https://bugs.winehq.org/show_bug.cgi?id=47930
Bug ID: 47930
Summary: LEGOLand crashes when going into gameplay
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trymeout(a)tutanota.com
Distribution: ---
Created attachment 65429
--> https://bugs.winehq.org/attachment.cgi?id=65429
crash logs
When I launch Legoland, the menu works but when I click on "Start LegoLand
Game" and skip the instructions the game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=52282
Bug ID: 52282
Summary: Android: submit to F-Droid repository
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
CC: dimesio(a)earthlink.net
Wine has it's version for Android, but it's available only in the website for
download
F-Droid is a Android app repository for FOSS projects. It's free to submit and
allow users to automatically update their applications.
https://f-droid.org/
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https://bugs.winehq.org/show_bug.cgi?id=49338
Bug ID: 49338
Summary: Black screen when playing videos in Lylian demo
Product: Wine
Version: 5.10
Hardware: x86
URL: http://www.fileplanet.com/217922/210000/fileinfo/Lylia
n-Demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Testing bug 39206, I encountered this bug: when playing video, the screen is
black. One can hear music but no picture.
wine LylianDemo.exe
00c8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00c8:fixme:heap:RtlCompactHeap (0xad0000, 0x0) stub
00c8:fixme:win:LockWindowUpdate (0x20070), partial stub!
00c8:fixme:win:LockWindowUpdate ((nil)), partial stub!
00c8:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi
sound output probably won't work.
00f8:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
00fc:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
00fc:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
00f8:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
0100:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
00fc:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
00f8:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
00fc:err:gstreamer:watch_bus avidemux0: Internal data stream error.
00fc:err:gstreamer:watch_bus gstavidemux.c(5780): gst_avi_demux_loop ():
/GstBin:bin0/GstDecodeBin:decodebin0/GstAviDemux:avidemux0:
streaming stopped, reason not-negotiated (-4)
(wine:9574): GStreamer-CRITICAL **: 09:45:46.041: gst_util_set_object_arg:
assertion 'G_IS_OBJECT (object)' failed
00c8:fixme:qedit:SampleGrabber_IMemInputPin_GetAllocatorRequirements
(007A2580)->(0031F264): semi-stub
00f8:fixme:gstreamer:amt_to_gst_caps_video Unknown video format (subtype
{64697663-0000-0010-8000-00aa00389b71}, compression 0x64697663).
00c8:fixme:win:LockWindowUpdate (0x20070), partial stub!
00c8:fixme:win:LockWindowUpdate ((nil)), partial stub!
00c8:fixme:win:LockWindowUpdate (0x20070), partial stub!
00c8:fixme:win:LockWindowUpdate ((nil)), partial stub!
0130:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
012c:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
0134:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
012c:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
0128:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
0134:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
0128:fixme:gstreamer:amt_from_gst_video_info Unhandled type RGB.
0130:err:gstreamer:watch_bus avidemux2: Internal data stream error.
0130:err:gstreamer:watch_bus gstavidemux.c(5780): gst_avi_demux_loop ():
/GstBin:bin2/GstDecodeBin:decodebin1/GstAviDemux:avidemux2:
streaming stopped, reason not-negotiated (-4)
(wine:9574): GStreamer-CRITICAL **: 09:46:42.454: gst_util_set_object_arg:
assertion 'G_IS_OBJECT (object)' failed
00c8:fixme:qedit:SampleGrabber_IMemInputPin_GetAllocatorRequirements
(007A2958)->(0031F264): semi-stub
00c8:fixme:win:LockWindowUpdate (0x20070), partial stub!
00c8:fixme:win:LockWindowUpdate ((nil)), partial stub!
00c8:fixme:win:LockWindowUpdate (0x20070), partial stub!
00c8:fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=50668
Bug ID: 50668
Summary: Submarine Titans crashes when the opening video should
be played
Product: Wine
Version: 6.2
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-71450/Submarine-T
itans-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: d028217a56f61631ad577f51a7b0b5083bbfc825
Distribution: ---
The game crashes when the opening video is about to play:
>>err:virtual:virtual_setup_exception stack overflow 884 bytes in thread 0024 addr 0x7b06e51d stack 0x220c8c (0x220000-0x221000-0x320000)
This was introduced by
commit d028217a56f61631ad577f51a7b0b5083bbfc825
winegstreamer: Use amt_to_wg_format() in
decodebin_parser_source_query_accept().
With the previous commit the game plays the video then it gets to the main
menu.
stdemo.exe
md5sum: eb74fce386138981f75ec101ec2d9661
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https://bugs.winehq.org/show_bug.cgi?id=50159
Bug ID: 50159
Summary: Lylian demo plays: we can hear sounds but no video.
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 68676
--> https://bugs.winehq.org/attachment.cgi?id=68676
console output with quartz debug channel enabled
All is said in the tile.
Demo starts, one can hear sound, but no video is played.
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https://bugs.winehq.org/show_bug.cgi?id=49397
Bug ID: 49397
Summary: DX11 Sample "Texturing and Lighting" fails with error
"Failed to load texture"
Product: Wine
Version: 5.10
Hardware: x86-64
URL: https://drive.google.com/uc?export=download&id=0B0ND0J
8HHfaXenFyNC12ZlJlS1U
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
Created attachment 67467
--> https://bugs.winehq.org/attachment.cgi?id=67467
+d3d11,+d3d,+dxgi
I'm running Arch Linux with a GTX 750Ti (driver version 440.82).
