https://bugs.winehq.org/show_bug.cgi?id=7106
Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |o.dierick(a)piezo-forte.be
--- Comment #36 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> ---
> Something about Staging patchset. Looks like that page is with patch that
> redirects invalid console handles from NT to DOS,but in some "dirty" way. Is
> that possible to reimplement it,to make it more NT-oriented?
>
> For example: reimplement it,using functions like
> KTHREAD,CSR_THREAD,CSR_PROCESS?
Hello,
Linux/Unix doesn't provide those functions.
They would have to be implemented in Wine.
That patch uses its own implementation because there is no other.
If Wine would implement functions with those names, it would end up with the
same code anyway, so moving that code in functions with those names doesn't
change anything and is not important.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=50720
Bug ID: 50720
Summary: Cannot apply patch series that modifies and then
renames a file
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
If part 1 of a patch series modifies a file and then part 2 renames that file,
git apply misapplies or fails to apply the combined (concatenated) patch used
by the TestBot.
See for instance:
https://www.winehq.org/pipermail/wine-devel/2021-February/181490.html
When a Git commit renames and modifies a file, the resulting Git diff does both
in one operation:
diff --git a/dlls/winegstreamer/gstdemux.c b/dlls/winegstreamer/quartz_parser.c
similarity index 97%
rename from dlls/winegstreamer/gstdemux.c
rename to dlls/winegstreamer/quartz_parser.c
index 84e6bcd61e4..e9e7c3a0f9f 100644
--- a/dlls/winegstreamer/gstdemux.c
+++ b/dlls/winegstreamer/quartz_parser.c
...
But the combined patches that the TestBot produces for patch series results in
multiple "diff --git" entries, one to modify the old file, and then one to
rename it. That results in "git apply" either mishandling the patch (apparently
it performs a global analysis and renames the file before patching the old
file, maybe to handle patches with A->B + B->A renames), or failing to apply it
altogether.
Potential fixes:
* Use "patch -p1". It handles these combined patches as expected. It may
however be somewhat more permissive than "git apply" in other scenarios which
may not be desirable.
* Split the combined patch into its individual components before "git applying"
them one by one.
* Store the patches in mbox format so that the combined patch is in mbox format
too, and use "git am".
This can be tested with the following wtbsuite tests:
[2/2] WTBS S10.2 - ...before renaming it in the next part (amstream:amstream).
[7/7] WTBS S5.7 - Check for rename+addition+removal conflicts (msi:suminfo).
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https://bugs.winehq.org/show_bug.cgi?id=38701
Bug ID: 38701
Summary: Stalker CoP crashes with error "GL_OUT_OF_MEMORY error
generated. Failed to allocate memory for texture."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rief.the.dreamer(a)gmail.com
Distribution: ---
Created attachment 51626
--> https://bugs.winehq.org/attachment.cgi?id=51626
The wine log containing the error lines
Playing Stalker Call of Pripyat plus the Misery Mod in wine both 1.7.38 and
1.7.44 with maximum details results in some kind of memory leak and a crash
because no memory is left. The game crashes after 10-30 minutes.
You can find the full log attached and apparently the two important lines are
in the ogs are
err:d3d:wined3d_debug_callback 0x1956b0: "GL_OUT_OF_MEMORY error generated.
Failed to allocate memory for texture.".
err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glTexImage2D @ texture.c / 937
My system has a GTX 970 with 4GB of memory (I set 4GB graphical memory). I'm
using NVIDIA drivers version 346.47.
The error seems similar to the one reported for dragon age 2 at
https://www.winehq.org/pipermail/wine-bugs/2013-May/353719.html.
Please note that I have played Stalker Call of Pripyat with the Misery Mod many
times thanks to wine. The only difference is that I have now a new computer and
I'm running at maximum details instead of low. I have been able to finish the
game previously. Let me know if you need more details and how to generate them.
