https://bugs.winehq.org/show_bug.cgi?id=38907
Bug ID: 38907
Summary: Homesite+ (v5.5): After doing a search, the focus is
not restored properly
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fooquency(a)gmail.com
In Homesite+ (v5.5) on Windows, if while editing, you open the Find dialog
(Control+F or Search > Find), then exit it (escape key or the OS top corner
close button), the focus is restored to the editing window, with the cursor
set. Accordingly, pressing a key to type correctly shows the typed characters.
In Wine, the focus is not restored. Pressing a key results in the system beep.
Accordingly, in Wine, the user is required to use the mouse and click within
the editor area. Typing then works as normal.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50813
Bug ID: 50813
Summary: X-Beyond The Frontier / X-Tension: crash on launch
since 6.3
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 19non91(a)gmail.com
Distribution: ---
Created attachment 69624
--> https://bugs.winehq.org/attachment.cgi?id=69624
wine log
Crash is present on 6.4.1 staging, 6.4.1, 6.3.1.
Was downgrading and stopped at 6.2.1 - issue is not present there.
I'm using up-to-date Arch Linux.
What other info I could provide to be more helpful ?
Thank you.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46213
Bug ID: 46213
Summary: Sniper Elite 4 launcher window doesn't display
properly
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62893
--> https://bugs.winehq.org/attachment.cgi?id=62893
screenshot
Background and styles are missing
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46118
Bug ID: 46118
Summary: d3d:wined3d_debug_callback 0x1464f0: glBlitFramebuffer
and glDrawElementsBaseVertex has generated an error
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 62755
--> https://bugs.winehq.org/attachment.cgi?id=62755
log.txt
Game "FlatOut" * has minor graphically glitches since wine-3.9.
Car windows and shadows periodically blink, or disappear and reaper rapidly.
A minor annoyance.
* FlatOut 1, even though my log.txt says 2.1. That is just the game installer
version number from gog.com
Regression test:
0db4d1c251d293333e2721a78d6156008a90ff6f is the first bad commit
commit 0db4d1c251d293333e2721a78d6156008a90ff6f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 23 16:14:13 2018 +0430
wined3d: Default to OpenGL 4.4 contexts.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 b5834b97e8655f7a879c3ebb830f88c10521dd6a
d3cd9af46880f4cffcfe39f89e3f66da119edabd M dlls
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52387
Bug ID: 52387
Summary: Joystick does not release buttons properly
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: joy.cpl
Assignee: wine-bugs(a)winehq.org
Reporter: somethingoutoftheordinary(a)live.com
Distribution: Debian
Since the "HID Joystick" implementation (Wine 6.20), release events do not get
triggered properly when multiple buttons are released simultaneously, can be
easily tested in joy.cpl, keep multiple buttons held and release them at the
exact same time, only the lowest numbered button will be released, the rest
will 'stick', until a new button is pressed or one of the axes changes.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51442
Bug ID: 51442
Summary: A networking application misbehaves and causes 100%
CPU usage in wineserver
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 70293
--> https://bugs.winehq.org/attachment.cgi?id=70293
WINEDEBUG=+winsock trace BAD
A networking application misbehaves and causes 100% CPU usage in wineserver
since commit 414b31bc0bbbfe005e90a1946a649082dc303c55 so it is a regression.
Reverting commits 414b31bc0bbbfe005e90a1946a649082dc303c55 and
1ccab719ee6e87b7399876d4d5b30eb889c49e32 makes it working again.
The setup is complex, but I'll try to provide useful information, testing and
extract a minimal reproducible setup eventually.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49919
Bug ID: 49919
Summary: Regression: Logos Bible Software wineserver crash
entering text in passage guide search field
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 68295
--> https://bugs.winehq.org/attachment.cgi?id=68295
Crash from entering text in passage guide.
Using wine 5.18 staging I opened a new passage guide from the guides menu.
Entering references such as jn 1, rm 2 etc and pressing enter should result in
the guide populating. This happens about half the time. However many times it
crashes. Output attached. I've tried entering text in other guides but it
appears to be only the passage guide affected. The output is different in the 2
attachments. I believe this to be a regression as it hasn't happened to me
before today when I first used 5.18 staging.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44970
Bug ID: 44970
Summary: Deus Ex Human Revolution: people are invisible when
closer than 3 meters
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
The game runs great in DX11 mode, it seems to run even smoother than in DX9
mode. However, when people are closer than 3 meters, they become invisible.
