https://bugs.winehq.org/show_bug.cgi?id=52104
Bug ID: 52104
Summary: "Blue" variant of the "Light" theme creates glitchy UI
in apps
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: zzhang(a)codeweavers.com
Distribution: ---
Created attachment 71126
--> https://bugs.winehq.org/attachment.cgi?id=71126
Dgvoodoo2ConfiguratiorGlitch
When the "Blue" variant of wine's builtin "Light" theme is enabled, UI elements
in the dgvoodoo2 configurator don't appear unless you hover over them.
And in graphics UI for apitrace, qapitrace.exe, the progress bar is invisible.
None of these issues occur with "Classic Blue" or default brown Wine theme.
Links to download programs:
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/https://github.com/apitrace/apitrace/releases/tag/10.0
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https://bugs.winehq.org/show_bug.cgi?id=52099
Bug ID: 52099
Summary: Scratch 3: Crashes While Initializing Program
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phoenixr10(a)outlook.com
Distribution: ---
Created attachment 71116
--> https://bugs.winehq.org/attachment.cgi?id=71116
Crash Log
Scratch 3 Crashes While Initializing Program Check backtrace.txt for more info
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https://bugs.winehq.org/show_bug.cgi?id=52096
Bug ID: 52096
Summary: SEPTEMBER 1999 Crashes After Launch
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 71107
--> https://bugs.winehq.org/attachment.cgi?id=71107
Log File
When I launch the game SEPTEMBER 1999 with Wine I see the Unity screen and then
the game crashes. The game can be found free of charge at Itch.io for anyone to
test this with and try to fix it. I have attached a log file.
https://98demake.itch.io/september1999
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.5
| Manjaro 21.2.0 | Mate 1.26.0 | Kernel 5.15.2-2-MANJARO
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https://bugs.winehq.org/show_bug.cgi?id=52169
Bug ID: 52169
Summary: WineD3D d3d9 game Cannot make use of WSLg GPU
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ex+wine(a)palx.org
Distribution: ---
Since Windows Subsystem for Linux now contains GPU support, native linux games
already automatically gains native performance, but wine games not included.
When I run a D3D9 game with wine, I found instead of GPU usage, but CPU usage
was very high. After some logging in custom build of wined3d, I found that the
software-accelerated LLVMPipe GPU was selected, instead of the D3D12 Backend.
But I've failed figure which component was causing the problem, wined3d or
opengl32.
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http://bugs.winehq.org/show_bug.cgi?id=30588
Bug #: 30588
Summary: Houdini: Segmentation fault at startup
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 40020
--> http://bugs.winehq.org/attachment.cgi?id=40020
Segmentation fault window
Steps to reproduce:
1) remove ~/.wine
2) install Houdini
3) wine houdini.exe
Behaviour:
Segmentation fault. (See attachment)
Expected behaviour:
No segmentation fault.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x441f0e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x441f0e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x442e1c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x442e1c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x461e910,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x461e910,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=30591
Bug #: 30591
Summary: Houdini 12.x (3D animation tool) crashes due to
unimplemented function msvcrt.dll.__pxcptinfoptrs in
"purist" mode (builtin msvcr90)
Product: Wine
Version: 1.1.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
while investigating bug 30588 I forced the application to use Wine's builtin
msvcr90 (normally it uses supplied runtime).
The manifest has to be moved out of the way because the app installs the VC++
runtime on its own.
At some point it crashed:
--- snip ---
Unhandled exception: unimplemented function msvcrt.dll.__pxcptinfoptrs called
in 32-bit code (0x7b8393ff).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7b8393ff ESP:0a6fe83c EBP:0a6fe8a0 EFLAGS:00000287( - -- I S - -P-C)
EAX:7b826429 EBX:7b8b06b0 ECX:7ecbbf11 EDX:0a6fe864
ESI:00000002 EDI:001e7948
...
Backtrace:
=>0 0x7b8393ff RaiseException+0x87(code=0x80000100, flags=0x1, nbargs=0x2,
args=0xa6fe8c0) [/home/focht/projects/wine/wine-git/dlls/kernel32/except.c:84]
in kernel32 (0x0a6fe8a0)
1 0x7ecbba55 __wine_spec_unimplemented_stub+0x34(module="msvcrt.dll",
function="__pxcptinfoptrs")
[/home/focht/projects/wine/wine-git/dlls/winecrt0/stub.c:34] in msvcrt
(0x0a6fe8d0)
2 0x7ec65db5 __wine_stub___pxcptinfoptrs+0x28() in msvcrt (0x7ec764d5)
3 0x047c0818 in libut (+0xb0817) (0x7ec764d5)
4 0x30ec8353 (0x56e58955)
0x7b8393ff RaiseException+0x87
[/home/focht/projects/wine/wine-git/dlls/kernel32/except.c:84] in kernel32:
subl $4,%esp
84 RtlRaiseException( &record );
...
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Side Effects Software\Houdini
12.0.581\bin\hkey.exe
0000003b 0 <==
00000036 0
00000031 0
00000030 0
00000009 0
...
System information:
Wine build: wine-1.5.3-143-g081b06c
Platform: i386
Host system: Linux
Host version: 3.3.4-1.fc16.x86_64
--- snip ---
$ du -sh houdini-12.0.581-win32-vc9.exe
218M houdini-12.0.581-win32-vc9.exe
$ sha1sum houdini-12.0.581-win32-vc9.exe
b475599d669d35b6af9016726f1ef933caaf92a4 houdini-12.0.581-win32-vc9.exe
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50200
Bug ID: 50200
Summary: Deleted printers still show
Product: Wine-staging
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68714
--> https://bugs.winehq.org/attachment.cgi?id=68714
Deleted printer still showing in Word Pro. Red arrow pointing to them
Fedora 33
wine-5.21-1.fc33.x86_64
I cleaned out a bunch of unused printers. All my programs running under Wine
still see them
My printers:
$ lpstat -a
B4350 accepting requests since Thu 29 Oct 2020 01:36:30 PM PDT
Cups-PDF accepting requests since Tue 30 Apr 2019 04:05:39 PM PDT
Virtual_PDF_Printer accepting requests since Tue 29 Sep 2020 03:13:17 AM
PDT
Same as show in Printer Admin and CUPS.
Please fix.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=12179
Summary: MSN Messenger crash in Wine 0.9.58 while starting
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=11576)
--> (http://bugs.winehq.org/attachment.cgi?id=11576)
Console output
After install it MSN Messenger will crash while loading in wine 0.9.58, it
starts if you set it to win2k.
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http://bugs.winehq.org/show_bug.cgi?id=16772
Summary: MSN Messenger 7.0: Scroll bar in chat window don't have
a limit
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
If you're chatting in MSN and have write enough to make appear the scroll bar
you can scroll down the text without limit. The scroll is supposed to scroll
just until the end of the text.
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http://bugs.winehq.org/show_bug.cgi?id=12447
Summary: MSN Messenger 7.0 crash while loading the Contact list
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=11987)
--> (http://bugs.winehq.org/attachment.cgi?id=11987)
Console output
After Sign in and when it start to load the contact list msn messenger crash.
This happen in current git (08/04/2008). I attach the console output.
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