http://bugs.winehq.com/show_bug.cgi?id=1844
andy(a)rosen-berg.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |20030813
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andy(a)rosen-berg.de changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|other |Linux
Platform|Other |PC
Version|unspecified |20030813
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Summary: Return values of CharUpperA and CharLowerA
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.apis.de
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: andy(a)rosen-berg.de
The return values for CharUpperA and CharUpperB should return 32-bit ints with
the upper 16 bits being 0 if the operand is a single character. Passing single
characters with the 8th-bit being set, may result in 32bit results with the
upper 16 bits set. This may confuse apps taking the whole 32bit value. We
detected this bug, while testing our software with WINE.
The problem seems to lie in dlls/user/lstr.c (sign extension problem?).
Looking at the code in lstr.c I saw a SetLastError. This may destroy a
SetLastError of another call. Here is an excerpt from the Microsoft
documentation for this call:
------------
The CharUpper function converts a character string or a single character to
uppercase. If the operand is a character string, the function converts the
characters in place.
....
There is no indication of success or failure. Failure is rare. There is no
extended error information for this function; do not call GetLastError.
------------
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Summary: Point Size in DLG_TEMPLATE may be negative (with
DS_SETFONT)
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.apis.de
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: andy(a)rosen-berg.de
Within Windows the pointSize parameter (for the FONT in the DLG_TEMPLATE
struct) may be a signed 16-bit integer. With WINE this integers get's
converted to an unsigned int resulting in huge font for the dialog. The size
of the dialog is being computed based on this font and results in invalid
parameters for CreateWindow, that may cause a termination of WINE. We detected
this problem testing our software with WINE.
If I understood things right the file dlls/user/dialog16.c contains the code
causing the problem:
Line 263 ....
if (result->style & DS_SETFONT)
{
result->pointSize = GET_WORD(p);"use a macro that gets signed 16bit
int"
p += sizeof(WORD);
result->faceName = p;
p += strlen(p) + 1;
TRACE(" FONT %d,'%s'\n", result->pointSize, result->faceName );
}
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Summary: Printer error
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: maxis(a)codetel.net.do
when i run my application (one i wrote in delphi), the application runs fine,
but it shows a message "Cannot select default printer"
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Summary: wrong region drawn
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wine-gdi
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: medbi01(a)accpac.com
Dialog contains a bitmap. On redrawing the wrong half of the bitmap gets
redrawn; i.e. when exposing a region the area that was not exposed gets
repainted rather than the region exposed.
(The actual case that demonstrates this is part of the ACCPAC installation
program.)
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Speeddymon(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)yahoo.com 2003-18-11 04:59 -------
closing
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Speeddymon(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From Speeddymon(a)yahoo.com 2003-18-11 04:59 -------
not bug in wine, "feature" of battle.net, resolving invalid, see above notes..
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Speeddymon(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|DUPLICATE |
------- Additional Comments From Speeddymon(a)yahoo.com 2003-18-11 04:58 -------
Ok, well Im unsure why in the world I resolved this one as a duplicate, but
lets try resolving it as invalid instead.. If you have a problem with any
Blizzard game not connecting to battle.net using a cracked exe, see notes
above, if you are having a problem even getting Diablo II to run, unsing either
a cracked exe or the original, see Bug 926, and if you are having a problem
getting any other Blizzard game to even run, please open a new bug.
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Summary: Support for MSCMS.DLL?
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: jvp(a)lateapex.net
This isn't a bug but rather a request for DLL support. The MS Color Management
System (mscms.dll) isn't included with WINE. Applications such as PhaseOne's
Capture One (http://www.c1dslr.com/) require it. Are there plans to support it?
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Summary: bad window border on mozilla
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: jerome.bouat(a)wanadoo.fr
CVS version 2003/nov/17
I installed Mozilla 1.5 for Windows on top of wine.
Near the border of the window, it does not look fine.
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Summary: max payne setup doesn't work
Product: Wine
Version: CVS
Platform: PC
URL: http://www.rockstargames.com/maxpayne/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: puoti(a)inwind.it
I'll attach the log and backtrace.