Only their glasses, eyeballs, and whatever they are holding (cigarettes,
weapons, phones etc.) are visible. When Jensen is in cover, only his hair and
his weapon is visible. In first person view the weapon is visible, but Jensen's
hand holding it is not. This glitch disappears after changing resolution, but
reappears when starting the game again.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52286
Bug ID: 52286
Summary: Zombie Army Trilogy launcher crashes on start
Product: Wine
Version: 6.21
Hardware: x86-64
URL: https://store.steampowered.com/app/301640/Zombie_Army_
Trilogy/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 25184137e8fa892a7ee349f6880cf9ceb31cd648
Distribution: ArchLinux
Created attachment 71428
--> https://bugs.winehq.org/attachment.cgi?id=71428
terminal output
ZATLauncher.exe (an html-based launcher for Zombie Army Trilogy on Steam)
crashes after starting.
Reverting commit 25184137e8fa892a7ee349f6880cf9ceb31cd648
on top of Wine-7.0-rc3 fixes the crash for me.
That commit was intended to fix bug #46213, yet that bug is still opened.
commit 25184137e8fa892a7ee349f6880cf9ceb31cd648
mshtml: Only treat resource://gre(-resources)/ as special.
Instead of everything starting with resource:, some application use the
resource: prefix for their internal resources, and we fail to load them.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46213
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52252
Bug ID: 52252
Summary: IDA Pro 7.2 debugger fails to attach to a process.
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Regression SHA1: a041075cd2c26874757e0b6e1449c23c1326241c
Distribution: ArchLinux
Commit
commit a041075cd2c26874757e0b6e1449c23c1326241c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Dec 2 09:59:49 2021 +0100
makefiles: Support per-platform values for EXTRADLLFLAGS.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Is causing IDA Pro Debugger to not being able to attach to a process under a
Wow64 envorionment (I'm trying to debug a 32bit process using 32bit ida in a
WoW64 prefix).
Reverting this commit and forcing a make clean, configure, make for 32 an 64
builds solve the issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49995
Bug ID: 49995
Summary: Evernote 6.24 stopped displaying notes after upgrade
to Wine 5.19
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 68402
--> https://bugs.winehq.org/attachment.cgi?id=68402
console output (app start, clicking notes, app shutdown)
Evernote notes are no longer being renders, although they seem to be there,
e.g. if I hover the note's text where a link should be I get a 'pointer' icon
and am able to click them.
Also, the release notes dialog when checking for upgrades no longer shows any
text.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49732
Bug ID: 49732
Summary: Death End Re;Quest 2 crashes on startup
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: soulsofblack12(a)hotmail.com
Distribution: ---
Game crashes after launching and opening the first window. This affects every
wine version i could try (5.0 up to 5.15). I could get these lines from a
Proton log (Proton-tkg 5.15 compiled from source, only patch added is child
window)
wine: Unhandled page fault on write access to 0000000000000001 at address
000000007B43FE0D (thread 00c8), starting debugger...
2790.914:005c:008c:err:plugplay:set_report_from_event Failed to find device at
index 0
2790.914:005c:008c:err:plugplay:set_report_from_event Failed to find device at
index -2147483648
2790.930:005c:008c:err:plugplay:set_report_from_event Failed to find device at
index 0
2790.930:005c:008c:err:plugplay:set_report_from_event Failed to find device at
index -2147483648
2790.946:00c4:00c8:trace:seh:call_teb_handler handler at 0x7b463130 returned 1
2790.946:00c4:00c8:warn:seh:virtual_unwind exception data not found in
L"DeathEndReQuest2.exe"
Unhandled exception: page fault on write access to 0x00000001 in 64-bit code
(0x000000007b43fe0d).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49541
Bug ID: 49541
Summary: Lara Croft and the Temple of Osiris stops silently at
launch
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67671
--> https://bugs.winehq.org/attachment.cgi?id=67671
msvcrt
The game folder contains msvcr110 library and launcher starts when it set to
'native,builtin'
wine-5.12-64-ge0e3b6bc91
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51592
Bug ID: 51592
Summary: Call of Cthulhu Crashes on Launch
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 70442
--> https://bugs.winehq.org/attachment.cgi?id=70442
Lof of Crash
The game crashes when trying to launch it. I am using version 4.15.2 from GOG.
I have atatched the output of trying to launch the game.