Attached is a +d3d11,+d3d,+dxgi log.
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https://bugs.winehq.org/show_bug.cgi?id=47875
Bug ID: 47875
Summary: kernel32:file: FindFirstFile("foo\nul\bar") succeeds
on AMD graphics!
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
On some machines kernel32:file systematically gets the following two failures:
file.c:2709: Test failed: FindFirstFile on C:\foo\bar\nul should fail
file.c:2710: Test failed: Bad Error number -559038801
-559038801 is 0xdeadbeaf which is the value LastError is set to before the
test:
SetLastError( 0xdeadbeaf );
strcpy(buffer2, buffer);
strcat(buffer2, "foo\\bar\\nul");
handle = FindFirstFileA(buffer2, &data);
ok ( handle == INVALID_HANDLE_VALUE, "FindFirstFile on %s should fail\n",
buffer2 );
ok ( err == ERROR_PATH_NOT_FOUND, "Bad Error number %d\n", err );
This suggests that FindFirstFile() succeeds in finding "foo\bar\nul".
Furthermore this only happens on two Windows 8.1 machines, cw-rx460 and
dr-RS740, both in the 32 and 64 bit tests.
They share the same build number (9600) but so does cw2-gtx560 which does not
have these failures. The other common point is that they both have an AMD
graphics card and, presumably, the corresponding driver. But why would a
graphics driver change the behavior of FindFirstFile()?
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https://bugs.winehq.org/show_bug.cgi?id=52260
Bug ID: 52260
Summary: Gothic 3: flickering, low-res textures with built-in
msvcrt.dll
Product: Wine
Version: 6.15
Hardware: x86-64
URL: https://archive.org/download/DemosGothic3/Demos%20-%20
Gothic%203.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: f1ef14dc177b23c908e4dd2d47846cb673e3feac
Distribution: ArchLinux
In many places in the game Gothic 3 textures are flashing in and out and they
look like low-resolution textures that are smudged. Most of the buildings have
this glitch.
The problem doesn't occur with native msvcrt.dll.
The bug appeared in Wine 6.15.
What made regression testing difficult was that the offending commit also
caused several applications, including Gothic 3, to crash on start. Therefore I
couldn't perform the regression test in the usual way.
The last good commit where the game starts properly and the bug is *not*
present:
f53b2095f36f1753b9a50d4dcb2eeab6c8c796cd
The next commit broke the game:
f1ef14dc177b23c908e4dd2d47846cb673e3feac
msvcrt: Introduce _setfp helper to access floating point status and control
words.
The breakage was fixed later by
62d2693701c1756264fdf975578cb7f6abd5c1b1
msvcrt: Fix x87 FPU status register assignment detection.
After
git checkout f1ef14dc177b23c908e4dd2d47846cb673e3feac
and the fix applied, the bug is present.
Demos - Gothic 3.exe (1.1G)
md5: 18a1a1b96bed7207944f185f160a689b
(demo needs native d3dx9_29.dll)
wine-7.0-rc2-41-gd03984709d8
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https://bugs.winehq.org/show_bug.cgi?id=52198
Bug ID: 52198
Summary: MotoGP 2: Controller menu doesn't open when button for
controller menu is pressed
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: tobias.boesch(a)googlemail.com
Distribution: Debian
Created attachment 71251
--> https://bugs.winehq.org/attachment.cgi?id=71251
Logs of starting MotoGP 2 demo and klicking the controller configuration button
Hello Wine dev team,
I tried launching MotoGP 2 and found out that
- after the game is installed and
- started via launcher.exe and
- the launcher appears
- klicking the "Configure controllers" button "doesn't work" which means there
is no window opening.
I expect that a window opens where one can associate controller buttons to game
functions.
This works on a recent Windows 10.
I was able to log messages from wine and added them as attachment.
Note: Though the test for this bug report was made with the wine development
version, I also tested it with my Debian default version 5.09 and with that
version that menu opens.
The demo version can be found at:
https://www.fileplanet.com/archive/p-18296/MotoGP-2-PC-Demo
Some people made this game work in older wine versions by overriding
dinput8.dll. See:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=5418&iTesting…
I tried that in another test and was not successful.
I run Debian 11.
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https://bugs.winehq.org/show_bug.cgi?id=48032
Bug ID: 48032
Summary: Errors when installing games in Origin (regression)
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
During game installations, Origin will almost always print "An unexpected error
has occurred. Please try again in a few moments. Error: 327682:11" and not flag
the game as successfully installed.
Through bisect I've found that this is a regression which was caused by commit
e4ca5dbec056c977bffce31bd7901aaec884f199 (server: Add new pipe servers to the
end of the servers list). Reverting that commit against wine-4.3 also fixed the
issue (can't revert it against 4.19 as git revert doesn't let me).
I've made a log with +server debug channel. It was too big for bugzilla so I
had to upload it to my Google Drive:
https://drive.google.com/open?id=1doEVWo1qW1ppP_VemoCu8xhFkWXEsn0z
(oh, and ignore errors about wine not finding some .exes - i disabled them
myself for certain reasons).
Let me know if anything else is needed.
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