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------- Additional Comments From puoti(a)inwind.it 2003-16-11 17:03 -------
The problem with the autodetect must be in the program, no in wine, as there is
the same problem on windows. There a still a few things wrong, basicly the game
crashes from time to time. The most common one is this
Unhandled exception: page fault on read access to 0x0000000c in 32-bit code
(0x409ff447).
In 32-bit mode.
0x409ff447 (D3D8.DLL.EntryPoint+0x15f67 in D3D8.DLL): movl
0x0(%eax,%edx,1),%eax
Wine-dbg>bt
Backtrace:
=>0 0x409ff447 (D3D8.DLL.EntryPoint+0x15f67 in D3D8.DLL) (ebp=406bf7f8)
1 0x40a001a9 (D3D8.DLL.EntryPoint+0x16cc9 in D3D8.DLL) (ebp=406bf900)
2 0x409f7d38 (D3D8.DLL.EntryPoint+0xe858 in D3D8.DLL) (ebp=406bf934)
3 0x10069eea (LS3DF.DLL.dbgPrintf1+0x1c5a in LS3DF.DLL) (ebp=406bf9dc)
4 0x10046ca0 (LS3DF.DLL.?LineLineIntersect@@YG_NABUS_vector@@000AAM1@Z+0x172e0
in LS3DF.DLL) (ebp=00000000)
Wine-dbg>
I usually get it if I have a terrible car crash, or not long after running
somebody over.
I also got this one
Unhandled exception: assertion failed in 32-bit code (0x400b6d71).
In 32-bit mode.
0x400b6d71 (MSVCRT.DLL.frexp+0xc71): movl %edx,%ebx
Wine-dbg>bt
Backtrace:
=>0 0x400b6d71 (MSVCRT.DLL.frexp+0xc71) (ebp=4202ff54)
1 0x40046b8b (_end+0x4044e7b) (ebp=4202ff74)
2 0x400b6b04 (MSVCRT.DLL.frexp+0xa04) (ebp=4202ff94)
3 0x400b81e0 (NTDLL.DLL.atol+0x220) (ebp=420300c4)
4 0x400b00ad (_end+0x40ae39d) (ebp=42030104)
5 0x412d32f7 (DSOUND.DLL.DllCanUnloadNow+0x2687 in DSOUND.DLL) (ebp=42030144)
6 0x412d3420 (DSOUND.DLL.DllCanUnloadNow+0x27b0 in DSOUND.DLL) (ebp=42030158)
7 0x408d6515 (WINMM.DLL.mmsystemGetVersion+0x175 in WINMM.DLL) (ebp=42030180)
8 0x408d6697 (WINMM.DLL.mmsystemGetVersion+0x2f7 in WINMM.DLL) (ebp=420301ac)
9 0x408d67b7 (WINMM.DLL.mmsystemGetVersion+0x417 in WINMM.DLL) (ebp=420301c8)
10 0x404f826c (KERNEL32.DLL.GetDOSEnvironment16+0x3cc in KERNEL32.DLL)
(ebp=4203029c)
11 0x40231f14 (NTDLL.DLL.RtlVerifyVersionInfo+0xa44 in NTDLL.DLL) (ebp=42030ad4)
12 0x40044600 (_end+0x40428f0) (ebp=42030bd4)
13 0x40168a37 (MSVCRT.DLL.strftime+0x3d447) (ebp=00000000)
Wine-dbg>
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------- Additional Comments From us(a)the-edmeades.demon.co.uk 2003-16-11 12:00 -------
D3DZBUFFERTYPE of 2 is W buffering which GL doesnt support (well, we dont
support it in wine, certainly). As per my previuos update, disable it and see
if the graphics improve.
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------- Additional Comments From puoti(a)inwind.it 2003-14-11 11:14 -------
OK, the graphics really sucks, but it's all bugs in the game, the transparent
buildings, and cars. Unless this isn't caused on windows by the fact that I only
have a 8mb video ram on my windows box, the only real wine bug is that the game
crashes in wine, you can find the backtrace in my previous post.
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------- Additional Comments From puoti(a)inwind.it 2003-14-11 11:05 -------
The flashing eyes aren't a wine bug, there a bug in the game, they appear on
directx 9.0b on windows.
