https://bugs.winehq.org/show_bug.cgi?id=43739
Bug ID: 43739
Summary: regression - Dark Souls 3 crashes on loading the game
world
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 59225
--> https://bugs.winehq.org/attachment.cgi?id=59225
launching steam + game and then going in the game world - crash
As of 2.15 Wine-staging, the game went in-game but only had black screen and a
HUD.
As of 2.16, the game crashes on trying to go in-game.
Am using proprietary nvidia drivers.
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https://bugs.winehq.org/show_bug.cgi?id=50677
Bug ID: 50677
Summary: uxtheme-GTK3_Theming broken, or is it?
Product: Wine-staging
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arek_koz(a)o2.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Regression SHA1: 5b5a6de9b8dcc400dab62f4cc105f7108fda7517
Distribution: ---
uxtheme-GTK3_Theming was removed from patchinstall.sh, since it probably did
not build / apply cleanly from 5.20 onwards. And it got `Disabled: true` in its
definition.
https://github.com/wine-staging/wine-staging/commit/5b5a6de9b8dcc400dab62f4…
But it does apply cleanly (at least on newest 6.2):
git clone --depth=1 --branch=wine-6.2 git://source.winehq.org/git/wine.git
git clone --depth=1 --branch=v6.2 git://github.com/wine-staging/wine-staging
cd wine
git am ../wine-staging/patches/winecfg-Staging/*.patch # to enable the
checkbox
git am ../wine-staging/patches/uxtheme-CloseThemeClass/*.patch # prereq from
definition
git am ../wine-staging/patches/uxtheme-GTK_Theming/*.patch
./configure
make -j
it does not build, but it turns out you can make it build by adding
-fshort-wchar to GCC flags in dlls/uxtheme/Makefile.in, and despite spamming a
lot of Gtk-CRITICAL messages it works just fine (if this change is adopted, I
believe the correct patch to get this change would be the one reverting MSCVRT
support).
Another solution would be not to disable MSVCRT for uxtheme, and shift some
code to a "host call gate" DLL, enabling calling subroutines from host ABI .so
libraries (e.g. libgtk-3.so.0), but I did not explore it.
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https://bugs.winehq.org/show_bug.cgi?id=52095
Bug ID: 52095
Summary: OK/Normal Crashes shortly After Launch
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 71106
--> https://bugs.winehq.org/attachment.cgi?id=71106
Log File
When I launch the game OK/NORMAL with Wine I see the Unity screen and then the
game crashes. The game can be found free of charge at Itch.io for anyone to
test this with and try to fix it. I have attached a log file.
https://98demake.itch.io/oknormal
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.5
| Manjaro 21.2.0 | Mate 1.26.0 | Kernel 5.15.2-2-MANJARO
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https://bugs.winehq.org/show_bug.cgi?id=39352
Bug ID: 39352
Summary: Soulbringer launcher doesn't paint buttons initially
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gog.com/game/soulbringer
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 52445
--> https://bugs.winehq.org/attachment.cgi?id=52445
screenshot (comparison)
Originally reported in https://bugs.wine-staging.com/show_bug.cgi?id=96
When I start the game launcher, the 4 buttons in it (play,video,advanced,quit)
are not drawn either in fullscreen or in virtual desktop mode.
If I grab the launcher window and move it towards the edge of the screen, the
buttons appear when that part of the window which holds the buttons moves
beyond the screen.
The launcher needs mfc42.dll.
There is no demo version available.
In the terminal:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33ddd8,0x00000000), stub!
The patch from staging to blame:
https://github.com/wine-compholio/wine-staging/blob/master/patches/user32-D…
The patch fixes bug #35652.
wine-1.7.51-225-g3966aff
Fedora 22
XFCE 4.12
XOrg 1.17.2
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https://bugs.winehq.org/show_bug.cgi?id=45870
Bug ID: 45870
Summary: Star Wars Pit Droids fails to install
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
Created attachment 62369
--> https://bugs.winehq.org/attachment.cgi?id=62369
Screenshot of error
I have tried to install an old Win95 game, Star Wars Pit Droids, but it always
crashes during the install (actual error is in screenshot). I have created
32-bit wine environment and selected W95 as OS version.
The game can be found at:
https://www.myabandonware.com/game/star-wars-pit-droids-403
I have tried this with Wine 2.4, same error. I'll add WINEDEBUG=warn+all
outputs for both 3.16 and 2.4 versions.
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https://bugs.winehq.org/show_bug.cgi?id=41614
Bug ID: 41614
Summary: Star Wars Galactic Battlegrounds crashes and wine
gives me an "unhandled page fault on write access"
error
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipenguin(a)gmail.com
Created attachment 55964
--> https://bugs.winehq.org/attachment.cgi?id=55964
Terminal output at time of crash
Tried to play multiplayer SWGB 1.1 through Voobly. My friend has the same Wine
version and game version installed as I do, and his version works fine. When we
play multiplayer, my game crashes every time, usually within 3-5 mins. I get an
error popup: "The program battlegrounds_x1.exe has encoutnered a serious
problem and needs to close. We are sorry for the inconvenience."
The wine error readout from the terminal from approximately the time the game
starts is attached. My friend whose game did not freeze got most of the same
errors in Wine, but the error I got that he didn't is:
wine: Unhandled page fault on write access to 0x8b11762d at address 0x401c3e
(thread 008b), starting debugger...
Any ideas what could be causing this?
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https://bugs.winehq.org/show_bug.cgi?id=41028
Bug ID: 41028
Summary: Не запускается приложение пишет.
blacksokol@blacksokol-SATELLITE-L755D:~/.local/share/w
ineprefixes/EAWX32/drive_c/Program
Files/LucasArts/Star Wars Empire at War Forces of
Corruption$ ./SGTPCLauncher.exe The entry point method
could not be loaded
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Здравствуйте. Не запускается приложение пишет The entry point method could not
be loaded. Само приложение загружено с сайта.
http://stargate-eaw.de/index.php/de/2014-04-23-12-33-8/downloads/file/1-lau…
вот ссылка на приложение. Bugtrace нет.
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https://bugs.winehq.org/show_bug.cgi?id=38034
Bug ID: 38034
Summary: Guild Wars: Game starts sometimes minimized
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 50670
--> https://bugs.winehq.org/attachment.cgi?id=50670
Terminal output
On starting the game it starts sometimes minimized and the terminal does then
contain the line "err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching
mode found 1680x1050x32 @60! (XF86VidMode)" which does otherwise not appear.
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https://bugs.winehq.org/show_bug.cgi?id=52274
Bug ID: 52274
Summary: MicrosoftEdgeUpdate.exe crashes WINE
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mips171(a)icloud.com
Distribution: ---
Created attachment 71405
--> https://bugs.winehq.org/attachment.cgi?id=71405
backtrace
wine64-preloader crashes when running MicrosftEdgeUpdate.exe
Backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=33874
Bug #: 33874
Summary: CodeGear Delphi 2009: Object Inspector is all black
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44937
--> http://bugs.winehq.org/attachment.cgi?id=44937
Picture
For success with delphi: you need:
winetricks mdac28 dotnet20 msxml3 ie7
And then Install Delphi, Delphi only (not for C + + Builder and Delphi for the
Microsoft. NET Framework).
Open Delphi, Delphi will open normally, but the Object Inspector is all black
as pictured
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