests already expect to sometimes be unable to access the event logs but
only when OpenEventLogA() returns ERROR_ACCESS_DENIED or
RPC_S_SERVER_UNAVAILABLE. The commit adding these checks (ea7eb95682be) does
not specify where they were needed but the corresponding skip messages are only
present on these two platforms.
So it looks like that commit just missed one more possible error code.
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https://bugs.winehq.org/show_bug.cgi?id=6893
--- Comment #24 from temp82(a)luukku.com ---
(In reply to temp82 from comment #23)
> still a checksum mismatch and a crash.
>
> wine 7.12.
the same wine 8.2.
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https://bugs.winehq.org/show_bug.cgi?id=45882
Bug ID: 45882
Summary: (Overwatch, several source games) Raw Mouse input not
working
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian98.rg(a)gmail.com
Distribution: ---
Playing Overwatch I've noticed that the game still uses mouse pointer speed
even though on Windows it uses Raw Mouse input exclusively.
I've tried this on any branch of Wine (staging, esync, whatsoever) and the
problem still persists. This also happens in Valve games where you can enable
Raw Mouse Input, e.g. Team Fortress 2 etc.
This does not happen with the native ports of said games that use SDL to get
mouse input.
I already disabled any mouse acceleration in GNOME whatsoever (using the "Flat"
Profile), however the problem persists.
Is it possible to rewrite Wine to get Mouse input via SDL2 instead? That would
help pave way for Wayland etc.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=54612
Bug ID: 54612
Summary: ieframe:ie - The IE window is sometimes unexpectedly
visible on w7u-adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ieframe:ie - The IE window is sometimes unexpectedly visible on w7u-adm:
ie.c:168: Test failed: Visible = ffffffff
See https://test.winehq.org/data/patterns.html#ieframe:ie
The first instance of this failure happened on 2023-01-13, there was no
instance in the 6.5 previous months. Since then there has been about 1 failure
every 2 week:
* 2023-01-13 on w7u-adm
* 2023-01-20 on w7u-adm
* 2023-03-01 on w7u-adm
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https://bugs.winehq.org/show_bug.cgi?id=54606
Bug ID: 54606
Summary: 64-bit LDAP Administrator crashes on unimplemented
function RPCRT4.dll.NdrStubCall3
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74136
--> https://bugs.winehq.org/attachment.cgi?id=74136
Console output
The 32-bit version also crashes, but in a different way.
What's weird is that NdrStubCall3 does not appear to be exported by rpcrt4.dll
on Windows, but there is documentation for it at
https://learn.microsoft.com/en-us/windows/win32/api/rpcndr/nf-rpcndr-ndrstu…
$ sha256sum ldapadmin-4.21.24429.0-x64-eng.msi
709d1176c9b615db0592dd21f4f2331c8757adde16a711e8e69c1486673fbfa6
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--- Comment #58 from John <john(a)johnandelizabeth.com> ---
Created attachment 74137
--> https://bugs.winehq.org/attachment.cgi?id=74137
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid joy.cpl
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John <john(a)johnandelizabeth.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |john(a)johnandelizabeth.com
--- Comment #57 from John <john(a)johnandelizabeth.com> ---
Hi. I am also trying to get get FFB working with RichardBurnsRally.
I am testing using winehq-staging and using the debug settings mentioned above.
I have a Logitech Driving Force GT which works well in Steam FFB games.
I will attach a log using joy.cpl. Joy.cpl did not trigger any force feedback
in my testing.
Thanks, John
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https://bugs.winehq.org/show_bug.cgi?id=51764
Bug ID: 51764
Summary: Can't enter non-US symbols in IrfanView's Image Editor
-> Add Text
Product: Wine
Version: 6.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Run IrfanView
2) Open any picture or create it
3) Press F12
4) Click A (Text tool) on the panel
5) Click anywhere on your image
6) Try to enter any non-US text - it will not work
My locale is set to en_US.UTF-8.
My keyboard is:
localectl set-x11-keymap "us,ru" pc105 ""
grp:alt_shift_toggle,grp_led:scroll,terminate:ctrl_alt_bksp
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https://bugs.winehq.org/show_bug.cgi?id=54600
Bug ID: 54600
Summary: mfplay:mfplay - test_media_language() sometimes gets a
NULL value in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mfplay:mfplay - test_media_language() sometimes gets a NULL value in Wine:
mfplay.c:502: Test failed: Unexpected value (null).