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------- Additional Comments From puoti(a)inwind.it 2003-14-11 10:37 -------
Log with todays CVS
fixme:d3d:IDirect3DDevice8Impl_SetRenderState Unrecognized/Unhandled
D3DZBUFFERTYPE value 2
lots identical of messages
fixme:d3d:IDirect3DDevice8Impl_SetRenderState Unrecognized/Unhandled
D3DZBUFFERTYPE value 2
wine: Unhandled exception (thread 000f), starting debugger...
WineDbg starting on pid e
Loaded debug information from ELF 'wine' ((nil))
No debug information in 32bit DLL 'C:\Program Files\MafiaDemo\Game.exe' (0x400000)
No debug information in 32bit DLL 'NTDLL.DLL' (0x40200000)
No debug information in 32bit DLL 'KERNEL32.DLL' (0x40490000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\ADVAPI32.DLL' (0x40880000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\GDI32.DLL' (0x40810000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\USER32.DLL' (0x406e0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINMM.DLL' (0x408b0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\RPCRT4.DLL' (0x409a0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OLE32.DLL' (0x40930000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\D3D8.DLL' (0x409e0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DINPUT.DLL' (0x41290000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DINPUT8.DLL' (0x41270000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\DSOUND.DLL' (0x412c0000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\OGG.DLL' (0x412ea000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSVCRT.DLL' (0x41400000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\VORBIS.DLL'
(0x412f7000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\VORBISFILE.DLL'
(0x40a28000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\RW_DATA.DLL'
(0x41430000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\LS3DF.DLL'
(0x10000000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\IJOY.DLL' (0x41445000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\IPHLPAPI.DLL' (0x414b0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WS2_32.DLL' (0x41490000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WSOCK32.DLL' (0x41470000)
No debug information in 32bit DLL 'C:\PROGRAM FILES\MAFIADEMO\INET.DLL' (0x41455000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\X11DRV.DLL' (0x41590000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\WINEOSS.DRV' (0x41770000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM32.DLL' (0x417c0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MSACM.DRV' (0x417a0000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\MIDIMAP.DRV' (0x418f0000)
Unhandled exception: page fault on read access to 0x0000000c in 32-bit code
(0x409ff447).
In 32-bit mode.
0x409ff447 (D3D8.DLL.EntryPoint+0x15f67 in D3D8.DLL): movl
0x0(%eax,%edx,1),%eax
Wine-dbg>bt
Backtrace:
=>0 0x409ff447 (D3D8.DLL.EntryPoint+0x15f67 in D3D8.DLL) (ebp=406bf7f8)
1 0x40a001a9 (D3D8.DLL.EntryPoint+0x16cc9 in D3D8.DLL) (ebp=406bf900)
2 0x409f7d38 (D3D8.DLL.EntryPoint+0xe858 in D3D8.DLL) (ebp=406bf934)
3 0x10069eea (LS3DF.DLL.dbgPrintf1+0x1c5a in LS3DF.DLL) (ebp=406bf9dc)
4 0x10046ca0 (LS3DF.DLL.?LineLineIntersect@@YG_NABUS_vector@@000AAM1@Z+0x172e0
in LS3DF.DLL) (ebp=00000000)
Wine-dbg>b
Breakpoint 1 at 0x409ff447 (D3D8.DLL.EntryPoint+0x15f67 in D3D8.DLL)
Wine-dbg>quit
WineDbg terminated on pid e
[ivan@localhost MafiaDemo]$
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------- Additional Comments From micha(a)freemail.com.au 2003-14-11 09:34 -------
Dimi,
Sorry I was offline for some time. Attached the demo again.
I checked, the problem still exists as of 20031016.
Btw, Jason may be right. It does only affect some of the controls,
in my case the static but not the button.
I am still not reachable under the registered email address.
Temporarily I am at: mick37(at)gmx.de
Micha
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bruce.armstrong(a)teamsybase.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bruce.armstrong(a)teamsybase.c
| |om
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------- Additional Comments From bruce.armstrong(a)teamsybase.com 2003-14-11 09:33 -------
Have you looked at bug 807 to see if this is a duplicate of that (which is now
fixed)?
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