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.1.3
| Solus 4.3 | Mate 1.24.3 | Kernel 5.13.8-190.current | Wine 6.14
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46423
Bug ID: 46423
Summary: Kara no Shoujo crashes in fullscreen mode
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63195
--> https://bugs.winehq.org/attachment.cgi?id=63195
Log
There is a trial of the game here (Warning - NSFW):
https://www.mangagamer.com/detail.php?goods_type=1&product_code=79
Windowed mode works fine, fullscreen crashes the game.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39342
Bug ID: 39342
Summary: Thunder crashes without native riched20
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Regression SHA1: 73ab5034efb418251c17a0e49bbf1dc4190e5bfe
Distribution: SUSE
Created attachment 52431
--> https://bugs.winehq.org/attachment.cgi?id=52431
trace-richedit-thunder
1. Dowmload from http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006.exe
2. run "wine Thunder_dl_7.9.40.5006.exe" to install
3. wine C:\\Program\ Files\\Thunder\ Network\\Thunder\\Program\\Thunder.exe
-StartType:DesktopIcon
Useing "winetricks riched20" can fix it.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52381
Bug ID: 52381
Summary: wineg++: Compile error in tom.h
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: sacrom(a)gmail.com
Distribution: ---
Compiling an application based in winelib (copiled with wineg++), since Wine
6.19 causes a compile error at header "tom.h".
I've narrowed and minified the source file to generate the error.
-----------------------------
[sc@generic_linux1_64]/sc/tmp/wine$ cat compile_error.c
#include <windows.h>
#include <tom.h>
int main()
{ return 0; }
[sc@generic_linux1_64]/sc/tmp/wine$ wine --version
wine-6.19
[sc@generic_linux1_64]/sc/tmp/wine$ winegcc compile_error.c
[sc@generic_linux1_64]/sc/tmp/wine$ wineg++ compile_error.c
In file included from compile_error.c:2:
/opt/wine-devel/include/wine/windows/tom.h:1889:22: error: invalid use of
incomplete type ‘struct ITextSelection’
1889 | ITextRange2 : public ITextSelection
| ^~~~~~~~~~~~~~
In file included from compile_error.c:2:
/opt/wine-devel/include/wine/windows/tom.h:79:19: note: forward declaration of
‘struct ITextSelection’
79 | typedef interface ITextSelection ITextSelection;
| ^~~~~~~~~~~~~~
winegcc: /usr/bin/g++ failed
-----------------------------
While in Wine 6.18:
[sc@generic_linux1_64]/sc/tmp/wine$ wine --version
wine-6.18
[sc@generic_linux1_64]/sc/tmp/wine$ winegcc compile_error.c
[sc@generic_linux1_64]/sc/tmp/wine$ wineg++ compile_error.c
[sc@generic_linux1_64]/sc/tmp/wine$ cat compile_error.c
#include <windows.h>
#include <tom.h>
int main()
{ return 0; }
-----------------------------
Probably the cause lies in this commit:
https://source.winehq.org/git/wine.git/commit/5a8dcb062793fbb68997e1b54ebc2…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43650
Bug ID: 43650
Summary: nolf2 game error on install
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
I get the following when launching the installer for NOLF2. Can grab the game
here: http://nolfrevival.tk/
fixme:winediag:start_process Wine Staging 2.15 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:create_server class {91814ec0-b5f0-11d2-80b9-00104b1f6cea} not
registered
err:ole:CoGetClassObject no class object {91814ec0-b5f0-11d2-80b9-00104b1f6cea}
could be created for context 0x4
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12030
Summary: MozyHome: backup service does not work
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.mozy.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raccoonone(a)procyongames.com
Created an attachment (id=11369)
--> (http://bugs.winehq.org/attachment.cgi?id=11369)
console output
trying to start the MozyHome backup service (mozybackup.exe) via "wine net
start 'mozybackup'" causes the process to start. But after a couple of seconds
it exits without an error message.
I'm not sure what is causing it to close, but most of the fixme's show up right
as mozybackup disappears from the process list.
I've attached a log of the console output.
Any ideas? I was going to start by looking into implementing
WTSEnumerateSessionsW, WTSFreeMemory, ParseStringSidToSid, and
WSALookupServiceBeginW
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52108
Bug ID: 52108
Summary: user32:monitor breaks user32:win on Win10 1809
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 71132
--> https://bugs.winehq.org/attachment.cgi?id=71132
Windows 10 1809 "blurry popup"
On 2021-09-01 user32:monitor started breaking user32:win on Windows 10 1809:
win.c:3322: Test failed: GetActiveWindow() = 00220510
win.c:3325: Test failed: GetFocus() = 00000000
win.c:3337: Test failed: GetFocus() = 00000000
win.c:3340: Test failed: GetFocus() = 00000000
win.c:3343: Test failed: GetFocus() = 00000000
win.c:3346: Test failed: GetActiveWindow() = 00220510
win.c:3350: Test failed: GetFocus() = 00000000
win.c:3353: Test failed: GetFocus() = 00000000
win.c:4047: Test failed: hwnd 004A050A/003600CA message 0737
win.c:4052: Test failed: hwnd 003600CA/003600CA message 0202
win.c:4057: Test failed: hwnd 003600CA/003600CA message 0203
win.c:4061: Test failed: message 0202 available
https://test.winehq.org/data/patterns.html#user32:win
A bisect shows that the failures started with this commit:
commit 2d51077a22b7d8faa9587d02a84181f58d1203aa
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
AuthorDate: Wed Sep 1 14:37:21 2021 +0800
user32/tests: Add DisplayConfigSetDeviceInfo() tests.
