https://bugs.winehq.org/show_bug.cgi?id=45609
Bug ID: 45609
Summary: Freeways Version 5: Crashes on launch
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexmax2742(a)gmail.com
Distribution: ---
Created attachment 62038
--> https://bugs.winehq.org/attachment.cgi?id=62038
Backtrace
The game is called Freeways. It just...crashes. I see no window or anything,
it just gives me the crash notice immediately.
Game is located here - no free version, but it's seriously cheap:
https://captaingames.itch.io/freeways
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http://bugs.winehq.org/show_bug.cgi?id=34226
Bug #: 34226
Summary: AVR Studio 4.19 (build730) strange behaviour of editor
and crashs
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghieber(a)fastmail.net
Classification: Unclassified
Created attachment 45541
--> http://bugs.winehq.org/attachment.cgi?id=45541
2 screenshots and 3 backtraces
AVR Studio has a syntax sensitive editor. This shows the following "strange"
behaviour, tested with assembler source files (see screen shot):
When a file is loaded, white space (tabs) before reserved words (i.e. all the
opcodes) is filled with garbage, see lower part of screen shot. If the cursor
is directly in front of a reserved word, and a tab is inserted, this tab is
filled with a copy of the reserved word behind it (like before "jmp start" and
2 times before "out SPL, akku".
If the editor window is forced to repaint (by minimizing it and showing again,
or moving it partially out of the client area), the garbage changes its
appearance: it can dissapear (moving it to the left and back), or the affected
areas turn grey (minimizing, or moving down and back).
Doing all this moving and resizing too often can crash the program, see
attached backtraces.
All this is only a display problem. The file in the editor is not affected!
The bug appears under wine 1.6 installed from the Distribution's packet, where
AVR Studio installs into a 64 bit folder, and under Wine 1.7, installed from
source, forced to 32 bit. The repainting bug does not appear under Crossover
12.2.1. Crashs while resizing windows have yet not been observed under
Crossover. (there is another one, which will be reported to Codeweavers).
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https://bugs.winehq.org/show_bug.cgi?id=39559
Bug ID: 39559
Summary: SynthFont - clicking on a folder deletes the folder
entirely the folder isn’t in the trash bin or anywhere
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdaut01(a)hotmail.com
Distribution: ---
I went to open a folder in the program SynthFont and it deleted the entire
folder with no traces of it anywhere it also happened with my folder of music
that had 2.4GB of music that I was going to put on my phone so is there any way
to recover those files and folders it has deleted? also the program never did
this before till now
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https://bugs.winehq.org/show_bug.cgi?id=50502
Bug ID: 50502
Summary: waveInOpen and waveOutOpen do not support the Default
Communication Device
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: hans(a)betafreak.com
Distribution: ---
Beginning with Windows 7, the waveOutOpen and waveInOpen functions allow you to
pass special flags in place of the device ID in order to access the Default
Communication Device - users can set this device separately in the Control
Panel to use it for things like phone calls. Several Windows games use this
device for voice chat and don't offer other options.
Specifically, in both functions, if the WAVE_MAPPER flag is provided instead of
uDeviceID, and the WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE flag is added to
fdwOpen, the Default Communication Device is opened. The Default Communication
Device is itself supplied in the OnDefaultDeviceChanged callback in
IMMNotificationClient.
MSDN references for both:
https://docs.microsoft.com/en-us/windows/win32/api/mmeapi/nf-mmeapi-waveout…,
https://docs.microsoft.com/en-us/windows/win32/api/mmeapi/nf-mmeapi-waveino…,
https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdevicea…
The current Wine code, as of 6.0, does not make any reference to
WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE at all, and its current
IMMNotificationClient notification ignores all roles except for eConsole. The
ultimate effect of this is that Windows programs that use this API to open the
communications device believe that there isn't one and thus fail to make any
attached mic available.
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http://bugs.winehq.org/show_bug.cgi?id=33537
Bug #: 33537
Summary: Blacklight Retribution low fps
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44385
--> http://bugs.winehq.org/attachment.cgi?id=44385
Terminal output
I installed Steam version of Blacklight Retribution on Ubuntu 13.04 x64 on x32
wine fresh prefix.