See https://test.winehq.org/data/patterns.html#mfplay:mfplay
This would indicate an issue with Wine's GetStreamAttribute(MF_SD_LANGUAGE)
support.
The test was introduced on 2023-01-24 and the first failure happened on
2023-01-25 with a bit over one failure per week since.
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https://bugs.winehq.org/show_bug.cgi?id=54602
Bug ID: 54602
Summary: LDAPSoft programs don't get past the splash screen
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74134
--> https://bugs.winehq.org/attachment.cgi?id=74134
Console output of LDAP Admin Tool
The program displays a splash screen for a few seconds, then exits without
showing anything else. This happens with all of the programs available for
download at https://www.ldapsoft.com/download.html
As an example, the console output of LDAP Admin Tool (Standard Edition) is
attached. Nothing more is printed with WINEDEBUG=+wldap32.
$ sha256sum LdapAdminTool-7.6.x-win-x64-Setup.exe
863883fc72d9fc0884dcce28d296b4f7854744c3ebf71a56b2c702d4f140e11e
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https://bugs.winehq.org/show_bug.cgi?id=54597
Bug ID: 54597
Summary: Cannot enter a remote ID in AnyDesk after trying to
connect/connecting once
Product: Wine
Version: 8.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1. Download AnyDesk
2. Connect to any host (no idea if it works)
3. Try to enter a remote system ID once again
You'll see a popup for a split second but entering more than a single digit is
impossible as whatever you type will result in flashing and disappearance of
newly entered digits.
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https://bugs.winehq.org/show_bug.cgi?id=54578
Bug ID: 54578
Summary: Kerbal Space Program 2 (KSP2 0.1.0.0.20892) has
missing textures with WINED3D
Product: Wine-staging
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74119
--> https://bugs.winehq.org/attachment.cgi?id=74119
wine-stating-8.2 console output running KSP2 0.1.0.0.20892
Kerbal Space Program 2 (KSP2) has missing textures with WINED3D.
(DirectX 11 game, AppDB entry for KSP2 waiting for approval)
Game version: 0.1.0.0.20892 (Steam BuildID 10624168)
(first early access / beta release, 2023-02-24)
Especially the planets land surface outside the rocket launch area (fields,
mountains, ...) seems to be transparent, showing outer space.
Screenshot:
https://user-images.githubusercontent.com/3355089/221281787-8e03c982-82fb-4…
OS: Debian-11
GPU: Radeon RX 590 8GB (amdgpu driver)
CPU: Ryzen 5800X (32 GB system memory)
Problem was reproduced with wine-staging-8.2, wine-7.0. Problem also exists
with Proton-Experimental (2023-02-24) using PROTON_USE_WINED3D=1.
I attached the console output of WINE.
What else can I provide for debugging?
The fps are quite low with around 25 fps. But that seems to be a common issue.
https://www.reddit.com/r/KerbalSpaceProgram/comments/11a4619/ksp2_performan…
With DXVK the fps are even lower (extremely low at 8 fps).
https://github.com/doitsujin/dxvk/issues/3268
It should be mentioned, that this game has a high GPU VRAM usage.
It is using 70 % to 90 % of my 8 GB VRAM with WINED3D and 100 % VRAM with DXVK.
(hopefully something that can be fixed by the game developers during early
access)
Some people report slightly better performance when setting:
WINE_CPU_TOPOLOGY=4:0,1,2,3
https://github.com/ValveSoftware/Proton/issues/6565#issuecomment-1444621213
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https://bugs.winehq.org/show_bug.cgi?id=53549
Bug ID: 53549
Summary: MDBViewer hangs on exit
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
MDBviewer hangs on exit if there are no default printer. Workaround is to add
cups-pdf for example.
The error happens around:
wine: Unhandled page fault on read access to 00000008 at address 005E3511
(thread 0024), starting debugger...
Then one cpu-core is working 100% until aborted with ctrl-c.
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https://bugs.winehq.org/show_bug.cgi?id=54462
Bug ID: 54462
Summary: Mouse cursor invisible
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.john.magnus(a)gmail.com
Distribution: ---
Created attachment 74018
--> https://bugs.winehq.org/attachment.cgi?id=74018
c source code for the tiny program
Mouse cursor invisible while hoovering over window.
And it's visible in when tested on a real windows 8 machine.
