https://bugs.winehq.org/show_bug.cgi?id=50164
Bug ID: 50164
Summary: SWTOR crash with 5.22 - thread blocked
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
Hello,
With the new version 5.22, Swtor crash with next logs :
02c0:err:ntdll:RtlpWaitForCriticalSection section 029D0094 "dlls/ntdll/heap.c:
HEAP.critSection" wait timed out in thread 02c0, blocked by 02c8, retrying (60
sec)
0304:err:ntdll:RtlpWaitForCriticalSection section 029D0094 "dlls/ntdll/heap.c:
HEAP.critSection" wait timed out in thread 0304, blocked by 02c8, retrying (60
sec)
wine: Unhandled page fault on write access to 65746178 at address 7BC279C7
(thread 02c8), starting debugger...
** Regression testing **
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https://bugs.winehq.org/show_bug.cgi?id=48572
Bug ID: 48572
Summary: Sony Xperia Companion installing but not running
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kennedybaird(a)gmail.com
Distribution: ---
Created attachment 66399
--> https://bugs.winehq.org/attachment.cgi?id=66399
xperia backtrace
Latest Xperia Companion (Feb 2020) installs but doesn't run.
The window loads then it crashes and gives me the attached backtrace error.
I'm new to WINE (only using it to try fix my damn phone)
But I'm running wine 4.0
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https://bugs.winehq.org/show_bug.cgi?id=50207
Bug ID: 50207
Summary: Newest wine 5.0.3 no option to available open any
windows exe file or win office CD
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Just installed latest wine 5.0.3 64 and preloader 64 when I put a windows
office CD in and right click to open with other app, I used to get (on an older
version of wine)option to open with "wine windows program loader" This option
no longer appears and only open with Q4Wine opion is available which does
nothing? Running latest Linux Mint 20 cinnamon. the old option useto always
work and start executing the windows program?
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https://bugs.winehq.org/show_bug.cgi?id=49336
Bug ID: 49336
Summary: Command & Conquer Remastered: slow units and keyboard
does not work
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)kthxbye.us
Distribution: ---
I'm playing c&c remastered and the units walk terribly slow. On my windows
partition it's running as expected.
Additionally the Keyboard does not work at all. Only Mouse control works.
Version: WineHQ 5.10 staging (also happens in stable)
OS: Kubuntu 20.04
Kernel: Linux x380 5.7.0-050700-generic #202005312130 SMP Mon Jun 1 01:33:12
UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
System: Lenovo x380 with i7 and 16gb of RAM
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https://bugs.winehq.org/show_bug.cgi?id=47428
Bug ID: 47428
Summary: mouse input skipping / jitter in conjunction with
xf86-video-amdgpu in almost every game
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tempel.julian(a)gmail.com
Distribution: ---
There is extreme mouse skipping in various games. This happens mostly with
vsync, e.g. in TESV: Oblivion, but it can also occur without vsync, though more
subtle (e.g. in Hitman 2 of 2018).
Performance in general is fine, also when there is keyboard input. But as soon
as there is any mouse movement, either extreme frametime spikes happen or the
mouse input is jittery in general:
https://abload.de/img/screenshot_20190527_1t1ktp.png
This happens only when both xf86-video-amdgpu and amdgpu.dc=1 (default since
Linux 4.17, required for FreeSync and GPUs since Vega) are used at the same
time.
With modesetting Xorg DDX driver, the issue does not occur. However, it doesn't
support FreeSync and enforces vsync all the time with amdgpu.dc=1, which is not
great either.
This is not limited to WineD3D, it happens with Gallium Nine and DXVK as well.
There also is this ticket for the xf86-video-amdgpu driver regarding this
issue, but no solution has been proposed so far:
https://bugs.freedesktop.org/show_bug.cgi?id=110659
Only games in Wine seem to be affected, native modern Linux games like Rise of
the Tomb Raider (Vulkan) or Hitman 2016 (OpenGL) don't show this issue.
Thus perhaps there is the slight chance that the issue can be fixed in Wine, if
nothing happens for the xf86 driver.
It seems to happen with recent and older Wine versions. I tested regular wine
4.11 and Proton 3.7-8.
Attached is a log file for TESV: Oblivion, but I suppose it doesn't show
anything interesting. I decided to classify this issue as "major", as it
doesn't seem to be limited to single titles and can render games unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=48570
Bug ID: 48570
Summary: [REOPENED] Fable Tlc do not play (autoskip) wmv video
Product: Wine
Version: 5.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 66396
--> https://bugs.winehq.org/attachment.cgi?id=66396
varius wine log, description is in the name of single files
Fable The Lost Chapters do not play wmv cutscene, instead game autoskip it and
show skippale error message "Unable to play video".
I try it in clean wineprefix, exactly same behavior.
(wine complain asf decoder missing).
I installed wmp, quartz, devenum thought winetricks, same behavior.
I installed some codec (directshow, ideo, ffdshow), same behavior.
After installing devenum game request wmadmod.dll, after installing native
wmadmod.dll game crash when tries to playing cutscene (if cutscene are renamed
game do not crash).
Logs are in the tar.gz attached, description in file name.
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https://bugs.winehq.org/show_bug.cgi?id=50202
Bug ID: 50202
Summary: Blue Oath: Update/Event pop-up window explodes; fills
entire screen instead of correct size
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: softwareguy32(a)dandere.net
Distribution: ---
Created attachment 68715
--> https://bugs.winehq.org/attachment.cgi?id=68715
Trace/Execution log and screenshots showing the problem.
When running Blue Oath, a Unity Engine-powered game for Microsoft Windows, the
game checks for updates from its server. When an update is found, the game
usually throws up a event banner or update news banner. This is done via the
game spawning a child browser-like window (I don't know the exact term, but
it's like a floating window normally parented to the main window). On Windows
10, this works fine and will show information about the game. In Wine 5.22
(installed on Arch Linux, NOT wine-staging) this child window fills up the
entire screen.
Do note that Wine 5.2-staging does somewhat show content in the Window, but
it's corrupted (just random garbage).
I have included an ZIP archive to this bug report containing logs and WINE
mentioning things like "fixme". To replicate this, you can download the game
from this page, https://clsyjp.blueoath.com/download.html and then extract the
ZIP file to wherever. Then, look inside the blueoath folder for a EXE file
called blueoath.exe. If you have the EXE icon previews enabled, the icon looks
like a blonde long-haired girl with a hat smiling at you.
There is also another bug where the game does not respond to clicks that I
think is related to Unity and/or how WINE is doing something, but I believe
that would be better suited for another bug.
If you need additional information, I can provide that for you - just let me
know. Let's see if we can get this bug squashed. :)
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https://bugs.winehq.org/show_bug.cgi?id=50191
Bug ID: 50191
Summary: Astroneer creates a green and blue striped screen and
does not start
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spammmwhy(a)gmail.com
Distribution: ---
Created attachment 68707
--> https://bugs.winehq.org/attachment.cgi?id=68707
the game not working
The videogame astroneer, when running a copy bought directly from the site
(https://astroneer.space/), does not run and instead creates a greenish blue
screen and crashes. GNOME asks you if you'd like to wait for the process or
force kill it after running for about 15 seconds.
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