Test that DisplayConfigSetDeviceInfo() can be used for getting and setting
display DPI.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
What happens is that the new display tests cause Windows 10 1809 to display a
notification that the "apps might be blurry". This notification stays up after
user32:monitor completes and then steals the focus from the user32:win tests
and causes them to fail.
So there's not really anything wrong in either user32:monitor nor user32:win
but this still causes test failures :-(
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51423
Bug ID: 51423
Summary: WeChat cannot sent big picture with
Wine-devel-6.12(amd64)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kuletco(a)qq.com
Distribution: ---
Created attachment 70275
--> https://bugs.winehq.org/attachment.cgi?id=70275
full log of WeChat to sent a big picture
WeChat Cannot sent big picture with Wine-devel-6.12(amd64) but
Wine-devel-6.9(amd64) work fine
Wine Version: wine-devel 6.12~focal-1 amd64
Kernel Info: uname -a
Linux kuletco-OptiPlex-7060 5.11.0-22-generic #23~20.04.1-Ubuntu SMP Thu Jun 17
12:51:00 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux
System Info: lsb_release -a
Distributor ID: Ubuntu
Description: Ubuntu 20.04.2 LTS
Release: 20.04
Codename: focal
Capture Picture with 'Flameshot v0.9.0 compiled with Qt 5.12.8' and copy to
clipboard, then paste to edit box of WeChat, then click 'Send' button.
Run WeChat Command: (I Managed Wine with Q4Wine)
/usr/bin/env WINE='/opt/wine-devel/bin/wine64' WINEPREFIX='/home/kuletco/.wine'
WINESERVER='/opt/wine-devel/bin/wineserver'
WINELOADER='/opt/wine-devel/bin/wine64'
WINEDLLPATH='/opt/wine-devel/lib64/wine' WINEARCH='win64' LANG='zh_CN.UTF-8'
/bin/sh -c "cd '/home/kuletco/.Storage/Applications/Tencent/WeChat/' &&
'/opt/wine-devel/bin/wine64' 'WeChat.exe' 2>&1"
Attach Files:
WeChat-Failed.log is the full log of WeChat to sent a big picture.
WeChat-Success.log is the key log of WeChat to sent a small picture.
WeChat-Faild-Pic.png is dump from WeChat that sent failed.
WeChat-Success-Pic.png is dump from WeChat that sent success.
Bug Description:
Send a big picture failed, some small picture may be success. I think WeChat
compress the size of the big picture but it faild.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9805
Summary: fixme:ole:OaBuildVersion16 Version value not known yet
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=8254)
--> (http://bugs.winehq.org/attachment.cgi?id=8254)
WINEDEBUG=+relay,+msgbox
With an old program from http://www.derouck.com/cdromgps/f/index.asp
i have a messagebox with :
"Wrong version of operating system; requires Windows NT 3.51 (build 1057 or
above)"
I have tried with all different windows version in winecfg.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43494
Bug ID: 43494
Summary: Microsoft Flight Simulator 2000 crashes when losing
focus during flight
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: an0n1m0(a)hotmail.it
Distribution: ---
Created attachment 58873
--> https://bugs.winehq.org/attachment.cgi?id=58873
log of the crash using +loaddll,fixme+all,warn+all,err+all
During a flight, on Windows, if the game loses the focus, it is paused
automatically (equivalent to pressing P). Under wine, the game crashes.
The game behaves normally when a menu is opened (in this case, everything is
paused, and the game doesn't crash).
If I select in winecfg "emulate a virtual desktop", the game doesn't crash
anymore because of this issue.
I tested this behaviour on ubuntu with both unity and gnome3, under wine 1.6,
wine stable (2.0.2) and wine-devel (2.16). The results were all the same.
I attached the result of the following commands:
export WINEDEBUG=+loaddll,fixme+all,warn+all,err+all
wine start 'C:\Program Files\Microsoft Games\FS2000\FS2000.EXE' &>log.txt
Then I started a flight and clicked outside of the game window (so that the
crash occurs).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.