https://bugs.winehq.org/show_bug.cgi?id=51555
Bug ID: 51555
Summary: Crackling Audio in World of Warcraft using
6.14-staging
Product: Wine-staging
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewt.reaper(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Upon upgrading to 6.14-staging from 6.9-staging audio is World of Warcraft
crackles continuously. This is a regression as downgrading back to 6.9-staging
fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=52470
Bug ID: 52470
Summary: Dead Space: system cursor appears when switching out
of game and back via alt+tab
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 71760
--> https://bugs.winehq.org/attachment.cgi?id=71760
Screenshot with issue.png
When playing Dead Space, if you switch out of game window and then switch back,
system cursor doesn't disappear again.
Happens both in Steam and GoG versions of game. Happens both in KDE Plasma 5
and openbox X11 sessions.
How to reproduce:
1) Run game.
2) When main menu is displayed, use alt+tab or any other key combination to
switch out of game. System cursor usually appears.
3) Switch back into game.
Expected result:
System cursor should hide again.
Actual result:
System cursor stays.
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https://bugs.winehq.org/show_bug.cgi?id=52455
Bug ID: 52455
Summary: Bundled libffi causes linker failure with gcc11 and
x86_64
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: mike(a)cchtml.com
Distribution: ---
Wine Gecko 2.47.2
The bundled libffi looks like version 3.1. This version has known problems
linking with recent versions of gcc under the 64-bit x86 arch.
Linking fails with:
../libjs_static.a(win64.o):fake:(.text+0x69): relocation truncated to fit:
R_X86_64_32S against symbol `ffi_closure_win64_inner' defined in .text section
in ../libjs_static.a(ffi.o)
collect2: error: ld returned 1 exit status
It looks like upstream has fixed this as newer versions successfully link.
Upgrading the bundled version to 3.4.2 lets wine-gecko successfully link with
gcc 11.2.1.
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https://bugs.winehq.org/show_bug.cgi?id=45229
Bug ID: 45229
Summary: Source insight 4 tool bar is too large when installed
in wine.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 15236286238(a)163.com
Distribution: ---
Created attachment 61458
--> https://bugs.winehq.org/attachment.cgi?id=61458
The tool bar of source insight 4 is too large.
For source insight 4, the tool bar is too large to use when installed in all
version of wine.
But source insight 4 tool bar is normal in windows os.
The download link of source insight 4 is bellow:
https://www.sourceinsight.com/trial/
The official website of source insight 4 is bellow:
https://www.sourceinsight.com/
Source insight 3 is normal in windows os or installed in wine in linux os.
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http://bugs.winehq.org/show_bug.cgi?id=27667
Summary: Pegasus Mail Status Bar w/o messages
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Product: Pegasus Mail v.4.61
OS: Linux Mint 9
Wine v.1.3.21
The status bar in the Pmail v. 4.61 does not show progress or general messages.
Examples:
1) click "selective POP3 mail download" and # messages on the mail server is
not shown. Furthermore, when downloading the mail, the progress (i.e.
downloading headers 34 of 78) is not shown.
2) It doesnt show how many emails are in the queue ready to be sent
3) when sending large number of emails, or large emails w/ attachments, the
progress (%) is not shown.
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https://bugs.winehq.org/show_bug.cgi?id=51918
Bug ID: 51918
Summary: wine-gecko 2.47.2 fails to build on host systems with
python 3.10
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
Created attachment 70873
--> https://bugs.winehq.org/attachment.cgi?id=70873
Python-3.10 fixes for wine-gecko 2.47.2
Successor of https://bugs.winehq.org/show_bug.cgi?id=49126
Another round of fixes are needed so that wine-gecko 2.47.2 builds with
python-3.10 (present in e.g. the upcoming Fedora 35)
Attached is a patch with some fixes until I got stuck due to a limited amount
of pyFoo. I'll be happy to test a tree with fixes.
Fedora bugzilla:
https://bugzilla.redhat.com/show_bug.cgi?id=1987713
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https://bugs.winehq.org/show_bug.cgi?id=41625
Bug ID: 41625
Summary: Star Trek Online
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charlie.boothe(a)warriorlife.net
Ever since the new software patch done by Arc on Wednesday, the STO will load
to the Cryptic loading screen, hold there for a few moments, and then crash.