I include the code for this simple program.
It's compiled on Linux with the following command...
i686-w64-mingw32-gcc event.c -o event.exe -lgdi32 -mwindows
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https://bugs.winehq.org/show_bug.cgi?id=53409
Bug ID: 53409
Summary: STL Amphub does not communicate with iLok after
initialization
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.avanzi(a)gmail.com
Distribution: ---
Created attachment 72801
--> https://bugs.winehq.org/attachment.cgi?id=72801
startup
STL Amphub uses two licenses in iLok License Manager.
* One license for the Player (this one works)
* One license for the Amp and other Gear
When the software starts, it looks for the first license (The player), find it
and starts correctly. I can use the Player and what comes with it.
The additional content, in this case the Solstice Solo Amp, uses the second
license and this doesn't get unlocked. I assume there's something blocking the
connection with the license server after the startup so it cannot access the
additional licenses.
other iLok software works ok but this is the only one I have that uses two
licenses so I think this is the problem. The program doesn't crash, it only
keeps thinks locked even with the license activated.
Attached is the log of the startup.
I'm trying to get more details but Amphub doesn't start with debugger enabled.
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https://bugs.winehq.org/show_bug.cgi?id=54592
Bug ID: 54592
Summary: Some binaries page-fault when run on "ihc" filesystem
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hasezoey(a)gmail.com
Distribution: ---
it seems like running some binaries from "ihc" results in page-fault, examples:
- ADE_2.0_Installer.exe runs just fine on "ihc"
- python-2.7.18.msi runs just fine on "ihc"
- python-3.9.0-amd64.exe page faults on "ihc"
- python-3.11.2-amd64.exe page faults on "ihc"
- VC_redist.x64.exe (14.34.31938) page faults on "ihc"
- customly compiled rust binary (msvc compiler) page faults on "ihc"
all the things listed above run just fine when run from "btrfs"
i have tried debugging my custom rust binary, and noticed that beyond some
point the data just seems to be repeating (see
https://forum.winehq.org/viewtopic.php?p=139841#p139841)
all tests were done with qemu, tested with Manjaro 22.0.3 and Linux Mint 21.1,
with wine 7.0.1, 8.0.0, 8.1.
ihc fstab entry: "ihc /run/media/shared trans=virtio,nobootwait,rw,_netdev 0 0"
qemu cmd line entry for virtfs: "-virtfs
local,path=./shared,mount_tag=ihc,security_model=mapped"
from:
https://forum.winehq.org/viewtopic.php?p=139841https://forum.winehq.org/viewtopic.php?p=139801
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https://bugs.winehq.org/show_bug.cgi?id=54590
Bug ID: 54590
Summary: riched20:editor & riched32:editor -
test_EM_POSFROMCHAR() fails in RTL locales in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
riched20:editor & riched32:editor - test_EM_POSFROMCHAR() fails in
right-to-left locales, specifically ar_MA and he_IL, in Wine.
riched20:editor:
editor.c:719: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:742: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:773: Test failed: pt.x = 113
riched32:editor:
editor.c:876: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:902: Test failed: EM_POSFROMCHAR reports x=1, expected 8
See https://test.winehq.org/data/patterns.html#riched20:editorhttps://test.winehq.org/data/patterns.html#riched32:editor
The failures are similar the ones in bug 54576 but have a different cause
since:
* they only happen in right-to-left locales, whereas bug 54576 only happens in
Hindi
* they only happen in Wine and thus are most likely a Wine bug
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https://bugs.winehq.org/show_bug.cgi?id=52782
Bug ID: 52782
Summary: Anno 1800 cannot connect to multiplayer
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)greaka.de
Distribution: ---
This is an incredibly frustrating bug that exists since an unknown specific
version of the game. The multiplayer doesn't work. Upon trying to enter a
lobby, you will face an error window titled "LR05". This bug exists since a few
years by now and there is no known workaround.
Sadly, I do not know how to debug this or how to produce any logs for this as
you need to run Ubisoft connect as a launcher and all I get is logs from there.
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http://bugs.winehq.org/show_bug.cgi?id=29096
Bug #: 29096
Summary: Phoenix (steam file extractor) z-order of popup is
wrong
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://stat1cv01d.com/load/phoenix_1_5_beta_8/1-1-0-13
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
80056a42f6b0e96426751497a8c322de0cdf0602 Phoenix_15beta8.rar
After
http://source.winehq.org/git/wine.git/commitdiff/2429ef905c46aec91465ac187c…,
the program runs. It pops up a dialog on first run, asking if you want to put a
shortcut on the desktop. The dialog is behind a splash screen, so you have to
alt+move to get to it.