Game runs out of the box on wine 1.5.29 but I had to first start the update and
then start the game BLR.exe because play button does not show.
problem I have withi this game is the frame rate on windows with same settings
I get 100-120 fps under wine I get 20-30 fps
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http://bugs.winehq.org/show_bug.cgi?id=23739
Summary: Gigabyte atBIOS tool does not install
Product: Wine
Version: 1.2
Platform: x86
URL: http://download.gigabyte.eu/FileList/Utility/motherboa
rd_utility_gbttools_gbt_atbios.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=29734)
--> (http://bugs.winehq.org/attachment.cgi?id=29734)
Picture from OP
>From https://bugs.edge.launchpad.net/ubuntu/+source/wine1.2/+bug/607970:
clean 10.10 xubuntu
installed wine
atBios dl from http://www.gigabyte.de/Support/Motherboard/HowToReflashBIOS.aspx
opened->extracted
in extrated folder setup.exe
error in picture
Not sure how wise it is to use a BIOS tool through wine but it may at least
provide info about current version.
I can confirm this problem.
In the terminal I get:
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed with error 2
fixme:storage:create_storagefile Storage share mode not implemented.
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https://bugs.winehq.org/show_bug.cgi?id=50007
Bug ID: 50007
Summary: NCLauncher2 crashes after login:
System.NullReferenceException
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dracoanarion(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68414
--> https://bugs.winehq.org/attachment.cgi?id=68414
Console logs
As an attempt to play Aion (NA version), I tried to install the NCLauncher2.
Based on the information available here:
https://support.aiononline.com/hc/en-us/articles/360049020131-Installation-…,
I have installed the following in a fresh 64bit wine prefix:
winetricks dotnet462 corefonts d3dx9
(d3dx9 is needed for the game itself, not the launcher)
On successful login, the IP address of the user is verified. If a new IP is
detected, NCSoft requires to validate the new location (and offers to save it),
by sending a digit code to the mail address corresponding.
The crash occurs if the correct code is provided.
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https://bugs.winehq.org/show_bug.cgi?id=51369
Bug ID: 51369
Summary: Loop Hero.exe fails to start
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godevilove(a)ya.ru
Distribution: ---
Created attachment 70225
--> https://bugs.winehq.org/attachment.cgi?id=70225
LoopHero.exe.log
Attempting to set gamepadcount to 12
0104:fixme:dwmapi:DwmEnableMMCSS (1) stub
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 355
Current serial number in output stream: 356
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http://bugs.winehq.org/show_bug.cgi?id=33428
Bug #: 33428
Summary: geNIe 2.0 from Decision Systems Laboratory crashes
when attempting to create dynamic Network
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tchavei(a)gmail.com
Classification: Unclassified
Created attachment 44230
--> http://bugs.winehq.org/attachment.cgi?id=44230
Backtrace produces by Wine
geNIe 2.0 from Decision Systems Laboratory crashes when attempting to create
dynamic Network. Specifically after opening Temporal Plate, creating two nodes
and trying to link them with an arc (conditional dependence)
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https://bugs.winehq.org/show_bug.cgi?id=48252
Bug ID: 48252
Summary: Input is dropped while drawing perfectly-vertical
lines if tablet is set to 'Relative' mode
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: layif52204(a)amail1.com
Distribution: ArchLinux
Hello there, I'm having issues in Clip Studio Paint where if the tablet is set
to relative mode input is completely lost if the lines are perfectly vertical.
I've tried this in both Wine 4.21, and Wine 4.21 staging, while in staging the
terminal outputs "002c:fixme:wintab32:motion_event Negative orAltitude
detected" for each motion event.
This issue has existed for a number of Wine releases, likely dating back even
further than wine 3.x, terminal output however has been somewhat new.
Video of the problem, recorded using Clip Studio Paint Pro v1.9.4 running on
the latest Wine 4.21 staging from Manjaro repository:
https://streamable.com/jxi6u
A download for Clip Studio Paint (v1.9.5) can be found at:
https://www.clipstudio.net/en/dl
(Although recorded in v1.9.4, the issue has been present for a number of
releases, and is still present in the latest release v1.9.5.)
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