http://bugs.winehq.org/show_bug.cgi?id=34746
Bug #: 34746
Summary: Dino Crisis Demo doesn't play video sequences even
though Indeo codecs are installed
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46322
--> http://bugs.winehq.org/attachment.cgi?id=46322
Dino Crisis Demo Log without Indeo
Tested with:
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=31310
Bug #: 31310
Summary: TIE: Fighter: Collectors Edition -- Application
Crashes on Launch
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muleyryan(a)fastmail.fm
Classification: Unclassified
Wine running on 3.4.6-1-ARCH, with S3 Inc. SuperSavage IX/C SDR (rev 05)
xf86-video-savage and MESA savage drivers installed.
Using gdi as d3d renderer.
Application (TIE95.exe) crashes on launch
Backtrace here:
http://pastebin.com/mTX4bPet
Regression test pending.
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https://bugs.winehq.org/show_bug.cgi?id=50988
Bug ID: 50988
Summary: New ProcessBasicInformation() failure in
kernel32:process
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:process has a new test failure which happens on all test
configurations from Vista to the latest Windows 10:
process.c:4206: Test failed: ProcessBasicInformation info modified
See: https://test.winehq.org/data/tests/kernel32:process.html
This failure was introduced by the following commit:
commit fdf6d7de2e77f0986b01532c4e1913602e006d6b
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Thu Mar 11 18:04:48 2021 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Thu Mar 11 18:10:42 2021 +0100
kernel32/tests: Add some tests for the behavior of queries on a dead
process.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=49801
Bug ID: 49801
Summary: Freight Yard Manager: Crashes on start
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue(a)blu3wolf.com
Distribution: ---
Created attachment 68114
--> https://bugs.winehq.org/attachment.cgi?id=68114
exception text
On running, Freight Yard Manager V5.9.17 (and all previous versions tested)
throws an unhandled System.InvalidProgramException: Invalid IL code. This does
not happen on any tested Windows system.
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https://bugs.winehq.org/show_bug.cgi?id=51216
Bug ID: 51216
Summary: In Wine riched20:txtsrv has a succeeding todo in the
ar-MA, he-IL and ja-JP locales
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In Wine riched20:txtsrv has a succeeding todo in the ar-MA, he-IL and ja-JP
locales:
https://test.winehq.org/data/patterns.html#riched20:txtsrv
txtsrv.c:807: Test succeeded inside todo block: got wrong width: 72, expected:
72 {+1}.
The succeeding todo was introduced in this commit:
commit e7b42deaf2a18e32313e2da02566905180986760
Author: Huw Davies <huw(a)codeweavers.com>
AuthorDate: Thu Mar 25 09:10:28 2021 +0000
riched20: Implement TxGetNaturalSize().
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
References:
https://www.winehq.org/pipermail/wine-devel/2021-March/183576.htmlhttps://www.winehq.org/pipermail/wine-devel/2021-April/185835.html
>From that email:
| So I don't know how to avoid getting this failure in every
| nightly WineTest run.
|
| Is it a font problem?
| Making the todo conditional on the locale feels iffy.
| Same for skipping the test based on the locale. Fix the
| implementation some more so it works on all locales?
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http://bugs.winehq.org/show_bug.cgi?id=34734
Bug #: 34734
Summary: Dino Crisis 2 Demo website-like launcher doesn't run
the game (it doesn't respond to clicking)
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46311
--> http://bugs.winehq.org/attachment.cgi?id=46311
Dino Crisis 2 Demo Launcher Log
If you try to launch the game with it, nothing happens. Also, if you click on,
for example, 'Help' the content isn't displayed.
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http://bugs.winehq.org/show_bug.cgi?id=29011
Bug #: 29011
Summary: Non-standard serial baud rates are not reported
correctly.
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstutch(a)googlemail.com
Classification: Unclassified
Running VCDS-Lite 1.1 (connects to car diagnostics), with a FTDI-based
USB-Serial cable, when a non-standard baud rate is set on the port (10.4Kbps I
think), and the rate is read back by the program, wine reports
"err:comm:get_baud_rate unknown speed 1000", and returns an error to the
program. This breaks the serial port in the program until it is reset.
Replacing the offending lines in dlls/ntdll/serial.c: get_baud_rate with
"sbr->BaudRate = speed; break;", removes the error, and the program operates
correctly, although this may not be the right way to do this.
This was noted running Ubuntu Maverick (10.10), kernel 2.6.35-25-generic.
Running wine from the Maverick ubuntu package, rebuilt from package source to
correct the error as above.
Thanks,
JStutch
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https://bugs.winehq.org/show_bug.cgi?id=2571
Sabbir <robinssgraphics(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |robinssgraphics(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=51211
Bug ID: 51211
Summary: BioShock 2 Remastered crashes when enabling/disabling
vertical sync
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70084
--> https://bugs.winehq.org/attachment.cgi?id=70084
backtrace
Can be enabled manually with changing UseVSync=0 to 1 in [Engine.RenderConfig]
section of Bioshock2SP.ini file located in 'drive_c/users/user_name/Application
Data/BioshockHD/Bioshock2'
wine-6.9-248-g96030ce738a
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http://bugs.winehq.org/show_bug.cgi?id=10204
Summary: Incorrectly raised FD_WRITE socket event
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rraptorr(a)nails.eu.org
Created an attachment (id=8812)
--> (http://bugs.winehq.org/attachment.cgi?id=8812)
FD_WRITE event on socket test program
According to MSDN WSAEventSelect function description
(http://msdn2.microsoft.com/en-us/library/ms741576.aspx), FD_WRITE event should
be raised only once after: a) successful connection b) WSAEWOULDBLOCK error
while in nonblocking mode.
MSDN description:
"The FD_WRITE network event is handled slightly differently. An FD_WRITE
network event is recorded when a socket is first connected with
connect/WSAConnect or accepted with accept/WSAAccept, and then after a send
fails with WSAEWOULDBLOCK and buffer space becomes available. Therefore, an
application can assume that sends are possible starting from the first FD_WRITE
network event setting and lasting until a send returns WSAEWOULDBLOCK. After
such a failure the application will find out that sends are again possible when
an FD_WRITE network event is recorded and the associated event object is set."
Unfortunately, it seems that in Wine 0.9.48 (and a few earlier versions too)
this event is raised every time it is possible to write to the socket. I've
created a simple test program (FD_WRITE-test.c) that shows this problem. When
ran on Windows I get:
lNetworkEvents: 2
lNetworkEvents: 0
but when ran on Wine:
lNetworkEvents: 2
lNetworkEvents: 2
which means that FD_WRITE was raised twice and it shouldn't.
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