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https://bugs.winehq.org/show_bug.cgi?id=50716
Bug ID: 50716
Summary: wine needs to be updated
Product: Wine
Version: 5.0
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anna-lea.ribi(a)hotmail.com
Mac of versions with 64-bit processors need an update of latest version of WINE
(staple 5.0). Otherwise the application cannot be used.
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https://bugs.winehq.org/show_bug.cgi?id=50715
Bug ID: 50715
Summary: Inaccurate calculation of endpoints of a rotated
rectangle
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Distribution: ---
Created attachment 69461
--> https://bugs.winehq.org/attachment.cgi?id=69461
native rectangle with 45° rotation
When running the gdi32 test in interactive mode enhanced with
https://source.winehq.org/patches/data/199709 applied, it can be seen that
there are differences in the calculation of endpoints compared to the original,
as can be seen from the attached screens.
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http://bugs.winehq.org/show_bug.cgi?id=26637
Summary: Tom Clancy's HAWX is not running
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33909)
--> (http://bugs.winehq.org/attachment.cgi?id=33909)
Tom Clancy's H.A.W.X execution backtrace
After installing Tom Clancy's HAWX, launching it the first time leads to
install the patch. After this installion, which is OK, the game doesn't launch
and the following message appears :
"Save dump file to C:/Program Files/Tom Clancy's H.A.W.X/HAWX.exe.dmp"
Hawx process is until running (HAWX and wine process are noticed in Program
Manager), but nothing happens...
Hardware configuration :
ATI RADEON HD 5x series
Software configuration :
Kubuntu 10.10
Catalyst 11.2
Tom Clancy's HAWX and patch installation
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https://bugs.winehq.org/show_bug.cgi?id=6577
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
URL|ftp://ftp.scene.org/pub/dem |https://web.archive.org/web
|os/groups/farb-rausch/fr-03 |/20210222232611/https://fil
|8_theta_final.zip |es.scene.org/view/demos/gro
| |ups/farbrausch/fr-038_theta
| |_final.zip
Fixed by SHA1| |8fbf23f0ccd1f210204fd369551
| |3f469bad8ada8
Summary|After upgrade, the demo |Demoscene fr-038: theta by
|fr-038: theta is broken |Farbrausch shows only
| |broken triangles and a few
| |elements after upgrade to
| |Wine 0.9.24
Regression SHA1| |da6c01bea003ab57e1df2a6eb96
| |7a99803da6c80
Severity|major |normal
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http://bugs.winehq.org/show_bug.cgi?id=31483
Bug #: 31483
Summary: InDesign CS6 crashes on File-Â>Save
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)translucidedesign.com
Classification: Unclassified
Created attachment 41386
--> http://bugs.winehq.org/attachment.cgi?id=41386
Terminal Output, Screenshot and Shell script to install InDesign CS6
InDesign CS6 crash on "file -> save" before any dialog box appears.
InDesign cs6 was installed using the install script I provided on the app DB
page (see comments from graben) Exporting in InDesign Markup/XML does the save
behaviour as well as "save as" or "save a copy"
Here is (as attachments) the complete terminal output I have when the crash
occurs, a screenshot of what happens, and the installation shell script I used
to run InDesign CS6 in the first place.
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http://bugs.winehq.org/show_bug.cgi?id=20886
Summary: Adobe InDesign CS4 demo - NtLockFile /
SetNamedSecurityInfoW etc
Product: Wine
Version: 1.1.32
Platform: PC
URL: https://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&pr
omoid=EBYES&product=indesign
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=25029)
--> (http://bugs.winehq.org/attachment.cgi?id=25029)
Wine output
Tried to install the trial version of InDesign CS4 from the above URL.
After taking seemingly forever to uncompress and extract the archive,
it failed when trying to launch the app itself. It was also unable to
launch the wine debugger:
The program winedbg.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.
It seems to be stuck in a loop, and clicking the close button just
brings up the same error dialog again.
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