A virtual desktop also works around it.
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https://bugs.winehq.org/show_bug.cgi?id=38642
Bug ID: 38642
Summary: Geometry Wars crashes when changing screen resolution
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
The game opens and works fine, but if you try and change the fullscreen
resolution, the game crashes out with a Wine page-fault pop-up message:
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x00429ec7).
Unfortunately I cannot get more info on this right now as I've switched to
Wine-Staging to test some other things.
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https://bugs.winehq.org/show_bug.cgi?id=54586
Bug ID: 54586
Summary: kernel32:locale - test_unicode_sorting() fails on
Windows 11 for Vietnamese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:locale - test_unicode_sorting() fails on Windows 11:
locale.c:3825: Test failed: Test 237 (L"R", L"\ff32") - Expected 1, got -1
locale.c:3829: Test failed: Test 237 (L"R", L"\ff32") - Expected 3, got 1
See https://test.winehq.org/data/patterns.html#kernel32:locale
These failures correspond to the following Vietnamese test:
{ L"vi-VN", 1, CSTR_GREATER_THAN, 0, L"R", L"\xff32" },
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https://bugs.winehq.org/show_bug.cgi?id=54585
Bug ID: 54585
Summary: kernel32:locale - test_geo_name() fails on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:locale - test_geo_name() fails on Windows 11:
locale.c:8076: Test failed: Got unexpected name L"US".
locale.c:8095: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8096: Test failed: Got unexpected name L"US".
locale.c:8103: Test failed: Got unexpected name L"QQ".
locale.c:8123: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8125: Test failed: Got unexpected name L"AR".
locale.c:8145: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8146: Test failed: Got unexpected name L"XX".
locale.c:8153: Test failed: Got unexpected name L"XX".
See https://test.winehq.org/data/patterns.html#kernel32:locale
It looks like the first failing test attempts to prove one can set the GeoName
to invalid values by setting the registry directly (whereas one would get an
error if attempting the same through SetUserGeoName()). But on Windows 11 that
loophole does not work.
The "AR" failing test appears to be when we set the GeoName to a numeric code,
150, and expect to get that code back from GetUserDefaultGeoName(), but instead
get the actual name, AR.
These two failures seem to indicate that Windows 11 looks up the (registry)
GeoName in its database (see EnumSystemGeoNames()) so as to always return an
actual name instead of a numeric code. And if that lookup fails it falls back
to "US", or something based off of one of the current locales (system, thread
or whatever).
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https://bugs.winehq.org/show_bug.cgi?id=53135
Bug ID: 53135
Summary: kernel32:locale fails in Wine in Japanese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:locale fails in Wine in Japanese:
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 6
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 7
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 8
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 9
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 10
locale.c:3367: Test failed: qsort using CompareStringA failed for element 6
locale.c:3367: Test failed: qsort using CompareStringA failed for element 7
locale.c:3367: Test failed: qsort using CompareStringA failed for element 8
locale.c:3367: Test failed: qsort using CompareStringA failed for element 9
locale.c:3367: Test failed: qsort using CompareStringA failed for element 10
locale.c:3375: Test failed: qsort using sort keys failed for element 6
locale.c:3375: Test failed: qsort using sort keys failed for element 7
locale.c:3375: Test failed: qsort using sort keys failed for element 8
locale.c:3375: Test failed: qsort using sort keys failed for element 9
locale.c:3375: Test failed: qsort using sort keys failed for element 10
https://test.winehq.org/data/patterns.html#kernel32:locale
A bisect shows that these failures started with the commit below:
commit d8c973ad95ba5e8a9a51df0dd9be587950179ec3
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 30 22:38:28 2022 +0200
kernelbase: Reimplement CompareStringEx using the sortkey generation code.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=54579
Bug ID: 54579
Summary: riched20:editor - test_EM_SETCHARFORMAT() fails in the
Hindi locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_EM_SETCHARFORMAT() fails in the Hindi locale on Windows:
editor.c:927: Test failed: Text marked as modified, expected not modified!
See https://test.winehq.org/data/patterns.html#riched20:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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