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https://bugs.winehq.org/show_bug.cgi?id=39477
Bug ID: 39477
Summary: Wine crashes with alsa/pulseaudio in Star Trek Online
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rob(a)sandersmail.eu
Distribution: ---
Created attachment 52612
--> https://bugs.winehq.org/attachment.cgi?id=52612
crash trace
The game works quite well for around 30-45 min then it crashes. It usually
happens when you change the zone. It's the only game which crashes for me - so
it might be something game specific.
I'm using crossover-14.1.10-1.i386
Crash trace attached.
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https://bugs.winehq.org/show_bug.cgi?id=40699
Bug ID: 40699
Summary: Star Trek Online Crashes after short while of game
playon Ubuntu 16.04
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trprecht(a)gmail.com
Distribution: ---
Created attachment 54580
--> https://bugs.winehq.org/attachment.cgi?id=54580
backtrace.txt saved after latest crash.
I've tried several versions of WINE 1.7.40, 1.9.10 & 1.9.11 on Ubuntu 16.04 and
the game crashes at random time intervals during game play (between 5-60
minutes), but each time the message is about "GameClient.exe has encountered a
serious problem" and then closed. You can save log file or backtrace file but
if you click the link about that version of the client it locks that up too.
This issue wasnt as prevalent on 14.04.3 while under WINE 1.7.40, but it did
happen at least once an hour-and-a-half then.
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https://bugs.winehq.org/show_bug.cgi?id=40501
Bug ID: 40501
Summary: Huaxi Securities (华西证券) 7.18: failed to launch
Product: Wine
Version: 1.9.8
Hardware: x86-64
URL: http://www.hx168.com.cn/downloads/new_hxzq_hc718.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhanglide2018(a)gmail.com
Distribution: Mint
Created attachment 54283
--> https://bugs.winehq.org/attachment.cgi?id=54283
backtrace (after winetricks)
Huaxi Securities (华西证券) 7.18 failed to launch, no windows displayed.
It is working on Windows XP Professional SP3 (32-Bit), Windows 7 SP1 (32-Bit)
and Windows 10 1511 (64-Bit).
After installing only mfc42 via winetricks, the sever choosing window is
displayed but the program crashed immediately.
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https://bugs.winehq.org/show_bug.cgi?id=44164
Bug ID: 44164
Summary: Domotique4 3D Home Automation application demo: paints
blank window
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 59923
--> https://bugs.winehq.org/attachment.cgi?id=59923
head -n 1000000 wine_domotique4_terminal_log.txt
Tested with a 32-bit WINEPREFIX set to Windows XP.
The application launches and creates a window to set the target resolution of
the main application window. This can be successfully set.
The application launches a new window at the desired resolution. However this
window remains blank.
The application appears to require rudimentary D3D support... Direct3D 7 ??
Since disabling d3d8 and d3d9 (in winecfg) has no effect.
However the application fails to launch in a Windows 7 VM - which has
VirtualBox 3D acceleration enabled. Complaining about a lack of 3D support.
I've attached the first 1,000,000 lines of the log file (xz compressed). With:
export WINEDEBUG=+timestamp,+tid,+all
The actual log file was 2.5 Gbytes and the application still hadn't done
anything with the blank window (after about 10 minutes)...
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https://bugs.winehq.org/show_bug.cgi?id=52085
Bug ID: 52085
Summary: wine-gecko fails to build with 'storage size of mreq
isn't known' on Fedora 35 with gcc11
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
Created attachment 71096
--> https://bugs.winehq.org/attachment.cgi?id=71096
Log with build failure due to 'storage size of mreq isn't known'
wine-gecko 2.47.2 fails to build with 'storage size of mreq isn't known' on
Fedora 35 with gcc11. Log snippet attached.
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https://bugs.winehq.org/show_bug.cgi?id=52421
Bug ID: 52421
Summary: After wine 6.19 and on it crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fedebenelli(a)outlook.com
Distribution: ---
After wine version 6.19 it stopped working and shows errors like:
wine: created the configuration directory '/home/user/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
wine: Unhandled page fault on execute access to 0000000061DEC930 at address
0000000061DEC930 (thread 002c), starting debugger...
002c:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 40 124"
(2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: could not load kernel32.dll, status c0000135
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0048:err:ole:start_rpcss Failed to open RpcSs service
I've seen this problem related with optimus (nvidia+intel) system but that
wouldn't be my case, I'm using only a nvidia card, and it also happens on my
laptop that only has an intel card.
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https://bugs.winehq.org/show_bug.cgi?id=39646
Bug ID: 39646
Summary: Installer of Republic: The Revolution requests for
second disc.
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: odziomek91(a)gmail.com
Distribution: ---
Created attachment 52840
--> https://bugs.winehq.org/attachment.cgi?id=52840
Log from Wine 1.7.52 (development)
Hi!
I have installed Wine 1.7.52 in my Debian OS. I was trying to install Republic:
The Revolution, but my Installer don't copying all files... and gives me an
information to insert second disc.
I have installed PlayOnLinux too, to check a difference in newest version (at
that time - 1.7.54) and I have got the same situation.
Please check log files from attachment and some screens. It's a very funny
situation because when I am clicking on "Retry button" it changes to "Yes" or
"Ignore" button. The same situation when I am pressing "Tab button".
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https://bugs.winehq.org/show_bug.cgi?id=43171
Bug ID: 43171
Summary: Origin crashes when using macOS WineHQ packages (but
works when compiled with GCC)
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
As reported by a user, Origin does not work with our WineHQ macOS packages, but
works fine when Wine is compiled with GCC-4.2. It requires further
investigations if this is a compiler bug in Clang or caused by a bug in Wine.
--- snip ---
fixme:winediag:start_process Wine Staging 2.10 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
wine: Unhandled page fault on read access to 0x6d2d69f0 at address 0x6909d6f6
(thread 002b), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 35 204") (1115)
Read the Wine Developers Guide on how to set up winedbg or another debugger
winedevice.exe(56028,0xb0004000) malloc: *** error for object 0x6a81b000:
pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
--- snip ---
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https://bugs.winehq.org/show_bug.cgi?id=46386
Bug ID: 46386
Summary: Ace Money crashing
Product: Wine
Version: 0.9.6.
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paul(a)clubdaddyo.com
Created attachment 63145
--> https://bugs.winehq.org/attachment.cgi?id=63145
Ace Money Crash
Ace Money crashes after finishing balancing accounts. Running version 4.36.6 on
Mac OS Mojave. Ace Money window has also become un-sizable. When opening Ace
Money it will take at least 15-20 seconds to appear.
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https://bugs.winehq.org/show_bug.cgi?id=52453
Bug ID: 52453
Summary: Scratch 3.0 keeps crashing.
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andremolinaro98(a)outlook.com
Distribution: ---
Created attachment 71738
--> https://bugs.winehq.org/attachment.cgi?id=71738
This is the bug report I got from wine.
Scratch crashes when I try to open it. What I want to do is make a scratch
project but instead it keeps crashing.
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https://bugs.winehq.org/show_bug.cgi?id=52452
Bug ID: 52452
Summary: Tooltip handler for wrong dialog is invoked in OpenMPT
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
In OpenMPT (https://openmpt.org/) we use an MDI interface, and MDI windows are
split in half with a splitter inbetween. The two halfs are generated from two
separate dialog resources and thus events sent to one half should not influence
the other.
A user has reported a crash (https://bugs.openmpt.org/view.php?id=1553) that
happens when hovering certain controls in the lower half of one of these views,
and from the memory dump I can see that the hovering caused Wine to request
tooltip information from the upper half of the view rather than the lower half.
As the dialog item ID that was hovered didn't exist in the upper half of the
view, the app crashed with a null-pointer access. Trying to reproduce this
myself, I couldn't trigger the crash in Wine 7.0.0 (the user was on 7.0rc5-1)
but nevertheless I found that the tooltips don't work in the lower half of the
view, probably caused by the same issue that lead to the crash.
Reproduction steps:
1) File -> New -> IT to create a new document
2) You should now see the General Tab. You should be able to see various custom
tooltips when hovering items above the splitter.
3) Hovering items (e.g. the sliders) below the splitter should either lead to a
crash or not show any tooltip. On Windows, you would be seeing tooltips on
those sliders. Hovering the tab control right below the splitter caused a crash
for the user but it didn't for me.
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https://bugs.winehq.org/show_bug.cgi?id=39098
Bug ID: 39098
Summary: Unhack (visual novel) starts but no visible window is
created
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://store.steampowered.com/app/340800/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52092
--> https://bugs.winehq.org/attachment.cgi?id=52092
terminal output
The game is from the same developer as Bermuda from bug #39093, however, this
looks like a different issue and the hack/patch from that bug report doesn't
help.
The game is starting and music begins to play which sounds like the main menu
theme, but no visible window is created and the game constantly uses 70-80%
CPU.
In virtual desktop mode I can only see the empty VD, in fullscreen mode the
game icon is present in the taskbar, but clicking on it has no effect.
Tested under Gnome 3 and XFCE 4.12 (no compositor).
The problem can be reproduced with the demo version available on Steam. After
installation the demo can be launched without Steam running (but corefonts need
to be installed).
Maybe unrelated, but I have similar problem with another game in bug #35243.
Fedora 22 32-bit
XOrg 1.17.2
XFCE 4.12
nouveau/mesa git on NV92
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https://bugs.winehq.org/show_bug.cgi?id=45748
Bug ID: 45748
Summary: System.Windows.Markup.XamlParseException
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ncdehnel(a)gmail.com
Distribution: ---
Created attachment 62189
--> https://bugs.winehq.org/attachment.cgi?id=62189
errors
Error from trying to run Halo SPV3 installer. Happens with vanilla 3.0.2 and
staging 3.13.
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http://bugs.winehq.org/show_bug.cgi?id=23158
Summary: Enhance appdb search filters to allow searching for
regressions
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Is there an easy way to search for regressions in the appdb?
The current search filters don't seem to do the trick - but with a small
change, they could.
Right now you can have multiple filters active, e.g.
Active filters
Rating = platinum
Rating = garbage
Wine version < 1.0.1
Wine version > 1.2rc1
but the combination doesn't seem well defined. If rating & wine version
were grouped, e.g.
Active filters
Rating = platinum and Wine version < 1.0.1
Rating = garbage and Wine version > 1.2rc1
that would do fine. Or is there a better way?
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http://bugs.winehq.org/show_bug.cgi?id=35034
Bug #: 35034
Summary: wasteland angel demo menu is very blue
Product: Wine
Version: 1.7.7
Platform: x86
URL: http://www.atomicgamer.com/files/93611/wasteland-angel
-demo#
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Almost everything in the menu of the Wasteland Angel demo is blue instead of
brown. The in-game and titlescreen bits look fine.
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http://bugs.winehq.org/show_bug.cgi?id=31022
Bug #: 31022
Summary: Siglos Karaoke Professional crashes
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: waste(a)wolf-itc.de
Classification: Unclassified
Created attachment 40720
--> http://bugs.winehq.org/attachment.cgi?id=40720
command output log
I have tried to run Siglos Karaoke Professional, which uses DirectShow, to run
with wine.
Installation and configuration and so is all ok, but when I try to play a file
(avi or cdg), I can't get it work.
The TryOut-Version of the software (which is ok for testing) can be downloaded
from
http://www.powerkaraoke.com/src/prod_siglos-karaoke-professional.php
And for a test an arbitrary avi-file may be taken.
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https://bugs.winehq.org/show_bug.cgi?id=39122
Bug ID: 39122
Summary: Fairy Fencer F doesn't run on 64-bit wine (due to WMP
support)
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaos.kagami(a)gmail.com
Distribution: ---
Fairy Fencer F doesn't run on 64-bit wine. It requires wmp9 or wmp10 in
winetricks, both of which aren't installable in a 64-bit prefix. The game also
simply exits in abscence of video playback, unlike the neptunia games which
just display a three-ish second black screen. Worth noting is that FFF uses
directx9 unlike the neptunia games. There are no crash logs attached because it
doesn't crash, it exits. If anyone needs any more debug logs, I'll gather them
and attach them.
There are other issues involved with FFF that I'll file reports for after this
one, but this one is rather odd.
My copy of wine was built with support for everything possible sans ntlm_auth.
I've tested this in vanilla wine as well as staging (since I use that unless
I'm testing for issues, like here.)
Additionally, steam was tested both with dwrite disabled and enabled due to
recent commits. Neither results in any change whatsoever.
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